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		<title><![CDATA[Latest posts for the thread ":: Legion at Rhisienne :: (Artistic endeavors and musings)"]]></title>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ [i]“Of the fabulous hydra it is said, cut off one head and two will grow in its place” [/i]- antique proverb<br /> <br /> <br /> [b]Prelude - Ten Millenia of Memories[/b]<br /> <br /> Rhisinne, great equatorial plains, two years after the Heresy.<br /> <br /> The utter silence tuned into a screaming crescendo smoothly like a curtain unveiled before the act.  Fourteen Chimera Personnel carriers sat on the dry ground, their cargo perfectly lined up in front of them. The Stormbird touched down briefly. Clouded in dust it rose again and took away the crescendo. Silence. The dust settled and revealed five figures, two giants in  midnight plate, a Het of the Geno Chiliad, a robed man and a frail, incredibly elegant character. A sharp clasp sprung as 166 Elite Geno Guard snapped into attention with near inhuman precision behind the General Governor, Geno 4-4.<br /> <br /> The fate of the system was decided between this conclave, with only the desert as the witness. No written or other document would ever reference this event. The true rule was established and the trials of  Vipera were initiated. “The Tacit” an elite military formation was born that day, but their history makes no  mention of their forming, and verbal account does not cumulate in a unit of mouthless men. <br /> <br /> <br /> <br /> [b]We are Legion[/b]<br /> <br /> They needed to find him and find him they did. Didn’t feel that way now, did it. It was fething cold, the humidity of the earlier thunder rains was whisked around by the brisk sea wind flowing through the forgotten docklands. The full moon cast a pale, icy glare that froze the shadows of the stand off. <br /> There he was, in rugged civilian clothes, armed with a brace of pistols, Sgt. Jargassor, whom all needed to find - the least of their concerns now. <br /> <br /> The entire hunt team had their retinas transfixed on the massive being next to him. A dozen weapons of different make pointed at him for what little difference it made. Standing two and a half meters, a god of war, clad in a huge suit of armor the color of night, the giant stared back, immoveable like a statue, yet radiating explosiveness like an unstable flux core reactor. <br /> <br /> The wind turned only to punctuate the stalemate.<br /> <br /> ‘I am Alpharius, We are Legion‘ The giant announced in a distinctive, flowing, silky, yet authoritarian voice.<br /> <br /> <br /> <br /> [b]A Band of Brothers[/b]<br /> <br /> Rhisinne, great equatorial plains, 999.M41<br /> <br /> Bone jarring grind engulfed the wadi, Wrath of Vulcan, a Storm Lord and two Baneblades: Steel Dancer and Equilibrium powered forward in triangle formation, followed by two companies of Leman Russ Vanquishers, tiny in comparison. The plain on both sides was a hell storm of fire and smoke, as the 2-2-1 Artillery blanketed the approach invisible. Forty-two Chimeras followed the main battle tanks into the wadi, carrying the 3-7 Renor Grenadiers.<br /> <br /> In the huge border county hive, a squadron of Valkyrie screamed thorough perilous support beams and hab structures. On board squads of the Tacit sat in silence, meditating the battle plan. Each could feel the stream of data in their comm implants, as their rides banked from side to side to navigate the tight approach and avoid the intense flak. <br /> <br /> Sgt. Jurg of 3-7 double checked his watch, briefly revealing a hint of dark blue tattoo. A symbol bearing clear resemblance was also found on Colonel Rafs’ Chest, underneath the ballistic cloth that the Storm Lord crew wore to work. Comissar Grennel wore a signet ring with a snake around two crosses. Each and every one of the Tacit had a burn brand XX on their left pectoral muscle. Then there were the Stealth Cells, like Effrit, who wore much more developed and hidden brands.  All told, over a thousand man or women preparing for war, training and training were “Legion First”.<br /> <br /> <br /> <br /> [b]Rhisinne, Ultima Segementum[/b]  (following extract thought to be a current draft of Ordo Hereticus fact file: re: Rhisienne)<br /> <br /> A bastion of Imperial might, Rhisinne, it’s twin guardian moons Vipera and Pythan and 3 satellite worlds Quntus (agri world), Renor (geo mineral worl) and Falkh (Cardinal World) together form an empire  of indomitable attrition against the fury of Maelstorm and the countless Xeno foe in the eastern Fringe. The System is gaining respect and referenced with the Likes of Abdus Prima and Gelt, even Ultramar, in productivity and model of Imperial Creed. <br /> <br /> Rhisienne’s illustrious history draws close to the annals of the Heresy and it’s aftermath, but the founding of the mythical and elusive Blades of Laerna (Gene Seed unknown) chapter in M36 chartered an age of growth and strength in the region. In particular the pacification of Xenos hostilities in the region was profound. <br /> <br /> The Adeptus Terra allow for considerable leeway in the dealings of planetary governing bodies, when the tithes are met and regiments raised. Rhisienne has been exemplary on both accounts, but the behavior, and in particular refusal of the Blades of Laerna to fight together with other Chapters, has warranted two Inquisitorial investigations on their conduct and position of power within the system. No conclusive findings have been made, but nor has anyone been allowed on the twin moon bases of the chapter. Four different Inquisitorial Conclaves have argued the issue. The Chapter seems to have a veto of sorts within the inner chambers of Ordos Ultima Segementum.  Not so with the Astartes. Infuriated Captain Sicarius of the Ultramarines, normally the image of calm and tact, has reported his apparent disgust at a Blades of Lerna veteran, who outrageously introduced himself as _Heretic Name Scourged off records_, before disappearing without trace during recent operations against the upstart Tau Empire. This is but one of several shows of disrespect and bravado, or outright non co-operation. Some less taciturn chapters have threatened with open hostilities.<br /> <br /> Rhisienne System can boast with two legendary Imperial Guard regiments, the Renor Grenadiers and the Elite Tacit. Furthermore the Rhisienne PDF is a top tier military formation, in high demand across the sector and beyond. <br /> <br /> The system is a very model of Imperial values and strength, determined and resourceful. <br /> <br /> <br /> <br /> [url=http://www.dakkadakka.com/gallery/23988-%3D%5D%5B%3Dmunda%2C%20Alpha%20Legion%2C%20Alpharius%2C%20Biggerized%2C%20Conversion%2C%20I%20Munda%2C%20Imperial%20Guard.html][img]http://images.dakkadakka.com/gallery/2009/3/21/23988-%3D%5D%5B%3Dmunda%2C%20Alpha%20Legion%2C%20Alpharius%2C%20Biggerized%2C%20Conversion%2C%20I%20Munda%2C%20Imperial%20Guard.jpg[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/23987-%3D%5D%5B%3Dmunda%2C%20Alpha%20Legion%2C%20Biggerized%2C%20Conversion%2C%20Henchmen%2C%20I%20Munda%2C%20Imperial%20Guard.html][img]http://images.dakkadakka.com/gallery/2009/3/21/23987-%3D%5D%5B%3Dmunda%2C%20Alpha%20Legion%2C%20Biggerized%2C%20Conversion%2C%20Henchmen%2C%20I%20Munda%2C%20Imperial%20Guard.jpg[/img][/url]<br /> <br /> <br /> [b]The continuum of an =I=munda project, to <span class="glossaryitem" onmouseover='gp(3);'>40k</span> and then Apocalyptic and <span class="glossaryitem" onmouseover='gp(168);'>BFG</span> scale.[/b] <br /> <br /> As with the initial project   ( <a href="http://www.dakkadakka.com/dakkaforum/posts/list/221869.page" target="_blank" rel="nofollow">http://www.dakkadakka.com/dakkaforum/posts/list/221869.page</a> ) , two philosophies guide this project:<br /> <br /> "As I am increasingly becoming aware of myself as an artist, it is becoming increasingly difficult to stay on track so to speak - or rather immensely liberating to just go where the inspiration takes me. "<br /> <br /> "I've decided to throw out all the rules and just paint the way I feel I must and not be afraid of color. The project is inspired by Dainton's art as always, the Legion book and the pale, chilling light of the Moon."<br /> <br /> Furthermore, the Legion's rash, eager to prove, outrageously creative and utterly dangerous outlook on things is an immense inspiration, together with Imperial Guard armies of 2nd edition that had many different units and schemes. The relationship of superhuman warrior gods and their guard protégées has endless depth to interpret. <br /> <br /> You will get to see the hideous Tacit, the Heavy infantry Grenadiers and the distinctive Rhinisienne PDF, as well as super heavy armor, valkyries, different Stealth Cells, Cabal Agents, and of course a few more of the Legion.<br /> <br /> I hope this blog becomes an open forum of discussing several aspects of the hobby and everyone feels like they can say their opinions and interact the way they want. I'd love to hear just "I think it's cool" if you think so.  <br /> <br /> I also do hope to go quite deep in some artistic crap, mainly in how I see the miniature painting having reached the age of "image perfection" and next can come true, unrestricted age of impact, rather than technique. If you look at the evolution of classical painting - and finally the age of camera and then photoshop - you know what I mean...and this is not to go I'm going to go Pollock on my models, but I shall use this samurai image from the genious Goodbrush as an example once again: <br /> <br /> <a href="http://www.goodbrush.com/" target="_blank" rel="nofollow">http://www.goodbrush.com/</a> <br /> The Green Samurai is on the second page, but all of his work makes my point. Is it technically Perfect portrayal of the image? Is it absolutely Perfect portrayal of the image and feeling?<br /> _________________]]></description>
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				<pubDate><![CDATA[Sat, 21 Mar 2009 18:13:47]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ All I can say is, this will be awesome.]]></description>
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				<pubDate><![CDATA[Sat, 21 Mar 2009 19:01:14]]> GMT</pubDate>
				<author><![CDATA[ davetaylor]]></author>
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				<title>:: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ Second that, looking forward to the discussion (and inspiration!) this log creates!<br /> <br /> Cheers,<br /> <br /> Dante ]]></description>
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				<pubDate><![CDATA[Sat, 21 Mar 2009 19:23:45]]> GMT</pubDate>
				<author><![CDATA[ CMDante]]></author>
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				<title>:: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ migsula quality armies apocalypse sized?<br /> <br /> I need to fully regain conciousness before I can swallow this.]]></description>
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				<pubDate><![CDATA[Sat, 21 Mar 2009 19:26:14]]> GMT</pubDate>
				<author><![CDATA[ Paul Atreides]]></author>
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				<title>:: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ This thread is going to end up being a prized gem of inspiration and true artistic discussion.  Something more than just the PLogs of norm.  <br /> <br /> Can't wait for it to begin full on.  ]]></description>
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				<pubDate><![CDATA[Sat, 21 Mar 2009 20:02:00]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>:: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ [quote=grey_death]This thread is going to end up being a prized gem of inspiration and true artistic discussion.  Something more than just the PLogs of norm.[/quote]<br /> <br /> "and it was with that, that a new horizon dawned on DakkaDakka"<br /> this is gonna be EPIC!<br /> Regards,<br /> -Jason]]></description>
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				<pubDate><![CDATA[Sun, 22 Mar 2009 05:57:34]]> GMT</pubDate>
				<author><![CDATA[ D3str0y3r]]></author>
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				<title>:: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ I can't bloody wait. Can I reserve a front row seat now?<br /> <br /> <span class="glossaryitem" onmouseover='gp(434);'>sA</span>]]></description>
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				<pubDate><![CDATA[Sun, 22 Mar 2009 07:48:32]]> GMT</pubDate>
				<author><![CDATA[ smiling Assassin]]></author>
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				<title>:: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ Is this the result of your rant in which you try to make this forum more kick ass than Warseer's blogs? If so...I think you might actually succeed here! Now if only you, Synapse and Apologist could combine forces... <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sun, 22 Mar 2009 16:35:30]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>:: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ I can appreciate the influence of goodbrush on the work here.  I really like how you've shifted away from precision to really explore color and depth.  I look forward to seeing an army as stunning and emotive as the models shown here.]]></description>
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				<pubDate><![CDATA[Sun, 22 Mar 2009 18:21:04]]> GMT</pubDate>
				<author><![CDATA[ winterman]]></author>
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				<title>Re::: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ Firstly, warm thanks for the feedback and encouragement. I am so happy there is dakka <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> And this is going to be Dakka exclusive, if chat with friends outside of dakka doesn't count. <br /> <br /> Secondly, now that I've taken a closer look at the Dakka Gallery options, all I can say is WOW!! Legoburner and Yakface, the two of you will make this place truly unique!<br /> <br /> <br /> [b]Imperial Guard[/b]<br /> <br /> The glorious sledge hammer of the Imperium, and in it’s nature an encompassing representation of the imperium of man and the variety of worlds and cultures it contains. I feel that the Guard is too often watered down in to modern day military extension into this universe, rather than a true gothic fighting force of 41st millenium. This is not to say the universal character archetypes don’t work.<br /> <br /> The <span class="glossaryitem" onmouseover='gp(39);'>FW</span> Death Korps of Krieg to me are the epitome of just how gothic and cool Imperial Guard can be. But at the same time I am very fond of 2nd ed armies that had squads from a lot of different regiments and prefer for my models to have bare faces, atleast most of them, so the masked look truly masked. <br /> <br /> I’ve started working on the first of my Rhisienne Regiments, the Renor Grenaiders, and a Captain of the 31st Mechanised, “The Raging Bulldons”. For the longest of times, I’ve had this bretonnian infantry head earmarked for a guard officer. There’s that hint of Patton like attitude and middle age wear and tear combined so well in one head. <br /> <br /> Here’s a <span class="glossaryitem" onmouseover='gp(148);'>WIP</span> pic of him and Alpharius of Legion. <br /> <br /> This Alpharius carries a Heavy bolter, and will get a stealth team of Missile launcher guys. Where the first team was and will be even more of an tunnel rats, demo, in your face group, the second team will have a very different feel. I’m starting to design rules for these guys too, so when the new <span class="glossaryitem" onmouseover='gp(69);'>IG</span> book comes out they integrate well and I can start playing some games too. I’m quite happy of Alpharius’s facial expression, smug defiance, almost like the face is pulling the trigger.<br /> <br /> [url=http://www.dakkadakka.com/gallery/24241-Alpharius%20and%20Guard%20Officer.html][img]http://images.dakkadakka.com/gallery/2009/3/23/24241-Alpharius%20and%20Guard%20Officer.jpg[/img][/url]<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 23 Mar 2009 10:42:23]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ Great work Migs, nice to see some more Aplha Legion Marines.<br /> <br /> I'm really interested to see what you do with that guardsmen. How will he be armed? Lasgun or something a bit more dramatic?<br /> <br /> Also I can see something nice in the background there... converted stealthsuits. More TWAR stuff perhaps?]]></description>
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				<pubDate><![CDATA[Mon, 23 Mar 2009 11:27:11]]> GMT</pubDate>
				<author><![CDATA[ Gundam-Mecha]]></author>
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				<title>Re::: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ By the way did you decide on a head for that Astropath/Adept figure?]]></description>
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				<pubDate><![CDATA[Mon, 23 Mar 2009 11:28:14]]> GMT</pubDate>
				<author><![CDATA[ Gundam-Mecha]]></author>
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				<title>:: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ Just read your post about blogs on dakka, and you have made a new p&m-blog to go allong with it <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> I really like the real feel this project has. It does not look (right now) as marines with oversized weapons followed by giant humans. I have to say though, you have set the bar very high for yourself and other blogs if they want to match the work you have done, let alone surpasse...<br /> <br /> It is looking very good and I will follow the thread. (and hopefully can comment on things, althoug I am nowhere near as good as you are...<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 23 Mar 2009 12:11:19]]> GMT</pubDate>
				<author><![CDATA[ LordRavurion]]></author>
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				<title>Re::: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ [quote]As with the initial project ( <a href="http://www.dakkadakka.com/dakkaforum/posts/list/221869.page" target="_blank" rel="nofollow">http://www.dakkadakka.com/dakkaforum/posts/list/221869.page</a> ) , two philosophies guide this project: <br /> "As I am increasingly becoming aware of myself as an artist, it is becoming increasingly difficult to stay on track so to speak - or rather immensely liberating to just go where the inspiration takes me. " <br /> "I've decided to throw out all the rules and just paint the way I feel I must and not be afraid of color. The project is inspired by Dainton's art as always, the Legion book and the pale, chilling light of the Moon." <br /> *SNIP*<br /> I also do hope to go quite deep in some artistic crap, mainly in how I see the miniature painting having reached the age of "image perfection" and next can come true, unrestricted age of impact, rather than technique. If you look at the evolution of classical painting - and finally the age of camera and then photoshop - you know what I mean...[/quote]<br /> <br /> Fantastically happy to see that written down – the impact and effect of a miniature runs far beyond technical perfection; and it's great to hear someone which such high technical abilities say it. That's not to dismiss the importance of skill with a brush; but the effectiveness of combining different skills is sure to create a memorable and engrossing blog.<br /> <br /> +++<br /> The basing work you do is a real highlight for me – it's often easy to dismiss the importance of a context for a miniature, but a well-executed base that shows imagination and narrative really ties the final piece together.<br /> <br /> It'd be interesting to hear some thoughts on regarding whole armies as a single piece of artwork: there are a lot of beautifully painted individual models out there that just don't hang together as armies – but it's clear that these troops and tanks have a lot of thought put into the overall effect of the finished army. It must take a lot of forward planning!<br /> <br /> +++<br /> Obviously as a staunch son of Calth, I ought to disapprove of the youngest legion taking up your time  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> – but the background for the Alpha Legion is so engrossing and full of potential that I can only look forward to seeing where it leads you!]]></description>
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				<pubDate><![CDATA[Mon, 23 Mar 2009 12:13:17]]> GMT</pubDate>
				<author><![CDATA[ Apologist]]></author>
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				<title>Re::: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ Apologist, thanks you sir! Firstly, warm welcome to dakka. I am looking forward to seeing your work shared here! The Gallery function is brilliant.<br /> <br /> I absolutely love the work you've done with your Sons of Calth. One of the most inspiring miniature projects I've seen. In my eyes, it doesn't get any better than what you've done with the unrestricted vision and impact and the manner in which you share it and let us enjoy it too.]]></description>
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				<pubDate><![CDATA[Mon, 23 Mar 2009 14:25:04]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ [quote=Gundam-Mecha]Great work Migs, nice to see some more Aplha Legion Marines.<br /> <br /> I'm really interested to see what you do with that guardsmen. How will he be armed? Lasgun or something a bit more dramatic?<br /> <br /> Also I can see something nice in the background there... converted stealthsuits. More TWAR stuff perhaps?[/quote]<br /> <br /> Thanks, something special, as he is a Captain of the famed Raging Bulldons. Somehow that hints of a power fist, now that I am saying it aloud.]]></description>
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				<pubDate><![CDATA[Mon, 23 Mar 2009 14:26:56]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ A powerfist would look great! I would be really interested how you approach that in "true" scale so to speak also.]]></description>
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				<pubDate><![CDATA[Mon, 23 Mar 2009 16:05:23]]> GMT</pubDate>
				<author><![CDATA[ Gundam-Mecha]]></author>
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				<title>:: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ Migs, I'm so in love with your True Scale Marines. I may have to attempt to try to make my own.<br /> <br /> Now, what to choose Dark Angels or Deathwatch to accompany my Mech Guard or Thousand Sons to accompany my Traitor Guard/<span class="glossaryitem" onmouseover='gp(79);'>LatD</span>?<br /> <br /> (If I fail, you may get PMs begging you to let me send you the materials and monetary units to make them for me! <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> )]]></description>
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				<pubDate><![CDATA[Mon, 23 Mar 2009 17:59:35]]> GMT</pubDate>
				<author><![CDATA[ Platuan4th]]></author>
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				<title>:: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ This is shaping up to be the best thread....ever!<br /> <br /> @Apologist - Good to have you over here, hope to see some of your work here too. Your sons of Calth log is truly a joy to read, love the effort you put into the background alone and you have produced some wicked conversions.<br /> <br /> Cheers,<br /> <br /> Dante]]></description>
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				<pubDate><![CDATA[Mon, 23 Mar 2009 19:48:32]]> GMT</pubDate>
				<author><![CDATA[ CMDante]]></author>
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				<title>:: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ You know I want to see Apologist, Migsula and Synapse team up now huh? <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 24 Mar 2009 03:18:09]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>Re::: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ [b]24/March/09 Advanced Order[/b]<br /> <br /> Just placed an advanced order for all the new <span class="glossaryitem" onmouseover='gp(69);'>IG</span> toys and the dex. Somehow this is the most pleasing method of buying minis. The anticipation, not knowing exactly when you get them and then getting them early - although it used to be much earlier.<br /> <br /> The Valkyrie will be for the Effrit and obviously hugely motivating to build and paint. The new sentinel is a nice one off, I’ve always loved the sentinel kit, and the new one has articulated legs for great posing options, which knowing my basing is a huge bonus. I’m excited about the new weapon options too and this kit fitting in for Skirmish gaming. Something I intend to continue. The command kits are basically for the bitz box <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> Tons of nice detail and options. They look like Perry sculpts to me!?<br /> <br /> I worked a little more on Alpharius and the Bulldons Captain. It’s extremely pleasing to work on them together and to be reminded of the differences in physique and gear constantly, pushing for that interesting contrast between the two. The massive <span class="glossaryitem" onmouseover='gp(51);'>HB</span>, which looks decently sized, not oversized, on my Marine really punctuates the difference. I think I found a great pose for the head too, chin down, with that smug defiant face, letting rip. <br /> <br /> I need to keep working on the TWAR for a few more weeks, but am already relishing the prospect on just concentrating my hobby time on this project.]]></description>
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				<pubDate><![CDATA[Tue, 24 Mar 2009 10:12:23]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ This is shaping up nicely, can't wait for you give full time attention to this as the I'm interested in seeing how you get the schemes working towards a coherent force even though the units differ in character.]]></description>
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				<pubDate><![CDATA[Tue, 24 Mar 2009 11:09:14]]> GMT</pubDate>
				<author><![CDATA[ Metsuri]]></author>
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				<title>:: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ What exactly are these "Stealth Cells"? Are they humans or Space Marines? <br /> <br /> As for the Cabal agents, I'd love to see you experiment with some cool xenos such as the Eldar or rarer ones in your awesome style!<br /> <br /> It's projects like these that motivate me into trying to come back in the hobby 100% as in buying <span class="glossaryitem" onmouseover='gp(50);'>GW</span> stuff and just go crazy! However, me being in Peru at the moment kind of prevents me from doing that (have to be a hard working social scientist now) and well, even if I do get back home I wouldn't do at it in the scale I would truly want. Money is a big problem and the fact that I feel I've spent more than enough of my money on <span class="glossaryitem" onmouseover='gp(50);'>GW</span> products in the years kind of makes me want to experiment with creating models and stuff from scratch, poor kid forced improvisation! ]]></description>
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				<pubDate><![CDATA[Tue, 24 Mar 2009 16:30:00]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>:: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ I am, obviously, a big fan of the Alpha Legion.<br /> <br /> I am now, oddly enough, an even bigger fan of your version and vision for them.<br /> <br /> The release of Codex:  Chaos Space Marine (Renegades) really made me lose a lot of desire to continue building and playing with my Alphas, the loss of so much "Founding Legion" rules was a blow.<br /> <br /> BUT, with the impending release of a lot of cool <span class="glossaryitem" onmouseover='gp(69);'>IG</span> models AND your vision for incorporating Alphas into an <span class="glossaryitem" onmouseover='gp(69);'>IG</span> force, well, let's just say, I'm back in!<br /> <br /> And, since Marines would be around in such a force in limited number, I may take a stab at Truescaling some up too!<br /> <br /> Overall, very impressive and inspiring work here!]]></description>
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				<pubDate><![CDATA[Tue, 24 Mar 2009 17:10:51]]> GMT</pubDate>
				<author><![CDATA[ Alpharius]]></author>
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				<title>:: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ Brilliant I can't wait to see this. The background is going to really tie this army together. Couple of questions will this be a planned army or a collecting theme? Are you planning to do a full Bret Guard Platoon at some point. I also have to wonder whether the Blades of Laerna are a cover for the Alpha Legion? Second thoughts don't answer the last one.]]></description>
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				<pubDate><![CDATA[Tue, 24 Mar 2009 22:06:23]]> GMT</pubDate>
				<author><![CDATA[ Llamahead]]></author>
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				<title>:: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ I'm really excited to see what the new guard kits will have in them.  Should prove to be great conversion fodder and most likely will see some work in my warband ideas for the future ^_-.  But those are for another thread...]]></description>
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				<pubDate><![CDATA[Tue, 24 Mar 2009 23:03:38]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>Re::: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ I'm really looking forward to following this thread as your =I=munda idea grows into a full apocalypse army.<br /> <br /> The question I have is: are you going to use this same level of character work on each individual model in your army, or are you going to expand the scale of your style so that the army, as a whole, takes on the depth of character that each of your individual =I=munda models has?  <br /> I've followed your TWAR blog and love the work that you've put into each model there, but with an army like <span class="glossaryitem" onmouseover='gp(69);'>IG</span>, it seems like it might be easy to lose momentum trying to put that much individuality into each rank and file model.  And if you do push through and put that much detail into each model, I wonder how you would make this work to enhance the feel of the army as a whole? <br /> <br /> After your initial post, I'm really curious about your thoughts on individual model and overall army image, and how you intend to use them to achieve the maximum impact. ]]></description>
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				<pubDate><![CDATA[Wed, 25 Mar 2009 01:34:42]]> GMT</pubDate>
				<author><![CDATA[ GitSmack]]></author>
