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				<title>Bridges over Troubled Water - Apocalyptic Terrain</title>
				<description><![CDATA[ Hi all.&lt;br /&gt;  &lt;br /&gt;  Having some trouble deciding what board to build next.&lt;br /&gt;  I am adding finishing touches to two ruined city boards. &lt;br /&gt;  1.2m x 1.2 m, designed so I can fit them together in six different ways.&lt;br /&gt;  &lt;br /&gt;  Basically there is a canal running through each board - and a highway crossing the canal.&lt;br /&gt;  One board is dominated by a large ruined manufactorum and a &quot;London Bridge&quot;, the other board is mostly bombed flat, except for an Inquisitorial mansion.&lt;br /&gt;  &lt;br /&gt;  I now want to build a third board, following the same principle - but don't really know how to theme the third board and thought I might ask you.&lt;br /&gt;  &lt;br /&gt;  - Tyranid infested city block?&lt;br /&gt;  - Space port / airfield?&lt;br /&gt;  - Prison ala Prison Break season 3 ?&lt;br /&gt;  &lt;br /&gt;  Suggestions??&lt;br /&gt;  &nbsp;&lt;br /&gt;  &lt;img alt="" src="http://hem.spray.se/kendoka/bridges/total1.jpg" /&gt;]]></description>
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				<pubDate><![CDATA[Sun, 28 Oct 2007 03:29:15]]> GMT</pubDate>
				<author><![CDATA[ kendoka]]></author>
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				<title>RE: Bridges over Troubled Water - Apocalyptic Terrain</title>
				<description><![CDATA[ Wow, I like it. any of the ideas would work, though I'd think that a _good_ spaceport would probably be about 8x4 on its own...]]></description>
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				<pubDate><![CDATA[Sun, 28 Oct 2007 03:52:01]]> GMT</pubDate>
				<author><![CDATA[ TragicNut]]></author>
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				<title>RE: Bridges over Troubled Water - Apocalyptic Terrain</title>
				<description><![CDATA[ Space Hulk]]></description>
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				<pubDate><![CDATA[Sun, 28 Oct 2007 06:06:47]]> GMT</pubDate>
				<author><![CDATA[ malfred]]></author>
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				<title>RE: Bridges over Troubled Water - Apocalyptic Terrain</title>
				<description><![CDATA[ 'Nid infested city sounds pretty cool...&lt;br&gt;&lt;br&gt;or, since you already have a canal, why don't let it flow into a harbour.]]></description>
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				<pubDate><![CDATA[Sun, 28 Oct 2007 09:16:33]]> GMT</pubDate>
				<author><![CDATA[ Anung Un Rama]]></author>
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				<title>RE: Bridges over Troubled Water - Apocalyptic Terrain</title>
				<description><![CDATA[ &gt;or, since you already have a canal, why don't let it flow into a harbour.&lt;br&gt;&lt;br&gt;Hmmm, a harbour sounds like a good idea.]]></description>
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				<pubDate><![CDATA[Sun, 28 Oct 2007 09:39:43]]> GMT</pubDate>
				<author><![CDATA[ kendoka]]></author>
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				<title>RE: Bridges over Troubled Water - Apocalyptic Terrain</title>
				<description><![CDATA[ Details from board 2, NE corner:&lt;br /&gt;  &lt;img src="http://hem.spray.se/kendoka/bridges/section1.jpg" alt="" /&gt;&lt;br /&gt;  &lt;img src="http://hem.spray.se/kendoka/bridges/section1b.jpg" alt="" /&gt;]]></description>
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				<pubDate><![CDATA[Sun, 28 Oct 2007 09:43:39]]> GMT</pubDate>
				<author><![CDATA[ kendoka]]></author>
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				<title>RE: Bridges over Troubled Water - Apocalyptic Terrain</title>
