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2015/07/30 03:15:38
Subject: Heading from xenos to the guard
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Furious Fire Dragon
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Recently I got my eye caught on the DK imperial guard models from forgeworld and want to get rid of my less played armies and try out guard, I keep hearing they are pretty bad, but even with my nids I had the most fun with them, same with my orks. I would want to run lots of FW infantry as well as tanks, but when reading over their codexes it seems a bit overwhelming having a squad that can take an entire page of options. Thoughts on IG?
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This message was edited 1 time. Last update was at 2015/07/30 04:44:41
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2015/07/30 04:23:59
Subject: Heading from xenos to the guard
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Blood-Drenched Death Company Marine
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They're a lot of fun and can be played a couple of different ways pretty effectively. That said, they're on the back end of the 'power army' spectrum.
With the DKoK you get a couple of extra ways to play them outside of the regular Guard/Astra Militarum codex too with their forge world rules.
I really enjoy playing my Guard personally, the Vostroyan Firstborn Vth Armored Division, made up of both Armor and Armored Infantry (Chimera mounted).
Hope that helps, and if you want to talk shop on guard, let me know and I'll offer what insight I can from my experiences.
Take it easy.
-Red__Thirst-
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You don't know me son, so I'll explain this to you once: If I ever kill you, you'll be awake, you'll be facing me, and you'll be armed. |
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2015/07/30 04:46:43
Subject: Heading from xenos to the guard
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Furious Fire Dragon
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It's such a huge headache for me, Im use to options like :
Boyz, 4+ armour, slugga, or choppas with a leader with pk and bp.
With guard (not sure about DKoK FW rules, what book btw?) There are normal squads, veteran squads, leaders and multiple special weapons and upgrades for them all.
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2015/07/30 04:56:47
Subject: Heading from xenos to the guard
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Heroic Senior Officer
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Krieg is a lot simpler.
In a platoon you have 3 choices. A PCS, a standard squad (can only get a special weapon and a few toys on the sergeant) and a heavy weapon team,
You gotta fit a PCS and 2 squads to fill in a single troop choice.
Krieg is less competetive than standard IG, their infantry is far too expensive, even if they have good bonuses. Some of their stuff is weirdly priced and I think their custom orders/warlord traits aren't really worth, I stick to them mostly for variety sake.
Their main advantage are their piss cheap artillery. Why pay for a Leman Russ when you can have 2 Earthshaker carriages for a few extra points.
As for book, http://www.forgeworld.co.uk/Warhammer-40000/Imperial_Armour_Books/IMPERIAL_ARMOUR_THE_SIEGE_OF_VRAKS.html
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2015/07/30 06:01:39
Subject: Heading from xenos to the guard
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Furious Fire Dragon
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For me, I LOVE artillary, my favorite thing in war games, so thats great to hear! The masks and the German styled outfits look really amazing, I don't plan on getting too terribly many models for them yet because of the CRAZY costs, but the artillary will be my focal point I think. The other concern I have is that they will not be legal in no FW allowed games, do you think people would mind them being swapped as regular guardsmen? Also If I want normal men as a blob, can they do that without having to need another CAD?
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2015/07/30 06:50:36
Subject: Heading from xenos to the guard
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Been Around the Block
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cosmicsoybean wrote:It's such a huge headache for me, Im use to options like :
Boyz, 4+ armour, slugga, or choppas with a leader with pk and bp.
With guard (not sure about DKoK FW rules, what book btw?) There are normal squads, veteran squads, leaders and multiple special weapons and upgrades for them all.
Haha! I can definitely relate with this! I looked at the Astra Militarum book and my head hurt!
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2015/07/30 07:24:05
Subject: Heading from xenos to the guard
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Furious Fire Dragon
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Yeah it's pretty daunting for me, but then I seen those Earthshaker artillary bobthehero mentioned... my god there BEAUTIFUL!
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2015/07/30 07:40:42
Subject: Heading from xenos to the guard
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Blood-Drenched Death Company Marine
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The trickiest thing in the Guard codex is the Platoon.
A minimum platoon consists of a Platoon Command Squad, (5 models) and two 10 man infantry Squads (20 total models).
You can add additional Infantry Squads (Which can all be combined together into one large 20+ man infantry squad or kept separate, each individual 10 man squad being its own separate squad), as well as Special Weapon Squads, Heavy Weapon Squads, and a single Conscript squad per platoon.
That's all in one troops choice mind you.
