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				<title>Rules Vs. Aesthetics</title>
				<description><![CDATA[ I have been finding alot of people griping about DIY and &quot;counts as&quot; lately.&lt;br /&gt;  &lt;br /&gt;  Here are just a few examples:&lt;br /&gt;  &lt;br /&gt;  &lt;a target=_blank href="http://bolterandchainsword.com/index.php?showtopic=98173" target="_blank"&gt;bolterandchainsword.com/index.php&lt;/a&gt;&lt;br /&gt;  &lt;a target=_blank href="http://bolterandchainsword.com/index.php?showtopic=97357" target="_blank"&gt;bolterandchainsword.com/index.php&lt;/a&gt;&lt;br /&gt;  &lt;a target=_blank href="http://www.dakkadakka.com/Forums/tabid/56/forumid/18/tpage/1/view/Topic/postid/76392/Default.aspx" target="_blank"&gt;www.dakkadakka.com/Forums/tabid/56/forumid/18/tpage/1/view/Topic/postid/76392/Default.aspx&lt;/a&gt;&lt;br /&gt;  &lt;a target=_blank href="http://www.dakkadakka.com/Forums/tabid/56/forumid/18/tpage/2/view/topic/postid/76392/Default.aspx#118270" target="_blank"&gt; &lt;br /&gt;  &lt;/a&gt;So how do you feel about people painting and modelling their armies into a &quot;Barney the dinosaur&quot; theme and using the rules for &quot;codex X&quot; or any other theme that is either ridiculous or cool?&lt;br /&gt;  &lt;br /&gt;  I am genuinly curious about what the general consensus thinks.&lt;br /&gt;  &lt;a target=_blank href="http://www.dakkadakka.com/Forums/tabid/56/forumid/18/tpage/2/view/topic/postid/76392/Default.aspx#118270" target="_blank" /&gt;]]></description>
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				<pubDate><![CDATA[Mon, 13 Nov 2006 02:10:15]]> GMT</pubDate>
				<author><![CDATA[ Hellfury]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ I don?t see a lot of griping in those threads.  Only one or two people per thread making mildly negative comments, and the vast majority understanding it?s perfectly fine.  The tone of your responses makes pretty clear that you?ve seen worse in the past, though.  Maybe that?s shading your perceptions?]]></description>
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				<pubDate><![CDATA[Mon, 13 Nov 2006 03:04:18]]> GMT</pubDate>
				<author><![CDATA[ Mannahnin]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ Those are just a few examples I could find without exhausting research.&lt;br&gt;&lt;br&gt;My perceptions are actually very shaded, but because this sort of topic does infact popup now and then, I want a valid reason why people are of the opinion that "counts as" is an unethical way to go.&lt;br&gt;&lt;br&gt;Basically, I am looking for a reason to understand why they feel the way they do, so I can be less vitriolic when the issue arises in the future and more sympathetic even if I dont happen to agree.&lt;br&gt;&lt;br&gt;So far all I have seen is basically 'You cant do that because of my preconceived notions'. Green angel here at dakka has been the only one to come up with any semblance of a somewhat valid attempt at a reason for his opinion, in my opinion.&lt;br&gt;&lt;br&gt;And no, I am not trying to start a flame war. My attempt at understanding is sincere.]]></description>
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				<pubDate><![CDATA[Mon, 13 Nov 2006 03:25:06]]> GMT</pubDate>
				<author><![CDATA[ Hellfury]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ Personally, I don't care. In fact, I've seen enough really well-done 'counts as' and DIY armies that I rather like the idea. Undead <span class="glossaryitem" onmouseover='gp(69);'>IG</span>, Genestealer cults, Squats using everything from 3rd ed. Salamanders to <span class="glossaryitem" onmouseover='gp(69);'>IG</span> rules, Adept. mechanicus, mercenaries, etc. As long as it's clear and well done (which is really the rule for anything--you can have a 'straight' codex army that's confusing and poorly done), I'm happy. ]]></description>
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				<pubDate><![CDATA[Mon, 13 Nov 2006 03:33:47]]> GMT</pubDate>
				<author><![CDATA[ syr8766]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ The only issue I ever have with it is confusion.  If the army doesn?t confuse your opponents, it?s all good.  &lt;br&gt;&lt;br&gt;There is, however, an increased chance of confusion if you use the color scheme for an army which has its own special rules and the rules set for another.  Painting a Blood Angels army and then playing them with Dark Angels rules would be much more likely to confuse, and thus more likely to arouse annoyance, than making a DIY new chapter color scheme and using them as either <span class="glossaryitem" onmouseover='gp(10);'>BA</span> or <span class="glossaryitem" onmouseover='gp(25);'>DA</span>.&lt;br&gt;&lt;br&gt;The <span class="glossaryitem" onmouseover='gp(10);'>BA</span>/<span class="glossaryitem" onmouseover='gp(25);'>DA</span> or (UltraLysanderWing) sort of thing is much less of a problem for people you play regularly, and for experienced players who are familiar with the rules for both armies.  Again, I think the key factor is confusion.  Newer players, and those unfamiliar with the army rules in question, are the ones most likely to get a negative impression.&lt;br&gt;]]></description>
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				<pubDate><![CDATA[Mon, 13 Nov 2006 03:40:38]]> GMT</pubDate>
				<author><![CDATA[ Mannahnin]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ I think a part of the problem arises from <span class="glossaryitem" onmouseover='gp(150);'>WYSIWYG</span> as well. Everyone knows what a veteran with power-fist looks like, and tries to eliminate him first during <span class="glossaryitem" onmouseover='gp(58);'>HtH</span>. An undead Guardsman with some sort of messed up mutated arm doesn't leap out at you as 'counts as a verteran with a power fist'.&nbsp;&nbsp; The giant cybernetic eagle with engines instead of wings 'looks like' a Stormboy&nbsp;assault trooper, but 'counts as' a Dethkopta.]]></description>
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				<pubDate><![CDATA[Mon, 13 Nov 2006 03:57:44]]> GMT</pubDate>
				<author><![CDATA[ fellblade]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ I agree about the 'confusion' issue.  Strange mutations greenstuffed on, or fluff based reasons for things might tend to cause confusion.  That said though, I am a hobbyist by nature.  There is no reason why these things shouldn't be done.  In fact, they should be encouraged.  Among friends, it should never be a problem.  In a tournament it would go a long way to create an armylist complete with small pictures of the unit next to their descriptions.  The list could even be laminated.  At any rate the list should be made available to the opponent.  The more wacky the conversions the more care should be taken to consider the opponent.&lt;br&gt;&lt;br&gt;Now, having said that I do need to add to the hate unfortunately.  I play blood angels.  I take special care to create death company models painted all black and stuff so they stand out from the regular boys.  I never use these models as normal troops and I never use normal troops as Death Company.  The codex specifically states that if the player doesn't have the models to represent them, they are lost.  Such is the risk with <span class="glossaryitem" onmouseover='gp(10);'>BA</span>.  I self impose that rule always and without exception.   Now, if someone has green blood angels I don't care, but they'd better have pink models to represent their DC or something.  As with anything, I would allow an opponent to slide but I would expect leway later on in the game for a ruling to go my way or something.]]></description>
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				<pubDate><![CDATA[Mon, 13 Nov 2006 05:21:54]]> GMT</pubDate>
				<author><![CDATA[ Glaive Company CO]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ [quote]Posted By Glaive Company CO  on  11/13/2006 10:21 AM&lt;br /&gt;  The more wacky the conversions the more care should be taken to consider the opponent.&lt;br /&gt;  &lt;br /&gt;  Now, having said that I do need to add to the hate unfortunately.  I play blood angels.  I take special care to create death company models painted all black and stuff so they stand out from the regular boys.  I never use these models as normal troops and I never use normal troops as Death Company.  The codex specifically states that if the player doesn't have the models to represent them, they are lost.  Such is the risk with <span class="glossaryitem" onmouseover='gp(10);'>BA</span>.  I self impose that rule always and without exception.   Now, if someone has green blood angels I don't care, but they'd better have pink models to represent their DC or something.  As with anything, I would allow an opponent to slide but I would expect leway later on in the game for a ruling to go my way or something.[/quote]  &lt;br /&gt;  I can agree with that. which is why representation is so much more important to the person who is using DIY. If he is going through all that trouble to be creative, he damned well better take the time while converting to represent things clearly. But to me, thats a given. I had no idea there were players out there going hog wild with the &quot;counts as&quot; concept. I am pretty meticulous when it come to this, so I assumed that everyone else would be as well when it came to converting.&lt;br /&gt;  &lt;br /&gt;  And you have found a rule for representation! Bless you! I forgot about the DC. Thankfully, DC seem to be the exception concerning &quot;counts as&quot;. Meaning you MUST have the models. This is cited in the rules, not some flight of fancy about strict <span class="glossaryitem" onmouseover='gp(50);'>GW</span> regulations and adherence to &quot;Chapter approved&quot; colour schemes.&lt;br /&gt;  &lt;br /&gt;  I am beginning to understand why people feel negative about DIY. It seems confusion of representation is encountered frequently.&lt;br /&gt;  &lt;br /&gt;  But if that seems to be the main issue, why are so many people I have played <span class="glossaryitem" onmouseover='gp(281);'>IRL</span> been so adverse to my converted termies using a non standard colour scheme (basically so they cannot be locked into the &quot;Thats an IF model&quot; or &quot; thats a DW model&quot; ). They are all fully repped and to a high degree (there is no &quot;Ya see this bright lance sticking out of the knee of this termie? Thats my purity seal&quot; ).&lt;br /&gt;  &lt;br /&gt;  I think squad markings go a long way to. So that if there is confusion, you can point to your army list (with corresponding squad markings) and point to who is who and what is what. &lt;br /&gt;  Thats a habit I had from the days in playing in <span class="glossaryitem" onmouseover='gp(115);'>RT</span>'s, where squad marking not only helped in composition scores, but really helped in sportsamnship when questions arose.]]></description>
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				<pubDate><![CDATA[Mon, 13 Nov 2006 05:35:12]]> GMT</pubDate>
				<author><![CDATA[ Hellfury]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ Totally.  I'm not familiar enough with the other chapters/codeci to know if they have similar such rulings.  It sounds like they don't.  If the marines of that chapter you're working on are all pictured as yellow, but there is nothing in the rules specifically saying anything about their markings or scheme then I say paint them however they look coolest.&lt;br&gt;&lt;br&gt;I mean, obviously Yellow &lt;&gt; Cool.]]></description>
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				<pubDate><![CDATA[Mon, 13 Nov 2006 05:55:03]]> GMT</pubDate>
				<author><![CDATA[ Glaive Company CO]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ I don't like "counts as".  But that's just because I hate freedom.]]></description>
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				<pubDate><![CDATA[Mon, 13 Nov 2006 07:11:37]]> GMT</pubDate>
				<author><![CDATA[ Abadabadoobaddon]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ I think the argument would go something like this:&lt;br&gt;Special Characters  are restricted to specific, stated chapters.  Those chapters are distinguished either by codex (blood angles, space wolves, etc.) or by specific traits in the Codex: Space Marines.  Keep in mind that while the Blood Angel and Dark Angel codices freely allow the player to create a successor chapter, the special characters, <span class="glossaryitem" onmouseover='gp(70);'>IIRC</span>, are restricted to the "parent" chapter.  Based on that precedent, it could be argued that successor chapters, or DIY chapters, should not be able to use the special characters of a Legendary Chapter.&lt;br&gt;&lt;br&gt;That said, keep in mind that the heraldy and colors of Chapters have shifted both in the background, and in reality.  Ultramarines 2nd Company went from yellow trim to gold trim.  Most Legions changed colors from before teh heresy to the current state in the game.  &lt;br&gt;&lt;br&gt;I think that there is a clear precedent for "counts as," but I think the counter argument hinges on the words "use only in an Imperial Fists" army.  <span class="glossaryitem" onmouseover='gp(111);'>RAW</span>, if your army isn't an "Imperial Fists" army, then Lysander can't be included.  This does raise the metaphysical question of "what is an Imperial Fists army?"]]></description>
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				<pubDate><![CDATA[Mon, 13 Nov 2006 07:25:35]]> GMT</pubDate>
