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Made in us
Grim Rune Priest in the Eye of the Storm





Riverside CA

What of you want from the Space Wolves 6th Edition Codex?

With the possibility of a new Space Wolf Codex coming out in possibly less than a year what of you want to see done with it.

Special Characters: I would love them to get the same thing as the others have been doing with your Force Commander giving army wide bonuses.
Logan: See Great Company Saga’s
Ragnar: See Great Company Saga’s
Njal: Army wide his Leadership. Psyker Level 3 and keeps most of his powers
Björn: 4++ Save, Army Wide LD10. Hull Points 4
Ulric: Army Wide His Leadership. Give him Oath of War
Canis: Give him his Belt of Russ and his Wolf Claws Rending. TWC Troops
Lukus: Make him an IC with the option of Bike or Jump Pack, makes All Blood Claws Troops.
Wolf Lord: If on a Bike, Biker Wolf Guard becomes Troops or Bodyguard. On a Thunderwolf, Thunderwolf Cavalry become Troops or can buy one as a Bodyguard.
Wolf Guard Battle Leader: On Thunderwolf Fenrisian Wolves become Troops or Bodyguard and can take Saga of the Hunter. Sega of the Hunter gives him Wolf Scout “Behind Enemy Lines”.
Rune Priest: Be aloud to take the Rune Weapon of Choice.
Wolf Priest: Add FNP

Elites:
Dreadnaught: …
Iron Priest:
Take any Special Close Combat Weapon
Lone Wolves: FNP 4+, take Thunderwolf.
Wolf Guard: Let Jump Pack Wolf Guard join Skyclaws.
Wolf Scouts: …

Troops:
Grey Hunters:
Take one Special Close Combat Weapon per 5 Models
Blood Claws: Take one Special Close Combat Weapon per 5 Models and/or Take one Special Weapon per 5 Models

Fast Attack:
Fenrisian Wolf Pack: …
Land Speeder Squadron: …
Skyclaws:
Take one Special Close Combat Weapon per 5 Models and/or Take one Special Weapon per 5 Models
Swiftclaws: Take one Special Close Combat Weapon per 5 Models and/or Take one Special Weapon per 5 Models
Thunderwolf Cavalry: Replace Close Combat Weapon with a second Pistol or Bolt Gun. Take one Special Close Combat Weapon and/or Take one Special Weapon.

Heavy Support:
Land Raiders [All]: …
Long Fang Packs: …
Predator Tank: …
Vindicator Tank: …
Whirlwind: …


“Great Company Saga’s”
Redmaw:
Forge Wolf has that covered
Engir Krakendoom: Saga of the Beast Hunter, Swiftclaws become Troops
Erik Morkai: Great Company Wide Furious Charge
Gunnar Red Moon: Give Long Fangs he is attached to Relentless and Hatred [Eldar]
Harald Deathwolf: Can take Thunderwolf Cavalry, Fenrisian Wolves Troops. Add 1 to MotW Attacks [or re-roll]
Logan: Makes Wolf Guard Troops and army wide his leadership.
Ragnar: Makes Blood Claws of all types scoring if not outright Troop Choices. DA Style Drop Pod Assault.
Björn Stormwolf: Wolf Guard Bikers and Swift Claws become Troops. Grey Hunters can take Heavy Weapons in place of Special Weapons. Take Vindicator Squadrons.
Egil Iron Wolf: Land Raiders become Dedicated Transports instead of Heavy Support
Krom Dragongaze: Non-Jump, Non-Bike Wolf guard become Troops
Sven Bloodhowl: Extra VPs for killing with Flamers. Rune Priest can take Pyrokinetic Powers.
Kjarl Grimblood: Salamander like Fire ability. Land Raider Redeemers are Dedicated Transports
13th Company: Supplement Book

As for the new stuff everyone is getting:
Flyer/Bomber:
Something new would be nice, but not necessary
Large Monstrous creature: A war mammoth would be cool.
New Tank: Give us back our Russ’s
New Infantry Type: ???