It can be a little daunting, but once you learn what you can take in a Platoon after the mandatory Platoon Command Squad and two Infantry Squads it becomes a little easier. Just read over the Platoon section carefully in the codex and it'll make a lot more sense.
Hope that helps. Take it easy.
-Red__Thirst-
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You don't know me son, so I'll explain this to you once: If I ever kill you, you'll be awake, you'll be facing me, and you'll be armed. |
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2015/07/30 09:24:13
Subject: Heading from xenos to the guard
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Furious Fire Dragon
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Just checked the prices... just for 2 battery's of artillery it will be like 1,000$... Don't think this army is possible anymore :c
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2015/07/30 10:04:26
Subject: Heading from xenos to the guard
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The Last Chancer Who Survived
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Artillery batteries aren't the best thing, imo. And how many are you taking? 3 in a squadron? That's about 375 pts + upgrades per squadron, and the firepower is too concentrated. Take some Russes, and a couple of small platoons: The IG is always gonna be a long project, given how they act like a hammer, but the more elitist options are far cheaper. Melta/Plasma Vets in Chimeras, Tank Commanders, etc, all take up many more points than the other options, and are cheaper. Automatically Appended Next Post: *re-read the bit about FW stuff. Yeah. That's gonna cost about double the normal price :E
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This message was edited 2 times. Last update was at 2015/07/30 10:06:08
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2015/07/30 10:08:53
Subject: Heading from xenos to the guard
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Furious Fire Dragon
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The normal guard don't really interest me too much, they don't really seem to special, but he korps have such a unique style about them, plus their artillery options are awesome.
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2015/07/30 10:11:44
Subject: Heading from xenos to the guard
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The Last Chancer Who Survived
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Mmm... DKoK artillery.
Start it as an ally to your Eldar or something.
Get about 250 points of stuff, and add monthly.
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2015/07/30 10:20:47
Subject: Heading from xenos to the guard
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Dakka Veteran
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You should check on Renegades and Heretics army lists also, found in IA13 and IA5 2nd Edition.
You can build an army in those very differently and don't even need to have any visible chaotic influence to make a good list.
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2015/07/30 10:22:45
Subject: Heading from xenos to the guard
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Furious Fire Dragon
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Unfortunately apparently i'm decent at building lists so getting artillary with my already pretty strong list would make my opponents not want to play with me anymore, and I don't want to slowly collect them to paint because I really suck horribly at painting and there too expensive for my bad job at it. I REALLY hope I can sell my other armies and just buckle down on one, I need the space and the funds from them should pay for the DK + commission painting Automatically Appended Next Post: Also, I found this PDF from the forgeworld site, is this still legal? http://www.forgeworld.co.uk/Downloads/Product/PDF/k/kreig.pdf
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This message was edited 1 time. Last update was at 2015/07/30 10:45:27
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2015/07/30 11:36:03
Subject: Heading from xenos to the guard
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Decrepit Dakkanaut
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An IG force takes time to build, much like orks or nids. Just buy and add things that you like over time. An army you like is alwaysgreat, and i do recommend IG as a choice, whether you play as generic or FW DKoK.
I'd start with a company command (5), minimum platoon (25), mech vets (10), and a Russ as your core before adding DKoK artillery and specialists.
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2015/07/30 12:01:05
Subject: Heading from xenos to the guard
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The Last Chancer Who Survived
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Nope. I'd let someone play it, but the tanks are on average more expensive than newer prints.
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This message was edited 1 time. Last update was at 2015/07/30 12:01:16
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2015/07/30 16:47:41
Subject: Heading from xenos to the guard
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Heroic Senior Officer
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Selym wrote:Artillery batteries aren't the best thing, imo.
And how many are you taking? 3 in a squadron?
That's about 375 pts + upgrades per squadron, and the firepower is too concentrated.
Take some Russes, and a couple of small platoons:
The IG is always gonna be a long project, given how they act like a hammer, but the more elitist options are far cheaper. Melta/Plasma Vets in Chimeras, Tank Commanders, etc, all take up many more points than the other options, and are cheaper.
Automatically Appended Next Post:
*re-read the bit about FW stuff. Yeah. That's gonna cost about double the normal price :E
You're wrong about the point cost, its 225 for a battery of 3. You also have lighter artillery you can fit in your elite slots. If I was using roughly the same list as your do, I'd have twice the amount of Earthshakers as you have Leman Russes, and only 2 platoons.
