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		<title><![CDATA[Latest threads for the forum "40K General Discussion"]]></title>
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		<description><![CDATA[The newest discussed threads in the forum "40K General Discussion"]]></description>
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				<title>Can't find the Kromlech Greatcoats or Red Army bodies?</title>
				<description><![CDATA[ What gives? Have they cancelled these products? I can't find them on their eBay store and they're out of stock elsewhere; only a bitz site has any (at racked up prices) :P<br /> <br /> Anyone know anything about all this?<br /> <br /> I mean, at the end of the day I just want this situation:<br /> [youtube]http://www.youtube.com/watch?v=JQCP85FngzE[/youtube]]]></description>
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				<pubDate><![CDATA[Tue, 14 Feb 2012 02:22:31]]> GMT</pubDate>
				<author><![CDATA[ Henners91]]></author>
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				<title>LOTR Conversions acceptable?</title>
				<description><![CDATA[ Well, I have a henchman army with 2 units of <span class="glossaryitem" onmouseover='gp(521);'>DCA</span>/Crusadors. As we all know, the models available for <span class="glossaryitem" onmouseover='gp(521);'>DCA</span> and Crusadors are expensive and only come in 2 poses, so I did not want to buy them. For my <span class="glossaryitem" onmouseover='gp(521);'>DCA</span> I just made some witches and painted them appropriatly. For my crusadors, i shopped around the <span class="glossaryitem" onmouseover='gp(50);'>GW</span> site, looking for cheep models with swords and shields. I considered the <span class="glossaryitem" onmouseover='gp(383);'>WHF</span> warriors of chaos, but then at my <span class="glossaryitem" onmouseover='gp(38);'>flgs</span> i managed to get a bunch of <span class="glossaryitem" onmouseover='gp(86);'>LOTR</span> easterlings, who all have nice swords and shields. I painted them up in red and black, with some silver in certain places, put big red Inquisition seals on their shields, and called it a day. I have used them in friendly games and local tournys with no issue, but recently, I was planning on taking them to a tourny at a <span class="glossaryitem" onmouseover='gp(50);'>GW</span> store, and someone told me that i would probably not be able to use <span class="glossaryitem" onmouseover='gp(86);'>LOTR</span> minis in <span class="glossaryitem" onmouseover='gp(50);'>GW</span> tournys. I don't understand. They are made by <span class="glossaryitem" onmouseover='gp(50);'>GW</span>, so why wouldn't they be allowed in <span class="glossaryitem" onmouseover='gp(50);'>GW</span> stores? Is this true?]]></description>
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				<pubDate><![CDATA[Tue, 14 Feb 2012 02:14:38]]> GMT</pubDate>
				<author><![CDATA[ loota boy]]></author>
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				<title>Imperial Guard transports</title>
				<description><![CDATA[ I would like to know what kind transports the Guard use to move around their heavy vehichles. Not for use in the game, but more for in the general <span class="glossaryitem" onmouseover='gp(3);'>40k</span> universe. ]]></description>
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				<pubDate><![CDATA[Mon, 13 Feb 2012 23:36:22]]> GMT</pubDate>
				<author><![CDATA[ REDoctober]]></author>
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				<title>Can I get away with this?</title>
				<description><![CDATA[ Ok first post, but I wonder if this is something I can get away with without people caring.<br /> <br /> I play Chaos Space Marines in <span class="glossaryitem" onmouseover='gp(3);'>40k</span>, and the sorcerors we are able to use can take a flying disc (when given a mark of Tzeetch/demonic steed), but there is no model for it.<br /> <br /> I would like to use the follwing model in its place.  [url]http://www.games-workshop.com/<span class="glossaryitem" onmouseover='gp(50);'>gws</span>/catalog/productDetail.jsp?catId=cat440108a&prodId=prod1050015[/url]<br /> <br /> Of course I would remove the shield if possible and replace with a gun and such. Just wondering if this would be allowed.<br /> <br /> Thanks in advance. ]]></description>
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				<pubDate><![CDATA[Mon, 13 Feb 2012 23:20:52]]> GMT</pubDate>
				<author><![CDATA[ FelPyre]]></author>
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				<title>I love me some Re Rolls, what is the best army?</title>
				<description><![CDATA[ Just a question, what army rerolls the most?  As a fantasy player it's probably High Elves with their <span class="glossaryitem" onmouseover='gp(474);'>ASF</span> and Beastmen for their Primal Fury.  Which <span class="glossaryitem" onmouseover='gp(3);'>40k</span> army features the most rerolling?  Is it Eldar with their farseer abiltiies?  Lets hear it out.]]></description>
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				<pubDate><![CDATA[Mon, 13 Feb 2012 21:24:11]]> GMT</pubDate>
				<author><![CDATA[ Hargus56]]></author>
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				<title>Phantom base size quesition</title>
				<description><![CDATA[ Ok Dakka, <br /> <br /> What is the size of the base the Phantom Titan is supplied with? From what I can tell from the forgeworld picture of the phantom, it is the trygon base, but no information is given on the model itself, other than the fact that the arms dont come with the model. <br /> <br /> So if you guys could answer this question I have a meal from wendys on the line here]]></description>
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				<pubDate><![CDATA[Mon, 13 Feb 2012 20:37:27]]> GMT</pubDate>
				<author><![CDATA[ thakabalpuphorsefishguy]]></author>
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				<title>Eldar craftworld poll</title>
				<description><![CDATA[ Please state your choice and reason why?<br /> <br /> Especially if you choose 'your own craftworld', maybe tell us a bit about your craftworld and it's background and color scheme, even your inspiration.]]></description>
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				<pubDate><![CDATA[Mon, 13 Feb 2012 15:44:57]]> GMT</pubDate>
				<author><![CDATA[ strikingscorpion]]></author>
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				<title>What battle force to get?</title>
				<description><![CDATA[ So i want to start a Space Wolves army but I'm not a huge fan of the battle force as i don't want to use drop pods, more rhino ground vehicles. Is it a good idea to get the Space Marine battleforce and just convert them to space wolves? Or is that a terrible idea?]]></description>