This message was edited 1 time. Last update was at 2014/03/12 21:04:34


Space Wolf Player Since 1989
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Ragin' Ork Dreadnought




The models we already have are mostly dope. Maybe a couple of our special characters, and all types of Blood Claw could use some help. Other than that, asking for anything more than genuine AA is just asking to be overpowered.
   
Made in us
Frenzied Berserker Terminator




Hatfield, PA

 Anpu42 wrote:
What of you want from the Space Wolves 6th Edition Codex?

With the possibility of a new Space Wolf Codex coming out in possibly less than a year what of you want to see done with it.


These threads drive me nuts. Lot of wishlisting and building up of hope so that when the book comes out everyone can be extra annoyed by it. All I want to see in a new Space Wolf book is the following:

1) No need to completely rebuild my army in any way.
2) No stupid overpowered crap that makes people avoid playing against me.
3) Not being beaten so hard with the nerf hammer that the force is unplayable.

only real wishlist item I have is:

4) Include the 13th company wulfen from the old Eye of Terror book.

Beyond that I just want a usable book that people don't whine about and is fun to use. The one thing I *expect* is some kind of AA ability...beyond that who knows...

Edit:

And JOWW has to go. That power is just stupid broken and all it does is make people angry.

Skriker

This message was edited 2 times. Last update was at 2014/01/14 20:14:55


CSM 6k points CSM 4k points
CSM 4.5k points CSM 3.5k points
and Daemons 4k points each
Renegades 4k points
SM 4k points
SM 2.5k Points
3K 2.3k
EW, MW and LW British in Flames of War 
   
Made in us
Grim Rune Priest in the Eye of the Storm





Riverside CA

Yes I would love only a few small changes, but we all know that is not going to happen.

Space Wolf Player Since 1989
My First Impression Threads:
https://www.dakkadakka.com/dakkaforum/posts/list/727226.page;jsessionid=3BCA26863DCC17CF82F647B2839DA6E5

I am a Furry that plays with little Toy Soldiers; if you are taking me too seriously I am not the only one with Issues.

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Made in us
Member of the Ethereal Council






Special weapons on calvary models. Seriously why no flamers or meltaguns? but they can take Axes?

5000pts 6000pts 3000pts
 
   
Made in us
Grim Rune Priest in the Eye of the Storm





Riverside CA

You know there are three thinks to conceder:
1] What We Need!
2] What We Want!
3] What We are going to Get!

What We Need:
=A fix for Canis, Belt of Russ and/or Rending with his Wolf Claws.
=A Fix for Lucas????
=Some for of Anti-Air.
=A Fix for Jaws of the World Wolf, just make it a Warp Charge Cost of 2


What We Want!
=The Return of the Leman Russ


What We are going to get!
=A custom Warlord Table with each HQ getting one assigned to them.
=Random Psychic Powers
=2 new models, one either a Vehicle/Flyer/Walker/MC
=A new Weapon or two
=5-6 Artifacts
=Probably a Doctrine System.

Space Wolf Player Since 1989
My First Impression Threads:
https://www.dakkadakka.com/dakkaforum/posts/list/727226.page;jsessionid=3BCA26863DCC17CF82F647B2839DA6E5

I am a Furry that plays with little Toy Soldiers; if you are taking me too seriously I am not the only one with Issues.