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				<title>Re::: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ [b]25/March/09 Today you get answers to good questions, rather than one of my odd monologues.[/b]<br /> <br /> <br /> GitSmack,<br /> <br /> To make it work, one needs a strong vision, which turns into a well worked out overall concept for the army, and great execution and a LOT of attention to detail. It's like product design in many respects (which I do for a living, though some would say which I live for <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> ) But silly, self evident talk aside:<br /> <br /> Obviously not every single miniature will be crazy scratch build, but everyone will be converted, I think everyone will have sculpted detail, and while there are going to be strong color themes running parallel through the army, I do plan to add small details and depth that reinforce the individuality of certain units. I want to add a lot of narrative and character to the Vehicles too. This seems wrong to me with <span class="glossaryitem" onmouseover='gp(3);'>40k</span> armies in general, the vehicles look entirely with out personality - despite becoming the extension of their human crew, in the most interesting and deep universe out there. I loved the article of a certain Shadow Sword in the new <span class="glossaryitem" onmouseover='gp(143);'>WD</span>, the cursed gun four and named crew. <br /> <br /> The vision also needs to happen in time and place! Hence I treat my basing as such a hugely important element in my projects. I want to have a feeling that they really are the landscape that these warrriors fight on, with narrative and real material feel and texture. Not just something to put sand on and keep the model upright on the table. <br /> <br /> <br /> Llamahead,<br /> <br /> A planned fighting force. Not in anyway restricted by the rules - eve if I do plan to make it mostly fit the <span class="glossaryitem" onmouseover='gp(69);'>IG</span> dex. I think this will become and eternity project. Something like the TWAR, which I see myself returning to now and then. Or like the Crescent Guard marines have been. But then again, more than both, as this started with =I=munda and real natural narrative and excitement from the Legion book and art and our gaming group's attitude. As for the last question  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> <br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 25 Mar 2009 16:21:58]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ This has got me very excited, I can't wait to see what you do with a Valk <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 25 Mar 2009 17:27:13]]> GMT</pubDate>
				<author><![CDATA[ Grandmaster]]></author>
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				<title>:: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ Your Alpharius is very impressive. I really like how big it is - it really portrays the size of a chaos space marine. Looking forward to seeing some more work.]]></description>
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				<pubDate><![CDATA[Wed, 25 Mar 2009 17:42:13]]> GMT</pubDate>
				<author><![CDATA[ jackinthetank]]></author>
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				<title>:: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ Hmm, perhaps you could try to create little stories around each figure. I know you are already doing that, but perhaps you could go more detailed, kind of like how Apologist seems to describe his units and equipment.<br /> <br /> Perhaps the continuation of your project could also be the continuation of the storyline itself?&gt;]]></description>
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				<pubDate><![CDATA[Wed, 25 Mar 2009 20:08:55]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>:: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ I expect the stories to be in the gear.  In what they wear.  In the scars and bandages they sport.  <br /> <br /> With everyone seeing even a LITTLE greenstuff, you'll really get a feel for each members history.  <br /> <br /> Guard are the best force for a project with this much personality.  I fully expect Migs to fully capitalize on that diversity with every figures details.  <br /> <br /> I think I need a box or two of the new guard now...]]></description>
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				<pubDate><![CDATA[Wed, 25 Mar 2009 20:12:59]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>Re::: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ [b]26/March/09 Shapers[/b]<br /> <br /> Today, little progress shots of Alpharius and Bulldons captain and an Ad. Few weeks ago, good friend CMDante shared showed images of his sculpting tools, including “shapers” that are like brushes with a shaped silicone head that doesn’t stick to gs at all. BUY THEM! They revolutionised my sculpting - mostly the feel, where it came an absolute joy from something of a chore! So each guy in the project will get sculpted detail.<br /> <br /> Here’s a pic of the guys and the shapers.<br /> <br /> <br /> [url=http://www.dakkadakka.com/gallery/24611-Raging%20Bulldons%20Captain%20and%20Alpharius.html][img]http://images.dakkadakka.com/gallery/2009/3/26/24611-Raging%20Bulldons%20Captain%20and%20Alpharius.jpg[/img][/url]<br /> <br /> At the front you see a 40mm <span class="glossaryitem" onmouseover='gp(148);'>wip</span> base that I intended for a heavy weapon team. I try to put some of them on 40mm bases for more intense little situations and better integration to a squad on 25mms.<br /> <br /> [url=http://www.dakkadakka.com/gallery/24612-Shapers%21.html][img]http://images.dakkadakka.com/gallery/2009/3/26/24612-Shapers%21.jpg[/img][/url]]]></description>
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				<pubDate><![CDATA[Thu, 26 Mar 2009 06:46:10]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ I will be taking a special interest in how your guardsmen work out. Good luck, I trust that this will be above and beyond what we normally expect of you. That Alpharius looks frankly terrifying.<br /> <br /> Happy Hunting.<br /> <br /> <span class="glossaryitem" onmouseover='gp(434);'>sA</span>]]></description>
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				<pubDate><![CDATA[Thu, 26 Mar 2009 07:47:42]]> GMT</pubDate>
				<author><![CDATA[ smiling Assassin]]></author>
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				<title>:: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ Some nice progress.  The double belt on the guardsmen is a bit off looking, maybe just making the buckles look the same will fix that. <br /> <br /> I feel like all heavy weapons teams should be on large bases.  The goal being mini-dioramas.  And since they hardly ever move, making them all 'dug in', as you mentioned, really worksfor them.  <br /> <br /> <span class="glossaryitem" onmouseover='gp(17);'>BTW</span>, what thicknesses of plasticard are you working with on Alpharius?]]></description>
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				<pubDate><![CDATA[Thu, 26 Mar 2009 12:49:27]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>Re::: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ Cheers guys,<br /> <br /> Grey,<br /> <br /> The plan is to put TWO guys on the 40mm base, in infantry squads! Using a smaller base shouldn't be a problem and I feel it ties them much more into a unit on 25mm bases. These units and their accompanying heavy weapons will be moving about, so likely to be missile launchers. The plan is to use 40mm for squad teams and the heavy weapon squads get the large 60mm ones and a more dug in look as befits their battle field role. <span class="glossaryitem" onmouseover='gp(442);'>ps</span>. the goal with all my bases is mini-dioramas. <br /> <br /> The belts, I want a wild west style, one belt for ya trousers, one for the weapon. Paint will fix it nicely, the trouser belt will be dark, and the strap the color of the weapon holster. ]]></description>
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				<pubDate><![CDATA[Thu, 26 Mar 2009 15:27:13]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ I agree with grey_death, the two belts looks a bit weird at the moment, though I look forward to being proven wrong.<br /> <br /> I think for the wild west style a few should have "slanted" belts, sort of hanging low at one hip gunslinger style.<br /> <br /> The upper body looks a little bulky on the trooper at the moment, could be the angle, not sure how you could sort this easily en masse though. I think its cause by the fact the trousers are a bit tighter to the leg than the regular cadian ones. Sculpting some extra "baggy bits" might work but would be a hell of a chore on so many troopers.<br /> <br /> It will probably all look fine once the arms are on mind. Which arms are you using?<br /> <br /> Cheers,<br /> <br /> Dante]]></description>
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				<pubDate><![CDATA[Thu, 26 Mar 2009 17:35:00]]> GMT</pubDate>
				<author><![CDATA[ CMDante]]></author>
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				<title>:: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ I second Dante's ideas.]]></description>
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				<pubDate><![CDATA[Thu, 26 Mar 2009 17:54:53]]> GMT</pubDate>
				<author><![CDATA[ jackinthetank]]></author>
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				<title>Re::: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ [b]27/march/09 Discussing Miniatures as art and emotions.[/b]<br /> <br /> Based on a discussion I had today with one of my gaming buddies.<br /> [quote]Nico wrote:<br /> <br /> Reading though your blog I realised I haven't seen miniatures as art, which they really can be. I'm not saying they should be, people enjoy putting up an army to play with and are happy with it. That's the biggest part of hobbyists around. <br /> <br /> Minis and art is quite interesting now that the thought poipped in my head. This project of yours is also quite defining of it. A clear vision, not just technically, but specially with the feeling and atmosphere of it all. A sense of true existence of another world, place and time. <br /> <br /> .... <br /> <br /> . Legion is a good book since it took the aspect of love and caring into the <span class="glossaryitem" onmouseover='gp(3);'>40k</span> universe, making it much richer. That then again is difficult to potray on a mini of a warrior blasting away with a heavy bolter.[/quote]<br /> <br /> Thanks Nico! I'm happy to add a perspective to your mini thoughts. <br /> <br /> I think you are right about the feelings, but the difficulty is the challenge and to me the enjoyment. I hope to express a lot of different emotions through the project. And I thank you for bringing it up so explicitly. I think it's here were the juxtaposition of a Space Marine who shall know no fear and the Common soldier becomes such a gem. When you add in a Legion who has seen the end and who have deep, hidden motives; and humans who are sworn to these marines, in a code of martial honor and duty, secrecy and lies, not comradeship and warrior brotherhood THAT's when it gets really interesting! <br /> <br /> And when all of that happens visually under the pale moonlight - in Rhisianne's case it had to be twin moons, for the story line alone, but also so there was moonlight in abundance - that strong vision starts to have clear and different parameters. <br /> <br /> Do you mind if I quote our conversation at dakka? This is a great blog entry for the day. <br /> <br /> m]]></description>
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				<pubDate><![CDATA[Fri, 27 Mar 2009 11:46:16]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ Mini's are art.  No way around it.  But it's only when you accept it and understand what it means that you really start to cross the mental boundries of 'the hobby' and really start to create something extraordinary.  ]]></description>
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				<pubDate><![CDATA[Fri, 27 Mar 2009 17:34:16]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>:: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ Amazing work as usualy Migs!  <br /> Is there anychance I can get a how to for your "true scale" marines?]]></description>
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				<pubDate><![CDATA[Sat, 28 Mar 2009 02:47:45]]> GMT</pubDate>
				<author><![CDATA[ Foda_Bett]]></author>
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				<title>Re::: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ Thanks Foda, when the hassle of preparing my TWAR for war is done, I'll post the progress shots from the first Alpharius that are pretty self evident <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 30 Mar 2009 13:11:00]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ We might just as well reinforce our keyboards with metal plates so the wont break of falling jaws. Thats how much potential I see in this.]]></description>
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				<pubDate><![CDATA[Mon, 30 Mar 2009 18:04:19]]> GMT</pubDate>
				<author><![CDATA[ Paul Atreides]]></author>
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				<title>Re::: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ [b]02/April/09 Raging Bulldons[/b]<br /> <br /> I'm starting to get seriously excited about the new Guard. MUCH more variety and much more tactics involved, with a good deal more dynamics. There’s a brilliant discussions going at news and rumors about the upcoming book - for once an intelligent debate prior to a new book launch.<br /> <br /> Overall the variety will be brilliant for Legion. <br /> <br /> I just have to find/design the stats/rules for the few Alpha Legion. If I made a squad, it'd be simple to use death watch or grey knights, but since I am not going to make a full squad... Obviously it’s much more fun to design them as a special character, much like Ursakar Creed and his sgt. Thankfully our group is just brilliant for this kind of things, and it’s quite easy to get the pts costs right by balancing against existing rules and costs.<br /> <br /> Yesterday I went through my bitz warehouse and collected and sorted a good deal of usable and needed bitz for the project. I now have an ample supply of Horns for the Renor “Raging Bulldons” - a Grenadier unit. Each Raging Bulldons brigade has three companies of infantry: two surface mechanised companies and one air mechanised company, riding in valkyries; and an armoured support company with it’s own artillery elements. It is one of Rhisienne’s most famous regiments, eve if technically not from Rhisienne itself. <br /> <br /> 10more days of TWAR and I get to totally unleash myself on this project.]]></description>
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				<pubDate><![CDATA[Thu, 2 Apr 2009 14:16:54]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ [b]Legion[/b]<br /> <br /> (The <span class="glossaryitem" onmouseover='gp(146);'>wh40k</span>.lexicanium.com/wiki/alpha_legion has a brilliantly compiled body of text on the modus operandi of my Legion that I find very inspiring and in line with what I'm after. This is a direct quotation from there.)<br /> <br /> <br /> [b]02/April/09 Alpha Legion[/b]<br /> (The <span class="glossaryitem" onmouseover='gp(146);'>wh40k</span>.lexicanium.com/wiki/alpha_legion has a brilliantly compiled body of text on the modus operandi of my Legion that I find very inspiring and in line with what I'm after. This is a direct quotation from there.)<br /> <br /> The Alpha Legion is the Chaos Space Marines Legion about which the least is known. They are experts in infiltration and their armies contain numerous Chaos Cultists in addition to regular Chaos Space Marines. Unbeknownst to all but a few outside the legion, the Alpha Legion had two primarchs; Alpharius and his twin Omegon (sometimes referred to collectively as just 'Alpharius Omegon').<br /> Summary<br /> <br /> History<br /> Pre-Heresy<br /> Pre-Heresy Alpha Legion Space Marine.<br /> The last Legion created during the First Founding, work on the XXth Legion was begun only some few decades before the discovery of their Primarch, Alpharius. As a result, when Alpharius Omegon took command of the Legion, it was young, zealous and completely committed to embracing the primarch's directions.<br /> <br /> Alpharius believed that secrecy and fluidity brought success, and taught his Legion to apply all such military techniques to both their training and their operations. The Legion's victories in the Great Crusade all feature some form of subterfuge, misdirection or rapid, unexpected movement. Such victories required great skill and dedication to achieve, and the Alpha Legion quickly became an insular and proud formation.<br /> <br /> After Alpharius' disagreements with Roboute Guilliman, the Alpha Legion threw themselves even further into their preferred method of operations, largely cutting themselves off from standard Imperial practices and orchestrating greater and greater victorious examples of their approach to the Crusade, even when more conventional attacks would have been more efficient. The most notorious example of this took place on the world of Tesstra Prime, where the Alpha Legion, instead of taking the opportunity to capture the planetary capital and force the world's surrender, allowed the enemy to dig in and defend it so that they could then expertly take the defending forces apart in a number of different ways. After a week of suffering seemingly random mishaps as well as brutal ambushes, the defenders were forced to capitulate, having taken 90% casualties. When asked why the Legion had not taken the simpler strategy, Alpharius is reported to have replied that they avoided it as "it would have been too easy." This campaign brought him censure from almost all of his brother Primarchs; only Horus, always impressed by Alpharius and his work, praised the Alpha Legion's skill.1<br /> <br /> With such examples existing in the Imperial records, it is perhaps easy to see why the Alpha Legion sided with Horus when the Warmaster made his pact with Chaos; their martial pride and Alpharius' avoidance of all his brothers apart from Horus seemingly led to their downfall. However, another given reason is that, a scant two years before the Horus Heresy began, Alpharius Omegon was contacted by a Xenos organisation known as the Cabal, which presented the primarch with visions of the Heresy to come and other predictions of the future as well as knowledge about the nature of Chaos. They were shown that the only outcomes of the Heresy were that, if the Emperor won, humanity's existence would be ensured for ten or twenty thousand years of decay before they and the galaxy were consumed by Chaos and that, if Horus won, humanity would perish inside two generations, taking the Chaos powers into oblivion with them, thus saving the rest of the galaxy. The Alpha Legion was asked to take on their greatest challenge; to use all their skills of subterfuge, misinformation and sabotage to destroy Chaos from within. Secretly still loyal, they were challenged to defect to the side of Horus and ensure the final destruction of Chaos. Alpharius Omegon appeared to accede to this request, but like nearly all actions of the Alpha Legion, their true motivations are eminently unknowable.2<br /> <br /> The Horus Heresy<br /> <br /> Legionnaires during the Heresy<br /> After the virus-bombing of Isstvan III, the presumed loyal Alpha Legion was one of the legions sent by the Emperor to destroy Horus at his base on Isstvan V. Assigned to the second wave, the Legion instead turned on the loyalist first wave. It is thought by many that much of the traitors' Isstvan V strategy was planned by Alpharius and the Alpha Legion.<br /> During the Heresy, the Alpha Legion split off from the main body of Horus's forces early and did not attack Terra, instead embarking upon a series of delaying actions in an attempt to hold Imperial reinforcements in place. They also engaged in smaller actions, defeating a White Scars force on Tallarn and a Space Wolves unit at Yarant. Despite their contributions, however, Horus was defeated.1<br /> <br /> Post-Heresy<br /> The last time the Alpha Legion was known to be active on any large scale was immediately after the Heresy, when instead of retreating to the Eye of Terror like the other traitorous Legions, they moved on into the Galactic East, apparently seeking to fulfill mysterious objectives of their own devising. Whether or not being brought to battle with the Ultramarines was one of these objectives is unknown, but it occurred all the same.<br /> <br /> On the world of Eskrador, the Alpha Legion was assaulted by Ultramarine forces. Alpharius was reportedly happy with such a development, as it allowed him to demonstrate the superiority of his flexible, multitudinous and unexpected military strategies on the notoriously precise, methodical and perhaps even moribund Ultramarines. However, the Alpha Legion primarch was apparently taken by surprise when Gulliman departed from his own strictures and led a surprise assault by his elite units on the Alpha Legion headquarters. In the resultant personal combat between Alpharius and Guilliman, it is believed that Alpharius was killed. The Alpha Legion responded, not by breaking and fleeing as Guilliman expected, but by turning on the Ultramarine detachment and harrying them so mercilessly that by the time they had returned to the main body of the Ultramarine force their casualties were almost total. The Ultramarines were driven from the planet in the subsequent battle.<br /> <br /> Since then, the Alpha Legion has rarely been seen, and in fact has been declared wiped out by the High Lords of Terra no less than three times, in M31, M32 and M39. These claims have always been disproved by a subsequent sighting of the mysterious Legionaries, who continue to operate against the Imperium for reasons of their own.1<br /> <br /> Recently, the Alpha Legion was active in the Kaurava system, fighting the Dark Eldar on Kaurava IV.<br /> <br /> Organisation<br /> Pre-Heresy<br /> All Space Marine legions set arduous tasks and trials for potential recruits, but prior to the Horus Heresy the Alpha Legion set these initiation tests for squads, not individuals. Squads succeeded as a group or not at all - foolhardy heroics were frowned upon. The overall plan was paramount and more valuable than any one Space Marine.1<br /> <br /> The first batch of Alpha Legionaries were notably tall and strong even for members of the Astartes, physical attributes which suited Alpharius' focus on misdirection. For the Primarch put into place a directive that, as far as possible, all Alpha Legion marines had to attempt to look alike; and the visage they patterned themselves on was that of Alpharius and Omegon. As a result, all Alpha Legionaries were at the very least shaven headed, with many going so far as to have cosmetic surgical alteration. Their height also made it easier for them to be confused with the Primarch, although the twins were still the tallest in the Legion. When asked by non-Legion members, all Legionaries gave their names as "Alpharius", even when more than one was present.<br /> <br /> This was an extension of the Legion's philosophy that they were a body of one that could strike in many places at once. This complete solidarity with each other expressed itself in other ways. Decisions within the Legion were made in a fairly open and reasonably democratic way, with all ranks - including the Alpha Legions' non-Astartes operatives - allowed to interject and comment freely during planning sessions. This freedom was allowed not just on military matters - the Alpha Legion internally discussed matters of philosophy and galactic policy that would have been forbidden or frowned upon in other Imperial institutions. Later recruits for the Legion were selected by the Primarch primarily based on high intelligence and personal initiative.<br /> <br /> The Legion also made a habit of recruiting non-Astartes specialists in every theatre and campaign they entered, commonly members of the Imperial armed forces, though almost any human could be approached by the Legion for his knowledge or skills. These operatives often remained in their original position, ready to respond to Alpha Legion commands. Compromised operatives were not discarded if it could be avoided, and Alpha Legionaries would go to great lengths to retain them or hide their existence, lengths that included the fatal silencing of other Imperials. Operatives were tattooed with a small hydra symbol.<br /> <br /> Whilst known to have possessed Terminator and 'stealth' squads (who appear to have worn blackened or dulled armour), the majority of the Legion appears to have armed and equipped themselves in a similar fashion unless tactically imprudent. The Alpha Legion were known to operate behind enemy lines and even mingle with enemy civilian populations. In such situations they were apparently able to pass unnoticed with a combination of appropriate dress and psyker mind-clouding.2<br /> <br /> Post-Heresy<br /> Even less is known about the internal organisation of the Alpha Legion since the Heresy than was known before. On occasions there have been successful assassinations of members of the Legion thought to be high-ranking officers, but their removal has had little visible effect on Alpha Legion operations.<br /> <br /> The Legion's symbol, the hydra, is a multi-headed mythical beast which could keep fighting even if one of its heads was cut off. This legend seems to reflect the Alpha Legion's command structure, as well as echoing its doctrine of multiple attacks.<br /> <br /> Alpharius believed in planning and co-ordination, he always sought alternatives and multiple solutions to any given problem, with different elements working together for the end result. These doctrines, thoroughly embraced by the Legion as a whole, have apparently been continued by the traitors and have proved effective, especially in the disparate and secretive way they now operate.<br /> <br /> Extensive preparations are made before actually attacking, including using spies and corruption to weaken an enemy's resolve. Not only is an enemy attacked from every angle, but every attack is often coordinated to achieve the most destructive results. Often, cults and traitors will be employed as a support network to Alpha Legion actions. Many actions are planned to utilise and support local cultist activity. These cults go to considerable effort to spread propaganda, perform sabotage, and carry out acts of unrest and rebellion, providing a distraction and weakening the enemy before the Alpha Legion strikes. In this regard, they are similar to the specialist operatives once employed by the Legion, and who may still exist as the leaders of these cults.1<br /> Notable Members<br /> Alpharius - Primarch<br /> Omegon - Leader of the Effrit Stealth Squad / Primarch<br /> Ingo Pech - First Captain<br /> Mathias Herzog - Captain of the 2nd Company<br /> Sheed Ranko - Captain of the Lernaean Terminator Squad<br /> Arkos - Lord 6<br /> Bale - Lord (dec.) 4<br /> Firaeveus Carron - Lord (pres. dec.) 5<br /> Sindri Myr - Sorcerer, Daemon Prince (dec.) 4<br /> Sources<br /> 1:Index Astartes IV<br /> 2:Legion by Dan Abnett<br /> 3:Inquisitor (game system)<br /> 4<img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">awn of War<br /> 5<img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">awn of War: Soulstorm<br /> 6:Imperial Armour Volume Five - The Siege of Vraks - Part One]]></description>
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				<pubDate><![CDATA[Thu, 2 Apr 2009 17:03:17]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ There's now a super detailed compilation of the new rules at dakka news if someone hasn't seen it yet..<br /> <br /> I must say the Vendetta (Valkyrie with 3 twin linked <span class="glossaryitem" onmouseover='gp(80);'>LC</span> for 30pts more) looks to be the legion ride <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> Too bad the parts aren't included in the valkyrie kit, so I gotta do a duplicate convert which are always a slight chore.<br /> <br /> I want at least 3 Vs in the list, maybe more in the future. Few Chimeras and a griffon, maybe a new russ variant or five <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> And have already started collecting bitz for my version of the "tank ace" shadow sword.]]></description>
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				<pubDate><![CDATA[Fri, 3 Apr 2009 17:48:40]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ Brilliant are we going to see Raging Bulldon nose art? <br /> I can just imagine the Alpha Legion deliberately luring the loyalist fools onto the guns of the Shadowsword. <br /> What does a Raging Bulldon look like a kind of bulldog/armadillo thing or something so much cooler? Are the horns for the helmets or for something more subtle?]]></description>
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				<pubDate><![CDATA[Fri, 3 Apr 2009 18:17:12]]> GMT</pubDate>
				<author><![CDATA[ Llamahead]]></author>
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				<title>Re::: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ [quote=migsula]I want at least 3 Vs in the list, maybe more in the future. Few Chimeras and a griffon, maybe a new russ variant or five <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> And have already started collecting bitz for my version of the "tank ace" shadow sword.[/quote]<br /> <br /> I want it now. Yes.<br /> <br /> Oh, an I'm doing some Grenadiers for my guard. However, I'm looking at doing the Mitre style 18th Century caps for them -- inspiration from a picture in the Humor Thread. Go Grenadiers!<br /> <br /> <span class="glossaryitem" onmouseover='gp(434);'>sA</span>]]></description>
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				<pubDate><![CDATA[Fri, 3 Apr 2009 18:44:47]]> GMT</pubDate>
				<author><![CDATA[ smiling Assassin]]></author>
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				<title>:: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ [quote=Llamahead]Brilliant are we going to see Raging Bulldon nose art? <br /> I can just imagine the Alpha Legion deliberately luring the loyalist fools onto the guns of the Shadowsword. <br /> What does a Raging Bulldon look like a kind of bulldog/armadillo thing or something so much cooler? Are the horns for the helmets or for something more subtle?[/quote]<br /> <br /> Yes!<br /> <br /> I don't know exactly yet but a cross between a pitbull and a real bull that has evolved on a dead world - and nothing subtle now, I want to be totally gothic in a <span class="glossaryitem" onmouseover='gp(3);'>40k</span> way so plenty of Horns!]]></description>
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				<pubDate><![CDATA[Fri, 3 Apr 2009 20:27:28]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ Oh and you need an overkill of bionics if you want to make it truly gothic in a <span class="glossaryitem" onmouseover='gp(3);'>40k</span> way! <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> But first...FINISH YOUR TWAR STUFF MAN! UPDATES UPDATES! <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 3 Apr 2009 20:37:21]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>:: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ Yeah I second Malika. Finish the damned TWAR, stop dreaming.<br /> <br /> Then do the Bulldons <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> I'd like to see you Migsulify the vehicles... Haven't seen that before.<br /> <br /> <span class="glossaryitem" onmouseover='gp(434);'>sA</span>]]></description>
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				<pubDate><![CDATA[Fri, 3 Apr 2009 20:45:35]]> GMT</pubDate>
				<author><![CDATA[ smiling Assassin]]></author>
