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		<title><![CDATA[Latest posts for the thread "Jade Vessel - an =I=munda Blog"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Jade Vessel - an =I=munda Blog"]]></description>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ BLOG ENTRY 1 <br /> 10.march.08 - "a whisper from the madhouse."<br /> <br /> [size=18]Shades of Grey[/size]<br /> <br /> As I fight through the endless amount of thinking and making, ideas and failures, rethinking and success, all towards the grand old Royal College of Art graduation show in june, I have spent a few odd hours here and there thinking and sketching and writing about miniatures. Our gaming group is preparing for life after London - as my exile has affected others some too - with a nice dose of fresh blood in the form of the Dark Heresy. My little brainchild = =I=munda, a mix of Necromunda mechanics, Inquisitor rulebook and now <span class="glossaryitem" onmouseover='gp(345);'>RPG</span> elements, will finally start with a model driven, fluff loaded and Warhammer 40000 Gothic beating heart. It's been a year in the planning, and now has 4 eager and modeling crazy hobbyists working towards a late July start.<br /> <br /> Now what is this blog all about then?<br /> <br /> Out of this year long back-burner thinking a new Golden Demon entry idea has emerged. It will be called the "Shades of Grey" and while I will not share much of it specifically before the event, I hope following and seeing some of the thinking process behind it, coupled with an in detail explanation and pictorial of the entry after the even might be of interest. It will certainly be a slightly different modeling blog. But what is a modeling blog with out pics of models? I dunno exactly yet - but I am sure there will be models along the way to (The TWAR Blog may soon get some updates! too), as the entry has a dual purpose for the Campaign too and there's a host of other small modeling projects relating to the campaign.<br /> <br /> The weird thing about <span class="glossaryitem" onmouseover='gp(42);'>GD</span> entries is that having done one, I actually earned a good deal and would do a number of things differently. The TWAR project has been another welcome platform to study different styles of converting, painting and basing and coupled with two more years of schooling, I feel the time is right to see what I have learned. <br /> <br /> To let the dakkates in on some of the entry, I want to discuss the new Winged Vampire lord by Seb Perbet - because 1. I think it is a true landmark model for <span class="glossaryitem" onmouseover='gp(50);'>GW</span> and has thus gotten me excited about <span class="glossaryitem" onmouseover='gp(50);'>GW</span> metal model for the first time in ages, 2. It will feature superheavily converted and in a new context, as part of the entry. I kept looking at the figure from the few limited angles we got in the <span class="glossaryitem" onmouseover='gp(143);'>WD</span> and noticed the following: <br /> <br /> 1. The parts/split for casting must be quite radical for a <span class="glossaryitem" onmouseover='gp(50);'>GW</span> miniature <br /> 2. The proportions of <span class="glossaryitem" onmouseover='gp(224);'>th</span> miniature are much much closer to the art work that anything <span class="glossaryitem" onmouseover='gp(50);'>GW</span> has done before, on a roughly "human" sized miniature. <br /> <br /> Having it in my hands have further reinforced this expression. The left leg together with the base is one part, left arm from elbow together with sword is one and so is the head, bat + a seprate wing - all the rest is in the body. The pose is super dynamic and anatomically exciting. There's the nice dynamic forward launching stance, but it is awesomely punctuated with a twist from hips to chest round the spine as an axis. (It will be a welcome challenge to sculpt animated armour to fit this pose) <br /> <br /> The head is very small, the sword very fine, long, powerful limbs, and plenty of bulk in the torso, even more so when I sculpt on the armour - A touch of Dainton really. The model remains very Warhammer gothic, but has rackhamesque finesse about it...but really with <span class="glossaryitem" onmouseover='gp(50);'>GW</span> art-like motion and drama, so it's a clear <span class="glossaryitem" onmouseover='gp(50);'>GW</span> piece, and more dynamic than Rackham heroes too! <br /> <br /> There will be a small tribut to the genius of John Blanche, whose creative productivity is at the core of Warhammer Gothic to an extent most people totally fail to understand, unable to appreciate his macabre, Vivienne Westwood influenced style. (Some may remember the Rosethorn/Eisenhorn entry I did, which a had leopard skin pelt for the same reason) <br /> <br /> <br /> So this ModelingBLOG is about the ideas and thinking, of the =I=munda campaign, new <span class="glossaryitem" onmouseover='gp(50);'>GW</span> models, converting, painting and finally a finished miniature entry, seeking to communicate the fabric of Warhammer 40000 Gothic. I would like to hear your thoughts of a modeling blog with just text and thoughts, to be then finished with the finished piece. Is it pointless? Should I just confine to my small group of online madmodelers? Only post the finished piece? Does it add to the dakka modeling blogs? <br /> <br /> <br /> migsula<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 10 Mar 2008 23:32:13]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>The Shades of Grey - migsula's MBLOG</title>
				<description><![CDATA[ Any kind of brainstorming, sketching, or other work in progress you care to share is welcome in my book.  <br /> <br /> The thoughts you've laid out above are very exciting, but it's hard to tell how much attention people will pay if there are no images at all.<br /> <br /> When do you anticipate having the piece finished?]]></description>
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				<pubDate><![CDATA[Tue, 11 Mar 2008 00:16:41]]> GMT</pubDate>
				<author><![CDATA[ Mannahnin]]></author>
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				<title>Re:The Shades of Grey - migsula's MBLOG</title>
				<description><![CDATA[ Migsula,<br /> <br /> I think this is an awesome idea.<br /> <br /> I'd love to hear, and see the processes behind modeling, gaming, rules writing/revising, etc.  I hope that you don't limit the log to just the <span class="glossaryitem" onmouseover='gp(42);'>GD</span> entry.  I would love to hear more about your =I=munda game.<br /> <br /> Looking forward to more.<br /> <br /> ~Eric]]></description>
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				<pubDate><![CDATA[Tue, 11 Mar 2008 04:29:38]]> GMT</pubDate>
				<author><![CDATA[ Taarnak]]></author>
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				<title>The Shades of Grey - migsula's MBLOG</title>
				<description><![CDATA[ Will be watching the project develop.  And I agree with you on the winged vampire, I was very impressed when I saw the first teaser pic, much more so than I expected I would be.  Excited to see where you take him <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> - Salvage]]></description>
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				<pubDate><![CDATA[Tue, 11 Mar 2008 13:23:59]]> GMT</pubDate>
				<author><![CDATA[ Boss Salvage]]></author>
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				<title>Re:The Shades of Grey - migsula's MBLOG</title>
				<description><![CDATA[ Cool, thanks guys and good points too. Alas, <br /> <br /> MBLOG ENTRY 2<br /> 10.march.08 - [spoiler]"everything you have been told is a lie."[/spoiler]<br /> <br /> This in many ways will be a "tale of four modelers who love to play games" (very much in that order). A group of friends, have decided to each build a showcase collection of models, with a strong theme for some evolving gaming, driven by coolness on a warhammer gothic scale and narrative. On top of varied and lethal <span class="glossaryitem" onmouseover='gp(348);'>NPC</span> elements, 4 gangs are in the works. An Ordo Xenos Inquisitor Calliber Johann Harker (Hammer), Rogue Trader Extraordinaire Krikham (Gurk), Criminal Overlord X (Northen) and "Shades of Grey" (myself). (There will be at least 9 different <span class="glossaryitem" onmouseover='gp(348);'>NPC</span> Factions too, each led by a dramatis personae.) The basic idea is to create cool concepts and fantastic models, then rules to fit. I have created an adaptive and expanding set of additions to the rules, which are a combination of Necromunda, Inquisitor and Dark Heresy. More of this later in the blog.<br /> <br /> So:<br /> <br /> [b]Darkmunda Campaign for the summer [/b]<br /> <br /> This coming July I will be Game Mastering an Inquisitor themed, narrative driven continuum of games based on tweaked and expanded Necromunda rules set. Initiative, cunning and situation savvy will be rewarded, cool models expected. There will be a strategic phase outside the games themselves, when the players need to prepare for future enemies, pursue the right trails, sometimes employ skilled noncombatants instead of buying more guns and generally outsmart the others. Bold, adventurous suggestion to the <span class="glossaryitem" onmouseover='gp(524);'>GM</span> may sometimes be rewarded – or if deemed against the character they may back fire. Is it time to blow cover and induct a company of the PDF? Are you strong enough to harness the great enemy into a weapon against itself? <br /> <br /> In tactical level, in the games players need to know when to fight when to run. The scenarios will reward teamwork, combination of right skills and equipment and fate to the Emperor or the Eight-pointed star if you so choose. <br /> <br /> The <span class="glossaryitem" onmouseover='gp(524);'>GM</span> will employ <span class="glossaryitem" onmouseover='gp(348);'>NPC</span> gangs, of endless supplies of filth, or unimaginable horrors, or stalwart heroes – mostly to halt your efforts, sometimes to rip you apart, or rarer still to help you! <br /> <br /> How does it start? <br /> <br /> Starting right now – the players will choose a theme for their gang and briefly outline their character. In due time this will be expanded together with the <span class="glossaryitem" onmouseover='gp(524);'>GM</span>, but according to the players wishes. The first theme will serve as a platform on which the team is shaped. Maybe you want a valiant witchhunter, with close ties to the church and possibly access to archoflagellants, maybe you are a thorian by nature, and decide to go radical in pursue of arcane lore and tools to bind daemons. Possibly the throne agents of the carcass Emperor are simply not your cup of tea, and you decide to steer towards the eight pointed star and promise of quick power, maybe you are a traveller of heart and choose to wear the mandate of a Rogue Trader – it is for you to choose, so choose wisely. <br /> <br /> The gaming itself? <br /> <br /> Will start in July 2008. The gang can consists of maximum 10 personae. You have 1500 credits at your disposal and access to any weaponry you choose – later you may seek or come across even more potent kit. You are not hive-scum – you are well resourced and extremely skilled. It may however be wise to save some cash for the strategy phase. Start-up rules set will be available soonish, but many rules will be tweaked and introduced as the gaming goes on. <br /> <br /> Strategy phase <br /> <br /> Everything goes, be imaginative, but true to your character – Dark Heresy will be mixed in! – fluffy and clever suggestions will be rewarded. This phase will see you rearm, recover, die from wounds, accumulate wealth, lose wealth, do detective work, pray for your gods and get ready for the next round. Sometimes narrative dictates your choises – you may need to go special condition or even, god emperor bless you – rogue! <br /> <br /> <br /> <br /> GET CREATING! <br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 11 Mar 2008 20:07:38]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>The Shades of Grey - migsula's MBLOG</title>
				<description><![CDATA[ This sounds like a hell lot of work. I myself made a <span class="glossaryitem" onmouseover='gp(3);'>40k</span> Killing Team/Mordheim Crossover which was a lot of fun and is now on ice but this makes me want to go back to work on it.<br /> I think the only Text varaiant does the blog no harm. Go for it!]]></description>
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				<pubDate><![CDATA[Wed, 12 Mar 2008 03:57:13]]> GMT</pubDate>
				<author><![CDATA[ Symbio Joe]]></author>
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				<title>The Shades of Grey - migsula's MBLOG</title>
				<description><![CDATA[ [quote=Symbio Joe]This sounds like a hell lot of work.[/quote]<br /> <br /> That good sir is the second name of my every modeling project! (or Hammers!) That's why it's been so difficult when I have zero free time to dedicate for it. Be it the Biggerised Marine army, or indeed the TWAR project - it's a lot of work <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Wed, 12 Mar 2008 11:25:06]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>The Shades of Grey - migsula's MBLOG</title>
				<description><![CDATA[ It's unfortunate I don't have a serious gaming group, or I would join you guys in making this a sort of 'world-wide' campaign.  <br /> <br /> This project sounds like an absolute blast and I may very well end up making a retinue of my own based off of this project, just for the fun of it.  <br /> <br /> Some folks will simply skim past this from it's lack of photos.  But those who stay and read and learn and explore the possibilities will be rewarded with creative insight and a broader understanding of what it is to be inspired.]]></description>
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				<pubDate><![CDATA[Wed, 12 Mar 2008 20:27:00]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>Re:The Shades of Grey - migsula's MBLOG</title>
				<description><![CDATA[ Thanks for the kind words Aaron! And believe me, I am working very hard to demolish the physical restrictions to getting together for great gaming/modeling - the damn teleporter is just bit of a challenge  <img src="/s/i/a/504660322487159bb25fddaa475847a6.gif" border="0"> <br /> <br /> If you find someone, you are most welcome to join! We can Ichat/skype the strategy phases.]]></description>
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				<pubDate><![CDATA[Thu, 13 Mar 2008 09:46:09]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re:The Shades of Grey - migsula's MBLOG</title>
				<description><![CDATA[ BLOG ENTRY 13.march.08 <br /> <br /> <br /> Let me introduce you to the first of the "dramatis personae" and see some pics of my first Necromunda gang, from 2006 spring, March in fact! Such a great spring. I was working for my final project for a big company which was all fascinating and I had enough time to work on these guys. <br /> <br /> [img]http://www.pbase.com/migsula/image/57035720/original.jpg[/img]<br /> <br /> [img]http://www.pbase.com/migsula/image/56983954/original.jpg[/img]<br /> <br /> [img]http://www.pbase.com/migsula/image/57375433/original.jpg[/img]<br /> <br /> I also played in a brilliant Necromunda campaign that sadly was cut short, by the disappearance of the <span class="glossaryitem" onmouseover='gp(524);'>GM</span>. It's amazing how these individuals came alive with battles and it was a novel experience to do modifications to finished pieces, adding better weapons, blinding an eye that sort of thing.<br /> <br /> I worked from grandma's place which was a balance of shutting off her ramblings + trying to concentrate and the delicious lunches <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> <br /> <br /> As for the upcoming campaign, 1st lead presented to the players: <br /> <br /> Your agents/servants at Berdia have gone to great lengths to secure this information, expending great resources, both financial and bodily. Use it well. <br /> <br /> <br /> <br /> +++ Case file 2177:33AAA4 +++ <br /> +++ Berdia Arbites +++ <br /> +++ Security-level cadium+++ <br /> <br /> ¤¤¤¤¤¤¤¤ <br /> …Authority code received … Hackline integrates <br /> <br /> …Validating …forcing access <br /> <br /> …building access channel …copying transmission <br /> <br /> …file loading <br /> <br /> …building pict feed <br /> <br /> Inquisitorial dispatch: 471AAA1 (Habblock SecFeed access – authorisation Inquisitorial rosette) <br /> LOCATION: Berdia Hive <br /> DATE: 388.M1 <br /> AUTHOR: Gauer, Inshar Conrad ; Ordo Hereticus <br /> <br /> Status: SPECIAL CONDITION <br /> <br /> <br /> (sporadic gun fire at the backround) <br /> <br /> My lord, <br /> <br /> I have proof. The Vessel must be in Berdia. I have followed the thrice damned bastard Inquisitor (feed cuts for 4.5 seconds) …is overpowering. I need (feed cuts for 2.3 seconds) <br /> …for it. Urgently! <br /> (subject catching breath) <br /> <br /> I’m operating under special condition and haven’t made my presence known even to local ordos. There is reason to suspect the worst, all the way to the top. <br /> <br /> (gun fire erupts close, quiets down as the auto-adjust of the recorder sets in) <br /> <br /> I must go now, Emperor Protects! (subject glances left and right nervously) <br /> <br /> (the pict feed seems to be freezing, Ice is forming on the lense – vox log hisses static for twenty one seconds – file ends) <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> +++]]></description>
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				<pubDate><![CDATA[Thu, 13 Mar 2008 09:51:26]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>The Shades of Grey - migsula's MBLOG</title>
				<description><![CDATA[ Wow, that is great stuff! I like the bearded guy with the old hand flamer and the priest the most I think, but the guy with the pot belly and the shot gun is terribly amusing. I keep thinking of a Mexican guy I saw on like Animal Cops <span class="glossaryitem" onmouseover='gp(407);'>LA</span> or something like that who had a junk yard. Looked just like that (only without the shot gun).<br /> Is the little bloody guy in the middle with all the head trophies a bound Penitent?<br /> I really like the yellow too. That seems to be a color that is award for a lot of people to use, either being oddly bright and garish, or sort of brown with yellow afterthoughts. It really fits together well for this group though, looking like a yellow color someone might actually wear.<br /> Makes me want to buy the Necromunda rules.]]></description>
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				<pubDate><![CDATA[Thu, 13 Mar 2008 13:23:07]]> GMT</pubDate>
				<author><![CDATA[ Wehrkind]]></author>
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				<title>The Shades of Grey - migsula's MBLOG</title>
				<description><![CDATA[ Always nice to see your Necro gang, Migs <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> I was actually thinking of that <span class="glossaryitem" onmouseover='gp(272);'>INQ</span> recently, as I was using something like 4 shades of brown on a model and recalled how many went into that one model of yours.  Great stuff.  Also refreshing to see an <span class="glossaryitem" onmouseover='gp(272);'>INQ</span> not afraid to go to battle with just a laspistol and chainsword - though the man got a power sword upgrade in pretty short order, <span class="glossaryitem" onmouseover='gp(70);'>IIRC</span> <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> - Salvage]]></description>
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				<pubDate><![CDATA[Thu, 13 Mar 2008 13:47:08]]> GMT</pubDate>
				<author><![CDATA[ Boss Salvage]]></author>
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				<title>Re:The Shades of Grey - migsula's MBLOG</title>
				<description><![CDATA[ Wehrkind - The little guy is just a misfit mutant errant of the Inquisitor. He is actually carrying a gang member, who was very unfortunate. So yo see his head sticking out of the bag, his lasgun stock etc. <span class="glossaryitem" onmouseover='gp(17);'>BTW</span> - you can download the Necro rules for free from <span class="glossaryitem" onmouseover='gp(50);'>GW</span>! The shotgun fatso is my fave in the group. Just one of those what if moments...I quite liked the Orlock figure I started with, but the way his vest was worn, just cried out for some "food". The head is that of the Bretonnian monk, carefully shaved. <br /> <br /> Salvage - Yes he did! Good memory. I also bought him a plasma pistol just before the campaign died. I actually preferred the earliest incarnation, but he did get significantly scarier with the upgrades.<br /> <br /> Wish you two lived closer and could join the campaign too. ]]></description>
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				<pubDate><![CDATA[Thu, 13 Mar 2008 19:51:30]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>The Shades of Grey - migsula's MBLOG</title>
				<description><![CDATA[ WOW! Excellent warband.<br /> <br /> Where did you get the textured flooring?]]></description>
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				<pubDate><![CDATA[Thu, 13 Mar 2008 20:08:01]]> GMT</pubDate>
				<author><![CDATA[ ancientsociety]]></author>
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				<title>Re:The Shades of Grey - migsula's MBLOG</title>
				<description><![CDATA[ Thanks,<br /> <br /> I bought the flooring from a pile of junk at a modeling expo. It has no logo/info at the bottom <span class="glossaryitem" onmouseover='gp(70);'>IIRC</span>, but I'll check this weekend.]]></description>
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				<pubDate><![CDATA[Thu, 13 Mar 2008 22:29:33]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re:The Shades of Grey - migsula's MBLOG</title>
				<description><![CDATA[ [quote=migsula]Thanks,<br /> <br /> I bought the flooring from a pile of junk at a modeling expo. It has no logo/info at the bottom <span class="glossaryitem" onmouseover='gp(70);'>IIRC</span>, but I'll check this weekend.[/quote]<br /> <br />  <img src="/s/i/a/7ae18ba11c7ba79f6898e876a4b8ba4a.gif" border="0"> <br /> <br /> That sucks. I REALLY want some of that. Thanks anyway!]]></description>
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				<pubDate><![CDATA[Fri, 14 Mar 2008 15:27:40]]> GMT</pubDate>
				<author><![CDATA[ ancientsociety]]></author>
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				<title>Re:The Shades of Grey - migsula's MBLOG</title>
				<description><![CDATA[ That warband really has a lot of character to it.  I am a huge fan of making each mini look like an individual but having them still look like a coherent group.  You have done an amazing job of doing both.  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0">  I like the small conversions and think that sometimes it is the smallest changes that really make a model superb.  ]]></description>
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				<pubDate><![CDATA[Fri, 14 Mar 2008 17:49:01]]> GMT</pubDate>
				<author><![CDATA[ nemissary]]></author>
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				<title>The Shades of Grey - migsula's MBLOG</title>
				<description><![CDATA[ Hmmm I might have to pull that down when I get home from work! Evolving characters and weapons begs for magnetic fixation, which is exactly what I have!<br /> <br /> Hehe maybe we can set up some Necro games like the old school playing chess by mail. Bet the wives would LOVE that... <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 14 Mar 2008 18:16:36]]> GMT</pubDate>
				<author><![CDATA[ Wehrkind]]></author>
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				<title>Re:The Shades of Grey - migsula's MBLOG</title>
				<description><![CDATA[ [quote=ancientsociety]<br /> <br /> That sucks. I REALLY want some of that. Thanks anyway![/quote]<br /> <br /> Hi,<br /> <br /> There's some text in the bottom of the sheet afterall! KIBRI Art.Nr. 4124<br /> Which thanks to father Google connects one to many german modeling stores, like such:<br /> <br /> <a href="http://www.euromodellbahn.com//kibri.php?spur=100" target="_blank" rel="nofollow">http://www.euromodellbahn.com//kibri.php?spur=100</a><br /> ]]></description>
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				<pubDate><![CDATA[Sun, 16 Mar 2008 00:54:52]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>The Shades of Grey - migsula's MBLOG</title>
				<description><![CDATA[ [quote=Wehrkind]<br /> <br /> Hehe maybe we can set up some Necro games like the old school playing chess by mail. Bet the wives would LOVE that... <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">[/quote]<br /> <br /> Oh Yes!  <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"> <br /> <br /> I am in Helsinki now for a month, so I actually got some sculpting, 3 hours straight done tonight! Wohooo <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Sun, 16 Mar 2008 00:56:46]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re:The Shades of Grey - migsula's MBLOG</title>
				<description><![CDATA[ BLOG ENTRY 26.march.08<br /> <br /> It's all a little complicated  <img src="/s/i/a/8f7b3f87df347f2cf6c1e7d5e119a067.gif" border="0"> <br /> <br /> I'm almost done with 4 models on the subject matter, I show them to friends and discuss the ups and down. But it's rather complicated to discuss the work in a public blog when I am not really hoping to share the pictures with the general public yet. Thus the BLOG will take a little detour as I try to convince more of the campaign members share their work in this blog and hopefully discuss the general themes emerging and basing and other interesting modeling topics.<br /> <br /> Lets see and bear with me. You will see all of what I've been up to by September of course, but the point is to make an interesting blog up to then <img src="/s/i/a/934fe4f0c85983a716e6680a72065e99.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Wed, 26 Mar 2008 13:21:29]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re:The Shades of Grey - migsula's MBLOG</title>
				<description><![CDATA[ BLOG ENTRY 21st.July.08<br /> <br /> Gaming has started!<br /> <br /> for those who like the fluff side of things, I will post a full load down of what has happened thus far - but mainly this will be about models and since I've got no time for <span class="glossaryitem" onmouseover='gp(42);'>GD</span> this year, nor really motivation to go, I can share what I've been up to soon. There's a local painting contest 8th of August, after which I am hoping all the players share their work here - SUBJECT <span class="glossaryitem" onmouseover='gp(421);'>TO</span> INTEREST.<br /> <br /> We have:<br /> Northen - Viktor Styg, a syndicate operator (local mafia)<br /> Hammer - Inquisitor Harker<br /> Gurkmannen - Rogue Trader Krikham<br /> and my little brother Pete - Inquisitor Gauer<br /> <br /> It wouldn't be fair not to show anything, so here's a taste of things to come. Inquisitor Haag and his Mutants, my "was to be <span class="glossaryitem" onmouseover='gp(134);'>UK</span> <span class="glossaryitem" onmouseover='gp(42);'>GD</span> 08 entry".<br /> <br /> [img]http://homepage.mac.com/mikael.silvanto/.Pictures/4white1.jpg[/img] <br /> <br /> [img]http://homepage.mac.com/mikael.silvanto/.Pictures/4white2.jpg[/img]<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 21 Jul 2008 11:38:06]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re:The Shades of Grey - migsula's MBLOG</title>
				<description><![CDATA[ And here's some of the fluff, courtesy of Hammer, Northen and myself. <br /> <br /> <br /> [size=18]The Jade Vessel [/size]<br /> <br /> <br /> Ragoos, the Green Jewel of the Sector, a planet covered in oceans reels from the momentous after effects of the 13th Crusade. Three gleaming spires visible even to grav anchor, stand from the never-ending sea. Ardia, Berdia and Cerdia, the three hives providing existence for millions of loyal imperial citizens. Beneath the oceans vast, artificial coral reefs, the nutrition farms of the Mechanicus turn in a constant cycle of production and harvest, supplying the planet and it’s merchant fleets with the fruit of the sea. <br /> <br /> But beneath the glorious face, the sub-sector capitol, the model of wealth and faith is dying. <br /> <br /> Something sinister is eating through it from the inside. The stretched Planetary Defence force, weakened by the vast out flux of personnel and equipment needed to fight the archenemy elsewhere, is hunting cultists and heretics in desperation. A clash of dogma and personalities is ripping apart the Church of the Emperor, the guiding light of the people. <br /> <br /> Sighar Sacront, Mayor of Berdia Hive, a ruthless noble with a lineage dating back to the first settlers 6 millenia ago, man who comes from a family of merchants, rogue traders and Navy Officers is causing uproar in the senate, demanding martial law and special powers to bring the planet back to order. <br /> <br /> Drastic measures must soon be taken, for the Fabricator Captain Voltemans has threatened to employ the Skitari to secure the harvesting tubuloms and nutri-fung factories, in effect turning off the food supply, unless the unrest is soon solved. <br /> <br /> Whispers and rumours bounce in the confines of the hab-blocks and work yards, the faithless minds walking in dark places, turning from the light of the emperor. <br /> <br /> Somewhere deep within the underhive, something stirs, radiating with dark power, feeding from the death and destruction wrought by the 13th Crusade. The most dangerous minds sense it’s growing presence, the omens and the leads, and like vultures they arrive from all corners of the sector and beyond to find it, to destroy it, to claim it, to decide the faith of Berdia, the Planet and the entire sub-sector! Rogue Traders, Facilitators, Star Striders, Magoi, and the agents of the Inquisition will battle out the outcome in a secret war of importance beyond the understanding of man.<br /> <br /> <br /> [size=18]<br /> He is coming... [/size]<br /> <br /> The Inquisitor and the guildmaster held their gazes, locked in a mental struggle. The eyes of the Inquisitor, blacker than the deepness of space, held the gaze, unwavering. The guilmasters golden eyes stared back, too stubborn to turn away. <br /> <br /> “You cannot do this!” The guildmaster finally snarled, braking the eye contact. “Even you Inquisitors are bound by the orders of the Governor-General!” <br /> <br /> “You will find…” Hissed the Inquisitor in reply, “…that our authority goes far beyond that of the Governor-General. I will have what I came for, one way or another.” <br /> <br /> The guildmaster paled behind his make-up, but still too stubborn to quit, he glanced around for support. <br /> <br /> The room held several masters of the various guilds of Bazarra, their servants and henchmen. The Inquisitor had arrived with only one man in tow, a scarred and brooding man bearing an interrogators seal on the front of his coat. Both men had arrived bare-handed, weaponless. Such was the arrogance of the Inquisitor, that the thought he wouldn’t need soldiers or weapons when stepping in the snakes nest that the guildhouse was. <br /> <br /> Drawing security from the numbers, the guildmaster grew bolder. <br /> <br /> “You cannot have the ship! You cannot just barge in and think that you can take any ship you want and to hell with our schedules and contracts! Our contract is with the Governor-General himself and he will be displeased for any delay in the shipments!” <br /> <br /> Several other guilmasters started nodding to his words. He started to get bolder again for their support. <br /> <br /> “So take your scarred dog and leave the house. Go to the harbour and find yourself some trash-scowl to carry you where-ever you are going!” <br /> <br /> The scars on the Interrogators face paled and he started to step forward. He stopped again after the Inquisitor raised one hand in indifferent gesture. <br /> <br /> “This is your final word?” He asked, his voice never rising from the menacing whisper. <br /> <br /> Before the Guildmaster could reply, the Inquisitors hand dropped lazily to his side again. <br /> <br /> There was a sharp cracking sound as the <span class="glossaryitem" onmouseover='gp(166);'>plas</span>-glas of the sky-window shattered and a fraction of second later the Guildmasters head exploded in a bloody shower of gray matter and bonechips. A second after that came the boom of the weapon. <br /> <br /> A frenzy of activity overtake the guildhall and the security men ran to their masters side, searching for a threat. Servants screamed and ran this way and that, unable to tell where the threat was coming from. The Guilders dropped down on the floor, whimpering and scared. In the middle of all the chaos stood two figures, unmoving and uncaring. <br /> <br /> Finally, when it was clear that no other shots would be arriving the chaos stopped in a hushed silence. <br /> <br /> The Inquisitor looked around in contempt and turned towards the door. <br /> <br /> “Pier eleven, was it?” He asked as he strode towards the exit, his interrogator in tow. <br /> <br /> The door guards hesitated only a second before stepping aside before the menacing figures. <br /> <br /> <br /> In the roof of nearby building, a pair of shadows rose. One of them hefted the heavy sniper rifle to carry position. They ran to a waiting speeder. <br /> <br /> “How it went?” asked the pilot, a grim faced woman with alert eyes. <br /> <br /> “Easy.” grunted the sniper as he leaped in the speeder. <br /> <br /> “Teached ‘em a lesson” said the spotter as he climbed inside, beside the pilot. <br /> <br /> The speeder rose swiftly from the rooftop and hurried in the night. <br /> <br /> Then everything was silent again.<br /> <br /> <br /> <br /> <br /> <br /> <br /> [size=18]1st lead [/size]- Your agents/servants at Berdia have gone to great lengths to secure this information, expending great resources, both financial and bodily. Use it well. <br /> <br /> <br /> <br /> +++ Case file 2177:33AAA4 +++ <br /> +++ Berdia Arbites +++ <br /> +++ Security-level cadium+++ <br /> <br /> ¤¤¤¤¤¤¤¤ <br /> …Authority code received … Hackline integrates <br /> <br /> …Validating …forcing access <br /> <br /> …building access channel …copying transmission <br /> <br /> …file loading <br /> <br /> …building pict feed <br /> <br /> Inquisitorial dispatch: 471AAA1 (Habblock SecFeed access – authorisation Inquisitorial rosette) <br /> LOCATION: Berdia Hive <br /> DATE: 388.M1 <br /> AUTHOR: Gauer, Inshar Conrad ; Ordo Hereticus <br /> <br /> Status: SPECIAL CONDITION <br /> <br /> <br /> (sporadic gun fire at the backround) <br /> <br /> My lord, <br /> <br /> I have proof. The Vessel must be in Berdia. I have followed the thrice damned bastard Inquisitor (feed cuts for 4.5 seconds) …is overpowering. I need (feed cuts for 2.3 seconds) <br /> …for it. Urgently! <br /> (subject catching breath) <br /> <br /> I’m operating under special condition and haven’t made my presence known even to local ordos. There is reason to suspect the worst, all the way to the top. <br /> <br /> (gun fire erupts close, quiets down as the auto-adjust of the recorder sets in) <br /> <br /> I must go now, Emperor Protects! (subject glances left and right nervously) <br /> <br /> (the pict feed seems to be freezing, Ice is forming on the lense – vox log hisses static for twenty one seconds – file ends) <br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> +++<br /> <br /> <br /> <br /> <br /> <br /> [size=18]SYNDICATE[/size]<br /> Not all decision on Ragoos are made by planetary officials (some say that very few actually). Syndicate makes a major player in this planets political field, some doubt that they can even affect the whole sector if they want to. Syndicate has it's hands on everything, trade, politics, PDF, faith, cults and of course on the Ragoos precious nutrition farms. The organization can offer anything man desires, money, power, goods or something you can't find anywhere else. This organization can have anyone they need to do their bidding. Syndicate works on the hives every level, noble houses fight for their cause in political arenas, where syndicates agents whisper their aims from the shadows for their public representatives. Lower levels the hive gangs sold stims, drugs and other illegal items supplied by the syndicate. Also some the hives guilds are on syndicates pay roll, working as their factories to produce goods for the trade. Syndicate is lead by group of powerful men called the inner circle. Inner circle is know only to few individuals. Most of the time numerous agents and henchmen do the organizations work in pupblic. <br /> <br /> One of the agents who works for the syndicate is Viktor Styg. He's known as facilitator, a consigliere, a captain and by many other names. Viktors job is to make things happen as the syndicates pleases. Be it to collect dirt on noble mans nightly hobbies or to negotiate a deal with a hive gang to distripute syndicates stims. Viktor has the subtle skills to talk to a noble and the threatning aura to make street mugger respect him. <br /> <br /> Now Viktor has spent few weeks in the lower sections gathering clues with his team. He's predictions have come true. There is indeed something down here. The cults have gone mad about it, the big gangs are also after it, he has even seen signs that the ordos might be involved. And someone from the underhive called "Mutant King" was causing much trouble. <br /> <br /> Viktor was enjoying his amasce in their safehouse when Vargo Biel, his silent right hand man, came into the room holding hand vox. <br /> <br /> "It's him" Vargo told and handed the vox to Viktor. <br /> <br /> Viktor listened, man on the other end was Vys Foo, his henchman. Last few days Vys had been observing a group of interesting people who drew far too much attention to themselves in the lower-levels to be here on just ordinary business. <br /> <br /> After Vys's debriefing Viktor closed the vox and drank last of his amasce with one big sip. <br /> <br /> "They are on the move, get everyone ready" Viktor said to Vargo while starting to dress his ombat gear. <br /> <br /> Few minutes later Viktor stepped into their gun-cutter at the safehouses backyard. At the cutter's hatch he exchanged nods with Karl Glean, big man who was mounting his autocannon to the cutters hull. Viktor cheked that everyone was onboard and double checked his custom made bolter and signaled Vargo to lift off. <br /> <br /> The gun-cutter arised to the skyes of the low levels and started it's way to the pre-arranged checkpoint.<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 21 Jul 2008 11:43:55]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Wow, Migs! You mind offering a brief tutorial on how you converted their weapons?]]></description>
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				<pubDate><![CDATA[Mon, 21 Jul 2008 18:45:35]]> GMT</pubDate>
				<author><![CDATA[ Death By Monkeys]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Just careful cutting of plastics really! Here's a <span class="glossaryitem" onmouseover='gp(148);'>wip</span> pic of the bunch that shows a little of what went where.<br /> <br /> [img]http://homepage.mac.com/mikael.silvanto/.Pictures/4group.jpg[/img]<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 21 Jul 2008 20:03:02]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ amazing conversions..  simply awe inspiring.  <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 21 Jul 2008 21:15:09]]> GMT</pubDate>
				<author><![CDATA[ two_heads_talking]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ The conversions are just so [b]clean[/b]!]]></description>
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				<pubDate><![CDATA[Mon, 21 Jul 2008 22:29:06]]> GMT</pubDate>
				<author><![CDATA[ Death By Monkeys]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Yes! Nice! I've been waiting for an update on this.<br /> <br /> Migsula, you are my hero...]]></description>
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				<pubDate><![CDATA[Mon, 21 Jul 2008 22:34:35]]> GMT</pubDate>
				<author><![CDATA[ ancientsociety]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Okay, so am I right in guessing that Inquisitor Haag's pistol/SMG started off as a lasgun that you carefully shaved away the front, back, top, and bottom before adding plasticard strips to the top and bottom of the barrel? How did you make such neat cuts in the sides to make gas vents?]]></description>
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				<pubDate><![CDATA[Mon, 21 Jul 2008 23:31:30]]> GMT</pubDate>
				<author><![CDATA[ Death By Monkeys]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ [quote=Death By Monkeys].... How did you make such neat cuts in the sides to make gas vents?[/quote]<br /> <br /> He probably used the Kroot rifle muzzle.]]></description>
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				<pubDate><![CDATA[Tue, 22 Jul 2008 15:50:06]]> GMT</pubDate>
				<author><![CDATA[ ancientsociety]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ What always amazes me about your blogs isn't just the amazing converting and painting, but the fact that you always have like 2 or 3 projects going on, Migs.]]></description>
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				<pubDate><![CDATA[Tue, 22 Jul 2008 20:50:05]]> GMT</pubDate>
				<author><![CDATA[ Platuan4th]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ [quote=Platuan4th]What always amazes me about your blogs isn't just the amazing converting and painting, but the fact that you always have like 2 or 3 projects going on, Migs.[/quote]<br /> <br /> that's probably more to do with an ADHD or similar attention disorder/hyper activity than amazing though  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> <br /> <br /> Guys, the =I=s pistol is a shaved boltpistol, shave kroot muzzle, 1/35 jerry can part and plasticard. <br /> <br /> Thanks for all the kind words. Almost painted the whole lot now! Much better than my Eisenhorn Now stuff, I've realy been pushing some aspects of my "miniature art" that would be way too boring to go into with any greater detail, than yay, I try my best and seem to learn new stuff.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 25 Jul 2008 00:08:41]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<description><![CDATA[ I've now painted all 4 seen here and will post pics after the contest 9th of August. Then I'll start expanding the group. I am pestering others in the campaign to also post their work here. Some REALLY nice models!]]></description>
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				<pubDate><![CDATA[Fri, 1 Aug 2008 12:09:16]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<description><![CDATA[ This thread is marvellous!  I have been considering how to do a mordhiem/inquisitor/necromunda cross over for a few years now, but just didn't get motivated.  Now I may just have to give it a try.  Can you explain a bit more on the out of game phases?  Also, something that I want to get into mine after reading Eisenhorn is allowing gangs to use vehcles.  Have you considered this and if so how would you use them?  I'm thinking cheap things to by starting at armour 9 all round that can be improved as the camppaign progresses.<br /> <br /> your models are awsome!  That's a great use for the Vamp. model.  When it came out I too just had to give it ago.  It's a lovly metal.  I also liked the other lord with the crossed swords.  Also like your background.  It captures the atmoshphere of the Eisenhorn/Ravenor books and yet still fits into the gameing context.<br /> <br /> Do you have a terrain set for the campaigns at all?  This is something else I'm considering.  I'm thiking of a standard set that can be used in <span class="glossaryitem" onmouseover='gp(3);'>40k</span> games as well, but with the option of adding in buildings with rooms and bits etc.  Any suggestions.  I'll be following this thread for sure.  It's really nice to see someone's though process as well as model developments.]]></description>
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				<pubDate><![CDATA[Fri, 1 Aug 2008 13:10:08]]> GMT</pubDate>
				<author><![CDATA[ covenant84]]></author>
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				<description><![CDATA[ Thanks - sounds like I found just the kind of hobbyist I am hoping to reach <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> Yes, we are using vehicles! (though they are only featuring starting next round: everything from a Valkyrie, to 8 wheel trucks, flashy speeder and a 4 by 4) As the games are game mastered skirmish games with an <span class="glossaryitem" onmouseover='gp(345);'>RPG</span> factor, game balance can be achieved in so many ways and missions. We are hoping to make a story and have fun. <br /> <br /> A set of terrain is a dream, but currently we are using what we have for <span class="glossaryitem" onmouseover='gp(3);'>40k</span>. But as I have come to realise I love this kind of games by far the most, a proper themed 4 by 4 terrain set is in the horizon.<br /> <br /> We have a small forum for the campaign stuff only, but I can share more here in the coming two months! (also of the gaming side and rules addendums). This is an example of the mission briefings players get and to which they give individual email replies:<br /> <br /> <br /> <br /> <br /> <br /> <br /> [b]Jade Vessel - Round TWO - “Pathfinding under duress”[/b]<br /> <br /> Despite the preparations, the training, the praying, in some cases the sacrifices, it was worse than they could’ve known. With the whole hive seething with unrest, those who can are fleeing and the hive is sucking in the bands of scum and the odd hero on the planet and from beyond. To fill the vacuum. To hunt!<br /> <br /> <br /> <br /> <span class="glossaryitem" onmouseover='gp(345);'>RPG</span> phase (email me your plan!):<br /> <br /> Inquisitors: Define your search pattern, delegate tasks to your principal agents and start your search. Make your claims for the Rogue Trader in PDF custody, before Frostschein arrives. Gauer - under special condition, not known to other forces. Harker - identified, presumed under Frostschein command, as he is most senior =I= on Berdia (or the sub sector for the matter) <br /> <br /> Hitmen of the Syndicate: Define a course of action to benefit from the unrest!! and to glean as much info as possible. You may interrogate the principal agent in your captivity, or use him for ransom, or both - understand the risks and the rewards.<br /> <br /> Rogue Trader: Assemble your men, the prize is there for the taking but not from behind bars. Cunning and ambition is required now and some new allies must be found. Great fortunes can be made of the desperate times and human suffering - should you capitalize?<br /> <br /> <br /> GAME phase (email me dates that suit you):<br /> <br /> Scenario: 9 “Decrees of interrogation”, played simultaneously on two locations (tables)<br /> In the safe house of the Syndicate and under the PDF fort, the two prisoners face the ultimate test. Time is of essence and destiny in the making. As Lord Inquisitor Frostschein, the scourge of Terra heads for the Fort to interrogate the prisoner, the window of opportunity is for gambling, negotiating, cunning or downright gunning to get the Trader out. (Traders primary game)<br /> <br /> Simultaneously, Sgt. Jargassor has sent word, he has prevailed against the odds and followed the Syndicate hitmen to the safe house where they are no doubt beginning to disseminate Agent Falk. (Syndicate primary game)<br /> <br /> A special interrogation table for the game exists, for certain techniques risk injury, or even death.<br /> <br /> Formulate a plan, divide your agents if you must/wish!, start your engines even and execute on the two destinations. Your gang should be ready, or it will be found wanting. You may strike deals, or just send an agent or two to assist an outcome to your liking or advantage at the secondary target. Act fast, utterly powerful individuals are now on you and you will adapt or die. Know also when to run to fight another day. Who Dares wins.<br /> <br /> Good Luck!<br /> ]]></description>
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				<pubDate><![CDATA[Sun, 3 Aug 2008 00:30:44]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<description><![CDATA[ Here's the Rogue Inquisitor painted. My own fave to date <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> I've now painted all four pics, but need to take more pics.<br /> <br /> All comments and crit welcome!<br /> <br /> [img]http://homepage.mac.com/mikael.silvanto/.Pictures/pip10.jpg[/img]<br /> <br /> [img]http://homepage.mac.com/mikael.silvanto/.Pictures/pip4.jpg[/img]<br /> <br /> [img]http://homepage.mac.com/mikael.silvanto/.Pictures/pip5.jpg[/img]<br /> <br /> [img]http://homepage.mac.com/mikael.silvanto/.Pictures/pip3.jpg[/img]<br /> <br /> [img]http://homepage.mac.com/mikael.silvanto/.Pictures/pip2.jpg[/img]]]></description>
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				<pubDate><![CDATA[Sun, 10 Aug 2008 16:12:32]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<description><![CDATA[ And all four in a pic provided by the contest judges (Rezah is very fluffily shooting the boss at the back with a solid shot):<br /> <br /> [img]http://users.tkk.fi/~msalava/Ropecon%202008/Maalauskisa/Luokka%203.%20Ryhm%E4%20-%20voittaja.jpg[/img]<br /> <br /> I'd really like to know what you guys think! ]]></description>
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				<pubDate><![CDATA[Sun, 10 Aug 2008 19:53:30]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<description><![CDATA[ I think I'd like a detail shot of the Inquisitors face ^_-.  <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 10 Aug 2008 20:21:10]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<description><![CDATA[ How did I miss this!?!  I'm almost always on the ball with Migs projects :p<br /> <br /> Awesome work bud- I love the bionics on your =][=.  <br /> <br /> When I read the original intro I was expecting 54mm models (I'm guilty of loving those =][= models far too much, I admit, but Nelson's talent and vision was so intense with his work on that project).<br /> <br /> I'd love see and hear more about this!]]></description>
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				<pubDate><![CDATA[Mon, 11 Aug 2008 04:35:04]]> GMT</pubDate>
				<author><![CDATA[ Drake_Marcus]]></author>
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				<description><![CDATA[ Thanks Drake!<br /> <br /> I love the 54mm stuff too, but the available conversion fodder for 28mm is so awesome, coupled with some absolutely gorgeous minis at that scale recently, factored with the 10 or so member gangs made it a pretty easy to choise to go with the smaller scale. But everyone in the campaign loves =I= scale models and has done several in the past.]]></description>
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				<pubDate><![CDATA[Mon, 11 Aug 2008 09:38:20]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<description><![CDATA[ Well keep us updated on your progress!  I can't get enough Migsula art <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 12 Aug 2008 01:29:40]]> GMT</pubDate>
				<author><![CDATA[ Drake_Marcus]]></author>
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				<description><![CDATA[ Jeebus, your painting skillz are just beautiful, Migs. <br /> <br /> Can you share any tips and techniques with all us unwashed masses?]]></description>
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				<pubDate><![CDATA[Tue, 12 Aug 2008 17:20:41]]> GMT</pubDate>
				<author><![CDATA[ ancientsociety]]></author>
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				<description><![CDATA[ Now that is just lovely...<br /> <br /> Keep it up!]]></description>
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				<pubDate><![CDATA[Tue, 12 Aug 2008 19:01:29]]> GMT</pubDate>