IEGA Web Site”: http://www.meetup.com/IEGA-InlandEmpireGamersAssociation/ 
   
Made in gb
Been Around the Block





13th company is the obvious choice as a supplement for this codex. I assume gw will continue this money making exercise of essentially requiring people to buy two codex for each army, but assuming they don't release a supplement I will want to see the wulfen element of the wolves much better represented in the 6th dex. As things are the mark of Wulfen is just a silly gimmick that is pointless most of the time imo (twc for example=pointless). I want to see a variety of degrees of wulfen effects that vary from the pretty good rules that exist in dex eye of terror to the awesome bran redmaw level of becoming a daemon prince monstrous creature (even if just reserved as an upgrade for a unique/custom wolf lord).
Also, If we are not allowed BA style fast vehicles, deep striking terminators or the flying sm transports we've been denied (all of which is fine cos its fluffy) then please rebalance the sw delivery options by lifting the limit on saga of the hunter/number of units that can outflank/infiltrate etc. I appreciate the rules were not quite so useless in 5th when scouts could OBEL and then charge with ws4 but those 5th ed core rules are gone and I want a stealthy sw delivery mechanism.
As for characters, I only ever use Logan myself. The rest are useless or uselessly overpriced since 6th ed. imo. The one I'd like to see remodelled and beefed up the most however is ulrik. He is supposed to be an utter badass but falls far short of his 'i trained the best warriors in the chapter' reputation when you read his rules. He is venerable to the extreme! Put Ulric in tda and make him the most brutal savage old wolf you can imagine- an Instant death attack that ignores eternal warrior or something.
I think ALL the sw models suck except Njal. They look like dickensian/victorian tramps with their mutton chops rather than noble space vikings. The 2nd ed characters are out of scale and have crappy poses. I hope they look more like the cover of the current codex if they release any more though I expect we will be lucky to get much in the way of new models.

This message was edited 1 time. Last update was at 2014/01/14 21:47:25


 
   
Made in ca
Lord of the Fleet






Halifornia, Nova Scotia

The new codex definitely needs more weapons, wargear, and units with 'wolf' in them.

The current one is lacking in this department.

Mordian Iron Guard - Major Overhaul in Progress

+Spaceship Gaming Enthusiast+

Live near Halifax, NS? Ask me about our group, the Ordo Haligonias! 
   
Made in ca
Dour Wolf Priest with Iron Wolf Amulet






Canada

 Anpu42 wrote:

Njal: Army wide his Leadership. Psyker Level 3 and keeps most of his powers
Björn: 4++ Save, Army Wide LD10. Hull Points 4
Ulric: Army Wide His Leadership. Give him Oath of War
Canis: Give him his Belt of Russ and his Wolf Claws Rending. TWC Troops
Wolf Lord: If on a Bike, Biker Wolf Guard becomes Troops or Bodyguard. On a Thunderwolf, Thunderwolf Cavalry become Troops or can buy one as a Bodyguard.
Wolf Guard Battle Leader: On Thunderwolf Fenrisian Wolves become Troops or Bodyguard and can take Saga of the Hunter. Sega of the Hunter gives him Wolf Scout “Behind Enemy Lines”.

Lone Wolves: FNP 4+, take Thunderwolf.
Harald Deathwolf: Can take Thunderwolf Cavalry, Fenrisian Wolves Troops. Add 1 to MotW Attacks [or re-roll]
Logan: Makes Wolf Guard Troops and army wide his leadership.

Yeah... no. Most of that stuff is too good. I just hope the book makes it so that all of our lists don't consist of "Rune Priest + Grey Hunters + Long Fangs", and instead make all of our choices worthwhile considerations. One can hope.

   
Made in us
Badass "Sister Sin"






Camas, WA

 Skriker wrote:
These threads drive me nuts. Lot of wishlisting and building up of hope so that when the book comes out everyone can be extra annoyed by it. All I want to see in a new Space Wolf book is the following:

1) No need to completely rebuild my army in any way.
2) No stupid overpowered crap that makes people avoid playing against me.
3) Not being beaten so hard with the nerf hammer that the force is unplayable.

only real wishlist item I have is:

4) Include the 13th company wulfen from the old Eye of Terror book.

Beyond that I just want a usable book that people don't whine about and is fun to use. The one thing I *expect* is some kind of AA ability...beyond that who knows...

Edit:

And JOWW has to go. That power is just stupid broken and all it does is make people angry.

Skriker

I totally agree with you up until the edit. Like in every way. If there was an ability to exalt twice, I would.

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Made in br
Wolf Guard Bodyguard in Terminator Armor




Mostly, I want Thunderwolf Cavalry and Canis to just disappear. As in, they don't exist and never did.

I also want them to go back to Vikings in Space instead of werewolves in space and a little less of the Wolfy MacWolf with his Wolf that, and Wolf that and Wolf the other.

