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Made in us
Fresh-Faced New User



Suffolk County, Long Island, New York

I'll post my current setup (full 1250 points) and my tentative strategy afterwards. This'll be my third time playing so I'm still new and and looking for advice!

HQ - Librarian
Warlord
Nemesis Daemon Hammer
Psyker ML 3
Combi-melta
Cuirass of Sacrifice
Melta bomba

Elites


Dreadnought
Twin-linked heavy flamer
Powerfist with built-in heavy flamer
Venerable Upgrade

Purifier Squad (10-man/2 combat squads)
Dedicated Rhino (w/ storm bolter)
x4 Incinerator

Troops

Terminator Squad
5-man, 1 w/ incinerator

Fast Attack

Stormraven Gunship
Twin-linked assault cannon
Twin-linked multi-melta

Heavy Support

Nemesis Dreadknight
Nemesis Greatsword and power fist
Personal teleporter
Heavy incinerator


So I was thinking of embedding my Librarian in with my Terminator Squad and putting them and my dreadnought into my stormraven and getting them out during turn two. I'm thinking of putting my dreadknight into deep strike reserve, which with my Nemesis Strike Force I would be able to roll for him on turn one. Finally, I would deploy my 2 combat squads of purifiers in their rhino as normal. I was thinking I would use my purifiers two move around the board to collect objectives while my terms and dreadnought would generally kill with my stormraven providing support. What do you guys think?

EDIT

I was trying to fit Crowe into the force and embedding him with my purifiers but I couldn't find the points

This message was edited 1 time. Last update was at 2017/01/20 02:24:29


 
   
Made in us
Fresh-Faced New User



Columbia,MS

Seems like a good list to me, would be nice to have 2 separate rhinos for purifiers but I know how tight the points can get, I would recommend a hammer on the dreadknight just so any monstrous creatures\demons will go on initiative 1 after you hit them, can definitely be a lifesaver, other than that it should do good against nids, especially with the 2 cleansing flame bubbles
   
Made in de
Youth wracked by nightmarish visions





Just FYI on the Dreadknight, if you want him in your opponents face turn one, you can always hide him out of line of sight if your opponent goes first, and then shunt him up 30 inches on turn one. It usually gets him where he needs so be, and its alot more reliable than deepstriking since you dont scatter or need to roll on reserves. Also, I would recommend dropping the venerable upgrade on the dreadnought so you can get yourself another rhino for your purifiers. The BS 5 is usually used better on purely ranged Dreadnoughts (Missile+Lascannon / Double Autocannon), as WS 5 doesnt make that much of a difference if he already has 5 attacks on the charge.

This message was edited 1 time. Last update was at 2017/01/21 23:27:41


BOW before your GOAT-OVERLORD!...Goaverlord?...Goaterlord?...eh, whatever, just bring me some sticks to chew on. 
   
Made in au
Growlin' Guntrukk Driver with Killacannon





Sunshine Coast

The Melta-bombs on the Librarian are completely redundant since he already has a Daemon Hammer. Yes the Melta-bombs are 2D6 to pen but the Hammer has a lot more atracks and be boosted to S10. Most vehicles out there have rear armour 10 so you will be getting auto Pens most of the time against them on the odd occasion you come against a vehicle with rear Armour 11 or 12 or Walkers with front Armour around the same the Hammer will still get the job done. Even vs a Land Raider or Monolith you will be taking off Hull Points 50% of the time.

If your Libby is in a squad with a second Hammer then your job gets so much easier.
   
Made in us
Neophyte undergoing Ritual of Detestation





Nids run one of two builds: Giant Monsters or Hordes

VS Giant Monsters, I would load up your Purifiers (2 5 man squads, two rhinos) with a pair of Psycannons and kite/ Objective Grab while laying down STR 7 fire from the hatches and Cleansing Flame whenever possible. Bring Termies with force weapons and Force ID kill Carnies all day. NDKs with Heavy Psycannons and Force Proc'd Greatswords (5 points for Mastercraft is an auto-buy) and lock the scary stuff in melee.

Dump the Stormraven unless you smell Flyrant spam.

VS Hordes, bring 2 units of 5 Purifiers with Flamers to objective grab and spam cleansing flame while spreading holy fire from the hatches. 2 NDKs with Torrent Flamers and Heavy Psycannons in blast mode with Greatswords to spread even more templates/hunt synapse creatures.
   
 
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