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Which army would you delete from 40k?
Tau
Space Marines (any/all chapters)
Imperial Guard (screw the new name)
Sisters of Battle
Tyranids
Chaos Marines
Daemons
Eldar
Dark Eldar
Necrons
None
Imperial Knights
Orkz (jk, but if you wanted )

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Made in us
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Out of curiosity, what army do you nit like and would remove? Personally, I would remove Tau. I hate their fluff, their aesthetics, everything about this army bugs me. I feel like if the Imperium really wanted to, they could easily wipe out Tau. They are the only army I really hate fighting and root for the enemy every time.

This message was edited 3 times. Last update was at 2015/03/17 20:09:00


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Imperial Guard for sure.
   
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So one of the only reason you would remove the Tau is you don't like fighting them on the table top? If any army needs to be eliminated it's one of the multitude of different Space Marine Chapters because if you get rid of one there are plenty more to take their place.

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Tyranids. Happily.

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Tyranids. There is no kind of list they can make that is fun to play against (either its too easy too smash their face in or their too obnoxious to have any fun against)
   
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 BlaxicanX wrote:
Imperial Guard for sure.


Actually, I agree with this.

They are great in the fluff but their individual power level on the tabletop is out of proportion compared to the other races. A standard Guardsman is simply way too strong compared to a Tyranid, Eldar, Space Marine or Necron. It makes them downright immersionbreaking to fight, and it detracts from the grimdark of 40k to have normal guys so strong.

It's very hard to fix in the current situation, so off they go.

The same goes for Orks, although much less so, so they can stay.

This message was edited 2 times. Last update was at 2015/03/17 02:01:41


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All of IoM, imperial armies are lame and only real men play xenos/chaos factions.

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Necrons. Hated them since I first saw them back in 4th edition, hate them still
   
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There is not this idea.

None of 'em. I've got no problems with any of the main armies.
   
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I rather like the wealth of different aesthetics of the various forces of the 40K universe, they are all well-developed and unique, enriching what is a very original world of science fiction, so I don't think any of them should be gotten rid of.

Having said that, if one army HAD TO disappear so the others would stay, I would have to pick Necrons, which always felt very superimposed and removed from the lore. Their aesthetic is something I was never a fan of; terminator meets ancient Egypt, and whilst metallic, eternal undead sound fun in theory, their back-story and personality is so two-dimensional and devoid of character, they can easily fall into stasis for another few thousand years without the 40K universe really being bothered by it.

Sorry to all the Necron players, just my take...
   
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No offence, but I would remove this thread. It can only lead to people getting angry at each other. Sorry if you object to this, but I would hate for people to start yelling at each other (there was a passive aggressive remark here... It no longer exists... Forget it exists and move on please!)

This message was edited 1 time. Last update was at 2015/03/17 02:30:39


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 dragoonmaster101 wrote:
No offence, but I would remove this thread. It can only lead to people getting angry at each other. Sorry if you object to this, but I would hate for people to start yelling at each other on dakka, this isn't supposed to be a League of Legends forum .


maybe say that once the fighting begins?

Personally i dont wannt see any army removed. BUT if gw could change the damn tau chicken legs i could tolerate looking at them lol

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 dragoonmaster101 wrote:
No offence, but I would remove this thread. It can only lead to people getting angry at each other. Sorry if you object to this, but I would hate for people to start yelling at each other on dakka, this isn't supposed to be a League of Legends forum .

I like how you try to prevent conflict by suggesting this thread will lead to trouble, only to then make a passive aggressive remark insulting one of the largest gaming communities on the internet.

Seems like you didn't heed your own advice.
   
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Earth

Grey Knights, don't care about the rules etc., they never should have been a full army, I would rather have had a full blown inq army with all the weird that could bring, add in sisters and we are happy, GK should just remain allies with a few units.
   
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I don't like Tyranids fluff at all, nor their aesthetics. In fact, I don't like Tyranids at all (I don't like Aliens franchise as well).

But... I don't want them removed. I rather follow this piece of galactic wisdom:



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 Shadenuat wrote:
Voted Astra Militarum for a chance for them to get nerfed instead of my own army.
 
   
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 jreilly89 wrote:
Out of curiosity, what army do you nit like and would remove? Personally, I would remove Tau. I hate their fluff, their aesthetics, everything about this army bugs me. I feel like if the Imperium really wanted to, they could easily wipe out Tau. They are the only army I really hate fighting and root for the enemy every time.
If the Imperium truly wanted to, they could wipe out the Tau, match them twenty million soldiers to one if they wanted to. Countless such Xenos empires have been destroyed by the Imperium of Man. The Tau are simply one such example that are made playable such that they have a gameplay presence. The bigger issue is that the Tau simply aren't big enough to register at the highest levels of Imperial command, and the Imperium has far greater threats that it's having to marshal every resource it has to defeat, like the Tyranids and 13th Black Crusade. Ultimately though, the Tau exist to represent all those minor Xenos factions that pop up from time to time, and to represent the naive newcomer to the galaxy that has not yet realized the full horrors of the 40k universe and is only beginning to realize how truly ****ed they are.

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 Formosa wrote:
Grey Knights, don't care about the rules etc., they never should have been a full army, I would rather have had a full blown inq army with all the weird that could bring, add in sisters and we are happy, GK should just remain allies with a few units.


You realize thats basically what they are. They only have a few units and are basically relegated to being allies competitively, except for the diehards who loved them for their fluff all through the years like me.

This message was edited 2 times. Last update was at 2015/03/17 02:47:47


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 gmaleron wrote:
So one of the only reason you would remove the Tau is you don't like fighting them on the table top? If any army needs to be eliminated it's one of the multitude of different Space Marine Chapters because if you get rid of one there are plenty more to take their place.


