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Made in us
Regular Dakkanaut





I found my necron list having difficulty popping light transports. I thought it'd be neat to throw some tau in the list for a crap load of accurate cover ignoring S7 shots.

Guess I just wanted to share and maybe looking for feedback on how to optimize or min max my tau upgrades. My friend who plays tau basically said don't bother with lights because the commander THIS everything, so I skipped out on that!!

Necron CAD
Cryptek - Solar Staff, goes with Praetorians

10x Triarch Praetorians
Triarch Stalker
Triarch Stalker

10x Warrior, Ghost Ark
10x Warrior, Ghost Ark

3x Wraiths, Whip Coils
3x Tomb Blades, Shadowlooms

1x Heavy Destroyer
1x Heavy Destroyer
1x Heavy Destroyer

Tau Allied Detachment
Commander, ignores cover, rerolling hits, neurochip, jammer

3x Crisis Suits, pod+pod, velocity tracker

6 Fire Warriors, EMP grenades

Hammerhead, rail gun with munitions, SMS, disruption pod, advanced targeting system
   
Made in us
Drone without a Controller





Ft. Lauderdale, Florida

I'd drop the firewarriors for 10 kroot with a hound for outflanking objective takers.
I'd drop the hammerhead (they're not really good).
I'd give your commander at least Iridium armor so he doesn't get doubled out by St8 weapons (with points savings, might throw stims and shield)
I agree that you don't need markerlights, they do offer extra wounds for your missile team before you start losing suits.


For 446 points you could have:

Tricked out Buffmander, 3 double missile suits with target locks, 10 kroot w/ hound.

Use the saved points for more necrons.
   
Made in us
Wicked Canoptek Wraith






ers wrote:
For 446 points you could have...Use the saved points for more necrons.


With this many points left over, I'd definitely suggest regrouping your Necron army into a Decurion. You've already got most of what you need, so you have some spare points i'd bet. I don't know the actual cost of the Tau, but you will benefit heavily from the improved RP rolls and the re-rolls. You've already got the entire Judicator, but you'd have to give up either the heavy destroyers or the wraiths (most likely, again i'm not actually calculating points). My suggestion would be to give up the Heavy Destroyer squads since you're using the Tau as your heavy firepower, meaning that the necrons are there to tie up in combat (wraiths) and survive (literally everything else) while capturing objectives.

This definitely looks like a solid list either way, but I think that's how you'll make the most out of your extra points.

This message was edited 1 time. Last update was at 2015/05/29 15:36:27


8000
2700 
   
Made in us
Shas'la with Pulse Carbine





Utah

Debilitate wrote:
I found my necron list having difficulty popping light transports. I thought it'd be neat to throw some tau in the list for a crap load of accurate cover ignoring S7 shots.

Guess I just wanted to share and maybe looking for feedback on how to optimize or min max my tau upgrades. My friend who plays tau basically said don't bother with lights because the commander THIS everything, so I skipped out on that!!

Necron CAD
Cryptek - Solar Staff, goes with Praetorians

10x Triarch Praetorians
Triarch Stalker
Triarch Stalker

10x Warrior, Ghost Ark
10x Warrior, Ghost Ark

3x Wraiths, Whip Coils
3x Tomb Blades, Shadowlooms

1x Heavy Destroyer
1x Heavy Destroyer
1x Heavy Destroyer

Tau Allied Detachment
Commander, ignores cover, rerolling hits, neurochip, jammer

3x Crisis Suits, pod+pod, velocity tracker

6 Fire Warriors, EMP grenades

Hammerhead, rail gun with munitions, SMS, disruption pod, advanced targeting system


Necrons can actually do just about everything the Tau can do. They're both shooty armies, Necrons are just a bit more up close and personal (and not quite as squishy). I play Tau and play against Necrons pretty regularly.

You should definitely consider rearranging your Necrons into a Decurion, it is well worth the time and effort. As far as taking Tau as allies (if you're really set on it) take a team or two of double Fusion Crisis Suits for Deep Striking and ruining the enemy's day.

