So I put this list together, used the forces of war page and I think it worked great especially giving you the armament information and special rules at the end. Does anyone know if there is a way to save this page to put onto my Ipad?
List:
CONFIDENT/VETERAN
TANK COMPANY POINTS 1895
Panzerkompanie
HQ (Lehr):
2x Panzer IV J 175 points
COMBAT PLATOONS:
4x Panzer IV J 350 points
4x Panzer IV J 350 points
3x Panzer IV J 260 points (would of liked to make this four but I will run it with the
HQ unit to make it full strength)
SUPPORT PLATOONS
Assualt Gun Plt.
1 StuG G (late)
1 StuH42 195 Points
(Wanted the 3 stug G's with the option to take a StuH42 but I couldn't afford three so I went with the two late ones and the StuH42...I dont have this model so I might just run two Stug G's (late) same points)
Gepanzerte Aufklärungs Platoon
1
Cmd Panzerfaust SMG team
4 Sd Kfz 250
6 Panzerfaust
MG team
285 points
Half-tracked Panzerspäh Platoon
1 Sd Kfz 250 (Recce)
2 Sd Kfz 250/9 (2cm)
100 Points
Motorised Heavy Artillery Battery
1
Cmd SMG team
1 Kubelwagen
1 Staff team
1 Kfz 68 radio truck
2 15cm sFH18 howitzer
2 Sd Kfz 7
1 Panzer IV J
OP
I know alot of people prefer the rocket batteries for the germans because you get more smoke out of them (
IIRC) but I just like big guns
although I would of prefered to take a larger battery.
I like this list because all of my PzIV's get spearhead and so do my infantry which I can hopefully use to seize good defensible terrain early and position my Panzers to have good interlocking sectors of fire early. I use spearhead more for seizing key terrain and limit my enemies freedom of movement early. I see alot of people try to use it to close the distance and press an attack but I do not feel that is playing to germany's strength.
So point management is my biggest problem as I am new to building list.
Some questions I have:
1) Is the StuH42 worth it or would two stug G (late) be better?
I know it has the breakthrough gun which can be a big help to the smaller german infantry numbers. I was thinking it was worth it just for that since all my infantry teams are Panzerfaust teams with tank assault 5 or 6 and I have 15 PzIV's for tank battling so the Stugs would be supporting them more against infantry closing in to assault.
2) I took all of the options with the artillery because it sounds cool but...well I have no idea what they do as I haven't used any artillery yet....so what do they do?
Kfz 68 radio truck is used for???? Increasing the distance of the guns or increasing chance to spot rounds well??
Panzer IV J
OP??? Regular PzIV but is used to spot right? So a spotter with armor? Is this better than a spotter on foot, my thought is that it isn't because you can not take advantage of tall buildings to increase you
LOS.
Also I need to purchase the 15cm guns so what box do yous suggest. I usually buy
PSC but is there a company that makes box with all the extras like the KubelWagon and Radio truck all in one?
And lastly I used a lot of halftracks because I just purchased 15 of them (291 D's i believe) and two boxes of conversion kits from
PSC so I want to use them.
Any recommendations/critiques are welcome even to try to convince me to change my arty! I am a newish player and this is my first from scratch list I have tried to build so Thanks in advance!