				<author><![CDATA[ Mekboy]]></author>
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				<description><![CDATA[ Bejesus! <br /> <br /> As ever, awe-inspiring work from you, Migs!<br /> <br /> (Could I enquire as to how you do the first stage of the bases? It looks like a wash, but I can't, for the life of me, figure it out!)<br /> <br /> Stay safe,<br /> <br /> ~<span class="glossaryitem" onmouseover='gp(434);'>sA</span>]]></description>
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				<pubDate><![CDATA[Tue, 12 Aug 2008 19:18:30]]> GMT</pubDate>
				<author><![CDATA[ smiling Assassin]]></author>
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				<description><![CDATA[ [quote=ancientsociety]Jeebus, your painting skillz are just beautiful, Migs. <br /> <br /> Can you share any tips and techniques with all us unwashed masses?[/quote]<br /> <br /> Thanks, I am very happy to share - provide any asnwers to questions etc. But I wouldn't know where to start from with just "share something" and trying to keep three dakka blogs going is quite time consuming alone <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> But I do try to give back to the forum I've gotten (and keep getting) so much from!]]></description>
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				<pubDate><![CDATA[Tue, 12 Aug 2008 20:18:17]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<description><![CDATA[ [quote=smiling Assassin]<br /> <br /> (Could I enquire as to how you do the first stage of the bases? It looks like a wash, but I can't, for the life of me, figure it out!)<br /> <br /> [/quote]<br /> <br /> It's a normal coat of milky consistency light green grey in this case, this is followed by tan earth wash, then grey washes, then grey streaks, then rust washes, then... Just mix and match for whatever looks right and works with the minis <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 12 Aug 2008 20:20:38]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<description><![CDATA[ dam dey look nice <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 12 Aug 2008 23:42:51]]> GMT</pubDate>
				<author><![CDATA[ quietus86]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ New guys in the works!<br />  <img src="/s/i/a/a693afb30d32f794373740e527aff832.gif" border="0">  <img src="/s/i/a/a693afb30d32f794373740e527aff832.gif" border="0">  <img src="/s/i/a/a693afb30d32f794373740e527aff832.gif" border="0"> <br /> <br /> [img]http://homepage.mac.com/mikael.silvanto/.Pictures/WIP12.jpg[/img]<br /> <br /> [img]http://homepage.mac.com/mikael.silvanto/.Pictures/PIP11.jpg[/img]<br /> <br /> I wish there was a <span class="glossaryitem" onmouseover='gp(42);'>GD</span> closer to home, as I'd really love to have taken this lot and the special transport I'm building for them.<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 13 Aug 2008 14:15:12]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<description><![CDATA[ they look great! the vamp conversion turned out really lovely!  Such a good way of using that model.  You really do capture the feeling og the books in these models.  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0">  Looking forward to seeing more!]]></description>
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				<pubDate><![CDATA[Wed, 13 Aug 2008 15:07:32]]> GMT</pubDate>
				<author><![CDATA[ covenant84]]></author>
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				<description><![CDATA[ I love the <span class="glossaryitem" onmouseover='gp(47);'>GS</span> double-chins on the Gun Servitor.  What parts went into construction of the hammer-wielding Acolyte? Is that the head from the new Empire Wizard sprue?]]></description>
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				<pubDate><![CDATA[Wed, 13 Aug 2008 15:54:57]]> GMT</pubDate>
				<author><![CDATA[ Death By Monkeys]]></author>
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				<description><![CDATA[ I would guess that the acolyte is an empire flagellant, with kroot shoulderpads. I can't be sure but I'd hazard a guess that the hammer is from valten, but I am clueless about the head.<br /> <br /> I really like the fat gun servitor with the ork arms, migsula.<br /> <br /> Keep it up!]]></description>
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				<pubDate><![CDATA[Wed, 13 Aug 2008 18:08:44]]> GMT</pubDate>
				<author><![CDATA[ Mekboy]]></author>
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				<description><![CDATA[ Mekboy's right! Head's also from the flagellant kit!<br /> <br /> Thanks for the comments guy, I have something else for you in a minute, I think you'll like.]]></description>
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				<pubDate><![CDATA[Wed, 13 Aug 2008 19:06:15]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ WOOOOOOOOOOOSSSSHHhhhh...<br /> <br /> So I have these few models lying around, from past projects that never really got that final idea that really makes them click - this one was for the E&A project, and was going to be something to do with fire, with this really nice =I= henchmen head with welding goggles. He didn't fit in so I had to abandon him. I pick him up every now and then, today after seeing Hammer's new additions and enjoying his efforts with the Empire Wizard kit.<br /> <br /> One thing leads to another = a pyromanic mutant witch is born!!! I am REALLY looking forward to painting it and the light effects. DAMN I wish I could take this lot the <span class="glossaryitem" onmouseover='gp(134);'>uk</span> <span class="glossaryitem" onmouseover='gp(42);'>gd</span>...<br /> <br /> Let me know how he reads to you and if you like the idea of fire effect! I'm still going to sculpt the shoulder and collar area some. <br /> <br /> [img]http://homepage.mac.com/mikael.silvanto/.Pictures/WIP13.jpg[/img]]]></description>
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				<pubDate><![CDATA[Wed, 13 Aug 2008 19:07:56]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<description><![CDATA[ He looks ace, though I think a bit more fire is neccessary, but it could just be the pyro in me.  I really like the use of bitz and I may have to steal this idea at some point.<br /> <br /> Khrangar]]></description>
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				<pubDate><![CDATA[Thu, 14 Aug 2008 00:50:53]]> GMT</pubDate>
				<author><![CDATA[ SonofGuilliman]]></author>
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				<description><![CDATA[ Maybe it's just the angle of the pic, but somehow, I think his right arm looks wonky compared with the angle of his body.  But yeah, I love the welding goggle head. It's one of my favorite pieces in the <span class="glossaryitem" onmouseover='gp(144);'>WH</span> line, second only to the <span class="glossaryitem" onmouseover='gp(441);'>LE</span> Gideon Lorr.]]></description>
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				<pubDate><![CDATA[Thu, 14 Aug 2008 01:05:18]]> GMT</pubDate>
				<author><![CDATA[ Death By Monkeys]]></author>
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				<description><![CDATA[ My meager effort to Migsula's campaign can be found here: [url]http://www.pbase.com/colhammer/inquisitor[/url]<br /> <br /> I have finished building the figs and am currently painting them. We have game sunday, so I'm trying to finish the whole gang by then.]]></description>
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				<pubDate><![CDATA[Thu, 14 Aug 2008 22:05:03]]> GMT</pubDate>
				<author><![CDATA[ Col Hammer]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Wow - I certainly wouldn't call those meager, Col Hammer. I think you've, in general, got a group with a pretty high bar for modeling and painting. I'm loving some of those conversions. I'd really enjoy seeing those from some other angles. Your weapon conversions are really nice.]]></description>
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				<pubDate><![CDATA[Thu, 14 Aug 2008 23:13:02]]> GMT</pubDate>
				<author><![CDATA[ Death By Monkeys]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Everyone's promised pics after Sunday's game.<br /> <br /> I personally absolutely love Hammer's stuff and can't wait to see it finished on sunday <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 15 Aug 2008 06:17:05]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Very very awesome stuff! Both yours, and hammers are amazing! You have inspired me to make awesome weapons, because quite frankly im getting tired of the same old stock weapons they I get in every box. Thanks for the inspiration, and giving my eyes some candy.]]></description>
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				<pubDate><![CDATA[Fri, 15 Aug 2008 06:52:59]]> GMT</pubDate>
				<author><![CDATA[ manowar2]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Wow, to both of you, AMAZING!<br /> <br /> Keep it up. MOAR PICS.<br /> <br /> Stay safe,<br /> <br /> ~<span class="glossaryitem" onmouseover='gp(434);'>sA</span>]]></description>
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				<pubDate><![CDATA[Fri, 15 Aug 2008 14:54:40]]> GMT</pubDate>
				<author><![CDATA[ smiling Assassin]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ I love what you did with that Vampire Lord.  He looks great!<br /> <br /> Ozymandias, King of Kings]]></description>
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				<pubDate><![CDATA[Fri, 15 Aug 2008 18:57:16]]> GMT</pubDate>
				<author><![CDATA[ Ozymandias]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Thanks lads! It's fun to see this blog has come alive after a slow start and we feel it's a little different to most dakka blogs. We have two games tomorrow and folks should have finished stuff and have promised pictures. Hammer's done some awesome battle reports of <span class="glossaryitem" onmouseover='gp(299);'>FOW</span> and  Heavy Gear and I'm really hoping he does one like that of Jade Vessel next. ]]></description>
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				<pubDate><![CDATA[Sat, 16 Aug 2008 11:09:56]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Wow Col, each pic I saw got better and better.<br /> <br /> SoG]]></description>
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				<pubDate><![CDATA[Sun, 17 Aug 2008 19:24:54]]> GMT</pubDate>
				<author><![CDATA[ SonofGuilliman]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ I was checking out some of my old <span class="glossaryitem" onmouseover='gp(143);'>WDs</span> and saw Mig's <span class="glossaryitem" onmouseover='gp(42);'>GD</span>! I thought wow, and immediately checked Dakka!<br /> <br /> Weird, that.<br /> <br /> Keep up the good work, guys. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> ~<span class="glossaryitem" onmouseover='gp(434);'>sA</span>]]></description>
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				<pubDate><![CDATA[Sun, 17 Aug 2008 19:37:00]]> GMT</pubDate>
				<author><![CDATA[ smiling Assassin]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ We had a very bloody fight today - they always are that way, but now the <span class="glossaryitem" onmouseover='gp(345);'>RPG</span> leads are thrilling. It's getting nasty and the stakes are higher each round. My little brother has taken the Gauer's gang to his aspiring generalship and done very well in the campaign.<br /> <br /> Hammer brought all but few lenses finished gang, which was absolutely gorgeous. He really has a magic touch.<br /> <br /> Northen also has an absolutely beautiful set of models, with even more evolved paint jobs, finely capped by his leader whom we saw for the first time today. Both have promised pics to this Blog, and infact Hammer is processing pics of the game as we write  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> Gurk, the 4th player has a Rogue Trader gang which is very very promising, but the paintjobs still short of detailing as he has been the slacker of the bunch.<br /> <br /> I was so inspired over all that I had to start painting my new guys, what else could I do? Everyone is also starting their vehicles soon. I've never had so much fun modeling and painting and the games have been a blast too.<br /> <br /> Pics soon.]]></description>
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				<pubDate><![CDATA[Sun, 17 Aug 2008 20:30:32]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ My team consist of Syndicate's agents, sinister organization that tries to influence the sub sector goverments from the shadows (beware lots of pics)<br /> <br /> Here's some <span class="glossaryitem" onmouseover='gp(148);'>WIP</span> pics of the models:<br /> <br /> Western style witch hunter turned into a the leaders right hand man and a empire wizard converted to a technomancer<br /> <br /> [IMG]http://img.photobucket.com/albums/v112/Northen/Darkmunda/CRW_3575.jpg[/IMG]<br /> <br /> [IMG]http://img.photobucket.com/albums/v112/Northen/Darkmunda/CRW_3572.jpg[/IMG]<br /> <br /> A mercenary gunslinger and psyker on the works<br /> <br /> [IMG]http://img.photobucket.com/albums/v112/Northen/Darkmunda/CRW_3573.jpg[/IMG]<br /> <br /> Heavy weapon guy and mercenary finished<br /> <br /> [IMG]http://img.photobucket.com/albums/v112/Northen/Darkmunda/CRW_3579.jpg[/IMG]<br /> <br /> [IMG]http://img.photobucket.com/albums/v112/Northen/Darkmunda/CRW_3580.jpg[/IMG]<br /> <br /> The leader, finished building<br /> <br /> [IMG]http://img.photobucket.com/albums/v112/Northen/Darkmunda/IMG_3591.jpg[/IMG]<br /> <br /> [IMG]http://img.photobucket.com/albums/v112/Northen/Darkmunda/IMG_3592.jpg[/IMG]<br /> <br /> <br /> And then some painted ones:<br /> <br /> Idea was to make the gang look quite worn looking that they would fit the image of fighting warband in industrial zones.<br /> <br /> Vys Foo, technomancer, cowardly tech thief, shoulder mounted lasgun, and portable cogitator. Cloack looks like he's lived in the gutter for a while and all of his equipment is also a bit second hand looking.<br /> <br /> [IMG]http://img.photobucket.com/albums/v112/Northen/Darkmunda/IMG_3388b.jpg[/IMG]<br /> <br /> [IMG]http://img.photobucket.com/albums/v112/Northen/Darkmunda/IMG_3387b.jpg[/IMG]<br /> <br /> [IMG]http://img.photobucket.com/albums/v112/Northen/Darkmunda/IMG_3386b.jpg[/IMG]<br /> <br /> Vargo Biel character, leaders right hand man, gunslinger with silenced autopistol and plasmapistol. Aim for this guy was to make him look like he had some serious cojones to pull of the silent but deadly image.<br /> <br /> [IMG]http://img.photobucket.com/albums/v112/Northen/Darkmunda/IMG_3414.jpg[/IMG]<br /> <br /> [IMG]http://img.photobucket.com/albums/v112/Northen/Darkmunda/IMG_3415.jpg[/IMG]<br /> <br /> [IMG]http://img.photobucket.com/albums/v112/Northen/Darkmunda/IMG_3412.jpg[/IMG]<br /> <br /> The mercenary, Han Riker. Hired to bring some firepower for the gang. He's meant to look like he's been around for a while and armed to the teeth. All the weapons are painted black to give them a bit SWAT look.<br /> <br /> [IMG]http://img.photobucket.com/albums/v112/Northen/Darkmunda/IMG_3391b.jpg[/IMG]<br /> <br /> [IMG]http://img.photobucket.com/albums/v112/Northen/Darkmunda/IMG_3392b.jpg[/IMG]<br /> <br /> [IMG]http://img.photobucket.com/albums/v112/Northen/Darkmunda/IMG_3393b.jpg[/IMG]<br /> <br /> Heavy weapon operator Karl Glean. Custom built autonannon that is attached to his mechanical hand.<br /> <br /> [IMG]http://img.photobucket.com/albums/v112/Northen/Darkmunda/IMG_3631.jpg[/IMG]<br /> <br /> [IMG]http://img.photobucket.com/albums/v112/Northen/Darkmunda/IMG_3632.jpg[/IMG]<br /> <br /> Leader Viktor Styg Syndicates facilitator. Dark and moody noble man with some quality looking gear. Custom built bolter is a one in a million weapon in game terms.<br /> <br /> [IMG]http://img.photobucket.com/albums/v112/Northen/Darkmunda/IMG_3626.jpg[/IMG]<br /> <br /> [IMG]http://img.photobucket.com/albums/v112/Northen/Darkmunda/IMG_3627.jpg[/IMG]<br /> <br /> [IMG]http://img.photobucket.com/albums/v112/Northen/Darkmunda/IMG_3628.jpg[/IMG]<br /> <br /> [IMG]http://img.photobucket.com/albums/v112/Northen/Darkmunda/IMG_3629.jpg[/IMG]<br /> <br /> [IMG]http://img.photobucket.com/albums/v112/Northen/Darkmunda/IMG_3630.jpg[/IMG]<br /> <br /> Psyker Celena, painting still <span class="glossaryitem" onmouseover='gp(148);'>WIP</span> but toughed to share it too<br /> <br /> [IMG]http://img.photobucket.com/albums/v112/Northen/Darkmunda/IMG_3635copy.jpg[/IMG]<br /> <br /> And finaly a group pic of models so far finished.<br /> <br /> [IMG]http://img.photobucket.com/albums/v112/Northen/Darkmunda/IMG_3623.jpg[/IMG]<br /> <br /> That's quite a lot of pics to digest but happy to hear cooments and feedback.<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 18 Aug 2008 08:40:22]]> GMT</pubDate>
				<author><![CDATA[ Northen]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Here's our recent game... I hope this is not too many pics!<br /> <br /> [img]http://www.pbase.com/colhammer/image/101799784/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/101799815/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/101799829/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/101799842/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/101799849/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/101799852/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/101799854/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/101799892/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/101799900/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/101799913/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/101799925/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/101799963/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/101799981/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/101799994/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/101800019/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/101800051/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/101800061/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/101800067/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/101800084/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/101800102/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/101800129/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/101800144/large.jpg[/img]]]></description>
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				<pubDate><![CDATA[Mon, 18 Aug 2008 09:05:25]]> GMT</pubDate>
				<author><![CDATA[ Col Hammer]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ And here's my gang...<br /> [img]http://www.pbase.com/colhammer/image/101824579/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/101824580/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/101824581/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/101824582/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/101824585/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/101824587/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/101824597/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/101824621/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/101824653/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/101824704/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/101824808/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/101824887/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/101824951/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/101824988/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/101824993/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/101825004/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/101825008/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/101825010/large.jpg[/img]]]></description>
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				<pubDate><![CDATA[Mon, 18 Aug 2008 10:22:50]]> GMT</pubDate>
				<author><![CDATA[ Col Hammer]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Thanks a lot for sharing gents! Dakka - lets here some comments <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> Hammer we need a group pic of the gang too! Northen's is brilliant. I need to take a new group shot of mine soonish too.]]></description>
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				<pubDate><![CDATA[Mon, 18 Aug 2008 10:44:59]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Migs- Love the tubby gunman!  Very characterful, as I expect from your work <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> Northen-  Your gang is really cool.  Your technomancer is definitely my favourite model- I love how cowardly he looks while still being in an action pose.<br /> <br /> Hammer- My favourite model from your gang is definitely the gunnery guy.  He screams ex-special forces guy gone bad.  And his paint job is really cool too.<br /> <br /> Keep up the good work guys- this thread is definitely heating up <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 18 Aug 2008 13:32:09]]> GMT</pubDate>
				<author><![CDATA[ Drake_Marcus]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ I am soooo starting a new Necromunda campaign this winter!<br /> <br /> Our group has been discussing it for a while, but seeing all this beautiful stuff, and class A conversion work, sealed the deal.<br /> <br /> Thank you all for sharing with the rest of us, almost makes a guy want to move to Finland....]]></description>
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				<pubDate><![CDATA[Mon, 18 Aug 2008 17:04:31]]> GMT</pubDate>
				<author><![CDATA[ Xanthos]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Well I wish only one pic which shows the hole battleground so you have some oriantation who comes from were. That's all I am truly amazed by the parade of unique charackters displayed here. Great work!]]></description>
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				<pubDate><![CDATA[Mon, 18 Aug 2008 18:37:25]]> GMT</pubDate>
				<author><![CDATA[ Symbio Joe]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(84);'>LOL</span>. I love the comic replay of the game.<br /> <br /> @Nothen - Love the use of the krootrifle pieces!<br /> <br /> @Hammer - yep - I'm a huge fan of the gunnery chief, but the arbite is awesome, too. Any chance we can get some pics with better lighting?]]></description>
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				<pubDate><![CDATA[Mon, 18 Aug 2008 19:02:14]]> GMT</pubDate>
				<author><![CDATA[ Death By Monkeys]]></author>
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				<description><![CDATA[ It was a very cloudy day when I took the pics. I'll try again if the sun happens to shine bit more strongly.]]></description>
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				<pubDate><![CDATA[Mon, 18 Aug 2008 20:23:41]]> GMT</pubDate>
				<author><![CDATA[ Col Hammer]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Next game we play, we need to bring everyone's A terrain too <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> <br /> <br /> Xanthos - We already have too many danes here  <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"> Seriously though, it's only a short ride and a few ferries, so welcome! I'm very happy to hear about inspiring a nother campaign. Please share your's aswell!<br /> <br /> Hammer, you can send the pics to me for processing if you want, I can tweak them with <span class="glossaryitem" onmouseover='gp(442);'>PS</span> just fine. You can also add exposure on your camera. Cloudy days are perfect for taking pics outside, sun doesn't work. We can also see about a unified photoshoot of everyone's gang. Anyway, your pics are very nice these days compared to everything prior to your new camera  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> <br /> <br /> I have been painting the fatso and priest an hour today and an hour yesterday. They are at the very uber crap looking stage now - my painting technique for these guys is quite radical and messy, really playing with the white prime showing through, and is only honed more even towards the end. Even the technique is inspired by the <span class="glossaryitem" onmouseover='gp(50);'>GW</span> Art. I will have them finished by the weekend, and the sniper chick is already in the works! <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Mon, 18 Aug 2008 21:55:46]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Aaaahahahahah well done lads!  Northern and Hammer, great gangs both, really slamming home that <span class="glossaryitem" onmouseover='gp(3);'>40k</span> can be really [i]really[/i] cool when you strip off the power armor and bring it back to the street <img src="/s/i/a/3280d57d913d8178fb42a55db16d1e89.gif" border="0">.  All the individual characters (that means your filthy mutants too Migs) are really inspiring, would love to get my hands on some of the new plastic kits out there and go to town ...<br /> <br /> The battle report is aces of course, well done Hammer <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> - Salvage]]></description>
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				<pubDate><![CDATA[Tue, 19 Aug 2008 04:05:52]]> GMT</pubDate>
				<author><![CDATA[ Boss Salvage]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Ok - here's where my "Emperor's Scum" gang is at the moment. Priest is 90% painting done. (work left on the tabard weathering, base and some of the equipment) So the 5 almost finished and then the  7 I have in roster with the sniper chick "armature" to be sculpted on and the fatso VERY PIP.<br /> <br /> [img]http://homepage.mac.com/mikael.silvanto/.Pictures/GANG5.jpg[/img]<br /> <br /> [img]http://homepage.mac.com/mikael.silvanto/.Pictures/GANG5back.jpg[/img]<br /> <br /> [img]http://homepage.mac.com/mikael.silvanto/.Pictures/GANG7wip.jpg[/img]]]></description>
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				<pubDate><![CDATA[Tue, 19 Aug 2008 18:53:06]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Any chance of some more pictures of that huge gun-wielding servitor thing?  The one with the loota weapon?<br /> <br /> I'd like to see how he looks with some paint on.]]></description>
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				<pubDate><![CDATA[Tue, 19 Aug 2008 19:49:57]]> GMT</pubDate>
				<author><![CDATA[ Mekboy]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Awesome. ]]></description>
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				<pubDate><![CDATA[Wed, 20 Aug 2008 01:53:24]]> GMT</pubDate>
				<author><![CDATA[ brado]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ [quote=Mekboy]Any chance of some more pictures of that huge gun-wielding servitor thing?  The one with the loota weapon?<br /> <br /> I'd like to see how he looks with some paint on.[/quote]<br /> <br /> Of course - ASA he is painted. So by the weekend I'd hope.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 20 Aug 2008 06:38:32]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Here's a small update. Finished assembling few more agents for my syndicate team<br /> <br /> Left the Rogue trader ship's (which is my gangs ally) first officer Celso Saar made from the new commisar. On the right pilot for my speeder Javi based on Cadian body and <span class="glossaryitem" onmouseover='gp(119);'>SM</span> head, armed with <span class="glossaryitem" onmouseover='gp(239);'>las</span> carbine.<br /> <br /> [img]http://img.photobucket.com/albums/v112/Northen/Darkmunda/CRW_3701.jpg[/img]<br /> <br /> [img]http://img.photobucket.com/albums/v112/Northen/Darkmunda/CRW_3707.jpg[/img]<br /> <br /> Comments are welcome]]></description>
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				<pubDate><![CDATA[Thu, 21 Aug 2008 09:57:26]]> GMT</pubDate>
				<author><![CDATA[ Northen]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ These are all brilliant models, most of them have more character than some of the 54mm stuff I've seen.  I posted a link on the-conclave.co.<span class="glossaryitem" onmouseover='gp(134);'>uk</span>, not many comments but a lot of views.  Great job once again.]]></description>
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				<pubDate><![CDATA[Thu, 21 Aug 2008 11:59:09]]> GMT</pubDate>
				<author><![CDATA[ lalabox]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ &lt;/lurk mode&gt;<br /> <br /> What you guys are doing here is absolutely fantastic. You have all done a fantastic job meshing the modeling/painting, background and gaming aspects of the hobby. <br /> <br /> I particularly enjoy the truer to life palette choices. I would assume it's being driven by Migsula, whose style has been shifted in that direction for some time now (since the Tau? Snord's influence?). Those rebel inquisitorial forces could not have been better conceived!<br /> <br /> Truly inspirational stuff (It's inspiring me to paint some skaven, oddly enough <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">).<br /> <br /> &lt;lurk mode&gt;]]></description>
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				<pubDate><![CDATA[Fri, 22 Aug 2008 15:04:27]]> GMT</pubDate>
				<author><![CDATA[ jojo_monkey_boy]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Wow.  Just wow all around.  Very insperational.<br /> <br /> I will say that I love the battle report.  I wish more were that way.  Read them more often.]]></description>
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				<pubDate><![CDATA[Fri, 22 Aug 2008 15:36:34]]> GMT</pubDate>
				<author><![CDATA[ brotherskeeper74]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Thanks guys!<br /> <br /> Plenty of stuff to come.<br /> <br /> [quote=jojo_monkey_boy]&lt;/lurk mode&gt;<br /> <br /> I particularly enjoy the truer to life palette choices. I would assume it's being driven by Migsula, whose style has been shifted in that direction for some time now (since the Tau? Snord's influence?). [/quote]<br /> <br /> Now there's a few personalities from the oldskool days! How you doin Jojo? If you're in touch with Snord, say hello!<br /> <br /> Actually my style/palette has always been of the natural side. When I posted my first work back in 00(?) they were the sand colored DIY chapter <span class="glossaryitem" onmouseover='gp(124);'>SWs</span> - which Snord liked possibly because of similar taste in hues. I've since tried all sorts of things, but when I do these labors of love, everything comes "naturally".<br /> <br /> Meeting Hammer all those years ago through dakka really kick started my development and we have been driving each others work ever since, so everyone is sort of driving everyone really. Northen has been sort of following in our steps in the tournament scene since 02 or so, though I don't know if he will admit our work has affected his or not. The ultimate compliment was that Hammer ditched his initial plans after seeing the start of my gang, because he felt he needed to up his game - well he did, didn't he.]]></description>
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				<pubDate><![CDATA[Sat, 23 Aug 2008 22:40:53]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Ok some piccies after a very nice hobby sunday:<br /> <br /> <span class="glossaryitem" onmouseover='gp(148);'>Wip</span> sniper Alysia Von Rostomeyer (notice her psyber rat and scarred face) and "a hermit ex guard tracker" loosely based on the brilliant 56mm scale "Dante" conversion in the =I= book. He is the first addition to the gang from Berdia and isn't very phtogenic, but has great potential <span class="glossaryitem" onmouseover='gp(72);'>IMO</span>... Can't wait to finish building and to get to paint him, and her. The base at the front will be for the bounty hunter. I am giving 40mm bases for all dramatis personae/<span class="glossaryitem" onmouseover='gp(348);'>NPCs</span> with 2 or more wounds. The bounty hunter concept now has a slightly pointy hood, and a metal mask ala. Destro, with a hint of V for Vendetta thrown in, in a very Warhammer Gothic way.. I think he should be very characterful, a real dramatis personae. The rest of him is "all Harlon Nayl" or my "CEU operative" with <span class="glossaryitem" onmouseover='gp(415);'>OT</span> spec ops kit. He'll get a very dark grey body suit, all grey kit and weapon, and a gloss silver metal mask, with black slits for eyes and mouth. <br /> <br /> <br /> [img]http://homepage.mac.com/mikael.silvanto/.Pictures/WIP14.jpg[/img]<br /> <br /> And the first of the new terrain PIP. Nothing spectacular just a fuel and ammo dumps, but I am excited to "accessorize" my <span class="glossaryitem" onmouseover='gp(39);'>FW</span> terrain for =I=munda and to add brand new buildings and walkways later, with a rugged underhive theme. I've used decals to jazz these up after the shoot and will do the full rust/soot treatment as for TWAR.<br /> <br /> [img]http://homepage.mac.com/mikael.silvanto/.Pictures/terrainPIP1.jpg[/img]]]></description>
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				<pubDate><![CDATA[Tue, 26 Aug 2008 10:26:43]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ 150 new views and zero replies. <br /> <br /> Sure makes me jumping with excitment to share the new pics of the finished two new members and the converted bounty hunter  <img src="/s/i/a/504660322487159bb25fddaa475847a6.gif" border="0"> Say what you want of Warseer, but it's so much more active on the modeling forums.<br /> <br /> So I think I'll change to batch updates with the other lads for less effort.  <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Thu, 28 Aug 2008 17:34:20]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ i love your conversions, you should make an complete <span class="glossaryitem" onmouseover='gp(3);'>40k</span> army like this. would be SICK<br /> <br /> anyway keep up the cool conversions!<br /> <br /> -Develain]]></description>
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				<pubDate><![CDATA[Thu, 28 Aug 2008 18:00:10]]> GMT</pubDate>
				<author><![CDATA[ Develain]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ I realy love your convertions ]]></description>
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				<pubDate><![CDATA[Thu, 28 Aug 2008 18:02:25]]> GMT</pubDate>
				<author><![CDATA[ quietus86]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Wow, it's incredible to see such a consistent level in a campaign of awesome.<br /> <br /> We regularily run out of superlatives for Migs stuff, but I'd just like to say Northern's Technomancer is superb for such a simple conversion.<br /> <br /> Phazer]]></description>
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				<pubDate><![CDATA[Thu, 28 Aug 2008 22:46:06]]> GMT</pubDate>
				<author><![CDATA[ The Phazer]]></author>
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				<description><![CDATA[ AWESOME! AWESOME! AWESOME!<br /> <br /> This thread is made of win (and cheezburgers for Mr. Snuggles' to nom).]]></description>
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				<pubDate><![CDATA[Fri, 29 Aug 2008 15:50:35]]> GMT</pubDate>
				<author><![CDATA[ ancientsociety]]></author>
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				<description><![CDATA[ I´m still just in awe of the level of detail in your conversions Migs... Really liking the two new guys, and looking forward to seeing the bounty hunter.<br /> <br /> In other news, my group has now decided on a Necromunda campaign this winter, hopefully I´ll be blogging that once it gets closer.<br /> <br /> Really like the idea of bigger bases for the 2W guys.<br /> <br /> Also, would it be possible to get a closer look at the sniper? I can´t really make out her head from that pic.]]></description>
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				<pubDate><![CDATA[Sun, 31 Aug 2008 12:17:31]]> GMT</pubDate>
				<author><![CDATA[ Xanthos]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ +++Twist Country+++ <br /> <br /> As the day before, and those before it, a deep, mustard hued mist hung around the endless rusty hacks of the east end. A huge bulky twist galloped towards the epicenter of this excuse of a Hive Sector. After him came two others, inhumanely thin, twisted even for twists sort of twists. And a Twist with a long pointy hat and no left arm. Then a group of four, or rather three carrying something that looked like a fourth. <br /> <br /> Fething feth - where are they all going? He knew of course, but why? Gevlan cursed his deformed back that ached after the long stalk, and then slipped into the night, moving with stealth and swiftness totally unexpected of his appearance. <br /> <br /> The old Theatrum was a huge, rotting carcass of armaplas and steel gridwork, punctured by a massive support structure of the hive above. There was something organic about the place, something that reminded Gevlan of Magidor Gamma, and the Endoskel Forests. What a campaign that had been. <br /> <br /> He could see the dribble of twists feed the mammoth building through the gateways that appeared well guarded. He didn’t need them of course, he knew all the ways in and out, like he did everywhere within day march of the old barracks that he still considered his home, post... home. <br /> <br /> Inside the sense of scale was disorienting. Particularly when surveyed from the western audit balcorium, full 70 yards higher than the floor beneath. The place was packed with twist. Gevlan made a passing snorting sound, that made for laughter, a place packed full of twists always made for twisted viewing. He started walking down the memory lane again, the Hubberian Twist wars ... a quick hush in the crowd brought him back to present with a pause a lone, skeletal figure appeared on stage, moving with other worldly grace. He was glad in gleaming black metallic armor and a long dark grey cape of nothingness hung from his gaunt shoulder guards to form a stark contrast to his pallid white, skull of a face. Teal pipes and tubes fluttered where his chin and ears should have been. Gevlan decided the skull face was the most twisted of the twists, even if he wasn’t really a twist. <br /> <br /> A tiny twist with a head three times too big appeared behind the shadowy cape, seemingly adamant to gain certain distance from mr. Master Twist . Then Skullface spoke. Or Gevlan heard him speak, for there was no way to tell if his mouth was moving. Or if he had a mouth. It occurred to him he shouldn’t hear him anyway from the distance. <br /> <br /> He was a master orator, as the total silence of the twist audience underlined. Gevlan could feel his heart beating as the message started to sink in. His beardy mouth started to form a smile, but that smile died on his lips and his heart missed a beat. A cold metal ring was pressed dead centre against his spine - dozens of simultanious thoughts jarred his brain - a Thor, or Mars Pattern assault shotgun, or possibly a compact boltgun; how did someone, something ambush the scout chief like this, who had a piece like that in the twist lands... After what felt like all of his utterly dull last week, with his nightmares imposed on, he could feel the pressure lighten, then detach. Gevlan turned slowly, keeping his lascarbin pointed on the floor. The twist looked bad. Tall with sinewy muscularity, grey skin with pointy metal dispensers poking out and a crudely painted white face - Gevlan couldn’t tell in the loom, but it looked like the feth had stiched his mouth shut with something thick and caked in crimson. And the Thrice Damned Feth wore yellow rain boots. This was death incarnate. In yellow boots. <br /> <br /> A Second figure peeked from the door of the shadowy balcorium, she was a goddes - and announced matter of factly that the boss wants a word. Gevlanhad a pretty good idea who that Boss might be. He slowly made for the door, somewhat comforted by the presence of the young lady and the fact they let him keep all of his weapons. Passing the door he dared a quick glance at the lady again, but to his horror this side of her face was a lump of burned scar tissue, and a sickly yellow lidless eye that emitted light and made the scar tissue glow horridly in a mustard hue.<br /> <br /> +++ the end +++<br /> <br /> <br /> <br /> <br /> So the new guys! PIP in pics, but now done and varnished. These two were real joy to paint, I have had an annoying flu this past week, so can't play ball and painted and converted instead.<br /> <br /> Anyway, here - Gevlan Munt, the Chief Scout and Alysia.<br /> <br /> [img]http://homepage.mac.com/mikael.silvanto/.Pictures/PIP15.jpg[/img]<br /> <br /> They join these 4, for a total gang of 8! (to make their battle debut next weekend, together with the equipment crates and hopefully Rufus Slayde, the BH and some brand new terrain built on Necro terrain kit armatures, with <span class="glossaryitem" onmouseover='gp(21);'>CoD</span> part and "Chemical Plant" bitz!!! So lots of eye candy... )<br /> <br /> [img]http://homepage.mac.com/mikael.silvanto/.Pictures/GANG4close.jpg[/img]<br /> <br /> <br /> Next Weekend everyone needs to have their gangs finished (well the core gang of 7 or 8 anyway, as we keep adding lots of cool stuff).]]></description>
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				<pubDate><![CDATA[Sun, 31 Aug 2008 18:42:13]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<description><![CDATA[ Thanks Xanthos! We are really looking forward to your campaign!<br /> <br /> [quote=Xanthos]<br /> <br /> Also, would it be possible to get a closer look at the sniper? I can´t really make out her head from that pic.[/quote]<br /> <br /> We will do a proper photoshoot next weekend with group pics and close ups! ]]></description>
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				<pubDate><![CDATA[Sun, 31 Aug 2008 18:43:59]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ I wode love a richt side pic of the leader <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sun, 31 Aug 2008 21:16:29]]> GMT</pubDate>
				<author><![CDATA[ quietus86]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Ooohh, the sniper chick looks mean, and the mutant looks really..... disgusting and mutant-y.<br /> <br /> But in a good way.]]></description>
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				<pubDate><![CDATA[Sun, 31 Aug 2008 21:57:52]]> GMT</pubDate>
				<author><![CDATA[ Xanthos]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Of all the conversions and all the painting its the bases that really jump out migsula.<br /> They are an often neglected part of a model but these are superb in their attention to detail.<br /> <br /> Hope to see some pics of other forces from the campaign and the terrain you are fighting over...]]></description>
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				<pubDate><![CDATA[Sun, 31 Aug 2008 23:39:29]]> GMT</pubDate>
				<author><![CDATA[ Waaagh_Gonads]]></author>
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				<description><![CDATA[ These are so amazing. This is really great stuff. Wow... just wow. There is so much detail and character.]]></description>
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				<pubDate><![CDATA[Mon, 1 Sep 2008 06:56:44]]> GMT</pubDate>
				<author><![CDATA[ aka_mythos]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ so yeah this thing almost braought a tear to my eyes and it gave me a whole new concept of the word love <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 1 Sep 2008 12:06:57]]> GMT</pubDate>
				<author><![CDATA[ TheThing]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Thanks for all the nice comments people. Back in the days I was impressed by Hammer's and Mig's nice earthy pallets which was pretty much my "thing" too but those fellows gave me inspiration to improve and continue with that style.<br /> <br /> And here are some more sinister henchmen finished for my gang<br /> <br /> Rougue trader ship's officer Celso Saar<br /> <br /> [IMG]http://img.photobucket.com/albums/v112/Northen/Darkmunda/CRW_3710.jpg[/IMG]<br /> <br /> [IMG]http://img.photobucket.com/albums/v112/Northen/Darkmunda/CRW_3711.jpg[/IMG]<br /> <br /> Syndicate speeder pilot Javi armed with lascarbine<br /> <br /> [IMG]http://img.photobucket.com/albums/v112/Northen/Darkmunda/CRW_3713.jpg[/IMG]<br /> <br /> [IMG]http://img.photobucket.com/albums/v112/Northen/Darkmunda/CRW_3714.jpg[/IMG]<br /> <br /> Street thug Jamal armed with assault shotgun (shotgun with man stopper rounds in gaming terms).<br /> <br /> [IMG]http://img.photobucket.com/albums/v112/Northen/Darkmunda/CRW_3715.jpg[/IMG]<br /> <br /> [IMG]http://img.photobucket.com/albums/v112/Northen/Darkmunda/CRW_3716.jpg[/IMG]<br /> <br /> Psyker Celena finished<br /> <br /> [IMG]http://img.photobucket.com/albums/v112/Northen/Darkmunda/CRW_3717.jpg[/IMG]<br /> <br /> [IMG]http://img.photobucket.com/albums/v112/Northen/Darkmunda/CRW_3718.jpg[/IMG]<br /> <br /> Started building a syndicate sniper fellow based on Yriel, <span class="glossaryitem" onmouseover='gp(148);'>WIP</span> pics soon to come.<br /> <br /> C&Cs are welcome.]]></description>
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				<pubDate><![CDATA[Mon, 1 Sep 2008 17:02:16]]> GMT</pubDate>
				<author><![CDATA[ Northen]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Awesome work mate! <br />  <img src="/s/i/a/a693afb30d32f794373740e527aff832.gif" border="0">  <img src="/s/i/a/a693afb30d32f794373740e527aff832.gif" border="0">  <img src="/s/i/a/a693afb30d32f794373740e527aff832.gif" border="0">  <img src="/s/i/a/a693afb30d32f794373740e527aff832.gif" border="0">  <img src="/s/i/a/a693afb30d32f794373740e527aff832.gif" border="0">  <img src="/s/i/a/a693afb30d32f794373740e527aff832.gif" border="0">  <img src="/s/i/a/a693afb30d32f794373740e527aff832.gif" border="0">  <img src="/s/i/a/a693afb30d32f794373740e527aff832.gif" border="0"> <br /> More comments you know where.<br /> <br /> Yriel Sniper sounds mouthwatering, great starting point model again. Interesting to see you and Gurk working mostly on metal where as I and Hammer are working mostly on plastic <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Mon, 1 Sep 2008 18:05:48]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<description><![CDATA[ Damn! It´s rare to see a gaming group with such consistently high standards of painting/modeling.<br /> <br /> Thank you for sharing those models Northen, really like the psyker chick.<br /> <br /> On a different, more gaming oriented note; How do you guys run the psyker chars? I mean rules wise, do you use ther powers from Underhive, or what system?<br /> <br /> Edit: Spelhink mistkaes.....]]></description>
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				<pubDate><![CDATA[Mon, 1 Sep 2008 22:07:28]]> GMT</pubDate>
				<author><![CDATA[ Xanthos]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ We use the modified Necro psyker rules and then totally new powers/pricing adjusted from the Dark Heresy <span class="glossaryitem" onmouseover='gp(345);'>RPG</span> <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> The psykers can actively train and seek knowledge and there are a lot of <span class="glossaryitem" onmouseover='gp(345);'>RPG</span> options in this an area for suggesting custom equipment/rules from players. I then define the rule together with the player and dictate a suitable pts cost.<br /> <br /> Some player have rather ambitious plans - and the risks grow with the stakes <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 3 Sep 2008 08:03:43]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<description><![CDATA[ Ahaaa, now there´s an interesting though, adapt powers from Dark Heresy. So simple, and yet I didn´t even consider it.... :S<br /> <br /> I´ve found the first two members of my gang <span class="glossaryitem" onmouseover='gp(17);'>btw</span>, a mechanic and a gunslinger, but I wont start a thread for it yet. <br /> I´m gonna wait until more people in the group have stuff to show off.<br /> <br /> Until then, I´ll just enjoy seeing the stuff you guys are pulling from your sleeves. So far this is one of the most inspiring threads I´ve seen on Dakka (for me).]]></description>
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				<pubDate><![CDATA[Wed, 3 Sep 2008 14:05:35]]> GMT</pubDate>
				<author><![CDATA[ Xanthos]]></author>
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				<description><![CDATA[ Love to see the paintjobs on the Syndicate Hit Teams - Javi is terrific! What's the head on Celena?]]></description>
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				<pubDate><![CDATA[Wed, 3 Sep 2008 17:18:39]]> GMT</pubDate>
				<author><![CDATA[ Death By Monkeys]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ still looking good as ever]]></description>
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				<pubDate><![CDATA[Fri, 5 Sep 2008 13:38:04]]> GMT</pubDate>
				<author><![CDATA[ TheThing]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Just finished building my next character:<br /> Chastity Kross, a Bounty Hunter<br /> <br /> [img]http://www.pbase.com/colhammer/image/102703275/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/102703305/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/102703326/large.jpg[/img]]]></description>
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				<pubDate><![CDATA[Sat, 6 Sep 2008 09:27:01]]> GMT</pubDate>
				<author><![CDATA[ Col Hammer]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ WOW! Awesome fig, love the <span class="glossaryitem" onmouseover='gp(239);'>las</span>/boltgun combi, looks every inch a bounty hunter.<br /> <br /> Damn, I´m gonna have to up the detail level on my models, that´s for sure... This truly is an inspiring thread.]]></description>
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				<pubDate><![CDATA[Sat, 6 Sep 2008 11:28:32]]> GMT</pubDate>
				<author><![CDATA[ Xanthos]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Xanthos, it's actually a sawn of pump action shotgun!  <img src="/s/i/a/a693afb30d32f794373740e527aff832.gif" border="0"> <br /> <br /> Hammer, G O R G E U S work again! I absolutely love the gun, you combine the BH equipment so well.. Can't wait to see her painted and with you gang tomorrow.<br /> <br /> Looks like Rufus Slayde and Chastity Cross have a date tomorrow. Rufus is done and getting varnish and weathering today.<br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sat, 6 Sep 2008 13:36:37]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Last man (or in this case, woman) standing collects the fee.  <img src="/s/i/a/a693afb30d32f794373740e527aff832.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sat, 6 Sep 2008 14:37:23]]> GMT</pubDate>
				<author><![CDATA[ Col Hammer]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Ahhh, yes... more models for one of my favourite threads in the miniature world... inventive models, brilliantly cool concepts and all of them really working to both honour -and- most importantly -add- to the depth of all the things I love and adore in the world of <span class="glossaryitem" onmouseover='gp(146);'>WH40k</span>... this is the sort of stuff that inspired me to this hobby of ours to begin with. The madness and the darkness of the 41 millenium really does come to life in these models so kudos to all of you!<br /> <br /> On personal praise I would go ahead and claim that each participant that has shown stuff thus far has been brilliant in both execution and ideas...<br /> <br /> Migsula's inquisitor is just plain lovely... and the mutant guardsman is just... too cool...<br /> <br /> Norther's technomancer is just pure happy as well...<br /> <br /> And Col. Hammers models, despite the darker piccies, I have to say that his inquisitor takes the cake as well of his models since I've had the privilege to actually eye them up close and personal... And also the new bountyhunter is bloody brilliant!<br /> <br /> So yeah, keep the thread going, guys... <br /> <br /> I personally am looking for more... ]]></description>
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				<pubDate><![CDATA[Sun, 7 Sep 2008 00:02:15]]> GMT</pubDate>
				<author><![CDATA[ SickBunny]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ There need to be more underslung shotties in <span class="glossaryitem" onmouseover='gp(3);'>40k</span>...<br /> <br /> Awesome work.]]></description>
