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Made in gb
Fresh-Faced New User




Updated list is in a reply underneath, please check it out[u]

OK so I am looking to make a 1850 point list from scratch. I only have 2 squads of 5 tactical marines at the moment. I have nearly finished painting them and want to move on to the next squad. I'll be building this list up slowly and buying only when I finish painting the previous squad. But I like an end goal to work too.

So here's my list. I'll explain my basic tactics after. I'll be using baal strike force

Hq
1 chaplain with jump pack (will join the death company) (105 points)

Troops
5 man tactical squad
Sgt with hand flamer and chain sword
heavy flamer
rhino transport (135 points)

5 man tactical squad
Sgt with hand flamer and chain sword
1 flamer (85 points)

Elites
7 death company with jump packs
1 powerfist
2 power weapon
rest chain sword and bolt pistol (216 points)

5 man sanguinary guard
1 axe
4 sword
chapter banner (190 points)

1 death company dread
magna grapple
blood talons
flamer and storm bolter (135 points) (will be in stormraven)

5 assault terminators
thunder hammer and storm Shields
Contains Sgt. (225 points) (will be in storm raven)

Fast attack
5 man assault squad
2 Melta guns.
Stock Sgts. (105 points)

5 man assault squad
2 Melta guns.
Stock Sgts. (105 points)

Heavy support
Stormraven gunship
twin linked multimelta
twin linked lascannon (200 points)

Vindicator
overcharged engines (130 points)

Lord of war
Commander Dante (220 points) joins sanguinary guard

1851 points


So my plan is to start with the Vindicator and 2 tactical squads on the board. The one without the rhino will camp an objective my side of the board. The rhino squad will start in cover and move up the board when reserves arrive. The Vindicator will sit in cover, move out and pave the way for my reserves.

The assault units will deepstrike using decent of angels behind some armour and hopefully blow them up. I will then bring in Dante and sanguinary guard to hit and run some tougher opponents in melee. The death company will also come in deepstriking in the midst of the opponent and get straight into combat.

I then will bring on the Stormraven dump it's load to take out monstrous creatures or heavy infantry. The Stormraven will then help the assault squads blow up any left over armour.

What do you guys think? I haven't played a game for over 8 years so any help would be extremely useful

This message was edited 1 time. Last update was at 2015/11/28 14:03:59


 
   
Made in au
Trigger-Happy Baal Predator Pilot





Looks like a pretty good list . Just a few recommendations
1. Assault Terminators with Thunder Hammers & Storm Shields kind of waste the +1 I bonus you get from the BSF and Lightning Claws mean you are easier to kill, given the abundance of AP2. I would personally drop them and take another unit of Death Company instead.
2. Consider replacing the Chaplain with a Sanguinary Priest with a Jump Pack. He can join Dante & the Sanguinary Guard and give them FNP & +1WS.
3. Dreadnoughts are much better in Drop Pods than they are in Stormravens, so consider putting your DC Dreadnought in one of those. However, I would personally drop it and take another Vindicator. Fast Vindicators are a real Nightmare to enemies, you can move the full 12" and then lob a S10, AP1 Ordnance pie plate in their face. I personally like to take them in pairs, as just one will draw way too much fire to handle. I love BA Vindicators because not only are they extremely deadly, they draw a lot of enemy fire. The enemy can't just ignore them, so they have to divert a lot of firepower towards them. Another Vindicator will mean that they're distracted for longer and aren't shooting at your other units.

Alternatively, if you really want to take the DC dreadnought, consider switching to a Flesh Tearers detachment. You only have to take a single compulsory troops choice, which can be filled by your Dreadnought if you field him as Cassor the Damned from Shield of Baal. This means that you don't need to take your Tactical Squads and can buff your Assault Squads. You will lose your +1I on the charge bonus, but you'll gain Rage if your roll 10+" for your charge distance.

This message was edited 2 times. Last update was at 2015/11/28 05:50:23


 
   
Made in my
Veteran Knight Baron in a Crusader






At my desk

Anything I'd have had to say has already been said. Unless you really like Terminators, Death Company are pretty much the best unit in the slot. 1 Power Fist and Power Weapon in a unit of five will do nicely. That or another unit of seven and have your opponent really screaming.

