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Made in gb
Killer Klaivex




The dark behind the eyes.

Something that came up in a thread elsewhere.

Basically, I'm just curious as to why Eldar Exarchs seem so much better than other sergeants (+1WS, +1BS, +1W, +1I, usually come with extra rules etc.), but don't cost anything extra, compared to sergeants of other races?

Is there a reason for this?

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in gb
Longtime Dakkanaut





UK

Because they are elite. subs to watch

YMDC = nightmare 
   
Made in us
Decrepit Dakkanaut




Nope. If Space Marine Sergeants were half as good I'd actually purchase them.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in au
[MOD]
Making Stuff






Under the couch

Mostly fluff, I suspect. Experience-wise, an Exarch would be more equivalent to a Space Marine Captain than a Sergeant.

 
   
Made in us
Decrepit Dakkanaut




Don't bother using fluff as an excuse. You know which road that leads to.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in au
[MOD]
Making Stuff






Under the couch

Slayer-Fan123 wrote:
Don't bother using fluff as an excuse. You know which road that leads to.

I'm not. I'm using it as an explanation.

Quite a lot of GW's design decisions are made purely to suit the fluff.

 
   
Made in au
Regular Dakkanaut




 insaniak wrote:
Slayer-Fan123 wrote:
Don't bother using fluff as an excuse. You know which road that leads to.

I'm not. I'm using it as an explanation.

Quite a lot of GW's design decisions are made purely to suit the fluff.


Why are space marines not 200pts each, with stats being 6s across the board, and with a 2+ save, and firing a S7 rapid gun (it really is an automatic rocket launcher!)

Terminators should be 500pts, 2+ re-roll save, and 2+ invulnerable, with SBs being S7, assault 6

I'd actually prefer space marines being like that, suits their elite nature.
   
Made in ca
Gargantuan Gargant






kburn wrote:
 insaniak wrote:
Slayer-Fan123 wrote:
Don't bother using fluff as an excuse. You know which road that leads to.

I'm not. I'm using it as an explanation.

Quite a lot of GW's design decisions are made purely to suit the fluff.


Why are space marines not 200pts each, with stats being 6s across the board, and with a 2+ save, and firing a S7 rapid gun (it really is an automatic rocket launcher!)

Terminators should be 500pts, 2+ re-roll save, and 2+ invulnerable, with SBs being S7, assault 6

I'd actually prefer space marines being like that, suits their elite nature.


Well for one thing, that doesn't sell models, and GW has clearly pushed towards larger and larger battles that include more models rather than the skirmish-esque beginnings of 40K. And its funny you should say that because GW has released movie marine rules before. Also, its sort of weird that you feel that marines don't fit the fluff, sure they aren't OP on an individual basis but the fact that the majority of the game is based around their statline being the norm and metric for the worth of several units rather than the more human stats of guardsmen or Tau shows the defining nature of marines. Necrons and Eldar have only become the exception recently due to their super power boosts via formations and even then it fits fluff-wise given that they're the factions that most often give marines a good run for their money.
   
Made in au
[MOD]
Making Stuff






Under the couch

kburn wrote:

Why are space marines not 200pts each, with stats being 6s across the board, and with a 2+ save, and firing a S7 rapid gun (it really is an automatic rocket launcher!).

Because that's not how GW chose to represent them.

With the stat range that 40K has, there is only so much variation that you can show between 'regular human' and 'enhanced human' while still leaving room for the really nasty stuff. So 1 point on any given stat represents (fluffwise) a fairly significant difference.

Keep in mind that, say, Strength 3 covers a range that includes Eldar Guardians, regular Humans and Ork Boys... There's a fairly wide gulf there fluffwise, but in game terms it's not a big enough difference to matter.

Exarchs, on the other hand, are so much better than regular Aspect warriors because Exarchs are supposed to be significantly better than regular Aspect warriors, and the difference is significantly greater than the difference between most other regular troopers and their sergeants (or equivalent)..

