Switch Theme:

According to the Lore; Which Armies Should be the Strongest?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in gb
Shas'ui with Bonding Knife




Many people don't like how powerful Eldar are, yet they're okay with IoM shenanigans, so which army/armies should be more powerful than others?

(Don't say that all armies should be balanced as they shouldn't. Certain armies should have an advantage/disadvantage against other armies)
   
Made in ca
Lord of the Fleet






Halifornia, Nova Scotia

Orks.

Orks can never lose.

And yes, gameplay wise, all armies should fundamentally be balanced.

Mordian Iron Guard - Major Overhaul in Progress

+Spaceship Gaming Enthusiast+

Live near Halifax, NS? Ask me about our group, the Ordo Haligonias! 
   
Made in us
Shadowy Grot Kommittee Memba






If we still have points costs?

A SM army would be five guys in a drop pod. Everyone has a special weapon an assault 10 AP2 bolter and a Fleshbane/Armorbane chainsword.

An ork army is "fill your deployment area with ork boys. Ork boys are S1 I1 T1 and may only attack space marine opponents one at a time."

An Eldar army is one aspect warrior.

"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in us
Homicidal Veteran Blood Angel Assault Marine



north of nowhere

Fluff wise i feel the guard should be most powerful. Baneblades should cost what russes do, russes what chimeras do and guardsmen should be free. They should also die the turn they come in, but hey theres 3,000,000 waiting to be placed.

This message was edited 1 time. Last update was at 2014/11/12 17:20:00


 Azreal13 wrote:
Not that it matters because given the amount of interbreeding that went on with that lot I'm pretty sure the Queen is her own Uncle.

BA 6000; 1250
Really this thread just failed on about 3 levels, you should all feel bad and do better.-motyak 
   
Made in us
Freaky Flayed One




Photo Gallery Coming Soon...

Necrons / Tyranids. Hard to say witch one is stronger. Tyranids cant absorb Necrons. Both races entire forces haven't arrived yet.

I think if the Tyranid entire race was in 40k galaxy, it would take every race and I mean EVERY race to come together to even put up a resistance. Even then, they would lose.


If every single Tomb world awoken, same fate as Tyranids. Necrons have already wiped the galaxy clean once already. Hell, if the Necron use the full power of the Ctans...suns will fall.

This message was edited 1 time. Last update was at 2014/11/12 17:32:55


"I don't know half of you half as well as I would like, I like less than half of you, half as well as you deserve".

BloodRavens: 3500pts (100% Painted).
Necrons: 3000pts. (100% Painted) .
Tau: 1850pts. (100% Painted).  
   
Made in fr
Hallowed Canoness





Mine. Because they are the chosen. And I was the one to make the choice.

"Our fantasy settings are grim and dark, but that is not a reflection of who we are or how we feel the real world should be. [...] We will continue to diversify the cast of characters we portray [...] so everyone can find representation and heroes they can relate to. [...] If [you don't feel the same way], you will not be missed"
https://twitter.com/WarComTeam/status/1268665798467432449/photo/1 
   
Made in us
Loyal Necron Lychguard





Virginia

 Mark1130 wrote:
Necrons / Tyranids. Hard to say witch one is stronger. Tyranids cant absorb Necrons. Both races entire forces haven't arrived yet. I think if the Tyranid entire race was in 40k galaxy, it would take every race and I mean EVERY race to come together to even put up a resistance. Even then, they would lose.


This. The Tyranids devour planets brah. And Necrons have near limitless numbers of regenerating undead Robots, and some of the most advanced and bizarre technology in the galaxy. Suck on that, Imperium.

40k:
8th Edtion: 9405 pts - Varantekh Dynasty  
   
Made in us
Gargantuan Grotesque With Gnarskin




Daemons never die so they have all of eternity to wipe out any other race provided they find ways to and from the warp
   
Made in us
Shas'o Commanding the Hunter Kadre




Missouri

the_scotsman wrote:
An Eldar army is one aspect warrior.


I always thought that would be a fun boss fight in a 40k-themed game, something like Space Marine maybe. Going up against a single Eldar aspect warrior and trying desperately just to land a hit on them, and failing.

Anyway, this thread is kinda dumb because everyone's just going to post "Well my army, duh! My codex says right here my army is the best ever!" and copy/paste all the bullgak fluffwank GW put in every book to sell you on that army as "proof". And you can do that for literally every army, so...

 Desubot wrote:
Why isnt Slut Wars: The Sexpocalypse a real game dammit.


"It's easier to change the rules than to get good at the game." 
   
Made in gb
Mighty Vampire Count






UK

lustigjh wrote:
Daemons never die so they have all of eternity to wipe out any other race provided they find ways to and from the warp


Indeed - hence the Necron plan used to be (?) to seal the Warp away from reality - of course the Necrons currently look like they will all fall victim to the Flayer virus, eventually............Tryanids may run out of fleets, Orks can be beaten.

The races are all the best when the narrative says they are the best.

I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in gb
Keeper of the Holy Orb of Antioch





avoiding the lorax on Crion

Space marines, in one book one was sent to deal with a dark eldar incursion from a crashed ship.

One.

Sgt. Vanden - OOC Hey, that was your doing. I didn't choose to fly in the "Dongerprise'.

"May the odds be ever in your favour"

Hybrid Son Of Oxayotl wrote:
I have no clue how Dakka's moderation work. I expect it involves throwing a lot of d100 and looking at many random tables.

FudgeDumper - It could be that you are just so uncomfortable with the idea of your chapters primarch having his way with a docile tyranid spore cyst, that you must deny they have any feelings at all.  
   
Made in gb
Regular Dakkanaut




Depends if you mean in a particular battle or the race as a whole.

For example Eldar have the foresight, strategy, technology and martial prowess to pick (or avoid) any battle, manipulate the circumstances and win. They are are dying race however, and couldn't ever conquer the galaxy.
   
Made in us
Freaky Flayed One





Virginia Beach, VA

 Mark1130 wrote:
Necrons / Tyranids. Hard to say witch one is stronger. Tyranids cant absorb Necrons. Both races entire forces haven't arrived yet.

I think if the Tyranid entire race was in 40k galaxy, it would take every race and I mean EVERY race to come together to even put up a resistance. Even then, they would lose.


If every single Tomb world awoken, same fate as Tyranids. Necrons have already wiped the galaxy clean once already. Hell, if the Necron use the full power of the Ctans...suns will fall.



Being a bit biased I think the necrons would beat out the nids. Just because their biomass replenishes at a less efficient rate due to not absorbing biomass on necron death worlds. That and the null fields disrupting their connection to the hive mind. The only thing that goes against them is the in fighting which every race aside from maybe tau has as well.

   
Made in gb
Mutated Chosen Chaos Marine





*bursts though room with axe* HEEEAAARRRS JHONNY!!!

-Chaos

-Tyranids

-Orks

-Necrons


Night Lords (40k): 3500pts
Klan Zaw Klan: 4000pts

 Grey Templar wrote:

Orks don't hate, they just love. Love to fight everyone.


Whatever you use.. It's Cheesy, broken and OP  
   
Made in us
Longtime Dakkanaut




Houston, Texas

-Necrons
-Daemons
One (Daemons) because they can't be killed and powerful individuals can just destroy Imperial battleships (Cherubael, Rau Keres, Ghargatuloth)
The other (Necrons) because of their insane toughness and firepower.

Finally found my quote from a gym buddy born and raised in South Korea:
"It is the soldier, not the reporter who has given us the freedom of the press.
"It is the soldier, not the poet, who has given us the freedom of speech.
"It is the soldier, not the campus organizer, who gives us the freedom to demonstrate.
"It is the soldier who salutes the flag, who serves beneath the flag, and whose coffin is draped by the flag, who allows the protester to burn the flag." 
   
Made in ie
Hallowed Canoness




Ireland

Sidstyler wrote:Anyway, this thread is kinda dumb because everyone's just going to post "Well my army, duh! My codex says right here my army is the best ever!" and copy/paste all the bullgak fluffwank GW put in every book to sell you on that army as "proof". And you can do that for literally every army, so...
Pretty much this.

Though I'd say that GW actually has a fairly balanced portrayal if you compare all the studio sources. It's the Black Library novels where things get really iffy.
   
Made in gb
Angered Reaver Arena Champion




Connah's Quay, North Wales

Eldar or Necrons, both follow the same ideals that make them the strongest. They only fight where they win, if there is a battle they won't win, the battle won't happen.

A realistic battle between the Imperium and Eldar, the Imperium would have 500pts and the Eldar would have 1250 and first turn. If the Imperium survive past turn 3, you get 4000pts of reinforcements

 
   
Made in us
Imperial Guard Landspeeder Pilot




On moon miranda.

 jhe90 wrote:
Space marines, in one book one was sent to deal with a dark eldar incursion from a crashed ship.

One.
I couldn't finish that book it was so bad. Abnett's portrayal of Space Marines in that book was so over the top and absurd I just couldn't finish reading it.

Not to mention multiple direct contradictions of Astartes lore and common military sense (e.g. you don't just send one guy, they operate as a cohesive unit, one guy, no matter how powerful, is too vulnerable to variable events and can't be everywhere or see everything at once).

IRON WITHIN, IRON WITHOUT.

New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts.  
   
Made in us
Depraved Slaanesh Chaos Lord




Inside Yvraine

That "Dark Eldar incursion" consisted of a handful of Cabalite Warriors, and nothing else.

Anyway, the strongest faction is Daemons. They're more numerous than orks and more immortal than Necrons.

This message was edited 4 times. Last update was at 2014/11/16 22:23:18


 
   
Made in fr
Hallowed Canoness





Daemons worse enemy is… reality. Though not exactly the most scheming of foes, it still looks like something damn hard to beat into submission, and harder even to destroy.

"Our fantasy settings are grim and dark, but that is not a reflection of who we are or how we feel the real world should be. [...] We will continue to diversify the cast of characters we portray [...] so everyone can find representation and heroes they can relate to. [...] If [you don't feel the same way], you will not be missed"
https://twitter.com/WarComTeam/status/1268665798467432449/photo/1 
   
Made in us
Ancient Venerable Dark Angels Dreadnought





Either Space Marines or Chaos Daemons. Chaos Daemons have feats for blowing up a star on accident. Space Marine Librarians can get so powerful they make some of the X-Men in Marvel feel inadequate.

Tyranids actually would probably be the worst army, as unless they were able to bring nigh infinite models, they only win because of numbers. Necrons and Chaos would be the only thing giving fluffy space marines a run for their money, and they'd still probably die to them.

“There is only one good, knowledge, and one evil, ignorance.”
 
   
Made in us
Powerful Phoenix Lord





Buffalo, NY

It depends on one thing - which lore you are using.

According to SM lore - a 10-man Tac squad is nigh unbeatable (just don't send them into a Space Hulk infested with Genestealers).
According to IG lore - a small group of regular men are nigh unbeatable, they just need an awesome special character to lead them.
According to Ork lore - Orks never lose. Either they win, they die in battle (which doesn't count) or they run away so they come back for anuver go.

Etc.

Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia 
   
Made in us
Stabbin' Skarboy





Orks can never be truly cleansed from a world. Short of exterminatus, ork spores are the most resilient life form in the Galaxy.

And no matter what Ork spores spread. When they fight, when they die.
   
Made in us
Longtime Dakkanaut





West Chester, PA

 Vaktathi wrote:
 jhe90 wrote:
Space marines, in one book one was sent to deal with a dark eldar incursion from a crashed ship.

One.
I couldn't finish that book it was so bad. Abnett's portrayal of Space Marines in that book was so over the top and absurd I just couldn't finish reading it.

Not to mention multiple direct contradictions of Astartes lore and common military sense (e.g. you don't just send one guy, they operate as a cohesive unit, one guy, no matter how powerful, is too vulnerable to variable events and can't be everywhere or see everything at once).


The Officio Assassinorum finds your lack of faith in the actions of one man disturbing.

"Bringer of death, speak your name, For you are my life, and the foe's death." - Litany of the Lasgun

2500 points
1500 points
1250 points
1000 points 
   
Made in us
Imperial Guard Landspeeder Pilot




On moon miranda.

 TheSilo wrote:
 Vaktathi wrote:
 jhe90 wrote:
Space marines, in one book one was sent to deal with a dark eldar incursion from a crashed ship.

One.
I couldn't finish that book it was so bad. Abnett's portrayal of Space Marines in that book was so over the top and absurd I just couldn't finish reading it.