3000pts Blood Angels (4th Company) - 2000pts Skitarii (Voss Prime) - 2500pts Imperial Knights (Unnamed House) - 1000pts Imperial Guard (Household Retainers)

2000pts Free Peoples (Edlynd Fusiliers) - 2000pts Kharadron Overlords (Barak Zilfin) - 500pts Ironweld Arsenal (Edlynd Ironwork Federation) - 1000pts Duardin (Grongrok Powderheads)

Wargaming's no fun when you have a plan! 
   
Made in gb
Fresh-Faced New User




Interesting thoughts. I may drop the terminators and stormraven. Pick up another vindicator and then either expand my current dc or pick up another unit if them.
If I expand the dc squad would a sang priest still be the better option over the chaplain? May even take asaroth if I have the points. I'll also look at putting that dc dread in a droppod.
What do you think of troops for blood angles? I was considering changing the tacticals to assault squads in rhinos and change then to troops.
   
Made in au
Trigger-Happy Baal Predator Pilot





knighthawk63 wrote:
Interesting thoughts. I may drop the terminators and stormraven. Pick up another vindicator and then either expand my current dc or pick up another unit if them.
If I expand the dc squad would a sang priest still be the better option over the chaplain? May even take asaroth if I have the points. I'll also look at putting that dc dread in a droppod.
What do you think of troops for blood angles? I was considering changing the tacticals to assault squads in rhinos and change then to troops.


Unfortunately, Assault Squads don't work that way. Even if you put them in a Rhino, they're still Fast Attack. I don't like it and I wish we could have gotten a similar deal that SM get with Bikes as troops, but that's the way it is. If you want a similar experience to the old Assault Squads as troops, then consider the Flesh Tearers strike force. You get 6 FA slots and you only need a single Troops choice, so you can run your DC Dreadnought as Cassor the Damned for the single compulsory Troops choice. I would still take a Sanguinary Priest, as he makes the Sanguinary Guard so much better. Also, imagine Dante with WS7 & FNP. A big weakness I find with BA is our lack of anti-air, as we have no Stormtalon and no Hunters/Stalkers. We just have the Stormraven. I would personally keep it just for the anti-air factor if nothing else. You can even put a Techmarine and a few Servitors inside for 2+ Blessings Of The Omissiah.

This message was edited 4 times. Last update was at 2015/11/28 12:10:35


 
   
Made in gb
Fresh-Faced New User




 natpri771 wrote:
knighthawk63 wrote:
Interesting thoughts. I may drop the terminators and stormraven. Pick up another vindicator and then either expand my current dc or pick up another unit if them.
If I expand the dc squad would a sang priest still be the better option over the chaplain? May even take asaroth if I have the points. I'll also look at putting that dc dread in a droppod.
What do you think of troops for blood angles? I was considering changing the tacticals to assault squads in rhinos and change then to troops.


Unfortunately, Assault Squads don't work that way. Even if you put them in a Rhino, they're still Fast Attack. If you want a similar experience to the old Assault Squads as troops, then consider the Flesh Tearers strike force. You get 6 FA slots and you only need a single Troops choice, so you can run your DC Dreadnought as Cassor the Damned for the single compulsory Troops choice. I would still take a Sanguinary Priest, as he makes the Sanguinary Guard so much better. Also, imagine Dante with WS7 & FNP. A big weakness I find with BA is our lack of anti-air, as we have no Stormtalon and no Hunters/Stalkers. We just have the Stormraven. I would personally keep it just for the anti-air factor if nothing else. You can even put a Techmarine and a few Servitors inside for 2+ Blessings Of The Omissiah.


Aaa i see. i miss read the codex as changing their type to troops rather than infantry. whats the best way for filling the troops slots? as well as the best loadout for the points

im going to drop the assault terminators for more death company. I think a sanguinary priest with the guard will be good too. pop a chaplain with the death company.

i want to pick up a second vindicator. Do BA have anything thats anti air that isnt a stormraven?