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				<title>Re::: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ It's been great reading over all these I-Munda borne threads of yours Migsula, having lost track of your work for a long while. I used to browse Dakka awhile back (years) and keep up to date with various folks online galleries, ended up forgetting the site name and thus.. coming across it anew and finding your projects was a nice surprise. <br /> <br /> Couple of years on and it's great to see the work of folks I admire. Even more, I've been able to read through the process and ideas for the first time.<br /> <br /> Always enjoyed your visceral style and eye for remodelling pieces. It's been a real find tonight discovering your threads and seeing these projects.. such as Legion. The enlarged Marines are, too me, singularly better than the Crescent Guard which are 'upscaled'. Whilst a great collection.. these Alpha legionnaires carry that God-of-War bearing you aimed for, the aesthetic the Crescent lack.<br /> <br /> Sure, I'm old school, learned in the fiction of Astartes rarity, living dreadnaughts of muscle and sinew. So these models speak to me as the best interpretation of a Marine in <span class="glossaryitem" onmouseover='gp(3);'>40k</span> scale.<br /> <br /> Referring to an earlier post of yours on the Ages of Painting, I cannot help but agree on your thinking. I garnered some serious cash painting for Ebay sales, but soon the market thinned as folks only spent money on pieces of art, that would never see a tabletop. The Age of Perfection. Your word usage entitles similar thoughts of my own experience towards miniature painting over the years (since 1993). I even entered <span class="glossaryitem" onmouseover='gp(42);'>GD</span> in Australia, placed.. but.. it was a hollow experience as I didn't like the attitude of my peers or the culture of competitive painting. The constriction of technical perfection, in my eyes at least, invariably compresses expression out of the art.<br /> <br /> A well modelled piece, painted with an engaging style is far more interesting to me. Which brings me back to your latest work and why, I always enjoy it. Having recently read several of your blogs, I could tell just in your commentary what would lie ahead, invariably becoming an impressive model.<br /> <br /> Looking forward to the continuation of the Legion indeed. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> ~ Tael.<br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sat, 4 Apr 2009 14:09:03]]> GMT</pubDate>
				<author><![CDATA[ Shas'El Tael]]></author>
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				<title>Re::: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ Thank you Tael! I really appreciate you taking the time to share your thoughts - with which I agree. Crescent Guard in particular was always just going to be a betterment of a sad excuse of the Space Marine Plastic. At the same time it was doable at army scale and the plastic termies weren't even out yet. The best part of that army is essentially that it looks that much better than non reworked marines, while Legion Marines look quite close to how <span class="glossaryitem" onmouseover='gp(388);'>SMs</span> should look in this scale. <br /> <br /> And welcome back to dakka.]]></description>
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				<pubDate><![CDATA[Sat, 4 Apr 2009 14:21:35]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ Completely follow your rationale, the displeasure with Marine plastic design (anatomy even) and improving upon it with your builds and the feasibility of upscaling in number. So my passing comment doesn't imply a lack of care for the work.. I was mainly hurrying to my point over the completeness a Legion marine has. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> As for joining Dakka, cheers  <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> <br /> <br /> ~ Tael.]]></description>
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				<pubDate><![CDATA[Sat, 4 Apr 2009 14:34:28]]> GMT</pubDate>
				<author><![CDATA[ Shas'El Tael]]></author>
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				<title>:: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ Gotta agree with Tael here. I spoke with Jes Goodwin at last years Conflict Scotland and he got quite defensive about the marine plastics when I brought up the issue of scale. He actually suggested that many of the other designers are sloppy in their measurements when sculpting, hence the reason <span class="glossaryitem" onmouseover='gp(69);'>IG</span> are the same size as marines and that <span class="glossaryitem" onmouseover='gp(327);'>BL</span> writers and fluff writers over embellish their size, but realistically, the marine mini's are way too small for what they should be.<br /> <br /> I too enjoy your "free" artistic approach to this project, looking forward to the results. I have attempted to emulate your painting style over white undercoat but I think it is just too big a jump for me to drastically change my painting style like that.<br /> <br /> Still, it's something I admire and one day aspire to be able to do.<br /> <br /> Cheers,<br /> <br /> Dante]]></description>
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				<pubDate><![CDATA[Sat, 4 Apr 2009 20:08:45]]> GMT</pubDate>
				<author><![CDATA[ CMDante]]></author>
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				<title>:: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ [quote=CMDante]<br /> <br /> I too enjoy your "free" artistic approach to this project, looking forward to the results. I have attempted to emulate your painting style over white undercoat but I think it is just too big a jump for me to drastically change my painting style like that.<br /> <br /> [/quote]<br /> <br /> Thanks mate! That's prolly because you are way too accurate, careful and talented to go with the free flowing, painterly, "lets see what happens style" that seems to be the direction I enjoy the most and where I feel at home.]]></description>
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				<pubDate><![CDATA[Mon, 6 Apr 2009 13:13:53]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ [quote=CMDante]I spoke with Jes Goodwin at last years Conflict Scotland and he got quite defensive about the marine plastics when I brought up the issue of scale. [/quote]<br /> <br /> Not surprised. Must be hard for someone whom 90%of the hobbyists consider a god, to at least in part know how he's supposedly greatest piece of work, was simply flawed from the birth. And then have someone tell him as much, even if in polite terms. As talented as Jes is, he possibly remains a bottleneck for the next true leap in turning the imagery into 21st century quality models. Don't get me wrong, he's a great talent and we owe him a LOT! But at the same time, the <span class="glossaryitem" onmouseover='gp(119);'>SM</span> plastics and their lack of courage to change the design is one of the biggest missed potentials in the whole of the company IP.]]></description>
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				<pubDate><![CDATA[Mon, 6 Apr 2009 13:19:13]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ Also you've got to wonder how much of it was technical/ marketing constraints, he could well have been told to make them at a size where 10 could fit on an XbyX sprue and therefore couldn't make them truescale even if he wanted to.]]></description>
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				<pubDate><![CDATA[Mon, 6 Apr 2009 16:45:20]]> GMT</pubDate>
				<author><![CDATA[ Llamahead]]></author>
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				<title>:: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ Perhaps at the original time of making but nowadays, with the current kits that <span class="glossaryitem" onmouseover='gp(50);'>GW</span> produce, loaded with unessecary amounts of extras and variations, I don't think it would be a constricting factor. When I asked Jes if they or <span class="glossaryitem" onmouseover='gp(39);'>FW</span> were likely to produce pre-heresy or true-scaled marines any time in the next 10 years he outright said no.<br /> <br /> To be fair, it doesn't bother me too much. The marine plastics are fantastic models and a truly great display of design and sculpting quality. Sure they are under scaled, but if they weren't all these great true-scale logs wouldn't be around and wouldn't be in the least bit original as they are.<br /> <br /> As it is I have seen at least 10 different approaches to making true-scale marines, all fantastic and showing true creativity and skill. Part of the reason I frequent these and other forums is to see these logs and long may they continue.<br /> <br /> If they inspire at least a tenth of the people who view them to try their hand at getting creative with their modelling then it can only be a good thing. I know I keep saying it but the creativity Mig's has shown in his logs on these forums reinvigorated my love for this hobby and took my modelling to a whole new level. I hope more people get as inspired.<br /> <br /> Cheers,<br /> <br /> Dante]]></description>
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				<pubDate><![CDATA[Mon, 6 Apr 2009 19:19:26]]> GMT</pubDate>
				<author><![CDATA[ CMDante]]></author>
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				<title>:: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ [quote]Perhaps at the original time of making but nowadays, with the current kits that <span class="glossaryitem" onmouseover='gp(50);'>GW</span> produce, loaded with unessecary amounts of extras and variations, I don't think it would be a constricting factor. When I asked Jes if they or <span class="glossaryitem" onmouseover='gp(39);'>FW</span> were likely to produce pre-heresy or true-scaled marines any time in the next 10 years he outright said no. [/quote]<br /> Unnecessary? How so? I think it great that these kits include all sorts of little extras which could be used for other conversion. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> [quote]As it is I have seen at least 10 different approaches to making true-scale marines, all fantastic and showing true creativity and skill. Part of the reason I frequent these and other forums is to see these logs and long may they continue. [/quote]<br /> At least 10? Damn...now you got me curious! I only know the upscaled tactical marine (small bits of plasticcard in between everything), the chaos warrior version and the terminator version.<br /> <br /> Where are the other (at least) 7? <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 6 Apr 2009 19:24:26]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>:: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ Different methods of plastic spacing etc. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> By unecessary I mean in terms of they don't "NEED" to be there but its good all the same that they are. If they needed space though, they could easily sacrifice these extra's for larger scale marines.<br /> <br /> Cheers,<br /> <br /> Dante]]></description>
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				<pubDate><![CDATA[Mon, 6 Apr 2009 19:54:21]]> GMT</pubDate>
				<author><![CDATA[ CMDante]]></author>
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				<title>:: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ I think the problem is that they would have to redo the entire range then. It would also mean that they would become incompatible with older marine models. I know the older models were smaller, but working with 28mm and 30mm models is easier than 30 and almost 40mm models.<br /> <br /> I can get why they don't do it from that point of view.<br /> <br /> Besides...I guess many people who make bigger marines enjoy the challenge of building them like that as well.]]></description>
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				<pubDate><![CDATA[Mon, 6 Apr 2009 20:12:20]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>:: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ It would also be worse for beginners, in my opinion. I don't know why -- I think more people are attracted by the more relatable physique of the Marine (e.g. Not what we expect as less realistic). And also, the whole range would be void -- there's not much point throwing away 2 (?) Decades' worth of kit, moulds, models and armies just because it's less realistic, and less true to the art. It's an impossible situation for <span class="glossaryitem" onmouseover='gp(50);'>GW</span>.<br /> <br /> I guess it's up to us just to make them the way we like them. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> <span class="glossaryitem" onmouseover='gp(434);'>sA</span>]]></description>
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				<pubDate><![CDATA[Mon, 6 Apr 2009 20:51:49]]> GMT</pubDate>
				<author><![CDATA[ smiling Assassin]]></author>
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				<title>Re::: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ As a fitting reference to your discussion, here's a crappy, but telling Iphone pic of freshly primed Alpharius and a standard <span class="glossaryitem" onmouseover='gp(50);'>GW</span> marine.<br /> <br /> <a href="http://www.dakkadakka.com/gallery/26298-Iphone%20marine%20scale%20comparison.html" target="_blank" rel="nofollow">http://www.dakkadakka.com/gallery/26298-Iphone%20marine%20scale%20comparison.html</a><br /> <br /> I'll do a proper comparison shot later.]]></description>
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				<pubDate><![CDATA[Mon, 6 Apr 2009 20:52:00]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ What are those scary tanks in the background? <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> The thing is, to add up to the argument why <span class="glossaryitem" onmouseover='gp(50);'>GW</span> wouldn't make them true scale, or at least that we wouldn't have to demand that from them. It's Migsula's story about art. Not just the painting of the large (more true) model is art, the whole creation of it could be seen as an artistic expression. The models thus become the artist (in our case modellers) interpretation of the concept. The same as how sculpts/paintings/drawings/songs/etc are expressions/interpretations of things/reality/etc. The model is thus an artform of its own.<br /> <br /> My own little experimentations in scratchbuilding stuff from random household articles could in a way be seen as just such. I try to create my "interpretation" of something with whatever I can get my hands on. The "type" of art (models) is the same, only the method is different, or maybe not because in the end of the day we both use whatever we can get our hands on. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 6 Apr 2009 21:02:20]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>:: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(50);'>GW</span> aren't interested in making art, though. Are they? Maybe. It's hard to say if through the miniature wargame , is the driver art, or strategy, the models the pawns in a game of faceless chess?<br /> <br /> Oh, and I think (?) the big spiky one behind them is a Chimera with a Predator turret. Solid conversion, I've been looking for a damned Pred Turret for a while.<br /> <br /> <span class="glossaryitem" onmouseover='gp(434);'>sA</span>]]></description>
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				<pubDate><![CDATA[Mon, 6 Apr 2009 21:04:54]]> GMT</pubDate>
				<author><![CDATA[ smiling Assassin]]></author>
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				<title>:: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ Oh boy, can't wait to see Alpharius painted! He looks like a total beast next to that squat <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">.<br /> <br /> I think I'm going to have to give one of these style of true-scale marines a try someday, they are just too cool not to!<br /> <br /> Cheers,<br /> <br /> Dante]]></description>
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				<pubDate><![CDATA[Mon, 6 Apr 2009 22:22:10]]> GMT</pubDate>
				<author><![CDATA[ CMDante]]></author>
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				<title>:: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ [quote=smiling Assassin]<span class="glossaryitem" onmouseover='gp(50);'>GW</span> aren't interested in making art, though. Are they? Maybe. It's hard to say if through the miniature wargame , is the driver art, or strategy, the models the pawns in a game of faceless chess?<br /> <br /> Oh, and I think (?) the big spiky one behind them is a Chimera with a Predator turret. Solid conversion, I've been looking for a damned Pred Turret for a while.<br /> <br /> <span class="glossaryitem" onmouseover='gp(434);'>sA</span>[/quote]<br /> <br /> Of course <span class="glossaryitem" onmouseover='gp(50);'>GW</span> isn't, they are a company that sells plastic/metal/resin toy soldiers. It is the modeller who is the artist in this case. A guy who sells paint and paper isn't always interested in art either, it is the buy who might be. <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 6 Apr 2009 22:34:09]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>Re::: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ Thanks for that pic Migs. I had no idea Alpharius was [b]that [/b]big next to a standard marine. Now I [i]really[/i] want to make one of them. <br /> <br /> As far as the art question, Malika has it right. The art comes from the modeler, while <span class="glossaryitem" onmouseover='gp(50);'>GW</span> is merely producing the canvas. ]]></description>
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				<pubDate><![CDATA[Tue, 7 Apr 2009 00:48:04]]> GMT</pubDate>
				<author><![CDATA[ YetiSchool]]></author>
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				<title>Re::: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ That Astartes is impressively large when compared to an original model. I'm looking forward to getting stuck into my own small collection of them.<br /> <br /> With regard the plastics of <span class="glossaryitem" onmouseover='gp(50);'>GW</span>, there has been a decided march onwards of quality and even production ability. Jes created the marines by hand back in the day, now we have CAD models altered from database and spat out to a mould maker as is.<br /> <br /> No surprise we are seeing so many <span class="glossaryitem" onmouseover='gp(39);'>FW</span> kits, become <span class="glossaryitem" onmouseover='gp(50);'>GW</span> main kits. Scan, adjust, print, mould.. voila'!<br /> <br /> <span class="glossaryitem" onmouseover='gp(50);'>GW</span> will never recreate the marine range so substantially as to accommodate their own fiction. Which is unfortunate, as I really lost my taste for marines when a 4-5ft tau was near shoulder height. In fact, I just threw in the towel and began collecting the smallest warriors in the galaxy.<br /> <br /> Ultimately, given the base model, everyone interprets their image of a marine through their conversions and alterations. Not often you see one Sargent identical to another. Upscaling marines is an extreme expression of achieving a visually pleasing result to people, such as myself.<br /> <br /> Anyhow, miniatures and scales aside, merrily await the continuation of the Legion <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> ~ Tael.<br /> I am also noting a complete MACophile compatriot the more I read Migsula's posts. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 7 Apr 2009 09:49:23]]> GMT</pubDate>
				<author><![CDATA[ Shas'El Tael]]></author>
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				<title>Re::: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ [quote=Shas'El Tael]<br /> I am also noting a complete MACophile compatriot the more I read Migsula's posts. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> <br /> [/quote]<br /> <br /> guilty as charged:   <img src="/s/i/a/934fe4f0c85983a716e6680a72065e99.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Tue, 7 Apr 2009 09:56:54]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ [b]7/April/09 Process is slow, but immensely enjoyable.[/b]<br /> <br /> As I am slaving away the TWAR infantry and really eagerly waiting for the tournament and finally fielding my crazy creation of past two years - I get to enjoy one of the most enjoyable parts of the hobby. Collecting and organizing bitz for the work in progress. This is a nice chore, during which I design some of the most wild conversions in my head and consider a lot of aesthetic choises.<br /> <br /> It’s also fun to look ahead and consider what I might achieve in the following year of committed effort and fun with the Legion. I’ve also spent a lot of quality time, or rather double time in the toilet <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> with the <span class="glossaryitem" onmouseover='gp(69);'>IG</span> rumors. However, I feel this might be the first army I really build based on what I want to build next, rather than any army list considerations. I should accumulate enough stuff to make a decent list for tournaments should I later choose to go.<br /> <br /> Another topic that I hope to discuss in more detail at some point is[b] inspiration[/b] and mainly drawing it from interesting and unassociated sources. My wife who is a fashion designer, is one such source. In fact, it was no surprise for me to see Vivienne Westwood (no, I am not married to her) credited in the links by John Blanche and his femme militia project. I have a big book of Vivienne’s work charting her entire career, which I find a great source of inspiration and reference for the spirit of 42nd Millenium.<br /> <br /> Here’s a pic of small updates and my “Legion only” bitz assortment, soon to expand beyond this tray.<br /> <br /> <br /> [url=http://www.dakkadakka.com/gallery/26476-Bitz%20box.html][img]http://images.dakkadakka.com/gallery/2009/4/7/26476-Bitz%20box.jpg[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/26477-.html][img]http://images.dakkadakka.com/gallery/2009/4/7/26477-.jpg[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/26478-Bulldons%20Captain%2C%20Alpharius%20and%20Alpharius.html][img]http://images.dakkadakka.com/gallery/2009/4/7/26478-Bulldons%20Captain%2C%20Alpharius%20and%20Alpharius.jpg[/img][/url]<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 7 Apr 2009 18:47:29]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ Oooh horns!<br /> <br /> Glad to see an update in this log when I get home from work. That bits tray looks mighty packed with cool stuff. Need to get some pics of my own bits trays now to compare <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">!<br /> <br /> What are the missile launchers for?<br /> <br /> Cheers,<br /> <br /> Dante]]></description>
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				<pubDate><![CDATA[Tue, 7 Apr 2009 18:57:34]]> GMT</pubDate>
				<author><![CDATA[ CMDante]]></author>
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				<title>:: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ How I'd like to steal that Tray... At least you're organised. <br /> <br /> Alpharius Mk. 2 looks meaner. I'm not sure how to pick between the two -- which do you like more?<br /> <br /> <span class="glossaryitem" onmouseover='gp(434);'>sA</span>]]></description>
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				<pubDate><![CDATA[Tue, 7 Apr 2009 19:04:00]]> GMT</pubDate>
				<author><![CDATA[ smiling Assassin]]></author>
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				<title>:: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ The only thing I would say about the marines is they are awfully similarly posed, with the exception of the arms, are you planning to vary them a bit on the next few?<br /> <br /> Any plans to have any action poses too? Like a running marine?]]></description>
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				<pubDate><![CDATA[Tue, 7 Apr 2009 19:11:42]]> GMT</pubDate>
				<author><![CDATA[ CMDante]]></author>
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				<title>Re::: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ [quote=migsula][b]7/April/09 Process is slow, but immensely enjoyable.[/b]<br /> <br /> As I am slaving away the TWAR infantry and really eagerly waiting for the tournament and finally fielding my crazy creation of past two years - I get to enjoy one of the most enjoyable parts of the hobby. Collecting and organizing bitz for the work in progress. This is a nice chore, during which I design some of the most wild conversions in my head and consider a lot of aesthetic choises.<br /> <br /> [/quote]<br /> <br /> I think one of the best part of the hobby is having all your parts and collecting new and interesting bits and just playing with them. They have so much potential and variety if used right. I always find a pile of parts very impressive and enjoy sorting them for some reason. Painting the model is relaxing and challenging but playing with the bits I find the most fun. like a kid with lego you can choose where you go and what you end up looking like.]]></description>
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				<pubDate><![CDATA[Tue, 7 Apr 2009 20:16:42]]> GMT</pubDate>
				<author><![CDATA[ tcraigen]]></author>
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				<title>:: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ I think that they will never do True Scale even as a small kit because <span class="glossaryitem" onmouseover='gp(50);'>GW</span> will not want to admit that their models don't line up with the fluff, and besides the fact everything is already out of scale.]]></description>
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				<pubDate><![CDATA[Tue, 7 Apr 2009 23:31:11]]> GMT</pubDate>
				<author><![CDATA[ Ghost in the Darkness]]></author>
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				<title>:: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ [quote=Ghost in the Darkness]I think that they will never do True Scale even as a small kit because <span class="glossaryitem" onmouseover='gp(50);'>GW</span> will not want to admit that their models don't line up with the fluff, and besides the fact everything is already out of scale.[/quote]<br /> <br /> It would mean that over 20 years of work would become obsolete. Of course they won't do it. But then again...we don't need/want <span class="glossaryitem" onmouseover='gp(50);'>GW</span> to make true scale marines if we can do it ourselves!]]></description>
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				<pubDate><![CDATA[Tue, 7 Apr 2009 23:35:29]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>:: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ Wow. Inspired.]]></description>
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				<pubDate><![CDATA[Tue, 7 Apr 2009 23:40:38]]> GMT</pubDate>
				<author><![CDATA[ s.j.mccartney]]></author>
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				<title>Re::: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ Bits boxing is a whole other labour of love;<br /> <br /> [url=http://www.dakkadakka.com/gallery/26535-My%20Painting%20Desk.html][img]http://images.dakkadakka.com/gallery/2009/4/8/26535_mb-My%20Painting%20Desk.jpg[/img][/url]<br /> <br /> I use a workshop system for my bits, and several 'Project' drawers, where I can put everything away in one shot. 'Day' globe in the lamp when ferreting through the boxes at night.<br /> <br /> Looking at the bits on your desk, I have an idea what youre up too with those wing skulls from Marine banner poles.. <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> ~ Tael.]]></description>
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				<pubDate><![CDATA[Wed, 8 Apr 2009 05:04:13]]> GMT</pubDate>
				<author><![CDATA[ Shas'El Tael]]></author>
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				<title>:: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ [quote=CMDante]The only thing I would say about the marines is they are awfully similarly posed, with the exception of the arms, are you planning to vary them a bit on the next few?<br /> <br /> Any plans to have any action poses too? Like a running marine?[/quote]<br /> <br /> This is where the pictures fail to carry much of the message - 1st stance is very aggressive, leaning forward and the legs are in motion, the 2nd has legs braced wide, standing straight and letting rip. <br /> <br /> Of course the direction they are looking at makes a huge impact on the similarity of the pose, and that's definitely different "if" there is a 3rd.]]></description>
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				<pubDate><![CDATA[Wed, 8 Apr 2009 06:09:55]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ WOO!! update! looks great as usual. Are the bulldons gonna have just the two horns like that or can we expect to see a third in the middle?<br /> <br /> and this is entirely un-related, but is that a silver demon in that picture Tael?<br /> regards,<br /> -Jason]]></description>
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				<pubDate><![CDATA[Wed, 8 Apr 2009 06:24:49]]> GMT</pubDate>
				<author><![CDATA[ D3str0y3r]]></author>
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				<title>Re::: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ Tael, I also have those, but at my granny's place, so I collect project specific boxes when working on something. ]]></description>
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				<pubDate><![CDATA[Wed, 8 Apr 2009 06:27:28]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ I wish I could be that organized but I don't have a permanent desk where I do my work.]]></description>
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				<pubDate><![CDATA[Wed, 8 Apr 2009 07:44:51]]> GMT</pubDate>
				<author><![CDATA[ Ghost in the Darkness]]></author>
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				<title>Re::: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ Fantastic stuff, Migs. <br /> <br /> And thanks for the tip-off for Goodbrush. Just wow. If I were to paint/illustrate (something which I am VERY interested in) I would try for a similer style, which is also similar to some of Adrian Smith's stuff. <br /> <br /> And miniatures are very much art, and I am personally glad for the artistic outlet that it affords me, personally. Playing the game is great, but mostly its about the painting and converting and storytelling. <br /> <br /> This is going to be truly inspiring for everyone here at Dakka, and I am very excited to be following it! Cheers and thanks!<br /> <br /> Eric]]></description>
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				<pubDate><![CDATA[Wed, 8 Apr 2009 09:38:43]]> GMT</pubDate>
				<author><![CDATA[ RandomX]]></author>