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This message was edited 1 time. Last update was at 2015/07/30 16:48:01
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2015/07/30 19:09:46
Subject: Heading from xenos to the guard
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The Last Chancer Who Survived
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Fair point. I was going by the AM codex.
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2015/07/30 19:41:08
Subject: Re:Heading from xenos to the guard
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Hardened Veteran Guardsman
Salt Lake City
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Welcome to the Korps!
As mentioned above, you can run the DKoK as a siege regiment or as an assault brigade. The siege regiment list, found in FW The Siege of Vraks, is great for static artillery lines, Death Rider formations, and the new and improved Hades drill. Plus, it is updated to 40k 7th ed! Alternatively, you can run a DKoK assault brigade list from IA12 The Fall of Orpheus. The assault brigade list is more focused on elite mobile infantry assault and human wave, meat grinder tactics. In fact, there is a special rule in the assault brigade list that lets you recycle destroyed platoons!
IMO, the siege list is akin to WWI artillery and trench warfare whereas the assault brigade list resembles WWII German blitzkrieg tactics.
Most would say the siege list is more competitive, but the assault list can be a lot of fun too! I would check them both out before you make a decision.
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2015/07/30 19:50:08
Subject: Heading from xenos to the guard
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Furious Fire Dragon
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Yeah I have the rules for the assault one but wont be able to check out the siege one (the one I like the most it sounds like) for a long, long time.
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2015/07/30 19:55:03
Subject: Heading from xenos to the guard
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Perfect Shot Dark Angels Predator Pilot
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Think of the platoon as a formation
1 command squad of 5
2-5 infantry squads of 10
etc.
Each squad can then have the options listed. Not too bad once you play with it a bit.
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"And the Angels of Darkness descended on pinions of fire and light... the great and terrible dark angels" |
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2015/07/30 19:58:57
Subject: Heading from xenos to the guard
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Furious Fire Dragon
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Yeah but for this army thats 210$ for the base requirements, thats crazy!
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2015/07/30 20:30:51
Subject: Heading from xenos to the guard
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Hardened Veteran Guardsman
Salt Lake City
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Yeah, collecting a Kreig army is not easy on the wallet! My advice is to buy in bulk from FW when you can to save on shipping. They also have a couple bundles for infantry and artillery that can help you save. Also, watch ebay as you can find things a bit cheaper sometimes. However, watch out for shotty Russian and Chinese re-casts. I only buy confirmed FW cast models off ebay. As mentioned above, buy and build in increments.
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2015/07/30 20:56:56
Subject: Heading from xenos to the guard
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Perfect Shot Dark Angels Predator Pilot
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Yeah - if you are strapped for cash Krieg will be rough. You'll have to be patient to collect that army.
I love Krieg/Elysians, but GW is plenty expensive already...I couldn't stomach knowing I could have double the pieces shopping GW...
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"And the Angels of Darkness descended on pinions of fire and light... the great and terrible dark angels" |
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2015/07/30 21:00:41
Subject: Heading from xenos to the guard
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Furious Fire Dragon
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I wouldn't mind spending the cash to get them, not at all but I would need to sell off my other armies first, and I don't know how to ship stuff so selling would be tough.
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2015/07/30 22:40:15
Subject: Heading from xenos to the guard
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Ghastly Grave Guard
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cosmicsoybean wrote:I wouldn't mind spending the cash to get them, not at all but I would need to sell off my other armies first, and I don't know how to ship stuff so selling would be tough.
Ok, where are you located in Canada and would you trade for some vanilla IG vehicles, etc?
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2015/07/31 02:05:51
Subject: Heading from xenos to the guard
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Furious Fire Dragon
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Northern alberta, Yeah I would be interested but today I just bought the IG codex along with cadian defence force box so im a bit tight on cash for spending right now.
At least Im now officially in the guard!
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2015/07/31 02:09:02
Subject: Heading from xenos to the guard
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Ghastly Grave Guard
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Ah, a little out of my way anyway. Too bad, I like finding new players in my area.
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2015/07/31 02:23:54
Subject: Heading from xenos to the guard
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Furious Fire Dragon
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For sure, where are you located? I go on road trips frequently. Also, any 'must have' units for the guard? other than leman russes and infantry of course
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2015/07/31 02:33:22
Subject: Heading from xenos to the guard
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Ghastly Grave Guard
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I'm about 45 minutes west of Toronto.
Hydras and/ or Wyverns are really good and sorta fit into your artillery theme.
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