				<author><![CDATA[ Polonius]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ I think a lot of nonsense gets cleared up by just sharing your army list with your opponent. &lt;br&gt;&lt;br&gt;Also, I think base size can be used to help as well; if you keep the proxied figs on bases the same size they're trying to represent, that'll cut down on confusion (so if I see that giant cybereagle on a CD sized base, I can assume it's not a stormboy)...]]></description>
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				<pubDate><![CDATA[Mon, 13 Nov 2006 07:41:58]]> GMT</pubDate>
				<author><![CDATA[ syr8766]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ [quote]Posted By Polonius  on  11/13/2006 12:25 PM&lt;br /&gt;  I think that there is a clear precedent for &quot;counts as,&quot; but I think the counter argument hinges on the words &quot;use only in an Imperial Fists&quot; army.  <span class="glossaryitem" onmouseover='gp(111);'>RAW</span>, if your army isn't an &quot;Imperial Fists&quot; army, then Lysander can't be included.  This does raise the metaphysical question of &quot;what is an Imperial Fists army?&quot;[/quote]  &lt;br /&gt;  So whats the <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> on paint schemes then?&lt;br /&gt;  &lt;br /&gt;  For all intents and purposes, they are imperial fists, just not painted that way.&lt;br /&gt;      [quote]Posted By Abadabadoobaddon  on  11/13/2006 12:11 PM&lt;br /&gt;  I don't like &quot;counts as&quot;.  But that's just because I hate freedom.[/quote]  &lt;br /&gt;    I love you, abby!]]></description>
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				<pubDate><![CDATA[Mon, 13 Nov 2006 07:56:05]]> GMT</pubDate>
				<author><![CDATA[ Hellfury]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ The few times I caught flak from using vanilla or <span class="glossaryitem" onmouseover='gp(25);'>DA</span> rules for my Legio Angelicus Mortis were all from people just ribbing me than serious complaints. So long as weapons & wargear are WYSWYG and/or you point out any potentially confusing conversions or what not, the vast majority of players aren't going to give a hoot. It's that tiny portion of freedom hating commie pickled pork turds that are going to create a stink, but they're almost always a fecking drag to play against anyway, so screw 'em.]]></description>
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				<pubDate><![CDATA[Mon, 13 Nov 2006 09:09:04]]> GMT</pubDate>
				<author><![CDATA[ nyarlathotep667]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ Ahaha! I thought you said "LEGO Angelicus Mortis"...I agree that using Lego figures with 'counts as' could lead to some confusion.  <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> &lt;br&gt;&lt;br&gt;&lt;br&gt;But seriously, I used to play <span class="glossaryitem" onmouseover='gp(147);'>WHFB</span> using whatever few miniatures I owned (&lt;50, of various brands and types).  I did actually use Lego blocks to represent ranks of troops - the front rank would be minatures, with lego to delineate the back ranks.  It worked fine.   I also played the cardboard cutout version of Battletech, and that was a blast!&lt;br&gt;&lt;br&gt;When I started <span class="glossaryitem" onmouseover='gp(3);'>40k</span> I bought a bunch of marines off ebay, and proxied everything from Tau to <span class="glossaryitem" onmouseover='gp(69);'>IG</span> to Nids with them.  Anyone with half a brain can remember "the marines with missile launchers count as my Raveners, and the normal bolter marines are my Gaunts" as long as it's reasonably consistent across the army.&lt;br&gt;&lt;br&gt;All this WYSIWIG and "you must have different painted models for different chapters" crapola is simply economic discrimination, and is obviously encouraged by <span class="glossaryitem" onmouseover='gp(50);'>GW</span> to encourage people to spend gobs of money.  I am very lucky to have a job that pays a reasonable wage, and be able to afford to buy multiple armies.  I am saddened that if I happened to wash floors for a living, no one would want to play <span class="glossaryitem" onmouseover='gp(3);'>40k</span> with me because I might only have one small set of models.&lt;br&gt;&lt;br&gt;It's a game.  Most games are played with little cardboard chits or single-colour plastic pieces, but everyone usually has fun anyways.  <span class="glossaryitem" onmouseover='gp(50);'>GW</span> miniatures are little plastic dolls that *represent* or 'count as' warriors and aliens and space elves anyways - is it really so hard to make that extra level of abstraction to make them 'count as' something a bit different?&lt;br&gt;&lt;br&gt;I do understand that it's easier if everything is WYSIWIG and colour coded.  I actually paint my special weapons bright colours so that they stand out (more for myself than for my opponent - I hate losing track of my flamer guys and leaving them in the back ranks where they can't fire).  I will be very pleased when my armies are finished being painted and look good.&lt;br&gt;&lt;br&gt;But I would never refuse to play someone just because they couldn't afford to do the same.  Unless you all are prepared to buy your poorer opponents a few hundred $ of miniatures to satisfy your WYSIWIG fetish, I suggest you get down off your economically privileged high &lt;s&gt;chair&lt;/s&gt; horse.&lt;br&gt;&lt;br&gt;Have you heard of 'land reform' when communist/socialist revolutions happen, and the rich get their land forcibly seized and given to the poor?  I'd like to see Game Reform, when the impoverished mass of gamers rise up and redistribute all the rich gamers miniature collections.&lt;br&gt;&lt;br&gt;Power to teh people!  Down with the Emperor! Revolucione!&lt;br&gt;&lt;br&gt;&lt;br&gt;]]></description>
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				<pubDate><![CDATA[Mon, 13 Nov 2006 09:34:48]]> GMT</pubDate>
				<author><![CDATA[ Strangelooper]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ Here here! &iexcl;Viva la revoluci&oacute;n!&nbsp; Death to the infidel pigs! &lt;img src='http://www.dakkadakka.com/DesktopModules/NTForums/images/emoticons/biggrin.gif'&gt;]]></description>
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				<pubDate><![CDATA[Mon, 13 Nov 2006 11:04:39]]> GMT</pubDate>
				<author><![CDATA[ nyarlathotep667]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ I've always wanted to do a Tyranid army using Guard models. Every Guardsman would have blades and whatnot (H-Gaunts), and the <span class="glossaryitem" onmouseover='gp(128);'>TMC</span>'s would be Sentinels with various bladed attachments - big loud speakers for Synapse creatures.&lt;br /&gt;  &lt;br /&gt;  BYE]]></description>
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				<pubDate><![CDATA[Mon, 13 Nov 2006 18:06:21]]> GMT</pubDate>
				<author><![CDATA[ H.B.M.C.]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ If you're playing Lysander-Wing with non IF colors, but had all your stuff clearly <span class="glossaryitem" onmouseover='gp(150);'>WYSIWYG</span> (this is an assault cannon, this is a power fist), especially taking the care to have squad markings and a clear list, and someone complained they deserve to get beat down with the <span class="glossaryitem" onmouseover='gp(12);'>BGB</span>.&lt;br&gt;&lt;br&gt;I've had some bad experiences at the local <span class="glossaryitem" onmouseover='gp(50);'>GW</span> store going in to play a Chaos list that had some old 2nd ed models that were unpainted, and charging them assuming they were normal marines, only to find out they were plague marines and they had a banner of Nurgle, and that my Cyborks were all dying in his shooting phase.&lt;br&gt;&lt;br&gt;I think the general idea  is "Don't be a douche". ]]></description>
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				<pubDate><![CDATA[Mon, 13 Nov 2006 23:01:56]]> GMT</pubDate>
				<author><![CDATA[ Voodoo Boyz]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ &lt;div class='NTForums_Quote'  &gt;  I think the general idea is "Don't be a douche". &lt;/div  &gt;&lt;br&gt;&lt;br&gt;That's a great rule.  If I could enforce that rule in my day to day life, I'd be a happier man.  &lt;br&gt;&lt;br&gt;But seriously, <span class="glossaryitem" onmouseover='gp(3);'>40k</span> is a game that allows us to create our own armies that look and play as we imagine.  If somebody wants to take away that ability, so that we have to play armies that look they way they expect, then ignore them.  If they're running an <span class="glossaryitem" onmouseover='gp(238);'>RTT</span>, then game somewhere else, because they have clearly lost perspective as a gamer.]]></description>
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				<pubDate><![CDATA[Tue, 14 Nov 2006 01:14:14]]> GMT</pubDate>
				<author><![CDATA[ Polonius]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ Strangelooper: &lt;br&gt;Unless you all are prepared to buy your poorer opponents a few hundred $ of miniatures to satisfy your WYSIWIG fetish, I suggest you get down off your economically privileged high chair horse.&lt;br&gt;&lt;br&gt;"Have you heard of 'land reform' when communist/socialist revolutions happen, and the rich get their land forcibly seized and given to the poor? I'd like to see Game Reform, when the impoverished mass of gamers rise up and redistribute all the rich gamers miniature collections.&lt;br&gt;&lt;br&gt;Power to teh people! Down with the Emperor! Revolucione!"&lt;br&gt;&lt;br&gt;Yeah, how dare people bust their tails to get ahead and then spend well earned money on toys because others didn't make it to his economic acheivement.&lt;br&gt;&lt;br&gt;So, after the large amount of money, time and effort I've spent buying, building and painting my army, I should be ok with someone bringing a Marine army and telling me it's really Tau and this equals that? Sorry, not a lot of fun for me (and I've played these kinds of games.) Spending money on <span class="glossaryitem" onmouseover='gp(50);'>GW</span> is disposable income. If folks don't have the money, then so be it. I'm not going to feel bad b/c I make more money than someone else and I've found I don't have fun trying to constantly figure out what some guys army of the week is. &lt;br&gt;&lt;br&gt;I want to race cars, but I don't have the money to build one: can someone give me the car b/c I can't afford it? I'll be really nice when I race against you...&lt;br&gt;&lt;br&gt;]]></description>
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				<pubDate><![CDATA[Tue, 14 Nov 2006 04:10:18]]> GMT</pubDate>
				<author><![CDATA[ Sarigar]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ Then don't play them.&nbsp; I do this all the time. We sub in different units to fill out variant lists.&nbsp; Its ok because we know each other.&nbsp; Now I wouldn't do that in a tourney, or in pickup games where I didn't know the opponent, but among friend-who cares? I mean at that point, you're assuming we're even playing with <span class="glossaryitem" onmouseover='gp(50);'>GW</span> figs...]]></description>
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				<pubDate><![CDATA[Tue, 14 Nov 2006 04:20:53]]> GMT</pubDate>
				<author><![CDATA[ Frazzled]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ As long as its properly <span class="glossaryitem" onmouseover='gp(150);'>WYSIWYG</span>, I dont care.]]></description>
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				<pubDate><![CDATA[Tue, 14 Nov 2006 04:43:40]]> GMT</pubDate>
				<author><![CDATA[ carmachu]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ [quote]Posted By nyarlathotep667 on 11/13/2006 2:09 PM&lt;br /&gt;  The few times I caught flak from using vanilla or <span class="glossaryitem" onmouseover='gp(25);'>DA</span> rules for my Legio Angelicus Mortis were all from people just ribbing me than serious complaints. So long as weapons &amp; wargear are WYSWYG and/or you point out any potentially confusing conversions or what not, the vast majority of players aren't going to give a hoot. It's that tiny portion of freedom hating commie pickled pork turds that are going to create a stink, but they're almost always a fecking drag to play against anyway, so screw 'em.[/quote]  &lt;br /&gt;  Sigged!&lt;br /&gt;]]></description>
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				<pubDate><![CDATA[Tue, 14 Nov 2006 04:56:29]]> GMT</pubDate>
				<author><![CDATA[ xnet445]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ One of my friends was playing marines in a tournament back in the day (2nd ed  I think).  He was a very prolific and imaginative painter and as such, every single marine in his army had a unique paint job.  No 2 figures looked alike.  One of his opponents has the gaul to try and get him kicked out of the tournament because his marines were not all painted the same.  I really couldn't belive it but apparently there are people out there that can't deal with imagination.]]></description>
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				<pubDate><![CDATA[Tue, 14 Nov 2006 06:24:31]]> GMT</pubDate>
				<author><![CDATA[ Phoenix]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ Looks like <span class="glossaryitem" onmouseover='gp(50);'>GW</span> doesnt have a problem with it. According to Jeff Hall:&lt;br&gt;&lt;br&gt;&lt;div class='NTForums_Quote'  &gt;As for your <span class="glossaryitem" onmouseover='gp(150);'>WYSIWYG</span> question, yes, you can use your Ultramarines with traits. As long as everything is clearly spelled out on a list and detailed to your opponent, you shouldn't have any problems with something like that. Now if you tried to say your Ultramarines are Empire guys and use them in Warhammer, you would have some problems... &lt;/div  &gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;So if <span class="glossaryitem" onmouseover='gp(50);'>GW</span> doesnt have a problem with it, why should you as joe shmo?]]></description>