				<description><![CDATA[ Details from board 2, SE corner:&lt;br /&gt;  &lt;img src="http://hem.spray.se/kendoka/bridges/section8.jpg" alt="" /&gt;&lt;br /&gt;  &lt;img src="http://hem.spray.se/kendoka/bridges/section8b.jpg" alt="" /&gt;]]></description>
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				<pubDate><![CDATA[Sun, 28 Oct 2007 09:52:27]]> GMT</pubDate>
				<author><![CDATA[ kendoka]]></author>
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				<title>RE: Bridges over Troubled Water - Apocalyptic Terrain</title>
				<description><![CDATA[ Hopefully a heavily polluted harbour with lots of outflow pipes dumping sludge into the water...]]></description>
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				<pubDate><![CDATA[Sun, 28 Oct 2007 09:58:16]]> GMT</pubDate>
				<author><![CDATA[ TragicNut]]></author>
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				<title>RE: Bridges over Troubled Water - Apocalyptic Terrain</title>
				<description><![CDATA[ More details from board 2:&lt;br /&gt;  &lt;img src="http://hem.spray.se/kendoka/bridges/section2.jpg" alt="" /&gt;&lt;br /&gt;  &lt;img src="http://hem.spray.se/kendoka/bridges/section2b.jpg" alt="" /&gt;&lt;br /&gt;  ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------&lt;br /&gt;  &lt;img src="http://hem.spray.se/kendoka/bridges/section7.jpg" alt="" /&gt;&lt;br /&gt;  &lt;img src="http://hem.spray.se/kendoka/bridges/section7b.jpg" alt="" /&gt;]]></description>
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				<pubDate><![CDATA[Sun, 28 Oct 2007 09:59:06]]> GMT</pubDate>
				<author><![CDATA[ kendoka]]></author>
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				<title>RE: Bridges over Troubled Water - Apocalyptic Terrain</title>
				<description><![CDATA[ Board 1:&lt;br /&gt;  &lt;br /&gt;  &lt;img src="http://hem.spray.se/kendoka/bridges/section3.jpg" alt="" /&gt;&lt;br /&gt;  &lt;img src="http://hem.spray.se/kendoka/bridges/section3b.jpg" alt="" /&gt;&lt;br /&gt;  &lt;br /&gt;  &lt;img src="http://hem.spray.se/kendoka/bridges/section4.jpg" alt="" /&gt;&lt;br /&gt;  &lt;img src="http://hem.spray.se/kendoka/bridges/section4b.jpg" alt="" /&gt;&lt;br /&gt;  &lt;br /&gt;  &lt;img src="http://hem.spray.se/kendoka/bridges/section5.jpg" alt="" /&gt;&lt;br /&gt;  &lt;img src="http://hem.spray.se/kendoka/bridges/section5b.jpg" alt="" /&gt;&lt;br /&gt;  &lt;br /&gt;  &lt;img src="http://hem.spray.se/kendoka/bridges/section6.jpg" alt="" /&gt;&lt;br /&gt;  &lt;img src="http://hem.spray.se/kendoka/bridges/section6b.jpg" alt="" /&gt;]]></description>
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				<pubDate><![CDATA[Sun, 28 Oct 2007 10:06:31]]> GMT</pubDate>
				<author><![CDATA[ kendoka]]></author>
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				<title>RE: Bridges over Troubled Water - Apocalyptic Terrain</title>
				<description><![CDATA[ Such a great set up.  The level of detail is amazing.  I dig all the little fighting positions you've set up throughout the table.  The crashed valkerie is a great touch.  &lt;br&gt;&lt;br&gt;I have to ask, what have you used for your rubble here? ]]></description>
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				<pubDate><![CDATA[Sun, 28 Oct 2007 10:31:11]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>RE: Bridges over Troubled Water - Apocalyptic Terrain</title>
				<description><![CDATA[ &gt;what have you used for your rubble here?&lt;br&gt;&lt;br&gt;I cast most terrain in CastleMoulds using grey (mix of white and black) synthetic plaster.&lt;br&gt;The rubble is a by-product (i.e. I just crush the plaster leftovers).]]></description>
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				<pubDate><![CDATA[Sun, 28 Oct 2007 10:42:22]]> GMT</pubDate>
				<author><![CDATA[ kendoka]]></author>
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				<title>RE: Bridges over Troubled Water - Apocalyptic Terrain</title>