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				<pubDate><![CDATA[Sun, 7 Sep 2008 01:38:03]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Dude, I have to know - what colours are you using on those bases?  They look incredibly realistic and I NEED to know what the colours are... <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sun, 7 Sep 2008 06:05:14]]> GMT</pubDate>
				<author><![CDATA[ Lemmingspawn]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ We had another round today! So much coolness on table again. Need to take some pics. Hammer and I had finished the Bounty Hunters and everyone else had moved forward too. I have decided to keep a lose points awarding system for Jade Vessel to give a clear picture how the campaign is proceeding. 3 pts is awarded for each succesfully executed mission, and there’s a one point roleplaying award for each round. Additional one point awards can be given for modeling, or scenario etc. reasons. <br /> <br /> We are currently 3games into campaign, which is 8 rounds. The main target will alone be 15 bonus pts and latter rounds have other bonuses too, so the field is wide open really! <br /> <br /> Current situation after round 3 stands: <br /> <br /> Viktor Styg / Jussi: 12 pts (9+2+1 great stories bonus) <br /> <br /> Gauer / Pete (my lil bro, who's proving out to be a cunning little inquisitorial fox): 12 pts (7+5) <br /> <br /> Harker / Marko 8 pts (5+2+1 great stories bonus) <br /> <br /> Krikham / Gurk 6 pts (3+3)<br /> <br /> <br /> (After round two it was:<br /> <br /> Viktor Styg / Jussi: 9 pts (3+1,3+1, +1 (for making all modeling deadlines, with gorgeous) stuff too...) <br /> <br /> Gauer / Pete: 7 pts (3, 3+1) <br /> <br /> Harker / Marko 5 pts (1,3+1) <br /> <br /> Krikham / Gurk 3 pts (0, 3) )<br /> <br /> <br /> <br /> Next round the terrain kit should be finished, so a full battle report is in order. My Muties were supposed to make a debut, but it got so messy with the Cult of the Snarling and 4 gangs on the table I decided not to. We will have some one to one games soon though, so they will see action ASAP <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sun, 7 Sep 2008 21:49:49]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<description><![CDATA[ Sounds like a lot of fun Migs. <br /> <br /> Looking forward to more piccies soon, and seeing that much fabled terrain of yours.]]></description>
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				<pubDate><![CDATA[Mon, 8 Sep 2008 08:14:32]]> GMT</pubDate>
				<author><![CDATA[ Xanthos]]></author>
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				<description><![CDATA[ [quote=Lemmingspawn]Dude, I have to know - what colours are you using on those bases?  They look incredibly realistic and I NEED to know what the colours are... <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">[/quote]<br /> <br /> Whose bases do you mean? I do know all of us use vallejo model colors for base shades <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 8 Sep 2008 18:00:14]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Had a photosession today.<br /> <br /> Pheeeeeeewww... It's quite pleasing to see the core gang finished and have the opportunity to do more wacky stuff and spend even more time and effort with possible new additions. I want to paint the pyropsyker and have some plans for a horrible chaos beast.<br /> <br /> Inquisitor Haag and the gang <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> [img]http://homepage.mac.com/mikael.silvanto/.Pictures/01retinue.jpg[/img]<br /> <br /> the new guy, bounty hunter who's joined the hunt for the Jade Vessel.<br /> [img]http://homepage.mac.com/mikael.silvanto/.Pictures/05Slayde.jpg[/img]<br /> <br /> the boss (new angle to really show his pose included). I will do collages like this of each individual member when I have more energy.<br /> [img]http://homepage.mac.com/mikael.silvanto/.Pictures/04Haag.jpg[/img]]]></description>
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				<pubDate><![CDATA[Mon, 8 Sep 2008 18:05:11]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<description><![CDATA[ This thread has inspired me to bully my gaming group to doing something like this is it possible to get the rules your using somewhere?<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 8 Sep 2008 19:29:37]]> GMT</pubDate>
				<author><![CDATA[ model collector]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ This is the current rules document - Games Mastering and an <span class="glossaryitem" onmouseover='gp(345);'>RPG</span> attitude is a HUGE part of the fun for us. I think I should ask the boys to start sharing the stories here too, instead of just the campaign forum we have.<br /> <br /> <br /> “Keep your friends close and enemies closer” – ancient human adage<br /> <br /> <br /> [size=18]=I=munda[/size]<br /> <br /> This coming July I will be Game Mastering an Inquisitor themed, narrative driven continuum of games based on tweaked and expanded Necromunda rules set. Initiative, cunning and situation savvy will be rewarded. There will be a strategic phase outside the games themselves, when the players need to prepare for future enemies, pursue the right trails, sometimes employ skilled noncombatants instead of buying more guns and generally outsmart the others. Bold, adventurous suggestion to the <span class="glossaryitem" onmouseover='gp(524);'>GM</span> may sometimes be rewarded – or if deemed against the character they may back fire. Is it time to blow cover and induct a company of the PDF? Are you strong enough to harness the great enemy into a weapon against itself?<br /> <br /> In tactical level, in the games players need to know when to fight when to run. The scenarios will reward teamwork, combination of right skills and equipment and fate to the Emperor or the Eight-pointed star if you so choose.<br /> <br /> The <span class="glossaryitem" onmouseover='gp(524);'>GM</span> will employ <span class="glossaryitem" onmouseover='gp(348);'>NPC</span> gangs, of endless supplies of filth, or unimaginable horrors, or stalwart heroes – mostly to halt your efforts, sometimes to rip you apart, or rarer still to help you!<br /> <br /> How does it start?<br /> <br /> Starting right now – the players will choose a theme for their gang and briefly outline their character. In due time this will be expanded together with the <span class="glossaryitem" onmouseover='gp(524);'>GM</span>, but according to the players wishes. The first theme will serve as a platform on which the team is shaped. Maybe you want a valiant witchhunter, with close ties to the church and possibly access to archoflagellants, maybe you are a thorian by nature, and decide to go radical in pursue of arcane lore and tools to bind daemons. Possibly the throne agents of the carcass Emperor are simply not your cup of tea, and you decide to steer towards the eight pointed star and promise of quick power, maybe you are a traveller of heart and choose to wear the mandate of a Rogue Trader – it is for you to choose, so choose wisely.<br /> <br /> The gaming itself?<br /> <br /> Will start in July 2008. The gang can consists of maximum 6 personae. You have 1500 credits at your disposal and access to any weaponry you choose – later you may seek or come across even more potent kit. You are not hive-scum – you are well resourced and extremely skilled. It may however be wise to save some cash for the strategy phase. Start-up rules set will be available soonish, but many rules will be tweaked and introduced as the gaming goes on.<br /> <br /> Strategy phase<br /> <br /> Everything goes, be imaginative, but true to your character – Dark Heresy will be mixed in! – fluffy and clever suggestions will be rewarded. This phase will see you rearm, recover, die from wounds, accumulate wealth, lose wealth, do detective work, pray for your gods and get ready for the next round. Sometimes narrative dictates your choises – you may need to go special condition or even, god emperor bless you – rogue!<br /> <br /> <br /> <br /> GET CREATING! <br /> <br /> <br /> <br /> <br /> The emperor protects.<br /> <br /> <br /> <br /> Rules Addendum <br /> <br /> <br /> <br /> Iron Will , =I= and agents if =I= alive and conscious (auto pass/fail bottle test, =I= auto pass <span class="glossaryitem" onmouseover='gp(82);'>LD</span> tests) Those worshipping the eight stars, mork and gork, money or something else get a slightly modified set.<br /> <br /> Arsenal, any equipment listed in the Necromunda rules book, or any of the supplements, can be bought for the cost listed (dice rolled together with <span class="glossaryitem" onmouseover='gp(524);'>GM</span>), more advanced gear available later subject to negotiations, price and happenings in the campaign.<br /> <br /> Team:"Leader" with udated stats and character specific special rules,  up to two heavies, mimimum of two gangers or heavies and no other constraints, so Juves, or non combatants, newcharacter types you might suggest. (starting size max 10 models)<br /> <br /> Several new character types fully explained when created/met in the campaign.<br /> <br /> Psyker 20pts, access to physic powers at a cost.<br /> <br /> <br /> <br /> <br /> <br /> <br /> Destiny Points<br /> <br /> Each gang commander starts with one destiny point – representing his or her faith in the Emperor, Lucky Charm, or blessing of the 8pointed star. This is a narrative get out of jail card and more can be accumulated by heroic deeds. Should the character be down to 0 faith, grave carefulness is required.<br /> <br /> <br /> PSYKERS<br /> <br /> Some rare individuals have powers beyond the physical realm, yet rarer are those with the inner strength to use them and not succumb to the horror that is warp. It requires intense concentration and inner calm for a psyker to use one of his powers, not always easy in the middle of an inquisitorial firefight! In order to use one of his powers the psyker must first roll equal to or under his Leadership on <span class="glossaryitem" onmouseover='gp(1);'>2D6</span>. If this test is failed the psykers concentration has been broken and he may not use a power that turn. If the test is passed the power may be used!<br /> <br /> PERILS OF THE WARP <br /> Some Extremely dangerous individuals have the power to harness the psychic energies of the warp.  This is a risky and very dangerous thing to do, for the warp is inhabited by those strange and unearthly creatures that are known to humanity as daemons. <br /> In order to represent the chance of a daemonic attack, if a Psyker rolls a 2 when he takes the Leadership test in order to use his powers then he must roll a <span class="glossaryitem" onmouseover='gp(24);'>D6</span> on the Perils of the Warp Table below. Note that on a roll of 2 the psyker is allowed to use the power he was testing for before rolling on the Perils of the Warp Table.<br /> <br /> PERILS OF THE WARP TABLE<br /> 	<span class="glossaryitem" onmouseover='gp(24);'>D6</span>	Result<br /> Drawn into the Warp. Unless the psyker can roll equal to or under his Initiative he suffers severe trauma! The model goes out of action and is no longer able to use the power that he was using when he suffered the trauma.	<br /> Attacked. The psyker suffers 1 Strength 5 hit, with no armour save allowed.<br /> 6          Drawn into the Warp. The psyker “suffers” a relevation! His psychic abilities grow stronger and he may learn new skills, but this may become with a long time cost…<br /> <br /> <br /> <br /> EQUIPMENT/ ARSENAL:<br /> <br /> Generally speaking it is a good idea to consult the =I= rulebook, <span class="glossaryitem" onmouseover='gp(30);'>DH</span> and <span class="glossaryitem" onmouseover='gp(144);'>WH</span> codexes and <span class="glossaryitem" onmouseover='gp(327);'>BL</span> material and consult the <span class="glossaryitem" onmouseover='gp(524);'>GM</span> for a price and rules!<br /> <br /> power armour 3+ armour save, doesn’t halve initiative, +1 S, cannot be hidden under clothes, 200pts<br />  <br /> psyber skull/eagle/cherub, juve stats, no experience gain, armed with a laspistol, with an ammo roll of 6, gives +1 I to a predetermined model in your gang, if within 2”. 30pts<br /> <br /> purity seals, model gets <span class="glossaryitem" onmouseover='gp(82);'>LD</span>+1  30pts<br /> <br /> force sword (power sword that auto “out of actions” a wound on a successful psychic test) 80pts<br /> <br /> psycannon (boltpistol that wounds on 2+ all demons and psykers) 30pts<br /> <br /> inferno cannon, like meltagun pistol w. 6” range  30pts<br /> <br />  Jokaero Digital Weapons, as weapon, but one use per game and double the point cost.<br /> Long <span class="glossaryitem" onmouseover='gp(239);'>Las</span> Sniper, as lasgun, but long range 12-36 and +1 to hit, ammo roll 3+ and S4. Can fire hotshot pack at S5 and -2 <span class="glossaryitem" onmouseover='gp(157);'>sv</span>, but this takes a turn to recharge. SPECIAL weapon  60pts<br /> <br /> <span class="glossaryitem" onmouseover='gp(239);'>Las</span> Carbine, as lasgun but short range +2 to hit and long range 12-24 and -1 to hit. 25pts<br /> <br /> Fire Support rig, gives wearer “bulging biceps” skill. 50pts<br /> <br /> <br /> <br /> <br /> <br /> <br /> Recources table (in addition to territories table)<br /> <br /> Space transport: 1-2 rough runner, 3 paid rogue trader, 4 ally rogue trader, 5 own vessel, 6 friendly rogue trader (own vessel, with experienced captain and a network of associates.<br /> <br /> Planet transport: 1-2 none, 3 4x4, 4 8wheel cargo, 5 valkyrie equivalent speeder, 6 gun cutter (requires 4,5,6 of space transport to be fully functional)<br /> <br /> Land assets: 1-3 just the territories, 4 safe house, 5 secured safe house, 6 mansion with automated gun sentries, bio scanners, staff…<br /> <br /> Mentor 1 – 3 no-one special, 4 senior =I=, 5 senior =I= with similar outlook to life, 6 Inquisitor Lord<br /> <br /> WISHLIST – need a torture rack? Prefer upper hive accommodation? make your claim.<br /> <br /> <br /> <br /> <br /> Starting experience<br /> <br /> the leader gets enough experience for three freely chosen skills or stat upgrades from any table.<br /> <br /> in addition one of the agents gets enough experience for two (or two agents for one) freely chosen skills or stat upgrades from tables he or she is entitled to.<br /> <br /> WISHLIST – you should’ve learnt by now<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 8 Sep 2008 22:00:42]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Very nicely done. I may very well be suggesting part of these rules to my group.<br /> <br /> Thanks for sharing!<br /> <br /> By the way, how goes the work on the vehicles?]]></description>
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				<pubDate><![CDATA[Wed, 10 Sep 2008 06:53:25]]> GMT</pubDate>
				<author><![CDATA[ Xanthos]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ I've been too busy with real work (and basking in the feel good factor of getting the core gang finished) to do much modeling related this week. But I hear Hammer's got a real nice chassis already built (or rather part of a Hammer's Slammers in <span class="glossaryitem" onmouseover='gp(3);'>40k</span> project he abandoned.) I've been eyeing the ork truk kit with suspicion, it's too perfect with minimal changes, and I don't really do "minimal changes" so a plan is formulating <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Wed, 10 Sep 2008 13:28:12]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ I´m sure it´ll look awesome.<br /> <br /> Hammer´s Slammers vehicle sounds interesting too. Please share as soon as there is stuff to share.<br /> <br /> I´m all for the "many small updates" approach.]]></description>
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				<pubDate><![CDATA[Wed, 10 Sep 2008 18:20:42]]> GMT</pubDate>
				<author><![CDATA[ Xanthos]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ this thread is just wow... O.O<br /> i hope you don't mind if i borrow the idea of the <span class="glossaryitem" onmouseover='gp(138);'>VC</span> lord for my guard commander? <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 17 Sep 2008 16:37:47]]> GMT</pubDate>
				<author><![CDATA[ TheMightyWarhamster]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Thanks  <img src="/s/i/a/5c217f7a079a81c85feb45c988babf50.gif" border="0"> <br /> <br /> Our gaming group has been hit with a mighty nurgle's rot, and only myself has managed to fight through it quickly, thanks to being fitter than the lazy gits <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">. Possible inspired by our malaise, I've built a really disfigured little Chaos surprise that I hope to get painted soon, ie. after the 8 new Crescent Guard marines I've been painting this week. I managed to get a really nice game with my little brother, so my gang is also now active <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> Haag kicked Ass!<br /> <br /> Here's hoping the lads get better soon and get back to modeling and sharing their work here.]]></description>
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				<pubDate><![CDATA[Thu, 18 Sep 2008 21:54:32]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Damn, sorry to hear of such a loss to illness. If all else fails necromancy is a surefire way to get people up and about again...<br /> <br /> On topic, I´m still waiting for those promised vehicle pics... <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> And good job kicking behind with Haag!]]></description>
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				<pubDate><![CDATA[Fri, 19 Sep 2008 18:41:31]]> GMT</pubDate>
				<author><![CDATA[ Xanthos]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ I was on a quick trip to Stockholm and bought a really nice model for converting. Hope to have some pics by the weekend + to pester my mates back into action and sharing pics.<br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 23 Sep 2008 09:51:20]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ I have to admit, all the work in this thread is absolutely stunning. <br /> <br /> A friend (and co-worker) and I have been following the thread all along, and are both inspired by the work, but one thing has led back to the same discussion repeatedly.<br /> <br /> Migsula, the <span class="glossaryitem" onmouseover='gp(138);'>VC</span>/Inquisitor conversion is mint, spot on about the dynamics of the figure, however, what keeps coming back to forefront is "Where/what is the bionic right arm from?"<br /> <br /> It looks very familiar, but neither of us can place it, any help with the source would be most appreciated.<br /> <br /> Cheers.]]></description>
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				<pubDate><![CDATA[Sun, 28 Sep 2008 04:41:11]]> GMT</pubDate>
				<author><![CDATA[ Lord Maleval]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ [quote=Lord Maleval]I have to admit, all the work in this thread is absolutely stunning. <br /> <br /> A friend (and co-worker) and I have been following the thread all along, and are both inspired by the work, but one thing has led back to the same discussion repeatedly.<br /> <br /> Migsula, the <span class="glossaryitem" onmouseover='gp(138);'>VC</span>/Inquisitor conversion is mint, spot on about the dynamics of the figure, however, what keeps coming back to forefront is "Where/what is the bionic right arm from?"<br /> <br /> It looks very familiar, but neither of us can place it, any help with the source would be most appreciated.<br /> <br /> Cheers.[/quote]<br /> <br /> My guess is its a Necron Destroyer left arm with a <span class="glossaryitem" onmouseover='gp(119);'>SM</span> scout hand, on the first page the <span class="glossaryitem" onmouseover='gp(148);'>WIP</span> shot it looks like a <span class="glossaryitem" onmouseover='gp(50);'>GW</span> plastic piece, Migs would know for sure (then again maybe not given what his bits box must be like!).  As for the project, the models are amazing, real inspiration to convert and create, to take a set of minis and really make them unique which I'm rediscovering with my Orks is really one of the joys of this hobby.]]></description>
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				<pubDate><![CDATA[Sun, 28 Sep 2008 05:28:44]]> GMT</pubDate>
				<author><![CDATA[ Delemon]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ That was my first thought as well, but it seems to have a much more 'tech' look of bionics, and <span class="glossaryitem" onmouseover='gp(72);'>IMO</span>, Necrons tend to have a smoother 'carapace' look to their armour. I agree it looks plastic, but it could quite possibly be made from something besides an arm from another model. At least, that's my current guess, but I've also been known to be wrong, and I'll be the first to admit it. I am also the kind of person who thinks a Sentinel's leg (modified) makes not a bad cybernetic arm on an Ogryn.]]></description>
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				<pubDate><![CDATA[Sun, 28 Sep 2008 07:40:51]]> GMT</pubDate>
				<author><![CDATA[ Lord Maleval]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ The bionic arm is a complete scratch built. Plasticard, <span class="glossaryitem" onmouseover='gp(47);'>GS</span>, tau burst gun barrels or something like that as an armature, and lots of Battle fleet Gothic parts! The latter are used quite a bit around the gang.]]></description>
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				<pubDate><![CDATA[Sun, 28 Sep 2008 18:41:48]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Oh, that´s just not fair man. You BUILT an arm for him???<br /> <br /> You´re crazy. Good crazy of course, but still crazy. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> Did you get any gaming done this weekend Migs?]]></description>
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				<pubDate><![CDATA[Sun, 28 Sep 2008 19:09:30]]> GMT</pubDate>
				<author><![CDATA[ Xanthos]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ yes, but it was of the <span class="glossaryitem" onmouseover='gp(3);'>40k</span> kind. Two good games. One with TWAR, one against TWAR, which is always a highly educational affair - playing against your own army that is.<br /> <br /> The list is pretty damn strong now <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Sun, 28 Sep 2008 20:21:33]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Thanx Migsula for clearing that up. It is outstanding work.<br /> <br /> Cheers.]]></description>
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				<pubDate><![CDATA[Mon, 29 Sep 2008 02:42:28]]> GMT</pubDate>
				<author><![CDATA[ Lord Maleval]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Thanks Migs, you have given me the Necro bug, and the last thing I need is a new project.  My current mad idea is a multi player campagin using map tiles made from Mighty Empire plastic tiles.  So not just a Necromunda project, but a wild crazy one too! <br /> <br /> Now I just need more time to model and paint. And players <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 1 Oct 2008 20:19:52]]> GMT</pubDate>
				<author><![CDATA[ lasgunpacker]]></author>
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				<description><![CDATA[ Go for it man, the more Necro players we can get up and going, the better! <br /> <br /> I´ve managed to get most of my gaming group doing a campaign as well, we´ll have at least 5 players, and probably 7-8.<br /> <br /> A lot of thanks go to Migsy and his friends. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 1 Oct 2008 21:10:49]]> GMT</pubDate>
				<author><![CDATA[ Xanthos]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ you have inspired me to do my own <span class="glossaryitem" onmouseover='gp(272);'>INQ</span>. Gang and I'm working on that. Great work of course]]></description>
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				<pubDate><![CDATA[Sat, 4 Oct 2008 15:30:00]]> GMT</pubDate>
				<author><![CDATA[ ghostmaker]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Time to get that website up and running migs ^_-.  <br /> <br /> World Wide =I=munda...<br /> <br /> I really need to fit a warband into my 'busy' schedule.]]></description>
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				<pubDate><![CDATA[Sat, 4 Oct 2008 16:45:36]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ &lt;Shouts&gt; What do we want?<br /> <br /> &lt;Return =I=Munda website!<br /> <br /> &gt;&lt;Shouts&gt; When do we want it?<br /> <br /> &lt;Return&gt; As soon as migs can get to it, with his already overburdened schedule, and other awesome ideas!<br /> <br /> (Not the best propaganda ever, I know, but hey it IS saturday after all.....)]]></description>
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				<pubDate><![CDATA[Sat, 4 Oct 2008 20:48:40]]> GMT</pubDate>
				<author><![CDATA[ Xanthos]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ This sort of actually started from a discussion with Hammer about how the termie legs into biggerised marines doesn't really work...I just had to prove myself wrong <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> there's no way to get it right without lengthening the legs below the knee, the proportions are wrong otherwise!<br /> <br /> I want to make an Alpha Legionnaire for the squad - there's a story reason and it relates strognly to the campaign. Those of you who read <span class="glossaryitem" onmouseover='gp(151);'>YMDC</span> may also have noticed I harbour dark dreams of turning this project into an army <span class="glossaryitem" onmouseover='gp(79);'>LATD</span> style. With our group, most likely just a collection of imperial/chaos units that best fit the feel and image.<br /> <br /> Here's progress, with something for scale (He's not that much bigger than CG, just bulkier and more "god perspective" all round)... Head is not glued and not tilted forwards enough at all... very frustrating for some time as I have an image in my head and it's beautiful, and you guys only see very <span class="glossaryitem" onmouseover='gp(148);'>WIP</span> crap for now <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">  I've always wanted to paint the blue scheme with totally blending to black shading and GREEN highlights! ...so he's not Alpha Legion only because of fluff.<br /> <br /> <br /> [img]http://homepage.mac.com/mikael.silvanto/.Pictures/marine_WIP2.jpg[/img]<br /> <br /> Now, those of you who have read Legion, would you please describe how you vision the <span class="glossaryitem" onmouseover='gp(19);'>CC</span> weapon the Legion is using. Any pic reference? I want to make sure my take will fit the general idea people have - the execution will be all migs of course.  I've also built a custom bolter for him, mk old skool! <br /> <br /> Thanks in advance and as always, comments welcome.<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 7 Oct 2008 21:30:46]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Nice looking biggerized marine! Posing him next to a bretonnian figure makes him seem even larger, which is a good thing. The "old school" bolter also looks pretty good, and I look forward to seeing it in action. ]]></description>
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				<pubDate><![CDATA[Wed, 8 Oct 2008 00:22:11]]> GMT</pubDate>
				<author><![CDATA[ lasgunpacker]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Well, in Legion, if i recall correctly, they used the weapons of the locals quite a bit. <br /> <br /> <span class="glossaryitem" onmouseover='gp(269);'>Id</span> go for something like Ninja weaponry, seeing how the <span class="glossaryitem" onmouseover='gp(544);'>AL</span> are suppose to be fairly stealthy and such. So the regular assasin weaponry would probably fit the fluff. Obviously, Marinz (hurr) will need something a bit extraordinary. <br /> <br /> Maybe this is an inspiration.<br /> [url]http://images.buycostumes.com/mgen/merchandiser/18403.jpg[/url]]]></description>
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				<pubDate><![CDATA[Wed, 8 Oct 2008 08:27:58]]> GMT</pubDate>
				<author><![CDATA[ Flachzange]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Woohoo, <span class="glossaryitem" onmouseover='gp(544);'>AL</span> marine goodness. Not having read the book suddenly seems like a bad idea...<br /> <br /> As always, gorgeous <span class="glossaryitem" onmouseover='gp(47);'>GS</span> work. Are you going to extend his carapace lover, or do something else between carapace and groin? It looks a bit "I can see the top of the terminator legs bit" ish right now..<br /> <br /> Kudos on the old school bolter, will be interesting to see whether you can make it look good and believable.]]></description>
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				<pubDate><![CDATA[Wed, 8 Oct 2008 10:32:36]]> GMT</pubDate>
				<author><![CDATA[ Xanthos]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ oh yes, VERY <span class="glossaryitem" onmouseover='gp(148);'>WIP</span>! everything will look power armour when done <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> Thanks for the comments - and agreed, the weapon will need to be something special, and yes I am specifically trying to pinpoint how the weapon they "borrowed" from the local would look like.]]></description>
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				<pubDate><![CDATA[Wed, 8 Oct 2008 13:45:14]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Hmm, should be good then. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> Maybe something like a Kama, you know, farming tool gone bad?<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 8 Oct 2008 15:12:17]]> GMT</pubDate>
				<author><![CDATA[ Xanthos]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ [quote=migsula]oh yes, VERY <span class="glossaryitem" onmouseover='gp(148);'>WIP</span>! everything will look power armour when done <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> Thanks for the comments - and agreed, the weapon will need to be something special, and yes I am specifically trying to pinpoint how the weapon they "borrowed" from the local would look like.[/quote]<br /> <br /> okay, i went back into the book. <br /> the weapon of the enemy infantry is called falxe. its two anda half meters long and essentially a hybrid spear, a scythe straightened out. half its length is straight handgrip, the other half a long blade with a slight bias hook, the inside curve of which is razor sharp.<br />  <br /> hope that helps]]></description>
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				<pubDate><![CDATA[Wed, 8 Oct 2008 15:49:29]]> GMT</pubDate>
				<author><![CDATA[ Flachzange]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ @Flachzange: Something like this?: <a href="http://www.thewarstore.com/product31268.html" target="_blank" rel="nofollow">http://www.thewarstore.com/product31268.html</a> (2nd from the left)<br /> <br /> SoG]]></description>
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				<pubDate><![CDATA[Thu, 9 Oct 2008 00:56:26]]> GMT</pubDate>
				<author><![CDATA[ SonofGuilliman]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ [quote=Flachzange]<br /> okay, i went back into the book. <br /> the weapon of the enemy infantry is called falxe. its two anda half meters long and essentially a hybrid spear, a scythe straightened out. half its length is straight handgrip, the other half a long blade with a slight bias hook, the inside curve of which is razor sharp.<br />  <br /> hope that helps[/quote]<br /> <br /> Thank you sir! Very helpful as my Legion is packed away.<br /> <br /> I will have to modify, or possibly remove the cabling though, but will definitely build a powered falxe and should have suitable bitz.]]></description>
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				<pubDate><![CDATA[Thu, 9 Oct 2008 06:36:29]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ [quote=SonofGuilliman]@Flachzange: Something like this?: <a href="http://www.thewarstore.com/product31268.html" target="_blank" rel="nofollow">http://www.thewarstore.com/product31268.html</a> (2nd from the left)<br /> <br /> SoG[/quote]<br /> <br /> good find, that seems to be going in the right direction. <br /> that should actually look pretty wicked on marines and im quite excited to see what migsula makes out of it. ]]></description>
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				<pubDate><![CDATA[Thu, 9 Oct 2008 08:35:32]]> GMT</pubDate>
				<author><![CDATA[ Flachzange]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ This has been very useful. So I am giving a power "falxe" closecombat weapon for the legionnaire, which unfortunately makes the cabling of the nice <span class="glossaryitem" onmouseover='gp(224);'>TH</span> arm redundant - SO instead I will build a small flamer into where the cables integrate to the gauntlet, which will count as combiflamer in <span class="glossaryitem" onmouseover='gp(3);'>40k</span> and an additional handflamer in =I=munda. It's nice and sneaky I think, totally in line with the legion. <br /> <br /> Does any one remember which <span class="glossaryitem" onmouseover='gp(143);'>WD</span> had the Alpha Legion Index Astartes??? I need to dig it up. Or is it online somewhere?]]></description>
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				<pubDate><![CDATA[Thu, 9 Oct 2008 12:00:10]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ "The Alpha Legion was asked to take on their greatest challenge; to use all their skills of subterfuge, misinformation and sabotage to destroy Chaos from within. Secretly still loyal, they were challenged to defect to the side of Horus and ensure the final destruction of Chaos. Alpharius Omegon appeared to accede to this request, but like nearly all actions of the Alpha Legion, their true motivations are eminently unknowable." <br /> <br /> from an Apha Legion Lexicanum entry. It just sums up brilliantly why I am all enamored with this legion. Add to that that they were the youngest, with always the most to prove]]></description>
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				<pubDate><![CDATA[Thu, 9 Oct 2008 12:09:20]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ I also have plans for Sgt. Jargassor, the heroic guard leader who's been head shotting his way in the ODF <span class="glossaryitem" onmouseover='gp(348);'>NPCs</span>, so he needs a proper new model now he is, "associated". This kind of stories into characters approach is so great with this Jade Vessel setting.]]></description>
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				<pubDate><![CDATA[Thu, 9 Oct 2008 12:12:00]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ <br /> Here's Brother Alpharius and progress. Still very <span class="glossaryitem" onmouseover='gp(148);'>WIP</span>, but getting there. I still have no normal marines for scale, but the Titan crew boss is the height of a cadian/standard marine and has human proportions, where as the Chaos Spawn (also for the campaign) is a big hulking mass of warp mutated matter, and I think the marine is just about right scale wise compared to both. Note that the marine is charging forward, which doesn't really show from this angle, so far from standing upright. He Dwarfs standard marines, in a "<span class="glossaryitem" onmouseover='gp(50);'>GW</span> art way" and is much more "god perspective" than my CG.<br /> <br /> So I want a full army of these guys, which will never happen, but a few more for sure.<br /> <br /> I absolutely have to keep going with Jade Vessel, never enjoyed a modeling project so thoroughly and felt so free to be creative within the <span class="glossaryitem" onmouseover='gp(3);'>40k</span> Gothic fabric. Maybe turn this project into a small army, with which rules, I am not sure. More likely I should develop rules for proper skirmish scale combat. I want to do Sgt. Jargassor next. A proper human conversion, in scale that will frame all of my gang into a normal, able bodied human. Jargassor of course answers to Alpharius. <br /> <br /> [img]http://homepage.mac.com/mikael.silvanto/.Pictures/marine_WIP3.jpg[/img]]]></description>
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				<pubDate><![CDATA[Thu, 9 Oct 2008 20:38:58]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ The marine looks great.  I quite like the power falx.  Whatever happened to the pyrokenetic?<br /> <br /> Khrangar]]></description>
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				<pubDate><![CDATA[Thu, 9 Oct 2008 20:49:09]]> GMT</pubDate>
				<author><![CDATA[ SonofGuilliman]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Ok, I seriously need to check out the blog board more often...<br /> <br /> Beautiful conversions (as always) and quite possibly the best battle report I have ever read. I may have to steel the comic book style layout idea if and when I actually get around to playing again... <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 9 Oct 2008 21:57:48]]> GMT</pubDate>
				<author><![CDATA[ insaniak]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ You should make the Hand Flamer bit look a little melta-ish, in case you ever want to use him as Arkos the Faithless, the Alpha Legion Special Character for the Renegades list(with Alpha Legion Squad) from <span class="glossaryitem" onmouseover='gp(65);'>IA5</span>.]]></description>
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				<pubDate><![CDATA[Thu, 9 Oct 2008 22:52:43]]> GMT</pubDate>
				<author><![CDATA[ Platuan4th]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Lookin´ good Migsula! <br /> <br /> The old skool bolter is beginning to look rather nice. Is the eagle going, or staying?]]></description>
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				<pubDate><![CDATA[Thu, 9 Oct 2008 23:10:05]]> GMT</pubDate>
				<author><![CDATA[ Xanthos]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Thanks guys! <br /> <br /> Pyroguy is in the painting cue, not forgotten, maybe slightly intimidating though as I want to really make it click in a fresh way. Flame light effect has been done to death as an technical exercise. <br /> <br /> Platuan4th - good suggestion. I guess I need to get <span class="glossaryitem" onmouseover='gp(60);'>IA</span> 5 then! Is that siege of vraks? Is there are alot about the Legion? How about in part 2?<br /> <br /> Eagle will stay, I think. Still brainstorming, researching and discussing the motives and disguises of the legion <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 10 Oct 2008 07:10:05]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ There´s a bit about the Legion in <span class="glossaryitem" onmouseover='gp(65);'>IA5</span> (Siege of Vraks 1), but not that much.<br /> <br /> There´s a fluff bit, about them sneaking through the lines wearing imperial marine gear, and how they helped the main traitor guy get in contact with bigger allies (read: in bigger trouble).<br /> <br /> Also, there´s an army list with Traitor <span class="glossaryitem" onmouseover='gp(69);'>IG</span> supported by Alpha Legion marines.<br /> <br /> <span class="glossaryitem" onmouseover='gp(66);'>IA6</span> has nothing of much interest on Alphas, but has Khorne and Nurgle marines.]]></description>
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				<pubDate><![CDATA[Fri, 10 Oct 2008 09:57:01]]> GMT</pubDate>
				<author><![CDATA[ Xanthos]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Cheers, Xan, So great to have you around!]]></description>
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				<pubDate><![CDATA[Fri, 10 Oct 2008 14:22:00]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Hey Mig,<br /> <br /> I've followed your work on and off these forums for a while, and I just wanted to say that your Jade Vessel work has really inspired me to rethink the way I approach my modeling.<br /> <br /> I've recently started up a Dark Heresy campaign for some friends, and to be honest I was having trouble realising my characters through the miniatures. I felt that I was really limited by the standard <span class="glossaryitem" onmouseover='gp(50);'>GW</span> range, and just couldn't get the Blanche-esque philosophy I was attempting to channel, without sinking more time than I had on me into the whole project. <br /> <br /> Your ability to completely re imagine the plastics to so accurately echo the energy and narrative of Games Workshop's artwork has completely reinvigorated me, and now I'm seeing opportunities across multiple kits that I wouldn't have considered earlier. I just wanted to let you know how awesome your work has been, and how inspirational your view of the Warhammer universe appears to be. <br /> <br /> I'm currently working on a new group of <span class="glossaryitem" onmouseover='gp(348);'>NPCs</span> for my campaign, and I'm already seeing how versatile the various kits can be if you just think them through a little. <br /> <br /> Keep up the amazing work man, and I can't wait to see how Brother Alpharius turns out. ]]></description>
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				<pubDate><![CDATA[Sat, 11 Oct 2008 05:18:11]]> GMT</pubDate>
				<author><![CDATA[ UncannyDodge]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Look what you made me do mig! You made me join up! <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> <br /> This blog has probably lured me back into the <span class="glossaryitem" onmouseover='gp(3);'>40k</span> universe. I was almost fully turned away and exploring other sci fi stuff until this little project came along...<br /> <br /> By the way, what other rules and stuff can we be expecting? If it's true that there will be a site of PDF for this =][=munda I would love to come up with some extra goodies such as specific weapons and such, you know adding more details and such ala Dark Heresy to it all!]]></description>
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				<pubDate><![CDATA[Sat, 11 Oct 2008 08:15:21]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ I'm subscired. This thread has totally re-inspired me into the hobby. Over the past 2 days I've been accumulating a variety of bits to get working on my own =I=munda gang.<br /> <br /> Looking forward to more updates and keep up the tremendous work mate!<br /> <br /> Cheers,<br /> <br /> Dante]]></description>
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				<pubDate><![CDATA[Sat, 11 Oct 2008 09:26:58]]> GMT</pubDate>
				<author><![CDATA[ CMDante]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Oh yeah two things:<br /> -I hate to sound like a smart ass, but it's "The Shades of Grey", you kind of misspelled it (unless that was your intention).<br /> -[url=http://issuu.com/mordheim/docs/necroremunda]Necroremunda[/url], a little something I found over at the [url=http://vidzup.com/forum/index.php]Dark Reign forums[/url].]]></description>
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				<pubDate><![CDATA[Sat, 11 Oct 2008 16:10:38]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Hehe, another member of Warseer you made join up here. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> Where do I start? It's all awesome to be honest, the fluff, the models, everything! Your Mutants look like they've been lifted right out the pages of any <span class="glossaryitem" onmouseover='gp(3);'>40K</span> publication.<br /> <br /> Looking forward to more!]]></description>
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				<pubDate><![CDATA[Sat, 11 Oct 2008 20:01:06]]> GMT</pubDate>
				<author><![CDATA[ Mister Feral]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ malika: i have to say the same thing, that i hate to sound liek a smart ass aswell, but look at this guys use of the english lanuage, he writes really well, so why wouldh for some random reason misspell something like that???  its a pretty simple name, and a damn goog, its quite obvious it was intentional isnt it???]]></description>
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				<pubDate><![CDATA[Sat, 11 Oct 2008 21:33:55]]> GMT</pubDate>
				<author><![CDATA[ TheThing]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ I think he was attempting for it to look a bit Old English.]]></description>
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				<pubDate><![CDATA[Sat, 11 Oct 2008 22:18:19]]> GMT</pubDate>
				<author><![CDATA[ Platuan4th]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Malika, CMDante, Mister Feral - Guys, firstly, HUGE thanks for joining Dakka because of the blog. Warseer is so awesome both in quality and quantity when it comes to modeling and I've always had such a warm welcome there, I hope you experience the same here. I've wanted to keep this blog Dakka exlusive, in part to raise dakka profile, in part because I love this board so much.<br /> <br /> Uncanny Dodge - Thanks for taking the time to reply in such detail. It is hobbyists like you getting inspired that is the best possible award for me and the best thanks possible for sharing the work. I'm gona take this project to <span class="glossaryitem" onmouseover='gp(42);'>GD</span> next year in a variety of format, but that's really a side dish, enjoying the modeling, sharing the passion and getting others excited and doing the same is the best possible award. Period. So thanks again.<br /> <br /> AND about "SHADDES OFFE GREYE" - yes of course it is intentional. Has no-one read the notes on J. Blanche's concept art? He twists these words into "olde gothic" in a very intuitive and <span class="glossaryitem" onmouseover='gp(72);'>IMO</span> flavorful way. It's a small tribute to the master. I still hope to find a way to show this whole project to folks at <span class="glossaryitem" onmouseover='gp(50);'>GW</span>. <br /> <br /> Tomorrow is "Sunday painting" with Hammer - depending on the priming weather, either the Legionnaire or the already primed Pyro meets series 7 <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sat, 11 Oct 2008 22:23:33]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ [quote=migsula]AND about "SHADDES OFFE GREYE" - yes of course it is intentional. Has no-one read the notes on J. Blanche's concept art? He twists these words into "olde gothic" in a very intuitive and <span class="glossaryitem" onmouseover='gp(72);'>IMO</span> flavorful way. It's a small tribute to the master. I still hope to find a way to show this whole project to folks at <span class="glossaryitem" onmouseover='gp(50);'>GW</span>. <br /> <br /> Tomorrow is "Sunday painting" with Hammer - depending on the priming weather, either the Legionnaire or the already primed Pyro meets series 7 <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">[/quote]<br /> <br /> I spotted the J. Blanche influence right off, so I saw no reason to question it. Absolutely stunning work, <span class="glossaryitem" onmouseover='gp(17);'>BTW</span>.<br /> <br /> I've started working on a number of warbands and some specific rules for my group's =][=munda campaign. I've got a tech magos and his group of skitarii on my work area now.]]></description>
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				<pubDate><![CDATA[Sun, 12 Oct 2008 02:15:59]]> GMT</pubDate>
				<author><![CDATA[ Peredyne]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Well, this is just frigging brilliant stuff.  Really, incredible.<br /> <br /> My friend Joe and I have been talking about kicking up necromunda again, and I think this could be the type of inspiration we need.  I've been building my Inquisition army in much the same fashion--building/buying/converting models I like, and making them fit somehow.  But you really inspire me to take it even further, and I really appreciate that.<br /> <br /> Thanks for posting, and keep posting please.  This is awesome.  ]]></description>
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				<pubDate><![CDATA[Sun, 12 Oct 2008 03:31:00]]> GMT</pubDate>
				<author><![CDATA[ stormtitan]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Where can I find more info on =][=munda? So far what I get is that it's Necromunda but with some <span class="glossaryitem" onmouseover='gp(3);'>40k</span> units in it? How do you change the stats, or do you simply keep the <span class="glossaryitem" onmouseover='gp(3);'>40k</span> stats?<br /> <br /> Meaning: Malika is curious about the rules!]]></description>
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				<pubDate><![CDATA[Sun, 12 Oct 2008 15:30:59]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ A quick run down of what I have done on my =][= munda game:<br /> <br /> The rules of the game itself do not change. The changes are in the gang/warband creation. I have defined three types of leaders (inquisitor, rogue trader, and tech magos), and the leader you choose influences what you can hire and purchase. Each leader also has a special rule specific to the type of leader he/she is. Inquisitors have "Word of the Emperor". Rogue Traders have "Rogue Trader Charter". Tech Magi currently have "Mechadendrites", but I'm not really happy with this so far. Everything we've tried for this either over or underpowered compared to the other two.<br /> <br /> The leader has "Resource Credits" to hire and equip his agents. 1500 resource credits to start.<br /> <br /> Instead of Gangers, Heavies and Juves, I have Agents, Specialists, and Sages. ]]></description>
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				<pubDate><![CDATA[Sun, 12 Oct 2008 16:55:46]]> GMT</pubDate>
				<author><![CDATA[ Peredyne]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Hmm, so it's sort of a simple change of names for the gangs and such?<br /> <br /> Personally I would love to see more <span class="glossaryitem" onmouseover='gp(345);'>RPG</span> elements in there such as a <span class="glossaryitem" onmouseover='gp(524);'>GM</span> and <span class="glossaryitem" onmouseover='gp(348);'>NPC</span>'s. Perhaps also more "accuracy" in the types of equipment, meaning that a Cadian Pattern Lasgun would work a bit different than lets say a Mars Pattern one due to the use of ammo or whatever. Or perhaps this would be more suited for a game like Dark Heresy, however there could always be elements of that included into it all.<br /> <br /> It would also be cool to see some sort of semi-official (at least accepted by the general fan community) version of this game so that you could all play/discuss/etc it and still be talking about the same game instead of each fan having his or her own interpretation of the game.]]></description>
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				<pubDate><![CDATA[Sun, 12 Oct 2008 17:03:06]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Hmm, a simple yet interesting twist in changing the "gangs" into an Inquisitor and his retinue.<br /> <br /> I too would like to see some sort of rules that everyone can agree on <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sun, 12 Oct 2008 17:54:33]]> GMT</pubDate>
				<author><![CDATA[ Mister Feral]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ I am using the inquisitor and dark heresy rules for additional ideas, as well as utilzing the daemonhunters and witch hunter codices for developing the puritan and radical options for the inquisitors.]]></description>
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				<pubDate><![CDATA[Sun, 12 Oct 2008 20:42:21]]> GMT</pubDate>
				<author><![CDATA[ Peredyne]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Hey all, I've started up a Google group called Inquisimunda. I'm planning on uploading my work on the rules to it at some point in the near future. It is restricted access and you have to be invited. If you want to join it, send me a private message here at Dakka with your email address and I will send you an invite. I'm hoping we can all pitch in and develop a central ruleset for this wonderful idea.]]></description>
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				<pubDate><![CDATA[Sun, 12 Oct 2008 20:55:58]]> GMT</pubDate>