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				<pubDate><![CDATA[Tue, 14 Nov 2006 09:42:20]]> GMT</pubDate>
				<author><![CDATA[ carmachu]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ Nice. Thanks for the Jeff Hall quote.&lt;br&gt;]]></description>
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				<pubDate><![CDATA[Tue, 14 Nov 2006 10:10:15]]> GMT</pubDate>
				<author><![CDATA[ Hellfury]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ I personally have little issue with counts as game play IF the person makes an effort to actually go about trying to aquire what he has counts as.&lt;br /&gt;  &lt;br /&gt;  For instance there is a kid (14) who begs and pleads for people to let him borrow models for plasma/melta guns.&nbsp; The problem is every squad in his chaos army has a plasma cannon/gun/pistol or multi-melta/melta.&nbsp; So if he cant find people to loan him models he just uses whatever he has, and cheats with it.&nbsp; Coming to the point his 10 man <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> squad had over 12 special weapon shots with 2 plasma guns and 2 plasma pistols.&nbsp; You call him on it he declares you a poor player yadda yadda yadda.&nbsp; I could care less about what he thinks, everyone knows he does it, BUT it has been over 4 months since he has made this list and had made no effort to actually get these weapons other than &quot;hey do you have any extra plasma guns&quot;.&lt;br /&gt;  &lt;br /&gt;  Rule of thumb for me:&nbsp; &quot;Count as&quot; once, give it a try, twice, iron things out, thrice, go out and buy the models or stop using the list]]></description>
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				<pubDate><![CDATA[Tue, 14 Nov 2006 11:22:22]]> GMT</pubDate>
				<author><![CDATA[ moosifer]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ Good point. There was a time when I was playtesting lysanderwing with some friends and wanted to see how it worked BEFORE buying $500+ on terminators and other models. &lt;br&gt;&lt;br&gt;I used bases, and nothing else. I painted what the bases were (i.e "Lysander", "Termie squad #1 sgt.", "Command sgt.", "Command assault cannon".) and it worked fine for repping what they were. But I did go and buy the models once I was satisfied that the army I was playtesting was right for me.&lt;br&gt;&lt;br&gt;The models are basically chits with 3d representations of what they are anyways. Chits or models, its basically the same difference. But you really should buy an army to rep it. Alot of people spend alot of time and money on this and expect the same from their opponents not to be cheap skates and uses pieces of paper with crudely drawn images to show what is what.]]></description>
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				<pubDate><![CDATA[Tue, 14 Nov 2006 11:31:09]]> GMT</pubDate>
				<author><![CDATA[ Hellfury]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ Playtesting with friends is a completely different animal than using different color marines as counts as.....&lt;br&gt;&lt;br&gt;]]></description>
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				<pubDate><![CDATA[Tue, 14 Nov 2006 12:25:37]]> GMT</pubDate>
				<author><![CDATA[ carmachu]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ Not really.  Even officially.  <span class="glossaryitem" onmouseover='gp(50);'>GW</span> allowed a player to use a Dogs of War army as a Dark Eldar army in a <span class="glossaryitem" onmouseover='gp(48);'>GT</span> a few years back.  The player had the temerity to argue that the Bronzino's Galloper Guns models that he was using for Raiders could hide behind terrain as if Raiders were normally that size.]]></description>
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				<pubDate><![CDATA[Tue, 14 Nov 2006 14:50:23]]> GMT</pubDate>
				<author><![CDATA[ lord_sutekh]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ [quote]Posted By carmachu  on  11/14/2006 5:25 PM&lt;br /&gt;  Playtesting with friends is a completely different animal than using different color marines as counts as.....&lt;br /&gt;  &lt;br /&gt;  [/quote]  &lt;br /&gt;  The issue with different color marines is that in many a case those colors allow the usage of a special character.&nbsp; If you using a DiY chapter that uses a special character but has diff traits than the main chapter yea I have issues.&nbsp; Crap, I could say Im a Grey Knights successor and use grand master stern as my <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> choice with his retinue.&lt;br /&gt;  &lt;br /&gt;  If you want to play a special character, use a certain item more than once, paint it/model it.&nbsp; It is pretty insulting to your opponent who has spent money and taken time to paint/model it.&lt;br /&gt;]]></description>
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				<pubDate><![CDATA[Tue, 14 Nov 2006 14:55:28]]> GMT</pubDate>
				<author><![CDATA[ moosifer]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ personally I agree with Hellfury,  counts as is much better than <span class="glossaryitem" onmouseover='gp(150);'>WYSIWYG</span> as people who only play armies like that can get annoying and need to get out more.  I have seen some awsome counts as armies.   As for special charactors use them if you want but say A dark angel player used Ragnar as one of there captains that would annoy me.  The skirt wearing ninnies are now cloning the proud sons of RUss. ]]></description>
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				<pubDate><![CDATA[Tue, 14 Nov 2006 15:55:30]]> GMT</pubDate>
				<author><![CDATA[ beef]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ Does anybody remeber the cardboard cutout ork dred from the 3rd edition box set?  I will make my own marine cardboard dreds soon just for a laff/]]></description>
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				<pubDate><![CDATA[Tue, 14 Nov 2006 15:58:52]]> GMT</pubDate>
				<author><![CDATA[ beef]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ [quote]Posted By moosifer on 11/14/2006 7:55 PM&lt;br /&gt;  [quote]Posted By carmachu on 11/14/2006 5:25 PM&lt;br /&gt;  Playtesting with friends is a completely different animal than using different color marines as counts as.....&lt;br /&gt;  &lt;br /&gt;  [/quote]  &lt;br /&gt;  The issue with different color marines is that in many a case those colors allow the usage of a special character.&nbsp; If you using a DiY chapter that uses a special character but has diff traits than the main chapter yea I have issues.&nbsp; Crap, I could say Im a Grey Knights successor and use grand master stern as my <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> choice with his retinue.&lt;br /&gt;  &lt;br /&gt;  If you want to play a special character, use a certain item more than once, paint it/model it.&nbsp; It is pretty insulting to your opponent who has spent money and taken time to paint/model it.&lt;br /&gt;  [/quote]  &lt;br /&gt;  In short, the traits system is useless then, since you can use whatever the best Marine rules systems are and counts your army as. And special characters are not so special. &lt;br /&gt;]]></description>
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				<pubDate><![CDATA[Tue, 14 Nov 2006 16:12:29]]> GMT</pubDate>
				<author><![CDATA[ Green Angel]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ &quot;In short, the traits system is useless then, since you can use whatever the best Marine rules systems are and counts your army as.&quot;&lt;br /&gt;  &lt;br /&gt;  Not so. In fact, I will go so far to say that that whole line of thinking is bull manure. This isnt pick and choose day at your local Kmart. You dont use the character lysander then proceed to use <span class="glossaryitem" onmouseover='gp(10);'>BA</span> death company rules and then become stubborn at the same time.&lt;br /&gt;  &lt;br /&gt;  You use a set of rules, you stick with it.&lt;br /&gt;  &lt;br /&gt;  Color of an army is completely irrelevent to what is being played.&lt;br /&gt;  &lt;br /&gt;  Show me where the <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> is on color schemes and I will finally shut up.&lt;br /&gt;  &lt;br /&gt;  Until then, I will proceed to not only use &quot;count as&quot;, I will fully promote it when and where I can so that people like you can become angered over creativity.&lt;br /&gt;  &lt;br /&gt;  Besides, how are the lysander rules the &quot;best Marine rules system&quot;?]]></description>
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				<pubDate><![CDATA[Tue, 14 Nov 2006 16:59:12]]> GMT</pubDate>
				<author><![CDATA[ Hellfury]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ [quote]Posted By Hellfury  on  11/14/2006 9:59 PM&lt;br /&gt;  &lt;br /&gt;  Besides, how are the lysander rules the &quot;best Marine rules system&quot;?[/quote]  &lt;br /&gt;  Because when you drop 20-30 yellow Terminators on your opponent in one turn it makes them feel like they're being pissed on.&lt;br /&gt;  &lt;br /&gt;  Lysander is like the R Kelly of Space Marines.]]></description>
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				<pubDate><![CDATA[Tue, 14 Nov 2006 22:47:55]]> GMT</pubDate>
				<author><![CDATA[ Voodoo Boyz]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ [quote]Posted By beef on 11/14/2006 8:58 PM&lt;br /&gt;  Does anybody remeber the cardboard cutout ork dred from the 3rd edition box set? I will make my own marine cardboard dreds soon just for a laff/[/quote]  &lt;br /&gt;  Yep.&nbsp; Note in EPIC both <span class="glossaryitem" onmouseover='gp(27);'>DE</span> and Necrons have cutouts for their models, altough people tend to proxy/convert them. &lt;br /&gt;]]></description>
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				<pubDate><![CDATA[Tue, 14 Nov 2006 23:08:36]]> GMT</pubDate>
				<author><![CDATA[ Frazzled]]></author>
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			<item>
				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ [quote]Posted By Hellfury  on  11/14/2006 9:59 PM&lt;br /&gt;  &quot;In short, the traits system is useless then, since you can use whatever the best Marine rules systems are and counts your army as.&quot;&lt;br /&gt;  &lt;br /&gt;  Not so. In fact, I will go so far to say that that whole line of thinking is bull manure. This isnt pick and choose day at your local Kmart. You dont use the character lysander then proceed to use <span class="glossaryitem" onmouseover='gp(10);'>BA</span> death company rules and then become stubborn at the same time.&lt;br /&gt;  &lt;br /&gt;  You use a set of rules, you stick with it.&lt;br /&gt;  &lt;br /&gt;  Color of an army is completely irrelevent to what is being played.&lt;br /&gt;  &lt;br /&gt;  Show me where the <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> is on color schemes and I will finally shut up.&lt;br /&gt;  &lt;br /&gt;  Until then, I will proceed to not only use &quot;count as&quot;, I will fully promote it when and where I can so that people like you can become angered over creativity.&lt;br /&gt;  &lt;br /&gt;  Besides, how are the lysander rules the &quot;best Marine rules system&quot;?[/quote]  &lt;br /&gt;  &nbsp;&nbsp; I agree with you Hellfury, there really is no rule stating that you need to paint DiY Successor chapters a certain way.&nbsp; While I dont care about the painting (other than some semblence of conformity), if you are going to be using a Special Character in a successor chapter, use the same traits as the founding chapter.&nbsp; &lt;br /&gt;  &lt;br /&gt;  I was not point out using Lysander with a <span class="glossaryitem" onmouseover='gp(10);'>BA</span> Army, because well that is silly.&nbsp; What I am sayin is that since IF do not have their own stand-alone codex, they are in the Codex using the trait system.&nbsp; It would be very cheesey and unsportsmanslike to create a IF successor chapter, that uses lysander and the rules associated with him, to have the traits (minus the bloodrage) of the <span class="glossaryitem" onmouseover='gp(10);'>BA</span>'s.&nbsp; It just seems as though as a player, doing something like this proves that you dont like the actual army your &quot;character&quot; is from, but want the character so you use the &quot;Successor Chapter&quot; phrase to justify the usage of the special rules.&lt;br /&gt;  &lt;br /&gt;  I personally don't do it.&nbsp; I have a 3rd founding chapter, of unknown origin (ala blood ravens), who have all regular characters, but I use an Ezzekial Model for my master librarian.&nbsp; I filed off all the <span class="glossaryitem" onmouseover='gp(25);'>DA</span> stuff so you cannot tell it was him, I just enjoy the model.&nbsp; It is the people who use special characters, lysander for example, decked out in full IF insignia and played in a successor.&nbsp; I could care less if you used his rules and called him Pinky the Destroyer, as long as you got rid of the stuff associating him from the IF chapter&lt;br /&gt;]]></description>
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				<pubDate><![CDATA[Tue, 14 Nov 2006 23:35:18]]> GMT</pubDate>
				<author><![CDATA[ moosifer]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ I don't think anyone is advocating using different traits for different squads, or using a special character without the special rules (Including traits) of the army he's supposed to be from.&lt;br&gt;&lt;br&gt;Personally, the Desert Wolves (My personal chapter) has different traits for each of the 13 companies in it.  I have no problem with a person using a different colored marine army than normal.  Heck, I play a guy regularly that uses Ultramarine colored units with traits.]]></description>