				<description><![CDATA[ [quote]Posted By Anung Un Rama  on  10/28/2007 2:16 PM&lt;br /&gt;  'Nid infested city sounds pretty cool...&lt;br /&gt;  &lt;br /&gt;  or, since you already have a canal, why don't let it flow into a harbour.[/quote]  &lt;br /&gt;  I have a pier (from the GetTheGlass game) in my &quot;bitz box&quot;. Might use parts of it if I go the harbour route.&lt;br /&gt;  &lt;br /&gt;  &lt;img src="http://hem.spray.se/kendoka/bridges/pier.jpg" alt="" /&gt;]]></description>
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				<pubDate><![CDATA[Sun, 28 Oct 2007 10:59:28]]> GMT</pubDate>
				<author><![CDATA[ kendoka]]></author>
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				<title>RE: Bridges over Troubled Water - Apocalyptic Terrain</title>
				<description><![CDATA[ +1 harbor, no one does <span class="glossaryitem" onmouseover='gp(3);'>40k</span> harbors.]]></description>
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				<pubDate><![CDATA[Sun, 28 Oct 2007 11:18:57]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>RE: Bridges over Troubled Water - Apocalyptic Terrain</title>
				<description><![CDATA[ The boards are still W.I.P. &lt;br /&gt;  There are still *a lot* to be done.&lt;br /&gt;  While painting and adding tons of detail I plan ahead for the next board(s).&lt;br /&gt;  Therefore I really appreciate all inspiration you could give me - and hope the pics in this thread will inspire others.&lt;br /&gt;  &lt;br /&gt;  Here's a pic (of the big bridge on board 1) from the very beginning:&lt;br /&gt;  &lt;img src="http://hem.spray.se/kendoka/bridges/wip_bridge1.jpg" alt="" /&gt;]]></description>
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				<pubDate><![CDATA[Sun, 28 Oct 2007 11:25:44]]> GMT</pubDate>
				<author><![CDATA[ kendoka]]></author>
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				<title>RE: Bridges over Troubled Water - Apocalyptic Terrain</title>
				<description><![CDATA[  :| &lt;br /&gt;  &lt;br /&gt;  Holy Moley! Hey Kendoka, thanks for posting these as they are loads of inspiration for a fledgling terrain builder!&nbsp; I have a couple of questions though:&lt;br /&gt;  &lt;br /&gt;  How long does it generally take you to finish one of your average tables? &lt;br /&gt;  Do you have extra help constructing them?&lt;br /&gt;  Do you plaster cast all of your sandbags as well?&lt;br /&gt;  How heavy are the tables once they are completed?&lt;br /&gt;  &lt;br /&gt;  Incredible terrain!]]></description>
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				<pubDate><![CDATA[Sun, 28 Oct 2007 15:03:53]]> GMT</pubDate>
				<author><![CDATA[ VermGho5t]]></author>
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				<title>RE: Bridges over Troubled Water - Apocalyptic Terrain</title>
				<description><![CDATA[ Nice use of the Pegaus buildings.  Your stuff is just amazing.]]></description>
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				<pubDate><![CDATA[Sun, 28 Oct 2007 16:15:42]]> GMT</pubDate>
				<author><![CDATA[ Kid_Kyoto]]></author>
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				<title>RE: Bridges over Troubled Water - Apocalyptic Terrain</title>
				<description><![CDATA[ &gt;How long does it generally take you to finish one of your average tables?&lt;br&gt;&lt;br&gt;There are no "average" ones  <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> &lt;br&gt;I usually spend a few months on each table, picking up the work from time to time.&lt;br&gt;Dont know how much time I spend on them - but more than a hundred hours each.&lt;br&gt;&lt;br&gt;&lt;br&gt;&gt;Do you have extra help constructing them?&lt;br&gt;&lt;br&gt;Yes. I have a couple of friends that helps with construction and painting.&lt;br&gt;&lt;br&gt;&lt;br&gt;&gt;Do you plaster cast all of your sandbags as well?&lt;br&gt;&lt;br&gt;I have made my own greenstuff masters - and have RTV moulds. I cast them in resin (there are around 400 sandbags on these boards alone).&lt;br&gt;&lt;br&gt;&lt;br&gt;&gt;How heavy are the tables once they are completed?&lt;br&gt;&lt;br&gt;That depends on how much plaster I have used.&lt;br&gt;The boards themselves are rather light.]]></description>