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				<pubDate><![CDATA[Mon, 13 Feb 2012 14:50:35]]> GMT</pubDate>
				<author><![CDATA[ FistoftheImperium]]></author>
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				<title>Well ive just started Space marines.</title>
				<description><![CDATA[ Yes ive finally decided to dive into <span class="glossaryitem" onmouseover='gp(3);'>40k</span> for real this time. I sold all my old collections and have bought myself afew boxes of space marines to get me started.<br /> I won't be playing any games till after ive finished building and painting a good sized force first though.<br /> <br /> I bought the Space marines codex, the battleforce, a Venerable dred and a landspeeder storm and a captain just to get started. I'll be buying afew more units along the way but for now im going to model and build up what i have. Now im still pretty much a noob when it comes to the rules even though ive bought and collected warhammer for about 7 years <span class="glossaryitem" onmouseover='gp(84);'>lol</span> I hope i judged it right by first giving the scout squad all shotguns.<br /> <br /> Its strange having never even considered space marines as they looked alittle boring but after trying everything else turns out im really liking their look right now.]]></description>
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				<pubDate><![CDATA[Mon, 13 Feb 2012 10:25:49]]> GMT</pubDate>
				<author><![CDATA[ AtomicEngineer]]></author>
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				<title>alternative vindicare models?</title>
				<description><![CDATA[ Hi ppl<br /> I was wondering if anyone knows of any other models that i could use instead of the <span class="glossaryitem" onmouseover='gp(50);'>gw</span> one, not that i hate the current model but i fancy something different looking.<br /> feel free to show off yr own or converted snipers :)<br /> Ty in advance<br /> Shakey]]></description>
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				<pubDate><![CDATA[Mon, 13 Feb 2012 10:02:32]]> GMT</pubDate>
				<author><![CDATA[ shakey787]]></author>
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				<title>Who's That What? Monday 13th February </title>
				<description><![CDATA[ Who's that what is a regular 'guess the pop-culture' character challenge. The artist draws a picture of something known to geeks, and then challenges people to guess what it is. The person who gets it right in the most interesting way gets to pick the next one.<br /> <br /> Today's is relevant to <span class="glossaryitem" onmouseover='gp(3);'>40K</span> fans. Remember, don't spoil it on the forums, email the artist instead.<br /> <br /> Take a look here: [url]http://davoul.blogspot.com/2012/02/whos-that-what-monday-13th-february.html[/url]]]></description>
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				<pubDate><![CDATA[Mon, 13 Feb 2012 06:42:52]]> GMT</pubDate>
				<author><![CDATA[ Ambull Tau]]></author>
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				<title>leman russ exterminator</title>
				<description><![CDATA[ Im thinking of getting one and adding pask, <span class="glossaryitem" onmouseover='gp(80);'>LC</span> and <span class="glossaryitem" onmouseover='gp(331);'>PC</span> sponsons. It can take anything except <span class="glossaryitem" onmouseover='gp(9);'>AV</span> 14 but with a S 10 <span class="glossaryitem" onmouseover='gp(80);'>LC</span> and 6 S 8 shots it can still hurt it if theres nothing else to shoot at.<br /> <br /> Does anyone use the exterminator this way? how successful is it on average?]]></description>
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				<pubDate><![CDATA[Mon, 13 Feb 2012 04:31:08]]> GMT</pubDate>
				<author><![CDATA[ Showerbuddy]]></author>
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				<title>Is this a commissar model?</title>
				<description><![CDATA[ I got this model from a trade and painted him in like 20min so nothing fancy and tried to search up the model and couldn't find it.<br /> looks like a commissar to me. any more info on it? sorry pic is a little blurry <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 13 Feb 2012 00:58:04]]> GMT</pubDate>
				<author><![CDATA[ GamzaTheChaos]]></author>
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				<title>PAGK question</title>
				<description><![CDATA[ What's a safe bet when buying these units to get a variety? What I mean by variety - when I choose a purifier list I'm going to need X amount of them plus rhinos and heavy support or when I want to do strike squads I choose X amount of them to get this variety. I play 2k point games but I'm looking to hoard about 22-2500 points to give myself the most variety but I would like a draigo wing a purifier and a 3rd for fun list that I could make with all of these guys. Someone a while back had a tau list that showed how many of each unit you could have to make the most of every possible list you could make. =) so if you guys have some advice on <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>'s to buy how many normal <span class="glossaryitem" onmouseover='gp(307);'>PAGK</span> and how many dreadnoughts - dreadknights - storm ravens what have you would make the biggest and best variety with the most comp lists that would be amazing =D]]></description>
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				<pubDate><![CDATA[Sun, 12 Feb 2012 23:37:32]]> GMT</pubDate>
				<author><![CDATA[ Gharron]]></author>
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				<title>Theme songs</title>
				<description><![CDATA[ Ok guys, I am trying to think of a theme song for every army so far I have:<br /> <br /> Necrons - I get knocked down but I get up again, never gonna keep me down.... (I cant remember the name)<br /> <br /> Tyranids -  nobody gets out alive<br /> <br /> Sisters of Battle - Do it like a dude<br /> <br /> Any thoughts on some others?]]></description>
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				<pubDate><![CDATA[Sun, 12 Feb 2012 20:42:23]]> GMT</pubDate>
				<author><![CDATA[ Grimnarsmate]]></author>
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				<title>40K Art:  Who's Doing It, How Do You Create It, What Tools Do You Use?</title>
				<description><![CDATA[  :imperialeaglegold:<br /> <br /> As the subject line says, who is creating <span class="glossaryitem" onmouseover='gp(3);'>40K</span> art (any medium), how do you go about it, and what tools do you use?<br /> <br /> I'm curious because I'm just getting back into drawing again after about a nine year break.  I'm using a Wacom Bamboo Fun (which is small) with Corel Painter Essentials 4 (the stripped down version of Corel Painter).<br /> <br /> I put this together for fun.  Now I've got the bug to do a few more comics.<br /> <br /> [url=http://www.dakkadakka.com/gallery/327735-Comic%2C%20Coteaz%2C%20Cyber%20Eagle%2C%20Drawing%2C%20Humor%2C%20Inquisitor%2C%20Jokero%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2012/2/9/327735_sm-Comic%2C%20Coteaz%2C%20Cyber%20Eagle%2C%20Drawing%2C%20Humor%2C%20Inquisitor%2C%20Jokero%2C%20Warhammer%2040%2C000.jpg[/img][/url]<br /> <br /> I would especially like to know about about types of Wacom tablets and different types of software as well as special effects added with Photoshop etc.<br /> <br /> So who else is creating or has already created something for <span class="glossaryitem" onmouseover='gp(3);'>40K</span>?<br /> <br />  :flamed:]]></description>
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				<pubDate><![CDATA[Sun, 12 Feb 2012 19:46:51]]> GMT</pubDate>
				<author><![CDATA[ JB]]></author>
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				<title>Infected imperial guard </title>
				<description><![CDATA[ Hello Fellow dakkanauts today I had brilliant and as far as I know original. An imperial guard regiment that has been infected by a virus that mutates them into half tyranid and half human hybrids. The virus is infact a mutation of a genetic weapon which was deployed when the reseach center where it was being developed was attacked by a tendral of a near by hive fleet. The cadian 124th regiment stationed at the center deployed the prototype weapon in the middle of a battle against the invading tryanids little knowing the lictors had corupted the mixture only hours before it was isued to the troopers. The weapon backfired and instead of targeting tyranid cells it lodged its self  in non tyranid cells and mutated them into tyranid cells. Thus by this method the 124th were completley destroyed and mindless abominations were born in their place.<br /> <br /> Ok fluff out of the way as you can probably guess i am going to build an army to represent the infected 124th cadian using the tyranid codex. Ok here are some of my ideas for infected substitutes for tyranid units:<br /> <br /> gaunts-guardsmen<br /> tervigon-chimera<br /> canifex-leman russ<br /> biovores-basalisk<br /> hive guard-sentinal<br /> gargoles-winged guardsmen<br /> tyranid worrier-ogran<br /> <br /> Please comment on fluff and post ideas for substitues!  :stealer: :guardsman: :stealer:<br /> <br /> and another thing THIS IS NOT A GENE STEALER CULT]]></description>
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				<pubDate><![CDATA[Sun, 12 Feb 2012 19:18:53]]> GMT</pubDate>
				<author><![CDATA[ The Deathless Host]]></author>
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				<title>Transport</title>
				<description><![CDATA[ What do people use to transport large armies other than the <span class="glossaryitem" onmouseover='gp(50);'>GW</span> carry case? I have a 3000 point army what would carry it?]]></description>
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				<pubDate><![CDATA[Sun, 12 Feb 2012 18:46:26]]> GMT</pubDate>
				<author><![CDATA[ anton]]></author>
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				<title>A model you would pay anything for. </title>
				<description><![CDATA[ [img]http://images.dakkadakka.com/gallery/2011/8/4/254877-Awsome,%20Blood%20Angels,%20Dreadknight,%20Fire,%20Grey%20Knights,%20Guitar,%20Humor,%20Kickass.jpg[/img]<br /> <br /> [youtube]http://www.youtube.com/watch?v=l8JCX9E0bEI[/youtube]<br /> <br /> ILL GIVE YOU A MILLION DOLLARS IF YOU MAKE A MODEL OF THAT GAMES WORKSHOP!]]></description>
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				<pubDate><![CDATA[Sun, 12 Feb 2012 18:11:33]]> GMT</pubDate>
				<author><![CDATA[ Alexzandvar]]></author>
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				<title>Should the next Space Marine Codex include the Stormraven?</title>
				<description><![CDATA[ Simple really, in your opinion, should the next Space Marine Codex include the Stormraven?*<br /> <br /> [i]*Obviously having replaced Bloodstrike Missiles etc.[/i]]]></description>
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				<pubDate><![CDATA[Sun, 12 Feb 2012 16:13:18]]> GMT</pubDate>
				<author><![CDATA[ Just Dave]]></author>
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				<title>Question about CSM close combat weapons</title>
				<description><![CDATA[ Hi there!<br /> <br /> I've been discussing with a friend about the meaning of "vanilla" <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> having a close combat weapon in their standard profile, while loyalist marines don't. It's the only difference between them, but I've red that poses a big advantage over the loyalists. I'm not sure what does that mean, since normal <span class="glossaryitem" onmouseover='gp(19);'>CC</span> weapons don't give any special ability unless they're used in pairs, which grants you an extra attack... could it be that having both a pistol and a <span class="glossaryitem" onmouseover='gp(19);'>CC</span> weapon counts as 2 <span class="glossaryitem" onmouseover='gp(19);'>CC</span> weapons, therefor having an extra attack not described on the profile? Please help!<br /> <br /> Thanks in advance!]]></description>
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				<pubDate><![CDATA[Sun, 12 Feb 2012 15:04:04]]> GMT</pubDate>
				<author><![CDATA[ IronChaos]]></author>
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				<title>What do i need to know to play apocalypse?</title>
				<description><![CDATA[ So over the next week i will be playing my first ever apocalypse game and as i am relatively new to the game (only been playing a couple months now) i am wondering what i will need to know outside the <span class="glossaryitem" onmouseover='gp(13);'>BRB</span>, preferably a list of resources if possible. Also i play <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> and have a basic knowledge of formations so if theres is a list somewhere of all the possible formations i would love to know where.]]></description>
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				<pubDate><![CDATA[Sun, 12 Feb 2012 13:50:19]]> GMT</pubDate>
				<author><![CDATA[ lexx108]]></author>
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				<title>What should the 40k movie be about</title>
