Switch Theme:

New to WM, started Cryx, any tips?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in ca
Roaring Reaver Rider






Hey everyone glad to finally be posting in these areas of the forums. I've watched WM for a while now and drooled over all the cool models PP makes but I finally dove in and bought a cryx starter set (after all games workshop made the 50$ buy in look like spare change to start a game). So I read the quick start rules, went through my stat cards and took a peak at what other units Crux has to offer. A couple friends of mine are going to start with the starter boxes as well and so within the next couple weeks we should be having our first battles (all of us are warmahordes noob but 40k veterans). I have a few questions for the wonderful dakka WM crew before we start throwing down however.

1. Do your warjacks have to stay within the "area of control" to function or do they only benefit by the control zone by being able to receive focus points?
2. Can you assign multiple focus points to one Warjack? (Don't recall any mention of this in the rules)
3. From reading on here it seems the general consensus is that armies are built around synergy (someone compared it to building a deck for magic the gathering, I'm also a veteran MTG player so this concept is not alien to me). So to expand upon the Cryx starter pack what units should I start eyeing up to fill out the rosters? In short what is the general tactic that the Crux starter pack runs with that I should look at building upon?

We're not a competitive group we just play for fun and free beer. I'm not looking for super-awesome-win-all-matches lists but I started 40k on my own and learned the hard way which units to buy and that became quite expensive. I'm more looking for some small direction so I can plot out a good budget to assign this game because I've got 3 40k armies to feed at the same time.
Thanks in advance guys and have a great day!

This message was edited 1 time. Last update was at 2014/07/09 18:20:17


1500 1000
Please check out my project log on Dakka here  
   
Made in ie
Battleship Captain





1) Warjack can leave the control area but cannot be allocated focus if they do

2) You can allocate a maximum of 3 focus per jack

3) BANEZ and Tartarus.


 
   
Made in nz
Longtime Dakkanaut



New Zealand

1) Nothing forces you to keep them in your control area. The only limitation is that you can't allocate focus to jacks which are outside of your control area so you generally want to keep at least a fraction of your base inside your control (unless you expect the jack to be dead next turn). But it does mean that there are no issues with loading up a jack with focus and then having it charge out of your control area. This is one of the advantages of the focus mechanic vs the fury mechanic for Hordes.

2) You need to be careful with terminology here, the ruleset is much more tightly written than 40k. Normally you can 'allocate' up to 3 focus per Warjack (4 if it is bonded), but you can go higher than this if you are gaining focus from a method other than allocation.

3) From memory Deneghra is the Cryx starter caster? She is a very powerful debuffer/support caster, who wants arc nodes first and foremost (i.e what is in the starter box lol). Deathjack would be a good pick up if you want a big heavy hitter (the heavy jack in the starter doesn't really count) and Bane Thralls + UA + Tartarus are a solid core for any list.

This message was edited 1 time. Last update was at 2014/07/10 00:00:23


 
   
Made in us
Satyxis Raider






Seattle, WA

pDenny can make pretty much anything good. And the strongest part of Cryx after the casters is infantry. Banes are very popular and the new plastic box makes them reasonably priced. Satyxis and mechanithralls are also popular choices.

Denny also really likes a Sherlock and a warwitch.

I suggest doing some reading on battlecollege and the PP forums. Then come back to us with some of your list or purchase ideas and we will help you out.
   
Made in ca
Roaring Reaver Rider






Thanks for all the tips so far guys. So I've started reading on battle college (a very handy site!) and I think the next unit I should go for would be banes. So there's bane thralls and bane knights. Any preference between the two? In reading the bane thralls seem to fit better with Denny and I do like the idea of attaching a standard bearer to them.

With that said I'm thinking maybe a variety of bonejacks to use as arc nodes. I think Denny would benefit from the flexibility afforded her spells by these guys. Also what are peoples thoughts on the Corrupter and reaper? I notice the PP site says you can make a corrupter/reaper/slayer out of one box and I'm thinking that might interest me aswell.

TLDR
Looking at buying Bane thralls and the banner UA
Looking at more/variety of bonejacks for extra Arc nodes
Looking at the corrupter/reaper/slayer box
Thoughts?