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				<pubDate><![CDATA[Sun, 28 Oct 2007 19:08:05]]> GMT</pubDate>
				<author><![CDATA[ kendoka]]></author>
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				<title>RE: Bridges over Troubled Water - Apocalyptic Terrain</title>
				<description><![CDATA[ &gt;Nice use of the Pegaus buildings.&lt;br&gt;&lt;br&gt;Thanks, Kyoto.&lt;br&gt;I was inspired of your work with them.]]></description>
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				<pubDate><![CDATA[Sun, 28 Oct 2007 19:10:40]]> GMT</pubDate>
				<author><![CDATA[ kendoka]]></author>
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				<title>RE: Bridges over Troubled Water - Apocalyptic Terrain</title>
				<description><![CDATA[ Well I've been inspired right back.  London bridge ay... Looks doable with 2 kits.  The problem is I like my buildings unruined.  Getting enough <span class="glossaryitem" onmouseover='gp(50);'>GW</span> gothic stuff would be the problem.  I wish battlewagon bitz did terrain bitz.]]></description>
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				<pubDate><![CDATA[Sun, 28 Oct 2007 19:17:16]]> GMT</pubDate>
				<author><![CDATA[ Kid_Kyoto]]></author>
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				<title>RE: Bridges over Troubled Water - Apocalyptic Terrain</title>
				<description><![CDATA[ Great work.  I see <span class="glossaryitem" onmouseover='gp(50);'>GW</span> <span class="glossaryitem" onmouseover='gp(21);'>cod</span>, Hirst bricks and Pegaus kits.  Anything else hidden away in there?  Are the small bricks plastic card or more HA?]]></description>
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				<pubDate><![CDATA[Mon, 29 Oct 2007 01:11:44]]> GMT</pubDate>
				<author><![CDATA[ RanTheCid]]></author>
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				<title>RE: Bridges over Troubled Water - Apocalyptic Terrain</title>
				<description><![CDATA[ &gt;Anything else hidden away in there?&lt;br /&gt;  &lt;br /&gt;  Yes. &lt;br /&gt;  Some plastic (Imex/Hexagon/Platformer/Chemical plant) kits.&lt;br /&gt;  + various junk (the large manufactorum chimney is a laser toner cartridge).&lt;br /&gt;  &lt;br /&gt;  &lt;br /&gt;  &gt;Are the small bricks plastic card or more HA?&lt;br /&gt;  &lt;br /&gt;  I made my own bricks, put them together into brick wall segments and then made a RTV mould, HA style.]]></description>
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				<pubDate><![CDATA[Mon, 29 Oct 2007 04:24:12]]> GMT</pubDate>
				<author><![CDATA[ kendoka]]></author>
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				<title>RE: Bridges over Troubled Water - Apocalyptic Terrain</title>
				<description><![CDATA[ Very Impressive.&lt;br&gt;&lt;br&gt;It makes me want to trash my own setup.&lt;br&gt;&lt;br&gt;I wonder if it is possible to do a truly modular setup and make it look this good.]]></description>
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				<pubDate><![CDATA[Mon, 29 Oct 2007 05:03:57]]> GMT</pubDate>
				<author><![CDATA[ Hellfury]]></author>
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				<title>RE: Bridges over Troubled Water - Apocalyptic Terrain</title>