				<author><![CDATA[ Peredyne]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ This is what has served us well - I can't share all the current character types as other players don't know them all yet, or if haven't met them in combat don't know the stats. The key is a <span class="glossaryitem" onmouseover='gp(524);'>GM</span> with imagination and a good group of gamers intent on having fun, the way they like it best. The beauty is to twist universal to your kind of unique.<br /> <br /> <br /> <br /> “Keep your friends close and enemies closer” – ancient human adage<br /> <br /> <br /> <br /> [size=18]=I=MUNDA[/size]<br /> <br /> This coming July I will be Game Mastering an Inquisitor themed, narrative driven continuum of games based on tweaked and expanded Necromunda rules set we call =I=munda. Initiative, cunning and situation savvy will be rewarded. There will be a strategic phase outside the games themselves, when the players need to prepare for future enemies, pursue the right trails, sometimes employ skilled noncombatants instead of buying more guns and generally outsmart the others. Bold, adventurous suggestion to the <span class="glossaryitem" onmouseover='gp(524);'>GM</span> may sometimes be rewarded – or if deemed against the character they may back fire. Is it time to blow cover and induct a company of the PDF? Are you strong enough to harness the great enemy into a weapon against itself?<br /> <br /> In tactical level, in the games players need to know when to fight when to run. The scenarios will reward teamwork, combination of right skills and equipment and fate to the Emperor or the Eight-pointed star if you so choose.<br /> <br /> The <span class="glossaryitem" onmouseover='gp(524);'>GM</span> will employ <span class="glossaryitem" onmouseover='gp(348);'>NPC</span> gangs, of endless supplies of filth, or unimaginable horrors, or stalwart heroes – mostly to halt your efforts, sometimes to rip you apart, or rarer still to help you!<br /> <br /> How does it start?<br /> <br /> Starting right now – the players will choose a theme for their gang and briefly outline their character. In due time this will be expanded together with the <span class="glossaryitem" onmouseover='gp(524);'>GM</span>, but according to the players wishes. The first theme will serve as a platform on which the team is shaped. Maybe you want a valiant witchhunter, with close ties to the church and possibly access to archoflagellants, maybe you are a thorian by nature, and decide to go radical in pursue of arcane lore and tools to bind daemons. Possibly the throne agents of the carcass Emperor are simply not your cup of tea, and you decide to steer towards the eight pointed star and promise of quick power, maybe you are a traveller of heart and choose to wear the mandate of a Rogue Trader – it is for you to choose, so choose wisely.<br /> <br /> The gaming itself?<br /> <br /> Will start in July 2008. The gang can consists of maximum 6 personae. You have 1500 credits at your disposal and access to any weaponry you choose – later you may seek or come across even more potent kit. You are not hive-scum – you are well resourced and extremely skilled. It may however be wise to save some cash for the strategy phase. Start-up rules set will be available soonish, but many rules will be tweaked and introduced as the gaming goes on.<br /> <br /> Strategy phase<br /> <br /> Everything goes, be imaginative, but true to your character – Dark Heresy will be mixed in! – fluffy and clever suggestions will be rewarded. This phase will see you rearm, recover, die from wounds, accumulate wealth, lose wealth, do detective work, pray for your gods and get ready for the next round. Sometimes narrative dictates your choises – you may need to go special condition or even, god emperor bless you – rogue!<br /> <br /> <br /> <br /> GET CREATING! <br /> <br /> <br /> <br /> <br /> The emperor protects.<br /> <br /> <br /> <br /> Rules Addendum <br /> <br /> <br /> <br /> Iron Will , =I= and agents if =I= alive and conscious (auto pass/fail bottle test, =I= auto pass <span class="glossaryitem" onmouseover='gp(82);'>LD</span> tests) Those worshipping the eight stars, mork and gork, money or something else get a slightly modified set.<br /> <br /> Arsenal, any equipment listed in the Necromunda rules book, or any of the supplements, can be bought for the cost listed (dice rolled together with <span class="glossaryitem" onmouseover='gp(524);'>GM</span>), more advanced gear available later subject to negotiations, price and happenings in the campaign.<br /> <br /> Team:"Leader" with udated stats and character specific special rules,  up to two heavies, mimimum of two gangers or heavies and no other constraints, so Juves, or non combatants, newcharacter types you might suggest. (starting size max 10 models)<br /> <br /> Several new character types fully explained when created/met in the campaign.<br /> <br /> Psyker 20pts, access to physic powers at a cost.<br /> <br /> <br /> <br /> <br /> <br /> <br /> Destiny Points<br /> <br /> Each gang commander starts with one destiny point – representing his or her faith in the Emperor, Lucky Charm, or blessing of the 8pointed star. This is a narrative get out of jail card and more can be accumulated by heroic deeds. Should the character be down to 0 faith, grave carefulness is required.<br /> <br /> <br /> PSYKERS<br /> <br /> Some rare individuals have powers beyond the physical realm, yet rarer are those with the inner strength to use them and not succumb to the horror that is warp. It requires intense concentration and inner calm for a psyker to use one of his powers, not always easy in the middle of an inquisitorial firefight! In order to use one of his powers the psyker must first roll equal to or under his Leadership on <span class="glossaryitem" onmouseover='gp(1);'>2D6</span>. If this test is failed the psykers concentration has been broken and he may not use a power that turn. If the test is passed the power may be used!<br /> <br /> PERILS OF THE WARP <br /> Some Extremely dangerous individuals have the power to harness the psychic energies of the warp.  This is a risky and very dangerous thing to do, for the warp is inhabited by those strange and unearthly creatures that are known to humanity as daemons. <br /> In order to represent the chance of a daemonic attack, if a Psyker rolls a 2 when he takes the Leadership test in order to use his powers then he must roll a <span class="glossaryitem" onmouseover='gp(24);'>D6</span> on the Perils of the Warp Table below. Note that on a roll of 2 the psyker is allowed to use the power he was testing for before rolling on the Perils of the Warp Table.<br /> <br /> PERILS OF THE WARP TABLE<br /> 	<span class="glossaryitem" onmouseover='gp(24);'>D6</span>	Result<br /> Drawn into the Warp. Unless the psyker can roll equal to or under his Initiative he suffers severe trauma! The model goes out of action and is no longer able to use the power that he was using when he suffered the trauma.	<br /> Attacked. The psyker suffers 1 Strength 5 hit, with no armour save allowed.<br /> 6          Drawn into the Warp. The psyker “suffers” a relevation! His psychic abilities grow stronger and he may learn new skills, but this may become with a long time cost…<br /> <br /> <br /> <br /> EQUIPMENT/ ARSENAL:<br /> <br /> Generally speaking it is a good idea to consult the =I= rulebook, <span class="glossaryitem" onmouseover='gp(30);'>DH</span> and <span class="glossaryitem" onmouseover='gp(144);'>WH</span> codexes and <span class="glossaryitem" onmouseover='gp(327);'>BL</span> material and consult the <span class="glossaryitem" onmouseover='gp(524);'>GM</span> for a price and rules!<br /> <br /> power armour 3+ armour save, doesn’t halve initiative, +1 S, cannot be hidden under clothes, 200pts<br />  <br /> psyber skull/eagle/cherub, juve stats, no experience gain, armed with a laspistol, with an ammo roll of 6, gives +1 I to a predetermined model in your gang, if within 2”. 30pts<br /> <br /> purity seals, model gets <span class="glossaryitem" onmouseover='gp(82);'>LD</span>+1  30pts<br /> <br /> force sword (power sword that auto “out of actions” a wound on a successful psychic test) 80pts<br /> <br /> psycannon (boltpistol that wounds on 2+ all demons and psykers) 30pts<br /> <br /> inferno cannon, like meltagun pistol w. 6” range  30pts<br /> <br />  Jokaero Digital Weapons, as weapon, but one use per game and double the point cost.<br /> Long <span class="glossaryitem" onmouseover='gp(239);'>Las</span> Sniper, as lasgun, but long range 12-36 and _ to hit, ammo roll 3+ and S4. Can fire hotshot pack at S5 and -2 <span class="glossaryitem" onmouseover='gp(157);'>sv</span>, but this takes a turn to recharge. SPECIAL weapon  60pts<br /> <br /> <span class="glossaryitem" onmouseover='gp(239);'>Las</span> Carbine, as lasgun but short range +2 to hit and long range 12-24 and -1 to hit. 25pts<br /> <br /> Fire Support rig, gives wearer “bulging biceps” skill. 50pts<br /> <br /> <br /> <br /> <br /> <br /> <br /> Recources table (in addition to territories table)<br /> <br /> Space transport: 1-2 rough runner, 3 paid rogue trader, 4 ally rogue trader, 5 own vessel, 6 friendly rogue trader (own vessel, with experienced captain and a network of associates.<br /> <br /> Planet transport: 1-2 none, 3 4x4, 4 8wheel cargo, 5 valkyrie equivalent speeder, 6 gun cutter (requires 4,5,6 of space transport to be fully functional)<br /> <br /> Land assets: 1-3 just the territories, 4 safe house, 5 secured safe house, 6 mansion with automated gun sentries, bio scanners, staff…<br /> <br /> Mentor 1 – 3 no-one special, 4 senior =I=, 5 senior =I= with similar outlook to life, 6 Inquisitor Lord<br /> <br /> WISHLIST – need a torture rack? Prefer upper hive accommodation? make your claim.<br /> <br /> <br /> <br /> <br /> Starting experience<br /> <br /> the leader gets enough experience for three freely chosen skills or stat upgrades from any table.<br /> <br /> in addition one of the agents gets enough experience for two (or two agents for one) freely chosen skills or stat upgrades from tables he or she is entitled to.<br /> <br /> WISHLIST – you should’ve learnt by now<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 12 Oct 2008 21:39:38]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<description><![CDATA[ So wait, Inquisitors have the stats of normal gang leaders etc?<br /> <br /> How would this go for Space Marines then? Would they have their normal <span class="glossaryitem" onmouseover='gp(3);'>40k</span> stats or something completely different?<br /> <br /> I'd love to work on some =][= supplement which isn't based on Inquisitorial stuff but more on local crimelords, PDF, smugglers, etc. Xenos would also be cool to include there in the longer run I guess.<br /> <br /> What kind of Dark Heresy elements do you want to include in here?]]></description>
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				<pubDate><![CDATA[Sun, 12 Oct 2008 22:20:21]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Yes, but with 3 wounds and those free stat/skill upgrades in the beginning. In our Campaign we have 2 Inquisitor players, 1 Crime Lord and 1 Rogue trader! So a good mix, add in all <span class="glossaryitem" onmouseover='gp(348);'>NPC</span> things, it's a fething circus of Warhammer gothic!<br /> <br /> Space Marines will be terribly powerful, which is reflected in their "cost", but then a meltagun is very powerful too, or some of the other character concepts to be introduced.]]></description>
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				<pubDate><![CDATA[Sun, 12 Oct 2008 22:31:13]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<description><![CDATA[ Too bad you guys live too far away, something like this would probably get me back into modelling and painting! Well...it did sort of inspire me to scratchbuilt some weapons, so that's positive I guess! <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sun, 12 Oct 2008 22:34:50]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<description><![CDATA[ Yeah, Holland is sort of far away... But it shouldn´t be too hard to get a group up where you´re at. This thing seems to be catchng on anyways...<br /> <br /> It looks like my group´s campaign will be evenly spread also. Two or three <span class="glossaryitem" onmouseover='gp(272);'>Inq</span>´s, a rogue trader and one confirmed Cultist gang.<br /> <br /> By the way Migs, did you check your PM´s?]]></description>
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				<pubDate><![CDATA[Sun, 12 Oct 2008 22:47:17]]> GMT</pubDate>
				<author><![CDATA[ Xanthos]]></author>
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				<description><![CDATA[ [quote=Xanthos]By the way Migs, did you check your PM´s?[/quote]<br /> <br /> Migs is so popular, it takes him 30 minutes to get through all the PM loving.  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Sun, 12 Oct 2008 22:49:08]]> GMT</pubDate>
				<author><![CDATA[ Platuan4th]]></author>
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				<description><![CDATA[ [quote=Malika2]So wait, Inquisitors have the stats of normal gang leaders etc?<br /> <br /> How would this go for Space Marines then? Would they have their normal <span class="glossaryitem" onmouseover='gp(3);'>40k</span> stats or something completely different?<br /> <br /> I'd love to work on some =][= supplement which isn't based on Inquisitorial stuff but more on local crimelords, PDF, smugglers, etc. Xenos would also be cool to include there in the longer run I guess.<br /> <br /> What kind of Dark Heresy elements do you want to include in here?[/quote]<br /> <br /> I view the Inquisitors/Leaders as Inquisition field agents such as Eisenhorn, Ravenor, and the like. They aren't Inquisitor Lords or space marines, and wouldn't have superhero stats. In the first Eisenhorn book, he describes having to search for his eyeglasses to read something. My thought on the subject is that if you want to play with Inquisitor Lords, you need to be playing <span class="glossaryitem" onmouseover='gp(3);'>40K</span>, not Necromunda.<br /> <br /> The biggest difference between the 2nd ed stat line and 3rd and beyond is the loss of the Movement stat. Add the movement stat in, and you can use just about any unit from 3rd edition and beyond in the necro universe.<br /> <br /> I actually changed "hired guns" to "Special Request Operatives". This is where the Officio Assassinorum operatives come from, as well as space marines and sisters of battle. Their cost has to be paid at the start of each battle and must be justified. Things like this is where a <span class="glossaryitem" onmouseover='gp(524);'>GM</span> is really necessary.<br /> <br /> As far as the <span class="glossaryitem" onmouseover='gp(30);'>DH</span> stuff, I'm still skimming and deciding what is useful in the TTG and what should stay in the <span class="glossaryitem" onmouseover='gp(345);'>RPG</span>.<br /> <br /> [Edited to address the stat question]]]></description>
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				<pubDate><![CDATA[Sun, 12 Oct 2008 23:55:37]]> GMT</pubDate>
				<author><![CDATA[ Peredyne]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Ok, sorry it took so long with the PMs, didn't realise I had some waiting.<br /> <br /> As for the rules etc. discussion, I'd like to emphasize it's about the group having fun and building a set that matches. No two groups will be the same, and no universal rules set will be perfect <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> Just take the bitz you like and shake!]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 12:26:48]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<description><![CDATA[ I can see where your coming from on this mate. The only thing is I don't think many groups will be lucky enough to have as creative and dedicated a <span class="glossaryitem" onmouseover='gp(524);'>GM</span> as yourself at the helm.<br /> <br /> Standardised rules would at least provide a good jumping off point for those with the imagination to develop stories through <span class="glossaryitem" onmouseover='gp(345);'>RPG</span> elements.<br /> <br /> Looking forward to seeing more of your thoughts on rules and even more so, your mini's!<br /> <br /> Cheers,<br /> <br /> Dante]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 19:08:25]]> GMT</pubDate>
				<author><![CDATA[ CMDante]]></author>
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				<description><![CDATA[ Done.<br /> <br /> [img]http://homepage.mac.com/mikael.silvanto/.Pictures/10Alpharius.jpg[/img]<br /> <br /> and a rare glimpse to my rather radical painting process <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> [img]http://homepage.mac.com/mikael.silvanto/.Pictures/marine_Painting1.jpg[/img]<br /> <br /> This is the first figure of my next gang (or they are <span class="glossaryitem" onmouseover='gp(348);'>NPCs</span> really) But this gang only has 3 models, as Alpharius is going to be so expensive and formidable. The Shades of Greye gang is pretty much done, this second installment is inspired by Legion the book, moonlight! and autumn. The model has inspired me to write a new story too. Got a lot of comments from my modeling/painting guru friends on this one. Really happy they liked him so much. Honestly I am a little surprised too as I really painted with no "filters". As has been the trend, I just went with the <span class="glossaryitem" onmouseover='gp(111);'>raw</span> vision and flow.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 19:21:50]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<description><![CDATA[ Very cool! No scales though?<br /> <br /> A very interesting method you've used to paint him too, would never have guessed you started with a yellow base!<br /> <br /> At first I thought the head looked too small but on reflection, its perfectly sized to represent a marine in such thick, heavy armour. The old school bolter is a nice touch. Love the weathering effects too.<br /> <br /> MORE!<br /> <br /> Cheers,<br /> <br /> Dante]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 19:32:09]]> GMT</pubDate>
				<author><![CDATA[ CMDante]]></author>
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				<description><![CDATA[ Damn, you made my first Alpha Legionnaire I finished painting today look pale in comparison, however I love all the freehand and the grime. I might just have to borrow that XX idea on the shoulder pad. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> Still, I find it intriguing how you painted him, I've never seen yellow be used before on them.<br /> <br /> I'm also rather excited about your next gang, I was considering doing something similar too actually. What are your plans on that one? ]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 19:35:10]]> GMT</pubDate>
				<author><![CDATA[ Mister Feral]]></author>
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				<description><![CDATA[ @Platuan4th: If it were Old English it'd be something like "sċead of grǽg" <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">.<br /> <br /> That looks amazing.  I love the blending, but think the weapon is maybe a bit too small.  I might have to try my hand at a gang, though I'm sure it won't compare to the amazingness of this thread.<br /> <br /> Just noticed the Chaos Spawn hand reaching for him in the last pic.<br /> <br /> SoG]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 20:05:56]]> GMT</pubDate>
				<author><![CDATA[ SonofGuilliman]]></author>
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				<description><![CDATA[ Aww great... And just as my jaw recovers from your previous models, you go and make it drop again.....<br /> <br /> He looks brutal! I was actually looking at the very bit that you used for the close combat weapon earlier and thought "hmm, wouldn´t that look cool on some model"..<br /> <br /> And lo, it doth!<br /> <br /> Painting looks very good too, I was thinking that the face could use a little more color, but with him being thousands of years old, his skin could very well have gotten a bit grey... <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 20:56:16]]> GMT</pubDate>
				<author><![CDATA[ Xanthos]]></author>
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				<description><![CDATA[ See now that's just awesome.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 21:22:05]]> GMT</pubDate>
				<author><![CDATA[ Wayfarer]]></author>
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				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(84);'>lol</span> this is simply ridiculous. <br /> I was really expecting something extraordinary, but that guy simply blows everything away i have seen so far. <br /> <br /> The blue works well with the green tones, the freehand is simply awesome, the chest adornment, the heraldry,  ....<br /> <br /> The face as well as the wear and tear on the armour really finish it off nicely. He truly looks like a veteran, chaosified, but without the regular spikyness and such. It works so well, Im simply astounded. Last but not least, the weaponry really ties the heresy feel together. The falxe works very well and looks like a fitting and elegant weapon for a marine. The old school bolter is the same.<br /> <br /> Very elegant, but at the same time savage and brutal. <br /> Awesome, you have outdone yourself. <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 21:32:38]]> GMT</pubDate>
				<author><![CDATA[ Flachzange]]></author>
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				<description><![CDATA[ Wow. I mean, it's a great thread to follow, easy to read posts from the originator, as well as everyone else, but, the sheer talent of the models. Wow. <br /> <br /> Now...I see your steps for painting Alpharius. Let me try to clear this up...brush or airbrush? And, I'm fully assuming those lines in the final stage are free-hand. <br /> <br /> Amazing models from all...Northen, Hammer, Migs...stunning work. Conversions, paint, bases...all of it. Can't wait to see more.<br /> <br /> Blood]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 21:47:57]]> GMT</pubDate>
				<author><![CDATA[ BloodDefiler]]></author>
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				<description><![CDATA[ Best yet.  Hands down.]]></description>
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				<pubDate><![CDATA[Mon, 13 Oct 2008 22:16:31]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<description><![CDATA[ [quote=SonofGuilliman]@Platuan4th: If it were Old English it'd be something like "sċead of grǽg" <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">.<br /> <br /> SoG[/quote]<br /> <br /> Yes, you're right. I did, of course, mean to refer to something more akin to Early Modern English, but my brain switched off and type a capital "O"(and the word old to begin with). I swear it has to do with working in a book store and having to listen to high "skool" students who have no idea of language history(the same kind who require the "translated" versions of Shakespeare).]]></description>
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				<pubDate><![CDATA[Tue, 14 Oct 2008 00:07:30]]> GMT</pubDate>
				<author><![CDATA[ Platuan4th]]></author>
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				<description><![CDATA[ I figured as much, I just thought I'd be a bit of a jerk and have some fun.<br /> <br /> SoG]]></description>
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				<pubDate><![CDATA[Tue, 14 Oct 2008 02:04:06]]> GMT</pubDate>
				<author><![CDATA[ SonofGuilliman]]></author>
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				<description><![CDATA[ Brilliant, of course... <br /> <br /> This is amazing man, you've taken such a minimalist approach to this model and yet there's so much history and personality there. You instantly get the impression that there's 10,000 years of story here, but not so over-wrought in the traditional chaotic appearance, that you bend to old stereotypes about his motives. <br /> This marine feels incredibly unique, and as usual you've embedded so much narrative in the modeling.<br /> <br /> Excellent work Mig, can't wait for more. ]]></description>
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				<pubDate><![CDATA[Tue, 14 Oct 2008 02:35:12]]> GMT</pubDate>
				<author><![CDATA[ UncannyDodge]]></author>
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				<description><![CDATA[ very nice!  The biggerized marine looks 100% better than the normal dwarf with broken hips we normally associate with marines.    The blue color you worked your way up to is fantastic, and the layering up from yellow makes for some really natural highlighting. <br /> <br /> I am not sure what is going on with his left knee pad though.  Looks a bit strange to me. <br /> <br /> Also, what is the figure with the genestealer claw in the last picture?]]></description>
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				<pubDate><![CDATA[Tue, 14 Oct 2008 04:31:12]]> GMT</pubDate>
				<author><![CDATA[ lasgunpacker]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Wow! That Alpha Legionnaire is the coolest one I've ever seen! I really need to start working on some sort of "Anargo Package" for =][=munda so you guys have yet another setting to play your games in! <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 14 Oct 2008 07:19:58]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Thanks for the kind word Gentlemen!! Has this thread come alive or not as of late  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> So happy to finally get the discussion flowing, around the P&M forum actually.  <img src="/s/i/a/a693afb30d32f794373740e527aff832.gif" border="0">  <img src="/s/i/a/a693afb30d32f794373740e527aff832.gif" border="0">  <img src="/s/i/a/a693afb30d32f794373740e527aff832.gif" border="0"> Thanks for al the new guys who have joined too!<br /> <br /> I was meant to say something smart, but I am a little floored by all the kind comments on a fairly "radical" production.<br /> <br /> Oh - no airbrush - don't own one, but want to try one some day. ]]></description>
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				<pubDate><![CDATA[Tue, 14 Oct 2008 08:01:38]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Yeah, it´s really catching on!<br /> <br /> Airbrushing is great fun, and a good way to do vehicles I´ve found, also great for bases. <br /> <br /> I don´t do more than undercoats on the actual models though, not sure if that can work, but my hand certainly isn´t steady enough...<br /> <br /> Grats on more than 12K views by the way!]]></description>
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				<pubDate><![CDATA[Tue, 14 Oct 2008 09:12:37]]> GMT</pubDate>
				<author><![CDATA[ Xanthos]]></author>
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				<description><![CDATA[ I would love to get my hands on a good airbrush and have the time to practice with it and develop the skills needed to do some of the fantastic work I have seen with them. Would love to see what you could pull off with one Migs.<br /> <br /> I was looking at the flagellant heads I have again and realised what bugs me about them. They're such great pieces yet they lack eyes! It frustrates me terribly when I can't paint eyes in for some reason?!<br /> <br /> Looking forward to more!<br /> <br /> Cheers,<br /> <br /> Dante]]></description>
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				<pubDate><![CDATA[Tue, 14 Oct 2008 09:50:32]]> GMT</pubDate>
				<author><![CDATA[ CMDante]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ I'm still getting my head round the fact that you used a white undercoat.]]></description>
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				<pubDate><![CDATA[Tue, 14 Oct 2008 09:54:24]]> GMT</pubDate>
				<author><![CDATA[ Anti-Mag]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Amazing looking model!<br /> What's the purpose/effect of the yellow undercoat, followed by the blue over-undercoat, on parts like the armor trim (which then get a metallic treatment)?  Do the undercoats show much on the final version?  I'm intrigued.]]></description>
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				<pubDate><![CDATA[Tue, 14 Oct 2008 14:53:25]]> GMT</pubDate>
				<author><![CDATA[ tinfoil]]></author>
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				<description><![CDATA[ [quote=CMDante]<br /> <br /> I was looking at the flagellant heads I have again and realised what bugs me about them. They're such great pieces yet they lack eyes! It frustrates me terribly when I can't paint eyes in for some reason?!<br /> <br /> [/quote]<br /> <br /> You can paint them eyes, it's just somewhat harder. I painted pallid orbs for this guy, shaded in the pics though. I actually really love the sinister look of either black or white orbs. The =I= had black orbs.<br /> <br /> The Crypt Ghoul heads are perfect though, those tiny little eyes that are so nice to pick out. <br /> <br /> <br /> Tinfoil - The trim in silver was something I tried to see if I could do without, but didn't want to in the end. Elsewhere the yellow (actually lime/lemon), though broken into green, shows quite a bit on the edges.]]></description>
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				<pubDate><![CDATA[Tue, 14 Oct 2008 17:09:55]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Here's a little update for sinister hit men of syndicate too. Syndicate sniper, Lucas. <br /> <br /> I promised this way too long ago, but got sidetracked from modeling for few weeks.<br /> <br /> <span class="glossaryitem" onmouseover='gp(148);'>WIP</span><br /> [IMG]http://img.photobucket.com/albums/v112/Northen/Darkmunda/CRW_3719.jpg[/IMG]<br /> <br /> [IMG]http://img.photobucket.com/albums/v112/Northen/Darkmunda/CRW_3720.jpg[/IMG]<br /> <br /> Painted<br /> [IMG]http://img.photobucket.com/albums/v112/Northen/Darkmunda/CRW_3721.jpg[/IMG]<br /> <br /> [IMG]http://img.photobucket.com/albums/v112/Northen/Darkmunda/CRW_3722.jpg[/IMG]<br /> <br /> Death By Monkeys: Celenas head is from sister repentia with an open eye hole closed with green stuff.<br /> <br /> Migs: Alpharius is one sweet a** model, <img src="/s/i/a/a693afb30d32f794373740e527aff832.gif" border="0"> <img src="/s/i/a/a693afb30d32f794373740e527aff832.gif" border="0"> <img src="/s/i/a/a693afb30d32f794373740e527aff832.gif" border="0"><br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 14 Oct 2008 23:44:05]]> GMT</pubDate>
				<author><![CDATA[ Northen]]></author>
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				<description><![CDATA[ Bleeping bleep, that is one heck of a cool model Northen!<br /> <br /> This whole "takin´ your time and gettin´ it right" thing is really growing on me. <br /> <br /> That´s the beauty of a project like this. <br /> <br /> Since you know you won´t need 100 models, you can really spend time on making each one perfect.<br /> <br /> Interesting choice of model also. Prince Yriel? Beautiful conversion anyways, love the frreehand on the cloak.<br /> <br /> Nice and subdued colors also.]]></description>
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				<pubDate><![CDATA[Tue, 14 Oct 2008 23:58:49]]> GMT</pubDate>
				<author><![CDATA[ Xanthos]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Thanks Xanthos.<br /> <br /> Yeah, it has prince Yriel for base, swapped the arms, some re-work on the hair and scratch builded the sniper rifle.<br /> <br /> And have to admit it's not freehand, the pattern comes sculpted on to the cloack.<br /> <br /> And it's nice to see you have an =I= munda blog going too  <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 15 Oct 2008 00:05:37]]> GMT</pubDate>
				<author><![CDATA[ Northen]]></author>
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				<description><![CDATA[ Mig that space Marine is all kinds of awesome.<br /> <br /> Totall captures how I envision the Alpha Legion after reading 'Legion'.<br /> <br /> Your thread and the maniacal work of the other scandinavians has pushed me to do up an =][= gang for our local necromunda league, primarily due to a lack of readily available necromunda models at a reasonable price.<br /> <br /> I forsee many people doing the same around the world.<br /> <br /> Keep up the good work.]]></description>
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				<pubDate><![CDATA[Wed, 15 Oct 2008 08:22:29]]> GMT</pubDate>
				<author><![CDATA[ Waaagh_Gonads]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Migsula, I've sat here looking through this log for the past couple months but the sheer crazy-good quality of all of the work here finally made me decide to join dakkadakka, so I thank you for that.  In the meantime though, it seems like a number of people have been equally inspired by this log and have made their own versions, and I feel inclined to do the same if I can get together enough forces and convince my roommates to join in.  I'm also happy Northern has continued to add to his gang, because I really like the idea of a group of people making all of these gangs together and coordinating an enthralling story to go with the figures.<br /> <br /> That being said, I am inclined to agree that coming up with a coherent system(s) for playing =I= munda would be very beneficial to those of us lacking a group of very engaged players.  I found this in the Skirmish Scale Games section:<br /> <br /> <a href="http://www.worldinarms.info/" target="_blank" rel="nofollow">http://www.worldinarms.info/</a> <br /> <br /> It's basically Mordheim with <span class="glossaryitem" onmouseover='gp(3);'>40k</span> gangs and it seems to be pretty effective.  Nonetheless, I think it'd be a great idea to come up with a couple of rule sets to help everyone out.  <br /> <br /> This blog is my favorite <span class="glossaryitem" onmouseover='gp(3);'>40k</span> concept I've ever come across!  The gritty, dark and twisted nature of all the models screams John Blanche and I really think that's what <span class="glossaryitem" onmouseover='gp(3);'>40k</span> is all about.]]></description>
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				<pubDate><![CDATA[Wed, 15 Oct 2008 18:24:06]]> GMT</pubDate>
				<author><![CDATA[ Accolade]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Hobby projects for this week: A short story of the Legionnaire + I'm painting the Chaos Spawn seen in some of the <span class="glossaryitem" onmouseover='gp(148);'>WIP</span> shots at the moment. The plan is to make a "master class" (or a major screwup) of how to use the new citadel washes, their inks and TAMYA clear paints for a fast and impressively disgusting scheme. There's only one thin layer of paint, rest is all inks/washes.<br /> <br /> Pics as soon as I am done, which will be next week because a business trip and those damn slow drying washes. <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> Then it's Sgt. Jargassor. A character born in the campaign, formerly a pdf guy, who now needs a proper model.]]></description>
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				<pubDate><![CDATA[Wed, 15 Oct 2008 18:29:19]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Accolade - thanks and warm welcome to dakka! ]]></description>
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				<pubDate><![CDATA[Wed, 15 Oct 2008 18:31:01]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<description><![CDATA[ Northern thats a fantastic conversion, really conveys the whole "urban sniper specialist" look. Love the use of the Yriel model too, would never have thought of that!<br /> <br /> Great to see a whole group of talented modellers converting up mini's that have the look and feel of the <span class="glossaryitem" onmouseover='gp(50);'>GW</span> artwork.<br /> <br /> Bravo<br /> <br /> Cheers,<br /> <br /> Dante]]></description>
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				<pubDate><![CDATA[Wed, 15 Oct 2008 18:37:53]]> GMT</pubDate>
				<author><![CDATA[ CMDante]]></author>
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				<description><![CDATA[ some really nice miniatures on this log, love alpharius, i really like how the yellow pops through the blue, the sniper is a great conversion aswell, it works really well, cant wait to see more!]]></description>
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				<pubDate><![CDATA[Wed, 15 Oct 2008 21:30:06]]> GMT</pubDate>
				<author><![CDATA[ Beowulf]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Thanks for the praising words people.<br /> <br /> Coming up next is a speeder transport for my gang, but first I have to wait my <span class="glossaryitem" onmouseover='gp(39);'>FW</span> order to arrive to get the parts.]]></description>
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				<pubDate><![CDATA[Fri, 17 Oct 2008 11:47:31]]> GMT</pubDate>
				<author><![CDATA[ Northen]]></author>
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				<description><![CDATA[ Looking forward to see what you will do to the speeder.<br /> <br /> Always fun to see what different people  do with mostly identical bits.]]></description>
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				<pubDate><![CDATA[Fri, 17 Oct 2008 11:59:53]]> GMT</pubDate>
				<author><![CDATA[ Xanthos]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Migsula, I really love the way you did the Alpha Legionaire... I like it so much that I'm working on a "God perspective marine" myself.. haven't decided on the chapter/legion yet.. <br /> I don't want to steal your idea [i]completely[/i].. <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> <br /> Damn, this blog is so awesome that I just had to join... you're happy now?! <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> <br /> Cheers!]]></description>
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				<pubDate><![CDATA[Fri, 17 Oct 2008 17:31:21]]> GMT</pubDate>
				<author><![CDATA[ Pfreck]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ .........Sorry......still speechless.....<br /> <br /> Um...WOW!!!!!<br /> <br /> This whole thread has inspired a bunch of us to get back to the game, which we had wandered away from temporarily.<br /> <br /> Alpharius is absolutely stunning, I had previously started work on a centerpiece model ( a White Scar Commander ), with a Terminator used for the sizing. I stalled, but seeing your work has provided me with the answer to my problem, so "Thank You"<br /> <br /> I also went with an older style bolter, when people point out it looks smallish compared to the Marine, I point out that scale wise, a Marine is about 7'6" - 8' tall, and a bolter is only .75 calibre, pretty close to a 12 gauge shotgun. <br /> <br /> All in all, great work, keep it up, I love having a pinnacle to strive for.<br /> <br /> Cheers.]]></description>
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				<pubDate><![CDATA[Fri, 17 Oct 2008 23:25:54]]> GMT</pubDate>
				<author><![CDATA[ Lord Maleval]]></author>
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				<description><![CDATA[ I only signed up to say how awesome the models on display in this thread are, and I'm gonna be keeping an eye  on it for ideas to pilfer :p <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sun, 19 Oct 2008 14:18:22]]> GMT</pubDate>
				<author><![CDATA[ WarlordGaz]]></author>
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				<description><![CDATA[ So...what can we be expecting next?]]></description>
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				<pubDate><![CDATA[Sun, 19 Oct 2008 17:57:44]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<description><![CDATA[ That is without doubt the coolest truescale marine conversion I have seen.  The final paint job is insanely good as well and I like that he isn't super spikey/death metal chaos but still looks like he could chew nails.  Had to join Dakka just to tell you how blown away I am by all the cool conversions on this thread, but especially that one.<br /> <br /> I'm trying to work out how you did the torso.  Is that the terminator torso with the collar from a power armor sgt?  Also what thickness of plasticard did you insert in the legs and under the feet?  I feel an insane urge to do some truescale Salamanders overcoming me.  <br /> <br /> Edit:  Another thought that occurs to me.  By truescaling your marines for this, you can have regular humans (Inquisitors, Rogue Traders, etc.) that are wearing power armor and there will be an obvious size difference with the marines.  Very cool.]]></description>
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				<pubDate><![CDATA[Tue, 21 Oct 2008 01:16:23]]> GMT</pubDate>
				<author><![CDATA[ Erifnogard]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Does anyone knows what happened to Migs? He hasn't been online for a week now!<br /> <br /> On the =I=munda side note, yesterday I was a bit bored.. so I took some time to design a logo for =I=munda and perhaps even for a =I=munda site?!<br /> <br /> [IMG]http://i50.photobucket.com/albums/f323/Pfreck/INQmunda/Ilogotype.jpg[/IMG]<br /> <br /> C+C appreciated!<br /> <br /> <span class="glossaryitem" onmouseover='gp(442);'>PS</span>. I'm not trying to hi-jack this thread, I'm just sharing idea's. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 22 Oct 2008 15:56:25]]> GMT</pubDate>
				<author><![CDATA[ Pfreck]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Migs been to Dutch Design Week with his real life designs. Back now. <br /> <br /> Thanks for all the comments again. What comes next is a Chaos Spawn thing, then the pyro wizard, then Sgt. Jargassor... though as you've seen, I go where the inspiration takes me, so planning is difficult.<br /> <br /> Pfreck - great start on the logo!]]></description>
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				<pubDate><![CDATA[Wed, 22 Oct 2008 16:34:55]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ [quote=Erifnogard]<br /> <br /> I'm trying to work out how you did the torso.  Is that the terminator torso with the collar from a power armor sgt?  Also what thickness of plasticard did you insert in the legs and under the feet?  I feel an insane urge to do some truescale Salamanders overcoming me.  [/quote]<br /> <br /> It's a normal <span class="glossaryitem" onmouseover='gp(167);'>tac</span> marine power armour torso, with gs sculpted on for thickness. I then carefully cut of a belt buckle and stomach plate and glued on.]]></description>
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				<pubDate><![CDATA[Wed, 22 Oct 2008 16:38:38]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Bleeping nice logo Pfreck!<br /> <br /> I´ll be printing out a mini rulebook with the house rules we use, the necro core rules and the ash waste add-on (since it´s amazing and has vehicle combat).<br /> <br /> If you´re cool with it, I´d love to use your logo on the front of that.<br /> <br /> Also, yay, Migs is back!]]></description>
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				<pubDate><![CDATA[Wed, 22 Oct 2008 17:15:57]]> GMT</pubDate>
				<author><![CDATA[ Xanthos]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ [quote=migsula]Migs been to Dutch Design Week with his real life designs. Back now. <br /> <br /> Thanks for all the comments again. What comes next is a Chaos Spawn thing, then the pyro wizard, then Sgt. Jargassor... though as you've seen, I go where the inspiration takes me, so planning is difficult.<br /> <br /> Pfreck - great start on the logo![/quote]<br /> <br /> You've been to Holland and didn't tell me? Curse you!!!! <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 22 Oct 2008 17:38:59]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ [quote=migsula]It's a normal <span class="glossaryitem" onmouseover='gp(167);'>tac</span> marine power armour torso, with gs sculpted on for thickness. [/quote]<br /> <br /> Thanks!  You've definitely inspired me to look at something similar, both the marine conversion and the =I=munda concept in general. Will be a bit though as my current project is about 15000 points of Eldar for Apocalypse. <span class="glossaryitem" onmouseover='gp(84);'>LOL</span> ]]></description>
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				<pubDate><![CDATA[Wed, 22 Oct 2008 17:40:07]]> GMT</pubDate>
				<author><![CDATA[ Erifnogard]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ An =][=munda site would definitely rule! Perhaps it could include a gallery section (probably the most important aspect of =][=munda) and a "rules section" with some ways in which =][=munda could be played. If we let Pfreck do the visuals you will probably become a big hit!<br /> <br /> @Pfreck: how are your website building skills?]]></description>
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				<pubDate><![CDATA[Wed, 22 Oct 2008 18:46:23]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Thanks guys!<br /> <br /> Xanthos: Thanks, of course you can use the logo! It's the main reason why I created the logo! <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> Malika: Yeh I've done quite some websites, they usually turn up pretty good. Although it's hard to make a website that looks good in every web browser and screen resolution available. But I'll work something out! <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> Cheers!]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/208707/418139.page</link>
				<pubDate><![CDATA[Wed, 22 Oct 2008 19:33:02]]> GMT</pubDate>
				<author><![CDATA[ Pfreck]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ I'd love to contribute to a website for =I=munda (work for a web design and seo firm by day).<br /> <br /> Glad to see you back Migsula, how was the show?<br /> <br /> Cheers,<br /> <br /> Dante]]></description>
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				<pubDate><![CDATA[Wed, 22 Oct 2008 19:52:12]]> GMT</pubDate>
				<author><![CDATA[ CMDante]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Dante + Pfreck, that'd be awesome. We need to brainstorm the site a bit. I want it to be visually as inspirational as the work that we put on it. Maybe Dakka could host it for us as this is a truly dakka born craze and legoburner is such a genius for the tech side. We would also have the discussion forum already. <br /> <br /> Show was good, parties great and then Amsterdam was awesome.<br /> <br /> <br /> Malika, I didn't even realize your Dutch. Where about from Holland? ]]></description>
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				<pubDate><![CDATA[Wed, 22 Oct 2008 20:31:37]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Just wanted to drop a post and say congrats on some gorgeous minis and (even better) starting off a craze for necromunda..or at least a necro style game.<br /> <br /> This is truely what the hobby is about.<br /> <br /> Now I am gonna have to pull out my old necro stuff and start converting.......<br /> <br /> ender502]]></description>
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				<pubDate><![CDATA[Wed, 22 Oct 2008 20:57:38]]> GMT</pubDate>
				<author><![CDATA[ ender502]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ I have set up a Google Group for this kind of thing called inquisimunda. It's restricted access and you must be invited. I'd like to get everyone participating in this thread to sign up for it. If you are interested, send me a PM with your email address and I will invite you. So far, only Son of Guilliman has signed up.]]></description>
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				<pubDate><![CDATA[Wed, 22 Oct 2008 21:52:38]]> GMT</pubDate>
				<author><![CDATA[ Peredyne]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ [quote=ender502]Just wanted to drop a post and say congrats on some gorgeous minis and (even better) starting off a craze for necromunda..or at least a necro style game.<br /> <br /> This is truely what the hobby is about.<br /> <br /> Now I am gonna have to pull out my old necro stuff and start converting.......<br /> <br /> ender502[/quote]<br /> <br /> Hehe, yeah I went through all my various bitz boxes looking for stuff that would work for a Necro gang/ Necro terrain, accessories, etc. I may have gone overboard but I now have a huge bitz container full of necro bits and several bags full of bits as well. I think I'm gonna try and very, very gothic take on Delaque using <span class="glossaryitem" onmouseover='gp(39);'>FW</span> Renegade militia torsos and Empire Flagellant legs. I'm also tempted to try a few others, especially Cawdor since they were my first Necro gang ever. <br /> <br /> All thanks to Migsula for giving me the Necro bug again.  <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Thu, 23 Oct 2008 01:15:33]]> GMT</pubDate>
				<author><![CDATA[ Cadaver]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ [quote]Dante + Pfreck, that'd be awesome. We need to brainstorm the site a bit. I want it to be visually as inspirational as the work that we put on it. Maybe Dakka could host it for us as this is a truly dakka born craze and legoburner is such a genius for the tech side. We would also have the discussion forum alread[/quote]<br /> I think they would have to pay for that since that would cost bandwidth I guess. Or you could of course have everybody put down a little bit of money and get that thing running. If you format the pictures to a relatively small size and offer people something like a pbase or photobucket account (of the site) with the pics in their true size you might be out a bit cheaper. We do something like that for the Anargo Sector Project. Well...there we have one guy offering us his bandwidth which is just amazing!<br /> <br /> [quote]Show was good, parties great and then Amsterdam was awesome. [/quote]<br /> Amsterdam is overrated!!! <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"> Nah...it's a cool place to be, but only once or twice a year, it tends to get boring rather quickly.<br /> <br /> [quote]Malika, I didn't even realize your Dutch. Where about from Holland?[/quote]<br /> Rotterdam, it's about 1 hour down south from Amsterdam, second biggest city in the country.<br /> <br /> [quote]I have set up a Google Group for this kind of thing called inquisimunda. It's restricted access and you must be invited. I'd like to get everyone participating in this thread to sign up for it. If you are interested, send me a PM with your email address and I will invite you. So far, only Son of Guilliman has signed up.[/quote]<br /> The fact that it isn't public is going to put a lot of people off. I think that a project such as this which is meant to be visually appealing and inspiring should be very much public, not something private which you could only view or participate in once you are invited.]]></description>
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				<pubDate><![CDATA[Thu, 23 Oct 2008 07:00:06]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ [quote=Malika2]<br /> [quote]I have set up a Google Group for this kind of thing called inquisimunda. It's restricted access and you must be invited. I'd like to get everyone participating in this thread to sign up for it. If you are interested, send me a PM with your email address and I will invite you. So far, only Son of Guilliman has signed up.[/quote]<br /> The fact that it isn't public is going to put a lot of people off. I think that a project such as this which is meant to be visually appealing and inspiring should be very much public, not something private which you could only view or participate in once you are invited.[/quote]<br /> <br /> I whole heartedly agree with Malika on this issue.]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/208707/419025.page</link>
				<pubDate><![CDATA[Thu, 23 Oct 2008 13:28:07]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ A =I=munda site is a great idea, I'd like to contribute to it if I can as well. (I'm still deciding on what faction / gang to do) <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> I'm also looking forward to that Chaos Spawn too Migs.]]></description>
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				<pubDate><![CDATA[Thu, 23 Oct 2008 15:31:28]]> GMT</pubDate>