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				<pubDate><![CDATA[Wed, 15 Nov 2006 00:53:39]]> GMT</pubDate>
				<author><![CDATA[ skyth]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ &lt;div class='NTForums_Quote'  &gt;The issue with different color marines is that in many a case those colors allow the usage of a special character.  If you using a DiY chapter that uses a special character but has diff traits than the main chapter yea I have issues.  Crap, I could say Im a Grey Knights successor and use grand master stern as my <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> choice with his retinue.&lt;br&gt;&lt;br&gt;If you want to play a special character, use a certain item more than once, paint it/model it.  It is pretty insulting to your opponent who has spent money and taken time to paint/model it.&lt;/div  &gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;Did you bother readin hellfury BEFORE my post?&lt;br&gt;&lt;br&gt;He playtested the army with bases/proxies with FRIENDS, people who agreed to be ginea pigs for him BEFORE he went and spent the money and did it up <span class="glossaryitem" onmouseover='gp(150);'>WYSIWYG</span>.&lt;br&gt;&lt;br&gt;Again proxying and playtesting something with friends is a different animal than playing ultramarines as blood angels. If your circle of 3-4 guys lets you test and proxy and army before you invest in it, and do it up right, its different than playing ultramarines as ironwarriors but not doing it up properly. The former is ok for a handful of games as a test run, with consent, the later is unacceptable.]]></description>
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				<pubDate><![CDATA[Wed, 15 Nov 2006 01:19:23]]> GMT</pubDate>
				<author><![CDATA[ carmachu]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ &lt;div class='NTForums_Quote'  &gt;Show me where the <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> is on color schemes and I will finally shut up.&lt;br&gt;&lt;br&gt;Until then, I will proceed to not only use "count as", I will fully promote it when and where I can so that people like you can become angered over creativity.&lt;/div  &gt;&lt;br&gt;&lt;br&gt;So far there isnt. The only thing we've seen is Jeff Hall's ruling on it for tournments.]]></description>
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				<pubDate><![CDATA[Wed, 15 Nov 2006 01:20:55]]> GMT</pubDate>
				<author><![CDATA[ carmachu]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ &lt;p&gt;carmachu: I have ZERO issue with play testing with friends, but at what point does it stop becoming play testing? I will say again, painting your own chapter colors is fine, using a frackin rainbow color is fine, as long as if you use a special character from a certain chapter, you use those traits (ala codex&lt;img src='http://www.dakkadakka.com/DesktopModules/NTForums/images/emoticons/biggrin.gif'&gt;A,<span class="glossaryitem" onmouseover='gp(10);'>BA</span> or codex:space marines)&lt;/p&gt;  &lt;p&gt;&nbsp;&lt;/p&gt;  &lt;p&gt;Edit:&nbsp; Please also consider that not everyone has friends that play the game.&nbsp; I dont have any in the area so I have to goto a store and play the same kids every week, so after seeing proxy after proxy after proxy with no attempt to purchase and paint, my view tends to be a bit skewed&lt;/p&gt;]]></description>
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				<pubDate><![CDATA[Wed, 15 Nov 2006 02:01:55]]> GMT</pubDate>
				<author><![CDATA[ moosifer]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ Sometimes people tend to proxy stuff for over a year and you think get a job and get some real models But hey its there hobby, If anybody is really annoyed about it dont play them.  I have kids at my local store who play with marines in all colours, they have no semblance of unity with arms falling of so you dont even know what weapons they have and you know the kids cheat with stuff like "oh he has a powerfist" but Its supposed to be FUN and I have fun with the cheating little punks.  If people have such hang ups about proxy and stuff dont play the opponent and also maybe its time to look at other hobbies.  Some people have a really carefree approach to gaming which is good while others are to interested in <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> and <span class="glossaryitem" onmouseover='gp(150);'>WYSIWYG</span> and can be very anal.]]></description>
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				<pubDate><![CDATA[Wed, 15 Nov 2006 02:39:42]]> GMT</pubDate>
				<author><![CDATA[ beef]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ But as I said, at what point should you be ponying up to purchase the items that you have been proxying.  I have paid in full for what I have, why should i go up against an army of nothing (ie bases with writing on them) instead of fighting a real army?  You are right this is a hobby, and no I should not have to look at another hobby.  Why?  Because I have the finances to be able to afford the goods.  It is not I who should be looking for another hobby, but those who refuse to shell out the money after trying it out (3 or 4 games proxying army/list).]]></description>
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				<pubDate><![CDATA[Wed, 15 Nov 2006 02:48:12]]> GMT</pubDate>
				<author><![CDATA[ moosifer]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ This is getting away from the original topic.&lt;br /&gt;  &lt;br /&gt;  The question isn't about is it OK to proxy models in games where you don't know your opponent personally.&lt;br /&gt;  &lt;br /&gt;  The question is about use of &quot;Counts As&quot; for a serious army.  &lt;br /&gt;  &lt;br /&gt;  Lets say you're going to one of them newfangled Grand Tournaments they're going to run in 2007.  And you come against the following:&lt;br /&gt;  &lt;br /&gt;  1) Hellfuy's Lysander Wing army. &lt;b&gt;It follows all rules and traits of the Imperial Fists army as well as all the rules for Lysander&lt;/b&gt;, but they're not painted yellow.  All squads are fully painted and marked, and all equipment is clearly represented on all the models.   He points out before the game that he is playing an Imperial Fists army with Lysander.  &lt;br /&gt;  &lt;br /&gt;  Would you dock his Painting/Sport/Composition Scores after playing it?&lt;br /&gt;  &lt;br /&gt;  2.) My own Ultramarine Army with Traits.  &lt;b&gt;It follows all the rules and restrictions laid down in the trait system and does not use any Ultramarine specific units or wargear,&lt;/b&gt; but it is painted and marked with Ultramarine colors and Symbols and all equipment is clearly represented on all the models.  Before the game I mention that it is using the traits rules and does not contain any UM specific items.&lt;br /&gt;  &lt;br /&gt;  Would you dock my Painting/Sport/Composition Scores after playing it?&lt;br /&gt;  &lt;br /&gt;  If you answered yes to either question, explain what your justification is for doing so.&lt;br /&gt;  &lt;br /&gt;  And <span class="glossaryitem" onmouseover='gp(40);'>FYI</span>, #2 was specifically answered as something that was acceptable for use at the coming US <span class="glossaryitem" onmouseover='gp(48);'>GT</span>'s (thanks Jeff!).]]></description>
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				<pubDate><![CDATA[Wed, 15 Nov 2006 04:43:09]]> GMT</pubDate>
				<author><![CDATA[ Voodoo Boyz]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ &lt;p&gt;To #1: Point of Clairfication (Since i dont have codex at work)- In Lysanders entry does it say &quot;Can only be used in an Imperial Fist Army of 1,500 points or more&quot;?&nbsp; If that is the case the I would give him give him up to full points for painting (ie a 1 for black spraypaint and nothing else or max for amazingly detailed work), half of what I would normally give for sportmanship (it is poor sportmanship to use a special character that specifically says X army and paint them totally different scheme since it is clearly defined as to what colors certain chapters are), and half for comp (since composition in my book is not only the list but how well you stuck to the army itself)&lt;/p&gt;  &lt;p&gt;To #2:&nbsp; Full for everything, because you painted the army as it appears in numerous sourcebooks. &lt;/p&gt;]]></description>
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				<pubDate><![CDATA[Wed, 15 Nov 2006 05:09:14]]> GMT</pubDate>
				<author><![CDATA[ moosifer]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ The correct answers:&lt;br&gt;&lt;br&gt;1. Full points, but use moosifer's reasons to dock you if I lose.&lt;br&gt;&lt;br&gt;2. Full points, but use moosifer's reasons from 1 to dock you if I lose.]]></description>
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				<pubDate><![CDATA[Wed, 15 Nov 2006 06:28:00]]> GMT</pubDate>
				<author><![CDATA[ stonefox]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ [quote]Posted By Voodoo Boyz on 11/15/2006 9:43 AM&lt;br /&gt;  This is getting away from the original topic.&lt;br /&gt;  &lt;br /&gt;  The question isn't about is it OK to proxy models in games where you don't know your opponent personally.&lt;br /&gt;  &lt;br /&gt;  The question is about use of &quot;Counts As&quot; for a serious army. &lt;br /&gt;  &lt;br /&gt;  Lets say you're going to one of them newfangled Grand Tournaments they're going to run in 2007. And you come against the following:&lt;br /&gt;  &lt;br /&gt;  1) Hellfuy's Lysander Wing army. &lt;b&gt;It follows all rules and traits of the Imperial Fists army as well as all the rules for Lysander&lt;/b&gt;, but they're not painted yellow. All squads are fully painted and marked, and all equipment is clearly represented on all the models. He points out before the game that he is playing an Imperial Fists army with Lysander. &lt;br /&gt;  &lt;br /&gt;  Would you dock his Painting/Sport/Composition Scores after playing it?[/quote]  [quote]******I'd salute them for getting rid of that godawful yellow.&nbsp; [/quote]  [quote]&lt;br /&gt;  &lt;br /&gt;  2.) My own Ultramarine Army with Traits. &lt;b&gt;It follows all the rules and restrictions laid down in the trait system and does not use any Ultramarine specific units or wargear,&lt;/b&gt; but it is painted and marked with Ultramarine colors and Symbols and all equipment is clearly represented on all the models. Before the game I mention that it is using the traits rules and does not contain any UM specific items.&lt;br /&gt;  &lt;br /&gt;  Would you dock my Painting/Sport/Composition Scores after playing it?[/quote]  [quote]****Nope.&nbsp; I don't see the point in that.&nbsp; But I'm a mellow fellow.&nbsp; I'd just treat it as a successor chapter that got a little funky.&nbsp; Actually I'd probably be thinking &quot;how come I can't paint like that? Oh man he's got drop pods I'm toast. Wish I had some more coffee...&quot;&nbsp;&nbsp;&nbsp;&nbsp; Edit: I'd have a slight issue if you played different codex rules - ie your UM were playing <span class="glossaryitem" onmouseover='gp(10);'>BA</span> rules.&nbsp; Thats a tinge close to manipulation, but even then I wouldn't care once we started, ESPECIALLY if it were a good paint job/conversions, which is what I would be interested in. &lt;br /&gt;  [/quote]  [quote][/quote]  [quote][/quote]  [quote][/quote]  &lt;br /&gt;  &lt;br /&gt;]]></description>
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				<pubDate><![CDATA[Wed, 15 Nov 2006 06:40:11]]> GMT</pubDate>
				<author><![CDATA[ Frazzled]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ [quote]Posted By stonefox on 11/15/2006 11:28 AM&lt;br /&gt;  The correct answers:&lt;br /&gt;  &lt;br /&gt;  1. Full points, but use moosifer's reasons to dock you if I lose.&lt;br /&gt;  &lt;br /&gt;  2. Full points, but use moosifer's reasons from 1 to dock you if I lose.[/quote]  &lt;br /&gt;  Sad but true in alot of cases...&lt;br /&gt;]]></description>
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				<pubDate><![CDATA[Wed, 15 Nov 2006 06:45:16]]> GMT</pubDate>
				<author><![CDATA[ skyth]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ UNFORTUNATLY ALOT OF TOURNIE ORGANISER "RESERVE THE RIGHT OF ADMISSION", rESERVE THE RIGHT TO BE Donkeys" and reserve the right "to not really know the rules but there desision is final".&lt;br&gt;&lt;br&gt;therefore it would depend intirly on the judge.  there should be no problem haveing a different coloured IF army.  I played in a tournie against a guy that <span class="glossaryitem" onmouseover='gp(10);'>BA</span> models but was using <span class="glossaryitem" onmouseover='gp(124);'>SW</span> rules.  I had no problem with it as he explained this before the game.  I f however he failed to mention that before the game and mentioned it midway he would have gotten a smack.  also if half way his models started Blood raging etc then he would have gotten another smack as he is supposed to be using <span class="glossaryitem" onmouseover='gp(124);'>SW</span> rules not <span class="glossaryitem" onmouseover='gp(10);'>BA</span> as well.]]></description>
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				<pubDate><![CDATA[Wed, 15 Nov 2006 08:04:06]]> GMT</pubDate>
