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Made in us
Kossite




I decided to create a custom khador caster. She is supposed to be battle mechanik-esk. I would appreciate feedback, especially if she is too OP, or under powered. Thanks!
[Thumb - Natasha_cards.png]
Custom Caster Cards

   
Made in us
Combat Jumping Ragik






First thing. Maksimova. Maksimov is masculine, Maksimova is feminine.

Now I know Khador isn't actually Russian because their pronunciation is wrong (There is no "Ay" sound in Russian) but still, little nod to authenticity

I'd say the feat is a little much for 2 reasons. The first being jacks shouldn't get autoboosted dmg rolls in addition to run/charge for free AND pathfinder AND +1 SPD, STR, DEF. The second & more important reason, is her feat has no range. As it stands this is a battlefield wide feat I'd make it in her control area.

Batten down is too good. In addition to no knockdown they get +3 arm and -2 Df? If anything this should be a 4 cost. The -2 Df doesn't really hurt Khadors abysmal jack Df of 10 but going from Arm 20 to 23 is huge. You're taking Khadors strong point and making it better with no real downside. Either make it a 4 cost, lose the knockdown immunity or make it target Jack not every jack.

I can't tell if she's supposed to be in a M-O-W suit or not. If she is I'd drop her D by 2 & rraise her armour by 2. A bit more fitting. Still puts her above the Battle Mech UA but M-O-W suits have higher arm & lower Df.

Wrench:
No weapon master. It doesn't make sense why a mechanic would be a weapon master especiall on reach P+S 16. You're average dmg roll is 26.5, 30 if boosted, which is absurd. To put this in perspective, She hits literally as hard as Butcher... She is not Butcher.

Repair: Make it a 10. The Mechanik UA repairs on a 9, if she's the HEAD mechanik she should be a little better.

Man-O-War Mechanik: Lose Granted. Granted a term for an ability a UA gives to a unit. No need for the word and it'll confuse people.

This message was edited 4 times. Last update was at 2015/06/16 07:07:21


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Made in us
Kossite




Thanks! This was really helpfull. She actually isn't in MoW armor. She has about as much armor as zerkova, hence the similar numbers, plus since she isnt too overincumbered by armor her DEF is supposed to be a bit higher, so I just stuck at 15. here is the updated card.
[Thumb - Natasha_cards.png]

This message was edited 1 time. Last update was at 2015/06/16 07:43:50


 
   
Made in be
Kelne





That way,then left

Full throttle + jack hammer might be a bit much.
Cmd range for a feat is quite rare, it's usually control area. Is that on purpose?
   
Made in us
Combat Jumping Ragik






I think you swung too far back with batten down. At 4 cost I think +3ARM -2Df is good. As is I'd say it's a 3.

Other than that for feat CMD is odd, CTRL is much more common. Make the first phrase : "While in this models control area..." and it'll flow much better.

Since she isn't in a M-O-W suit STR 9 is too high. Butcher is STR8 and again she isn't butcher. If she's in the suit it's fine but just as a mechanic she'd be more a 6 maybe a 7, 8 max.

Also since no suit I'd say SPD 6. Most foot models are SPD 6, 5 is usually for heavy armour like butcher or skornes cataphracts.

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Made in us
Kossite




Sounds good. Thanks for the help! batten down is at a 3 for cost now, CTRL is now the range of the feat, and she's at STR 7 and speed 6.

This message was edited 2 times. Last update was at 2015/06/16 15:40:25


 
   
Made in gb
Storm Guard



Northampton, England

She shouldn't be PS 16 by any stretch of the imagination.

Fortune/Full Throttle/feat is going to make something a killing machine, she can give 3 focus to a 'jack and pretty much guarantee a win, the idea of Khador heavies is "it's hard for them to hit, but when they hit, they hit hard.

The fact that your Mat 5 warjack is now going to get boosted attack rolls that you can re-roll, with 5/6 attacks (depending on the jack and critical effects - which will likely trigger, a lot) hitting at PS 18-20 or there abouts...

Focus 6 makes more sense to me, Mat 6 does too.