				<author><![CDATA[ Mister Feral]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ [quote=migsula][quote=Malika2]<br /> [quote]I have set up a Google Group for this kind of thing called inquisimunda. It's restricted access and you must be invited. I'd like to get everyone participating in this thread to sign up for it. If you are interested, send me a PM with your email address and I will invite you. So far, only Son of Guilliman has signed up.[/quote]<br /> The fact that it isn't public is going to put a lot of people off. I think that a project such as this which is meant to be visually appealing and inspiring should be very much public, not something private which you could only view or participate in once you are invited.[/quote]<br /> <br /> I whole heartedly agree with Malika on this issue.[/quote]<br /> <br /> Honestly, I would like to make the site public, but when anybody can join there's a nasty tendency for spammers to join and start spamming the group. I suppose I can make it public, but I don't know if the google groups offer the same kind of options as yahoo groups where all messages have to be ok'd by the moderator. I'll check it out and see if they do. If they do, I'll make the site public.]]></description>
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				<pubDate><![CDATA[Thu, 23 Oct 2008 16:18:07]]> GMT</pubDate>
				<author><![CDATA[ Peredyne]]></author>
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				<description><![CDATA[ Well there is of course the Groups thing, but that is more of a community thing. What I'm talking about here is an actual website. On the side of that you could of course have a forum where people can submit their stuff and ideas and what not, and then the best stuff of that gets filtered through to the website.<br /> <br /> We do a very similar thing over at the Anargo Sector Project, we discuss our stuff on our [url=http://anargo-sector.net/community/index.php]forum[/url] and once we're happy with it we try to move it to our [url=http://anargo-sector.net/explore/]website[/url]. However, I think we could keep the discussions and such over here at Dakkadakka for now and still have that website. <br /> <br /> But yeah...the stuff on the website itself can't be touched or changed by outsiders and potential spammers and everybody could still see it (which is the whole idea here), so perhaps a static website with a forum on the side might be the best solution for this. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 23 Oct 2008 16:29:46]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<description><![CDATA[ I agree on the concept you guys are getting at. Public viewing, but no changing of stuff for non mods.<br /> <br /> And if it ends up needing to cost money, I´m sure there´d be people willing to donate. I know I would...<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 23 Oct 2008 16:44:49]]> GMT</pubDate>
				<author><![CDATA[ Xanthos]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ [quote=Cadaver][quote=ender502]Just wanted to drop a post and say congrats on some gorgeous minis and (even better) starting off a craze for necromunda..or at least a necro style game.<br /> <br /> This is truely what the hobby is about.<br /> <br /> Now I am gonna have to pull out my old necro stuff and start converting.......<br /> <br /> ender502[/quote]<br /> <br /> Hehe, yeah I went through all my various bitz boxes looking for stuff that would work for a Necro gang/ Necro terrain, accessories, etc. I may have gone overboard but I now have a huge bitz container full of necro bits and several bags full of bits as well. I think I'm gonna try and very, very gothic take on Delaque using <span class="glossaryitem" onmouseover='gp(39);'>FW</span> Renegade militia torsos and Empire Flagellant legs. I'm also tempted to try a few others, especially Cawdor since they were my first Necro gang ever. <br /> <br /> All thanks to Migsula for giving me the Necro bug again.  <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"> [/quote]<br /> <br /> I was thinking flagellants as cawdor when mixed with pig iron renegade heads.... could be fun.<br /> <br /> I also have enough minis for a delaque gang as well as a ratskin gang.<br /> <br /> never enough time.<br /> <br /> ender502]]></description>
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				<pubDate><![CDATA[Thu, 23 Oct 2008 19:12:05]]> GMT</pubDate>
				<author><![CDATA[ ender502]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ I would be more than happy to contribute articles, images etc to a =I=munda website. Maybe even some SEO if we wanted? Not that its a huge necessity since we already have a base of interested people on here and it wouldn't be hard to top the rankings for our terms (since they are original and would only be competing against our forums posts here).<br /> <br /> Looking forward to seeing the finished spawn Migs.<br /> <br /> Cheers,<br /> <br /> Dante]]></description>
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				<pubDate><![CDATA[Thu, 23 Oct 2008 19:40:07]]> GMT</pubDate>
				<author><![CDATA[ CMDante]]></author>
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				<description><![CDATA[ [quote=Malika2]Well there is of course the Groups thing, but that is more of a community thing. What I'm talking about here is an actual website. On the side of that you could of course have a forum where people can submit their stuff and ideas and what not, and then the best stuff of that gets filtered through to the website.<br /> <br /> We do a very similar thing over at the Anargo Sector Project, we discuss our stuff on our [url=http://anargo-sector.net/community/index.php]forum[/url] and once we're happy with it we try to move it to our [url=http://anargo-sector.net/explore/]website[/url]. However, I think we could keep the discussions and such over here at Dakkadakka for now and still have that website. <br /> <br /> But yeah...the stuff on the website itself can't be touched or changed by outsiders and potential spammers and everybody could still see it (which is the whole idea here), so perhaps a static website with a forum on the side might be the best solution for this. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">[/quote]<br /> <br /> [quote]I agree on the concept you guys are getting at. Public viewing, but no changing of stuff for non mods. [/quote]<br /> <br /> Ok, I've opened up the group to public viewing and made request to join options. I still don't want just anyone to be able to join the group to help stop potential spammers. I have also uploaded my current notes for the =][= munda variant of the Necromunda ruleset. Keep in mind my notes are far from complete and I am more than willing to take advie and ideas to modify the system.]]></description>
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				<pubDate><![CDATA[Thu, 23 Oct 2008 19:44:10]]> GMT</pubDate>
				<author><![CDATA[ Peredyne]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Got a link? <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 23 Oct 2008 19:46:39]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ I honestly don't really see the need to jump outside of Dakka at this point.  <br /> <br /> Why not just use the articles system to set up an elaborate web of =][=munda articles?  ]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/208707/419566.page</link>
				<pubDate><![CDATA[Thu, 23 Oct 2008 21:00:15]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Yeah but you're a mod here, you just don;t want to see people go! <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"> (you know I'm kidding right? <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">)<br /> <br /> But yeah, I agree with you that for now this shouldn't really be a problem. But I think that once the artwork and whatever else starts kicking in good it would indeed make a cool thing to have a website flying around. Or perhaps a series of PDF files (which could be downloaded from DakkaDakka for example) containing all that cool stuff. So rules, artwork, tutorials, galleries and such! <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> Some sort of =][=munda webzine perhaps?]]></description>
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				<pubDate><![CDATA[Thu, 23 Oct 2008 21:11:39]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<description><![CDATA[ [quote=Malika2]Got a link? <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">[/quote]<br /> <br /> Of course: [url=http://groups.google.com/group/inquisimunda?<span class="glossaryitem" onmouseover='gp(492);'>hl</span>=en] Inquisimunda![/url]]]></description>
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				<pubDate><![CDATA[Fri, 24 Oct 2008 00:18:55]]> GMT</pubDate>
				<author><![CDATA[ Peredyne]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ [quote=Pfreck]Does anyone knows what happened to Migs? He hasn't been online for a week now!<br /> <br /> On the =I=munda side note, yesterday I was a bit bored.. so I took some time to design a logo for =I=munda and perhaps even for a =I=munda site?!<br /> <br /> <span class="glossaryitem" onmouseover='gp(442);'>PS</span>. I'm not trying to hi-jack this thread, I'm just sharing idea's. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">[/quote]<br /> <br /> I like it. Do you mind if I use it on the [url=http://groups.google.com/group/inquisimunda?<span class="glossaryitem" onmouseover='gp(492);'>hl</span>=en]Inquisimunda[/url] Google group?]]></description>
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				<pubDate><![CDATA[Fri, 24 Oct 2008 00:31:17]]> GMT</pubDate>
				<author><![CDATA[ Peredyne]]></author>
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				<description><![CDATA[ Lets get this back on the topic of modeling folks!  <br /> <br /> I've set up a [url=http://www.dakkadakka.com/dakkaforum/posts/list/221028.page]discussion thread[/url] in the [url=http://www.dakkadakka.com/dakkaforum/forums/show/59.page]Skirmish Scale Games[/url] section.  Please use that for anything not modeling based.  <br /> <br /> ++++++++++++++++++++++++++++++<br /> <br /> Migs, when can we hope to see the good old spawn ^_-?  I'm really interested in where you go with all the possibilities the model offers for variety in paint.  ]]></description>
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				<pubDate><![CDATA[Fri, 24 Oct 2008 01:21:58]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ [quote=ender502]<br /> <br /> I was thinking flagellants as cawdor when mixed with pig iron renegade heads.... could be fun.<br /> <br /> I also have enough minis for a delaque gang as well as a ratskin gang.<br /> <br /> never enough time.<br /> <br /> ender502[/quote]<br /> <br /> That could be cool if done right. The Bretonians also have some good models for Cawdor, the men at arms would work well with some gs'ed boots. The wood elf glade guard hooded heads would match up nicely for them(or flaggelants for that matter), with gs masks added.<br /> <br /> I'm still working on a theme. I really want to do Delaque with the <span class="glossaryitem" onmouseover='gp(39);'>FW</span> bits but I'm also really tempted to make a Mad Puppet Miniatures style gang with really heavy Mad Max/ post apocalyptic feel, and I think Orlocks would be a better fit for them. Although I might just do a few in that theme as hired guns. <br /> <br /> Another cool idea I had was to use those Pig Iron heads for pit slaves, possibly mixed with some marauder bits. I'm hoping the new Marauder horsemen bits get released soon cause the torsos and heads will be a gold mine for bits in general. <br /> <br /> Anyway, hopefully we aren't threadjacking here bouncing around ideas, but just thought I'd share some of my thoughts for converting Necro models from current <span class="glossaryitem" onmouseover='gp(50);'>GW</span> stock.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 24 Oct 2008 04:01:49]]> GMT</pubDate>
				<author><![CDATA[ Cadaver]]></author>
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				<description><![CDATA[ Not at all! Brainstorm away, and hopefully we see a new blog and your work soon <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 24 Oct 2008 11:12:22]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ PIP of the Spawn, I've only used one color of paint (pale skin) rest is inks, washes and tamya clears. Just a bit of fun/experimantation for the campaign really. The fun stopped when I tried to take photos that show the gleaming gore nicely, which proved quite tricky.<br /> <br /> I'll finish the base, add some Vallejo water/foam effects for daemonic puss and slime and take pics of the finished piece.<br /> <br /> Notice the location of the eye <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> [img]http://homepage.mac.com/mikael.silvanto/.Pictures/SPAWNpip.jpg[/img]]]></description>
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				<pubDate><![CDATA[Fri, 24 Oct 2008 12:30:53]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<description><![CDATA[ Paint is looking good migs, although I was never fond of the plastic spawn kit.<br /> <br /> ++Aquila++]]></description>
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				<pubDate><![CDATA[Fri, 24 Oct 2008 13:08:24]]> GMT</pubDate>
				<author><![CDATA[ Aquila]]></author>
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				<description><![CDATA[ ditto to that.  I do like the colours and the hand ye, very pan's labrynth esq!  Fits in well with the <span class="glossaryitem" onmouseover='gp(3);'>40K</span> universe]]></description>
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				<pubDate><![CDATA[Fri, 24 Oct 2008 13:10:23]]> GMT</pubDate>
				<author><![CDATA[ covenant84]]></author>
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				<description><![CDATA[ The eye is in the hand isn't it? ]]></description>
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				<pubDate><![CDATA[Fri, 24 Oct 2008 13:13:27]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ [quote=Peredyne]I like it. Do you mind if I use it on the [url=http://groups.google.com/group/inquisimunda?<span class="glossaryitem" onmouseover='gp(492);'>hl</span>=en]Inquisimunda[/url] Google group?[/quote]<br /> Cheers mate, sure you can! I'd be honoured. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> Migs, the spawn is already looking awesome! I'm really looking forward to see this scary chap finished. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> [size=7]so does the rest of the gang..[/size]]]></description>
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				<pubDate><![CDATA[Fri, 24 Oct 2008 20:10:45]]> GMT</pubDate>
				<author><![CDATA[ Pfreck]]></author>
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				<description><![CDATA[ the blood, and especially the bloody 8-pointed star drawn in blood, are ace. very nice]]></description>
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				<pubDate><![CDATA[Sun, 26 Oct 2008 05:28:18]]> GMT</pubDate>
				<author><![CDATA[ Flachzange]]></author>
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				<description><![CDATA[ Looks great Migsula.<br /> <br /> Can't wait for the finished product.]]></description>
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				<pubDate><![CDATA[Sun, 26 Oct 2008 10:19:15]]> GMT</pubDate>
				<author><![CDATA[ Waaagh_Gonads]]></author>
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				<description><![CDATA[ When can we expect to see the mighty headshoting sgt? I'm looking forward to him!<br /> <br /> Love the pans labrynth eye in the hand on the spawn, very nice touch.<br /> <br /> More Please! <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> Cheers,<br /> <br /> Dante]]></description>
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				<pubDate><![CDATA[Sun, 26 Oct 2008 12:47:34]]> GMT</pubDate>
				<author><![CDATA[ CMDante]]></author>
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				<description><![CDATA[ Some of the better gore I've seen folks do.  The only thing missing is the bloody pulping ^_-.  ]]></description>
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				<pubDate><![CDATA[Sun, 26 Oct 2008 17:46:44]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<description><![CDATA[ [quote=CMDante]When can we expect to see the mighty headshoting sgt? [/quote]<br /> <br /> Quite soon I hope. I have already built him a base! Which is how I start all my models. I ordered an Infinity model I hope to use as a base for conversion. As soon as it arrives, I'll get right down to it.<br /> <br /> Hammer is also cooking up something quite special for next weekend's gaming. And Jussi is working on a Speeder for his team, built on the <span class="glossaryitem" onmouseover='gp(39);'>FW</span> kit.]]></description>
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				<pubDate><![CDATA[Sun, 26 Oct 2008 19:12:47]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Don't forget to take pictures of it all! <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> So what models and stuff are you going to use as <span class="glossaryitem" onmouseover='gp(524);'>GM</span>? I mean the stuff of endless gangs, zombies, mutants, etc? I assume you would be doing those in the same intensity as your <span class="glossaryitem" onmouseover='gp(331);'>PC</span> units?]]></description>
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				<pubDate><![CDATA[Sun, 26 Oct 2008 19:28:57]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<description><![CDATA[ love the models migs, look amazing, im now thinking about starting a gang.<br /> Never played neco before, but looks like fun <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sun, 26 Oct 2008 19:32:03]]> GMT</pubDate>
				<author><![CDATA[ JD21290]]></author>
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				<description><![CDATA[ Well if this doesn't lure you into the game I don't know what will! <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sun, 26 Oct 2008 19:43:29]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ [quote=Malika2]<br /> So what models and stuff are you going to use as <span class="glossaryitem" onmouseover='gp(524);'>GM</span>? I mean the stuff of endless gangs, zombies, mutants, etc? I assume you would be doing those in the same intensity as your <span class="glossaryitem" onmouseover='gp(331);'>PC</span> units?[/quote]<br /> <br /> I have been using models from my pretty extensive inquisitorial + imperial collection + hammer's vast blood pact army. With 4 gangs going at it, the <span class="glossaryitem" onmouseover='gp(348);'>NPC</span> elements are more for taste. We even use civilians, which go awol when the shooting brakes and cause all sorts of mishap. Alpharius is a <span class="glossaryitem" onmouseover='gp(348);'>NPC</span> model too, and all of Shaddes offe Greye, the spawn etc.]]></description>
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				<pubDate><![CDATA[Sun, 26 Oct 2008 22:14:04]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<description><![CDATA[ i know malika 2 <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> <br /> migs, ive never played n my life, anyidea on a basic gang structure or where to look? (ie, ammount of gang members)<br /> or should i just go to town making some models, then use the ones appropriate?]]></description>
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				<pubDate><![CDATA[Sun, 26 Oct 2008 22:17:02]]> GMT</pubDate>
				<author><![CDATA[ JD21290]]></author>
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				<description><![CDATA[ @Migsula: hammer's blood pact army? I remember only seeing a few pictures of that, where can I find it?<br /> <br /> @JD21290: I assume it would be some leader figure (Inquisitor, gang leader, AdMech Priest, etc.) with a retinue consisting of various figures. Take the Necromunda gang structure from the rulebook which you can find [url=http://www.specialist-games.com/necromunda/default.asp]here[/url] in which there is a single leader, two heavies, a bunch of gangers and a bunch of juves (rookies). Migsula's version of =I=munda has a limit of 10 members for a gang if I remember correctly. So yeah what will your "gang"/warband/etc include:<br /> -Leader: this can be an Inquisitor, Commissar, officer, crimelord, or even an Ork Nob or Eldar Guardian captain or something?<br /> -Heavies: the name kind of says it, these are the ones that carry the big weaponry. I guess Servitors will also fall under this category, which reminds me...maybe I should try to come up with some rules for Servitors! <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> -Gangers: your standard unit, be it your soldiers, bodyguards or whatever.<br /> -Juves: Young soldiers, basically weaker figures. One of the gang partaking in Migsula's campaign used some sort of tech adapt to represent a Juve.]]></description>
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				<pubDate><![CDATA[Sun, 26 Oct 2008 22:58:13]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<description><![CDATA[ thanks malika <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> i get tired of converting endless models, i figured since its such a low model count i can really go to town on painting and converting them.<br /> thanks again <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sun, 26 Oct 2008 23:10:55]]> GMT</pubDate>
				<author><![CDATA[ JD21290]]></author>
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				<description><![CDATA[ <a href="http://www.pbase.com/colhammer/" target="_blank" rel="nofollow">http://www.pbase.com/colhammer/</a><br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 27 Oct 2008 07:36:20]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<description><![CDATA[ JD21290: Malika2 had it pretty good. <br /> <br /> And this project pretty much started out because we wanted to do some cool models that you could play some games with. Now it has spawned into all sorts of <span class="glossaryitem" onmouseover='gp(348);'>NPC</span> characters, terrain and vehicles as it has been so much fun. ]]></description>
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				<pubDate><![CDATA[Mon, 27 Oct 2008 10:55:05]]> GMT</pubDate>
				<author><![CDATA[ Northen]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Finished building this:<br /> <br /> [IMG]http://img.photobucket.com/albums/v112/Northen/Darkmunda/CRW_3736.jpg[/IMG]<br /> <br /> [IMG]http://img.photobucket.com/albums/v112/Northen/Darkmunda/CRW_3737.jpg[/IMG]<br /> <br /> [IMG]http://img.photobucket.com/albums/v112/Northen/Darkmunda/CRW_3738.jpg[/IMG]<br /> <br /> It's the Arvus Lighter from forge. Really liked the model and you don't see these around too much so people don't have that strong image about them yet. Model also looks enough like civilian craft to work as a syndicate transport, and it's big enough to fit my gang in. Small modification is that I raised t a bit (about 3mm) so that storm bolter fits beneath it. I also filed away all imperial eagles. Didn't want to put too big gun there cause of the gaming reasons and wanted the vehicle maintain its civilian look.<br /> <br /> There isn't that much to see yet as it's pretty much straight from the box. Painting will be done mostly with black and some details with grey and metal. I want to give it an unmarked vehicle look, like a secret government or mobster vehicle <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> More pics you can check out from forges site:<br /> <a href="http://www.forgeworld.co.uk/arvusl.htm" target="_blank" rel="nofollow">http://www.forgeworld.co.<span class="glossaryitem" onmouseover='gp(134);'>uk</span>/arvusl.htm</a>]]></description>
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				<pubDate><![CDATA[Mon, 27 Oct 2008 20:30:41]]> GMT</pubDate>
				<author><![CDATA[ Northen]]></author>
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				<description><![CDATA[ Good to see you included a more civilian looking vehicle in the mix! Can't wait to see it painted up!]]></description>
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				<pubDate><![CDATA[Mon, 27 Oct 2008 20:34:18]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<description><![CDATA[ It's definitely the most appropriate of the Navy models <span class="glossaryitem" onmouseover='gp(39);'>FW</span> produces.  <br /> <br /> Past the main gangs, the accessory vehicles and characters are definitely where the flavor of the campaigns really comes out.]]></description>
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				<pubDate><![CDATA[Mon, 27 Oct 2008 20:45:55]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Built the base for Jargassor, a model I am really looking forward to working on. I also started on a female cultist assassin for hire - very <span class="glossaryitem" onmouseover='gp(148);'>wip</span>. She will have a massive hair do and be generally <span class="glossaryitem" onmouseover='gp(276);'>OTT</span> in a Blancheesque way. Think female version of his Berserker Assassin concept sketch.<br /> <br /> As for the spwan, this is testament to how fucking impossible I am finding to photograph it. The reds are all orange because of the glare :(<br /> <br /> [img]http://homepage.mac.com/mikael.silvanto/.Pictures/wip_deathcultist2.jpg[/img]]]></description>
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				<pubDate><![CDATA[Mon, 27 Oct 2008 21:44:37]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ [quote=Northen]Model also looks enough like civilian craft to work as a syndicate transport, and it's big enough to fit my gang in. Small modification is that I raised t a bit (about 3mm) so that storm bolter fits beneath it. I also filed away all imperial eagles. Didn't want to put too big gun there cause of the gaming reasons and wanted the vehicle maintain its civilian look.[/quote]<br /> <br /> I think giving a head swap on the driver would've made a huge difference! Some gun-ho looking dude with raybans - syndicate show off more than a tired cadian.<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 27 Oct 2008 21:45:40]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<description><![CDATA[ Is that the Infinity model you mentioned earlier on?]]></description>
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				<pubDate><![CDATA[Mon, 27 Oct 2008 21:58:19]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<description><![CDATA[ Good to see a nice update guys. The arvus lighter is such a cool model, looks alot like the craft you see in the drawings in the =I= rulebook. I agree with Migs about the head swap for the pilot though, maybe a converted catachan head?<br /> <br /> @Migs - Thats a nice beginning for the assassin, looks exactly like Blanche's drawings, what was the base model? Looking forward to seeing more from you all.<br /> <br /> Cheers,<br /> <br /> Dante]]></description>
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				<pubDate><![CDATA[Mon, 27 Oct 2008 22:16:01]]> GMT</pubDate>
				<author><![CDATA[ CMDante]]></author>
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				<description><![CDATA[ A bald guy with a moustache or a younger head with a mohawk would be really cool!]]></description>
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				<pubDate><![CDATA[Mon, 27 Oct 2008 22:28:30]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ The base model for the Assassin is from the Dark Age range <span class="glossaryitem" onmouseover='gp(70);'>IIRC</span> - thanks Wehrkind for for showing me the model - nothing beats pierced nipples on a death cultist.<br /> <br /> And as a note on the skull, which too big for her skull, but it is actually a death mask, so I've carved out the area where it meets her real head to show it and will add strapping detail and possibly horns on the mask. It's one of the smallest skulls, from the nicely scaled flagellant kit, but this base model is just uber thin, so I will be hard pressed to find suitable hands!<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 28 Oct 2008 06:38:02]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Thanks mates. The head might use a swap, he's supposed to represent the gang's pilot Javi so bald head with gas mask on could work. I think the pilot helmet looks cool but I can sense the "tired" look too.<br /> <br /> Migs: Great model to base the cultist on. I am bit reserved about the head but waiting so see more work done for it before commenting more. And we need a model for Sgt. Jargassor soon, he's got to continue showing off his head popping shooting skills <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 28 Oct 2008 12:22:58]]> GMT</pubDate>
				<author><![CDATA[ Northen]]></author>
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				<description><![CDATA[ That head on the Death Cult assassin kind of reminds me of Shao Kahn from Mortal Kombat! <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 28 Oct 2008 12:55:22]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Indeed, very nice mini you picked out for the cultist! I love the idea that she's wearing a skull helmet, makes her even more terrifying! <br /> <br /> <span class="glossaryitem" onmouseover='gp(17);'>Btw</span> Migs, about your Alpha Legionaire. I saw he's called Alpharius. Was your purpose to make the actual Primarch of the Alpha Legion, or is it just a huge coincidence that he's also called Alpharius? And the armour, is he pre-heresy? Or just wearing Imperial power armour because he's in disguise? <br /> <br /> I'm also very exited about the battle-report, I'd be awesome to see the Shaddes Offe Greye, and Alpharius in action!<br /> <br /> Keep it up mate, I'm really looking forward to see the cultist done!]]></description>
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				<pubDate><![CDATA[Tue, 28 Oct 2008 13:53:20]]> GMT</pubDate>
				<author><![CDATA[ Pfreck]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ [quote=Pfreck]<span class="glossaryitem" onmouseover='gp(17);'>Btw</span> Migs, about your Alpha Legionaire. I saw he's called Alpharius. Was your purpose to make the actual Primarch of the Alpha Legion, or is it just a huge coincidence that he's also called Alpharius?[/quote]<br /> <br /> All Alpha Legionnaires when questioned claim to be Alpharius, I think it says so in their Index Astartes article.]]></description>
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				<pubDate><![CDATA[Tue, 28 Oct 2008 16:05:55]]> GMT</pubDate>
				<author><![CDATA[ Mister Feral]]></author>
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				<description><![CDATA[ No, <span class="glossaryitem" onmouseover='gp(70);'>IIRC</span> it was only mentioned in [i]Legion[/i] by Dan Abnett. While the <span class="glossaryitem" onmouseover='gp(60);'>IA</span> does offer some general information about the Alpha Legion it does not really go beyond the whole "yes they are soooo secretive and use stealth oh yeah and they are very mysterious because they use propaganda..." Legion kind of delved further into how the Alpha Legion work and stuff like that! <br /> <br /> [quote]And the armour, is he pre-heresy? Or just wearing Imperial power armour because he's in disguise? [/quote]<br /> I assume that the armour is pre-heresy but that he hasn't mutated/changed armour. Which makes me wonder, why are Chaos Space Marine backpacks looking different than normal backpacks, even the pre-Heresy marines didn't have those weird ones...]]></description>
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				<pubDate><![CDATA[Tue, 28 Oct 2008 16:15:15]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<description><![CDATA[ Malika, I have yet to read Legion (although I should do sometime) but I'm pretty sure I read that little tidbit somewhere.<br /> <br /> As a sidenote, I keep my old copy of the <span class="glossaryitem" onmouseover='gp(143);'>WD</span> with the <span class="glossaryitem" onmouseover='gp(60);'>IA</span> article in next to my painting desk for picture references :p<br /> <br /> Back on-topic for Migs, the female Assassin is shaping up nicely,  I dig the combination of the skull mask and the sensual pose. Since you mentioned you're going for a Blanchesque vibe, I'm eagerly anticipating the results. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 28 Oct 2008 16:42:32]]> GMT</pubDate>
				<author><![CDATA[ Mister Feral]]></author>
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				<description><![CDATA[ Blanchesque, Berzerker Assassin, does this mean she will be carrying a bit chain sword or axe?]]></description>
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				<pubDate><![CDATA[Tue, 28 Oct 2008 16:45:15]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<description><![CDATA[ Migsula:<br /> <br /> Just wanted to add my "Kudos!" to the rest of the compliments on your efforts.  You've got some wonderfully creative conversions in here along with some fantastic paint jobs.  Thanks for sharing the inspiration with the rest of us!<br /> <br /> Keith]]></description>
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				<pubDate><![CDATA[Tue, 28 Oct 2008 16:46:00]]> GMT</pubDate>
				<author><![CDATA[ Myrlyn]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Thanks Keith!<br /> <br /> As for Alpha Legion - they are all called Alpharius <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> Really recommend reading Legion, if you haven't.<br /> <br /> We have a game coming up on Sunday, with some great narrative and adventure ahead.<br /> <br /> Here's a story Hammer wrote that ties to a model he is working on. <br /> <br /> [i]<br /> Sound of muffled steps beyond the door brought Interrogator Navarro to full alertness. It has been a long vigil, little shy of thirty seven hours, for Navarro as he had sat cross-legged on the floor, waiting. He had neither eaten nor slept during the time, but just watched the door and what he knew was happening beyond it. The others, Arbitrator Prime Kosutic and Gunnery Chief Steuben, had visited the room for from time to time, but had always left when their nerves, drawn tight as clockwork, finally forced them to seek some diversion. Nicodemus Quarth, deeply disapproving the whole business, had stayed away entirely. <br /> <br /> Navarro missed Church’s company more than he had even realised before. The Tech Priest had not talked much, but he had had a soothing presence nevertheless, only noticeable by its absence now that he was dead. He hadn’t seen the two servitors, Satin and Velvet, in two days, but he knew they were somewhere near. Eva Kosutic had taken the servitors under her guidance now that Tech Priest Church was gone and he assumed she had put the servitors on a sentry duty somewhere near. <br /> <br /> Navarro had also mused over the fate of Chastity Kross, their bounty hunter guide to the under city. Where had she disappeared during the final stages of fight against the cult of the Snarling? Did she desert? Was she captured? Chief Steuben had made a few forays to the undercity, trying to locate her while Navarro had held his long vigil before the door. But so far he hadn’t found any trace of her. <br /> <br /> The capture of the Reader had been fortunate even if the Inquisitors retinue had paid dearly in blood for it. Eva Kosutic had been interrogating the cultist ever since. Navarro would have preferred doing the interrogation himself, but he knew his place was now before the door, behind which Inquisitor Harker had gone. As an Arbitrator, trained in various techniques of questioning the unwilling, Kosutic had done a good job of the interrogation anyway. They now knew far more than they had before of the workings of the cult of the Snarling and were that much closer to the Vessel. <br /> <br /> The door opened slowly, agonisingly slowly, and a figure stood behind it, silhouetted by soft light from beyond the threshold. Inquisitor Harker looked tired and worn-out. His face was sweaty and deep lines of worry made him look aged. Only his eyes, dark and deep, showed the inner strength of his character. Harker had draped himself with the Flag of the Martyrs and he was shivering and fevered. <br /> <br /> “It is done, Eduard.” He croaked in a hoarse voice. “It is done.” <br /> <br /> Navarro rose on to numb feet and shuffled to his master. <br /> <br /> “By the Emperor, there is no going back now...” <br /> <br /> Navarro could read the quiet horror in his master’s eyes. He could hear the uncertainty in his voice. What had they done? How had things gone this far? <br /> <br /> The two stood there, on the entryway, for a long time, contemplating the future... the callous and uncaring future, that now stood before them like a dark storm cloud, pregnant with barely restrained vehemence. <br /> <br /> It was said that the road to Chaos was paved with good intentions... <br /> <br /> “Emperor almighty, protect thy servants.”<br /> _________________[/i]<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 28 Oct 2008 18:43:33]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<description><![CDATA[ I had guessed it was a mask (as in the blanche illustration). Anyone got a link to a pic of the original mini the body is from? Looks interesting for a number of =I= assassin etc conversions.<br /> <br /> Really looking forward to seeing the good sgt himself. When can we expect more from the other members? Northern and Migs are stealing the show here!<br /> <br /> Cheers,<br /> <br /> Dante]]></description>
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				<pubDate><![CDATA[Tue, 28 Oct 2008 20:24:41]]> GMT</pubDate>
				<author><![CDATA[ CMDante]]></author>
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				<description><![CDATA[ I have been reading your log for a little while as a non member from your link over at warseer.  I am very impressed by all the models and ideas in this log. I would like to commend everyone on they're awesome gangs. I can't wait to see this progress and develop. I also am excited about that death cult assassin.]]></description>
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				<pubDate><![CDATA[Wed, 29 Oct 2008 00:27:39]]> GMT</pubDate>
				<author><![CDATA[ tcraigen]]></author>
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				<description><![CDATA[ Looking at the pics of the arvus lighter again, is it just the pics or is it a little warped at the back? This log has reminded me that I wanted to get one of those a while back but I'm wondering if its going to be one of those <span class="glossaryitem" onmouseover='gp(39);'>FW</span> kits with lots of issues?<br /> <br /> Did it go together easily? Take it you need to use super glue with resin? (silly question I know but I had to be sure having never worked with it!).<br /> <br /> Cheers,<br /> <br /> Dante]]></description>
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				<pubDate><![CDATA[Wed, 29 Oct 2008 08:12:13]]> GMT</pubDate>
				<author><![CDATA[ CMDante]]></author>
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				<description><![CDATA[ [quote=CMDante]Really looking forward to seeing the good sgt himself. When can we expect more from the other members? Northern and Migs are stealing the show here![/quote]<br /> <br /> Uh, oh... Saints Row 2 has sort of crowded my free time lately.  <img src="/s/i/a/504660322487159bb25fddaa475847a6.gif" border="0"><br /> <br /> But I'm in process of building a brand new character for my gang right now. I see Migsula posted, few posts up, the short story I wrote as a sort of introduction to the new character.<br /> <br /> Next week, after our sunday game, there will be pictures of something new.]]></description>
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				<pubDate><![CDATA[Wed, 29 Oct 2008 09:07:15]]> GMT</pubDate>
				<author><![CDATA[ Col Hammer]]></author>
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				<description><![CDATA[ [quote=CMDante]Looking at the pics of the arvus lighter again, is it just the pics or is it a little warped at the back? This log has reminded me that I wanted to get one of those a while back but I'm wondering if its going to be one of those <span class="glossaryitem" onmouseover='gp(39);'>FW</span> kits with lots of issues?<br /> <br /> Did it go together easily? Take it you need to use super glue with resin? (silly question I know but I had to be sure having never worked with it!).<br /> <br /> Cheers,<br /> <br /> Dante[/quote]<br /> <br /> Mine didn't have any major issues. No wrapped parts or anything like that. Few bubbles and little misfits (like in the back) but nothing that can't be solved with some putty and sanding. Two big faults <span class="glossaryitem" onmouseover='gp(72);'>IMO</span> are that after you put the hull togehther the back door comes almost impossible to open, guess you could model some kind of handle to it. Other propblem is that the seam goes right in the middle of the hull so you need to fill quite a lot, on the top it's not that bad as it has some overlapping panels, but bottom doesen't.<br /> <br /> But I am pleased with this kit overall, can recomend it.<br /> <br /> And yeah, super glue is the way to go with resin. And wash those parts with warm water before assembly, makes the paint stick better to the resin.  ]]></description>
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				<pubDate><![CDATA[Wed, 29 Oct 2008 10:49:55]]> GMT</pubDate>
				<author><![CDATA[ Northen]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Thanks for the explanation guys. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> I really want to finish my Art-scale Marine.. haven't decided on chapter/legion yet.. am very tempted to make him an Alpha Legionaire, using the Mohawk head from the new  Chaos Marauder Horsemen.. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> <br /> Though, I need to finish 500pts of Chaos Renegade Militia for a doubles tournament before the 8th of November.. and I'm pretty much behind schedule! <br /> <br /> Damn, this thread is way to cool, and gets me away from stuff I need to finish! <img src="/s/i/a/dec8d79950a36218cfae9200a43fa59f.gif" border="0"> <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> Cheers!]]></description>
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				<pubDate><![CDATA[Wed, 29 Oct 2008 15:48:52]]> GMT</pubDate>
				<author><![CDATA[ Pfreck]]></author>
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				<description><![CDATA[ Do a [url=http://www.bolterandchainsword.com/index.php?showtopic=147704&<span class="glossaryitem" onmouseover='gp(492);'>hl</span>=maledictors]Maledictor[/url]!!! <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> Now that would rule!<br /> <br /> The new Chaos Marauders have Mohawk heads? Those would be great for making some Necromunda Goliath's! <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 29 Oct 2008 15:58:26]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<description><![CDATA[ [quote=CMDante]I had guessed it was a mask (as in the blanche illustration). Anyone got a link to a pic of the original mini the body is from? Looks interesting for a number of =I= assassin etc conversions.<br /> <br /> Really looking forward to seeing the good sgt himself. When can we expect more from the other members? Northern and Migs are stealing the show here!<br /> <br /> Cheers,<br /> <br /> Dante[/quote]<br /> <br /> Seconded!<br /> <br /> I think it is from a Forsaken Saint Mary miniature, but I can't be sure...<br /> <br /> Anyone?]]></description>
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				<pubDate><![CDATA[Wed, 29 Oct 2008 17:39:06]]> GMT</pubDate>
				<author><![CDATA[ Alpharius]]></author>
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				<description><![CDATA[ Mixed bag of news today. <br /> <br /> I got the infinity figs, and they are GORGEOUS!!! but too small for <span class="glossaryitem" onmouseover='gp(3);'>40k</span> scale...atleast the human spec <span class="glossaryitem" onmouseover='gp(280);'>op</span> types. The "SAS" guy would've been fantastic for Jargassor, and even works fine with Alpharius, really nailing home the human v astartes physique, but then he looks ridiculous next to any other models in the campaign. The scifi samurai and ninja I ordered are absolutely stunning but also big enough, so I may convert one of them to be a future =I=munda hired gun or a gang member in a future gang <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> But alas the hunt for Jargassor continues, working on the Empire plastics as an armature, with cadian bits and my bitz box treatment, being the new plan.<br /> <br /> In other News, Hammer has begun brainstorming for the next campaign already!!! Which will be a genestealer infested affair and possibly require everyone making a good gang and a bad gang.  <img src="/s/i/a/a693afb30d32f794373740e527aff832.gif" border="0">  <img src="/s/i/a/a693afb30d32f794373740e527aff832.gif" border="0">  <img src="/s/i/a/a693afb30d32f794373740e527aff832.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Thu, 30 Oct 2008 18:35:28]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<description><![CDATA[ Good gangs and bad gangs for the win! <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> Looking forward to seeing what you achieve for Jargassor with the empire plastics, I've had mine out on the workbench for a while on my cuirrent project but havent found an appropriate use yet. I reckon they'll see plenty of action in my "good" gang though, especially the pistoliers sprues.<br /> <br /> As always, keep up the amazing work chaps, really keeping me motivated and I am highly appreciative of the contributions of you all!<br /> <br /> Cheers,<br /> <br /> Dante]]></description>
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				<pubDate><![CDATA[Thu, 30 Oct 2008 19:21:58]]> GMT</pubDate>
				<author><![CDATA[ CMDante]]></author>
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				<description><![CDATA[ A-ha!<br /> <br /> So, I think it is actually this miniature:<br /> <br /> [img]http://www.irook.com/images/products/product_15341.jpg[/img]<br /> <br /> The Skarrd Toxic Mistress.<br /> <br /> Other good options are:<br /> <br /> [img]http://www.irook.com/images/products/product_29005.jpg[/img]<br /> <br /> Forsaken X'cess<br /> <br /> A Death Cultist waiting to happen:<br /> <br /> [img]http://www.irook.com/images/products/product_29031.jpg[/img]<br /> <br /> Skarrd Saber<br /> <br /> and my original guess:<br /> <br /> [img]http://www.irook.com/images/products/product_23628.jpg[/img]<br /> <br /> Forsaken Saint Mary.<br /> <br /> Good conversion fodder there, especially as the entire <span class="glossaryitem" onmouseover='gp(50);'>GW</span> range is sadly lacking in female miniatures.<br /> <br /> Well, female miniatures without man-hands and brutish faces.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 30 Oct 2008 22:43:16]]> GMT</pubDate>
				<author><![CDATA[ Alpharius]]></author>
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				<description><![CDATA[ That's a great selection of models.  I haven't really paid Dark Age enough attention it would seem.  ]]></description>
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				<pubDate><![CDATA[Fri, 31 Oct 2008 00:51:01]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<description><![CDATA[ Yes that's the one!! Wehrkind showed me the models initially, but I never got the names.]]></description>
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				<pubDate><![CDATA[Fri, 31 Oct 2008 07:58:20]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<description><![CDATA[ i've been collectin' random dark-age minis for about 5 years now, and i can't say enough about some of the cool sculpts...<br /> startin' off with brom's design work is a wellspring of great ideas...it's one of those lines where, once you've started collectin' a few, ya want 'em all...<br /> <br /> nice work as always migsula...<br /> <br /> cheers<br />  jah<br /> ]]></description>
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				<pubDate><![CDATA[Fri, 31 Oct 2008 23:42:35]]> GMT</pubDate>
				<author><![CDATA[ jah-joshua]]></author>
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				<description><![CDATA[ We had another game today - It was a blast with some real Chaos flavor and a nasty new personality! Hammer has promised a full report and pictorial monday or tuesday.<br /> <br /> We will post more of our stories here too. (we always write little stories in between the games)]]></description>
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				<pubDate><![CDATA[Sun, 2 Nov 2008 16:55:15]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<description><![CDATA[ Looking forwards to the game report mate.<br /> <br /> Cheers,<br /> <br /> Dante]]></description>
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				<pubDate><![CDATA[Sun, 2 Nov 2008 19:19:23]]> GMT</pubDate>
				<author><![CDATA[ CMDante]]></author>
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				<description><![CDATA[ [quote=CMDante]Looking forwards to the game report mate.<br /> <br /> Cheers,<br /> <br /> Dante[/quote]<br /> <br /> +1<br /> <br /> is it going to have the hammer treatment?  so much fun to read ^_^.]]></description>
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				<pubDate><![CDATA[Sun, 2 Nov 2008 19:29:30]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<description><![CDATA[ Yes, full Hammer treatment, but much less jokes and more dramatic this time - it was quite nasty!]]></description>
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				<pubDate><![CDATA[Sun, 2 Nov 2008 21:35:18]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<description><![CDATA[ I didn't have the time to process the battle report pics yet as I was taking these pics. I'll try to get the report done by tuesday or wednesday. Here's new, with better lighted pics of my gang, Including the bounty hunter and daemon host. I'm not happy about the daemonhost pics though, it's a hard fig to take pics. I'll try again soon.<br /> <br /> [img]http://www.pbase.com/colhammer/image/105435966/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/105435969/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/105435970/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/105435972/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/105435973/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/105435987/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/105436001/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/105436019/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/105436038/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/105436057/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/105436077/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/105436167/large.jpg[/img]]]></description>
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				<pubDate><![CDATA[Mon, 3 Nov 2008 07:25:56]]> GMT</pubDate>
				<author><![CDATA[ Col Hammer]]></author>
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				<description><![CDATA[ For some reason the face of the Daemonhost kind of reminds me of something from Resident Evil/Final Fantasy or you know...those games that kind of have this manga kind of Japanese vibe going on, kind if [i]Ergo Proxy[/i].<br /> <br /> Love that Arbitrator by the way! I'm going to find a way to scratchbuilt that close combat weapon of hers for my Mezzan. I didn't notice that she, the Interrogator and the Gunnery Chief all have the same camo pants on! <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 3 Nov 2008 07:47:37]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Eva Kosutic is by far my fave, such great pose, detail and <span class="glossaryitem" onmouseover='gp(276);'>OTT</span> weaponry. There's just something about Eva  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> I really love them all, and I think to use a brown primer was a really great idea as it has lent a very coherent and pleasing look for the whole.<br /> <br /> The pics, and mostly the extremely harsh lighting doesn't really do justice to them at all.]]></description>
