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Made in ca
Guardsman with Flashlight





Hey everyone I finally after years of staring and waiting I finally bought my Elysian Drop Troop army, here is my list what do you all think of it?

+++ Elysian Drop Troops (1850pts) +++

++ Astra Militarum: IA03.2 - Elysian Regiment Drop Troops (2013) (Combined Arms Detachment) (1850pts) ++

+ HQ (100pts) +

Elysian Company Command Squad (100pts) [Flak Armour]
····Rules: Deep Strike
····Company Commander (10pts) [Close Combat Weapon, Frag Grenades, Laspistol, Orders, Refractor Field, Tracking Beacon (10pts)]
········Rules: Iron Discipline, Senior Officer, Voice of Command
····Officer of the Fleet (30pts) [Frag Grenades, Close Combat Weapon, Laspistol]
········Rules: Intercept Reserves
····4x Veteran w/ Lasgun [4x Frag Grenades, Close Combat Weapon, 4x Lasgun]


+ Troops (1045pts) +

Elysian Veteran Squad (140pts) [10x Flak Armour]
····Rules: Deep Strike, Infiltrate
····Forward Observers (30pts) [Tracking Beacon on Sarge]
········Rules: Doctrine: Forward Observers
····3x Meltagun Vet (30pts) [3x Frag & Krak Grenades, Close Combat Weapon, 3x Meltagun]
····Veteran Sergeant [Close Combat Weapon, Frag & Krak Grenades, Laspistol]
····6x Veteran w/ Lasgun [6x Frag & Krak Grenades, Close Combat Weapon, 6x Lasgun]


Elysian Veteran Squad (140pts) [10x Flak Armour]
····Rules: Deep Strike, Infiltrate
····Forward Observers (30pts) [Tracking Beacon on Sarge]
········Rules: Doctrine: Forward Observers
····3x Meltagun Vet (30pts) [3x Frag & Krak Grenades, Close Combat Weapon, 3x Meltagun]
····Veteran Sergeant [Close Combat Weapon, Frag & Krak Grenades, Laspistol]
····6x Veteran w/ Lasgun [6x Frag & Krak Grenades, Close Combat Weapon, 6x Lasgun]


Elysian Veteran Squad (255pts) [10x Flak Armour]
····Rules: Deep Strike
····3x Plasma Gun Vet (45pts) [3x Frag & Krak Grenades, Close Combat Weapon, 3x Plasma Gun]
····Valkyrie (130pts) [2x Multiple Rocket Pods (30pts), Extra Armour, Multi-laser, Searchlight]
········Rules: Combat Drop, Grav Chute Insertion
····Veteran Sergeant [Close Combat Weapon, Frag & Krak Grenades, Laspistol]
····6x Veteran w/ Lasgun [6x Frag & Krak Grenades, Close Combat Weapon, 6x Lasgun]


Elysian Veteran Squad (255pts) [10x Flak Armour]
····Rules: Deep Strike
····3x Plasma Gun Vet (45pts) [3x Frag & Krak Grenades, Close Combat Weapon, 3x Plasma Gun]
····Valkyrie (130pts) [2x Multiple Rocket Pods (30pts), Extra Armour, Multi-laser, Searchlight]
········Rules: Combat Drop, Grav Chute Insertion
····Veteran Sergeant [Close Combat Weapon, Frag & Krak Grenades, Laspistol]
····6x Veteran w/ Lasgun [6x Frag & Krak Grenades, Close Combat Weapon, 6x Lasgun]


Elysian Veteran Squad (255pts) [10x Flak Armour]
····Rules: Deep Strike
····3x Plasma Gun Vet (45pts) [3x Frag & Krak Grenades, Close Combat Weapon, 3x Plasma Gun]
····Valkyrie (130pts) [2x Multiple Rocket Pods (30pts), Extra Armour, Multi-laser, Searchlight]
········Rules: Combat Drop, Grav Chute Insertion
····Veteran Sergeant [Close Combat Weapon, Frag & Krak Grenades, Laspistol]
····6x Veteran w/ Lasgun [6x Frag & Krak Grenades, Close Combat Weapon, 6x Lasgun]