				<description><![CDATA[ In the lore thee is so much, so what would a <span class="glossaryitem" onmouseover='gp(3);'>40k</span> movie be about. Would it follow the Horus heresy books or would belike the ultramarines  movie with two factions fightin and beating the :bleep: Out of each other]]></description>
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				<pubDate><![CDATA[Sun, 12 Feb 2012 05:49:40]]> GMT</pubDate>
				<author><![CDATA[ Langston128]]></author>
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				<title>Baneblade and its varients. most effect in your own opinion</title>
				<description><![CDATA[ Like the Leman Russ one.<br /> <br /> Which Baneblade varient is the most effective out of the lot? (in your opinion)<br /> <br /> much like the Leman Russ Battle tank. the Standard Baneblade has the most versitility out of the lot and can cause serious damage no matter what.<br /> the others have their niches and situations. but the Standard is overall most effective i belive.]]></description>
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				<pubDate><![CDATA[Sun, 12 Feb 2012 04:54:32]]> GMT</pubDate>
				<author><![CDATA[ Engine of War]]></author>
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				<title>Apocalypse Allies and Themed Armies</title>
				<description><![CDATA[ I love Apocalypse games since you have the freedom to basically anything you want and use anything you want. I was wondering what apocalypse armies were out there that used 2 or more armies together as one force. I'm interested in both fluff (the story behind these alliances) and the tactics. I'm especially interested in armies that combined Chaos since that is what I play.<br /> I am currently working on a massive apocalypse army that will hopefully include just about all things Chaos. However, I love the Necron and Ork armies and want to find a way to make them part of my Chaos army. Since most of my Chaos forces are dedicated to either Khorne or Tzeentch I was playing with the idea of having an army of Necrons that have been tricked by Tzeentch into service (haven't worked out the details yet) and maybe an Ork army dedicated to Khorne. This would give me lots of inspiration for cool conversions and link my two armies.<br /> <br /> So what offer Apocalypse Armies are out there?]]></description>
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				<pubDate><![CDATA[Sun, 12 Feb 2012 04:19:06]]> GMT</pubDate>
				<author><![CDATA[ TasadarTheMadBear]]></author>
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				<title>Did Anyone else...?</title>
				<description><![CDATA[ Feel free to post your own question. The one I'm posting today is...<br /> <br /> Like their paint jobs [b]a lot [/b]more before they uploaded pics and used the [b]zoom[/b] feature on them?<br /> <br /> I had no intention of putting anymore work into my warbikers, and then [b]bam[/b] :facepalm:, [i]zoom on dakka [/i]and I realized there was so much work I need to do to make them look even a little bit like the hordes of better paintjobs amongst people who post :*). Man  :waaagh:<br /> <br /> Was that just me?]]></description>
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				<pubDate><![CDATA[Sun, 12 Feb 2012 03:14:44]]> GMT</pubDate>
				<author><![CDATA[ Runna]]></author>
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				<title>Carapace armour in tournies</title>
				<description><![CDATA[ If I wanted to run veterans and <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span> with carapce armour in a tournament would I have to actually have stormtrooper-esque models?<br /> I don't really want to make an entire army of carapace models as that would be somewhat expensive...also would have to make carapace advisors. An astropath in carapace armour would look...strange. Although technically he already has flak armour, as well as a laspistol, neither of which are featured on the model <span class="glossaryitem" onmouseover='gp(84);'>lol</span>.]]></description>
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				<pubDate><![CDATA[Sun, 12 Feb 2012 01:38:53]]> GMT</pubDate>
				<author><![CDATA[ Joey]]></author>
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				<title>Really quick question, kinda stupid.</title>
				<description><![CDATA[ <br /> But ive started a marines army and Im alittle unsure about my captain, what the weapon choices are for him. I see he can take quite afew variations. Im just wondering a noob question, can the captain take two guns or must it be one gun and one close combat weapon like a power fist?]]></description>
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				<pubDate><![CDATA[Sat, 11 Feb 2012 23:02:28]]> GMT</pubDate>
				<author><![CDATA[ AtomicEngineer]]></author>
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				<title>Ultramarine Captains.</title>
				<description><![CDATA[ We know pretty much all there is to know on Sicarius, and we know a fair bit about Agemman. My question to you, Dakka is thus; Do we know how the Ultramarine captains are armed fluff-wise?<br /> And here's a little bonus question for you, how would you best represent them all on Tabletop?<br /> <br /> 1st Captain Agemann, Regent of Ultramar: ?/ It's kind of a toss up between Lysander and Kantor <span class="glossaryitem" onmouseover='gp(72);'>IMO</span>.<br /> 2nd Captain Sicarius, Master of the Watch: He has his own model and rules.<br /> 3rd Captain Fabian, Master of the Arsenal: ?/?<br /> 4th Captain Idaeus, Master of the Fleet: ?/? (Possibly go for Uriel Ventris now?)<br /> 5th Captain Galenus, Master of the Marches: ?/?<br /> 6th Captain Epathus, Master of the Rites: ?/ Could use Khan, 6th are all trained in the use of bikes.<br /> 7th Captain Ixion, Chief Victualler: ?/?<br /> 8th Captain Numitor: ?/ Could use Shrike, he seems the obvious choice.<br /> 9th Captain Sinon: ?/?<br /> 10th Captain Antilochus, Master of the Recruits: ?/?<br /> <br /> Obviously I'm going for fluffy load outs before how's the best way to represent them on the table, this includes the Chapter Master models, fluff before figures, unless it's a figure of that character.<br /> <br /> Cheers in advance guys, <br /> Sam.<br /> <br /> EDIT: Typos.]]></description>
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				<pubDate><![CDATA[Sat, 11 Feb 2012 22:12:43]]> GMT</pubDate>
				<author><![CDATA[ Sir Samuel Buca]]></author>
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				<title>FW can't make tanks</title>
