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2016/01/19 01:29:22
Subject: New errata is up!
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Drakhun
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2016/01/19 01:40:55
Subject: New errata is up!
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Dakka Veteran
Illinois
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So it turns out the PP was continuing to go the route they did with the previous errata and continue to make balance changes for certain models. Wasn't expecting them to nerf brad again even though it is a good change. Changes to trolls will likely make some people salty.
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This message was edited 1 time. Last update was at 2016/01/19 01:41:28
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2016/01/19 01:50:23
Subject: New errata is up!
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Hurr! Ogryn Bone 'Ead!
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I've already seen people salty over the Troll changes, but I think it's mostly jut kneejerk reactions. I don't mind it, but it doesn't change much that I tend to use
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Shadowrun is the best game ever. It's the only thing I have ever played in which I have jumped out of a shot out van with a chainsaw to cut a flying drone in half before leveling a building with ANFO assisted by a troll, a dwarf, an elf, and a wizard. |
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2016/01/19 03:34:28
Subject: New errata is up!
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Drakhun
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People will always cry when their over powered stuff gets brought back in line.
Personally I think the errata will be good for the game and will help a lot with the list stagnation we have been seeing in tournaments.
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2016/01/19 03:52:11
Subject: New errata is up!
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Terrifying Treeman
The Fallen Realm of Umbar
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I'm really liking the addition of Quick Work to the Dawnguard Destors
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DT:90-S++G++M++B+IPw40k07+D+A+++/cWD-R+T(T)DM+
Horst wrote:This is how trolling happens. A few cheeky posts are made. Then they get more insulting. Eventually, we revert to our primal animal state, hurling feces at each other while shreeking with glee.
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2016/01/19 05:59:57
Subject: New errata is up!
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[MOD]
Not as Good as a Minion
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Still some tier lists to go, but they're certainly making progress which is great to see. And just straight up kicking warders in the balls, which also makes me happy haha
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I wish I had time for all the game systems I own, let alone want to own... |
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2016/01/19 20:45:32
Subject: New errata is up!
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Master Tormentor
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They kind of needed that kick though. Right now, it's hard to justify playing anything else, and that's really awful for the meta. They're still one hell of a tar pit, and aren't bad at unsticking themselves with their high MAT. They just won't shred warbeasts anymore.
EDIT: That being said, they probably could use a drop in cost of a point or two, to reflect their altered role.
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This message was edited 1 time. Last update was at 2016/01/19 21:04:53
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2016/01/19 23:04:58
Subject: New errata is up!
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Monstrous Master Moulder
Rust belt
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Oh social media I have seen a bunch of pissed off troll players. I found it funny over the last year that so many people jumped on the troll band wagon. Wardens needed to be taken down a peg and I'm glad PP took away their WM. Wardens where to good of a unit for their cost and people in my area took advantage of that.
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2016/01/20 00:37:19
Subject: New errata is up!
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Fixture of Dakka
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I'm still slightly confused that PP thought the Woldwarden's animus was more in need of fixing than the Feral Warpwolf's.
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2016/01/20 22:31:59
Subject: New errata is up!
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Tough Tyrant Guard
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I wonder what they were thinking sometimes.
I don't think anyone would argue warders weren't overpowered in the context of the faction. The closest I've heard is "Warders are balanced, all the other medium-based infantry in trolls are overcosted." But take 3.5 damage from any unit and see if it's still worth anything.
Bombadiers suffer from being slow, expensive, unable to reach anything in melee, and generally being a unit that wants to both shoot and melee in a game where you can't shoot if your unit charges. So they give CRA to a unit that already suffers from low attack volume and shortish range. Okay..? I mean, it's a buff, but what else can you say about it?
Destors suffer from not having Reach except when they're charging. It causes all sorts of dubious interactions (like not being able to shoot models engaging them from outside their 0.5" melee range, or not getting the Unyielding benefit because a model is engaging them from too far away). So they give them Quick Work. Now they are stronger, but have new silly interactions (like charging a model, killing it, then being unable to make a Quick Work attack because they're engaged from outside their melee range). All of that could have been solved by just giving them Reach all the time. Instead - Quick Work?
I think the charitable read here is they're trying to add unusual things to the units to maintain their flavour, but it's still weird that they don't address the glaring issues at all.
The Woldwarden animus was an unexpected change. Maybe it was made to make it unambiguous that it doesn't overwrite other animi on the caster? I'm not sure.
I like the errata in general, though, and am definitely in the camp that the biggest problem with the changes is there weren't more of them.
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2016/01/21 18:26:09
Subject: New errata is up!
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Regular Dakkanaut
Ohio
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I think all the nerf to trolls really did was to ensure you'll see RoW most of the time and one of the Grims the rest, with perhaps a few Doomy3 lists sprinkled in from time to time.
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2016/01/21 18:30:14
Subject: New errata is up!
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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George Spiggott wrote:I'm still slightly confused that PP thought the Woldwarden's animus was more in need of fixing than the Feral Warpwolf's.
You seem confused, you see the Warden actually had an animus to fix.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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