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Made in gb
Tough Traitorous Guardsman




Hi All,

I posted a list similar to this recently, and after feedback have amended it to this.

Renegades and Heretics (CAD)

Command Squad - (Warlord in here) Covenant of Nurgle, Lascannon Team - 75 pts

Plague Zombies x10 - 30 pts
Plague Zombies x10 - 30 pts
Plague Zombies x10 - 30 pts
Plague Zombies x10 - 30 pts

Wyvern x2 - Heavy Flamers - 110 pts
Griffon x2 - Heavy Flamers - 70 pts
Rapier Destroyers x3 - Militia Training, Extra Crew - 79 pts

Iron Warriors (CAD) - VoTLW on Everything Obviously


Sorcerer - Force Axe, Spell Familiar - 75 pts

Obliterator - 70 pts
Obliterator - 70 pts
Obliterator - 70 pts

Havocs x5 - Autocannon x4 - 115 pts

Typhon Heavy Siege Tank, Lascannons - 390 pts

Skyshield Landing Pad - 75 pts

Khorne Daemonkin (Gorepack)

Bikers x3 - Melta x2, Combi-melta - 106 pts
Bikers x3 - Melta x2, Combi-melta - 106 pts
Flesh Hounds x5 - 80 pts
Flesh Hounds x5 - 80 pts
Flesh Hounds x5 - 80 pts
Flesh Hounds x5 - 80 pts

Total - 1848

How It Works



So, the renegades and the iron warriors hold the backline and provide fire support for the forward section of the army (gorepack and oblits). 4 units of zombies can be hard to dislodge from cover and objective camping (not to mention the army-wide obsec, save for the gorepack). Depending on what army I'm facing, the hounds will either rush forwards asap to tarpit enemies, or they'll use their 50mm bases to bubblewrap my board edge and feth with alpha strikes. The Typhon will instil tangible fear in the opponents heart, whilst also only having one turn to shoot at it before all of their heavy anti tank units become locked down by hounds or blown to pieces by the barrage of templates. All of this, whilst still generating blood tithe!

The typhon, the rapiers and the havocs are deployed up on the sky shield with its sides furled (for a 4++), a unit of zombies bubble wraps the typhon up there, the warlord and the sorcerer join that unit of zombies and position themselves behind the typhon so that enemies can't draw LoS. The sorc rolls on heretek and hopefully gets one of the juicy buffs. AV15 6hp 4++ anyone??

Pros
- Board Control
- Objective grabbing
- Vindicators scare people. The Typhon causes heart attacks.
- Lots of units in opponents deployment turn 1
- Alpha strikes neutered by large amounts of large bases
- Very good anti tank and anti horde
- Decent AA from the havocs and even rapiers (twin linked)
- Lots of fearless obsec
- 9 ignores cover templates (8 from wyverns 1 from god machine of rape)
- Lots of MSU's to stress opponent

Cons
- Melee power is good but not amazing
- Daemon 5++ won't save the hounds enough
- Most of the tanks are built from paper (chimera chassis) - this can be mitigated by hiding them in cover as they're barrage
- Not many tough units

So, there we go. What're your thoughts? Any ways of improving this?

This message was edited 6 times. Last update was at 2017/01/23 12:24:56


 
   
Made in gb
Tough Traitorous Guardsman




Anyone?
   
Made in gb
Longtime Dakkanaut




Looks sound I would want more mastery level on the sorcerer

DFTT 
   
Made in us
Regular Dakkanaut






I think the list is pretty decent and is similar to something I am working on to beef up my KDK force with Renegade fire support. The only thing I question is the Typhon. Do you already own it? I know it's fluffy for Iron Warriors or whatever, and if you are going for rule of cool and whatnot go get em. But that point cost really bothers me for what you're actually getting.

I mean since you're already running R&H and they have access to a metric fuckton of cheap barrage ordnance I can't help but thinking 6 or so earthshakers, divided into 2 or 3 batteries would get more work done in most games for just under the cost of the Typhon. Sure you can't march them up the board, or anywhere actually, but I honestly don't think you really want to be doing that anyway with the Typhon.

