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2015/06/13 14:30:32
Subject: [Konflikt 47] Ongoing News & Rumours Thread - Starter Set Pre-Orders
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Calculating Commissar
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updated by Manchu For those who haven't heard about this, K47 is a "Weird War II" game using Bolt Action-inspired rules. Yes, your existing collection of WW2 models remains relevant in K47! K47 is a joint venture between Warlord Games (publisher) and Clockwork Goblin (designer). WLG will be selling miniatures designed by Clockwork Goblin in 28mm beginning with American and German Starter sets in August 2016. These are currently available for pre-order: American Set: German Set: To be followed by a range of weird vehicles and infantry types: American British German Soviet Here is the official blurb: Konflikt '47 is set in a world very much like ours--that is, until 1943. With the development of atomic weapons, the world changed. The testing of a prototype nuclear device by the Manhattan Project opened a rift in the fabric of space. When the Fat Boy atomic bomb was dropped on Dresden in March 1944, it created a second rift. German scientists set to work studying it with far more speed than their U.S. counterparts. Both nations began to receive radio signals through the rifts, though often undecipherable. Soon it became apparent that these signals were messages from unknown originators wanting to help each nation's war efforts. As the messages were pieced together, discoveries were made that allowed each nation to make huge leaps in industrial and scientific research. Despite repeated pleas and demands from their allies, both the United States and Germany were reluctant to share the messages coming through the rifts. Stalin then declared the United States an enemy in May 1944: the Soviet Union would end the war on its own. It is against this backdrop that players find themselves. Using the incredibly popular Bolt Action rules, this rulebook offers everything required to build a force that incorporates the incredible weapons and technologies made possible by the rift signals, and to engage in tabletop battles for supremacy and survival. Fully compatible with existing Bolt Action material, Konflikt '47 takes the war to a completely new level.
For those who prefer 15mm, the line is/will be available in that scale directly from Clockwork Goblin.
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This message was edited 10 times. Last update was at 2016/07/11 14:06:28
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2015/06/13 16:04:12
Subject: Clockwork Goblin - Weird War II
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Been Around the Block
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Some really cracking stuff there - esp. the US walker and the Tommies. With some different heads, the Brits may make some excellent void pirate boarding party for Rogue Trader games
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2015/06/13 17:09:07
Subject: Clockwork Goblin - Weird War II
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The Last Chancer Who Survived
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Those mecks look great. I could see me grabbing a bunch. Love the grumpy pilot in the US mech
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2015/06/13 17:19:34
Subject: Clockwork Goblin - Weird War II
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[DCM]
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Looking forward to this one - I've got to get my Weird WWII from somewhere!
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2015/06/13 17:26:53
Subject: Clockwork Goblin - Weird War II
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Mighty Vampire Count
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Some very nice images there - look forward to seeing how this develops.
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I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
www.dakkadakka.com/dakkaforum/posts/list/528517.page
A Bloody Road - my Warhammer Fantasy Fiction |
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2015/06/13 17:47:22
Subject: Clockwork Goblin - Weird War II
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Calculating Commissar
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It would, of course, help if I'd remembered to put their URL in the original post as they already have a range of models already available in 15mm and 28mm, including British automaton infantry, a US walker, German zombies and a German walker.
They also have Bolt Action rules for some of their models on the website too: http://www.clockworkgoblinminis.co.uk/
Oh, they also did a lot of the sculpting for the Achtung! Cthulhu range for Modiphius
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This message was edited 1 time. Last update was at 2015/06/13 17:48:17
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2015/06/13 18:06:11
Subject: Clockwork Goblin - Weird War II
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Decrepit Dakkanaut
UK
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Here's the 28mm stuff they already have available Soviets Soviet Heavy Infantry Soviet pulse turret USA US Kodiak walker US Ursus walker US Mudskipper walker (closed cockpit available) US Grizzley walker Germany German Spinne Mechpanzer German zombies British British automated Infantry
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This message was edited 1 time. Last update was at 2015/06/13 18:07:20
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2015/06/13 18:16:08
Subject: Clockwork Goblin - Weird War II
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Thermo-Optical Hac Tao
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The Soviet heavy infantry guys look like mini versions of Cherno Alpha, the Russian Jaeger in Pacific Rim.
