<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "CoD Terrain Blog *Updated 09/04/2008*"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/56.page</link>
		<description><![CDATA[Latest messages posted in the thread "CoD Terrain Blog *Updated 09/04/2008*"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>CoD Terrain Blog *Updated 09/04/2008*</title>
				<description><![CDATA[ So I think it is safe to say that I am most like the rest of you guys in regards to the hobby aspect of this game. We start off with a couple models, flush out our armies with more, and when we have a great number of miniature projects (literally) to do this is when we start to get to work on finishing our models!&lt;br /&gt;  &lt;br /&gt;  Well, I like many of you, do this but not only with my armies, but my terrain as well.&nbsp; My goal of this thread is to try to keep me on track, with pictures posted of my progress with the goal of finishing 2-3 terrain pieces a month.&lt;br /&gt;  &lt;br /&gt;  So without further adieu, here are 2 completed pieces and 2 large (2 foot x 2 foot) <span class="glossaryitem" onmouseover='gp(148);'>WIP</span> pieces that are my goal for getting done. Also please criticism and critique them as I would like to improve my skills and learn some more!&lt;br /&gt;  &lt;br /&gt;  Fountain/Statue:&lt;br /&gt;  &lt;br /&gt;  &lt;a target=_blank href="http://www.flickr.com/photos/15777439@N06/sets/72157602618242120/show/"  name="Fountain"&gt;www.flickr.com/photos/15777439@N06/sets/72157602618242120/show/&lt;/a&gt;&lt;br /&gt;  &lt;br /&gt;  (sorry trying to figure out how to link URLS)&lt;br /&gt;  &lt;br /&gt;  Ruined Building w/ crater:&lt;br /&gt;  &lt;br /&gt;  &lt;a target=_blank href="http://www.flickr.com/photos/15777439@N06/sets/72157602618506328/" &gt;www.flickr.com/photos/15777439@N06/sets/72157602618506328/&lt;/a&gt;]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/199660/199660.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/199660/199660.page</link>
				<pubDate><![CDATA[Mon, 22 Oct 2007 11:10:42]]> GMT</pubDate>
				<author><![CDATA[ VermGho5t]]></author>
			</item>
			<item>
				<title>RE: CoD Terrain Blog</title>
				<description><![CDATA[ Nice work!&lt;br&gt;&lt;br&gt;Where did you get the "Alien Propaganda" posters?&lt;br&gt;]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/199660/199662.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/199660/199662.page</link>
				<pubDate><![CDATA[Mon, 22 Oct 2007 11:16:09]]> GMT</pubDate>
				<author><![CDATA[ Alpharius]]></author>
			</item>
			<item>
				<title>RE: CoD Terrain Blog</title>
				<description><![CDATA[ [quote]Posted By Alpharius  on  10/22/2007 4:16 PM&lt;br /&gt;  Nice work!&lt;br /&gt;  &lt;br /&gt;  Where did you get the &quot;Alien Propaganda&quot; posters?&lt;br /&gt;  [/quote]  Hi Alpharius,&lt;br /&gt;  &lt;br /&gt;  I found them on the <span class="glossaryitem" onmouseover='gp(69);'>IG</span> forum Boot Camp &lt;a target=_blank href="http://z4.invisionfree.com/Boot_Camp/index.php?s=be250a6df8181a3f638c5530065f6046&amp;showforum=17" <span class="glossaryitem" onmouseover='gp(269);'>id</span>="Boot Camp" name="Boot Camp"&gt;z4.invisionfree.com/Boot_Camp/index.php&lt;/a&gt;&lt;br /&gt;  &lt;br /&gt;  <span class="glossaryitem" onmouseover='gp(17);'>BTW</span>, you wouldn't happen to know if there's a tutorial for teaching a poster how to link images with a word, or will it just be the whole link/url that is clickable?&lt;br /&gt;]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/199660/199664.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/199660/199664.page</link>
				<pubDate><![CDATA[Mon, 22 Oct 2007 11:23:35]]> GMT</pubDate>
				<author><![CDATA[ VermGho5t]]></author>
			</item>
			<item>
				<title>RE: CoD Terrain Blog</title>