And six 5" pies that can fire indirectly anywhere on the board (accuracy be damned) just seems more useful than one 24" range (you'll be moving, right?) 7" pie. Hell if you really think you need the S10 AP1 you could even run Medusas with breacher shells...you can get three of them for the price of the Typhon. And sure they're not armor 14 bricks and don't ignore cover like the Typhon, but if your plan is to tie everything up anyway, well, I'd take weight of fire over one big dick gun most days.

Plus speaking of blood tithe, if you run Ordnance Tyrant you can hem things up with your hounds AND still drop pies on the resulting tarpits. Blood for the ever-loving blood god, am I right? Although to be frank, units of 5 hounds aren't going to survive all that long against most anything. Maybe drop the Havocs and Skyshield for more?

Maybe I don't understand at all and I just need to hear more about what your goals are with the army.

This message was edited 1 time. Last update was at 2017/01/20 03:01:18


Currently focusing on Traitor Guard  
   
Made in gb
Tough Traitorous Guardsman




 exliontamer wrote:
I think the list is pretty decent and is similar to something I am working on to beef up my KDK force with Renegade fire support. The only thing I question is the Typhon. Do you already own it? I know it's fluffy for Iron Warriors or whatever, and if you are going for rule of cool and whatnot go get em. But that point cost really bothers me for what you're actually getting.

I mean since you're already running R&H and they have access to a metric fuckton of cheap barrage ordnance I can't help but thinking 6 or so earthshakers, divided into 2 or 3 batteries would get more work done in most games for just under the cost of the Typhon. Sure you can't march them up the board, or anywhere actually, but I honestly don't think you really want to be doing that anyway with the Typhon.

And six 5" pies that can fire indirectly anywhere on the board (accuracy be damned) just seems more useful than one 24" range (you'll be moving, right?) 7" pie. Hell if you really think you need the S10 AP1 you could even run Medusas with breacher shells...you can get three of them for the price of the Typhon. And sure they're not armor 14 bricks and don't ignore cover like the Typhon, but if your plan is to tie everything up anyway, well, I'd take weight of fire over one big dick gun most days.

Plus speaking of blood tithe, if you run Ordnance Tyrant you can hem things up with your hounds AND still drop pies on the resulting tarpits. Blood for the ever-loving blood god, am I right? Although to be frank, units of 5 hounds aren't going to survive all that long against most anything. Maybe drop the Havocs and Skyshield for more?

Maybe I don't understand at all and I just need to hear more about what your goals are with the army.


It/s true that the typhon may not be the most points efficient source of high strength low ap template action. But, my reason for bringing it is that it allows me to delete very tough units instantly - most things are auto killed an 2's unless T6 or over or have invulns. When you factor in its 7" blast and bs4 you gain a huge amount of accuracy (that tanks like the medusa just don't have). Then consider it on a sky shield, bubble wrapped with zombies. suddenly you've got 6 av14 hull points with a 4++ that cannot be engaged in combat. Imperial knights would be v jealous! Then take into account the wall of hounds and bikers, the barrage fire from the four other tanks hiding behind cover, the 3 independent obliterators lending fire wherever necessary, the havocs and the rapiers making vehicles and mc's cry (with a 4++ invuln), and I think you've got a rather rounded and competitive list.

I'm never too sure what t think of the RH artillery batteries. On one level they're cheap and cheerful, on another their arc of fire and immobility make them very vulnerable to outmanoeuvring - whilst also not negating cover ( which can be easily spammed to 2+/3+ in this meta). Then consider renegades bs2 (feth militia training for these cheap guys), and the templates are only 3 - 5 inches, meaning you'll suffer a great deal from scatters. Overall, I personally consider the typhon coupled with the sky shield to be far scarier and fills the main hole in this list.

This message was edited 2 times. Last update was at 2017/01/23 12:08:28


 
   
Made in us
Regular Dakkanaut






A lot of that makes sense. Seems you amended your initial post. I like sitting the Typhon still much more and its template is nice. I just like big guns and including R&H without taking advantage of one of their best, most point-efficient units would drive me crazy. Oh and I didn't say it before but I love the one Griffon one Wyvern battery. Griffons are often overlooked, but as they are essentially twin-linked they can be very strong for their extremely cheap cost, with the ability to not on murder infantry, but glance light vehicles to death too.