This message was edited 2 times. Last update was at 2015/11/27 00:53:52


 
   
Made in gb
Longtime Dakkanaut




kburn wrote:
Why are space marines not 200pts each, with stats being 6s across the board, and with a 2+ save, and firing a S7 rapid gun (it really is an automatic rocket launcher!)


Mostly because they genuinely are S4/T4, I would presume.
   
Made in us
Regular Dakkanaut





 vipoid wrote:
Something that came up in a thread elsewhere.

Basically, I'm just curious as to why Eldar Exarchs seem so much better than other sergeants (+1WS, +1BS, +1W, +1I, usually come with extra rules etc.), but don't cost anything extra, compared to sergeants of other races?

Is there a reason for this?


I guess because everyone just likes to sit around and hate on Eldar nobody took the time to read the actual question? The premise is wrong, Exarchs cost 10 points extra.

They used to not be worth taking, because they cost 10 points to upgrade a warrior to an exarch, then even more points for their special rules after that, and they didn't get the extra wounds. The special rules aren't as good now in general, and there are no options for what to take like there used to be, but the single special rule plus the stat line is definitely worth 10 points most of the time.
   
Made in ca
Confessor Of Sins





 Deathypoo wrote:
 vipoid wrote:
Something that came up in a thread elsewhere.

Basically, I'm just curious as to why Eldar Exarchs seem so much better than other sergeants (+1WS, +1BS, +1W, +1I, usually come with extra rules etc.), but don't cost anything extra, compared to sergeants of other races?

Is there a reason for this?


I guess because everyone just likes to sit around and hate on Eldar nobody took the time to read the actual question? The premise is wrong, Exarchs cost 10 points extra.


They said "compared to sergeants of other races". Meaning they're saying that upgrading to an Eldar Exarch doesn't cost any more than upgrading to a Veteran Superior or Sergeant.
   
Made in us
Decrepit Dakkanaut




Don't forget they have an extra attack as well.

For comparison, a Veteran Sergeant gets +1LD, and an extra attack. This is the same price, while an exarch gets basically everything as a bonus besides LD, while NEITHER army lacks in the LD department anyway. Plus, with the amount of shooting anyway, LD matters much less than it used to.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in no
Stealthy Grot Snipa





 Pouncey wrote:
 Deathypoo wrote:
 vipoid wrote:
Something that came up in a thread elsewhere.

Basically, I'm just curious as to why Eldar Exarchs seem so much better than other sergeants (+1WS, +1BS, +1W, +1I, usually come with extra rules etc.), but don't cost anything extra, compared to sergeants of other races?

Is there a reason for this?


I guess because everyone just likes to sit around and hate on Eldar nobody took the time to read the actual question? The premise is wrong, Exarchs cost 10 points extra.


They said "compared to sergeants of other races". Meaning they're saying that upgrading to an Eldar Exarch doesn't cost any more than upgrading to a Veteran Superior or Sergeant.


Looks like Deathypoo didn't take the time to read the question either.

"The Emporer is a rouge trader."
- Charlie Chaplain. 
   
Made in il
Warplord Titan Princeps of Tzeentch






Heck tau sarges are +1LD +1A for 10 points. that LD is useful, but the A? we're still tau.

There is no real reason why eldar (and admech) get much superior sarges to anyone else, its just that whoever made it at firs t had them as their favorites, and it stuck.

EVERYONE should have seriously superior sarges, maybe people will start actually taking sarge upgrades. (and to be honest, even with the full exarch statline buff, I'll still probably won't upgrade any infantry grade tau, just suits.)

can neither confirm nor deny I lost track of what I've got right now. 
   
Made in gb
Avatar of the Bloody-Handed God






Inside your mind, corrupting the pathways

Possibly because unlike most other races, the squads they are attached to are usually fragile as hell and need all the boosts they can get?

   
Made in gb
Killer Klaivex




The dark behind the eyes.

 SilverMK2 wrote:
Possibly because unlike most other races, the squads they are attached to are usually fragile as hell and need all the boosts they can get?


DE are even more fragile, and their sergeants still only get the usual +1A and +1Ld.