				<description><![CDATA[ Hi all<br /> <br /> [img]http://www.forgeworld.co.<span class="glossaryitem" onmouseover='gp(134);'>uk</span>/Images/Product/DefaultFW/large/predatorarmour.jpg[/img]<br /> <br /> [img]http://www.forgeworld.co.<span class="glossaryitem" onmouseover='gp(134);'>uk</span>/Images/Product/AlternativeFW/large/razorbackarmour2.jpg[/img]<br /> Who in right mind would make turret weapon useless just to fit any light weapon?]]></description>
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				<pubDate><![CDATA[Sat, 11 Feb 2012 21:49:49]]> GMT</pubDate>
				<author><![CDATA[ Spellscape]]></author>
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				<title>Rules for units on Forgeworld</title>
				<description><![CDATA[ Can anyone tell me what has happened to the rules for forgeworld units? Underneath the main picture of whatever unit you're looking at, where it gives the description of that unit, you used to be able to see the rules for it but now they don't appear there anymore. Does <span class="glossaryitem" onmouseover='gp(50);'>GW</span> only post up the rules for a short amount of time or how does it work? Thanks Dakka.]]></description>
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				<pubDate><![CDATA[Sat, 11 Feb 2012 20:56:57]]> GMT</pubDate>
				<author><![CDATA[ ColdSadHungry]]></author>
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				<title>My new Death Guard Army</title>
				<description><![CDATA[ [color=darkred] [/color] Hi guyz, I am making a death guard army (pre heresy) ... so non- nurgly! Here's my reather small army list<br /> <br /> 4 Space marines + Sergeant with power weapon<br /> 10 Space marines<br /> 4 Assault marines + Assault Sergeant<br /> Captain with terminator armour and power weapon<br /> <br /> So that's it for now, various non-heavy weapons within the units (non-heavy for fluff purposes). So what I did was gave the two sergeants with power weapons sythes, again for fluff purposes. The Captain will be holding a sythe and he has terminator armour to be a Death Shroud, one of the two body guards for their primarch Mortarion (Once again, death shroud is following fluff).<br /> <br /> Dilemma:<br /> <br /> Should I give my assault marines sythes as power weapons or stick with chain swords? They aren't sergeants so ... What?]]></description>
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				<pubDate><![CDATA[Sat, 11 Feb 2012 18:00:14]]> GMT</pubDate>
				<author><![CDATA[ Arehian]]></author>
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				<title>Is it ok to sub in the fantasy mortis engine for a herald model on chariot?</title>
				<description><![CDATA[ I've been browsing crazy designs for my units since well it's gonna be chaos so I figure anything and everything can go as long as it's shaped and sized about right (alot more forgiving for conversions around where I am anyway when it comes to chaotic looking model conversions)<br /> <br /> But do you guys think even friendly games might have a hard time using this thing as a chariot idea:<br /> <br /> <a href="http://www.games-workshop.com/gws/catalog/productDetail.jsp?prodId=prod1460002a" target="_blank" rel="nofollow">http://www.games-workshop.com/<span class="glossaryitem" onmouseover='gp(50);'>gws</span>/catalog/productDetail.jsp?prodId=prod1460002a</a><br /> <br /> [img]http://www.games-workshop.com/MEDIA_CustomProductCatalog/m2130072a_99120207019_CovenThrone01_445x319.jpg[/img]<br /> <br /> [img]http://www.games-workshop.com/MEDIA_CustomProductCatalog/m2130087a_99120207019_MortisEngine01_445x319.jpg[/img]<br /> <br /> where would I draw the line of sight for shooting from that crazy thing anyway? Is it just too tall? At least it's on a chariot sized base maybe XD?]]></description>
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				<pubDate><![CDATA[Sat, 11 Feb 2012 13:48:28]]> GMT</pubDate>
				<author><![CDATA[ sudojoe]]></author>
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				<title>What are thunder hammer and storm shields a good buy for?</title>
				<description><![CDATA[ Besides terminators what are good units to equip with <span class="glossaryitem" onmouseover='gp(224);'>TH</span> & <span class="glossaryitem" onmouseover='gp(221);'>SS</span>? <br /> <br /> The reason I ask is because I tried to order online some <span class="glossaryitem" onmouseover='gp(224);'>TH</span> & <span class="glossaryitem" onmouseover='gp(221);'>SS</span> for my terminators and instead was given the regular <span class="glossaryitem" onmouseover='gp(224);'>TH</span> & <span class="glossaryitem" onmouseover='gp(221);'>SS</span> metal bits that <span class="glossaryitem" onmouseover='gp(50);'>GW</span> sells which are for power armour models. Those are obviously too small for terminators, anyway I got a refund and got to keep the hammers/shields and don't know what to do with them. <br /> <br /> I play ultramarines, black legion, grey knights, blood angels, dark angels and black templar. So i'm hoping that i could put those to use some way some how. any ideas??<br /> <br /> if they don't work for any of the armies i own then what are they good on? I got 10 of these orphaned bits help me find them a shoulder to rest on. ]]></description>
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				<pubDate><![CDATA[Sat, 11 Feb 2012 12:27:25]]> GMT</pubDate>
				<author><![CDATA[ Akaiyou]]></author>
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				<title>Every Race and its MUST have units</title>
				<description><![CDATA[ What are they? What units are mandatory in each list to become competative. <br /> <br /> Blood Angels:<br /> Descent of Angels<br /> <br /> Chaos Daemons:<br /> FateCrusher<br /> Fiend Spam <br /> <br /> Chaos Space Marines:<br /> Obliterator Spam <br /> <span class="glossaryitem" onmouseover='gp(41);'>Fzorgle</span>-ation<br /> <br /> Dark Eldar<br /> Venom Spam<br /> <br /> Eldar <br /> Jetseer Council<br /> <br /> Grey Knights <br /> Henchmen Spaming<br /> Paladin Armies<br /> Purifier Spam<br /> <br /> Imperial Guard <br /> Leafblower<br /> 6 Hyrdas & as many Vendettas as you can afford<br /> <br /> Necrons:<br /> Wraiths & Scarab Spam <br /> <br /> Orks:<br /> Battlewagons and <span class="glossaryitem" onmouseover='gp(163);'>KFF</span><br /> <br /> Sisters of Battle:<br /> I don't REALLY know for <span class="glossaryitem" onmouseover='gp(121);'>SOB</span>...<br /> <br /> Space Marines: <br /> Rifleman Dread Spam<br /> <br /> Space Wolves:<br /> Razorback Lists <br /> 3x Units of Longfangs<br /> <br /> Tau Empire:<br /> Those Battlesuits with big Railguns on their back spam<br /> Kroot Spam :D? <br /> <br /> Tyranids:<br /> Hive Guard, Tervigons, Trygons<br /> Genestealer Spam <br /> <br /> <br /> <br /> Have i missed any?<br /> Are any of those Wrong  :facepalm:?]]></description>
