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		<title><![CDATA[Latest posts for the thread "The Sons of Medusa - A Badab War Log (Finished Servitor pg20)"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "The Sons of Medusa - A Badab War Log (Finished Servitor pg20)"]]></description>
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				<title>The Sons of Medusa - A Badab War Log (Finished Servitor pg20)</title>
				<description><![CDATA[ [i]Weakness can be removed.  As we ply the stars we will carve it like a cancer from the flesh of the Imperium.  The heretic and the traitor are weak of mind and of faith.  Their life is ours to extinguish.  To allow them respite is to invite their weakness to spread, to fail is unthinkable.  Purge the Weak.[/i]<br /> <br /> Welcome to the home thread of the Sons of Medusa Clan Mageara's Fifth Battle Group.  This project started out as an army for the Bell of Lost Souls Badab War campaign book and what would have ultimately been a full blown campaign at what was then Battleforge Games in Austin, Texas.  Unfortunately, I ended up moving away prior to the campaign getting off the ground, but I was able to get some of the army featured in the actual campaign book that Bell of Lost Souls put together.  In the end, I was left with what would end up being one of the most complete and developed army I'd ever worked on, and something truly special that constantly keeps me interested.  A legacy project.  <br /> <br /> In the following pages, you can find the slow but sure development of the entire force.  They are full of work in progress images, ideas, and finalized models.  There are also links embedded within many that will redirect to my website, The Painting Corps.  Many of the links will take you to a more elaborate breakdown on the techniques involved, the recipes for various parts of the models, and just a touch more insight into what else went into the model.  Digging through the entirety of this thread should give you a better understanding as to just how I've gone about everything for the army, and really how long it has taken me to get the army built how I have wanted it.  <br /> <br /> I hope you enjoy the thread as much as I have enjoyed sharing the process with you all.  It's always a privilege to have people read what I have to say, and I appreciate every view.  Thank you for taking the time out of your day, night, morning to see what I've been up to!<br /> <br /> -Aaron<br /> <br /> Links of interest:<br /> [url=http://www.dakkadakka.com/gallery/images-372-605_The%20Sons%20Of%20Medusa%20-%20A%20Badab%20War%20Log.html]Sons of Medusa Gallery[/url]<br /> <br /> [url=http://www.dakkadakka.com/dakkaforum/posts/list/223206.page#455807]Original Test Marine[/url]<br /> [url=http://www.dakkadakka.com/dakkaforum/posts/list/60/223206.page#576966]Desert Support Test Marine[/url]<br /> <br /> [url=http://www.dakkadakka.com/dakkaforum/posts/list/540/223206.page#2872367]Captain Proetus[/url]<br /> [url=http://www.dakkadakka.com/dakkaforum/posts/list/240/223206.page#858322]Master of the Forge[/url]<br /> [url=http://www.dakkadakka.com/dakkaforum/posts/list/570/223206.page#3204630]Servitor with Heavy Bolter[/url]<br /> [url=http://www.dakkadakka.com/dakkaforum/posts/list/120/223206.page#685270]Venerable Dreadnought Perseus[/url]<br /> [url=http://www.dakkadakka.com/dakkaforum/posts/list/300/223206.page#1292181]Dreadnought Perses[/url]<br /> [url=http://www.dakkadakka.com/dakkaforum/posts/list/420/223206.page#2605920]Assault Terminators.  <span class="glossaryitem" onmouseover='gp(224);'>TH</span>&<span class="glossaryitem" onmouseover='gp(221);'>SS</span>[/url]<br /> [url=http://www.dakkadakka.com/dakkaforum/posts/list/90/223206.page#641959]First Completed Tactical Marines[/url]<br /> [url=http://www.dakkadakka.com/dakkaforum/posts/list/120/223206.page#667471]Second Tactical Marine Batch[/url]<br /> [url=http://www.dakkadakka.com/dakkaforum/posts/list/360/223206.page#2472555]Missle Launcher Marine[/url]<br /> [url=http://www.dakkadakka.com/dakkaforum/posts/list/330/223206.page#1469025]Tactical Razorback[/url]<br /> <br /> [url=http://www.dakkadakka.com/dakkaforum/posts/list/510/223206.page#2699670]Desert Support Squad[/url]<br /> [url=http://www.dakkadakka.com/dakkaforum/posts/list/270/223206.page#910559]Desert Support Razorback[/url]<br /> [url=http://www.dakkadakka.com/dakkaforum/posts/list/300/223206.page#1275421]Desert Support Attack Bike[/url]<br /> [url=http://www.dakkadakka.com/dakkaforum/posts/list/180/223206.page#751523]Land Raider[/url]<br /> <br /> [url=http://www.dakkadakka.com/dakkaforum/posts/list/60/223206.page#534363]Strike Cruiser 'The Might of Heracles'[/url]<br /> <br /> [url=http://www.dakkadakka.com/dakkaforum/posts/list/270/223206.page#913888]Early Army Shot[/url]<br /> [url=http://www.dakkadakka.com/dakkaforum/posts/list/540/223206.page#2997862]Army Photo Shoot[/url]<br /> <br /> [url=http://www.dakkadakka.com/dakkaforum/posts/list/570/223206.page#3000018]Battle Imagery: Vs. Ultramarines[/url]<br /> <br /> <br /> +++++++++++++++++++++++<br /> <span class="glossaryitem" onmouseover='gp(148);'>WIP</span> of A Son of Medusa:<br /> <br /> [IMG]http://i116.photobucket.com/albums/o31/raynotisick/InTheBegining.jpg[/img]<br /> <br /> My first model for my Badab War Campaign army, the Sons of Medusa.  <br /> <br /> I really need to get a new white primer, the one I have is pretty much garbage.  <br /> <br /> Now, if I could find Scorpion Green in a spray can.....]]></description>
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				<pubDate><![CDATA[Sun, 23 Nov 2008 23:26:04]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Looks good so far! Don't forget the red eyes. I played Sons of Medusa in 3rd edition. Never ran into someone else who did. Eventually sold the army. How many points do you have planned?]]></description>
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				<pubDate><![CDATA[Sun, 23 Nov 2008 23:34:02]]> GMT</pubDate>
				<author><![CDATA[ The Grundel]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ And here I was thinking of doing a small SoM force myself.  Now they're sure to pale in comparison.  <br /> <br /> I look forward to seeing this progress.<br /> <br /> SoG]]></description>
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				<pubDate><![CDATA[Sun, 23 Nov 2008 23:35:26]]> GMT</pubDate>
				<author><![CDATA[ SonofGuilliman]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Ok this is taking a little bit....But the results so far are worth it ^_^.<br /> <br /> [IMG]http://i116.photobucket.com/albums/o31/raynotisick/ThrakaAndScorpion.jpg[/IMG]<br /> <br /> Grundel - I'm actually considering doing yellow eyes ^_-.  As for points, we'll see.  I'm just going to get this first 500 or so painted and go from there!<br /> <br /> SoG - I would love to see your take on the Sons!  We can swap notes.]]></description>
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				<pubDate><![CDATA[Mon, 24 Nov 2008 01:46:10]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ waht wash did you use?]]></description>
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				<pubDate><![CDATA[Mon, 24 Nov 2008 05:04:15]]> GMT</pubDate>
				<author><![CDATA[ enmitee]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Well I made some more progress.  It's very slow going x.x...but hopefully I learned a few things here and there so far to make it go a bit smoother next time around.  <br /> <br /> Here is where we stand at the end of the night:<br /> <br /> [IMG]http://i116.photobucket.com/albums/o31/raynotisick/HighlightsandDetails.jpg[/IMG]<br /> <br /> enmitee, I used Thraka Green for the armor and painted back up to scorpion green.]]></description>
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				<pubDate><![CDATA[Mon, 24 Nov 2008 06:07:22]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<description><![CDATA[ Looking pretty good. Whats most important to me, is that its easily recognizable as something other than a Salamander. The bright green really turned out nicely. Some of the details on the bolter (i.e. the eagle) seem to be getting lost, but Im assuming thats due to the white primer? <br /> <br /> Since its a test model, I suppose youll keep the base the way it is, more elaborate bases would be cool tho. <br /> <br /> <span class="glossaryitem" onmouseover='gp(442);'>PS</span>: The yellow eyes work! <span class="glossaryitem" onmouseover='gp(269);'>Id</span> continue with those!]]></description>
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				<pubDate><![CDATA[Mon, 24 Nov 2008 06:52:45]]> GMT</pubDate>
				<author><![CDATA[ Flachzange]]></author>
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				<description><![CDATA[ awesome grey!! I wanted to do SoM but you beat me to it! I'm liking the green. I guess I'll stick with the idea of doing "the purge".  green also but I like em cause they sound like an 80's punk band haha!]]></description>
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				<pubDate><![CDATA[Mon, 24 Nov 2008 12:09:53]]> GMT</pubDate>
				<author><![CDATA[ LBursley]]></author>
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				<description><![CDATA[ [quote=Flachzange]<br /> Since its a test model, I suppose youll keep the base the way it is, more elaborate bases would be cool tho.[/quote]<br /> <br /> I like the base color.  Rim it in black and you have a very nice frame for a green figure.]]></description>
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				<pubDate><![CDATA[Mon, 24 Nov 2008 15:02:11]]> GMT</pubDate>
				<author><![CDATA[ Ifurita]]></author>
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				<description><![CDATA[ Looking very nice, Grey! Very attractive scheme, and you've pulled it off well.  I'd like to see how you're going to do battle damage for this army, if at all. Badab War being what it was, seeing some damage on these guys would be nice, I think.]]></description>
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				<pubDate><![CDATA[Mon, 24 Nov 2008 15:26:42]]> GMT</pubDate>
				<author><![CDATA[ GrimTeef]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Hey all, Thanks for the replies!  <br /> <br /> Flach, The bolter is definitely losing some detail from the primer unfortunately.  It's still got some work to be done though, so we might get some back with detail work ^_^.  As for elaborate basing, maybe for the commander, but the rank and file guys aren't going to get much in the way of crazy basing.  I'll save my super basing stuff for my 'Munda gang.<br /> <br /> LBursley, SoM could use more allies!  It's funny how many folks were considering this army at the same time.<br /> <br /> Iffy, you read my mind on the black rim.  I was looking at it this morning and came to that conclusion as well.<br /> <br /> Grim, I am planning some battle damage.  I think I'll be going with a dark green for the chipping and damage, hopefully it comes out alright!  It'll be the first time I've done any damage in that manner.  ]]></description>
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				<pubDate><![CDATA[Mon, 24 Nov 2008 15:40:02]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<description><![CDATA[ [quote=Ifurita][quote=Flachzange]<br /> Since its a test model, I suppose youll keep the base the way it is, more elaborate bases would be cool tho.[/quote]<br /> <br /> I like the base color.  Rim it in black and you have a very nice frame for a green figure.[/quote]<br /> <br /> Ah, dont get me wrong. The brown base is a great choice for the green fig, but it seemed rather bland. A stone here or there... some thicker gravel etc. <br /> Im not talking monster bases will all kinds of stuff on them <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> <br /> <br /> Now that you guys mentioned it, a black rim would look awesome.]]></description>
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				<pubDate><![CDATA[Mon, 24 Nov 2008 15:43:12]]> GMT</pubDate>
				<author><![CDATA[ Flachzange]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ A deep boltgun/gunmetal color for the bolter might work out very nicely too, as it would be a dark yet different color from the trim and help set it off.<br /> <br /> @ Flachzange - yes, I recognize that is what you meant. ]]></description>
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				<pubDate><![CDATA[Mon, 24 Nov 2008 16:43:35]]> GMT</pubDate>
				<author><![CDATA[ Ifurita]]></author>
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				<description><![CDATA[ I heard from higher-up why they were originally called the Sons of Medusa, mainly that the Studio thought the scheme was so <img src="/s/i/a/7ae18ba11c7ba79f6898e876a4b8ba4a.gif" border="0">-ing ugly. <br /> <br /> Your take on it has put the lie to that statement, though. Well done.]]></description>
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				<pubDate><![CDATA[Mon, 24 Nov 2008 17:37:05]]> GMT</pubDate>
				<author><![CDATA[ Valhallan42nd]]></author>
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				<description><![CDATA[ I would leave the bolter black.  different and clean.  me likes.  Also glad you went with the yellow eyes.. goes with the green.<br /> <br /> I keep imagining awesome it would look if his helm was glossy... just the helm though.]]></description>
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				<pubDate><![CDATA[Tue, 25 Nov 2008 09:55:13]]> GMT</pubDate>
				<author><![CDATA[ LBursley]]></author>
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				<description><![CDATA[ &lt;_&lt; I always though SoM were the... Retarded chapter, left in the Playpark after school, really ugly and such.<br /> <br /> I was wrong. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> That guy is awesome.<br /> <br /> ~<span class="glossaryitem" onmouseover='gp(434);'>sA</span>]]></description>
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				<pubDate><![CDATA[Tue, 25 Nov 2008 10:40:17]]> GMT</pubDate>
				<author><![CDATA[ smiling Assassin]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Thanks of all of the comments folks ^_^  I really appreciate all of the feedback.  <br /> <br /> I spent some time at work yesterday finishing up the first model.  He's still not 100% finished, he needs a chapter badge still (I'll be using printed decals for that), and I'm not 100% finished with the weathering just yet.  But it gives you a much clearer image of what I'm going to be doing with them.  Anyways enough talk, on with the pic!<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 25 Nov 2008 17:06:54]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<description><![CDATA[ Nicely done.  I like the base, even though it's fairly plain.  It's nice and neat and the color frames the figure nicely.]]></description>
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				<pubDate><![CDATA[Tue, 25 Nov 2008 17:09:47]]> GMT</pubDate>
				<author><![CDATA[ Ifurita]]></author>
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				<description><![CDATA[ Looking great, but I think the lenses could use a really bright, crisp highlight around the bottom <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 25 Nov 2008 17:10:07]]> GMT</pubDate>
				<author><![CDATA[ Aquila]]></author>
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				<description><![CDATA[ Yes, the base came out really nice. Especially with the black rim, better than I thought. <br /> <br /> The battle damage is looking superb as well. <br /> ALl the chosen colors go very well together and <span class="glossaryitem" onmouseover='gp(269);'>Id</span> really like to see a bigger force of these guys. ]]></description>
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				<pubDate><![CDATA[Tue, 25 Nov 2008 18:14:27]]> GMT</pubDate>
				<author><![CDATA[ Flachzange]]></author>
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				<description><![CDATA[ Thanks for the comments guys.  <br /> <br /> Aquila, I do have some plans to do some additional work on the eyes.  I just want to stay away from the normal red everyone uses, so I've got to rework how I go about them some ^_^.  I think some shading as well as a nice highlight is definitely in order still.  ]]></description>
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				<pubDate><![CDATA[Tue, 25 Nov 2008 21:51:21]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ It looks good, if somewhat off balanced colourwise, I think.  The one black shoulder pad is kind of distracting.  I think if it was left green, and maybe a white tactical marking, it would look better.  The painting itself is amazing, that's just my one qualm.<br /> <br /> SoG]]></description>
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				<pubDate><![CDATA[Tue, 25 Nov 2008 22:09:04]]> GMT</pubDate>
				<author><![CDATA[ SonofGuilliman]]></author>
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				<description><![CDATA[ Another thing you could consider for the eye lenses is just to put down some gloss varnish over them.]]></description>
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				<pubDate><![CDATA[Tue, 25 Nov 2008 22:30:53]]> GMT</pubDate>
				<author><![CDATA[ Ifurita]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ What about a yellow-to-purple fade on the eyes?]]></description>
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				<pubDate><![CDATA[Tue, 25 Nov 2008 22:34:25]]> GMT</pubDate>
				<author><![CDATA[ Belphegor]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Looking very impressive mate, for your weathering, are you just using the foam sponge technique?]]></description>
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				<pubDate><![CDATA[Tue, 25 Nov 2008 23:24:18]]> GMT</pubDate>
				<author><![CDATA[ proximity]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Thats incredible,  thought I commented on this blog before but I guss it got lost. Look forward to seeing it finished with the insignia. ]]></description>
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				<pubDate><![CDATA[Wed, 26 Nov 2008 06:07:55]]> GMT</pubDate>
				<author><![CDATA[ Shaman]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ [quote=grey_death]Thanks for the comments guys.  <br /> <br /> Aquila, I do have some plans to do some additional work on the eyes.  I just want to stay away from the normal red everyone uses, so I've got to rework how I go about them some ^_^.  I think some shading as well as a nice highlight is definitely in order still.  [/quote]<br /> <br /> Well, the problem is that red is a complimentary color to Green. Yellow isn't. Now, if you blended into or through orange with a red angle, perhaps it would "pop" out more.  you could even go with a purple color too.  with your green armor being more into the yellow spectrum, the best color for the eyes would be a violet/red  or purple with a slant to red..<br /> <br /> If you aren't following me, I am speaking of a color wheel. <a href="http://images.google.com/images?hl=en&q=color+wheel&um=1&ie=UTF-8&sa=X&oi=image_result_group&resnum=4&ct=title" target="_blank" rel="nofollow">http://images.google.com/images?<span class="glossaryitem" onmouseover='gp(492);'>hl</span>=en&q=color+wheel&um=1&ie=UTF-8&<span class="glossaryitem" onmouseover='gp(434);'>sa</span>=X&oi=image_result_group&resnum=4&<span class="glossaryitem" onmouseover='gp(436);'>ct</span>=title</a>  notice the colors opposite the greens. especially the yellow/green.. it's red/violet.<br /> <br /> the following link gives a good understanding of how to use a colorwheel. <a href="http://www.curbly.com/DIY-Maven/posts/690-Color-Wheel-Romance" target="_blank" rel="nofollow">http://www.curbly.com/DIY-Maven/posts/690-Color-Wheel-Romance</a><br /> <br /> also, feel free to use the internet to research color wheel and see what you come up with..]]></description>
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				<pubDate><![CDATA[Wed, 26 Nov 2008 14:01:15]]> GMT</pubDate>
				<author><![CDATA[ two_heads_talking]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Very good job on your first marine! So what else can we be expecting in your army? Perhaps you could add bits and bites to make them look as if they are fighting in the Badab War? So add helmets of dead Astral Claws to the bases and such! <br /> <br /> I remember that during the Badab War (ancient fluff) the Chapters involved also had variations on their existing scheme such as camo. Perhaps you could create a Scout Squad in desert colours or something?]]></description>
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				<pubDate><![CDATA[Wed, 26 Nov 2008 14:08:36]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Hey all!  Thanks a Ton for the comments.  <br /> <br /> Some replies:<br /> <br /> Malika, I'm sort of just putting together whatever spare kit I have laying about for these guys.  I'm trying to put together something I can play (see:  game legal) but with a few extra things here and there like a Desert Support Squad which was their special unit from the Warhammer World Campaign Rules.  That Desert Support Squad will be done up in the Desert Camo for sure though ^_-.  The local shop owner has the <span class="glossaryitem" onmouseover='gp(3);'>40k</span> Compendium from <span class="glossaryitem" onmouseover='gp(115);'>RT</span> at the store for easy reference material too!<br /> <br /> T_H_T, I never really worry much about the color wheel when I'm painting.  Much of the time I'm going by feel more than I am from a technical standpoint.  It was never the 'pop' that was giving me problems, just that they seemed far too flat ^_^.  However I have given the eyes more consideration and I'm most likely going to do my normal marine eyes with more a fade to yellow instead of orange.  <br /> <br /> Shaman, Thanks for the compliment, I really hope to get the insignia situation worked out in the near future.  But until then, I've got plenty of work to do ^_-.<br /> <br /> Proximity, I am indeed using the foam sponge.  It's working like a charm!<br /> <br /> Belphegor, I'll probably go with a red base to yellow/white, but thanks for the suggestion!<br /> <br /> Iffy, I've never been huge on gloss, in fact, I've never even used them x.x...I am sure some day I'll make the leap of faith and have a go though.  <br /> <br /> SoG, I sort of enjoy the asymmetry of the colors.  The only real reason I did that though is because the squad marking is molded to the rim of the shoulder pad!]]></description>
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				<pubDate><![CDATA[Thu, 27 Nov 2008 16:50:06]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ [quote=two_heads_talking]Well, the problem is that red is a complimentary color to Green. Yellow isn't. [/quote]<br /> <br /> Red is not a complimentary colour to green, thus its place on the direct opposite side of the colour wheel.<br /> <br /> Many <span class="glossaryitem" onmouseover='gp(50);'>GW</span> figures use this to great effect when wanting to offset a colour, as it naturally jars the senses.<br /> <br /> However, I'm assuming Grey is aiming to stick to a limited pallete, as the best painters do. Therefore yellow works well with green, being a by-product of two of the three primary colours.]]></description>
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				<pubDate><![CDATA[Sat, 29 Nov 2008 23:33:23]]> GMT</pubDate>
				<author><![CDATA[ Anti-Mag]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ [quote=Anti-Mag]Red is not a complimentary colour to green, thus its place on the direct opposite side of the colour wheel.[/quote]<br /> <br /> That makes it a complementary colour.  <br /> <br /> <a href="http://painting.about.com/od/artglossaryc/g/defcompcolours.htm" target="_blank" rel="nofollow">http://painting.about.com/<span class="glossaryitem" onmouseover='gp(297);'>od</span>/artglossaryc/g/defcompcolours.htm</a><br /> <br /> @grey_death: Looking at it again, the asymmetry looks alright.  The bolter kind of balances out the black on the armour.<br /> <br /> SoG]]></description>
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				<pubDate><![CDATA[Sun, 30 Nov 2008 03:43:13]]> GMT</pubDate>
				<author><![CDATA[ SonofGuilliman]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ What is this foam sponge technique you speak of? Do you have a link to a tutorial?]]></description>
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				<pubDate><![CDATA[Sun, 30 Nov 2008 05:43:23]]> GMT</pubDate>
				<author><![CDATA[ Clthomps]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ I know, I know!  It's been FAR too long since I've updated with ANY progress for this project!  But for good reason.  I quickly realized painting this color of green by hand was going to burst the little bubble that I call sanity in a matter of a few models if I didn't find a better method!  So I decided it was time to find a proper spray! And boy did I ever hit the gold mine!!<br /> <br /> [url=http://www.google.com/products?q=<span class="glossaryitem" onmouseover='gp(442);'>PS</span>-8+Light+Green+Spray&ie=utf-8&oe=utf-8&rls=org.mozilla:en-US<img src="/s/i/a/ef7b97610a8bf5b2bd5df8209dc08ff3.gif" border="0">fficial&client=firefox-a&um=1&<span class="glossaryitem" onmouseover='gp(434);'>sa</span>=X&oi=product_result_group&resnum=1&<span class="glossaryitem" onmouseover='gp(436);'>ct</span>=title]<span class="glossaryitem" onmouseover='gp(442);'>PS</span>-8 Light Green Spray from Tamiya[/url] works WONDERFULLY as a basecoat for the Sons of Medusa!  <br /> <br /> Here are my results after applying it over a white primer and giving it a wash of Thraka Green:]]></description>
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				<pubDate><![CDATA[Wed, 14 Jan 2009 03:57:39]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Clthomps - [url=http://thepaintingcorps.blogspot.com/2008/12/friday-quick-tip-sponge-painting-battle.html]here is a write up[/url] I posted on my site about the sponge painting technique.]]></description>
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				<pubDate><![CDATA[Wed, 14 Jan 2009 03:59:00]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ [quote=grey_death]I know, I know!  It's been FAR too long since I've updated with ANY progress for this project!  But for good reason.  I quickly realized painting this color of green by hand was going to burst the little bubble that I call sanity in a matter of a few models if I didn't find a better method!  So I decided it was time to find a proper spray! And boy did I ever hit the gold mine!!<br /> <br /> [url=http://www.google.com/products?q=<span class="glossaryitem" onmouseover='gp(442);'>PS</span>-8+Light+Green+Spray&ie=utf-8&oe=utf-8&rls=org.mozilla:en-US<img src="/s/i/a/ef7b97610a8bf5b2bd5df8209dc08ff3.gif" border="0">fficial&client=firefox-a&um=1&<span class="glossaryitem" onmouseover='gp(434);'>sa</span>=X&oi=product_result_group&resnum=1&<span class="glossaryitem" onmouseover='gp(436);'>ct</span>=title]<span class="glossaryitem" onmouseover='gp(442);'>PS</span>-8 Light Green Spray from Tamiya[/url] works WONDERFULLY as a basecoat for the Sons of Medusa!  <br /> <br /> Here are my results after applying it over a white primer and giving it a wash of Thraka Green:[/quote]<br /> <br /> It would also work well for a Salamander army as well...]]></description>
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				<pubDate><![CDATA[Wed, 14 Jan 2009 04:21:25]]> GMT</pubDate>
				<author><![CDATA[ Valhallan42nd]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Yeah, Valhallan is correct. It does seem perfect for Salamanders since theyre are fairly dark shade of green anyways. How much work do you reckon it will be to get it back "up" to the light green on your initial marine? <br /> <br /> Like I said, <span class="glossaryitem" onmouseover='gp(258);'>atm</span>, it looks more like a Salamander, though I think its a good start. ]]></description>
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				<pubDate><![CDATA[Wed, 14 Jan 2009 07:12:41]]> GMT</pubDate>
				<author><![CDATA[ Flachzange]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ [quote=Flachzange]Yeah, Valhallan is correct. It does seem perfect for Salamanders since theyre are fairly dark shade of green anyways. How much work do you reckon it will be to get it back "up" to the light green on your initial marine? <br /> <br /> Like I said, <span class="glossaryitem" onmouseover='gp(258);'>atm</span>, it looks more like a Salamander, though I think its a good start. [/quote]<br /> <br /> This isn't the initial color out of the can though, it's washed heavily with Thraka Green.  I don't see it being all that much harder than my original wash clean up from before ^_^.  ]]></description>
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				<pubDate><![CDATA[Wed, 14 Jan 2009 12:17:19]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ i like the green looks very good]]></description>
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				<pubDate><![CDATA[Wed, 14 Jan 2009 14:11:08]]> GMT</pubDate>
				<author><![CDATA[ jamunition]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ [quote=grey_death][quote=Flachzange]Yeah, Valhallan is correct. It does seem perfect for Salamanders since theyre are fairly dark shade of green anyways. How much work do you reckon it will be to get it back "up" to the light green on your initial marine? <br /> <br /> Like I said, <span class="glossaryitem" onmouseover='gp(258);'>atm</span>, it looks more like a Salamander, though I think its a good start. [/quote]<br /> <br /> This isn't the initial color out of the can though, it's washed heavily with Thraka Green.  I don't see it being all that much harder than my original wash clean up from before ^_^.  [/quote]<br /> <br /> Ah, okay. I seem to have missed that tidbit <span class="glossaryitem" onmouseover='gp(84);'>lol</span> <br /> Looking forward to seeing the guy finished <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 14 Jan 2009 17:42:04]]> GMT</pubDate>
				<author><![CDATA[ Flachzange]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ [quote=grey_death]I know, I know!  It's been FAR too long since I've updated with ANY progress for this project!  But for good reason.  I quickly realized painting this color of green by hand was going to burst the little bubble that I call sanity in a matter of a few models if I didn't find a better method!  So I decided it was time to find a proper spray! And boy did I ever hit the gold mine!!<br /> <br /> [url=http://www.google.com/products?q=<span class="glossaryitem" onmouseover='gp(442);'>PS</span>-8+Light+Green+Spray&ie=utf-8&oe=utf-8&rls=org.mozilla:en-US<img src="/s/i/a/ef7b97610a8bf5b2bd5df8209dc08ff3.gif" border="0">fficial&client=firefox-a&um=1&<span class="glossaryitem" onmouseover='gp(434);'>sa</span>=X&oi=product_result_group&resnum=1&<span class="glossaryitem" onmouseover='gp(436);'>ct</span>=title]<span class="glossaryitem" onmouseover='gp(442);'>PS</span>-8 Light Green Spray from Tamiya[/url] works WONDERFULLY as a basecoat for the Sons of Medusa!  <br /> <br /> Here are my results after applying it over a white primer and giving it a wash of Thraka Green:[/quote]<br /> <br /> Say, this looks very, very nice indeed!<br /> <br /> I'm tempted to use Tamiya 86006 Color Spray <span class="glossaryitem" onmouseover='gp(442);'>PS</span>-6 Yellow as the basis of my (in progress) Marines Malevolent force.<br /> <br /> What would you suggest using as a wash for shading after that?<br /> <br /> Thanks!]]></description>
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				<pubDate><![CDATA[Wed, 14 Jan 2009 18:56:54]]> GMT</pubDate>
				<author><![CDATA[ Alpharius]]></author>
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				<description><![CDATA[ look vary good they do.]]></description>
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				<pubDate><![CDATA[Wed, 14 Jan 2009 18:57:05]]> GMT</pubDate>
				<author><![CDATA[ kharndude]]></author>
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				<description><![CDATA[ Sorry for the thread hijack, but I certainly do admire grey_death's painting skills and I'm looking to emulate the overall look you've achieved with the Tamiya Light Green spray and Thraka Green wash.<br /> <br /> Do you think the Tamiya Yellow and then a Gryphonne Sepia wash would do the trick?]]></description>
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				<pubDate><![CDATA[Thu, 15 Jan 2009 02:31:22]]> GMT</pubDate>
				<author><![CDATA[ Alpharius]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Heya all, thanks for the comments, and Alph, don't worry about asking questions!  <br /> <br /> I think that could work out nicely honestly.  The sepia wash isn't too heavy either so it will give you the depth color while still being easy to clean up ^_^.  You just need to make sure you pick up the flat spray, it'll still seem like it's got a bit of a sheen to it, but a quick hit of matt varnish at the end should dull it down nicely!]]></description>
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				<pubDate><![CDATA[Thu, 15 Jan 2009 03:04:58]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ [quote=grey_death]Heya all, thanks for the comments, and Alph, don't worry about asking questions!  <br /> <br /> I think that could work out nicely honestly.  The sepia wash isn't too heavy either so it will give you the depth color while still being easy to clean up ^_^.  You just need to make sure you pick up the flat spray, it'll still seem like it's got a bit of a sheen to it, but a quick hit of matt varnish at the end should dull it down nicely![/quote]<br /> <br /> woo thats cool!   i have some Tamiya spray but they seem to be enamel ish  not sure if i can paint over mine]]></description>
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				<pubDate><![CDATA[Thu, 15 Jan 2009 04:25:07]]> GMT</pubDate>
				<author><![CDATA[ LunaHound]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ [quote=grey_death]Heya all, thanks for the comments, and Alph, don't worry about asking questions!  <br /> <br /> I think that could work out nicely honestly.  The sepia wash isn't too heavy either so it will give you the depth color while still being easy to clean up ^_^.  You just need to make sure you pick up the flat spray, it'll still seem like it's got a bit of a sheen to it, but a quick hit of matt varnish at the end should dull it down nicely![/quote]<br /> <br /> How heavy a wash did you apply to get the look of the model above?<br /> <br /> Almost "dip" level thick, or a bit more selectively applied?]]></description>
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				<pubDate><![CDATA[Thu, 15 Jan 2009 18:12:27]]> GMT</pubDate>
				<author><![CDATA[ Alpharius]]></author>
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				<description><![CDATA[ It's a selective application, but heavy where I needed it.  Plenty of original color left after I was done.]]></description>
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				<pubDate><![CDATA[Thu, 15 Jan 2009 21:58:58]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ OK, sounds about what I thought it would/should be.<br /> <br /> I've got the Tamiya Yellow on order, and the Sepia wash ready to go.<br /> <br /> I'll try it out on a test model...<br /> <br /> Thanks for the help!]]></description>
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				<pubDate><![CDATA[Thu, 15 Jan 2009 23:11:50]]> GMT</pubDate>
				<author><![CDATA[ Alpharius]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Well after a day or so of work, I've saved myself 50 bucks ^_-.  <br /> <br /> A long while back, a friend of mine handed over his entire army, tanks and all.  I never did much with them, but yesterday I decided it was high time I did!  So I started salvage work!  It took a while to get everything to working order and in the configuration that I wanted it all, but it's good to go now!  <br /> <br /> The 'big' project for this was an automated multimelta turret which is built from an attack bike metal bit and a <span class="glossaryitem" onmouseover='gp(55);'>HK</span> launcher bit.  All in all I'm VERY happy with how it came out.  Expect an updated 'Green' for this one ^_-.  ]]></description>
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				<pubDate><![CDATA[Sat, 17 Jan 2009 03:19:47]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Since Chrysaor is the name of the Son of Medusa, this thread definetly caught my eye.<br /> <br /> Very nice painting you've got going on here. Too bad so many people want to do a Sons of Medusa <span class="glossaryitem" onmouseover='gp(119);'>SM</span> army, or this thread might've inspired me to.<br /> <br /> Perhaps you could make a character (chapter master or some such thing) with the name Chrysaor. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> EDIT: For idiocy.]]></description>
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				<pubDate><![CDATA[Sat, 17 Jan 2009 03:33:55]]> GMT</pubDate>
				<author><![CDATA[ Chrysaor686]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Impressive green...<br /> <br /> One quick question:do you find it easy to get in all the nooks and crannies on a model with the Tamiya spray? The <span class="glossaryitem" onmouseover='gp(50);'>GW</span> one never seems to get everywhere, which makes me pretty relucant to use spray can for basecoating; if I have to touch up anyway I'd rather do it by hand, <span class="glossaryitem" onmouseover='gp(101);'>mos</span> of the time. <br /> <br /> The multimelta turret is pretty impressive; are the lascannons magnetized so you can swith to a <span class="glossaryitem" onmouseover='gp(87);'>LR</span> Crusader? Or do you have something else in mind with the turret? ]]></description>
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				<pubDate><![CDATA[Sat, 17 Jan 2009 09:09:51]]> GMT</pubDate>
				<author><![CDATA[ CommissarKhaine]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ love the converted multi melta.<br /> <br /> how did you do it?]]></description>
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				<pubDate><![CDATA[Sat, 17 Jan 2009 14:31:29]]> GMT</pubDate>
				<author><![CDATA[ jamunition]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Some quick replies:<br /> <br /> Chrysaor, You never know what named characters will end up in the army ^_-...<br /> <br /> CommissarKhaine, For nooks and crannies I really don't worry too much.  I end up washing them with Thraka green to add the shading I need, so getting into every little spot on the model is honestly unnecessary.  The turret is for the Land Raider, it's just one of the hatches.  The lascannons aren't magnetized, I don't have any other weapons for this bad boy anyways ^_-....<br /> <br /> jamunition, the multi melta was just a chop and glue job.  I used an attack bike multi melta and cut the mount at the pivot point and filed everything down to fit.  It takes some doing to get it all fitting correctly and is honestly a bit of a pain to get right.  Once it was attached to the mount again, I used the targeter from the hunter killer missle and glued that to the side after filing down some rivets.  If you can get your hands on some plastic bits that are similar, I'd suggest using those instead as the entire process will be faster and a bit easier.  There is just something about converting metal minis that I really enjoy ^_^.  ]]></description>
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				<pubDate><![CDATA[Sun, 18 Jan 2009 18:00:22]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Beautiful work.<br /> <br /> Can you explain how you do your weathering?<br /> Keep it up!]]></description>
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				<pubDate><![CDATA[Mon, 19 Jan 2009 01:31:45]]> GMT</pubDate>
				<author><![CDATA[ Sirath]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Looking great, do you think the new washes are worth it, i am considering getting some and i am not to sure if i should.<br /> <br /> And just out of curiosity, how long have you been collecting?, you seem to be a very good painter and am just wondering how long it took to get to that level <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 19 Jan 2009 02:07:00]]> GMT</pubDate>
				<author><![CDATA[ kormas]]></author>
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				<description><![CDATA[ Sirath - for these guys I used [url=http://thepaintingcorps.blogspot.com/2008/12/friday-quick-tip-sponge-painting-battle.html]This Technique[/url].<br /> <br /> Kormas - I really think the washes are a very good addition to any paint set.  Some newer painters tend to overuse them as the end all be all in 'how to paint' and I've even seen a lot of folks here giving advice that pretty much ends up being 'WASH EVARYTHANG WITH BAdAB BLAK!1', while not entirely wrong, isn't exactly the method I subscribe to ^_-.  Selective use is the key to the new washes, use them as an additional layer to build upon.  As for how long I've been at this, just about a Decade now ^_^...God I'm old. <br /> <br /> +++++++++++++++++++++++++++++++<br /> Minor Update:<br /> <br /> [url=http://www.dakkadakka.com/gallery/16361-Land%20Raider%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2009/1/19/16361_sm-Land%20Raider%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.jpg[/img][/url]<br /> <br /> It's GREEN!]]></description>
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				<pubDate><![CDATA[Mon, 19 Jan 2009 03:46:43]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<description><![CDATA[ That is good advice, but I'm betting that Oscar there is going to need quite a bit of washing!]]></description>
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				<pubDate><![CDATA[Mon, 19 Jan 2009 03:50:57]]> GMT</pubDate>
				<author><![CDATA[ Alpharius]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Thanks for the advice, i think i might go out soon and buy some of those inks, a decade, wow, no wonder you aresuch a good painter]]></description>
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				<pubDate><![CDATA[Mon, 19 Jan 2009 04:48:37]]> GMT</pubDate>
				<author><![CDATA[ kormas]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ That land raider seems to glow, good foundation for the paint job.]]></description>
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				<pubDate><![CDATA[Mon, 19 Jan 2009 08:18:07]]> GMT</pubDate>
				<author><![CDATA[ Metsuri]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ [quote]CommissarKhaine, For nooks and crannies I really don't worry too much. I end up washing them with Thraka green to add the shading I need, so getting into every little spot on the model is honestly unnecessary. The turret is for the Land Raider, it's just one of the hatches. The lascannons aren't magnetized, I don't have any other weapons for this bad boy anyways ^_-.... [/quote]<br /> <br /> Thanks. Guess I'm too obsessed with al the little bits sometimes... Didn't know a normal land raider could have a multimelta.<br /> <br /> he green is... vibrant...  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> Looking forward to seeing it finished!]]></description>
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				<pubDate><![CDATA[Mon, 19 Jan 2009 17:06:46]]> GMT</pubDate>
				<author><![CDATA[ CommissarKhaine]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ It's a key lime land raider. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 19 Jan 2009 18:34:55]]> GMT</pubDate>
				<author><![CDATA[ Valhallan42nd]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ The Might of Heracles:  <br /> <br /> [url=http://www.dakkadakka.com/gallery/17311-Battle%20Barge%2C%20Battlefleet%20Gothic%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines.html][img]http://images.dakkadakka.com/gallery/2009/1/26/17311_sm-Battle%20Barge%2C%20Battlefleet%20Gothic%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines.jpg[/img][/url]]]></description>
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				<pubDate><![CDATA[Mon, 26 Jan 2009 05:29:55]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(84);'>lol</span> You are full of surprises. I didnt see that coming. <br /> Cool stuff tho. Like I said before, Im a huge fan of the green and it works well on the cruiser. And you detailed it rather nicely.]]></description>
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				<pubDate><![CDATA[Mon, 26 Jan 2009 06:27:47]]> GMT</pubDate>
				<author><![CDATA[ Flachzange]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Just a minor update, wanted to let folks know work is still happening on these guys ^_^.  Just nothing finished!<br /> <br /> The Army Thus Far:  <br /> <br /> [url=http://www.dakkadakka.com/gallery/19834-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2009/2/16/19834_sm-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.JPG[/img][/url]]]></description>
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				<pubDate><![CDATA[Mon, 16 Feb 2009 02:16:14]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ I really liked how the finished Marine ended up! Key lime space marines <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0">  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Mon, 16 Feb 2009 06:32:26]]> GMT</pubDate>
				<author><![CDATA[ viney]]></author>
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				<description><![CDATA[ I can't wait to see more.]]></description>
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				<pubDate><![CDATA[Mon, 16 Feb 2009 14:56:44]]> GMT</pubDate>
				<author><![CDATA[ Paul Atreides]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Looking forward to seeing some more, can't wait till the next update.]]></description>
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				<pubDate><![CDATA[Mon, 16 Feb 2009 15:57:20]]> GMT</pubDate>
				<author><![CDATA[ littlewood93]]></author>
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				<description><![CDATA[ i love the colour mate <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> stands out alot.<br /> <br /> <br /> done a test colour for a friend on a marine, maybe we can form a chapter alliance?<br /> <br /> [img]http://i93.photobucket.com/albums/l78/jack_the_evil_666/marinetestcolours2.jpg[/img]]]></description>
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				<pubDate><![CDATA[Mon, 16 Feb 2009 16:01:36]]> GMT</pubDate>
				<author><![CDATA[ JD21290]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Starting the first in my Desert Support Squad marines.  <br /> <br /> [url=http://www.dakkadakka.com/gallery/20265-Heavy%20Bolter%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2009/2/18/20265_sm-Heavy%20Bolter%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.JPG[/img][/url]<br /> <br /> These should be a cool fun break ^_^.]]></description>
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				<pubDate><![CDATA[Wed, 18 Feb 2009 20:25:05]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ You are doing them in rogue trader style camoflage TOO now?! <br /> <br /> This just captured my interest on a much higher level.]]></description>
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				<pubDate><![CDATA[Wed, 18 Feb 2009 20:38:08]]> GMT</pubDate>
				<author><![CDATA[ Paul Atreides]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ This thread is becoming increasingly more in interesting, but then how can i expect any less from grey_death.]]></description>
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				<pubDate><![CDATA[Wed, 18 Feb 2009 21:53:22]]> GMT</pubDate>
				<author><![CDATA[ littlewood93]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Desert? Looking good. Do you play a lot of <span class="glossaryitem" onmouseover='gp(168);'>BFG</span>?<br /> <br /> Arran]]></description>
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				<pubDate><![CDATA[Wed, 18 Feb 2009 23:10:00]]> GMT</pubDate>
				<author><![CDATA[ Arran235]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Paul, I am indeed doing the camo scheme ^_^.  This will be the only full unit camo'd out, but I'm thinking a few marines here and there might get the treatment as well, we'll see though, it takes much longer than the normal scheme x.x..<br /> <br /> Arran, I don't do much <span class="glossaryitem" onmouseover='gp(168);'>BFG</span> as I've just gotten into the game.  That is my only ship so far.  Hopefully I can flesh that out in the future.  <br /> <br /> little, thanks for the praise, I try and keep my projects interesting and varied as much as possible!<br /> <br /> ++++++++++++++++++++++++++<br /> <br /> More progress:<br /> <br /> [url=http://www.dakkadakka.com/gallery/20342-Heavy%20Bolter%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2009/2/19/20342_sm-Heavy%20Bolter%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.JPG[/img][/url]<br /> <br /> One more stage of highlight I think and maybe a little bit of orange/brown wash for some color variation.  Then camo stripping goes on.  ]]></description>
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				<pubDate><![CDATA[Thu, 19 Feb 2009 03:26:06]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<description><![CDATA[ Lookin good Grey!]]></description>
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				<pubDate><![CDATA[Thu, 19 Feb 2009 05:28:18]]> GMT</pubDate>
				<author><![CDATA[ !?]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ [quote=!?]Lookin good Grey![/quote]<br /> <br /> Thanks!  <br /> <br /> I'm hoping to find some time today to do the final highlights and get started on the stripes.  I'll try and take another photo today with my phone and see if I can get it uploaded.  Work today, so I don't have the best options for uploading the pics!<br /> <br /> Stay tuned!]]></description>
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				<pubDate><![CDATA[Thu, 19 Feb 2009 12:45:49]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ What's the color steps for the desert marines?  Very few people use brown in their Marines these days, so it's good to see it!]]></description>
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				<pubDate><![CDATA[Thu, 19 Feb 2009 20:02:11]]> GMT</pubDate>
				<author><![CDATA[ tzeentchling]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ I like the desert scheme. You going to use them withe you Sons of Medusa?<br /> <br /> Arran]]></description>
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				<pubDate><![CDATA[Thu, 19 Feb 2009 21:50:58]]> GMT</pubDate>
				<author><![CDATA[ Arran235]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ tzeentchling - click on the photos and there are some color descriptions in the gallery pages.  <br /> <br /> Arran235 - They themselves are Sons of Medusa.  The scheme is a throw back to the Rogue Trader days.  <br /> <br /> +++++++++++++++<br /> <br /> More Progress, sorry for the pic quality, but it's not too shabby for a phone!  <br /> <br /> [url=http://www.dakkadakka.com/gallery/20484-Heavy%20Bolter%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2009/2/19/20484_sm-Heavy%20Bolter%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.jpg[/img][/url]<br /> <br /> Better photos, hopefully finished photos sometime tomorrow!]]></description>
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				<pubDate><![CDATA[Thu, 19 Feb 2009 23:08:44]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Holy hell that looks good. I'm jealous again.]]></description>
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				<pubDate><![CDATA[Thu, 19 Feb 2009 23:50:47]]> GMT</pubDate>
				<author><![CDATA[ Valhallan42nd]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Amazing you have in spired me.]]></description>
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				<pubDate><![CDATA[Fri, 20 Feb 2009 01:10:55]]> GMT</pubDate>
				<author><![CDATA[ dragonfire]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ That is way beyond what I had expected... as always.<br /> <br /> Should not all stripes run parallel though? Just wondering, really.]]></description>
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				<pubDate><![CDATA[Fri, 20 Feb 2009 12:09:18]]> GMT</pubDate>
				<author><![CDATA[ Paul Atreides]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Paul, The stripes are running roughly vertical.  I wanted to update the camo look as I didn't want to just straight copy from the book a VERY dated color scheme.  This new striping gives them a modern look while still keeping the same feel and colors from the original camo idea.  The new camo is also FAR more aggressive looking ^_-.<br /> <br /> Final photos of this marine incoming today sometime.  Stay tuned.]]></description>
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				<pubDate><![CDATA[Fri, 20 Feb 2009 15:19:34]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ <br /> My first Desert Support Marine is finished!<br /> <br /> [url=http://www.dakkadakka.com/gallery/20587-Heavy%20Bolter%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2009/2/20/20587_sm-Heavy%20Bolter%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.jpg[/img][/url]<br /> <br /> All except chapter marking of course, but that's not happening until the very end I suspect.  <br /> <br /> This was a very nice break from the green, and I'm very happy with the final product.  It does take a while to get the colors where I want them, but the effort is worth it.  Plus, I only NEED to do 5 of these guys.  I suspect a few more than that will end up in this scheme now though &gt;.&gt;....<br /> <br /> And a quick comparison shot:<br /> <br /> [url=http://www.dakkadakka.com/gallery/20588-Heavy%20Bolter%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2009/2/20/20588_sm-Heavy%20Bolter%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.jpg[/img][/url]<br /> <br /> You can see the tie ins very easily.  The weapon colors are identical, and the black shoulder pad rim and chest eagles.  Basing is the same as well.  A more subtle tie in is the battle damage.  They are both done with the exact same colors, Catachan Green for the initial damage marking and bleached bone to highlight.  <br /> <br /> Hope to do more SoMs this fast in the future.]]></description>
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				<pubDate><![CDATA[Fri, 20 Feb 2009 16:46:22]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Some modeling and such done tonight.  <br /> <br /> Behold my exploded magnetized Rhino/Razorback/Predator:<br /> <br /> [url=http://www.dakkadakka.com/gallery/22707-Magnet%2C%20Predator%2C%20Razorback%2C%20Rhino%2C%20Space%20Marines%2C%20Warhammer%2040%2C000%2C%20Work%20In%20Progress.html][img]http://images.dakkadakka.com/gallery/2009/3/11/22707_sm-Magnet%2C%20Predator%2C%20Razorback%2C%20Rhino%2C%20Space%20Marines%2C%20Warhammer%2040%2C000%2C%20Work%20In%20Progress.jpg[/img][/url]<br /> <br /> Three new additions for the SoMs as well.  <br /> [url=http://www.dakkadakka.com/gallery/22709-Space%20Marines%2C%20Sternguard%2C%20Techmarine%2C%20Warhammer%2040%2C000%2C%20Work%20In%20Progress.html][img]http://images.dakkadakka.com/gallery/2009/3/11/22709_sm-Space%20Marines%2C%20Sternguard%2C%20Techmarine%2C%20Warhammer%2040%2C000%2C%20Work%20In%20Progress.jpg[/img][/url]<br /> The middle guy is the result of having kit bashed <span class="glossaryitem" onmouseover='gp(29);'>Dev</span> Marines and Sternguard together for my Desert Support Squad.  The additional guys might come in handy in the future. <br /> <br /> The Techmarine will be run as a Master of the Forge and will be running with my Dreads keeping them in tip top condition, not to mention joining in on the slaughter should the enemy get close enough.  <br /> <br /> [url=http://www.dakkadakka.com/gallery/22708-Heavy%20Bolter%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2009/3/11/22708_sm-Heavy%20Bolter%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.jpg[/img][/url]<br /> <br /> And here you can see my newly added static grass.  I really think the bases look much much better with this little addition.  If I had the time I'd even think about sculpting a few little cactus plants and casting them up!  But this project is already WAY behind where I'd like it to be.  So sacrifices must be made x.x...<br /> <br /> Nothing major here, but I don't want folks to think I've forgotten about the SoMs!  I'm hoping to get a 1k game in with them soon, and once my chaplain is finished getting a few more of them painted up.  Or at least get further along with basecoats.  <br /> <br /> More as I finish more!<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 11 Mar 2009 04:01:40]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Shouldn't the desert support have some sand on its base instead of grass? <br /> <br /> Anywho, awesome models! <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> Can't wait to see more.]]></description>
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				<pubDate><![CDATA[Wed, 11 Mar 2009 04:09:20]]> GMT</pubDate>
				<author><![CDATA[ ramzca]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ [quote=ramzca]Shouldn't the desert support have some sand on its base instead of grass? <br /> <br /> Anywho, awesome models! <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> Can't wait to see more.[/quote]<br /> <br /> No, not all deserts are entirely full of sand. See the deserts in the North-American Southwest for example. Lots of rocks, scrub brush, sparse vegetation, etc - even some trees. <br /> <br /> I think the grass added a really nice touch. I apologize if this has been covered before by you, but will you be keeping the rims of the bases black?]]></description>
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				<pubDate><![CDATA[Wed, 11 Mar 2009 04:30:14]]> GMT</pubDate>
				<author><![CDATA[ Lagduf]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ [quote=Lagduf]I think the grass added a really nice touch. I apologize if this has been covered before by you, but will you be keeping the rims of the bases black?[/quote]<br /> <br /> I will indeed be keeping the rims black on these guys.  ]]></description>
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				<pubDate><![CDATA[Wed, 11 Mar 2009 14:21:49]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Forgive me for my red/green deficiency but what color are the desert marines compared to the normal marines? Also how did you paint both? My brother would kill me for starting another green army (Sallies, <span class="glossaryitem" onmouseover='gp(25);'>DA</span>, Orks, Nurgle <span class="glossaryitem" onmouseover='gp(22);'>CSM</span>) but these guys are spectacular... any chance you can tell us how you did the white? I always end up getting streaky white.<br />  <br /> Thanks<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 12 Mar 2009 03:41:26]]> GMT</pubDate>
				<author><![CDATA[ Shadow Nugz]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Absolutely loving the sons of medusa marine. Simple & effective colour scheme, seems quite manageable with the washes too.<br /> <br /> Your phone takes better pictures than my camera... and for that I hate you.]]></description>
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				<pubDate><![CDATA[Thu, 12 Mar 2009 04:51:33]]> GMT</pubDate>
				<author><![CDATA[ - Human]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ WOW, how did you paint the dessert, (mmmm cake) marines?<br /> <br /> Arran]]></description>
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				<pubDate><![CDATA[Thu, 12 Mar 2009 12:00:04]]> GMT</pubDate>
				<author><![CDATA[ Arran235]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Shadow Nugz, The Desert Marines are done in a yellow ochre color.  For more on colors check out [url=http://www.dakkadakka.com/gallery/images-372-605_The%20Sons%20Of%20Medusa%20-%20A%20Badab%20War%20Log.html]the corresponding gallery[/url], some of the photos have some more information about what colors were used.  As to how I paint my white, I've done a small write up for my site [url=http://thepaintingcorps.blogspot.com/2008/10/friday-quick-tip-painting-white-on.html]here that might help[/url] you some.  <br /> <br /> - Human, Thanks for the comments, it's not super easy, but some of the steps I have in place make it a bit less difficult.  And I'm extremely impressed with the camera on my phone.  It definitely works wonderfully for when I'm at work without a camera!<br /> <br /> Arran235, I also have to refer you to the [url=http://www.dakkadakka.com/gallery/images-372-605_The%20Sons%20Of%20Medusa%20-%20A%20Badab%20War%20Log.html]Corresponding Gallery[/url].  ]]></description>
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				<pubDate><![CDATA[Thu, 12 Mar 2009 18:16:53]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ loving the desert support <span class="glossaryitem" onmouseover='gp(42);'>GD</span>! Can't wait to see the "new additions" painted up.]]></description>
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				<pubDate><![CDATA[Thu, 12 Mar 2009 20:23:28]]> GMT</pubDate>
				<author><![CDATA[ LBursley]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ looking great, loving the colour scheme and am looking ford to seeing it all finished]]></description>
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				<pubDate><![CDATA[Sat, 14 Mar 2009 05:47:54]]> GMT</pubDate>
				<author><![CDATA[ kormas]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ I love the camo marine what an inspired army this will be.]]></description>
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				<pubDate><![CDATA[Sat, 14 Mar 2009 16:42:25]]> GMT</pubDate>
				<author><![CDATA[ Shaman]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Meh, Not a fan of the desert scheme.<br /> <br /> Go the original scorpion green + white combo. Would love to see a full squad done up in that way. <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 18 Mar 2009 01:51:30]]> GMT</pubDate>
				<author><![CDATA[ Sirath]]></author>
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				<description><![CDATA[ Thanks for the comments guys.  I'm really hoping to have some REAL updates coming in the near future.  I just need to finish up my Chaplain for the local painting contest before I can really get my heels in on these guys.  <br /> <br /> Sirath, I'll be using both color schemes actually.  The desert scheme is mainly for my Sternguard as a throwback to the old Rogue Trader camo schemes in the Badab Wars history.  It won't be the main colors, but it'll be prominently displayed by any recon elements.]]></description>
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				<pubDate><![CDATA[Sat, 21 Mar 2009 16:36:15]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ [quote=grey_death]<br /> Sirath, I'll be using both color schemes actually.  The desert scheme is mainly for my Sternguard as a throwback to the old Rogue Trader camo schemes in the Badab Wars history.  It won't be the main colors, but it'll be prominently displayed by any recon elements.[/quote]<br /> <br /> To me this is one of the best parts of the project. Overall, I really love what you've done again, despite the inherent flaws in the <span class="glossaryitem" onmouseover='gp(50);'>GW</span> space marine anatomy and kit, I'm excited about this project.<br /> <br /> Looking forward to more.]]></description>
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				<pubDate><![CDATA[Sat, 21 Mar 2009 19:03:03]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<description><![CDATA[ Looking very nice indeed mate. Infact, I'm just in the process of looting your green spray + ink trick for some salamanders :p<br /> <br /> When you initially sprayed out of the Tamiya can, did it come out a bit shiny? I'm concerned about painting over parts that shouldn't be green, and gunking the model up &gt;&lt;]]></description>
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				<pubDate><![CDATA[Wed, 25 Mar 2009 10:03:35]]> GMT</pubDate>
				<author><![CDATA[ WarlordGaz]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ I see a problem with camo marines...... your 3 meters tall and you sound like an army march when you walk, why would you try and use camo.<br /> <br /> Good painting though.]]></description>
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				<pubDate><![CDATA[Wed, 25 Mar 2009 10:36:15]]> GMT</pubDate>
				<author><![CDATA[ Sternguard_rock]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ [quote=WarlordGaz]When you initially sprayed out of the Tamiya can, did it come out a bit shiny? I'm concerned about painting over parts that shouldn't be green, and gunking the model up &gt;&lt;[/quote]<br /> <br /> It does have a slight sheen to it I will admit.  But the wash takes the edge off it a bit and makes it easier to paint over.  Just wash the entire model and you'll get easier coverage.]]></description>
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				<pubDate><![CDATA[Fri, 27 Mar 2009 00:53:59]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Just q quick question.<br /> What did you use for the grass ? I'm using a desert / scrub terrain scheme for my guys and thats exactly the shade of grass I'm looking for.<br /> <br /> Thanks.<br /> <br /> Great army <span class="glossaryitem" onmouseover='gp(17);'>btw</span>, that green is something else. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Fri, 27 Mar 2009 02:00:09]]> GMT</pubDate>
				<author><![CDATA[ StubbyGB]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Stubby, [url=http://www.thewarstore.com/product37037.html]Here is a link for ya![/url]]]></description>
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				<pubDate><![CDATA[Fri, 27 Mar 2009 02:36:58]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ :-D]]></description>
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				<pubDate><![CDATA[Fri, 27 Mar 2009 02:46:59]]> GMT</pubDate>
				<author><![CDATA[ cheapman]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ [quote=grey_death][quote=WarlordGaz]When you initially sprayed out of the Tamiya can, did it come out a bit shiny? I'm concerned about painting over parts that shouldn't be green, and gunking the model up &gt;&lt;[/quote]<br /> <br /> It does have a slight sheen to it I will admit.  But the wash takes the edge off it a bit and makes it easier to paint over.  Just wash the entire model and you'll get easier coverage.[/quote]<br /> <br /> Cheers, I did that and you certainly can see the difference ^^]]></description>
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				<pubDate><![CDATA[Fri, 27 Mar 2009 15:17:04]]> GMT</pubDate>
				<author><![CDATA[ WarlordGaz]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ SoM were the chapter I chose when my <span class="glossaryitem" onmouseover='gp(50);'>GW</span> store had a contest to see what chapter to paint our store marines as. I won the contest but my manager said there was no way they were going to do them! <span class="glossaryitem" onmouseover='gp(84);'>lol</span> <br /> <br /> These look great so far, <span class="glossaryitem" onmouseover='gp(42);'>GD</span>. Makes me want to do a squad or two as well (and I [i]hate[/i] painting Loyalists!)]]></description>
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				<pubDate><![CDATA[Fri, 27 Mar 2009 20:55:26]]> GMT</pubDate>
				<author><![CDATA[ SlaveToDorkness]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Just a quick update on the current progress:<br /> <br /> [url=http://www.dakkadakka.com/gallery/24994-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2009/3/29/24994_sm-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.JPG[/img][/url]<br /> <br /> Working out my method for batch painting them.  I think it's coming along well so far ^_^.  ]]></description>
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				<pubDate><![CDATA[Sun, 29 Mar 2009 04:57:16]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ I like the way this group is coming along.  It's good to see you getting stuff accomplished with these guys.  Maybe someday I'll figure out exactly how it is that you highlight...]]></description>
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				<pubDate><![CDATA[Sun, 29 Mar 2009 06:50:51]]> GMT</pubDate>
				<author><![CDATA[ UCPesmerga]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ I hope they shall be ready soon so that they can purge the enemies of the iperium.]]></description>
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				<pubDate><![CDATA[Sun, 29 Mar 2009 15:21:04]]> GMT</pubDate>
				<author><![CDATA[ goffnob deffsmakka]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Haha, Gey_Death! good to see you havn't fallen off the hobby grid. The last time I saw you, you were working on the Grey Death Legion. Your work on the Sons of Medusa is simply superb so far. I think you should also post this up on the B&C <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Sun, 29 Mar 2009 17:10:26]]> GMT</pubDate>
				<author><![CDATA[ Mecharius]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Keep going with that quality and your going to have a fantastic army mate.<br /> <br /> Look forward to more.<br /> <br /> Cheers,<br /> <br /> Dante]]></description>
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				<pubDate><![CDATA[Sun, 29 Mar 2009 17:43:51]]> GMT</pubDate>
				<author><![CDATA[ CMDante]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Thanks guys!  I'm really hoping to have this group finished up tomorrow some time!  Expect photos Tuesday night some time of the 'Finished' group (minus chapter badge).  ]]></description>
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				<pubDate><![CDATA[Sun, 29 Mar 2009 23:35:25]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ How are you doing the chapter badges? Are there transfers for sons of medusa or are you using the metal pads?<br /> <br /> Cheers,<br /> <br /> Dante]]></description>
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				<pubDate><![CDATA[Mon, 30 Mar 2009 00:02:41]]> GMT</pubDate>
				<author><![CDATA[ CMDante]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ There are a few different sites with DIY transfers all worked out for the Sons, you just need to print them out on the special transfer paper.  <br /> <br /> I've yet to pick up the paper or even try printing my own yet.  I hope to get around to that soon so I can work out the kinks before I start on the Sons.]]></description>
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				<pubDate><![CDATA[Mon, 30 Mar 2009 00:36:27]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ They're finally finished (Chapter badges will be applied/painted all at once):<br /> <br /> [url=http://www.dakkadakka.com/gallery/25414-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Tactical%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2009/3/31/25414_sm-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Tactical%2C%20Warhammer%2040%2C000.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/25416-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2009/3/31/25416_sm-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/25417-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2009/3/31/25417_sm-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/25415-Multimelta%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2009/3/31/25415_sm-Multimelta%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/25418-Multimelta%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2009/3/31/25418_sm-Multimelta%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.JPG[/img][/url]<br /> <br /> Click the images to go to the gallery page for a fully zoomable image!<br /> <br /> I'm really happy with how quickly this group came together.  I painted 5 from the start and added an additional that was a <span class="glossaryitem" onmouseover='gp(148);'>WIP</span> from before to the mix and had no issues with the extra workload.  I think this method will go even faster once I get even more marines finished this way.  I'll be starting another batch this week.  I'm really excited to get working on them!<br /> <br /> Questions/Comments/Critiques/Compliments More than welcome folks!  Hope you like em as much as I do!<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 31 Mar 2009 22:30:42]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Now you just have to find a way to get Chapter Badges on there without mucking with the detail and highlighting.<br /> <br /> That said, they look really nice, and I particularly like the battle damage.]]></description>
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				<pubDate><![CDATA[Wed, 1 Apr 2009 00:01:01]]> GMT</pubDate>
				<author><![CDATA[ UCPesmerga]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Thats awsome Grey_death! they look unik and the skrapes on the armour is sick. Nice to hear you'v found a good method of finishing your models in a smooth way! Cant wait till next batch<img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 1 Apr 2009 00:25:10]]> GMT</pubDate>
				<author><![CDATA[ Girr]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Oh nice! Damn you <span class="glossaryitem" onmouseover='gp(42);'>GD</span> for making me want to paint Loyalists! <span class="glossaryitem" onmouseover='gp(84);'>lol</span><br /> <br /> I gotta try that sponging thing, looks great. Not too much, not too little. ]]></description>
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				<pubDate><![CDATA[Wed, 1 Apr 2009 14:43:01]]> GMT</pubDate>
				<author><![CDATA[ SlaveToDorkness]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ How did you do the wear and tear on the shoulder pads and shin guards.]]></description>
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				<pubDate><![CDATA[Wed, 1 Apr 2009 23:59:19]]> GMT</pubDate>
				<author><![CDATA[ blessed be thy emperor]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Thanks for the compliments guys.  <br /> <br /> blessed, [url=http://thepaintingcorps.blogspot.com/2008/12/friday-quick-tip-sponge-painting-battle.html]Check out my tutorial[/url] for how to do the battle damage.]]></description>
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				<pubDate><![CDATA[Thu, 2 Apr 2009 18:50:58]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ [quote=grey_death]Thanks for the compliments guys.  <br /> <br /> blessed, [url=http://thepaintingcorps.blogspot.com/2008/12/friday-quick-tip-sponge-painting-battle.html]Check out my tutorial[/url] for how to do the battle damage.[/quote]<br /> <br /> Great tutorial by the way. I just tried this a couple days ago on a terminator from the <span class="glossaryitem" onmouseover='gp(505);'>AoBR</span> set. Really helped make the model a bit more interesting. I did have to pick at my foam a bit to get a more random appearance in the paint, but otherwise no problems.]]></description>
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				<pubDate><![CDATA[Sat, 4 Apr 2009 06:30:35]]> GMT</pubDate>
				<author><![CDATA[ Lagduf]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Damn good, coming along nicely now yet again I'm going to sit in a corner and cry as I realise almost all the creatures of the earth are better at painting then I.]]></description>
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				<pubDate><![CDATA[Sat, 4 Apr 2009 06:43:44]]> GMT</pubDate>
				<author><![CDATA[ Deff Dread red Edition]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ A bit of progress today:<br /> <br /> [url=http://www.dakkadakka.com/gallery/25991-Dreadnought%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2009/4/4/25991_sm-Dreadnought%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.JPG[/img][/url]<br /> <br /> Need to convert the Lascannons into Autocannons (they changed the rules after I had ordered my dread so...no <span class="glossaryitem" onmouseover='gp(39);'>FW</span> autocannons for me...)<br /> <br /> Base is still a <span class="glossaryitem" onmouseover='gp(148);'>WIP</span> as well.  Just a bit more sculpting work and then some sand goes down.  He's not attached to the base yet either.  ]]></description>
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				<pubDate><![CDATA[Sun, 5 Apr 2009 00:06:14]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<description><![CDATA[ Looks good! I love the <span class="glossaryitem" onmouseover='gp(39);'>FW</span> drill arm! ]]></description>
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				<pubDate><![CDATA[Sun, 5 Apr 2009 03:49:09]]> GMT</pubDate>
				<author><![CDATA[ SlaveToDorkness]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Impressive. The drill arm is nasty.<br /> <br /> <span class="glossaryitem" onmouseover='gp(434);'>sA</span>]]></description>
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				<pubDate><![CDATA[Sun, 5 Apr 2009 13:00:11]]> GMT</pubDate>
				<author><![CDATA[ smiling Assassin]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Another bit of mundane progress:<br /> <br /> [url=http://www.dakkadakka.com/gallery/26336-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000%2C%20Work%20In%20Progress.html][img]http://images.dakkadakka.com/gallery/2009/4/7/26336_sm-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000%2C%20Work%20In%20Progress.JPG[/img][/url]<br /> <br /> The sergeant in front being the main feature of this group.  I modeled a bionic arm from plastic tubing and guitar string.  I also added a grenade pin to his teeth and a small nub where the pin should have been ^_-.  This guy has a lot of energy in the pose, and I can't wait to get him painted up!<br /> <br /> Also worked on some greencoating at work yesterday but didn't get nearly as far as I would have liked (only three marines scorpion greened...).  Will continue with paint as I find some more time this week!]]></description>
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				<pubDate><![CDATA[Tue, 7 Apr 2009 04:44:50]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Hooray, always good to see progress, regardless of how mundane you may see it being.  I find it pushes me to do more.<br /> <br /> Was this the last few guys you had to get modeled?]]></description>
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				<pubDate><![CDATA[Tue, 7 Apr 2009 04:47:11]]> GMT</pubDate>
				<author><![CDATA[ UCPesmerga]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Perseus is ready for Paint:<br /> <br /> [url=http://www.dakkadakka.com/gallery/27307-Dreadnought%2C%20Space%20Marines%2C%20Venerable%2C%20Warhammer%2040%2C000%2C%20Work%20In%20Progress.html][img]http://images.dakkadakka.com/gallery/2009/4/13/27307_sm-Dreadnought%2C%20Space%20Marines%2C%20Venerable%2C%20Warhammer%2040%2C000%2C%20Work%20In%20Progress.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/27308-Dreadnought%2C%20Space%20Marines%2C%20Venerable%2C%20Warhammer%2040%2C000%2C%20Work%20In%20Progress.html][img]http://images.dakkadakka.com/gallery/2009/4/13/27308_sm-Dreadnought%2C%20Space%20Marines%2C%20Venerable%2C%20Warhammer%2040%2C000%2C%20Work%20In%20Progress.JPG[/img][/url]<br /> <br /> As to everything else:<br /> <br /> I've been working on another set of 5 marines as well as getting base coats on everyone else.  They're coming along, but somewhat slower than the first group of marines because I'm trying to get more done at once this time.  Perseus was a major project that needed to be finished and now that he's built I can be more focused on painting.  <br /> <br /> Also still need to get my hands on another Razorback for my Tacticals.  Should be getting one in the next two weeks to round out the army list to 1500.  After that if I choose to go to 2k I'll end up purchasing another Land Raider.  <br /> <br /> I need to work out some shoulders for my Terminators as well.  I picked up a set of termies for next to nothing in trades a while back and they were without shoulders.  So hopefully I can work that out soon as well.  <br /> <br /> As always, stay tuned for painting progress and comments always welcome!]]></description>
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				<pubDate><![CDATA[Mon, 13 Apr 2009 01:57:22]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ The autocannon conversion looks good and the pose is great. It looks as if he is scanning the horizon for targets, ready to let loose, but at the same time casual.]]></description>
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				<pubDate><![CDATA[Tue, 14 Apr 2009 06:21:42]]> GMT</pubDate>
				<author><![CDATA[ Metsuri]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Thanks Met!  The pose really works for the look I was going for.  Glad the autocannons look as good as they do too.  For such a simple conversion, they really turned out nicely.  <br /> <br /> ++++++++++++++++++<br /> <br /> 5 New Marines finished!  <br /> <br /> [url=http://www.dakkadakka.com/gallery/27877-Meltagun%2C%20Multimelta%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2009/4/15/27877_sm-Meltagun%2C%20Multimelta%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/27878-Meltagun%2C%20Multimelta%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2009/4/15/27878_sm-Meltagun%2C%20Multimelta%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.JPG[/img][/url]<br /> <br /> I'm up in the air on what I want to work on next.  Desert Support Squad or Perseus ^_-...<br /> <br /> I think Perseus is winning out right now as I need a bit of a break from Marines.  <br /> <br /> Here is where we stand for the army:<br /> <br /> Finished:<br /> 12 Tactical Marines<br /> 1 Desert Support Marine<br /> <br /> <span class="glossaryitem" onmouseover='gp(148);'>WIP</span>:<br /> 1 Venerable Dread<br /> 1 <span class="glossaryitem" onmouseover='gp(384);'>MotF</span><br /> 1 Dread<br /> 5 Terminators<br /> 8 Tactical Marines<br /> 1 Razorback<br /> 1 Landraider<br /> <br /> Still to buy:<br /> 1 Razorback<br /> <br /> Much of that is basecoated and ready to see some paint.  The squad needing the most work is the terminators.  They need shoulders still before I can complete assembling them.  I'll be doing 5 termies with magnetized weapons and 5 glued on.  This will give me the choice of taking 5 normal or assault termies.  While still keeping my core force set up glued together.  <br /> <br /> Razorback should be purchased this weekend!  <br /> <br /> Stay tuned for more!]]></description>
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				<pubDate><![CDATA[Wed, 15 Apr 2009 19:29:29]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Am I correct in being able to read "The Sons of Medusa..." on that scroll?  Because that's spiffy.<br /> <br /> And you already know that I think Perseus should be next on the docket.<br /> <br /> These guys are looking really good, g_d.  Keep up the progress, and don't get bogged down doing one type of model if you feel your interest wane.]]></description>
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				<pubDate><![CDATA[Wed, 15 Apr 2009 19:38:47]]> GMT</pubDate>
				<author><![CDATA[ UCPesmerga]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ I love the green and the overall feel. You've really done the SOM proud. <br /> <br /> I'm not so keen on the way you do the black here. It's just too crude an effect in relation to the beautiful naturality that you use to build up the green. I'd go over the black with baback wash a few times to rein in the grey edging.<br /> <br /> They are about as nice as it gets from that sad excuse of a marine kit  <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 15 Apr 2009 21:33:34]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Migs, Thanks a ton for the feedback.  I know it's a bit of a cop out on the black, it is rather hard of a highlight where the green has a much more gradual progression.  I'm not 100% on going back now to change it, but it's on the list of things to think about.  <br /> <br /> I also hate you for making me not like the basic marine.  I used to think it was such a cool kit.  Then you make one of the most convincing conversions of true scaling around and I can't help but want to do the same!<br /> <br /> +++++++++++++++<br /> <br /> Some Perseus progress:<br /> <br /> [url=http://www.dakkadakka.com/gallery/28043-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Venerable%20Dreadnought%2C%20Warhammer%2040%2C000%2C%20Work%20In%20Progress.html][img]http://images.dakkadakka.com/gallery/2009/4/17/28043_sm-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Venerable%20Dreadnought%2C%20Warhammer%2040%2C000%2C%20Work%20In%20Progress.JPG[/img][/url]<br /> <br /> Just some basic color mapping right now.  Much of the brown on the sarcophagus will be gold.  <br /> <br /> I also was able to get the last 8 tacticals washed with Thraka in prep to finish them off after perseus.  I might even work on them intermittently while Perseus has wash drying on him!  <br /> <br /> Stay Tuned.  ]]></description>
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				<pubDate><![CDATA[Fri, 17 Apr 2009 02:51:45]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ [quote=migsula]They are about as nice as it gets from that sad excuse of a marine kit  <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"> <br /> [/quote]<br /> <br /> It's not THAT bad. True, it doesn't approach what you do with your conversions, but it's a far cry from the first iteration of plug and play marines. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 17 Apr 2009 07:04:01]]> GMT</pubDate>
				<author><![CDATA[ Valhallan42nd]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Judging for the contest I entered my Terminator Chaplain in has finally finished up and I have walked away the victor!  And with that win I was able to procure a nice chunk of hobby stuff!  This in addition to my fresh new Razorback I picked up last night!  <br /> <br /> [url=http://www.dakkadakka.com/gallery/28476-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000%2C%20Work%20In%20Progress.html][img]http://images.dakkadakka.com/gallery/2009/4/20/28476_sm-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000%2C%20Work%20In%20Progress.JPG[/img][/url]<br /> <br /> I hope to start more scratchbuilding and sculpting in future projects!  <br /> <br /> But back on task:<br /> <br /> I've done some more work on Perseus.  He's taking a lot longer to paint than I had expected him to x.x...but much of that I believe is simply trying to figure out what colors will be going where! <br /> <br /> Here is where I am right now:<br /> <br /> [url=http://www.dakkadakka.com/gallery/28478-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000%2C%20Work%20In%20Progress.html][img]http://images.dakkadakka.com/gallery/2009/4/20/28478_sm-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000%2C%20Work%20In%20Progress.JPG[/img][/url]<br /> <br /> As you can see much of it is simply base colors.  But I have gotten a little further along on the sarcophagus:<br /> <br /> [url=http://www.dakkadakka.com/gallery/28477-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000%2C%20Work%20In%20Progress.html][img]http://images.dakkadakka.com/gallery/2009/4/20/28477_sm-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000%2C%20Work%20In%20Progress.JPG[/img][/url]<br /> <br /> Hopefully I can start to make real progress soon as more of the detail colors are worked out.  I'm pretty open to suggestions still at this point so if you have em, let me know!  ]]></description>
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				<pubDate><![CDATA[Mon, 20 Apr 2009 03:51:24]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Persi is looking great <span class="glossaryitem" onmouseover='gp(42);'>GD</span>, the white helmet nestled in there is really jumping already.  Fantastic autocannon too, I was actually sure it was <span class="glossaryitem" onmouseover='gp(39);'>FW</span> <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> The dread's little buddies are really solid too, even if wee stumpy marines compared to the true-scaler super-soldiers around these parts <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> - Salvage]]></description>
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				<pubDate><![CDATA[Mon, 20 Apr 2009 15:53:49]]> GMT</pubDate>
				<author><![CDATA[ Boss Salvage]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Looks pretty sharp man <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> I agree that the dread is just awesome. Definitely one of the most dynamic dreads I have seen.]]></description>
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				<pubDate><![CDATA[Mon, 20 Apr 2009 16:59:36]]> GMT</pubDate>
				<author><![CDATA[ Wehrkind]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Nice choice with the dread -- sons of medusa really need the <span class="glossaryitem" onmouseover='gp(39);'>FW</span> style dread so you can paint a white helmet.<br /> <br /> I think a small back banner would be a sweet addition to this guy.  details like that really sell an army to a judge or passer by.]]></description>
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				<pubDate><![CDATA[Mon, 20 Apr 2009 18:10:22]]> GMT</pubDate>
				<author><![CDATA[ winterman]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ As I said before mate, the metal is looking really good. What was the process? Could do with improving my metallics.<br /> <br /> Cheers,<br /> <br /> Dante]]></description>
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				<pubDate><![CDATA[Mon, 20 Apr 2009 18:38:22]]> GMT</pubDate>
				<author><![CDATA[ CMDante]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Really gorgeous stuff.  Sons of Medusa have always captured my imagination, and you're doing 'em justice!]]></description>
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				<pubDate><![CDATA[Mon, 20 Apr 2009 22:02:47]]> GMT</pubDate>
				<author><![CDATA[ Arkion]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Boss, Thanks for the compliments ^_^.  Especially the one about the autocannon.  It's one of my more ambitious conversions as I delve further into the converting and sculpting world ^_-.  Expect more along that front with future projects!<br /> <br /> Wehr, Thanks!  I worked for a while figuring out the best pose for him and I am glad it's paid off!<br /> <br /> winterman, I'm pretty much 100% opposed to banners on my personal marines x.x...I dig it when others do them, but I just can't bring myself to model my guys with them!  Just FAR too UN-tactical for me x.x...<br /> <br /> Dante, I used my gryphonne sepia method for the bronzed look.  <br /> <br /> Arkion, I have been getting that a lot!  People really love the SoMs and I'm glad I could breath some life into the chapter!<br /> <br /> ++++++++++++++++++++<br /> <br /> Perseus Progress Report:<br /> <br /> [url=http://www.dakkadakka.com/gallery/28716-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Venerable%20Dreadnought%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2009/4/21/28716_sm-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Venerable%20Dreadnought%2C%20Warhammer%2040%2C000.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/28717-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Venerable%20Dreadnought%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2009/4/21/28717_sm-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Venerable%20Dreadnought%2C%20Warhammer%2040%2C000.JPG[/img][/url]<br /> <br /> I'm a LOT happier with the green now that I've gotten the weathering on it.  It wasn't working for me and now it is.  <br /> <br /> However I'm somewhat uncertain about the litany plates on the sarcophagus.  I was thinking of regular parchment but couldn't help but wonder if they would be easier and look a bit better in the bronze/gold.  Any thoughts? <br /> <br /> Also might need to tone down the autocannon metal some with a light badab wash.  <br /> <br /> Expect a few damage spots on the sarcophagus plates as well.  I will have to use a regular brush for those spots.  The big damage spots were done with a big gnarly brush I use for terrain drybrushing ^_-... Still done in the same manner as my marines only without the sponge.<br /> <br /> If I get some good feedback to help solidify my ideas some, I should be able to knock out the rest of the details tomorrow night sometime!  <br /> <br /> C&C welcome and wanted as always!!  Stay tuned ^_-.]]></description>
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				<pubDate><![CDATA[Tue, 21 Apr 2009 04:08:29]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Loving it as always man, i know your not up too this part but are you planning to do any extra detail to the base? (dunno why but your bases for your marines are the best)]]></description>
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				<pubDate><![CDATA[Tue, 21 Apr 2009 04:16:04]]> GMT</pubDate>
				<author><![CDATA[ Fresh]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ [quote=grey_death]I was thinking of regular parchment but couldn't help but wonder if they would be easier and look a bit better in the bronze/gold.  Any thoughts? [/quote]<br /> <br /> I think the gold/ bronze would work better as it would make the front simpler in the way of different finishes and it would at the same time calm the front which is going to be busy.<br /> <br /> Try some brown wash on the autocannon to give it some tie in to the bronze metals.<br /> <br /> It's looking good and colors/ scheme is working really well.]]></description>
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				<pubDate><![CDATA[Tue, 21 Apr 2009 07:10:21]]> GMT</pubDate>
				<author><![CDATA[ Metsuri]]></author>
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				<description><![CDATA[ The weathering on the green really ties it back to the metals, looking very nice mate!<br /> <br /> I love the way you have done the green, it has that "same colour as the marines but on much bigger armour" look, i.e. nice broad pale highlight type effect. One of the benefits of doing it over a white undercoat I suspect!<br /> <br /> Cheers,<br /> <br /> Dante]]></description>
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				<pubDate><![CDATA[Tue, 21 Apr 2009 08:16:50]]> GMT</pubDate>
				<author><![CDATA[ CMDante]]></author>
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				<description><![CDATA[ This is really looking awesome, and I have got to agree with a lot thats been said already. For example, the awesome autocannon. It looks PERFECT!<br /> <br /> And I also agree on the banner issue. I like seeing em, but I wouldnt do it myself. <br /> "Quickly through the pipe" CLUNK "I dont fit, my frakking banner is to big". <br /> <br /> Yeah, no. Leave it the way it is! It will catch your eye, even without a banner. <br /> <br /> Do you have a shot with some of the marines next to it? ]]></description>
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				<pubDate><![CDATA[Tue, 21 Apr 2009 12:49:52]]> GMT</pubDate>
				<author><![CDATA[ Flachzange]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Can you tell me how you paint your white helmets?<br /> <br /> I'm going to be painting a lot of Ravenguard soon, so that will come in handy!<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 21 Apr 2009 16:24:59]]> GMT</pubDate>
				<author><![CDATA[ Alpharius]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ I'm so very happy you are getting a propa army for yourself to use!!!   <br /> <br /> Dread is looking great already!]]></description>
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				<pubDate><![CDATA[Tue, 21 Apr 2009 16:39:17]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Gutter, glad you're liking the results for the dread ^_^.  The base is going to have the normal drybrushing and static grasses I've used on all the other models so far.  I don't have any other details planned just yet, but if something jumps out at me as an much needed addition, I'll run with it!  <br /> <br /> Metsuri, I think the bronze/gold litany plates is the consensus.  I'll be going with that as I move forward ^_-.  The autocannon might just get a bit of the brown wash to help tone it down a bit.  Hopefully as I finish more of the model, more of these little spots will start tying together more.<br /> <br /> Dante, the green effect I've achieved is really just using bleached bone as my highlighting color.  The white undercoat helped keep the green night and bright, but the real star is that wonderful muted ivory color... <br /> <br /> Flachzange, Thanks for the compliment, I hope to continue with great subtle conversion work like this in future projects ^_^.  I haven't taken any photos yet with marines, but when he's finished, I'll definitely have family photo time with the little brothers.<br /> <br /> Alpharius, [url=http://thepaintingcorps.blogspot.com/2008/10/friday-quick-tip-painting-white-on.html]It's my same simple recipe[/url] from my Grey Death Marines.  I'd love to have a Ravenguard army myself... The scratches, like the one on the dreads helmet are done with a soft(er) lead pencil!  I'll be doing a little write up on that in the near future ^_-...<br /> <br /> Migs, It's going to be a happy happy happy day when I get these guys to a playable painted state!<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 21 Apr 2009 22:43:00]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ He is Finished:<br /> <br /> [url=http://www.dakkadakka.com/gallery/29779-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Venerable%20Dreadnought%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2009/4/26/29779_sm-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Venerable%20Dreadnought%2C%20Warhammer%2040%2C000.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/29781-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Venerable%20Dreadnought%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2009/4/26/29781_sm-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Venerable%20Dreadnought%2C%20Warhammer%2040%2C000.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/29784-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Venerable%20Dreadnought%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2009/4/26/29784_sm-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Venerable%20Dreadnought%2C%20Warhammer%2040%2C000.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/29782-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Venerable%20Dreadnought%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2009/4/26/29782_sm-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Venerable%20Dreadnought%2C%20Warhammer%2040%2C000.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/29783-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Venerable%20Dreadnought%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2009/4/26/29783_sm-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Venerable%20Dreadnought%2C%20Warhammer%2040%2C000.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/29780-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Venerable%20Dreadnought%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2009/4/26/29780_sm-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Venerable%20Dreadnought%2C%20Warhammer%2040%2C000.JPG[/img][/url]<br /> <br /> It took about a week longer than I had hoped it would, but I'm finally done with him.  I'm happy with the results.  Now I'm free to work on the last of the tacticals!  Once they're finished I can finally get to grips with the Desert Support Marines!<br /> <br /> C&C Welcome and Wanted as always!  ]]></description>
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				<pubDate><![CDATA[Sun, 26 Apr 2009 03:43:53]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ I must ask, how do you get that beautiful green gradient style color consistent on the armor. Extremely thinned paints? ink washes? or possibly just the way the picture was taken?<br /> <br /> They looks absolutely stunning.]]></description>
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				<pubDate><![CDATA[Sun, 26 Apr 2009 06:23:34]]> GMT</pubDate>
				<author><![CDATA[ ChaoticFlanagan]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ I have to say, Im a bit surprised. <br /> In the progress pictures, the green looked way lighter compared to your marines. Now, with these group shots up, I cant really see a difference at all.<br /> <br /> Very nice work. He fits right in. ]]></description>
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				<pubDate><![CDATA[Sun, 26 Apr 2009 06:32:15]]> GMT</pubDate>
				<author><![CDATA[ Flachzange]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Simply marvelous!!!]]></description>
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				<pubDate><![CDATA[Sun, 26 Apr 2009 07:37:36]]> GMT</pubDate>
				<author><![CDATA[ Deff Dread red Edition]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Beautiful, really impressive group shot you have there.<br /> <br /> All the best with the rest!]]></description>
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				<pubDate><![CDATA[Sun, 26 Apr 2009 11:01:19]]> GMT</pubDate>
				<author><![CDATA[ Mohaniker]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Just happened on your blog tonight, thoroughly enjoyed reading through the posts. Your paint work is great and I really admire the metal finishes. Superb collection.<br /> <br /> ~ Tael.]]></description>
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				<pubDate><![CDATA[Sun, 26 Apr 2009 11:07:57]]> GMT</pubDate>
				<author><![CDATA[ Shas'El Tael]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ ChaoticFlanagan, I used extremely thin layering to get that effect.  The paint is watered down and most of it is soaked off the brush so that only a thin glazed layer is left on the model each pass with the brush.  As I add layers, I use normal layering technique (letting the last layers show around the edge more) to get a more gradual color.  <br /> <br /> Flachzange, I had someone else voice concern about that as well.  I think it was the lighting and that many of the photos weren't on a white background.  I think these are more true to life than all the rest were.  <br /> <br /> Deff Dread red Edition, Thanks!<br /> <br /> Shas'El Tael, Thanks for stopping in!  I think metals on the dread are some of the most varied I've done.  <br /> <br /> Mohaniker, Thanks!  I really enjoy putting the models together for inspiration!  Keeps me going x.x....<br /> <br /> ++++++++++++++++++++++<br /> <br /> I hope the other Dread(s) is/are as easy on the painting as this guy was!  They'll be a bit less detailed (thankfully x.x.), but that's just because the models are normal dreadnoughts and not <span class="glossaryitem" onmouseover='gp(39);'>FW</span> craziness!]]></description>
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				<pubDate><![CDATA[Sun, 26 Apr 2009 12:22:22]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Pure Class Aaron!!<br /> <br /> Love the group shot and aesthetically, this new direction is right on the money!]]></description>
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				<pubDate><![CDATA[Mon, 4 May 2009 13:15:09]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ The Dreadnaught looks awesome he genuinely looks like the inspirational leader figure Dreadnaught's are meant to be with him casually watching the enemy before catching them in a rain of death from the autocannons. I also like the Cammo marines I've always been fond of the concept. To those who aren't why is Cammo on a 2M Tall superhuman trooper more dumb than that on a battle tank?]]></description>
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				<pubDate><![CDATA[Mon, 4 May 2009 15:05:21]]> GMT</pubDate>
				<author><![CDATA[ Llamahead]]></author>
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				<description><![CDATA[ Ok!  So I got bored painting normal Tacticals and decided my 'break' would be starting the Land Raider!<br /> <br /> [url=http://www.dakkadakka.com/gallery/31372-Land%20Raider%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000%2C%20Work%20In%20Progress.html][img]http://images.dakkadakka.com/gallery/2009/5/5/31372_sm-Land%20Raider%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000%2C%20Work%20In%20Progress.JPG[/img][/url]<br /> <br /> The green is about 60% basecoated, the blacks are at about 90% I believe.  Once i get the green base color (scorpion green) down, it's on to highlighting, then weathering, then scratching and washing.  <br /> <br /> Can't wait to get to another stage of the process already!!  Base colors are killing me!]]></description>
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				<pubDate><![CDATA[Tue, 5 May 2009 03:22:48]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ It still looks rather toxic.  I hope you can still have kids after painting that.<br /> <br /> As usual with your stuff, I'm looking forward to seeing how this progresses.]]></description>
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				<pubDate><![CDATA[Tue, 5 May 2009 03:35:01]]> GMT</pubDate>
				<author><![CDATA[ UCPesmerga]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Love the Sons.]]></description>
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				<pubDate><![CDATA[Tue, 5 May 2009 03:36:23]]> GMT</pubDate>
				<author><![CDATA[ InquisitorFabius]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Hehe, scorpion green is such a great color!! <br /> Looking good so far. Im a huge fan of your dread, so itll be nice to see the amount of detail you will put into this beast]]></description>
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				<pubDate><![CDATA[Tue, 5 May 2009 09:59:26]]> GMT</pubDate>
				<author><![CDATA[ Flachzange]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Didn't you have a tamya green spray for basecoating at some stage??]]></description>
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				<pubDate><![CDATA[Tue, 5 May 2009 11:10:21]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ I love the bright green!]]></description>
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				<pubDate><![CDATA[Tue, 5 May 2009 11:49:34]]> GMT</pubDate>
				<author><![CDATA[ Deff Dread red Edition]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ UC, I do too o.o...anyone else smell the burning feathers...?<br /> <br /> InquisitorFabius, Thanks ^_^<br /> <br /> Flachzange, Scorpion Green is such a PAIN of a color.  Even over a light green spray, it takes a few coats to get it smooth!  Thanks for the comments too, I can't wait to get to detailing and weathering this monster!<br /> <br /> migs, I do have some!  And I did use it on this!  But even with the help from the green base, it takes forever to get it up to scorpion green.  Its easier than going without (as I did with the dread), but still time consuming...<br /> <br /> DDrE, So do I, even if it's painful to paint x.x....]]></description>
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				<pubDate><![CDATA[Tue, 5 May 2009 17:41:52]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Your <span class="glossaryitem" onmouseover='gp(87);'>LR</span> looks like a delicious and delectable piece of key lime pie.....<br /> <br /> <br /> Mmmm.....<br /> <br /> Looks great, can't wait to see it when it's done.]]></description>
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				<pubDate><![CDATA[Tue, 5 May 2009 17:46:24]]> GMT</pubDate>
				<author><![CDATA[ FoxPhoenix135]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Ok, just a small bit of info:<br /> <br /> I tried to do stenciling for the chapter badge a while back but unfortunately at scale I need it, and the many tiny details on the Sons of Medusa emblem, I just couldn't get it to work.  Add all that to the curved nature off the space marine shoulder pad, and I was trudging up hill with no relief in site.  <br /> <br /> So I decided to go with custom decals instead, and settled upon a set made by [url="http://www.bolterandchainsword.com/index.php?showuser=13279"]Tubal[/url] over on [url=http://www.bolterandchainsword.com/]B&C[/url] seen [url=http://www.bolterandchainsword.com/index.php?automodule=downloads&showfile=68]here[/url].  <br /> <br /> I ordered a bit of decal paper from Papillio, picked up some Microsol from the model shop, a bit of Krylon Crystal Clear, and have finally gotten to work on making my sheet.  I still need to pick up some Microset, which they should have in today at the model shop!  <br /> <br /> So far I've figured out what scale I needed to get it to by printing a bunch of test prints and canceling the print after I got about a line or two of images.  I printed these on regular paper, cut out an emblem, and dry fit it to the shoulder to check the sizing.  Once I figured out how large I wanted it (I went with 25% scale in the end), I set the printer for super glossy premium paper/best quality and printed off a sheet.  <br /> <br /> After it was done printing, I let it dry a few minutes, and set to spraying the sheet with the Crystal Clear to set the decals.  Now, I wait...impatiently...for a whole day...<br /> <br /> The fruits of my labor though are satisfying so far<br /> <br /> [url=http://www.dakkadakka.com/gallery/31564-Decals%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2009/5/6/31564_sm-Decals%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.JPG[/img][/url]]]></description>
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				<pubDate><![CDATA[Wed, 6 May 2009 18:09:54]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ [quote=grey_death]<br /> Flachzange, Scorpion Green is such a PAIN of a color.  Even over a light green spray, it takes a few coats to get it smooth!  Thanks for the comments too, I can't wait to get to detailing and weathering this monster!<br /> [/quote]<br /> <br /> Oh, dont get me wrong. <br /> I absolutely agree! It is a pain, BUT, when done right (like your guys I might add), it looks awesome! Because it is a great shade of green <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> And your custom decals are great!]]></description>
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				<pubDate><![CDATA[Wed, 6 May 2009 18:26:16]]> GMT</pubDate>
				<author><![CDATA[ Flachzange]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Ok, some painting progress now:<br /> <br /> [url=http://www.dakkadakka.com/gallery/31755-Land%20Raider%2C%20Space%20Marines%2C%20Warhammer%2040%2C000%2C%20Work%20In%20Progress.html][img]http://images.dakkadakka.com/gallery/2009/5/7/31755_sm-Land%20Raider%2C%20Space%20Marines%2C%20Warhammer%2040%2C000%2C%20Work%20In%20Progress.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/31756-Land%20Raider%2C%20Space%20Marines%2C%20Warhammer%2040%2C000%2C%20Work%20In%20Progress.html][img]http://images.dakkadakka.com/gallery/2009/5/7/31756_sm-Land%20Raider%2C%20Space%20Marines%2C%20Warhammer%2040%2C000%2C%20Work%20In%20Progress.JPG[/img][/url]<br /> <br /> LOTS of battle damage highlighting to go still.  But it's progress!]]></description>
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				<pubDate><![CDATA[Thu, 7 May 2009 03:19:22]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ God I hate to do this. Why does a Land Raider have Frag Assault Launchers?]]></description>
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				<pubDate><![CDATA[Thu, 7 May 2009 04:42:25]]> GMT</pubDate>
				<author><![CDATA[ InquisitorFabius]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ It doesn't. They're missing their trademark crosses. <br /> <br /> It's a cool bit he wanted to use, is my guess.]]></description>
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				<pubDate><![CDATA[Thu, 7 May 2009 05:43:06]]> GMT</pubDate>
				<author><![CDATA[ Valhallan42nd]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Dread turned out very nice.  Great to see a bunch of your SoM together.<br /> <br /> Let us know how the decals work for you <span class="glossaryitem" onmouseover='gp(42);'>GD</span>.  I've been thinking about doing some but the only tutorial I found was using whit decal paper that you have to cut around perfectly or you have edges.  ]]></description>
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				<pubDate><![CDATA[Thu, 7 May 2009 05:55:20]]> GMT</pubDate>
				<author><![CDATA[ LBursley]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ InquisitorFabius, I filed away all of the details and am using them as extra armor.<br /> <br /> Valhallan42nd, bingo ^_-.<br /> <br /> Lbursley, Thanks man ^_^, I'll definitely be putting more up about the decals as I get a bit more work in with them!  Expect some sort of write up on The Painting Corps in the future ^_-.]]></description>
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				<pubDate><![CDATA[Thu, 7 May 2009 07:24:29]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ I know, but I had to be the devils advocate. ]]></description>
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				<pubDate><![CDATA[Thu, 7 May 2009 07:29:56]]> GMT</pubDate>
				<author><![CDATA[ InquisitorFabius]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ I can see the detail on your models from my itouch!!! nice]]></description>
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				<pubDate><![CDATA[Thu, 7 May 2009 16:11:06]]> GMT</pubDate>
				<author><![CDATA[ lolzman]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ In that case, it looks as if the Devil will have to disbar you! <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> Great stuff <span class="glossaryitem" onmouseover='gp(42);'>GD</span>!<br /> <br /> Though that Land Raider certainly has been to hell and back!]]></description>
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				<pubDate><![CDATA[Thu, 7 May 2009 16:13:07]]> GMT</pubDate>
				<author><![CDATA[ Alpharius]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Can't wait to see more.]]></description>
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				<pubDate><![CDATA[Thu, 7 May 2009 16:13:13]]> GMT</pubDate>
				<author><![CDATA[ Deff Dread red Edition]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Man, I gotta say, only you could make such a god awful color of electric green look great on models. Going into this, I didn't see how it could possibly look good, but now, I stand corrected!<br /> <br /> They do look like they should make plants wither at their passing, though <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 7 May 2009 16:20:10]]> GMT</pubDate>
				<author><![CDATA[ Wehrkind]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ As I've already mentioned, loving the direction your going with the weathering on the <span class="glossaryitem" onmouseover='gp(87);'>LR</span> there buddy, can't wait to see it finished.<br /> <br /> This is shaping up to be one hell of an army!<br /> <br /> Cheers,<br /> <br /> Dante]]></description>
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				<pubDate><![CDATA[Thu, 7 May 2009 23:20:31]]> GMT</pubDate>
				<author><![CDATA[ CMDante]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ I really like the colour scheme. Great stuff!]]></description>
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				<pubDate><![CDATA[Fri, 8 May 2009 00:31:44]]> GMT</pubDate>
				<author><![CDATA[ plusARGON]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Thanks for the comments all ^_^.  <br /> <br /> Now for my first test of the decals:<br /> <br /> [url=http://www.dakkadakka.com/gallery/31931-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000%2C%20Work%20In%20Progress.html][img]http://images.dakkadakka.com/gallery/2009/5/8/31931_sm-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000%2C%20Work%20In%20Progress.JPG[/img][/url]<br /> <br /> I had expected a bit more of an opaque grey &gt;.&gt;...BUT, after thinking it over, this ends up working out for the best!  The transparency ends up letting the battle damage/weathering show through and gives me a GREAT outline to paint the chapter badge over!  <br /> <br /> [url=http://www.dakkadakka.com/gallery/31932-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000%2C%20Work%20In%20Progress.html][img]http://images.dakkadakka.com/gallery/2009/5/8/31932_sm-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000%2C%20Work%20In%20Progress.JPG[/img][/url]<br /> <br /> After a little bit of test paint that's where I'm at with the first try.  It's not 100% just yet though, but already promises great things ^_-.]]></description>
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				<pubDate><![CDATA[Fri, 8 May 2009 17:29:55]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ This army is looking great <span class="glossaryitem" onmouseover='gp(42);'>GD</span>! I first had my doubt about the colours from SoM as well, but with the weathering they just looked perfect! It makes me wanna start an army of a relatively unknown chapter as well! May I ask, how you got the idea to start something completely different from any other chapters, and pull it off so great! <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> The decals are looking great as well, I quite like their chapter icon. It sure makes a good template to start the freehands! <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> <br /> Keep em coming, I'll be watching! <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Fri, 8 May 2009 18:29:11]]> GMT</pubDate>
				<author><![CDATA[ Pfreck]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Pretty damn legit man.]]></description>
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				<pubDate><![CDATA[Fri, 8 May 2009 18:50:37]]> GMT</pubDate>
				<author><![CDATA[ InquisitorFabius]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ [quote=InquisitorFabius]Pretty damn legit man.[/quote]<br /> <br /> <span class="glossaryitem" onmouseover='gp(267);'>qft</span>!]]></description>
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				<pubDate><![CDATA[Fri, 8 May 2009 18:55:58]]> GMT</pubDate>
				<author><![CDATA[ Flachzange]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Looking good man.<br /> <br /> How many points is this army going up to?(sorry if you mentioned this already)]]></description>
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				<pubDate><![CDATA[Fri, 8 May 2009 21:28:09]]> GMT</pubDate>
				<author><![CDATA[ Deff Dread red Edition]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Very cool army. jelly bean green is workin' for ya. ]]></description>
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				<pubDate><![CDATA[Fri, 8 May 2009 21:39:44]]> GMT</pubDate>
				<author><![CDATA[ karnaeya]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ I love your weathering and I am always trying to improve mine be decoding other peoples, Is that black or silver? and how do you go about adding your greys highlights, do you just paint it all on the lower side of the scratches on every one you can with a fine tip? Also I like that process of decals I wish I could get that to work with Blood angels logos on their shoulder pads. They so barely work as decals and then free hand always is slightly off.]]></description>
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				<pubDate><![CDATA[Sun, 10 May 2009 01:06:42]]> GMT</pubDate>
				<author><![CDATA[ tcraigen]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Thanks for the comments all ^_^.  <br /> <br /> DDrE, I'm hoping to get them to 1500 by August (we'll see x.x...).  2k is the planned end of the army.<br /> <br /> tcraigen, I'm not certain what you're question is on ^_^.  If you can clarify it at all, I can more appropriately answer your question!<br /> <br /> +++++++++++++++++++++=<br /> <br /> Ok, slight update time:<br /> <br /> [url=http://www.dakkadakka.com/gallery/33078-Land%20Raider%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000%2C%20Work%20In%20Progress.html][img]http://images.dakkadakka.com/gallery/2009/5/15/33078_sm-Land%20Raider%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000%2C%20Work%20In%20Progress.JPG[/img][/url]<br /> <br /> Gryphonne Sepia weathering down on the green.  I'll have to go back with sepia again when the metals are done.  ]]></description>
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				<pubDate><![CDATA[Fri, 15 May 2009 20:45:54]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Looking good,can't wait to see the mini finished.]]></description>
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				<pubDate><![CDATA[Fri, 15 May 2009 21:23:59]]> GMT</pubDate>
				<author><![CDATA[ Deff Dread red Edition]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Looking great as always <span class="glossaryitem" onmouseover='gp(42);'>GD</span> <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> I know you are using the sponge technique for your battle damage, but what colour are you actually using on the sponge ?<br /> <br /> Thanks]]></description>
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				<pubDate><![CDATA[Sat, 16 May 2009 03:23:57]]> GMT</pubDate>
				<author><![CDATA[ StubbyGB]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Very convincing chipped paint there. It looks awesome! That decal came out nicely as well. ]]></description>
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				<pubDate><![CDATA[Sat, 16 May 2009 06:45:11]]> GMT</pubDate>
				<author><![CDATA[ Flachzange]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ hehe sorry I was trying to figure out how you do your chipped paint work, and making a guess at your process. sorry it came out so confusing, just wanted to know how you do yours.]]></description>
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				<pubDate><![CDATA[Sat, 16 May 2009 08:00:41]]> GMT</pubDate>
				<author><![CDATA[ tcraigen]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ StubbyGB, I'm using Catachan Green for the paint chipping.<br /> <br /> tcraigen, I've posted a link to my battle damage tutorials elsewhere in this thread, just go back a little bit ^_^]]></description>
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				<pubDate><![CDATA[Sat, 16 May 2009 21:58:17]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Progress:<br /> <br /> [url=http://www.dakkadakka.com/gallery/33774-Land%20Raider%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000%2C%20Work%20In%20Progress.html][img]http://images.dakkadakka.com/gallery/2009/5/21/33774_sm-Land%20Raider%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000%2C%20Work%20In%20Progress.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/33775-Land%20Raider%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000%2C%20Work%20In%20Progress.html][img]http://images.dakkadakka.com/gallery/2009/5/21/33775_sm-Land%20Raider%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000%2C%20Work%20In%20Progress.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/33776-Land%20Raider%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000%2C%20Work%20In%20Progress.html][img]http://images.dakkadakka.com/gallery/2009/5/21/33776_sm-Land%20Raider%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000%2C%20Work%20In%20Progress.JPG[/img][/url]<br /> <br /> A lot of little stuff.  Metals are nearly finished.  The black is highlighted much the same as my normal marines, but will be dusted a good amount in the final phase of weathering.  A bit of the detailing is done, but with lots of little details (lenses mostly) still needing attention.  Turrets need attention still as well, but they're a minor concern compared to finishing the hull.  <br /> <br /> I can't wait to be finished with this thing already.  ]]></description>
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				<pubDate><![CDATA[Thu, 21 May 2009 16:13:34]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ You're SoM are a lovely shade of Green, just like envious old me!]]></description>
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				<pubDate><![CDATA[Thu, 21 May 2009 16:37:18]]> GMT</pubDate>
				<author><![CDATA[ P4NC4K3]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ You always can't wait to be finished whatever you're working on. <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> <br /> It's looking good thus far.  Looking forward to seeing the black toned down/weathered, so that it matches the rest of the battle bruised hull.]]></description>
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				<pubDate><![CDATA[Thu, 21 May 2009 16:39:02]]> GMT</pubDate>
				<author><![CDATA[ UCPesmerga]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ That <span class="glossaryitem" onmouseover='gp(87);'>LR</span> is looking sweet.<br /> <br /> Hey <span class="glossaryitem" onmouseover='gp(42);'>GD</span> I have a question for you. Do you remember how you did the exhaust / smoke-stacks of your dread ? <br /> <br /> [url=http://www.dakkadakka.com/gallery/29782-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Venerable%20Dreadnought%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2009/4/26/29782_sm-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Venerable%20Dreadnought%2C%20Warhammer%2040%2C000.JPG[/img][/url]<br /> <br /> I'm trying to do mine now and I'm not sure how to go about it. I'm thinking of starting with Tinbitz and then a bunch of washes with black, sepia and flesh. Maybe some washes with some regular flat brown colours too?<br /> <br /> Any advice would be much appreciated.<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 27 May 2009 04:38:10]]> GMT</pubDate>
				<author><![CDATA[ StubbyGB]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ This is getting better with each entry ....<br /> Your <span class="glossaryitem" onmouseover='gp(87);'>LR</span> really looks ace and Im a huge fan of the grime! YOu also made a good choice on the parts that will remain black. Breaks the whole thing up nicely.]]></description>
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				<pubDate><![CDATA[Wed, 27 May 2009 06:41:18]]> GMT</pubDate>
				<author><![CDATA[ Flachzange]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ StubbyGB, The stacks were done by painting them in Boltgun Metal and giving them successive washes of Gryphonne Sepia.  Once they were the color I wanted, I used my Tamiya Weathering Master compact and hit them with the soot.  The Tamiya stuff should be your last step as it wipes off easily, so save it for last and seal it right after.  ]]></description>
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				<pubDate><![CDATA[Wed, 27 May 2009 19:10:29]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Followed this thread for a while Grey. Very nice work. I was a little sceptical about the neon shade of green, but every model has carried it off excellently so far. No chance of the enemy missing these guys on the battlefield; in this case that is [b]a good thing.[/b]]]></description>
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				<pubDate><![CDATA[Wed, 27 May 2009 19:13:47]]> GMT</pubDate>
				<author><![CDATA[ Anti-Mag]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ I really like your weathering and you have inspired me to try to emulate some of the effects you pulled off.  I have done a few tests with some light colored models, to practice your sponge-based weathering to good effect.  <br /> <br /> However, what advice do you have for weathering Black Legion tanks, or more specifically vehicles painted Chaos Black? I am going to try out sponging on Boltgun Metal and "highlighting" that with maybe Adeptus Battlegrey to give the effect that maybe there was a layer of primer under the black.<br /> <br /> Any thoughts?  <br /> <br /> <br /> [size=9]Automatically Appended Next Post:[/size]<br /> I see from your blog that you responded in the comments, regarding [url="http://thepaintingcorps.blogspot.com/2008/12/friday-quick-tip-sponge-painting-battle.html"]Sponging Battle Damage[/url]: <br /> <br /> [quote]I would personally stay away from using metallics for the scratches, at least the small ones, as the scale seems to be lost when you use them. I'd instead go for a darker color like I have here, or go for a orange/brown to indicate some rusting effects.[/quote]<br /> <br /> So after reading that, it looks like you would suggest not using the Boltgun metal, but maybe I could use the orange/brown mix? The primary dilemma is how it fits with the black paint of the vehicle itself. I will at least try this tonight.<br /> <br /> Any other suggestions are welcome..]]></description>
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				<pubDate><![CDATA[Wed, 27 May 2009 20:13:58]]> GMT</pubDate>
				<author><![CDATA[ AbsoluteBlue]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ AbsoluteBlue, I really think it's up to personal aesthetic  when it comes to weathering.  <span class="glossaryitem" onmouseover='gp(50);'>GW</span> seems to go exclusively with metallic weathering on their black armor.  With the land raider I've run into a dilemma with just how to weather the black as well.  I went with brown and it seems to have worked out for me.  I also heavily dusted it  as well.  <br /> <br /> A follow up to my reply to stubby is on weathering using the Tamiya Weathering Master compact.  Check out my [url=http://thepaintingcorps.blogspot.com/2009/06/tamiya-weathering-master-compact.html]'review' here[/url]. <br /> <br /> +++++++++++++++++++++++++++<br /> <br /> <span class="glossaryitem" onmouseover='gp(484);'>IT</span> IS DONE!<br /> <br /> [url=http://www.dakkadakka.com/gallery/35979-Land%20Raider%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2009/6/2/35979_sm-Land%20Raider%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/35980-Land%20Raider%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2009/6/2/35980_sm-Land%20Raider%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/35981-Land%20Raider%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2009/6/2/35981_sm-Land%20Raider%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/35982-Land%20Raider%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2009/6/2/35982_sm-Land%20Raider%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/35983-Land%20Raider%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2009/6/2/35983_sm-Land%20Raider%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.JPG[/img][/url]<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 2 Jun 2009 17:34:33]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Congrats on finally finishing this beast.  It looks great.]]></description>
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				<pubDate><![CDATA[Tue, 2 Jun 2009 18:03:14]]> GMT</pubDate>
				<author><![CDATA[ UCPesmerga]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Very nice indeed. you have balanced the amount of mud, just right. <br /> <br /> I will continue to dissect your technique and use you for inspiration.]]></description>
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				<pubDate><![CDATA[Tue, 2 Jun 2009 20:04:37]]> GMT</pubDate>
				<author><![CDATA[ StubbyGB]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Just one word,excellent!!!!]]></description>
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				<pubDate><![CDATA[Tue, 2 Jun 2009 20:11:56]]> GMT</pubDate>
				<author><![CDATA[ Deff Dread red Edition]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ That looks ace, though the skull and bones on the grenade launcher front thingies are rather clean for being right above the tracks.<br /> <br /> SoG]]></description>
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				<pubDate><![CDATA[Tue, 2 Jun 2009 21:22:23]]> GMT</pubDate>
				<author><![CDATA[ SonofGuilliman]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Awesome <span class="glossaryitem" onmouseover='gp(42);'>GD</span>. <br /> I didnt realize you were using the Tamiya weathering kit. I have two of those on my shelf as well and will hopefully be using those for a project soon. Im really interested how it will turn out (even though it doesnt have anything to do with warhams). <br /> <br /> Its good so see awesome results like this though. <br /> Great work!!]]></description>
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				<pubDate><![CDATA[Wed, 3 Jun 2009 09:13:27]]> GMT</pubDate>
				<author><![CDATA[ Flachzange]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Great Land Raider Grey Death, I didn't realise you were using the Tamiya weathering set.<br /> <br /> I have numerous Tamiya weathering compacts with different shades, as well as one of the Tamiya weathering stick pens. <br /> <br /> To be honest I tend not to use the Tamiya weathering stuff so much these days. I have found that Mig pigments give a far wider range of use, from dust, through to rain marks, and heavy mud etc.<br /> <br /> They defiantely are useful kits though, I'd say the Tamiya weathering sets offer a great entry level product for people who are starting out in weathering techniques and who are put off by the thought of having to use thinners, turpentine, or acrylic resin.<br /> <br /> I still use my Tamiya weathering sets, I actually really like the various metallic effects one I have at home. <br /> <br /> I also really like what you've done on the Dreadnought, brilliant work.]]></description>
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				<pubDate><![CDATA[Wed, 3 Jun 2009 09:48:25]]> GMT</pubDate>
				<author><![CDATA[ Gundam-Mecha]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ How did you get the rust/weathering effect in lines? I've attempted similar with the new <span class="glossaryitem" onmouseover='gp(50);'>GW</span> washes mixed with different colors but never got it too look quite right. <br /> <br /> Any help appreciated.]]></description>
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				<pubDate><![CDATA[Sun, 7 Jun 2009 15:53:30]]> GMT</pubDate>
				<author><![CDATA[ VirusSD1]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Grey, we talked vastly about this is in Mig's thread, bravo.<br /> <br /> I love these two superb war-machines.<br /> <br /> <span class="glossaryitem" onmouseover='gp(434);'>sA</span>]]></description>
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				<pubDate><![CDATA[Sun, 7 Jun 2009 19:16:39]]> GMT</pubDate>
				<author><![CDATA[ smiling Assassin]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Big thanks to you all for your comments ^_^.  They really help keep me focused and going on this project!<br /> <br /> The Tamiya weathering stuff is indeed a great starter, and I'm already chomping at the bit to jump into a new project I can go absolutely crazy with Mig Productions stuff as well as color modulation and the like.  I'm thinking <span class="glossaryitem" onmouseover='gp(69);'>IG</span>...Stay tuned for something more on that in the future (somewhat distant right now though!).  <br /> <br /> Virus, The lines are simply gryphonne sepia wash watered down slightly and applied to effect.  <br /> <br /> +++++++++++++++<br /> <br /> For a change of pace I decided I needed to work with something non-green.  <br /> <br /> [url=http://www.dakkadakka.com/gallery/37020-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Sternguard%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2009/6/8/37020_sm-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Sternguard%2C%20Warhammer%2040%2C000.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/37021-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Sternguard%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2009/6/8/37021_sm-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Sternguard%2C%20Warhammer%2040%2C000.JPG[/img][/url]<br /> <br /> Feels sort of busy, but the models ARE busy, being veterans and all.  <span class="glossaryitem" onmouseover='gp(50);'>GW</span> really likes to pack on the detailing for vets...I might still go back and simplify things a bit, we'll see.  <br /> <br /> C&C welcome and wanted as always!]]></description>
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				<pubDate><![CDATA[Mon, 8 Jun 2009 23:49:32]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ I really like the camo Sons! I don't think it's too busy as you said they've got a lot of detail on them from being Vets.]]></description>
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				<pubDate><![CDATA[Tue, 9 Jun 2009 00:00:06]]> GMT</pubDate>
				<author><![CDATA[ BDJV]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Looks good as always, I can't wait to see everything together. <br /> <br /> I do agree that the camo stripes are an interesting touch, but I think it works. <br /> <br /> Can't wait to see the full army!]]></description>
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				<pubDate><![CDATA[Tue, 9 Jun 2009 02:42:03]]> GMT</pubDate>
				<author><![CDATA[ punkisntdeadyet]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Love them]]></description>
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				<pubDate><![CDATA[Tue, 9 Jun 2009 12:04:14]]> GMT</pubDate>
				<author><![CDATA[ 1xx700007117]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ You are good at weathering <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 9 Jun 2009 13:49:01]]> GMT</pubDate>
				<author><![CDATA[ Werdes]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ The camo on those desert ones is nice man, like it alot.]]></description>
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				<pubDate><![CDATA[Tue, 9 Jun 2009 19:58:49]]> GMT</pubDate>
				<author><![CDATA[ perplexiti]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ That land raider is just so sweet  <img src="/s/i/a/ef7b97610a8bf5b2bd5df8209dc08ff3.gif" border="0"><br /> <br /> The camo marines are good but I like the regular SOMs better.<br /> <br /> Keep up the good work.]]></description>
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				<pubDate><![CDATA[Wed, 10 Jun 2009 01:53:12]]> GMT</pubDate>
				<author><![CDATA[ Northen]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Thanks for all of the comments folks.  <br /> <br /> I just feel the need to clarify that the Camo guys are done to honor the original Badab War section of the Rogue Trader book.  I've done a slight update on the style of stripes (the eighties weren't kind...) and matched the yellow the best I could with Vallejo model color ^_^.  <br /> <br /> I've dug down deep to find a bit more motiviation and started another Desert Support Marine:<br /> <br /> [url=http://www.dakkadakka.com/gallery/38031-Heavy%20Bolter%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2009/6/14/38031_sm-Heavy%20Bolter%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.jpg[/img][/url]<br /> <br /> Just a bit further to go with him.  Stay tuned.]]></description>
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				<pubDate><![CDATA[Sun, 14 Jun 2009 05:01:06]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ You made me like camo marines. Your work in this thread is amazing!!]]></description>
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				<pubDate><![CDATA[Sun, 14 Jun 2009 05:46:28]]> GMT</pubDate>
				<author><![CDATA[ petelee]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Unusual with camo marines, still it looks awesome <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sun, 14 Jun 2009 09:02:05]]> GMT</pubDate>
				<author><![CDATA[ Werdes]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ It's always a joy to tread this log, the Sons of Medusa are looking fine even with (and probably because of) the obscenely bright green you are using. <br /> <br /> <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> <br /> <br /> The camo marines are looking great too, the stripes are subtle enough to make the model not too busy and the muted yellow you've got going there is awesome. <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Sun, 14 Jun 2009 13:12:20]]> GMT</pubDate>
				<author><![CDATA[ Mister Feral]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Edit:  As flattered as I am, overt swearing is against the rules ^_-.... -grey_death]]></description>
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				<pubDate><![CDATA[Sun, 14 Jun 2009 13:46:36]]> GMT</pubDate>
				<author><![CDATA[ Disjointed Entity]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ That veteran's finger looks phallic. I'd love to see a Grey_Death weathering tutorial on how you did the land raider.]]></description>
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				<pubDate><![CDATA[Mon, 15 Jun 2009 10:10:33]]> GMT</pubDate>
				<author><![CDATA[ freaky angel]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ [quote=Disjointed Entity]Edit:  As flattered as I am, overt swearing is against the rules ^_-.... -grey_death[/quote]<br /> <br /> Damn you rule abiding sir...<br /> <br /> But I felt it was very fitting<br /> <br /> Is this more to your liking sir?<br /> <br /> [img]http://i642.photobucket.com/albums/uu147/DisjointedEntity/out_of_hell_STUFF.jpg?t=1245086385[/img]]]></description>
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				<pubDate><![CDATA[Mon, 15 Jun 2009 18:14:35]]> GMT</pubDate>
				<author><![CDATA[ Disjointed Entity]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Fantastic stuff. I always wanted to do a Sons of Medusa army for no other reason than I love their name. Although I dont see the myths of ancient greeks still being around in <span class="glossaryitem" onmouseover='gp(3);'>40k</span>, but what the hell!]]></description>
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				<pubDate><![CDATA[Fri, 19 Jun 2009 05:32:47]]> GMT</pubDate>
				<author><![CDATA[ Goon3423]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ A little bit of progress:<br /> <br /> [url=http://www.dakkadakka.com/gallery/39346-Heavy%20Bolter%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000%2C%20Work%20In%20Progress.html][img]http://images.dakkadakka.com/gallery/2009/6/22/39346_sm-Heavy%20Bolter%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000%2C%20Work%20In%20Progress.jpg[/img][/url]<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 22 Jun 2009 20:35:14]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Jawdropping]]></description>
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				<pubDate><![CDATA[Mon, 22 Jun 2009 20:59:32]]> GMT</pubDate>
				<author><![CDATA[ Bloodthirster]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Shazam.]]></description>
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				<pubDate><![CDATA[Mon, 22 Jun 2009 21:53:20]]> GMT</pubDate>
				<author><![CDATA[ captain.gordino]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Nice!]]></description>
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				<pubDate><![CDATA[Mon, 22 Jun 2009 22:05:49]]> GMT</pubDate>
				<author><![CDATA[ EzeKK]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Keep going <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 23 Jun 2009 09:09:37]]> GMT</pubDate>
				<author><![CDATA[ Werdes]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ The subtle black stripes look ace! Well done]]></description>
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				<pubDate><![CDATA[Tue, 23 Jun 2009 09:14:06]]> GMT</pubDate>
				<author><![CDATA[ Flachzange]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Back on the Sons of Medusa Wagon finally.  I think the breaks with other models really helped to motivate me though!  I have finished two greenies (minus chapter badge)!<br /> <br /> [url=http://www.dakkadakka.com/gallery/42876-Meltagun%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Tactical%20Squad%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2009/7/16/42876_sm-Meltagun%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Tactical%20Squad%2C%20Warhammer%2040%2C000.JPG[/img][/url]<br /> <br /> And I've started doing real work on the Techmarine (who I'm using as a <span class="glossaryitem" onmouseover='gp(384);'>MotF</span>) finally.  I'm happy with it so far, still a long long way to go:<br /> <br /> [url=http://www.dakkadakka.com/gallery/42875-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Techmarine%2C%20Warhammer%2040%2C000%2C%20Work%20In%20Progress.html][img]http://images.dakkadakka.com/gallery/2009/7/16/42875_sm-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Techmarine%2C%20Warhammer%2040%2C000%2C%20Work%20In%20Progress.JPG[/img][/url]<br /> <br /> Hope to finish this one soon!]]></description>
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				<pubDate><![CDATA[Thu, 16 Jul 2009 03:33:40]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Nice to see some progress on the Sons again.  How exactly are you doing the red on the Techmarine/<span class="glossaryitem" onmouseover='gp(384);'>MotF</span>?]]></description>
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				<pubDate><![CDATA[Thu, 16 Jul 2009 03:38:50]]> GMT</pubDate>
				<author><![CDATA[ UCPesmerga]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Oooohh!! Hot! I'd love to see some terminators in this scheme, man.]]></description>
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				<pubDate><![CDATA[Sat, 18 Jul 2009 22:20:43]]> GMT</pubDate>
				<author><![CDATA[ petelee]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Sooo love the camo sceme on the desert guys and your damgae and weathering skills are beautiful, sir i take my hat off to you]]></description>
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				<pubDate><![CDATA[Sat, 18 Jul 2009 22:54:33]]> GMT</pubDate>
				<author><![CDATA[ Lextheimpaler]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[  I'm telling you - If I saw a bunch of BRIGHT GREEN death machines smashing towards my position, I'd personally lay my head on the ground so that it might lead to a quicker end ("Stomp!" 'n' "Splat!")... Or leg it. The first sounds better. ]]></description>
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				<pubDate><![CDATA[Sat, 18 Jul 2009 23:17:13]]> GMT</pubDate>
				<author><![CDATA[ Cosmic]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Glad to see you back at these guys again mate, they're looking good as ever. Love your weathering too, it balances clean and defined with rough and gritty perfectly.<br /> <br /> The red is shaping up nice on the <span class="glossaryitem" onmouseover='gp(384);'>MotF</span> too.<br /> <br /> Cheers,<br /> <br /> Dante]]></description>
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				<pubDate><![CDATA[Sat, 18 Jul 2009 23:23:29]]> GMT</pubDate>
				<author><![CDATA[ CMDante]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Thanks for the comments!  <br /> <br /> UC, the reds are done with mechrite red over a bestial brown base color, washed badab black, brought back up to mechrite red leaving some wash in the recesses, highlight with blood red and finally an even lighter highlight (mostly to the edges) of fiery orange.  <br /> <br /> petelee, Termies are on the chopping block for paint in this first phase of the army (1500 points) with another unit and land raider in mind for phase 2 (2000 points).  <br /> <br /> lex, I'm really glad people are digging on the camo, I really like that scheme and it's actually a lot of fun to paint, and rather easy too (go go well covering paints ^_-).  <br /> <br /> Cosmic, they are pretty ridiculous green, but luckily the addition of the weathering really helps to break it up and ground them a bit.  Some of the photos make them out a bit greener then they are (lighting/photo editing), but it's pretty close ^_-...<br /> <br /> Dante, I'm glad to be back at them!  Hope to ride this momentum a bit and see how far it takes me.  Not having much else to do in my time off helps to guide me to paint too...<br /> <br /> +++++++++++++++++++++++++<br /> <br /> A bit of progress after some painting at the shop and now at work:<br /> <br /> [url=http://www.dakkadakka.com/gallery/43421-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Techmarine%2C%20Warhammer%2040%2C000%2C%20Work%20In%20Progress.html][img]http://images.dakkadakka.com/gallery/2009/7/19/43421_sm-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Techmarine%2C%20Warhammer%2040%2C000%2C%20Work%20In%20Progress.jpg[/img][/url]<br /> <br /> I am hoping tomorrow he will be finished.  So stay tuned around tomorrow night.  At the very least more progress will be made ^_-.]]></description>
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				<pubDate><![CDATA[Sun, 19 Jul 2009 17:17:19]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ That is looking good!!!]]></description>
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				<pubDate><![CDATA[Sun, 19 Jul 2009 17:22:13]]> GMT</pubDate>
				<author><![CDATA[ Bloodthirster]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Wow the force is really starting to shape up.Can't wait to see more stuff.]]></description>
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				<pubDate><![CDATA[Sun, 19 Jul 2009 17:26:17]]> GMT</pubDate>
				<author><![CDATA[ Deff Dread red Edition]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[  That red looks good, man. It's got allot of depth to it. By the way: "...ridiculous green..."-? Light & bright is good, especially orange... Mwhahaha! "Ahem".  ]]></description>
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				<pubDate><![CDATA[Sun, 19 Jul 2009 22:54:24]]> GMT</pubDate>
				<author><![CDATA[ Cosmic]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ That Techmarine looks great man. I might try something similar on my eldar as a general paint scheme.<br /> <br /> "Note"<br /> The more I look at that model, the more I want to get it. I think that may be the best <span class="glossaryitem" onmouseover='gp(119);'>SM</span> model available. Looking forward to seeing this done. <br /> <br /> Will your all of the "trim" pieces be silver, or are you going to mix it up a bit? Really loving that green <span class="glossaryitem" onmouseover='gp(17);'>BTW</span>, I think it looks great against the red.]]></description>
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				<pubDate><![CDATA[Sun, 19 Jul 2009 23:12:27]]> GMT</pubDate>
				<author><![CDATA[ Wrexasaur]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Astounding as usual. Well done.]]></description>
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				<pubDate><![CDATA[Mon, 20 Jul 2009 01:02:21]]> GMT</pubDate>
				<author><![CDATA[ Valhallan42nd]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ your master of the forge looks wicked! can't wait to see him finished.... no really, I can't wait. Post please!!! ]]></description>
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				<pubDate><![CDATA[Mon, 20 Jul 2009 01:11:20]]> GMT</pubDate>
				<author><![CDATA[ Grey Knight Luke]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Finally finished the <span class="glossaryitem" onmouseover='gp(384);'>MotF</span>!  I ended up getting stuck with life things to do for a few days, but had some time yesterday at work to get him finished up!  <br /> <br /> Here are some pics (sorry for the quality, the wifey has the good camera x.x).  Click for the gallery page:<br /> <br /> [url=http://www.dakkadakka.com/gallery/44078-Master%20Of%20The%20Forge%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Techmarine%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2009/7/23/44078_mb-Master%20Of%20The%20Forge%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Techmarine%2C%20Warhammer%2040%2C000.JPG[/img][/url][url=http://www.dakkadakka.com/gallery/44081-Master%20Of%20The%20Forge%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Techmarine%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2009/7/23/44081_mb-Master%20Of%20The%20Forge%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Techmarine%2C%20Warhammer%2040%2C000.JPG[/img][/url]<br /> [url=http://www.dakkadakka.com/gallery/44079-Master%20Of%20The%20Forge%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Techmarine%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2009/7/23/44079_mb-Master%20Of%20The%20Forge%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Techmarine%2C%20Warhammer%2040%2C000.JPG[/img][/url][url=http://www.dakkadakka.com/gallery/44080-Master%20Of%20The%20Forge%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Techmarine%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2009/7/23/44080_mb-Master%20Of%20The%20Forge%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Techmarine%2C%20Warhammer%2040%2C000.JPG[/img][/url]<br /> <br /> As an added bonus, I finished up a Green tactical marine last night as well!  He was already greened out, and just needed highlighting and detail work done:<br /> <br /> [url=http://www.dakkadakka.com/gallery/44083-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2009/7/23/44083_mb-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.JPG[/img][/url]<br /> <br /> Going to work on some more green marines to try and finish out my tactical squads (5 Models left!) before I move on to finishing my Desert Support Squad (only 2 models left for them!)<br /> <br /> After that it's on to the Termies and then it's vehicles.  Can't wait to see more of my army hitting the field of battle painted ^_^.  ]]></description>
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				<pubDate><![CDATA[Thu, 23 Jul 2009 20:28:05]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ I hate it when so called "Real life" gets in the way of the hobby.Anywho looking good I really want to see those termies done up in that scheme.]]></description>
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				<pubDate><![CDATA[Thu, 23 Jul 2009 20:30:35]]> GMT</pubDate>
				<author><![CDATA[ Deff Dread red Edition]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ [quote=Deff Dread red Edition]Damn good,coming along nicely now yet again Im going to sit in a corner and cry as I realise almost all the creatures of the earth are better at painting then I.[/quote]<br /> Do not fear; you have yet to witness my models. Exept my scouts.<br /> I like them.<br /> Great painting though.<br /> *looks wide-eyed with awe*]]></description>
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				<pubDate><![CDATA[Thu, 23 Jul 2009 20:54:20]]> GMT</pubDate>
				<author><![CDATA[ oggers]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ It's true,I gave a gibbon a a paint brush and it speed painted it's whole army to table top standard in 3 days.I have been working long and hard for many an hour and that monkey beat me,fething monkey!]]></description>
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				<pubDate><![CDATA[Thu, 23 Jul 2009 21:06:02]]> GMT</pubDate>
				<author><![CDATA[ Deff Dread red Edition]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Yes those nefarious gibbons.<br /> They're stealing all the comission work.<br /> They can't play worth a damn though. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 23 Jul 2009 21:22:33]]> GMT</pubDate>
				<author><![CDATA[ oggers]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[  It's not about the winning, oggers... It's about looking good whether you claim victory or gloriously fail... And there's no going wrong with this green - It's so... GrEeN!]]></description>
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				<pubDate><![CDATA[Thu, 23 Jul 2009 22:26:59]]> GMT</pubDate>
				<author><![CDATA[ Cosmic]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Thanks for the comments!  <br /> <br /> ++++++++++++++++++++<br /> <br /> It's not much progress, but it's progress!  Another Green Marine  added to the bunch:<br /> <br /> [url=http://www.dakkadakka.com/gallery/44250-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2009/7/24/44250_sm-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.JPG[/img][/url]<br /> <br /> 4 more to go before I am done with basic troopers.  Expect more progress tomorrow ^_-.]]></description>
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				<pubDate><![CDATA[Fri, 24 Jul 2009 04:12:42]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Like the green.]]></description>
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				<pubDate><![CDATA[Fri, 24 Jul 2009 05:01:17]]> GMT</pubDate>
				<author><![CDATA[ Death Gear]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Simple and very effective. It's going to look really cool when you plop them all down in front of someone.]]></description>
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				<pubDate><![CDATA[Fri, 24 Jul 2009 05:19:12]]> GMT</pubDate>
				<author><![CDATA[ Wayfarer]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Very nice, contrasty color.  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> <br /> Good work.<br /> <br /> But one question:<br /> <br /> Why are all your tanks painted in the Medusa-sheme <img src="/s/i/a/8f7b3f87df347f2cf6c1e7d5e119a067.gif" border="0">  - Maybe you should add a Landspeeder painted in the desert-sheme, for balancing your army...<br /> Otherwise, the desert-marines will be sad, because they have no own vehicle...^^<br /> <br /> The C-K ]]></description>
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				<pubDate><![CDATA[Fri, 24 Jul 2009 09:37:42]]> GMT</pubDate>
				<author><![CDATA[ The Chaos-Kraut]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ A very, very impressive blog so far. Can't wait to see more <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">.]]></description>
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				<pubDate><![CDATA[Fri, 24 Jul 2009 09:55:33]]> GMT</pubDate>
				<author><![CDATA[ Darkwulf]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[  Yeah, a desert Landspeeder could act like a reconnaissance vehicle. That, however, is up to you! Keep it up, man. ]]></description>
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				<pubDate><![CDATA[Fri, 24 Jul 2009 10:03:50]]> GMT</pubDate>
				<author><![CDATA[ Cosmic]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ [quote=Cosmic] Yeah, a desert Landspeeder could act like a reconnaissance vehicle. That, however, is up to you! Keep it up, man. [/quote]<br /> <br /> New Scout Speeder?]]></description>
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				<pubDate><![CDATA[Fri, 24 Jul 2009 14:15:52]]> GMT</pubDate>
				<author><![CDATA[ Disjointed Entity]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ yeaa come on vehicle with desert camo would be sick  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Fri, 24 Jul 2009 15:17:58]]> GMT</pubDate>
				<author><![CDATA[ Lord_Lockhart]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Like everyone else said, This thread is AWESOME!!!!!!!!!!!!!<br /> <br /> I also think a desert landspeeder storm would look awesome.]]></description>
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				<pubDate><![CDATA[Sat, 25 Jul 2009 07:00:06]]> GMT</pubDate>
				<author><![CDATA[ person person]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Well there ya go <span class="glossaryitem" onmouseover='gp(42);'>GD</span>, you have no other alternative now, the Internet has spoken]]></description>
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				<pubDate><![CDATA[Sat, 25 Jul 2009 08:35:38]]> GMT</pubDate>
				<author><![CDATA[ Disjointed Entity]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Ok!  So I never had plans to do a landspeeder in the desert scheme.  Mainly because I didn't plan on taking a landspeeder in this army!  BUT, I did want to use the desert scheme again, so your peer pressure has worked its evilness and I give you this:<br /> <br /> [url=http://www.dakkadakka.com/gallery/44537-Razorback%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000%2C%20Work%20In%20Progress.html][img]http://images.dakkadakka.com/gallery/2009/7/25/44537_sm-Razorback%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000%2C%20Work%20In%20Progress.jpg[/img][/url]<br /> <br /> You can see the last three tacticals and the last two Support squad members here as well.  <br /> <br /> Oh and I finished another sergeant, haven't taken photos of him just yet ^_-.  Will get that as I have a bit more to show!]]></description>
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				<pubDate><![CDATA[Sat, 25 Jul 2009 21:00:21]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Aww but a Landspeeder would be cool D:<br /> <br /> Is this going to have similiar accents to the other desert Camouflage? If so, how will you implement that? I always find the greatest difficulty with Camo is scaling it.<br /> <br /> <span class="glossaryitem" onmouseover='gp(434);'>sA</span>]]></description>
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				<pubDate><![CDATA[Sat, 25 Jul 2009 21:29:03]]> GMT</pubDate>
				<author><![CDATA[ smiling Assassin]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[  The nagging was a success! Right, I REALLY think that a green Reaver Titan would just look perfect beside all the other guys... Well, maybe that's a little too much to ask. A Razorback's more than good enough - Give it the gift of awesomeness, <span class="glossaryitem" onmouseover='gp(42);'>GD</span>! ]]></description>
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				<pubDate><![CDATA[Sat, 25 Jul 2009 22:06:08]]> GMT</pubDate>
				<author><![CDATA[ Cosmic]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Bugger nagging lets just promise to kidnap his family if he doesn't do what we want! <br /> <span class="glossaryitem" onmouseover='gp(84);'>LOL</span>.<br /> <br /> Anywho,nice progress,can't wait to see that landraider all done up.]]></description>
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				<pubDate><![CDATA[Sat, 25 Jul 2009 22:11:00]]> GMT</pubDate>
				<author><![CDATA[ Deff Dread red Edition]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Any chance of details on how you built that beautiful Twin-Linked Autocannon on the Dreadnought? From the looks of things one could build something similar for the left hand side using the Missile Launcher.]]></description>
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				<pubDate><![CDATA[Sat, 25 Jul 2009 22:28:03]]> GMT</pubDate>
				<author><![CDATA[ Nurglitch]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Hey guys, thanks for the comments!<br /> <br /> Nurglitch, The autocannon arm is just the <span class="glossaryitem" onmouseover='gp(69);'>IG</span> Autocannons cut down and placed appropriately.  The cabling etc removed and a bit of plasticard to help fill some gaps.  I don't know that the missle launcher would look the same, but I do think you can easily convert it to house them.  <br /> <br /> +++++++++++++++++++++<br /> <br /> [url=http://www.dakkadakka.com/gallery/44718-Razorback%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2009/7/27/44718_sm-Razorback%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.jpg[/img][/url]]]></description>
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				<pubDate><![CDATA[Mon, 27 Jul 2009 01:38:27]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Camo's awesome]]></description>
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				<pubDate><![CDATA[Mon, 27 Jul 2009 02:20:46]]> GMT</pubDate>
				<author><![CDATA[ person person]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[  That's really quick progress - BUT NOT FAST ENOUGH!... "Ahem." What I meant to say was: Keep the ball rolling smoothly man. <br /> <br />  I think you've got the camo in proportion with the tank, too. It's rare to see a <span class="glossaryitem" onmouseover='gp(119);'>SM</span> vehicle with camo. Sometimes you do, but it just never fits in with the rest of the army. This guy, however, obviously does (...Although he's got a little way to go yet, but it's still all there). ]]></description>
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				<pubDate><![CDATA[Mon, 27 Jul 2009 11:09:47]]> GMT</pubDate>
				<author><![CDATA[ Cosmic]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Fantastic work!!!]]></description>
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				<pubDate><![CDATA[Mon, 27 Jul 2009 12:42:39]]> GMT</pubDate>
				<author><![CDATA[ Flachzange]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ [quote=Cosmic] BUT NOT FAST ENOUGH!... [/quote]<br /> <br /> Daphne?<br /> cookie for anyone that gets the reference <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> <br /> anyway back on topic, im loving your latest works Grey_Death <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> Keep them coming...]]></description>
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				<pubDate><![CDATA[Mon, 27 Jul 2009 12:47:16]]> GMT</pubDate>
				<author><![CDATA[ corpsesarefun]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ From start to the end of page 9 fantastic work <span class="glossaryitem" onmouseover='gp(42);'>GD</span>, shame <span class="glossaryitem" onmouseover='gp(50);'>gw</span> misses out over 1/2 the chapters.]]></description>
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				<pubDate><![CDATA[Mon, 27 Jul 2009 15:32:47]]> GMT</pubDate>
				<author><![CDATA[ Miss Dee]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ [quote=corpsesarefun][quote=Cosmic] BUT NOT FAST ENOUGH!... [/quote]<br /> <br /> Daphne?<br /> cookie for anyone that gets the reference <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> <br /> anyway back on topic, im loving your latest works Grey_Death <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> Keep them coming...[/quote]<br /> <br /> Heroes?]]></description>
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				<pubDate><![CDATA[Mon, 27 Jul 2009 16:00:34]]> GMT</pubDate>
				<author><![CDATA[ Tek]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ All of this is outstanding. I didn't really like the Chapter in the fluff side of things as I couldn't really take them seriously enough but this blog may have swayed me a little]]></description>
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				<pubDate><![CDATA[Mon, 27 Jul 2009 16:03:26]]> GMT</pubDate>
				<author><![CDATA[ infilTRAITOR]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ damm loveing the camoed tank, the proportion of the power armour stripes to tank stripes is just right  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Mon, 27 Jul 2009 23:11:05]]> GMT</pubDate>
				<author><![CDATA[ Lord_Lockhart]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Nice camo]]></description>
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				<pubDate><![CDATA[Thu, 30 Jul 2009 15:09:04]]> GMT</pubDate>
				<author><![CDATA[ Werdes]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[  Oh yeah! Badab War has just been released by <span class="glossaryitem" onmouseover='gp(451);'>BoLS</span>...<br /> <br />  <a href="http://www.belloflostsouls.net/2009/08/play-aid-badab-war.html" target="_blank" rel="nofollow">http://www.belloflostsouls.net/2009/08/play-aid-badab-war.html</a><br /> <br />  Contains much Sons of Medusa goodness!]]></description>
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				<pubDate><![CDATA[Wed, 5 Aug 2009 11:34:24]]> GMT</pubDate>
				<author><![CDATA[ Cosmic]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ I have it but not looked through it 100% yet]]></description>
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				<pubDate><![CDATA[Wed, 5 Aug 2009 11:38:32]]> GMT</pubDate>
				<author><![CDATA[ Miss Dee]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ The Battle worn Marines look amazing!<br /> <br /> I love the chipping and battle damage.<br /> <br /> Your master of the forge is also very impressive, nice metal work on the Servo Harness!]]></description>
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				<pubDate><![CDATA[Wed, 5 Aug 2009 12:10:14]]> GMT</pubDate>
				<author><![CDATA[ Gundam-Mecha]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Thanks for all of the comments guys ^_^.  I'm really happy with my showing in the Badab War book.  I wish I could have had more completed for other photos, but I'll take what I have in there right now and be happy!  <br /> <br /> +++++++++++++<br /> <br /> I know it's been a while x.x, but I finally had time to finish off my Razorback.  It took a while longer than expected, but that was completely thanks to school and work.  Now that I'm done with both for a while, I'll have a bit of time to put into the marines!<br /> <br /> [url=http://www.dakkadakka.com/gallery/48227-Razorback%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2009/8/16/48227_sm-Razorback%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.jpg[/img][/url]<br /> <br /> I hope to continue working on the boys this week with a bit more dedication in prep for BolsCon.  If you guys are going to be there, I'll be doing some free play.  I much prefer it to the tourny scene ^_-.  ]]></description>
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				<pubDate><![CDATA[Sun, 16 Aug 2009 16:29:20]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Nice rhino , this army is looking good .]]></description>
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				<pubDate><![CDATA[Sun, 16 Aug 2009 16:43:47]]> GMT</pubDate>
				<author><![CDATA[ slann]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Thought you would of put Fred Reed as the Griffins Chapter Master he did the big army in one of the <span class="glossaryitem" onmouseover='gp(143);'>WD</span> ]]></description>
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				<pubDate><![CDATA[Sun, 16 Aug 2009 17:49:15]]> GMT</pubDate>
				<author><![CDATA[ Miss Dee]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Your painting just keeps getting more awesome.Keep up the good work.]]></description>
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				<pubDate><![CDATA[Sun, 16 Aug 2009 17:57:05]]> GMT</pubDate>
				<author><![CDATA[ Deff Dread red Edition]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Ive just looked through the whole thread now, and I have to say i love those marines.<br /> <br /> The Desert Camo vets are also a nice variation. Stunning on all counts.<br /> <br /> Vitruvian]]></description>
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				<pubDate><![CDATA[Sun, 16 Aug 2009 18:20:46]]> GMT</pubDate>
				<author><![CDATA[ Vitruvian XVII]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Entire thread read.<br /> <br /> Absolutely stunning work! Weathering and battle damage are fantastic.]]></description>
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				<pubDate><![CDATA[Sun, 16 Aug 2009 18:49:23]]> GMT</pubDate>
				<author><![CDATA[ Oshunai]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Love how it looks well-equipped without looking to overburdened with gear.]]></description>
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				<pubDate><![CDATA[Sun, 16 Aug 2009 22:28:51]]> GMT</pubDate>
				<author><![CDATA[ person person]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Good thing you had your figs put in the book <span class="glossaryitem" onmouseover='gp(42);'>GD</span>. Made it that much more enjoyable to see great examples of color schemes and such. <br /> <br /> Nice job on the desert scheme Rhino as well. ]]></description>
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				<pubDate><![CDATA[Mon, 17 Aug 2009 00:25:57]]> GMT</pubDate>
				<author><![CDATA[ Flachzange]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[  Nice work <span class="glossaryitem" onmouseover='gp(42);'>GD</span>. The Razorback is incredibly impressive. These guys are gonna look sweet on the table-top... Smite them all!]]></description>
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				<pubDate><![CDATA[Mon, 17 Aug 2009 15:40:26]]> GMT</pubDate>
				<author><![CDATA[ Cosmic]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Nice looking razorback. Your weathering techniques create a very atmospheric feel.  Well done.]]></description>
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				<pubDate><![CDATA[Mon, 17 Aug 2009 17:45:30]]> GMT</pubDate>
				<author><![CDATA[ tinfoil]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Oooomph!!!!<br /> <br /> Very nice models indeed!! So nicely weathered, you make me want to have a try at it!! <br /> <br /> Special congratulations for the Desert Marines!!]]></description>
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				<pubDate><![CDATA[Mon, 17 Aug 2009 18:53:25]]> GMT</pubDate>
				<author><![CDATA[ Yggdrasil]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Realistic razorback<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 17 Aug 2009 18:54:58]]> GMT</pubDate>
				<author><![CDATA[ Werdes]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Great looking razorback.  One of my favorite tanks, other than the predator]]></description>
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				<pubDate><![CDATA[Mon, 17 Aug 2009 22:40:55]]> GMT</pubDate>
				<author><![CDATA[ Soviet Yam]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Great, as usual <span class="glossaryitem" onmouseover='gp(42);'>GD</span>. Your marines were in the Badab War supplement from <span class="glossaryitem" onmouseover='gp(451);'>BoLS</span>? I'm gonna go look it up now...]]></description>
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				<pubDate><![CDATA[Tue, 18 Aug 2009 02:07:19]]> GMT</pubDate>
				<author><![CDATA[ FoxPhoenix135]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Thanks for all of the support guys!  Really a good feeling to get this sort of response from a project I've been working so hard on for so long!<br /> <br /> +++++++++++++++<br /> <br /> I've finally finished the last few tactical marines for the army!  And with that I decided it time to take another army photo:<br /> <br /> [url=http://www.dakkadakka.com/gallery/48430-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2009/8/18/48430_sm-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.jpg[/img][/url]<br /> <br /> This is just of what's finished so far.  It was taken on my cell phone so the quality isn't the greatest, but it gets the point across, <span class="glossaryitem" onmouseover='gp(484);'>IT</span>'S ALMOST DONE.<br /> <br /> Oh and a little close up of a few new guys:<br /> <br /> [url=http://www.dakkadakka.com/gallery/48431-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2009/8/18/48431_sm-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.jpg[/img][/url]<br /> <br /> Last two desert marines are next and I move on to the Termies!]]></description>
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				<pubDate><![CDATA[Tue, 18 Aug 2009 04:03:42]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Man that looks nice on the table. It just punches you right in the eyes.]]></description>
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				<pubDate><![CDATA[Tue, 18 Aug 2009 04:20:23]]> GMT</pubDate>
				<author><![CDATA[ Wayfarer]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Very cool, love the colour and the army shots. ]]></description>
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				<pubDate><![CDATA[Tue, 18 Aug 2009 04:47:59]]> GMT</pubDate>
				<author><![CDATA[ legionier alpha IV]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ STUNNING]]></description>
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				<pubDate><![CDATA[Tue, 18 Aug 2009 06:37:01]]> GMT</pubDate>
				<author><![CDATA[ person person]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Brilliant <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 18 Aug 2009 09:06:51]]> GMT</pubDate>
				<author><![CDATA[ Werdes]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Stunning. The tanks and desert marines are supreme.]]></description>
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				<pubDate><![CDATA[Tue, 18 Aug 2009 10:18:23]]> GMT</pubDate>
				<author><![CDATA[ Oshunai]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Beautiful.]]></description>
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				<pubDate><![CDATA[Tue, 18 Aug 2009 18:12:24]]> GMT</pubDate>
				<author><![CDATA[ Disjointed Entity]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ [quote=Disjointed Entity]Beautiful.[/quote]<br /> <br /> [quote=Werdes]Brilliant.[/quote]<br /> <br /> [quote=person person]STUNNING.[/quote]<br /> <br /> [quote=Cosmic]GREEEN![/quote]]]></description>
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				<pubDate><![CDATA[Tue, 18 Aug 2009 20:50:58]]> GMT</pubDate>
				<author><![CDATA[ Cosmic]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Very effective looking when they are all together, that desert camo is great, and that green......wow.<br /> <br /> Can't wait to see the termies done, are they going to be assault or tactical?]]></description>
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				<pubDate><![CDATA[Fri, 21 Aug 2009 07:46:31]]> GMT</pubDate>
				<author><![CDATA[ perplexiti]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Mmmmm... can't wait to face these!]]></description>
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				<pubDate><![CDATA[Fri, 21 Aug 2009 10:46:16]]> GMT</pubDate>
				<author><![CDATA[ scarab]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ [url=http://www.dakkadakka.com/gallery/78035-Attack%20Bike%2C%20Desert%20Support%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2010/1/22/78035_sm-Attack%20Bike%2C%20Desert%20Support%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.JPG[/img][/url]<br /> <br /> Oh yes.  This is happening.]]></description>
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				<pubDate><![CDATA[Fri, 22 Jan 2010 16:51:52]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Is that Homer riding that bike?]]></description>
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				<pubDate><![CDATA[Fri, 22 Jan 2010 17:00:31]]> GMT</pubDate>
				<author><![CDATA[ typhus]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ PH ultramarine style heads?]]></description>
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				<pubDate><![CDATA[Fri, 22 Jan 2010 17:12:19]]> GMT</pubDate>
				<author><![CDATA[ ph34r]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Looove those maxmini(?) heads. I'm using a few in my Badab army. Which coincidentally, is inspired wholly by this blog, so go you!<br /> <br /> This is one of my favourite blogs, please keep up the work.]]></description>
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				<pubDate><![CDATA[Fri, 22 Jan 2010 17:27:30]]> GMT</pubDate>
				<author><![CDATA[ Tek]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ I've seen these guys randomly from time to time but hadn't actually seen the blog.   That being said, seeing the whole army as it stands and your upcoming units, all I have to say is WOW!  I'm personally a huge fan of the more obscure chapters, especially when they're done so masterfully as this army.  <br /> <br /> I reallllllyyyy want to see that biker done, he's looking amazing already!]]></description>
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				<pubDate><![CDATA[Fri, 22 Jan 2010 17:32:38]]> GMT</pubDate>
				<author><![CDATA[ Accolade]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Very nice I must profess grey death. I look forward to seeing more of it.]]></description>
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				<pubDate><![CDATA[Fri, 22 Jan 2010 17:57:42]]> GMT</pubDate>
				<author><![CDATA[ Empchild]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Is ... Is that Marine ordained with a Handlebar Moustache?]]></description>
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				<pubDate><![CDATA[Fri, 22 Jan 2010 18:42:31]]> GMT</pubDate>
				<author><![CDATA[ Disjointed Entity]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Big pimpin, as always. Keep the blog coming!]]></description>
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				<pubDate><![CDATA[Fri, 22 Jan 2010 19:21:45]]> GMT</pubDate>
				<author><![CDATA[ Reecius]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Wow! Is that a crusade helmet on the biker? If so nice concersion Grey <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 22 Jan 2010 19:27:33]]> GMT</pubDate>
				<author><![CDATA[ Bloodthirster]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Thanks for the comments folks!  <br /> <br /> The head is from Maxmini, picked up a set of them and some other stuff a while back and this if the first project I've made use of their stuff.  Big big fan.  <br /> <br /> Here's where the bike is right now:  <br /> <br /> [url=http://www.dakkadakka.com/gallery/78069-Attack%20Bike%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2010/1/22/78069_sm-Attack%20Bike%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.JPG[/img][/url]<br /> <br /> Still a bunch more to do.  Clean up the black, highlight the black, pick out details, weather a little bit more using some paint washes and my weathering compact.  Should be done by the end of the day!  Stay tuned ^_-.]]></description>
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				<pubDate><![CDATA[Fri, 22 Jan 2010 20:55:10]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[  YOU'RE BACK!<br /> <br />  *Ahem* It's certainely all looking very good from what I can see...<br /> <br />  MOAR NOA!]]></description>
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				<pubDate><![CDATA[Fri, 22 Jan 2010 21:22:29]]> GMT</pubDate>
				<author><![CDATA[ Cosmic]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Hey Grey Death how did you do your yellow?  It looks close to the shade I am thinking of doing an imperial fist army?<br /> <br /> Thanks,<br /> Chappy P!]]></description>
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				<pubDate><![CDATA[Fri, 22 Jan 2010 22:01:06]]> GMT</pubDate>
				<author><![CDATA[ Chaplain Pallantide]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(376);'>mmm</span>, delicious yellow]]></description>
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				<pubDate><![CDATA[Fri, 22 Jan 2010 22:24:47]]> GMT</pubDate>
				<author><![CDATA[ P4NC4K3]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Heh, thanks Cosmic, didn't know I was ever really 'gone' though ^_-.  <br /> <br /> C P, the yellow is done one of two ways, bestial brown &gt; german camo orange ochre &gt; yellow ochre OR German Camo Orange Ochre &gt; Gryphonne Sepia Washed into crevices &gt; Yellow Ochre.  Final highlight (very very small highlights) with Dark Flesh.  All Vallejo Model Color except Bestial Brown of course.<br /> <br /> ++++++++++++++<br /> <br /> Bike is finished!  <br /> <br /> [url=http://www.dakkadakka.com/gallery/78107-Attack%20Bike%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2010/1/23/78107_sm-Attack%20Bike%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.jpg[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/78108-Attack%20Bike%2C%20Razorback%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Sternguard%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2010/1/23/78108_sm-Attack%20Bike%2C%20Razorback%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Sternguard%2C%20Warhammer%2040%2C000.JPG[/img][/url]<br /> <br /> Above you can see all of the recon elements together in a family picture.  I'm really enjoying them.  They are very rewarding to paint and model.  Hope to do more in the future!  ]]></description>
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				<pubDate><![CDATA[Sat, 23 Jan 2010 02:25:05]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ The recon boyz look fantastic. *looks at his own painted models, sad face* I am forever impressed by your weathering. ]]></description>
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				<pubDate><![CDATA[Sat, 23 Jan 2010 03:10:13]]> GMT</pubDate>
				<author><![CDATA[ Shaman]]></author>
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				<description><![CDATA[ Fantastic as always! The Maxmini head is awesome.]]></description>
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				<pubDate><![CDATA[Sat, 23 Jan 2010 06:41:55]]> GMT</pubDate>
				<author><![CDATA[ person person]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Thanks guys.  <br /> <br /> I figured since the helmet seems to be getting a lot of attention, [url=http://www.maxmini.eu/store/index.php?main_page=product_info&cPath=12&products_id=60]I should link where to get them.[/url]<br /> <br /> More power to small companies like Maxmini.  ]]></description>
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				<pubDate><![CDATA[Sat, 23 Jan 2010 15:58:02]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ That's fantastic weathering, and your use of yellow is very impressive.]]></description>
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				<pubDate><![CDATA[Sat, 23 Jan 2010 18:26:01]]> GMT</pubDate>
				<author><![CDATA[ The Good Green]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ As always Grey Death, truly astounding, keep up the good work!]]></description>
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				<pubDate><![CDATA[Sat, 23 Jan 2010 18:44:54]]> GMT</pubDate>
				<author><![CDATA[ model collector]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[  Totally astonishing work, <span class="glossaryitem" onmouseover='gp(42);'>GD</span>. The group shots are really cool. Keep up the Emprah's work!]]></description>
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				<pubDate><![CDATA[Sat, 23 Jan 2010 18:56:05]]> GMT</pubDate>
				<author><![CDATA[ Cosmic]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Looks great mate and good to see you back at the SOM's!<br /> <br /> A couple of minor points though. Aside from the bit of a misaligned front fairing, the gold on the trim looks a little shiny and clean when compaired to the yellow camo scheme with the chipping etc. <br /> <br /> A little damage on the trim would look good too and help unify the appearance.<br /> <br /> Otherwise, looks great, the chipping looks brilliant, no mean feat on a camo scheme!<br /> <br /> Cheers,<br /> <br /> Dante]]></description>
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				<pubDate><![CDATA[Sat, 23 Jan 2010 21:26:20]]> GMT</pubDate>
				<author><![CDATA[ CMDante]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Thanks guys!<br /> <br /> Dante, This was a refurbish piece from a friend, hence the fender issue.  The gold is a bit clean, but it's in the same fashion through the entire force ^_-....and it's a bit late to go changing things.  <br /> <br /> ++++++++++++++++++<br /> <br /> MOAR!!<br /> <br /> [url=http://www.dakkadakka.com/gallery/78444-Dreadnought%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000%2C%20Work%20In%20Progress.html][img]http://images.dakkadakka.com/gallery/2010/1/24/78444_sm-Dreadnought%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000%2C%20Work%20In%20Progress.JPG[/img][/url]<br /> <br /> I really need to bring the other light over here for photos....<br /> <br /> <br /> [size=9]Automatically Appended Next Post:[/size]<br /> About halfway finished with the new dread.  Still a bunch of work to go.  Likely another day or two until he's finished.  <br /> <br /> [url=http://www.dakkadakka.com/gallery/78592-Dreadnought%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000%2C%20Work%20In%20Progress.html][img]http://images.dakkadakka.com/gallery/2010/1/25/78592_sm-Dreadnought%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000%2C%20Work%20In%20Progress.JPG[/img][/url]<br /> <br /> Fitting right in already though ^_-.]]></description>
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				<pubDate><![CDATA[Sun, 24 Jan 2010 14:10:20]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Can't wait for the finished product!]]></description>
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				<pubDate><![CDATA[Mon, 25 Jan 2010 03:16:03]]> GMT</pubDate>
				<author><![CDATA[ person person]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Does the razorback come with assult cannons?]]></description>
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				<pubDate><![CDATA[Mon, 25 Jan 2010 19:29:05]]> GMT</pubDate>
				<author><![CDATA[ Miss Dee]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ No, but the Redeemer/Crusader kit does.]]></description>
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				<pubDate><![CDATA[Mon, 25 Jan 2010 19:31:04]]> GMT</pubDate>
				<author><![CDATA[ Nurglitch]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ dude i absolutely love this army! it inspired me partly to do the army i'm currently working on! you may have seen it but if not you can find it at: <a href="http://www.dakkadakka.com/dakkaforum/posts/list/274891.page" target="_blank" rel="nofollow">http://www.dakkadakka.com/dakkaforum/posts/list/274891.page</a> i'd love to hear what you think of it! <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 25 Jan 2010 19:56:42]]> GMT</pubDate>
				<author><![CDATA[ SONS of ORAR]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ [quote=Nurglitch]No, but the Redeemer/Crusader kit does.[/quote]<br /> <br /> Thanks Nurglitch.]]></description>
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				<pubDate><![CDATA[Mon, 25 Jan 2010 21:09:32]]> GMT</pubDate>
				<author><![CDATA[ Miss Dee]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ [url=http://www.dakkadakka.com/gallery/79490-Dreadnought%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2010/1/29/79490_sm-Dreadnought%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.JPG[/img][/url]<br /> <br /> He's done! I'm happy with how he came out. A bit more weathered than Perseus, but right on par with other armor in the army, he fits in nicely. Not sure what point value having him finished puts me at, but I am looking forward to fielding this army again more and more. ]]></description>
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				<pubDate><![CDATA[Fri, 29 Jan 2010 23:30:52]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ what grass do you use on the bases?<br /> ]]></description>
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				<pubDate><![CDATA[Fri, 29 Jan 2010 23:43:37]]> GMT</pubDate>
				<author><![CDATA[ SONS of ORAR]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Your sons of medusa are looking great. I checked out your technique for doing battle damage and was entrigued about how you paint your space wolves?]]></description>
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				<pubDate><![CDATA[Fri, 29 Jan 2010 23:46:57]]> GMT</pubDate>
				<author><![CDATA[ oaktree]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Awesomesauce!!!!!!!!!!!!!!!!]]></description>
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				<pubDate><![CDATA[Fri, 29 Jan 2010 23:56:59]]> GMT</pubDate>
				<author><![CDATA[ SlaveToDorkness]]></author>
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				<description><![CDATA[ Nice! I love the stencil work on the new dread (I'm assuming that was done with a stencil and not freehand, correct?).]]></description>
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				<pubDate><![CDATA[Sat, 30 Jan 2010 00:12:00]]> GMT</pubDate>
				<author><![CDATA[ Death By Monkeys]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Hey guys, thanks for the comments!<br /> <br /> The grass I'm using for this army is GF9's Arid Grass.  As for the <span class="glossaryitem" onmouseover='gp(124);'>SW</span>'s I've painted up, I've only painted two, but for both it was Shadow Grey followed by a Space Wolves Grey highlight.  And no, they're not stencils ^_-.  All hand done.  I do use a guide for my chapter badges though in the form of a water transfer with paint applied over top.]]></description>
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				<pubDate><![CDATA[Sat, 30 Jan 2010 04:57:34]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<description><![CDATA[ Now that you point it out, the grass does look very good!<br /> <br /> The second dread is every bit as nice as the first and the weathering is great, just as well you did a nice [url=http://thepaintingcorps.blogspot.com/2010/01/friday-quick-tip-grime-streaks.html?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+blogspot%2FTpvy+%28The+Painting+Corps%29]weathering tutorial[/url] for it too!<br /> <br /> Cheers,<br /> <br /> Dante]]></description>
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				<pubDate><![CDATA[Sun, 31 Jan 2010 23:11:12]]> GMT</pubDate>
				<author><![CDATA[ CMDante]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Loving this!<br /> Thanks for linking the maxmini heads, finaly some cheap heads for my Iron Warriors ^^]]></description>
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				<pubDate><![CDATA[Mon, 1 Feb 2010 07:43:38]]> GMT</pubDate>
				<author><![CDATA[ Limbo]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Dread looks fantastic. Love the unit markings and weathering.<br /> <br /> The mix of Chapter and camo colors is soooo cool.<br /> <br /> - Blackbone]]></description>
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				<pubDate><![CDATA[Mon, 1 Feb 2010 16:12:02]]> GMT</pubDate>
				<author><![CDATA[ Blackbone]]></author>
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				<description><![CDATA[ Having just read this entire blog I know you have heard this alot but....<br /> <br /> YOUR MARINES ARE FRICKEN AWESOME!!!!!<br /> <br /> cheers<br /> <br /> BLACKHAND]]></description>
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				<pubDate><![CDATA[Tue, 2 Feb 2010 06:36:21]]> GMT</pubDate>
				<author><![CDATA[ BLACKHAND]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Thanks a lot for the advice with the sponge technique I'll have to try it!]]></description>
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				<pubDate><![CDATA[Tue, 2 Feb 2010 18:42:17]]> GMT</pubDate>
				<author><![CDATA[ Llamahead]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ I've been holding out on you all.  But come bearing photos!<br /> <br /> [url=http://www.dakkadakka.com/gallery/96456-Armor%2C%20Razorback%2C%20Space%20Marines%2C%20Transport%2C%20Vehicle%2C%20Warhammer%2040%2C000%2C%20Weathered.html][img]http://images.dakkadakka.com/gallery/2010/4/7/96456_sm-Armor%2C%20Razorback%2C%20Space%20Marines%2C%20Transport%2C%20Vehicle%2C%20Warhammer%2040%2C000%2C%20Weathered.jpg[/img][/url]<br /> <br /> I have LOTS of <span class="glossaryitem" onmouseover='gp(148);'>WIP</span> shots that I'm planning to use as tip fodder in the coming weeks.  Expect an updated paint chipping how to and a bunch of other little things like tank tracks and headlights on TPC!  <br /> <br /> C&C welcome as always!]]></description>
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				<pubDate><![CDATA[Wed, 7 Apr 2010 04:32:41]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Very nice as always <span class="glossaryitem" onmouseover='gp(42);'>GD</span>. The smoke/soot around the exhausts is a nice touch. I like the side door with the V on it too, it looks as if a Tyranid or something has tried to get in there.]]></description>
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				<pubDate><![CDATA[Wed, 7 Apr 2010 04:42:05]]> GMT</pubDate>
				<author><![CDATA[ StubbyGB]]></author>
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				<description><![CDATA[ I cannot wait to see the updated paint chip tutorial. While your color choice, streaks and weathering etc. is all good, the chipping is what makes these models truly ace. One more good reason to lurk the Painting Corps site!]]></description>
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				<pubDate><![CDATA[Wed, 7 Apr 2010 07:03:14]]> GMT</pubDate>
				<author><![CDATA[ Savnock]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ That rhino looks good and is fitting addition to your marines.<br /> I like the chipping especially on the black areas, they really look well done and stand out. The black soot around the exhausts is also a nice detail. Excellent work all together.]]></description>
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				<pubDate><![CDATA[Wed, 7 Apr 2010 07:13:43]]> GMT</pubDate>
				<author><![CDATA[ Metsuri]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ V E R Y Nice! <br /> <br /> Still needs dust and dirt around the skirt.]]></description>
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				<pubDate><![CDATA[Wed, 7 Apr 2010 07:25:09]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Nah, looks great like that, don't worrie about the dust and dirt, looks like it just came back from the wash down point like that nice and clean, no one likes a dirty snatch ;-) ]]></description>
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				<pubDate><![CDATA[Wed, 7 Apr 2010 09:12:35]]> GMT</pubDate>
				<author><![CDATA[ frogboy]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ What a great addition to your army. <br /> <br /> I would also sprinkle little dust around it, and I would advice you to drill out the exhaust pipes holes.<br /> <br /> Keep up the good work Grey!]]></description>
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				<pubDate><![CDATA[Wed, 7 Apr 2010 09:38:00]]> GMT</pubDate>
				<author><![CDATA[ Northen]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Man that is aces.. I love the stains on the rear door. ]]></description>
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				<pubDate><![CDATA[Wed, 7 Apr 2010 10:59:03]]> GMT</pubDate>
				<author><![CDATA[ Shaman]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Thanks a ton for all of the kind words guys.  Some replies:<br /> <br /> Savnock, I hope to have the chipping tutorial going within the next two weeks.  The paint chip effect really is one of the major style choices I made when I first started this force.  It's what makes everything look well together even when painted in completely different color schemes!  <br /> <br /> Metsuri, I felt the boys in green deserved a ride as well, and a standard razorback is a steal for the points ^_-.  The black chipped spots definitely stand out a bit more, and as such I tried to limit it a bit more in those spots.  Soot is just my Tamiya Weathering Compact soot smeared on using the sponge side of the applicator tool!  <br /> <br /> Migs, Thanks ^_^.  I definitely think it could do for another dusting along the skirts.  I put a bit of it on those areas already, but it just wasn't enough to stand out and look how it should.  <br /> <br /> frogboy, Dust and dirt and grime and damage is what this force is all about ^_^.  So it'll definitely catch a bit more dust to drive that point home!  <br /> <br /> Northern, Thanks ^_^, as mentioned it'll get some dusting, likely just some bleached bone drybrush.  I also take a different view on exhaust pipes than many.  All of the vehicles I ever worked with in the military had caps or downward facing exhaust, since these face up it would mean they'd need a cap to keep water and other fluid out ^_-.  <br /> <br /> Shaman, thanks, it's funny because I really don't put a lot of thought into the staining, it's very organic and based on what is there and what paint chipping/damage is in the section I'm working on!]]></description>
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				<pubDate><![CDATA[Wed, 7 Apr 2010 16:28:51]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ How do you get those blackened effects on the 4 top posts?]]></description>
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				<pubDate><![CDATA[Wed, 7 Apr 2010 16:50:12]]> GMT</pubDate>
				<author><![CDATA[ Orky_nman]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Very Nice]]></description>
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				<pubDate><![CDATA[Wed, 7 Apr 2010 17:31:30]]> GMT</pubDate>
				<author><![CDATA[ kravus master of Horus]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ [quote=grey_death]I've been holding out on you all.  But come bearing photos!<br /> <br /> [/quote]<br /> <br /> Consider yourself forgiven good chap.]]></description>
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				<pubDate><![CDATA[Wed, 7 Apr 2010 20:11:26]]> GMT</pubDate>
				<author><![CDATA[ Disjointed Entity]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Wow, this popped up and I instantly knew I had to jump to page 1 to catch up. LOVE what you are doing. The painting and weathering is fantastic!<br /> <br /> Curse you tho, now I want to start marines again!]]></description>
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				<pubDate><![CDATA[Wed, 7 Apr 2010 21:55:11]]> GMT</pubDate>
				<author><![CDATA[ Maj.Winters]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ That's really nice art there!<br /> Not much of a fan of your desert troops, but the green ones are awesome. <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> How do you do those scratches on the vehicles? <br /> With a sponge or do you paint them one by one?]]></description>
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				<pubDate><![CDATA[Wed, 7 Apr 2010 22:29:23]]> GMT</pubDate>
				<author><![CDATA[ IPS]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Orky_nman, dig through the comments above.  <br /> <br /> Kravus, thanks!<br /> <br /> <span class="glossaryitem" onmouseover='gp(27);'>DE</span>, Why thank you.<br /> <br /> Maj.Winters, Thanks for the compliment, and I'm glad to be of service to <span class="glossaryitem" onmouseover='gp(50);'>GW</span>'s cogs of consumerism ^_-...<br /> <br /> IPS, I use sponge or gnarly paint brushes to do my chipping.  Stay tuned for a link in the future to a how to with photos.  As for the desert troopers, people either love them or just don't get it.  I personally love them ^_^.]]></description>
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				<pubDate><![CDATA[Thu, 8 Apr 2010 01:55:00]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Excellent, just a lovely model. The chipping and weathering are just amazing in their ability to deceive the eye. I really can't get over how much depth and heft they lend to the model. Well done!]]></description>
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				<pubDate><![CDATA[Thu, 8 Apr 2010 02:39:37]]> GMT</pubDate>
				<author><![CDATA[ Wehrkind]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Just came across this now!<br /> <br /> Really really good stuff. Lots of inspiration!]]></description>
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				<pubDate><![CDATA[Thu, 8 Apr 2010 02:44:04]]> GMT</pubDate>
				<author><![CDATA[ Newt-Of-Death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Awesome as always!]]></description>
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				<pubDate><![CDATA[Thu, 8 Apr 2010 02:44:11]]> GMT</pubDate>
				<author><![CDATA[ person person]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Wonderful work. But now I have the tug to buy Space Marines. Must...not...give in.]]></description>
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				<pubDate><![CDATA[Thu, 8 Apr 2010 03:10:55]]> GMT</pubDate>
				<author><![CDATA[ Tim the Biovore]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Will someone please call a Techmarine to come take a look at that Rhino?<br /> <br /> Great work there, grey_death - definitely looks like it's been through the worst several armies can throw at it.]]></description>
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				<pubDate><![CDATA[Thu, 8 Apr 2010 06:33:01]]> GMT</pubDate>
				<author><![CDATA[ Dysartes]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ For those of you who want a bit more on how I did the Razorback, be sure to check out my [url=http://thepaintingcorps.blogspot.com/2010/04/reinforcements-sons-of-medusa-razorback.html]latests 'Reinforcements' on TPC[/url].  <br /> <br /> There will be more tips coming from the tank as well in the future!  ]]></description>
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				<pubDate><![CDATA[Mon, 12 Apr 2010 17:43:05]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ I like the weathering effect on the tanks, and I'm sure it'd look great on the bigger stuff like a land raider]]></description>
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				<pubDate><![CDATA[Mon, 12 Apr 2010 17:52:53]]> GMT</pubDate>
				<author><![CDATA[ Da Big Mek]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ This past Friday I put up a revamped [url=http://thepaintingcorps.blogspot.com/2010/04/its-been-while-since-ive-really-dug-in.html]battle damage and chipping tutorial over on TPC[/url] for those looking for a bit more insight into the technique.  <br /> <br /> Enjoy, and feel free to comment here or there!  ]]></description>
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				<pubDate><![CDATA[Sun, 18 Apr 2010 15:08:33]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Thought I'd let you know, I visit TPC daily to pick up tips and find inspiration. You, dante and realgenius do a great job. Thanks!]]></description>
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				<pubDate><![CDATA[Sun, 18 Apr 2010 20:35:30]]> GMT</pubDate>
				<author><![CDATA[ BLACKHAND]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Grey_death, this blog is wonderful to watch. I'm wating with excitment (and some jealousy) for the next update. I really like the turn you have done with the desert sternguards.<br /> /Q0rbin]]></description>
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				<pubDate><![CDATA[Sun, 18 Apr 2010 21:29:48]]> GMT</pubDate>
				<author><![CDATA[ Q0rbin]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Subscribe]]></description>
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				<pubDate><![CDATA[Fri, 23 Apr 2010 13:05:33]]> GMT</pubDate>
				<author><![CDATA[ Gitsplitta]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Lookin Good!]]></description>
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				<pubDate><![CDATA[Fri, 23 Apr 2010 18:03:58]]> GMT</pubDate>
				<author><![CDATA[ The Fallen Raven]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ I am super pumped that you are still working on these guys!  My own Sons of Medusa are coming along well, so more SoM action on dakka is always a plus!<br /> <br /> Keep up the awesome work!]]></description>
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				<pubDate><![CDATA[Fri, 23 Apr 2010 18:18:31]]> GMT</pubDate>
				<author><![CDATA[ Soviet Yam]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Since the SoM are decended from the Iron Hands do they replace limbs with cybernetics as well?]]></description>
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				<pubDate><![CDATA[Sat, 24 Apr 2010 15:19:58]]> GMT</pubDate>
				<author><![CDATA[ Miss Dee]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ They do not follow the Iron Hands beliefs about cybernetics. I'm anxiously awaiting updates.]]></description>
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				<pubDate><![CDATA[Sat, 24 Apr 2010 16:14:37]]> GMT</pubDate>
				<author><![CDATA[ calgar 2.5]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Oooo, very nice! ]]></description>
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				<pubDate><![CDATA[Sat, 24 Apr 2010 17:37:55]]> GMT</pubDate>
				<author><![CDATA[ Lord of Kaith]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ If this is a Badab War log, is there any chance of seeing any other chapters that were involved? Lexicanum states that the sides were like this;<br /> <br /> Imperial<br /> <br /> Fire Hawks<br /> Marines Errant<br /> Red Scorpions<br /> Minotaurs<br /> Novamarines<br /> Howling Griffons<br /> Star Phantoms<br /> Exorcists<br /> Fire Angels<br /> Space Sharks<br /> Salamanders<br /> Sons of Medusa<br /> <br /> Renegade<br /> <br /> Astral Claws (Red Corsairs)<br /> Mantis Warriors<br /> Executioners<br /> Lamenters]]></description>
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				<pubDate><![CDATA[Sat, 24 Apr 2010 18:52:35]]> GMT</pubDate>
				<author><![CDATA[ P4NC4K3]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ [quote=calgar 2.5]They do not follow the Iron Hands beliefs about cybernetics. I'm anxiously awaiting updates.[/quote]<br /> <br /> Just wandered... I have a friend doing me a Ferrus Mannus clone <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sat, 24 Apr 2010 23:55:58]]> GMT</pubDate>
				<author><![CDATA[ Miss Dee]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ [quote=P4NC4K3]If this is a Badab War log, is there any chance of seeing any other chapters that were involved?[/quote]<br /> <br /> Well, it's not part of grey_death's blog, but you can see my efforts to build a Mantis Warrior army at the following link.  It's nearly all text (miles of it) because I started it when I was away from home, but now that I'm back, it should be a much more standard P&M... working on stuff tonight actually that should show up on the blog tonight or tomorrow.<br /> <br /> <a href="http://www.dakkadakka.com/dakkaforum/posts/list/289929.page" target="_blank" rel="nofollow">http://www.dakkadakka.com/dakkaforum/posts/list/289929.page</a>]]></description>
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				<pubDate><![CDATA[Sun, 25 Apr 2010 01:16:16]]> GMT</pubDate>
				<author><![CDATA[ Gitsplitta]]></author>
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				<description><![CDATA[ Its a very nice army, they look really good all together, looking forward to seeing more]]></description>
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				<pubDate><![CDATA[Sun, 25 Apr 2010 16:55:16]]> GMT</pubDate>
				<author><![CDATA[ Young_Logan]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ I really love your painting style &lt;3  <img src="/s/i/a/504660322487159bb25fddaa475847a6.gif" border="0"> and i think your doing a great job!]]></description>
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				<pubDate><![CDATA[Mon, 10 May 2010 09:52:25]]> GMT</pubDate>
				<author><![CDATA[ Finch Claw]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ NICE can't wait to see the finished army.]]></description>
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				<pubDate><![CDATA[Mon, 10 May 2010 10:32:20]]> GMT</pubDate>
				<author><![CDATA[ Flying Pooo]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ WOW thats all I'm going to say is WOW.]]></description>
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				<pubDate><![CDATA[Mon, 10 May 2010 10:50:15]]> GMT</pubDate>
				<author><![CDATA[ comisarmilo]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Love this blog. How's the army going?<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 4 Jan 2011 12:51:17]]> GMT</pubDate>
				<author><![CDATA[ cdt8401]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ I personally would love to see grey death try a Howling Griffons army....]]></description>
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				<pubDate><![CDATA[Sat, 29 Jan 2011 20:36:13]]> GMT</pubDate>
				<author><![CDATA[ Imperial Monkey]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Oh.... don't even say that unless you're serious.  Just too juicy to contemplate.<br /> ]]></description>
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				<pubDate><![CDATA[Sat, 29 Jan 2011 21:57:12]]> GMT</pubDate>
				<author><![CDATA[ Gitsplitta]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ I am deadly serious...Robin Cruddace's Griffons look nice in <span class="glossaryitem" onmouseover='gp(143);'>WD</span> where they seem to feature fairly regularly, <span class="glossaryitem" onmouseover='gp(42);'>GD</span> could just do them even better...I just built myself up even more there. Grey pwetty please do some Howling Gwiffons!!]]></description>
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				<pubDate><![CDATA[Mon, 31 Jan 2011 10:13:52]]> GMT</pubDate>
				<author><![CDATA[ Imperial Monkey]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Who created them some time back......?]]></description>
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				<pubDate><![CDATA[Mon, 31 Jan 2011 13:52:27]]> GMT</pubDate>
				<author><![CDATA[ Miss Dee]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ A "Create Your Own Chapter" contest winner.]]></description>
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				<pubDate><![CDATA[Mon, 31 Jan 2011 14:38:24]]> GMT</pubDate>
				<author><![CDATA[ SlaveToDorkness]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Fred Reed from the Bristol store did them some time ago they were in a <span class="glossaryitem" onmouseover='gp(143);'>wd</span> ]]></description>
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				<pubDate><![CDATA[Mon, 31 Jan 2011 16:41:34]]> GMT</pubDate>
				<author><![CDATA[ Miss Dee]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ [url=http://thepaintingcorps.blogspot.com/2011/02/reinforcements-sons-of-medusa-marine.html][img]http://3.<span class="glossaryitem" onmouseover='gp(260);'>bp</span>.blogspot.com/_iDLVe_BT-54/S_7HuX3VQEI/AAAAAAAAA-I/GRNEWgfET0g/S1600-R/TitleBanner.png[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/187627-Missile%20Launcher%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2011/2/20/187627_sm-Missile%20Launcher%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.jpg[/img][/url]<br /> <br /> Getting a new model for my &lt;a href="http://www.dakkadakka.com/gallery/images-372-605_The%20Sons%20Of%20Medusa%20-%20A%20Badab%20War%20Log.html"&gt;Sons of Medusa army&lt;/a&gt; finished is always a great feeling.&nbsp; This is the army that I fell in love with from the start.&nbsp; It's a hard color scheme, Scorpion Green and White aren't exactly colors that beginners should handle very much let alone build an army on!&nbsp; Now with the release of &lt;a href="http://www.forgeworld.co.<span class="glossaryitem" onmouseover='gp(134);'>uk</span>/New_Stuff/IMPERIAL_ARMOUR_VOLUME_TEN_THE_BADAB_WAR_PART_TWO.html"&gt;Imperial Armor 10&lt;/a&gt;, they have a developed background and a brand new allure.<br /> <br /> This guy was just one of a few wargear options I had laying around that didn't make it into the final army list.&nbsp; Now that I'm back at the boys in green, I'm digging through my collection of bits and models looking to build an entire squad around him.&nbsp; I've been lucky enough to find enough to put just that many models together, and am considering picking up the collectors range &lt;a href="http://www.games-workshop.com/<span class="glossaryitem" onmouseover='gp(50);'>gws</span>/catalog/productDetail.jsp?catId=cat1490654&amp;prodId=prod1140236"&gt;Iron Hands Tactical Squad&lt;/a&gt; from <span class="glossaryitem" onmouseover='gp(50);'>GW</span> for a ton of great bionic bits and bobs that would do wonders for the look of the army.&nbsp; Oh, and that special character from IA10 might be in the making if I can come up with the right bits!<br /> <br /> [url=http://www.dakkadakka.com/gallery/188098-Missile%20Launcher%2C%20Multimelta%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2011/2/21/188098_sm-Missile%20Launcher%2C%20Multimelta%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.jpg[/img][/url]<br /> <br /> <br /> All in all I'm extremely happy with how this guy came out, and while I was at it I went ahead and painted the chapter badge on the tactical multi-melta marine I was using as a rough guide.&nbsp; I still have to go through and do that for most of the rest of the army, but with how easy it went on with these two I don't suspect it would take more than a day to get done, now if I could just find the time!<br /> &lt;div &gt;]]></description>
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				<pubDate><![CDATA[Mon, 21 Feb 2011 17:10:57]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ I have been told he is going to be done by <span class="glossaryitem" onmouseover='gp(39);'>FW</span>, when is the Question. asked by me as they keep messing around and bring out other stuff. <br /> <br /> for the <span class="glossaryitem" onmouseover='gp(445);'>IH</span> bits have a look at bits sites like Bits and Kits.]]></description>
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				<pubDate><![CDATA[Mon, 21 Feb 2011 17:38:22]]> GMT</pubDate>
				<author><![CDATA[ Miss Dee]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Good to see you back in the Saddle <span class="glossaryitem" onmouseover='gp(42);'>GD</span>, your Sons of Medusa were one of the very first things that really inspired me to try and improve my painting technique.  They're really phenomenal.<br /> <br /> Look forward to seeing more in the near future.<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 21 Feb 2011 18:49:59]]> GMT</pubDate>
				<author><![CDATA[ Gitsplitta]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Dee, I'm very interested in seeing what <span class="glossaryitem" onmouseover='gp(39);'>FW</span> would do with that character.  The chances for a crazy awesome model are many.  <span class="glossaryitem" onmouseover='gp(39);'>FW</span> is good about characters being well detailed but not overly so, so odds are I would be making a purchase <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">.  Would give me a reason to pick up a character conversion set as well, full of nifty bionics.  <br /> <br /> Git, Thanks for the compliment <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">  I always love seeing people take a little from what I've been doing and work it into their own models.  If you search for Sons of Medusa in the Dakka Gallery, there is a whole set of SoM from another Dakkanaut with some strikingly similar to my own <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">.  Love where your army is going <span class="glossaryitem" onmouseover='gp(17);'>btw</span>, that latest dread had me thinking twice about not going after another dreadnought for my army!]]></description>
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				<pubDate><![CDATA[Tue, 22 Feb 2011 03:39:50]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(42);'>GD</span>,<br /> <br />  Nice to see some more SoM coming out. Between an old love of them myself, IA10 and this thread the Sons are going to be my next project.<br /> <br /> Which is saying a lot since I've never cared to paint Loyalist marines at all.<br /> <br /> I thank you for the great inspiration. My wallet however, is a different story. <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 22 Feb 2011 05:03:07]]> GMT</pubDate>
				<author><![CDATA[ SlaveToDorkness]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Lookin sweet <span class="glossaryitem" onmouseover='gp(42);'>GD</span>!]]></description>
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				<pubDate><![CDATA[Tue, 22 Feb 2011 06:19:15]]> GMT</pubDate>
				<author><![CDATA[ MajorTom11]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ If they stop messing around and get on with the blasted guy and Transfer sheet instead of bringing out other stuff, the paint job cool as ever <span class="glossaryitem" onmouseover='gp(42);'>GD</span>.]]></description>
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				<pubDate><![CDATA[Tue, 22 Feb 2011 09:15:27]]> GMT</pubDate>
				<author><![CDATA[ Miss Dee]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ This was one of the first project logs that I started following. It's great to see it still going strong! Awesome work <span class="glossaryitem" onmouseover='gp(42);'>GD</span>.]]></description>
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				<pubDate><![CDATA[Tue, 22 Feb 2011 10:50:25]]> GMT</pubDate>
				<author><![CDATA[ Cosmic]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Slave, If you haven't yet seen the Sons entry in IA10, I highly suggest it.  I've got a few new ideas from it in the couple of minutes I had with the book.  Loyalist marines are only as fun and crazy as you make them.  And I'm happy to help you out of that extra money you had laying about <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> MT11, Thanks bud <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">.  <br /> <br /> M D, I'd love to see the transfers come out.  I don't know that I'd bother at this point though.  I think my method works pretty well for the army.  <br /> <br /> Cosmic, Good to have people who have been following this one for so long replying <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">.  I full well plan to keep at this army, especially once I get a few new units going.]]></description>
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				<pubDate><![CDATA[Tue, 22 Feb 2011 11:38:10]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Heh, saying white and lime freakin green are not colors for beginners is a bit of an understatement, no? <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> I also recommend beginners stay away from juggling chainsaws and gargling Draino.<br /> <br /> The army continues to impress, as does the care you put into every one of the green buggers. ]]></description>
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				<pubDate><![CDATA[Wed, 23 Feb 2011 01:51:12]]> GMT</pubDate>
				<author><![CDATA[ Wehrkind]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ At last, a welcome return to the boys in green. Lovely work as always <span class="glossaryitem" onmouseover='gp(42);'>GD</span>. What other diabolical plans do you have for the army? Any more dreads or vehicles to bolster the force?]]></description>
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				<pubDate><![CDATA[Wed, 23 Feb 2011 11:29:50]]> GMT</pubDate>
				<author><![CDATA[ Lennysmash]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Wehrkind, I think you're right!  <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">  Here's to ridiculous color schemes painted by crazies! <br /> <br /> Lennysmash, More vehicles are indeed in the future.  Another Land Raider is in the box waiting patiently, and I'm considering a command razorback as well.  Dreads I think I have enough at two for the moment, but with that new ironclad model by <span class="glossaryitem" onmouseover='gp(39);'>FW</span> it's hard to say no to them should I buy anything from <span class="glossaryitem" onmouseover='gp(39);'>FW</span> in the future :p<br /> <br /> For now though....<br /> <br /> ++++++++++++++<br /> <br /> [url=http://www.dakkadakka.com/gallery/190157-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Terminator%20Armor%2C%20Warhammer%2040%2C000%2C%20Work%20In%20Progress.html][img]http://images.dakkadakka.com/gallery/2011/2/27/190157_sm-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Terminator%20Armor%2C%20Warhammer%2040%2C000%2C%20Work%20In%20Progress.JPG[/img][/url]<br /> <br /> I was able to salvage a set of terminators I had considered beyond help.  They were caked with VERY stuck on sprays and when I tried to strip it away it just chipped unevenly instead, so to the bits bin they went for the last year plus!  Then I started to think this week that maybe they weren't as bad off as I had thought, so I pulled them out and got to fixing them as best I could.  I first scraped away the big flat areas some and did a test spray with some sandable auto primer and was pleasantly surprised that it looked quite alright.  There were a few pits but I'm sure they will fade away a little with the weathering steps of my paint scheme!  <br /> <br /> [url=http://www.dakkadakka.com/gallery/190158-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Terminator%20Armor%2C%20Warhammer%2040%2C000%2C%20Work%20In%20Progress.html][img]http://images.dakkadakka.com/gallery/2011/2/27/190158_sm-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Terminator%20Armor%2C%20Warhammer%2040%2C000%2C%20Work%20In%20Progress.JPG[/img][/url]<br /> <br /> I also put a purchase I had made when I started the army to use at last.  I managed to model my Black Lotus tribe shields in place of the regular storm shields.  I used some random left hands from various arms I had laying in my old used bits bin and wire and some green stuff to the back of the shields to add a little extra detail.  I also modified the shield faces to create some variety, as there are only three designs in the set.  I plan on free handing a good amount on the cleaner shields.  <br /> <br /> [url=http://www.dakkadakka.com/gallery/190159-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Terminator%20Armor%2C%20Warhammer%2040%2C000%2C%20Work%20In%20Progress.html][img]http://images.dakkadakka.com/gallery/2011/2/27/190159_sm-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Terminator%20Armor%2C%20Warhammer%2040%2C000%2C%20Work%20In%20Progress.JPG[/img][/url]<br /> <br /> And thanks to AgeofEgos I was able to finally get some shoulder pads for the squad I've had in limbo for almost as long as I've had that messed up set of termies!  They will be getting armed with lightning claws and likely end up in various mixes of <span class="glossaryitem" onmouseover='gp(80);'>LC</span>/<span class="glossaryitem" onmouseover='gp(224);'>TH</span> to create my termie squads.  <br /> <br /> [url=http://www.dakkadakka.com/gallery/190160-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Terminator%20Armor%2C%20Warhammer%2040%2C000%2C%20Work%20In%20Progress.html][img]http://images.dakkadakka.com/gallery/2011/2/27/190160_sm-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Terminator%20Armor%2C%20Warhammer%2040%2C000%2C%20Work%20In%20Progress.JPG[/img][/url]<br /> <br /> I'll probably take the airbrush to the primed termies, likely dust with white first and then hit them with scorpion green.  I'm going to try and skip the <span class="glossaryitem" onmouseover='gp(442);'>PS</span>-8 Spray this round as I've done it on other models (the dreadnoughts didn't catch the spray base color) and see how things work out.  With the airbrush getting that first coat is much much easier.  <br /> <br /> Looking forward to finally getting a squad to dump out of that big bad land raider of mine... <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sun, 27 Feb 2011 03:13:36]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Very cool <span class="glossaryitem" onmouseover='gp(42);'>GD</span>.  I love the weathering you've mastered on your guys.  What are your plans for the shields?  Are you going to paint on the Sons of Medusa emblem on there or lots of battle damage?   Do you think you'll ever paint any more of your yellow camo desert guys?]]></description>
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				<pubDate><![CDATA[Sun, 27 Feb 2011 04:24:07]]> GMT</pubDate>
				<author><![CDATA[ IceAngel]]></author>
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				<description><![CDATA[ WOW what a fantastically painted army. The green is probably the best green I've ever seen grace the surface of a marine model. I think I'd lose any game against these for the sheer fact I'd be too busy gawking at the models to pay attention to the actual play of the game. <br /> <br /> <br /> P.S.<br /> <br /> Where in Maryland are you at grey_death? I'm also in MD. ]]></description>
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				<pubDate><![CDATA[Sun, 27 Feb 2011 07:16:11]]> GMT</pubDate>
				<author><![CDATA[ Darth Bob]]></author>
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				<description><![CDATA[ Sounds great Grey, thanks for the update will you be magnetising the <span class="glossaryitem" onmouseover='gp(80);'>LC</span> termies or are you just going for the one load out?<br /> <br /> I'm looking forward to the vehicles immensely, and don't worry no-one will blame you if you cave into desire with the <span class="glossaryitem" onmouseover='gp(39);'>FW</span> Ironclad.<br /> <br /> All the best.]]></description>
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				<pubDate><![CDATA[Sun, 27 Feb 2011 09:42:29]]> GMT</pubDate>
				<author><![CDATA[ Lennysmash]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ IceAngel, I am planning to do some freehand work on them where there are clean areas.  I think an old school sons emblem will find it's way on one <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">.  They'll likely catch a little battle damage as well.  As for the desert camo, I'm sure it will make another appearance, but it just comes down to the appropriate unit type to use it on.  I don't want to overuse it and want to keep it to recon style units.  <br /> <br /> Darth Bob, Thanks for the compliment <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">  They actually fair well enough without the bonus of distracting my opponents <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">  A lot of big guns to do lots of damage <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">.  I'm on the west side of the state along 270.  <br /> <br /> Lennysmash, I'll likely just go with straight <span class="glossaryitem" onmouseover='gp(80);'>LC</span>'s, magnetizing was in the works when I originally started them but decided I don't care now that I have 10 guys and can mix up the load outs a little within that group.  And I'm sure no one would blame me, except my wife when she realizes I bought another $50+ model!! <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">  ]]></description>
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				<pubDate><![CDATA[Sun, 27 Feb 2011 16:21:47]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<description><![CDATA[ What do you do to get your <span class="glossaryitem" onmouseover='gp(87);'>LR</span> tops flat?]]></description>
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				<pubDate><![CDATA[Sun, 27 Feb 2011 19:06:50]]> GMT</pubDate>
				<author><![CDATA[ Miss Dee]]></author>
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				<description><![CDATA[ Looking forward to seeing this scheme applied on the terminators mate - will you change it up much or keep it fairly similar?<br /> <br /> Also, what do you have in mind in the way of freehand on those lovely flat surfaces on the shields?<br /> <br /> Cheers,<br /> <br /> Dante]]></description>
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				<pubDate><![CDATA[Sun, 27 Feb 2011 20:30:10]]> GMT</pubDate>
				<author><![CDATA[ CMDante]]></author>
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				<description><![CDATA[ Ahhh Grey.  You're putting my Sons to absolute shame!  I'm closely following this to get some ideas and inspiration in the transformation of my DIY chapter to Sons of Medusa, and you are more than keeping me occupied.  Its sad that I can't keep up with your talent, but your marines are a great measure.  <br /> <br /> I have some questions though:<br /> I am seriously lacking in basing experience.  Any tips?<br /> <br /> Also, I'm having trouble painting meltas and plasma weapons with a satisfactory look.  Any tips there as well?  Your meltas look great.  That burn look is really what I'm after.]]></description>
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				<pubDate><![CDATA[Sun, 27 Feb 2011 20:38:56]]> GMT</pubDate>
				<author><![CDATA[ -Cypher-]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Miss Dee, I haven't actually modeled a land raider in a while now.  I'll likely be using rubber bands and some vice style clamps to hold it all together while its drying.  <br /> <br /> Dante, I'm dying to see how the green looks on theses beastly boys.  I'll likely keep most of the scheme the same with a few additional black areas here and there.  The shields will catch some cogs, a throwback Sons emblem and whatever other cool ideas I can come up with <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">.  I'm looking at Greek hoplite shields as inspiration.  Actually really excited about them.<br /> <br /> Cypher, Thanks for the complement.  For basing, you should head to this tag on my site, it might help out some.  For the meltas I used gryphonne sepia really heavily in a few coats to make it darker than my usual gold version of that method.  <br /> <br /> ++++++++++<br /> <br /> I was able to get the termies greened!  <br /> <br /> [url=http://www.dakkadakka.com/gallery/190620-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Terminator%20Armor%2C%20Warhammer%2040%2C000%2C%20Work%20In%20Progress.html][img]http://images.dakkadakka.com/gallery/2011/2/28/190620_sm-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Terminator%20Armor%2C%20Warhammer%2040%2C000%2C%20Work%20In%20Progress.JPG[/img][/url]<br /> <br /> Used the airbrush to spray them with some white and then hit them with scorpion green.  Wash comes up next of Thraka Green, going to keep it very controlled rather than slather it all over the model.  Cleaning it up and getting crisp armor joins should be easier that way.]]></description>
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				<pubDate><![CDATA[Mon, 28 Feb 2011 03:01:33]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<description><![CDATA[ Well I can't wait to see how those termies turn out.  And thanks for the pointers.  I've perused the site and found tons of things I like.<br /> <br /> Keep up the great work!]]></description>
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				<pubDate><![CDATA[Mon, 28 Feb 2011 04:09:24]]> GMT</pubDate>
				<author><![CDATA[ -Cypher-]]></author>
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				<description><![CDATA[ Man, this is such a nice thread! so full of updates and great mini's, I'm loving how you guide us through everything you have done with them to date, job well done, but you probably already know that :-) and yes i will say the same old thing...your green looks great!, well, because...it does!<br /> <br /> also a fan of the support marines, the colour scheme is nearly identical to an old project i started years ago named the brothers of sand, I have only one pic of them in my gallery :-( before they were stripped to become raven guard :-) so it kinda holds a place in my heart! <br /> <br /> please keep up the good/excellent work <br /> can't wait to see more from you!<br /> <br /> <br /> Nerdfest09]]></description>
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				<pubDate><![CDATA[Mon, 28 Feb 2011 13:28:15]]> GMT</pubDate>
				<author><![CDATA[ nerdfest09]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ as my <span class="glossaryitem" onmouseover='gp(87);'>LR</span>'s top is too big for the model.]]></description>
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				<pubDate><![CDATA[Mon, 28 Feb 2011 14:26:10]]> GMT</pubDate>
				<author><![CDATA[ Miss Dee]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ [quote=Miss Dee]as my <span class="glossaryitem" onmouseover='gp(87);'>LR</span>'s top is too big for the model.[/quote]<br /> Phone <span class="glossaryitem" onmouseover='gp(50);'>GW</span> and tell them that its warped or something and get a free one sent to you <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">. Failing that I think you'll have to sand it down, unless of course its out by mega amounts then see option one again.]]></description>
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				<pubDate><![CDATA[Mon, 28 Feb 2011 14:30:31]]> GMT</pubDate>
				<author><![CDATA[ Lennysmash]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Really looking forward to seeing your process unfold <span class="glossaryitem" onmouseover='gp(42);'>GD</span>.  I'm still learning to use my airbrush and I'd love to see how you fold yours in with more traditional techniques to get the end result.<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 28 Feb 2011 14:32:07]]> GMT</pubDate>
				<author><![CDATA[ Gitsplitta]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ [quote=Lennysmash][quote=Miss Dee]as my <span class="glossaryitem" onmouseover='gp(87);'>LR</span>'s top is too big for the model.[/quote]<br /> Phone <span class="glossaryitem" onmouseover='gp(50);'>GW</span> and tell them that its warped or something and get a free one sent to you <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">. Failing that I think you'll have to sand it down, unless of course its out by mega amounts then see option one again.[/quote]<br /> <br /> What I might do is cut the prytruding bits off the top of the tracks.<br /> <br /> Anyway Stay On Topic...<br /> <br /> Good green base tho mine are darker.]]></description>
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				<pubDate><![CDATA[Mon, 28 Feb 2011 14:36:01]]> GMT</pubDate>
				<author><![CDATA[ Miss Dee]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Got around to painting up one of the terminators:<br /> <br /> [url=http://www.dakkadakka.com/gallery/193449-Badab%20War%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Terminator%20Armor%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2011/3/7/193449_sm-Badab%20War%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Terminator%20Armor%2C%20Warhammer%2040%2C000.jpg[/img][/url]<br /> <br /> Here he is next to some other marines from the army:<br /> <br /> [url=http://www.dakkadakka.com/gallery/193450-Badab%20War%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Terminator%20Armor%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2011/3/7/193450_sm-Badab%20War%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Terminator%20Armor%2C%20Warhammer%2040%2C000.JPG[/img][/url]<br /> <br /> I've got a full write up that goes live tomorrow morning on TPC, I'll be sure to link it here when it goes up!  <br /> <br /> Until then, I'd love to hear thoughts on him!  I can't wait to get going on the rest of these guys.  ]]></description>
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				<pubDate><![CDATA[Mon, 7 Mar 2011 02:42:10]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<description><![CDATA[ Stunning figure <span class="glossaryitem" onmouseover='gp(42);'>GD</span>... you do that light green better than anyone.  And the chipping system you have is just so convincing.  One of these days I'm going to get up the nerve to give it a go on my figures, but you know the deal... do it on one and you have to do it on all of them.  *gulp*<br /> <br /> Love the shield... cant believe how fine the work on the laurel is... is that dry brushed over black?  The whitish accents in the middle really set it apart.<br /> <br /> Top notch work (as one would expect)!<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 7 Mar 2011 03:42:36]]> GMT</pubDate>
				<author><![CDATA[ Gitsplitta]]></author>
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				<description><![CDATA[ Truly inspiring, everything looks absolutely fantastic <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> The desert gentlemen break up the harsh (yet striking) green beautifully, the colors are incredibly crisp and clean, the whole thing feels so coherent, it's interesting to look at... I could go on!<br /> <br /> In short, just looking through these pictures made my toes curl with excitement <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 7 Mar 2011 04:13:34]]> GMT</pubDate>
				<author><![CDATA[ joshoftheforest]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Great work on the terminator, weathering is sweet as always.<br /> <br /> Waiting for the whole squad.]]></description>
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				<pubDate><![CDATA[Mon, 7 Mar 2011 05:10:11]]> GMT</pubDate>
				<author><![CDATA[ Northen]]></author>
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				<description><![CDATA[ The weathering on the green is so good that the blacks weathering pales in comparison. what do you do for the black, because from these pics it looks like it needs more to bring it on par...<br /> the rest of it is gorgeous though!]]></description>
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				<pubDate><![CDATA[Mon, 7 Mar 2011 17:10:55]]> GMT</pubDate>
				<author><![CDATA[ Imperial Monkey]]></author>
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				<description><![CDATA[ They look good, just waiting for my terminator legs to be shipped back.]]></description>
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				<pubDate><![CDATA[Mon, 7 Mar 2011 17:40:04]]> GMT</pubDate>
				<author><![CDATA[ Miss Dee]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Gits, The biggest step is just having at one of the models and figuring things out.  If you're considering it, have at a spare model in the scheme!  It'll be liberating to have at that clean fresh canvas of a model with the weathering brush <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">  As for the shield, the laurel is done using successive wash/drybrushes.  The things at the middle are supposed to be battle damage but apparently I didn't do a very good job at making that apparently <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">.  I'll likely go back through on the shield and rework it a little.  I think it needs some depth.  <br /> <br /> Josh, Thanks, the desert models are there exactly for that reason.  It's always nice to hear from folks seeing the army for the first time too, it brings fresh perspective and excitement to the project.<br /> <br /> Northern, Thanks bud <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">  I hope to get at least the armor done by the next week.  Detailing will likely take yet another.  So hopefully within two weeks I'll have them ready for the battlefield.<br /> <br /> Imp Monkey, I do think the shield needs additional work now.  It just comes out too flat.  I've got far more experience in weathering the green than the black <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> <br /> Miss Dee, are you doing a Badab force?<br /> <br /> ++++++++++++++++++<br /> <br /> For those looking to read a little more about how I approached this guy, [url=http://thepaintingcorps.blogspot.com/2011/03/reinforcements-sons-of-medusa.html]check out this post on TPC[/url]!]]></description>
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				<pubDate><![CDATA[Mon, 7 Mar 2011 19:56:47]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<description><![CDATA[ Thought I'd step out of the shadows to say how much I like the vibrant green you do, and how good they look once you get them finished. I'd never be able to pull off that bright a color.<br /> <br /> Back to shadows.]]></description>
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				<pubDate><![CDATA[Mon, 7 Mar 2011 20:05:44]]> GMT</pubDate>
				<author><![CDATA[ whalemusic360]]></author>
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				<description><![CDATA[ You know... to me the black almost looks like the sheen on black marble or obsidian... which on it's own would be really cool...  just a thought.<br /> <br /> I've noodled around with your damage on the first of the new mantis warriors I painted.  I think it looks OK but I don't have as good a grip on it as you do.  Not just the mechanics of painting it but the concept of where to put the damage... etc.  I'll try it again though once I can relax in my painting a bit, it's too good an effect not to try to master.<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 7 Mar 2011 20:23:54]]> GMT</pubDate>
				<author><![CDATA[ Gitsplitta]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ I am Im doing it on Blogger, medusa's sons.<br /> <br /> having some probs with lighting, im holding off on doing more untill my paint station arrives, its the <span class="glossaryitem" onmouseover='gp(50);'>GW</span> one with 20% off and free shipping from my fulgs (Friendly UnLocal Games Shop)]]></description>
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				<pubDate><![CDATA[Mon, 7 Mar 2011 21:01:11]]> GMT</pubDate>
				<author><![CDATA[ Miss Dee]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ whale, come out of the shadows more often! <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">  More response leads to more enthusiasm on my part to keep the project on the hot plate.  With a vibrant color like this, it really comes down to all of the decisions AFTER the main color is laid out.  The battle damage MAKES this scheme, no ifs ands or buts about that.  If I didn't weather them, people wouldn't be responding so positively to it.  The color is toned down so much by all of the colors that <span class="glossaryitem" onmouseover='gp(27);'>de</span>-saturate the color by drawing focus away from it.  Yay color theory! &gt;.&gt;<br /> <br /> Git, I had considered using a marble when I had originally built the concept of the Sons, but it just didn't make it into the final project design.  I think just redoing the color of the damage can really help.  As for the weathering, take a look at some of the placement with mine, a lot of it is around edges and outer flat areas.  Finding something that gives a good 'pattern' is helpful too.  I have a really gnarly old brush that I use a lot for this, most of the bristles are stuck together at this point but it seems to work just right most of the time.  I did use a sponge bit on this guy as well though for a few smaller areas.  Plus, I didn't get good at the effect until about half way through my army <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">.  The vehicles helped as well in that regard!<br /> <br /> Miss Dee, Best of luck!  Just find somewhere in the house with regular lighting (kitchen is a good spot) and bring a piece of white paper for the background propped up against a cup!  You don't need anything crazy when taking photos.  As to paint stations, I wouldn't have any advice, I've never used one <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">  I use a cutting mat as my catch all and that's about it!  Hope your project goes well and if you can get hold of an airbrush or a perfect shade of spray paint, it will save you a TON of time.  Just be careful with your wash (should take at least two to three touches for most areas) and you should be able to cut armor time in half as it's just touch ups after it's dry. ]]></description>
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				<pubDate><![CDATA[Tue, 8 Mar 2011 03:24:45]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Careful, once I start you'll never be rid of me, ask Gits <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> I have a habit of only commenting when there is something constructive to say. Or random smart-assery. So if you post something and dont see me post, its because I can find nothing to improve, not because its bad in any way. I will certainly try to cheer you along though.<br /> <br /> Seems like there are a lot of dakkanauts in the Maryland area, I'll have to set up some gaming if I make it to my cousins for a road trip (hes in Glen Burnie, or however its spelled)]]></description>
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				<pubDate><![CDATA[Tue, 8 Mar 2011 03:40:52]]> GMT</pubDate>
				<author><![CDATA[ whalemusic360]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Hey Grey, awesome work, but I have one quick question... On page 8, how did you get the color on the desert support unit? Not the finished one, but the one that is tan with brown trim(First picture on page eight, the one on the right). I've been searching for a color like that for a while to use for my own legion of desert marines. ]]></description>
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				<pubDate><![CDATA[Tue, 8 Mar 2011 03:57:25]]> GMT</pubDate>
				<author><![CDATA[ Formae]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ OMG..............No more Brain for Charlies. Awesome skill displayed]]></description>
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				<pubDate><![CDATA[Tue, 8 Mar 2011 04:21:24]]> GMT</pubDate>
				<author><![CDATA[ medabee]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Formae, try clicking the images and looking at the gallery description, I'm pretty sure the desert guys have the colors in there at the stage they were.  Or check out [url=http://thepaintingcorps.blogspot.com/2010/12/breakdown-sons-of-medusa-desert-support.html]this post on TPC that has all of the colors used for them[/url]<br /> <br /> medabee, Thanks for the compliment <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 8 Mar 2011 14:13:43]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ The kitchen is a war zone me Vs. the builders (New floor)]]></description>
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				<pubDate><![CDATA[Tue, 8 Mar 2011 15:36:50]]> GMT</pubDate>
				<author><![CDATA[ Miss Dee]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ [quote=grey_death]Formae, try clicking the images and looking at the gallery description, I'm pretty sure the desert guys have the colors in there at the stage they were.  Or check out [url=http://thepaintingcorps.blogspot.com/2010/12/breakdown-sons-of-medusa-desert-support.html]this post on TPC that has all of the colors used for them[/url]<br /> <br /> medabee, Thanks for the compliment <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">[/quote]<br /> Thank you very much, Grey. ]]></description>
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				<pubDate><![CDATA[Tue, 8 Mar 2011 21:31:31]]> GMT</pubDate>
				<author><![CDATA[ Formae]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(42);'>GD</span>, I just got my terminator legs back today, and they look cool with some Necron bits on them.]]></description>
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				<pubDate><![CDATA[Wed, 9 Mar 2011 17:20:16]]> GMT</pubDate>
				<author><![CDATA[ Miss Dee]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(42);'>GD</span>, masterfully painted termies.  You continue to inspire.  Have you gamed them yet?  Since a new coat, my SoMs haven't lost a bout!  I think the green blinds opponents.  ]]></description>
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				<pubDate><![CDATA[Sat, 12 Mar 2011 07:47:05]]> GMT</pubDate>
				<author><![CDATA[ -Cypher-]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Just read through the whole blog briefly - it is looking damn good, you know! I really like the bright green you are using...<br /> <br /> ...On a side note, I keep reading Chapter Badgers when it should be Chapter Badges. ]]></description>
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				<pubDate><![CDATA[Sat, 12 Mar 2011 08:19:04]]> GMT</pubDate>
				<author><![CDATA[ Saintspirit]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ SOme good looking models in here for sure!<br /> <br /> It's interesting to see different peoples methods of painting while reaching a high level of quality!<br /> <br /> I learn something new every day!]]></description>
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				<pubDate><![CDATA[Sun, 13 Mar 2011 12:55:48]]> GMT</pubDate>
				<author><![CDATA[ logg_frogg]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Hey all, Sorry I didn't get back to replying right away!  Things stepped up for classes a little and I haven't had a ton of time to the hobby side!<br /> <br /> Dee, I'll likely do some scratch bionic work for any termie bionics.  I'm not certain that they'll see it right now, but I do have a squad still in modeling phase that could be the benefactors of my want for serious bionics.  <br /> <br /> Cypher, thanks, as for gaming with the army, they are actually very solid in game.  I win a good amount with them, I'm dying to try out the termies though! <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> Saintspirit, thanks for reading <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">  The army has come a long way from that first <span class="glossaryitem" onmouseover='gp(505);'>AoBR</span> model slathered with scorpion green!  <br /> <br /> logg_frogg, thanks, there are a ton of ways to get to a result, finding the ones that are quick and effective is the biggest trick.<br /> <br /> ++++++++++++++<br /> <br /> Some work done on the termies:<br /> <br /> [url=http://www.dakkadakka.com/gallery/199853-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Terminator%20Armor%2C%20Warhammer%2040%2C000%2C%20Work%20In%20Progress.html][img]http://images.dakkadakka.com/gallery/2011/3/21/199853_sm-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Terminator%20Armor%2C%20Warhammer%2040%2C000%2C%20Work%20In%20Progress.JPG[/img][/url]<br /> <br /> [url=http://thepaintingcorps.blogspot.com/2011/03/on-table-son-of-medusa-terminators.html]Posted on TPC as well[/url]<br /> <br /> Bunches to do still but they're coming along nicely!  Can't get too bogged down with any one thing when doing a squad, so I try to keep them moving around a lot when I paint them.  Terminators have a ton of surface area to paint, I felt like I was spending as much time as I do painting a vehicle on these guys.  <br /> <br /> Got a bunch of bionic bits too for a new tactical squad <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">  I'm dying to get to modeling the new squad!!  Stay tuned for more!]]></description>
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				<pubDate><![CDATA[Mon, 21 Mar 2011 15:45:28]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Here is one of mine.....<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 21 Mar 2011 16:06:04]]> GMT</pubDate>
				<author><![CDATA[ Miss Dee]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ bionics for a whole squad? That must get pricey or am i missing out on some website deals here....<br /> The termies look good <span class="glossaryitem" onmouseover='gp(17);'>btw</span>.]]></description>
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				<pubDate><![CDATA[Mon, 21 Mar 2011 17:22:18]]> GMT</pubDate>
				<author><![CDATA[ Imperial Monkey]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ If your on facebook look up Bryan Steele. All 5 have bionics.<br /> <br /> <br /> [size=9]Automatically Appended Next Post:[/size]<br /> There is a link to his website in my Night Lords Blog.]]></description>
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				<pubDate><![CDATA[Mon, 21 Mar 2011 17:26:25]]> GMT</pubDate>
				<author><![CDATA[ Miss Dee]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ [quote=Imperial Monkey]bionics for a whole squad? That must get pricey or am i missing out on some website deals here....<br /> The termies look good <span class="glossaryitem" onmouseover='gp(17);'>btw</span>.[/quote]<br /> <br /> I was able to get a good set of bionics from a trade with Monster Rain.  Plus there is always the boxed set from <span class="glossaryitem" onmouseover='gp(50);'>GW</span> for the Iron Hands squad in the collectors section <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">  I'm still not against picking that up just for the abundance of bionic bits!  ]]></description>
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				<pubDate><![CDATA[Mon, 21 Mar 2011 17:42:44]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Have a look @ bits and kits they split up the <span class="glossaryitem" onmouseover='gp(445);'>IH</span> box.]]></description>
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				<pubDate><![CDATA[Mon, 21 Mar 2011 18:34:24]]> GMT</pubDate>
				<author><![CDATA[ Miss Dee]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Very nice termies, especially as they where "beyond repair". Loving the rest of the army as well. Keep up the good work]]></description>
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				<pubDate><![CDATA[Wed, 23 Mar 2011 19:29:42]]> GMT</pubDate>
				<author><![CDATA[ Young_Logan]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Young_Logan, Thanks <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">  I'm really quite excited I was able to save them considering how awful off they were.  I won't be writing off any messed up models in the future!<br /> <br /> ++++++++++<br /> <br /> Boom.<br /> <br /> [url=http://www.dakkadakka.com/gallery/202771-Badab%20War%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Terminator%20Armor%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2011/3/28/202771_sm-Badab%20War%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Terminator%20Armor%2C%20Warhammer%2040%2C000.jpg[/img][/url]<br /> <br /> I'm really happy with how they came out and how 'fast' I was able to get them done considering the added detail work.  <br /> <br /> Write up goes live on TPC at 0800 eastern, will link it here when it's up! <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> Lemme know what you think!]]></description>
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				<pubDate><![CDATA[Mon, 28 Mar 2011 04:57:50]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<description><![CDATA[ Really impressive stuff bud, I really feel that your work has reached a new level lately. That scheme and color are tough to do, to pull it off as well as you have is top quality work! <br /> <br /> Shield in particular are brilliant... Great stuff!]]></description>
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				<pubDate><![CDATA[Mon, 28 Mar 2011 05:08:05]]> GMT</pubDate>
				<author><![CDATA[ MajorTom11]]></author>
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				<description><![CDATA[ Looks fantastic! Just a little disappointed you didn't use any of the Medusa-esque designs you were considering!]]></description>
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				<pubDate><![CDATA[Mon, 28 Mar 2011 05:20:11]]> GMT</pubDate>
				<author><![CDATA[ joshoftheforest]]></author>
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				<description><![CDATA[ Been watching these on your Painting Corps Blog. Impressive stuff, and those shields are great!]]></description>
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				<pubDate><![CDATA[Mon, 28 Mar 2011 06:10:04]]> GMT</pubDate>
				<author><![CDATA[ darkkt]]></author>
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				<description><![CDATA[ That is some beautiful detail work on the shields. WOW. ]]></description>
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				<pubDate><![CDATA[Mon, 28 Mar 2011 06:42:32]]> GMT</pubDate>
				<author><![CDATA[ medabee]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Beautiful stuff g_d.  Your work inspires me today the same as it did the first day I logged on to dakka.<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 28 Mar 2011 11:49:06]]> GMT</pubDate>
				<author><![CDATA[ Gitsplitta]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ MajorTom11, I'm sure it has to do with all of the classes I've been taking <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">, the stuff I learn there is likely seeping slowly into my hobby stuff!  <br /> <br /> joshoftheforest, I did try to get a medusa head going but it just didn't fit the color scheme I had going and the design I used didn't work out the way I hoped.  Instead I went with the hand symbol from third edition for that shield.  The snake was done because it fits the medusa theme though and is a little more subtle which I like a lot!<br /> <br /> darkkt, thanks!  I would update all of the project logs with the same info, but it does take a lot of time, so TPC catches a few more <span class="glossaryitem" onmouseover='gp(148);'>WIP</span>'s from time to time.  Thanks for reading <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> medabee, thanks!  I'm pretty happy with them!<br /> <br /> Gitsplitta, Thanks bud.  I'm just glad people have taken something from me posting so much about the army, makes me want to keep at them and hopefully inspire yet another great army like your own <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> ++++++++++++++++<br /> <br /> Also, the write up went live on [url=http://thepaintingcorps.blogspot.com/2011/03/reinforcements-sons-of-medusa_28.html]TPC for the Termies this morning![/url]]]></description>
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				<pubDate><![CDATA[Mon, 28 Mar 2011 13:48:43]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Oh, the shame, that I have not read this blog in so very long. On the plus side, I've just gone all the way through it, and may I just say sir - outstanding.]]></description>
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				<pubDate><![CDATA[Mon, 28 Mar 2011 14:36:46]]> GMT</pubDate>
				<author><![CDATA[ inmygravenimage]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ The Terminators are looking great I think I'm going to try some of your weathering tech on my next squad that I paint up.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 28 Mar 2011 17:56:29]]> GMT</pubDate>
				<author><![CDATA[ GiraffeX]]></author>
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				<description><![CDATA[ Really, really nice freehand on those Black Lotus Tribe shields! Too bad the manufacturer probably can't use your pics on their site for advertising, because you're definitely shown that product in the best possible light.<br /> <br /> And to think that these are salvage minis... wow.]]></description>
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				<pubDate><![CDATA[Mon, 28 Mar 2011 18:23:20]]> GMT</pubDate>
				<author><![CDATA[ Savnock]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ inmygravenimage, It's hard to keep up 100% with the PLog's on Dakka sometimes!  There are so many great projects out there right now on Dakka and I love how much more developed this section has become over the last few years <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">.  Thanks for the compliment on the project!  <br /> <br /> GiraffeX, Thanks!  Start slow with your weathering and get a handle on how the marks go onto the model before jumping into a full squad weathering project!  You can't hit the 'undo' if you mash the sponge or brush into details that you didn't want to muck up!  <br /> <br /> Savnock, Thanks for that.  I just sent the maxmini guys a PM here on Dakka with a link to the termies to show them off and thank them for a great product <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">  I don't think there are any rules against sharing what people have used your products for, it's the act of marketing them 'improperly' that people seem to go after.  And yeah, salvaged from the brink to become a big chunk of my army <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">  I love it!]]></description>
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				<pubDate><![CDATA[Mon, 28 Mar 2011 18:39:44]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<description><![CDATA[ I really like the shields on those guys. Very nice paint job also.]]></description>
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				<pubDate><![CDATA[Mon, 28 Mar 2011 19:45:55]]> GMT</pubDate>
				<author><![CDATA[ Foxtale]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Those are outstandingly painted shields!  I know I say it every time, but that's some great work.  You seriously manage to surprise me with every image.]]></description>
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				<pubDate><![CDATA[Mon, 28 Mar 2011 20:33:06]]> GMT</pubDate>
				<author><![CDATA[ -Cypher-]]></author>
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				<description><![CDATA[ Brilliant. I think the snake is best. And they look much better than previously. Improvement is the best thing to get out of them. Yeh, I can philosifyse with the best of them (see dodgeball)]]></description>
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				<pubDate><![CDATA[Mon, 28 Mar 2011 20:42:23]]> GMT</pubDate>
				<author><![CDATA[ Imperial Monkey]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Foxtale, Thanks <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">  <br /> <br /> Cypher, I knew the shields would catch everyone's attention when I finished the first one.  I'm quite happy people have taken to them like they have!<br /> <br /> Imperial Monkey, Thanks, I'm a big fan of the snake as well, but the old school Iron Hands chapter badge on the big cog makes me happy every time I look at it <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 29 Mar 2011 01:03:16]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ They are very individualistic but still cohesive, nice job!]]></description>
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				<pubDate><![CDATA[Tue, 29 Mar 2011 12:27:34]]> GMT</pubDate>
				<author><![CDATA[ whalemusic360]]></author>
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				<description><![CDATA[ Thanks Whale <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">  <br /> <br /> ++++++++++<br /> <br /> So, I'm up in the air as to what to paint up next for the army.  I have a lot of 'needs' and more than a few wants right now.  But in the end I'm just scatterbrained as to what I'll work on next!  <br /> <br /> Here's where you guys come in!  I'm going to list what I have tabled right now as possibilities for my next project:<br /> <br /> Command Rhino - Black and Green<br /> Captain/Special Character<br /> Bionic Tactical Squad<br /> Lightning Claw Assault Terminators<br /> Land Speeder<br /> Land Raider Redeemer/Crusader<br /> Bike Squad + Attack Bike<br /> <br /> So whatcha think?<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 29 Mar 2011 16:50:47]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ I love me some <span class="glossaryitem" onmouseover='gp(80);'>LC</span> termis and <span class="glossaryitem" onmouseover='gp(87);'>LR</span>'s so either one of those.]]></description>
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				<pubDate><![CDATA[Tue, 29 Mar 2011 16:51:52]]> GMT</pubDate>
				<author><![CDATA[ whalemusic360]]></author>
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				<description><![CDATA[ Special Character! I want to see what kind of lavish detail you slather on a one-of-a-kind dude!]]></description>
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				<pubDate><![CDATA[Tue, 29 Mar 2011 17:05:36]]> GMT</pubDate>
				<author><![CDATA[ joshoftheforest]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ I second a special character, then a transport for him to cruise in!]]></description>
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				<pubDate><![CDATA[Tue, 29 Mar 2011 17:08:47]]> GMT</pubDate>
				<author><![CDATA[ nerdfest09]]></author>
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				<description><![CDATA[ Given what your building, how about running the Novamarine special character that allows you to use Termies as scoring units? Not bad...]]></description>
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				<pubDate><![CDATA[Tue, 29 Mar 2011 19:08:06]]> GMT</pubDate>
				<author><![CDATA[ inmygravenimage]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Why not do the IA10's Medusa <span class="glossaryitem" onmouseover='gp(384);'>MotF</span>?]]></description>
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				<pubDate><![CDATA[Tue, 29 Mar 2011 19:23:28]]> GMT</pubDate>
				<author><![CDATA[ Miss Dee]]></author>
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				<description><![CDATA[ [quote=Miss Dee]Why not do the IA10's Medusa <span class="glossaryitem" onmouseover='gp(384);'>MotF</span>?[/quote]<br /> <br /> I like this guy, but I mean that does not seem to be a lot to model onto one 40mm base unless he has some crazy servo arm action going on.<br /> <br /> But I do like that Devestators get <span class="glossaryitem" onmouseover='gp(265);'>FNP</span> if they are modelled with cybernetics if he is included into the army list.]]></description>
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				<pubDate><![CDATA[Tue, 29 Mar 2011 19:35:17]]> GMT</pubDate>
				<author><![CDATA[ btemple0]]></author>
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				<description><![CDATA[ I'm gonna have to say Land Speeder, I'd love to see what you do with it!]]></description>
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				<pubDate><![CDATA[Tue, 29 Mar 2011 19:44:41]]> GMT</pubDate>
				<author><![CDATA[ Imperial Monkey]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Speeder for sure!]]></description>
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				<pubDate><![CDATA[Tue, 29 Mar 2011 20:59:37]]> GMT</pubDate>
				<author><![CDATA[ Knightley]]></author>
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				<description><![CDATA[ Hrm, Special seems to have a good amount of support, and the speeder was something we've been talking about here for almost as long as I've had the Desert scheme going <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">  <br /> <br /> So, It's between those two:<br /> <br /> Special Character - I'm up in the air as to just which character to model here.  Lysander comes to mind, but I could also use the Khan on bike to create a recon captain, or make my Desert Support squads scoring with Kantor!  There are a lot of different options.  I'm straying away from putting together the Special from IA10 as I'm hopeful that <span class="glossaryitem" onmouseover='gp(39);'>FW</span> will bring one out in the future!<br /> <br /> Speeder - Would be a Desert Support Speeder akin to the Razorback in those colors.  Part of the recon forces that have built up slowly since I started the army <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">  I'm very aware of the chance to create a possible 500 point army of Recon that could go into battle alone!  This would fit that theme very nicely.  The Khan would be a must!<br /> <br /> Thoughts?]]></description>
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				<pubDate><![CDATA[Wed, 30 Mar 2011 15:19:45]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<description><![CDATA[ land speeder landspeeder land speeder!!!! (all other thoughts on this are pushed oot me heid for now!)]]></description>
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				<pubDate><![CDATA[Wed, 30 Mar 2011 16:05:46]]> GMT</pubDate>
				<author><![CDATA[ Imperial Monkey]]></author>
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				<description><![CDATA[ If they stop throwing out Space Elves and Guard. The next Project they will be doing is chaos ...<br /> <br /> <br /> [size=9]Automatically Appended Next Post:[/size]<br /> <span class="glossaryitem" onmouseover='gp(42);'>GD</span> Where did you get your transfers done as <span class="glossaryitem" onmouseover='gp(39);'>FW</span> said to me to use Iron Hand transfers......]]></description>
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				<pubDate><![CDATA[Wed, 30 Mar 2011 16:09:51]]> GMT</pubDate>
				<author><![CDATA[ Miss Dee]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ I came to this blog out of shear curiosity, only to find some my favourite highlighting work ever. I shall be aspiring to it.  <img src="/s/i/a/ef7b97610a8bf5b2bd5df8209dc08ff3.gif" border="0"><br /> <br /> Really nice models! As at least one other has commented, they do look like tasty pieces of key lime pie - and all the tastier for it.<br /> <br /> Will you be making a model for that mad Special Character the Sons' have in the Badab War book?]]></description>
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				<pubDate><![CDATA[Wed, 30 Mar 2011 18:51:03]]> GMT</pubDate>
				<author><![CDATA[ Unanything]]></author>
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				<description><![CDATA[ My vote would be for Kantor, I'm in awe of your painting on flat planed-minis and I would love to see what you can do with something really detailed <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 30 Mar 2011 20:14:26]]> GMT</pubDate>
				<author><![CDATA[ joshoftheforest]]></author>
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				<description><![CDATA[ I second Kantor! (as he is what my SoM army will [someday] be based on)]]></description>
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				<pubDate><![CDATA[Thu, 31 Mar 2011 03:50:45]]> GMT</pubDate>
				<author><![CDATA[ SlaveToDorkness]]></author>
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				<description><![CDATA[ Well if you really are partial to that recon army then by all means get that speeder and khan ready to go.  Personally though I'd like to see your skill applied to a lavish special character, but White Scars don't do it for me.  I'm leaning towards Kantor.]]></description>
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				<pubDate><![CDATA[Thu, 31 Mar 2011 06:13:52]]> GMT</pubDate>
				<author><![CDATA[ -Cypher-]]></author>
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				<description><![CDATA[ I should mention that any specials I end up painting would be of the 'count as' variety, meaning I would model them myself with the appropriate weaponry so they fit more with the current army <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> M Dee, I got my transfers from B&C and printed them myself.  <br /> <br /> Unanything, thanks for dropping in and thanks for the compliments!  I'm still up in the air on whether to wait <span class="glossaryitem" onmouseover='gp(39);'>FW</span> out to see if they produce the special for the Sons or not.  I have a few things in mind for what I would do to create him but nothing concrete yet.  <br /> <br /> Josh, I like working more with freehanding at this point than using pre-modeled overdetailing that <span class="glossaryitem" onmouseover='gp(50);'>GW</span> seems to enjoy so much.  See above for my comment on Specials for the army <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> Cypher, If I do indeed end up getting enough bikes together for the recon force, then I think the khan would be a good spot for me to dig in, but right now I don't have enough for a full troop squad just yet.  Again, see my specials comment at the top! <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> Still up in the air right now but taking 'votes' on what to do <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> As a bonus I've started thinking about what I would model a Lysander with and I've come up with using <span class="glossaryitem" onmouseover='gp(39);'>FW</span>'s Commander Culln as the base model.  I think it could be a great pose with a big hammer and shield <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 31 Mar 2011 14:58:02]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<description><![CDATA[ Like the cullin/lysander idea. I'm with you on making counts-as specials; am aiming to do one of every loyalist marine character, just for tactical options. Have you thought about making a counts-as Shark Boy?]]></description>
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				<pubDate><![CDATA[Thu, 31 Mar 2011 16:38:03]]> GMT</pubDate>
				<author><![CDATA[ inmygravenimage]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Wow just took time to go through whole blog, really impressive stuff.]]></description>
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				<pubDate><![CDATA[Thu, 31 Mar 2011 17:11:37]]> GMT</pubDate>
				<author><![CDATA[ iheartlargeblasttemplates]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ [quote=grey_death]I should mention that any specials I end up painting would be of the 'count as' variety, meaning I would model them myself with the appropriate weaponry so they fit more with the current army <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">[/quote]<br /> <br /> I wouldn't have it any other way personally.  'Counts as' will give you the biggest creative stretch.<br /> <br /> [quote=grey_death]<br /> Cypher, If I do indeed end up getting enough bikes together for the recon force, then I think the khan would be a good spot for me to dig in, but right now I don't have enough for a full troop squad just yet.  Again, see my specials comment at the top! <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">[/quote]<br /> <br /> Yes, yes, I read it.  I guess I muddled my words, but what I meant to get across is that I'm "casting my vote" for the special character.<br /> ]]></description>
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				<pubDate><![CDATA[Fri, 1 Apr 2011 01:58:00]]> GMT</pubDate>
				<author><![CDATA[ -Cypher-]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Awww break my heart! I'm actually a fan of the molded on detail, but hey, to each their own!<br /> I'd still like to see a character, and my vote is still for Kantor!  Gotta love some scoring stearnguard <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 1 Apr 2011 04:35:25]]> GMT</pubDate>
				<author><![CDATA[ joshoftheforest]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Here comes the awesome.<br /> <br /> [url=http://www.dakkadakka.com/gallery/207188-.html][img]http://images.dakkadakka.com/gallery/2011/4/8/207188_sm-.JPG[/img][/url]<br /> <br /> Click to zoom in!]]></description>
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				<pubDate><![CDATA[Fri, 8 Apr 2011 01:06:08]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Nice!   Are all of those bits becoming Medusa marines or do you have other diabolical plans?]]></description>
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				<pubDate><![CDATA[Fri, 8 Apr 2011 01:37:09]]> GMT</pubDate>
				<author><![CDATA[ IceAngel]]></author>
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				<description><![CDATA[ Yowser.]]></description>
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				<pubDate><![CDATA[Fri, 8 Apr 2011 07:32:27]]> GMT</pubDate>
				<author><![CDATA[ inmygravenimage]]></author>
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				<description><![CDATA[ IceAngel, they'll mostly end up as SoM marines of some fashion.  I've finally got my hands on IA10 and have some cool reference to mix and match armor types here and there.  Plus I'll be trying to work in as many bionic bits as I can through the army with a lot of new bolter marines and specials/sergeants/characters <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> inmygravenimage, that's the same though I had when I laid it all out and took the picture!]]></description>
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				<pubDate><![CDATA[Fri, 8 Apr 2011 13:04:42]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Awesome <span class="glossaryitem" onmouseover='gp(39);'>FW</span> parts, those should make your army stand out even more than it probably does already]]></description>
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				<pubDate><![CDATA[Fri, 8 Apr 2011 13:19:53]]> GMT</pubDate>
				<author><![CDATA[ Young_Logan]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Indeed some very nice parts there.]]></description>
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				<pubDate><![CDATA[Fri, 8 Apr 2011 17:23:09]]> GMT</pubDate>
				<author><![CDATA[ IPS]]></author>
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				<description><![CDATA[ Hey just wanted to say that this is really inspiring work. I'm not even preparing a Medusa army, but your work here has gotten me pumped to get moving on my own project. <br /> <br /> Keep it up!<br /> ]]></description>
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				<pubDate><![CDATA[Fri, 8 Apr 2011 19:35:22]]> GMT</pubDate>
				<author><![CDATA[ snake]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ I have to say, the Red Scorpions do get all the nice bits....I want a really good Crimson Fist <span class="glossaryitem" onmouseover='gp(39);'>FW</span> piece...the librarian's beckon will become too strong to resist soon...]]></description>
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				<pubDate><![CDATA[Sat, 9 Apr 2011 17:15:40]]> GMT</pubDate>
				<author><![CDATA[ Imperial Monkey]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Parts become marines:<br /> <br /> [url=http://www.dakkadakka.com/gallery/207890-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000%2C%20Work%20In%20Progress.html][img]http://images.dakkadakka.com/gallery/2011/4/10/207890_sm-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000%2C%20Work%20In%20Progress.JPG[/img][/url]<br /> <br /> A bunch to do still but I thought I would share this little bit of work with you all!]]></description>
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				<pubDate><![CDATA[Sun, 10 Apr 2011 02:06:32]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Plastic, resin and metal, oh my!<br /> <br /> I like the terminator pad on the chest of Cullen. ]]></description>
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				<pubDate><![CDATA[Sun, 10 Apr 2011 02:24:28]]> GMT</pubDate>
				<author><![CDATA[ whalemusic360]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ They look sweet <span class="glossaryitem" onmouseover='gp(42);'>GD</span>, really techy. May have to buy some <span class="glossaryitem" onmouseover='gp(445);'>IH</span> bits now! <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sun, 10 Apr 2011 03:00:43]]> GMT</pubDate>
				<author><![CDATA[ Vitruvian XVII]]></author>
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				<description><![CDATA[ Looking good bro. Love the cullin model, I feel the temptation!]]></description>
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				<pubDate><![CDATA[Sun, 10 Apr 2011 19:16:54]]> GMT</pubDate>
				<author><![CDATA[ inmygravenimage]]></author>
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				<description><![CDATA[ thats really bright!]]></description>
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				<pubDate><![CDATA[Sun, 10 Apr 2011 19:20:54]]> GMT</pubDate>
				<author><![CDATA[ Khorne Flakes]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Sooo less talky more piccy's<br /> <br /> [url=http://www.dakkadakka.com/gallery/208359-Sons%20of%20Medusa%20WIP.html][img]http://images.dakkadakka.com/gallery/2011/4/11/208359_sm-Sons%20of%20Medusa%20WIP.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/208360-Sons%20of%20Medusa%20Razorback%20WIP.html][img]http://images.dakkadakka.com/gallery/2011/4/11/208360_sm-Sons%20of%20Medusa%20Razorback%20WIP.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/208361-.html][img]http://images.dakkadakka.com/gallery/2011/4/11/208361_sm-.JPG[/img][/url]<br /> <br /> C&C welcome as always <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 11 Apr 2011 02:55:48]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ And so it begins... ]]></description>
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				<pubDate><![CDATA[Mon, 11 Apr 2011 10:31:42]]> GMT</pubDate>
				<author><![CDATA[ Gitsplitta]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ That bright green of yours is really striking... Good start!]]></description>
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				<pubDate><![CDATA[Mon, 11 Apr 2011 11:08:06]]> GMT</pubDate>
				<author><![CDATA[ Yggdrasil]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ [quote=Gitsplitta]And so it begins... [/quote]<br /> <br /> Where's Kosh???]]></description>
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				<pubDate><![CDATA[Mon, 11 Apr 2011 11:13:29]]> GMT</pubDate>
				<author><![CDATA[ Miss Dee]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Hey <span class="glossaryitem" onmouseover='gp(42);'>gd</span>, I think the shield on the chest is a bit too large and unrefined next to the intricate resin detailing, have you considered gsing a smaller shield on? Or using the circle the scorpion symbol is in as a frame and either smoothing it with gs to freehand something?]]></description>
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				<pubDate><![CDATA[Mon, 11 Apr 2011 11:17:11]]> GMT</pubDate>
				<author><![CDATA[ MajorTom11]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ [quote=Miss Dee][quote=Gitsplitta]And so it begins... [/quote]<br /> <br /> Where's Kosh???[/quote]<br /> <br /> Vorlons, <span class="glossaryitem" onmouseover='gp(264);'>FTW</span>!<br /> <br /> [img]http://roleplaying.diraven.net/babylon5/rcc/images/y5_25.jpg[/img]<br /> <br /> Anywho... nice stuff, as per usual!<br /> <br /> Did you decide on the Speeder next?]]></description>
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				<pubDate><![CDATA[Mon, 11 Apr 2011 14:13:08]]> GMT</pubDate>
				<author><![CDATA[ Alpharius]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Truth is a 3 edged sword... Awesome green mate!<br /> <br /> <br /> [size=9]Automatically Appended Next Post:[/size]<br /> (Argh!)<br /> <br /> ...<br /> <br /> How do you achieve it?]]></description>
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				<pubDate><![CDATA[Mon, 11 Apr 2011 14:48:40]]> GMT</pubDate>
				<author><![CDATA[ inmygravenimage]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Really about time I commented on this rather than watching from afar. Like me and women really... <img src="/s/i/a/813fd55ae283423385e2697b5fbde8c7.gif" border="0"><br /> <br /> "Great looking stuff"]]></description>
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				<pubDate><![CDATA[Mon, 11 Apr 2011 17:19:40]]> GMT</pubDate>
				<author><![CDATA[ Just Dave]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Tom, I had much the same reaction from Migsula about the chest shield.  I'm working over options in my head on where to go with it.  I want to keep the shield detail in some fashion as it's a good tie in to the original Lysander model, but want it to flow better.  I'm thinking of doing a sculpted one should I not find an appropriate bit.  <br /> <br /> Alph, I haven't 100% committed to the speeder just yet.  But every time I pass by the models on my shelf, I see the speeder waiting impatiently for me to assemble it <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">. <br /> <br /> <br /> [size=9]Automatically Appended Next Post:[/size]<br /> And thanks all for the compliments <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 11 Apr 2011 17:25:01]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<description><![CDATA[ The green is really nice.<br /> You use a white prime and airbrush the green, or do you use a regular brush?<br /> <br /> Is that a rocket launcher <span class="glossaryitem" onmouseover='gp(17);'>btw</span>?<br /> or somekind of special heavy weapon?^^]]></description>
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				<pubDate><![CDATA[Mon, 11 Apr 2011 18:08:17]]> GMT</pubDate>
				<author><![CDATA[ IPS]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Its a Forge World Missile Launcher.]]></description>
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				<pubDate><![CDATA[Mon, 11 Apr 2011 18:31:31]]> GMT</pubDate>
				<author><![CDATA[ Miss Dee]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ [quote=Miss Dee]Its a Forge World Missile Launcher.[/quote]<br /> <br /> ...of Pre-Heresy manufacture!<br /> <br /> <a href="http://www.forgeworld.co.uk/Warhammer-40000/Space_Marines/Space_Marine-Infantry-Accessories/SPACE-MARINE-SPECIAL-WEAPONS-PACK.html" target="_blank" rel="nofollow">http://www.forgeworld.co.<span class="glossaryitem" onmouseover='gp(134);'>uk</span>/Warhammer-40000/Space_Marines/Space_Marine-Infantry-Accessories/SPACE-MARINE-SPECIAL-WEAPONS-PACK.html</a>]]></description>
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				<pubDate><![CDATA[Mon, 11 Apr 2011 18:39:03]]> GMT</pubDate>
				<author><![CDATA[ Alpharius]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ IPS, I do indeed use an airbrush to go over a white primer with Scorpion Green.  See above for more on the Missile Launcher <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> Thanks for the help guys!<br /> <br /> +++++++++++++<br /> <br /> Just a quick update of where Proetus is going now:<br /> <br /> [url=http://www.dakkadakka.com/gallery/208744-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Terminator%20Armor%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2011/4/12/208744_sm-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Terminator%20Armor%2C%20Warhammer%2040%2C000.jpg[/img][/url]<br /> <br /> A few changes. Shield and chest shield namely.  Cleaned up the tube thing at the head opening too. <br /> <br /> Thoughts?<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 12 Apr 2011 00:11:28]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Looks good to me, though the little shield on the chest seems like it needs a little more detailing. Other then that, it looks like a fantastic conversion. Can't wait to see it painted  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Tue, 12 Apr 2011 00:16:26]]> GMT</pubDate>
				<author><![CDATA[ prime12357]]></author>
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				<description><![CDATA[ I really like those style of shields for the terminators... are the greek, or just a cool looking shield?<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 12 Apr 2011 02:00:37]]> GMT</pubDate>
				<author><![CDATA[ Gitsplitta]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ prime, thanks, I plan to do some freehand work to fill in any detail that might look to be lacking at the moment.  I do need to clean the new spots up still, so we'll see if inspiration strikes while I'm doing that.<br /> <br /> Git, They are [url=http://www.maxmini.eu/store/index.php?main_page=product_info&cPath=12&products_id=73]greek inspired shields from maxmini[/url].  I've been modifying them to add some variety to the three shield set <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">.  ]]></description>
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				<pubDate><![CDATA[Tue, 12 Apr 2011 02:05:31]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<description><![CDATA[ They look sweet g_d, the shape is unique and very believable from a combat perspective, and your mods are extraordinary.  Going to love seeing this latest batch develop.<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 12 Apr 2011 02:27:02]]> GMT</pubDate>
				<author><![CDATA[ Gitsplitta]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Totally impressive mate. Love these.]]></description>
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				<pubDate><![CDATA[Tue, 12 Apr 2011 02:49:39]]> GMT</pubDate>
				<author><![CDATA[ Underachiever]]></author>
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				<description><![CDATA[ Proetus is whole!<br /> <br /> [url=http://www.dakkadakka.com/gallery/209991-Lysander%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000%2C%20Work%20In%20Progress.html][img]http://images.dakkadakka.com/gallery/2011/4/15/209991_sm-Lysander%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000%2C%20Work%20In%20Progress.jpg[/img][/url]<br /> <br /> I can't wait to get this guys paint going!]]></description>
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				<pubDate><![CDATA[Fri, 15 Apr 2011 02:54:42]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<description><![CDATA[ Approved.]]></description>
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				<pubDate><![CDATA[Fri, 15 Apr 2011 02:56:58]]> GMT</pubDate>
				<author><![CDATA[ whalemusic360]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Sweet!<br /> ]]></description>
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				<pubDate><![CDATA[Fri, 15 Apr 2011 02:59:32]]> GMT</pubDate>
				<author><![CDATA[ Gitsplitta]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ I cannot wait to see it with some paint on it now.]]></description>
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				<pubDate><![CDATA[Fri, 15 Apr 2011 03:31:41]]> GMT</pubDate>
				<author><![CDATA[ btemple0]]></author>
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				<description><![CDATA[ Very nice man. Been a while since I was excited about <span class="glossaryitem" onmouseover='gp(3);'>40k</span>, but that terminator is just about enough to do it. I absolutely adore the Grecian style shield; if I get back into marines somehow, I will now have to get Roman scutum style stormshields to compensate <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> The smaller chest shield really was a good idea too. Doesn't look like it would get in the way of his arms as much as the other one certainly.<br /> <br /> And good god, seeing those base coated marines the first thought in my head was "I wonder if he wears a lead skirt over his junk when working with those..." Looks just like the uranium rod from the opening of the Simpsons.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 15 Apr 2011 03:39:34]]> GMT</pubDate>
				<author><![CDATA[ Wehrkind]]></author>
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				<description><![CDATA[ That looks superb! Excellent work.]]></description>
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				<pubDate><![CDATA[Fri, 15 Apr 2011 04:53:24]]> GMT</pubDate>
				<author><![CDATA[ prime12357]]></author>
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				<description><![CDATA[ Proteus looks amazing.]]></description>
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				<pubDate><![CDATA[Fri, 15 Apr 2011 09:09:14]]> GMT</pubDate>
				<author><![CDATA[ medabee]]></author>
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				<description><![CDATA[ Nice thunder hammer <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> <br /> Try to take extra <span class="glossaryitem" onmouseover='gp(148);'>wip</span> shots on this one, would love to see how you work in more detail!]]></description>
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				<pubDate><![CDATA[Fri, 15 Apr 2011 13:53:43]]> GMT</pubDate>
				<author><![CDATA[ MajorTom11]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Thanks folks <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">  Proetus just caught an additional spray to help smooth out the basecoat a little and will likely catch green tonight once that's had a chance to dry a bit more.  <br /> <br /> Wehrkind, I'm almost certain I've seen those shields around at 28mm.  Storm shield swaps are one of the best changes you can make for Marines, I've never been a fan of the original design and when this project came along it was one of the first things I knew I would swap out when I got to it <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">  As for the green, I'll likely have to get some additional screening... o.o...<br /> <br /> Tom, <span class="glossaryitem" onmouseover='gp(148);'>WIP</span>'s abounds for this one.  Can't wait to get him going!!]]></description>
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				<pubDate><![CDATA[Fri, 15 Apr 2011 20:07:04]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<description><![CDATA[ I must say that I had reservation as to the Proteus model, but with the addition of the thunder hammer arm and servo-skull, the model's wide pose really assuaged them.  The model is coming together nicely, and I can't wait to see the color schemes you put into the details.  <br /> <br /> With regards to the rhino, I love the idea of moving away from a fully green vehicle.  The green stripe is refreshing and should fit in quite well when with the entire army on the table.  I look forward to seeing just what kind of alternate paint scheme you give it in the end.<br /> <br /> One question though, how heavy do you wash the thraka green over the models?  Could you offer a few comments on that bit of the painting process for me?  I'll be adding that step to my marines very soon.<br /> <br /> Great work as always and do keep it up!  Happy painting!<br /> ]]></description>
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				<pubDate><![CDATA[Sun, 17 Apr 2011 22:14:52]]> GMT</pubDate>
				<author><![CDATA[ -Cypher-]]></author>
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				<description><![CDATA[ Cypher, Thanks for the vote of confidence with the finished Proetus.  His open swing really gives him the weight I wanted and makes him feel much more imposing than even the regular termies.  <br /> <br /> The Razorback will be a fun diversion, but not something that's going to catch paint for a few weeks I think.  Maybe once I get the wargear and Proetus out of the way.<br /> <br /> The thraka wash is applied selectively and I try to get it heavy in the recessed detail while staying as clear as I can of the clean armor areas.  If it's on the spots that are supposed to be pure scorpion green I just clean it up, but steering clear of them in the first place saves a lot of time.  The use of bleached bone as a highlight gives them the depth that they lack after just the wash.  <br /> <br /> Hope that helps <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sun, 17 Apr 2011 22:58:28]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<description><![CDATA[ He looks good G_D, do you think I should use some servo arms for some of my squad leaders?]]></description>
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				<pubDate><![CDATA[Mon, 18 Apr 2011 12:40:28]]> GMT</pubDate>
				<author><![CDATA[ Miss Dee]]></author>
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				<description><![CDATA[ [quote=Miss Dee]He looks good G_D, do you think I should use some servo arms for some of my squad leaders?[/quote]<br /> <br /> I've thought about using servo arms on more models around the army, but honestly think it's a touch too much for the average squad leader to have.  I could see a Devastator sergeant with one, or (after a talk with a guy at a geedub shop) a medic using one.  I tend to use older style armors or metallic hand/bionics to help denote squad leaders.  ]]></description>
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				<pubDate><![CDATA[Mon, 18 Apr 2011 16:13:07]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<description><![CDATA[ Thanks mate, good ideas that just been stripping a <span class="glossaryitem" onmouseover='gp(277);'>oop</span> Techmarine I think there is or was about the same amount of glue to paint on him.]]></description>
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				<pubDate><![CDATA[Mon, 18 Apr 2011 16:34:00]]> GMT</pubDate>
				<author><![CDATA[ Miss Dee]]></author>
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				<description><![CDATA[ Just a quick update:<br /> <br /> [url=http://www.dakkadakka.com/gallery/211632-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000%2C%20Work%20In%20Progress.html][img]http://images.dakkadakka.com/gallery/2011/4/18/211632_sm-Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000%2C%20Work%20In%20Progress.jpg[/img][/url]<br /> <br /> [url=http://thepaintingcorps.blogspot.com/2011/04/on-table-brother-captain-proetus.html]Thoughts posted on TPC[/url]]]></description>
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				<pubDate><![CDATA[Mon, 18 Apr 2011 18:05:02]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<description><![CDATA[ GREEEEEEN!<br /> That'll look even better painted. Keep the updates coming!]]></description>
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				<pubDate><![CDATA[Mon, 18 Apr 2011 20:56:35]]> GMT</pubDate>
				<author><![CDATA[ prime12357]]></author>
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				<description><![CDATA[ Looking forward to seeing this guy painted up]]></description>
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				<pubDate><![CDATA[Mon, 18 Apr 2011 21:09:18]]> GMT</pubDate>
				<author><![CDATA[ GiraffeX]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Woa! thats one bright green!<br /> Great job so far  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 19 Apr 2011 02:48:57]]> GMT</pubDate>
				<author><![CDATA[ Matt.Kingsley]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ I signed up to dakka just so I could say this is one the best looking armies I've seen. Ever.<br /> <br /> Awesome stuff.]]></description>
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				<pubDate><![CDATA[Wed, 20 Apr 2011 00:31:10]]> GMT</pubDate>
				<author><![CDATA[ direwolf]]></author>
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				<description><![CDATA[ As always, your green is awesome.  ]]></description>
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				<pubDate><![CDATA[Wed, 20 Apr 2011 00:45:11]]> GMT</pubDate>
				<author><![CDATA[ darkkt]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Thanks guys <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">  The green definitely gets a lot of attention.  It just doesn't feel 'right' though until it's fully weathered and the model is done!  The early shots definitely have a radioactive feel to them <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> <br /> direwolf, Welcome to Dakka!  Glad I could lure another to the fold <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> <br /> [size=9]Automatically Appended Next Post:[/size]<br /> Added bonus:  <br /> <br /> Shot some new pics of the Desert Support Squad to submit to <span class="glossaryitem" onmouseover='gp(50);'>GW</span>'s Elite Week.  I did some additional work on them adding the Chapter Badge and even a cog detail to one of the Heavy Bolter guys.  <br /> <br /> Check them out:<br /> <br /> [url=http://www.dakkadakka.com/gallery/212096-Badab%20War%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2011/4/20/212096_sm-Badab%20War%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/212097-Badab%20War%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2011/4/20/212097_sm-Badab%20War%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.JPG[/img][/url]<br /> <br /> Thanks for looking and here's hoping they get shown off a little more to the world <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 20 Apr 2011 01:18:30]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<description><![CDATA[ Love them! I'm sure they'll at least be on the website before too long!]]></description>
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				<pubDate><![CDATA[Wed, 20 Apr 2011 03:48:52]]> GMT</pubDate>
				<author><![CDATA[ joshoftheforest]]></author>
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				<description><![CDATA[ Really nice. I like the desert Camo. just add a little orange and you Astral Claws! I also like the weathering and bases. Would you be willing to make a tut?]]></description>
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				<pubDate><![CDATA[Wed, 20 Apr 2011 15:54:43]]> GMT</pubDate>
				<author><![CDATA[ Styrofoam04]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Thanks guys.  <br /> <br /> Styro,  [url=http://thepaintingcorps.blogspot.com/2010/12/breakdown-sons-of-medusa-desert-support.html]Desert Camo scheme[/url]<br /> [url=http://thepaintingcorps.blogspot.com/2010/04/its-been-while-since-ive-really-dug-in.html]Armor weathering for Marines and Vehicles[/url], <br /> [url=http://thepaintingcorps.blogspot.com/2009/02/friday-quick-tip-basic-basing.html]Here's the basing[/url].  <br /> [url=http://thepaintingcorps.blogspot.com/2009/03/friday-quick-tip-static-grass.html]And here's the static grass[/url].  <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 20 Apr 2011 16:13:10]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Thanks, your my hero!<br /> <br /> I've tried your battle damage technique on my Marines, but I guess it takes a bit of practice]]></description>
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				<pubDate><![CDATA[Wed, 20 Apr 2011 17:41:27]]> GMT</pubDate>
				<author><![CDATA[ Styrofoam04]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ I'm in much the same boat as Direwolf. I was searching around the internet for something? (to do with minis) and Bam! I stumbled across pics of this army on <span class="glossaryitem" onmouseover='gp(42);'>GD</span>'s friday night blog which led me here.<br /> <br /> This army has completely inspired me to start <span class="glossaryitem" onmouseover='gp(3);'>40K</span> and a space marine army. Thanks for that. Any chance on giving a link to where you get information on step by step for making transfers? Got the download earlier but I'm in the dark as to how it goes from print paper to a transfer on the model?<br /> <br /> I can't wait to see more of these.]]></description>
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				<pubDate><![CDATA[Fri, 22 Apr 2011 14:04:36]]> GMT</pubDate>
				<author><![CDATA[ Craaag]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Get some transfer paper from any art shop, and then prit it out and I think you have to varnish it (Tho im not 100% on the last bit.)]]></description>
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				<pubDate><![CDATA[Fri, 22 Apr 2011 14:13:57]]> GMT</pubDate>
				<author><![CDATA[ Miss Dee]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Styro, It's all about checking your pattern on a piece of paper a few times to learn what it's looking like.  If you can't get it to work, try roughing up your sponge more and test it again.  Don't jump right into using it on a marine before you have a better handle on how it applies.  <br /> <br /> Craaag, Glad I could help empty your wallet <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">  It's always a great feeling to know I've inspired a new army or reinvigorated someones old force.  [url=http://www.belloflostsouls.net/2007/07/tutorial-custom-decal-sheets.html]Here is what I used[/url] when I made my decals.  If you have a decal that is predominantly white, remember that your regular printers don't print white on paper so you'll have to free hand that in with the decal as a guide!  ]]></description>
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				<pubDate><![CDATA[Fri, 22 Apr 2011 14:14:11]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<description><![CDATA[  Excellent!<br />  <span class="glossaryitem" onmouseover='gp(84);'>LOL</span>, I was all excited when I found your army then I saw the price of a Landraider and  5 terminators.....<br />  I decide I would start slowly and purchased a space marine commander for now. The rest come as models get finished. <br /> Keep up the good work!<br /> ]]></description>
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				<pubDate><![CDATA[Fri, 22 Apr 2011 14:20:54]]> GMT</pubDate>
				<author><![CDATA[ Craaag]]></author>
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				<description><![CDATA[ Thats how I do it Craaag slowly and a squad at a time.]]></description>
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				<pubDate><![CDATA[Fri, 22 Apr 2011 14:23:58]]> GMT</pubDate>
				<author><![CDATA[ Miss Dee]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Very nice work again. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> Fantastic freehand painting as well, what technique are you useing for that, if I may ask?]]></description>
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				<pubDate><![CDATA[Sun, 24 Apr 2011 10:25:23]]> GMT</pubDate>
				<author><![CDATA[ IPS]]></author>
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				<description><![CDATA[ very nice, subbed]]></description>
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				<pubDate><![CDATA[Sun, 24 Apr 2011 13:02:46]]> GMT</pubDate>
				<author><![CDATA[ prototype_X]]></author>
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				<description><![CDATA[ Brilliant bright green. Looking forward to detailing, especially ornamentation on the armor.]]></description>
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				<pubDate><![CDATA[Sun, 24 Apr 2011 19:48:37]]> GMT</pubDate>
				<author><![CDATA[ Marcin Ciszewicz]]></author>
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				<description><![CDATA[ Simply amazing work Grey_Death! love the models you produce, and obscure chapter's are what I love to see! a little bit more scope to convert paint and model, keep on painting and i'm looking forward to seeing even more stellar work from your brush!]]></description>
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				<pubDate><![CDATA[Thu, 5 May 2011 02:24:19]]> GMT</pubDate>
				<author><![CDATA[ nerdfest09]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Question: is it tiring being awesome all the time?]]></description>
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				<pubDate><![CDATA[Thu, 5 May 2011 02:35:41]]> GMT</pubDate>
				<author><![CDATA[ MajorTom11]]></author>
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				<description><![CDATA[ Just got through the first 5 pages! Great stuff here, I love the green. I have just started getting into the idea of making my own Sons of Medusa force and there are so many things in this thread that I will want to use. Really love the work you're doing!]]></description>
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				<pubDate><![CDATA[Thu, 5 May 2011 21:43:31]]> GMT</pubDate>
				<author><![CDATA[ Sageheart]]></author>
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				<description><![CDATA[ Those shields are great I especially liked the traditional grecian pottery style on the decoration it looks a lot like several from the British Museum. I'm of two minds about the head on the Lord though it looks a bit deformed to me but I take it its a bare head with bionics not a helm?]]></description>
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				<pubDate><![CDATA[Thu, 5 May 2011 23:35:12]]> GMT</pubDate>
				<author><![CDATA[ Llamahead]]></author>
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				<description><![CDATA[ I'm finally back to the hobby table!  First things first, I knocked out a project that was so close to finished it was killing me I couldn't work on him!<br /> <br /> [url=http://www.dakkadakka.com/gallery/228753-Lysander%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Terminator%20Armor%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2011/5/31/228753_sm-Lysander%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Terminator%20Armor%2C%20Warhammer%2040%2C000.jpg[/img][/url]<br /> Captain Proetus 'The Three Headed'<br /> <br /> <br /> So happy to have him finished at last.  ]]></description>
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				<pubDate><![CDATA[Tue, 31 May 2011 00:11:42]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<description><![CDATA[ He's very cool looking. I especially dig the shield. Nice work!]]></description>
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				<pubDate><![CDATA[Tue, 31 May 2011 00:20:16]]> GMT</pubDate>
				<author><![CDATA[ lunarghost]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Wow, that came out great.  Agree with lunarghost, that shield is really nice.]]></description>
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				<pubDate><![CDATA[Tue, 31 May 2011 00:29:01]]> GMT</pubDate>
				<author><![CDATA[ vinsal]]></author>
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				<description><![CDATA[ Stunning!  Glad you're back i the saddle g_d, the dakka P&M scene isn't the same without your contributions.  The white looks really good with the green and the free hand on the shield is fantastic!<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 31 May 2011 01:25:28]]> GMT</pubDate>
				<author><![CDATA[ Gitsplitta]]></author>
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				<description><![CDATA[ Nice ThunderHammer <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> Another great model <span class="glossaryitem" onmouseover='gp(42);'>GD</span>! I like everything except the head... nothing to do with your painting mind you, I just find the sculpt a bit... muddy? <br /> <br /> As usual though, your shield freehand is the biggest winner for me, keep em coming!]]></description>
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				<pubDate><![CDATA[Tue, 31 May 2011 01:30:51]]> GMT</pubDate>
				<author><![CDATA[ MajorTom11]]></author>
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				<description><![CDATA[ Awesome work grey!  Great to get you back at 'em .]]></description>
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				<pubDate><![CDATA[Tue, 31 May 2011 05:42:37]]> GMT</pubDate>
				<author><![CDATA[ -Cypher-]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Thanks guys.  I'm really happy with how the shield came out.  The rest of the model came together nicely as well.  I was hoping the head I chose would come together much nicer than it did.  It was indeed a little cludgy of a sculpt, but I am going to stick with it now that it's painted up.  I think the rest of the model carries him quite nicely.  <br /> <br /> For those wanting a little more about this guy, be sure to check out the [url=http://thepaintingcorps.blogspot.com/2011/05/reinforcements-proetus-three-headed.html]Reinforcements article on The Painting Corps![/url]]]></description>
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				<pubDate><![CDATA[Tue, 31 May 2011 13:19:50]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Good to see you back. <br /> <br /> Captain Proetus is looking amazing I love what you've done to the model and the paint job.]]></description>
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				<pubDate><![CDATA[Tue, 31 May 2011 21:02:03]]> GMT</pubDate>
				<author><![CDATA[ GiraffeX]]></author>
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				<description><![CDATA[ I think this army is one of the most vibrant yet realistic looking armies I've seen.<br /> <br /> Love it and the latest figure is yet another in a long line of great paintjobs!<br /> <br /> What's next?! <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Tue, 31 May 2011 22:06:20]]> GMT</pubDate>
				<author><![CDATA[ CMDante]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ GiraffeX, Thanks for the compliment <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">  I'm sure there was more that could have been done <span class="glossaryitem" onmouseover='gp(421);'>TO</span> the model, but for the little bit of conversion work I did do, he came out nice and different with only a few hours spent in the modeling phase!<br /> <br /> Dante, Thanks bud.  I'm really glad the feel I was going for comes through with them.  It's 2nd ed color thinking with some hints toward military modeling.  As for what is next on the agenda, I'm really not sure!  I have a LOT of stuff that could go into the army.  It's just finding the thing that catches me next and getting it worked on.  Then there are my [url=http://www.dakkadakka.com/dakkaforum/posts/list/570/206892.page#2877654]Random Models[/url] <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 1 Jun 2011 17:41:04]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<description><![CDATA[ So, did some more work for the Sons the past few days:<br /> <br /> [url=http://www.dakkadakka.com/gallery/231132-Lightning%20Claws%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Terminator%20Armor%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2011/6/5/231132_sm-Lightning%20Claws%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Terminator%20Armor%2C%20Warhammer%2040%2C000.JPG[/img][/url]<br /> <br /> Some of the green stuff is still curing though, so no progress with these for at least a day, but likely only get them tweaked/primed over the next two.  <br /> <br /> Each model has a little something done to it, be sure to view it on the gallery page by clicking the pic and zoom in to see some of the work done <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sun, 5 Jun 2011 20:04:32]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<description><![CDATA[ Looking forward to seeing them painted <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 6 Jun 2011 15:50:01]]> GMT</pubDate>
				<author><![CDATA[ The only jp]]></author>
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				<description><![CDATA[ They are gonna look great painted!]]></description>
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				<pubDate><![CDATA[Thu, 9 Jun 2011 10:00:41]]> GMT</pubDate>
				<author><![CDATA[ prototype_X]]></author>
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				<description><![CDATA[ Thanks guys.  A small update on them along with some more on [url=http://thepaintingcorps.blogspot.com/2011/06/on-table-terminators-and-more.html]The Painting Corps[/url] for those interested <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 9 Jun 2011 13:23:49]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<description><![CDATA[ Alas, I am at work. I shall have to look tonight.]]></description>
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				<pubDate><![CDATA[Thu, 9 Jun 2011 13:30:22]]> GMT</pubDate>
				<author><![CDATA[ DarkStarSabre]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ [quote=grey_death]I'm finally back to the hobby table!  First things first, I knocked out a project that was so close to finished it was killing me I couldn't work on him!<br /> <br /> [url=http://www.dakkadakka.com/gallery/228753-Lysander%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Terminator%20Armor%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2011/5/31/228753_sm-Lysander%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Terminator%20Armor%2C%20Warhammer%2040%2C000.jpg[/img][/url]<br /> Captain Proetus 'The Three Headed'<br /> <br /> <br /> So happy to have him finished at last.  [/quote]<br /> <br /> the first thing i thought when looking at the shield was a 3 headed snake attacking a tortoise. oops <img src="/s/i/a/504660322487159bb25fddaa475847a6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Thu, 9 Jun 2011 16:43:39]]> GMT</pubDate>
				<author><![CDATA[ dark6spectre]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Update:<br /> <br /> [url=http://www.dakkadakka.com/gallery/239231-Badab%20War%2C%20Lightning%20Claws%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Terminator%20Armor.html][img]http://images.dakkadakka.com/gallery/2011/6/24/239231_sm-Badab%20War%2C%20Lightning%20Claws%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Terminator%20Armor.jpg[/img][/url]<br /> <br /> Just knocked out a single termie to get the colors worked out for the claws.  If you're interested in reading what I did for them, head over to [url=http://thepaintingcorps.blogspot.com/2011/06/reinforcements-assault-terminator.html]The Painting Corps post on this guy[/url]<br /> <br /> <br /> [size=9]Automatically Appended Next Post:[/size]<br /> Also, I updated the original post with links to pertinent spots in the thread!  Hope that helps some of the newcomers with navigating this thing!]]></description>
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				<pubDate><![CDATA[Fri, 24 Jun 2011 21:53:09]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Impressive as always g_d.<br /> <br /> I've done that linking thing from the first post in my blog... I think it's worked out pretty well.<br /> ]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 02:19:41]]> GMT</pubDate>
				<author><![CDATA[ Gitsplitta]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Thanks Gits!  I'm hoping the intro post works better for folks now.  I think it's getting close to time for me to sit down, knock out some shoulder pads (as a lot of the army still needs badges!) and get a serious photo shoot done!]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 18:26:59]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ looking good, with the damaged armour however, doing a larger number of smaller chips looked better than these big patches...That's all, otherwise it looks great!!]]></description>
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				<pubDate><![CDATA[Sat, 25 Jun 2011 18:51:11]]> GMT</pubDate>
				<author><![CDATA[ Imperial Monkey]]></author>
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				<description><![CDATA[ IM, yeah, I noticed those big spots as well after things were all said and done.  I'm actually thinking that while I'm touching up the green on the new guys, I'll go back in with some green to cut into those spaces a little and smallify those chips <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">  Problem was with the brush I used to get them.  Next time I'll be moving back to my foam!]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 01:23:44]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ [quote=grey_death]Thanks Gits!  I'm hoping the intro post works better for folks now.  I think it's getting close to time for me to sit down, knock out some shoulder pads (as a lot of the army still needs badges!) and get a serious photo shoot done![/quote]<br /> Sounds like a plan g_d!  Looking forward to seeing some more masterpieces come to fruition.   <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 03:41:05]]> GMT</pubDate>
				<author><![CDATA[ Gitsplitta]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(47);'>GS</span>, have you had a chance to play with Secret Weapon Washes or AK interactive enamel washes?<br /> <br /> <br /> [size=9]Automatically Appended Next Post:[/size]<br /> *<span class="glossaryitem" onmouseover='gp(42);'>GD</span>]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 04:07:09]]> GMT</pubDate>
				<author><![CDATA[ MajorTom11]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Good stuff g_d as always.  I wish my paint-rate was anything even close to yours.  I'm averaging a mini a week or less.  *sniffle*]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 04:12:12]]> GMT</pubDate>
				<author><![CDATA[ -Cypher-]]></author>
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				<description><![CDATA[ I've messed with LBursleys old washes, and that's the recipe the new Secret Weapon stuff is based on.  They're much more suspension than solution, but shaken up properly they're actually quite nice.  A little more work than <span class="glossaryitem" onmouseover='gp(50);'>GW</span>'s stuff, but with a lot more variety now that misterjustin has had his way with them and added a ton of color variety.  <br /> <br /> No experience with anything from AK though.  I should see if I can't get some of their stuff, I've heard Mig Jimenez talk about the company before on his blog.  So they have to have some good stuff <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> <br /> <br /> [size=9]Automatically Appended Next Post:[/size]<br /> Thanks Cypher, I wish I was doing more painting than I have been though!  Both in the mini's world and in my traditional painting world!  I should be doing a lot more of everything to be honest...]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 04:12:38]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ We all do the best we can.  I find its important not to push too much, or painting gets to be a burden more than an enjoyment.  Paces rise and fall, but as long as you're getting stuff done that you're happy with that's all that matters.]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 04:29:09]]> GMT</pubDate>
				<author><![CDATA[ -Cypher-]]></author>
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				<description><![CDATA[ Im not a huge wash dude, I think I will pass on the <span class="glossaryitem" onmouseover='gp(124);'>SW</span>, at least for now. <br /> <br /> Vet Sg Ezekiel recommended the AK stuff, he says he gets similar results to oils, minus the mega drying time... I think I will have a go with those too <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sun, 26 Jun 2011 04:35:27]]> GMT</pubDate>
				<author><![CDATA[ MajorTom11]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Army Photoshoot!<br /> <br /> I headed up to the Bowie Bunker today to hang out with some folks and pass a few hours.  While I was there I used one of the tables to take some shots of the army as it stands these days.  <br /> <br /> [url=http://www.dakkadakka.com/gallery/240376-Badab%20War%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2011/6/27/240376_sm-Badab%20War%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.jpg[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/240377-Badab%20War%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2011/6/27/240377_sm-Badab%20War%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.jpg[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/240382-Badab%20War%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2011/6/27/240382_sm-Badab%20War%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.jpg[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/240383-Badab%20War%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2011/6/27/240383_sm-Badab%20War%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.jpg[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/240386-Badab%20War%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2011/6/27/240386_sm-Badab%20War%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.jpg[/img][/url]<br /> <br /> There are more still in my [url=http://www.dakkadakka.com/gallery/images-372-605_The%20Sons%20Of%20Medusa%20-%20A%20Badab%20War%20Log.html]Sons of Medusa Gallery[/url] for those of you who are interested!  <br /> <br /> Still so much to go!  But the army is finally at a point to be proud of <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 27 Jun 2011 23:51:01]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Wow, the latest pics look fantastic grey. Really like the bright green look that still has some grit and grudge to it. Very nicely executed!]]></description>
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				<pubDate><![CDATA[Tue, 28 Jun 2011 00:17:26]]> GMT</pubDate>
				<author><![CDATA[ Eggroll]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ WOW, really awesome to see all the lads together like that! And goddamn, I love those shields on the termies, that was such an awesome idea.<br /> <br /> How many points is that now, 2500?]]></description>
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				<pubDate><![CDATA[Tue, 28 Jun 2011 00:25:09]]> GMT</pubDate>
				<author><![CDATA[ Wehrkind]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Awesome pics!   You have any in action shots?  ]]></description>
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				<pubDate><![CDATA[Tue, 28 Jun 2011 00:34:34]]> GMT</pubDate>
				<author><![CDATA[ IceAngel]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Awesome-sauce. ]]></description>
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				<pubDate><![CDATA[Tue, 28 Jun 2011 00:52:11]]> GMT</pubDate>
				<author><![CDATA[ MajorTom11]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Terrific army g_d... wow.  You set the standard pretty high for the rest of we Badab War enthusiasts... which is a very good thing indeed.<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 28 Jun 2011 01:45:42]]> GMT</pubDate>
				<author><![CDATA[ Gitsplitta]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Great shots of a really neat, coherent force. Fab stuff.]]></description>
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				<pubDate><![CDATA[Tue, 28 Jun 2011 05:15:35]]> GMT</pubDate>
				<author><![CDATA[ inmygravenimage]]></author>
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				<description><![CDATA[ Awesome stuff g_d.  They look stunning all together like that.  I too would like to know the points total you can field.  <br /> <br /> And <span class="glossaryitem" onmouseover='gp(17);'>btw</span>, they are way PAST the point to be proud of!]]></description>
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				<pubDate><![CDATA[Tue, 28 Jun 2011 07:03:38]]> GMT</pubDate>
				<author><![CDATA[ -Cypher-]]></author>
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				<description><![CDATA[ BRILLIANT!!<br /> <br /> They look fething sweet all in a group like that.<br /> <br /> My favourite has to be Proiteus though, for me you nailed it right there. Not only the fantastic detail work but i feel hes the one that really epitomises the <span class="glossaryitem" onmouseover='gp(445);'>IH</span> successor theme.]]></description>
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				<pubDate><![CDATA[Tue, 28 Jun 2011 10:37:30]]> GMT</pubDate>
				<author><![CDATA[ Vitruvian XVII]]></author>
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				<title>Re:The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Thanks all, I really appreciate the kind words.  It's been such a great project up to this point and I'm still looking forward to putting more finished models on the table still!  <br /> <br /> Wehrkind, The shields were one of those details I knew from the first model that I would be using.  It only took me over two years to get a unit of them built!  The army looks like it's a ton of points doesn't it?  But really, what you see painted only ends up being about 1780 points!  When I get the next set of stuff complete though I'll be well into the 2250 range and think I'll get around 2500 points by the time I'm about 'finished' with additions to the army.  <br /> <br /> IceAngel, honestly, I haven't fought that many fully painted armies so I haven't bothered taking many action photos.  But thanks to your inquiry, I did notice I hadn't posted a small set I took when playing against my friend Pesmerga's Ultramarines!  I'll add them at the end of this post!<br /> <br /> Gits, I'm glad you think so <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">  Badab War folks are a special breed of insane.  I like to think I've done the conflict justice and inspired more people to take the plunge with one of the extremely characterful armies that took part in the war.<br /> <br /> Cypher, see my reply to Wehrkind for the points <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">  Thanks for the compliments.<br /> <br /> Vitruvian, Thanks for that, Proetus was sort of the culmination of ideas and conversions.  All of the work done to that point found it's way into his paint and modeling choices <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> <br /> ++++++++++++++++++<br /> <br /> For those of you looking for a few in action shots I give you The Sons of Medusa in actions against rogue elements of what appeared to be Ultramarines:<br /> <br /> [url=http://www.dakkadakka.com/gallery/240621-Battle%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2011/6/28/240621_sm-Battle%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/240620-Battle%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2011/6/28/240620_sm-Battle%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/240618-Battle%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2011/6/28/240618_sm-Battle%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/240619-Battle%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2011/6/28/240619_sm-Battle%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.JPG[/img][/url]<br /> <br /> The action was swift and decisive with the Sons Terminator unit wading into combat and destroying much of the resistance single handed.  An intervention by the Inquisition stayed the hand of the Sons of Medusa before more blood was shed, but the blood feud was begun, and the seeds of hatred sowed between these two proud chapters.  ]]></description>
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				<pubDate><![CDATA[Tue, 28 Jun 2011 13:16:20]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Cool.]]></description>
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				<pubDate><![CDATA[Tue, 28 Jun 2011 13:26:47]]> GMT</pubDate>
				<author><![CDATA[ Gitsplitta]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ And that's how it's done!]]></description>
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				<pubDate><![CDATA[Tue, 28 Jun 2011 13:44:13]]> GMT</pubDate>
				<author><![CDATA[ nerdfest09]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ That army is truly beautiful. And very distinct as well. Vibrant and gritty which is something of an oxymoron.<br /> <br /> We need more action shots. All of us!]]></description>
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				<pubDate><![CDATA[Tue, 28 Jun 2011 14:26:16]]> GMT</pubDate>
				<author><![CDATA[ DarkStarSabre]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ [quote=DarkStarSabre]<br /> We need more action shots. All of us![/quote]<br /> <br /> Agreed.  Perhaps a battle report could be in the pipe soon?  Yes, yes.  <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Tue, 28 Jun 2011 16:26:33]]> GMT</pubDate>
				<author><![CDATA[ -Cypher-]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Wow, sub 1800? Damn... that looks like a lot more, though I suppose I have a full unit of assault marines in my force that soak up a mess of points, so it probably is about right.<br /> <br /> Been a while since I have played <span class="glossaryitem" onmouseover='gp(3);'>40k</span>, can't even guess points by looking these days! <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 28 Jun 2011 16:31:30]]> GMT</pubDate>
				<author><![CDATA[ Wehrkind]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Thanks guys.  I'm not sure if/when I'd do a battle report.  I'm a touch impossible when it comes to the quality that I would expect if I were to do a battle report.  Fully painted forces and fully modeled and painted terrain as well would be a must for something like that.  Though you could definitely expect another army photo shoot should I get enough completed that it warranted one <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> Wehr, It's rather surprising to me as well.  I played DiscoVader a few weeks back now and was truly taken aback by how much I could fit into a 1750 list!  I'm certain it's the transports that make it feel like a much beefier list than it really is.  When you start plopping down a lot of armor people start to look at you funny <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">  Especially when you're rolling a most of those same units under 1k!  ]]></description>
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				<pubDate><![CDATA[Tue, 28 Jun 2011 22:18:57]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Indeed, that makes quite a nice force for 1750... <br /> <br /> But why should you stop at 2500?? We will want to see more than that!!]]></description>
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				<pubDate><![CDATA[Wed, 29 Jun 2011 08:23:50]]> GMT</pubDate>
				<author><![CDATA[ Yggdrasil]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Yes!  Haha.  What point value would you suggest Ygg?]]></description>
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				<pubDate><![CDATA[Wed, 29 Jun 2011 19:05:43]]> GMT</pubDate>
				<author><![CDATA[ -Cypher-]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ 5 digits or bust! <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 29 Jun 2011 19:08:13]]> GMT</pubDate>
				<author><![CDATA[ whalemusic360]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ [quote=whalemusic360]5 digits or bust! <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">[/quote]<br /> <br /> Well, I'm safe then. Poor grey has to look forward to much more green....]]></description>
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				<pubDate><![CDATA[Thu, 30 Jun 2011 14:19:55]]> GMT</pubDate>
				<author><![CDATA[ DarkStarSabre]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ I think if I painted one army for 5 digits worth of pointage I'd be trying to eat a gun around the end of the 4 digits <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">  <br /> <br /> Trust me, this army has a lot of directions it can still go.  Namely the Desert Support section which as I had mentioned, I fully intend to go with at least a full force org for.  I would expect that a Khan and some bikes would help to fill that out, but it's always safe to think that some tacticals with rhino's could also help in that regard.  Who knows though.  I'm all ears on how to make that work and work well <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> Still to come though in green:<br /> <br /> Another tactical squad, A Land Raider Crusader/Redeemer, Devastators<br /> <br /> There is also a group of servitors somewhere in there along with the possibility of another Techmarine, though I'd likely try and convert him into the Sons of Medusa special character.  <br /> <br /> All the while that I'm planning and thinking about all of the Sons of Medusa goodness I could bring to the table, I've always got other armies to help break things up.  Namely I have plans in my head for my Angels Sanguine to develop into a full fledged army.  There are also my Orks...Some Eldar...A warband idea is rising in my head...Warriors of Chaos?...Skaven...Where am I?<br /> <br /> I really shouldn't have to buy a whole lot for a long time...So much backlog it's kind of pathetic!]]></description>
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				<pubDate><![CDATA[Thu, 30 Jun 2011 15:38:57]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ But your already ay 4 digits...]]></description>
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				<pubDate><![CDATA[Thu, 30 Jun 2011 15:43:28]]> GMT</pubDate>
				<author><![CDATA[ whalemusic360]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ [quote=whalemusic360]But your already ay 4 digits...[/quote]<br /> <br /> He said "around the end of the 4 digits" - like 9,999.<br /> <br /> Tell you what, <span class="glossaryitem" onmouseover='gp(42);'>GD</span>, you can make it easy on yourself and just buy and paint a whole bunch of titans. That'll burn through those points fast. (And then you can declare bankruptcy and you won't have to repay those credit card bills!  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> )]]></description>
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				<pubDate><![CDATA[Thu, 30 Jun 2011 16:45:06]]> GMT</pubDate>
				<author><![CDATA[ Death By Monkeys]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Anything to report g_d?  I see its been a while.]]></description>
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				<pubDate><![CDATA[Mon, 18 Jul 2011 07:48:29]]> GMT</pubDate>
				<author><![CDATA[ -Cypher-]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Odd question, need to ask the master, Is there a way to strip resin?]]></description>
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				<pubDate><![CDATA[Thu, 21 Jul 2011 08:53:24]]> GMT</pubDate>
				<author><![CDATA[ Miss Dee]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Dettol (and I know I'm not the master, but still).]]></description>
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				<pubDate><![CDATA[Thu, 21 Jul 2011 09:55:14]]> GMT</pubDate>
				<author><![CDATA[ inmygravenimage]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Acetone free nail polish remover]]></description>
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				<pubDate><![CDATA[Thu, 21 Jul 2011 09:56:09]]> GMT</pubDate>
				<author><![CDATA[ Divine Comedy]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Will power spray work, its like simple green.]]></description>
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				<pubDate><![CDATA[Thu, 21 Jul 2011 09:57:45]]> GMT</pubDate>
				<author><![CDATA[ Miss Dee]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Should do it's the same active ingredient as dettol.]]></description>
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				<pubDate><![CDATA[Thu, 21 Jul 2011 10:18:01]]> GMT</pubDate>
				<author><![CDATA[ inmygravenimage]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ No progress to report for these guys.  But if you're looking to see what I'm up to, I'm posting some stuff over in my [url=http://www.dakkadakka.com/dakkaforum/posts/list/600/206892.page]Random <span class="glossaryitem" onmouseover='gp(148);'>WIP</span> thread[/url] to include two new assault squads for my Angels Sanguine and a squad of Wolf Scouts for my Space Wolves!  <br /> <br /> As to the resin stripping, I think I'd start with something gentle like simple green.  I've never stripped a resin model before though!  ]]></description>
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				<pubDate><![CDATA[Thu, 21 Jul 2011 15:04:24]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Miss Dee, check my Imperium log (in sig), i put an example of stripping resin with Dettol on the last page.]]></description>
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				<pubDate><![CDATA[Thu, 21 Jul 2011 20:40:56]]> GMT</pubDate>
				<author><![CDATA[ Vitruvian XVII]]></author>
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				<title>The Sons of Medusa - A Badab War Log</title>
				<description><![CDATA[ Just a small update to the army:  <br /> <br /> Servitor 23-14<br /> [url=http://www.dakkadakka.com/gallery/259168-Servitors%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2011/8/16/259168_sm-Servitors%2C%20Sons%20Of%20Medusa%2C%20Space%20Marines%2C%20Warhammer%2040%2C000.jpg[/img][/url]<br /> <br /> A little gaming this past weekend and the thought hit me while looking at options for my Master of the Forge to consider using Servitors to help flesh out points on occasions.  The added wounds and combat effectiveness could be useful especially when I'm hard pressed to find another spot to spend those points.  At the very least they're extremely fluffy for the army to have on hand!]]></description>
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				<pubDate><![CDATA[Tue, 16 Aug 2011 07:20:19]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log (Finished Servitor pg20)</title>
				<description><![CDATA[ Nice job on the servitor g_d.  He looks rather clean and unweathered compaired to your usual.  Was that intentional?<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 16 Aug 2011 11:06:05]]> GMT</pubDate>
				<author><![CDATA[ Gitsplitta]]></author>
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				<title>The Sons of Medusa - A Badab War Log (Finished Servitor pg20)</title>
				<description><![CDATA[ I agree the servitor is rather clean, but great painting as always <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 16 Aug 2011 13:25:59]]> GMT</pubDate>
				<author><![CDATA[ Underachiever]]></author>
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				<title>The Sons of Medusa - A Badab War Log (Finished Servitor pg20)</title>
				<description><![CDATA[ Thanks guys.  I'll agree that compared to a Green Battle Brother, he is quite clean.  But when placed next to his Master, it's not very noticeable.  His colors fall in line with him and the finish is very similar.  Things like weapons haven't been catching the battle damaging, it's usually these that are taken down to the bolt and other assemblies every day compared to something like armor.  And considering how much the Heavy Bolter is a part of him, it would make sense that he looks a little cleaner.  <br /> <br /> Maybe some oil spots could help make him feel more 'in the fight'.  Getting those right will be the biggest issue, maybe some Black mixed with Mechrite Red blotted on with a sponge could work nicely there.  <br /> <br /> Thanks for the feedback on him!]]></description>
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				<pubDate><![CDATA[Tue, 16 Aug 2011 20:16:02]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log (Finished Servitor pg20)</title>
				<description><![CDATA[ I was trying to think of how to paint oil on a mini, I was going to try black with a touch of blue and maybe a bit of gloss to give it a bit of a shine. Not sure though. ]]></description>
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				<pubDate><![CDATA[Tue, 16 Aug 2011 20:21:44]]> GMT</pubDate>
				<author><![CDATA[ GiraffeX]]></author>
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				<title>The Sons of Medusa - A Badab War Log (Finished Servitor pg20)</title>
				<description><![CDATA[ Oils are usually brown-black, and the stains will usually be a dark hue of the cloth color.  Mixing the color should likely look like this:  50/25/25 Base color/black/brown.  I've not tried it yet though.  But for oil on armor it's going to be dependent on how thick and recent the splash/spill is.  <br /> <br /> I don't have a lot of practice in this though, just going on personal experience from seeing these stains and spills a lot in the military!]]></description>
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				<pubDate><![CDATA[Tue, 16 Aug 2011 20:36:22]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>The Sons of Medusa - A Badab War Log (Finished Servitor pg20)</title>
				<description><![CDATA[ have a look for Oily Steel. Vallejo]]></description>
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				<pubDate><![CDATA[Tue, 16 Aug 2011 20:48:02]]> GMT</pubDate>
				<author><![CDATA[ Miss Dee]]></author>
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				<title>The Sons of Medusa - A Badab War Log (Finished Servitor pg20)</title>
				<description><![CDATA[ Love the use of sponge weathering.  That army looks great.  ]]></description>
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				<pubDate><![CDATA[Tue, 16 Aug 2011 20:52:53]]> GMT</pubDate>
				<author><![CDATA[ sennacherib]]></author>
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