Other than that, and some form of anti-air, I like my Wolves the way they are.
   
Made in us
Badass "Sister Sin"






Camas, WA

Bran Dawri wrote:
Mostly, I want Thunderwolf Cavalry and Canis to just disappear. As in, they don't exist and never did.

I also want them to go back to Vikings in Space instead of werewolves in space and a little less of the Wolfy MacWolf with his Wolf that, and Wolf that and Wolf the other.

Other than that, and some form of anti-air, I like my Wolves the way they are.

You do know that they have been werewolves in space since... Oh 3rd edition at the latest and they have always had Wolfy Wolf my wolf BS, right? The new bit is Canis and the TWC. The rest is pretty established.

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Made in us
Gore-Soaked Lunatic Witchhunter




Seattle

A Penance Crusade for the dog's job they made of the mop-up of the First War of Armageddon.

Also, a clear statement on how many Space Wolves there are, roughly... and if it's more than 2K or so, an explanation of how they get that many with only 1 lightly-populated planet to recruit from.

It is best to be a pessimist. You are usually right and, when you're wrong, you're pleasantly surprised. 
   
Made in us
Nigel Stillman





Seattle WA

Werewolves is power armor might be cool. Maybe some new cool character sculpts, a new bjorn would be cool. Not that there's anything wrong with the current one I'm just curious what they could do with today's sculptors and casting technology.

Aside from that idk, the models are pretty niffty already. The grey hunter box has so much more personality that any other troop box imo


See more on Know Your Meme 
   
Made in gb
Been Around the Block





Bran Dawri wrote:
Mostly, I want Thunderwolf Cavalry and Canis to just disappear. As in, they don't exist and never did.





yes. the models, fluff and the rules suck. they should feth right off.


- Edited by insaniak. The language filter is there for a reason. -

This message was edited 3 times. Last update was at 2014/02/13 02:25:28


 
   
Made in us
Ragin' Ork Dreadnought




 Psienesis wrote:
A Penance Crusade for the dog's job they made of the mop-up of the First War of Armageddon.

Also, a clear statement on how many Space Wolves there are, roughly... and if it's more than 2K or so, an explanation of how they get that many with only 1 lightly-populated planet to recruit from.

I always saw it like this: Sure, it's only one planet, but it's a planet of badasses. It's like, you can only recruit from one ancient city from thousands of years ago... but that city is Sparta. The low population is counteracted by the fact that everyone on the planet is already halfway to Marine power.


Automatically Appended Next Post:
Psy-Titan wrote:
Bran Dawri wrote:
Mostly, I want Thunderwolf Cavalry and Canis to just disappear. As in, they don't exist and never did.





yes. the models, fluff and the rules suck. they should go away.

Hey! I love TWC!
The fluff might be a bit silly, (okay, really silly,) but I like the models and rules.

This message was edited 2 times. Last update was at 2014/02/13 02:25:45


 
   
Made in us
Grim Rune Priest in the Eye of the Storm





Riverside CA

Well I think TWC is here to stay.

Space Wolf Player Since 1989
My First Impression Threads:
https://www.dakkadakka.com/dakkaforum/posts/list/727226.page;jsessionid=3BCA26863DCC17CF82F647B2839DA6E5

I am a Furry that plays with little Toy Soldiers; if you are taking me too seriously I am not the only one with Issues.

IEGA Web Site”: http://www.meetup.com/IEGA-InlandEmpireGamersAssociation/ 
   
Made in us
Longtime Dakkanaut




St. George, UT

I have a few ideas of what I'd like to see, but as with all things, its impossible to make everybody happy.

1 - We will get our own warlord table - however, GW will make two of the six really good, two will be meh, and the last two exceedingly situational or achievable by other means.

2 - We should not get unlockable troops save Grimnar. However, like the current warboss I can see making one "other" unit troops depending on the SC you take. However, SW shouldn't be able to field a biker army, or jump pack army, or something else type army. Thats what the normal SM book is supposed to cover.

3 - We need access to all the dread variants, its too bad the core rules make dreads meh, but whatever. I'd also like to see dreads to be able to be taken in squadrons of 2.