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				<pubDate><![CDATA[Sat, 11 Feb 2012 11:42:34]]> GMT</pubDate>
				<author><![CDATA[ Bloodhorror]]></author>
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				<title>Recreation of the &quot;Battle for Macragg&quot; Needs help!</title>
				<description><![CDATA[ Hey all, <br />    I'm trying to recreate the battle for macrgg and im trying to figure out how I can cut some of my costs to do it. Right now im looking at buying two 6x4 games tables to make an 8x6 table. I was thinking of buying the "Imperial fortress wall" but its up there in price. I want to also make a city within the walls of the fortress. I already have a few of the Imperial city pieces i.e Sanctum Imperialis ect. Then inside the city I want to make the Ultramarine Temple / Fort where Marneus Calgar is tellin the Ultrasmurfs what is what. outside the main walls I want some trenches and barbed wire and defenses. I figure I can fit the Ultramarine's shit on half the board maybe taking up a bit more. Then I want to make the rest of the terrain have hills and mountains so the other player's can hide units and maneuver.  <br /> <br />    So now you know the whole Idea, im looking for some alternatives to the 700 euro wall and some easy to place terrain for some depth to the board, or easy ways to make these pieces.<br /> <br />   I do understand some of the more know how fans of the Ultrasmurfs fluff may have a problem w / layout of the Terrain so please let me know of any ideas/ helpful suggestions to help me make this as accurate as possible.]]></description>
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				<pubDate><![CDATA[Sat, 11 Feb 2012 04:58:38]]> GMT</pubDate>
				<author><![CDATA[ SonyDigitalHD]]></author>
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				<title>how long and wide is the piranha</title>
				<description><![CDATA[ Im getting a Tau piranha and i want to now how long and wide it is plz reply really need to now thanks]]></description>
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				<pubDate><![CDATA[Sat, 11 Feb 2012 03:44:54]]> GMT</pubDate>
				<author><![CDATA[ macon2012]]></author>
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				<title>No more bionics?</title>
				<description><![CDATA[ All I want is for a few of my ultramarines to look like they have fought in at least one battle before, but apparently Games Workshop has made space marines with bionic arms or legs more rare than hens teeth. Does anybody have any idea where i can get some bionic bits for my marines?]]></description>
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				<pubDate><![CDATA[Sat, 11 Feb 2012 03:25:57]]> GMT</pubDate>
				<author><![CDATA[ ima_redneck]]></author>
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				<title>Fantasy units in a 40k game?</title>
				<description><![CDATA[ At the risk of sounding like a complete moron, I'd like to ask about the compatibility of Fantasy and <span class="glossaryitem" onmouseover='gp(3);'>40k</span> units rules-wise. I love my <span class="glossaryitem" onmouseover='gp(69);'>IG</span>, and I also love my Dwarfs, and with enough time I think it'd be fun to implement multiple armies into one. PLEASE do not take this too seriously! It is silly and I realize that but I think it could be fun! This is something I’d probably never bring up at my <span class="glossaryitem" onmouseover='gp(38);'>flgs</span> but with a few friends, perhaps.<br /> <br /> Before I get gunned down, just let me say that fluff is out of the question. I don't care about the fact that a Dwarf axe wouldn't be able to do jack squat to hardly anything, including flak armour and they'd get  torn to shreds by even lasguns. I just think it'd be a fun little excursion, to be able to throw some Fantasyhammer units into a <span class="glossaryitem" onmouseover='gp(3);'>40k</span> game or two. All stats would be the same, so yes that means Dwarfs (I'm just using them as an example since it's the only army I'm truly familiar with through and through) would often be on equal footing with Space Marines.<br /> <br /> I haven't put a very large amount of thought into this, and I'm sure you, the community, has more knowledge of overall rules for both <span class="glossaryitem" onmouseover='gp(3);'>40k</span> and Fantasy seeing as how I just started playing <span class="glossaryitem" onmouseover='gp(3);'>40k</span> little more than a year ago and Fantasy maybe 6 months ago.<br /> <br /> Biggest problems I saw:<br /> <br /> 1. Most Fantasy units probably don't have anything to crack tanks since there's no armor penetration so they have no equipment like Melta weapons and such specifically made for anti-armor. That makes fighting vehicle armies hell for everyone. My remedy? Write up basic rules for some of the weapons i.e. runic dwarf weapons or war machines, and perhaps give some cavalry the spear weapons of the <span class="glossaryitem" onmouseover='gp(69);'>IG</span> Rough Riders.<br /> <br /> 2. <span class="glossaryitem" onmouseover='gp(3);'>40k</span> Is very shooty, Fantasy hammer is not. Many armies would get knocked out in the first fusillade of fire from the <span class="glossaryitem" onmouseover='gp(3);'>40k</span> army. However, most of what I can see of Fantasyhammer still has good armor saves if needed, and perhaps ward spells can be expanded? Plus, many Fantasy armies have a good amount of missile weapons when needed, and some (such as wood elves) have very good special effects like insta-kill arrows which my cannon crews and thanes have often fallen victim to.<br /> <br /> 3. Movement is very different, including unit coherency. I say, let the units be incoherent! Use the basic movement rules from Fantasyhammer for marching, running, etc. but they shouldn’t need to be in blocks; that would just cause an entire unit to be wiped out by a single ordnance blast. However, since close combat requires the units to all go into base contact anyways, just have them loosely reform if need be for the combat based on the rough estimate of how they were beforehand.