This looks pretty cool actually.
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2015/06/13 18:19:53
Subject: Clockwork Goblin - Weird War II
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Thermo-Optical Tuareg
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Those new renders do look really cool. I'd been eying the Mudskipper for a while. If they're partnering with Warlord, maybe that means I'll be able to get them somewhat cheaper? It'd be great if the were able to somehow produce those new mechs in plastics through their partnership.
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2015/06/13 18:32:12
Subject: Clockwork Goblin - Weird War II
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Stabbin' Skarboy
Dirty Jersey
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some truly amazing stuff you got going there!
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Follow me on twitter @cerealk195
Add me on league: Cerealkiller195 |
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2015/06/13 18:51:28
Subject: Clockwork Goblin - Weird War II
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Sword-Bearing Inquisitorial Crusader
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Amazing work. Always nice to see Weird War 2 done right.
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2015/06/13 19:32:00
Subject: Clockwork Goblin - Weird War II
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Calculating Commissar
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Oh, there's also a 3d print of the US heavy infantry on facebook as well
and some US jump troops
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2015/06/13 20:06:26
Subject: Clockwork Goblin - Weird War II
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Swamp Troll
San Diego
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I like those jump troopers but they seem like they should have some kinda shoulder support or strap to hold those on.
These guys, along with a couple of others are doing some amazing Weird War 2 figures. So good... unless you're my bank account :(
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2015/06/13 21:25:11
Subject: Clockwork Goblin - Weird War II
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Lone Wolf Sentinel Pilot
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My two local gaming shops have started stocking Warlord in a big way recently so I hope to see some of these on the shelves.
The US light walker and powered armour are particularly impressive. I'm already imagining how I could paint the latter, and using heads without M1 helmets would make them instantly useable in loads of other systems...but I'd still have to get a few with the heads shown to help out the Americans I've already got.
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This message was edited 1 time. Last update was at 2015/06/13 21:25:31
Driven away from WH40K by rules bloat and the expense of keeping up, now interested in smaller model count games and anything with nifty mechanics. |
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2015/06/13 21:48:21
Subject: Clockwork Goblin - Weird War II
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Calculating Commissar
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MLaw wrote:I like those jump troopers but they seem like they should have some kinda shoulder support or strap to hold those on.
These guys, along with a couple of others are doing some amazing Weird War 2 figures. So good... unless you're my bank account :(
I know the feeling. If you look closely at the renders, there are lots of straps on there. I don't think these are the final renders anyway, so the clarity may be improved for the manufacturing process anyway.
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2015/06/13 21:52:33
Subject: Clockwork Goblin - Weird War II
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[MOD]
Decrepit Dakkanaut
Cozy cockpit of an Imperial Knight
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I wonder how gasmask heavy these guys will go over time?
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Fatum Iustum Stultorum
Fiat justitia ruat caelum
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2015/06/13 22:17:37
Subject: Clockwork Goblin - Weird War II
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Calculating Commissar
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So far the konflikt background is all tech based, even for the zombies, so I hope they don't over do the gas mask aspect of design. There is a little bit of background in their free 15mm rules that explains where the tech is coming from.
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2015/06/13 22:55:43
Subject: Clockwork Goblin - Weird War II
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Battlefortress Driver with Krusha Wheel
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BrookM wrote:I wonder how gasmask heavy these guys will go over time?
I don't think that they will. Well I hope not at least.
I also hope that standard WWII infantry will be useable for this, that was the main draw back for SoTR for me.
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My PLog
Curently: DZC
Set phasers to malkie! |
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2015/06/13 23:53:51
Subject: Clockwork Goblin - Weird War II
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Ultramarine Master with Gauntlets of Macragge
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Those are some lovely models.
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Check out my Youtube channel!
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2015/06/14 00:23:24
Subject: Clockwork Goblin - Weird War II
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Terminator with Assault Cannon
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Some pretty cool stuff here. I like the Soviet Heavy Infantry! Definitely reminiscent of Pacific Rim.