My worry with the vindicators is though that i am running an extremely assault based army, so if they live past me assaulting ill have huge scattering plates maybe friendly firing. i still love them though so i think its probably worth the risk


Automatically Appended Next Post:
I have revised this list from what input you guys have given. Please keep critiquing it. Im far from experienced.

HQ
Sanguinary priest
Jump pack (75 points) Will join dante and guard.

Astorath (165 points) join DC


Troops
Scout squad
Camo cloaks
Sniper rifles (70 points)

Tactical squad 5 man
Heavy flamer
sergeant with bolt pistol+ chainsword
razorback - heavy bolter (145 points)


Elites
10x man death company
Jump pack
2 powerfist
2 power weapon
rest chainsowrd and bolt pistol (310 points)

Sanguinary guard
1 axe
4 swords
Banner (190 points)


Fast attack
assault marines x 5
sergeant stock with melta bomb (110 points)

assault marines x 5
sergeant stock (105 points)


Heavy support
Vindicator
Overcharged engines (130 points)

Vindicator
Overcharged engines (130 points)

Stormraven gunship
Twin-linked multimelta
twin-linked lascannon (200 poins)


Lord of war
Dante (220 points)

1850 points total


Ok, so this is revised now, got rid of terminators, one 5 man tact squad and DC dread. Added a vindicator, sanguinary priest, scout squad, extra DC and astorath instead of the chaplain.

Same sort of idea as before, start with vindicators, tactical marines in the razorback and scouts on the board. The scouts will camp objective, the tactical marines will move up the board when reinforcements arrive. Ill have the vindicators wrecking the front line before the DC and the sanguinary guard make their charge and mop up the left overs. The 2 assault squads will drop down behind tanks and pop them.

Im considering taking out astaroth for a chaplain or lemartes, and buffing the 2 assault squad sergeants and the razorback.
Is this a more evened out list?

This message was edited 3 times. Last update was at 2015/11/28 14:18:52


 
   
Made in au
Trigger-Happy Baal Predator Pilot





Not bad, but your Troops section looks like kind of a mess. As for your Death Company, remember that multiple smaller units is better than 1 big unit. Better to divide them into 7-8 man units and drop Astorath. Your Vindicators also need a Storm Bolter. Otherwise, if they suffer a "Weapon Destroyed" result, they're screwed.
Just My 2 Cents:

Codex: Blood Angels- Flesh Tearers Detachment
HQ
Sanguinary Priest
Valour's Edge, Jump Pack, Bolt Pistol
(96pts)

Elites
Death Company (8)
Jump Packs, Power Fist
(209pts)

Death Company (8)
Jump Packs, Power Fist
(209pts)

Sanguinary Guard (5)
Chapter Banner, Power Fist
(200pts)

Troops
Cassor The Damned
(140pts)

Fast Attack
Assault Squad (5)
Sergeant: Veteran, Melta Bombs, Power Weapon
Assault Marines: 2 Meltaguns
(135pts)

Assault Squad (5)
Sergeant: Veteran, Melta Bombs, Power Weapon
Assault Marines: 2 Meltaguns
(135pts)

Drop Pod
(35pts)

Heavy Support
Stormraven
TL Lascannon, TL Multi-Melta
(200pts)

Vindicator
Overcharged Engines, Storm Bolter
(135pts)

Vindicator
Overcharged Engines, Storm Bolter
(135pts)

Lord Of War
Commander Dante
Warlord
(220pts)

This message was edited 6 times. Last update was at 2015/11/29 01:43:13


 
   
Made in gb
Fresh-Faced New User




interesting. i like the idea of only having to take 1 troop. i may run a similar list to this. I understand with the stormbolters. Thats a great idea.

Would you take any powerweapons on the DC? just to deal with some stickier opponents? im also not sure about the fist on the SG. i think with hit and run and dante, im not likely to be attacking MC with them so not sure the powerfist is worth it on them.
   
 
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