<br /> <br /> 4. Close combat: <span class="glossaryitem" onmouseover='gp(3);'>40k</span> units use <span class="glossaryitem" onmouseover='gp(3);'>40k</span> rules, Fantasyhammer use Fantasy rules. Spearmen, ranks, and such would be the same as in Fantasy and the close combat is calculated nearly exactly the same in terms of wounds and such. The part where it gets sticky is resolution… This is where I’m guilty of not reading the rules well enough, my friends usually just calculate it out before I even try and tell me who takes what leadership test to not run away. I understand the points system from Fantasy well enough, just not everything that goes into it. Ranks, standards, and such wouldn’t be present to the <span class="glossaryitem" onmouseover='gp(3);'>40k</span> army so I don’t really know how that could work, whether the Fantasy rules would be dropped in favor of the simple unit strength fraction <span class="glossaryitem" onmouseover='gp(3);'>40k</span> leadership test or what. It seems like it would be simpler, sure, but that takes a lot out of the essence of Fantasy close combat, which is what I believe makes the game (along with watching my buddie’s first rank of Glade Guard turn around and realize the entire second rank got pulverized by a well-placed cannonball :D )<br /> <br /> 5. Magic and dispelling: Magic is, obviously, entirely different. Even Dwarfs, who don’t even use spells, get a dispel pool. Of course, as I said I don’t know any other armies well enough in Fantasy to claim knowledge, so I honestly don’t know how magic casting works except for if a spellcaster does something wrong his head can explode. I’m a bit lost on this one too I suppose, though I imagine homebrew rules for warp vs magic can be pounded out by some veteran players.<br /> <br /> Anyways, I just felt like it may be a fun idea for those of us who enjoy throwing fluff to the winds once in a while. Plus, as the rulebook says, “The most important rule is that none of the rules are important,”<br /> <br /> I may just be paraphrasing, however.<br /> ]]></description>
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				<pubDate><![CDATA[Sat, 11 Feb 2012 02:33:59]]> GMT</pubDate>
				<author><![CDATA[ Yipyioh]]></author>
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				<title>buying bitz?</title>
				<description><![CDATA[ Hey guys, i was wondering do any of you knowof a safe site where i can get some <span class="glossaryitem" onmouseover='gp(3);'>40k</span> bitz or anyother bitz via internet  :question: <br /> Need bitz for the kroots.<br /> Thanks.]]></description>
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				<pubDate><![CDATA[Fri, 10 Feb 2012 22:59:17]]> GMT</pubDate>
				<author><![CDATA[ abhus]]></author>
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				<title>Eldar Aspect warriors</title>
				<description><![CDATA[ ello! seeing as how helpful and friendly this forum is, I figured why not ask this question?<br /> <br /> out of all of the eldar aspect warriors, which one is your favorite and why?<br /> <br /> personally, I LOVE the striking scorpions. being very tough (armor save wise) and having<br /> lots and lots of hard hitting attacks, these guys are easily one of the most effective close combat<br /> troops in the game! their only real downside is their slow movement when compared to the rest of <br /> the army who have fleet. but hey, you don't give these guys the outflank move for nothing  :thumbsup: ]]></description>
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				<pubDate><![CDATA[Fri, 10 Feb 2012 21:51:46]]> GMT</pubDate>
				<author><![CDATA[ stickybottle22]]></author>
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				<title>Eldar Autarch, Farseer, and Warlocks on Jetbikes</title>
				<description><![CDATA[ Hey there Dakka<br /> I'm not entirely sure if this is old news, but I stumbled across these pictures while wandering around the net the other day. They seem to be new Eldar jetbike <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>'s. I found it on this website, which seems to be in Russian or some other eastern bloc language (excuse my lack of knowledge on exotic linguistics - can anyone read it?). I can't tell if they're <span class="glossaryitem" onmouseover='gp(50);'>GW</span> or some other company, but they are pretty sexy badass nonetheless. They were posted in august, maybe the new Eldar codex isn't far away?<br /> <br /> <a href="http://forums.warforge.ru/lofiversion/index.php?t69900-50.html" target="_blank" rel="nofollow">http://forums.warforge.<span class="glossaryitem" onmouseover='gp(295);'>ru</span>/lofiversion/index.php?t69900-50.html</a><br /> <br /> Autarch on Jetbike<br /> [img]http://lutheneg.users.photofile.<span class="glossaryitem" onmouseover='gp(295);'>ru</span>/photo/lutheneg/151088631/170542187.jpg[/img]<br /> <br /> Farseer on Jetbike<br /> [img]http://lutheneg.users.photofile.<span class="glossaryitem" onmouseover='gp(295);'>ru</span>/photo/lutheneg/151088631/170542188.jpg[/img]<br /> <br /> Warlocks on Jetbikes<br /> [img]http://lutheneg.users.photofile.<span class="glossaryitem" onmouseover='gp(295);'>ru</span>/photo/lutheneg/151088631/170658669.jpg[/img]<br /> <br /> cheers and enjoy!<br /> -Atalay<br /> <br /> <br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 10 Feb 2012 21:10:27]]> GMT</pubDate>
				<author><![CDATA[ Atalay]]></author>
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				<title>Choosing a Pre-Heresy Army  -  Alpha Legion or Iron Warriors?</title>
				<description><![CDATA[ So my gaming group is starting up a Great Crusade/Horus Heresy campaign, and we are all picking Legions to do. So far, i've narrowed my choice down to two legions - Iron Warriors and Alpha Legion.<br /> PROS and CONS of Each:<br /> <br /> Iron Warriors<br /> <br /> Pros: Cool color scheme, easy to paint, I like their tactics, and they can be used with my other <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> as long as I cut off Imperial Icons.<br /> Cons: I don't like the gold and silver combo, I'd rather just have silver. Also, Iron warriors are a tad overdone.<br /> <br /> Alpha Legion<br /> <br /> Pros: Cool color scheme, fun to paint, interesting fluff, and you don't see them very often.<br /> Cons: Cannot be used with other Chaos Space Marines (their color scheme changed) and I don't care much for their tactics.<br /> <br /> Thoughts?]]></description>
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				<pubDate><![CDATA[Fri, 10 Feb 2012 20:45:18]]> GMT</pubDate>
				<author><![CDATA[ Crystal Geyser]]></author>
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				<title>IG planetary invasion</title>
				<description><![CDATA[ So how does the Imperial guard get their initial invasion force onto a planet? Do they have the ability to use drop pods? Or do they just use tons and tons of Valkyries till they get a beach head?<br /> <br /> Seeing as flying a huge ship into the atmosphere to unload 400,000 troops would seem kinda ballsy with all the anti-aircraft fire coming from the planet.]]></description>