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				<pubDate><![CDATA[Mon, 3 Nov 2008 12:26:30]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<description><![CDATA[ I had to up the light levels drastically or the pics would have ended up as dark as the previous ones. At least now you can make out some details. ]]></description>
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				<pubDate><![CDATA[Mon, 3 Nov 2008 12:41:03]]> GMT</pubDate>
				<author><![CDATA[ Col Hammer]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Do you know how to increase exposure on your camera?? It's really easy and since you have a tripod, you should really do it if there's not enough light. I'l show you next time.]]></description>
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				<pubDate><![CDATA[Mon, 3 Nov 2008 15:19:31]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<description><![CDATA[ My favourites are the arbite and the gunnery sgt, both are excellent conversions, any chance of a parts breakdown and some <span class="glossaryitem" onmouseover='gp(148);'>WIP</span>'s?<br /> <br /> Cheers,<br /> <br /> Dante]]></description>
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				<pubDate><![CDATA[Mon, 3 Nov 2008 18:39:40]]> GMT</pubDate>
				<author><![CDATA[ CMDante]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ I didn't take any <span class="glossaryitem" onmouseover='gp(148);'>WIPs</span> but one per fig (<a href="http://www.pbase.com/colhammer" target="_blank" rel="nofollow">www.pbase.com/colhammer</a> -&gt; go to Inquisitor section).<br /> <br /> Arbitrator parts: Head is plastic daemonette head, torso is from Mordheim Sister of Sigmar, Legs are from Sniper (Eversor?) Assassin. Arms are from plastic Cadian. The force rod is three parts: Hilt is plastic cadian chainsword arm, rod is from plastic cadian missile launcher missile and the head came from (<span class="glossaryitem" onmouseover='gp(70);'>IIRC</span>) Storm Hammer. The bolter I don't recall right now what I used for it... Plastic parts though. And lots of green stuff on top of everything, of course.<br /> <br /> The Gunnery Chief is just a plastic Cadian re-posed and lots of green stuff added, rifle is built from many plastic bits and has green stuff covering.]]></description>
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				<pubDate><![CDATA[Tue, 4 Nov 2008 07:29:56]]> GMT</pubDate>
				<author><![CDATA[ Col Hammer]]></author>
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				<description><![CDATA[ Hammer's promised the report this week <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> He's got 36 images to edit and write the texts on so it's going to take some time <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 4 Nov 2008 20:20:41]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<description><![CDATA[ Oh will we finally know the entire story of the Shades of Greye? <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> That would rule! ]]></description>
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				<pubDate><![CDATA[Tue, 4 Nov 2008 21:45:37]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<description><![CDATA[ Great modelling and development going on in this thread.  Very inspiring stuff, thanks for sharing. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 6 Nov 2008 06:22:05]]> GMT</pubDate>
				<author><![CDATA[ BeefyG]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Hammer you lazy unreliable git! Where is that report!? <img src="/s/i/a/934fe4f0c85983a716e6680a72065e99.gif" border="0"> <br /> <br />  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 7 Nov 2008 22:23:22]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Hi, I'm totally new to this board and have been looking for a few days now for a good bridge between Inquisitor and <span class="glossaryitem" onmouseover='gp(3);'>40k</span>.  Kill Team was good, but I really wanted the campaign feel of Mordheim or Necromunda. A couple friends of mine and I have been using the Kill Team rules to run =I= warbands against one another.  It was fun, but could soon get stale when there is so little room for growth.  <br /> <br /> Well, then I stumbled onto this thread.  I'm totally blown away by the work done here!  <br /> <br /> migsula, the stuff you're putting up there is the kinda thing I'm looking for.  Incredible.<br /> <br /> I guess my question is...and I have been scanning the pages of this thread for a little while now - but I'm blind sometimes...what kind of rules have you guys been using for your games to allow you to incorporate Inquisitors and stuff into your games?  I saw the World in Arms rules, which seemed nice, is this what you are using.  If not, what modifications have you done to the Necromunda gang system?<br /> <br /> Sorry for all the questions.  <br /> <br /> (By the way, I love the Alpha Legion marine.  It's cool to see things havn't gotten to where entire tactical squads are running around.  Kinda <span class="glossaryitem" onmouseover='gp(79);'>LatD</span>.  Cool.)<br /> <br /> -Travis<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 12 Nov 2008 02:18:15]]> GMT</pubDate>
				<author><![CDATA[ THartl]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ The basic rules change is that we're not incorporating inquisitors into the gangs. The inquisitors are the leaders, and the retinues are the various gang members. In my variant, there are three leader types to choose from: Inquisitors, Rogue Traders, and Tech Magi. Each leader type has specific rules that apply to their retinues/warbands.]]></description>
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				<pubDate><![CDATA[Wed, 12 Nov 2008 03:45:48]]> GMT</pubDate>
				<author><![CDATA[ Peredyne]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Oh, OK, that seems to make a lot of sense.  The idea of doing it in that way never even occured to me.  It would seem a Rogue Trader would offer up a lot of possibilities.<br /> <br /> So, does that mean that the original Necromunda stat lines for gangers and such are being retained and new weapons, abilities, powers and equipment are being instituted?  Or are any new stat lines being generated for the different types of individuals in a retinue aside from Juves, Heavies, and Gangers?  What of Daemonhosts and their particular ilk?<br /> <br /> Is there a standard resource that exists out there that you guys are working off of?  Is there a link?  I've got the Necromunda rules.  Truth is, I've never played it, but have played Mordheim.  It seems that this particular project has really tweaked my interest in givin' it a well invested shot.  Man, do I ever want to start converting!  It's been over a year since I last did anything with green stuff.<br /> <br /> Thanks so much for the reply,<br /> <br /> -Travis (Super Interested)]]></description>
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				<pubDate><![CDATA[Wed, 12 Nov 2008 05:14:15]]> GMT</pubDate>
				<author><![CDATA[ THartl]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ [img]http://www.pbase.com/colhammer/image/105839857/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/105839858/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/105839859/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/105839861/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/105839862/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/105839863/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/105839864/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/105839865/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/105839866/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/105839867/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/105839868/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/105839869/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/105839870/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/105839871/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/105839872/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/105839873/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/105839874/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/105839875/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/105839876/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/105839877/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/105839878/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/105839879/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/105839880/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/105839881/large.jpg[/img] <br /> [img]http://www.pbase.com/colhammer/image/105839882/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/105839883/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/105839884/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/105839885/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/105839886/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/105839887/large.jpg[/img]<br /> [img]http://www.pbase.com/colhammer/image/105839888/large.jpg[/img]<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 12 Nov 2008 07:35:08]]> GMT</pubDate>
				<author><![CDATA[ Col Hammer]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ ...That was awesome.]]></description>
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				<pubDate><![CDATA[Wed, 12 Nov 2008 08:23:49]]> GMT</pubDate>
				<author><![CDATA[ The Dreadnote]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Yes! Finally! <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"> Cool report dude, didn't expect you to include your Blood Pact models, kick ass stuff.<br /> <br /> @THartl: You might want to check out [url=http://www.dakkadakka.com/dakkaforum/posts/list/221028.page][u]this[/u][/url] thread in which we discuss the rules and such for =I=munda.]]></description>
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				<pubDate><![CDATA[Wed, 12 Nov 2008 08:31:47]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Awesomeness in a box.<br /> <br /> ~<span class="glossaryitem" onmouseover='gp(434);'>sA</span>]]></description>
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				<pubDate><![CDATA[Wed, 12 Nov 2008 19:25:16]]> GMT</pubDate>
				<author><![CDATA[ smiling Assassin]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Great report guys, love the narrative and storyline behind the whole campaign. Very well thought out and could just as easily have been a story line in a Dan Abnett book.<br /> <br /> Bravo chaps, looking forward to more as always!<br /> <br /> Cheers,<br /> <br /> Dante]]></description>
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				<pubDate><![CDATA[Wed, 12 Nov 2008 19:35:36]]> GMT</pubDate>
				<author><![CDATA[ CMDante]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Huge thanks Hammer!!! Well worth the wait.<br /> <br /> Oh boy how anxious I am to get my gangs the Hammer treatment <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> Next round I want Shaddes offe Greye in on the report!]]></description>
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				<pubDate><![CDATA[Wed, 12 Nov 2008 21:20:19]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Another awesome report.  <br /> <br /> The games look like such a blast.]]></description>
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				<pubDate><![CDATA[Wed, 12 Nov 2008 21:26:01]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ [quote=THartl]Oh, OK, that seems to make a lot of sense.  The idea of doing it in that way never even occured to me.  It would seem a Rogue Trader would offer up a lot of possibilities.<br /> <br /> So, does that mean that the original Necromunda stat lines for gangers and such are being retained and new weapons, abilities, powers and equipment are being instituted?  Or are any new stat lines being generated for the different types of individuals in a retinue aside from Juves, Heavies, and Gangers?  What of Daemonhosts and their particular ilk?<br /> <br /> Is there a standard resource that exists out there that you guys are working off of?  Is there a link?  I've got the Necromunda rules.  Truth is, I've never played it, but have played Mordheim.  It seems that this particular project has really tweaked my interest in givin' it a well invested shot.  Man, do I ever want to start converting!  It's been over a year since I last did anything with green stuff.<br /> <br /> Thanks so much for the reply,<br /> <br /> -Travis (Super Interested)[/quote]<br /> <br /> In my variant (still being developed), if your leader is an inquisitor, you have to choose whether he is puritan or radical. Puritans can select from one list, radicals another.<br /> <br /> Daemonhosts and servitors: They don't fit into the classification of Ganger (Agent), Heavy (Specialist) or Juve (Sage), so we are developing a new category for them.]]></description>
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				<pubDate><![CDATA[Wed, 12 Nov 2008 22:13:58]]> GMT</pubDate>
				<author><![CDATA[ Peredyne]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Kind of off topic, but what classification does the Servitor have in a Pit Slave gang? Just take that classification for those sorts of units (Servitors, Daemonhosts, etc).]]></description>
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				<pubDate><![CDATA[Wed, 12 Nov 2008 23:43:06]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Man your guys stuff is so awesome. Really makes me wanna play =I= And I gotta say that this thread has been my main inspiration for the weapons I am creating. I decided I was bored with what little choice I had for the more common guns so I started taking my spares and creating my own.  I am hoping to come up with enough cool weapons to make my own mold, and make an entire army with my own guns. ]]></description>
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				<pubDate><![CDATA[Thu, 13 Nov 2008 08:37:48]]> GMT</pubDate>
				<author><![CDATA[ manowar2]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ [quote=Malika2]Kind of off topic, but what classification does the Servitor have in a Pit Slave gang? Just take that classification for those sorts of units (Servitors, Daemonhosts, etc).[/quote]<br /> <br /> Brilliant! Now I just need to find the Pit slave gang rules...]]></description>
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				<pubDate><![CDATA[Thu, 13 Nov 2008 20:14:07]]> GMT</pubDate>
				<author><![CDATA[ Peredyne]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ [quote=Malika2]Kind of off topic, but what classification does the Servitor have in a Pit Slave gang? Just take that classification for those sorts of units (Servitors, Daemonhosts, etc).[/quote]<br /> <br /> Malika2, the brainstorming thread was great.<br /> <br /> So, in the case of a daemonhost, as seen in this awesome battle report, it would be treated as a 'hired gun' with exclusive hiring rights to a Radical =I= gang?  Is that how such elements will be handled that exist outside the standard gang construction?  Sorry, I have yet to get a hold of the Pit Slave gang list.<br /> <br /> I do apologize for going slightly off topic from the thread.  It's just so exciting to see what is going on here.]]></description>
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				<pubDate><![CDATA[Fri, 14 Nov 2008 00:37:56]]> GMT</pubDate>
				<author><![CDATA[ THartl]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ I think you guys might be a bit too focused on making neat lists. Our group really ignores a lot of restrictions when it suits our purpose. I mean, I asked Migs if I could have a Daemonhost and he said ok, if you build it, I'll come up stats for it, no prob.<br /> <br /> And I don't see why servitors can't be regular gang members. Don't get too hung up on titles (i.e. servitor is not an "agent", looks like I can't use it...). I have two servitors in my gang (well, one now, because Sating got her brains blown out in the last game...), one is Heavy and one is ganger. No extra rules neccessary.<br /> <br /> But I guess you people approach this from the rules perspective and then build figs fitting the rules. Our group has the figs as the driving force. Build something that looks cool and then come up with rules for it. I guess that works because our players do not compete against each other but the games are story driven. We ditched all the lands and money after few first games too. I guess they were getting in the way of the story?<br /> <br /> I guess it would be different if you plan to play with the full Necromunda rules (land, money, the whole shebang). Then you need to be a bit more concerned with the balance.<br /> <br /> So it's a matter of perspective after all.]]></description>
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				<pubDate><![CDATA[Fri, 14 Nov 2008 07:11:50]]> GMT</pubDate>
				<author><![CDATA[ Col Hammer]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ I agree with you that these games should primarily be focussed on a narrative and also modelling (I think that is probably the number one aspect of =I=munda), however, some people are still more interested in some sort of structure in their game in which they model their forces after what's best in the "armylist" or according to the rules. I think the =I=munda discussion in the other part of this forum is exactly for that. The reason why people wonder where to place these special units and equipment also comes from the whole idea of "game balance" which in itself can be ok. However, you could also have the Game Master have more influence in the matter.<br /> <br /> I do think that if there were such a thing as an "=I=munda rulebook" that there need to be a few pages for the <span class="glossaryitem" onmouseover='gp(524);'>GM</span>'s.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 14 Nov 2008 08:42:45]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ I loved that battle report, great work, Hammer!<br />  You really have me psyched for geting a gang together..but where to play? Sadly enough I don't think that any of my friends has seen this...<br /> <br /> Keep the good stuff coming guys!<br /> <br /> //Hoffen]]></description>
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				<pubDate><![CDATA[Fri, 14 Nov 2008 11:03:16]]> GMT</pubDate>
				<author><![CDATA[ Hoffen]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ I think it just feels a bit restricting to have all these different types of lists that say that if you are this type =I=, you cannot have troop X and must have troop Y and so on...<br /> <br /> My Inquisitor was leaning a bit towards radical at the start of the campaing, but all options were still open for him. It was the choises I made for him in game that actually turned him radical though and not because I picked out a radical army list. I decided to go against the orders of the Inquisitor in charge of the situation and that brought me whole deal of grief as another Inquisitor was dispatched after me. I still could have sorted the situation out, but it was again my desicion to create the daemonhost ant that act finally drove me over the line. There is no coming back now.<br /> So my Inquisitor is radical because of the choises he made and not because of an army list I picked at the start. <br /> <br /> Also, I have a wide variety of servants in my disposal: Adeptus Mechanicus tech priest (dead now), two servitors (one dead, one brain addled...), Arbitrator, Imperial navy trooper (dead), Interrogator, Ecclesiarch priest.<br /> <br /> With open list you can add all sorts of followers to your group. I guess I would feel restricted with more closed list (Would I be add that Tech Priest to Inquisitor band? )<br /> <br /> But of course there are the other side of the coin: With detailed lists, all these characters could be even more interesting. All my guys are really just gangers and heavies and juves when it comes to stats (apart from my Inquisitor and daemonhost, who have more invidual stats)<br /> <br /> It would be great if they would have some simple special rules to differiate them more from each other. Tech priest might be able to repair himself and so on... <br /> <br /> I just bought a lot of useless wargear to rep the differences (filter plugs and IR goggles for the Tech Priest for example).<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 14 Nov 2008 12:10:02]]> GMT</pubDate>
				<author><![CDATA[ Col Hammer]]></author>
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				<description><![CDATA[ Well, this is where a <span class="glossaryitem" onmouseover='gp(524);'>GM</span> would then step in. You would have the list, but you still want some other goodies and such. Discuss it with the <span class="glossaryitem" onmouseover='gp(524);'>GM</span> and see if (s)he approves. You then kind of have the best of both worlds here. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> The "rules" and "lists" would thus only be a guideline, not doctrine that should be followed to the death.]]></description>
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				<pubDate><![CDATA[Fri, 14 Nov 2008 16:15:52]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Yeah, not surprisingly, I agree 110% with Hammer.<br /> <br /> We wanted a system where our imagination is the starting point and the rules and scenarios cater for that and drive the whole thing. Generally it surprises me to see how hung up people are on rules and legalities, even if <span class="glossaryitem" onmouseover='gp(50);'>GW</span> is also always telling you to do your thing with the hobby.]]></description>
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				<pubDate><![CDATA[Sat, 15 Nov 2008 22:26:28]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ [quote=Col Hammer]<br /> <br /> But of course there are the other side of the coin: With detailed lists, all these characters could be even more interesting. All my guys are really just gangers and heavies and juves when it comes to stats (apart from my Inquisitor and daemonhost, who have more invidual stats)<br /> <br /> It would be great if they would have some simple special rules to differiate them more from each other. Tech priest might be able to repair himself and so on... <br /> <br /> I just bought a lot of useless wargear to rep the differences (filter plugs and IR goggles for the Tech Priest for example).<br /> <br /> [/quote]<br /> <br /> But this is also a possibility in our system! Like I've said from the start - all wishes are taken into consideration and it just takes a pts cost <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> Gurk for example has a Haemonculi and a combatdrugged feline beast, both custom characters with custom rules and wargear.]]></description>
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				<pubDate><![CDATA[Sat, 15 Nov 2008 22:29:37]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<description><![CDATA[ I know you've got everybody here constantly throwing ideas and such at you, but I just had to show you guys this. Some dude over at Warseer called Moonduck built a [url=http://warseer.com/forums/showthread.php?t=168995][u]Pentinent Engine[/u][/url] which immediately made me think of =I=munda (I wonder why <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">)!]]></description>
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				<pubDate><![CDATA[Mon, 17 Nov 2008 19:38:20]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Ok, this topic made me register... What a fantastic, inspirational line of miniatures! They breathe the atmosphere that I love about the <span class="glossaryitem" onmouseover='gp(3);'>40K</span> universe. Dark and gritty. Twisted and macabre. It makes me want to start converting and make a gang of my own  <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 21 Nov 2008 12:17:29]]> GMT</pubDate>
				<author><![CDATA[ roon]]></author>
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				<description><![CDATA[ Well...what's stopping you?]]></description>
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				<pubDate><![CDATA[Fri, 21 Nov 2008 13:08:15]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<description><![CDATA[ [quote=Malika2]Well...what's stopping you?[/quote]<br /> <br /> <span class="glossaryitem" onmouseover='gp(258);'>Atm</span>... a Daemonhunters army that I'm paiting for my brother-in-law; several seperate miniatures just for fun,and having other obligations and stuff aside from my converting-/paintingtime... ]]></description>
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				<pubDate><![CDATA[Fri, 21 Nov 2008 13:27:20]]> GMT</pubDate>
				<author><![CDATA[ roon]]></author>
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				<description><![CDATA[ My group are playing our first =I=Munda game on monday. And after reading this blog I can't wait<br /> ]]></description>
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				<pubDate><![CDATA[Fri, 21 Nov 2008 19:21:23]]> GMT</pubDate>
				<author><![CDATA[ model collector]]></author>
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				<description><![CDATA[ Great!! Tell us how it goes!]]></description>
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				<pubDate><![CDATA[Sat, 22 Nov 2008 08:13:25]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<description><![CDATA[ ./]]></description>
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				<pubDate><![CDATA[Mon, 24 Nov 2008 17:36:29]]> GMT</pubDate>
				<author><![CDATA[ model collector]]></author>
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				<description><![CDATA[ Pictures?]]></description>
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				<pubDate><![CDATA[Mon, 24 Nov 2008 18:23:53]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ .]]></description>
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				<pubDate><![CDATA[Mon, 24 Nov 2008 19:17:00]]> GMT</pubDate>
				<author><![CDATA[ model collector]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Hammer, Northen, Gurk and Pete - we need to find a weekend for the next game. At our new place quite possibly <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 27 Nov 2008 10:13:42]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<description><![CDATA[ Hi all, just a quick comment here. I´m knee deep in trouble, walking in project land at the moment, so it´s doubtful that my thread will receive updates before mid december.<br /> <br /> But I just had to say wow once again, really enjoying reading about the exploits of Harker and Styg.<br /> <br /> Excellent work on the narrative of the campaign!]]></description>
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				<pubDate><![CDATA[Fri, 28 Nov 2008 20:11:15]]> GMT</pubDate>
				<author><![CDATA[ Xanthos]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Hey Xan, I hope things ease up. I've been overly busy for quite some time too, but this coming sunday Harker, Styg, Gauer, Krikham and Veron are in toruble again <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> Only two more games to go!]]></description>
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				<pubDate><![CDATA[Mon, 1 Dec 2008 15:18:30]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<description><![CDATA[ Hey I want to do this with my group. So here comes a stupid question. Is this just Necromunda with yall creating your own gang ? I'm sure there's some where to find yall's ideas would you show me so I can start this?  ]]></description>
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				<pubDate><![CDATA[Mon, 1 Dec 2008 16:23:26]]> GMT</pubDate>
				<author><![CDATA[ ghostmaker]]></author>
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				<description><![CDATA[ [quote=ghostmaker]I'm sure there's some where to find yall's ideas would you show me so I can start this?  [/quote]<br /> <br /> Errr..yes, this thread  <img src="/s/i/a/98211dee9c461fcb24c29d4004f43f7f.gif" border="0"> <br /> <br />  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 1 Dec 2008 20:11:05]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<description><![CDATA[ I figured that. Was just wondering where else?<br /> But So what did yall do for game play ? Could you explain how you made the rules set's work for each other?]]></description>
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				<pubDate><![CDATA[Tue, 2 Dec 2008 00:42:20]]> GMT</pubDate>
				<author><![CDATA[ ghostmaker]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Getting to the finale of the Jade Vessel campaign, which should be something special and hopefully come with a Hammer special treatment report <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> As you know, it's far from the end for =I=munda, as there are campaigns popping up everywhere and gorgeous gangs in abundance on this forum now. We have our second campaign planned for 09, beginning in February I think. The Legion will be my gang for that, but the Sahddes offe Greye will get reinforcements for a loooong time I am sure. In fact, I have a conversion mind that is waiting for the new Ork Plastics.  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Sun, 14 Dec 2008 15:56:21]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<description><![CDATA[ Should be great, more daemonhost goodness, and inquisitor warbands at each other´s throats! <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> I´ll be sure to keep an eye out for that report Migs. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sun, 14 Dec 2008 16:25:55]]> GMT</pubDate>
				<author><![CDATA[ Xanthos]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ + the actual Jade Vessel revealed <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> What ever it might be <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 15 Dec 2008 13:11:55]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Well finally I had this done, took forever again. Thou had some actual troubles painting it. First when I primed it, the paint didn't dry properly untill after two days of waiting. Then first test on the dark part of the hull came way too blueish, so had to re-paint it all. But in the end, I am quite happy.<br /> <br /> [IMG]http://img.photobucket.com/albums/v112/Northen/IMG_3780copy.jpg[/IMG]<br /> <br /> [IMG]http://img.photobucket.com/albums/v112/Northen/IMG_3786copy.jpg[/IMG]<br /> <br /> [IMG]http://img.photobucket.com/albums/v112/Northen/IMG_3774copy.jpg[/IMG]<br /> <br /> For the pilot  I added a gas maks to hide the "yawning" mouth.<br /> <br /> Had it on the table mostly finished for nearly a month but didn't find the time/motivation untill last friday evening to finish it. Plus now everything is ready for the grande finale.<br /> <br /> Let me know what you think]]></description>
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				<pubDate><![CDATA[Sun, 28 Dec 2008 22:21:56]]> GMT</pubDate>
				<author><![CDATA[ Northen]]></author>
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				<description><![CDATA[ Excellent stuff Northen, really like what you´ve done with the muted grey colour choice. <br /> <br /> I´m imagining that you´ve purposefully stayed away from marking it in any way since it´s purpose is to be stealthy and such.<br /> <br /> If I was to say one thing about it, it would be that the engines and the areas around them could be dirtied up a bit. <br /> It´s a little thing, but I think it would work wonders for the realism, which is such a great thing about your other models.<br /> <br /> Also, I had to go back and have another look at the gas mask, excellent work there, looks shiny!]]></description>
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				<pubDate><![CDATA[Sun, 28 Dec 2008 23:57:27]]> GMT</pubDate>
				<author><![CDATA[ Xanthos]]></author>
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				<description><![CDATA[ One hell of a job.  <br /> <br /> I agree with Xan that a bit of blackening could be in order for the paint behind those engines.  Maybe even some bluing of the exhaust areas.  <br /> <br /> Love all of the other weathering you've done on it, and the color of course, pleases me ^_^.  ]]></description>
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				<pubDate><![CDATA[Mon, 29 Dec 2008 00:44:28]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<description><![CDATA[ Hmm, something is a bit off about the metal parts, they look painted (because they are, duh! <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">) but what I mean to say is that while the rest of the ship looks as if those parts are those actual materials the metal components look as if they were painted metal.<br /> <br /> I know I'm being vague here, sorry! :(<br /> <br /> I thought you were going to include a female or mohawked pilot instead of a normal one?]]></description>
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				<pubDate><![CDATA[Mon, 29 Dec 2008 00:48:05]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Really nice work Jussi! Thanks for sharing! <br /> <br /> If anything to improve - I think the weathering is too evenly added, the edges and the front edges in particular should take the most flack and have more. I would also like to see more blackened areas, those are really sweet.]]></description>
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				<pubDate><![CDATA[Mon, 29 Dec 2008 09:55:29]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<description><![CDATA[ Ha, I was just asking when I'd get to see this in Migs's legion thread and here it is!<br /> <br /> Looks great mate, love the muted grey's and off white. The weathering around the engine intakes looks great too. No perspex canopy?<br /> <br /> I think the metals look fine as is to be honest. Did you do anything with the interior?<br /> <br /> Cheers,<br /> <br /> Dante]]></description>
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				<pubDate><![CDATA[Tue, 30 Dec 2008 10:05:58]]> GMT</pubDate>
				<author><![CDATA[ CMDante]]></author>
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				<description><![CDATA[ I'm looking at the new Ork Nobs, and the two handed buzzsaw axe lad is so going to be mutated into service. I have just the plan for him, with a tweaked Ghoul head, chipped as hell armour plates and hazard stripe axe, all low saturated of course.<br /> <br /> And I also have a plan now for the new BW, which is going to be turned into an 8 wheeled rogue =I= ride.<br /> <br /> Gotta love the new ork plastics. I'd dump some on the Legion too, but then, big and imposing is Alpharius's domain in that lot.]]></description>
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				<pubDate><![CDATA[Tue, 30 Dec 2008 18:09:04]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Here's the intro to our finale, still fixing dates.<br /> <br /> <br /> [b]The Endgame[/b]<br /> <br /> The day Ardia fell, the sky bled. All of Ragoos was ravaged by freak storms and that macabre crimson down pour. If possible the revolt, turned war, turned hell, spinned further out of control. Sector Fleet cut all legit access in or out from the doomed planet and the Black Ships arrived.<br /> <br /> Our desperadoes, so deep in the eye of the storm that there was a dead calm, prepared for glory. They were so far out of their league. Even the fate looked upon them with sad, pitiful gaze. Walking with Giants and Daemons our group of individuals prepared, like some unfeeling miniatures on sector spanning stakes they played on.<br /> <br /> Gauer, or rather Lord Frostschein and his destroyed army of savants had unlocked the Grimoire of Placement at a terrific price. On transit to secure it, they had sent several communiques, such security protocols that it burned seven separate cogitators trying to unravel them without authority. There was huge power now behind the young Inquisitor.<br /> <br /> Styg, Viktor Styg, the unflinching scalpel of the Criminaliatet, would be close in on their heels, with his remaining spies working through hell with the promise of a flight out. No-one could escape their shadowing. The Syndicate needed new allies, new equiment, something to end a hawk’s eye view over the others. Something more. Something ambitious. Who might be the untapped powers to be?<br /> <br /> Harker - oh he knew so much - he knew, because she knew and it was nearly too much. His new allies seemingly at ease with the sickening, deep evil of her... who could tolerate the daemon, where Harker’s own men were at the edge, at ends? The Daemon was so very dangerous, so hard to judge her intent, but she had devoured the information from the prisoners and she knew the songs of her realm. She burnt with the agony of control, the pentagrammic wards burning her skin like a frozen needle would cry one’s spinal chord. Would her diabolical power be enough suppressed so?<br /> <br /> Rogue Trader Krikham had perished, too weak for the hell that was Berdia? None knew, but he had disappeared, dead or to his travels.<br /> <br /> These three factions and many others prepared, they prayed, they pleaded or commanded what was theirs to try and they were on the move. Liber Rubas, the Great Librarium of Guntash the V, or so it had been eight thousand years ago, now just a catacomb of death, ripped open from the depths, like a maimed rib cage of some colossal continent fish. Had someone had the time to look into it, it would’ve seemed like it was the fault of the violent collapse of the Eastern Spire - infact, the Spire collapsed, because something in the heart of that catacomb so decided. Not a drop of crimson landed on these chilly, frost caked structures. This was the fatal wound of planet stabbed to death.<br /> <br /> What do you do? <br /> Who do you turn to? <br /> Who else might be there? <br /> What special plans can save you?<br /> What stands for victory in your hear, or the ever present glare of your masters?<br /> <br /> May the Emperor Protect you!<br /> ]]></description>
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				<pubDate><![CDATA[Thu, 1 Jan 2009 18:50:04]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Thanks people.<br /> <br /> Xan, Grey and Migs: You guys are right, working on those additional weatherings.<br /> <br /> Malika2: No stress <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> Changing the whole pilot would require major work as he's sculpted on to the seat. And I like the fig, thou he's somewhat emotionless face needed something, so I added the gas mask.<br /> <br /> CMDante: I am adding the perspex later as I have temporarly misplaced it. And didn't do any interiors for two reasons. First the back hatch is almost impossible to open after assembly (atleast in my copy). Second the seam goes straigth in the middle of the ship and requires filling, and to do that for the interior after assembly is again pretty much impossible (unless you have thin and long fingers <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> ).<br /> <br /> Cheers!]]></description>
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				<pubDate><![CDATA[Fri, 2 Jan 2009 13:55:29]]> GMT</pubDate>
				<author><![CDATA[ Northen]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ I've just come back to Dakka (from Warseer) after many months away to find a swath of fantastic modelling threads. I'll have to keep my eye on this forum more closely! <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> <br /> <br /> Way back on page 5 or 6 Migs asked which issue of <span class="glossaryitem" onmouseover='gp(143);'>WD</span> had the Alpha Legion article. Assuming you mean the Index Astartes series then according to [url=http://www.gamehobby.net/white_dwarf_magazine/white_dwarf_277.html]this site[/url] it was issue 277.]]></description>
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				<pubDate><![CDATA[Mon, 5 Jan 2009 22:34:09]]> GMT</pubDate>
				<author><![CDATA[ THX_1138]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Nothing exciting yet - just proof that I am working on a new Shaddes offe Greye mutant (and the "door" thing for Legion - more of which in the Legion blog<img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">) The mutie will be about having fun with rust and wear and tear effects, which I intend to really play with come painting. First he needs a few details to really show the scale and bulk. The team is really starting to have a nice variety of different body types.<br /> <br /> [img]http://homepage.mac.com/mikael.silvanto/.Pictures/wipBIGGIEsmalls.jpg[/img]<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sat, 31 Jan 2009 18:00:31]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<description><![CDATA[ Those are some pretty amazing conversions!]]></description>
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				<pubDate><![CDATA[Sat, 31 Jan 2009 18:05:16]]> GMT</pubDate>
				<author><![CDATA[ jamunition]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ All of your stuff is amazing. You make me really want to convert my own gang to go kill whatever random creatures they can find. <br /> So I guess amazing blog, amazing conversions, and models. I cant wait to see what you come up with next. ]]></description>
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				<pubDate><![CDATA[Fri, 13 Feb 2009 23:35:56]]> GMT</pubDate>
				<author><![CDATA[ manowar2]]></author>
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				<description><![CDATA[ Hmmm, I'm intrigued by that little tan terrain piece, what is it?]]></description>
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				<pubDate><![CDATA[Sat, 14 Feb 2009 16:22:04]]> GMT</pubDate>
				<author><![CDATA[ ancientsociety]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Little bit of thread Necromancy - sorry for that - but we've agreed to play the "grande finale" after the easter tournament <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> So one more go at Jade Vessel and then we forge plans for future =I=munda stuff that I hope to become a pacer for Legion at larger scale too.]]></description>
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				<pubDate><![CDATA[Fri, 10 Apr 2009 17:32:56]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ More Jade Vessel?! Does that mean we may get to see your Wyrd Pyromaniac completed? mmmmm....Wyrd Pyro]]></description>
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				<pubDate><![CDATA[Sat, 11 Apr 2009 01:22:40]]> GMT</pubDate>
				<author><![CDATA[ YetiSchool]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ ..you.. it's.. they're... (swoon....THUD)<br /> <br /> Excellent.... the thread that kicked my lazy converting butt in the kiber..returns!<br /> <br /> ~ Tael.]]></description>
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				<pubDate><![CDATA[Sat, 11 Apr 2009 04:58:23]]> GMT</pubDate>
				<author><![CDATA[ Shas'El Tael]]></author>
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				<description><![CDATA[ Wow, I went through the thread and can really see how much the posting culture has evolved and grown more active in a year! We remember being so disappointed with the amount of replies we were getting in the beginning and it has really changed towards the end, let alone new blogs. I think this Blog also started something that gave a dakka a hole host of inspiration.<br /> <br /> <br /> Tael,  cheers <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> YetiSchool, yes, I need to paint his experimental ass in an experimental, dangerous and hot scheme.]]></description>
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				<pubDate><![CDATA[Sat, 11 Apr 2009 09:23:52]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<description><![CDATA[ It so did, ýou´ve started something great with the =I=Munda concept, it seems to be growing a lot these days. Wow, a whole year now, huh... <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> Good job Migs.]]></description>
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				<pubDate><![CDATA[Sat, 11 Apr 2009 11:37:44]]> GMT</pubDate>
				<author><![CDATA[ Xanthos]]></author>
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				<description><![CDATA[ The pyromancer was always my favourite so it'll be nice to finally see him painted.<br /> <br /> SoG]]></description>
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				<pubDate><![CDATA[Sat, 11 Apr 2009 15:36:27]]> GMT</pubDate>
				<author><![CDATA[ SonofGuilliman]]></author>
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				<description><![CDATA[ Just went through your thread, saw everything, and gotta say, you stuff is awesome! <br /> Really hope you'll be continuing this, because it's great!<br /> <br /> Cheers,<br /> <br /> Your new fan. (okay, not really, but you get the picture <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> )]]></description>
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				<pubDate><![CDATA[Sat, 11 Apr 2009 18:59:35]]> GMT</pubDate>
				<author><![CDATA[ ScottChaos]]></author>
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				<description><![CDATA[ Migsula, I like the look on your inquisitor-warband so much that I going to copy you a bit <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 15 Apr 2009 08:39:09]]> GMT</pubDate>
				<author><![CDATA[ Q0rbin]]></author>
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				<description><![CDATA[ This threads revival is something I'm really looking forward to.]]></description>
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				<pubDate><![CDATA[Wed, 15 Apr 2009 09:06:26]]> GMT</pubDate>
				<author><![CDATA[ Mellon]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Ok lads, lets se the date - I'll email you today <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 15 Apr 2009 10:16:13]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ yay, more Jade Vessel!]]></description>
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				<pubDate><![CDATA[Wed, 15 Apr 2009 10:22:48]]> GMT</pubDate>
				<author><![CDATA[ covenant84]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Amazing conversions and some really inspired work, these =I=Munda blogs are always a joy read.<br /> <br /> I also agree with your earlier statement Migsula, posting trends and the diversity and engagement/discussion in blogs has really developed recently and its great to see.]]></description>
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				<pubDate><![CDATA[Wed, 15 Apr 2009 10:35:29]]> GMT</pubDate>
				<author><![CDATA[ Gundam-Mecha]]></author>
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				<description><![CDATA[ Haven't played Necromunda in years but I do play Dark Heresy and was looking for some model inspiration and came upon this thread and became hooked! Just had to join to express my thanks for some lovely minature eye candy! <br /> <br /> I'm very tempted to start playing again you have inspired me that much!<br /> <br /> Hope to see more soon!]]></description>
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				<pubDate><![CDATA[Wed, 15 Apr 2009 13:20:02]]> GMT</pubDate>
				<author><![CDATA[ Stoneblood]]></author>
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				<description><![CDATA[ Great to hear Stoneblood, and welcome to dakkadakka!]]></description>
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				<pubDate><![CDATA[Wed, 15 Apr 2009 13:22:20]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<description><![CDATA[ Thanks Migs! <br /> <br /> I really like your approach to the rules i.e. there aren't really any it's more about narrative and creativity! If I do start I already have some ideas as to how I'm going to go about it ruleswise.<br /> <br /> Quick question though, I've recently moved and I don't really know anyone who I could game with locally, is it against house rules to post your location and the fact your looking for a game? ]]></description>
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				<pubDate><![CDATA[Wed, 15 Apr 2009 13:35:23]]> GMT</pubDate>
				<author><![CDATA[ Stoneblood]]></author>
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				<description><![CDATA[ I'm itching with excitement Migs! Will the finale incorporate every player's gang? <br /> <br /> And if you have time, would we be able to see some more pictures of Sniper Girl? I love that conversion, it oozes Blanche-ness!]]></description>
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				<pubDate><![CDATA[Wed, 15 Apr 2009 13:38:09]]> GMT</pubDate>
				<author><![CDATA[ Bottle]]></author>
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				<description><![CDATA[ [quote=Stoneblood]<br /> Quick question though, I've recently moved and I don't really know anyone who I could game with locally, is it against house rules to post your location and the fact your looking for a game? [/quote]<br /> <br /> On the contrary. Add it to your signature, make a post on the "Find a game"-forums here: [url]http://www.dakkadakka.com/dakkaforum/forums/show/13.page[/url]<br /> If you ever go to Sweden, let me know and we will have a game. And welcome to Dakka]]></description>
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				<pubDate><![CDATA[Wed, 15 Apr 2009 14:53:28]]> GMT</pubDate>
				<author><![CDATA[ Mellon]]></author>
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				<description><![CDATA[ Yes, +1 to what Mellon said!<br /> <br /> Bottle, yes every player gang plus several <span class="glossaryitem" onmouseover='gp(348);'>NPC</span> factions + surprises + the vessel <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 15 Apr 2009 21:36:49]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<description><![CDATA[ I have to agree with some of the above, I really want to see that pyromancer mini painted! It almost made me buy urien rakarth just to recreate it!<br /> <br /> Cheers,<br /> <br /> Dante]]></description>
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				<pubDate><![CDATA[Wed, 15 Apr 2009 21:40:03]]> GMT</pubDate>
				<author><![CDATA[ CMDante]]></author>
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				<description><![CDATA[ @Mellon:Thanks for the advice have taken it on board (see my sig) and am hoping to get some sort of response!<br /> <br /> To keep the thread on target when Migs can we expect some more great Fluff, battle reports and conversions from the Jade Vessel campaign?! Also ruleswise do you think you could share what you're using for the costings of psyker powers i.e how much each one costs after you've paid the 20pts to be a pysker?<br /> <br /> Eagerly in Anticipation!<br /> <br /> Stone<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 16 Apr 2009 11:20:53]]> GMT</pubDate>
				<author><![CDATA[ Stoneblood]]></author>
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				<description><![CDATA[ We've sort of set on the date now, which will be 23-24th of May. Everyone and everything will be involved and it's just going to get plain crazy and <span class="glossaryitem" onmouseover='gp(276);'>OTT</span>. A fitting finale to all the fun we had. I'm sure there's going to be another =I=munda campaign afterwards. Or possibly a combination campaign of =I=munda, <span class="glossaryitem" onmouseover='gp(3);'>40k</span> and <span class="glossaryitem" onmouseover='gp(7);'>Apoc</span>!!]]></description>
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				<pubDate><![CDATA[Thu, 16 Apr 2009 11:27:28]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ [quote=Northen]My team consist of Syndicate's agents, sinister organization that tries to influence the sub sector goverments from the shadows (beware lots of pics)<br /> <br /> Here's some <span class="glossaryitem" onmouseover='gp(148);'>WIP</span> pics of the models:<br /> <br /> Western style witch hunter turned into a the leaders right hand man and a empire wizard converted to a technomancer<br /> <br /> [IMG]http://img.photobucket.com/albums/v112/Northen/Darkmunda/CRW_3575.jpg[/IMG]<br /> <br /> [IMG]http://img.photobucket.com/albums/v112/Northen/Darkmunda/CRW_3572.jpg[/IMG]<br /> <br /> A mercenary gunslinger and psyker on the works<br /> <br /> <br /> [/quote]<br /> <br /> Please tell me where is that awesome plasma pistol taken from ? I thought its conversion but it seems to be one metal piece. <br /> Where did u get that ?]]></description>