				<description><![CDATA[ Making a ruined house, step by step guide&lt;br /&gt;  ----------------------------------------------------------------&lt;br /&gt;  &lt;br /&gt;  Plan where to put the house.&lt;br /&gt;  Cut away a recess (basement level).&lt;br /&gt;  &lt;img src="http://hem.spray.se/kendoka/bridges/wip_house1a.jpg" alt="" /&gt;&lt;br /&gt;  &lt;br /&gt;  &lt;br /&gt;  Mix some grey plaster and pour into HirstArts moulds:&lt;br /&gt;  &lt;img src="http://hem.spray.se/kendoka/bridges/cast.jpg" alt="" /&gt;&lt;br /&gt;  &lt;br /&gt;  &lt;br /&gt;  Build the house, break walls and building blocks using pliers:&lt;br /&gt;  &lt;img src="http://hem.spray.se/kendoka/bridges/wip_house1b.jpg" alt="" /&gt;&lt;br /&gt;  &lt;br /&gt;  &lt;br /&gt;  Mix PVA glue with black plaster and some concrete filler and make pavement:&lt;br /&gt;  &lt;img src="http://hem.spray.se/kendoka/bridges/wip_house1c.jpg" alt="" /&gt;&lt;br /&gt;]]></description>
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				<pubDate><![CDATA[Mon, 29 Oct 2007 05:08:11]]> GMT</pubDate>
				<author><![CDATA[ kendoka]]></author>
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				<title>RE: Bridges over Troubled Water - Apocalyptic Terrain</title>
				<description><![CDATA[ Add rubble (pieces of grey plaster) while the &quot;pavement&quot; is still wet:&lt;br /&gt;  &lt;img alt="" src="http://hem.spray.se/kendoka/bridges/wip_house1d.jpg" /&gt;&lt;br /&gt;  &lt;br /&gt;  Pour a mix of PVA and water over the pavement and add more rubble and plaster dust until the house looks nice, then paint scorch marks with black and brown.&lt;br /&gt;  Keep adding details (I print small posters and put them into tea to make them look weathered, buy lots of smallish terrain pieces) and voil&aacute;, the house is finished to a high gaming standard:&lt;br /&gt;  &lt;img alt="" src="http://hem.spray.se/kendoka/bridges/wip_house1e.jpg" /&gt;]]></description>
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				<pubDate><![CDATA[Mon, 29 Oct 2007 05:16:59]]> GMT</pubDate>
				<author><![CDATA[ kendoka]]></author>
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				<title>RE: Bridges over Troubled Water - Apocalyptic Terrain</title>
				<description><![CDATA[ &gt;I wonder if it is possible to do a truly modular setup and make it look this good.&lt;br&gt;&lt;br&gt;IMHO: No.&lt;br&gt;&lt;br&gt;I (gladly) sacrifice modularness (<span class="glossaryitem" onmouseover='gp(292);'>sp</span>?) for attention to details (and build more boards instead).&lt;br&gt;Guess one could make smaller modular board sections, say 60x60 cm and get rather good results.&lt;br&gt;]]></description>
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				<pubDate><![CDATA[Mon, 29 Oct 2007 05:24:47]]> GMT</pubDate>
				<author><![CDATA[ kendoka]]></author>
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				<title>RE: Bridges over Troubled Water - Apocalyptic Terrain</title>
				<description><![CDATA[ [quote]Posted By kendoka  on  10/29/2007 10:24 AM&lt;br /&gt;  &gt;I wonder if it is possible to do a truly modular setup and make it look this good.&lt;br /&gt;  &lt;br /&gt;  <span class="glossaryitem" onmouseover='gp(71);'>IMHO</span>: No.&lt;br /&gt;  [/quote]  I think your right. This thread has given me much inspiration to work from.&lt;br /&gt;  &lt;br /&gt;  I am building a 6'x4' modular board using CNC workshop's &lt;a target="_blank" href="http://www.miniaturescenery.com/DataPage.asp?Code=BGNDURB"&gt;Urban Grounds&lt;/a&gt;. While the way I can build a different setup each time I play with somewhat impressive results (when compared to the standards most game stores use) you sacrifice an even more impressive look that really seems like an urban environment, just as you have shown us in this thread, in exchange for ease of portability and modularity.&lt;br /&gt;  &lt;br /&gt;  Certain elements such as the crushed paving, debris, etc just cant be made as realistically on a modular setup as it is on a more static board.&lt;br /&gt;  &lt;br /&gt;  With that in mind, I know my attempts to make my Urban Grounds as good as I can will fall short visually of your project, but I guess it depends on what the maker wants out of the terrain board.&lt;br /&gt;  &lt;br /&gt;  I travel alot and cannot easily transport such a visually stunning piece as you have created, so I opt for the lesser approach which pales in comparison, but suffices on a level that is still above par.&lt;br /&gt;  &lt;br /&gt;  Sadly, I think I am putting just as much work as you are into your board, and I am still coming up short...lol&lt;br /&gt;  &lt;br /&gt;]]></description>