				<author><![CDATA[ beef]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ [quote]Posted By beef on 11/15/2006 1:04 PM&lt;br /&gt;  &nbsp;&nbsp; therefore it would depend intirly on the judge. there should be no problem haveing a different coloured IF army. I played in a tournie against a guy that <span class="glossaryitem" onmouseover='gp(10);'>BA</span> models but was using <span class="glossaryitem" onmouseover='gp(124);'>SW</span> rules. I had no problem with it as he explained this before the game. I f however he failed to mention that before the game and mentioned it midway he would have gotten a smack. also if half way his models started Blood raging etc then he would have gotten another smack as he is supposed to be using <span class="glossaryitem" onmouseover='gp(124);'>SW</span> rules not <span class="glossaryitem" onmouseover='gp(10);'>BA</span> as well.[/quote]  &lt;br /&gt;  &nbsp; Isnt that why models are painted/modeled a certain way?&nbsp; To AVOID any issues that might come up?&lt;br /&gt;]]></description>
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				<pubDate><![CDATA[Wed, 15 Nov 2006 08:09:15]]> GMT</pubDate>
				<author><![CDATA[ moosifer]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ [quote]Posted By moosifer  on  11/15/2006 1:09 PM&lt;br /&gt;  &lt;br /&gt;  &nbsp; Isnt that why models are painted/modeled a certain way?&nbsp; To AVOID any issues that might come up?&lt;br /&gt;  [/quote]  Do you play any games with actual, mature people? Note, mature isn't an age, as I've used my generic DIY legion in games against kids at the LFGS who had zero problem understanding (and being happy with) that the well painted gray figures before them that were Vanilla marines yesterday are Dark Angels today and may be trait marines tomorrow. And not care and had a blast playing an old fart. On the other hand, that store's <span class="glossaryitem" onmouseover='gp(127);'>TFG</span> and the most un-fun, anal retentive rules lawyering bufoon (that doesn't even know the rules), is in his forties and more immature than all of <span class="glossaryitem" onmouseover='gp(200);'>CCG</span> munchikins that occasionally would sweep in. &lt;br /&gt;  &lt;br /&gt;  The point is, COMMUNICATION is part of the game. When a generic army, for all intents and purposes is modeled and equiped EXACTLY ALIKE one of the named chapters, all except for color, what is the problem again? Even when they aren't exactly alike, such as some of the awesome award winning armies seen in <span class="glossaryitem" onmouseover='gp(48);'>GT</span>'s (ie: the Undead Guard, or Eric Hagen's rad <span class="glossaryitem" onmouseover='gp(138);'>VC</span> that used a lot of converted orks), it doesn't take a genius to figure out what is what. And if you're new? Tell your opponent, most will be very happy to let you know what is what and remind you if you forget. &lt;br /&gt;  &lt;br /&gt;  People that have problems with this simply seem to be crying sour grapes or, when it comes to docking sports/comp/painting in tourneys, using anything to make up for their own inadequacies. Pretty sad, <span class="glossaryitem" onmouseover='gp(273);'>IMNSHO</span>.]]></description>
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				<pubDate><![CDATA[Wed, 15 Nov 2006 09:40:23]]> GMT</pubDate>
				<author><![CDATA[ nyarlathotep667]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ I'm glad to see that most people here are relaxed, and understand that this is a game.  The more varied army types that you can play with one set of miniatures, the more fun you will have.&lt;br&gt;&lt;br&gt;As for all you ultra-capitalists who are whining that "I succeeded and I make money, so I'm too stuck-up to play anyone who isn't wealthy enough to do the same":  &lt;br&gt;&lt;br&gt;I really hope that the company you are working for (or your parents work for)  is the next Enron, and your pensions are stolen by your bosses to finance their mistresses and land purchases.  And that you have to sell off your perfectly colour-matched plasmagun marines to that 14 year old at the store for a dollar each, so you don't end up strolling the corner downtown and really working for a living.&lt;br&gt;&lt;br&gt;You'll be the first against the wall when the revolucion comes!&lt;br&gt;&lt;br&gt;Dakka dakka indeed.&lt;br&gt;&lt;br&gt;Pass the lego and cardboard cutouts,&lt;br&gt;&lt;br&gt;]]></description>
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				<pubDate><![CDATA[Wed, 15 Nov 2006 11:36:04]]> GMT</pubDate>
				<author><![CDATA[ Strangelooper]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ It is pointless to discuss a valid/legitimate point with people who scream &quot;elitest/capitalist&quot;.&lt;br /&gt;  &lt;br /&gt;  Strangelooper:&nbsp; Am I stuck up?&nbsp; To you, a 14 y/o who needs his mommy to drive him to the store, I sure am.&nbsp; Because I expect people who play a list to own what they are playing?&nbsp; Because I dont want to have someone put down an entire army of Blood Angels and say &quot;OO they are all Space Wolves&quot; and then have no documentation for it?&lt;br /&gt;  &lt;br /&gt;  I dont expect everyone who plays to have capital to field every army they want to play.&nbsp; I dont even expect them to play the army they portray as a matter of play testing.&nbsp; What I do expect is that after some trying out, they go out and buy/paint they army they are using.&nbsp; It is not difficult, if you cannot pay to create the army of the week for yourself, dont play it.&lt;br /&gt;  &lt;br /&gt;  I want a porsche, real bad because it looks cool, but I cant afford it.&nbsp; Do I tell everyone I own a porsche and say that my car is one despite the fact it is not?&nbsp; Hell no, just because I want my car to be a porsche does not make it a porsche.&lt;br /&gt;  &lt;br /&gt;  Lrn2capitalism]]></description>
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				<pubDate><![CDATA[Wed, 15 Nov 2006 12:07:51]]> GMT</pubDate>
				<author><![CDATA[ moosifer]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ Well, if its not painted like a porsche, then it obviously isnt a porsche. Evidentally...]]></description>
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				<pubDate><![CDATA[Wed, 15 Nov 2006 12:22:08]]> GMT</pubDate>
				<author><![CDATA[ Hellfury]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ If you say the car is a porsche who is to say you are wrong? its your car after all/ &lt;br /&gt;  Most Stores have at lest on anal rules lawyer with pristine models. whenI was younger I could not afford to play <span class="glossaryitem" onmouseover='gp(3);'>40k</span> as my allowance was not enough to get an army. now that I am older I just williy nilly buy titans just for the sake of it.&lt;br /&gt;  &lt;br /&gt;  My point Is I dont hold it against people who do not have the money to invest in different armies. If I total up the money spent on various armies I have had over the years It would give me a heart attack. I should have just used proxy models untill I was happy with a certain army then bought it instead of buying the army not liking it then wasting more money on another army and so on so forth.&lt;br /&gt;  &lt;br /&gt;  REMEMBER its &quot;your&quot; hobby, Its supposed to be a fun thing to do, why get stressed that someone is playing with lego blocks and empty bases. Who cares? Frankly as long as they know how to play why would that detract from your enjoyment?]]></description>
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				<pubDate><![CDATA[Wed, 15 Nov 2006 13:26:44]]> GMT</pubDate>
				<author><![CDATA[ beef]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ As i keep saying, I dont hold it against people if it is not painted the right color or modeled right for the first few times.  I, like you beef, have spent much more money than I should have on models/armies i wasnt happy with.  The issue I have is that when a temporary solution becomes more of a permanent solution.  Making no effort to model/paint this list you play is just plain lazy.&lt;br&gt;&lt;br&gt;As to special characters, if you using lysander in your DiY chapter that is suppose to be successor but in actually has the traits of a totally different chapter, then yes I would not care to play it.  Special Characters are meant to be played for the armies that they are created for, not a mix and match.]]></description>
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				<pubDate><![CDATA[Wed, 15 Nov 2006 13:39:28]]> GMT</pubDate>
				<author><![CDATA[ moosifer]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ [quote]Posted By moosifer  on  11/15/2006 6:39 PM&lt;br /&gt;  As to special characters, if you using lysander in your DiY chapter that is suppose to be successor but in actually has the traits of a totally different chapter, then yes I would not care to play it.  Special Characters are meant to be played for the armies that they are created for, not a mix and match.[/quote]  &lt;br /&gt;  &lt;br /&gt;  This is NOT what we're talking about though.&lt;br /&gt;  &lt;br /&gt;  We're talking about Lysander being used in an army that [b]uses all the rules for the Imperial Fists[/b].&nbsp; The only thing that's different is that the models don't have a yellow paint scheme.&nbsp; &lt;br /&gt;  &lt;br /&gt;  Rules wise there is zero difference between the army Hellfury uses and a &quot;normal&quot; imperial fists army is the color sheme.&lt;br /&gt;  &lt;br /&gt;  He's not cheating, heck he's still using Marines that look the same as a normal IF army, all he doesn't want to do is paint them yellow.&nbsp;&nbsp; Honestly, what's the problem?]]></description>
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				<pubDate><![CDATA[Wed, 15 Nov 2006 14:04:17]]> GMT</pubDate>
				<author><![CDATA[ Voodoo Boyz]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ Seriously, how many times do we have to ask what is the problem of using an army that is modeled to be armed, equipped and organized EXACTLY LIKE a named chapter, but isn't painted in that chapter's color? Can you, anyone, answer this without ridiculous hyperbole and disingenuous arguments that have nothing to do with this point? ]]></description>
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				<pubDate><![CDATA[Wed, 15 Nov 2006 14:42:17]]> GMT</pubDate>
				<author><![CDATA[ nyarlathotep667]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ Moose:  Actually I was 14 before Rogue Trader came out.  And no, I don't need anyone to drive me to the store.  I do not own a car, nor will I ever own a car unless I end up living outside an urban metropolis some day (shudder...).  But I cycle/walk/transit anywhere I need to go.  I don't believe in needlessly spending money on what is ultimately a symbol of economic class and social status.&lt;br&gt;&lt;br&gt;Which brings me to <span class="glossaryitem" onmouseover='gp(3);'>40k</span> $$ snobs:  "If you cannot pay for the army you want to play, don't play it" - Hmmm...yes, you *are* stuck-up.&lt;br&gt;&lt;br&gt;I'm glad that I will never be unfortunate enough to play the likes of you.&lt;br&gt;&lt;br&gt;Up against the wall!!!&lt;br&gt;&lt;br&gt;Oh, and uh...&lt;br&gt;IN BEFORE LOCK!!!&lt;br&gt;&lt;br&gt;]]></description>
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				<pubDate><![CDATA[Wed, 15 Nov 2006 15:52:15]]> GMT</pubDate>
				<author><![CDATA[ Strangelooper]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ [quote]Posted By Strangelooper  on  11/15/2006 8:52 PM&lt;br /&gt;  &nbsp;I do not own a car, nor will I ever own a car unless I end up living outside an urban metropolis some day (shudder...).  But I cycle/walk/transit anywhere I need to go.  I don't believe in needlessly spending money on what is ultimately a symbol of economic class and social status.&lt;br /&gt;  [/quote]  &lt;br /&gt;  Yeah, you definitely don't live in LA.&nbsp;&nbsp;]]></description>
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				<pubDate><![CDATA[Wed, 15 Nov 2006 16:18:25]]> GMT</pubDate>
				<author><![CDATA[ bigchris1313]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ [quote]Posted By moosifer on 11/15/2006 6:39 PM&lt;br /&gt;  &lt;br /&gt;  As to special characters, if you using lysander in your DiY chapter that is suppose to be successor but in actually has the traits of a totally different chapter, then yes I would not care to play it. Special Characters are meant to be played for the armies that they are created for, not a mix and match.[/quote]  &lt;p&gt;&lt;br /&gt;  &lt;br /&gt;  Like voodooboyz said this aint what we are talking about but non the less let me address this point.&nbsp; If somebody did that then I would be abit anoyed unless it was by prior arrangment.&lt;/p&gt;  &lt;p&gt;If somebody used lysander, ragnar or dante but used there own chapter with IF, <span class="glossaryitem" onmouseover='gp(124);'>SW</span> or <span class="glossaryitem" onmouseover='gp(10);'>BA</span> rules then fine.&nbsp; AS for unpainted shabby models or just lego blocks not everybody takes pride in there mini OR not everybody thinks the painting/modelling is the important factor For some its the actual playing of the game for others its the modelling aspect.&lt;/p&gt;  &lt;p&gt;&nbsp;&lt;/p&gt;  &lt;p&gt;IF they choose to continiously use proxy y models it would still not bother me as long as they had a proper army list which tells me what everything is and they dont change/alter it midway through the game.&nbsp; &lt;/p&gt;  &lt;p&gt;&nbsp;&lt;/p&gt;  &lt;p&gt;Like I said how would that detract from the fun you are supposed to have?&nbsp; just cos there army looks like crap who cares?&nbsp; I dont need to see a nice army to have fun.&nbsp; On a side note if I got beeten by lego blocks and empty bases I would be annoyed lol&lt;/p&gt;]]></description>
