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Made in ca
Pulsating Possessed Space Marine of Slaanesh







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This message was edited 3 times. Last update was at 2017/11/09 21:32:32


3000pts
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Slaanesh Veteran Marine with Tentacles 
   
Made in kz
Perfect Shot Dark Angels Predator Pilot




Kazakhstan

I see you didn't took Helldrake, I think you can swap Forgefiend for it. IMHO

Dark Angels ~ 7350pts (about 5800 painted);
Ultramarines ~ 4700pts (about 2700 painted);
Imperial Knights ~ 1300pts (about 800 painted);
Skitarii and Mechanicum ~ 2000pts (about 1800 painted);
Assassins ~ 850pts;
Tyranids ~ 2000pts 
   
Made in us
Tunneling Trygon






You can't have two Blastmasters in a squad of ten Noise Marines. You can't put a Mark of Slannesh on JUST the Champion. I'm not counting points but it looks like you're under that impression with how you worded the list.

And why aren't you rolling the Prince on Malefic?? You have the method and means of Summoning but not doing it? Do you not own the models? Why don't your Obliterators have Mark of Nurgle? Any Bright Lance, Meltagun, Lascannon, Heavy Venom Cannon or even Missile Launcher can insta kill them. And since you have no serious armor, any list that has an Alpha Strike of any kind is going to wipe them off the map. You'll have your bubble wrap, but how will that work against the Orbital Bombardments or Heavy Conversion Beamers or even a Leman Russ Battle Cannon?

I'd keep the Forgefiend since it can do some good damage to Wave Serpents and other light armor. You're already lacking anti armor. A Heldrake won't help that.

I wouldn't call this list a 'Tournament' list. It's a decent fluffy Slannesh list, but not Tournament quality.
   
Made in us
Frightening Flamer of Tzeentch




PNW

I think your formatting may be in error, but that the intent is that your entire squad has the MoS.

Noise Marines can take two Blastmasters in a 10-man unit as per FAQ.

While the DP can summon without an increased risk to Perils, he also lacks a Spell Familiar which will make it even worse to burn a lot of WC for success and expecting the Perils to occur. The one benefit I regularly use for Malefic is Cursed Earth, especially with Daemon units from CSM (Obliterators, Forgefiend).

With Obliterators (typically) held in Reserves, I see the Forgefiend as a potential First Blood nominee.

Where are you planning on putting your Sorcerers? I can see the benefit of having Balestar with your Noise Marines to augment your firepower support units, but there's no room in the Flamer squad. Drop the AoDG on both... give your Warlord a SoC.

Lastly, I'd consider taking the CSM squad as a unit of Chosen Ravagers or Havocs and get more dakka over the Objective Secured benefit. But that really depends if you can maximize it's tactics.




 
   
Made in ca
Pulsating Possessed Space Marine of Slaanesh







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This message was edited 1 time. Last update was at 2017/11/09 21:11:18


3000pts
500 pts
Slaanesh Veteran Marine with Tentacles 
   
Made in us
Frenzied Juggernaut





Colorado

Id take the heldrake. That no cover really hurst tetras and jinking skimmers with 10AV. That pretty much nulls them. Plus if theyre opentopped they take EXTRA hits!

37,500 pts Daemon Army of the Gods

35,000 pts - X - Iron Tenth

15,000pts - Firehawks

7,000 pts - Nighthaunt

Dkok - 1850
 
   
Made in us
Drew_Riggio





 Sillycybin wrote:
The forgefeind and obliterators are the firebase to take on air and armour, they are supported by two sorcerers one who grants rerolls and the other who (hopefully grants invisibility).

Noisemarines can take two blastmasters as per FAQ

The Dp runs around murdering things, summoning is lackluster at best in my experience. The Dp is my tool for dealing with threats.

I use to have a heldrake in the list, but it never really preformed. The obliterators are it's replacement.


I understand that the heldrake under performed but it is easily a top tier unit especially in a tourny

Its not fluffy but the oblits really need the MON for t5. So many things insta kill them without it. Also look into getting VOTLW. It really makes a difference.

A solo forgefiend is going to go down like a ton of bricks. Any competent opponent wont let it get close to anything important.

Every unit except the Allied detachment and the noise marines lack fearless. A few bad rolls and you are running for the hills.

The only AA unit you really have is the the oblits snap shooting, and I guess the DP if he is swooping

I know you plan to have the DP walking around smashing face but remember he is going to have to be gliding to get into CC.

You are better off splitting the noise marine squad into 2 units. Drop the havoc launcher. 5 man squads in a rhino with a blastmaster.

You are going to have serious trouble against a flyer heavy list, or anyone who brings a lot of av14

Being harsh here because this is for a tournament.
   
Made in ca
Pulsating Possessed Space Marine of Slaanesh







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This message was edited 1 time. Last update was at 2017/11/09 21:11:13


3000pts
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Slaanesh Veteran Marine with Tentacles 
   
Made in us
Drew_Riggio





Why not drop one of the sorcerer and the DP and get Belakor, you at least guarantee full telepathy.

Having played with blastmasters alot myself, they are not reliable anti vehicle weapons.

A lot of your units not being fearless is also still a big hole.
   
Made in ca
Pulsating Possessed Space Marine of Slaanesh







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This message was edited 2 times. Last update was at 2017/11/09 21:11:09


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Slaanesh Veteran Marine with Tentacles 
   
Made in us
Virulent Space Marine dedicated to Nurgle




United States

IMHO I do not see the benifit of the Hades Autocannon on the Drake. They are BS3 so (this is all average numbers on the dice throws) you are going to hit on 2 of the 4. Then if you are going against AV12 you need a 4+ to do anything leaving you at 1 HP stripped. So you just payed 170 for a 25% chance to take down one HP. I prefer to take a flamer to take out any infantry and VS the AV.

"Look upon me and know that I can slay you at will. You have no defence save one: to look into the darkness at the back of your own mind. There, you will find Father Nurgle waiting to offer you life in return for your submission. Deny him, and you are mine." — Typhus the Traveller, Herald of Nurgle

9,500-CSM
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Cryx
Trollbloods
Neverborn
 
   
Made in ca
Pulsating Possessed Space Marine of Slaanesh







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This message was edited 1 time. Last update was at 2017/11/09 21:11:03


3000pts
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Slaanesh Veteran Marine with Tentacles 
   
Made in us
Drew_Riggio





Here is the thing. The forgefiend is not a good unit in a tourny setting. You are putting a ton of weight on AV 12 armor that you hope you can bless with a psyker.

I have a friend that does this except he runs a demon detachment. Even with the grimoire going off and buffing the forgefiend its still not that big a of a threat.

If this was a friendly list I would say go for it why not. But, at a tourny with even semi competitive lists you are in for quick disappointment.
   
Made in ca
Pulsating Possessed Space Marine of Slaanesh







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This message was edited 1 time. Last update was at 2017/11/09 21:10:31


3000pts
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Slaanesh Veteran Marine with Tentacles 
   
Made in us
Virulent Space Marine dedicated to Nurgle




United States

 Sillycybin wrote:
I need to deal with air someway.


That is the weaker part of the codex we are dealing with. IA13 gives a lot of help in that area. I generally ignore air as much as possible.

"Look upon me and know that I can slay you at will. You have no defence save one: to look into the darkness at the back of your own mind. There, you will find Father Nurgle waiting to offer you life in return for your submission. Deny him, and you are mine." — Typhus the Traveller, Herald of Nurgle

9,500-CSM
3,500-GK
Cryx
Trollbloods
Neverborn
 
   
 
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