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				<pubDate><![CDATA[Mon, 20 Apr 2009 18:23:50]]> GMT</pubDate>
				<author><![CDATA[ Akozz]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ That plasma pistol comes with that model as standard. The model is the limited edition <span class="glossaryitem" onmouseover='gp(144);'>WH</span> that was released about the same time as the <span class="glossaryitem" onmouseover='gp(144);'>WH</span> codex. Inquisitor Gideon Lorr, <span class="glossaryitem" onmouseover='gp(70);'>IIRC</span>.]]></description>
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				<pubDate><![CDATA[Mon, 20 Apr 2009 18:33:49]]> GMT</pubDate>
				<author><![CDATA[ Peredyne]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ [s]<span class="glossaryitem" onmouseover='gp(70);'>IIRC</span>, it comes with the Inquisitor retinue boxed set, it isn't one metal piece as he may also be equipped with a flamer, If I'm right[/s]<br /> <br /> Edit: Meh, Pipped to the post, it seems. Also, I wasn't right...]]></description>
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				<pubDate><![CDATA[Mon, 20 Apr 2009 18:34:10]]> GMT</pubDate>
				<author><![CDATA[ P4NC4K3]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ [quote=Akozz]<br /> Please tell me where is that awesome plasma pistol taken from ? I thought its conversion but it seems to be one metal piece. <br /> Where did u get that ?[/quote]<br /> <br /> It indeed comes as a standard part of the model. And the model is limited edition, first you could only get it from <span class="glossaryitem" onmouseover='gp(50);'>GW</span> onlinestore when the <span class="glossaryitem" onmouseover='gp(144);'>WH</span> codex came out. After about 6 months they released it for stores as limited edition also (I got two of these guys then). Now days best chance to get these would propably be eBay.]]></description>
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				<pubDate><![CDATA[Fri, 24 Apr 2009 17:44:11]]> GMT</pubDate>
				<author><![CDATA[ Northen]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Just re-read this thread, still fantastic as evver.  <br /> <br /> I'm not sure if somepne's said this or similar but with regards to the whole lists thing - I would say don't even have restrictions as such.  If each player is taking on the 'role' of an inquisitor (or other character) then that character is loosly based on themselves - go with your own feelings of what's right and wrong.  Some may be strict, some may use people, some may not care at all - it just doesn't matter as long as it is enjoyable and fits in withthe over-all plot.<br /> <br /> I think that's why I like it anyway.  It's a great opportunity to express yourselves and kill some baddies (that is....those who you THINK are the baddies!)]]></description>
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				<pubDate><![CDATA[Mon, 27 Apr 2009 12:11:39]]> GMT</pubDate>
				<author><![CDATA[ covenant84]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ [quote=covenant84]- go with your own feelings of what's right and wrong.  [/quote]<br /> <br /> exactly!]]></description>
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				<pubDate><![CDATA[Mon, 27 Apr 2009 20:55:37]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ migs plzz give us <span class="glossaryitem" onmouseover='gp(25);'>da</span> full workin plzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 20 May 2009 13:42:08]]> GMT</pubDate>
				<author><![CDATA[ assultmarine]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ The finale is this coming sunday and full workings in terms of the report is coming. We are setting up two cameras and have a great venue for it. Too bad our terrain set is still not limitless, but at least we have a range of decent models <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 20 May 2009 14:53:32]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<description><![CDATA[ Could you also do us a complete photoshoot of the entire group and associated terrain etc that you have done to this point. It would be nice to have them all in one place. Some individual shots of each member would be nice too. I know, I know, I don't ask much eh? <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 20 May 2009 17:25:53]]> GMT</pubDate>
				<author><![CDATA[ CMDante]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ I agree with Dante, it would be nice to wrap the whole project up with a full pictoral.....Then we can archive the whole thing for posterity........ Imagine the posibilities of a "Dakka Completed Project Blog Forum." ]]></description>
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				<pubDate><![CDATA[Wed, 20 May 2009 18:41:28]]> GMT</pubDate>
				<author><![CDATA[ YetiSchool]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ We will do something very similar to <span class="glossaryitem" onmouseover='gp(143);'>WD</span> battle reports, so I would expect that means full pictorials of the forces involved at the start!<br /> <br /> <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> Some great Email stories flying about already. We may have to publish some of those later too.<br /> <br /> <br /> [size=9]Automatically Appended Next Post:[/size]<br /> The situation prior to finale:<br /> <br /> Viktor Styg / Jussi: 15 pts <br /> <br /> Gauer / Pete: 13 pts <br /> <br /> Harker / Marko 13 pts  <br /> <br /> Krikham / Gurk 6 pts (m.i.a.)<br /> <br /> <br /> Total of 25 campaign pts to fight for in the final round, though as always, some of those may go to <span class="glossaryitem" onmouseover='gp(348);'>NPC</span> factions, or not be achieved at all.<br /> <br /> Plus of course the winner and holder of the Vessel.<br /> <br /> <br /> <br /> <br /> [size=18][b]The Endgame [/b][/size]<br /> <br /> The day Ardia fell, the sky bled. All of Ragoos was ravaged by freak storms and that macabre crimson down pour. If possible the revolt, turned war, turned hell, spinned further out of control. Sector Fleet cut all legit access in or out from the doomed planet and the Black Ships arrived. <br /> <br /> Our desperadoes, so deep in the eye of the storm that there was a dead calm, prepared for glory. They were so far out of their league. Even the fate looked upon them with sad, pitiful gaze. Walking with Giants and Daemons our group of individuals prepared, like some unfeeling miniatures on sector spanning stakes they played on. <br /> <br /> Gauer, or rather Lord Frostschein and his destroyed army of savants had unlocked the Grimoire of Placement at a terrific price. On transit to secure it, they had sent several communiques, such security protocols that it burned seven separate cogitators trying to unravel them without authority. There was huge power now behind the young Inquisitor. <br /> <br /> Styg, Viktor Styg, the unflinching scalpel of the Criminaliatet, would be close in on their heels, with his remaining spies working through hell with the promise of a flight out. No-one could escape their shadowing. The Syndicate needed new allies, new equiment, something to end a hawk’s eye view over the others. Something more. Something ambitious. Who might be the untapped powers to be? <br /> <br /> Harker - oh he knew so much - he knew, because she knew and it was nearly too much. His new allies seemingly at ease with the sickening, deep evil of her... who could tolerate the daemon, where Harker’s own men were at the edge, at ends? The Daemon was so very dangerous, so hard to judge her intent, but she had devoured the information from the prisoners and she knew the songs of her realm. She burnt with the agony of control, the pentagrammic wards burning her skin like a frozen needle would cry one’s spinal chord. Would her diabolical power be enough suppressed so? <br /> <br /> Rogue Trader Krikham had perished, too weak for the hell that was Berdia? None knew, but he had disappeared, dead or to his travels. <br /> <br /> These three factions and many others prepared, they prayed, they pleaded or commanded what was theirs to try and they were on the move. Liber Rubas, the Great Librarium of Guntash the V, or so it had been eight thousand years ago, now just a catacomb of death, ripped open from the depths, like a maimed rib cage of some colossal continent fish. Had someone had the time to look into it, it would’ve seemed like it was the fault of the violent collapse of the Eastern Spire - infact, the Spire collapsed, because something in the heart of that catacomb so decided. Not a drop of crimson landed on these chilly, frost caked structures. This was the fatal wound of planet stabbed to death. <br /> <br /> What do you do? <br /> Who do you turn to? <br /> Who else might be there? <br /> What special plans can save you? <br /> What stands for victory in your hear, or the ever present glare of your masters? <br /> <br /> May the Emperor Protect you!<br /> <br /> <br /> <br /> <br /> <br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 21 May 2009 09:21:53]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<description><![CDATA[ Ooooh... this I want to read.]]></description>
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				<pubDate><![CDATA[Thu, 21 May 2009 13:58:26]]> GMT</pubDate>
				<author><![CDATA[ Mellon]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Syndicate plans on the move  <img src="/s/i/a/9576fdd015edbd19edbaabd1556a4944.gif" border="0"><br /> <br /> And yeah, we'r going to put extra effort on the final report.]]></description>
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				<pubDate><![CDATA[Thu, 21 May 2009 20:33:53]]> GMT</pubDate>
				<author><![CDATA[ Northen]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ [quote]Rogue Trader Krikham had perished, too weak for the hell that was Berdia? None knew, but he had disappeared, dead or to his travels.[/quote]<br /> <br /> Do you mean the character/model has died or that the player has lost interest? Either way can't wait for the finale and hopefully a more Jade Vessel eye candy!]]></description>
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				<pubDate><![CDATA[Thu, 21 May 2009 22:12:12]]> GMT</pubDate>
				<author><![CDATA[ Stoneblood]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ [quote=migsula]We will do something very similar to <span class="glossaryitem" onmouseover='gp(143);'>WD</span> battle reports, so I would expect that means full pictorials of the forces involved at the start!<br /> <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">[/quote]<br /> <br /> MOAR PICS!!!! <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> Awesome work on the armies, it's great to see how much character you and Hammer can squeeze of out of your minis!]]></description>
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				<pubDate><![CDATA[Thu, 21 May 2009 22:58:11]]> GMT</pubDate>
				<author><![CDATA[ Mastiff]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ WOW! Is it really you mate?? Long time no see/hear. I hope everything is going great!<br /> <br /> Oh the extent of miracles this blog has pulled <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 22 May 2009 08:45:46]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ I've wet myself...]]></description>
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				<pubDate><![CDATA[Fri, 22 May 2009 16:22:20]]> GMT</pubDate>
				<author><![CDATA[ P4NC4K3]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ [quote=migsula]WOW! Is it really you mate?? Long time no see/hear. I hope everything is going great!<br /> <br /> Oh the extent of miracles this blog has pulled <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">[/quote]<br /> <br /> Heya!<br /> <br /> Life is great. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> I'll send you a PM later today and we'll get caught up. Great to see you're still putting out amazing creative work!]]></description>
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				<pubDate><![CDATA[Fri, 22 May 2009 16:49:13]]> GMT</pubDate>
				<author><![CDATA[ Mastiff]]></author>
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				<description><![CDATA[ Sadly we had to postpone the finale, because I finally got my first flue of the year. I've been flirting with it for a while, with everyone around me having had the flue several times these past months.<br /> <br /> Now my turn.<br /> <br /> So everyone has to wait a little more before we see the ending <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sun, 24 May 2009 13:34:13]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Sorry folks still no finale.<br /> <br /> But while we are still searching for common time for the final I toughed to do something to help us out when the day comes. Had some extra time this week (never toughed I said that) and managed to scrape together this.<br /> <br /> [img]http://img.photobucket.com/albums/v112/Northen/Darkmunda/CRW_4090.jpg[/img]<br /> <br /> [img]http://img.photobucket.com/albums/v112/Northen/Darkmunda/CRW_4091.jpg[/img]<br /> <br /> [img]http://img.photobucket.com/albums/v112/Northen/Darkmunda/CRW_4092.jpg[/img]<br /> <br /> [img]http://img.photobucket.com/albums/v112/Northen/Darkmunda/CRW_4093.jpg[/img]<br /> <br /> [img]http://img.photobucket.com/albums/v112/Northen/Darkmunda/CRW_4094.jpg[/img]<br /> <br /> Nothing too special, built it using the Hive battle world set and some random bitz laying around. And extra terrain for the JD finale is never waste <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 4 Jun 2009 11:54:12]]> GMT</pubDate>
				<author><![CDATA[ Northen]]></author>
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				<description><![CDATA[ That terrain is pretty damn good if you ask me. I ll have to look over this thread. ]]></description>
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				<pubDate><![CDATA[Sat, 6 Jun 2009 17:01:48]]> GMT</pubDate>
				<author><![CDATA[ karnaeya]]></author>
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				<description><![CDATA[ I havent seen that necromunda terrain in longer than I can comfortably remember!!<br /> <br /> Fantatic work so far on the Gang, cant wait to see the finished result]]></description>
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				<pubDate><![CDATA[Tue, 30 Jun 2009 05:21:59]]> GMT</pubDate>
				<author><![CDATA[ ShotgunFacelift]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ F I N A L L Y it looks like the finale is going to happen a week from now. We will do our best to make it worth the wait fr you guys.<br /> <br /> In other news, our =I=munda group is going crazy with certain rumours <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> [quote] from <span class="glossaryitem" onmouseover='gp(451);'>BOLS</span><br /> <br /> Originally Posted by bigred<br /> Hi guys,<br /> <br /> More whispers regarding the best Warhammer <span class="glossaryitem" onmouseover='gp(3);'>40k</span> boardgame ever made, Space Hulk.<br /> <br /> Talk about the tubes is that when Games Workshop sets their mind on something they go all the way. Space Hulk is being described as a full bore rework with all the bells and whistles you could ever want.<br /> <br /> Sources say to expect it in Q3 2009, and we have heard tales of modular plastic boards, an extensive set of large scale sprues with all the termys and genestealers you can shake a stick it, and all new fancy elements such as sliding doors and the like. There might even be a need for batteries (perhaps). Expect a full sized boxed game that will make all you cry with tears of joy.[/quote]<br /> <br /> This sounds plain WICKIID!<br /> <br /> Imagine also the potential for all the =I=munda action and other skirmish setups!]]></description>
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				<pubDate><![CDATA[Sat, 11 Jul 2009 10:06:13]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Ah =I=Munda revival...]]></description>
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				<pubDate><![CDATA[Sat, 11 Jul 2009 13:19:49]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Great job on the old Necromunda terrain, it looks really good.]]></description>
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				<pubDate><![CDATA[Sat, 11 Jul 2009 14:08:37]]> GMT</pubDate>
				<author><![CDATA[ The Lost Hobbit]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ [quote=migsula]F I N A L L Y it looks like the finale is going to happen a week from now. We will do our best to make it worth the wait fr you guys.[/quote]<br /> YESSSSSS!  Since losing my job have been checking this forum nearly everyday for news on said campaign so thank you Migs you have made one addicts day and cheered me up too so thanks again!<br /> <br /> Sure the content will be as good as ever!<br /> <br /> Eagerly awaiting the finale,<br /> <br /> StoneBlood]]></description>
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				<pubDate><![CDATA[Wed, 15 Jul 2009 12:46:34]]> GMT</pubDate>
				<author><![CDATA[ Stoneblood]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Still no finale, but we'r getting very close. Meanwhile got this done for our finale at the last moment<br /> <br /> [img]http://img.photobucket.com/albums/v112/Northen/Darkmunda/IMG_4127.jpg[/img]<br /> <br /> Now we have something to land our speeders on <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sat, 18 Jul 2009 00:31:42]]> GMT</pubDate>
				<author><![CDATA[ Northen]]></author>
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				<description><![CDATA[ Very nice.]]></description>
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				<pubDate><![CDATA[Sat, 18 Jul 2009 05:58:29]]> GMT</pubDate>
				<author><![CDATA[ captain.gordino]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> Nice Kitbash!]]></description>
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				<pubDate><![CDATA[Sat, 18 Jul 2009 10:01:23]]> GMT</pubDate>
				<author><![CDATA[ Werdes]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Lovely work mate! Can't wait for tomorrow <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sat, 18 Jul 2009 15:02:20]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ ALL UNITS IRENE!]]></description>
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				<pubDate><![CDATA[Sun, 19 Jul 2009 08:55:10]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ [quote=migsula]ALL UNITS IRENE![/quote]<br /> <br /> Motherf**king IRENE!]]></description>
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				<pubDate><![CDATA[Sun, 19 Jul 2009 12:14:22]]> GMT</pubDate>
				<author><![CDATA[ Disjointed Entity]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ [quote=Werdes]<img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> Nice Kitbash![/quote]<br /> <br /> Kitbash?<br /> <br /> Anyway, Migsula I just wanted to share my appreciation for this thread and the awesome inspiration it has offered me as a modeler, and My group might be doing a psuedo-][-Munda campaign were our <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>+Retinue are our gangs and anytime we have to call in an army for a scenario it's just for one battle, should be fun.<br /> <br /> Cheers  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Sun, 19 Jul 2009 23:59:52]]> GMT</pubDate>
				<author><![CDATA[ Hashshashin]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ [quote=Hashshashin][quote=Werdes]<img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> Nice Kitbash![/quote]<br /> <br /> Kitbash?<br />  [/quote]<br /> <br /> Skyshield and Aegis defense line if im not mistaken?]]></description>
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				<pubDate><![CDATA[Mon, 20 Jul 2009 17:11:38]]> GMT</pubDate>
				<author><![CDATA[ Werdes]]></author>
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				<description><![CDATA[ Thanks for all the nice comments. <br /> <br /> We played the final yesterday, fantastic game. We'r working on the report now, should be ready in few days.<br /> <br /> [quote=Werdes][quote=Hashshashin][quote=Werdes]<img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> Nice Kitbash![/quote]<br /> <br /> Kitbash?<br />  [/quote]<br /> <br /> Skyshield and Aegis defense line if im not mistaken?[/quote]<br /> <br /> Just the skyshield. Very nice kit <span class="glossaryitem" onmouseover='gp(17);'>btw</span>.]]></description>
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				<pubDate><![CDATA[Mon, 20 Jul 2009 17:17:02]]> GMT</pubDate>
				<author><![CDATA[ Northen]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Your work is so inspiring.]]></description>
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				<pubDate><![CDATA[Tue, 21 Jul 2009 06:37:02]]> GMT</pubDate>
				<author><![CDATA[ Aretak]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Yeah, we have 100+ pics to process and 20+ turns to report <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> I'm eagerly waiting for Hammer's and Northern's gang compilations so I can post part 1 with really nice pics of all the factions/gangs/retinues/dramatispersonae on the scene!]]></description>
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				<pubDate><![CDATA[Tue, 21 Jul 2009 07:49:17]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ I must congrayulate you guys on a project well done,fabulous terrian and even cooler minis.Hope to see that report soon.]]></description>
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				<pubDate><![CDATA[Tue, 21 Jul 2009 07:54:55]]> GMT</pubDate>
				<author><![CDATA[ Deff Dread red Edition]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ [size=18]JV Finale / Part One / Dramatis Factions[/size]<br /> <br /> <br /> [i]"The most dangerous minds sense it’s growing presence, the omens and the leads, and like vultures they arrive from all corners of the sector and beyond to find it, to destroy it, to claim it, to decide the faith of Berdia, the Planet and the entire sub-sector! Rogue Traders, Facilitators, Star Striders, Magoi, and the agents of the Inquisition will battle out the outcome in a secret war of importance beyond the understanding of man."[/i]<br /> <br /> (images @1300x800 resolution for your viewing pleasure! - sorry for the long text lines, but images count, eh?)<br /> <br /> [url=http://www.dakkadakka.com/gallery/43936-28mm%2C%20%3D%5D%5B%3Dmunda%2C%20Inquisition%2C%20Inquisitor%2C%20Necromunda%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2009/7/22/43936-28mm%2C%20%3D%5D%5B%3Dmunda%2C%20Inquisition%2C%20Inquisitor%2C%20Necromunda%2C%20Warhammer%2040%2C000.jpg[/img][/url]<br /> <br /> [b]The Syndicate[/b]<br /> <br /> [u]“Faciliator” Styg, Viktor[/u]<br /> Syndicate Agent (unknown family ties, suspected consigliere level master)<br /> Inner Circle sanctioned Investigation team leader, Blunt, Class Alpha Arbites target (137 counts), known to employ psykers and mercenaries.<br /> <br /> Not all decision on Ragoos are made by planetary officials (some say that very few actually). <br /> <br /> Syndicate makes a major player in this planets political field, some doubt that they can even affect the whole sector if they want to. Syndicate has it's hands on everything, trade, politics, PDF, faith, cults and of course on the Ragoos precious nutrition farms. The organization can offer anything man desires, money, power, goods or something you can't find anywhere else. The syndicate can also enforce their will on important people if they want to either by bribe or extorcion, they can have anyone they need to do their bidding. Syndicate works on the hives every level, noble houses fight for their cause in political arenas, where syndicates agents whisper their aims from the shadows for their public representatives. Lower levels the hive gangs  sold stims, drugs and other illegal items supplied by the syndicate. Also some the hives guilds are on syndicates pay roll, working as their factories to produce goods for the trade. Syndicate is lead by group of powerful men called the inner circle.<br /> <br /> One of the agents who works for the syndicate is Viktor Styg. He's known as facilitator, a consigliere and a captain and by many other names. Viktors job is to make things happen as the syndicates pleases. Be it to collect dirt on noble mans nightly hobbies or to negotiate a deal with a hive gang to distripute syndicates stims. Viktor has the subtle skills to talk to a noble and the threatning aura to make street mugger respect him.<br /> <br /> The recent events on Ragoos has made the inner circle a bit interested about situation as the unrestliness at the lower levels is disturping the drug sales. Angry mobs are turning to vigilantism and executing drug dealers, the noble houses power struggle has tightened and lots of recourses have to be put into maintaining status quo. Factories have been put under juristiction of PDF to produce equipment for them. Cults are ignoring syndicates orders and perfoming wild rituals to enforce the chaos and mayhem. Viktors current employer Orgho Wharts has asked Viktor to look into the matter. Orgho is obnoxious character, fat pig of a man answering only to the inner circle and sneaking his way into to the circle itself. Viktor would gladly get rid of the bastard and maybe even take his place in the syndicates hierarchy. It was mostly thanks to Viktor that Orgho had made it that far.<br /> <br /> Orgho hasn't given Viktor the access to the usual recources. He says that whole thing will be over in few weeks and doesen't realy matter the syndicate that much, which puzzels Viktor. He has gathered intell of his own, and he knows that something big is about to happen, and that it's not safe to venture into the lower levels without proper equipment at the given time. Has Orgho realised Viktors desire to dispose of him, is Orgho sending him to die in some random gunfight in the lower levels or atleast to fail in given task thus stripping him of his rank and removing the immideat threath opposed by him.<br /> <br /> Luckily for Viktor he's intel has shown that there is something down there that's making all this fuzz, something big and he means to have it and use it to get rid of Orgho.<br /> <br /> Now Viktor has spent few weeks in the lower sections gathering clues with his team. He's predictions have come true. There is indeed something down here. The cults have gone mad about it, the big gangs are also after it, he has even seen signs that the ordos might be involved. Fortunate for him he was able to pull some strings in order to gather up his team.<br /> <br /> Vargo Biel has been long time with Viktor. Allways following him from his shadow, never saying much. He's Viktors right hand man, he can make his dirty work happen. Vargo was his enforcer, usefull on in negotiations to to frighteng and to assasinate to opposite side if the negotiations went wrong.<br /> <br /> Celena was unsanctioned psyker raised by the syndicate. Viktor hasn't worked with her before, but he has met some of her kind at his line of work. She was clad in weird white bodyglove covered in hexagrammic wards. On her head she wore white scarf that blindfolded her, but still somehow she was abel to see. She kept to herself most of the time reading a book she carried everywhere it's pages inscibed with series of arcane text that made Viktor feel unwell if he stared them for too long. She would come in handy if it was true that the ordos were involved.<br /> <br /> Karl Glean was Viktors recent foundings. Karl was heavily build man who knew his job well, it wasn't usual to find his kind of brute who could keep his head sober as Karl did. To Viktor's knowledge Karl didn't use any illegal stuff which was the problem with he's kind of guys usually. Karl spent his cash on brothels, not just anyone but on the ones that let you do anything, Viktor didn't want to know what Karl did there. But Viktor was yet to find anyother than Karl who had that good aim with autocannon.<br /> <br /> Vys was low life thief who had been on the run because of his gambling debts. Viktor trakced him down and saw the potential in his skills with security and cocigators. So Viktor paid Vys's debts, and now Vys worked for him.<br /> <br /> Han Riker was mercenary whom Viktor had hired for the assigment. Han was ex-guard by the looks Viktor thoughed, worn camoflouge suit and rattling carpace armour. He's choice of arms was boltgun which was no guard issue. Thou bit worn, he's equipment was expensive which gave out that he was good at his work.<br /> <br /> Jamal was hired from gang that worked for the syndicate. He was a basic grunt from the streets, but he knew his way around in the lower levels, which made him valuable to Viktor.<br /> <br /> Few days ago Viktor got his hands into classified a pic-record with help of Vys, now he started to see the pieces moving.<br /> <br /> <br /> [url=http://www.dakkadakka.com/gallery/43937-28mm%2C%20%3D%5D%5B%3Dmunda%2C%20Inquisition%2C%20Inquisitor%2C%20Necromunda%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2009/7/22/43937-28mm%2C%20%3D%5D%5B%3Dmunda%2C%20Inquisition%2C%20Inquisitor%2C%20Necromunda%2C%20Warhammer%2040%2C000.jpg[/img][/url]<br /> <br /> [b]Harker [/b]<br /> <br /> [u]Inquisitor Harker, Calliber Johann[/u]<br /> Ordo Xenos, Ordos (Unknown), Suspected Radical (x)<br /> Psyker, Martial minded, employs brute force.<br /> <br /> A solitaire figure stood in a ruined doorway, gazing into the murky gloom. His eyes roamed over the harsh landscape of the city ruins as his mind sank deeper into the darkness of his core, searching for the strength to carry on for just a day longer.<br /> <br /> [i]Emperor, hast thou forsaken me?[/i]<br /> <br /> Calliber Johann Harker, Inquisitor of the Ordo Malleus, considered this question over and over while seeking to assert his faith in the God Emperor of the mankind.  But the familiar calm of the Emperors presence seemed to elude his best efforts to find it.<br /> <br /> [i]Have I crossed over already? Am I now that which I abhor?[/i]<br /> <br /> There was no need to turn around to sense the presence of the unholy thing close by. The daemon host stood silent behind him, waiting… always waiting. It had been unusually calm for the past days. The seemingly constant tuck of the connection between the man and the daemon was gone. The daemon host had felt subdued and quiet after it had ripped the knowledge from the mind of the cultist priest, revealing the place where the Jade Vessel was to be found. Perhaps it knew that the Inquisitor was now closing on the heart of the mystery and it wanted to get there as eagerly as the Inquisitor did?<br /> <br /> Still, Harker was grateful for the brief respite from the daemons constant testing of the bond. He knew it wouldn’t last long.<br /> <br /> The rest of the retinue stood farther back in the room, wary of the daemon host. It felt like a miracle that they had stayed with the Inquisitor so long, despite the corrupting presence of the unholy thing that the Inquisitor had invited into the world. It was the proof of their unwavering loyalty to the Inquisitor.<br /> <br /> Eduard Navarro, the interrogator and right hand of the Inquisitor had sworn to follow him to the very pit of hell if that was where the Inquisitor would be going. And looking at the desolate landscape before him, perhaps that was not too far-fetched an image after all.<br /> <br /> [i]May the Emperor bless you, my friend.[/i]<br /> <br /> Eva Kosutic, the arbitrator, had stood with the Inquisitor almost as long as Navarro had. She was fiercely loyal and could almost fool the Inquisitor into thinking that she feared nothing the future might throw before the small retinue. But Harker could sense the mounting terror inside the woman. The presence of the Host gnawed constantly at the minds of the people around it and only the strongest willed could stand it this long. <br /> <br /> [i]Courage.[/i]<br /> <br /> Nicodemus Quarth, the priest of the ecclesiarch, already showed the strain of his rapidly fraying faith as he fought the doubts bubbling in his mind. Was he still doing the Emperors work? Or was the abomination of the Daemon hosts construction been a mortifying mistake after all? The priests struggle to keep his faith was mirrored in Harkers own battle against his doubts.<br /> <br /> [i]Strength, brother.[/i]<br /> <br /> Velvet, the last remaining combat servitor, seemed to be content standing in the presence of the Host. How Harker envied the simple mind of the servitor and her utter faith in her master. There was no doubt in her eyes, no regrets, just simple, patient obedience. <br /> <br /> <br /> Chastity Kross, the hard bitten bounty hunter that Harker had hired to guide him through the underworld of the great hive, stood even further back from the Host. She did not like the situation at all, but Harker could admire her moral fiber. She had taken his coin and now she would stay with him all the way to the end. She was a woman of her word. <br /> <br /> [i]What more could ask of you?[/i]<br /> <br /> Harker turned back towards the doorway and contemplated the situation again. He was so close now; he could almost feel it in his hands. <br /> <br /> The Jade Vessel. <br /> <br /> <br /> [url=http://www.dakkadakka.com/gallery/43938-28mm%2C%20%3D%5D%5B%3Dmunda%2C%20Inquisition%2C%20Inquisitor%2C%20Necromunda%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2009/7/22/43938-28mm%2C%20%3D%5D%5B%3Dmunda%2C%20Inquisition%2C%20Inquisitor%2C%20Necromunda%2C%20Warhammer%2040%2C000.jpg[/img][/url]<br /> <br /> [b]Inquisitor Gauer[/b] (Operating under special Condition)<br /> Ordos Helican, Ordo Hereticus – previously a Witchhunter of the Ministorum. <br /> Prefers to operate in the shadows with his band of brothers: guard, hive gang, etc. Political agenda unknown, Blunt<br /> <br /> <br /> [url=http://www.dakkadakka.com/gallery/43939-28mm%2C%20%3D%5D%5B%3Dmunda%2C%20Inquisition%2C%20Inquisitor%2C%20Necromunda%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2009/7/22/43939-28mm%2C%20%3D%5D%5B%3Dmunda%2C%20Inquisition%2C%20Inquisitor%2C%20Necromunda%2C%20Warhammer%2040%2C000.jpg[/img][/url]<br /> <br /> [b]Shaddes Offe Greye[/b]<br /> <br /> [u]Mutant King Norev Gaah [/u]<br /> Suspected psyker (Gamma level?) - some suspect untouchable. Powerful new player, identity unknown, Arbites Class Beta target. // Cross reference, Inquisitor Veron Haag - ROGUE, Extermis Diabolicia... +++ security clearance inadequate +++<br /> Suspected Private Army of mutants – re. “Children of Contempt”<br /> <br /> <br /> As the day before, and those before it, a deep, mustard hued mist hung around the endless rusty hacks of the  east end.  A huge bulky twist galloped towards the epicenter of this excuse of a Hive Sector. After him came two others, inhumanely thin, twisted even for twists sort of twists. And a Twist with a long pointy hat and no left arm. Then a group of four, or rather three carrying something that looked like a fourth.<br /> <br /> Fething feth - where are they all going? He knew of course, but why?  Gevlan cursed his deformed back that ached after the long stalk, and then slipped into the night, moving with stealth and swiftness totally unexpected of his appearance. <br /> <br /> The old Theatrum was a huge, rotting carcass of armaplas and steel gridwork, punctured by a massive support structure of the hive above. There was something organic about the place, something that reminded Gevlan of Magidor Gamma, and the Endoskel Forests. What a campaign that had been.<br /> <br /> He could see the dribble of twists feed the mammoth building through the gateways that appeared well guarded. He didn’t need them of course, he knew all the ways in and out, like he did everywhere within day march of the old barracks that he still considered his home, post... home. <br /> <br /> Inside the sense of scale was disorienting. Particularly when surveyed from the western audit balcorium, full 70 yards higher than the floor beneath. The place was packed with twist. Gevlan made a passing snorting sound, that made for laughter, a place packed full of twists always made for twisted viewing.  He started walking down the memory lane again, the Hubberian Twist wars ... a quick hush in the crowd brought him back to present with a pause a lone, skeletal figure appeared on stage, moving with other worldly grace, almost like gliding over the aged tiles. He was glad in gleaming black metallic armor and a long dark grey cape of nothingness hung from his gaunt shoulder guards to form a stark contrast to his pallid white, skull of a face. Teal pipes and tubes fluttered where his chin and ears should have been. Gevlan decided the skull face was the most twisted of the twists, even if he wasn’t really a twist. <br /> <br /> A tiny twist with a head three times too big appeared behind the shadowy cape, seemingly adamant to gain certain distance from mr. Master Twist . Then Skullface spoke. Or Gevlan heard him speak, for there was no way to tell if his mouth was moving. Or if he had a mouth. It occurred to him he shouldn’t hear him anyway from the distance.<br /> <br /> He was a master orator, as the total silence of the twist audience underlined. Gevlan could feel his heart beating as the message started to sink in. His beardy mouth started to form a smile, but that smile died on his lips and his heart missed a beat. A cold metal ring was pressed dead centre against his spine - dozens of simultaneous thoughts jarred his brain - a Thor, or Mars Pattern assault shotgun, or possibly a compact boltgun; how did someone, something, ambush the scout chief like this? who had a piece like that in the twist lands?... After what felt like all of his utterly dull last week, with his nightmares imposed on, he could feel the pressure lighten, then detach. Gevlan turned slowly, keeping his lascarbin pointed on the floor. The twist looked bad. Tall with sinewy muscularity, grey skin with pointy metal dispensers poking out and a crudely painted white face - Gevlan couldn’t tell in the loom, but it looked like the feth had stiched his mouth shut with something thick and caked in crimson. And the Thrice Damned Feth wore yellow rain boots. This was death incarnate. In yellow boots. Sick Feth.<br /> <br /> A Second figure peeked from the door of the shadowy balcorium, she was a goddes - and announced matter of factly that the boss wants a word. Gevlanhad a pretty good idea who that Boss might be. He slowly made for the door, somewhat comforted by the presence of the young lady and the fact they let him keep all of his weapons. Passing the door he dared a quick glance at the lady again, but to his horror this side of her face was a lump of burned scar tissue, and a sickly yellow lidless eye that emitted light and made the scar tissue glow horridly  in a mustard hue. <br /> <br /> <br /> [url=http://www.dakkadakka.com/gallery/43940-28mm%2C%20%3D%5D%5B%3Dmunda%2C%20Inquisition%2C%20Inquisitor%2C%20Necromunda%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2009/7/22/43940-28mm%2C%20%3D%5D%5B%3Dmunda%2C%20Inquisition%2C%20Inquisitor%2C%20Necromunda%2C%20Warhammer%2040%2C000.jpg[/img][/url]<br /> <br /> [b]Cult of Snarling[/b]<br /> <br /> [u]“Sectar”, “Red Master”, “Discipline of Wrath”,[/u] <br /> Master of the Pact of the Snarling. Cult leader – Alpha Priority Ordo Target (Malleus, Hereticus).Class Alpha Arbites target (7234 counts) Believed to have been a Lieutenant of “the Voice”. Suspected connections to a being classified as the TWIN.<br /> <br /> <br /> [url=http://www.dakkadakka.com/gallery/43941-28mm%2C%20%3D%5D%5B%3Dmunda%2C%20Inquisition%2C%20Inquisitor%2C%20Necromunda%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2009/7/22/43941-28mm%2C%20%3D%5D%5B%3Dmunda%2C%20Inquisition%2C%20Inquisitor%2C%20Necromunda%2C%20Warhammer%2040%2C000.jpg[/img][/url]<br /> <br /> [b]Inquisitor Arshaben Revtych, [/b]<br /> unknown Ordo – a radical xanthite, currently un-accounted for, and under a conclave scrutiny (“as absent”) for acts deemed heretical by the declaration of Inquisitors Rosebaum, Harker and Sigmundson. Listed as non psyker, but known to employ powerful psychic powers (possible Alpha Level)<br /> <br /> <br /> [url=http://www.dakkadakka.com/gallery/43942-28mm%2C%20%3D%5D%5B%3Dmunda%2C%20Inquisition%2C%20Inquisitor%2C%20Necromunda%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2009/7/22/43942-28mm%2C%20%3D%5D%5B%3Dmunda%2C%20Inquisition%2C%20Inquisitor%2C%20Necromunda%2C%20Warhammer%2040%2C000.jpg[/img][/url]<br /> <br /> [b]Inquisitor Lord Lugo Frostschein, [/b]<br /> Ordos Terran, Ordo Malleus, Amalathian (Lord Inquisitor)<br /> “Scourge of Phalix - Flame of Righteousness” <br /> Rumoured to have served as the =I= representative of High lords of terra.<br />  a powerful pyromaniac psychic, Strong connections to the Adeptus Mechanicus and the Ministorum<br /> <br /> [b]Cardinal Von Erhman, Rudolph[/b]<br /> Eccentric, retired clergyman with a big following and some merit in prosecuting “The Voice”. Forced to retire – (details withheld by the Ministorum.)<br /> <br /> <br /> [url=http://www.dakkadakka.com/gallery/43951-.html][img]http://images.dakkadakka.com/gallery/2009/7/22/43951-.jpg[/img][/url]<br /> <br /> Hive Guardian - Sire Nilsson<br /> “Great Dane”, “The Shot”, “Tin Man Dane”, “Dolly”<br /> Bombastic operator who answers directly the Mayor of Berdia, Sire Nilsson is a Hive Legend. Extremely well equipped with unlimited credit from the top he goes to battle with custom built servitors from the Arhus System.<br /> <br /> <br /> [url=http://www.dakkadakka.com/gallery/43943-28mm%2C%20%3D%5D%5B%3Dmunda%2C%20Inquisition%2C%20Inquisitor%2C%20Necromunda%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2009/7/22/43943-28mm%2C%20%3D%5D%5B%3Dmunda%2C%20Inquisition%2C%20Inquisitor%2C%20Necromunda%2C%20Warhammer%2040%2C000.jpg[/img][/url]<br /> <br /> We are[b] Legion[/b]<br /> <br /> <br /> They needed to find him and find him they did. Didn’t feel that way now, did it. It was fething cold, the humidity of the earlier thunder rains was whisked around by the brisk sea wind flowing through the forgotten docklands. The full moon cast a pale, icy glare that froze the shadows of the stand off. <br /> There he was, in rugged civilian clothes, armed with a brace of pistols, Sgt. Jargassor, whom all needed to find - the least of their concerns now. <br /> <br /> The entire hunt team had their retinas transfixed on the massive being next to him. A dozen weapons of different make pointed at him for what little difference it made. Standing two and a half meters, a god of war, clad in a huge suit of armor the color of night, the giant stared back, immoveable like a statue, yet radiating explosiveness like an unstable flux core reactor. <br /> <br /> The wind turned only to punctuate the stalemate.<br /> <br /> [i] ‘I am Alpharius, We are Legion‘[/i] The giant announced in a distinctive, flowing, silky, yet authoritarian voice.<br /> <br /> <br /> [url=http://www.dakkadakka.com/gallery/43945-28mm%2C%20%3D%5D%5B%3Dmunda%2C%20Inquisition%2C%20Inquisitor%2C%20Necromunda%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2009/7/22/43945-28mm%2C%20%3D%5D%5B%3Dmunda%2C%20Inquisition%2C%20Inquisitor%2C%20Necromunda%2C%20Warhammer%2040%2C000.jpg[/img][/url]<br /> <br /> [b]Karskin Commandos[/b] (unknown induction)<br /> <br /> <br /> <br /> [url=http://www.dakkadakka.com/gallery/43944-28mm%2C%20%3D%5D%5B%3Dmunda%2C%20Inquisition%2C%20Inquisitor%2C%20Necromunda%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2009/7/22/43944-28mm%2C%20%3D%5D%5B%3Dmunda%2C%20Inquisition%2C%20Inquisitor%2C%20Necromunda%2C%20Warhammer%2040%2C000.jpg[/img][/url]<br /> <br /> [b]+++ CLASSIFIED +++ MAGENTA +++[/b]<br /> <br /> <br /> <br /> <br /> [b](M:I:A)[/b]<br /> <br /> [b]Rogue Trader Krikham[/b]<br /> Full Inter Sector Trading Charter, 142th Generation.<br /> Arms Dealer, Exotic and Rare, Luxury, One offs.<br /> Prior Ordo investigations – accusations three counts Xenotrade, suspect dealings with Death Cults. <br /> Ragoos Arbites - discrepancies in tithes. ]]></description>
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				<pubDate><![CDATA[Wed, 22 Jul 2009 12:42:10]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ For how long?.... <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> EDIT - Ok, that wasn't long at all! <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> Great to see all of the gangs in full, though I noticed a few of the Legion are missing?<br /> <br /> Cheers,<br /> <br /> Dante]]></description>
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				<pubDate><![CDATA[Wed, 22 Jul 2009 12:54:53]]> GMT</pubDate>
				<author><![CDATA[ CMDante]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ There <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> Did you time it <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> ?<br /> <br /> I made a fumble and had to fix it.<br /> <br /> <br /> [b]SPECIAL THANKS[/b] to Slayer Sword Winner Jakob Rune Nielsen, who was so inspired by our little =I=munda project that he converted and painted two gorgeous models and borrowed them for our finale! Warm thanks mate <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> We are very sad to send the valiant fighters back <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br />  <img src="/s/i/a/a693afb30d32f794373740e527aff832.gif" border="0">  <img src="/s/i/a/a693afb30d32f794373740e527aff832.gif" border="0">  <img src="/s/i/a/a693afb30d32f794373740e527aff832.gif" border="0"> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 22 Jul 2009 12:58:21]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<description><![CDATA[ I was going to say, great to see Jakob's mini's there and it sounds like a cool little bit of background you have worked in to explain them.<br /> <br /> Shame he couldn't make it over to participate too.<br /> <br /> I guess the report is still to come?<br /> <br /> Cheers,<br /> <br /> Dante]]></description>
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				<pubDate><![CDATA[Wed, 22 Jul 2009 13:06:25]]> GMT</pubDate>
				<author><![CDATA[ CMDante]]></author>
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				<description><![CDATA[ Very nice work,lovely backround for some of the gangs.Now give us that report I will be forced to beat you with a large frying pan.<span class="glossaryitem" onmouseover='gp(84);'>LOL</span>.]]></description>
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				<pubDate><![CDATA[Wed, 22 Jul 2009 13:26:04]]> GMT</pubDate>
				<author><![CDATA[ Deff Dread red Edition]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Simply Beautiful! The painted Terrain really brings everything all together. An Important step most people skip over.]]></description>
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				<pubDate><![CDATA[Wed, 22 Jul 2009 13:34:23]]> GMT</pubDate>
				<author><![CDATA[ littleboyblues]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Duuuuuuuuuuuuuude! Wow! Just wow...<br /> <br /> I really love all those extra figures such as the Hive Guardian and so on! <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 22 Jul 2009 13:50:24]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Wow! *speachless* The minis are so...WOW!!!!]]></description>
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				<pubDate><![CDATA[Wed, 22 Jul 2009 14:03:14]]> GMT</pubDate>
				<author><![CDATA[ Logan]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ wow, this is simply amazing; just all of it, lore, rule tweaks and the minis, god the minis. amazing !!! ]]></description>
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				<pubDate><![CDATA[Wed, 22 Jul 2009 14:36:55]]> GMT</pubDate>
				<author><![CDATA[ Lord_Lockhart]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Thanks guys! <br /> <br /> Yes, this is just PART1! Hammer's writing the report, Northen is taking care and shopping the birdseyeview pics and I'm doing the rest. It takes quite a bit of time and we are not paid to do it like the <span class="glossaryitem" onmouseover='gp(143);'>WD</span> team, so it will take more time <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> Plus I'm in Stockholm for 8 days now. ]]></description>
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				<pubDate><![CDATA[Wed, 22 Jul 2009 15:04:04]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Wow!  Just freakin' Wow!  That is all beautiful and inspiring work!<br /> <br /> Hats off to you.]]></description>
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				<pubDate><![CDATA[Wed, 22 Jul 2009 15:12:03]]> GMT</pubDate>
				<author><![CDATA[ nemissary]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ That's Awesome]]></description>
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				<pubDate><![CDATA[Wed, 22 Jul 2009 20:39:14]]> GMT</pubDate>
				<author><![CDATA[ Werdes]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Gorgeous. Seeing the various gangs and agents and players assembled.... This is the kind of project that keeps me in the hobby.  For real.]]></description>
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				<pubDate><![CDATA[Wed, 22 Jul 2009 21:20:15]]> GMT</pubDate>
				<author><![CDATA[ tinfoil]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Incredible.<br /> <br /> <span class="glossaryitem" onmouseover='gp(434);'>sA</span>]]></description>
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				<pubDate><![CDATA[Thu, 23 Jul 2009 08:53:43]]> GMT</pubDate>
				<author><![CDATA[ smiling Assassin]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ You just keep the inspiration coming!  Awesome as ever!]]></description>
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				<pubDate><![CDATA[Thu, 23 Jul 2009 09:29:22]]> GMT</pubDate>
				<author><![CDATA[ covenant84]]></author>
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				<description><![CDATA[ That just brought a tear in my eye, so beautyfull!<br /> <br /> Thanks for sharing!]]></description>
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				<pubDate><![CDATA[Thu, 23 Jul 2009 12:20:39]]> GMT</pubDate>
				<author><![CDATA[ Hans_posthumus]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Agreed with all above posters, a lot of really impressive models and terrain. Great report, looking forward to the ending]]></description>
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				<pubDate><![CDATA[Thu, 23 Jul 2009 15:53:43]]> GMT</pubDate>
				<author><![CDATA[ Illumini]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Due to this blog iam starting up an =I=munda campaign should be awesome . All this stuff looks great . ]]></description>
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				<pubDate><![CDATA[Thu, 23 Jul 2009 17:39:03]]> GMT</pubDate>
				<author><![CDATA[ slann]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Holy mother of mercy, i think i had a crisis ! ( top gear watchers will know what i mean)<br /> <br /> These models are fantastic !<br /> <br /> I'm having to steal some of your ideas <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> <br /> [size=9]Automatically Appended Next Post:[/size]<br /> I forgot to ask, what is Inquisitor Revtch made from ?!]]></description>
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				<pubDate><![CDATA[Fri, 24 Jul 2009 00:06:57]]> GMT</pubDate>
				<author><![CDATA[ Wolf]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ from a <span class="glossaryitem" onmouseover='gp(86);'>Lotr</span> Ringwraith, <span class="glossaryitem" onmouseover='gp(121);'>SOB</span> feet, plastic <span class="glossaryitem" onmouseover='gp(119);'>SM</span> auspex shoulder pads and gs sword.]]></description>
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				<pubDate><![CDATA[Fri, 24 Jul 2009 10:25:51]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Excellent showing Migs and Co. It is really great to see all the models painted and brought together like this. One can really see the gang's themes come together, as well as marvel at the different approaches everyone took in making them their own.<br /> <br /> Well done sirs!]]></description>