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				<pubDate><![CDATA[Wed, 15 Nov 2006 19:06:25]]> GMT</pubDate>
				<author><![CDATA[ beef]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ This talk of capitalism makes me giddy:&lt;br&gt;&lt;br&gt;You know, for people who really wanted to start a new army with proper models but haven't had the money to do so, capitalism saves the day (hehe).  The PS3 will be released tomorrow so get your ebay auctions started and maybe you'll have enough for those new models.  <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">  Of course, if you're smart you'll buy used models from ebay/bartertown anyway so you'll have more. Wii's out on sunday too.]]></description>
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				<pubDate><![CDATA[Thu, 16 Nov 2006 00:09:09]]> GMT</pubDate>
				<author><![CDATA[ stonefox]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ &lt;p&gt;(DISCLAIMER: I have not played <span class="glossaryitem" onmouseover='gp(3);'>40K</span> in about four years, and I'm only now thinking of getting back.. so my views might be outdated!)&lt;/p&gt;  &lt;p&gt;I do not see the problem so long as the person sticks to one list.. e.g. if you have a DIY chapter and use them as Blood Angels today and Space Wolves tomorrow, be my guest, just don't change mid-game and at least be courteous enough to point out to be beforehand any oddities in your list ( e.g. &quot;The Marine with the halberd counts as having a Power Fist&quot; ) so I'm aware of it.&lt;/p&gt;  &lt;p&gt;On the subject of special characters.. I agree that you should only use, for example, Marneus Calgar if you're playing a true Ultramarine army (i.e. painted in Ultramarine colors and markings).&nbsp; HOWEVER, I don't see a problem with using the RULES for a special character but changing the name, background and converting a model to represent your own chapter's character, just again make sure that you point out what counts as what beforehand.&nbsp; If you want to use the rules for Lysander but aren't playing Imperial Fists or whomever, just change the name and story (and hopefully the model).&nbsp; Again, so long as the rules are consistent I would not really care what it looks like.&nbsp; &lt;/p&gt;  &lt;p&gt;I distinctly recall back when I played that almost all of the armies that were showcased in <span class="glossaryitem" onmouseover='gp(143);'>WD</span> from Tournaments and that won awards were usually 100% conversions that used existing rules.. things like Undead Imperial Guard, or the &quot;Mars Attacks&quot; Chaos army or (for Fantasy) a Blood Dragon <span class="glossaryitem" onmouseover='gp(138);'>VC</span> army made up of High Elves.&nbsp; &lt;/p&gt;]]></description>
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				<pubDate><![CDATA[Thu, 16 Nov 2006 00:19:14]]> GMT</pubDate>
				<author><![CDATA[ WayneTheGame]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ [quote]Posted By nyarlathotep667 on 11/15/2006 2:40 PM&lt;br /&gt;  [quote]Posted By moosifer on 11/15/2006 1:09 PM&lt;br /&gt;  &lt;br /&gt;  &nbsp; Isnt that why models are painted/modeled a certain way?&nbsp; To AVOID any issues that might come up?&lt;br /&gt;  [/quote]  Do you play any games with actual, mature people? &lt;br /&gt;  &lt;br /&gt;  [/quote]  &lt;p&gt;&nbsp;&lt;/p&gt;  &lt;p&gt;A little hostile there nyarly to a relatively new poster, expressing a valid opinion, even if completely wrong  <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"> &lt;/p&gt;]]></description>
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				<pubDate><![CDATA[Thu, 16 Nov 2006 00:26:40]]> GMT</pubDate>
				<author><![CDATA[ Frazzled]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ Stangelooper: Not a problem if I'm called a snob; don't mind it. Luckily, I won't have to play against someone with an Ork army, but it is really a Marine army and make me try to remember what is what in an army. Again, not a lot of fun for me. Different strokes for different folks. But, if you want to sling mud, so be it, I'm confortable with what you've got to sling. But, that's cool that my minivan is a symbol of economic status, as opposed to utilitarian usage, or the pickup truck I use so I can load my ruck and other gear in order for me to perform various aspects of my job. I have no problem with the whiners who say life isn't fair; makes for one less person I have to worry about when I'm trying to acheive al lthat I can.  &lt;br&gt;&lt;br&gt;But, with the armies that are Orks, but are really Marines, makes it easier for me to find a different opponent so I can get a fun game in on my limited time. I don't like having to constantly try and figure out what model is really what. ]]></description>
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				<pubDate><![CDATA[Thu, 16 Nov 2006 00:40:06]]> GMT</pubDate>
				<author><![CDATA[ Sarigar]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ &lt;p&gt;Respectfully. &lt;/p&gt;  &lt;p&gt;I do have more than enough money even with kids&nbsp;(we can compare salaries on another board). Further, with fixins for 5 armies, there's a fair investment in this game.&nbsp; However,&nbsp;I still paint my tanks the same color, my weapons the same color.&nbsp; I have absolutely no desire to repaint the same rhino ten times because I have 3 different marine armies.&nbsp; If you like that more power to you, but to me thats a moronic waste of my time, when I could be spending that time converting a Leman from a Tiger,&nbsp; making a war altar replete with Ogryn carriers for a defiler etc. &lt;/p&gt;  &lt;p&gt;If I choose to, my DIY painted white marines can stand in for <span class="glossaryitem" onmouseover='gp(76);'>IW</span>'s/chaos/generic traits marines as I see fit. I've never had a problem in a tournament with that. To focus on whether a marine is Red or Grey is frankly stupid.&nbsp; Compliment them on their painting and conversions, but really, if Bob's Imperrial Mailmen are green but Bob is playing <span class="glossaryitem" onmouseover='gp(124);'>SW</span> rules, you can't tell they are <span class="glossaryitem" onmouseover='gp(124);'>SW</span>'s? <span class="glossaryitem" onmouseover='gp(150);'>WYSIWYG</span> rules, 'but paintin' taint <span class="glossaryitem" onmouseover='gp(150);'>wysiwyg</span>.' &lt;/p&gt;  &lt;p&gt;&nbsp;&lt;/p&gt;  &lt;p&gt;&nbsp;&lt;/p&gt;  &lt;p&gt;&nbsp;&lt;/p&gt;  &lt;p&gt;&nbsp;&lt;/p&gt;]]></description>
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				<pubDate><![CDATA[Thu, 16 Nov 2006 00:48:00]]> GMT</pubDate>
				<author><![CDATA[ Frazzled]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ I think Sari put it better than I had, bravo sir]]></description>
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				<pubDate><![CDATA[Thu, 16 Nov 2006 00:49:36]]> GMT</pubDate>
				<author><![CDATA[ moosifer]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ Everyone seems to be taking ridiculously extreme examples and poo-pooing them because they're just stupid examples. But the debate should really be about the real examples that have actually been talked about, instead of wild theories of what people [i]might[/i] play with.&lt;br /&gt;  &lt;br /&gt;  For example, I play an Eldar army, but my models are converted to all hell, because by my fluff they are from the Crone Worlds, corrupted by Chaos.&lt;br /&gt;  &lt;br /&gt;  I use &quot;Possessed&quot; (Converted in a similar manner to Chaos Marine Possessed) as my Striking Scorpions, they are fully <span class="glossaryitem" onmouseover='gp(150);'>WYSIWYG</span>, with Daemonic Mutations as thier Mandiblasters (It gives the same effect), chainswords and shuriken pistols. Yet they aren't Striking Scorpions... am I supposed to not play with them because of that, all you &quot;counts as&quot; nay-sayers?]]></description>
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				<pubDate><![CDATA[Thu, 16 Nov 2006 00:53:31]]> GMT</pubDate>
				<author><![CDATA[ Billy ?]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ [quote]Posted By Strangelooper on 11/15/2006 8:52 PM&lt;br /&gt;  &nbsp;And no, I don't need anyone to drive me to the store. I do not own a car, nor will I ever own a car unless I end up living outside an urban metropolis some day (shudder...). But I cycle/walk/transit anywhere I need to go. I don't believe in needlessly spending money on what is ultimately a symbol of economic class and social status.&lt;br /&gt;  &lt;br /&gt;  &lt;br /&gt;  [/quote]  &lt;p&gt;&nbsp;&lt;/p&gt;  &lt;p&gt;OTT but shameless hijack of thread&lt;br /&gt;  1.&nbsp; Clearly you're not from Texas. I'm sorry  <img src="/s/i/a/dec8d79950a36218cfae9200a43fa59f.gif" border="0"> &lt;/p&gt;  &lt;p&gt;I bet my wife's truck is bigger than your apartment (carting our kids plus 5-19 neighbor kids it really should qualify as a bus).&nbsp; Hah, I bet my wife's truck is bigger than England...&lt;br /&gt;  &lt;/p&gt;  &lt;p&gt;2. Urban metropolis=homeless peeing on the street.&nbsp; Rural equals trees, grass, and deer.&nbsp; I can walk behind my&nbsp; house right up to deer in the morning.&nbsp; Occasionally there will be a chicken hawk perched on the light pole in front. &lt;/p&gt;]]></description>
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				<pubDate><![CDATA[Thu, 16 Nov 2006 01:00:01]]> GMT</pubDate>
				<author><![CDATA[ Frazzled]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ &lt;div class='NTForums_Quote'  &gt;I do not own a car, nor will I ever own a car unless I end up living outside an urban metropolis some day (shudder...). But I cycle/walk/transit anywhere I need to go. I don't believe in needlessly spending money on what is ultimately a symbol of economic class and social status.&lt;/div  &gt;&lt;br&gt;&lt;br&gt;No offense, but your an elitest tirad is old. Cars are NOT all symobols of status, socila or otherwise. They are a necessity to go to work for those of use not living like sardines in a metro area....&lt;br&gt;&lt;br&gt;But thanks for playing.]]></description>
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				<pubDate><![CDATA[Thu, 16 Nov 2006 02:37:04]]> GMT</pubDate>
				<author><![CDATA[ carmachu]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ I agree with Billy.  The example at hand is hellfury's non-yellow Lysander list.  I seriously doubt anyone would actually have the balls to stop the game halfway through and call a judge over to demand a forfeit.  I have to admit that I wouldn't even know that his guys were even supposed to be yellow if I was playing him.  I myself have used the col. Shaefer rules with my own version of the shaefer/Kage models.  I like the rules, but use my own fluff.  I also swing completely the opposite way with my Blood angels.  I demand that the Death Company be painted distinctively from the rest of the force.  This applies to my own army as well as my opponents force.  The difference though (as far as I can tell) is that the <span class="glossaryitem" onmouseover='gp(10);'>BA</span> codex actually lays it out there as a rule.&lt;br&gt;&lt;br&gt;This has been said before, but the main thing to consider is communication.  Make sure the opponent has all of the information available to him.]]></description>
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				<pubDate><![CDATA[Thu, 16 Nov 2006 02:48:31]]> GMT</pubDate>
				<author><![CDATA[ Glaive Company CO]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ To be on point with the matter:&lt;br&gt;&lt;br&gt;A person is playing a Lysanderwing type army, but his Marines aren't painted yellow, they are painted pink (or whatever color)-not an issue. I personally don't care what color they are.&lt;br&gt;&lt;br&gt;A person who throws down an Ork army, but is playing a Lysanderwing and has to explain in detail what each model really is; problem. It can get confusing and saps the fun out of the game for me. ]]></description>
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				<pubDate><![CDATA[Thu, 16 Nov 2006 03:14:52]]> GMT</pubDate>
				<author><![CDATA[ Sarigar]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ [quote]Posted By Sarigar on 11/16/2006 8:14 AM&lt;br /&gt;  To be on point with the matter:&lt;br /&gt;  &lt;br /&gt;  A person is playing a Lysanderwing type army, but his Marines aren't painted yellow, they are painted pink (or whatever color)-not an issue. I personally don't care what color they are.&lt;br /&gt;  &lt;br /&gt;  A person who throws down an Ork army, but is playing a Lysanderwing and has to explain in detail what each model really is; problem. It can get confusing and saps the fun out of the game for me. [/quote]  &lt;p&gt;&lt;br /&gt;  &lt;br /&gt;  I can generally agree with that. If he's proxying for a fun game thats ok. If he's using counts as rules for his own spercial force-thats ok too, but he has to model his army properly or someway let your opponent easily know whats what. &lt;/p&gt;  &lt;p&gt;&nbsp;&lt;/p&gt;]]></description>
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				<pubDate><![CDATA[Thu, 16 Nov 2006 03:42:20]]> GMT</pubDate>
				<author><![CDATA[ Frazzled]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ Ok sairgar has a point that it can be confusing for some of the less nimble of mind players to have to try to remeber what is what.&lt;br&gt;&lt;br&gt;As for the car issue I am sure the poster was saying that he is not a child who is driven to <span class="glossaryitem" onmouseover='gp(50);'>GW</span> stores and that he does not even own a car.  Where the hell did the stupid comments about capitalism come up from?  See if you guys just embraced Communism in all its glory you would not have this problem as we would all share the nice painted models and people would not have to proxy stuff cos somebody would already have it and it would be all of ours. <span class="glossaryitem" onmouseover='gp(84);'>lol</span>]]></description>