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Made in us
Combat Jumping Ragik






Focus 6 may be better but I don't see the problem with Fortune/Full throttle.

The things you mention are nothing that a bronzeback can't already do. Granted they don't get rerolls but MAT7, FURY 5, CA Smash & Grab, Add tusks power to headbut/slam, charge, trample, slam for free, PS17 (Enrage for PS19).

It is scary, but she can only do it to 1 jack per turn (Where as I can do the above with any number of bronzebacks), and it costs most of her focus to do so. FT (3), Upkeep Fortune(4), 3 focus to a jack(7), will leave her completely empty and not casting anything else.

This message was edited 1 time. Last update was at 2015/06/18 08:41:49


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Made in us
Iron Fang




US

I think Focus 7 is fine, but I think you have to take down her P+S. 16 is just too high for a spell slinger. I think P+S 13 is more appropriate.

Like the idea though. I've always wanted to run Lord Carver with Khador as I think Batten is the best spell out there for us.
   
Made in us
Combat Jumping Ragik






Yea but I think it's TOO good. ARM 23-24 jacks across the board would be insane.

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Made in be
Kelne





That way,then left

You're forgetting Devastators. Arm 28 models? Yay
   
Made in us
Combat Jumping Ragik






Eh Devs I'm not afraid of. They're only ARM 28 until they want to be useful, and they're attacks aren't that great. I see them as mobile terraim, mobile terrain I can slam/throw out of the way.

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Made in au
[MOD]
Not as Good as a Minion






Brisbane

Thing is, you have a lot of spells that you have changed the costs/rules of. That isn't generally how it works in WMH, if a spell doesn't suit a caster the way it is, they get a different spell. I don't know a single caster that has a 2 cost Jackhammer for example, or a Batten Down the Hatches that does what you want it to. If you don't Batten the way it is, look into one of the other armour buffs out there.

Similar to the issues with your initial feat wording, the P+S of the weapon, wording on her abilities and more, you don't seem to have a firm grasp of how the game design works in this game. This is going to make it really hard to make a balanced caster if that makes sense. Perhaps just alter the fluff/background of an existing caster to suit your desires for now, and once you've played enough/read enough to get how bits and bobs work in this game, you can crack on with designing your own?

This message was edited 1 time. Last update was at 2015/06/19 04:39:18


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Made in us
Hurr! Ogryn Bone 'Ead!






You want to be VERY careful about adding something that the faction doesn't have. ARM buffs are nearly nonexistent in Khador, and that's for a reason. And that Butcher-level PS on the wrench... I would go with whatever Battle Mechanics or Strangeways PS is, they use wrenches too. And MAT 6 or even 5. Spell-slingers should not be on par with Bucher or eStriker in melee.
   
Made in us
Combat Jumping Ragik






 Cannibal wrote:
You want to be VERY careful about adding something that the faction doesn't have. ARM buffs are nearly nonexistent in Khador, and that's for a reason.


Just to expand on it, the reason is any multiple d6 system is a bell curve.



So while say you need a 7 on 2d6 to hit (Df 14 Mat 7). That's a 58.33% chance to hit, not too bad, but by adding 2 & going to 9, your chance to hit drops by more than half down to 27.77. So by adding 2 to Df to say a Df 14 model Vs Mat7 you have made the model 50% more survivable, even though a simple +2 doesn't seem like much, it can be.

This message was edited 1 time. Last update was at 2015/06/19 11:16:27


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Made in us
Iron Fang




US

Personally, I feel that Khador armor isn't that special anymore. Look at all the other armor skews available out there. Batten would make it special again.

That said, Batten, plus the rest of her spell list would be OP. But Batten by itself, I don't think so.

What I would like to see even more than Batten though is battle group wide Redline.
   
Made in us
Master Tormentor





St. Louis

Problem with giving Batten in this case is that she also has Jackhammer, which leads to the slight issue of Armor 28 clamjacks that never actually have to open.
   
Made in us
Iron Fang




US

Agreed, its Batten plus Jackhammer or Broadsides or any other out of activation attack spell.
   
 
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