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				<pubDate><![CDATA[Fri, 24 Jul 2009 16:55:29]]> GMT</pubDate>
				<author><![CDATA[ Wehrkind]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ A hearty congratulations to you Migsula and all the modellers involved, I love it; the models, the terrain, the background detailing all the factions. A most inspiring read! <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> <br /> <br /> The yellow boots part will always be my favourite part though for some reason.  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> <br /> <br /> Now you've suitably paved the way, I'm looking forward to the report now.]]></description>
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				<pubDate><![CDATA[Fri, 24 Jul 2009 17:58:55]]> GMT</pubDate>
				<author><![CDATA[ Mister Feral]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ yes me too , report , report , report . I know its a process so Il be patient .  ]]></description>
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				<pubDate><![CDATA[Fri, 24 Jul 2009 22:22:19]]> GMT</pubDate>
				<author><![CDATA[ slann]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ great work... i'm looking forward to the report<br /> <br /> always happy to see such an inspiring work]]></description>
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				<pubDate><![CDATA[Sat, 25 Jul 2009 10:10:49]]> GMT</pubDate>
				<author><![CDATA[ konf]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Thanks for all the nice comments people, it's realy nice to hear that so many were inspired by this project.<br /> <br /> Hammer is supposedly writing the report now, so shouldn't be long.]]></description>
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				<pubDate><![CDATA[Tue, 28 Jul 2009 20:44:46]]> GMT</pubDate>
				<author><![CDATA[ Northen]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Awesome <img src="/s/i/a/9576fdd015edbd19edbaabd1556a4944.gif" border="0"><br /> <br /> Must be fun playing a campaign there]]></description>
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				<pubDate><![CDATA[Wed, 29 Jul 2009 04:02:39]]> GMT</pubDate>
				<author><![CDATA[ ShotgunFacelift]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Hammer, let us know where you at mate!??  <img src="/s/i/a/5c217f7a079a81c85feb45c988babf50.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Wed, 29 Jul 2009 08:40:15]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Excellent stuff as ever Migs, it´s great to see the level of perfection you guys are shooting for with this last report. I am very happy to see that you are giving the campaign a proper sendoff.<br /> <br /> All of my stuff had to be put on hold sadly, as I have been crazy busy. Apparently, helping organize a music festival is quite time consuming....<br /> <br /> I am looking forward to the report.<br /> <br /> Edit: Spelling...]]></description>
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				<pubDate><![CDATA[Wed, 29 Jul 2009 10:41:20]]> GMT</pubDate>
				<author><![CDATA[ Xanthos]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Lovely work, great models. Such diversity in approach, technique and painting finish. Brilliant stuff. Am I correct that those cadian commandos are an older collection of yours Migs? I swear I recognise a couple from work some time back.<br /> <br /> best,<br /> Tael.]]></description>
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				<pubDate><![CDATA[Thu, 30 Jul 2009 08:54:57]]> GMT</pubDate>
				<author><![CDATA[ Shas'El Tael]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ I can't think of much to say about this really. I am simply in love with a lot of the minis produced here and the fluff that goes with it. I am inspired to do my own thing like this but not until I have done my Renegade army. Must be good...]]></description>
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				<pubDate><![CDATA[Thu, 30 Jul 2009 10:49:13]]> GMT</pubDate>
				<author><![CDATA[ infilTRAITOR]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Yeah, <span class="glossaryitem" onmouseover='gp(69);'>IG</span> Commandos are from my <span class="glossaryitem" onmouseover='gp(69);'>IG</span> army that is actually for sale at the moment <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> Just talked to Hammer, who's being a little elusive about writing the report. He said maybe sunday... Sorry it's taking so long, we kinda split the tasks to somehow manage this and some people are punctual some the opposite. But atleast his reports have been big hits in the past!]]></description>
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				<pubDate><![CDATA[Thu, 30 Jul 2009 13:02:16]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ We'll have to send in a special ops team to hunt him down then!<br /> <br /> Can't wait for the report lovely minis!]]></description>
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				<pubDate><![CDATA[Thu, 30 Jul 2009 13:05:30]]> GMT</pubDate>
				<author><![CDATA[ Deff Dread red Edition]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Lovely stuff! <br /> Please Hammer, post the report before next friday (aug 7th)!  After that I'll be on a camping trip for two week (no Internet)...  <img src="/s/i/a/dec8d79950a36218cfae9200a43fa59f.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 30 Jul 2009 21:10:26]]> GMT</pubDate>
				<author><![CDATA[ Modhail]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ I am in love sir Migsula!]]></description>
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				<pubDate><![CDATA[Thu, 30 Jul 2009 21:33:23]]> GMT</pubDate>
				<author><![CDATA[ Disjointed Entity]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ plz report we are dieing.....for the emperor plz we beg it of you. (gets shot in the head, begging gets you killed in <span class="glossaryitem" onmouseover='gp(3);'>40k</span>) ]]></description>
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				<pubDate><![CDATA[Thu, 30 Jul 2009 21:40:29]]> GMT</pubDate>
				<author><![CDATA[ Lord_Lockhart]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ yeah you guys rock.<br /> <br /> My group and myself are going to star a =][= campaign as well thanks to you. I have already started working on some models, <br /> <br /> but I just really wanted to say that this was a great thread and I'm looking forward to not only only the last report but also what you're going to do next]]></description>
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				<pubDate><![CDATA[Sat, 1 Aug 2009 18:41:28]]> GMT</pubDate>
				<author><![CDATA[ Hashshashin]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ It may have been mentioned elsewhere, but I couldn't find it, so I'll ask; what happened to the pyromancer?<br /> <br /> SoG]]></description>
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				<pubDate><![CDATA[Sun, 2 Aug 2009 05:43:20]]> GMT</pubDate>
				<author><![CDATA[ SonofGuilliman]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ This is one of my fav threads!  Amazing stuff!]]></description>
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				<pubDate><![CDATA[Sun, 2 Aug 2009 06:07:54]]> GMT</pubDate>
				<author><![CDATA[ DrunkenSamurai]]></author>
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				<description><![CDATA[ [quote=SonofGuilliman]It may have been mentioned elsewhere, but I couldn't find it, so I'll ask; what happened to the pyromancer?<br /> <br /> SoG[/quote]<br /> <br /> A Warrior God in midnight armour offered him a job.<br /> <br /> [size=7]ie. he will be leading a psyker battle squad for Legion <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">[/size]<br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 2 Aug 2009 09:41:21]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Glad to see he's found employment.  He's my favourite model you've done.<br /> <br /> SoG]]></description>
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				<pubDate><![CDATA[Sun, 2 Aug 2009 19:16:09]]> GMT</pubDate>
				<author><![CDATA[ SonofGuilliman]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Sorry for the wait, guys. I'm processing the pictures right now... but there's a lot of them! I managed to remove the worst ones and that brought the picture count from 98 to 70... I need to get that picture number down without "hurting the story" too much. <br /> <br /> Few more days.]]></description>
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				<pubDate><![CDATA[Mon, 3 Aug 2009 09:11:38]]> GMT</pubDate>
				<author><![CDATA[ Col Hammer]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Good I can't wait <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> <span class="glossaryitem" onmouseover='gp(434);'>sA</span>]]></description>
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				<pubDate><![CDATA[Mon, 3 Aug 2009 09:12:43]]> GMT</pubDate>
				<author><![CDATA[ smiling Assassin]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Congrats this is awesome<br /> <br /> <br /> <br /> ABH]]></description>
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				<pubDate><![CDATA[Mon, 3 Aug 2009 10:47:35]]> GMT</pubDate>
				<author><![CDATA[ abhorsen950]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ The Jade Vessel finale:<br /> <br /> PART 1 of 3<br /> <br /> <br /> [url=http://www.dakkadakka.com/gallery/46284-.html][img]http://images.dakkadakka.com/gallery/2009/8/4/46284_sm-.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/46287-.html][img]http://images.dakkadakka.com/gallery/2009/8/4/46287_sm-.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/46288-.html][img]http://images.dakkadakka.com/gallery/2009/8/4/46288_sm-.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/46291-.html][img]http://images.dakkadakka.com/gallery/2009/8/4/46291_sm-.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/46292-.html][img]http://images.dakkadakka.com/gallery/2009/8/4/46292_sm-.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/46294-.html][img]http://images.dakkadakka.com/gallery/2009/8/4/46294_sm-.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/46296-.html][img]http://images.dakkadakka.com/gallery/2009/8/4/46296_sm-.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/46298-.html][img]http://images.dakkadakka.com/gallery/2009/8/4/46298_sm-.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/46300-.html][img]http://images.dakkadakka.com/gallery/2009/8/4/46300_sm-.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/46302-.html][img]http://images.dakkadakka.com/gallery/2009/8/4/46302_sm-.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/46285-.html][img]http://images.dakkadakka.com/gallery/2009/8/4/46285_sm-.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/46286-.html][img]http://images.dakkadakka.com/gallery/2009/8/4/46286_sm-.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/46289-.html][img]http://images.dakkadakka.com/gallery/2009/8/4/46289_sm-.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/46290-.html][img]http://images.dakkadakka.com/gallery/2009/8/4/46290_sm-.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/46293-.html][img]http://images.dakkadakka.com/gallery/2009/8/4/46293_sm-.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/46295-.html][img]http://images.dakkadakka.com/gallery/2009/8/4/46295_sm-.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/46297-.html][img]http://images.dakkadakka.com/gallery/2009/8/4/46297_sm-.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/46299-.html][img]http://images.dakkadakka.com/gallery/2009/8/4/46299_sm-.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/46301-.html][img]http://images.dakkadakka.com/gallery/2009/8/4/46301_sm-.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/46303-.html][img]http://images.dakkadakka.com/gallery/2009/8/4/46303_sm-.JPG[/img][/url]<br /> <br /> <br /> END OF PART 1 of 3<br /> <br /> <span class="glossaryitem" onmouseover='gp(421);'>TO</span> BE CONTINUED<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 4 Aug 2009 14:52:40]]> GMT</pubDate>
				<author><![CDATA[ Col Hammer]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Ha ha, the visual aids help so much! <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 4 Aug 2009 14:58:24]]> GMT</pubDate>
				<author><![CDATA[ infilTRAITOR]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ I.<br /> Am.<br /> Amazed.<br /> <br /> Long live Col Hammer!!]]></description>
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				<pubDate><![CDATA[Tue, 4 Aug 2009 15:27:52]]> GMT</pubDate>
				<author><![CDATA[ Disjointed Entity]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Awesomesauce!<br /> <br /> <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> Visual Aids! I personally loved the surprised lines above the sentrie's head, and the different gun noises.. Freem Freem?<br /> <br /> I almost fell over laughing <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> Otherwise awesome awesome awesome, looking forward to part 2!<br /> <br /> <span class="glossaryitem" onmouseover='gp(434);'>sA</span>]]></description>
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				<pubDate><![CDATA[Tue, 4 Aug 2009 15:35:37]]> GMT</pubDate>
				<author><![CDATA[ smiling Assassin]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Looking good so far, this makes me want to do a =][= munda comic book using models <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 4 Aug 2009 19:03:43]]> GMT</pubDate>
				<author><![CDATA[ Hashshashin]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Looking good can't wait for part 2.]]></description>
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				<pubDate><![CDATA[Tue, 4 Aug 2009 19:07:37]]> GMT</pubDate>
				<author><![CDATA[ Deff Dread red Edition]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ [quote=Hashshashin]Looking good so far, this makes me want to do a =][= munda comic book using models <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">[/quote]<br /> <br /> Now THAT, could be the beginning of pure awesome.]]></description>
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				<pubDate><![CDATA[Tue, 4 Aug 2009 20:05:04]]> GMT</pubDate>
				<author><![CDATA[ Disjointed Entity]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Great start Hammer! <br /> <br /> I have the "Birds eye view" pics and will post them after all three parts to give another perspective.]]></description>
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				<pubDate><![CDATA[Tue, 4 Aug 2009 20:52:13]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ AWESOME JUST AWESOME !]]></description>
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				<pubDate><![CDATA[Wed, 5 Aug 2009 00:14:59]]> GMT</pubDate>
				<author><![CDATA[ slann]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Sweet!]]></description>
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				<pubDate><![CDATA[Wed, 5 Aug 2009 01:37:45]]> GMT</pubDate>
				<author><![CDATA[ DrunkenSamurai]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Jade Vessel report:<br /> <br /> PART 2 of 3<br /> <br /> [url=http://www.dakkadakka.com/gallery/46380-.html][img]http://images.dakkadakka.com/gallery/2009/8/5/46380_sm-.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/46384-.html][img]http://images.dakkadakka.com/gallery/2009/8/5/46384_sm-.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/46386-.html][img]http://images.dakkadakka.com/gallery/2009/8/5/46386_sm-.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/46388-.html][img]http://images.dakkadakka.com/gallery/2009/8/5/46388_sm-.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/46390-.html][img]http://images.dakkadakka.com/gallery/2009/8/5/46390_sm-.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/46393-.html][img]http://images.dakkadakka.com/gallery/2009/8/5/46393_sm-.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/46395-.html][img]http://images.dakkadakka.com/gallery/2009/8/5/46395_sm-.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/46397-.html][img]http://images.dakkadakka.com/gallery/2009/8/5/46397_sm-.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/46403-.html][img]http://images.dakkadakka.com/gallery/2009/8/5/46403_sm-.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/46398-.html][img]http://images.dakkadakka.com/gallery/2009/8/5/46398_sm-.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/46382-.html][img]http://images.dakkadakka.com/gallery/2009/8/5/46382_sm-.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/46385-.html][img]http://images.dakkadakka.com/gallery/2009/8/5/46385_sm-.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/46387-.html][img]http://images.dakkadakka.com/gallery/2009/8/5/46387_sm-.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/46389-.html][img]http://images.dakkadakka.com/gallery/2009/8/5/46389_sm-.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/46391-.html][img]http://images.dakkadakka.com/gallery/2009/8/5/46391_sm-.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/46392-.html][img]http://images.dakkadakka.com/gallery/2009/8/5/46392_sm-.JPG[/img][/url]<br /> <br /> <br /> <br /> [url=http://www.dakkadakka.com/gallery/46394-.html][img]http://images.dakkadakka.com/gallery/2009/8/5/46394_sm-.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/46396-.html][img]http://images.dakkadakka.com/gallery/2009/8/5/46396_sm-.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/46399-.html][img]http://images.dakkadakka.com/gallery/2009/8/5/46399_sm-.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/46400-.html][img]http://images.dakkadakka.com/gallery/2009/8/5/46400_sm-.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/46381-.html][img]http://images.dakkadakka.com/gallery/2009/8/5/46381_sm-.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/46383-.html][img]http://images.dakkadakka.com/gallery/2009/8/5/46383_sm-.JPG[/img][/url]<br /> <br /> <br /> <br /> END OF PART 2 of 3<br /> <br /> <span class="glossaryitem" onmouseover='gp(421);'>TO</span> BE CONTINUED<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 5 Aug 2009 09:51:25]]> GMT</pubDate>
				<author><![CDATA[ Col Hammer]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Very nice,now more!]]></description>
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				<pubDate><![CDATA[Wed, 5 Aug 2009 09:59:05]]> GMT</pubDate>
				<author><![CDATA[ Deff Dread red Edition]]></author>
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				<title>Re:The Shades of Grey - migsula's MBLOG</title>
				<description><![CDATA[ [quote=migsula]BLOG ENTRY 13.march.08 <br /> <br /> [img]http://www.pbase.com/migsula/image/56983954/original.jpg[/img]<br /> <br /> +++[/quote]<br /> <br /> Hi mate - I'll just like to ask, what did you use to make your bases  <img src="/s/i/a/8f7b3f87df347f2cf6c1e7d5e119a067.gif" border="0"> <br /> Cheers Merchant  <img src="/s/i/a/3280d57d913d8178fb42a55db16d1e89.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Wed, 5 Aug 2009 10:53:57]]> GMT</pubDate>
				<author><![CDATA[ merchant]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Bravo Hammer! Thoroughly enjoyable and memorable! And I was there in the first place<img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> Merchant - those bases were done simply from a sheet of plastic tiling I bought from a hobby expo years ago.]]></description>
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				<pubDate><![CDATA[Wed, 5 Aug 2009 11:18:06]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Oh okay thanks mate <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 5 Aug 2009 13:22:27]]> GMT</pubDate>
				<author><![CDATA[ merchant]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ I love the battle report with comic book vibe.<br /> Everything in your thread is very well done and inspiring.]]></description>
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				<pubDate><![CDATA[Wed, 5 Aug 2009 14:20:00]]> GMT</pubDate>
				<author><![CDATA[ vinsal]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Hey Migsula and crew, great stuff, glad to finally see the finale!<br /> <br /> I do have one question, In the above picture of the beginnings of Inquisitor Gauer's retinue, what did you you use for the bionic foot on those Cadian legs? Is it from a servitor of some type? ]]></description>
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				<pubDate><![CDATA[Wed, 5 Aug 2009 18:06:34]]> GMT</pubDate>
				<author><![CDATA[ VonStreusel]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ So Migsula, after we get the exciting conclusion to this, what is on your plate next?<br /> <br /> Once I get my Homeboys motivated, I'll start a blog although I'm not sure it will be as enjoyable as this one.]]></description>
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				<pubDate><![CDATA[Wed, 5 Aug 2009 22:17:49]]> GMT</pubDate>
				<author><![CDATA[ Hashshashin]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Just keeps getting better!]]></description>
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				<pubDate><![CDATA[Thu, 6 Aug 2009 03:49:33]]> GMT</pubDate>
				<author><![CDATA[ DrunkenSamurai]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ [quote=Hashshashin]So Migsula, after we get the exciting conclusion to this, what is on your plate next?.[/quote]<br /> <br /> It's already started <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> <a href="http://www.dakkadakka.com/dakkaforum/posts/list/233990.page" target="_blank" rel="nofollow">http://www.dakkadakka.com/dakkaforum/posts/list/233990.page</a><br /> <br /> I hope to run a Planetary invasion campaign to Rhisienne eventually, with =i=munda, <span class="glossaryitem" onmouseover='gp(3);'>40k</span> and <span class="glossaryitem" onmouseover='gp(7);'>Apoc</span> games all tied together, with possible <span class="glossaryitem" onmouseover='gp(168);'>BFG</span> too.<br /> <br /> With the lessons learned from this though, it may be a different set up and more mutually committed as one half of our games group has the focus span of a rat and a cucumber respectively  <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"> and the second half can be overbearing and overly active  <img src="/s/i/a/504660322487159bb25fddaa475847a6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Thu, 6 Aug 2009 08:14:45]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Blammo!<br /> <br /> So much character in this thread. Really fun log to follow.]]></description>
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				<pubDate><![CDATA[Thu, 6 Aug 2009 08:36:17]]> GMT</pubDate>
				<author><![CDATA[ Wayfarer]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Jade Vessel report<br /> <br /> PART 3 of 3<br /> <br /> [url=http://www.dakkadakka.com/gallery/46575-.html][img]http://images.dakkadakka.com/gallery/2009/8/6/46575_sm-.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/46578-.html][img]http://images.dakkadakka.com/gallery/2009/8/6/46578_sm-.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/46580-.html][img]http://images.dakkadakka.com/gallery/2009/8/6/46580_sm-.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/46582-.html][img]http://images.dakkadakka.com/gallery/2009/8/6/46582_sm-.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/46583-.html][img]http://images.dakkadakka.com/gallery/2009/8/6/46583_sm-.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/46585-.html][img]http://images.dakkadakka.com/gallery/2009/8/6/46585_sm-.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/46587-.html][img]http://images.dakkadakka.com/gallery/2009/8/6/46587_sm-.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/46589-.html][img]http://images.dakkadakka.com/gallery/2009/8/6/46589_sm-.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/46591-.html][img]http://images.dakkadakka.com/gallery/2009/8/6/46591_sm-.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/46593-.html][img]http://images.dakkadakka.com/gallery/2009/8/6/46593_sm-.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/46576-.html][img]http://images.dakkadakka.com/gallery/2009/8/6/46576_sm-.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/46577-.html][img]http://images.dakkadakka.com/gallery/2009/8/6/46577_sm-.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/46579-.html][img]http://images.dakkadakka.com/gallery/2009/8/6/46579_sm-.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/46581-.html][img]http://images.dakkadakka.com/gallery/2009/8/6/46581_sm-.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/46584-.html][img]http://images.dakkadakka.com/gallery/2009/8/6/46584_sm-.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/46586-.html][img]http://images.dakkadakka.com/gallery/2009/8/6/46586_sm-.JPG[/img][/url]<br /> <br /> <br /> <br /> [url=http://www.dakkadakka.com/gallery/46588-.html][img]http://images.dakkadakka.com/gallery/2009/8/6/46588_sm-.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/46590-.html][img]http://images.dakkadakka.com/gallery/2009/8/6/46590_sm-.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/46592-.html][img]http://images.dakkadakka.com/gallery/2009/8/6/46592_sm-.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/46594-.html][img]http://images.dakkadakka.com/gallery/2009/8/6/46594_sm-.JPG[/img][/url]<br /> <br /> <br /> END of PART 3 of 3<br /> <br /> THE END<br /> <br /> Thank you for reading the report!<br /> ]]></description>
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				<pubDate><![CDATA[Thu, 6 Aug 2009 09:53:47]]> GMT</pubDate>
				<author><![CDATA[ Col Hammer]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Wow,nice report.Had a nice ending.Hope to see some more from you guys in future.]]></description>
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				<pubDate><![CDATA[Thu, 6 Aug 2009 10:08:03]]> GMT</pubDate>
				<author><![CDATA[ Deff Dread red Edition]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ That was fantastic.<br /> <br /> Really makes me wish I had some local mates who would be willing to make and narrate a campaign like this, the quality is really tremendous!<br /> <br /> I applaud every effort you guys have made as a team and as artists, and this has been a brilliant and interesting project to follow.<br /> <br /> Huzzah!<br /> <br /> <span class="glossaryitem" onmouseover='gp(434);'>sA</span>]]></description>
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				<pubDate><![CDATA[Thu, 6 Aug 2009 10:17:51]]> GMT</pubDate>
				<author><![CDATA[ smiling Assassin]]></author>
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				<description><![CDATA[ Awesome, took some reading to catch up but was well worth it.  Great terrain too, keep it up!]]></description>
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				<pubDate><![CDATA[Thu, 6 Aug 2009 12:57:04]]> GMT</pubDate>
				<author><![CDATA[ Captain Jack]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Total awesome on the whole thing! <br /> <br /> Beautiful models all around and big, epic moments and action. Just like gaming should be!<br /> <br /> And yeah, total mad props for Col. Hammers report too! <br /> <br /> And complete awe for the temple structure terrain where much of the action seemed to take place...  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> <br /> <br /> Thanks guys, this whole project have been a pleasure to observe.]]></description>
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				<pubDate><![CDATA[Thu, 6 Aug 2009 14:58:43]]> GMT</pubDate>
				<author><![CDATA[ SickBunny]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ "Who's the Man!?" <span class="glossaryitem" onmouseover='gp(84);'>LOL</span>]]></description>
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				<pubDate><![CDATA[Thu, 6 Aug 2009 17:20:31]]> GMT</pubDate>
				<author><![CDATA[ ancientsociety]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ The ammo dumb hammer  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">  <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Thu, 6 Aug 2009 18:02:55]]> GMT</pubDate>
				<author><![CDATA[ sonofruss]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ I AM SO RUNNING ONE OF THESES <span class="glossaryitem" onmouseover='gp(482);'>AT</span> MY CLUB ,  sorry for the caps I was a little excited .]]></description>
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				<pubDate><![CDATA[Thu, 6 Aug 2009 18:30:14]]> GMT</pubDate>
				<author><![CDATA[ slann]]></author>
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				<description><![CDATA[ Great stuff guys and Hammer, well done on an entertaining yet concise report mate.<br /> <br /> @ Migs, Northern and Hammer and (JRN!) - Top notch scenery, story, and above all, figures!<br /> <br /> Looking forward to Legion and possibly Broodheim? <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> Cheers,<br /> <br /> Dante]]></description>
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				<pubDate><![CDATA[Thu, 6 Aug 2009 19:19:54]]> GMT</pubDate>
				<author><![CDATA[ CMDante]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ [quote=migsula][quote=Hashshashin]So Migsula, after we get the exciting conclusion to this, what is on your plate next?.[/quote]<br /> <br /> It's already started <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> <a href="http://www.dakkadakka.com/dakkaforum/posts/list/233990.page" target="_blank" rel="nofollow">http://www.dakkadakka.com/dakkaforum/posts/list/233990.page</a><br /> <br /> I hope to run a Planetary invasion campaign to Rhisienne eventually, with =i=munda, <span class="glossaryitem" onmouseover='gp(3);'>40k</span> and <span class="glossaryitem" onmouseover='gp(7);'>Apoc</span> games all tied together, with possible <span class="glossaryitem" onmouseover='gp(168);'>BFG</span> too.<br /> <br /> With the lessons learned from this though, it may be a different set up and more mutually committed as one half of our games group has the focus span of a rat and a cucumber respectively  <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"> [size=18][b]and the second half can be overbearing and overly active  [/b][/size]<img src="/s/i/a/504660322487159bb25fddaa475847a6.gif" border="0"> [/quote]<br /> <br /> This wouldn't be you would it....]]></description>
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				<pubDate><![CDATA[Thu, 6 Aug 2009 21:21:04]]> GMT</pubDate>
				<author><![CDATA[ littleboyblues]]></author>
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				<description><![CDATA[ Wow, just wow. <br /> <br /> Lovely terrain and a very entertaining report! Kudos to all involved.<br /> <br /> Any chance that the Jade Vessel will reappear in future storylines? I have a feeling there's quite a bit more to discover about it...]]></description>
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				<pubDate><![CDATA[Thu, 6 Aug 2009 21:49:37]]> GMT</pubDate>
				<author><![CDATA[ Modhail]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Damn you! Damn you ! Your incredable battle report is infecting me with =I=munda fever !!!<br /> <br /> Seriously though this is really nice, and tahnksfor the visual effects, makes it nicer to look at and more realistic.<br /> <br /> Loving the models too, wish I had a group to fdo this with :( ]]></description>
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				<pubDate><![CDATA[Thu, 6 Aug 2009 22:28:16]]> GMT</pubDate>
				<author><![CDATA[ Wolf]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Thakn you people for the kind words!  <img src="/s/i/a/dec8d79950a36218cfae9200a43fa59f.gif" border="0"><br /> <br /> Now, having used my mad Paint skills and done all the CGI in the report, I can propably wait for the job offers from WETA workshop or ILM.   <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> <br /> Oh, by the way, all terrain in the reports are made by Migsula and Northen, execpt the big central "cathedral" piece that was done by Sickbunny. It's great to play in nice terrain indeed!]]></description>
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				<pubDate><![CDATA[Fri, 7 Aug 2009 07:30:55]]> GMT</pubDate>
				<author><![CDATA[ Col Hammer]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ I vote you create a basic "Make your own =][=munda Guidebook.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 7 Aug 2009 08:26:45]]> GMT</pubDate>
				<author><![CDATA[ Disjointed Entity]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ [quote]I vote you create a basic "Make your own =][=munda Guidebook.[/quote]<br /> <br /> I second that!]]></description>
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				<pubDate><![CDATA[Fri, 7 Aug 2009 14:05:55]]> GMT</pubDate>
				<author><![CDATA[ Rocketeer]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ [quote=littleboyblues]<br /> <br /> This wouldn't be you would it....[/quote]<br /> <br /> Hell no  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> <br /> <br /> <br /> [size=9]Automatically Appended Next Post:[/size]<br /> I think there where a lot of lessons learned and we really had a wonderful time and I think the campaign created some of the best <span class="glossaryitem" onmouseover='gp(50);'>GW</span> hobby miniatures of all time, in how not only was the modeling creative and dedicated, but the characters really came alive and some were second incarnations of valiant or emergent heros.<br /> <br /> I'd like to thank and Congratulate Northern for winning the campaign and generally being in a class of his own in how he treated everyone with utmost respect in his team effort, keeping to every schedule and participating in all the expected ways. Hammer once again created great models, wrote a few really nice stories and provided us with a few absolutely awesome reports - many thanks mate! My little brother Pete was a great addition to the early parts of the campaign and a serious contender before missing the summer action due to a Tennis tournament abroad. Gurkmannen sadly left the scene after game two and pretty much failed every single team deadline before that, but we hope to have him for the next campaign in better circumstances <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> Northern took and shopped some great overview images from the report that I strongly recommend you guys checking out. Our battlereporter had problems integrating them to his report, but check them our for a nother angle at the action.<br /> <br /> example:<br /> [url=http://www.dakkadakka.com/gallery/44729-.html][img]http://images.dakkadakka.com/gallery/2009/7/27/44729_sm-.jpg[/img][/url]<br /> <br /> <br /> rest of them can be found here:<br /> <br /> <a href="http://www.dakkadakka.com/gallery/images-224-3448_The%20Jade%20Vessel.html" target="_blank" rel="nofollow">http://www.dakkadakka.com/gallery/images-224-3448_The%20Jade%20Vessel.html</a>]]></description>
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				<pubDate><![CDATA[Fri, 7 Aug 2009 15:24:22]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<description><![CDATA[ Credit to you all, this has been a lot of fun to watch develop.  The big end scrum was extra groovy (nice work Hammer), with so many gangs, old and new, going head to head.  Speaking of gangs, I just made sure to save all those gang shots, loads of inspiration in there.  In particular Hammer's 2 servitorettes - those have gotten me thinking all morning about things to do with this box of plastic 'nettes I've had sitting on my work desk for 6 months <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> - Salvage]]></description>
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				<pubDate><![CDATA[Fri, 7 Aug 2009 18:34:57]]> GMT</pubDate>
				<author><![CDATA[ Boss Salvage]]></author>
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				<description><![CDATA[ Brilliant finale! <br /> <br /> Amazed the heavy bolter took down the Valkyrie!? hahah.. bad day for all on board.<br /> <br /> Not to mention the amount of .."It ends here arch-rival- SMACK!  The antagonist goes down... seemed trying to settle any old scores was punished with hardcore karma.<br /> <br /> Superb campaign with such a richly photographed report, ..shame about Alpharius, was hoping to see some serious Astartes a--kicking from him. No doubt this will ensure =I=Munda will be around for some time to come.<br /> <br /> Time to browse those images you posted there Migs.. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> ~ Tael.]]></description>
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				<pubDate><![CDATA[Sat, 8 Aug 2009 13:24:58]]> GMT</pubDate>
				<author><![CDATA[ Shas'El Tael]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ It was actually an autocannon that took down the Valkyrie - <span class="glossaryitem" onmouseover='gp(5);'>ACs</span> are SICK in =I=munda <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> S8, sustained dice and also inflict <span class="glossaryitem" onmouseover='gp(24);'>d6</span> wounds!<br /> <br /> As for the Daemon Host, it is important to tell everyone that an unbound Daemon Host (Malleus Majoris) has a stat line of pure 10s and a 4+ <span class="glossaryitem" onmouseover='gp(162);'>inv</span> save!!! You know, the kinda being that took down a titan in Eisenhorn, so as bad as as our marines are (stat line of almost only 5s) nothing much, but specific kit and pariahs can stand against an unbound host. But then without bounding, there was also zero control for hammer other than to kill kill kill <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sat, 8 Aug 2009 13:51:21]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<description><![CDATA[ I just recently found this thread and I have been reading it intently.  I registered here just to say that this thread is full of some very inspirational conversions and painting and although I don't claim to know anything about =I= munda as it were, I think your whole gaming group has come up with some very atmospheric conversions full of creativity.  Also I am not one for battle reports, but I found these thoroughly interesting and love all of the little extra details like sound effects and motion lines.  Great job to you all and I look forward to seeing what you come up with next.]]></description>
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				<pubDate><![CDATA[Sat, 8 Aug 2009 15:36:31]]> GMT</pubDate>
				<author><![CDATA[ GumbaFish]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Thanks for all the kind words people.<br /> <br /> Brilliant report Hammer, just the ending this game deserved.<br /> <br /> And big thanks for Migs organizing this whole mess <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> Yeah the autocannon is pretty sweet in munda, about 10 wounding hits in the finale alone (and four passed ammo rolls  <img src="/s/i/a/a693afb30d32f794373740e527aff832.gif" border="0">  <img src="/s/i/a/a693afb30d32f794373740e527aff832.gif" border="0">  <img src="/s/i/a/a693afb30d32f794373740e527aff832.gif" border="0">  )<br /> <br /> And the next instalment has indeed begun as migs is doing his legion and me and hammer are doing some space puppies.<br /> <br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 9 Aug 2009 13:10:40]]> GMT</pubDate>
				<author><![CDATA[ Northen]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Good job guys. Excellent to see that you got your finale done, and kicked some major butt.<br /> <br /> Loved the additional characters also, they really made things more hectic, as one would expect of such a climactic endgame.<br /> <br /> Again, I congratulate you on having completed a wonderful tale. This one´s a keeper!]]></description>
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				<pubDate><![CDATA[Sun, 9 Aug 2009 14:01:09]]> GMT</pubDate>
				<author><![CDATA[ Xanthos]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ I've just opened a new folder so I can fit all this <span class="glossaryitem" onmouseover='gp(42);'>GD</span> standard conversion work tidy. There just so much of it! <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> I felt it would be a waste not to use this thread as insperation for my own projects <img src="/s/i/a/98211dee9c461fcb24c29d4004f43f7f.gif" border="0"> Great work guys <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"><br /> <br /> Oh and migs what rules did you use for your Mutant Kings pariah if you don't mind me asking?Thanx]]></description>
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				<pubDate><![CDATA[Sun, 9 Aug 2009 15:06:48]]> GMT</pubDate>
				<author><![CDATA[ Bloodthirster]]></author>
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				<description><![CDATA[ hehe i thought the space amrine would actualy do summit ^^<br /> <br /> absolutely amazing... i really liked it 0.0 i gtta get my m8s to do this <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sun, 9 Aug 2009 16:05:59]]> GMT</pubDate>
				<author><![CDATA[ ghosty]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ [quote=Bloodthirster]<br /> <br /> Oh and migs what rules did you use for your Mutant Kings pariah if you don't mind me asking?Thanx[/quote]<br /> <br /> Souped up =I= with power armour, psycannon, inferno pistol and wraith sword (little like a force sword), he also had tons of kit like skull chips and photo contacts etc. Overall he cost half of the entire mutant gang. All of our leaders also had 3 W as default.<br />  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> <br />  ]]></description>
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				<pubDate><![CDATA[Mon, 10 Aug 2009 10:22:11]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Thanx Migs <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 10 Aug 2009 17:31:39]]> GMT</pubDate>
				<author><![CDATA[ Bloodthirster]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ sooo, migsula i wont lie i've been reading here and there, mostly skiming through as im acctually sitting at work *glances over shoulder to see if boss is watching*<br /> i was wondering, is there a compilation of all the rules yet? because that would be full of win and awesome ^_^<br /> <span class="glossaryitem" onmouseover='gp(17);'>Btw</span> im loving the conversins, and the battle reports look really in depth ^_^]]></description>
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				<pubDate><![CDATA[Wed, 12 Aug 2009 14:31:53]]> GMT</pubDate>
				<author><![CDATA[ lunawulf]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ hello, can you describe the pieces <br />   used for your inquisitor Haag? <br /> Thank you so much.]]></description>
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				<pubDate><![CDATA[Fri, 23 Oct 2009 19:46:02]]> GMT</pubDate>
				<author><![CDATA[ Orar]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ [quote=Orar]hello, can you describe the pieces <br />   used for your inquisitor Haag? <br /> Thank you so much.[/quote]<br /> <br /> [img]http://www.clubfuji.com/Ash/thread%20necro.jpg[/img]<br /> <br /> Dude. 2 month old thread. Not cool.]]></description>
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				<pubDate><![CDATA[Fri, 23 Oct 2009 19:53:09]]> GMT</pubDate>
				<author><![CDATA[ metallifan]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ I'm going to leave this thread open in case the original poster would like to add to it.  However, do not just add to this thread.  <br /> <br /> Thank you.]]></description>
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				<pubDate><![CDATA[Fri, 23 Oct 2009 20:23:34]]> GMT</pubDate>
				<author><![CDATA[ Lorek]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ WOw , i have never come upon such well written , well painted , awesome fluff gang!  Very nice work my lad *takes off hat* ]]></description>
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				<pubDate><![CDATA[Mon, 2 Nov 2009 18:32:40]]> GMT</pubDate>
				<author><![CDATA[ gretar]]></author>
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				<description><![CDATA[ Duuuude....]]></description>
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				<pubDate><![CDATA[Mon, 2 Nov 2009 21:25:43]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(325);'>TBH</span> I wouldn't call this thread necromancy as he is actually asking something specific about it rather than just going 'awesome' or 'mooooaaar!' like I've seen some necromancers doing (yes, you Scrazza).<br /> <br /> Just to add some value to this post, the models are awesome. Particularly like the Kasrkin gang, some really nicely painted fatigues and they look like special forces despite not having an enormous amount of custom work done to the models themselves.]]></description>
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				<pubDate><![CDATA[Mon, 2 Nov 2009 21:33:12]]> GMT</pubDate>
				<author><![CDATA[ get to the chopper!]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ it's not thread necromancy if it's a BLOG!]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/208707/1094245.page</link>
				<pubDate><![CDATA[Thu, 5 Nov 2009 16:11:29]]> GMT</pubDate>
				<author><![CDATA[ twistinthunder]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ So? What does the fact that its a blog have to do with the fact that somebody (who isnt a contributor to the project) revive without really contributing to it?]]></description>
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				<pubDate><![CDATA[Thu, 5 Nov 2009 16:35:42]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ is it ok to bring back your own, long dead blog?<br /> <br /> <span class="glossaryitem" onmouseover='gp(349);'>DC</span>]]></description>
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				<pubDate><![CDATA[Thu, 5 Nov 2009 17:08:48]]> GMT</pubDate>
				<author><![CDATA[ deadly chicken]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ [quote=deadly chicken]is it ok to bring back your own, long dead blog?<br /> <br /> <span class="glossaryitem" onmouseover='gp(349);'>DC</span>[/quote]<br /> <br /> Yes, it is OK.<br /> <br /> Threadnomancy rules don't apply in the Painting and Modeling Forums, for the most part.]]></description>
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				<pubDate><![CDATA[Thu, 5 Nov 2009 19:17:07]]> GMT</pubDate>
				<author><![CDATA[ Alpharius]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Great.<br /> <br /> Im gonna stop now before I become hypocritical.<br /> <br /> <span class="glossaryitem" onmouseover='gp(349);'>DC</span>]]></description>
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				<pubDate><![CDATA[Thu, 5 Nov 2009 19:22:00]]> GMT</pubDate>
				<author><![CDATA[ deadly chicken]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Hah - looked this up for a friend and founf the thread necromancy discussion. <br /> <br /> Yes, please do keep the blog open, as it is stirring again and some of the individuals found in this BLOG will feature again <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 20 Aug 2010 10:33:22]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Sweet.<br /> Keeping the dream alive.]]></description>
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				<pubDate><![CDATA[Fri, 20 Aug 2010 20:02:30]]> GMT</pubDate>
				<author><![CDATA[ Disjointed Entity]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Migsula, wherever I find excellence, I find you... this blog (and those models,) is raising the eyebrows of my friends who used to play Necromunda... and were interested in Inquisitor... and now we're getting guys interested who never played either but are intrigued by what they read here... that vampire-sith-lord-looking guy... just beautiful. <br /> <br /> I think we're going to start an I-munda campaign as well... there was talk of starting a site and I'd love to contribute when we get the ball rolling. It's in the baby stages, but this weekend will be concepting my guys as well as looking at suitable models to convert and chop up. <br /> <br /> I'm looking forward to more inspiration and action from this... SUBSCRIBED. ]]></description>
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				<pubDate><![CDATA[Wed, 1 Sep 2010 14:58:28]]> GMT</pubDate>
				<author><![CDATA[ HF Izanagi]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Thanks for the kind words <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> Do keep us informed when you get started!!! A blog would be great.]]></description>
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				<pubDate><![CDATA[Wed, 1 Sep 2010 15:58:10]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ It's not flattery. I'd like to think of myself as being pretty creative, but that vampire lord converted into that metallic ass-kicker just about floored everything else I've ever thought of... aha ha ha ha ha ha... <br /> <br /> And definitely. I'll be keeping it posted, perhaps link it to the forums here at Dakka. It's in the planning stages, and I've got 3 friends on board with me, and waiting on 3 others to see if they want to start out with the initial campaign. <br /> <br /> Still thinking of the "hook" item to start the narrative, something that all of our respective bands covet, and will definitely be willing to shed blood over... oh, and doing the layout for the new blog. I'll post the link as soon as I finish if you ladies and gentlemen would like to check it out. Blog name, page layout, hook item, members, models, photos... mix my grad school up, and I'm going to be needing the other gang leaders to help manage and write for this project. And definitely, a shout out to you and your gang, Migsula for starting us down this dark road! <br /> <br /> Thanks again! ]]></description>
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				<pubDate><![CDATA[Wed, 1 Sep 2010 16:27:26]]> GMT</pubDate>
				<author><![CDATA[ HF Izanagi]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ I don't think a word with such connotations as 'threadomancy' should apply to work Migsula. Like most of us, his work is what got me back into the hobby after a long hiatus and he also managed to inspire my Necro gaming group to finally listen to me and start playing. Not to mention that he also got me interested in keeping my own blog. <br /> <br /> If there's anyone who has earned threadomancy resistance, it's totally Migs.<br /> <br /> --yetischool<br /> [url]www.yetischool.blogspot.com[/url]]]></description>
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				<pubDate><![CDATA[Wed, 1 Sep 2010 17:28:31]]> GMT</pubDate>
				<author><![CDATA[ YetiSchool]]></author>
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				<title>Re:Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ Not just me, but the whole group. We started something that sprung dozens of new blogs at dakka, a real =I=munda fever. I think a Modeling Hall of Fame of some sort, built on a chronological browser as part of dakkadakka would be great and benefit a lot of people. This blog ought not to wither yet. <br /> <br /> New people still come in and see the =I=Munda name and ask questions and send PMs when it's all here <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> The group made a decision not to post on other forums, Dakka only, as me and Hammer have been frequenting this forum and it's incarnations for ten years! This is how we met. <br /> <br /> There's still the option for "=I=Munda.com" though. Maybe if I find a Legoburner like collaborater <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 20 Jan 2011 20:38:32]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Jade Vessel - an =I=munda Blog</title>
				<description><![CDATA[ If I had the knowledge or skills required I'd love to help out with the proposed =I=Munda.com problem is I've had no experience with websites at all really, just low level forum management.]]></description>
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				<pubDate><![CDATA[Mon, 24 Jan 2011 20:39:45]]> GMT</pubDate>
				<author><![CDATA[ Disjointed Entity]]></author>
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