That being said, I don't know if you are thinking of an earlier edition of 40k or what, but artillery batteries are not vehicles and therefore have a 360 degree fire arc...and earthshakers being barrage means LOS is not an issue. Scatter is going to happen with barrage weapons. But a battery of 3 with 5" pies is going to hit something. They can only be "out maneuvered" by your own truly awful rolling And yes, maybe cover. That's the only time you wish they were Guard for the Ignore Cover orders... Honestly the main concern with them in my mind is bubble wrapping them to prevent the crew being wiped out by charges. And luckily plague zombies and Ordnance Tyrant exist!

Currently focusing on Traitor Guard  
   
Made in gb
Tough Traitorous Guardsman




I was under the impression that immobile artillery only had a 90 degree arc of fire and couldn't pivot. But, thanks to your comment I see there isn't actually a rule that states that gunna have to revaluate this list now!
   
Made in ca
Cultist of Nurgle with Open Sores




Canada

Hey nice list. Two things I would do to make it better are 1: bring two mastery level 3 sorcerers. I feel like chaos sorcerers are insanely powerful. Check out earthly anathema from geomortis. Also I think chaos should always try to bring at least one invisibility. I just can't imagine any list that is actually better without invisibility. It's that powerful. So after taking two sorcerers I'd look at the chaos space marine rappers and the heavy conversion beamers from RandH. Cast earthly anathema on that and you got 3 str 10 ordinance ignores cover large pie plates that reroll to hit with iron warriors. Have fun


Automatically Appended Next Post:
Plus doesn't need line of sight with conversion beamers. Hide them behind typhon.


Automatically Appended Next Post:
But depends how intense you want your list to be. I play my friends who run elder power lists. I have no shame using the greasiest possible tactics

This message was edited 2 times. Last update was at 2017/01/23 15:55:59


 
   
Made in us
Sinister Chaos Marine





 stealth992 wrote:
Hey nice list. Two things I would do to make it better are 1: bring two mastery level 3 sorcerers. I feel like chaos sorcerers are insanely powerful. Check out earthly anathema from geomortis. Also I think chaos should always try to bring at least one invisibility. I just can't imagine any list that is actually better without invisibility. It's that powerful. So after taking two sorcerers I'd look at the chaos space marine rappers and the heavy conversion beamers from RandH. Cast earthly anathema on that and you got 3 str 10 ordinance ignores cover large pie plates that reroll to hit with iron warriors. Have fun


Automatically Appended Next Post:
Plus doesn't need line of sight with conversion beamers. Hide them behind typhon.


Automatically Appended Next Post:
But depends how intense you want your list to be. I play my friends who run elder power lists. I have no shame using the greasiest possible tactics


I totally agree with the Sorcerers, though I'd grab them from a Cyclopia cabal if I was building this. However, the conversion beamer rapiers come from the CSM list and they are not ordinance, so no rerolls for scatter from Iron Warriors (Even if they did, you have to take the Iron Warrior Grand Company to get that, and you can't take Rapiers in any formation in that, sadly). Even with that being said, I'm a HUGE fan of the Cyclotrathe pattern Conversion beamer Rapiers. Even with rerolls for scatter, three of them with Ignores Covers from a Sorc can and will delete entire units post haste. I also don't see anywhere where they don't need line of site; they do not have Barrage, so they'll have to see their targets.
   
Made in ca
Cultist of Nurgle with Open Sores




Canada

They need earthly anathema cast on them for ignores line of sight. And yeah your right about the reroll for ordinance. But bs4 large blast hardly needs it anyways. It's gonna hit something most of the time.
   
Made in us
Sinister Chaos Marine





Oh, my bad. I completely forgot about that power gives the LOS thing, too. And I agree; which is why I run them wherever I can squeeze them in for my lists. Though they tend to get a hateful eye from across the table, so be ready for that.
   
 
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