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Made in se
Fresh-Faced New User





I have spend a few weeks now digging up information (army list wise) about Cult Mech and Skitarii.
I still haven't really figured out how to build it and at what intervals.

I'm also torn regarding Grey Knights.

Sooooo, I'm thinking that I should find a way to combine Grey Knights and CultMech/Skitarii.
But I'm so lost in how to do this.

I'm thinking of doing a basic NSF with Grey Knight. But where do I go from there?
I would like it to work on a competitive level if that's possible.

Any hints and tips ?
   
Made in it
Fresh-Faced New User




This is only my idea for a list.
I really don't know if it can be competitive,
but it contains all the best from every army (IMO).

++ Cult Mechanicus Battle Congregation (615pts) ++

+ HQ +

Tech-Priest Dominus (135pts)
- Autocaduceus of Arkhan Land
- Power axe
- Volkite blaster
- Macrostubber
- Refractor field
- Scryerskull

+ Troops +

4x Kataphron Destroyers (240pts)
- Heavy grav-cannon
- Cognis flamer

4x Kataphron Destroyers (240pts)
- Heavy grav-cannon
- Cognis flamer


++ Nemesis Strike Force (700pts) ++

+ HQ +

Librarian (150pts)
- Cuirass of Sacrifice
- Nemesis warding stave
- Psyker [ML 3]


+ Troops +

Strike Squad (110pts)
- Justicar
- 4x Grey Knight (sword)


+ Heavy Support +

Nemesis Dreadknight (220pts)
- Heavy Incinerator
- Heavy Psycannon
- Nemesis Daemon hammer
- Personal teleporter

Nemesis Dreadknight (220pts)
- Heavy Incinerator
- Heavy Psycannon
- Nemesis Daemon hammer
- Personal teleporter


++ Skitarii Maniple (534pts) ++

+ Troops +

7x Skitarii Rangers (87pts)
- Ranger Alpha
- 6x Skitarii Ranger

7x Skitarii Rangers (87pts)
- Ranger Alpha
- 6x Skitarii Ranger

+ Heavy Support +

3x Onager Dunecrawlers (360pts)
- Neutron Laser and Cognis Heavy Stubber
- Cognis heavy stubber


+++ Total: 1849pts +++


The Dominus with first Destroyers, the Librarian with the others.
The Rangers in the back for objectives, for long range and precision shots.
The GKSS hidden on an objective, or DS them where they can be helpfull.
Destroyers, DKs and Onagers... well, for everything else.

Hope this list can help you!

This message was edited 2 times. Last update was at 2015/06/30 22:14:33


 
   
Made in se
Fresh-Faced New User





sethowl wrote:
This is only my idea for a list.
I really don't know if it can be competitive,
but it contains all the best from every army (IMO).

++ Cult Mechanicus Battle Congregation (615pts) ++

+ HQ +

Tech-Priest Dominus (135pts)
- Autocaduceus of Arkhan Land
- Power axe
- Volkite blaster
- Macrostubber
- Refractor field
- Scryerskull

+ Troops +

4x Kataphron Destroyers (240pts)
- Heavy grav-cannon
- Cognis flamer

4x Kataphron Destroyers (240pts)
- Heavy grav-cannon
- Cognis flamer


++ Nemesis Strike Force (700pts) ++

+ HQ +

Librarian (150pts)
- Cuirass of Sacrifice
- Nemesis warding stave
- Psyker [ML 3]


+ Troops +

Strike Squad (110pts)
- Justicar
- 4x Grey Knight (sword)


+ Heavy Support +

Nemesis Dreadknight (220pts)
- Heavy Incinerator
- Heavy Psycannon
- Nemesis Daemon hammer
- Personal teleporter

Nemesis Dreadknight (220pts)
- Heavy Incinerator
- Heavy Psycannon
- Nemesis Daemon hammer
- Personal teleporter


++ Skitarii Maniple (534pts) ++

+ Troops +

7x Skitarii Rangers (87pts)
- Ranger Alpha
- 6x Skitarii Ranger

7x Skitarii Rangers (87pts)
- Ranger Alpha
- 6x Skitarii Ranger

+ Heavy Support +

3x Onager Dunecrawlers (360pts)
- Neutron Laser and Cognis Heavy Stubber
- Cognis heavy stubber


+++ Total: 1849pts +++


The Dominus with first Destroyers, the Librarian with the others.
The Rangers in the back for objectives, for long range and precision shots.
The GKSS hidden on an objective, or DS them where they can be helpfull.
Destroyers, DKs and Onagers... well, for everything else.

Hope this list can help you!



This is just what I needed thx!
This synergy is want I was looking for, cuz it will work together ?
GK has some nice psychic power that will come in handy for the Skitarii I hope.

I think I need to go buy GK codex to fully grasp them.

Anyone have any input in other troops from Skitarii that would work well with GK powers ?
   
Made in us
Speed Drybrushing







Tech-Priest Dominus (135pts)
- Autocaduceus of Arkhan Land I think the Rainment is better, iWND on 1-2 wound models doesn't do much. Rainment gives you anti air if you take the units that can shoot well ( breachers, maybe robots)
- Power axe
- Volkite blaster
- Macrostubber
- Refractor field
- Scryerskull Infoslave skull is better and more useful, you'll take more leadership tests than mysterious objective rolls

+ Troops +

4x Kataphron Destroyers (240pts)
- Heavy grav-cannon
- Cognis flamer

4x Kataphron Destroyers (240pts)
- Heavy grav-cannon
- Cognis flamer


++ Nemesis Strike Force (700pts) ++

+ HQ +

Librarian (150pts)
- Cuirass of Sacrifice
- Nemesis warding stave
- Psyker [ML 3]


+ Troops +

Strike Squad (110pts)
- Justicar
- 4x Grey Knight (sword)


+ Heavy Support +

Nemesis Dreadknight (220pts)
- Heavy Incinerator
- Heavy Psycannon
- Nemesis Daemon hammer
- Personal teleporter

Nemesis Dreadknight (220pts)
- Heavy Incinerator
- Heavy Psycannon
- Nemesis Daemon hammer
- Personal teleporter


++ Skitarii Maniple (534pts) ++

+ Troops +

7x Skitarii Rangers (87pts)
- Ranger Alpha
- 6x Skitarii Ranger

7x Skitarii Rangers (87pts)
- Ranger Alpha
- 6x Skitarii Ranger

+ Heavy Support +

3x Onager Dunecrawlers (360pts) why take 3 of these? You're missing out on some synergy with the rusts talkers and infiltrators and your librarian.
- Neutron Laser and Cognis Heavy Stubber
- Cognis heavy stubber know these are cheap, but why waste the points, none of these guns you want shooting at the same target?

To me, it seems like you have three armies you want to play which is fine, but none of the armies are even joining each other to benefit fromeach others abilities, so why add them?
   
Made in se
Fresh-Faced New User





buckero0 wrote:

To me, it seems like you have three armies you want to play which is fine, but none of the armies are even joining each other to benefit fromeach others abilities, so why add them?


Oh, I'm missing something here.
I thought a GK psyker could cast, let's say Sancuary or some other defective "spell" on other units then it self ?

   
 
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