1500 1000
Please check out my project log on Dakka here  
   
Made in pt
Tea-Kettle of Blood




 Inevitable_Faith wrote:

Looking at buying Bane thralls and the banner UA


Good idea, if you decide to go this route, look into Bane Lord Tartarus since he dials the Bane Thralls up to 11.

 Inevitable_Faith wrote:

Looking at more/variety of bonejacks for extra Arc nodes


You don't need any more arc nodes, at least not to start with. The 3 arc nodes that come in the starter box are more than enough for most lists. If you wan't to go a more "magic heavy" route, look into the Skarlock Thrall, he is a Warcaster Attachment solo that allows you to cast one of your spells for free.

 Inevitable_Faith wrote:

Looking at the corrupter/reaper/slayer box


I would advise against this. If you wan't to go more "Helljack heavy", then I would advise you to look in to either Nightmare (Deneghra's personal character Helljack), or the Deathjack, since both of those will be used much more in a variety of future lists you might wan't to make while the corrupter/reaper/slayer chassis will be relegated to more specialized lists.
   
Made in ie
Battleship Captain





Most cryx players run Nightmare with Denny because it gets Stealth while its in her control area, its also a good jack without her.

Most players also run Deathjack. Aside from bonejack, I don't think people really run normal cryx jacks because banes can open armour just as well as jacks.

If you do get it you can magnetize the kit so you get the option to use all three.


 
   
Made in us
Satyxis Raider






Seattle, WA

 Inevitable_Faith wrote:
Thanks for all the tips so far guys. So I've started reading on battle college (a very handy site!) and I think the next unit I should go for would be banes. So there's bane thralls and bane knights. Any preference between the two? In reading the bane thralls seem to fit better with Denny and I do like the idea of attaching a standard bearer to them.

With that said I'm thinking maybe a variety of bonejacks to use as arc nodes. I think Denny would benefit from the flexibility afforded her spells by these guys. Also what are peoples thoughts on the Corrupter and reaper? I notice the PP site says you can make a corrupter/reaper/slayer out of one box and I'm thinking that might interest me aswell.

TLDR
Looking at buying Bane thralls and the banner UA
Looking at more/variety of bonejacks for extra Arc nodes
Looking at the corrupter/reaper/slayer box
Thoughts?


All the banes are good. Thralls get the most play but knights and riders are good too. Whichever you go with you will want Tartarus.

You are fine on arcnodes. Deathrippers will be fine for now. Play with them and see what you like or dislike. Then buy more later. If you must buy now get a pack of Nightwretches.

As others mentioned get a skarlock ASAP.

I also suggest Nightmare or Deathjack. I started with Nightmare and he rocked with Denny. Stealth and ghostly on a heavy is sweet. Nightmare has won me more games than any other model/unit. Picked up Deathjack later and he is also good.
   
Made in ca
Roaring Reaver Rider






So reading on battle college and with your help thus far I'm thinking my purchase order will be:
Bane thralls+banner UA
Skarlock (Should I get this before the bane thralls?)
Nightmare (he is a very badass looking model too!)
Taratarus (only moved him down the list because the banes already got a UA and i'd like to build some variety for my army before dumping a lot of points into one unit)

I'm still considering getting the corrupter box because it makes three different jacks and I like the idea of magnetizing it to be able to play all three and try them out.

After getting tartarus what are you thoughts on a Warwick siren? From what I'm reading she's a decent support unit and I really like the model, I'd like to get a shot at painting her and it would be cool if she fits into the army too.

Thanks for all your help so far guys, this has been a huge help in budgeting out this new hobby!

1500 1000
Please check out my project log on Dakka here  
   
Made in se
Wicked Warp Spider






Ios

My despicably human Cryx friend is having good success with Stitch Thralls, Necrosurgeon and Styxis Raiders as well as supporting Skarlock. He keeps lamenting having too many 'jacks in our Journeyman and would like to get rid of the Slayer and the acid-spitting chicken so he can fit more Satyxis goodies in there.

I really need to stay away from the 40K forums. 
   