				<description><![CDATA[ [quote]Posted By VermGho5t on 10/22/2007 4:23 PM&lt;br /&gt;  [quote]Posted By Alpharius on 10/22/2007 4:16 PM&lt;br /&gt;  Nice work!&lt;br /&gt;  &lt;br /&gt;  Where did you get the &quot;Alien Propaganda&quot; posters?&lt;br /&gt;  [/quote]  Hi Alpharius,&lt;br /&gt;  &lt;br /&gt;  I found them on the <span class="glossaryitem" onmouseover='gp(69);'>IG</span> forum Boot Camp &lt;a <span class="glossaryitem" onmouseover='gp(269);'>id</span>="Boot Camp" target="_blank" name="Boot Camp" href="http://z4.invisionfree.com/Boot_Camp/index.php?s=be250a6df8181a3f638c5530065f6046&amp;showforum=17"&gt;z4.invisionfree.com/Boot_Camp/index.php&lt;/a&gt;&lt;br /&gt;  &lt;br /&gt;  <span class="glossaryitem" onmouseover='gp(17);'>BTW</span>, you wouldn't happen to know if there's a tutorial for teaching a poster how to link images with a word, or will it just be the whole link/url that is clickable?&lt;br /&gt;  [/quote]  &lt;p&gt;&lt;br /&gt;  &lt;/p&gt;  &lt;p&gt;Why &lt;a target=_blank href="http://www.dakkadakka.com/CommunityForums/tabid/56/forumid/7/postid/11946/view/topic/Default.aspx"&gt;YES&lt;/a&gt;&nbsp;there is. Of course, it still isn't self explanatory.&lt;/p&gt;  &lt;p&gt;The easiest way with the current software (<span class="glossaryitem" onmouseover='gp(72);'>IMO</span>) is to paste a link into the text window using the normal insert link button. Once that link appears in with your text (complete with the blue color and underline ready for clicking on) you need to go up to the top of the text editor window and click on the &quot;source&quot; button.&lt;/p&gt;  &lt;p&gt;This will display all the text in HTML. You then need to find your link spelled out in HTML. The address within the &lt; brackets &gt; will be the actual link. The address [b]outside[/b] of the &lt; &gt; brackets is the &quot;tag&quot; that you can replace with any word(s) you want.&lt;/p&gt;  &lt;p&gt;Once you click the &quot;source&quot; button back over into rich text you should see whatever word(s) you replaced the tag with now appear as your link.&lt;/p&gt;  &lt;p&gt;&nbsp;&lt;/p&gt;  &lt;p&gt;Or you could just wait the three weeks until the new forum software is up and running and it will be easy like every other forum!&lt;/p&gt;  &lt;p&gt;&nbsp;&lt;/p&gt;]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/199660/199770.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/199660/199770.page</link>
				<pubDate><![CDATA[Mon, 22 Oct 2007 20:23:42]]> GMT</pubDate>
				<author><![CDATA[ yakface]]></author>
			</item>
			<item>
				<title>RE: CoD Terrain Blog</title>
				<description><![CDATA[ Awesome! Thank you very much Yakface &lt;img src='http://www.dakkadakka.com/DesktopModules/NTForums/images/emoticons/biggrin.gif'&gt;&nbsp; Hope all is well down there with the fires and all, I remember the 2004 Simi Valley one pretty well, as I lived in Valencia right on the northern edge of it at the time.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/199660/200023.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/199660/200023.page</link>
				<pubDate><![CDATA[Tue, 23 Oct 2007 15:39:35]]> GMT</pubDate>
				<author><![CDATA[ VermGho5t]]></author>
			</item>
			<item>
				<title>RE: CoD Terrain Blog</title>
				<description><![CDATA[ Update #2&lt;br /&gt;  &lt;br /&gt;  Finally got some more time to take pictures of the 2 large (2' by 2') pieces of terrain that I have planned for my <span class="glossaryitem" onmouseover='gp(21);'>CoD</span> table.&nbsp; The first one is a Gothic building kit from Pegasus Hobbies.&nbsp; I wasn't sure of the layout of the tample on the board so I glued it diagonally to mix up the row/column organization of the typical imperial layout.&nbsp; It is going to be a ruined temple with a ruined aquila behind an altar, or on the floor. The front portion above the door is going to be collapsed with a large amount of rubble and I would like to construct platforms to take advantage of the 2nd floor's height.&lt;br /&gt;  &lt;br /&gt;  2x2 3 piece:&lt;br /&gt;  &lt;br /&gt;  &lt;a target=_blank href="http://flickr.com/photos/15777439@N06/sets/72157602705548974/"&gt;2x2 3 piece with rubble pile&lt;/a&gt;&lt;br /&gt;  &lt;br /&gt;  I would like to add 2-3 craters to the interior of the 2 seperate 1x1 pieces (without any type of texturing/basing unlike the 1x2 piece in front), but would it make this piece too busy?&lt;br /&gt;  &lt;br /&gt;  &lt;a target=_blank href="http://flickr.com/photos/15777439@N06/sets/72157602708092825/"&gt;Ruined Imperial Temple&lt;/a&gt;&lt;br /&gt;  &lt;br /&gt;  This one is going to be a lot of fun.&nbsp; Some more of the windows/framing needs to be removed and bullet holes dremeled out and I need to glue cardstock to the sides of teh foamcore base to prevent corrosion from the propellant when it's primed.&lt;br /&gt;  &lt;br /&gt;  I should have some more stuff done on either of these by weekend after next, at least that is my goal!]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/199660/200466.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/199660/200466.page</link>
