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Made in de
Longtime Dakkanaut





There is quite a large amount of new stuff for Chaos Daemons coming next week (preorder on Feb 6 2016) so a separate thread would help discussing these

Update:

Warhams-77 wrote:
Pics by Captain Citadel - SpikeyBits forum







Warhams-77 wrote:
A bit more info about the book - via Scanner on the Spikeybits forum





 Warboss85 wrote:
Hi Guys,

I hold the WD in hands, I dont know if someone mentioned the daemon rules that are included in this campaign set.

So they will get 10 new formations, 6 Datasheets for units, Warlord traits, Psychic powers(along new datacards) and relics

To see in the white dwarf are 2 Khorne Formations in a very little picture so I just can estimate what the rules are.

1. Murderhorde:

1 Skulltaker or Herald of Khorne
and 6? of the following - Bloodletters of khorne, Flesh hounds of khorne or Bloodcrushers
Formation have 2 special rules but its too small even under photo shop zoom. Something that effects in 12" range, I would guess no scatter via deep strike.

2. Gorethunder Battery

1 Herald and 3 Skull Cannons. Herald can be upgraded with skull throne or juggernaut.
3 Special rules. First is Warbringer of Khorne (no explaining text)
The Cannons get an upgraded weapon profile same as before but with an apocalyptic blast when they shoot together.
And a third rule that is absolutely not readable for me.

Hope this is new information for you guys

In the WD are the Weapon profiles and special wulfen rule table included are you guys interested in pictures of that?

Pics: http://imgur.com/a/FXbTp

Spoiler:

All pics (except the first) by Warboss85 - DakkaDakka

http://www.dakkadakka.com/dakkaforum/posts/list/600/677083.page#8411039


Curse of the Wulfen campaign book set - Standard Edition




2 of 10 Formations




Datacards




Limited Grimoire Collection








This message was edited 9 times. Last update was at 2016/02/04 10:09:53


 
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Sure would be nice if GW surprised us and part two of the campaign was suddenly Tzeentchian Daemonkin w/plastic 1KSons and 1KSons Termies.

Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in de
Longtime Dakkanaut





Sad Panda said 1KSons in plastic would come much later in 2016, so does a plastic Lord of Change (if the kit is not a 2017 release)

Maybe a printed Codex: Inquisition? Montka brought a printed Codex: Assassins

There could also be an update to Champions of Fenris in a second campaign part


This message was edited 2 times. Last update was at 2016/01/28 09:57:36


 
   
Made in gb
Stubborn Dark Angels Veteran Sergeant






 H.B.M.C. wrote:
Sure would be nice if GW surprised us and part two of the campaign was suddenly Tzeentchian Daemonkin w/plastic 1KSons and 1KSons Termies.


It absolutely astounds me that they haven't done a new 1ksons range, especially after the last batch of amazing fantasy Egyptian undead models. All they have to do is give them decent rules and people would buy them, as well as the guys that just love the modelling and painting, not to mention the conversion potential.

On a similar note, I cannot for the life of me understand why they haven't done a supplement and upgrade sure for deathwatch though as well (yet anyway). Would sell by the buckets.

Wulfen are cool and all (not the new models mind) but are they as big for saleability as either of the two above? Not by a long shot.

This message was edited 1 time. Last update was at 2016/01/28 10:03:23


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Made in us
Chaplain with Hate to Spare





Sioux Falls, SD

Hey guys, I heard you like Khorne. So lets forget ANY OTHER type of Chaos exists!

My guess is that they are going to rerelease Grey Knights alongside a campaign against Tzeentch and the Thousand Sons. Seems halfway appropriate. Though you would think the 13th Great Company, who left to chase the Thousand Sons, would be the ones fighting the Thousand Sons. Nevermind the fact that in addition to the Tyranids bearing down on the Blood Angels, a whole host of Daemons is as well. Chaos Daemons v. Blood Angels would have been much more appropriate.

Man, GW, I really wish I could understand you sometimes.

5250 pts
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Deathwatch: 1500 pts
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30K 2500 pts 
   
Made in ca
Longtime Dakkanaut





endlesswaltz123 wrote:
 H.B.M.C. wrote:
Sure would be nice if GW surprised us and part two of the campaign was suddenly Tzeentchian Daemonkin w/plastic 1KSons and 1KSons Termies.


It absolutely astounds me that they haven't done a new 1ksons range, especially after the last batch of amazing fantasy Egyptian undead models. All they have to do is give them decent rules and people would buy them, as well as the guys that just love the modelling and painting, not to mention the conversion potential.

On a similar note, I cannot for the life of me understand why they haven't done a supplement and upgrade sure for deathwatch though as well (yet anyway). Would sell by the buckets.

Wulfen are cool and all (not the new models mind) but are they as big for saleability as either of the two above? Not by a long shot.
they did the new necron are emo egyptians. Add shoulder pads and your good to go.

I need to go to work every day.
Millions of people on welfare depend on me. 
   
Made in gr
Alluring Sorcerer of Slaanesh






Reading, UK

GW won't do TSs now. The Wulfen killed them all and gave Magnus a spanking, that's why they came back

It's all Khorne now because he's angry that Tzeentch lost his favourite toys

No pity, no remorse, no shoes 
   
Made in us
Fixture of Dakka





Steelcity

GW sure is stuck on Khorne.. Obviously it makes sense that Khorne fight against the SW instead of Thousand Sons, really?

In other news.. Gorethunder Battery?? Maybe it's best they not do tzeentch!

Keeper of the DomBox
Warhammer Armies - Click to see galleries of fully painted armies
32,000, 19,000, Renegades - 10,000 , 7,500,  
   
Made in us
Fixture of Dakka






I can't wait until we hear rumor about a Lord of Change we can believe in.

"The Omnissiah is my Moderati" 
   
Made in ca
Evasive Pleasureseeker



Lost in a blizzard, somewhere near Toronto

I really hope that we finally get proper Psychic lores for each of the Gods, instead of being the only army who still has a crappy half lore which in Tzeentch case, doesn't even work as intended anymore!
Hopefully Tzeentch also gets some nice Psychic phase bonuses, as half of the Daemon of Tzeentch rule also no longer works due to how 7th changed up the casting of Psychic powers.

Some new relics would be ace, let's just hope that GW doesn't suddenly do away with out current batch of Hellforged Artifacts, because all of them are really fun to use! While there's of course the obvious abuses of the Grimoire, (that only takes roughly 800pts investment to break the item btw), we don't deserve to lose out on things like an Eternal Beatstick Chickens, or being able to watch half a unit of characters such as Seer Councils suddenly start drooling to the Doomstone!

With 10 formations coming, my guess would be that each God will get at worst 2 specific formations, and then likely at least 1 'Tetragon of Ultimate Darkness' formation which combines units of all the Gods... (mind you, that could also be the name for our Decurion?!)

Fingers crossed that while we're definitely getting "the Guard treatment", that we at least get something more workable & fun than what those poor Guard players got stuck with.

 
   
Made in us
Inspiring Icon Bearer





Colorado Springs, CO

 Nostromodamus wrote:
I can't wait until we hear rumor about a Lord of Change we can believe in.


THIS is exactly how I should've started out my day. Laughing and choking on my yogurt. Kudos!

One of them filthy casuals... 
   
Made in at
Wondering Why the Emperor Left





I really hope that we finally get proper Psychic lores for each of the Gods, instead of being the only army who still has a crappy half lore which in Tzeentch case, doesn't even work as intended anymore!
Hopefully Tzeentch also gets some nice Psychic phase bonuses, as half of the Daemon of Tzeentch rule also no longer works due to how 7th changed up the casting of Psychic powers.


should be 7 psychic powers for each of the three lores

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Made in us
Loyal Necron Lychguard




Kinda pissed that Khorne formations were the only ones that they previewed, but I guess he is their favorite.

Guard did get a bit shafted with their update, but remember that Raven Guard and White Scars also got the "campaign treatment" and received some really nice things, like the most broken WS relic ever and RG having batgak insane Alpha Strike.
   
Made in us
Chaplain with Hate to Spare





Sioux Falls, SD

Requizen wrote:
Kinda pissed that Khorne formations were the only ones that they previewed, but I guess he is their favorite.

Guard did get a bit shafted with their update, but remember that Raven Guard and White Scars also got the "campaign treatment" and received some really nice things, like the most broken WS relic ever and RG having batgak insane Alpha Strike.
you do realise that the WS relic is literally the same thing as the Helm of Durfast, a Space Wolf relic for over a year and a half ago, right?

5250 pts
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Deathwatch: 1500 pts
Imperial Knights: 375 pts
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Made in us
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 casvalremdeikun wrote:
Requizen wrote:
Kinda pissed that Khorne formations were the only ones that they previewed, but I guess he is their favorite.

Guard did get a bit shafted with their update, but remember that Raven Guard and White Scars also got the "campaign treatment" and received some really nice things, like the most broken WS relic ever and RG having batgak insane Alpha Strike.
you do realise that the WS relic is literally the same thing as the Helm of Durfast, a Space Wolf relic for over a year and a half ago, right?


Yeah, except Space Wolves don't have Grav for Bikestar or Centstar, which is what makes it fairly broken.
   
Made in ca
Tzeentch Veteran Marine with Psychic Potential





21 Psikraftkarten I'm guessing is a confirmation of full psychic lore.

So pumped.


Automatically Appended Next Post:
Also the khorne formation says you can benefit from multiple loci if you're within 12" of the units that have the loci.

This message was edited 2 times. Last update was at 2016/01/28 16:17:52


7500 pts Chaos Daemons 
   
Made in us
Nasty Nob on a Boar





Galveston County

Somebody better let Murderfang know he's not in the Murderhorde formation...

No madam, 40,000 is the year that this game is set in. Not how much it costs. Though you may have a point. - GW Fulchester
The Gatling Guns have flamethrowers on them because this is 40k - DOW III
 
   
Made in us
Loyal Necron Lychguard




Can anyone make out the weapon profile on the Gorethunder Battery? Is it the same S/AP but just a larger blast, or does it get upgraded?

This message was edited 1 time. Last update was at 2016/01/28 16:41:40


 
   
Made in us
Longtime Dakkanaut




Maryland

 Uriels_Flame wrote:
Somebody better let Murderfang know he's not in the Murderhorde formation...


Murderfang is probably murdermad that he didn't receive his murdermembership card.

   
Made in ca
Tzeentch Veteran Marine with Psychic Potential





Str8 ap4 apocalyptic blast, ignores cover, dreadskulls.

Used to be ap5. Looks like it might have even been bumped to ap3. Number is fuzzy as hell. If it is ap3, that's awesome, but still costs 375 pts to run 3 of those.

This message was edited 1 time. Last update was at 2016/01/28 16:59:46


7500 pts Chaos Daemons 
   
Made in us
Nasty Nob on a Boar





Galveston County

 infinite_array wrote:
 Uriels_Flame wrote:
Somebody better let Murderfang know he's not in the Murderhorde formation...


Murderfang is probably murdermad that he didn't receive his murdermembership card.


That is Murderific

No madam, 40,000 is the year that this game is set in. Not how much it costs. Though you may have a point. - GW Fulchester
The Gatling Guns have flamethrowers on them because this is 40k - DOW III
 
   
Made in us
Powerful Phoenix Lord





Dallas area, TX

Anyone else sick of Khorne?

Gamers: "Hey GW, what's for breakfast?"
GW: "Khorne Flakes"
Gamers: "Cool, what about lunch?"
GW: "Khorne Dogs."
Gamers: "OK...what about dinner?"
GW: "Khorne meal with a side of Khorne bread and Khorne on the cobb."
Gamers: "Whoa, I think I've have enough Khorne"

GW: "Well the next campaign is Space Wolves vs Daemons, so....FROSTED Khorne Flakes!!!!!"
Gamers: "Sigh."

--

This message was edited 1 time. Last update was at 2016/01/28 17:22:10


   
Made in us
Been Around the Block




Well if the thousand sons are in the summer, and the LOC is at the end of the year, then if any tzeentch oriented campaign does come out we have no idea when. GW is cleary spreading this stuff out. Why not have the LoC come out for an AoS release and then right after that do the rubrics with a tzeentch campaign? Of course that's my opinion. I could be wrong. They may release a tzeentch campaign with the thousand sons they could release it for 40k after Wulfen. Noone here knows.

This message was edited 2 times. Last update was at 2016/01/28 20:16:31


 
   
Made in de
Longtime Dakkanaut




Murderhorde

I'm way too sober to find that compelling...
   
Made in us
Loyal Necron Lychguard




It's kinda par for the course when you think about KDK. Gorepack, Slaughercult, Bloodstorm - they're all kinda like that.


Can't wait for the other gods. I do wonder if they'll have two per god. Nurgle doesn't really have that many unique units, only 6. 2 are HQs, one is the Beasts, which are old and kinda forgotten about, and I'd be surprised if GW put them in a formation. So, it probably will be one with a HoNurgle and Plaguebearers, and one with Plague Drones and maybe some other tertiary thing.
   
Made in us
Regular Dakkanaut





 H.B.M.C. wrote:
Sure would be nice if GW surprised us and part two of the campaign was suddenly Tzeentchian Daemonkin w/plastic 1KSons and 1KSons Termies.



rumored:

summer

Warzone fenris: Part 2

thousand suns plastic marine release, only chaos marine release until next year
   
Made in ca
Evasive Pleasureseeker



Lost in a blizzard, somewhere near Toronto

 Atia wrote:
I really hope that we finally get proper Psychic lores for each of the Gods, instead of being the only army who still has a crappy half lore which in Tzeentch case, doesn't even work as intended anymore!
Hopefully Tzeentch also gets some nice Psychic phase bonuses, as half of the Daemon of Tzeentch rule also no longer works due to how 7th changed up the casting of Psychic powers.


should be 7 psychic powers for each of the three lores


About bloody time!
Now let's just hope that poor Tzeentch gets fixed up so that Horrors w/Tzheralds can actually function as intended...

I really hope that GW has simply 40k'ified the old Fantasy Tzeentch magic lore. Mostly shooting based, but add in the likes of Treason of Tzeentch as a reverse Ld Malediction, which would combo fantastically with the likes of Slaanesh and/or Telepathy!
Flickering Fire really needs help big time, as it's far too much investment for a relatively poor payoff, and the currently crippling Warpflame effect combined with 7th ed preventing the Tzherald and his Horror unit from each even attempting the power... (despite the fact that the most expensive Loci ability is built entirely upon boosting Tzeentch's psychic shooting!)

Tzeentch Daemons also badly need a boost to their casting abilities, as currently, the only thing that makes them 'better' than the other Gods is that Tzheralds can take Lv3. But then you're stuck with the outright worst of the God specific lores!

 
   
Made in us
Nurgle Chosen Marine on a Palanquin






I am super pumped if there are different powers for each god!

   
Made in us
Loyal Necron Lychguard




Really kind of hoping the Nurgle one goes more for buffs than witchfires. I always thought Tzeentch should be shooty and the others should be more suited to the deity. I mean, sure, some Poison stuff, but maybe some sort of Toughness+ Blessing too, or something for Slaanesh to make them even faster than they already are.
   
Made in ca
Evasive Pleasureseeker



Lost in a blizzard, somewhere near Toronto

 gwarsh41 wrote:
I am super pumped if there are different powers for each god!


21 psychic cards, so each God is finally getting a full Lore of 6 spells + Primaris.

Let's just hope that GW is at least smart enough to fix poor Tzeentch and give us the ability to multi-use our basic shooting power, especially if we have to keep the Warpflame rule!

 
   
 
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