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Made in nz
Fresh-Faced New User




lord 210
soul feeder 10
Mark of nurgle 10
Acid Ichor 10
total 240

heros

Sorcerer 110
level 2 35
dispel scroll 25
barded steed 16
Mark of nurgle 10
total 196

Core

24 warriors 336
full command 30
Mark of nurgle 48
Shields 24
total 438

Chariot 110
Mark of nurgle 15
total 125

All opinions welcome this list is mainly for friendly games
   
Made in gb
Drakhun





I'd go for festus instead of the sorcerer, he goes together with the warriors like it is nobodies business.

The Lord seems pretty fragile although at this points level you might be better off dropping him altogether and bringing some more units, like some Nurgle knights or some warhoinds. Acid Ichor isn't that good either, there are far better items to spend your points on.

DS:90-S+G+++M++B-IPw40k03+D+A++/fWD-R++T(T)DM+
Warmachine MKIII record 39W/0D/6L
 
   
Made in gb
Shas'ui with Bonding Knife





fareham, hants, uk

Fraserb775 wrote:
lord 210
soul feeder 10
Mark of nurgle 10
Acid Ichor 10
total 240

heros

Sorcerer 110
level 2 35
dispel scroll 25
barded steed 16
Mark of nurgle 10
total 196

Core

24 warriors 336
full command 30
Mark of nurgle 48
Shields 24
total 438

Chariot 110
Mark of nurgle 15
total 125

All opinions welcome this list is mainly for friendly games


Firstly please take the individual points costs off your post. Dakka will get in trouble from GW if you do it, just leave the total unit cost on here.

Secondly, the list is illegal as you must have 3 units not including characters.

Now, the list:

1. Lords are pricey at 1k for WoC, i would drop him at this low level.
2. i agree that fetus is a good shout to go with your nurgle warrior block. swap him in for the sorcerer. also the sorcerer seems out of place on a steed with nowhere to hide him. if you want to keep him for a scroll, run him on foot in the warriors to protect him.
3. personally i would run halberds on the warriors instead of shields. i know you lose a point of armour and a parry, but this is mitigated by the -1 to hit from MoN and fetus granting a 5+ regen to the unit removing the need for a parry save.
4. Nurgle Chariots are solid, good choice.
5. you MUST take a 3rd unit, assuming you want to keep your warriors and sorcerer mounted, i would recommend 5 Nurgle Chaos Knights with a standard and musician. no champion as the sorcerer gets a look out sir. he won'y if you run a champion.

Hope this helps

All anyone wants in the world is to be accepted. Except me, i don't give a S%@t.

Armies of Mixer
WHFB-Ogres, WoC, Lizardmen, Tomb Kings, Tzeentch Daemons, OnG

40K- Tau,Guard, Nids, SM, BA, GK, IK, DW

The Hobbit/LOTR- Evil, Angmar, Mordor
 
   
Made in nz
Fresh-Faced New User




Its still legal as it is 3 units and the general however I am staying away from festus till 1500, the sorcerer is on the house for a 2+ save and I have decided to change the lord to a hero along with dropping acid ichor. I'll be adding either a single squad of 10 poison/vanguard warhounds or two 5 model squads

Also 5 knights is to high point cost unless I cut out the lord andil remember nt to do separate point cost

This message was edited 1 time. Last update was at 2014/09/18 10:53:48


 
   
 
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