Switch Theme:

What am I missing in my daemons army?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Psychic Prisoner aboard a Black Ship




Hey guys, I'm building a daemons summoning army and have bought a lot of daemons so far, but what else will I need?

Bought so far:
Bloodthirster
2x lords of change
Fateweaver
30x pink horrors (planning on getting more)
6x blood crushers
10x blood letters
10x plaguebearers
3x nurglings
5x seakers
9x screamers
4x heralds on disc
Be'labor
20x cultists
2x daemon princes

What else do I need? I am wanting to get some daemonettes as well.

This message was edited 1 time. Last update was at 2015/10/04 16:01:38


2,500
2,500
500 
   
Made in us
Devious Space Marine dedicated to Tzeentch




i find that i don't use summoning all that much anymore… but when i do it's usually for things that can make an impact the turn they arrive.

most often with the basic summoning i bring in flamers. dropped 3 of them in the other day and roasted a whole unit of dire avengers and stole their objective from them. it was awesome.

i use sacrifice the most when i actually get it, usually bringing in ml2 tzeentch heralds or disc heralds if i need to speed off somewhere and grab an objective or something.

i also always run the portal glyph, and usually throw it in my backfield and spawn horrors with it. often pays for itself in extra warp charges in a couple turns.


40K: | |

 
   
Made in gb
Stubborn Dark Angels Veteran Sergeant






Personally when playing a summoning daemon list, I find that board control is the name of the game.

Whilst the army can potentially double itself or more in size, it takes a long time to do so.

If the opponent is already sitting all the objectives by the time you engage them, or even worse: if his army is fast enough to put pressure on or destroy your summoning units before you are ready, then you will be in trouble.

To counter this I like to put flesh hounds and soul grinders in my lists. They don't need much support so your power dice will still be going towards summoning, and they can help limit what the opponent is able to do in the opening turns.

Summoning lists without any bite to them are easy to take on with my SM bike list for example, as come turn 2 I will already be rapid firing and charging those horrors and heralds off the board.
   
 
Forum Index » 40K General Discussion
Go to: