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		<title><![CDATA[Latest posts for the thread "Forge World Eaters"]]></title>
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				<title>Forge World Eaters</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(39);'>FW</span> has released [url=http://www.forgeworld.co.<span class="glossaryitem" onmouseover='gp(134);'>uk</span>/wepreview.htm]preview pictures of Khorne conversion kits for <span class="glossaryitem" onmouseover='gp(22);'>CSMs</span> and Terminators[/url].<br /> <br /> They look pretty good -- although the Berzerkers look ridiculous from the belt down, due to <span class="glossaryitem" onmouseover='gp(50);'>GW</span>'s inexplicably ridiculous space marine leg proportions and stances.]]></description>
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				<pubDate><![CDATA[Thu, 20 Mar 2008 18:47:51]]> GMT</pubDate>
				<author><![CDATA[ tinfoil]]></author>
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				<title>Forge World Eaters</title>
				<description><![CDATA[ [I]RESIN FOR THE RESIN GOD[/I]<br /> <br /> I like the power armored dudes a lot, quite mean looking.  I think the legs don't detract too badly, though the guy on the right has some skinny legs and the classic 'takin' a dump' stance <img src="/s/i/a/c1f54002789bba812b7255ca0516c659.gif" border="0"><br /> <br /> The termi I don't like, stupid hose-mustachio head and bunny ears attached to armor = dumb.<br /> <br /> Another thought, would it have killed them to make a resin chainaxe arm for each dude?  Sooooo need me some chainaxes on anything but the ancient zerker plastics.<br /> <br /> And just to reinforce, wow they're heads just look mean, little teeth inside the grills and everything <img src="/s/i/a/5c217f7a079a81c85feb45c988babf50.gif" border="0"><br /> <br /> - Salvage]]></description>
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				<pubDate><![CDATA[Thu, 20 Mar 2008 18:51:32]]> GMT</pubDate>
				<author><![CDATA[ Boss_Salvage]]></author>
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				<title>Forge World Eaters</title>
				<description><![CDATA[ Hm. I give them a resounding 'meh'. I can appreciate that they're more detailed than the current Berzerker plastics, but frankly, I don't see much more value added than what I'd get in the Berzerker box. At least not for the price they're asking.]]></description>
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				<pubDate><![CDATA[Thu, 20 Mar 2008 18:55:58]]> GMT</pubDate>
				<author><![CDATA[ Death By Monkeys]]></author>
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				<title>Forge World Eaters</title>
				<description><![CDATA[ I like them.  I like the <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> belt buckles, and I love the battle damage.  And the Terminator head is awesome.<br /> <br /> I like these much better than the Nurgle options.  That said, I'm much more interested in the Slaaneshi and Tzeentchian options the distant future might hold.]]></description>
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				<pubDate><![CDATA[Thu, 20 Mar 2008 19:13:25]]> GMT</pubDate>
				<author><![CDATA[ dienekes96]]></author>
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				<title>Re:Forge World Eaters</title>
				<description><![CDATA[ I don't want to jump the gun, mainly because I purchased enough new chaos to do either khorne or nurgle.  I think I'll wait and see what this line has in store, but I'm in agreement with DBM to some degree.  The nurgle set is far more appealing and interesting.]]></description>
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				<pubDate><![CDATA[Thu, 20 Mar 2008 19:24:04]]> GMT</pubDate>
				<author><![CDATA[ VermGho5t]]></author>
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				<title>Forge World Eaters</title>
				<description><![CDATA[ [quote=dienekes96]That said, I'm much more interested in the Slaaneshi and Tzeentchian options the distant future might hold.[/quote]<br /> Aye, might be fairly distant at that.  Vraks II is apparently "Blood & Guts" flavored, no "Weird Sex" coupling this time around.  Very very curious what else is going to hit by summer though, got Games Day preordering to think about ...<br /> <br /> - Salvage]]></description>
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				<pubDate><![CDATA[Thu, 20 Mar 2008 19:27:02]]> GMT</pubDate>
				<author><![CDATA[ Boss_Salvage]]></author>
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				<title>Re:Forge World Eaters</title>
				<description><![CDATA[ They're ok. Not as good as the plague marines. Those look SO much better than the <span class="glossaryitem" onmouseover='gp(50);'>GW</span> metal ones. The teeth in the WE's grill was bad ass tho.]]></description>
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				<pubDate><![CDATA[Thu, 20 Mar 2008 19:28:29]]> GMT</pubDate>
				<author><![CDATA[ Rbb]]></author>
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				<title>Forge World Eaters</title>
				<description><![CDATA[ I think part of the "meh" reaction may be because it's soooo much easier to conceptualize the pestilence (and pustular nature) of nurgle. Disease & rotting, they can represent well and lends to some cool modeling opportunities.<br /> <br /> Angry is much tougher to do, y'know?<br /> <br /> That being said, the hoses going into the Terminator's nostrils is kinda creepin me out. I wonder what kind of combat drugs they're pumping him with (wait a minute... combat drugs are slaanesh's domain), but it certainly is getting the job done. Alternately, maybe he needs oxygen, being the "mr. burns" of the world eaters?]]></description>
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				<pubDate><![CDATA[Thu, 20 Mar 2008 19:52:14]]> GMT</pubDate>
				<author><![CDATA[ Geddonight]]></author>
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				<title>Forge World Eaters</title>
				<description><![CDATA[ [quote=Geddonight]Alternately, maybe he needs oxygen, being the "mr. burns" of the world eaters?[/quote]<br /> Hilariously, I sent my brother the pics and he had the same reaction to the "old people" hoses in the termi's nose.  "They're old and all, but not that old" <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> <br /> - Salvage]]></description>
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				<pubDate><![CDATA[Thu, 20 Mar 2008 19:55:38]]> GMT</pubDate>
				<author><![CDATA[ Boss_Salvage]]></author>
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				<title>Re:Forge World Eaters</title>
				<description><![CDATA[ Hmmmm... The difference in style and level of detail between the resin and plastic parts is just too jarring for me...<br /> <br /> I love the teeth in the grill of the power armour, but I just can't get over that monstrous "Hosetachio"...<br /> I can just see him, striding the battlefield and shouting in a nasal voice: "[b]Hnood bor <span class="glossaryitem" onmouseover='gp(27);'>de</span> Hnood Wod[/b]!"  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> Bye, Modhail]]></description>
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				<pubDate><![CDATA[Thu, 20 Mar 2008 19:57:02]]> GMT</pubDate>
				<author><![CDATA[ Modhail]]></author>
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				<title>Re:Forge World Eaters</title>
				<description><![CDATA[ [quote=Modhail]I can just see him, striding the battlefield and shouting in a nasal voice: "[b]Hnood bor <span class="glossaryitem" onmouseover='gp(27);'>de</span> Hnood Wod[/b]!"  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">[/quote]<br /> <br /> Man, if I was drinking anything while I read that I would have snarfed it right out my nose....<br /> <br /> Okay, the respirator teeth are pretty cool, and that bare head is way better than the previous Berzerker vampire head, but the gashed helmet I can do with an exacto knife.]]></description>
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				<pubDate><![CDATA[Thu, 20 Mar 2008 20:08:30]]> GMT</pubDate>
				<author><![CDATA[ Death By Monkeys]]></author>
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				<title>Forge World Eaters</title>
				<description><![CDATA[ [quote=Death By Monkeys]Hm. I give them a resounding 'meh'. I can appreciate that they're more detailed than the current Berzerker plastics, but frankly, I don't see much more value added than what I'd get in the Berzerker box. At least not for the price they're asking.[/quote]<br /> <br /> You just named the difference.  If you just want Berserkers the regular plastics will do.  If you want to make a World Eaters specific army then these are what you will want, or at least a few to add in.  Remember kids that not all Bersekers are World Eaters, but all World Eaters are...well, you know.]]></description>
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				<pubDate><![CDATA[Thu, 20 Mar 2008 22:23:41]]> GMT</pubDate>
				<author><![CDATA[ Ahtman]]></author>
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				<title>Re:Forge World Eaters</title>
				<description><![CDATA[ ::sung to the tune of a favorite Easter Song::<br /> <br /> Here comes "Termie Cottontail"<br /> Hopping down the Blood God trail<br /> Hippity Hopping bloodshed's on the way.<br /> <br /> <br /> Bunny Eared Terminator looks Stew-ped.<br /> Like the Power Armor, though.<br /> <br /> <br /> <br /> Eric]]></description>
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				<pubDate><![CDATA[Thu, 20 Mar 2008 22:30:26]]> GMT</pubDate>
				<author><![CDATA[ MagickalMemories]]></author>
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				<title>Forge World Eaters</title>
				<description><![CDATA[ The 'bunny ears' are the symbol of Khorne, the Skull Rune, or at least the part of it that represent the orbits of a skull. All Khorne/Khaine related stuff in the Warhammer IP uses it. The Avatar of Khaine's head and rune, for example. Or Berzerker helmets. <br /> <br /> I would rather they model them on the Terminator's helmet though. <br /> <br /> I should add I find it rather fitting that the worshippers of Khorne wear 'bunny-ears' as a religious observance. Lately I've been pondering whether my Marines should have Usaginar as their homeworld, but not all of them have the 'bunny-ears' (the rest have MkVI helmets) and Usaginari going into battle topless would just be unseemly. ]]></description>
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				<pubDate><![CDATA[Thu, 20 Mar 2008 23:07:47]]> GMT</pubDate>
				<author><![CDATA[ Nurglitch]]></author>
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				<title>Forge World Eaters</title>
				<description><![CDATA[ They look great. Too bad World Eater termies don't exsist anymore......]]></description>
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				<pubDate><![CDATA[Fri, 21 Mar 2008 01:27:48]]> GMT</pubDate>
				<author><![CDATA[ CanadianGreenskinofKhorne]]></author>
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				<title>Forge World Eaters</title>
				<description><![CDATA[ Sure they do. Just like Night Lords Terminators, Death Guard Terminators, Thousand Suns Terminators, Emperor's Children Terminators, Word Bearer Terminators, Iron Warrior Terminators, and Alpha Legion Terminators exist.<br /> <br /> The World Eaters are a piece of the background, not a set of rules. If you need the rules, add an Icon of Khorne. ]]></description>
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				<pubDate><![CDATA[Fri, 21 Mar 2008 01:44:54]]> GMT</pubDate>
				<author><![CDATA[ Nurglitch]]></author>
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				<title>Forge World Eaters</title>
				<description><![CDATA[ [quote=Nurglitch]Sure they do. Just like Night Lords Terminators, Death Guard Terminators, Thousand Suns Terminators, Emperor's Children Terminators, Word Bearer Terminators, Iron Warrior Terminators, and Alpha Legion Terminators exist.<br /> <br /> The World Eaters are a piece of the background, not a set of rules. If you need the rules, add an Icon of Khorne. [/quote]<br /> <br /> That's a load of  <img src="/s/i/a/7ae18ba11c7ba79f6898e876a4b8ba4a.gif" border="0"> and boring to boot.  Giving a termie the Mark of Khorne doesn't fuly represent the true awesome fury of the World Eaters.<br /> <br /> Still at the moment it is the only option if your playing in a tournament setting.  <img src="/s/i/a/dec8d79950a36218cfae9200a43fa59f.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Fri, 21 Mar 2008 01:58:23]]> GMT</pubDate>
				<author><![CDATA[ Ahtman]]></author>
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				<title>Forge World Eaters</title>
				<description><![CDATA[ Then cry like a little baby because big daddy <span class="glossaryitem" onmouseover='gp(50);'>GW</span> was a meany and took away your rules. ]]></description>
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				<pubDate><![CDATA[Fri, 21 Mar 2008 02:01:40]]> GMT</pubDate>
				<author><![CDATA[ Nurglitch]]></author>
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				<title>Re:Forge World Eaters</title>
				<description><![CDATA[ Cool, but not quite as cool as the Nurgle guys. I can only hope they continue this streak into Tzeentch. ::crosses fingers::]]></description>
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				<pubDate><![CDATA[Fri, 21 Mar 2008 02:04:07]]> GMT</pubDate>
				<author><![CDATA[ Stormtrooper X]]></author>
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				<title>Forge World Eaters</title>
				<description><![CDATA[ [quote=Nurglitch]Then cry like a little baby because big daddy <span class="glossaryitem" onmouseover='gp(50);'>GW</span> was a meany and took away your rules. [/quote]<br /> <br /> Well duh.  And I don't have to cry like a baby you jackass.  I've been playing since Slaves to Darkness and The Lost and the Damned and have watched them slowly neuter the Chaos fluff and army.  That's ok, things change, and I'm not discounting the new codex, but I can also note that it isn't as interesting in fluff or options.]]></description>
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				<pubDate><![CDATA[Fri, 21 Mar 2008 02:06:54]]> GMT</pubDate>
				<author><![CDATA[ Ahtman]]></author>
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				<title>Forge World Eaters</title>
				<description><![CDATA[ No wonder your panties are in a knot then, if you think the background and rules have been neutered and that they aren't as interesting as the good old days when <span class="glossaryitem" onmouseover='gp(50);'>GW</span> spoon-fed you everything you needed to know about Chaos. I particularly like the new Chaos book; it got me back into Warhammer <span class="glossaryitem" onmouseover='gp(3);'>40k</span> - I think it's more characterful, flexible, and chaotic than any of the previous books, including Slaves to Darkness and The Lost and the Damned. Better layout too. ]]></description>
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				<pubDate><![CDATA[Fri, 21 Mar 2008 02:12:56]]> GMT</pubDate>
				<author><![CDATA[ Nurglitch]]></author>
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				<description><![CDATA[ What's the difference between these and current stuff? Mine<br /> is an untrained eye when it comes to Chaos.]]></description>
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				<pubDate><![CDATA[Fri, 21 Mar 2008 02:18:27]]> GMT</pubDate>
				<author><![CDATA[ malfred]]></author>
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				<title>Forge World Eaters</title>
				<description><![CDATA[ I'm guessing spikes, cracked armor, and skulls, but that's so obvious that's probably wrong.]]></description>
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				<pubDate><![CDATA[Fri, 21 Mar 2008 02:29:19]]> GMT</pubDate>
				<author><![CDATA[ stonefox]]></author>
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				<title>Re:Forge World Eaters</title>
				<description><![CDATA[ In Slaves to Darkness, World Eaters could have chaplains, devastators, even librarians. They were exactly the same as loyalist marines except they had daemons. So the fluff has definitely changed since the old days.]]></description>
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				<pubDate><![CDATA[Fri, 21 Mar 2008 02:31:07]]> GMT</pubDate>
				<author><![CDATA[ Rbb]]></author>
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				<title>Forge World Eaters</title>
				<description><![CDATA[ malfred: The mouth-grills, for one. They look like Kharn's from his portrait in the Chaos Marines book. The torso plastron with the rune of Khorne, and the World Eater belt-buckles (as opposed to the Khorne-symbol belt-buckles that the standard plastic Berzerkers have). The detailing on the shoulder pads, I'm guessing (probably World Eater insignia), particularly the chain. And, of course, sharper details from the reason. Probably best for variety to mix in with the stuff from the Berzerker sprues. <br /> <br /> Rbb: Damn, I need to get a lick of paint on my Devastators/Havocs and my Librarian/Sorcerer then! I would have a Chaplain, but I need the space for a Captain/Chaos Lord. ]]></description>
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				<pubDate><![CDATA[Fri, 21 Mar 2008 02:31:48]]> GMT</pubDate>
				<author><![CDATA[ Nurglitch]]></author>
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				<title>Forge World Eaters</title>
				<description><![CDATA[ [quote=Nurglitch]Then cry like a little baby because big daddy <span class="glossaryitem" onmouseover='gp(50);'>GW</span> was a meany and took away your rules. [/quote]<br /> Jeez dude, who shat in your cornflakes?  Does someone need a hug?]]></description>
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				<pubDate><![CDATA[Fri, 21 Mar 2008 02:35:07]]> GMT</pubDate>
				<author><![CDATA[ Abadabadoobaddon]]></author>
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				<title>Forge World Eaters</title>
				<description><![CDATA[ [quote=Abadabadoobaddon][quote=Nurglitch]Then cry like a little baby because big daddy <span class="glossaryitem" onmouseover='gp(50);'>GW</span> was a meany and took away your rules. [/quote]<br /> Jeez dude, who shat in your cornflakes?  Does someone need a hug?[/quote]<br /> <br /> I think your avatar has one ready.]]></description>
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				<pubDate><![CDATA[Fri, 21 Mar 2008 02:38:22]]> GMT</pubDate>
				<author><![CDATA[ malfred]]></author>
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				<title>Forge World Eaters</title>
				<description><![CDATA[ Abadabadoobaddon: Ahtman did when he responded to my point that the World Eaters being a piece of the background rather than a special set of rules by saying: "That's a load of [censored] and boring to boot." He set the tone, I figured I should respond in kind. ]]></description>
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				<pubDate><![CDATA[Fri, 21 Mar 2008 02:45:16]]> GMT</pubDate>
				<author><![CDATA[ Nurglitch]]></author>
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				<title>Forge World Eaters</title>
				<description><![CDATA[ [quote=Ahtman][quote=Nurglitch]Sure they do. Just like Night Lords Terminators, Death Guard Terminators, Thousand Suns Terminators, Emperor's Children Terminators, Word Bearer Terminators, Iron Warrior Terminators, and Alpha Legion Terminators exist.<br /> <br /> The World Eaters are a piece of the background, not a set of rules. If you need the rules, add an Icon of Khorne. [/quote]<br /> <br /> That's a load of  <img src="/s/i/a/7ae18ba11c7ba79f6898e876a4b8ba4a.gif" border="0"> and boring to boot.  Giving a termie the Mark of Khorne doesn't fuly represent the true awesome fury of the World Eaters.[/quote]<br /> Well, ya see Ahtman, the Chaos legions do things differently than the loyalist chapters.  As you probably know, among the loyalists entombment in a dreadnought is considered a great honor while on the other hand in the Chaos legions it is a fate worse than death.  What you may not have known is that for some legions this dichotomy extends to tactical dreadnought armor as well.  For example, among the World Eaters, being forced to don a suit of terminator armor is considered a severe punishment since the bulky armor makes it more difficult to advance after fleeing enemy and makes it practically impossible to do so sweepingly.  Thus only less skilled and more cowardly World Eaters are made to wear terminator armor - this is why, unlike their power armored brethren, they only have WS4 and aren't Fearless.  I hope this has resolved any issues you may have had with the new Chaos codex.  Thanks.]]></description>
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				<pubDate><![CDATA[Fri, 21 Mar 2008 02:52:07]]> GMT</pubDate>
				<author><![CDATA[ Abadabadoobaddon]]></author>
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				<title>Forge World Eaters</title>
				<description><![CDATA[ Hrm... thus reinforcing the "hose-stache" really is an oxygen supply for the old world-eating gits. Decreased mobility, decreased combat skill/effectiveness.... yup, they're on O2.<br /> <br /> You know, the more i look at it, the more that cracked helmet looks cool--you can actually see the facial features underneath, which can add a bit of fun character/fleshtones to your normally red & brazen colored army... okay, not that much, but it is kinda nifty.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 21 Mar 2008 03:04:50]]> GMT</pubDate>
				<author><![CDATA[ Geddonight]]></author>
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				<title>Re:Forge World Eaters</title>
				<description><![CDATA[ @malfred - These are pictures of the <span class="glossaryitem" onmouseover='gp(50);'>GW</span> World Eaters and the <span class="glossaryitem" onmouseover='gp(39);'>FW</span> World Eaters. I'll let you decide which looks cooler. (I hope this works, never posted pics on Dakka.]]></description>
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				<pubDate><![CDATA[Fri, 21 Mar 2008 03:05:51]]> GMT</pubDate>
				<author><![CDATA[ Stormtrooper X]]></author>
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				<title>Forge World Eaters</title>
				<description><![CDATA[ [quote=tinfoil]<span class="glossaryitem" onmouseover='gp(39);'>FW</span> has released [url=http://www.forgeworld.co.<span class="glossaryitem" onmouseover='gp(134);'>uk</span>/wepreview.htm]preview pictures of Khorne conversion kits for <span class="glossaryitem" onmouseover='gp(22);'>CSMs</span> and Terminators[/url].<br /> <br /> They look pretty good -- although the Berzerkers look ridiculous from the belt down, due to <span class="glossaryitem" onmouseover='gp(50);'>GW</span>'s inexplicably ridiculous space marine leg proportions and stances.[/quote]<br /> <br /> Fact - These will be too expensive for anyone but the most braindead of fanboys to bother with.<br /> <br /> Fact - Those are the current plastic <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> legs.. so that means you have to waste a significant portion of a <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> box to use these.<br /> <br /> Fact - They will not be attainable through GWUS since <span class="glossaryitem" onmouseover='gp(39);'>FW</span> is acting like twits to the US market again.<br /> <br /> Fact - These models are only as good as the rules they have in the current <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> codex.... ie: complete garbage. (Hwang will now reply.)<br /> <br /> Fact - Even if I was not on a complete <span class="glossaryitem" onmouseover='gp(50);'>GW</span> Moratorium, I would file these under "Duly Noted and Summarily Ignored".<br /> <br />  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 21 Mar 2008 03:08:21]]> GMT</pubDate>
				<author><![CDATA[ Blackheart666]]></author>
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				<title>Forge World Eaters</title>
				<description><![CDATA[ [quote=Abadabadoobaddon]Well, ya see Ahtman, the Chaos legions do things differently than the loyalist chapters.  As you probably know, among the loyalists entombment in a dreadnought is considered a great honor while on the other hand in the Chaos legions it is a fate worse than death.  What you may not have known is that for some legions this dichotomy extends to tactical dreadnought armor as well.  For example, among the World Eaters, being forced to don a suit of terminator armor is considered a severe punishment since the bulky armor makes it more difficult to advance after fleeing enemy and makes it practically impossible to do so sweepingly.  Thus only less skilled and more cowardly World Eaters are made to wear terminator armor - this is why, unlike their power armored brethren, they only have WS4 and aren't Fearless.  I hope this has resolved any issues you may have had with the new Chaos codex.  Thanks.[/quote]<br /> <br /> Nah, your rationalization doesn't work well for me, though it is a creative and not bad at all.  As I stated, I'm not discounting the new Codex.  It is a good Codex for competitive balanced lists and Renegade marines.  It is not good for representing the specific aligned Legions: Death Guard, World Eaters, Thousand Sons, and Emperor's Children.  Now this is my opinion and one I am allowed to have.  Just because some little pissant internet fanboy apparently doesn't like anyone to disagree with him does not mean I'm not going to.  If the new codex was so all encompassing they probably wouldn't need to release a Demon Codex or drop hints about the Legions getting some special rules down the line.]]></description>
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				<pubDate><![CDATA[Fri, 21 Mar 2008 05:44:53]]> GMT</pubDate>
				<author><![CDATA[ Ahtman]]></author>
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				<title>Re:Forge World Eaters</title>
				<description><![CDATA[ Eh to each his own I guess, trying to convince people of your opinion of the superiority of newer versions of rules/fluff to older versions through the ether of the innernets is akin to getting pigs to fly.<br /> <br /> And for some reason, Nurglitch reminds me of Captain Beatty from Fahrenheit 451.  Sorry for the off topic-ness.<br /> <br /> On topic: the khorne termie ears do bug me.  They're too monolithic, besides the khorne symbols alone are enough to left a viewer know what god the model is associated with. ]]></description>
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				<pubDate><![CDATA[Fri, 21 Mar 2008 08:06:14]]> GMT</pubDate>
				<author><![CDATA[ VermGho5t]]></author>
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				<title>Forge World Eaters</title>
				<description><![CDATA[ They look good, Better than nothing so atleast some people will be happy]]></description>
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				<pubDate><![CDATA[Fri, 21 Mar 2008 08:40:34]]> GMT</pubDate>
				<author><![CDATA[ beef]]></author>
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				<title>Forge World Eaters</title>
				<description><![CDATA[ [quote=Abadabadoobaddon]  What you may not have known is that for some legions this dichotomy extends to tactical dreadnought armor as well.  For example, among the World Eaters, being forced to don a suit of terminator armor is considered a severe punishment since the bulky armor makes it more difficult to advance after fleeing enemy and makes it practically impossible to do so sweepingly.  Thus only less skilled and more cowardly World Eaters are made to wear terminator armor - this is why, unlike their power armored brethren, they only have WS4 and aren't Fearless.  I hope this has resolved any issues you may have had with the new Chaos codex.  Thanks.[/quote]<br /> <br /> EErmmm WTF?  where did you find this little bit of (fluff)..  that sounds like someone rationalizing why certain rules are the way they are into some sort of goofy fluff. which are entirely wrong. <br /> <br /> A terminator of any kind, whether bezerker or androgenous is not a curse nor a punishment. It's a different armament that quite frankly works in both fluff and rules and needs no further goofy comment about it.  <span class="glossaryitem" onmouseover='gp(84);'>Lol</span>,  a punishment, .... good one..  llollerskates!!!one11OOLL]]></description>
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				<pubDate><![CDATA[Fri, 21 Mar 2008 15:29:11]]> GMT</pubDate>
				<author><![CDATA[ two_heads_talking]]></author>
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				<title>Re:Forge World Eaters</title>
				<description><![CDATA[ [quote=VermGho5t]Eh to each his own I guess, trying to convince people of your opinion of the superiority of newer versions of rules/fluff to older versions through the ether of the innernets is akin to getting pigs to fly. [/quote]<br /> <br /> If it were possible to convince people that your opinion is right by talking to them there wouldn't have been any reason to invent swords, knives, guns, bombs, big pointy sticks, etc., etc. Usually the only way to convince someone of the absolute rightness of your opinion is blunt force trauma to the head.]]></description>
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				<pubDate><![CDATA[Fri, 21 Mar 2008 15:30:06]]> GMT</pubDate>
				<author><![CDATA[ Rbb]]></author>
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				<title>Re:Forge World Eaters</title>
				<description><![CDATA[ [quote=Rbb]<br /> If it were possible to convince people that your opinion is right by talking to them there wouldn't have been any reason to invent swords, knives, guns, bombs, big pointy sticks, etc., etc. Usually the only way to convince someone of the absolute rightness of your opinion is blunt force trauma to the head.[/quote]<br /> <br /> Right, because only in death do the concede to your way of thinking .....  Um.... NO]]></description>
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				<pubDate><![CDATA[Fri, 21 Mar 2008 15:31:43]]> GMT</pubDate>
				<author><![CDATA[ two_heads_talking]]></author>
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				<title>Re:Forge World Eaters</title>
				<description><![CDATA[ [quote=VermGho5t]Eh to each his own I guess, trying to convince people of your opinion of the superiority of newer versions of rules/fluff to older versions through the ether of the innernets is akin to getting pigs to fly.[/quote]<br /> <br /> I agree.  I'm not trying to convince anyone to believe what I do, just stating that is how I feel.  I say I prefer Coke and that there is nothing wrong with Pepsi and I have Pepsi fans snarling and going into gran mal seizures.  I know part of my reaction was my surprise to see such an asinine comment as "cry like a little baby because big daddy <span class="glossaryitem" onmouseover='gp(50);'>GW</span> was a meany and took away your rules".  To top it off, after starting the whole thing with such an unnecessary comment, it then tried to take the high road.  Either obvious troll is obvious or they are not smart enough to see their own hypocrisy.  I generally expect better from Dakka; this isn't 4chan, and it caught me off guard.<br /> <br /> I don't see how pointing out that plastic Berserkers aren't the same as World Eaters is much different then pointing out that plastic marine box isn't the same as the Red Scorpions.  It's just a generic box that you can paint up to be Red Scorpions, but if you have the <span class="glossaryitem" onmouseover='gp(39);'>FW</span> resin parts you really have the look.  Of course you still have to use the Marine Codex to play them in a structured event without any special <span class="glossaryitem" onmouseover='gp(60);'>IA</span> rules.  You don't have to buy the <span class="glossaryitem" onmouseover='gp(39);'>FW</span> stuff at all though.  It came from the question as to why would these be better then just the basic Berserker box and the answer was, and still is, because these are the World Eaters.  It has nothing to do with rules implementation, what version of the game you are playing, or even playing the game with the models.  The difference is that these are a specific Legion and if you want to capture that in your modeling these are here to help.<br /> <br /> As to the rules, this isn't that complicated either, but I'll restate it anyway.  I think the older fluff and rules were more interesting, this isn't a zero sum equation.  I can appreciate the older stuff and still think the newer one is ok to.  I don't have to hate the new stuff just because I like the older stuff better.  I think that the new codex is fine and represents Renegade Marines just fine, but it doesn't represent the Legions that well in my opinion.  <span class="glossaryitem" onmouseover='gp(50);'>GW</span> seems to be splitting up Chaos though and I wouldn't be surprised to see something down the line.  As it is now what would have been a $20 purchase is now $40 (Renegade Marines + Demon Armies) and if they do something to represent the oldest, angriest marines that have lived in the Eye of Terror in another book later that is another $20.  Not bad marketing really, they've been doing to Marines for years.]]></description>
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				<pubDate><![CDATA[Fri, 21 Mar 2008 15:32:06]]> GMT</pubDate>
				<author><![CDATA[ Ahtman]]></author>
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				<title>Forge World Eaters</title>
				<description><![CDATA[ [quote=two_heads_talking][quote=Abadabadoobaddon]  ...  Thanks.[/quote]<br /> <br /> EErmmm WTF?  where did you find this little bit of (fluff)..  that sounds like someone rationalizing why certain rules are the way they are into some sort of goofy fluff. which are entirely wrong.[/quote]I recommend you retune your sarcasmometer.]]></description>
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				<pubDate><![CDATA[Fri, 21 Mar 2008 16:20:16]]> GMT</pubDate>
				<author><![CDATA[ dienekes96]]></author>
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				<title>Forge World Eaters</title>
				<description><![CDATA[ Dear Abbadoobie,<br /> <br /> Thank you for brightening my day with your wonderful post about the Legion's tactical dreadnought armor dichotomy.  Your well thought-out rationalization has certainly convinced me, and I am now well on my way to resolving my issues regarding the new Chaos codex. <br /> <br /> Thanks,<br /> <br /> -Hordini<br /> <br /> <br /> <br /> Dear everyone who replied to Abbadoobie's post seriously,<br /> <br /> You make me chuckle.<br /> <br /> Thanks,<br /> <br /> -Hordini]]></description>
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				<pubDate><![CDATA[Fri, 21 Mar 2008 16:43:15]]> GMT</pubDate>
				<author><![CDATA[ Hordini]]></author>
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				<title>Forge World Eaters</title>
				<description><![CDATA[ [quote]Fact - These will be too expensive for anyone but the most braindead of fanboys to bother with.[/quote]<br /> That's actually an OPINION, not a fact.<br /> The fact is that some people like the look of Khorne and still collect the models.<br /> The fact is that some people still like Khorne.<br /> Those people (and the wealthy people who can afford it) will purchase/strive to purchase these models.<br /> <br /> <br /> [quote]Fact - Those are the current plastic <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> legs.. so that means you have to waste a significant portion of a <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> box to use these.[/quote]<br /> Again, that's opinion.<br /> You can use them for Khorne Bikers (I wouldn't... but there are those who would) or you can buy the legs as bits.<br /> <br /> <br /> [quote]Fact - They will not be attainable through GWUS since <span class="glossaryitem" onmouseover='gp(39);'>FW</span> is acting like twits to the US market again.[/quote]<br /> Again... that's opinion.<br /> They will be as attainable as anything else from <span class="glossaryitem" onmouseover='gp(39);'>FW</span>, considering their recent delays. That means you cna get them, but you'll have to wait for them.<br /> <br /> [quote]Fact - These models are only as good as the rules they have in the current <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> codex.... ie: complete garbage. (Hwang will now reply.)[/quote]<br /> That's 4 opinions in a row.<br /> The models have nothing to do with the rules.<br /> These model kits are very well done, and look incredible.<br /> <br /> I won't comment on your rules opinion.<br /> <br /> Eric]]></description>
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				<pubDate><![CDATA[Fri, 21 Mar 2008 16:56:18]]> GMT</pubDate>
				<author><![CDATA[ MagickalMemories]]></author>
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				<title>Forge World Eaters</title>
				<description><![CDATA[ [quote=dienekes96][quote=two_heads_talking][quote=Abadabadoobaddon]  ...  Thanks.[/quote]<br /> <br /> EErmmm WTF?  where did you find this little bit of (fluff)..  that sounds like someone rationalizing why certain rules are the way they are into some sort of goofy fluff. which are entirely wrong.[/quote]I recommend you retune your sarcasmometer.[/quote]<br /> <br /> or perhaps......   looks like everyone's sarcasometer is a bit malfunctioning..  sheesh... can't anyone have a bit o' fun at someone else's expense without getting piled on?  no?  oh well, looks like similar to Wil E. Coyote, it's back to the drawing board and more acme stuff.]]></description>
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				<pubDate><![CDATA[Fri, 21 Mar 2008 17:20:32]]> GMT</pubDate>
				<author><![CDATA[ two_heads_talking]]></author>
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				<title>Forge World Eaters</title>
				<description><![CDATA[ Sarcasm or not, I think we can all agree that Terminators are pretty awesome contortionists with the way they bend their spine to fit into those things.  I think everyone can laugh at that, and that's a fact.]]></description>
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				<pubDate><![CDATA[Fri, 21 Mar 2008 18:27:33]]> GMT</pubDate>
				<author><![CDATA[ stonefox]]></author>
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				<title>Forge World Eaters</title>
				<description><![CDATA[ Wow. Estoy mucho unimpressado. <br /> <br /> <span class="glossaryitem" onmouseover='gp(39);'>FW</span> go miles towards correcting the proportion problems in <span class="glossaryitem" onmouseover='gp(69);'>IG</span> figs, while still keeping them "heroic". I wish they could apply the same skill to the <span class="glossaryitem" onmouseover='gp(22);'>CSMs</span>. The legs inside that armor must be skinnier than Kieth Richards', even if it's ceramispandex.  <br /> <br /> I personally like the nose-hose on the termi, and think t will look cooler when painted. It does give me Welcome Back Kotter flashbacks, though. "Up your nose with a rubber hose!"]]></description>
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				<pubDate><![CDATA[Fri, 21 Mar 2008 18:46:10]]> GMT</pubDate>
				<author><![CDATA[ Savnock]]></author>
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				<title>Forge World Eaters</title>
				<description><![CDATA[ So, the World Terminators are the Long Fangs of Khorne?<br /> <br /> (Hm. That's a conversion that needs doing - Long Fangs on O2...maybe one in a wheelchair)]]></description>
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				<pubDate><![CDATA[Fri, 21 Mar 2008 18:55:32]]> GMT</pubDate>
				<author><![CDATA[ Death By Monkeys]]></author>
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				<title>Forge World Eaters</title>
				<description><![CDATA[ [quote=stonefox]Sarcasm or not, I think we can all agree that Terminators are pretty awesome contortionists with the way they bend their spine to fit into those things.  I think everyone can laugh at that, and that's a fact.[/quote]<br /> <br /> WAIT ..  doesn't the armor make the marine a terminator (short for space marine in tactical dreadnaught armor) rather than the marine making the armor a terminator?]]></description>
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				<pubDate><![CDATA[Fri, 21 Mar 2008 19:38:45]]> GMT</pubDate>
				<author><![CDATA[ two_heads_talking]]></author>
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				<title>Re:Forge World Eaters</title>
				<description><![CDATA[ Nice face, shame about the legs. Why aren't these full resin models?  <img src="/s/i/a/dec8d79950a36218cfae9200a43fa59f.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Fri, 21 Mar 2008 20:09:38]]> GMT</pubDate>
				<author><![CDATA[ George Spiggott]]></author>
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				<title>Re:Forge World Eaters</title>
				<description><![CDATA[ [quote=George Spiggott]Nice face, shame about the legs. Why aren't these full resin models?  <img src="/s/i/a/dec8d79950a36218cfae9200a43fa59f.gif" border="0"> [/quote] I believe they are upgrade kits rather than full out kits. not sure why though. maybe forge world is not authorized to do a full up kit if there is already a model available for that..  just a guess though.]]></description>
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				<pubDate><![CDATA[Fri, 21 Mar 2008 20:38:39]]> GMT</pubDate>
				<author><![CDATA[ two_heads_talking]]></author>
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				<title>Forge World Eaters</title>
				<description><![CDATA[ I prefer the Nurgle ones. I'll probably get some Khorne Terminators (I have over 60 regular Berzerkers, and I don't need any more), but otherwise stick to the Nurgle ones.<br /> <br /> BYE]]></description>
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				<pubDate><![CDATA[Fri, 21 Mar 2008 21:59:40]]> GMT</pubDate>
				<author><![CDATA[ H.B.M.C.]]></author>
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				<title>Forge World Eaters</title>
				<description><![CDATA[ I love how <span class="glossaryitem" onmouseover='gp(50);'>GW</span> simply added moar skulls, spikes & screaming...]]></description>
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				<pubDate><![CDATA[Sat, 22 Mar 2008 01:55:44]]> GMT</pubDate>
				<author><![CDATA[ JohnHwangDD]]></author>
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				<title>Forge World Eaters</title>
				<description><![CDATA[ [quote=two_heads_talking][quote=Abadabadoobaddon]...Thanks.[/quote]<br /> <br /> EErmmm WTF?  where did you find this little bit of (fluff)..  that sounds like someone rationalizing why certain rules are the way they are into some sort of goofy fluff. which are entirely wrong.[/quote]<br /> Well, that's just like, your [i]opinion[/i], man...]]></description>
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				<pubDate><![CDATA[Sat, 22 Mar 2008 08:20:23]]> GMT</pubDate>
				<author><![CDATA[ Abadabadoobaddon]]></author>
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				<title>Forge World Eaters</title>
				<description><![CDATA[ To be honest, I actually like the older ones more. Not the exact model you put up there, but with one of the other helmets and the running legs they look quite good.]]></description>
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				<pubDate><![CDATA[Sat, 22 Mar 2008 12:44:33]]> GMT</pubDate>
				<author><![CDATA[ Feor]]></author>
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				<title>Forge World Eaters</title>
				<description><![CDATA[ So, I wonder why silly hats are the Chaos order of the day? Like, why do the lords of both blood and change terrorize their opponents with 3-foot-tall headgear? And let's not even talk about the Nightlords. I mean, if those Marines are supposed to be 8 feet tall, those wings on their helmets are 2.5 feet tall, with a 3-foot span. Damn, that's silly. ]]></description>
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				<pubDate><![CDATA[Sat, 22 Mar 2008 22:24:19]]> GMT</pubDate>
				<author><![CDATA[ Savnock]]></author>
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				<title>Forge World Eaters</title>
				<description><![CDATA[ So's a shako, but people wore them into battle. ]]></description>
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				<pubDate><![CDATA[Sun, 23 Mar 2008 02:13:15]]> GMT</pubDate>
				<author><![CDATA[ Nurglitch]]></author>
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				<title>Forge World Eaters</title>
				<description><![CDATA[ I quite like them, however for the price that will be asked for them, I'm not sure if its worth plonking the fat cash down.<br /> <br /> Sure I'd get them if I was doing world eaters, but I'm not.<br /> <br /> So a 'must have' option for the fanatics/those who like converted armies....]]></description>
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				<pubDate><![CDATA[Sun, 23 Mar 2008 02:46:37]]> GMT</pubDate>
				<author><![CDATA[ Waaagh_Gonads]]></author>
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				<title>Forge World Eaters</title>
				<description><![CDATA[ [quote=two_heads_talking][quote=stonefox]Sarcasm or not, I think we can all agree that Terminators are pretty awesome contortionists with the way they bend their spine to fit into those things.  I think everyone can laugh at that, and that's a fact.[/quote]<br /> <br /> WAIT ..  doesn't the armor make the marine a terminator (short for space marine in tactical dreadnaught armor) rather than the marine making the armor a terminator?[/quote]<br /> <br /> Ah, but then again the non-spiked slightly-less-angry good guy marines have guys running around in power armor with Terminator Honors who have been rewarded for their courage and experience with the ability to swing their chainswords slightly faster.  However, according to the <span class="glossaryitem" onmouseover='gp(119);'>SM</span> Codex these guys are [i]generally[/i] referred to as Veteran Sergeants.  So, are they Terminators, or do they just have the right to wear the armor?  When will <span class="glossaryitem" onmouseover='gp(50);'>GW</span> stop screwing around with all those stupid rules questions and finally release a <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> that answers the important stuff like this?]]></description>
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				<pubDate><![CDATA[Sun, 23 Mar 2008 03:30:41]]> GMT</pubDate>
				<author><![CDATA[ Nerf_IG]]></author>
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				<title>Forge World Eaters</title>
				<description><![CDATA[ If they have the Terminator Badge they have been chosen to wear the armor at some point and have worn it.  In the fluff the Tactical Dreadnought armor isn't used in most situations so the Vets only wear it when called upon to clear a hulk or take a particularly hard target, outside that they lead squads or make up shock troops and such.]]></description>
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				<pubDate><![CDATA[Sun, 23 Mar 2008 05:43:01]]> GMT</pubDate>
				<author><![CDATA[ Ahtman]]></author>
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				<title>Forge World Eaters</title>
				<description><![CDATA[ [quote=Death By Monkeys]So, the World Terminators are the Long Fangs of Khorne?<br /> <br /> (Hm. That's a conversion that needs doing - Long Fangs on O2...maybe one in a wheelchair)[/quote]<br /> <br /> You, sir, need to come clean the Mt. Dew off my monitor. I can't get that image out of my mind... now, I need to find a pewter wheelchair and convert a longfang sergeant for my buddy.<br /> <br /> [quote=two_heads_talking][quote=George Spiggott]Nice face, shame about the legs. Why aren't these full resin models?  <img src="/s/i/a/dec8d79950a36218cfae9200a43fa59f.gif" border="0"> [/quote] I believe they are upgrade kits rather than full out kits. not sure why though. maybe forge world is not authorized to do a full up kit if there is already a model available for that..  just a guess though.[/quote]<br /> <br /> I wonder if they didn't just cut an easy route... why do a full conversion if the legs are adequate? I agree that the proportions aren't that grand, but they're not that bad, either... and I suspect the angle of the photo has something to do with that as well. Maybe it's all the extra bits & bobbins on the top half; kinda like those cartoon strong men with tiny little legs and barrel chests & arms. If you add the side satchel and some other grenades, etc. to the legs, it'll bulk out a bit.]]></description>
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				<pubDate><![CDATA[Sun, 23 Mar 2008 06:59:38]]> GMT</pubDate>
				<author><![CDATA[ Geddonight]]></author>
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				<title>Forge World Eaters</title>