4 - I dislike single model units that are not HQs or vehicles, as such I think Lone Wolves should be non FOC and you can take one per three other infantry based units.

5 - Longfangs need to be made more survivable, and acquire skyfire/interceptor somehow.

6 - I don't think SW need a flyer gunship, but a flying transport would be pretty cool as a dedicated transport

7 - Psychic powers - Since we will probably loose AOF psychic negation, I think we should get an antiflyer psychic power. Something unique and also helping with the lack of an air to air attack craft.

8 - TWC will stay, GW has made the models for them, and I like them, so I'd like to see them stay. They need a points drop though.




Automatically Appended Next Post:
Ohh yeah,

And I'd like to see a unit of wofin. Not quite 13 co. because I think they make a better fluff idea for the chapter as a whole.

However an elite unit of 10-20 models that deep strike into battle and then leave when the battle ends sounds pretty cool. Make them super killy in hth and have some way of surviving being out in the open when they first land. Also need to be priced so that they are more points efficient than just another unit of wolf guard or grey hunters in a drop pod kitted out for HTH.

This message was edited 1 time. Last update was at 2014/01/15 02:58:09


See pics of my Orks, Tau, Emperor's Children, Necrons, Space Wolves, and Dark Eldar here:


 
   
Made in us
Speedy Swiftclaw Biker





TWC need a drop in points.

Njal needs to be dropped in points because otherwise all you'll hear is "Oh but I can take 2 Rune Priest that can do better then Njal!" which honestly gets old really fast. He's suppose to be the best Psyker the wolves have! Sure there's his one every turn ability thing and his wargear etc, but heeds to be able to put normal Rune Priest to shame. Both in the obvious fluff(which he does) and on the table top.

Ulrik needs to be buffed up. Logan respects the man. Hell he trained most of the best fighters in the chapter! Fluff wise the guy earned the respect of a Khorne lord(whom saluted him for how much slaughter Ulrik unleashed) I mean come on! Compared to a normal Wolf Priest...he doesn't quite live up to his fluff...

Canis needs an invul and Rending. Simple as that. For his points...eh he's pretty okay. Again just needs and inv so he doesn't go and get power sword, Rending, powerfist and the like to death so easily

Ragnar needs to be...well...idk...I personally don't like him on the table top. Fluff wise he's a cool guy. Especially in the books! Just on the table top...you can make so much better then him. if he's suppose to be the one who can take over for Logan when Logan's time comes...he needs to fit the bill.

Blood Claws should be lowered in points cost. Sorry but they are the same price as Grey Hunters whom have proven to be a bit more versatile and can cover more ranges then them. if we can bring so many of them then it's just that much more obvious that they should be lower in cost to make it lest costly should they get wrecked over a new one.

Lukas should probably be moved HQ or Elite or well...lowered in how much you need to pay to have him. Sorry but the Bloodclaws can already become pretty expensive...no need to make them THAT expensive.

Skyclaws and Swiftclaws should probably be modified a bit. Only in terms of points I suppose. Maybe by 1 or 2 points. Again they are blood claws. Hitting most things their WS on 4+ while even more things need only 3+ against them. if they were cheaper then I'd be even more enticed. I will get them eventually...and play them...just saying though the price drop would be nice.

Bran to have his own model. Same/should be a given as well for The Redmaw. Hell just put em in the same thing! Even more so transfer him over from Forgeworld over to normal codex and that'll be amazing.

I agree with an above post, Lone Wolves shouldn't take a force org. They are suppose to be loners after all.

Iron Priest should be IC. I mean they already take up an Elites slot. Why not give them the chance to join a unit? if it's because they can more or less make their own then fair enough. But how about dumbing the points cost on em? Even more so for the upgrades...I mean...heck Lone Wolf rocks 2 wounds for his cost....Iron Priest of all people should have at least 2 Wounds or a dang Inv at least. One or the other. Pref the Inv.

Lastly...Anti Air stuff and Wolfen Models.