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				<title>Re::: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ <br /> [b]14/April/09 Here We go! [/b]<br /> <br /> Buckle up, full speed ahead now <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> As I continue on my concept models of things to come, I’ve settled for my first unit:<br /> <br /> “The Dune Twists”<br /> <br /> A group of really rag tag sand people/mutants, led by a Legion agent (So I will use penal legion rules that I feel are perfect for this!) and of course a Legionnaire in desert armor. The conversions will be based on the crypt ghoul <span class="glossaryitem" onmouseover='gp(69);'>IG</span> I did for Shaddes offe Greye, but with much more gear, some goggles, etc. The basing will have the same shade as all the rest of basing, but less industrial feel and more sand and plains. There will be a secondary theme of solar worship, where the mutants see the sun as the manifestation of the Emperor. This has not been kind for their health, but they are devout and cunning, with murderous intent and able leaders.<br /> <br /> The third Alpharius will have a shawl and lots of gear. He will have a desert scheme that is chipping away from his blue armour. I’m flirting with and idea that he is carrying/dragging an injured Twist to show the scale and Legion’s loyalty (if not the human side).<br /> <br /> Now, if only my arms could move as fast as my head, as I already have about dozen other ideas I desperately want to make.]]></description>
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				<pubDate><![CDATA[Tue, 14 Apr 2009 13:38:52]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ Sounds delightful, especially looking forward to the Dune folk. The evolving back story rings nicely, especially the manner in which the Legionnaire motivates his charges/displays his 'humanity'<br /> <br /> I completely agree on the issue of lacking hands for ideas.. I'm churning out models faster than ever before with all the characterful model inspiration flying about and still got more mad cap ideas..<br /> <br /> ..though I'm not suggesting for a minute folks slow down or anything.. <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> <br /> ~ Tael.]]></description>
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				<pubDate><![CDATA[Tue, 14 Apr 2009 14:48:19]]> GMT</pubDate>
				<author><![CDATA[ Shas'El Tael]]></author>
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				<title>:: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ Absolutely know what you mean mate, I have exactly the same problem of not enough time to make all the things I come up with in my head!<br /> <br /> The back story for the twists sounds cool, any slight mutations planned for them ala Eisenhorn twists?<br /> <br /> The idea for the 3rd Alph sounds good, not sure how you plan the dessert scheme though. Not a fan of marines in non-chapter colours and scheme so hope your not planning on going the usual "desert camo marines" route that has been done to death?<br /> <br /> Whatever you do I'm sure I'll be as impressed as anything, as always! <br /> <br /> Looking forward to paint on these guys!<br /> <br /> Are you assembling them all first or doing some then painting etc?<br /> <br /> Cheers,<br /> <br /> Dante]]></description>
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				<pubDate><![CDATA[Tue, 14 Apr 2009 19:07:17]]> GMT</pubDate>
				<author><![CDATA[ CMDante]]></author>
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				<title>:: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ Maybe an idea for some of your mutants. For some reason I think that the Crypt Ghoul and Kroot kits would be very compatible with each other, they are both skinny! (great argument huh?) Kroot limbs could be used to lengthen certain mutants and the Kroot torso has this great diseased vibe...well not diseased, but those bellies kind of remind me of those starving African children. Kind of crude way of putting it, but that might be the vibe you're going after when creating mutants, a class of "people" who are living in extreme poverty and are suffering from hunger, sickness and so on.<br /> <br /> Might also be cool if you could get your hands on some Muties from GorkaMorka. If you are doing the thing in an Apocalypse scale, why not include some cavalry for your Mutant Detachment. What about [url=http://trollsforge.com/mutant/mutant1.jpg]these mutants[/url] by the way?<br /> <br /> What will your agent look like, any ideas on it? *is very curious*<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 14 Apr 2009 19:14:48]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>:: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ Do you think you'll get around to doing a non-power armored Legionaire as described in Legion? I think that would be pretty cool alongside the muties, but I could also see one leading a black clad assassination type squad. ANyway, looking forward to seeing more!]]></description>
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				<pubDate><![CDATA[Tue, 14 Apr 2009 19:38:11]]> GMT</pubDate>
				<author><![CDATA[ VonStreusel]]></author>
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				<title>:: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ The problem I had with the kroot and ghoul kit bash is that their size is REALLY different. Kroot don't look that big on the table, but they are about half again to twice as big as the ghouls. It's a shame, too, because I really wanted to use them fo a while too.<br /> The kroot arms, however, do work pretty well with <span class="glossaryitem" onmouseover='gp(69);'>IG</span>/Flagellant sized bodies.<br /> <br /> As to the truescale from <span class="glossaryitem" onmouseover='gp(50);'>GW</span>, I think obsoleting their entire Marine line would be the best move they could do for the new codex. So long as the new guys still use a 25mm base so the rules still lined up, how many people would repurchase huge swathes of their collection to have the biggerized, cooler minis? If Migs here decided to cast and sell his creations, I know I would buy 20-30, and I can make passable versions myself <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 14 Apr 2009 20:15:35]]> GMT</pubDate>
				<author><![CDATA[ Wehrkind]]></author>
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				<title>:: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ Depends what look you want I find the Beastman and Ghoul plastics work well together to produce hideous hunchbacks, even though their grossly distorted. Thinking about it Plague Monks could work as well, I've seen some converted to Genestealer Cultists which worked great.]]></description>
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				<pubDate><![CDATA[Tue, 14 Apr 2009 21:13:28]]> GMT</pubDate>
				<author><![CDATA[ Llamahead]]></author>
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				<title>:: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ [quote=CMDante] Not a fan of marines in non-chapter colours and scheme so hope your not planning on going the usual "desert camo marines" route that has been done to death?<br /> <br /> [/quote]<br /> <br /> Mate, do you know me at all ??  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Tue, 14 Apr 2009 22:11:49]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ [quote=Wehrkind]The problem I had with the kroot and ghoul kit bash is that their size is REALLY different. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">[/quote]<br /> Agreed, I'll use some of their rifles though and convert them into muskets. Maybe some arms too, slighlty modified. Otherwise I think the one I built for shaddes is just right - only more ragged and more gear and more "great plains"<br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 14 Apr 2009 22:13:44]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ [quote=VonStreusel]Do you think you'll get around to doing a non-power armored Legionaire as described in Legion? I think that would be pretty cool alongside the muties, but I could also see one leading a black clad assassination type squad. ANyway, looking forward to seeing more![/quote]<br /> <br /> I will do one black Clad - I think he hangs out with the elite Tacit. I want them all in <span class="glossaryitem" onmouseover='gp(333);'>PA</span> though <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 14 Apr 2009 22:14:57]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ So here's a little bit of progress.<br /> <br /> Basing for the "Dune Twists" who will inhabit great equatorial plains, rocks, sand and bush - more than just arid desert. Anyway, they are passing by a Track-Lev track. I want to find sub-themes for the basing too. This will tie the group and the marine into the group nicely. The bases with out track, get related service point hints. Scorched, maybe they just took out the train.<br /> <br /> Alpharius is going to be much more dynamically posed, slightly crouched like the squad, and looking and firing to right - his legs part have been cut to 6pieces and rebuilt - so very different to Alpharius and Alpharius. I've built him two alternate left hands. A power fist and a Faulx similar to the first. I'll be likely to go with the latter, as it just fits the idea of a silent sand storm better. As a small touch, he has a belt buckle with a similar symbol to a symbol on his bolter. "Pirate heraldry"...just so happens that was also sculpted on the fist, so that's a consideration. I think the Twists might carry a rugged banner with the same symbol. <br /> <br /> [url=http://www.dakkadakka.com/gallery/27702-.html][img]http://images.dakkadakka.com/gallery/2009/4/14/27702-.jpg[/img][/url]<br /> <br /> <br /> The second pic is of the bases for the Renor Raging Bulldons command squad. They will be on the move and include an advisor - tattooed I would assume  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> <br /> <br /> [url=http://www.dakkadakka.com/gallery/27701-.html][img]http://images.dakkadakka.com/gallery/2009/4/14/27701-.jpg[/img][/url]<br /> <br /> <br /> Good night!<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 14 Apr 2009 22:28:34]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ Ah the tease!<br /> <br /> I suppose what I like most about this log (aside from the theme and the magnificant modelling marvels of course <img src="/s/i/a/3280d57d913d8178fb42a55db16d1e89.gif" border="0"> ) is the deep thought process behind what you're doing, and it's most certainly an inspiration to me at least (another one who spends more time pondering about models than actually painting them).<br /> <br /> Concering your plans, oddly enough the other day I was persuing a similar train of thought but with the idea of incorporating some of the <span class="glossaryitem" onmouseover='gp(39);'>FW</span> Tallarn stuff into my own renegade collection, so I look forward to the shawls and goggle-clad fiends that you'll conjure up. (Tuskan Raiders anyway <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> )<br /> <br /> Anyway, keep it coming migsula!]]></description>
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				<pubDate><![CDATA[Wed, 15 Apr 2009 00:19:12]]> GMT</pubDate>
				<author><![CDATA[ Mister Feral]]></author>
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				<title>:: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ Looks amazing, and thats what I thought, that another Alpharius would lead the Tacit. I'm very excited to see where the Twists go, as I had a similar idea about a dust shawled marine. Good Luck!]]></description>
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				<pubDate><![CDATA[Wed, 15 Apr 2009 03:43:49]]> GMT</pubDate>
				<author><![CDATA[ VonStreusel]]></author>
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				<title>:: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ [quote=migsula][quote=CMDante] Not a fan of marines in non-chapter colours and scheme so hope your not planning on going the usual "desert camo marines" route that has been done to death?<br /> <br /> [/quote]<br /> <br /> Mate, do you know me at all ??  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> [/quote]<br /> <br /> Just making sure! <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> Those bases are, once again, very cool. I think they are one of my favourite bits about your work because while there is clearly a lot of thought and effort put into them, they are understated and don't overpower the mini but still convey a perfect context.<br /> <br /> Now we demand models on those bases!  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> Cheers,<br /> <br /> Dante]]></description>
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				<pubDate><![CDATA[Wed, 15 Apr 2009 06:53:41]]> GMT</pubDate>
				<author><![CDATA[ CMDante]]></author>
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				<title>:: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ Migsula, I think you've made true-scaling one's marines the new black.]]></description>
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				<pubDate><![CDATA[Wed, 15 Apr 2009 08:24:07]]> GMT</pubDate>
				<author><![CDATA[ captain.gordino]]></author>
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				<title>Re::: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ Thanks lads, some more work tonight pics tomorrow night the latest <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 15 Apr 2009 10:27:10]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ How bizarre.. I made a post almost directly after you posted the latest images Migsula. It's just.. gone...  <img src="/s/i/a/8f7b3f87df347f2cf6c1e7d5e119a067.gif" border="0"> <br /> <br /> Well.. mutter.. to reiterate..<br /> <br /> I like the ideas behind the Twist and the whole desert 'Lawrence of Arabia' theme of the bases. The idea of bringing out the 'humanity' of the Alpharius by carrying a wounded Twist sounds a great modelling idea wise. Let alone the whole shrouded, desert scheme concept.<br /> <br /> Look forward to these follow up images you mention.<br /> <br /> ~ Tael.]]></description>
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				<pubDate><![CDATA[Thu, 16 Apr 2009 05:23:47]]> GMT</pubDate>
				<author><![CDATA[ Shas'El Tael]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ [b]16/April/09 Stealth Armor<br /> [/b]<br /> I made really good progress yesterday and a few hours more tonight that's not in the pic yet. Alpharius is even more massive than his two brothers, his bulk nicely emphasized by the skinny twists. I used <span class="glossaryitem" onmouseover='gp(47);'>GS</span> to and leg cutting to pose the ghouls more interestingly and clearly more upright. I’ll leave some crouched too for a nice collection of different poses and stages of back problems.<br /> <br /> The Legion Agent (penal legion squad enforcer) is also shaping up nicely. I used a flagellant body, with gs and a Wood Elf hooded head that gave him a nice, somewhat young and noble, “assassin, complexion. He’s also tiny in comparison to Alpharius.  Alpharius got  Bedouin style shawl, but while sculpt wise the first layer came out great, I’m still undecided how it integrates with the rest of the mini. I’ll dry-fit it tonight and if it works, glue it and then sculpt the rest of the layer.<br /> <br /> He might end up with black stealth armor after all, with some coatings of dust and earth and faded symbols. I quite like how that might look with the head wear.<br /> <br /> I also sculpted some extra ground/sand to go under the vallejo sand paste and to make the bases more 3d and organic. Less like bases really.<br /> <br /> This squad is flirting with a lot of our own historical references, so I need to make sure it transfers into something more in its <span class="glossaryitem" onmouseover='gp(3);'>40k</span> context.<br /> <br /> (edit) here's a pic, done some more work on them tonight:<br /> <br /> [url=http://www.dakkadakka.com/gallery/28020-.html][img]http://images.dakkadakka.com/gallery/2009/4/16/28020-.jpg[/img][/url]<br /> ]]></description>
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				<pubDate><![CDATA[Thu, 16 Apr 2009 08:33:56]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Got to admit, when you first mentioned the shawl on the marine I thought "cool...but how is he going to make that work?"<br /> <br /> I thought you might have done a marine out of armour "undercover" like in Legion. <span class="glossaryitem" onmouseover='gp(70);'>IIRC</span> they wore chainmail with tunic and shawl over the top? Would be cool to see but I guess it would be a lot of sculpt work since you would have to basically create a marine sized human figure. One for the future maybe? <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> Looking forward to seeing how you take the real world references and "40kify" them.<br /> <br /> Cheers,<br /> <br /> Dante]]></description>
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				<pubDate><![CDATA[Thu, 16 Apr 2009 18:43:34]]> GMT</pubDate>
				<author><![CDATA[ CMDante]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Wait, I'm off for a week and I come back and there's all this to trawl through?<br /> <br /> *Orders Pizza*<br /> <br /> *Unhooks the phone*<br /> <br /> Thanks Migs.<br /> <br /> <span class="glossaryitem" onmouseover='gp(434);'>sA</span>]]></description>
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				<pubDate><![CDATA[Thu, 16 Apr 2009 18:46:30]]> GMT</pubDate>
				<author><![CDATA[ smiling Assassin]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ [quote=smiling Assassin]Wait, I'm off for a week and I come back and there's all this to trawl through?<br /> <br /> *Orders Pizza*<br /> <br /> *Unhooks the phone*<br /> <br /> Thanks Migs.<br /> <br /> <span class="glossaryitem" onmouseover='gp(434);'>sA</span>[/quote]<br />  <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> thanks mate! That's gotta be the best bit of praise a blog can get.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 16 Apr 2009 21:09:30]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ That's awesome! I am looking forward to the finished Alpharius (by the way, are they going to get some secret in-legion names, too?).<br /> <br /> And the flagellant with a wood elves head looks like he will soon be seen roaming my renegade crew, too <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 16 Apr 2009 21:44:09]]> GMT</pubDate>
				<author><![CDATA[ Eliazar]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Great progress Migs!<br /> <br /> I really like the pose you did for the third Alpharius. The rest of the squad is looking mighty fine as well, I really like what you did with the bases!<br /> On a gaming side note; seeing that you're using the new <span class="glossaryitem" onmouseover='gp(69);'>IG</span> rules for this army - what would the Alpharius' count as?<br /> <br /> Keep them Alpharius' coming, I really need some idea's for arms for my own art-scale Deathwatch Marine! <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 16 Apr 2009 21:46:09]]> GMT</pubDate>
				<author><![CDATA[ Pfreck]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Not much to comment yet because they're just bare bases. Though the rail-line going through all of the bases is a nice unifying theme. <br /> <br /> The rag covered head, from what I can see, looks nice already. Looks like he will be posed to shoot to the side (the straight arm with the bolter). Nice, actiony pose. <br /> <br /> The ghoul kit is excellent source for muties in <span class="glossaryitem" onmouseover='gp(3);'>40K</span>.<br /> ]]></description>
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				<pubDate><![CDATA[Fri, 17 Apr 2009 08:21:45]]> GMT</pubDate>
				<author><![CDATA[ Col Hammer]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ [quote=Pfreck]<br /> On a gaming side note; seeing that you're using the new <span class="glossaryitem" onmouseover='gp(69);'>IG</span> rules for this army - what would the Alpharius' count as?<br /> <br /> Keep them Alpharius' coming, I really need some idea's for arms for my own art-scale Deathwatch Marine! <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">[/quote]<br /> <br /> I will use house rules - our gaming group is coolness first. They will get vet sgt. stats, and a few legion specific special rules. One of them is going to be a captain level warrior...or even more   <img src="/s/i/a/4eef2cc3548cc9844a491b22ad384546.gif" border="0"> <br /> <br /> For tournaments, I will keep the Alphariu's going to the extent that I can have a small squad of allied Grey Knights. That's the current plan atleast.<br /> <br /> <br /> Hammer,<br /> Yes, real action pose, shooting right, falx just swinging back to left. Head will be tilted heavily to right and chin down. ]]></description>
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				<pubDate><![CDATA[Fri, 17 Apr 2009 13:53:40]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ As always Migs, your <span class="glossaryitem" onmouseover='gp(148);'>WIP</span> shots leave me wanting more (in a good way).]]></description>
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				<pubDate><![CDATA[Fri, 17 Apr 2009 14:21:10]]> GMT</pubDate>
				<author><![CDATA[ UCPesmerga]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ This Alpharius looks like it will be the most imposing yet! Have you come any closer to deciding if you'll roll with the shawl or not? (I'm in favor of it)<br /> <br /> Can't wait for an update!]]></description>
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				<pubDate><![CDATA[Fri, 17 Apr 2009 19:39:20]]> GMT</pubDate>
				<author><![CDATA[ Bottle]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ All Alpharius still be carrying a fallen mutant?]]></description>
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				<pubDate><![CDATA[Fri, 17 Apr 2009 19:42:49]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ [quote=Malika2]All Alpharius still be carrying a fallen mutant?[/quote]<br /> <br /> Still considering it, the mutant would be thrown over his shoulder.]]></description>
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				<pubDate><![CDATA[Fri, 17 Apr 2009 20:04:54]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ [b]17/April/09 Sculpting tools and[/b] Progress <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> Quite happy now (Yes, Bottle, the shawl's in!), I think I managed to give a nice sense of material to the shawl, so it doesn't look limb and unnaturally smooth like <span class="glossaryitem" onmouseover='gp(50);'>GW</span> fabric often and take into consideration the marine head gear, not just the head underneath. I used Alpharus' and a Beduin pic as reference. The heavy "rope" like band gives an aura or "regalness" that fits the model <span class="glossaryitem" onmouseover='gp(72);'>IMO</span>.<br /> <br /> Also pictured is the Legion Agent, which I'm starting to like quite a bit. And at the foreground the shapers that really are a god send for <span class="glossaryitem" onmouseover='gp(47);'>GS</span> work.<br /> <br /> I think this project is insane, if I have an army done to this level of detail and love, I hope in a good way. It's definitely a true labor of love.<br /> <br /> I find myself using 2/3s fantasy components for my =I=munda and now legion projects. I think the fantasy range is a true treasure that people should utilize more for their <span class="glossaryitem" onmouseover='gp(3);'>40k</span> projects. I'm really dying to get my hands on those new Empire Plastics: great swords and the huntsmen. The latter will be prolific conversion fodder for the army. <br /> <br /> [url=http://www.dakkadakka.com/gallery/28123-.html][img]http://images.dakkadakka.com/gallery/2009/4/17/28123-.jpg[/img][/url]]]></description>
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				<pubDate><![CDATA[Fri, 17 Apr 2009 20:05:51]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ I'm just wondering when I see the amount of detail and dedication you put in this...what will happen to the vehicles? It will become truly insane I think!]]></description>
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				<pubDate><![CDATA[Fri, 17 Apr 2009 20:09:25]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ [quote=migsula]This squad is flirting with a lot of our own historical references, so I need to make sure it transfers into something more in its <span class="glossaryitem" onmouseover='gp(3);'>40k</span> context.<br /> [/quote]<br /> So skulls and rivets it is then......<br /> How about Chainswords? For me nothing is as archetypically <span class="glossaryitem" onmouseover='gp(3);'>40K</span> as a Chainsword. ]]></description>
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				<pubDate><![CDATA[Fri, 17 Apr 2009 20:12:35]]> GMT</pubDate>
				<author><![CDATA[ Llamahead]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ I love the Agent. He brings back memories of the old fashioned Dark Emissaries, and the wispy, forgotten and dark background they inhabit. <br /> <br /> I also think the way that you themed the bases with the track is excellent. It ties them together in an obvious, unifying way.<br /> <br /> Happy hunting.<br /> <br /> <span class="glossaryitem" onmouseover='gp(434);'>sA</span>]]></description>
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				<pubDate><![CDATA[Fri, 17 Apr 2009 22:13:17]]> GMT</pubDate>
				<author><![CDATA[ smiling Assassin]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Migs I think this latest group might be my favorite of your work. I can't wait to see your mutants take shape.  <br /> <br /> Ah, paint-shapers.....I have been looking everywhere for them....no luck yet but I'm going shopping tomorrow.<br /> <br /> I know you've probably been asked this before, but I've not been able to find it in your posts....What are the yellow components you use for your bases? <br /> <br /> Looking forward to more!<br /> ]]></description>
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				<pubDate><![CDATA[Sat, 18 Apr 2009 02:36:22]]> GMT</pubDate>
				<author><![CDATA[ YetiSchool]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Man..before I can even post a "Ooooohhh...Ahhhh.." reply, you add the next stage of <span class="glossaryitem" onmouseover='gp(148);'>WiP</span>  chuckle..<br /> <br /> Great stuff Migsula, but I think I will start reserving my adjectives about your work so I can ensure you know I mean it when something blows me away. There's a consistent level present, which is easy to acknowledge, so this will explain future nonchalant comments.<br /> <br /> The agent concept adds a nice flavour to the unit, which in itself is shaping up very well. Speaking of which, the not-so-obvious plug of your new tools certainly shows the work they can effect.<br /> <br /> My patience is well deserved for two updates and some concept ideas from you.<br /> <br /> I spied the helm, that will be a nice touch, for a couple of my Scythes I intend to slap one on their utility belt to match their standard <span class="glossaryitem" onmouseover='gp(3);'>40k</span> scale miniature variants of old, none of this "I'm a Sargent I don't need head gear" non-sense.<br /> <br /> Look forward to further progress. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> ~ Tael.]]></description>
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				<pubDate><![CDATA[Sat, 18 Apr 2009 08:28:19]]> GMT</pubDate>
				<author><![CDATA[ Shas'El Tael]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Quick question mate.<br /> <br /> Are you using regular marine arms for these guys or are they converted in anyway? They look really good and to a nice scale, not a fan of the usual terminator arms on true-scale marines but I thought that might have been because standard arms would be too small.]]></description>
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				<pubDate><![CDATA[Sat, 18 Apr 2009 08:33:35]]> GMT</pubDate>
				<author><![CDATA[ CMDante]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ [quote=YetiSchool]<br /> <br /> I know you've probably been asked this before, but I've not been able to find it in your posts....What are the yellow components you use for your bases? <br /> <br /> [/quote]<br /> <br /> They are parts from 1/35 military kits. I've used them extensively in my bases for 2+ years. The ones on these are from a German WW2 "Vindicator"<br /> <br /> [quote=CMDante]Quick question mate.<br /> <br /> Are you using regular marine arms for these guys or are they converted in anyway? They look really good and to a nice scale, not a fan of the usual terminator arms on true-scale marines but I thought that might have been because standard arms would be too small.[/quote]<br /> <br /> Both. I've picked the standard marine arms that are too "big", such as those carrying the banner poles for example or some of the pointing swords. I also use Terminator arms.<br /> <br /> Thanks for all the good comments guys! While I certainly have a strong vision and seem to be going at it at will, your comments are great for the process and make me push to new directions and consider new perceptions. Well, it's the reason I share, so keep it coming <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> <br /> ]]></description>
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				<pubDate><![CDATA[Sat, 18 Apr 2009 10:30:13]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ oooooooh wow thats awesome. could you tell me how you make the space marines else then plasticcard what <span class="glossaryitem" onmouseover='gp(50);'>gw</span> parts do you use]]></description>
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				<pubDate><![CDATA[Sat, 18 Apr 2009 10:50:19]]> GMT</pubDate>
				<author><![CDATA[ Kleldar]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(50);'>GW</span> produce is excellent, but are taking it and producing things that are simply awe inspiring. Pretty much every part of the hobby you have taken to the next level and beyond. Its like you've taken the hobby from a plain dark room into outdoors and shown us the plethora of... everything we have been missing.<br /> <br /> Its got to the stage that I go onto the internet for  primarily two things; to see if there is anything new on <span class="glossaryitem" onmouseover='gp(451);'>BOLS</span>, and to see if there are any new Legion posts.<br /> <br /> Thank you so much Migs for giving us an insight into your take on the hobby, and I wish you all the best.]]></description>
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				<pubDate><![CDATA[Sat, 18 Apr 2009 14:22:11]]> GMT</pubDate>
				<author><![CDATA[ Mohaniker]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ just wondering if you ever saw this? I give credit to word bearer for this drawing. its helped me alot. ignore the weapons which i tried to paint.... <img src="/s/i/a/504660322487159bb25fddaa475847a6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Sun, 19 Apr 2009 02:09:26]]> GMT</pubDate>
				<author><![CDATA[ lolzman]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ [quote=Mohaniker]<br /> <br /> Thank you so much Migs for giving us an insight into your take on the hobby, and I wish you all the best.[/quote]<br /> <br /> Thank you good sir! I am flattered and very happy to hear your comments.<br /> <br /> [quote=lolzman]just wondering if you ever saw this? I give credit to word bearer for this drawing. its helped me alot. ignore the weapons which i tried to paint.... <img src="/s/i/a/504660322487159bb25fddaa475847a6.gif" border="0"> [/quote]<br /> <br /> I haven't. It's a nice drawing. The arms are a little short <span class="glossaryitem" onmouseover='gp(72);'>IMO</span>, but otherwise, great bulk and volumes!]]></description>