				<pubDate><![CDATA[Thu, 25 Oct 2007 12:18:35]]> GMT</pubDate>
				<author><![CDATA[ VermGho5t]]></author>
			</item>
			<item>
				<title>RE: CoD Terrain Blog</title>
				<description><![CDATA[ I really love the look of the buildings and fountains man. They add a nice gritty Stalingrad look.&lt;br&gt;One thing I have to ask as a player of a top heavy metal army is how well minis stand up in the buildings, particularly the ground level of the 2x3 you posted there. It looks like there might be so much rubble that it would be difficult to perch figures on it. Is that the case, or did you figure some clever trick to avoid that?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/199660/200947.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/199660/200947.page</link>
				<pubDate><![CDATA[Sun, 28 Oct 2007 02:21:43]]> GMT</pubDate>
				<author><![CDATA[ Wehrkind]]></author>
			</item>
			<item>
				<title>RE: CoD Terrain Blog</title>
				<description><![CDATA[ Looking good so far on your <span class="glossaryitem" onmouseover='gp(148);'>WIP</span>'s.  What are you using for texture here?  The rocks you are using look a bit too large and uniform.  You might try getting some actual sand from something like the Home Depot or Lowes or any other DIY store for that matter.  Try to find some sand that isn't all one size grains.  ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/199660/200970.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/199660/200970.page</link>
				<pubDate><![CDATA[Sun, 28 Oct 2007 04:54:39]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
			</item>
			<item>
				<title>RE: CoD Terrain Blog</title>
				<description><![CDATA[ [quote]Posted By Wehrkind  on  10/28/2007 7:21 AM&lt;br /&gt;  I really love the look of the buildings and fountains man. They add a nice gritty Stalingrad look.&lt;br /&gt;  One thing I have to ask as a player of a top heavy metal army is how well minis stand up in the buildings, particularly the ground level of the 2x3 you posted there. It looks like there might be so much rubble that it would be difficult to perch figures on it. Is that the case, or did you figure some clever trick to avoid that?[/quote]  Hi Wehrkind,&lt;br /&gt;  &lt;br /&gt;  Actually that was something that has been troubling me with this piece, I initially wanted to build a rubble pile where the levels of the building&nbsp; were still usable.&nbsp; After seeing the BG article on chaos terrain pieces I think I'm just going to convert it into one large ruined building/rubble pile. I have some left over city of death building sections I will incorporate into it to even out the large hill in the middle.&lt;br /&gt;  &lt;br /&gt;  Hi grey death,&lt;br /&gt;  &lt;br /&gt;  The texture is generally just regular white wall spackling.&nbsp; for basing I use the <span class="glossaryitem" onmouseover='gp(50);'>GW</span> modelling gravel, woodland scenics Talus (because of its lightweight), 40grit sand, cut up sprue bits, and a little aquarium rock.&nbsp; The fountain is actually really interesting because it was all made from floral foam! I think I might try so different grit sand types although I wonder how it will combine with the talus which is awesome for basing terrain.&lt;br /&gt;  &lt;br /&gt;  I have the last piece I posted almost done probably will have it up with pics in about 2 hours after im done painting it.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/199660/201020.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/199660/201020.page</link>
				<pubDate><![CDATA[Sun, 28 Oct 2007 09:19:25]]> GMT</pubDate>
				<author><![CDATA[ VermGho5t]]></author>
			</item>
			<item>
				<title>RE: CoD Terrain Blog</title>
				<description><![CDATA[ You might try using large flat sections of the walls on top of rubble piles to give you a playable surface.  The roof and the subsequent floors below it could easily fall straight down.  This is called a pancake collapse.  You would just have to do a quick layout sketch of how you want to go about adding in all of the extra levels within the structure.  &lt;br&gt;&lt;br&gt;Man, now I want to make one with that effect...I love how this board bleeds creativity some days.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/199660/201036.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/199660/201036.page</link>