				<description><![CDATA[ [quote=Geddonight][quote=two_heads_talking][quote=George Spiggott]Nice face, shame about the legs. Why aren't these full resin models?  <img src="/s/i/a/dec8d79950a36218cfae9200a43fa59f.gif" border="0"> [/quote] I believe they are upgrade kits rather than full out kits. not sure why though. maybe forge world is not authorized to do a full up kit if there is already a model available for that..  just a guess though.[/quote]<br /> <br /> I wonder if they didn't just cut an easy route... why do a full conversion if the legs are adequate?[/quote]<br /> I'm guessing they didn't do legs because they don't want to eat into <span class="glossaryitem" onmouseover='gp(50);'>GW</span> Chaos Terminator box set sales.  Putting out models that compete directly with <span class="glossaryitem" onmouseover='gp(50);'>GW</span> plastic kits is probably a no-no so they stick to "conversion kits".  This is why there are no legs - legs are used as the limiting factor in <span class="glossaryitem" onmouseover='gp(50);'>GW</span> plastic marine kits.  You always end up with an abundance of torsos/heads/arms, but are limited in the number of complete models you can construct by the numbers of legs.]]></description>
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				<pubDate><![CDATA[Mon, 24 Mar 2008 03:14:11]]> GMT</pubDate>
				<author><![CDATA[ Abadabadoobaddon]]></author>
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				<title>Forge World Eaters</title>
				<description><![CDATA[ [quote=Geddonight][quote=Death By Monkeys]So, the World Terminators are the Long Fangs of Khorne?<br /> <br /> (Hm. That's a conversion that needs doing - Long Fangs on O2...maybe one in a wheelchair)[/quote]<br /> <br /> You, sir, need to come clean the Mt. Dew off my monitor. I can't get that image out of my mind... now, I need to find a pewter wheelchair and convert a longfang sergeant for my buddy.[/quote]<br /> <br /> There is aheroclix professor X, if I'm not mistaken. That might be a good place to start.<br /> <br /> Back on topic, how hard is it to biggerize terminator legs, folks? Who's tried it?<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 24 Mar 2008 03:28:51]]> GMT</pubDate>
				<author><![CDATA[ Savnock]]></author>
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				<title>Forge World Eaters</title>
				<description><![CDATA[ These new ones are nice, but I actually like some of the old berzerkers, particularly the one Stormtrooper X posted with the skull helmet.  It's certainly not the greatest sculpt technically, but I just think it's cool.]]></description>
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				<pubDate><![CDATA[Mon, 24 Mar 2008 04:49:02]]> GMT</pubDate>
				<author><![CDATA[ Hordini]]></author>
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				<title>Forge World Eaters</title>
				<description><![CDATA[ Ooo...Im diggin' the the chests and new helmets. Makes my wallet cry though. *sighs*]]></description>
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				<pubDate><![CDATA[Mon, 24 Mar 2008 06:41:10]]> GMT</pubDate>
				<author><![CDATA[ megamarines]]></author>
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				<title>Forge World Eaters</title>
				<description><![CDATA[ I imagine, to limit the cost, you could mix them in with regular beserker models.  Depending on how many you get in the kit you could have World Eaters leading converted (to Khorne) marines or something like that.]]></description>
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				<pubDate><![CDATA[Mon, 24 Mar 2008 10:35:18]]> GMT</pubDate>
				<author><![CDATA[ Ahtman]]></author>
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				<title>Re:Forge World Eaters</title>
				<description><![CDATA[ [quote=Stormtrooper X]@malfred - These are pictures of the <span class="glossaryitem" onmouseover='gp(50);'>GW</span> World Eaters and the <span class="glossaryitem" onmouseover='gp(39);'>FW</span> World Eaters. I'll let you decide which looks cooler. (I hope this works, never posted pics on Dakka.[/quote]<br /> <br /> Mmm, I actually like the standard <span class="glossaryitem" onmouseover='gp(50);'>GW</span> minis a little bit better. ]]></description>
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				<pubDate><![CDATA[Mon, 24 Mar 2008 11:20:41]]> GMT</pubDate>
				<author><![CDATA[ Frazzled]]></author>
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				<title>Re:Forge World Eaters</title>
				<description><![CDATA[ [quote=jfrazell][quote=Stormtrooper X]@malfred - These are pictures of the <span class="glossaryitem" onmouseover='gp(50);'>GW</span> World Eaters and the <span class="glossaryitem" onmouseover='gp(39);'>FW</span> World Eaters. I'll let you decide which looks cooler. (I hope this works, never posted pics on Dakka.[/quote]<br /> <br /> Mmm, I actually like the standard <span class="glossaryitem" onmouseover='gp(50);'>GW</span> minis a little bit better. [/quote]<br /> <br /> I think it's because the standard ones are painted. If those <span class="glossaryitem" onmouseover='gp(39);'>FW</span> models had a 'Eavy Metal paint job on them I think people's reactions would be a bit more positive.]]></description>
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				<pubDate><![CDATA[Mon, 24 Mar 2008 16:08:22]]> GMT</pubDate>
				<author><![CDATA[ Stormtrooper X]]></author>
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				<title>Forge World Eaters</title>
				<description><![CDATA[ I like the face grill work on the standard <span class="glossaryitem" onmouseover='gp(50);'>GW</span> one (not comparing the termies here). I do like the powerfist on the <span class="glossaryitem" onmouseover='gp(39);'>FW</span> termie better. ]]></description>
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				<pubDate><![CDATA[Mon, 24 Mar 2008 16:12:36]]> GMT</pubDate>
				<author><![CDATA[ Frazzled]]></author>
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				<title>Re:Forge World Eaters</title>
				<description><![CDATA[ [quote=jfrazell]I do like the powerfist on the <span class="glossaryitem" onmouseover='gp(39);'>FW</span> termie better. [/quote]<br /> It is a nicer sculpt. Shouldn't it have more skulls though?<br /> <br /> [quote=Savnock]There is aheroclix professor X, if I'm not mistaken. That might be a good place to start.[/quote]<br /> Hm. What would you name that model? Professor Ulrik? Professor Ragnar? Xavier the Slayer?<br /> <br /> Ah. Professor Bjorn.]]></description>
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				<pubDate><![CDATA[Mon, 24 Mar 2008 16:31:21]]> GMT</pubDate>
				<author><![CDATA[ Death By Monkeys]]></author>
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				<title>Forge World Eaters</title>
				<description><![CDATA[ SM116: <br /> Accepting the new you: the geneseed insertion process<br /> Professor Ragnar<br /> TA: Xavier the Slayer<br /> <br /> <br /> This course is meant to give the student a quick overview of the geneseed insertion process. While this procedure is invasive and physical healing is often required due to the size of the insertion tool, the student will learn coping mechanisms so his battlefield performance is not hampered. After the initial geneseed insertion, students will be given a physical and those who exhibit physical coping stress (the student's gait will be scrutinized) will be required to take a corequisite -SM117: Physical Therapy.]]></description>
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				<pubDate><![CDATA[Mon, 24 Mar 2008 17:34:58]]> GMT</pubDate>
				<author><![CDATA[ stonefox]]></author>
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				<title>Forge World Eaters</title>
				<description><![CDATA[ [quote=stonefox]SM116: <br /> Accepting the new you: the geneseed insertion process<br /> Professor Ragnar<br /> TA: Xavier the Slayer<br /> <br /> <br /> This course is meant to give the student a quick overview of the geneseed insertion process. While this procedure is invasive and physical healing is often required due to the size of the insertion tool, the student will learn coping mechanisms so his battlefield performance is not hampered. After the initial geneseed insertion, students will be given a physical and those who exhibit physical coping stress (the student's gait will be scrutinized) will be required to take a corequisite -SM117: Physical Therapy.[/quote]<br /> <br /> I've been reading KK's posts too much. Does anyone else see a "between the lines" thing here?]]></description>
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				<pubDate><![CDATA[Mon, 24 Mar 2008 17:51:06]]> GMT</pubDate>
				<author><![CDATA[ Stormtrooper X]]></author>
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				<title>Forge World Eaters</title>
				<description><![CDATA[ [quote=Stormtrooper X][quote=stonefox]SM116: <br /> Accepting the new you: the geneseed insertion process<br /> Professor Ragnar<br /> TA: Xavier the Slayer<br /> <br /> <br /> This course is meant to give the student a quick overview of the geneseed insertion process. While this procedure is invasive and physical healing is often required due to the size of the insertion tool, the student will learn coping mechanisms so his battlefield performance is not hampered. After the initial geneseed insertion, students will be given a physical and those who exhibit physical coping stress (the student's gait will be scrutinized) will be required to take a corequisite -SM117: Physical Therapy.[/quote]<br /> <br /> I've been reading KK's posts too much. Does anyone else see a "between the lines" thing here?[/quote]<br /> NO!]]></description>
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				<pubDate><![CDATA[Tue, 25 Mar 2008 00:25:41]]> GMT</pubDate>
				<author><![CDATA[ Abadabadoobaddon]]></author>
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				<title>Forge World Eaters</title>
				<description><![CDATA[ [quote=Stormtrooper X][quote=stonefox]SM116: <br /> Accepting the new you: the geneseed insertion process<br /> Professor Ragnar<br /> TA: Xavier the Slayer<br /> <br /> <br /> This course is meant to give the student a quick overview of the geneseed insertion process. While this procedure is invasive and physical healing is often required due to the size of the insertion tool, the student will learn coping mechanisms so his battlefield performance is not hampered. After the initial geneseed insertion, students will be given a physical and those who exhibit physical coping stress (the student's gait will be scrutinized) will be required to take a corequisite -SM117: Physical Therapy.[/quote]<br /> <br /> I've been enjoying KK's posts just enough. Does anyone else see a "between the sheets" thing here?[/quote]<br /> <br /> Fixed your post.]]></description>
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				<pubDate><![CDATA[Tue, 25 Mar 2008 02:40:28]]> GMT</pubDate>
				<author><![CDATA[ Platuan4th]]></author>
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				<title>Forge World Eaters</title>
				<description><![CDATA[ Wow...no one likes these models.  I'll add some chains and random bits to make the legs as ornate as the torsos.  I am doing Khorne because no one else will...I'll win too.  ]]></description>
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				<pubDate><![CDATA[Fri, 9 May 2008 03:06:03]]> GMT</pubDate>
				<author><![CDATA[ DonkeyCannon]]></author>
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				<title>Forge World Eaters</title>
				<description><![CDATA[ Yeah but there are already Berzerker models, and these resin ones aren't any better, so why go to the expense?<br /> <br /> BYE]]></description>
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				<pubDate><![CDATA[Fri, 9 May 2008 03:11:27]]> GMT</pubDate>
				<author><![CDATA[ H.B.M.C.]]></author>
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				<title>Forge World Eaters</title>
				<description><![CDATA[ [quote=Nurglitch]Sure they do. Just like Night Lords Terminators, Death Guard Terminators, Thousand Suns Terminators, Emperor's Children Terminators, Word Bearer Terminators, Iron Warrior Terminators, and Alpha Legion Terminators exist.<br /> <br /> The World Eaters are a piece of the background, not a set of rules. If you need the rules, add an Icon of Khorne. [/quote]<br /> <br /> By your logic, <span class="glossaryitem" onmouseover='gp(50);'>GW</span> needs to roll Space wolves, Balck Templars, Blood Angels, Dark Angels and every other loyalist chapter back in to teh space marine book, because their all a piece of background, not a set of rules.<br /> <br /> So you'll agree loyalists dont need rules either.....right?]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/209250/290248.page</link>
				<pubDate><![CDATA[Fri, 9 May 2008 03:50:32]]> GMT</pubDate>
				<author><![CDATA[ carmachu]]></author>
			</item>
			<item>
				<title>Forge World Eaters</title>
				<description><![CDATA[ [quote=carmachu][quote=Nurglitch]Sure they do. Just like Night Lords Terminators, Death Guard Terminators, Thousand Suns Terminators, Emperor's Children Terminators, Word Bearer Terminators, Iron Warrior Terminators, and Alpha Legion Terminators exist.<br /> <br /> The World Eaters are a piece of the background, not a set of rules. If you need the rules, add an Icon of Khorne. [/quote]<br /> <br /> By your logic, <span class="glossaryitem" onmouseover='gp(50);'>GW</span> needs to roll Space wolves, Balck Templars, Blood Angels, Dark Angels and every other loyalist chapter back in to teh space marine book, because their all a piece of background, not a set of rules.<br /> <br /> So you'll agree loyalists dont need rules either.....right?[/quote]<br /> <br /> I'd agree to that. But as long as they make a divergent <span class="glossaryitem" onmouseover='gp(119);'>SM</span> codex, I will buy it and play it]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/209250/290358.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/209250/290358.page</link>
				<pubDate><![CDATA[Fri, 9 May 2008 13:39:18]]> GMT</pubDate>
				<author><![CDATA[ skrulnik]]></author>
			</item>
			<item>
				<title>Forge World Eaters</title>
				<description><![CDATA[ [quote=skrulnik]<br /> <br /> I'd agree to that. But as long as they make a divergent <span class="glossaryitem" onmouseover='gp(119);'>SM</span> codex, I will buy it and play it[/quote]<br /> <br /> if their going to make divergent space marine ones, there is no reason not to make chaos ones. no difference in logic.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/209250/290409.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/209250/290409.page</link>
				<pubDate><![CDATA[Fri, 9 May 2008 16:19:15]]> GMT</pubDate>
				<author><![CDATA[ carmachu]]></author>
			</item>
			<item>
				<title>Forge World Eaters</title>
				<description><![CDATA[ THOSE POOR  power armored dudes look like your average body builder who forgot to add lower body routines to his daily routine.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/209250/290413.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/209250/290413.page</link>
				<pubDate><![CDATA[Fri, 9 May 2008 16:25:45]]> GMT</pubDate>
				<author><![CDATA[ two_heads_talking]]></author>
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			<item>
				<title>Forge World Eaters</title>
				<description><![CDATA[ Haha, yeah they have some chickenlegs alright. <br /> <br /> They must have been born after the Squats were eaten. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/209250/290421.page</guid>
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				<pubDate><![CDATA[Fri, 9 May 2008 16:41:10]]> GMT</pubDate>
				<author><![CDATA[ stonefox]]></author>
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			<item>
				<title>Forge World Eaters</title>
				<description><![CDATA[ I absolutely dig the PA Zerkers.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/209250/290493.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/209250/290493.page</link>
				<pubDate><![CDATA[Fri, 9 May 2008 19:19:04]]> GMT</pubDate>
				<author><![CDATA[ BDJV]]></author>
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