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				<pubDate><![CDATA[Fri, 10 Feb 2012 20:31:58]]> GMT</pubDate>
				<author><![CDATA[ Funk3140]]></author>
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				<title>Would you rather be a Space marine OR a Chaos space marine?</title>
				<description><![CDATA[ Which would you pick...?]]></description>
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				<pubDate><![CDATA[Fri, 10 Feb 2012 19:59:49]]> GMT</pubDate>
				<author><![CDATA[ TheRobotLol]]></author>
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				<title>Anyone ever play 40k killzone ?</title>
				<description><![CDATA[ If you can answer yes to the question, post your favored list and if your feeling EXTRA shareful, include an awesome thing your favorite model did during a game<br /> <br /> I will get it started<br /> <br /> I had <br /> <br /> Warpspider exarch: power blades,dual spinners, brawler (+1 <span class="glossaryitem" onmouseover='gp(123);'>str</span>)<br /> Warpspider: Medipac (<span class="glossaryitem" onmouseover='gp(265);'>fnp</span> to the model and one model within 6")<br /> <br /> Howling banshee exarch: Executioner, brawler, acrobatics<br /> Howling banshee: brawler<br /> <br /> 3x Rangers w Crackshot<br /> <br /> The coolest thing I had a model do was when my Warpspider exarch shot a terminator to death, then warped to base contact with him (to drag him back to my table edge)<br /> <br /> In my opponents turn, an assault cannon/ Chainfist terminator came on the board, shot my warp spider exarch with the assault cannon ( I made all my armour saves as he got no rends) the terminator then charged into the warp spider, who then ended up getting one wound on the termy, who promptly failed his 5+ invul save and died.<br /> <br /> That model also has claimed the lives of 2 tau team leaders (one a crisis suit, the other a stealth suit) and 2 other firewarrior equivalents aswell ]]></description>
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				<pubDate><![CDATA[Fri, 10 Feb 2012 19:50:42]]> GMT</pubDate>
				<author><![CDATA[ thakabalpuphorsefishguy]]></author>
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				<title>Would you rather be a Tyranid gaunt or a Necron warrior</title>
				<description><![CDATA[ Both Necrons and nids are basically mindless, but If you had to be one or the other what would it be ? ]]></description>
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				<pubDate><![CDATA[Fri, 10 Feb 2012 19:40:18]]> GMT</pubDate>
				<author><![CDATA[ Langston128]]></author>
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				<title>Round length time</title>
				<description><![CDATA[ We've been having issues with people too frequently not finishing their games in our local tournaments.<br /> What does everyone else use for round time in their local tournaments?]]></description>
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				<pubDate><![CDATA[Fri, 10 Feb 2012 19:00:03]]> GMT</pubDate>
				<author><![CDATA[ Nightbringer's Chosen]]></author>
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				<title>Recent Technologies that make Space Marine's real</title>
				<description><![CDATA[ So I just came across an article in which researchers have began to work on the possibility that humans can go into hibernation or suspended animation. I began thinking Sus an Membrane. <br /> <br /> Here is the link:<br /> [url]http://www.foxnews.com/scitech/2012/02/09/scientists-study-suspended-animation-for-wounded-warriors/[/url]<br /> <br /> I know there are other recent developments but I can't seem to remember them.<br /> <br /> What do you guys think? What recent stuff has come out that make Space Marines a reality?]]></description>
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				<pubDate><![CDATA[Fri, 10 Feb 2012 16:29:39]]> GMT</pubDate>
				<author><![CDATA[ Battle_Brother_Bruening]]></author>
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				<title>Sisters of Battle troops</title>
				<description><![CDATA[ While gluing together my sisters who had fallen apart, something occurred to me about the <span class="glossaryitem" onmouseover='gp(121);'>SoB</span> troops.<br /> I'll guess it's obvious to you all, but the sisters seem to have the most expensive troop choice in the game.<br /> Not maximum, maybe, but the minimum required points to hold an objective, at 125.<br /> I don't know of another army that has a more expensive minimum troop unit.<br /> But as if that wasn't the worst, a sisters troop choice has no real means to contribute to a fight from their objective until the fight comes to them.<br /> <br /> Space marines, at 80 points (the second half of a combat tactics squad) has a missile launcher, or 10 points more for a lascannon.<br /> Or Scouts, who can have all sniper rifles at 75.<br /> Termagaunts have the fleshborer, which might as well be a bolt pistol, But a squad of 10 only cost 50 points. So they aren't much of a sink if they're just objective sitting.<br /> Warrior brood can manage 100 points to get a single 36 inch range gun (barbed strangler) while sisters would need 130 for the same with a heavy bolter.<br /> Orks can easily squeeze out a troop choice for around 60 points, or less with gretchin.<br /> Guardsmen not only have a number of cheap troops choices, but are designed to still be able to be useful when the rest of the army is assaulting an enemy across the board with morters, lascannons, autocannons and the like.<br /> <br /> I suppose you could argue that the sisters trade the ability to kill enemies at range for the ability to survive when fired upon at range, but it's a dang expensive trade. <br /> Especially for a unit that (ideally) survives through all 5-7 rounds of combat in a game.<br /> <br /> But maybe I'm thinking about more typical tactics, and the Battle sisters troops aren't designed for them.<br /> It's starting to look like the best idea for my girls is to place my objectives or starting line as close as possible to the enemy.<br /> Not because I'm a <span class="glossaryitem" onmouseover='gp(19);'>CC</span> army, of course not, but so that they're that likely to end up in bolter range at the beginning/sooner in the fight.<br /> I need more <span class="glossaryitem" onmouseover='gp(3);'>40k</span> friends so I can test this.<br /> <br /> Complaining about my favorite army... again.  :facepalm: ]]></description>
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				<pubDate><![CDATA[Fri, 10 Feb 2012 16:02:43]]> GMT</pubDate>
				<author><![CDATA[ otakutaylor]]></author>
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