				<pubDate><![CDATA[Sun, 28 Oct 2007 10:12:58]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
			</item>
			<item>
				<title>RE: CoD Terrain Blog</title>
				<description><![CDATA[ [quote]Posted By grey_death  on  10/28/2007 3:12 PM&lt;br /&gt;  You might try using large flat sections of the walls on top of rubble piles to give you a playable surface.  The roof and the subsequent floors below it could easily fall straight down.  This is called a pancake collapse.  You would just have to do a quick layout sketch of how you want to go about adding in all of the extra levels within the structure.  &lt;br /&gt;  &lt;br /&gt;  Man, now I want to make one with that effect...I love how this board bleeds creativity some days.[/quote]  Great idea grey death!&nbsp; I think I will have to try that out on that piece to make it fully usable&lt;br /&gt;  &lt;br /&gt;  On another note it's time for a finished update on the last piece I posted.&lt;br /&gt;  &lt;br /&gt;  &lt;a target=_blank href="http://flickr.com/photos/15777439@N06/"&gt;Ruined Building w/ Crater&lt;/a&gt;&lt;br /&gt;  &lt;br /&gt;  I made all of the damage/bullet holes with a couple of dremel bits and then used a round flap sander to get rid of the fuzzy plastic bits.&lt;br /&gt;  &lt;br /&gt;  I thought it would help to include a couple of figures for scale purposes.&nbsp; One thing I am noticing is that I should have made the crater with a shallower grade so that figures could be placed on its edges.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/199660/201110.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/199660/201110.page</link>
				<pubDate><![CDATA[Sun, 28 Oct 2007 14:54:03]]> GMT</pubDate>
				<author><![CDATA[ VermGho5t]]></author>
			</item>
			<item>
				<title>RE: CoD Terrain Blog</title>
				<description><![CDATA[ One thing that I have found helps a lot is putting some grit on sloping surfaces. Even a fine sand like on 100 sand paper keeps the minis from sliding, and so makes perching them at odd angles much easier. &lt;br&gt;Grey Death also beat me to the idea of having chunks of floors/ceilings making handy semi-horizontal landing pads for minis to stand on. 3-4 chunks at different angles would make a perfectly acceptable surface for troops while retaining that random, entropic "done been jacked!" look. The eye sees chaotic sizes and angles, the bases see "pretty flat sections bigger than I am" and everyone is happy  <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/199660/201231.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/199660/201231.page</link>
				<pubDate><![CDATA[Mon, 29 Oct 2007 03:45:38]]> GMT</pubDate>
				<author><![CDATA[ Wehrkind]]></author>
			</item>
			<item>
				<title>Re:CoD Terrain Blog</title>
				<description><![CDATA[ /casts lesser thread necromancy<br /> <br /> Update #3 of sorts<br /> <br /> So as you can probably guess, I've been busy since I first start this thread.  Mainly school and my grandfather passing away in November has kept me from getting any sort of modelling done.  This semester is different though in that my classes are a bit easier and I have a bit more time, focus, and motivation.  I've also got a bit more done on my first squad of 89th Cadian which I should have posted by next week.<br /> <br /> Anyways, for my 8x4 <span class="glossaryitem" onmouseover='gp(21);'>CoD</span> table I finally completed the 2 out of 3 large terrain pieces I've made so far.  A few posts up I had the large collapsed building ruin I was constructing.  I took the advice fiddled with the building to make it appear like a pancake collapse that grey death had suggested earlier.  I still have a little bit to paint on the manufactorum tower, but it is pretty much done.<br /> <br /> With further adieu ( I hope the picture size is alright and they are not too bright)<br /> <br /> <br /> <br /> As you probably guessed the models are for scale.  Let me know if those pictures aren't adequate, it wasn't sunny here so I only had indoor lighting and flash to illuminate the subject so the colors rather saturated.  