By the way, you would definitely want a Sky Ray over a Hammerhead. 9 times out of 10, the Sky Ray is a far better choice.
   
Made in us
Dakka Veteran




As stated above you have most of the pieces for a decurion. If you do stick with the car drop the crypteck as he is too slow for the Pretorians.

That being said there is only one way you should ally tau in and that's a firebase support cadre with all misslesides, the riptide is tasters choice, and potentially a skysheild or ageis to protect the broadsides. Hammerheads are subpar, so are fire warriors and kroot when compared with necron warriors, the commander adds nothing and is a huge tax for one hammerhead(again terribly subpar). Not trying to be harsh just honest. If you want to push your army towards the competitive side of things that's what I would do.


Automatically Appended Next Post:
Ok maybe I overlooked the fact that you had the commander buffing the unit of Missle crisis suits. Still not a great way to spend those point. The firebase support cadre is already twin linked, and has tank hunter, and even though they are only s5 smart missles ignore cover anyways. I think you will find much more success with the fire support.

This message was edited 1 time. Last update was at 2015/05/29 20:39:38


 
   
Made in us
Dakka Veteran




 the_kraken wrote:
Debilitate wrote:
I found my necron list having difficulty popping light transports. I thought it'd be neat to throw some tau in the list for a crap load of accurate cover ignoring S7 shots.

Guess I just wanted to share and maybe looking for feedback on how to optimize or min max my tau upgrades. My friend who plays tau basically said don't bother with lights because the commander THIS everything, so I skipped out on that!!

Necron CAD
Cryptek - Solar Staff, goes with Praetorians

10x Triarch Praetorians
Triarch Stalker
Triarch Stalker

10x Warrior, Ghost Ark
10x Warrior, Ghost Ark

3x Wraiths, Whip Coils
3x Tomb Blades, Shadowlooms

1x Heavy Destroyer
1x Heavy Destroyer
1x Heavy Destroyer

Tau Allied Detachment
Commander, ignores cover, rerolling hits, neurochip, jammer

3x Crisis Suits, pod+pod, velocity tracker

6 Fire Warriors, EMP grenades

Hammerhead, rail gun with munitions, SMS, disruption pod, advanced targeting system


Necrons can actually do just about everything the Tau can do. They're both shooty armies, Necrons are just a bit more up close and personal (and not quite as squishy). I play Tau and play against Necrons pretty regularly.

You should definitely consider rearranging your Necrons into a Decurion, it is well worth the time and effort. As far as taking Tau as allies (if you're really set on it) take a team or two of double Fusion Crisis Suits for Deep Striking and ruining the enemy's day.

By the way, you would definitely want a Sky Ray over a Hammerhead. 9 times out of 10, the Sky Ray is a far better choice.


Necrons can not do ANYTHING the Tau can do. I play both armies and if you run the Tau correctly, which is with no fire warriors, crisis suits, tanks besides sky rays, no stealth suits either, no pathfinders, no named characters, and with zero guns that have the word "rail" in them then only the Eldar can bring the same amount of guns to bear but spamming the max number of scatterbikes(easily the strongest way to play eldar but cheesy of course)

Necron and Marines are so far behind in this area
   
Made in us
Regular Dakkanaut





Thanks for all the advice everyone. I plan on dropping the hammerhead for more Necrons as it's just one shot + some str 5 shooting. I didn't know the detachment TL'd the sides either, that is super rad and I'll look into it.

To the guy directly above me (jake) I agree completely - Necrons get gimp ed by 24" shooting across the board and Tau give me some cool beans 30"+ range.

I actually keep 3 diff versions of each Necron list these days. A Decurion version, a CAD version with wraiths (this), and an ultra tame, no wraiths version for very casual play. My local meta is fairly casual and most people aren't really equipped to handle a Decurion. If I can fit it I love sticking szeras or a cryptek in a warrior blob that stays within 6" of a ghost ark.
   
 
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