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				<pubDate><![CDATA[Sun, 19 Apr 2009 06:58:32]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Not sure about that drawing for sizing, the torso and legs look a little thick compared to the head to my eye.<br /> <br /> Mig's this log, particularly your true-scale marines had me hunting for marine terminators at conflict today, unfortunately they didnt have any otherwise I would be working on <span class="glossaryitem" onmouseover='gp(130);'>TS</span> marines right now too!<br /> <br /> Looking forward to the next updates.<br /> <br /> Cheers,<br /> <br /> Dante]]></description>
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				<pubDate><![CDATA[Sun, 19 Apr 2009 19:49:18]]> GMT</pubDate>
				<author><![CDATA[ CMDante]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Fantastic stuff – the Bedouin-style shawl on Alpharius is a fantastic touch, and the pose is great. I especially like how clean his right hip is, with all the equipment on the left. Not entirely sure why that jumped out at me, but there you go!<br /> <br /> The agent is also very spiffy, though the sleeve of his left arm seems a little awkward at the moment. Perhaps it's the angle of the camera, but it seems a touch off. I really like the head – particularly the extension of the hood – and the addition of the grenade makes a nice balance between the low- and high-tech elements.<br /> <br /> What I'm [i]really[/i] looking forward to is the mutants. I think the heads of these guys are really going to make or break them – too feral-looking, and you'll lose the impact of them being mutants rather than monsters; and too normal looking will not hang well with the basic body. I'm not sure how I'd tackle it, but I have every faith that these are going to look like the best bits of the sand people from [i]Star Wars[/i] and the muties from [i]2000AD[/i]. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> Looking at the agent again, I really think the sharpness of his face works wonderfully to suggest a slightly sneaky quality. Have you had any thoughts about skintone etc? If the robes are pale, a darker or ruddier skintone would look great.]]></description>
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				<pubDate><![CDATA[Mon, 20 Apr 2009 11:42:40]]> GMT</pubDate>
				<author><![CDATA[ Apologist]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ [quote=Apologist]<br /> <br /> What I'm [i]really[/i] looking forward to is the mutants. I think the heads of these guys are really going to make or break them – too feral-looking, and you'll lose the impact of them being mutants rather than monsters; and too normal looking will not hang well with the basic body.<br /> <br /> Looking at the agent again, I really think the sharpness of his face works wonderfully to suggest a slightly sneaky quality. Have you had any thoughts about skintone etc? If the robes are pale, a darker or ruddier skintone would look great.[/quote]<br /> <br /> Exactly. That's going to be really tricky to get right. I want to push quite far towards the mutant aspect. I will be giving them shawls too and maybe one or two will get goggles. I'll also hint the Imperium or Legion resources have armed them fairly recently with some modern lasguns etc, while a few still carry their own kit.  <br /> <br /> I will keep the skin tones very unsaturated through the army! Even if I use color generously elsewhere - the whole moonlight feel and suggestion these guys operate at night is important. That's not to say there won't be darker skin tones, just that they be low in saturation <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> The agent will get fairly dark fatigues to go with mostly black (which I'll paint as very organically highlighted dark grey...black should never be 100% black unless in total shadow, an important lesson I've come to see fairly recently.) <br /> <br /> Thanks for the comments.<br /> <br /> I will post one more update tonight or tomorrow, then will be in Milan the rest of the week.]]></description>
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				<pubDate><![CDATA[Mon, 20 Apr 2009 13:44:40]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Great progress Migs, really digging the newest group, mutants and all.  As usual, you're inspiring me to go mess with <span class="glossaryitem" onmouseover='gp(3);'>40k</span> stuff, when I've got squarebasers demanding some paint <img src="/s/i/a/c1f54002789bba812b7255ca0516c659.gif" border="0"><br /> <br /> - Salvage]]></description>
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				<pubDate><![CDATA[Mon, 20 Apr 2009 14:47:16]]> GMT</pubDate>
				<author><![CDATA[ Boss Salvage]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ I really love the operative, and he is probably the favorite model of mine from this project. For the moment, at least <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> I don't know about the head cloth on the marine, but I think once it has some paint it will work better for me. I do wonder if a  basic hood with a cloth over the face if needed would have been better. Still, it wouldn't be the first time I didn't like something made of <span class="glossaryitem" onmouseover='gp(47);'>GS</span> and plastic, and then found it made of win after some paint.]]></description>
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				<pubDate><![CDATA[Mon, 20 Apr 2009 18:07:24]]> GMT</pubDate>
				<author><![CDATA[ Wehrkind]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ I like the Bedouin-style shawl, especially since...well it gives me flashbacks to my anthropology classes on gender and such in which we had many case studies dealing with the Bedouin! <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> I'm only concerned that the Bedouin style head looks smaller than the other Alpharius heads. Or am I mistaken?]]></description>
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				<pubDate><![CDATA[Mon, 20 Apr 2009 18:12:22]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ great looking force so far! out of curiosity, what range of paints do you use?<br /> thanks,<br /> -Jason]]></description>
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				<pubDate><![CDATA[Tue, 21 Apr 2009 06:33:07]]> GMT</pubDate>
				<author><![CDATA[ D3str0y3r]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ [quote=Malika2]<br /> <br /> I'm only concerned that the Bedouin style head looks smaller than the other Alpharius heads. Or am I mistaken?[/quote]<br /> <br /> You are <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> Well, in the sense I've sculpted the gs on the same head Alpharius "1" has.<br /> <br /> [quote=D3str0y3r]great looking force so far! out of curiosity, what range of paints do you use?<br /> thanks,<br /> -Jason[/quote]<br /> <br /> Vallejo Model Color mostly! The only <span class="glossaryitem" onmouseover='gp(50);'>GW</span> I use is metallics, washes and inks. All the rest is Vellejo Model or Game.]]></description>
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				<pubDate><![CDATA[Tue, 21 Apr 2009 06:48:37]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Quick update. See you next week. I think I'll paint something when I get back for a change. I think Alpharius with the heavy bolter.<br /> <br /> [url=http://www.dakkadakka.com/gallery/28738-.html][img]http://images.dakkadakka.com/gallery/2009/4/21/28738-.jpg[/img][/url]]]></description>
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				<pubDate><![CDATA[Tue, 21 Apr 2009 16:06:33]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Alpharius looks great mate, can't wait to see the finished, painted version.<br /> <br /> For the agent, not sure having the rail in front of him in the base is a good idea, kind of gets in the way of being able to see the whole mini. Could just be the pic though.<br /> <br /> For the twists, are you planning on using that ghoul head as is or will it get any special treatment?<br /> <br /> Cheers,<br /> <br /> Dante]]></description>
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				<pubDate><![CDATA[Tue, 21 Apr 2009 16:17:29]]> GMT</pubDate>
				<author><![CDATA[ CMDante]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ What, 3ple post???]]></description>
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				<pubDate><![CDATA[Tue, 21 Apr 2009 16:26:13]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ _]]></description>
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				<pubDate><![CDATA[Tue, 21 Apr 2009 16:26:27]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ What just happened with the triple posting is quite funky, All ghoul heads get treatment <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> As for the base, that's what you get <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> It'd look silly for him to stand on the rail with that pose and with the flowing tabard he wouldn't fit in the front. I wanted both "specialists" on the rail bases to tie them with the mutants.]]></description>
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				<pubDate><![CDATA[Tue, 21 Apr 2009 16:26:39]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ I am really impressed with the shawl! I think the imprint of the "ear piece" (I know not what to call it) already helps tie it back into <span class="glossaryitem" onmouseover='gp(3);'>40K</span>.<br /> <br /> I also like the <span class="glossaryitem" onmouseover='gp(47);'>GS</span> work on extending their loin clothes, that's something I need to work on myself and your pictures will provide a helpful reference point!<br /> <br /> One request Migs, when they are all finished can we have a group photo with the tracks all connected up to create the scene?! (One or Two rows, it's up to you) p:]]></description>
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				<pubDate><![CDATA[Thu, 23 Apr 2009 23:16:22]]> GMT</pubDate>
				<author><![CDATA[ Bottle]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Great stuff I like the Alpharius's pose. If you've got the tracks are you planning on the train?]]></description>
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				<pubDate><![CDATA[Fri, 24 Apr 2009 20:55:40]]> GMT</pubDate>
				<author><![CDATA[ Llamahead]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Bac from Milan - buried with work, but full of new ideas, both work and hobby.<br /> <br /> [quote=Llamahead]Great stuff I like the Alpharius's pose. If you've got the tracks are you planning on the train?[/quote]<br /> <br /> I sort of am...or at least themed terrain <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 27 Apr 2009 20:36:27]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Go for it Migs. I don't I've seen any of your terrain work, aside from a couple of display bases. <br /> <br /> I love the progress on the mob. I love the idea of the upright, titanic Alparius with the sly Advisor, leading the gibbering bunch of Twists through the desert. As with all your work -- cinematic. Something tangible in the imagery.<br /> <br /> Is that polyfiller on the bases?<br /> <br /> Peace.<br /> <br /> <span class="glossaryitem" onmouseover='gp(434);'>sA</span>]]></description>
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				<pubDate><![CDATA[Mon, 27 Apr 2009 20:41:18]]> GMT</pubDate>
				<author><![CDATA[ smiling Assassin]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ [quote=smiling Assassin]<br /> I love the progress on the mob. I love the idea of the upright, titanic Alparius with the sly Advisor, leading the gibbering bunch of Twists through the desert. As with all your work -- cinematic. Something tangible in the imagery.<br /> <br /> Is that polyfiller on the bases?[/quote]<br /> <br /> Thanks man! Lovely description.<br /> <br /> It's actually Vallejo "Sandy paste" a great modeling "goo" that dries like sand and can be shaped while drying.]]></description>
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				<pubDate><![CDATA[Mon, 27 Apr 2009 21:02:37]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ [b]27/April/09 <span class="glossaryitem" onmouseover='gp(69);'>IG</span> Toys, and dex are here![/b]<br /> <br /> At the brink of hobby hibernation after super interesting times at work, I am pulled back by the arrival of new <span class="glossaryitem" onmouseover='gp(69);'>IG</span> toys. The first project is obviously going to be working up a custom Vendetta for the Legion cell.<br /> <br /> The 1st of May festives are fast approaching and since in finland it includes dangerous consumption of booze and little else, I am going to spend mine working on the project and relaxing after hectic times.<br /> <br /> Stay tuned!]]></description>
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				<pubDate><![CDATA[Tue, 28 Apr 2009 15:09:02]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ yay!!!!!]]></description>
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				<pubDate><![CDATA[Tue, 28 Apr 2009 15:19:19]]> GMT</pubDate>
				<author><![CDATA[ lolzman]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Some great pieces in those new <span class="glossaryitem" onmouseover='gp(69);'>IG</span> kits, I´m looking forward to seeing what you make of them. Any favorites so far?<br /> <br /> Also, I actually decided against the Valkyrie for price reasons.. Haven´t done so in a long time (heck I even buy stuff from Forgeworld <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">), but Ijust felt that the price was a bit too steep. For now.<br /> <br /> I may chage my mind after seeing the (no doubt wonderful) work you´ll do on yours. I am weak willed when it comes to new models...]]></description>
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				<pubDate><![CDATA[Tue, 28 Apr 2009 16:11:08]]> GMT</pubDate>
				<author><![CDATA[ Xanthos]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ I picked up the new codex and a cadian command set, not found a use for it yet though with my current project so they are sitting waiting for use.<br /> <br /> Looking forward to your take on the valkyrie mate, I'm sure I'll be blown away as always. Is it going to be a camo affair or will we see some cool hyrda patterning like on the cloaks of some of your first cell's specialists?<br /> <br /> Cheers,<br /> <br /> Dante]]></description>
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				<pubDate><![CDATA[Tue, 28 Apr 2009 18:34:55]]> GMT</pubDate>
				<author><![CDATA[ CMDante]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ The Vendetta scheme will be "military" with freehand hints befitting of the theme and also not just paint, but 3d texture and symbols where it adds to the design. I also need to find a way to convert atleast 3 valks to Vendettas. I like the concept much more and rules wise it's a win win. One of them can be very different. The Legion can ride in custom fitted style  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> <br /> <br /> Going through the Codex - VERY IMPRESSED <span class="glossaryitem" onmouseover='gp(17);'>btw</span> -, Colonel Straken could well stand in for an Alpha legionnaire, if I go to a tournament! So I'm thinking of swapping the latest Alpharius's gear just for those occasions. With our group, it will be house rules.]]></description>
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				<pubDate><![CDATA[Tue, 28 Apr 2009 22:56:18]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ [b]30/April/09 Task at hand.[/b]<br /> <br /> Quick update before a meeting. I did a little bit of work yesterday and the task at hand is becoming quite distinctly “insane” in it’s scale. So much thought goes into each and every model, unit and thus the whole army. With this much converting action going, painting might time wise be at a right balance and something I hope to do this weekend. I’m starting to view this more and more as an art project, an outlet for my artistic whims and enjoyment, where gaming brings a nice social outlet and the rules another set of possible inspirations rather than limits.<br /> <br /> Reading about Colonel Straken’s rules, it was clear, he was going to be the Alpharius that goes into tournaments, so I re-equipped accordingly. I lost the bulk of the boltgun, but the addition of slung shotgun, really adds to the guerilla operator feel that I look for with this Alpharius. I also dry-fitted a lot of arms for the Raging Bulldons Captain and ended up with a smug combination to highlight his bravado. I added a cigar to underline this. The Agent is also ready for prming and I’ve begun adding detail and “characters” into the the dune twists, which will take an eternity to build, to flesh the concept out. One of them is a shaman for example.<br /> <br /> [url=http://www.dakkadakka.com/gallery/30615-.html][img]http://images.dakkadakka.com/gallery/2009/4/30/30615-.jpg[/img][/url]]]></description>
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				<pubDate><![CDATA[Thu, 30 Apr 2009 07:53:02]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Wow, that's out of sight.  A true inspiration.  I wish I had that many shapers.  The smallest ones my art store had were pretty large.  I think they'll still be handy, but still...]]></description>
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				<pubDate><![CDATA[Thu, 30 Apr 2009 09:03:36]]> GMT</pubDate>
				<author><![CDATA[ captain.gordino]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Love that Alpharius mate, I think he is shaping up to be one of my favourites. The twists are shaping up well and the pose on the colonel is cool, not sure about the pose of the sword arm on the agent though, looks a little awkward though could be the pic?<br /> <br /> Looking forward to the painting!<br /> <br /> Cheers,<br /> <br /> Dante]]></description>
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				<pubDate><![CDATA[Thu, 30 Apr 2009 19:30:54]]> GMT</pubDate>
				<author><![CDATA[ CMDante]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ I agree with CMDante. That Alpharius is crazy good. I have to say it again though... those mutants are my favorite work of yours so far, Migs. I just love the feeling of the Ghould models and what you are doing with them is incredible. What is it about the newer Fantasy models that is so much more characterful than any of the <span class="glossaryitem" onmouseover='gp(3);'>40k</span> stuff out right now. <br /> <br /> I am running into the same thing with my necromunda collection....its all wizard and flagellent and ghoul sprues now....I don't even remember the last time I use <span class="glossaryitem" onmouseover='gp(3);'>40K</span> plastics.  <br /> <br /> Anyway, I can't wait to see your paint scheme on these bad boys.....any hints on what they'll look like?]]></description>
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				<pubDate><![CDATA[Thu, 30 Apr 2009 23:30:32]]> GMT</pubDate>
				<author><![CDATA[ YetiSchool]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ This unit is developing well indeed. I like the addition of a shotgun to the Legionnaire, the reasoning is solid. Eager to see the Twists evolve.. or 'devolve'?.. <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> I have to say though, the commander on the left with his crop, thats just class. Reminds me of a cartoon I did involving a player who takes this notion to the extreme..<br /> <br /> [url=http://www.dakkadakka.com/gallery/30815-Pregame%20Talk.html][img]http://images.dakkadakka.com/gallery/2009/5/1/30815_mb-Pregame%20Talk.jpg[/img][/url]<br /> <br /> ~ Tael.]]></description>
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				<pubDate><![CDATA[Fri, 1 May 2009 14:38:55]]> GMT</pubDate>
				<author><![CDATA[ Shas'El Tael]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Great stuff really like the "Lawrence of Arabia" look on the Alpharius the twists are great, will you be doing one actually wearing a Cadian helm I'll be interested to see how you do that.]]></description>
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				<pubDate><![CDATA[Fri, 1 May 2009 21:01:35]]> GMT</pubDate>
				<author><![CDATA[ Llamahead]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Yesterday I broke painters block and Alpharius 2's armour is almost done to freehand/chipping phase <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> I'm capping the summer/outside bball season today and then intend to paint some more.]]></description>
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				<pubDate><![CDATA[Sun, 3 May 2009 11:42:33]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Can't wait to see how he ends up migs.  ]]></description>
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				<pubDate><![CDATA[Sun, 3 May 2009 15:07:33]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ [b]4/May/09 Alpharius.[/b]<br /> <br /> Some proof that I am painting! Here’s Alpharius 90% done next to the finished Alpharius. Pic is taken in artificial light, and the first one has been varnished, first with gloss, then dullcoat. The shades will be exact match after similar treatment to the first. Infact, now that it’s morning and day light, the shades are the same and it’s just much brighter with out varnish. <br /> <br /> I hope to finish tonight and post some thoughts too. Really happy and a <span class="glossaryitem" onmouseover='gp(15);'>bt</span> relieved I can repeat the scheme, despite its experimental and free flowing nature. Thank god I had that ref pic set from the first one.<br /> <br /> <br /> (<span class="glossaryitem" onmouseover='gp(17);'>BTW</span> - I uploaded the same pic twice to test dakka's picture packaging, which at times looks pretty harsh. Maybe it would be better limit the overall size a little and package the pics less? Mobile me linkage has slightly, very slightly, but still noticeably, better quality than dakka)<br /> [url=http://www.dakkadakka.com/gallery/31218-.html][img]http://images.dakkadakka.com/gallery/2009/5/4/31218-.jpg[/img][/url]]]></description>
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				<pubDate><![CDATA[Mon, 4 May 2009 07:12:17]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Phew, you really know how to paint. ]]></description>
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				<pubDate><![CDATA[Mon, 4 May 2009 10:00:16]]> GMT</pubDate>
				<author><![CDATA[ Mellon]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ As always Migs, loving your work.<br /> <br /> I'm glad your painting skills are just as good as your modelling.<br /> <br /> Looking forward to seeing more.]]></description>
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				<pubDate><![CDATA[Mon, 4 May 2009 11:47:59]]> GMT</pubDate>
				<author><![CDATA[ Brother Bartius]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Please take a look if any of this interests you and spread the word. Ideally I'd sell to friends and like minded hobbyists, who get joy out of the models, on the self or table top. As work continues on the Legion and yet another <span class="glossaryitem" onmouseover='gp(3);'>40k</span> army, I've decided to sell off some of my older armies. I desperately need space, and storing armies away from sight, with very little use, is not what I want for them.<br /> <br /> Here are a few pics. As in the past, I'm hoping to find new homes, where the models get frequent action rather than max out on ebay. I've sold two armies in the past through Dakka to very satisfied new homes in US and Portugal. Now I have 4!! forces to sell. A super effective Space Marine army, 3000pts of TAU, with new snow bases and weathering, a Cadian Continent of <span class="glossaryitem" onmouseover='gp(69);'>IG</span> that just isn't compatible with Rhisienne basing and a small but very carefully painted Eldar Force.<br /> <br /> You can make offers to my PMs, or email me at: <a href="mailto:mikael.silvanto@mac.com">mikael.silvanto@mac.com</a><br /> <br /> <br /> Storm Jackals, entire force:<br /> [url=http://www.dakkadakka.com/gallery/31230-Huge%20Space%20Marine%20Army.html][img]http://images.dakkadakka.com/gallery/2009/5/4/31230_mb-Huge%20Space%20Marine%20Army.JPG[/img][/url]<br /> In tournament:<br /> [url=http://www.dakkadakka.com/gallery/31231-Part%20of%20the%20same%20army.html][img]http://images.dakkadakka.com/gallery/2009/5/4/31231_mb-Part%20of%20the%20same%20army.JPG[/img][/url]<br /> <br /> Command elements, of nearly 3000pts of TAU, an army that "made my name" as a hobbyist and got me a <span class="glossaryitem" onmouseover='gp(143);'>WD</span> invitation.<br /> [url=http://www.dakkadakka.com/gallery/31232-3k%20Tau%20army%21.html][img]http://images.dakkadakka.com/gallery/2009/5/4/31232_mb-3k%20Tau%20army%21.jpg[/img][/url]<br /> <br /> Guard Continent of my huge Imperial Army:<br /> [url=http://www.dakkadakka.com/gallery/31229-Imperial%20Guard%20Army.html][img]http://images.dakkadakka.com/gallery/2009/5/4/31229_mb-Imperial%20Guard%20Army.JPG[/img][/url]<br /> more pictures can be seen here:<br /> <a href="http://www.pbase.com/migsula/demonhunters&page=3" target="_blank" rel="nofollow">http://www.pbase.com/migsula/demonhunters&page=3</a><br /> <br /> Farseer of my small Eldar Force, the rest of it can be found in the same dakka gallery:<br /> [url=http://www.dakkadakka.com/gallery/9633-Awesome%2C%20Eldar%2C%20Farseer%2C%20Jetbike%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2009/5/4/9633_mb-Awesome%2C%20Eldar%2C%20Farseer%2C%20Jetbike%2C%20Warhammer%2040%2C000.jpg[/img][/url]<br /> Pathfinders from same army:<br /> [url=http://www.dakkadakka.com/gallery/31233-.html][img]http://images.dakkadakka.com/gallery/2009/5/4/31233_mb-.jpg[/img][/url]<br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 4 May 2009 12:03:19]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Now, the finished article, prior to dullcoat and in natural light for once <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br />  <img src="/s/i/a/a693afb30d32f794373740e527aff832.gif" border="0">  <img src="/s/i/a/a693afb30d32f794373740e527aff832.gif" border="0">  <img src="/s/i/a/a693afb30d32f794373740e527aff832.gif" border="0">  <img src="/s/i/a/a693afb30d32f794373740e527aff832.gif" border="0">  <img src="/s/i/a/a693afb30d32f794373740e527aff832.gif" border="0">  <img src="/s/i/a/a693afb30d32f794373740e527aff832.gif" border="0">  <img src="/s/i/a/a693afb30d32f794373740e527aff832.gif" border="0">  <img src="/s/i/a/a693afb30d32f794373740e527aff832.gif" border="0">  <img src="/s/i/a/a693afb30d32f794373740e527aff832.gif" border="0">  <img src="/s/i/a/a693afb30d32f794373740e527aff832.gif" border="0">  <img src="/s/i/a/a693afb30d32f794373740e527aff832.gif" border="0">  <img src="/s/i/a/a693afb30d32f794373740e527aff832.gif" border="0"> <br /> <br /> <br /> [url=http://www.dakkadakka.com/gallery/31247-Alpha%20Legion%2C%20Artwork%2C%20Space%20Marines%2C%20True%20Scale%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2009/5/4/31247-Alpha%20Legion%2C%20Artwork%2C%20Space%20Marines%2C%20True%20Scale%2C%20Warhammer%2040%2C000.jpg[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/31248-.html][img]http://images.dakkadakka.com/gallery/2009/5/4/31248-.jpg[/img][/url]]]></description>
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				<pubDate><![CDATA[Mon, 4 May 2009 13:04:32]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ ACE <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"><br /> <br /> The shoulder pad and chest iconography especially - very interesting take on the hydra there, Norse or so?  Beat to hell heavy bolter is pretty wild, and going with the boosted terminator arms to hold it up was indeed a solid choice.  I also hadn't really noticed the green in Alpharius I's armor until II here was painted, a great effect.<br /> <br /> Glad to see you painting again Migs, good luck selling the armies.<br /> <br /> - Salvage]]></description>
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				<pubDate><![CDATA[Mon, 4 May 2009 14:15:58]]> GMT</pubDate>
				<author><![CDATA[ Boss Salvage]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ [quote=Boss_Salvage]ACE <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"><br /> <br /> The shoulder pad and chest iconography especially - very interesting take on the hydra there, Norse or so?  Beat to hell heavy bolter is pretty wild, and going with the boosted terminator arms to hold it up was indeed a solid choice.  I also hadn't really noticed the green in Alpharius I's armor until II here was painted, a great effect.<br /> <br /> Glad to see you painting again Migs, good luck selling the armies.<br /> <br /> - Salvage[/quote]<br /> <br /> What he said!!<br /> Stunning work all around.]]></description>
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				<pubDate><![CDATA[Mon, 4 May 2009 14:27:13]]> GMT</pubDate>
				<author><![CDATA[ Flachzange]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Woooooooooooooooooooow!!! You are scaring me more and more with your skills! I'm afraid to paint now because I know my stuff won't be near as cool as those!<br /> <br /> I started building my Word Bearers this weekend, heavily inspired by your Legion and Apologist's Ultramarines. Just wanted to say thanks for being such an inspiration to the lot of us here! <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 4 May 2009 14:28:17]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Simply beautiful.  Your paint scheme has a way of glowing grimly that is ineffable. The stuff looks battle-weary, yet potent and mysterious.  Really exquisite.]]></description>
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				<pubDate><![CDATA[Mon, 4 May 2009 15:46:01]]> GMT</pubDate>
				<author><![CDATA[ tinfoil]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Fantastic work yet again migs.  I really enjoy the expression he has.   It has a casualness about it, as if to say 'This again..?' about killing his enemies.  ]]></description>
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				<pubDate><![CDATA[Mon, 4 May 2009 16:14:20]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Saw this, this morning before going to work but didnt have time to comment....<br /> <br /> The big guy is looking great mate, very accurate likeness of the original Alph too.<br /> <br /> Looking forward to seeing him on the finished base.<br /> <br /> The only thing I'm not sure about is the white/cream on the bolter. I can see it merging with the base, light metal tones and flesh tones a bit too much. Obviously it fits with a "camo colouring" theme but just doesn't stand out much, but at the same too much by being so light (if that makes any sense!).<br /> <br /> I think it's because it's supposed to be a moonlight theme, yet the shading on the weapon doesn't match the zenith lighting on the armour. I'm sure you probably plan to remedy this given he is still <span class="glossaryitem" onmouseover='gp(148);'>WIP</span> but just wanted to get my thoughts across.<br /> <br /> +++EDIT+++ Balls, guess I should have refreshed before commenting huh? <img src="/s/i/a/504660322487159bb25fddaa475847a6.gif" border="0"> You productive crazy Finn you! He looks great and it looks like you alayed my fears about the weapon by darkening it up. Great job!<br /> <br /> Cheers,<br /> <br /> Dante]]></description>
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				<pubDate><![CDATA[Mon, 4 May 2009 18:31:03]]> GMT</pubDate>
				<author><![CDATA[ CMDante]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Wow! These guys look great, and have so much character. I love your armies, too <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 4 May 2009 18:45:36]]> GMT</pubDate>
				<author><![CDATA[ RiTides]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Thanks you soooo much guys!! All of you. Good comments!<br /> <br /> I'm actually very impressed that the rather free-flowing and "artsy" style gets thumbs up from so many of you. I'm totally captivated by the process and the "freedom" but there are times when I think, self what the hell are you doing now, when I'm doing my best to forget everything I am "supposed" to do based on previous work.<br /> <br /> Cheers! You deserve something special next <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 4 May 2009 19:08:11]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ An excellent second Alpharius, proves that you have the skills and the consistancy to pull it off.<br /> <br /> The desert camo on the Heavy Bolter casing is a superb use of a spot colour, and the fact that the armour makes me think of the swirling ocean, well that's just plain cool.  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 4 May 2009 19:22:38]]> GMT</pubDate>
				<author><![CDATA[ Mister Feral]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ [quote=migsula]Thanks you soooo much guys!! All of you. Good comments!<br /> <br /> I'm actually very impressed that the rather free-flowing and "artsy" style gets thumbs up from so many of you. I'm totally captivated by the process and the "freedom" but there are times when I think, self what the hell are you doing now, when I'm doing my best to forget everything I am "supposed" to do based on previous work.<br /> <br /> Cheers! You deserve something special next <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">[/quote]<br /> <br /> Mate you know the free-flowing "artsy" style gets the thumbs up from me, it's something I'd love to achieve myself and I really enjoy seeing it here. It's just so refreshing to see something done so differently in our hobby from the norm on most forums etc.<br /> <br /> Not that there is anything wrong with the norm, its just refreshing to see things from another angle.<br /> <br /> Cheers,<br /> <br /> Dante]]></description>
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				<pubDate><![CDATA[Mon, 4 May 2009 19:35:38]]> GMT</pubDate>
				<author><![CDATA[ CMDante]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Very impressive. Keep up the good work.]]></description>
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				<pubDate><![CDATA[Mon, 4 May 2009 19:38:52]]> GMT</pubDate>
				<author><![CDATA[ s.j.mccartney]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Wow thats all i can really say. They are simply amazing. Keep up the good work.]]></description>
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				<pubDate><![CDATA[Mon, 4 May 2009 19:48:44]]> GMT</pubDate>
				<author><![CDATA[ Ghost in the Darkness]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ That is very nice, Migs. <br /> <br /> I love how individual everything is, even the Alpharius's who are designed to look similer, each is unique and tells a story, which is what I personally love most about every one of the models. Individuality is most important to me and my models, and I strive to make each one unique, something that you have absolutely nailed on the head. I can't wait to see and read more as you continue with Legion!<br /> <br /> And bummer about the selling off of the armies. But I dig your reasoning behind it, armies that look like that should be out and seen. <br /> <br /> Eric]]></description>
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				<pubDate><![CDATA[Mon, 4 May 2009 22:20:07]]> GMT</pubDate>
				<author><![CDATA[ RandomX]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Thanks guys. <br /> <br /> For the ARMYSALEs I promised more pics, and here are some. I will take the TAU out for individual shots this weekend, but these together with the first pic for level of painting, give a good idea of size of the force and what's in it.<br /> <br /> [url=http://www.dakkadakka.com/gallery/31501-.html][img]http://images.dakkadakka.com/gallery/2009/5/6/31501_mb-.JPG[/img][/url]<br /> <br /> click it for more in the same gallery.<br /> <br /> Better pic of the guard too:<br /> <br /> [url=http://www.dakkadakka.com/gallery/31499-.html][img]http://images.dakkadakka.com/gallery/2009/5/6/31499_mb-.JPG[/img][/url]<br /> <br /> and best painted trophies from <span class="glossaryitem" onmouseover='gp(48);'>GTs</span>, fanatics etc.<br /> <br /> [url=http://www.dakkadakka.com/gallery/31498-.html][img]http://images.dakkadakka.com/gallery/2009/5/6/31498_mb-.JPG[/img][/url]<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 6 May 2009 07:07:00]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ I found a good size comparison pic from my HD. This in between Varnishing, so that's why Alpharius is still all shiney.<br /> <br /> [url=http://www.dakkadakka.com/gallery/31504-Size%20Matters.html][img]http://images.dakkadakka.com/gallery/2009/5/6/31504-Size%20Matters.JPG[/img][/url]<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 6 May 2009 15:29:52]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[  <img src="/s/i/a/ef7b97610a8bf5b2bd5df8209dc08ff3.gif" border="0"><br /> <br /> Great collection and great minis, of course! Short question: For what did you get the Golden Demon? <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 6 May 2009 17:00:11]]> GMT</pubDate>
				<author><![CDATA[ Logan]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ I dont have anything constructive to say .. only wow. ]]></description>
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				<pubDate><![CDATA[Wed, 6 May 2009 17:00:59]]> GMT</pubDate>
				<author><![CDATA[ Shaman]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ [quote=Logan] <img src="/s/i/a/ef7b97610a8bf5b2bd5df8209dc08ff3.gif" border="0"><br /> <br /> Great collection and great minis, of course! Short question: For what did you get the Golden Demon? <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">[/quote]<br /> <br /> <span class="glossaryitem" onmouseover='gp(134);'>UK</span> <span class="glossaryitem" onmouseover='gp(42);'>GD</span> squad category Gold for "Rosethorn Now", my take on Eisenhorn and his team a few decades after the trilogy finishes.]]></description>
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				<pubDate><![CDATA[Wed, 6 May 2009 18:37:29]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<description><![CDATA[ The shiney on the Alpha boy looks pretty good actually. Or else your painting skills simply warp the fabric of space time to the point that silly things such as "light" and "reflection" are no longer relevant.]]></description>
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				<pubDate><![CDATA[Wed, 6 May 2009 19:17:27]]> GMT</pubDate>
				<author><![CDATA[ Wehrkind]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ [b]6/May/09 Game Plan[/b]<br /> <br /> I have to think about the big picture a bit. I need to make some sort of game plan overall, like "finish one unit each month". I don't really want anything more coherent with this project, but then, if I don't have a monthly pacemaker, I won't see enough results to keep me going, I think.<br /> <br /> SO, PLAN FOR MAY:<br /> <br /> - finish building and converting a Vendetta, with a fully painted interior!<br /> <br /> (just started building... and for Once, I will have to brake my "rule" of never painting anything before full assembly)]]></description>
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				<pubDate><![CDATA[Wed, 6 May 2009 21:38:38]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ New Alpharius is top rate. With two of them showing in the unit shot, they certainly have a combined presence. Really impressed your new technique repeated so well, I have a list of paints and "application" notes on a pad myself to ensure that kind of uniformity.<br /> <br /> Having a duo to look at, you get a better sense of various touches you apply to these models. Skin pallor, contrasting hues etc.<br /> <br /> love it.<br /> <br /> Edit : Good fun browsing through the army collections, it's been fun spotting models I never knew were yours originally! Though the tau, well.. knew of them well when they appeared <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> ~ Tael.]]></description>
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				<pubDate><![CDATA[Wed, 6 May 2009 23:42:35]]> GMT</pubDate>
				<author><![CDATA[ Shas'El Tael]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Been following your stuff now for about 3 months Migsula...<br /> Just recently got off my butt and joined Dakka. <br /> Anywho nothing you haven't heard before.<br /> <br /> Your pieces really made me quit "fast painting" and sit down and go " Wow! I suck!" Now I get less done, but I've started treating every model with a little more tender, love and care. I've been reading countless painting and modeling tutorials and noticing all sorts or weathering and random things as I walk around my work place. A friend and I are also starting a little =I=munda of our own. (So I can copy your true scale mostly... Only a dark angel.) Which I will have a log for as soon as I get some stuff off of my plate.<br /> <br /> So thank you Migsula for being an inspiration with literally EVERYTHING you do and making me better by enterweb osmosis.<br /> <br /> Littleboyblues]]></description>
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				<pubDate><![CDATA[Thu, 7 May 2009 02:05:58]]> GMT</pubDate>
				<author><![CDATA[ littleboyblues]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ you can see Migs eisenhorne retinue here on CMON :<br /> <a href="http://www.coolminiornot.com/135153" target="_blank" rel="nofollow">http://www.coolminiornot.com/135153</a><br /> its awesome! and so is this plog!]]></description>
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				<pubDate><![CDATA[Thu, 7 May 2009 06:53:55]]> GMT</pubDate>
				<author><![CDATA[ D3str0y3r]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ [quote=littleboyblues]So thank you Migsula for being an inspiration with literally EVERYTHING you do and making me better by enterweb osmosis.<br /> <br /> Littleboyblues[/quote]<br /> Thank you sir. Looking forward to your blog and welcome to dakka!!]]></description>
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				<pubDate><![CDATA[Thu, 7 May 2009 07:45:45]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Has anyone got a clue when the Forge World Vendetta conversion kit is out??<br /> <br /> I'm set for one, but if and when I intend to make all my Valkyrie's into Vendettas' I won't be able to repeat. As the first Ride will be Legion custom, it doesn't matter if it is a little different <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 7 May 2009 20:53:37]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ An Alpha Legion coloured Vendetta? Hmm...intriguing!]]></description>
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				<pubDate><![CDATA[Thu, 7 May 2009 21:10:32]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ [quote=Malika2]An Alpha Legion coloured Vendetta? Hmm...intriguing![/quote]<br /> <br /> No, much more clandestine, but still, for those in the know, clearly a special bird <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 7 May 2009 21:12:40]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Holy crap...it isn't going to be what I think it's going to be right? That would simply me...well...you know...mindblowing!<br /> <br /> Hmm, that probably isn't going to be it since you mentioned it was more clandestine.]]></description>
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				<pubDate><![CDATA[Thu, 7 May 2009 21:14:05]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Nah, that'll have to wait for the plastic Thunderhawk kit <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 7 May 2009 21:20:21]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Don't think any sort of release date has been mentioned yet but given the parts have been shown at <span class="glossaryitem" onmouseover='gp(42);'>GD</span>'s and <span class="glossaryitem" onmouseover='gp(39);'>FW</span> are usually quite quick with their turnaround from there, I'd guess a couple of months?<br /> <br /> Good to see you have a plan in place and that you haven't been too strict with yourself, I think that will help maintain the creativity which is so evident in all your work, while at the same time maintaining a point of focus on both the project at hand and the greater aim as a whole.<br /> <br /> Really looking forward to the valk, can't wait to see your skills transfered to this "canvas".<br /> <br /> Cheers,<br /> <br /> Dante]]></description>
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				<pubDate><![CDATA[Thu, 7 May 2009 23:18:44]]> GMT</pubDate>
				<author><![CDATA[ CMDante]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ [b]10/May/09 Viper[/b]<br /> <br /> First of all - some people have been saying the Valkyrie kit is a bitch to put together, and I totally disagree. Lovely piece of kit and awesome scale for once. You could really fit an infantry squad inside.<br /> <br /> I built my first as a special Viper model, A Vendetta version used by the Legion, where the wing mounted Twin Lascannons are replaced with hunter-killer missile racks for both air to air and air to ground fire missions and fire and forget targeting and homing systems. In tournaments, this will count as a Vendetta, but for home games, it will count as 6 hunter killer missiles with the AA mount rule <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> I obviously had to include the Heavy Bolters, and convert one gunner into a sniper operative. You just don’t pass Black Hawk down as inspiration when building the first of these bad boys. Furthermore I built a radar system in to the nozzle of the craft, for the missiles and another custom targeting system above it. <br /> <br /> Here be pics. Priming today, then rest of the month for painting it as well as I can. In the last one you see the connecting points masked for gluing the thing together after the interiors and hard to reach areas + crew are painted.<br /> <br /> [url=http://www.dakkadakka.com/gallery/32132-.html][img]http://images.dakkadakka.com/gallery/2009/5/10/32132-.jpg[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/32134-.html][img]http://images.dakkadakka.com/gallery/2009/5/10/32134-.jpg[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/32133-.html][img]http://images.dakkadakka.com/gallery/2009/5/10/32133-.jpg[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/32135-.html][img]http://images.dakkadakka.com/gallery/2009/5/10/32135-.jpg[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/32136-.html][img]http://images.dakkadakka.com/gallery/2009/5/10/32136-.jpg[/img][/url]]]></description>
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				<pubDate><![CDATA[Sun, 10 May 2009 12:00:11]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ I'm loving the sniper in the doorway.<br /> <br /> Pure special forces.]]></description>
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				<pubDate><![CDATA[Sun, 10 May 2009 12:05:59]]> GMT</pubDate>
				<author><![CDATA[ Brother Bartius]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Nice subtle conversions on a really cool kit. The sniper is a cool touch too. Also, nice use of the Ork shells on the <span class="glossaryitem" onmouseover='gp(51);'>HB</span>, really adds some drama.<br /> <br /> Looking forward to painting!<br /> <br /> Cheers,<br /> <br /> Dante]]></description>
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				<pubDate><![CDATA[Sun, 10 May 2009 13:03:09]]> GMT</pubDate>
				<author><![CDATA[ CMDante]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ really agree on the kit. it's great to put together and hugely detailed. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> the new weapons loadout looks nice. you could also run it as a vendetta with incediary missiles.<br /> two little things: the sniper might profit from goggles, if he's flying over a desert, both against glare and airborne sand. also, did you make him a harness? it looks like that in the third pic from the top.]]></description>
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				<pubDate><![CDATA[Sun, 10 May 2009 13:44:08]]> GMT</pubDate>
				<author><![CDATA[ TheMightyWarhamster]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ well i have seen this log alot on my time on dakka, so i thought i would use my first post to say that this log is AWESOME!<br /> <br /> im really inspired by your modelling techniques and im thinking of doing something like this <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> laters, Joe]]></description>
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				<pubDate><![CDATA[Sun, 10 May 2009 14:02:17]]> GMT</pubDate>
				<author><![CDATA[ Sgt.Harris]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Door gunner <span class="glossaryitem" onmouseover='gp(264);'>FTW</span>.<br /> <br /> "How do you shoot women and children?"<br /> <br /> "Easy, you just don't lead em as much."<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 10 May 2009 15:36:46]]> GMT</pubDate>
				<author><![CDATA[ poptarticus]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Good work. Looks like a sweet kit.<br /> <br /> The gunners are good personal add too.]]></description>
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				<pubDate><![CDATA[Sun, 10 May 2009 16:07:07]]> GMT</pubDate>
				<author><![CDATA[ Northen]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Migs, if I may call you Migs, always been a big fan of yours, as you may have noticed, My DOOM nids forum was dedicated to your inspiring TWAR army. Keep up the goodies!!]]></description>
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				<pubDate><![CDATA[Sun, 10 May 2009 16:45:07]]> GMT</pubDate>
				<author><![CDATA[ gameandwatch]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ That spray of ammo casings is epic.  I just about peed my pants when I saw that you're going to do a valk.  Way cool, that.]]></description>
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				<pubDate><![CDATA[Sun, 10 May 2009 16:57:04]]> GMT</pubDate>
				<author><![CDATA[ captain.gordino]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Hmm consider that ammo casings idea stolen!]]></description>
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				<pubDate><![CDATA[Sun, 10 May 2009 17:10:05]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ And now the whole thing (+ Alpharius + agent + captain) are primed!<br /> <br /> Yes, I built the crew simple harnesses to stay on board when the ride is bumpy - goggles would have been a pragmatic addition, need to think about that next time. Also - I am using the flying stand, at the time of taking the pics, I was still working on the scenic base, but now that is also primed and ready for paint <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> Thanks for the comments!]]></description>
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				<pubDate><![CDATA[Sun, 10 May 2009 17:44:07]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Got to love the calm centred look on that sniper casually resting his rifle after taking a shot out of a moving gunship like that.]]></description>
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				<pubDate><![CDATA[Sun, 10 May 2009 20:13:52]]> GMT</pubDate>
				<author><![CDATA[ Llamahead]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ See this is just making me want to start another project. The Valk is so damn cool.<br /> <br /> Perhaps I should get on and start that Gun-cutter I've been thinking about...<br /> <br /> <br /> Hey Migsula, what do you use for priming? Seeing as you are a painting god and all, it'd be great to know what you use for best results.<br /> <br /> Cheers<br /> Earl]]></description>
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				<pubDate><![CDATA[Mon, 11 May 2009 05:37:45]]> GMT</pubDate>
				<author><![CDATA[ Inquisitor Earl]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ I use <span class="glossaryitem" onmouseover='gp(50);'>GW</span> Skull White spray for priming.]]></description>
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				<pubDate><![CDATA[Mon, 11 May 2009 07:40:44]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Anyone who runs is a Viet-Cong. Anyone who stands still is a well disciplined Viet-Cong.<br /> <br /> Great Valk, keep up the good work.]]></description>
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				<pubDate><![CDATA[Mon, 11 May 2009 09:06:50]]> GMT</pubDate>
				<author><![CDATA[ Ghost in the Darkness]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ I like the snake on the side near the door nice touch and yes the ork ammo spray is wicked.]]></description>
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				<pubDate><![CDATA[Mon, 11 May 2009 22:52:36]]> GMT</pubDate>
				<author><![CDATA[ tcraigen]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ [url=http://www.youtube.com/watch?v=Gz3Cc7wlfkI&feature=related]Shall we dance?[/url]<br /> <br /> This is badass. Painted, now, please!<br /> <br /> <span class="glossaryitem" onmouseover='gp(434);'>sA</span>]]></description>
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				<pubDate><![CDATA[Tue, 12 May 2009 15:51:34]]> GMT</pubDate>
				<author><![CDATA[ smiling Assassin]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ This is great work Migsula makes me want to paint a Alpharius. In fact i might just do that although if you don't mind me asking what colours did you used i don't have a clue how to paint Alpha Legion.]]></description>
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				<pubDate><![CDATA[Tue, 12 May 2009 20:59:38]]> GMT</pubDate>
				<author><![CDATA[ Bloodthirster]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ [b]16/May/09 DAMAGE[/b]<br /> <br /> I’m in the process of beginning to paint my Valkyrie, and was drooling over Grey Death’s fantastic Land Raider. The longer I looked at it I felt, there were a number of issues I felt should be taken into consideration when it comes to weathering. Atleast I try to. I’ve discussed this with Grey too, but thought it’d be ok to post the issues here to everyone’s benefit.<br /> <br /> I think the dreadnought has better (smaller patches) volumes of weathering in better locations (edges and <span class="glossaryitem" onmouseover='gp(20);'>ccw</span> hand/feet). <br /> <br /> With the Land Raider, super tough, ceramite beast, I find the large amounts of paint chipping in the middle of a flat surface carries the wrong message for me. The effects are all the same, "chipping" more than denting, burn marks etc. Exceedingly well highlighted it looks like a technical addition, "because you are supposed to do it" rather than, "insert battle showreel, with <span class="glossaryitem" onmouseover='gp(87);'>LR</span> driving through hellish firefight and how it looks when it all calms down (after a month of this in freak weather possibly)"<br /> <br /> If you go to this extent with chipping, working physical dents and chips on the actual model would really add to it too! What would CAUSE these dents?? Surely not bad quality paint and dust and UV radiation?, when the thing is supposed to fight in toxic environments, sea beds, desert storm etc.<br /> <br /> Don't get me wrong, I absolutely love the tank. One of the best Land Raiders I've ever seen, but I always find honest analysis beneficial ￼ If anything, it's also beneficial for me. I am painting my Valkyrie and I am thinking how the damage and tear is caused!! It should be very different in the wing surface and the touching part of the loading ramp for example!<br /> <br /> Lets see if I can get you a reference in the next week or so.]]></description>
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				<pubDate><![CDATA[Sat, 16 May 2009 10:22:06]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ [quote=Bloodthirster]This is great work Migsula makes me want to paint a Alpharius. In fact i might just do that although if you don't mind me asking what colours did you used i don't have a clue how to paint Alpha Legion.[/quote]<br /> <br /> I used Vallejo Prussian Blue in several thin layers over white prime and wash of Lemon Yellow. <br /> <br /> In the gallery is a step by step pic.]]></description>
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				<pubDate><![CDATA[Sat, 16 May 2009 10:23:19]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ [quote=migsula][b]16/May/09 DAMAGE[/b][/quote]<br /> <br /> I think we need to draw some harsh, but hazy lines between battle damage, and weathering. As you say, the environmental effects of the 41st millenium must vary in inordinate amounts. The millions of biomes, climates, and hitherto unknown weather patterns that may be conceptually encountered by said Land Raider Crew would leave their mark. While modelling we try and get as close to the reality as possible, and really we have to tweak about with some of the effects that are shown in battle damage -- even if they look strange -- to get the most faithful result.<br /> <br /> Both you and Grey are looking towards mainly one thing -- the desert. Vast amounts of sand, rocks, bleached by a sun of whose magnitude we can only guess at in the vastness of our imaginations. For a start, I'd look to draw on some real world imagery first -- this picture of a Tank during Desert Storm can be a good example:<br /> <br /> [img]http://www.militaryfabrication.com/images/Tank.jpg[/img]<br /> <br /> To be honest this tank shows little amounts of real damage -- even though it has presumably been through a few fights. The crew laid out Reactive Armour plating down the front, and from this we can see (as well as the skirts) that a lot of dust congregates down these areas. This is a great way to draw a parallel with what we can model. However, their are relatively few actual chips out of the paint -- is this because it is especially designed to be hard wearing, or simply because not much fire has been directed at it, we will not know. But if we look at the former option, we can deduce that 39-odd Millenia later, they'd have anti-chip paint. This then leaves us in a visual quandary, because it is shown that on Grey's gorgeous <span class="glossaryitem" onmouseover='gp(87);'>LR</span> there are chips by the dozen, and it looks tremendous. This is most probably down to his superb techniques, and skill with the realism of battle. However, what we see as a visually pleasing technique isn't actually the most realistic -- most fire would be directed at the front of the <span class="glossaryitem" onmouseover='gp(87);'>LR</span>, and most would be around the vertices of the plating, due to the increased exposure around these areas. Glancing shots would still chip some off the side, and any gouging would be masked by the tough ceramite. On the other hand, whatever we see as unrealistic or less... practical (for want of a better word) weathering still produces a very aesthetically pleasing result, and that's what matters. <br /> <br /> Environmental damage down -- battle damage now.<br /> <br /> I've dragged up this (sorry it's a bit large) picture of the USS Liberty after battle, I think it's pretty fitting:<br /> <br /> [img]http://www.opednews.com/populum/uploaded/battle-damage-to-the-uss-liberty-2604-20071008-48.jpg[/img]<br /> <br /> From this I've drawn two pointers for now:<br /> <br /> _1 - Damage is indiscriminate on wide, open plating. This means that due to the orientation of the ship to the enemy, the damage is [i]random[/i] in placing. However, look towards the bottom of the picture, and you'll see a line of what look like smaller gauge shell craters along the side. This tells us the valuable lesson that once targetting is done, damage can follow a pattern -- think about the lines of bullet holes you see on walls, however candid. Notably, for the 41st millenium, think about Autocannon shells. Fired off in quick succession, as opposed to one at a time, the damage is indiscriminate in first placing, but follows the pattern. This is helpful, we can apply damage as closely to real life as possible.<br /> <br /> _2 - Glances leave their mark. Look at the tower to the top left -- the black striping down it's side is most probably a few glancing blows from shells or from smaller calibre yield. We have to think about the shells that miss -- it's accounted for in the game's rules, but we so often forgo it in place of dramatic craters and pitting of the surface.<br /> <br /> I hope that that hasn't sounded like a rant/preach. I just wanted to lay down my thought process on this issue as I myself am thinking about applying damage to my current projects, and would like to hear your take.<br /> <br /> Peace.<br /> <br /> <span class="glossaryitem" onmouseover='gp(434);'>sA</span><br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sat, 16 May 2009 10:57:11]]> GMT</pubDate>
				<author><![CDATA[ smiling Assassin]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ I really enjoy the open and honest conversation on this topic.  And am glad that my work has shown a little bit more light on it.  <br /> <br /> I think the direction of the dreadnought and the land raider are somewhat different.  The Dreadnought has much the same amount of weathering in much the same patterning that the regular marines have.  The thought being that their ability to maneuver more, lends them to less damage all over and only really catching along their exposed edges that catch or scrape by coincidence.  The Land Raider I went for the look of a hard used tool that really hasn't seen much down time.  The countless battles and skirmishes over the long Badab War campaign.  The wear and tear building up.  The battle damage as well.  <br /> <br /> The main issue I see is that the chipping effect is used to represent BOTH wear and tear as well as battle damage.  But in keeping with the set army theme, the chipping is the main weathering component.  <br /> <br /> <span class="glossaryitem" onmouseover='gp(434);'>sA</span> brings up a good point in that the variety of weathering/damage should be used to full effect for weathering vehicles.  Take his two examples into account when thinking of this.  (For the record the Bradley is from this decade ^_-, that reactive armor started going on the beast after 2003!)  The bradley shows a good amount of dirt and grime, but unfortunately, that piece hasn't seen much in the way of battle time (no denting or burn marks on those plates at all) and you honestly can't see much of the normal wear from just getting trained and getting it over there!  The paint is indeed resilient, but still chips to hell and back in the field after hundreds of missions and field problems.  Much of my knowledge is from working with these same vehicles day in and day out in my time as enlisted in the Army with 1st Cav.  <br /> <br /> Battle damage should definitely be represented differently than normal wear and tear on any 'hyper-detail' projects.  I'm eying the battle damage picture <span class="glossaryitem" onmouseover='gp(434);'>sA</span> provides for an example.  There is some chipping here and there from the smaller caliber shells, but much of it is denting or burn/smudges on the paint.  There is something to be learned in the pattern of those markings too.  The center seems to be the only spot actually chipped and has only cracked the paint surrounding it, as well as leaving a dark smudging all around it.  <br /> <br /> Now where my mind wanders to is what do those dents and dings from battle damage start looking like after countless missions over a few years of a marine units campaign?  And this is where we start to speculate instead of 'know' what the answers are.  <br /> <br /> Ok, I think that's enough from me for now ^_^.  Great convo!]]></description>
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				<pubDate><![CDATA[Sat, 16 May 2009 21:55:36]]> GMT</pubDate>
				<author><![CDATA[ grey_death]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(42);'>GD</span>, I [i]knew[/i] you were there! I remember something in the injuries thread... Anyway. Great stuff. I couldn't put my finger on the Bradley - I've been around them before at shows, but I obviously don't have the sheer experience and man hours that you do! That's why it's important that we pool ideas, you've got the knowledge, the memories etc. etc. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> I completely dig you're reasoning on the Dread/<span class="glossaryitem" onmouseover='gp(87);'>LR</span> comparison. It's important to see such a difference, and if we didn't, then it we tantamount to an insult to the models and our vision.<br /> <br /> Something I see as a problem, as you say, is applying [b]both[/b] battle damage and weathering -- and having them stand out as unique and clear in their own way. Thinking about it, I've got the idea that you apply battle damage first -- the major damage. As in, craters, large dents, large scratches, etc. etc. This actually is a change in the topography of the plating, not just in the paint, or the skin-deep attributes of the bodywork. However, heavy puntures of the sort that we see on the ship are probably less common on tanks or APCs -- am I right? This, I would guess, be because any deep punture in such a confined space would be really deadly for the crew and for the hardware, and also people don#t generally get direct hits on a tank with such <span class="glossaryitem" onmouseover='gp(6);'>AP</span> shells that you'd use in naval combat. This is where we have to draw the line in the picture. <br /> <br /> Burns are definately one of the best ways to show wear and tear, because with <span class="glossaryitem" onmouseover='gp(50);'>GW</span>'s "AWESOME" obsession with Flamer weapons, you're going to be set on fire a lot <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> I'm going to try and bear in mind here that unless you're ambushed from behind (unlikely in a full-frontal <span class="glossaryitem" onmouseover='gp(119);'>SM</span> open-field sort of Warfare), you're going to get directional fire up front. That being along the huge breaching deck down front, and along the sides. This fire/<span class="glossaryitem" onmouseover='gp(239);'>Las</span>-charges will be directional, so going from front to back. It would be a pretty sorry state if we represented burn marks as 'dots' on the body; however around the shell holes you'd find this.<br /> <br /> For me, I'm erring away from the paint chipping, simply because I'm basing my fluff on an intense urban wasteland atmosphere -- temperate, but dusty. However, this will open up new avenues in terms of where I put the damage, being able to be ambushed from, well, everywhere! I'm going to have to seek you peoples' advice.<br /> <br /> This is great!<br /> <br /> Peace.<br /> <br /> <span class="glossaryitem" onmouseover='gp(434);'>sA</span>]]></description>
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				<pubDate><![CDATA[Sun, 17 May 2009 09:25:21]]> GMT</pubDate>
				<author><![CDATA[ smiling Assassin]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ [quote=migsula][quote=Bloodthirster]This is great work Migsula makes me want to paint a Alpharius. In fact i might just do that although if you don't mind me asking what colours did you used i don't have a clue how to paint Alpha Legion.[/quote]<br /> <br /> I used Vallejo Prussian Blue in several thin layers over white prime and wash of Lemon Yellow. <br /> <br /> In the gallery is a step by step pic.[/quote]<br /> <br /> Right thanx that's great help time to get to work <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sun, 17 May 2009 10:54:46]]> GMT</pubDate>
				<author><![CDATA[ Bloodthirster]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ cool - good discussion - sorry that I have no time to make proper comments now, off to stockholm for a few days.<br /> <br /> Beautiful <span class="glossaryitem" onmouseover='gp(87);'>LR</span> as I said and waiting to see it finished upon my arrival back <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> With the TWAR, I tried to study several different methods and effects in weathering: wear and tear, damage, rust, soot, different depths of scratches etc., and with the lessons learned I hope to do something nice with this project.<br /> <br /> [url=http://www.dakkadakka.com/gallery/24000-Conversion%2C%20Count%20As%2C%20Gundam%2C%20Object%20Source%20Lighting%2C%20Robot%2C%20Scratch%20Build%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2009/3/21/24000_sm-Conversion%2C%20Count%20As%2C%20Gundam%2C%20Object%20Source%20Lighting%2C%20Robot%2C%20Scratch%20Build%2C%20Warhammer%2040%2C000.jpg[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/9639-Anime%2C%20Conversion%2C%20Godzilla%2C%20Gundam%2C%20Scratch%20Build%2C%20Twar%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2008/11/29/9639_sm-Anime%2C%20Conversion%2C%20Godzilla%2C%20Gundam%2C%20Scratch%20Build%2C%20Twar%2C%20Warhammer%2040%2C000.jpg[/img][/url]<br /> ]]></description>
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				<pubDate><![CDATA[Sun, 17 May 2009 13:04:24]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Back in town - we should be having the Jade Vessel finale this weekend! So I may not have that much time to dedicate for this now, but instead you should get a full pictorial of the finale in the Jade Vessel blog <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 19 May 2009 20:34:22]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ I've been painting the Valkyrie this week. It's a nice kit to paint I must say - but having done the interiors too, it really takes time. After I'm done with this one, I'll post lots of pics and then get back to the Dune Twists.<br /> <br /> The Planetstrike is perfectly timed for this project. I have a campaign in mind where the Imperium and the Chaos come to sort them out and retake Rhisienne. And I'm really looking forward to all the new terrain.]]></description>
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				<pubDate><![CDATA[Sat, 23 May 2009 13:13:45]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Hmm Imperium vs Chaos. Will the Alpha Legion be Chaos alligned? What I loved so much about Legion was the fact that the legion's loyalties have become very vague.]]></description>
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				<pubDate><![CDATA[Sat, 23 May 2009 13:33:08]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ [quote=Malika2] What I loved so much about Legion was the fact that the legion's loyalties have become very vague.[/quote]<br /> <br /> Same here!<br /> <br /> I think that we'll eventually find that the Legion's loyalties lie with both sides. A Legion split down the middle, more or less...<br /> <br /> It would help 'explain' a lot!<br /> <br /> Looking forward to your Valkyrie migsula!]]></description>
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				<pubDate><![CDATA[Sat, 23 May 2009 15:30:13]]> GMT</pubDate>
				<author><![CDATA[ Alpharius]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ [quote]I think that we'll eventually find that the Legion's loyalties lie with both sides. A Legion split down the middle, more or less...<br /> <br /> It would help 'explain' a lot! [/quote]<br /> I assumed (after reading Legion) that the Alpha Legion was loyal to humanity rather than the Emperor, Chaos or the Cabal. The Cabal predicted that the universe would be saved if humanity would die quick which would be caused by a victory for Horus. If the Emperor would win, the universe would end 10 thousand years later (our current <span class="glossaryitem" onmouseover='gp(3);'>40k</span> universe). I don't think the Alpha Legion wants humanity to die out, but at the same time doesn't want the Primordial Annihilator (Chaos) to win. I think they are kind of working with the Cabal (when it suits them) to follow to try to save the universe from Chaos, but at the same time try to find an alternative so that humanity could be saved as well.]]></description>
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				<pubDate><![CDATA[Sat, 23 May 2009 16:23:21]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Sounds good!<br /> <br /> I also think that Alpharius and Omegon will eventually have a falling out over just how to accomplish all that.<br /> <br /> And as a result, some of the Legion will end up drifting towards Chaos, which will help explain how we've been seeing "Chaos Alpha Legion" since the Heresy...]]></description>
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				<pubDate><![CDATA[Sat, 23 May 2009 16:45:37]]> GMT</pubDate>
				<author><![CDATA[ Alpharius]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Let me get this straight, some of the Alpha legion are not Chaos??  Do they suffer from mutations and such or are they renegade due to their own way of doing things??<br /> <br /> Just curious, I love chapters that aren't necessarily good, yet they are most definitely not evil.  A nice shade of gray so to speak.]]></description>
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				<pubDate><![CDATA[Sat, 23 May 2009 18:34:31]]> GMT</pubDate>
				<author><![CDATA[ Chaplain Pallantide]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ [quote=Alpharius]Sounds good!<br /> <br /> I also think that Alpharius and Omegon will eventually have a falling out over just how to accomplish all that.<br /> <br /> And as a result, some of the Legion will end up drifting towards Chaos, which will help explain how we've been seeing "Chaos Alpha Legion" since the Heresy...[/quote]<br /> <br /> Well, the fact that we have not seen any loyal Alpha Legionaires, doesnt mean that theyre not out there <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> We all know that they favor covert operations so who knows where theyre actually present and where not. <br /> <br /> [quote=Chaplain Pallantide]Let me get this straight, some of the Alpha legion are not Chaos??  Do they suffer from mutations and such or are they renegade due to their own way of doing things??<br /> <br /> Just curious, I love chapters that aren't necessarily good, yet they are most definitely not evil.  A nice shade of gray so to speak.[/quote]<br /> <br /> Thats is certainly what the book Legion implied. Officially, the Alphas sided with Horus, but appearently theyre following their own, or the cabals scheme. Its all pretty vague, which makes it so awesome <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> And I am totally with Malika. They want whats best for humanity, not the Emperor. ]]></description>
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				<pubDate><![CDATA[Sat, 23 May 2009 18:43:48]]> GMT</pubDate>
				<author><![CDATA[ Flachzange]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ The best quality of British SciFi - inspiring, yet vague enough for us to interpret the way we find the most inspiring.<br /> <br /> I certainly have my own theories of what happened after the Heresy - and what the agenda for the Cells at Rhisienne is <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sat, 23 May 2009 20:16:00]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ [quote=migsula][b]26/March/09 Shapers[/b]<br /> <br /> Today, little progress shots of Alpharius and Bulldons captain and an Ad. Few weeks ago, good friend CMDante shared showed images of his sculpting tools, including “shapers” that are like brushes with a shaped silicone head that doesn’t stick to gs at all. BUY THEM! They revolutionised my sculpting - mostly the feel, where it came an absolute joy from something of a chore! So each guy in the project will get sculpted detail. [/quote]<br /> <br /> Where to get hold of these ones? Wouldn't mind getting my hands on some of them.]]></description>
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				<pubDate><![CDATA[Sun, 24 May 2009 09:23:48]]> GMT</pubDate>
				<author><![CDATA[ Balefire_storm]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ I goolged them as "paint shapers" and ordered online. I tried searching my email, but couldn't find a link for you.]]></description>
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				<pubDate><![CDATA[Mon, 25 May 2009 15:55:11]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ For weathering stuff I'd suggest you ask Gundam-Mecha his Thunderbolt and T34 were both awesome examples of this and I'm sure his KV1 will be as well.]]></description>
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				<pubDate><![CDATA[Mon, 25 May 2009 16:13:55]]> GMT</pubDate>
				<author><![CDATA[ Llamahead]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ [quote=migsula]I goolged them as "paint shapers" and ordered online. I tried searching my email, but couldn't find a link for you.[/quote]<br /> <br /> Thank for the tip. Will continue my search on Google.]]></description>
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				<pubDate><![CDATA[Mon, 25 May 2009 16:22:32]]> GMT</pubDate>
				<author><![CDATA[ Balefire_storm]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ This army is simply amazing and has inspired me to try my hand at a true scale pre-heresy army.  Your sculpts are amazing and the paint job on those marines is stunning.  I love how all of your works are so full of character.<br /> <br /> Also, could someone please point me in the direction of somewhere that I can find an explanation of what =I=munda is?  Is it just a variant of Necromunda or something?  This amazing army and CmDante'S Blood Pact have built up my curiousity of what =I=munda is.<br /> <br /> Keep up the awesome work!<br /> Lucas]]></description>
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				<pubDate><![CDATA[Tue, 26 May 2009 22:44:09]]> GMT</pubDate>
				<author><![CDATA[ lucas]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Look in the skirmish games section for more info on potential =I=munda rules.]]></description>
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				<pubDate><![CDATA[Wed, 27 May 2009 07:13:19]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Lucas - see the original =I=munda "Jade Vessel" thread in this forum that gave birth to the whole craze.<br /> <br /> I've been painting the Valkyrie bit by bit. The going is slow, mostly because I have little spare time, and also because, this being the first vehicle establishes the whole concept for tanks and valkyries to come. I want to get it just right and am carefully considering each step. I want the overall effect to be distinctly in line with the spirit of this project too. It's harder with vehicles.]]></description>
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				<pubDate><![CDATA[Wed, 27 May 2009 20:46:40]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ [quote=Balefire_storm][quote=migsula][b]26/March/09 Shapers[/b]<br /> <br /> Today, little progress shots of Alpharius and Bulldons captain and an Ad. Few weeks ago, good friend CMDante shared showed images of his sculpting tools, including “shapers” that are like brushes with a shaped silicone head that doesn’t stick to gs at all. BUY THEM! They revolutionised my sculpting - mostly the feel, where it came an absolute joy from something of a chore! So each guy in the project will get sculpted detail. [/quote]<br /> <br /> Where to get hold of these ones? Wouldn't mind getting my hands on some of them.[/quote]<br /> <br /> The ones I use are called Colour Shapers, they are manufactured by Royal Sovereign.  I think there is another company that calls them Clay Shapers.  Available in the United States from places like Dick Blick Art Supplies and Jerry's Artarama.  I believe both of those companies will ship internationally.]]></description>
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				<pubDate><![CDATA[Thu, 28 May 2009 00:06:19]]> GMT</pubDate>
				<author><![CDATA[ PsychosisPC]]></author>
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				<title>Re::: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ [quote=Balefire_storm][quote=migsula][b]26/March/09 Shapers[/b]<br /> <br /> Today, little progress shots of Alpharius and Bulldons captain and an Ad. Few weeks ago, good friend CMDante shared showed images of his sculpting tools, including “shapers” that are like brushes with a shaped silicone head that doesn’t stick to gs at all. BUY THEM! They revolutionised my sculpting - mostly the feel, where it came an absolute joy from something of a chore! So each guy in the project will get sculpted detail. [/quote]<br /> <br /> Where to get hold of these ones? Wouldn't mind getting my hands on some of them.[/quote]<br /> <br /> Maybe this can help?<br /> <br /> <a href="http://sculpt.com/catalog_98/CLAYTOOLS/clayshapers.htm" target="_blank" rel="nofollow">http://sculpt.com/catalog_98/CLAYTOOLS/clayshapers.htm</a>]]></description>
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				<pubDate><![CDATA[Thu, 28 May 2009 15:03:02]]> GMT</pubDate>
				<author><![CDATA[ Werdes]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Nice find - Thanks for that!]]></description>
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				<pubDate><![CDATA[Thu, 28 May 2009 16:32:17]]> GMT</pubDate>
				<author><![CDATA[ Alpharius]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ So nice to see the blog spreading the hobby lore and craft <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 29 May 2009 06:47:46]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ No problem, just glad to help.<br /> <br /> Check out this guys thread and scroll down to the bottom to see alot of nice sculping tools<br /> <br /> <a href="http://www.dakkadakka.com/dakkaforum/posts/list/270/236631.page" target="_blank" rel="nofollow">http://www.dakkadakka.com/dakkaforum/posts/list/270/236631.page</a><br /> ]]></description>
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				<pubDate><![CDATA[Fri, 29 May 2009 13:38:57]]> GMT</pubDate>
				<author><![CDATA[ Werdes]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Thanks to chatting with a mate, or rather venting how bored I am with the hobby at the minute <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">. I did a bit of painting and now have all the boring stuff in place and can start the experimenting (fun).I'm planning a semi translucent camo pattern akin to what the USAF F22s have.<br /> <br /> Like in this pic, but with lighter overall shade and more gradient within the pattern itself.<br /> <br /> <a href="http://www.defenseindustrydaily.com/images/AIR_F-22A_F-16s_Over_Water_lg.jpg" target="_blank" rel="nofollow">http://www.defenseindustrydaily.com/images/AIR_F-22A_F-16s_Over_Water_lg.jpg</a><br /> <br /> <a href="http://www.aerospaceweb.org/question/planes/f35/f16-f35-f22.jpg" target="_blank" rel="nofollow">http://www.aerospaceweb.org/question/planes/f35/f16-f35-f22.jpg</a><br /> <br /> I think it looks gorgeous with the geometric edge stripes and markings. <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 31 May 2009 13:24:05]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Hmm. Somehow I though you'd go macro-digital.<br /> <br /> <span class="glossaryitem" onmouseover='gp(434);'>sA</span>]]></description>
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				<pubDate><![CDATA[Sun, 31 May 2009 14:48:57]]> GMT</pubDate>
				<author><![CDATA[ smiling Assassin]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Looks cool, certainly one of the most unusual looking camo patterns I've seen but I can see why your taken with it, it will looks unique and set the vehicles apart even further from "the rest of the crowd".<br /> <br /> Now I just need to find some motivation to work on my projects before I get sidetracked by another idea! (curse Jes' "The Gothic and The Eldritch"!)]]></description>
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				<pubDate><![CDATA[Sun, 31 May 2009 23:03:05]]> GMT</pubDate>
				<author><![CDATA[ CMDante]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ niiiiiiiiiiiiiiiiice]]></description>
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				<pubDate><![CDATA[Mon, 1 Jun 2009 19:49:13]]> GMT</pubDate>
				<author><![CDATA[ 1xx700007117]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ [b]02/June/09 Decals[/b]<br /> <br /> With some less official updates, I thought it best to return to sort of official BLOG updating.<br /> <br /> Some more progress. I accidentally found a great way of doing realistic paint chipping. Use some microsol and a coarse brush on about one hour or so dry paint. Super realistic effects. So in additions to the decals I managed some nice base work on the chipping to come.<br /> <br /> I'm now adding a layer of gloss varnish over the decals and then onto washing the beast. I must say doing blotchy, not totally covering camo, was quite intimidating - or leaving it like so that is - but I just have to go with the vision and trust that the washing and weathering ties it all together where the unevenness adds realism and impact and doesn’t look unskilled and rushed.<br /> <br /> I'm late in "schedule" for the project, but I've really enjoyed the paint when I feel so approach and watching it come together slowly. I think the overall scheme, sort of sand green, with darker sand green patterns and white markings that look like sand green on the dark sand green, if it makes any sense, looks really nice. It will be a great base for all my vehicles. The only worry is how to work in some blue. With the Tanks I know. I will do the old school Russ trackside triangles with blue and white, same with the Chimeras, but the Valkyrie doesn't have a natural place like this.]]></description>
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				<pubDate><![CDATA[Tue, 2 Jun 2009 10:43:08]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ I hope you have been taking <span class="glossaryitem" onmouseover='gp(148);'>WIP</span> pics of the development so we can all gawp in wonder at them mate! I really like seeing the various stages to your work, its a good insight and regularly provides me with a lot of alternative methods and ideas.<br /> <br /> I can understand your concern over the camo, it is an odd pattern and one that, to the untrained and uninformed eye, could look a bit odd. I'm sure it will all come together well though.<br /> <br /> Looking forward to the finished piece.]]></description>
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				<pubDate><![CDATA[Tue, 2 Jun 2009 22:57:21]]> GMT</pubDate>
				<author><![CDATA[ CMDante]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ You still need to tell us how you do those paintjobs because...damn! They are some of the most amazing ones I've ever seen!]]></description>
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				<pubDate><![CDATA[Tue, 2 Jun 2009 23:05:53]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ I cant wait til you finish your Valkyrie/Vendetta/Viper]]></description>
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				<pubDate><![CDATA[Wed, 3 Jun 2009 14:59:48]]> GMT</pubDate>
				<author><![CDATA[ Werdes]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ The amazing work of Migsula, Synapse, and Apologist, as wellas my love of the Horus Heresy books have convinced me to start up my own pre-heresy true-scale marine army.  The work in this blog is amazing.  Keep up the great work and I can't wait to see more!<br /> <br /> Anybody have any suggestions as to what legions they want to see?  Alpha Legion, Ultramarines, and Wolrd Eaters are already out of the question because these guys have done them all so well already.<br /> <br /> Awesome job!<br /> <br /> Lucas]]></description>
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				<pubDate><![CDATA[Thu, 4 Jun 2009 03:58:13]]> GMT</pubDate>
				<author><![CDATA[ lucas]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(415);'>OT</span>, and probably better off in its own thread but, I'd say Night Lords, with as few silly bat wing helmets as possible, and lots of 'terror marking' helmets (basically, skulls painted on to the face of the helmets) as possible.<br /> <br /> Other than that, I still say you can't have too many Alpha Legion armies running around!]]></description>
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				<pubDate><![CDATA[Thu, 4 Jun 2009 13:57:07]]> GMT</pubDate>
				<author><![CDATA[ Alpharius]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ The lightening patterns and such in the armour? Intriguing...<br /> <br /> What about the Blood Angels? We don't see that many of them around. Pre-heresy, true scale and very...very ornate. Remember the older fluff of the Blood Angels (before they were reduced to Emperor Berserkers). Ornate suits of armour, all engraved/decorated because the marines were also artists and all that sort of stuff. Very ornate, but not over the top like the Emperor's Children. ]]></description>
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				<pubDate><![CDATA[Thu, 4 Jun 2009 14:01:57]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Mine aren't pre-Heresy though - just to make it clear <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> [quote=lucas]<br /> Anybody have any suggestions as to what legions they want to see? [/quote]<br /> <br /> White Scars <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 4 Jun 2009 18:17:58]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ [quote=Malika2]The lightening patterns and such in the armour? Intriguing...<br /> <br /> What about the Blood Angels? We don't see that many of them around. Pre-heresy, true scale and very...very ornate. Remember the older fluff of the Blood Angels (before they were reduced to Emperor Berserkers). Ornate suits of armour, all engraved/decorated because the marines were also artists and all that sort of stuff. Very ornate, but not over the top like the Emperor's Children. [/quote]<br /> <br /> I would agree wit this, <span class="glossaryitem" onmouseover='gp(269);'>Id</span> love to see some <span class="glossaryitem" onmouseover='gp(10);'>BA</span> in this form. I know many people have bigger and better grievances with <span class="glossaryitem" onmouseover='gp(50);'>GW</span> but this has got to be one of my biggest. The <span class="glossaryitem" onmouseover='gp(10);'>BA</span> live longer than anyone else and worked hard to perfect not only the art of war but actual arts and that is what made them falling into a degenerative rage and blood lust all the more tragic.  I Hope I can try my hand at a few one day but sadly right now have very little time to even finish current stuff. I like the nightmarish idea for the night lords but, a collection of ornate god like angels of death is always going to get my nod.]]></description>
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				<pubDate><![CDATA[Thu, 4 Jun 2009 18:19:08]]> GMT</pubDate>
				<author><![CDATA[ tcraigen]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Ok, I think you deserve a pic <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> / HOWEVER, firstly, it's a PIP and this time I must make major disclaimers about the picture not doing any credit to the paint job. I just lose all the subtle effects on the wings.<br /> <br /> Overall, obviously I've enjoyed this beast, and hopefully when I am done it should really look like a 15 tonne flying tank, not a plastic kit.<br /> <br /> [url=http://www.dakkadakka.com/gallery/36424-.html][img]http://images.dakkadakka.com/gallery/2009/6/4/36424-.jpg[/img][/url]<br /> ]]></description>
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				<pubDate><![CDATA[Thu, 4 Jun 2009 19:08:47]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Im going to go ahead and say: Wow: <br /> Then Ill pick up my jaw and patiently wait for more pictures. <br /> <br /> Honestly migs, this is crazy. I am SUCH a big fan of the subtle camo scheme on this. Beautiful]]></description>
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				<pubDate><![CDATA[Thu, 4 Jun 2009 20:16:23]]> GMT</pubDate>
				<author><![CDATA[ Flachzange]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ That is top class stuff Migs, I to love the subtle camo and honestly say WOAH!!! mmmm Drool]]></description>
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				<pubDate><![CDATA[Thu, 4 Jun 2009 20:51:33]]> GMT</pubDate>
				<author><![CDATA[ Bloodthirster]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ [quote=migsula]Mine aren't pre-Heresy though - just to make it clear <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> [quote=lucas]<br /> Anybody have any suggestions as to what legions they want to see? [/quote]<br /> <br /> White Scars <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">[/quote]<br /> <br /> True scale bikes?]]></description>
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				<pubDate><![CDATA[Thu, 4 Jun 2009 20:53:03]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Really nailed that camo scheme there mate. Wasn't sure how it would work initially but it looks spot on. Love the damage and weathering too.<br /> <br /> More please! <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> Cheers,<br /> <br /> Dante]]></description>
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				<pubDate><![CDATA[Thu, 4 Jun 2009 21:25:42]]> GMT</pubDate>
				<author><![CDATA[ CMDante]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Thanks guys! That means a ton for me! I'll work the final interest and smooth blends with Mig pigments, finish the base and few lenses and then hit it with Matte Varnish to tie down all the different finishes and take proper pics from all angles. A lot of subtle and less subtle legion references. I really like how the decals come through the washes and weathering. I've cut a lot of XX and other suitable ones that still fit the <span class="glossaryitem" onmouseover='gp(69);'>IG</span> feel, but mark this bird out.<br /> <br /> The underside of the thing is light sky grey!<br /> <br /> Glad you like the direction of the came, for I will do all my vehicles with it, only better when I learn the application just right. It looks even more distiguished from the sides, where all the main volumes and darker from the middle. It really works as a camo too.  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> Want to try it on a russ...or actually a Shadow Sword! With ground vehicles I will mix in white and blue markings too, here it just didn't fit. <br /> <br /> Thanks again!]]></description>