They appear much more subdued in normal lighting.<br /> <br /> I also purchased 2 urban roads that I cut into 2 foot sections and mounted to thin plywood, I have about 3 more of those to complete in addition to some other pieces I've goign to post as <span class="glossaryitem" onmouseover='gp(148);'>WIP</span>'s before the end of the week.<br /> <br /> Lastly, if there's anything you might beleive I can improve upon please shoot.  Criticism and comments always are welcome!]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/199660/262065.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/199660/262065.page</link>
				<pubDate><![CDATA[Thu, 20 Mar 2008 01:29:50]]> GMT</pubDate>
				<author><![CDATA[ VermGho5t]]></author>
			</item>
			<item>
				<title>CoD Terrain Blog</title>
				<description><![CDATA[ I should really post up my <span class="glossaryitem" onmouseover='gp(21);'>COD</span> stuff some day. None of it's painted of course - nothing of mine is - but the <span class="glossaryitem" onmouseover='gp(21);'>COD</span> buildings are one of if not my fav kit, and I've had so much fun putting them together.<br /> <br /> Still got a spare City Box and a half to go too...<br /> <br /> BYE]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/199660/262162.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/199660/262162.page</link>
				<pubDate><![CDATA[Thu, 20 Mar 2008 11:08:06]]> GMT</pubDate>
				<author><![CDATA[ H.B.M.C.]]></author>
			</item>
			<item>
				<title>CoD Terrain Blog</title>
				<description><![CDATA[ Looks pretty good! The pancaked building is probably my favorite.<br /> I have been working on my first <span class="glossaryitem" onmouseover='gp(21);'>CoD</span> kit, and am about 1/2 way through the thing. I will post the pics maybe next week and we can compare notes. There are a few things about the kit that irk me, but all in all, it is a massive and cool set, one that you are putting to good use!]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/199660/262196.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/199660/262196.page</link>
				<pubDate><![CDATA[Thu, 20 Mar 2008 14:19:22]]> GMT</pubDate>
				<author><![CDATA[ Wehrkind]]></author>
			</item>
			<item>
				<title>CoD Terrain Blog</title>
				<description><![CDATA[ Your buildings are inspiring to me. I can't wait to start on my 8x6 <span class="glossaryitem" onmouseover='gp(21);'>COD</span> <span class="glossaryitem" onmouseover='gp(7);'>Apoc</span> building.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/199660/262210.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/199660/262210.page</link>
				<pubDate><![CDATA[Thu, 20 Mar 2008 14:48:30]]> GMT</pubDate>
				<author><![CDATA[ Vero]]></author>
			</item>
			<item>
				<title>CoD Terrain Blog</title>
				<description><![CDATA[ I can't really tell from the pics - what gives the green color on the red building? Is the interior painted verdigris green? Or are there necron glowy panels in there?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/199660/262237.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/199660/262237.page</link>
				<pubDate><![CDATA[Thu, 20 Mar 2008 15:49:01]]> GMT</pubDate>
				<author><![CDATA[ Death By Monkeys]]></author>
			</item>
			<item>
				<title>CoD Terrain Blog</title>
				<description><![CDATA[ [quote=Death By Monkeys]I can't really tell from the pics - what gives the green color on the red building? Is the interior painted verdigris green? Or are there necron glowy panels in there?[/quote]<br /> <br /> It's just a heavily drybrushed dark angel's green with an additional heavy drybrush highlight of goblin green.  It's sunny today so I will redo the pictures and see if I can get some that are not so saturated from the flash.<br /> <br /> Thanks for the comments guys, table has a long way to go before it's complete though, there's about 4-6 more terrain pieces build that need to be finished (basing, filling, etc.)<br /> <br /> I'm also wondering if you guys can see the battle damage on these 2 pieces (bullet holes etc.)  I've been trying to figure out a way to make it stand out more.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/199660/262284.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/199660/262284.page</link>