Made in ca
Roaring Reaver Rider






 Mahtamori wrote:
My despicably human Cryx friend is having good success with Stitch Thralls, Necrosurgeon and Styxis Raiders as well as supporting Skarlock. He keeps lamenting having too many 'jacks in our Journeyman and would like to get rid of the Slayer and the acid-spitting chicken so he can fit more Satyxis goodies in there.


Lol your friend has the exact opposite thought process as myself. I love the warjack and bonejack models and would love to run more of them as opposed to units of things. That may be just the painter in me though cause I find the warjacks exciting to paint.

1500 1000
Please check out my project log on Dakka here  
   
Made in us
Wraith






Salem, MA

 Inevitable_Faith wrote:
 Mahtamori wrote:
My despicably human Cryx friend is having good success with Stitch Thralls, Necrosurgeon and Styxis Raiders as well as supporting Skarlock. He keeps lamenting having too many 'jacks in our Journeyman and would like to get rid of the Slayer and the acid-spitting chicken so he can fit more Satyxis goodies in there.


Lol your friend has the exact opposite thought process as myself. I love the warjack and bonejack models and would love to run more of them as opposed to units of things. That may be just the painter in me though cause I find the warjacks exciting to paint.


If you love Cryx jacks, look into Mortenebra and the Witch Coven. Morty gets jacks in your face scary fast and makes sure they hit, Coven can deliver them and run them without over stretching their focus.

Be warned, however: Cryx jack heavy is rare. Also, Morty is one of the most annoying models to put together. So many tiny little legs....

No wargames these days, more DM/Painting.

I paint things occasionally. Some things you may even like! 
   
Made in us
Been Around the Block





I'm a Cryx newbie myself, but in my experience is that the Skarlock isn't all that useful in smaller point games. To me, its main utility seems to be that you can get more instances of a buff/debuff on a given turn. This is because, IIRC, a warcaster can only a buff or debuff on one target at a time. As in, you can't crippling grasp two units, or ghost walk two units at the same time. However, with the skarlock, you can cast ghostwalk on a unit with your caster, move them, then have your skarlock cast it on another unit, forcing the previous instance of ghostwalk to expire, and then move the second unit. But, in lower point games, it seems like there just simply aren't enough targets for this to be as important. But, given that I'm a newb, I may just be playing it wrong.
   
Made in se
Wicked Warp Spider






Ios

You aren't wrong as such, but what a Skarlock can do is provide a Focus boost for your caster. This will of course vary depending on caster, but any caster that has an offensive nuke is going to like a Skarlock taking care of buffing so they can channel sprays and what have you liberally on the enemy.

I really need to stay away from the 40K forums. 
   
Made in us
Boosting Black Templar Biker






 gunslingerpro wrote:
 Inevitable_Faith wrote:
 Mahtamori wrote:
My despicably human Cryx friend is having good success with Stitch Thralls, Necrosurgeon and Styxis Raiders as well as supporting Skarlock. He keeps lamenting having too many 'jacks in our Journeyman and would like to get rid of the Slayer and the acid-spitting chicken so he can fit more Satyxis goodies in there.


Lol your friend has the exact opposite thought process as myself. I love the warjack and bonejack models and would love to run more of them as opposed to units of things. That may be just the painter in me though cause I find the warjacks exciting to paint.


If you love Cryx jacks, look into Mortenebra and the Witch Coven. Morty gets jacks in your face scary fast and makes sure they hit, Coven can deliver them and run them without over stretching their focus.

Be warned, however: Cryx jack heavy is rare. Also, Morty is one of the most annoying models to put together. So many tiny little legs....


The advice above is good, but if you insist on running more than one heavy with pDenny, take a look at her theme list, which gives you some bonuses for taking lots of jacks.

Also, a lot of people have mentioned getting some bane thralls, which is generally good advice because they're one of cryx's best units, but they actually don't mesh all that well with pDenny, and if she's the caster you want to use you may find that you get more mileage out of other options. I only say this because with bane thralls, you are mostly paying for their ability to crack armor, but with the myriad of armor debuffs available to pDenny, you don't need a unit that specializes in dealing with armor. You'll find that mechanithralls do plenty of damage for less points and with better resurrection with stitch thralls.