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SickSix's Silver Skull WIP thread
My Youtube Channel
JSF wrote:... this is really quite an audacious move by GW, throwing out any pretext that this is a game and that its customers exist to do anything other than buy their overpriced products for the sake of it. The naked arrogance, greed and contempt for their audience is shocking. = Epic First Post.
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2015/06/15 14:02:49
Subject: Clockwork Goblin - Weird War II
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Battlefortress Driver with Krusha Wheel
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According to the Clockwork Goblin Facebook page all existing lists will be valid in Konflict 47 which I take to mean Bolt Action lists.
If nothing else this has given me the impetus to finish my Rifle platoon for Bolt Action that I have had sitting in boxes since Salute 2 years ago.......
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My PLog
Curently: DZC
Set phasers to malkie! |
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2015/06/15 14:19:30
Subject: Clockwork Goblin - Weird War II
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[DCM]
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Do we think we'll need to pick up the 'generic' Bolt Action rules in order to play Konflikt '47?
And if 'yes', what exactly does that mean?
I've been meaning to check out Bolt Action for some time now - I guess I should get moving on it!
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2015/06/15 15:02:05
Subject: Clockwork Goblin - Weird War II
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Stealthy Warhound Titan Princeps
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I think this is my favorite version of WWWII in 28mm so far. And I hear good things about bolt action. They have my attention! The Brits are my favorites.
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2015/06/15 15:24:32
Subject: Clockwork Goblin - Weird War II
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Regular Dakkanaut
Derbyshire, UK
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Yes pretty sure Konflikt 47 will be a supplement for Bolt Action, so you'll still need the BA Rulebook. The hardback version is about £20-25, and the Kindle version is only about £10 so its' well worth it anyway.
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2015/06/15 15:26:03
Subject: Clockwork Goblin - Weird War II
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The Last Chancer Who Survived
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Is this gonna be a KS or general release? I'll definitely be getting one of those US walkers, just cuz
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2015/06/15 15:37:19
Subject: Re:Clockwork Goblin - Weird War II
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Monstrous Master Moulder
Longmeadow MA 25+ Trade Rep
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I like a lot of this.
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"Orkses never lost a battle. If we win we win, if we die we die fighting so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!"
I dig how in a setting where giant, muscled fungus men ride Mad Max cars and use their own teeth as currency, the concept of little engineering dudes with beards was considered a step too far down the aisle of silliness. ADB |
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2015/06/15 18:38:39
Subject: Clockwork Goblin - Weird War II
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Rotting Sorcerer of Nurgle
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But I hate the 'pick-a-dice-out-of-the-cup' turn sequence. 1st battle I played my colour came out 4 times in a row. By the time the other guy's colour came up most of his stuff was suppressed or dead. I didn't have to think at all to win (& I'm pants at wargames!)
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Check out my gallery here
Also I've started taking photos to use as reference for weathering which can be found here. Please send me your photos so they can be found all in one place!! |
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2015/06/15 18:51:49
Subject: Clockwork Goblin - Weird War II
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[DCM]
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Yeah, that part is not so good.
(Still sad that SoTRII got scuppered!)
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2015/06/15 19:27:25
Subject: Clockwork Goblin - Weird War II
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Joined the Military for Authentic Experience
On an Express Elevator to Hell!!
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Alpharius wrote:Do we think we'll need to pick up the 'generic' Bolt Action rules in order to play Konflikt '47?
And if 'yes', what exactly does that mean?
I've been meaning to check out Bolt Action for some time now - I guess I should get moving on it!
Do you have anything similar to Booksetc in the UK?
They have the rulebook for a rather ridiculous £13.77, a lot of the individual army books for £7-8 each as well
http://www.booksetc.co.uk/books/view/world-war-ii-wargames-rules-9781780960869
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2015/06/15 19:32:30
Subject: Re:Clockwork Goblin - Weird War II
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Mighty Vampire Count
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Quite a few our club members play it - seems to be quite fun - few odd rules like Recce but does not look bad.
I am looking to try the DUST system next
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I AM A MARINE PLAYER
"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos
"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001
www.dakkadakka.com/dakkaforum/posts/list/528517.page
A Bloody Road - my Warhammer Fantasy Fiction |
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