				<pubDate><![CDATA[Thu, 20 Mar 2008 17:38:57]]> GMT</pubDate>
				<author><![CDATA[ VermGho5t]]></author>
			</item>
			<item>
				<title>Re:CoD Terrain Blog</title>
				<description><![CDATA[ Update #4<br /> <br /> Just a little one, but it has about 5 more buildings without texturing/basing.  I'm a little behind because I've been trying to finish my first squad of Cadians, plus about 8 or so tanks, plus the officer for my army.<br /> <br /> Anyways, enjoy.  There's also some pictures at the bottom of my group's friday night battle, which was a 1000 point 3 way between guard, eldar, and Ultramarines.  We played the Firesweep mission from the <span class="glossaryitem" onmouseover='gp(21);'>CoD</span> book.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/199660/263719.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/199660/263719.page</link>
				<pubDate><![CDATA[Mon, 24 Mar 2008 04:59:27]]> GMT</pubDate>
				<author><![CDATA[ VermGho5t]]></author>
			</item>
			<item>
				<title>Re:CoD Terrain Blog *Updated 03/23/2007*</title>
				<description><![CDATA[ Doh I forgot to post the battle pictures!<br /> <br /> Here they are, the Eldar player has the red hair, his name is Brion, the Ultramarines player is Mike in the hat, the other guy is our friend Jordan who plays Orks, but is going to exchange them for Necrons.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/199660/263723.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/199660/263723.page</link>
				<pubDate><![CDATA[Mon, 24 Mar 2008 05:11:58]]> GMT</pubDate>
				<author><![CDATA[ VermGho5t]]></author>
			</item>
			<item>
				<title>Re:CoD Terrain Blog *Updated 03/23/2007*</title>
				<description><![CDATA[ Im the Eldar player Brion, Ill probably post some close ups of my Eldar soon. <br /> <br /> EDIT: Here they are<br /> [url]http://www.dakkadakka.com/dakkaforum/posts/list/209489.page[/url]<br /> <br /> /end hijacking verm's thread]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/199660/264062.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/199660/264062.page</link>
				<pubDate><![CDATA[Mon, 24 Mar 2008 22:14:41]]> GMT</pubDate>
				<author><![CDATA[ Numanem]]></author>
			</item>
			<item>
				<title>CoD Terrain Blog *Updated 03/23/2007*</title>
				<description><![CDATA[ Looks pretty darn good man. It does sort of look like the Stay Puff Marshmallow Man got tagged with some anti-titan weaponry and swamped the city, but I am certain some paint will clear up that impression <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/199660/264595.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/199660/264595.page</link>
				<pubDate><![CDATA[Tue, 25 Mar 2008 21:01:11]]> GMT</pubDate>
				<author><![CDATA[ Wehrkind]]></author>
			</item>
			<item>
				<title>CoD Terrain Blog *Updated 03/23/2007*</title>
				<description><![CDATA[ I see aquarium columns! ^_^]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/199660/264675.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/199660/264675.page</link>
				<pubDate><![CDATA[Wed, 26 Mar 2008 00:06:21]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
			</item>
			<item>
				<title>Re:CoD Terrain Blog *Updated 03/27/2008*</title>
				<description><![CDATA[ Hi Wehrkind, yup it is what most of my <span class="glossaryitem" onmouseover='gp(148);'>wip</span> terrain looks like. Thank you for the comment<br /> Hi <span class="glossaryitem" onmouseover='gp(42);'>GD</span>, Yep!  I bought these and a bunch of the 99cent ones a long time ago, and decided to make use of these ones! I can't find the smaller ones, meaning I'll have to tear my room apart looking for em  <img src="/s/i/a/dec8d79950a36218cfae9200a43fa59f.gif" border="0"> <br /> <br /> This is a little bit of a 5th update. I've decided that I'm a bit done with the regular <span class="glossaryitem" onmouseover='gp(21);'>CoD</span> building sets as I have quite a few done or that are <span class="glossaryitem" onmouseover='gp(148);'>WIP</span>'s.  This first one is my first attempt at tackling some industrial terrain for my board.  The basic idea is that it's a fuel depot/storage area, I'm having a bit of trouble making the storage tanks appear a little more gothic, in addition to being unsure about how the tops should go.<br /> <br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/199660/265852.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/199660/265852.page</link>