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in gb
Avatar of the Bloody-Handed God






Inside your mind, corrupting the pathways

 vipoid wrote:
 SilverMK2 wrote:
Possibly because unlike most other races, the squads they are attached to are usually fragile as hell and need all the boosts they can get?


DE are even more fragile, and their sergeants still only get the usual +1A and +1Ld.


Ah, but we all know that anything which even looks like chaos has to be pants

From memory however (playing against DE), most DE specialist troops get poison and other USR's that make them significantly more effective than their stats might otherwise suggest.

   
Made in gb
Mighty Vampire Count






UK

 vipoid wrote:
Something that came up in a thread elsewhere.

Basically, I'm just curious as to why Eldar Exarchs seem so much better than other sergeants (+1WS, +1BS, +1W, +1I, usually come with extra rules etc.), but don't cost anything extra, compared to sergeants of other races?

Is there a reason for this?


Not really except they had to boost everything in the new codex otherwise they would have had something at the same level as other armies.

Poor poor Dark Eldar Wyches..............


I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in us
Decrepit Dakkanaut




 SilverMK2 wrote:
 vipoid wrote:
 SilverMK2 wrote:
Possibly because unlike most other races, the squads they are attached to are usually fragile as hell and need all the boosts they can get?


DE are even more fragile, and their sergeants still only get the usual +1A and +1Ld.


Ah, but we all know that anything which even looks like chaos has to be pants

From memory however (playing against DE), most DE specialist troops get poison and other USR's that make them significantly more effective than their stats might otherwise suggest.

Bladestorm is MUCH superior to Poison.
Your justification is bad and you should feel bad.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in gb
Devastating Dark Reaper





Eldar Exarchs have been a cut above for a while now, at least since 4th edition I think. I've always liked it as it's encouraged me to take exarchs, and I can think of plenty of times where my exarchs did something that a sergeant or a shas'ui never would.

As far as justification for them being the same price, I don't think there is one. Exarchs get far more for the points than other sergeants, the only ones coming close being ork nobz (who are so far down the pole nobody notices) and apparantly the mechanicum guys, though I don't have their book so I don't know.

I wish other races sergeants at least got pushed up to 2 wounds, as I feel it would encourage people to spend some points on their sergeants, and would give them more of a chance in challenges against HQs (though obviously they should lose more often than not). I would still like exarchs to be a cut above with their powers and higher ws/bs (yes I know, special eldar snowflakes, I can't help it!), but increase the cost of their upgrade to account for it.

Come on GW, buff the sergeants!
   
Made in us
Blood Angel Terminator with Lightning Claws





 Tarvitz77 wrote:
Eldar Exarchs have been a cut above for a while now, at least since 4th edition I think. I've always liked it as it's encouraged me to take exarchs, and I can think of plenty of times where my exarchs did something that a sergeant or a shas'ui never would.

As far as justification for them being the same price, I don't think there is one. Exarchs get far more for the points than other sergeants, the only ones coming close being ork nobz (who are so far down the pole nobody notices) and apparantly the mechanicum guys, though I don't have their book so I don't know.

I wish other races sergeants at least got pushed up to 2 wounds, as I feel it would encourage people to spend some points on their sergeants, and would give them more of a chance in challenges against HQs (though obviously they should lose more often than not). I would still like exarchs to be a cut above with their powers and higher ws/bs (yes I know, special eldar snowflakes, I can't help it!), but increase the cost of their upgrade to account for it.

Come on GW, buff the sergeants!

Mechanicum Sergeants (including Skitarii in this) are a part of the unit regardless of whether or not you choose to buy them. The basic sergeant has +1W, +1A, +1L, so he's not quite as good as an Exarch, but he's still better than most sarges.
   
Made in gb
Avatar of the Bloody-Handed God






Inside your mind, corrupting the pathways

Slayer-Fan123 wrote:

Bladestorm is MUCH superior to Poison.
Your justification is bad and you should feel bad.


Ah, yes, because I forgot bladestorm helps against MC's. And in CC, where 3/4 of the exarch's stat boosts actually benefit him...

