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2015/10/06 20:33:58
Subject: Death Watch Questions
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Ultramarine Scout with Sniper Rifle
Texas
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Hey everybody,
I'm working on a Space Marine force, but not many of the listed Chapters on the Wikia are very appealing and I'm leaning hard toward making a full Death Watch army as my table force, but I'm hitting a wall on how I'm supposed to play them. How do you make a Deathwatch army work legally with so many different chapters included? Are you just supposed to build it according to the standard Space Marine codex and just choose a single chapter's tactics?
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2015/10/06 22:01:17
Subject: Death Watch Questions
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Boosting Ultramarine Biker
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I did make some Deathwatch homebrew stuff. It's in the PR section.
somewhere
There is however, a GW dataslate for them. Find it.
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2015/10/06 22:06:42
Subject: Death Watch Questions
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Decrepit Dakkanaut
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There's supposed to be a rumored Deathwatch codex along with Genestealer Cult. I don't know if that's to be a real thing.
You could do an Unbound list of just HQ's of various CT and call it a day. That's what I did.
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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2015/10/06 22:37:52
Subject: Death Watch Questions
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Missionary On A Mission
Australia
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Use the 1st Company Task Force formation to represent them, with Ultramarine Tactics imo.
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2015/10/06 22:57:10
Subject: Re:Death Watch Questions
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Longtime Dakkanaut
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I would say a combination of the 1st company task force and inquisitor are a good place to start. A librarian conclave would also be fluffy and competitive
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2015/10/06 23:27:55
Subject: Death Watch Questions
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Ultramarine Scout with Sniper Rifle
Texas
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Appreciate the input folks. Everyday I'm learning more.
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