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				<pubDate><![CDATA[Mon, 29 Oct 2007 06:31:27]]> GMT</pubDate>
				<author><![CDATA[ Hellfury]]></author>
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				<title>RE: Bridges over Troubled Water - Apocalyptic Terrain</title>
				<description><![CDATA[ Hellfury:&lt;br&gt;I have walked the modular board road before - and realised that making larger modules (1.2 m square) was the next step for me. &lt;br&gt;This said I do think you can come *really* close without sacrificing mobility - if doing a city board.&lt;br&gt;With careful planning and a lot of extra work it ought to be possible to create modular city blocks (complete with pavement, rubble etc) that can be arranged in zillions of ways.&lt;br&gt;Guess you could have a large roll of asphalt mat representing road, putting the blocks on top. Main problem would be weight...&lt;br&gt;&lt;br&gt;]]></description>
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				<pubDate><![CDATA[Mon, 29 Oct 2007 07:39:19]]> GMT</pubDate>
				<author><![CDATA[ kendoka]]></author>
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				<title>RE: Bridges over Troubled Water - Apocalyptic Terrain</title>
				<description><![CDATA[ Regarding my next board: &lt;br&gt;Today I bought a lot of plastic plants - for a jungle board (or a overgrown city board)... &lt;br&gt;&lt;br&gt;However, this might *not* be my next board as I still cannot get the following from my mind:&lt;br&gt;- "tyranid infested city" (for my bugs to roam)&lt;br&gt;- "prison" (for my AA to patrol)&lt;br&gt;- "airstrip/space port" (for my flyers)&lt;br&gt;- "harbour" (a vertical board with Manhattan and GetTheGlass pieces)&lt;br&gt;&lt;br&gt;Suggestions?&lt;br&gt;(perhaps a tyranid infested airfield in the jungle... ?)]]></description>
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				<pubDate><![CDATA[Fri, 2 Nov 2007 09:42:13]]> GMT</pubDate>
				<author><![CDATA[ kendoka]]></author>
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				<title>RE: Bridges over Troubled Water - Apocalyptic Terrain</title>
				<description><![CDATA[ Since you have the canal, how about a dam blocking the end of the canal? The dam could also form a walled area tha seperates that part of the city from a helipad / airstrip area and maybe a dried riverbed system.&lt;br&gt;&lt;br&gt;either way you decide to go, I'm sure it will look fantastic.]]></description>
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				<pubDate><![CDATA[Fri, 2 Nov 2007 11:55:08]]> GMT</pubDate>
				<author><![CDATA[ asmodai650]]></author>
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				<title>Re:Bridges over Troubled Water - Apocalyptic Terrain</title>
				<description><![CDATA[ Thanks for all feedback, suggestions and kind words.<br /> Sorry for not posting any pics of my next board yet - adding finishing touches to this board is taking ages.<br /> <br /> <br /> As you can see, even the Govenor is inspecting the <span class="glossaryitem" onmouseover='gp(148);'>WIP</span> paintjob on the houses:<br /> [IMG]http://hem.spray.se/kendoka/bridges/govenor.jpg[/IMG]<br /> <br /> <br /> Obviously the Adeptus Arbites will have a strong presence:<br /> [IMG]http://hem.spray.se/kendoka/bridges/arbite.jpg[/IMG]<br /> <br /> <br /> Also I am building/painting Imperial Flyers:<br /> [IMG]http://hem.spray.se/kendoka/bridges/flyers.jpg[/IMG]<br /> ... for my next board (which will be an alien infested and overgrown spaceport/helipad/airstrip).<br /> <br /> /Magnus<br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sat, 24 Nov 2007 09:40:24]]> GMT</pubDate>
				<author><![CDATA[ kendoka]]></author>
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				<title>Bridges over Troubled Water - Apocalyptic Terrain</title>
				<description><![CDATA[ Oh I love the statue. Looking down to the loyal citizens of the empire. And I vote for Tyranid infection. Or at least a slimy hidden brodnest.]]></description>
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				<pubDate><![CDATA[Sat, 24 Nov 2007 14:15:34]]> GMT</pubDate>
				<author><![CDATA[ Symbio Joe]]></author>
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				<title>Bridges over Troubled Water - Apocalyptic Terrain</title>
				<description><![CDATA[ I burst out laughing when I saw the posters "No need to panic" Brilliantl capture of the <span class="glossaryitem" onmouseover='gp(146);'>WH40K</span> spirit! Oh, and overall, some seriously impressive work. Awesome, in the word's proper sense.]]></description>
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				<pubDate><![CDATA[Sat, 24 Nov 2007 14:45:49]]> GMT</pubDate>
				<author><![CDATA[ Tyfe]]></author>
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				<title>Bridges over Troubled Water - Apocalyptic Terrain</title>
				<description><![CDATA[ Wow, that's seriously awesome. Wish I could play on it <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sat, 24 Nov 2007 17:06:21]]> GMT</pubDate>
				<author><![CDATA[ Necros]]></author>
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				<title>Re:Bridges over Troubled Water - Apocalyptic Terrain</title>
				<description><![CDATA[ i struggled to get my first 5 scouts primed, painted 1/4 decently... you have waaaaay too much time.  Awesome looking board - you should look into miniature set building - its great, you build stuff - film crews blow it up... they pay you for it i believe.]]></description>
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				<pubDate><![CDATA[Sat, 24 Nov 2007 19:41:52]]> GMT</pubDate>
				<author><![CDATA[ ironKing]]></author>
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				<title>Bridges over Troubled Water - Apocalyptic Terrain</title>
				<description><![CDATA[ That table qualifies as "too nice."<br /> <br /> Obviously it looks totally fantastic, and honestly, if you shot it right it could probably fool people into thinking it was a real place.<br /> <br /> That said, I can't see playing on it.  People don't put their Golden Demon winning models down on the game table, and they certainly don't put other models on top of their Golden Demon winning models.<br /> <br /> Not that they have a Golden Demon for gaming tables, but if they did...]]></description>
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				<pubDate><![CDATA[Sat, 24 Nov 2007 19:50:02]]> GMT</pubDate>
				<author><![CDATA[ Phryxis]]></author>
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				<title>Bridges over Troubled Water - Apocalyptic Terrain</title>
				<description><![CDATA[ Thanx for all feedback.<br /> <br /> <br /> &gt;you should look into miniature set building - its great, you build stuff...<br /> <br /> Been there, done that:<br /> <a href="http://www.dakkadakka.com/dakkaforum/posts/list/197349.page" target="_blank" rel="nofollow">http://www.dakkadakka.com/dakkaforum/posts/list/197349.page</a><br /> <a href="http://z11.invisionfree.com/Work_In_Progress/index.php?showtopic=9485" target="_blank" rel="nofollow">http://z11.invisionfree.com/Work_In_Progress/index.php?showtopic=9485</a> <br /> (230.000 views...).<br /> <br /> <br /> &gt;I vote for Tyranid infection. Or at least a slimy hidden brodnest. <br /> <br /> As stated above my next board will be an alien infested and overgrown spaceport/helipad/airstrip.<br /> <br /> I would really appreciate if you could help me with ideas and suggestions for that project. Also, links to any artwork or pics of other terrain - with a distinct Tyranid feel - would be nice.<br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sat, 24 Nov 2007 21:05:09]]> GMT</pubDate>