Also, a lot of top players like using lots of ranged units with pDenny, as her spell list does a lot of favors for ranged units. If you're willing to look at mercenaries, nyss hunters, sea dog boarding crews and steelhead riflemen are all good choices. The revenant crew with some riflemen will also work if you want to stay in faction.
   
Made in us
Been Around the Block





I think Nate668 has a good point about banethralls maybe not being the best unit for Denny, but keep in mind that you won't always be able to have debuffs up on your opponent, so having a unit that can work well even if you aren't able to get the best situation is good in itself. Plus, it feels like there are a lot of times where you won't be able to get more than a couple guys in to your target. but with a nice debuff like Crippling grasp to make it easier to hit and damage; a couple dudes is all you really need.
   
Made in us
Satyxis Raider






Seattle, WA

I find banes work just fine with pDenny. Their stealth go well with her stealth making it a bit of a skew list. Also it allows her to save some of her focus at times since they have their own debuff. Or against really hard targets you can stack them.

That said, bane knights might be an even better choice. Especially if you are bringing Tartarus.

but if you are building a new Cryx army bane thralls will probably get more mileage with more casters and are probably cheaper since they are in plastic now. Though the UA may offset those savings.
   
Made in ca
Roaring Reaver Rider






Thx for the continuing advice guys, I really appreciate it. Part of this Cryx army project is a hobby thing because I'm an avid painter and always wanted to try my hand at painting a cryx force. With that said I'm gunna snag a warwitch siren anyways aswell even if I don't field her.

I've decided on nightmare aswell because it fits with fluff and it's a kool model and if I'm running few jacks with Denny then I might as well have a big scary one right? Gunna keep a few bonejacks for the arc nodes to hopefully sneak some spells in.

Nate686, for the moment I won't be diving into mercs, I feel like that is opening up a can of worms knowing my spending habits lol. Having said that I'll do some digging around on the mechanithralls and stitch thralls. I'm assuming they have a UA aswell that will help them out much like how the banner for the bane thralls worked?

1500 1000
Please check out my project log on Dakka here  
   
Made in us
Satyxis Raider






Seattle, WA

Mechthralls don't have a UA per se. But there have a WA in the brute thralls. And you definitely want necrosurgeons.
   
Made in us
Member of the Ethereal Council






Witch Coven are a great second caster

5000pts 6000pts 3000pts
 
   
Made in us
Wraith






Milton, WI

 Mordekiem wrote:
Mechthralls don't have a UA per se. But there have a WA in the brute thralls. And you definitely want necrosurgeons.


Incorrect. Cryx recently got the Skarlock Commander, which is a Unit Atttachment that can be used for either Bile Thralls or Mechanithralls.

The biggest thing it gives is a higher command, so the unit can spread out more. It also collects souls and has a magic attack.

Bam, said the lady!
DR:70S+GM++B+I+Pw40k09/f++D++A(WTF)/hWD153R+++T(S)DM++++
Dakka, what is good in life?
To crush other websites,
See their user posts driven before you,
And hear the lamentation of the newbs.
-Frazzled-10/22/09 
   
Made in ca
Roaring Reaver Rider






wow I'm torn now. The player in me is saying that using the necrosurgeon and mechanithralls could be fun but the painter in me wants to get the bane thralls cause I think they're a more interesting unit to paint. May just have to get both...

1500 1000
Please check out my project log on Dakka here  
   
Made in se
Wicked Warp Spider






Ios

Getting both is always the happier solution in my book, but if you have to pick between the two of them go with Bane Thralls. They work so well on the table that painting and gaming will go hand in hand like a ridiculously happy pair of kids.

I really need to stay away from the 40K forums. 
   
Made in ca
Roaring Reaver Rider






Perfect well that decides the purchase order. Thank you gvery much for all your help guys, I really appreciate it.

1500 1000
Please check out my project log on Dakka here  
   
 
Forum Index » Privateer Press Miniature Games (Warmachine & Hordes)
Go to: