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Made in us
Fresh-Faced New User




Vampire Lord

-Army General
-Level 1 wizard
-Lore of the Vampires
-Barded Nightmare
-Lance
-Heavy Armor
-Shield
-Red Fury
-Quickblood
-Other Tricker's Shard
-Talisman of Preservation

403 points


Master Necromancer

-level 4 Wizard
-Lore of Death

200 points


Vampire

-level 2 wizard
-Lance
-Shield
-Barded Nightmare
-Heavy armor
-Forbidden Lore
-Lore of Beasts
-Dispel Scroll

220 points

Necromancer

-Level 1 wizard
-Lore of the Vampires
-Nightmare
-Ironcurse Icon
-Obsidian Trinket [the MR1 one]

100 points

CORE

6 Skeleton Chariots
- Full Command
360 Points


49 Zombies [level 4 caster goes here]
147 points

5 Dire Wolves
40 points

5 Dire Wolves
40 points

5 Dire wolves
40 points

627 Core points


SPECIAL

Spirit Host
45 Points

Spirit Host
45 points

3 Vargeists
138 points

3 Vargeists
138 points

12 Black Knights [2 vampires go in the front rank with the command, mounted necro sits in the back rank]
-Lances
-Barding
-Full Command
-Banner of Swiftness
357 points


RARE

Terrorgheist
225 points


2,498 total

This message was edited 1 time. Last update was at 2014/12/11 22:04:03


 
   
Made in ca
Inspiring Icon Bearer




Canada

2 units of 3 chariots are better than 1 unit of 6. S5 impacts hits really aren't that great, and the unit will get ground out against literally anything if it doesn't get a charge.

By comparison two units of 3 are great little support units. They clear chaff, can smash into the side of a unit to generate combat res or smash elves, and with the flaming banner can knock regen off for the vampires.

Speaking of which, drop the hero vampire and find points to make him a vampire lord. Hero vampires aren't a very efficient use of points. You can also save 100 points by putting 4 levels onto the Vampire Lord instead. Yeah it sucks when he cascades, but if you're throwing 2-3 dice at everything it doesn't happen very often. Two lord-level vampires will smash anything they come across.

Not a huge fan of the lance on him, though. Too many points for just one round of combat effectiveness. Give him an Ogre Blade if you can afford it, or potion of strength if you can't (so that he's S8 on the second round of combat).
   
 
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