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				<pubDate><![CDATA[Thu, 16 Nov 2006 03:44:33]]> GMT</pubDate>
				<author><![CDATA[ beef]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ [quote]Posted By beef on 11/16/2006 8:44 AM&lt;br /&gt;  See if you guys just embraced Communism in all its glory you would not have this problem as we would all share the nice painted models and people would not have to proxy stuff cos somebody would already have it and it would be all of ours. <span class="glossaryitem" onmouseover='gp(84);'>lol</span>[/quote]  Er, no the Party members would share in nice painted models and play <span class="glossaryitem" onmouseover='gp(161);'>int</span> ehir private dachas. The other 98% would live in uniform apartments (if we were lucky and lived in a 'rich' communist nation), and would be really happy if we had enough to eat. &lt;br /&gt;  &lt;br /&gt;]]></description>
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				<pubDate><![CDATA[Thu, 16 Nov 2006 05:10:06]]> GMT</pubDate>
				<author><![CDATA[ Frazzled]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ jfrazell:  AHAHAHA, I glad someone else payed attention to what communism turned out to be.&lt;br&gt;&lt;br&gt;On a tangent:  For the Emperor sounds strangely familiar, kinda like For the Motherland...]]></description>
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				<pubDate><![CDATA[Thu, 16 Nov 2006 05:19:49]]> GMT</pubDate>
				<author><![CDATA[ moosifer]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ What if the conversion alters the size of the model, say for a vehicle&lt;br&gt;&lt;br&gt;I have this plan (likely never to be done) to turn the Fire Prism into a sort of walker-lookin' robot thing. It would wind up not as wide or long as a fire prism. Does that give it an unfair advantage? Such as being able to hide behind smaller terrain. ]]></description>
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				<pubDate><![CDATA[Thu, 16 Nov 2006 06:19:15]]> GMT</pubDate>
				<author><![CDATA[ Kikkoman]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ It would definitely have an advantage.&lt;br&gt;&lt;br&gt;Playing against someone who definitely used modeling to their advantage when playing would be a very valid reason to dock their sportsmanship scores.&lt;br&gt;&lt;br&gt;A good example would be Ork Kult of Speed players using the undersized <span class="glossaryitem" onmouseover='gp(50);'>GW</span> Trukk model but then using oversized scratch built buggies so that they could block <span class="glossaryitem" onmouseover='gp(85);'>LOS</span> to the Trukks a lot easier.  ]]></description>
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				<pubDate><![CDATA[Thu, 16 Nov 2006 06:30:54]]> GMT</pubDate>
				<author><![CDATA[ Voodoo Boyz]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ [quote]Posted By Kikkoman on 11/16/2006 11:19 AM&lt;br /&gt;  What if the conversion alters the size of the model, say for a vehicle&lt;br /&gt;  &lt;br /&gt;  I have this plan (likely never to be done) to turn the Fire Prism into a sort of walker-lookin' robot thing. It would wind up not as wide or long as a fire prism. Does that give it an unfair advantage? Such as being able to hide behind smaller terrain. [/quote]  &lt;p&gt;&lt;br /&gt;  Easily remedied.&nbsp; Bake a base with the exact dimensions of the normal fire prism and stick your conversion on the base.&nbsp; It would even have a little room for a plack or sign with the name &quot;falconus&quot; or something in fake Latin.&nbsp; If your base is in <span class="glossaryitem" onmouseover='gp(85);'>LOS</span> then they can shoot. &lt;/p&gt;  &lt;p&gt;For my war altar, I used the exact 2d dimensions of a defiler and made a base of that size.&nbsp; I also finished the height at the same approx. height as a defiler. &lt;/p&gt;  &lt;p&gt;&lt;br /&gt;  &lt;/p&gt;]]></description>
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				<pubDate><![CDATA[Thu, 16 Nov 2006 06:31:06]]> GMT</pubDate>
				<author><![CDATA[ Frazzled]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ @jfrazel then  I  guess we would have to make sure we are party members.&lt;br&gt;&lt;br&gt;I made a defiler into a robot that was twice the height but made sure my opponents relised it was blocked by size 3 terrain even if it was taller as a defiler would normally not be that tall.]]></description>
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				<pubDate><![CDATA[Thu, 16 Nov 2006 06:52:21]]> GMT</pubDate>
				<author><![CDATA[ beef]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ This is starting to skew, but I have to chime in again.  Right or wrong, I definately have a tendency to go along with someone's conversion/scratch build more if it is well done then if it is just thrown together.  This came up quite a while ago on these forums but someone or some people made scratch built drop pods out of the star wars escape pod (I think) featured in Ep 4.  They were much bigger than the forgeworld droppods either because of their bases or just because they are.  There was an uproar about how these guys had cheated their way through a <span class="glossaryitem" onmouseover='gp(48);'>GT</span> with these models and that it was horrible.  I gotta say I was on the player's side.  Now if they had used toilet paper tubes and duct tape spraypainted blue for their oversized drop pods I probably would have joined the mob.&lt;br&gt;&lt;br&gt;So the moral is:  A good conversion will be easier to take then a crappy one.  The differently colored Lysander force will be fine as long as they are done well.  The half-unpainted, some minis missing pieces Lysander force will go over like a broken toilet.]]></description>
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				<pubDate><![CDATA[Thu, 16 Nov 2006 07:04:17]]> GMT</pubDate>
				<author><![CDATA[ Glaive Company CO]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ Yeah nut some people suck at painting and converting.  How do you judge a crappy conversion or paint job?  Ok you can tell when somebody is not bothered enuff to take time to do something but there has been countless times I have met players who have a converted figure or newly painted model thats looks like crap but they actually spent time on it and its there pride and joy. (even though it looks like a 5yr old did it and the player is actuall late 30's)&lt;br&gt;]]></description>
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				<pubDate><![CDATA[Thu, 16 Nov 2006 08:38:50]]> GMT</pubDate>
				<author><![CDATA[ beef]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ [quote]Posted By beef on 11/16/2006 1:38 PM&lt;br /&gt;  countless times I have met players who have a converted figure or newly painted model thats looks like crap but they actually spent time on it and its there pride and joy. (even though it looks like a 5yr old did it and the player is actuall late 30's)&lt;br /&gt;  [/quote]  &lt;br /&gt;  Ah you've seen some of my work then  <img src="/s/i/a/504660322487159bb25fddaa475847a6.gif" border="0"> &lt;br /&gt;]]></description>
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				<pubDate><![CDATA[Thu, 16 Nov 2006 08:48:54]]> GMT</pubDate>
				<author><![CDATA[ Frazzled]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ &lt;div class='NTForums_Quote'  &gt;There was an uproar about how these guys had cheated their way through a <span class="glossaryitem" onmouseover='gp(48);'>GT</span> with these models and that it was horrible. I gotta say I was on the player's side.&lt;/div  &gt;&lt;br&gt;The reason there was an uproar was because some of those guys claimed the base they added to their drop pod blocked <span class="glossaryitem" onmouseover='gp(85);'>LOS</span> like size 3 area terrain, not because they had scratch built drop pods.  There was some discussion about the size of the wings being large to favor the player  (the wings made up the bulk of the model, making it more 'lawn dart' then 'drop pod') but that was minor compared to the erroneous use of the <span class="glossaryitem" onmouseover='gp(85);'>LOS</span> rules.]]></description>
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				<pubDate><![CDATA[Thu, 16 Nov 2006 10:47:41]]> GMT</pubDate>
				<author><![CDATA[ winterman]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ the above example shows how people will take the piss.&lt;br&gt;&lt;br&gt;But have sympathy for players like jfrazel who cant paint or convert to save there life.  He has probably been trying since before most of us were born but thats not a reason to be annoyed.&lt;br&gt;&lt;br&gt;Gw themselves put emphasis on this being "our" hobby and converting and modelling is an aspect of this hobby.  Just cos they aint Eavey metal standard or golden demon standard should not make us into snobs who wont play a poorly pianted or converted army.  &lt;br&gt;&lt;br&gt;Offence should be taken at the rules lawyers who quiblle everything.  they are the ones who take thje fun out of playing.]]></description>
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				<pubDate><![CDATA[Thu, 16 Nov 2006 10:54:39]]> GMT</pubDate>
				<author><![CDATA[ beef]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ I conceed my lysander wing point.  I still dont understand why you get pick the Master of One chapter as the <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> choice of another but that is me.&lt;br&gt;&lt;br&gt;I built some drop pods myself, have yet to use them but I would love to try them out.  They are big, and about the size of two <span class="glossaryitem" onmouseover='gp(261);'>LRCs</span> stacked on one another.  Would I get crap from that at a <span class="glossaryitem" onmouseover='gp(48);'>GT</span> like the above situation?]]></description>
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				<pubDate><![CDATA[Thu, 16 Nov 2006 11:19:51]]> GMT</pubDate>
				<author><![CDATA[ moosifer]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ Yes, yes you would.&lt;br&gt;&lt;br&gt;A lot.&lt;br&gt;&lt;br&gt;That would really fall under the "He's using modeling to his advantage" category that would be a real reason to dock sports scores.&lt;br&gt;&lt;br&gt;http://www.minivault.com/ModelingDropPods.htm&lt;br&gt;&lt;br&gt;Is a great link that you can use to build some cheap and very reasonable sized pods.]]></description>
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				<pubDate><![CDATA[Thu, 16 Nov 2006 11:21:42]]> GMT</pubDate>
				<author><![CDATA[ Voodoo Boyz]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ Actually thost mini vault ones are the ones I am using, just they didnt sell 3" , so mine are wider than the ones from mini vault but squatter than the ones from mini vault.  If I can get my camera working I will see if i can get pics up&lt;br&gt;]]></description>
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				<pubDate><![CDATA[Thu, 16 Nov 2006 11:51:07]]> GMT</pubDate>
				<author><![CDATA[ moosifer]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ Dood!  I can't believe you won't buy the Forgeworld ones!&lt;br&gt;&lt;br&gt;What are you poor and a failure and drive a Pinto or something?&lt;br&gt;&lt;br&gt;I would never play you unless you used proper forgeworld Drop Pods.  My brain doesn't work well enough to recognize anything other than Forgeworld Drop Pods as Drop Pods.  I might forget and think your pods were Rhinos or something.  Are you deliberately trying to confuse your opponents to gain a game advantage?&lt;br&gt;&lt;br&gt; <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">   <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">   <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> &lt;br&gt;&lt;br&gt;&lt;br&gt;]]></description>
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				<pubDate><![CDATA[Thu, 16 Nov 2006 12:15:38]]> GMT</pubDate>
				<author><![CDATA[ Strangelooper]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ I dont mind conversions, homemade stuff.  Im am in the progress of using green stuff, black leftovers from a 4 pack of small bases, a bamboo sticker and staple wire to make a force staff for a Deathwatch Librarian.  There is no current librarian modeled the way I wanted, esp with the deathwatch shoulderpads, so I made my own.&lt;br&gt;&lt;br&gt;Nuts to forgeworld, im not paying 45 euros or whatever plus overseas shipping.]]></description>
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				<pubDate><![CDATA[Thu, 16 Nov 2006 12:46:19]]> GMT</pubDate>
				<author><![CDATA[ moosifer]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ The funny thing is someone on these forums said he'd dock people in both comp and sports for using custom/scratchbuilt/kitbashed drop pods since an "official" model is available. Yeah. That got laughed out pretty quickly. &lt;br&gt;&lt;br&gt;Moosifer: The thing is, he is not using "the Master of One chapter as the <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> choice of another [chapter]", he's using the chapter and that chapter's master, but instead of calling the chapter Imperial Fists, it's [insert chapter name here] and instead of Lysander, it's [insert chapter master's name here]. The rules, however, remain the same and consistent. ]]></description>
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				<pubDate><![CDATA[Thu, 16 Nov 2006 13:04:05]]> GMT</pubDate>