Not to mention multiple direct contradictions of Astartes lore and common military sense (e.g. you don't just send one guy, they operate as a cohesive unit, one guy, no matter how powerful, is too vulnerable to variable events and can't be everywhere or see everything at once).


The Officio Assassinorum finds your lack of faith in the actions of one man disturbing.
To be fair, the Assassinorum typically sends one person to deal with one target, not unknown numbers of hostile aliens with zero intel, and an Assassin is a much different being and an order of magnitude scarier than a single Space Marine.

IRON WITHIN, IRON WITHOUT.

New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts.  
   
Made in us
Sybarite Swinging an Agonizer




Charleston, SC

According to lore? I would place my bets with Eldar. They are often dumbed down in stories by authors that either do not understand them or who want them to be fightable, but in reality they would be the nightmare of nightmares on the battlefield. They flow like water and they almost -always- know your every plan.

Barring Eldar I would give Necrons or Daemons my vote. A tough choice between the two all around (at least for me).

 
   
Made in us
Imperial Guard Landspeeder Pilot




On moon miranda.

 Nightwolf829 wrote:
According to lore? I would place my bets with Eldar. They are often dumbed down in stories by authors that either do not understand them or who want them to be fightable, but in reality they would be the nightmare of nightmares on the battlefield. They flow like water and they almost -always- know your every plan.
Only if they've got divining psykers with them. Not all Eldar forces do, and they've been shown to have been wrong before (or only see visions of possible futures and the like). It's also one thing to know an opponents plan, it's another to have the means to properly counter it, and to trust than an opponent is unable to adapt or improvise.

IRON WITHIN, IRON WITHOUT.

New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts.  
   
Made in us
Ancient Venerable Dreadnought





The Beach

DontEatRawHagis wrote:
Orks can never be truly cleansed from a world. Short of exterminatus, ork spores are the most resilient life form in the Galaxy.

And no matter what Ork spores spread. When they fight, when they die.
Worst lore change ever.

Marneus Calgar is referred to as "one of the Imperium's greatest tacticians" and he treats the Codex like it's the War Bible. If the Codex is garbage, then how bad is everyone else?

True Scale Space Marines: Tutorial, Posing, Conversions and other madness. The Brief and Humorous History of the Horus Heresy

The Ultimate Badasses: Colonial Marines 
   
Made in us
Blood Angel Terminator with Lightning Claws





I rank them as:

1.) Tyranids/Necrons (tie)
2.) Chaos Undivided
3.) Eldar
4.) Imperial Guard
5.) Adeptus Astartes

This is about which of the factions are the straight-up strongest in a battle. The Tyranids/Necrons are tied because both have large numbers (practically infinite on the Nids), Necrons have the best tech in the Universe (tied with Eldar), and both are very tough and Tyranids have the ultimate war strategy (Hive Mind). Chaos Undivided second, because they are incredibly strong, large numbers, very tough, and have great divination, but the Necrons beat them by default, Tyranids win because infinity Nids. Eldar are third because they always know their enemies' battle plans before the battle and have fantastic, elite warriors, and the best tech in the galaxy (which makes up for their lack of numbers). Orks, because Orks have the toughness and strength and of the Astartes alongside the numbers of the Imperial Guard (though they have horrible training, very little skill, and primitive technology. Adeptus Astartes have very small numbers, which immediately put them at the bottom, but they are elitist warriors with great equipment, amazing training, and the best genes mankind can acquire.

This message was edited 1 time. Last update was at 2014/11/17 03:14:49


To quote a fictional character... "Let's make this fun!"
 Tactical_Spam wrote:
There was a story in the SM omnibus where a single kroot killed 2-3 marines then ate their gene seed and became a Kroot-startes.

We must all join the Kroot-startes... 
   
Made in us
Shas'o Commanding the Hunter Kadre




Missouri

 jhe90 wrote:
Space marines, in one book one was sent to deal with a dark eldar incursion from a crashed ship.

One.


Called it.

Much fluffwank. So impress. Amaze. Very badass. Wow.

Seriously, this is utter tripe, a fething 12-year-old could come up with gak like this in their sleep without even having to marathon the new Modern Generic FPS beforehand.

 Desubot wrote:
Why isnt Slut Wars: The Sexpocalypse a real game dammit.


"It's easier to change the rules than to get good at the game." 
   
 
Forum Index » 40K General Discussion
Go to: