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		<title><![CDATA[Latest posts for the thread "OKay.  40k, whats the deal? Seriously..."]]></title>
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				<title>OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ So I listen to a few Podcasts (D6G and Podhammer in <span class="glossaryitem" onmouseover='gp(25);'>DA</span> hizzzous)... Ahem.... Anyways...<br /> <br /> It was mentioned on both shows, and now recently joining Dakka it is even more apparent that <span class="glossaryitem" onmouseover='gp(3);'>40k</span> is far and away the more popular game. <br /> <br /> Im curious as to WHY? <br /> <br /> I play fantasy, my friends play fantasy. They dabble in <span class="glossaryitem" onmouseover='gp(3);'>40k</span> a bit, but not near enough as <span class="glossaryitem" onmouseover='gp(147);'>WHFB</span>. For the past several years Ive heard them go on about the rules in <span class="glossaryitem" onmouseover='gp(3);'>40k</span> being horrible. (there was even a running joke where one friend would turn to another and say 'Hey, quick game of <span class="glossaryitem" onmouseover='gp(3);'>40k</span>?' and then proceed to do Rock Paper Scissors) 4th Ed help a lot I hear, and 5th ed is coming out now, so hopefully it will be better. <br /> <br /> Mechanics aside, why are people drawn  to <span class="glossaryitem" onmouseover='gp(3);'>40k</span> over fantasy? At least to cause such a large discrepancy between the number of players. Is it the fluff? the models? the huge giant machine guns trying to compensate for something else?   <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> <br /> <br /> Okay, bashing aside, <span class="glossaryitem" onmouseover='gp(269);'>Id</span> like to hear why people play <span class="glossaryitem" onmouseover='gp(3);'>40k</span> and not Fantasy. What is your take and reason?]]></description>
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				<pubDate><![CDATA[Thu, 22 May 2008 06:58:12]]> GMT</pubDate>
				<author><![CDATA[ mercutio531]]></author>
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				<title>Re:OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ Honestly, I like the background and look a lot more than anything else.<br /> <br /> The saga of the Traitor legions of the Chaos Space Marines just isn't matched in any other game. The Death Korps of Krieg has no fantasy counterpart. The universe is overall much more epic and widespread in <span class="glossaryitem" onmouseover='gp(3);'>40k</span> than in fantasy. You just don't get the massed ranks of innumerable guardsmen and tanks without number churning the world to ruin fighting against the near infinite forces of the massive tyranid hive mind falling from the skies in Fantasy. Personally I find the background and visual feel much more appealing than fantasy. I prefer Autocannons, tanks and Terminators to wizards and dragons. I'll agree the <span class="glossaryitem" onmouseover='gp(3);'>40k</span> ruleset could use a huge redo.<br /> <br /> That said, I do very much like the fantasy background as well, but just not as much as <span class="glossaryitem" onmouseover='gp(3);'>40k</span>. The battles in fantasy are also much different than <span class="glossaryitem" onmouseover='gp(3);'>40k</span> ones. While <span class="glossaryitem" onmouseover='gp(3);'>40k</span> has its problems, it seems a much more mobile game than fantasy, even if directional placement of units matters more in fantasy. <br /> <br /> Also, after a long time of looking at it, I've finally decided to dive into fantasy with Daemons (although I would have rather done Hordes, but they are going to undergo major changes in rapid succession). ]]></description>
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				<pubDate><![CDATA[Thu, 22 May 2008 07:33:27]]> GMT</pubDate>
				<author><![CDATA[ Vaktathi]]></author>
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				<title>OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ I think most people will second the fluff aspect.  The <span class="glossaryitem" onmouseover='gp(3);'>40k</span> universe is deep, broad, and while it steals shamelessly, it does so well and with good taste.<br /> <br /> In all honesty, i think the gameplay is more varied in <span class="glossaryitem" onmouseover='gp(3);'>40k</span> as well.  In fantasy, you have ranks and flanks, <span class="glossaryitem" onmouseover='gp(308);'>MSU</span>, skirmishers, gunlines, and flying circus and other oddities.  In <span class="glossaryitem" onmouseover='gp(3);'>40k</span>, you can go infantry horde, mechanized, tank heavy, skimmer heavy, monster heavy, assaulty, shooty, drop troops, etc. etc.  The combat resolution system of fantasy is what makes it a better wargamer, but it also allows nearly any army to win by playing it's game plan.  in <span class="glossaryitem" onmouseover='gp(3);'>40k</span>, armies win through different means.<br /> <br /> Also, <span class="glossaryitem" onmouseover='gp(3);'>40k</span> supports a wider range of missions and variants (combat patrol, <span class="glossaryitem" onmouseover='gp(7);'>apoc</span>).  ]]></description>
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				<pubDate><![CDATA[Thu, 22 May 2008 07:38:39]]> GMT</pubDate>
				<author><![CDATA[ Polonius]]></author>
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				<title>OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(3);'>40k</span> is a *lot* easier to get into, and the <span class="glossaryitem" onmouseover='gp(3);'>40k</span> game mechanics are less fiddly.<br /> <br /> Plus, <span class="glossaryitem" onmouseover='gp(3);'>40k</span> has giant robots.  Who doesn't like giant robots?]]></description>
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				<pubDate><![CDATA[Thu, 22 May 2008 07:39:15]]> GMT</pubDate>
				<author><![CDATA[ JohnHwangDD]]></author>
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				<title>OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ [quote=JohnHwangDD]<br /> Plus, <span class="glossaryitem" onmouseover='gp(3);'>40k</span> has giant robots.  Who doesn't like giant robots?[/quote]<br /> <br /> Honestly? Me. Mecha, be it Gundam, Robotech, or Evangelion, I just never really dug. The only reason I finished Evangelion is that the Mechas, Evas, were used as a means, not the as the show itself. I also didnt get into Escaflone, though I hear its awesome.... <br /> <br /> So giant robots... not my thing.... well... Aside from Voltron. Though I think voltron comes from my love of the 4 (or 5) classical elements....]]></description>
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				<pubDate><![CDATA[Thu, 22 May 2008 07:44:21]]> GMT</pubDate>
				<author><![CDATA[ mercutio531]]></author>
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				<title>OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[   Definately the models, for me.  I had these Space Marines, wanted to buy more, and like gaming.  I considered using my marines as proxy models in some other system, but finally managed to brow-beat my gaming buddies into adopting <span class="glossaryitem" onmouseover='gp(3);'>40K</span>.  Now I can hardly get a game of anything else!]]></description>
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				<pubDate><![CDATA[Thu, 22 May 2008 08:30:50]]> GMT</pubDate>
				<author><![CDATA[ Pariah Press]]></author>
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				<title>OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ All of the reasons listed above, most certainly. The imagery of <span class="glossaryitem" onmouseover='gp(3);'>40k</span> is, to me, pretty iconic. Both games are derivative of so many things (but isn't everything these days?) but <span class="glossaryitem" onmouseover='gp(3);'>40k</span> just feels.... epic.]]></description>
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				<pubDate><![CDATA[Thu, 22 May 2008 09:23:05]]> GMT</pubDate>
				<author><![CDATA[ Vandez]]></author>
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				<title>OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ Guns vs pointy sticks.  Simple as.<br /> <br /> Although, according to a recent poll, <span class="glossaryitem" onmouseover='gp(86);'>LotR</span> beats them both: [url]http://warseer.com/forums/showthread.php?t=90516[/url]<br /> <br />  <img src="/s/i/a/ef7b97610a8bf5b2bd5df8209dc08ff3.gif" border="0">  <img src="/s/i/a/ef7b97610a8bf5b2bd5df8209dc08ff3.gif" border="0">  <img src="/s/i/a/ef7b97610a8bf5b2bd5df8209dc08ff3.gif" border="0">  <img src="/s/i/a/ef7b97610a8bf5b2bd5df8209dc08ff3.gif" border="0">  <img src="/s/i/a/ef7b97610a8bf5b2bd5df8209dc08ff3.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Thu, 22 May 2008 09:29:06]]> GMT</pubDate>
				<author><![CDATA[ Tetchy]]></author>
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				<title>Re:OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ That poll i would guess people voted for the 'best' game, rather than the one they prefer.<br /> <br /> I prefer <span class="glossaryitem" onmouseover='gp(3);'>40K</span> and I think it's down to lots of minor reasons...<br /> <br /> Small 'cheap' (££) games are easier, a couple of small squads skimishing is more fun than a couple of similar WFB egiments, whether they're ranked or not, there's a little more variety of how they can be armed etc.  WFB doe have different weapon options but little in the way of special equipment - e.g. vet sarg with power fist, squad with ML and PG<br /> <br /> Many <span class="glossaryitem" onmouseover='gp(3);'>40K</span> squads are half the size of a WFB regient - doesn't take as long to paint so more time can be spent on it<br /> <br /> much more variety in games<br /> <br /> Personally I don't like wfb movement system, it a bit too dependant on direction, probably lack of practise.<br /> <br /> they're different games - <span class="glossaryitem" onmouseover='gp(3);'>40K</span> although you're the 'general' you still feel a bit more a part of the game due to it's cinematic nature (being pushed even more in 5th ed) where as WFB I've always felt more like the general who sits at the back telling his troops what to do and doesn't really get that involved.<br /> <br /> I prefer <span class="glossaryitem" onmouseover='gp(3);'>40Ks</span> background<br /> <br /> <span class="glossaryitem" onmouseover='gp(3);'>40K</span> seems easier to 'theme' an army, partly due to (usually) having less models - more modelling time per model, and with tanks etc they can be converted much more with them still being recognisable, everything has a standard look, whereas WFB with all the different magic items etc. it's not always easy to distinguish what a conversion is meant to represent, especially if you're unused to the army.<br /> <br /> I did start off with WFB an d played it for several years, but then switched to <span class="glossaryitem" onmouseover='gp(3);'>40K</span> and I can't see myself going back anytime soon.  It could also be that as 'more' people play <span class="glossaryitem" onmouseover='gp(3);'>40K</span> it's easier to find an opponent, you see more armes (although there's way too much power armour out there).  When I go into the <span class="glossaryitem" onmouseover='gp(38);'>flgs</span> there's always a game of <span class="glossaryitem" onmouseover='gp(3);'>40K</span> on the go, the only time I've seen wfb being played in the last two years has been for the demo games!!!  Could also be down to forgeworld etc.doing far more with <span class="glossaryitem" onmouseover='gp(3);'>40K</span> than wfb, after all a universe is infinate, where the wfb world has limits, there's only so many huge wars, races, famous heros it can support with some level of believability about it.<br /> <br /> however, mordhiem vs necromunda, I'm mordheim all the way!]]></description>
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				<pubDate><![CDATA[Thu, 22 May 2008 09:55:39]]> GMT</pubDate>
				<author><![CDATA[ covenant84]]></author>
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				<title>OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ I am not big into mecha (I think Crises suits for one are a little uninspired, other than the <span class="glossaryitem" onmouseover='gp(39);'>FW</span> and Shadowsun variants) but Dreads are cool and so are titans, generally.]]></description>
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				<pubDate><![CDATA[Thu, 22 May 2008 09:58:57]]> GMT</pubDate>
				<author><![CDATA[ Tacobake]]></author>
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				<title>OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ Why do I play <span class="glossaryitem" onmouseover='gp(3);'>40k</span>?<br /> <br /> I mean, after 20 years, I should know better, right?<br /> <br /> I like SF, and I've never really liked fantasy.  <span class="glossaryitem" onmouseover='gp(3);'>40k</span> shamelessly appropriated concepts from all of my favourite SF novels and put them into one cohesive (mostly) universe.<br /> <br /> I guess it comes down to space-ships, guns and stuff blowing up.  ]]></description>
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				<pubDate><![CDATA[Thu, 22 May 2008 10:00:08]]> GMT</pubDate>
				<author><![CDATA[ chromedog]]></author>
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				<title>OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ If I wanted to play Fantasy I wouldn't as I would play historical Ancients instead.<br /> <br /> I like <span class="glossaryitem" onmouseover='gp(3);'>40K</span> because it is the most widely played SF wargame.<br /> <br /> (Having said that, Classic Battletech, Infinity and AT43 look like good alternatives.)]]></description>
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				<pubDate><![CDATA[Thu, 22 May 2008 10:01:52]]> GMT</pubDate>
				<author><![CDATA[ Kilkrazy]]></author>
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				<title>OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ Everyone likes a good <span class="glossaryitem" onmouseover='gp(58);'>HTH</span> fight or sword fight, but usually you can't have sword fighting and tanks and space ships at the same time.<br /> <br /> Star Wars managed to do it, and so does <span class="glossaryitem" onmouseover='gp(3);'>40K</span>, so that's why I like it.<br /> <br /> I can have all my tanks and explosions and huge guns and walkers etc., and still have heroic sword fights at the end of it all.<br /> <br /> BYE]]></description>
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				<pubDate><![CDATA[Thu, 22 May 2008 10:16:35]]> GMT</pubDate>
				<author><![CDATA[ H.B.M.C.]]></author>
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				<title>OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ [quote=H.B.M.C.]Everyone likes a good <span class="glossaryitem" onmouseover='gp(58);'>HTH</span> fight or sword fight, but usually you can't have sword fighting and tanks and space ships at the same time.<br /> <br /> Star Wars managed to do it, and so does <span class="glossaryitem" onmouseover='gp(3);'>40K</span>, so that's why I like it.<br /> <br /> I can have all my tanks and explosions and huge guns and walkers etc., and still have heroic sword fights at the end of it all.<br /> <br /> BYE[/quote]<br /> <br /> well said.  <span class="glossaryitem" onmouseover='gp(3);'>40k</span> is just fun.]]></description>
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				<pubDate><![CDATA[Thu, 22 May 2008 11:17:01]]> GMT</pubDate>
				<author><![CDATA[ Tacobake]]></author>
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				<title>OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ One of my mates got me into <span class="glossaryitem" onmouseover='gp(3);'>40k</span> a few years back.. We went to this inductory thing at Games Workshop where we battled Chaos vs Necrons.<br /> <br /> The night before i'd seen I-Robot on TV and that was it... I was hooked ^,^<br /> <br /> Upon the release of Ogre Kingdoms I made a small 500pt army which I took to a few local clubs, despite winning 3:1 of my matches I've just never been snagged to Fanstasy.<br /> <br /> Also, to those of you who have heard of/played the MMOFPS Planetside, that game really fuelled my interest in <span class="glossaryitem" onmouseover='gp(3);'>40k</span>]]></description>
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				<pubDate><![CDATA[Thu, 22 May 2008 12:13:46]]> GMT</pubDate>
				<author><![CDATA[ Gary]]></author>
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				<title>OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(3);'>40k</span> is a quick, fun game.  Rules are fairly simple and the mechanics are forgiving.<br /> <br /> Fantasy is done at deployment.  If the matchups are bad, there is very little you can do.  <br /> <br /> My favorite joke about the difference is that people who play WFB can read.<br /> <br /> I think that, in my area at least, the <span class="glossaryitem" onmouseover='gp(3);'>40k</span> players are more accepting of whatever you bring.   In WFB, people seem to be more persnickity - much like historicals where people get upset when you have the wrong color tabs on Russian Guard Infantry.<br /> <br /> <span class="glossaryitem" onmouseover='gp(3);'>40k</span> is more beer and pretzel and made for fun.  WFB with its more restrictive movement rules and <span class="glossaryitem" onmouseover='gp(85);'>LOS</span> is more rule-lawyery.<br /> <br /> For a fun game, I would rather play <span class="glossaryitem" onmouseover='gp(3);'>40k</span>.]]></description>
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				<pubDate><![CDATA[Thu, 22 May 2008 12:50:45]]> GMT</pubDate>
				<author><![CDATA[ PapaNurgle]]></author>
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				<title>OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ [quote=PapaNurgle] My favorite joke about the difference is that people who play WFB can read. [quote]<br /> <br /> Me fail english? That's unpossible! <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> <br /> I was brought into the game by my friends at high school, and loved all the fluffy goodness, the models, and the fact that playing a game is just good fun! I've been looking at starting a WFB army for years now, but when I really think about it I always decide that I'd rather spend my time and money on something new in <span class="glossaryitem" onmouseover='gp(3);'>40K</span>, as WFB seems like a much greater undertaking than throwing together a few squads for a Combat Patrol.<br /> <br /> Plus, <span class="glossaryitem" onmouseover='gp(3);'>40K</span> has Dreadnoughts. You can't get much cooler than that!]]></description>
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				<pubDate><![CDATA[Thu, 22 May 2008 13:13:20]]> GMT</pubDate>
				<author><![CDATA[ Sok]]></author>
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				<title>OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ [quote=Polonius]I think most people will second the fluff aspect.  The <span class="glossaryitem" onmouseover='gp(3);'>40k</span> universe is deep, broad, and while it steals shamelessly, it does so well and with good taste.[/quote][i]Nailed[/i] it.  The creators were very, very smart thieves.  Good writers crib, great writers steal.  And not only did they steal, they stole from Blade Runner, Alien, Tolkien, the Bible, Camelot, Wagner, Moorcock, mythology, Lovecraft, and actual good sci-fi.  It's easy to steal, but it's very hard to make so many disparate concepts (great individually) actually form a compelling and cohesive universe with it's own flavor.<br /> <br /> The <span class="glossaryitem" onmouseover='gp(3);'>40k</span> universe can literally adapt itself to almost any gamer/audience desire for drama, action, horror, etc.  It is, in my opinion, one of the most capable fictional playgrounds ever conceived.]]></description>
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				<pubDate><![CDATA[Thu, 22 May 2008 17:17:59]]> GMT</pubDate>
				<author><![CDATA[ dienekes96]]></author>
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				<title>OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ Fluffifty puffity marshalades...<br /> <br /> <br /> Yeah, it's the background paired with good models and the openness to convert, scratch build, etc. <br /> <br /> <span class="glossaryitem" onmouseover='gp(3);'>40k</span> also feels more "open" than WFB or <span class="glossaryitem" onmouseover='gp(194);'>PP</span> stuff. You can imagine anything happening in the <span class="glossaryitem" onmouseover='gp(3);'>40k</span> universe even though it can be super detailed at the same time.]]></description>
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				<pubDate><![CDATA[Thu, 22 May 2008 17:27:16]]> GMT</pubDate>
				<author><![CDATA[ theHandofGork]]></author>
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				<title>Re:OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ Going against the grain I led the rebellion againt <span class="glossaryitem" onmouseover='gp(3);'>40K</span> in my group for the following reasons.<br /> <br /> <br /> 1.  <span class="glossaryitem" onmouseover='gp(3);'>40k</span> has terrible terrible rules<br /> <br /> 2.  <span class="glossaryitem" onmouseover='gp(3);'>40K</span> has a higher tool ratio with it's players<br /> <br /> 3. <span class="glossaryitem" onmouseover='gp(3);'>40K</span> is more attractive to 8-16 year olds <br /> <br /> 4. Fantasy has better players<br /> <br /> 5.  Fantasy has Indy Grand Tournaments]]></description>
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				<pubDate><![CDATA[Thu, 22 May 2008 17:30:29]]> GMT</pubDate>
				<author><![CDATA[ Dice Monkey]]></author>
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				<title>OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ Simply put: <span class="glossaryitem" onmouseover='gp(3);'>40K</span> is checkers.  Fantasy is chess.]]></description>
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				<pubDate><![CDATA[Thu, 22 May 2008 18:02:19]]> GMT</pubDate>
				<author><![CDATA[ Le Grognard]]></author>
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				<title>OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ Dice Monkey, please explain each of those points... I kind of disagree with them all as stated.<br /> <br /> 1) I like the rule<br /> <br /> 2) I like the players I meet<br /> <br /> 3) I am 26. Most people I know who play are older<br /> <br /> Etc]]></description>
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				<pubDate><![CDATA[Thu, 22 May 2008 18:14:17]]> GMT</pubDate>
				<author><![CDATA[ frgsinwntr]]></author>
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				<title>OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ I like <span class="glossaryitem" onmouseover='gp(3);'>40k</span> because it *is* more popular where I play. I simply am more likely to get a game at any given time with <span class="glossaryitem" onmouseover='gp(3);'>40k</span>. I also like the imagery and background of the <span class="glossaryitem" onmouseover='gp(3);'>40k</span> universe. With the exception of the Empire, and perhaps Dwarves and the lizardmen/lustria stuff, I just don't find <span class="glossaryitem" onmouseover='gp(147);'>WHFB</span> fluff that compelling.<br /> <br /> Another reason I like <span class="glossaryitem" onmouseover='gp(3);'>40k</span> is the very reason that some <span class="glossaryitem" onmouseover='gp(147);'>WHFB</span> and historicals people dislike it. It is the pure adolescent pleasure of it. Big guns, big dudes, anatomically improbable women. Its kind of refreshing to have a little of that once in a while.<br /> <br /> That being said I rarely play fantasy and really would like to do so. I love the movement, which is very regimented and tight. Basically I think of <span class="glossaryitem" onmouseover='gp(3);'>40k</span> and then adding on top an extra dimension of depth, primarily from the more complex movement phase. I really like the entire ECW type battles, which is of course why I like empire.]]></description>
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				<pubDate><![CDATA[Thu, 22 May 2008 18:14:30]]> GMT</pubDate>
				<author><![CDATA[ Grignard]]></author>
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				<title>OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ [quote=Le Grognard]Simply put: <span class="glossaryitem" onmouseover='gp(3);'>40K</span> is checkers.  Fantasy is chess.[/quote]Then what is chess?<br /> <br /> And I'd argue <span class="glossaryitem" onmouseover='gp(3);'>40K</span> is like checkers with Christina Ricci and <span class="glossaryitem" onmouseover='gp(147);'>WHFB</span> is chess with Colin Firth.<br /> <br /> That means you are queer  <img src="/s/i/a/934fe4f0c85983a716e6680a72065e99.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 22 May 2008 18:21:55]]> GMT</pubDate>
				<author><![CDATA[ dienekes96]]></author>
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				<title>OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ I don't care which game is better so much.  The fantasy setting is just so... so... SO tired.  ]]></description>
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				<pubDate><![CDATA[Thu, 22 May 2008 18:51:51]]> GMT</pubDate>
				<author><![CDATA[ Moz]]></author>
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			<item>
				<title>Re:OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ There is a big argument that you can have about the role of luck in each game, and where you come down on that one probably determines which game you prefer.]]></description>
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				<pubDate><![CDATA[Thu, 22 May 2008 19:24:39]]> GMT</pubDate>
				<author><![CDATA[ 40kenthusiast]]></author>
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				<title>OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ I dunno, Ricci has some scary hands. Seriously, have you seen them next to say an orangutan's for scale? I could wear her gloves as a light jacket. <br /> <br /> But I see what you are getting at.<br /> <br /> I like <span class="glossaryitem" onmouseover='gp(3);'>40k</span> for the fluff and conversion, as has been stated quite a bit in this thread. I am just starting Fantasy, but only because some of my friends play. Honestly I am fantasied well nigh to death anymore, and have become fairly set in what is "right" when it comes to the matter. Anymore a lot of fantasy just seems to be "Tolkien, but with a twist!" which is really old. <br /> <span class="glossaryitem" onmouseover='gp(3);'>40k</span> also has the advantage of making nearly any wierd army idea feasible in terms of fitting with the universe, instead of say my Celtic mythological counts as Chaos Mortals army, which just is there. It might be mostly in my head, but <span class="glossaryitem" onmouseover='gp(147);'>WHFB</span> just seems more boxed in conceptually.]]></description>
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				<pubDate><![CDATA[Thu, 22 May 2008 20:09:38]]> GMT</pubDate>
				<author><![CDATA[ Wehrkind]]></author>
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				<title>OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ [quote=Wehrkind]It might be mostly in my head, but <span class="glossaryitem" onmouseover='gp(147);'>WHFB</span> just seems more boxed in conceptually.[/quote]<br /> Case in point, you can play fantasy with properly sized blank bases, preferrably colored to signify what rules they use.  Using MS Paint, let's say, and an online dice roller ...  The rules and the diversity of possible armies are the draw in fantasy, less the modeling aspect.  You can and should make great looking armies and the game is of course at its best when two excellent painted armies go at it on great terrain.  But still, you can run the game purely conceptually and the [i]game[/i] aspect remains strong divested of the visual aspect.<br /> <br /> 3rd ed. <span class="glossaryitem" onmouseover='gp(3);'>40k</span> I was attracted to because it was SO stream-lined and simpler than the fantasy I'd been playing for years and the 2nd ed. I'd been avoiding.  Things are becoming more and more complicated - 5th with blocked <span class="glossaryitem" onmouseover='gp(85);'>LoS</span>, run, allocating wounds, etc makes it more so - but I still like <span class="glossaryitem" onmouseover='gp(3);'>40k</span> because it's ultimately simple to play.  Put down cool models, roll LOTS of dice, things go away.  Speaking of cool models, as noted the modeling aspect is great in <span class="glossaryitem" onmouseover='gp(3);'>40k</span>.  You really can justify anything and have fun making it happen on those round bases.<br /> <br /> The GrimDark background of <span class="glossaryitem" onmouseover='gp(3);'>40k</span> is also a big draw, a great polyglot of sci fi elements.  Fantasy's background was interesting to me when I was 12, but I grew up into the dark future and prefer to play in its skull-laden embrace.<br /> <br /> [quote=dienekes96]Then what is chess?[/quote]<br /> Funny thing, I was playing chess the other night after having played a bunch of fantasy in the last year and found myself drawing parallels with the much more complicated wargame.  Movement is everything in fantasy and luck the next most important element, and chess was feeling like again pure movement but without that messy luck involved.  And where both armies are identical, playing on featureless terrain ...<br /> <br /> - Salvage]]></description>
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				<pubDate><![CDATA[Thu, 22 May 2008 20:48:56]]> GMT</pubDate>
				<author><![CDATA[ Boss_Salvage]]></author>
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				<title>OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ [quote=Wehrkind]I dunno, Ricci has some scary hands. Seriously, have you seen them next to say an orangutan's for scale? I could wear her gloves as a light jacket.[/quote]I could make a joke about needing a woman with big hands  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">  But it would be just that...a joke.  Ricci also has a huge forehead, but she offsets that by being ridiculously sexy.]]></description>
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				<pubDate><![CDATA[Thu, 22 May 2008 21:01:16]]> GMT</pubDate>
				<author><![CDATA[ dienekes96]]></author>
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				<title>OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ 1)  <span class="glossaryitem" onmouseover='gp(3);'>40k</span> is what my friends play.<br /> 2)  Models.  On the whole, I like <span class="glossaryitem" onmouseover='gp(3);'>40k</span> models better, not just because of sculpts, but also because I think aliens with high-tech guns and swarms of space-bug-dinosaurs are more exciting than ranked blocks of more Tolkien clones.  <span class="glossaryitem" onmouseover='gp(3);'>40k</span>'s rules on upgrades and squad mechanics, for instance, also seem to do a better job of enabling the creation, presentation, and in-game impact of personalized, characterful models.<br /> <br /> I'll go against the grain and say that I don't care for any of <span class="glossaryitem" onmouseover='gp(50);'>GW</span>'s fluff; I think that the <span class="glossaryitem" onmouseover='gp(3);'>40k</span> background especially takes itself far, far too seriously.  [Puts on flame-retardant armor]  I just can't see it as anything more than an elaborate justification for having a universe that is essentially a feudal fantasy setting transplanted into space.  It's a mile wide and an inch deep; a metric ton of background material, but none of the consideration for making a consistent and plausible world that (I think) makes for good sci-fi.  Of course, I may be biased because I don't like any of the imperial factions; I don't own a single imperial model and can't see that ever changing.  [/Takes off flame-retardant armor]<br /> <br /> Of course, that's all just my personal opinion.  And as long as the fluff still supports the creation of cool-looking alien models for the game, then it's accomplishing everything I want from it.  That's what it all comes down to: I like <span class="glossaryitem" onmouseover='gp(3);'>40k</span> for the models and because I know people who play it.  If I wanted a game for its rules or fiction, I wouldn't play <span class="glossaryitem" onmouseover='gp(147);'>whfb</span>; I'd play a game from another company entirely.]]></description>
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				<pubDate><![CDATA[Thu, 22 May 2008 21:23:54]]> GMT</pubDate>
				<author><![CDATA[ Dire Wombat]]></author>
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				<title>OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ [quote=frgsinwntr]Dice Monkey, please explain each of those points... I kind of disagree with them all as stated.<br /> <br /> 1) I like the rule<br /> <br /> 2) I like the players I meet<br /> <br /> 3) I am 26. Most people I know who play are older<br /> <br /> Etc[/quote]<br /> <br /> 1.  I assume you either never played before 3rd edition and don't play alternatives.<br /> <br /> 2.  The majority of <span class="glossaryitem" onmouseover='gp(3);'>40K</span> players are nice, there are also a higher level of tools (of all ages).  I have yet to meet <span class="glossaryitem" onmouseover='gp(127);'>TFG</span> at any fantasy tournment I have been to or ran.  I am guaranteed to get at least one and sometimes 2 <span class="glossaryitem" onmouseover='gp(127);'>TFG</span>'s at <span class="glossaryitem" onmouseover='gp(3);'>40K</span> events.<br /> <br /> 3.  You are the exception, go to a fantasy vs a <span class="glossaryitem" onmouseover='gp(3);'>40k</span> tournement and count the number of kids.  ]]></description>
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				<pubDate><![CDATA[Thu, 22 May 2008 21:26:35]]> GMT</pubDate>
				<author><![CDATA[ Dice Monkey]]></author>
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				<title>Re:OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ I don't believe a hobby where you have to paint and assemble things actually attracts that many 'kids'.<br /> <br /> The reason I started playing and do play it over fantasy are my friends. They all play <span class="glossaryitem" onmouseover='gp(3);'>40k</span> so I play <span class="glossaryitem" onmouseover='gp(3);'>40k</span>. They got me into it. Now I love it. I love the models they look a lot better, in my opinion, than fantasy models. And overall if I was going to play something fantasy, I'd just paint a single Fantasy model as a DnD character. DnD is the main reason I don't play fantasy. DnD is a better fantasy rules set. And I get to be my own dude in DnD.]]></description>
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				<pubDate><![CDATA[Thu, 22 May 2008 21:50:33]]> GMT</pubDate>
				<author><![CDATA[ Typeline]]></author>
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				<title>Re:OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ [quote=Typeline]I don't believe a hobby where you have to paint and assemble things actually attracts that many 'kids'.<br /> <br /> The reason I started playing and do play it over fantasy are my friends. They all play <span class="glossaryitem" onmouseover='gp(3);'>40k</span> so I play <span class="glossaryitem" onmouseover='gp(3);'>40k</span>. They got me into it. Now I love it. I love the models they look a lot better, in my opinion, than fantasy models. And overall if I was going to play something fantasy, I'd just paint a single Fantasy model as a DnD character. DnD is the main reason I don't play fantasy. DnD is a better fantasy rules set. And I get to be my own dude in DnD.[/quote]<br /> <br /> Come by the <span class="glossaryitem" onmouseover='gp(50);'>GW</span> shop nearby after school. The kids love it!<br /> <br /> I'm insanely jealous as an adult. I mean, my friends played sports.<br /> <br /> What's with that?]]></description>
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				<pubDate><![CDATA[Thu, 22 May 2008 22:11:39]]> GMT</pubDate>
				<author><![CDATA[ malfred]]></author>
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				<title>OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ [quote=Tetchy]Guns vs pointy sticks.  Simple as.<br /> <br /> Although, according to a recent poll, <span class="glossaryitem" onmouseover='gp(86);'>LotR</span> beats them both: [url]http://warseer.com/forums/showthread.php?t=90516[/url]<br /> <br />  <img src="/s/i/a/ef7b97610a8bf5b2bd5df8209dc08ff3.gif" border="0">  <img src="/s/i/a/ef7b97610a8bf5b2bd5df8209dc08ff3.gif" border="0">  <img src="/s/i/a/ef7b97610a8bf5b2bd5df8209dc08ff3.gif" border="0">  <img src="/s/i/a/ef7b97610a8bf5b2bd5df8209dc08ff3.gif" border="0">  <img src="/s/i/a/ef7b97610a8bf5b2bd5df8209dc08ff3.gif" border="0"> [/quote]<br /> <br /> Scary, but not surprising, given that <span class="glossaryitem" onmouseover='gp(50);'>GW</span> refuses to abandon <span class="glossaryitem" onmouseover='gp(86);'>LotR</span>, but instead continues to expand the <span class="glossaryitem" onmouseover='gp(86);'>LotR</span> line.<br /> <br /> What I can't figure out is where these <span class="glossaryitem" onmouseover='gp(86);'>LotR</span> players are.<br /> <br /> It's like the typical <span class="glossaryitem" onmouseover='gp(86);'>LotR</span> player refuses to have anything to do with <span class="glossaryitem" onmouseover='gp(3);'>40k</span> or WFB players...]]></description>
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				<pubDate><![CDATA[Thu, 22 May 2008 23:28:11]]> GMT</pubDate>
				<author><![CDATA[ JohnHwangDD]]></author>
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				<title>Re:OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ Cross-compatibility of fiction & omnipresence<br /> <br /> Omnipresence:<br /> &nbsp&nbsp I can move just about move anywhere in the states and find <span class="glossaryitem" onmouseover='gp(3);'>40k</span> opponents, easily<br /> <br /> Cross-compatibility:<br /> &nbsp&nbsp you can pack just about anything you want and have it mostly work into the grab-bag of <span class="glossaryitem" onmouseover='gp(3);'>40k</span> 'universe' (with some rules writing) and have it work<br /> &nbsp&nbsp you could drop warmachine, void, vor ancient greeks, medieval knights tweak it a bit to fit it and BOOM new army<br /> &nbsp&nbsp but then again I tend to have a bit of a Rogue Trader mindset <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> <br /> <br /> plus the soul crushing hopelessness makes me feel all warm and fuzzy... (it's like an entire universe of New Jersey)<br /> <br /> anyway, both rule-sets are lacking. Warmaster & Epic do a much better job at representing actual battles....]]></description>
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				<pubDate><![CDATA[Thu, 22 May 2008 23:51:24]]> GMT</pubDate>
				<author><![CDATA[ Belphegor]]></author>
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				<title>OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ [quote=Dice Monkey][quote=frgsinwntr]Dice Monkey, please explain each of those points... I kind of disagree with them all as stated.<br /> <br /> 1) I like the rule<br /> <br /> 2) I like the players I meet<br /> <br /> 3) I am 26. Most people I know who play are older<br /> <br /> Etc[/quote]<br /> <br /> 1.  I assume you either never played before 3rd edition and don't play alternatives.<br /> <br /> 2.  The majority of <span class="glossaryitem" onmouseover='gp(3);'>40K</span> players are nice, there are also a higher level of tools (of all ages).  I have yet to meet <span class="glossaryitem" onmouseover='gp(127);'>TFG</span> at any fantasy tournment I have been to or ran.  I am guaranteed to get at least one and sometimes 2 <span class="glossaryitem" onmouseover='gp(127);'>TFG</span>'s at <span class="glossaryitem" onmouseover='gp(3);'>40K</span> events.<br /> <br /> 3.  You are the exception, go to a fantasy vs a <span class="glossaryitem" onmouseover='gp(3);'>40k</span> tournement and count the number of kids.  [/quote]<br /> <br /> I too find your points perplexing. For me the rules in <span class="glossaryitem" onmouseover='gp(3);'>40k</span> are superior. I love the aspect that I can do what I want when I want.<br /> <br /> As for the players, I dropped fantasy because of all the tools. Fantasy players, in my experiance(this may have just been regional) are those guys that have never kissed a girl and are devoid of amy social skills<br /> <br /> As for the proportion of kids at tourneys, hell I was the youngest guy at the last <span class="glossaryitem" onmouseover='gp(3);'>40k</span> <span class="glossaryitem" onmouseover='gp(238);'>RTT</span> at 24, and the fantasy one boasted a 13 year old. While that example may seem an oddity, how many kids were at Adepticon?]]></description>
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				<pubDate><![CDATA[Fri, 23 May 2008 00:26:34]]> GMT</pubDate>
				<author><![CDATA[ Darkness]]></author>
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				<title>OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ [quote=mercutio531]Okay, bashing aside, <span class="glossaryitem" onmouseover='gp(269);'>Id</span> like to hear why people play <span class="glossaryitem" onmouseover='gp(3);'>40k</span> and not Fantasy. What is your take and reason?[/quote]<br /> <br /> I used to play Fantasy exclusively, back in 3rd edition. I started playing Necromunda, which garnerd me a small taste of the <span class="glossaryitem" onmouseover='gp(3);'>40k</span> universe. I really got into the <span class="glossaryitem" onmouseover='gp(3);'>40k</span> universe when Epic <span class="glossaryitem" onmouseover='gp(3);'>40k</span> came out. I loved that game so much! I still think it (Epic <span class="glossaryitem" onmouseover='gp(3);'>40k</span>) and Necromunda are the two best <span class="glossaryitem" onmouseover='gp(50);'>GW</span> games ever.<br /> When 3rd edition <span class="glossaryitem" onmouseover='gp(3);'>40k</span> come out and my buddy brought over an actual Space Marine, I thought, "What a cool-looking model! It's all chunky and stuff..."<br /> <br /> Since I played High Elves in <span class="glossaryitem" onmouseover='gp(147);'>WHFB</span> at the time (I played Chaos more, but I liked HE too), I decided to try out the Eldar while he did Marines. I actually proxied some High Elves for Eldar. haha.<br /> <br /> Anyway, a little while later, the new edition of <span class="glossaryitem" onmouseover='gp(147);'>WHFB</span> (5th, I think?) came out and they adopted the Mordheim style of Magic, using die rolls instead of the card system. I played three games under the new version and I have not played a game a Fantasy since. I LOATHED (and still do) the die system for casting and dispelling. In my opinion, the card system was far and away better. The second and final nail in the <span class="glossaryitem" onmouseover='gp(147);'>WHFB</span> coffin, for me, was when they changed the Chaos Beastmen rules and points. The Gors went from 2 wounds to one wound and half the points. Plus, they made Ungors obsolete in that they formed mixed units of Gors/Ungors. I've never forgiven <span class="glossaryitem" onmouseover='gp(50);'>GW</span> for that. <br /> <br /> I think the <span class="glossaryitem" onmouseover='gp(3);'>40k</span> background is far more detailed and is a much richer story than Fantasy. Also, the fantasy genre is a bit played out.<br /> <br /> The reality, though, is that I didn't leave Fantasy for <span class="glossaryitem" onmouseover='gp(3);'>40k</span> so much as I left Fantasy completely and then <span class="glossaryitem" onmouseover='gp(3);'>40k</span> filled the void.<br /> <br /> <br /> <br /> Stupid, stupid, stupid die-roll magic phase.<br /> <br /> <br /> <br /> Ghidorah]]></description>
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				<pubDate><![CDATA[Fri, 23 May 2008 00:28:53]]> GMT</pubDate>
				<author><![CDATA[ Ghidorah]]></author>
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				<title>OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ [quote=Darkness] <br /> I too find your points perplexing. For me the rules in <span class="glossaryitem" onmouseover='gp(3);'>40k</span> are superior. I love the aspect that I can do what I want when I want. [/quote]<br /> <br />  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> I guess there really are people who will talk about the understated genius of Uwe Boll compared to the stodgy idiocy of Hitchcock or the pretentiousness of Kurosawa.<br /> <br /> [quote=Darkness]As for the players, I dropped fantasy because of all the tools. Fantasy players, in my experiance(this may have just been regional) are those guys that have never kissed a girl and are devoid of amy social skills[/quote]<br /> <br /> I think you live in Bizzarro world at this point <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> <br /> [quote=Darkness]As for the proportion of kids at tourneys, hell I was the youngest guy at the last <span class="glossaryitem" onmouseover='gp(3);'>40k</span> <span class="glossaryitem" onmouseover='gp(238);'>RTT</span> at 24, and the fantasy one boasted a 13 year old. While that example may seem an oddity, how many kids were at Adepticon? [/quote]<br /> <br /> How many kids were at the 20 or so Fantasy <span class="glossaryitem" onmouseover='gp(48);'>GT</span> not run by <span class="glossaryitem" onmouseover='gp(50);'>GW</span>?  I have never run into one.   I know both <span class="glossaryitem" onmouseover='gp(50);'>GW</span> <span class="glossaryitem" onmouseover='gp(3);'>40K</span> <span class="glossaryitem" onmouseover='gp(48);'>GT</span> I attended had their share of kids I always got stuck with them in the 1rst round and  he fantasy side had no kids.  I also remember one kid at a <span class="glossaryitem" onmouseover='gp(238);'>RTT</span> fantasy tournment drug there by his dad who played but usually 4 or 5 kids at any given <span class="glossaryitem" onmouseover='gp(238);'>RTT</span> for <span class="glossaryitem" onmouseover='gp(3);'>40K</span>.]]></description>
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				<pubDate><![CDATA[Fri, 23 May 2008 00:51:51]]> GMT</pubDate>
				<author><![CDATA[ Dice Monkey]]></author>
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				<title>OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ Its also funny to think that on average, large indy <span class="glossaryitem" onmouseover='gp(48);'>GTs</span>, <span class="glossaryitem" onmouseover='gp(48);'>GTs</span>, and Adepticon boast at least 3 times the amount of players for <span class="glossaryitem" onmouseover='gp(3);'>40k</span> over fantasy. So I guess a few kids would be included.<br /> <br /> Fantasy is not a game of great tactical genius, and neither is <span class="glossaryitem" onmouseover='gp(3);'>40k</span>. Fantasy is a game of wits and tension whereas <span class="glossaryitem" onmouseover='gp(3);'>40k</span> is actually fun. <br /> <br /> The only good thing about Fantasy is that is spawned Blood Bowl.]]></description>
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				<pubDate><![CDATA[Fri, 23 May 2008 01:42:14]]> GMT</pubDate>
				<author><![CDATA[ Darkness]]></author>
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				<title>Re:OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ science fiction is always more popular than fantasy though isnt it?  The buzz lightyear effect.]]></description>
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				<pubDate><![CDATA[Fri, 23 May 2008 01:52:08]]> GMT</pubDate>
				<author><![CDATA[ jedi76]]></author>
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				<title>Re:OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(3);'>40k</span> has everything that fantasy has, but with guns. You got orcs? We got orks with guns. And tanks. And giant robots. Plus, <span class="glossaryitem" onmouseover='gp(3);'>40k</span> has chainsaw swords.  <img src="/s/i/a/7ae18ba11c7ba79f6898e876a4b8ba4a.gif" border="0">ing chainsaw swords!]]></description>
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				<pubDate><![CDATA[Fri, 23 May 2008 02:02:22]]> GMT</pubDate>
				<author><![CDATA[ Rbb]]></author>
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				<title>OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ I reckon it's the models. Everything in <span class="glossaryitem" onmouseover='gp(147);'>WHFB</span> takes too long to paint and they look messy because they're all packed together in regiments.]]></description>
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				<pubDate><![CDATA[Fri, 23 May 2008 02:13:34]]> GMT</pubDate>
				<author><![CDATA[ Cheese Elemental]]></author>
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				<title>OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ [quote=JohnHwangDD]It's like the typical <span class="glossaryitem" onmouseover='gp(86);'>LotR</span> player refuses to have anything to do with <span class="glossaryitem" onmouseover='gp(3);'>40k</span> or WFB players...[/quote]<br /> That's because, by and large, <span class="glossaryitem" onmouseover='gp(3);'>40K</span> and <span class="glossaryitem" onmouseover='gp(153);'>FB</span> players heap scorn and abuse upon <span class="glossaryitem" onmouseover='gp(86);'>LotR</span> players.  I can't blame them for not wanting to hang around with us; we're  <img src="/s/i/a/7ae18ba11c7ba79f6898e876a4b8ba4a.gif" border="0">holes.]]></description>
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				<pubDate><![CDATA[Fri, 23 May 2008 03:43:51]]> GMT</pubDate>
				<author><![CDATA[ Pariah Press]]></author>
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				<title>OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ I actually like both <span class="glossaryitem" onmouseover='gp(3);'>40K</span> and <span class="glossaryitem" onmouseover='gp(147);'>WHFB</span>.<br /> <br /> I like <span class="glossaryitem" onmouseover='gp(3);'>40K</span> because it's quite adaptable and players are mostly on equal level.  I like <span class="glossaryitem" onmouseover='gp(147);'>WHFB</span> because it is more challenging and like <span class="glossaryitem" onmouseover='gp(3);'>40K</span> mostly equal.  I know under both systems there are different tiers where armies fall under.<br /> <br /> <span class="glossaryitem" onmouseover='gp(147);'>WHFB</span> players are friendlier and mostly more mature in my experience.  Unfortunately most of them are also quite prejudiced towards <span class="glossaryitem" onmouseover='gp(3);'>40K</span> players and that's the part I do not like.  I saw this years ago with historical gamers looking down their noses at <span class="glossaryitem" onmouseover='gp(50);'>GW</span> gamers.  Now the local historical scene is almost gone except for <span class="glossaryitem" onmouseover='gp(299);'>FOW</span>.<br /> <br /> Just my .02]]></description>
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				<pubDate><![CDATA[Fri, 23 May 2008 04:05:13]]> GMT</pubDate>
				<author><![CDATA[ inquisitor_bob]]></author>
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				<title>OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ [quote=Pariah Press][quote=JohnHwangDD]It's like the typical <span class="glossaryitem" onmouseover='gp(86);'>LotR</span> player refuses to have anything to do with <span class="glossaryitem" onmouseover='gp(3);'>40k</span> or WFB players...[/quote]<br /> That's because, by and large, <span class="glossaryitem" onmouseover='gp(3);'>40K</span> and <span class="glossaryitem" onmouseover='gp(153);'>FB</span> players heap scorn and abuse upon <span class="glossaryitem" onmouseover='gp(86);'>LotR</span> players.  I can't blame them for not wanting to hang around with us; we're  <img src="/s/i/a/7ae18ba11c7ba79f6898e876a4b8ba4a.gif" border="0">holes.[/quote]<br /> <br /> I don't think I've ever *seen* a game of <span class="glossaryitem" onmouseover='gp(86);'>LotR</span> played, and I've only seen it on the shelf (and only two or three boxes and maybe two blister sets) at one place.]]></description>
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				<pubDate><![CDATA[Fri, 23 May 2008 06:47:57]]> GMT</pubDate>
				<author><![CDATA[ Vaktathi]]></author>
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				<title>OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ Because Space Marines are HURRRRRRR.<br /> <br /> 'Nuff said.<br /> <br /> And any game that lets you abbreviate<br /> <br /> "Assault Cannon"<br /> <br /> into<br /> <br /> "Ass Cannon" has my vote.]]></description>
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				<pubDate><![CDATA[Fri, 23 May 2008 07:00:46]]> GMT</pubDate>
				<author><![CDATA[ akira5665]]></author>
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				<title>OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ I played <span class="glossaryitem" onmouseover='gp(3);'>40k</span> for a period of time, mainly because it was more popular. There is a ravenous crowd of Sci-fi fans, much more than fantasy it would seem, and it seemed like a good way to get in games. Eventually the game and my playstyles became stagnant, and when there was around 2/30 players I'd enjoy playing a game that met my standards of being challanging, fun, and painted at the same time, I had to drop out.<br /> <br /> Fantasy is a better game. It suffers from problems with: price and painting of regiments, the feeling of hopelessness when a dragons on the flank, and a pretty overdone setting. I believe it does everything else better than <span class="glossaryitem" onmouseover='gp(3);'>40k</span>, even 'Fun-factor']]></description>
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				<pubDate><![CDATA[Fri, 23 May 2008 07:03:44]]> GMT</pubDate>
				<author><![CDATA[ Keldrin]]></author>
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				<title>Re:OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ I don’t have any preference at all based on rules. Both systems are perfectly adequate for producing fun beer and pretzels games.  Neither system achieves any great level of tactical sophistication, but nor is either system built entirely around chance.  The balance is about right for a Sunday afternoon game with a mate.<br /> <br /> I don’t have any preference based on setting.  Both have fairly similar underlying themes, motifs and style.  Stories in both setting have the same tendency to devolve into lists of awesome butchery performed by special characters.  I have no real preference for sci-fi or fantasy.<br /> <br /> I don’t really care if there are more kids in one game or the other, I play people I know and like to hang around and so tournament ratios couldn’t be less relevant.<br /> <br /> My preference for <span class="glossaryitem" onmouseover='gp(3);'>40K</span> comes from the look of the game in play.  20 painted models in rank formation tend to blend into each other and look far less spectacular and 20 men in <span class="glossaryitem" onmouseover='gp(3);'>40K</span>’s loose unit formation.  A full army looks a lot more spectacular as a result.<br /> <br /> Also, <span class="glossaryitem" onmouseover='gp(147);'>WHFB</span> seems to be built for a larger scale than the armies used in game.  You have units of 20 men moving like they’re 100+ men.  Seeing these blocks of 20 men set out just looks a little silly at the end of the day.  When I played <span class="glossaryitem" onmouseover='gp(147);'>WHFB</span> I always found that frustrating, and the explanation that individual troops represent 5 or 10 times their number didn’t help (the point of a visual game like a miniatures game is that it looks like the battle it represents).]]></description>
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				<pubDate><![CDATA[Fri, 23 May 2008 09:01:54]]> GMT</pubDate>
				<author><![CDATA[ sebster]]></author>
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				<title>OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ [quote=akira5665]Because Space Marines are HURRRRRRR.<br /> <br /> 'Nuff said.<br /> <br /> And any game that lets you abbreviate<br /> <br /> "Assault Cannon"<br /> <br /> into<br /> <br /> "Ass Cannon" has my vote.[/quote]<br /> <br /> "Ass Can" is even better, because it represents twice as many buttocks.]]></description>
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				<pubDate><![CDATA[Fri, 23 May 2008 09:24:41]]> GMT</pubDate>
				<author><![CDATA[ Pariah Press]]></author>
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				<title>OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ Additionally to my earlier comments (to recap:  it's all about the big guns, spaceships and explosions).<br /> <br /> I have actually played quite a few other SF games over the years.  Kryomek, Stargrunt, Void, Battletech, as well as Warzone.  All had their good points and bad points.<br /> <br /> <span class="glossaryitem" onmouseover='gp(3);'>40k</span> is quite frankly, unashamedly a beer and pretzels game.  The players in my club that I get along with are over 18s, and we all enjoy a beer or six during games.<br /> I don't recommend <span class="glossaryitem" onmouseover='gp(3);'>40k</span> beer pong, though ...<br /> <br /> (every time you take a wound, take a sip.  Gets bad with non <span class="glossaryitem" onmouseover='gp(95);'>Meq</span> armies ...)]]></description>
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				<pubDate><![CDATA[Fri, 23 May 2008 13:05:36]]> GMT</pubDate>
				<author><![CDATA[ chromedog]]></author>
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				<title>OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ Honestly? It's because it's the only widespread game that has a people who are committed to order and peace rather than the typical "faction out for itself" cliche. When I think about the <span class="glossaryitem" onmouseover='gp(3);'>40k</span> background, which isn't often cuz then I'll be reminded about how many skulls I get to look at, I think of this being the <span class="glossaryitem" onmouseover='gp(3);'>40k</span> future:<br /> <br /> [IMG]http://i22.photobucket.com/albums/b311/stonefox01/842947eb.jpg[/IMG]<br /> <br /> Kids reminiscing about those silly space legends about evil people who had nothing better to do than kill other, not-so-evil people. But I think I'm in the minority since most people would say <span class="glossaryitem" onmouseover='gp(3);'>40k</span> is about war. Whooo.]]></description>
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				<pubDate><![CDATA[Fri, 23 May 2008 13:31:55]]> GMT</pubDate>
				<author><![CDATA[ stonefox]]></author>
			</item>
			<item>
				<title>OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ [quote=chromedog]Additionally to my earlier comments (to recap:  it's all about the big guns, spaceships and explosions).<br /> <br /> I have actually played quite a few other SF games over the years.  Kryomek, Stargrunt, Void, Battletech, as well as Warzone.  All had their good points and bad points.<br /> <br /> <span class="glossaryitem" onmouseover='gp(3);'>40k</span> is quite frankly, unashamedly a beer and pretzels game.  The players in my club that I get along with are over 18s, and we all enjoy a beer or six during games.<br /> I don't recommend <span class="glossaryitem" onmouseover='gp(3);'>40k</span> beer pong, though ...<br /> <br /> (every time you take a wound, take a sip.  Gets bad with non <span class="glossaryitem" onmouseover='gp(95);'>Meq</span> armies ...)[/quote]<br /> <br /> <br /> <a href="http://www.homeonthestrange.com/view.php?ID=261" target="_blank" rel="nofollow">http://www.homeonthestrange.com/view.php?<span class="glossaryitem" onmouseover='gp(269);'>ID</span>=261</a><br /> ]]></description>
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				<pubDate><![CDATA[Fri, 23 May 2008 13:54:04]]> GMT</pubDate>
				<author><![CDATA[ malfred]]></author>
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				<title>OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ [quote=Darkness][quote=Dice Monkey][quote=frgsinwntr]Dice Monkey, please explain each of those points... I kind of disagree with them all as stated.<br /> <br /> 1) I like the rule<br /> <br /> 2) I like the players I meet<br /> <br /> 3) I am 26. Most people I know who play are older<br /> <br /> Etc[/quote]<br /> <br /> 1.  I assume you either never played before 3rd edition and don't play alternatives.<br /> <br /> 2.  The majority of <span class="glossaryitem" onmouseover='gp(3);'>40K</span> players are nice, there are also a higher level of tools (of all ages).  I have yet to meet <span class="glossaryitem" onmouseover='gp(127);'>TFG</span> at any fantasy tournment I have been to or ran.  I am guaranteed to get at least one and sometimes 2 <span class="glossaryitem" onmouseover='gp(127);'>TFG</span>'s at <span class="glossaryitem" onmouseover='gp(3);'>40K</span> events.<br /> <br /> 3.  You are the exception, go to a fantasy vs a <span class="glossaryitem" onmouseover='gp(3);'>40k</span> tournement and count the number of kids.  [/quote]<br /> <br /> I too find your points perplexing.[/quote]<br /> He's trying to justify opinions with anecdote, not realizing that it doesn't work that way.  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">  Just because that's the way his local environment is, he's extrapolating it to cover the whole world.<br /> <br /> Anyway, I play <span class="glossaryitem" onmouseover='gp(3);'>40K</span> because I like it more, and starting up fantasy would mean adding to my already ridiculous collection of unpainted miniatures.<br /> <br /> That image is my new desktop.  I love the chalked Ork.]]></description>
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				<pubDate><![CDATA[Fri, 23 May 2008 14:01:39]]> GMT</pubDate>
				<author><![CDATA[ Bookwrack]]></author>
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				<title>Re:OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ [quote=Rbb]Plus, <span class="glossaryitem" onmouseover='gp(3);'>40k</span> has chainsaw swords.  <img src="/s/i/a/7ae18ba11c7ba79f6898e876a4b8ba4a.gif" border="0">ing chainsaw swords![/quote]<br /> <br /> I've been saying this to all my friends for years!  We are totally in agreement here!]]></description>
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				<pubDate><![CDATA[Fri, 23 May 2008 14:08:27]]> GMT</pubDate>
				<author><![CDATA[ whitedragon]]></author>
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				<title>OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ [quote=JohnHwangDD]It's like the typical <span class="glossaryitem" onmouseover='gp(86);'>LotR</span> player refuses to have anything to do with <span class="glossaryitem" onmouseover='gp(3);'>40k</span> or WFB players...[/quote]<br /> <br /> That's because the typical <span class="glossaryitem" onmouseover='gp(86);'>LotR</span> player only spends about 5 or so mins in the store when his mother leaves him there whilst she ducks into the drug-store on the way back to the car park.<br /> <br /> BYE]]></description>
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				<pubDate><![CDATA[Fri, 23 May 2008 14:14:18]]> GMT</pubDate>
				<author><![CDATA[ H.B.M.C.]]></author>
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				<title>Re:OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ I have played all Wargames under the sun and I still prefer <span class="glossaryitem" onmouseover='gp(3);'>40k</span>:<br /> <br /> 1. I actually like the way the rules play. There is no needless overcomplication to achieve results but it isn't too simplistic to become boring. There is also a since of dynamics to the way units opperate that only Warmachine is on par with. <br /> <br /> 2. You can't beat the background. Anything you can think of, any theme, can somehow be translated into the fluff. It has the biggest sandbox for creative people to work with.<br /> <br /> 3. I have always been a Sci-Fi fan more than anything. I like my Lazers.<br /> <br /> I hear the complaints all the time about <span class="glossaryitem" onmouseover='gp(3);'>40k</span>. But mostly it is general sweeping generalizations that can also be made at the games the complainers are playing. There is a competitive level of <span class="glossaryitem" onmouseover='gp(3);'>40k</span> where two good players will face each other of the the game is literally nail biting. It isn't a perfect game, but I like it.]]></description>
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				<pubDate><![CDATA[Fri, 23 May 2008 14:19:56]]> GMT</pubDate>
				<author><![CDATA[ Mahu]]></author>
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				<title>OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ [quote=Dice Monkey][quote=Darkness] <br /> I too find your points perplexing. For me the rules in <span class="glossaryitem" onmouseover='gp(3);'>40k</span> are superior. I love the aspect that I can do what I want when I want. [/quote]<br /> <br />  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> I guess there really are people who will talk about the understated genius of Uwe Boll compared to the stodgy idiocy of Hitchcock or the pretentiousness of Kurosawa.<br /> <br /> [quote=Darkness]As for the players, I dropped fantasy because of all the tools. Fantasy players, in my experiance(this may have just been regional) are those guys that have never kissed a girl and are devoid of amy social skills[/quote]<br /> <br /> I think you live in Bizzarro world at this point <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> <br /> [quote=Darkness]As for the proportion of kids at tourneys, hell I was the youngest guy at the last <span class="glossaryitem" onmouseover='gp(3);'>40k</span> <span class="glossaryitem" onmouseover='gp(238);'>RTT</span> at 24, and the fantasy one boasted a 13 year old. While that example may seem an oddity, how many kids were at Adepticon? [/quote]<br /> <br /> How many kids were at the 20 or so Fantasy <span class="glossaryitem" onmouseover='gp(48);'>GT</span> not run by <span class="glossaryitem" onmouseover='gp(50);'>GW</span>?  I have never run into one.   I know both <span class="glossaryitem" onmouseover='gp(50);'>GW</span> <span class="glossaryitem" onmouseover='gp(3);'>40K</span> <span class="glossaryitem" onmouseover='gp(48);'>GT</span> I attended had their share of kids I always got stuck with them in the 1rst round and  he fantasy side had no kids.  I also remember one kid at a <span class="glossaryitem" onmouseover='gp(238);'>RTT</span> fantasy tournment drug there by his dad who played but usually 4 or 5 kids at any given <span class="glossaryitem" onmouseover='gp(238);'>RTT</span> for <span class="glossaryitem" onmouseover='gp(3);'>40K</span>.[/quote]<br /> <br /> Your experience is not one that I have shared. <br /> <br /> Most fantasy players I have run into are persnickety rules lawyers. They've either never heard the term "friendly game" or don't understand it. <br /> <br /> Perhaps more children play <span class="glossaryitem" onmouseover='gp(3);'>40k</span> because it is fun, not the joy-sucking experience that fantasy always seems to be. <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 23 May 2008 15:54:01]]> GMT</pubDate>
				<author><![CDATA[ Valhallan42nd]]></author>
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				<title>OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ I did forget to mention that one of the things keeping me out of Fantasy more seriously really is the giant pile of models needed and the fact they have to be able to stand next to each other base to base.<br /> <br /> I kind of want to do an Ork/goblin army, but I don't see myself buying and painting like 120 models. At least in <span class="glossaryitem" onmouseover='gp(3);'>40k</span> I could put them in trukks or something, and have wild poses that push the limits of balance on a 25mm base. I mean, I have a 1000 point fantasy army of Chaos Mortals based and primed, and it is 40 models strong. My extremely infantry troop heavy Sisters army at 1000 points is just over 30. I don't think I hit 40 models until 2000 or so.<br /> <br /> All that is a little daunting, especially since the individual model doesn't stand out quite so much as mentioned previously.]]></description>
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				<pubDate><![CDATA[Fri, 23 May 2008 16:12:43]]> GMT</pubDate>
				<author><![CDATA[ Wehrkind]]></author>
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				<title>OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ [quote=JohnHwangDD][quote=Tetchy]Guns vs pointy sticks.  Simple as.<br /> <br /> Although, according to a recent poll, <span class="glossaryitem" onmouseover='gp(86);'>LotR</span> beats them both: [url]http://warseer.com/forums/showthread.php?t=90516[/url]<br /> <br />  <img src="/s/i/a/ef7b97610a8bf5b2bd5df8209dc08ff3.gif" border="0">  <img src="/s/i/a/ef7b97610a8bf5b2bd5df8209dc08ff3.gif" border="0">  <img src="/s/i/a/ef7b97610a8bf5b2bd5df8209dc08ff3.gif" border="0">  <img src="/s/i/a/ef7b97610a8bf5b2bd5df8209dc08ff3.gif" border="0">  <img src="/s/i/a/ef7b97610a8bf5b2bd5df8209dc08ff3.gif" border="0"> [/quote]<br /> <br /> Scary, but not surprising, given that <span class="glossaryitem" onmouseover='gp(50);'>GW</span> refuses to abandon <span class="glossaryitem" onmouseover='gp(86);'>LotR</span>, but instead continues to expand the <span class="glossaryitem" onmouseover='gp(86);'>LotR</span> line.<br /> <br /> What I can't figure out is where these <span class="glossaryitem" onmouseover='gp(86);'>LotR</span> players are.<br /> <br /> It's like the typical <span class="glossaryitem" onmouseover='gp(86);'>LotR</span> player refuses to have anything to do with <span class="glossaryitem" onmouseover='gp(3);'>40k</span> or WFB players...[/quote]<br /> <br /> I suspect it is because <span class="glossaryitem" onmouseover='gp(86);'>LotR</span> and the older <span class="glossaryitem" onmouseover='gp(50);'>GW</span> core games are very different memes.  <span class="glossaryitem" onmouseover='gp(86);'>LotR</span> is very "un <span class="glossaryitem" onmouseover='gp(50);'>GW</span>-ish" for want of a better expression.  The kind of person who likes the <span class="glossaryitem" onmouseover='gp(86);'>LotR</span> aesthetic is probably put off by black trench-coated hippies and the kind of Spayc Marienz (hurr) mentality which tends to pervade <span class="glossaryitem" onmouseover='gp(50);'>GW</span> stores, and anywhere much that is filled with the teenage "fanboi" crowd normally attracted to in-store <span class="glossaryitem" onmouseover='gp(3);'>40k</span>/WFB gaming I guess.<br /> <br /> To put it this way, I have heard the <span class="glossaryitem" onmouseover='gp(86);'>LotR</span> models described often as "weedy and feeble" by the <span class="glossaryitem" onmouseover='gp(3);'>40k</span>/WFB crowd.  However, the typical <span class="glossaryitem" onmouseover='gp(86);'>LotR</span>-fan could view the <span class="glossaryitem" onmouseover='gp(3);'>40k</span>/WFB models as "cartoony", "exaggerated", and "out of scale".  While some people enjoy both aesthetic values, many only like one or the other.  As the stores are dominated by the <span class="glossaryitem" onmouseover='gp(3);'>40k</span>/WFB-loving crowd (because they were there first), the <span class="glossaryitem" onmouseover='gp(86);'>LotR</span>-loving crowd got used to enjoying their hobby elsewhere.<br /> <br /> And picking up on the "refuses to abandon" issue.  What financial sense would it make to abandon <span class="glossaryitem" onmouseover='gp(86);'>LotR</span> when it clearly is so popular?  None whatsoever is the answer.  If the had been a case for withdwrawing the development resources from <span class="glossaryitem" onmouseover='gp(86);'>LotR</span> then <span class="glossaryitem" onmouseover='gp(50);'>GW</span> would have done it - as they did with Black Industries.  The fact that they are happy enough to retain <span class="glossaryitem" onmouseover='gp(86);'>LotR</span> means that it is clearly a very profitable income stream for them, and without it, they could not afford the overheads that all players benefit from (White Dwarf, Stores, Tournaments, etc., etc.) to the extent they exist now.<br /> <br /> <span class="glossaryitem" onmouseover='gp(50);'>GW</span> management have made many mistakes over the last decade or so.  Retaining <span class="glossaryitem" onmouseover='gp(86);'>LotR</span> is not one of them.]]></description>
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				<pubDate><![CDATA[Fri, 23 May 2008 16:14:47]]> GMT</pubDate>
				<author><![CDATA[ Tetchy]]></author>
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				<title>OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ [quote=Tetchy]<br /> What financial sense would it make to abandon <span class="glossaryitem" onmouseover='gp(86);'>LotR</span> when it clearly is so popular?  None whatsoever is the answer.  If the had been a case for withdwrawing the development resources from <span class="glossaryitem" onmouseover='gp(86);'>LotR</span> then <span class="glossaryitem" onmouseover='gp(50);'>GW</span> would have done it - as they did with Black Industries.  The fact that they are happy enough to retain <span class="glossaryitem" onmouseover='gp(86);'>LotR</span> means that it is clearly a very profitable income stream for them, and without it, they could not afford the overheads that all players benefit from (White Dwarf, Stores, Tournaments, etc., etc.) to the extent they exist now.<br /> <br /> <span class="glossaryitem" onmouseover='gp(50);'>GW</span> management have made many mistakes over the last decade or so.  Retaining <span class="glossaryitem" onmouseover='gp(86);'>LotR</span> is not one of them.[/quote]<br /> <br /> Here is what I want to know. If it is so popular, where are all the people playing it? Is it actually popular? Or is <span class="glossaryitem" onmouseover='gp(50);'>GW</span> saying that it is popular? My local store doesnt even carry <span class="glossaryitem" onmouseover='gp(86);'>LotR</span> anymore. Ive NEVER seen anyone play, or even buy it, and from what it sounds like neither has anyone on these boards. <br /> <br /> Perhaps if people can go out and find some <span class="glossaryitem" onmouseover='gp(86);'>LotR</span> specific boards or something, some kinda proof these phantom players exist... Otherwise I imagine it turning into this...<br /> <br /> **Guy sees kid purchasing a <span class="glossaryitem" onmouseover='gp(86);'>LotR</span> pack of models**<br /> "Holy Zombie Jesus!! They do exist!!"<br /> **<span class="glossaryitem" onmouseover='gp(86);'>LotR</span> player, realizing <span class="glossaryitem" onmouseover='gp(54);'>hes</span> been found out, covers face with purchase and bolts out the door where he promptly fades out of sight, much like a chameleon**]]></description>
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				<pubDate><![CDATA[Fri, 23 May 2008 18:07:33]]> GMT</pubDate>
				<author><![CDATA[ mercutio531]]></author>
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				<title>Re:OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ [quote=Belphegor]it's like an entire universe of New Jersey[/quote]<br /> <br /> I don't normally do this.. but sigged. Greatest <span class="glossaryitem" onmouseover='gp(3);'>40k</span> quote ever.]]></description>
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				<pubDate><![CDATA[Fri, 23 May 2008 20:23:47]]> GMT</pubDate>
				<author><![CDATA[ AlexCage]]></author>
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				<title>OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ [quote=H.B.M.C.]That's because the typical <span class="glossaryitem" onmouseover='gp(86);'>LotR</span> player only spends about 5 or so mins in the store when his mother leaves him there whilst she ducks into the drug-store on the way back to the car park.<br /> <br /> BYE[/quote]<br />   See, this sort of thing is what I'm talking about.  We're  <img src="/s/i/a/7ae18ba11c7ba79f6898e876a4b8ba4a.gif" border="0"> holes.   <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> <br /> <br />   From what I've heard, <span class="glossaryitem" onmouseover='gp(86);'>LotR</span> outsells <span class="glossaryitem" onmouseover='gp(147);'>WHFB</span>.  I don't see <span class="glossaryitem" onmouseover='gp(50);'>GW</span> dropping it anytime soon.]]></description>
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				<pubDate><![CDATA[Fri, 23 May 2008 21:47:40]]> GMT</pubDate>
				<author><![CDATA[ Pariah Press]]></author>
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				<title>OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ [quote=mercutio531]So I listen to a few Podcasts (D6G and Podhammer in <span class="glossaryitem" onmouseover='gp(25);'>DA</span> hizzzous)... Ahem.... Anyways...<br /> <br /> It was mentioned on both shows, and now recently joining Dakka it is even more apparent that <span class="glossaryitem" onmouseover='gp(3);'>40k</span> is far and away the more popular game. <br /> <br /> Im curious as to WHY? <br /> <br /> I play fantasy, my friends play fantasy. They dabble in <span class="glossaryitem" onmouseover='gp(3);'>40k</span> a bit, but not near enough as <span class="glossaryitem" onmouseover='gp(147);'>WHFB</span>. For the past several years Ive heard them go on about the rules in <span class="glossaryitem" onmouseover='gp(3);'>40k</span> being horrible. (there was even a running joke where one friend would turn to another and say 'Hey, quick game of <span class="glossaryitem" onmouseover='gp(3);'>40k</span>?' and then proceed to do Rock Paper Scissors) 4th Ed help a lot I hear, and 5th ed is coming out now, so hopefully it will be better. <br /> <br /> Mechanics aside, why are people drawn  to <span class="glossaryitem" onmouseover='gp(3);'>40k</span> over fantasy? At least to cause such a large discrepancy between the number of players. Is it the fluff? the models? the huge giant machine guns trying to compensate for something else?   <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> <br /> <br /> Okay, bashing aside, <span class="glossaryitem" onmouseover='gp(269);'>Id</span> like to hear why people play <span class="glossaryitem" onmouseover='gp(3);'>40k</span> and not Fantasy. What is your take and reason?[/quote]<br /> <br /> Why do you play fantasy? <br /> The same argument could be asked of you.<br /> <br /> As for your other stuff, ther is always Necromunda or Mordhiem if you want a comparison. <br /> <br /> It is about like asking if you want to take off someones head with an pointy stick,axe, or a chainsaw, OR just shoot them in the face with a plasma pistol.]]></description>
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				<pubDate><![CDATA[Fri, 23 May 2008 21:58:35]]> GMT</pubDate>
				<author><![CDATA[ Grot 6]]></author>
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				<title>OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ [quote=Pariah Press] From what I've heard, <span class="glossaryitem" onmouseover='gp(86);'>LotR</span> outsells <span class="glossaryitem" onmouseover='gp(147);'>WHFB</span>.  I don't see <span class="glossaryitem" onmouseover='gp(50);'>GW</span> dropping it anytime soon.[/quote]<br /> <br /> See, now that doesn't really surprise me.  Despite covering nearly identical Fantasy ground (mostly because WFB is little more than a <span class="glossaryitem" onmouseover='gp(86);'>LotR</span> univese rip-off, two steps removed), <span class="glossaryitem" onmouseover='gp(86);'>LotR</span> is much better-known than WFB thanks to the films.  Plus, <span class="glossaryitem" onmouseover='gp(86);'>LotR</span> starters are available at bookstores and such. ]]></description>
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				<pubDate><![CDATA[Sat, 24 May 2008 05:21:13]]> GMT</pubDate>
				<author><![CDATA[ JohnHwangDD]]></author>
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				<title>OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ [quote=Grot 6]<br /> Why do you play fantasy? <br /> The same argument could be asked of you.<br /> As for your other stuff, ther is always Necromunda or Mordhiem if you want a comparison. <br /> [/quote]<br /> <br /> No, thats fair enough. My main reason wasnt really WHY people play <span class="glossaryitem" onmouseover='gp(3);'>40k</span>, but why so MANY MORE people play <span class="glossaryitem" onmouseover='gp(3);'>40k</span>. I play Fantasy because, like many others here who play one game or another, thats what my friends play. I resisted for over a year, cursing Warhammer as being too expensive and daunting on an epic scale. Then a friend Gave me, LITERALLY GAVE ME, like 1500 points of Orcs and Goblins. So I was in, and have since expanded that army quite a bit. <br /> <br /> When I would go to my local gaming store (here in inner city Minneapolis) watching other players I saw a lot of Fantasy there too. Also, yes some kids. One kid was fielding like 60 skinks. Knowing now what I do about Skinks <span class="glossaryitem" onmouseover='gp(269);'>Id</span> slap the <img src="/s/i/a/7ae18ba11c7ba79f6898e876a4b8ba4a.gif" border="0"> out of him. But while there was always a <span class="glossaryitem" onmouseover='gp(3);'>40k</span> presence, it was never to the point of being far outnumbering the fantasy players, especially at the ratio on a global scale. So when I learned that <span class="glossaryitem" onmouseover='gp(3);'>40k</span> was vastly more popular it kinda hit me like a rock. I had no idea. All of my friends had given up on <span class="glossaryitem" onmouseover='gp(3);'>40k</span> because of the flaws with the rules. I simply never got into it. ]]></description>
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				<pubDate><![CDATA[Sat, 24 May 2008 06:08:11]]> GMT</pubDate>
				<author><![CDATA[ mercutio531]]></author>
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				<title>Re:OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ Oh, I was reading the GTA IV thread a bit and someone mentioned Zelda. <br /> <br /> Zelda is fantasy. Zelda is insanely popular. So I dont think its quite as simple as Sci Fi vs Fantasy. And Sci Fi isnt quite as new as some would think. Starship Troopers, 2001, Brave New World, all very old books. Also there is just as much bad Sci Fi out there as there is bad Fantasy. Possibly more. ]]></description>
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				<pubDate><![CDATA[Sat, 24 May 2008 06:28:34]]> GMT</pubDate>
				<author><![CDATA[ mercutio531]]></author>
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				<title>Re:OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ <br />    Both games have the same pros and cons. It can be said that there is alot of luck in both games, also it can be said there is little. In my experience even more ridiculous events can occur in Fantasy(Dragon makes 1/4th of army run). I see alot of tragedies unfold in Fantasy and very few in <span class="glossaryitem" onmouseover='gp(3);'>40K</span>. The bottom line is there isn't much variance in a <span class="glossaryitem" onmouseover='gp(24);'>D6</span> system. <br /> <br />    People just accentuate certain aspects of the different games depending on their personal tastes. Different strokes for different folks.<br /> <br />    I have noticed alot of <span class="glossaryitem" onmouseover='gp(3);'>40K</span> players seem indifferent to Fantasy while I've heard many Fantasy players derail <span class="glossaryitem" onmouseover='gp(3);'>40K</span>. Kind of hateful me thinks. ]]></description>
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				<pubDate><![CDATA[Sat, 24 May 2008 06:42:32]]> GMT</pubDate>
				<author><![CDATA[ WC_Brian]]></author>
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				<title>OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ [quote=Grot 6]<br /> It is about like asking if you want to take off someones head with an pointy stick,axe, or a chainsaw, OR just shoot them in the face with a plasma pistol.[/quote]<br /> <br /> Plasma pistol? Surely that'd mean getting your own arm blown off at the same time... <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sat, 24 May 2008 08:53:55]]> GMT</pubDate>
				<author><![CDATA[ Sok]]></author>
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				<title>Re:OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ [quote=mercutio531]And Sci Fi isnt quite as new as some would think. Starship Troopers, 2001, Brave New World, all very old books. [/quote]<br /> ???<br /> <br /> Well, they're older than [b]I[/b] am.  That doesn't make them very old by [b]book[/b] standards.  Heck, they're not even very old by [b]science fiction[/b] standards.  ]]></description>
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				<pubDate><![CDATA[Sat, 24 May 2008 09:56:54]]> GMT</pubDate>
				<author><![CDATA[ Pariah Press]]></author>
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				<title>Re:OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ [quote=Pariah Press][quote=mercutio531]And Sci Fi isnt quite as new as some would think. Starship Troopers, 2001, Brave New World, all very old books. [/quote]<br /> ???<br /> <br /> Well, they're older than [b]I[/b] am.  That doesn't make them very old by [b]book[/b] standards.  Heck, they're not even very old by [b]science fiction[/b] standards.  [/quote]<br /> <br /> Well, thats my point. Sci Fi has been around for a very long time. These books were from like the 60s or something... Jules Verne was writing at the end of the 19th Century... Some people were saying "Fantasy" was tired and over done. "Sci Fi" has as well.... If you wanna break it down to the MOST generic of those terms... ]]></description>
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				<pubDate><![CDATA[Sat, 24 May 2008 14:46:24]]> GMT</pubDate>
				<author><![CDATA[ mercutio531]]></author>
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				<title>OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[   Well, SF as a genre could probably be said to have started with Mary Shelley's [i]Frankenstein[/i] (1818).  Fantasy is a bit trickier, as it kind of blends into mythology and legends, but Wikipedia seems to think that George MacDonald's [i]Phantastes[/i] (1858) would be a good place to start if the continuity of the genre is to be taken into account.  So the genres are pretty close in age, with only a generation or so separating them.  ]]></description>
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				<pubDate><![CDATA[Sat, 24 May 2008 18:24:14]]> GMT</pubDate>
				<author><![CDATA[ Pariah Press]]></author>
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				<title>OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ Unless of course we realise that most fantasy is simply based off of medieval legand and folkhood which would make it in the wester world roughly a thousand years old and in the orient well over 3000 for recognisable current day aspects. (though the devil and dragon aspects have been around for well over 4000 years)<br /> <br /> So by comparison sci-fi is really REALLY younger than fantasy. (oh and you quoted wikipedia, which doesn't count cause its wikipedia)<br /> <br /> As for wondering about <span class="glossaryitem" onmouseover='gp(86);'>LOTR</span> players on the site, it may have to do with the utter lack of <span class="glossaryitem" onmouseover='gp(86);'>LOTR</span> support and forums on this site? If it was set up Im sure we would get posts.<br /> <br /> As for the outselling of <span class="glossaryitem" onmouseover='gp(86);'>LOTR</span>, I chalk it down to the price, for 35 dollars in canada I get 20 uruk hai, for 35 dallors that gets me either 5 space marines without any upgrades or 6 orcs for fantasy. Gee, I can put an actuallly decent army together for under 100 dollars, thats like what? A 500 point army of <span class="glossaryitem" onmouseover='gp(3);'>40k</span>? (speaking in canadian monies here) and a 250 pt army of <span class="glossaryitem" onmouseover='gp(144);'>WH</span>?<br /> <br /> Also I find the rules are much easier to play against and you don't have the going first problem that you get in <span class="glossaryitem" onmouseover='gp(3);'>40k</span>, seeing as calling a heroic action lets you go first in that phase regardless of who has priority for that turn.<br /> <br /> Not too mention that heros, monsters, and hordes actually behave like they are supposed to it simply rocks. The only thing I have against it is the time it takes to play it at larger pt values and lack modelling options for the troops, most comeimgn preasselbe and all you have to do is slot them in and add the shield.]]></description>
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				<pubDate><![CDATA[Sun, 25 May 2008 06:22:43]]> GMT</pubDate>
				<author><![CDATA[ Ratbarf]]></author>
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				<title>OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ Ratbarf, fantasy as a genre is not necessarily the same thing as myth, legend, or folklore, or if it is, one may as well call Genesis science fiction.<br /> <br /> Pariah Press, we can probably date science fiction a bit earlier than that. Voltaire wrote "Micromegas" in the 1700s.]]></description>
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				<pubDate><![CDATA[Sun, 25 May 2008 06:54:35]]> GMT</pubDate>
				<author><![CDATA[ tegeus-Cromis]]></author>
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				<title>OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[   Yeah, before I started "researching" on Wikipedia, my gut feeling was that Fantasy as a genre started with Spenser's [i]Faerie Queen[/i] (16th C).  <br /> <br />   Anyway, the point that Fantasy is "tired and overdone," as a poster stated above, doesn't really hold up, <span class="glossaryitem" onmouseover='gp(72);'>IMO</span>.  I'm not a huge Fantasy fan, but I've read a decent selection, and the genre seems perfectly vital to me.  From Howard's "Conan," to <span class="glossaryitem" onmouseover='gp(86);'>LotR</span>, to Elric, to Martin's "Song of Ice and Fire," there are some completely different types of Fantasy story, from different generations.  Obviously Sturgeon's Law ("90% of everything is crap") applies to Fantasy as it does to just about [b]anything[/b] (except crap itself, of course, which is 100% crap).  <br /> <br />   Ultimately, I think that the <span class="glossaryitem" onmouseover='gp(3);'>40K</span> setting is simply more original and the Warhammer World setting.  Warhammer is pretty much Tolkien, with a dash of Moorcock, and some distinctive visual elements.  <span class="glossaryitem" onmouseover='gp(3);'>40K</span> draws from a much wider array of influences, allowing it to take on a more unique character, in my opinion.]]></description>
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				<pubDate><![CDATA[Sun, 25 May 2008 16:58:40]]> GMT</pubDate>
				<author><![CDATA[ Pariah Press]]></author>
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				<title>OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ @ TG<br /> <br /> How come then almost all of the races or gods are based off of the elements from many different religions, myths, and legends? In <span class="glossaryitem" onmouseover='gp(144);'>WH</span> itself almost all of the stuff in it comes from either history itself, (Holy Roman Empire, Medieval Britain/France, Aztecs, Egyptians, etc) or different western european myth? (I find that quite a bit of the dwarf, and chaos northmen are based on Norse mythology. Not too mention the inclusion of dark elves and elves.) What im sayying really is almost everything that <span class="glossaryitem" onmouseover='gp(144);'>WH</span> is based upon existed up to a 1000+ years ago. (and personally I think some of the chaos gods aspect is taken from norse gods. They sure sound like a loki to me.)]]></description>
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				<pubDate><![CDATA[Sun, 25 May 2008 20:14:48]]> GMT</pubDate>
				<author><![CDATA[ Ratbarf]]></author>
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				<title>Re:OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ Back to the original question, my friends and I all started out in Warhammer Fantasy back around 95 or so since we were all into D&D, Fantasy Novels, etc.  Now we've all switched to <span class="glossaryitem" onmouseover='gp(3);'>40K</span> (though I still paint up Empire figs every now and then).  Mostly it has to do with the background.  WFB is too close to "our world" for my taste and some of the things they've come up with lately (Ogre gut magic?  That's the dumbest thing I've ever heard) are just plain silly and dumb.  Additionally, because the WFB world is so established, it's hard to come up with a new personal idea whereas in <span class="glossaryitem" onmouseover='gp(3);'>40K</span>, if you want to come up with a whole new army based on a specific planet you made up, you can.  ]]></description>
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				<pubDate><![CDATA[Mon, 26 May 2008 02:00:17]]> GMT</pubDate>
				<author><![CDATA[ Sturmtruppe]]></author>
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				<title>OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ "Brave New World" was published in 1932. ( during the great depression, and one year before my dad was born)<br /> <br /> "Starship Troopers" was published 1959. (Dwight Eisenhower was still president)<br /> <br /> "2001" was published in 1968. (Three years before I was born and the year when racial segregation laws in the US were formally made illegal in the whole country by a Supreme Court decision)<br /> <br /> So yeah, sci-fi has been around for quite a while.<br /> <br /> While <span class="glossaryitem" onmouseover='gp(3);'>40K</span> has sci-fi elements it's really more of a fantasy setting with magic (sometimes hand waved as psionics) and physics that exist completely serve the plot and setting. We aren't really supposed to believe that <span class="glossaryitem" onmouseover='gp(3);'>40K</span> can ever be the future of mankind even though we are supposed to PRETEND that it could be. ]]></description>
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				<pubDate><![CDATA[Tue, 27 May 2008 02:53:15]]> GMT</pubDate>
				<author><![CDATA[ palaeomerus]]></author>
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				<title>Re:OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ [quote]I don't care which game is better so much. The fantasy setting is just so... so... SO tired.[/quote]<br /> <br /> That's the big nail on the head for me.  It's gotten to the point with me that I wish Tolkien was never born.  How long am I going to have to put up with dwarves and elves in absolutely every geek game under the sun?<br /> <br /> Also Dicemonkey, since you've left the group has gone the other way.  Most of the tools are fantasy now.  ]]></description>
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				<pubDate><![CDATA[Tue, 27 May 2008 15:39:22]]> GMT</pubDate>
				<author><![CDATA[ mortal888]]></author>
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				<title>Re:OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ [quote=mortal888][quote]I don't care which game is better so much. The fantasy setting is just so... so... SO tired.[/quote]<br /> <br /> That's the big nail on the head for me.  It's gotten to the point with me that I wish Tolkien was never born.  How long am I going to have to put up with dwarves and elves in absolutely every geek game under the sun?<br /> <br /> Also Dicemonkey, since you've left the group has gone the other way.  Most of the tools are fantasy now.  [/quote]<br /> <br /> But...you could say the same thing for the "dystopic universe #2123489 with a hopeless future" background. I'm not into Star Trek, but did watch a good number of the old and newer series, and it's funny to see how the series' popularity tanked when the focus changed from a bright future full of exploration to a fear of technology. See also the presence of Babylon 5, Battlestar, and other "yeah, space and the universe isn't what it's cracked up to be" series.]]></description>
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				<pubDate><![CDATA[Tue, 27 May 2008 16:06:25]]> GMT</pubDate>
				<author><![CDATA[ stonefox]]></author>
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				<title>OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ What about Doctor Who? It has always ploughed a different furrow to US series, and the renewal of the past few years has been very successful.<br /> <br /> Sorry for OT.]]></description>
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				<pubDate><![CDATA[Tue, 27 May 2008 16:56:28]]> GMT</pubDate>
				<author><![CDATA[ Kilkrazy]]></author>
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				<title>Re:OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ [quote=mortal888]<br /> That's the big nail on the head for me.  It's gotten to the point with me that I wish Tolkien was never born.  How long am I going to have to put up with dwarves and elves in absolutely every geek game under the sun?<br />  [/quote]<br /> <br /> Fact is, without Tolkien you would never have gotten Warhammer, and then <span class="glossaryitem" onmouseover='gp(3);'>40k</span>. DnD and the like may never have come around... Maybe someone else would have written it, it didnt HAVE to be Tolkien perhaps... But then your post would simply read "I wish &lt;insert last name here&gt; was never born. Tolkien's popularity gave the geeks of the 70s the inspiration to just run with their imaginations. And then one product inspired another product and so on and so forth... <br /> <br /> <br /> Oh, and for geek games without Elves or Dwarves? Star Wars. Or Exalted. Exalted is a huge high Fantasy setting with no elves or dwarves. System is a little odd, but the setting is pretty awesome. You are the child of a Sun God, and you have the power to back it up. ]]></description>
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				<pubDate><![CDATA[Tue, 27 May 2008 18:53:27]]> GMT</pubDate>
				<author><![CDATA[ mercutio531]]></author>
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				<title>OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ As many have said, the fluff really drew me into the game. The <span class="glossaryitem" onmouseover='gp(3);'>40k</span> universe is just so massive; large enough to have history, heroes, and villains but also room for new things and your own imagination. Also as HBMC said you can just kinda toss all the combat together and make it possible in a sci-fi world. Guns, tanks, sword fights everything! ]]></description>
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				<pubDate><![CDATA[Wed, 11 Jun 2008 07:32:07]]> GMT</pubDate>
				<author><![CDATA[ Dendarien]]></author>
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				<title>Re:OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ [quote=mortal888]<br /> That's the big nail on the head for me.  It's gotten to the point with me that I wish Tolkien was never born.  How long am I going to have to put up with dwarves and elves in absolutely every geek game under the sun?<br />  [/quote]<br /> <br /> If Tolkein hadn't written it, people would've based their fantasy on The Worm Ouroboros or even *gasp* Norse mythology, just like Tolkein. You'd STILL have Elves and Dwarves.]]></description>
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				<pubDate><![CDATA[Wed, 11 Jun 2008 17:07:51]]> GMT</pubDate>
				<author><![CDATA[ Platuan4th]]></author>
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				<title>OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ For the record, didn't Tolkein infamously [b]not[/b] define these fantasy critters beyond some background, the most general appearance and a (in some cases exhaustive) look at their language?  I feel like a lot of credit goes to the accumulated fantasy design and permutations by the thousands who have worked on the collective (and varied) genre since the Big T ...<br /> <br /> - Salvage]]></description>
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				<pubDate><![CDATA[Wed, 11 Jun 2008 17:27:18]]> GMT</pubDate>
				<author><![CDATA[ Boss_Salvage]]></author>
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				<title>OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ Tolkien exhaustively defines the appearances of his races in books like the Silmarillion.<br /> <br /> As far as him being the SOURCE of any fantasy races... ever heard of mythology? Dwarves (Dvergar/Svartalfr; Norse Myth), Elves (Alfr; Norse Myth), Dragons (Various) & etc ad nauseam.<br /> <br /> Some people also give him credit for establishing the "Behavior" of Dwarves or Elves and their interracial bickering. These people need to read mythology, specifically things like the Volsung Saga, Norna-Gest, and the Nibelungenlied.<br /> <br /> If any one single person deserves credit for [b]preserving[/b] ancient norse mythology which lead to the basis of modern "fantasy" settings it would be a feller named Snorri Sturluson.]]></description>
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				<pubDate><![CDATA[Wed, 11 Jun 2008 19:59:50]]> GMT</pubDate>
				<author><![CDATA[ zmc]]></author>
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				<title>Re:OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ There are a lot of good points posted above. I agree with them all, but I also think it comes down to one thing for me.<br /> <br /> Fighting with a sword = cool<br /> <br /> Fighting with an electrically charged sword and gun = [i]way [/i]cooler]]></description>
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				<pubDate><![CDATA[Tue, 17 Jun 2008 21:38:54]]> GMT</pubDate>
				<author><![CDATA[ jabbakahut]]></author>
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				<title>OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ Tolkien was a hack. He stole <span class="glossaryitem" onmouseover='gp(86);'>LotR</span> from Gygax who stole stuff<br /> from Blizzard Entertainment.]]></description>
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				<pubDate><![CDATA[Wed, 18 Jun 2008 04:03:22]]> GMT</pubDate>
				<author><![CDATA[ malfred]]></author>
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				<title>OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ Oh Malfred, you tease!!!!!<br /> <br /> We all know the Wachowski Brother/Sisters made up Elves....]]></description>
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				<pubDate><![CDATA[Wed, 18 Jun 2008 04:55:41]]> GMT</pubDate>
				<author><![CDATA[ akira5665]]></author>
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				<title>OKay.  40k, whats the deal? Seriously...</title>
				<description><![CDATA[ Bull.  Everyone of culture knows that everything was stolen from Saul Zeantz's "The Lord of the Rings".  So much so that he wasn't able to make the second half.  Pity.]]></description>
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				<pubDate><![CDATA[Wed, 18 Jun 2008 05:03:56]]> GMT</pubDate>
				<author><![CDATA[ Le Grognard]]></author>
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