+ Fast Attack (570pts) +

Imperial Navy Vendetta Squadron (260pts)
····Vendetta (130pts) [2x Twin-linked Lascannons, Twin-linked Lascannon]
········Rules: Grav Chute Insertion
····Vendetta (130pts) [2x Twin-linked Lascannons, Twin-linked Lascannon]
········Rules: Grav Chute Insertion

Imperial Navy Vulture Squadron (155pts)
····Vulture Gunship (155pts) [Extra Armour, Nose-mounted Heavy Bolter, Searchlight, Twin-linked Punisher Gatling Cannon (50pts)]
········Rules: Strafing Run, Vector Dancer

Imperial Navy Vulture Squadron (155pts)
····Vulture Gunship (155pts) [Extra Armour, Nose-mounted Heavy Bolter, Searchlight, Twin-linked Punisher Gatling Cannon (50pts)]
········Rules: Strafing Run, Vector Dancer

+ Heavy Support (135pts) +

Elysian Sentry Gun Battery (45pts)
····Rules: Automated Artillery, Combat Drop, Deep Strike, Fire Modes - Point Defence, Sentry, Interceptor
····Tarantula w/ Twin-linked Lascannon (45pts) [Twin-linked Lascannon]


Elysian Sentry Gun Battery (45pts)
····Rules: Automated Artillery, Combat Drop, Deep Strike, Fire Modes - Point Defence, Sentry, Interceptor
····Tarantula w/ Twin-linked Lascannon (45pts) [Twin-linked Lascannon]


Elysian Sentry Gun Battery (45pts)
····Rules: Automated Artillery, Combat Drop, Deep Strike, Fire Modes - Point Defence, Sentry, Interceptor
····Tarantula w/ Twin-linked Lascannon (45pts) [Twin-linked Lascannon]


I am the Hammer of the Emperor!! 
   
Made in us
Longtime Dakkanaut





Looks solid, I am assuming that the Metla Squad veterans are Deepstriking Correct? Only thing I would honestly consider changing is taking x2 Vendettas instead of x2 Vultures, your army already has a lot of anti-infantry capability but other then that looks good.

19th Krieg Siege Army 7500pts.
40k/HH Night Lords 5000pts.
Orks Waaaghmacht Spearhead 2500pts.
 
   
Made in ca
Guardsman with Flashlight





Yeah I just ran it at an 1850 tournament event, played really well until I hit my hard counter in the form of a Tau army, They knocked me out of the sky faster then I could come on to the table. Though I tabled all my other opponents by turn 4 fun army but 7 flyers do require an air traffic controller lol

I am the Hammer of the Emperor!! 
   
Made in us
Rookie Pilot



Ohiowa

As stated I think you have a solid start. If you want to power game, multiple CADs stuffed full of 'dettas is pretty brutal. 2 valks + 1 gun turret then 4 'dettas and a pair of vultures.

I'm not a huge fan of the forward sentry guardsmen, I just feel like they don't offer you all that much. How did you find them? If you want a safe drop zone, why not pick up a skyshield?

With the guard orders, the command squads can do good work. Perhaps 4*10 vets with plasma, 2*5 command squads with melta? Fly up 36" turn 1 and jump out so your tau buddy has to choose monster hunting melta/plasma to the face vs picking a bird out of the sky. I'm referring to his intercepter ofc. Dunno...I hate getting out of the birds till t5, but it might be the best way to deal with triptide and drones.
   
Made in ca
Guardsman with Flashlight





I'm not a fan of multiple CADs so I avoid them, which probably will bite me in the ass later lol,

Over all the melta Vets did well but they may not have been as effective as say more vendettas but they made there points back every game save for the fight against the Tau.

I found that in all the games I have played I got out of the Valkyries on turn 3 and by the end of my turn 3 my opponent had almost nothing left save for 1 or 2 units at half strength. All my opponents save for the Tau were tabled by turn 4.

I am the Hammer of the Emperor!! 
   
 
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