				<author><![CDATA[ nyarlathotep667]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ Really, so teleport assault is a choice for every Termmie <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> Choice?&lt;br&gt;&lt;br&gt;Am I being nit picky/rules lawyery?  Sure&lt;br&gt;Does it really matter in the scheme of things? In life not really.&lt;br&gt;Is it something that I would argue at a tourney?  Maybe, depending on how the day went.  I mean I would not pack up and quit, but I would state my objection and just go with the ruling]]></description>
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				<pubDate><![CDATA[Thu, 16 Nov 2006 13:21:29]]> GMT</pubDate>
				<author><![CDATA[ moosifer]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ objections to what?  His IF that were painted purple? and called purple fist or whatever?  The point is he is not using lysander in a space wolf army thus gaing 2 different sets of rules and advantages.  He just does not like IF name and colours so all he is doing is calling it something else.&lt;br&gt;&lt;br&gt;EXAMPLE you have a porche but dont like it in yellow so you change the colour to green.  Its still a porche.  You then decide you dont like the name Porche so you change that to Jimbo.  Its still a porche underneath.  It drives like a porche, it handles like a porche and it sounds like a porche therfore it is a porche, changing the name and colour should not make any difference.&lt;br&gt;&lt;br&gt;I cant explain it any simplar. Sorry]]></description>
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				<pubDate><![CDATA[Thu, 16 Nov 2006 13:42:59]]> GMT</pubDate>
				<author><![CDATA[ beef]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ Ok, I get it.  So I think tomorrow Im gonna go out and get Tigerius and call him Spongey the Librarian, paint him my colors, and then do a drop pod list of doom.  Thanks for the clarification]]></description>
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				<pubDate><![CDATA[Thu, 16 Nov 2006 13:51:55]]> GMT</pubDate>
				<author><![CDATA[ moosifer]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ yes as long as the army list you use is Ultramarines Rules.  You cant use Tigarus and use him with other rules apart from uktramarine, so no putting him in an army with <span class="glossaryitem" onmouseover='gp(10);'>BA</span> or <span class="glossaryitem" onmouseover='gp(15);'>BT</span> rules etc.]]></description>
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				<pubDate><![CDATA[Thu, 16 Nov 2006 14:11:43]]> GMT</pubDate>
				<author><![CDATA[ beef]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ 9&nbsp;pages later and I think Moosifar might finally be understanding what the discusion was about]]></description>
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				<pubDate><![CDATA[Thu, 16 Nov 2006 14:12:31]]> GMT</pubDate>
				<author><![CDATA[ beef]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ That's great! Because I don't anymore...I think it had something to do with models? Kate <span class="glossaryitem" onmouseover='gp(101);'>Moss</span>? Wow, the bloom came off her pretty quickly, didn't it? &lt;br&gt;&lt;br&gt;No? Okay. Never mind. ]]></description>
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				<pubDate><![CDATA[Thu, 16 Nov 2006 14:27:25]]> GMT</pubDate>
				<author><![CDATA[ syr8766]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ Can I proxy a Gumby doll for Spongey?  What if I paint him blue?]]></description>
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				<pubDate><![CDATA[Thu, 16 Nov 2006 16:55:21]]> GMT</pubDate>
				<author><![CDATA[ Strangelooper]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ whats a gumby doll?]]></description>
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				<pubDate><![CDATA[Thu, 16 Nov 2006 17:06:17]]> GMT</pubDate>
				<author><![CDATA[ beef]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ No Gumby in teh <span class="glossaryitem" onmouseover='gp(134);'>UK</span>!?&gt;!?!?!?!?!??!&lt;br&gt;&lt;br&gt;PREPARE FOR WAR!]]></description>
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				<pubDate><![CDATA[Thu, 16 Nov 2006 23:08:05]]> GMT</pubDate>
				<author><![CDATA[ moosifer]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ [quote]Posted By Strangelooper on 11/16/2006 9:55 PM&lt;br /&gt;  Can I proxy a Gumby doll for Spongey? What if I paint him blue?[/quote]  &lt;br /&gt;  &lt;br /&gt;  Gumby don't play dat!&nbsp;&nbsp; Would his dog count as a familiar?]]></description>
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				<pubDate><![CDATA[Thu, 16 Nov 2006 23:33:45]]> GMT</pubDate>
				<author><![CDATA[ Frazzled]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ He was once just a little green slab of clay....&lt;br /&gt;  &lt;br /&gt;  &lt;b&gt;GUMBY! &lt;/b&gt;&lt;br /&gt;  &lt;br /&gt;  He can walk into any book with his pony pal pokey too....&lt;br /&gt;  &lt;br /&gt;  If you have a heart then Gumbys' a part you...&lt;br /&gt;  &lt;br /&gt;  [b]GUMBY[/b]]]></description>
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				<pubDate><![CDATA[Thu, 16 Nov 2006 23:47:49]]> GMT</pubDate>
				<author><![CDATA[ Hellfury]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ Hrmm this has got me thinking of the most evil idea ever.&lt;br&gt;&lt;br&gt;Assuming I explained what the army was, and the conversions all made sense and were pretty much <span class="glossaryitem" onmouseover='gp(150);'>WYSIWYG</span>, how pissy do you think people would get if I used Orks in a "Counts As" Khorne Chaos army?]]></description>
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				<pubDate><![CDATA[Thu, 16 Nov 2006 23:48:26]]> GMT</pubDate>
				<author><![CDATA[ Voodoo Boyz]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ Might work. I have seen similar. Itll take some planning though.]]></description>
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				<pubDate><![CDATA[Thu, 16 Nov 2006 23:50:09]]> GMT</pubDate>
				<author><![CDATA[ Hellfury]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ [quote]Posted By Hellfury  on  11/17/2006 4:50 AM&lt;br /&gt;  Might work. I have seen similar. Itll take some planning though.[/quote]  &lt;br /&gt;  &lt;br /&gt;  The idea is born out of all the times I've had to put up with the Ork players who insist that the army isn't underpowered and <span class="glossaryitem" onmouseover='gp(50);'>GW</span> should never change them, and that any troubles Orks have are because other armies are overpowered.&nbsp; &lt;br /&gt;  &lt;br /&gt;  Then I started thinking about it and you really could go nuts with it.&nbsp; Take some preds and do the normal Ork Looting Process to em, same on a defiler, except &quot;grotify&quot; it more than Orkify it since Grots + Spiders just makes sense as a theme.&nbsp; &lt;br /&gt;  &lt;br /&gt;  Boyz could do with the normal 'Eavy Armor type conversions with all the Ork spikey bits, or just be normal Orks with Nobs + Power Klaws for aspiring Champions.&nbsp; &lt;br /&gt;  &lt;br /&gt;  The Warboss conversion would be awesome.&nbsp; Demonic flight could be modeled as a really big Storm Boy Rokkit on a Boss model.&nbsp; You could convert the Fantasy Boss on Boar and <span class="glossaryitem" onmouseover='gp(3);'>40k</span>-ify it and have it count as a Steed of Khorne.&nbsp; Khorne and Chaos icons and glyphs could be represented by Ork Glphs.&nbsp; Demon Summoning would be Orks mastering &quot;tellyportas&quot; and having Bloodletters be some fantasy Black Orks in armor with great weapons....&lt;br /&gt;  &lt;br /&gt;  You could do both conversions, one with the Jet Pack to represent the Bloodletter and one for a Lord with speed...&lt;br /&gt;  &lt;br /&gt;  Khorne Terminators would be Nobz in Mega Armor, you could really do this....]]></description>
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				<pubDate><![CDATA[Fri, 17 Nov 2006 00:21:24]]> GMT</pubDate>
				<author><![CDATA[ Voodoo Boyz]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ &lt;p&gt;Go for it. &lt;/p&gt;  &lt;p&gt;&nbsp;&lt;/p&gt;  &lt;p&gt;&nbsp;&lt;/p&gt;]]></description>
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				<pubDate><![CDATA[Fri, 17 Nov 2006 00:49:19]]> GMT</pubDate>
				<author><![CDATA[ Frazzled]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ Voodoo, please dont take this the wrong way.&lt;br&gt;&lt;br&gt;I love the idea for the army, it seems solid and you have everything planned out.  I would have no issues playing in friendly games with that army, and if your skills as a modeler painter are really good I would awe at the army.&lt;br&gt;&lt;br&gt;Come Tourney time, unless I had played you so well that I know from sight what is what, I would be hesitant to play that army.  Why?  To much room to "fudge" things.  This is NOT a rip on your ethics or playstyle, Im just saying that in my experiences heavy converted "count as" armies lead to much *female dog*ing and moaning]]></description>
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				<pubDate><![CDATA[Fri, 17 Nov 2006 01:20:16]]> GMT</pubDate>
				<author><![CDATA[ moosifer]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ Yeah I did a similar khorne army once but not with orks but with high elves.  anyway the army list I doubt would be very difficult to understand so even if I played you at a tournie I would not mind.&lt;br&gt;&lt;br&gt;@Moosifar do people actually play with you?  And if you made a fuss at a tournie and the ref said tough luck mate you either play the guy or forfiet, would you forfiet the game?  Out of curiousity how old are you and do you hand out under bridges?]]></description>
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				<pubDate><![CDATA[Fri, 17 Nov 2006 03:34:45]]> GMT</pubDate>
				<author><![CDATA[ beef]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ Yes I get plenty of games, and lose most of them because I play to enjoy the game.  Like other gamers I get frustrated at times, but I still dont quit if Im getting stomped, shake hands and say good game at the end.  Im 25 and no I do not hang out under bridges, in fact play with some lurkers on this forums (Hi Mike and Rich!)&lt;br&gt;&lt;br&gt;As to your tourney question, I would play the army, but I would politely ask to have it explained to me as well as to see what unit is what on your roster sheet if there is a problem.  Reason for this being with conversions on the scale of an entire army, it is very simple to fudge things.  Im not saying you, or anyone here would do this, but with converted armies it is very easy to see the confused look on your opponents face and then say "Ok now I have X attacks at X weapon skill, reroll fails" even though that is in a unit on the other side of the board.&lt;br&gt;&lt;br&gt;What it comes down to is communication, and if your heavily converted opponent is willing and able to do it, then more power to him.  However in my experience this is the exception to the rule, and it has warped my viewpoint on players of the game]]></description>
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				<pubDate><![CDATA[Fri, 17 Nov 2006 04:16:59]]> GMT</pubDate>
				<author><![CDATA[ moosifer]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ I'm more on side with Moosifer on that.  Non-tourney games I see absolutley no problem.  Tourney games the conversions need to be very clear (as noted I've gone so far as to paint "obliterus" in gold on my obliterator conversions so there's no issue).  But tourney games are the minority so I again say go for it. ]]></description>
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				<pubDate><![CDATA[Fri, 17 Nov 2006 05:11:46]]> GMT</pubDate>
				<author><![CDATA[ Frazzled]]></author>
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				<title>RE: Rules Vs. Aesthetics</title>
				<description><![CDATA[ Moosifer: I agree with your point in principle, but I think you're letting a few bad experiences overtake what is by far more common.  People who convert armies to the extent of the Ork/khorne army above, in my experience, are more then willing to explain everything clearly and competently, including handing over an army list.  &lt;br&gt;&lt;br&gt;It's vital that all conversions are clearly pointed out.  that's just a given, it doesn't matter if you're entire world eaters army is converted from orks or if you count a Hand Flamer on your apothecary as a bolt pistol.  I've never had problems with conversions in a tournament, unlike Proxies, which of course are another story all together.&lt;br&gt;&lt;br&gt;Given the above example, the line becomes blurred depending on the nature of the conversion.  If the orks were kit bashed with berserker bitz, would you not allow it?&lt;br&gt;&lt;br&gt;Clearly, an army made up of unconverted, green and brown orks that claims to be world eaters might be a little suspisious.  But if the orks were converted to look chaotic, it's not hard to tell the units in a world eaters army apart.  They have berzerkers, bloodletters, terminators, a daemon prince, bikers, and tanks.  that's about it.  I think that the ordinary, reasonable person can keep track of "slugga boys are berzerkers" "mega armor is terminators" "Black Orcs with great weapons are bloodletters" "boar boys are bikers."&lt;br&gt;&lt;br&gt;I certainly don't know how long you've been gaming or how familiar you are with the various armies, but I've found that by reading each codex throuroughly, I'm less suprised in <span class="glossaryitem" onmouseover='gp(238);'>RTTs</span> by what my opponent brings.  &lt;br&gt;&lt;br&gt;]]></descripti