"We may be few, and our enemies many. Yet so long as there remains one of us still fighting, one who still rages in the name of justice and truth, then by the Allfather, the galaxy shall yet know hope."

-Jarl Ragnar Blackmane

3301pts
 
   
Made in us
Grim Rune Priest in the Eye of the Storm





Riverside CA

 Wolf Lord Kevin wrote:
TWC need a drop in points.

I have not gotten to play them enough to see that they need one, but it would be nice.

Njal needs to be dropped in points because otherwise all you'll hear is "Oh but I can take 2 Rune Priest that can do better then Njal!" which honestly gets old really fast. He's suppose to be the best Psyker the wolves have! Sure there's his one every turn ability thing and his wargear etc, but heeds to be able to put normal Rune Priest to shame. Both in the obvious fluff(which he does) and on the table top.

Would be nice, though he usually wins the game for me.

Ulrik needs to be buffed up. Logan respects the man. Hell he trained most of the best fighters in the chapter! Fluff wise the guy earned the respect of a Khorne lord(whom saluted him for how much slaughter Ulrik unleashed) I mean come on! Compared to a normal Wolf Priest...he doesn't quite live up to his fluff...

Oath of War would go a long way for that. +1W and +1A would also help to.

Canis needs an invul and Rending. Simple as that. For his points...eh he's pretty okay. Again just needs and inv so he doesn't go and get power sword, Rending, powerfist and the like to death so easily

YES!

Ragnar needs to be...well...idk...I personally don't like him on the table top. Fluff wise he's a cool guy. Especially in the books! Just on the table top...you can make so much better then him. If he’s supposed to be the one who can take over for Logan when Logan's time comes...he needs to fit the bill.

I have done well with him, but that is when I use him with his fluff involving a Wolf Priest and a Blood Claw Pack.

Blood Claws should be lowered in points cost. Sorry but they are the same price as Grey Hunters whom have proven to be a bit more versatile and can cover more ranges then them. If we can bring so many of them then it's just that much more obvious that they should be lower in cost to make it lest costly should they get wrecked over a new one.

A points reduction could be good or instead of the +2 Attacks on an Assault something like Rending. This would really give you a reason put them with Ragnar.

Lukas should probably be moved HQ or Elite or well...lowered in how much you need to pay to have him. Sorry but the Bloodclaws can already become pretty expensive...no need to make them THAT expensive.

Yes Make him a HQ or Cheeper.


Skyclaws and Swiftclaws should probably be modified a bit. Only in terms of points I suppose. Maybe by 1 or 2 points. Again they are blood claws. Hitting most things their WS on 4+ while even more things need only 3+ against them. if they were cheaper then I'd be even more enticed. I will get them eventually...and play them...just saying though the price drop would be nice.

A price decrease might be the way to go.

Bran to have his own model. Same/should be a given as well for The Redmaw. Hell just put em in the same thing! Even more so transfer him over from Forgeworld over to normal codex and that'll be amazing.

Sound Good

I agree with an above post, Lone Wolves shouldn't take a force org. They are suppose to be loners after all.

Or 1-3

Iron Priest should be IC. I mean they already take up an Elites slot. Why not give them the chance to join a unit? if it's because they can more or less make their own then fair enough. But how about dumbing the points cost on em? Even more so for the upgrades...I mean...heck Lone Wolf rocks 2 wounds for his cost....Iron Priest of all people should have at least 2 Wounds or a dang Inv at least. One or the other. Pref the Inv.

Yes make him an IC


Lastly...Anti Air stuff and Wolfen Models.

Well we are going to Flack Missiles.

Space Wolf Player Since 1989
My First Impression Threads:
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I am a Furry that plays with little Toy Soldiers; if you are taking me too seriously I am not the only one with Issues.

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Made in us
Regular Dakkanaut





I'd like to see Canis get an Invuln atleast and have him make TWC become troops, then we'd have an equivalent to bike lists, or even make a generic wolf lord on tw make them troops. I also agree with the points drop for any variant of the claws. Then maybe i'd consider taking them in a list.

 
   
Made in us
Bloodthirsty Chaos Knight






TWC are staying. Their models are awesome.