I don't like anything about them. They are basically a bunch of elitist jerks, the models are awful, the names are idiotic, and their strategies suck and remove 90% of the tactics of the game.


Automatically Appended Next Post:
 Vaktathi wrote:
 jreilly89 wrote:
Out of curiosity, what army do you nit like and would remove? Personally, I would remove Tau. I hate their fluff, their aesthetics, everything about this army bugs me. I feel like if the Imperium really wanted to, they could easily wipe out Tau. They are the only army I really hate fighting and root for the enemy every time.
If the Imperium truly wanted to, they could wipe out the Tau, match them twenty million soldiers to one if they wanted to. Countless such Xenos empires have been destroyed by the Imperium of Man. The Tau are simply one such example that are made playable such that they have a gameplay presence. The bigger issue is that the Tau simply aren't big enough to register at the highest levels of Imperial command, and the Imperium has far greater threats that it's having to marshal every resource it has to defeat, like the Tyranids and 13th Black Crusade. Ultimately though, the Tau exist to represent all those minor Xenos factions that pop up from time to time, and to represent the naive newcomer to the galaxy that has not yet realized the full horrors of the 40k universe and is only beginning to realize how truly ****ed they are.


That almost makes me like them, but I still would rather have a bunch of Orbital Bombardments eradicate their face. The opening to 40k: Fire Warrior makes me laugh because the Black Templars slaughter all the Tau

This message was edited 1 time. Last update was at 2015/03/17 03:10:27


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Why remove any? I don't really like tau and hold a prejudice vs chaos but still don't want them "removed" they have there place.


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I like all the armies, but if I had to remove armies, it would be have to be one of the SM offshoots. They really aren't different enough for them to all be combined into one army with different groups within it IMO.

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I would have like to see Knights on the list of armies to be removed. Easily the most ridiculous faction added into the game
   
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I also like how Orks are not on the poll...


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 Ashiraya wrote:
 BlaxicanX wrote:
Imperial Guard for sure.


Actually, I agree with this.

They are great in the fluff but their individual power level on the tabletop is out of proportion compared to the other races. A standard Guardsman is simply way too strong compared to a Tyranid, Eldar, Space Marine or Necron. It makes them downright immersionbreaking to fight, and it detracts from the grimdark of 40k to have normal guys so strong.

It's very hard to fix in the current situation, so off they go.

The same goes for Orks, although much less so, so they can stay.


I can sympathize a bit but want to share light on how I think of it.
Every single guard model to me represents 10 little humans, I know it doesn't work on paper and such but my head canon when table toping is that they are about as powerful as 10 little guardsmen would be.

just my .02 YMMV

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Since choosing "None" felt like a cop-out, I chose Newcrons.

I feel like GW went overboard with their fluff, dialing up the Grimdark to 11 and the switch to full on Tomb Kings Innnn Spaaaace was lame.

So if removing one army from the game would make a significant improvement, that's the one.

Sadly, I liked the Oldcrons too.

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There is no need for so many space marine chapters to have their own books, get rid of Sisters of Battle, Blood Angels, and Space Wolves. Grey knights is acceptable.

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 jreilly89 wrote:

That almost makes me like them, but I still would rather have a bunch of Orbital Bombardments eradicate their face. The opening to 40k: Fire Warrior makes me laugh because the Black Templars slaughter all the Tau
Eh, they have their place, it just needs to be remembered that they are a small regional player existing on the fringes of space and haven't truly attracted the attention of the larger powers and exist on the edge of a knife. They aren't so bad then.

 Ashiraya wrote:
 BlaxicanX wrote:
Imperial Guard for sure.


Actually, I agree with this.

They are great in the fluff but their individual power level on the tabletop is out of proportion compared to the other races. A standard Guardsman is simply way too strong compared to a Tyranid, Eldar, Space Marine or Necron. It makes them downright immersionbreaking to fight, and it detracts from the grimdark of 40k to have normal guys so strong.

It's very hard to fix in the current situation, so off they go.

The same goes for Orks, although much less so, so they can stay.
Wait...thee WS3 BS3 S3 T3 I3 5+sv Ld7 guardsmen wielding S3 Rapid Fire guns isn't just too strong, but actually *immersion breaking*?

Methinks there's a gross over-estimation of the abilities of other factions if that's the case.

How weak do we then have to make Gretchin, Ripper Swarms, Fire Warriors, etc too in that case? I mean, there's *very* few things that are less capable than an Imperial Guardsmen.

Lets also not forget that the basic statline system that 40k and Fantasy use is built around the Guardsmen profile representing a basic trained human soldier, and that it's generally other races that have been gradually exaggerated (both in fluff and game mechanics) over time. Space Marines at one point were T3 with 4+ armor saves (5+ against lasguns), Orks were S3 T3 with no CC bonuses, etc. The Guardsmen profile is probably one of the most static and enduring things in the game over its nearly 28 year lifespan. If there's an immersion issue, it's likely because other things have gone *way* off the deepend and people are taking the most absurd fluff the 40k universe has to offer at face value all the time.

This message was edited 1 time. Last update was at 2015/03/17 03:26:55


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 zombiekila707 wrote:
I also like how Orks are not on the poll...


Ha didn't even notice that but orks are great, and I'd be sad if they left
   
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I'm thinking ditch ultramarine's just so there would be some variation from plain Jane blue space marines and other chapters would come out to shine and add variation to the table top

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I voted none, love the variables added when you don't know what you are going up against.
Also, let's not forget that the conscripted imperial guardsmen are the basic soldiers. The basic guardsmen from platoons are the top 10% of their planets military. Every one of them I special forces level tough guys, and it takes 3 of them to equal a spacemarine!

   
 
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