				<author><![CDATA[ kendoka]]></author>
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				<title>Bridges over Troubled Water - Apocalyptic Terrain</title>
				<description><![CDATA[ Litchi peelings are great to look like some alien eggs broken open. I hope someone on your team likes eating them. And I think there are a lot of  little pseudo spore chimneys/ brood pools with the genstealer plastic box. What seems important to me is to show how the Nid influence changes the landscape which could result in a change of the colour of the ground around those brood pools and spontanious plant growing. Ideal would be a corrupted park. For the spaceport it would be cracked in several ways and nid plans cuming out the gaps like spiky ivy. And in the middele a graet tree with a lot of bubble things containing winged reapers. Like those trees in diablo II. That would make the change from technical to biological perfect. You can also do a spring with no water but a jaw full of teeth. Maybe some cracked open pipes with tentakels coming all out of it. Maybe some weird kind of pipe tree. Or a corrupted tree which roots crawling all over the place some skeleton/victims in between. A by flora half consumed tank/ heli would be nice. A broken building with slimy cocoons on its walls. Slime could be done very well with normal glue but i do not think i am telling you anything new here. So far for the brainstorming.]]></description>
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				<pubDate><![CDATA[Sat, 24 Nov 2007 21:39:44]]> GMT</pubDate>
				<author><![CDATA[ Symbio Joe]]></author>
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				<title>Bridges over Troubled Water - Apocalyptic Terrain</title>
				<description><![CDATA[ &gt;So far for the brainstorming.<br /> *<br /> <br /> Wow.<br /> Lots of great ideas.<br /> Thanks!<br /> <br /> <br /> *I hope Dakka someday will learn how to write the &quot;greater than&quot; sign instead of the html-entity &gt;<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sat, 24 Nov 2007 21:48:11]]> GMT</pubDate>
				<author><![CDATA[ kendoka]]></author>
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				<title>Bridges over Troubled Water - Apocalyptic Terrain</title>
				<description><![CDATA[ [EDIT]: SORRY SORRY. Accidental bump. My browser predictably screwed up.<br /> <br /> Apologies, apologies.]]></description>
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				<pubDate><![CDATA[Tue, 12 Aug 2008 18:11:55]]> GMT</pubDate>
				<author><![CDATA[ smiling Assassin]]></author>
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				<title>Bridges over Troubled Water - Apocalyptic Terrain</title>
				<description><![CDATA[ I'm glad you did, I missed this thread before]]></description>
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				<pubDate><![CDATA[Tue, 12 Aug 2008 18:26:32]]> GMT</pubDate>
				<author><![CDATA[ Lormax]]></author>
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				<title>Bridges over Troubled Water - Apocalyptic Terrain</title>
				<description><![CDATA[ Necro-locking.  Kendoka, hit me up should you have updates for the project ^_^.]]></description>
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				<pubDate><![CDATA[Tue, 12 Aug 2008 18:29:14]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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