What I'd like for them to do besides points drop is bump them up to LD9 and give them Fearless.

Space Wolves: 3770
Orks: 3000
Chaos Daemons: 1750
Warriors of Chaos: 2000

My avatar 
   
Made in us
Ragin' Ork Dreadnought




Screw fearless, give 'em fear!
Their base points seem fine to me, but their upgrades are the kicker. Take the storm shields down 5 or 10 points, higher leadership, and I5 for the love of god. We're on a frikkin' wolf the size of a truck and Marines still hit at the same time? Really?
   
Made in us
Tzeentch Aspiring Sorcerer Riding a Disc




The darkness between the stars

Fear. The greatest gift for any unit.

This message was edited 1 time. Last update was at 2014/01/15 05:33:32


2375
/ 1690
WIP (1875)
1300
760
WIP (350)
WIP (150) 
   
Made in ca
Trustworthy Shas'vre




Nothing major. A couple of points drops here and there to keep in line with the regular Space Marines, something to make the Dreadnaughts (in particular Bjorn) a little special, and a way to deal with flyers that doens't turn out to be some kind of winged wolf.

Biggest new thing I'd be after is making those Sagas actually matter to the game, perhaps with a bonus victory point for completion of the outlined task.

Tau and Space Wolves since 5th Edition. 
   
Made in us
Stealthy Space Wolves Scout



Louisville, Ky

 Anpu42 wrote:
You know there are three thinks to conceder:
1] What We Need!
2] What We Want!
3] What We are going to Get!


There is one more thing to consider, its what we dont want. I have seen a lot of homebrews for a special SW monstrous Creature, this does not need to happen, like at all. seriously guys, no.

so here is my Need, Want, Gonna Get, Do not Want

Need:

Anti Air abilities, even if its just flakk for the Long fangs (who imo could use a better BS for being the "older, experince marines"

JOTWL needs a patch, currently it is to gakking strong, (note: I am an avid abuser of the JOTWL cheese, and it needs to go)

Canis needs to be fixed up I guess, I never use him but I have seen some mixed reviews

POINTS FOR HQs I am cool with being able to use 4 HQs per FOC but when they cost that much (without war gear) they could be dropped a little to make them worth buying

Lucas could use some re-writing and shaping.
Buffing on some the Special Characters, they are okay ideally in 5th but no good currently (canis, Ulrik, Njal, Bjorn) they are all beaten quickly by meta without being able to compete as well.

Wolf Lords need to resemble something more than just a strong marine, you are not given the title "Wolf Lord" because you are stronger, you have to be more cunning, more tactically stable and an over all better warrior. Up his points, and up his stats.

Bran would be a good Model to see, but never as a SW MC, I want cool stuff not to be laughed at.

We need to have some GOOD fluff added, I want to hear how the wolves are dealing with the whole only one planet to recruit from, the 13th company and all that jazz, I wana know.


What we Want:

13th company rules and models

our own warlord tables and new psyker abilities

I would like to see some of the old Rivalries come out into the game. IE: when facing Dark angels give both sides IWND (constantly trying to one up and stay in the fight) when facing Thousand Sons give the Wolves Hatred, same for facing GK or Inquisitor armies (sorroritas count)

More vehicle options (not flyers, as per fluff Wolves prefer to keep their feet on the ground)

I am not a fan, but we could always use some more dreadnoughts and their variants

The Leman Russ tank again!

Personally I want Canis and the TWC gone, i can deal with TW as companions (kinda) but the Wolf Wolborn and all the wolfy wolf wolf wolf is stupid...just stahp.

And obviously the return of Leman Russ, but I feel like some how, he is gonna come back in the next few years and be an insane corrupt monster and just all of the bad :'C

What we are gonna get:
Some recycled pictures

copy and pasted fluff with minor additives

chapter tactics and fixed points

maybe one or two new vehicles

lots of point manipulation

psyker abilites

warlord stuff for the special Wolfy Characters



What we dont want:

I have said it a few times now, We do not need and Monstrous Werewolf like creatures, stop it.

No mobile wolf mounted guns, this is not zoids gtfo

more wolfy wolf wolf wolf wolfy wolf

flying vehicles. Seriously it will break fluff, I can accept Thunder Hawks (they are huge and important) but skimmers, and light flyers dont make sense.

Wolf Guard: Let Jump Pack Wolf Guard join Skyclaws.

Skyclaws are put into jump packs because they are too wild as Blood claws to being with, its seen as a punishment from the older wolves. Why would Grey Hunters partake in this punishment as well? They are the best Troop choice atm, and can be a decent foot slogging group. Feet on the ground as the Emperor intended, if he wanted the wolves to fly he would have given them wings.


I do like the OP Great Wolves traits and abilites. Morkai has always been a favorite of mine.



Automatically Appended Next Post:
Also, this is implying we are getting a codex and not a supplament release, unless I have missed something saying we are getting one soon.

This message was edited 1 time. Last update was at 2014/01/15 06:07:06


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I was thinking about it and the Saga would make a decent form of “Chapter Tactics”.

Saga of the Bear
The Warlord:
Gains Eternal Warrior.
Oath [Visit Fury Upon The Evil Ones]: Kills an Enemy Warlord in a Challenge and gain one VP
The Army: Feel No Pain 6+, Furious Charge
If the Warlord is killed: Crusader and Rage

Sega of the Beastslayer
The Warlord:
Re-Roll to hits vs. MC's, T5 and Walkers
Oath: [Fear Not The Beast]: Gain one VP for Killing a MC's, T5 or a Walker
The Army: May Re-Roll Wounds vs. MC's, T5 and Walkers
If the Warlord is killed: Gain Favored Enemy of the type Killed

Sega of the Hunter
The Warlord:
Gains Outflank, Stealth and Behind Enemy Lines
Oath [Attack Unseen]: Must start in reserve and Outflank
The Army: Grey Hunters gain Outflank and Long Fangs Re-Roll To Hit Rolls
If the Warlord is killed: ???

Saga of the Iron Wolf
The Warlord:
Vehicles he is on gain 1d3 Movement
Oath [Take The Fight To The Enemy]: +1 VP with Line Breaker
The Army: All Vehicles gain IWND
If the Warlord is killed: ???

Saga of Majesty
The Warlord:
All Models in the Army use his Leadership Characteristic
Oath [Lead By Example]: Gives up one VP if He or the Unit he is with Falls Back.
The Army: Gains Stubborn
If the Warlord is killed: Army Gains Fearless

Saga of the Warrior Born
The Warlord:
Gains Bonus Attack
Oath [Reap the Great Tally]: Gains +1 VP for First Blood and Slay the Warlord, but only from Close Combat Attacks
The Army: Rage
If the Warlord is killed: Fearless, Rage

Saga of the Wolfkin
The Warlord:
Wolves gain I5 and LD7
Oath [Honor the Wolfkin]: +1 VP for having one pack of Fenrisian Wolves Survive the Battle.
The Army: Fenrisian Wolves become Troops, if mounted on a Thunderwolf, Thunderwolf Cavalry Become Troops
If the Warlord is killed: All Fenrisian Wolves and Thunderwolf Cavalry Gain Fearless and Hatred [What killed the Warlord]



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I think that may be a stretch too much, especially as seeing you don't have to be the Warlord to have the Saga. Just giving the game a bonus objective to match the Saga is the easiest way to make those quests in the Saga relevant.

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But that means only 1 saga per detachment...

   
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 Andilus Greatsword wrote:
But that means only 1 saga per detachment...

Well yes it would, but I am looking at posiblities.

Space Wolf Player Since 1989
My First Impression Threads:
https://www.dakkadakka.com/dakkaforum/posts/list/727226.page;jsessionid=3BCA26863DCC17CF82F647B2839DA6E5

I am a Furry that plays with little Toy Soldiers; if you are taking me too seriously I am not the only one with Issues.

IEGA Web Site”: http://www.meetup.com/IEGA-InlandEmpireGamersAssociation/ 
   
 
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