   
Made in us
Depraved Slaanesh Chaos Lord




Inside Yvraine

The issue with Sargent pricing isn't really that Eldar pay 10 points for theirs, but rather that the other factions do. Giving an entire squad of Fire Dragons BS5 is probably worth more than 10 points, but giving a +1 ld and having one additional attack on one model is not worth even 10 points.

Exarchs are pretty much the only example of people ever choosing to pay points for a squad leader... it's rarely worth it to buy one for Marine squads.

This message was edited 4 times. Last update was at 2015/11/28 08:35:23


 
   
Made in ca
Sybarite Swinging an Agonizer




Kroot shaper gets +1 A, +1 L and +2(!!!) wounds for 15pts. Just some food for thought.

10k+ Tau, Ke'lshan
10k Dark Eldar Kabal of the Flayed skull
1k Scions
 
   
Made in gb
Longtime Dakkanaut






HATE Club, East London

I think it is a return to the good old days when Exarchs came from the HQ budget and were genuinely bad-ass.

Though guards may sleep and ships may lay at anchor, our foes know full well that big guns never tire.

Posting as Fifty_Painting on Instagram.

My blog - almost 40 pages of Badab War, Eldar, undead and other assorted projects 
   
Made in gb
Hallowed Canoness





Between

 Fifty wrote:
I think it is a return to the good old days when Exarchs came from the HQ budget and were genuinely bad-ass.


This. Exarchs are more than just 'unit sergeants', they're legendary heroes in the storytelling sense. A Space Marine Sergeant is a guy who leads his squad. He may not be any more experienced or badass than any other marine, he just happens to have been put in charge. Maybe he had a decade or two more experience (veteran). An Eldar Exarch is the Hero of Another Story who happens to have pledged their weapon to your HQ's cause.



"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. 
   
Made in us
Longtime Dakkanaut




 Furyou Miko wrote:
 Fifty wrote:
I think it is a return to the good old days when Exarchs came from the HQ budget and were genuinely bad-ass.


This. Exarchs are more than just 'unit sergeants', they're legendary heroes in the storytelling sense. A Space Marine Sergeant is a guy who leads his squad. He may not be any more experienced or badass than any other marine, he just happens to have been put in charge. Maybe he had a decade or two more experience (veteran). An Eldar Exarch is the Hero of Another Story who happens to have pledged their weapon to your HQ's cause.


Shouldn't the point cost reflect that then? Right now, it does not.

I would love it if Aspiring Champions and Sergeants had access to some sort of mini-special rule that applies to the squad (like mini-feats in WMH). Some 1 use power that allows the squad to do something interesting that makes the basic infantry a bit better on the table, but doesn't show up the better characters/rules that always grant the USR.

Example,
Aspiring champion Rule
Once per game, the unit gains the shrouded special rule (+10 points). (AL or NL)
Once per game, the unit gains preferred enemy (everything) (+10 points) (WE or BL)
The unit may take one additional special or heavy weapon (+10 points) (IW)
Once per game, the unit gains poison 4+ (+5 points) (DG)

Something like that for every army. Like IG orders but weaker. Probably would have to redo the game though


   
Made in gb
Killer Klaivex




The dark behind the eyes.

Akiasura wrote:
 Furyou Miko wrote:
 Fifty wrote:
I think it is a return to the good old days when Exarchs came from the HQ budget and were genuinely bad-ass.


This. Exarchs are more than just 'unit sergeants', they're legendary heroes in the storytelling sense. A Space Marine Sergeant is a guy who leads his squad. He may not be any more experienced or badass than any other marine, he just happens to have been put in charge. Maybe he had a decade or two more experience (veteran). An Eldar Exarch is the Hero of Another Story who happens to have pledged their weapon to your HQ's cause.


Shouldn't the point cost reflect that then? Right now, it does not.


Yeah, it's not so much that Exarchs have better stats, it's that they have them but don't pay anything extra for them.

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in us
Fixture of Dakka





West Michigan, deep in Whitebread, USA

They are priced like that because GW has a love affair with reducing point costs with every new edition.



"By this point I'm convinced 100% that every single race in the 40k universe have somehow tapped into the ork ability to just have their tech work because they think it should."  
   
 
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