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Made in ca
Fixture of Dakka




I am shocked not to see how v3 plays? I see a few "how is this army in v3" or what not, but nothing on how the game actually plays. Has nobody been playing? No initial thoughts?

Just curious to see if I should try again or not, but not reading any reviews, kind surprised by this. If I missed it by chance, can someone post a link to it please.

Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.

Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?

Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong".  
   
Made in us
Satyxis Raider






Seattle, WA

It pretty much plays like mk2 with rebalanced models.

Oh sure, you can pre-measure and a few things are different/cleaned up. But so far it really does feel like warmachine with all new models. I spend most of my time trying to figure out what my models do now than trying to figure out the rules.
   
Made in us
Purged Thrall





FL

I think the throw rules and power up have been the biggest game changes for me.
   
 
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