iGuy91 wrote:Drop pod sm will be tough since they can pop your transports, white scars, if you catch them, will be in trouble.
With 'going All Reserve' back as a game mechanic, I'm not sweating White Scars or Drop Pods.
*If* the
DP players fill up my deployment zone with 5
DPs and correspnding dudes, when I go All Reserve, I *could* lose some vehicles as they won't be able to fully come on the field. The Autarch's Reserve bump mitigate that, too. WK and Spiders can Deep Strike, and ...
Hmm. Time to actually grab a couple drop pods, distribute the marines, and see just how much area can be plugged up.
Thanks for the input.