				<pubDate><![CDATA[Thu, 27 Mar 2008 22:20:11]]> GMT</pubDate>
				<author><![CDATA[ VermGho5t]]></author>
			</item>
			<item>
				<title>CoD Terrain Blog *Updated 03/23/2007*</title>
				<description><![CDATA[ about how long did it take you to make the entire city?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/199660/271951.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/199660/271951.page</link>
				<pubDate><![CDATA[Mon, 7 Apr 2008 22:45:42]]> GMT</pubDate>
				<author><![CDATA[ Moldovian 144th]]></author>
			</item>
			<item>
				<title>Re:CoD Terrain Blog *Updated 03/23/2007*</title>
				<description><![CDATA[ Hey I'm Mike the ultramarines player that game, and I hereby revoke verghost's camera flash abilities.  <img src="/s/i/a/0f352eae45b08d26760469319a4704f6.gif" border="0">]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/199660/272891.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/199660/272891.page</link>
				<pubDate><![CDATA[Wed, 9 Apr 2008 01:33:54]]> GMT</pubDate>
				<author><![CDATA[ thefreddyfinger]]></author>
			</item>
			<item>
				<title>Re:CoD Terrain Blog *Updated 04/14/2008*</title>
				<description><![CDATA[ Gak it's been a while since I updated, so I might as well get on with it.<br /> <br /> Hey Mike, glad to see you found your way here.  Yeah my camera is crap...<br /> <br /> @Moldovian, It's been probably 6-7 months in the works, it's not to a place where I'd like to say its finished, even though it appears that it is quite complete <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> <br /> Okay so here is a small update with 3 completed buildings.  I modified my sand/earth fill painting technique by using a final highlight of skull white that brings out the small granulated bits more.  I just noticed that I only have about 2 buildings with posters on them!  I think I need to go catch up and plaster some up or I might find myself on a black ship to terra...  egads!<br /> <br /> Criticism and comments always welcome!  enjoy]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/199660/276264.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/199660/276264.page</link>
				<pubDate><![CDATA[Tue, 15 Apr 2008 05:59:24]]> GMT</pubDate>
				<author><![CDATA[ VermGho5t]]></author>
			</item>
			<item>
				<title>Re:CoD Terrain Blog *Updated 09/04/2008*</title>
				<description><![CDATA[ Wow, 5 months since an update!  I apologize for the threadnomancy, but thought it would be preferable to just creating a whole new thread to go fallow again.  Anyways, I've been doing some terrain stuff, mainly in the form of <span class="glossaryitem" onmouseover='gp(3);'>40k</span> propaganda posters.  I think when applied to terrain they really make it pop.  the ones <span class="glossaryitem" onmouseover='gp(50);'>GW</span> made were a honest, but half hearted attempt to add some flavor to the terrain we play with everyday.  I think I might end up selling this piece, as well as the larger 2x1 foot buildings I made.  While they look really great, trying to get a squad of sisters or grey knights to be stationary on them is another story, so I am trying to make the transition to flatter terrain.  Anyways, here's the piece with weathering I applied via artists charcoals and conte crayons.<br /> <br /> Anyways here it is with some of my guard for size and color variation.<br /> <br /> [img]http://www.dakkadakka.com/dakkaforum/posts/downloadAttach/7291.page[/img]<br /> [img]http://www.dakkadakka.com/dakkaforum/posts/downloadAttach/7288.page[/img]<br /> [img]http://www.dakkadakka.com/dakkaforum/posts/downloadAttach/7290.page[/img]<br /> [img]http://www.dakkadakka.com/dakkaforum/posts/downloadAttach/7293.page[/img]<br /> [img]http://www.dakkadakka.com/dakkaforum/posts/downloadAttach/7289.page[/img]<br /> [img]http://www.dakkadakka.com/dakkaforum/posts/downloadAttach/7292.page[/img]<br /> <br /> Critique and comments always welcome]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/199660/369868.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/199660/369868.page</link>
				<pubDate><![CDATA[Thu, 4 Sep 2008 20:21:03]]> GMT</pubDate>
				<author><![CDATA[ VermGho5t]]></author>
			</item>
	</channel>
</rss>