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2014/08/26 21:09:22
Subject: [1850] - Imperial Knights
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Regular Dakkanaut
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Knights with Fire support Cadre.
How would this do against top tier combined arms armies today?
Adamantine Lance, Primary Detachment
Paladin, Senchal, Warlord
Knight Errant
Knight Errant
Tau Firesupport Cadre
x3 BroadSides, Velocity Tracker, Early Warning Override.
x3 BroadSides, Velocity Tracker, Early Warning Override.
Riptide, Early Warning Override, Ion Cannon
1845pts
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This message was edited 2 times. Last update was at 2014/08/26 23:37:50
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2014/08/26 21:14:30
Subject: Re:[1850] - Imperial Knights
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Infiltrating Broodlord
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Sigh.
I miss 5th edition.
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2014/08/26 21:25:15
Subject: Re:[1850] - Imperial Knights
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[MOD]
Anti-piracy Officer
Somewhere in south-central England.
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Me too but that's off topic.
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2014/08/26 21:26:36
Subject: Re:[1850] - Imperial Knights
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Ultramarine Chaplain with Hate to Spare
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Why? You like boring games where every list no matter the codex looks the same and you have to make zero tactical decisions all game? Or at the end of 5th when if you didn't have Grey Knights there was no point in playing?
As for the List, it has lots of killing power and good staying power. But no ObSec and not huge mobility. It would work great in 6th no so sure in 7th. Against a good opponent he will grab so many VPs in tge early game that you'll have too much to do in the late game. Particularly if you're trying to keep your Knights together for the formation rules.
How are you getting skyfire and interceptor on your Broadsides?
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2014/08/26 21:37:41
Subject: Re:[1850] - Imperial Knights
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Infiltrating Broodlord
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It's totally on topic, lists like this are totally spoiling the fun and peoples needs to win are getting way to high.
I had no issue within my gaming group with 5th, we found it fun.
( and for the record, we all find 7th fun the way we play it. )
But with these combinations.... They are just stupid.
It's like playing a regular game of chess but you go ahead and only bring only queens.
If there was money on the line, only then would I consider a list like this.
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2014/08/26 21:43:18
Subject: [1850] - Imperial Knights
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Quick-fingered Warlord Moderatus
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Scary looking list
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3000
4000 |
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2014/08/26 21:47:35
Subject: Re:[1850] - Imperial Knights
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[MOD]
Not as Good as a Minion
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No, it really isn't, and when you have 2 mods telling you so it has most certainly reached the point where you should drop it.
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I wish I had time for all the game systems I own, let alone want to own... |
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2014/08/26 21:53:40
Subject: Re:[1850] - Imperial Knights
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Infiltrating Broodlord
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Whatever, not here to argue.
Jus expressing my opinion on these kinds of lists.
(On topic.)
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This message was edited 2 times. Last update was at 2014/08/26 21:55:40
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2014/08/26 23:31:49
Subject: Re:[1850] - Imperial Knights
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Regular Dakkanaut
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As for the List, it has lots of killing power and good staying power. But no ObSec and not huge mobility. It would work great in 6th no so sure in 7th. Against a good opponent he will grab so many VPs in tge early game that you'll have too much to do in the late game. Particularly if you're trying to keep your Knights together for the formation rules.
How are you getting skyfire and interceptor on your Broadsides?
Well my knights move 12... not too bad mobility. They don't have to stick together, just start together first turn then move and charge in different directions.
The sky fire and interceptor are called. Early warning override and Velocity tracker for the tau, the rules are identical to interceptor and skyfire.
I am thinking about keeping the rail guns as I am a bit worried about ranged flyers and think my knights can handle mobs just fine. What do you guys think?
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This message was edited 1 time. Last update was at 2014/08/26 23:32:34
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2014/08/27 08:45:39
Subject: [1850] - Imperial Knights
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Ultramarine Chaplain with Hate to Spare
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I know what a Velocity tracker (which is actually better than having skyfire) and EWO are. How are you getting both on your Broadsides?
Do you get a Senechal with that Formation? My recollection is that you don't.
Heavy Railguns are useless never take them. Due to the mobility of most flyers 36" is absolutely fine range wise.
As for mobility Jetbike armies will run rings round you. Space Wolf pod armies will surround your Knights with pods and you'll struggle to move at all. Remember due to stupid rules the Knights can move a max of 6" if their base so much as clips some difficult terrain. As I said this list was great in 6th Ed but in 7th it will struggle to get VPs which are more important than pure killing power.
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2014/08/27 15:39:22
Subject: Re:[1850] - Imperial Knights
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Trustworthy Shas'vre
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Well, its illegal. May want to doulbe check how many support systems Broadsides can take.
Also, it won't do very well in the most common US formats, BAO and NOVA as a two formation only list is not legal.
That being said, it can lose against solid Objective Secured lists. Knight's shooting is not very points efficient. The Lance itself is extremely hard to break, especially if you can use the Knight as Warlord to make it a Seneshel, but it limits your mobility. On any proper board it is virtually impossible to keep the Formation together and maneuver properly.
SHWs move as Walkers with Move through Cover through Difficult Terrain, so 3d6" take the Highest.
Basically this list, assuming VTs on the Broadsides, shores up the Knights weaknesses against flyer heavy armies, but weakens the list against others. Its isn't hard for an army to drop those Broadsides, and an unsupported Riptide isn't that impressive.
And the FBSC does nothing to help the scoring or mobility problems that the list has. A couple of drop pods can completely break the Lance formation or at least stop it dead in its tracks, so can a single flyer that moves on and can't be dealt with until your turn.
Good players have many options for dealing with Knights that don't involve killing them, and some lits can still pull that off. Once you break the lance which should usually be foreced Turn 2 or 3 its just Three knights in a lists with soft Broadsides and no ObSec Scoring.
Sure, it will steamroll some lists, but I'll take one of the other top tiered lists over it any day. Heck, an 18 ObSec list with a bit of Melta can pretty much win by default. Drop a couple of pods to block of the Lance, use some Melta to kill the Broadsides, spread out and go to ground when shot at by the Knights. You've got a lot of Obsec and pretty much can guarantee that you'll have a couple of minimum sized marines quads rolling around to hold Objectives that the Knights can't deny. Win.
And its not like ObSec Marine lists dropping in Melta are prevalent. Also, good flyer based lists can take out the VT Broadsides readily and then they are just against a weaker IK army.
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