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Do you prefer Daemons in 40k or Fantasy?
Space Daemons rule!
Ye Olde Daemons rule!

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Made in gb
Fresh Meat





This was a bit of a tricky thread to place since it involves slight Fantasy discussion, but I'll try to keep it 40k as possible. Feel free to end this and tell me where to place it properly if it isn't.

After playing Fantasy for most of my Warhammer career, I decided I'd get a 40k army too and settled on Daemons as my first force (It was only natural, as they also fit into Fantasy too!). I haven't yet started collecting my army but have gotten the 40K Daemons codex, but a nagging feeling at the back of my mind wants me to play them in Fantasy too. Of course, this doesn't sound like much of a problem as having convertible bases is very doable, but I want to convert my Daemons to look more as if they belong in the 41st millennium (Plague bearers with oozing lasrifles and horrors with bio-weapons etc) but of course, money is definitely a problem, as Daemon armies cost an arm, a leg, your first born sons kidneys and your genitals, probably to appease Slaanesh or something.

So long story short, I want to know which force to start with, my fantasy one, or my 40k one. Which one do you personally believe to be stronger and / or more "FUN"?

EDIT: I am planning to do a mono-Tzeentch army, as a side note

This message was edited 1 time. Last update was at 2014/10/20 20:34:47


 
   
Made in ca
Evasive Pleasureseeker



Lost in a blizzard, somewhere near Toronto

For my own Tzeentch Daemons force, I've kept to the basic models for the most part, so overall it's kept more of the traditional 'Fantasy' look, and instead I've "40k'ed it up" by doing things like;
1. All the bases are built with a cinematic 'theme' in mind. For example, my large squad of "assault" Pink Horrors have modeled bases to look like they're just overran a SW Grey Hunters squad, with things like a discarded bolter, combat knives, a couple helmets, a dead Space puppy or two, battered shoulder pads, etc... Another squad instead has bitz of dead Eldar, etc...
Makes it feel like they're actually fighting in the grim dark far future!

2. Some characters are converted with a very 40k 'feel'.
My one Tzherald, who's backstory is basically that he assumes a 'twisted & dark mirrored version' of the enemy leader is based heavily on a CSM Termie Lord with added spawn & other various bitz, along with some green stuffing to give him a somewhat mutating/ethereal look & feel.


This way, I don't have to worry too much about altering the vast majority of the basic models themselves, but can still get a decent 40k'ish look to things. And they don't look as super out of place when they fight the mortals of the Old World either, than if I'd done say 'techno-daemons'... (just ignore those scenic bases is all! )

 
   
Made in be
Flashy Flashgitz




Antwerp

I voted for 'space daemons', Mostly because I'm in the minority and like their random tables a lot and feel they're a fun force. I haven't played WHFB in a long time... The last time I saw daemons of chaos was when they were kicking my poor night goblin army's butt at a tournament. Hence why I didn't vote for ye olden times daemons.

Krush, stomp, kill! 
   
 
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