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				<pubDate><![CDATA[Thu, 4 Jun 2009 21:39:54]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Thats just beautiful great weathering and a nice futuristic cammo which doesn't look like a dazzle pattern.]]></description>
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				<pubDate><![CDATA[Thu, 4 Jun 2009 21:45:43]]> GMT</pubDate>
				<author><![CDATA[ Llamahead]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ This blog is just getting cooler and cooler!]]></description>
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				<pubDate><![CDATA[Thu, 4 Jun 2009 21:51:03]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ /drool.<br /> <br /> I like what you did there. However, I don't see the gradients/feathered edges of the blotches as much as I would have thought. I like it a lot, but the only criticism I have is that the two splotches on the wings look a bit too symmetrical from a glance. <br /> <br /> Anyway, top class stuff as always from you Migs <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> And I love the weathering!<br /> <br /> Peace.<br /> <br /> <span class="glossaryitem" onmouseover='gp(434);'>sA</span>]]></description>
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				<pubDate><![CDATA[Thu, 4 Jun 2009 21:55:11]]> GMT</pubDate>
				<author><![CDATA[ smiling Assassin]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ [quote=migsula]Mine aren't pre-Heresy though - just to make it clear <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">[/quote]<br /> Really? I thought they were pre-heresy.  I thought they were pre-heresy because Guilliman killed Alpharius during the heresy.  Although, with all the secrecy of the Alpha Legion, nobody can be sure it was actually him.  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">  <br /> Thanks for everyone who suggested a Legion for me, I didn't mean to derail the thread or anything so I'm going to make a new thread to discuss my next army.<br /> That valkyrie is really top notch.  I love the camo and the numbers and symbols on the wings are a really nice touch.<br /> <br /> Can't wait to see more pics when it's all done!<br /> <br /> Lucas]]></description>
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				<pubDate><![CDATA[Thu, 4 Jun 2009 22:22:28]]> GMT</pubDate>
				<author><![CDATA[ lucas]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ In the novel Legion all Alpha Legionnaires called themselves "Alpharius" to confuse everybody.]]></description>
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				<pubDate><![CDATA[Thu, 4 Jun 2009 22:38:05]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Alpharius is the name all members of the legion referr to themselves as, part of the whole intrigue and deception the legion is famous for. Read the <span class="glossaryitem" onmouseover='gp(320);'>HH</span> novel "Legion" for more if you haven't already.<br /> <br /> @Migs - I think ground vehicles certainly need a dash of colour in the form of blue and white markings.<br /> <br /> Cheers,<br /> <br /> Dante]]></description>
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				<pubDate><![CDATA[Thu, 4 Jun 2009 22:39:36]]> GMT</pubDate>
				<author><![CDATA[ CMDante]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ I actually just finished Legion yesterday which is why it's been great to follow this blog while I've been reading.  Legion has become my favourite of all the Horus Heresy books so far.  I hadn't thought of him calling the models Alpharius for that reason.  I actually thought he was making a model of Alpharius/Omegon.<br /> <br /> Great work nonetheless.]]></description>
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				<pubDate><![CDATA[Thu, 4 Jun 2009 23:01:44]]> GMT</pubDate>
				<author><![CDATA[ lucas]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ He already has three marines...Alpharius, Omegon, and? <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> <br /> I'd love to see a transport for those Alpha Legionnaire, I doubt they would fit in the Valkyrie. Perhaps a unique drop ship? Kind of mixing the Valkyrie but with a more <span class="glossaryitem" onmouseover='gp(179);'>STC</span> like design, stealing elements from the Thunderhawk and Land Speeder.]]></description>
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				<pubDate><![CDATA[Thu, 4 Jun 2009 23:27:58]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ I doubt that will look anything like a plastic kit when you're done with it <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> keep it up!<br /> ]]></description>
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				<pubDate><![CDATA[Fri, 5 Jun 2009 13:46:07]]> GMT</pubDate>
				<author><![CDATA[ Werdes]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Excellent work Migs. Super job of capturing the greasy,oily streaks of a working machine. Looking forward to seeing a side view pic.]]></description>
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				<pubDate><![CDATA[Fri, 5 Jun 2009 15:17:58]]> GMT</pubDate>
				<author><![CDATA[ Mastiff]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Thanks lads. Nearly there and with a big appetite for painting an infantry model next  <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"> <br /> <br /> And after that - this is jut one of those weird moments - but I MUST make a standard <span class="glossaryitem" onmouseover='gp(3);'>40k</span> civilian car. You know, the Toyota of the Imperium. I just want to see how it might look like and it would fit our =I=munda and other games, + this project perfectly. ]]></description>
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				<pubDate><![CDATA[Sat, 6 Jun 2009 10:02:01]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ This is one of the most excellent things I have ever seen.<br /> <br /> <br /> Hope to see more soon,I like the idea of the "Toyota of the Imperium" can't wait to see that.<br /> ]]></description>
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				<pubDate><![CDATA[Sat, 6 Jun 2009 10:37:17]]> GMT</pubDate>
				<author><![CDATA[ Deff Dread red Edition]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ By the way, are we going to see any of the characters from the novel Legion in this force? Or will that be a total mystery since they are all caled Alpharius?]]></description>
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				<pubDate><![CDATA[Sat, 6 Jun 2009 13:59:50]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ The <span class="glossaryitem" onmouseover='gp(3);'>40k</span> Civilian car would be awesome.<br /> <br /> Definately a Soviet Lada <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> [img]http://judey.dasmirnov.net/lada.jpg[/img]<br /> <br /> <span class="glossaryitem" onmouseover='gp(434);'>sA</span>]]></description>
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				<pubDate><![CDATA[Sat, 6 Jun 2009 16:24:53]]> GMT</pubDate>
				<author><![CDATA[ smiling Assassin]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Yes, something like a gothic lada.]]></description>
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				<pubDate><![CDATA[Sat, 6 Jun 2009 16:36:04]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ The wounded vole of the imperium! Awesome!<br /> <br /> Can't wait to see what you come up with for it as I've always fancied doing something similar. What I love is how you model the more mundane (more interesting in my mind), everyday aspects of the imperium. It's this type of work that has inspired me the most and is responsible for the current direction of my own modelling. <br /> <br /> I guess it really inspires for two reasons, it brings the humanity of the imperium alive and it also allows for completely original and innovative modelling.<br /> <br /> Looking forward to more as always mate!<br /> <br /> Cheers,<br /> <br /> Dante]]></description>
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				<pubDate><![CDATA[Sun, 7 Jun 2009 16:52:51]]> GMT</pubDate>
				<author><![CDATA[ CMDante]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ [quote=migsula]Thanks lads. Nearly there and with a big appetite for painting an infantry model next  <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"> <br /> <br /> And after that - this is jut one of those weird moments - but I MUST make a standard <span class="glossaryitem" onmouseover='gp(3);'>40k</span> civilian car. You know, the Toyota of the Imperium. I just want to see how it might look like and it would fit our =I=munda and other games, + this project perfectly. [/quote]<br /> <br /> Hehe, that sounds like a fun project. There are so many things we never get to see from the Imperium that would be part of their every day life.<br /> <br /> Although I'm thinking they would be Ladas, not Toyotas <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> <br /> (edit: Doh! I see someone already posted that. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> )]]></description>
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				<pubDate><![CDATA[Sun, 7 Jun 2009 18:20:19]]> GMT</pubDate>
				<author><![CDATA[ Mastiff]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ [quote=CMDante]<br /> <br /> What I love is how you model the more mundane (more interesting in my mind), everyday aspects of the Imperium. It's this type of work that has inspired me the most and is responsible for the current direction of my own modelling. <br /> <br /> I guess it really inspires for two reasons, it brings the humanity of the Imperium alive and it also allows for completely original and innovative modelling.[/quote]<br /> <br /> The more mundane stuff inspires me also. What I love is the really unexpected directions you can go with the imagery of the Imperium. I'm currently starting a model railway that's loosely based around an Adeptus Mechanicus mine. It combines my interests and allows me to start thinking about modelling things like menials, servitors, engineering equipment etc. <br /> <br /> <br /> Migs, I love how you are making the Valk feel like a flying tank. I get what you mean about not making it feel like a plastic kit. I've seen many people paint up the new kit in bright shiny colours with really fake-looking weathering and although they are technically superbly painted, they are toy like. Isn't it much more satisfying to make something 'feel' real rather paint it perfectly? I reckon so.<br /> <br /> Anyway, I'd love to see your take on an imperial civilian car. There were some good descriptions in the Ravenor novels, I’ll see if I can find the pages.<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 8 Jun 2009 10:40:22]]> GMT</pubDate>
				<author><![CDATA[ Inquisitor Earl]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ pheeeeeeeewwwww... I've been swamped with work, in a good way, recently. But finally had a minute to add the first layers of varnish on the Valk and the <span class="glossaryitem" onmouseover='gp(51);'>HB</span> Alpharius. With a matte coat to follow, I should be free to move on the imperial ride for the masses and other fun things <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> <span class="glossaryitem" onmouseover='gp(442);'>ps</span>. Does anyone know if Krylon matter varnish is sold anywhere in Europe??? Testors is banned by the Eu, so can't get any more.]]></description>
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				<pubDate><![CDATA[Sat, 20 Jun 2009 11:18:44]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Any work on the agent Migs, I'm looking forward to seeing how this one comes out.]]></description>
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				<pubDate><![CDATA[Tue, 23 Jun 2009 20:52:41]]> GMT</pubDate>
				<author><![CDATA[ Bloodthirster]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Hmm or a Volkswagen maybe, I've now got an image of a Lada with added skulls........and rivets lots of rivets!]]></description>
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				<pubDate><![CDATA[Tue, 23 Jun 2009 21:27:02]]> GMT</pubDate>
				<author><![CDATA[ Llamahead]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ I thought they introduced a new....formula(?) of testors that is available in the EU? I've certainly seen a number of <span class="glossaryitem" onmouseover='gp(134);'>UK</span> suppliers selling the stuff. Let me know if you can't get your hands on any and I'll see what I can do.]]></description>
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				<pubDate><![CDATA[Tue, 23 Jun 2009 22:06:55]]> GMT</pubDate>
				<author><![CDATA[ CMDante]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Hey, can you check? I will order some stuff and ask my local stores.<br /> <br /> When it was banned, the guy who told me at the local store, said Testors were hectically trying to find a new formula. I just hope they didn't remove the ingredient that made it so great, without finding equally good and sound replacement. <br /> <br /> <br /> [size=9]Automatically Appended Next Post:[/size]<br /> [quote=Llamahead]Hmm or a Volkswagen maybe, I've now got an image of a Lada with added skulls........and rivets lots of rivets![/quote]<br /> <br /> It will be a mix of people's car typologies, but essentially my own design. At the moment, I'm thinking of 3d modeling the whole thing, or at-least the main volumes and then printing it and adding all the detail. I guess the big question is wether I should spend that much energy and also do full interior. ]]></description>
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				<pubDate><![CDATA[Wed, 24 Jun 2009 07:40:06]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Sorry Migs but I don't know.]]></description>
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				<pubDate><![CDATA[Wed, 24 Jun 2009 08:26:26]]> GMT</pubDate>
				<author><![CDATA[ Bloodthirster]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Yep, I'll have a look and let you know mate.<br /> <br /> EDIT - <a href="http://www.barrule.com/Workshop/scratch%20builders%20paradise/varnish%20lack%20vernis%20barniz.html" target="_blank" rel="nofollow">http://www.barrule.com/Workshop/scratch%20builders%20paradise/varnish%20lack%20vernis%20barniz.html</a><br /> <br /> and<br /> <br /> <a href="http://horsingaround.com/acatalog/Testors_Dullcote.html" target="_blank" rel="nofollow">http://horsingaround.com/acatalog/Testors_Dullcote.html</a><br /> <br /> If they don't deliver to Finland let me know and I'll pick some up and send it on to you or give you it in person at <span class="glossaryitem" onmouseover='gp(42);'>GD</span>.<br /> <br /> Cheers,<br /> <br /> Dante]]></description>
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				<pubDate><![CDATA[Wed, 24 Jun 2009 19:53:39]]> GMT</pubDate>
				<author><![CDATA[ CMDante]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ I read through the whole thread a few days back, and don't remember seeing the answer to this, so what colours did you use for the blues on the Alpharius models?<br /> <br /> I must say that this thread is both brilliant and depressing, brilliant because of the skill, and care that's gone into each model, depressing because I will never be able to paint as well as this.<br /> <br /> Dragonlover]]></description>
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				<pubDate><![CDATA[Sun, 28 Jun 2009 13:45:43]]> GMT</pubDate>
				<author><![CDATA[ Dragonlover]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Hey Dragonlover, you should check out Migs´ other thread here:<br /> <br /> <a href="http://www.dakkadakka.com/dakkaforum/posts/list/120/208707.page" target="_blank" rel="nofollow">http://www.dakkadakka.com/dakkaforum/posts/list/120/208707.page</a><br /> <br /> He starts working on the original Alpharius about page five, and paint scheme and details follow. This thread is sortof a followup to that one. <br /> <br /> Hope that helps..]]></description>
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				<pubDate><![CDATA[Sun, 28 Jun 2009 21:49:00]]> GMT</pubDate>
				<author><![CDATA[ Xanthos]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Cheers mate, do you know if those are of the new "EU legit" formula???<br /> <br /> <br /> [size=9]Automatically Appended Next Post:[/size]<br /> Xanthos is correct. As for the blue I use a Vallejo Model Color called "Prussian Blue" throughout for the blues in this project.<br /> <br /> speaking of the project:<br /> <br /> [b]02/July/09 Summer Brake[/b]<br /> <br /> There’s currently way too much interesting activities, both professional and seasonal, to keep me working on the project the way I have thus far - so expect no frequent updates before the fall, and those cold, dark night when Bball at the park, BBQ, the beach is out of the question. It’s also so busy at work, I won’t be able to have a summer holiday, so that is a major factor too. <br /> <br /> AND...what little modeling time I will have, is kinda likely to be lent for some fellows called the T.W.A.R and that’s Michael Bay’s fault!! I feel like it would be the time to add that Hierophant.<br /> <br /> Rest assured though, the Legion ain’t going anywhere, just one of the pleasures of the hobby that you can take it easy when the sun is out <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 2 Jul 2009 10:17:02]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ [b]07/July/09 Humble Update[/b]<br /> <br /> It was raining - big time - all of tonight, so before Bball practise, I did this.<br /> <br /> As ever, a lot of thought comes into my basing, but with the Legion project I really try to portray the multitude of landscape and cityscape on Rhisienne and really underline the sheer inhuman scale of war in Warhammer 40 000. So we have the Muties, working through the destroyed tracks in the great plains, and we will have some serious Hive cities too.<br /> <br /> So with this in mind, I’ve built a base for the heavy weapon team. I think the team will end up in the command section. Two courageous individuals, and a missile launcher, carefully converted poses to follow.<br /> <br /> [size=9](THE MODEL FOR SCALE PURPOSE ONLY)[/size]<br /> [url=http://www.dakkadakka.com/gallery/41896-.html][img]http://images.dakkadakka.com/gallery/2009/7/7/41896-.jpg[/img][/url]]]></description>
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				<pubDate><![CDATA[Tue, 7 Jul 2009 21:32:16]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Mate, that is one bad ass looking base!<br /> <br /> Really capturing the gothic future look of <span class="glossaryitem" onmouseover='gp(3);'>40k</span>. Where is the resin wall section from? It's perfect!<br /> <br /> Cheers,<br /> <br /> Dante]]></description>
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				<pubDate><![CDATA[Tue, 7 Jul 2009 21:47:28]]> GMT</pubDate>
				<author><![CDATA[ CMDante]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Awesome! Loving the base Migs it really does capture the gothic <span class="glossaryitem" onmouseover='gp(3);'>40k</span> image.]]></description>
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				<pubDate><![CDATA[Wed, 8 Jul 2009 08:16:49]]> GMT</pubDate>
				<author><![CDATA[ Bloodthirster]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Thanks guys,<br /> <br /> Scale is everything in this project and while the Marines need be massive compared to humans, the city basing really needs to communicate vast, inhuman scale and gothic architecture!<br /> <br /> Dante, it's cut from a piece by Hasselfree Miniatures. Looks more <span class="glossaryitem" onmouseover='gp(3);'>40k</span> art than <span class="glossaryitem" onmouseover='gp(50);'>GW</span> plastic, so it felt fitting <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> Or rather looks like part of something vast!]]></description>
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				<pubDate><![CDATA[Wed, 8 Jul 2009 09:12:08]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ The base looks smashing. Nicely captures feeling of gothic hive.]]></description>
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				<pubDate><![CDATA[Wed, 8 Jul 2009 11:09:53]]> GMT</pubDate>
				<author><![CDATA[ Northen]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Epic base :O]]></description>
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				<pubDate><![CDATA[Wed, 8 Jul 2009 11:40:18]]> GMT</pubDate>
				<author><![CDATA[ Werdes]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Excellent looking model.]]></description>
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				<pubDate><![CDATA[Wed, 8 Jul 2009 12:01:37]]> GMT</pubDate>
				<author><![CDATA[ Deff Dread red Edition]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Glad to know I'm not the only one who thinks the the building kits for <span class="glossaryitem" onmouseover='gp(3);'>40k</span> don't look as 40kish as it should. Some great things can be made from them with kit bashing or bitzory, but stand alone tiny tiny buildings don't capture the world I envision.<br /> <br /> Mig I love the base. However as I'm a picture guy I skimmed through and at first glance thought "Holy birdcage migsula! Thats a big ass base for a tiny lil guy!" but upon reading I noticed he was only for scale. Can't wait to see what you'll be doing with it.]]></description>
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				<pubDate><![CDATA[Wed, 8 Jul 2009 15:45:39]]> GMT</pubDate>
				<author><![CDATA[ littleboyblues]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ I am slowly getting the two models done for the base. It's silly - with this whole project - , somehow I just had to scratch build a missile launcher, I wanted something were gothic old skool meets proper <span class="glossaryitem" onmouseover='gp(482);'>AT</span> missile launcher and then spent a whole evening building just the gun and the gunner. <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> Hopefully pics of the finished weapons team, who will be very much hugging the terrain, about bust some metal ass.<br /> <br /> It would be much easier if the whole army was individuals, but now that there are proper, regimental, guard units in the mix, getting the right repetiton and pattern, without getting boring makes it more fun.]]></description>
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				<pubDate><![CDATA[Tue, 14 Jul 2009 22:00:27]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Dedication is its own reward eh? <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> Looking forward to pics of the new Migs pattern missile launcher.<br /> <br /> I know what you mean about the painting, at least if its camo you can make the pattern different on each.<br /> <br /> Cheers,<br /> <br /> Dante]]></description>
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				<pubDate><![CDATA[Thu, 16 Jul 2009 21:16:08]]> GMT</pubDate>
				<author><![CDATA[ CMDante]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Wow, that Valkyrie is just beautiful. That's the look I really hope to go for when I do mine. I doubt I'll come close, but I'll try <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 16 Jul 2009 21:45:29]]> GMT</pubDate>
				<author><![CDATA[ Necros]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ [b]17/July/09 Bouncing up and down the creative high way.[/b]<br /> <br /> The Twins.<br /> <br /> I love cooking. Picking up good ingredients, experimenting with the way you use and prepare them, finding the right combinations, tasting and tweaking, and then enjoying the results. Someone once asked one of the best chefs in the world, this one actually was french and not of el bulli or fat duck fame, what does it take to become a great cook. His answer was simple: taste.<br /> <br /> Cooking is exactly like modeling. Or design. Or several things I actually like in life. What makes modeling so special, is the almost endless, constantly evolving offering of ingredients and the limitless reservoir of reference and inspiration. This combination leads to fantastic journeys in creativity, where you can start without a goal and through the process it leads to surprising results. It’s captivating and the best part in the hobby for me. Best part of this project too.<br /> <br /> As I was working on the Heavy Weapon team, a pair of warriors very much shaped and posed by the concept of the base. I knew I wanted them hugging the cover, one looking right the other one left. I had a great ingredient - an instant pose I liked, he was to be the loader. Having decided to not use the catachan macho pack with vest bits for the Raging Bulldons, I was looking at a lot of sculpting. Basically making meatballs with a twist - but as you know this project is about bacon icecream. <br /> <br /> I built the gunner and everything was great. <br /> <br /> But putting together the loader made me look at the base again, to think how to make it more about right and left, looking at more of the catachan bitz I was not going to use, to think how to reinforce the concept of two men in the same situation, nothing homo sexual mind you, and the answer was simple. Twins.<br /> <br /> One of the joys of modeling is the brilliant fabric of <span class="glossaryitem" onmouseover='gp(3);'>40k</span> that is so fertile as a ground of creativity, it helps direct the taste, yet allows for successful transfer of character typologies. I was a fan of G.I.JOE as a kid and Cobra had these twins Tomax and Xamot, who were affiliated with the best of the best Cobra had to offer - the Crimson Guard.<br /> <br /> I now have the concept and can do the seasoning. There are - distant - game play considerations and might think of giving them individual bases, but somehow that would feel wrong. The reason I have  chosen to explain this process is the fact tat it is so seminal to the way I work, how many times I may change direction and how the best models always surprise me. <br /> <br /> On Sunday we have the Jade Vessel finale, withe final two and me the <span class="glossaryitem" onmouseover='gp(524);'>GM</span>. I think the amount of bacon icecream between the 3 of us is quite something. I can hardly wait to see the latest and final updates to the player gangs and to even present a surprise from a fellow chef outside of finland.<br /> <br /> <br /> <br /> <span class="glossaryitem" onmouseover='gp(148);'>WIP</span><br /> [url=http://www.dakkadakka.com/gallery/43076-.html][img]http://images.dakkadakka.com/gallery/2009/7/17/43076-.jpg[/img][/url]<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 17 Jul 2009 08:23:10]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ I like it!I like it alot.I like the rocket launcher,looks a bit strange to me though.As for the twins,I like their posing and must ask where you got that piece of wall terrain that stands on their base?On a side note what's with the viking helmet?<br /> ]]></description>
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				<pubDate><![CDATA[Fri, 17 Jul 2009 08:32:35]]> GMT</pubDate>
				<author><![CDATA[ Deff Dread red Edition]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Epic stuff Migs! I have to say out of all the work you've done this my favourite. I mean it drools character and narative good job! <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 17 Jul 2009 11:25:59]]> GMT</pubDate>
				<author><![CDATA[ Bloodthirster]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ yeah man its all lookin really nice, havae you got a side on picture of the laucher??]]></description>
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				<pubDate><![CDATA[Fri, 17 Jul 2009 11:58:07]]> GMT</pubDate>
				<author><![CDATA[ jamessearle0]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Got the new <span class="glossaryitem" onmouseover='gp(143);'>WD</span> and was really excited to find out about the <span class="glossaryitem" onmouseover='gp(3);'>40k</span> planetary empires! Those small map tiles will be PERFECT for mapping out Rhisienne and tying the troops and units to different regions and inspiring basing and look etc.<br /> <br /> After successful ending of Jade Vessel (report coming in a few days), a <span class="glossaryitem" onmouseover='gp(3);'>40k</span> campaign is looming in the horizon anyway.]]></description>
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				<pubDate><![CDATA[Mon, 20 Jul 2009 10:32:36]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Love the standing stone. Really good so far man.]]></description>
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				<pubDate><![CDATA[Mon, 20 Jul 2009 11:12:30]]> GMT</pubDate>
				<author><![CDATA[ Lynx0193]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ I can honestly say this is one of the most impressive projects I have come across. The conversion work is top grade and on top of that your a master painter. The Valyrie looks amazing, I really like the battle damage on it.<br /> <br /> I am definately going to keep an eye on this one.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 20 Jul 2009 14:54:49]]> GMT</pubDate>
				<author><![CDATA[ Tzarinchilla]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ I believe the Scenery piece is "Cathedral Ruins" by Armorcast. Awesome job dude.]]></description>
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				<pubDate><![CDATA[Mon, 20 Jul 2009 16:11:43]]> GMT</pubDate>
				<author><![CDATA[ Tek]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Thanks lads.<br /> <br /> The Ruin bit is from Hasslefree Miniatures.<br /> <br /> [b]Dune Twists[/b] - I managed to get 6 of the 9 solar worshipping, guerilla acting, Dune Twists ready for the final rag tag greenstuffing phase yesterday. Some really sweet poses in the mix and they are all true individuals. Here's to hoping the entire army has no repeat poses or two models who look the same. Apart from Aphariuses of course <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 21 Jul 2009 06:44:05]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Today, I finally made up my mind and gave myself permission to use metal miniatures in this project. Initially I wanted plastic only, but then the new <span class="glossaryitem" onmouseover='gp(69);'>IG</span> metals are gorgeous, and finally:<br /> <br /> New Straken looked mighty fine, and this guys is pure ace! <br /> <br /> [img]http://i994.photobucket.com/albums/af64/Kiernan_Macphotos/6775_131518187872_500192872_3116716.jpg[/img]<br /> <br /> Now, there it is decided, my Legion project is going to use metal models after all!<br /> <br /> The new <span class="glossaryitem" onmouseover='gp(69);'>IG</span> metals are some of the best <span class="glossaryitem" onmouseover='gp(50);'>GW</span> human models ever. I almost get Winged Vampire moments with the latest batch. I'm quite excited about this new possibility and also to do a few minor conversions and let the painting alone to do the talking.]]></description>
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				<pubDate><![CDATA[Wed, 22 Jul 2009 15:16:38]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Yes the new Harken(I think he is called)model looks awesome.Someone in the "news and rumours" section commented on what a perfect heavy he would make for Necromunda.Anyways I can't wait to see what you do with him and any other <span class="glossaryitem" onmouseover='gp(69);'>IG</span> metals you decide to use.]]></description>
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				<pubDate><![CDATA[Wed, 22 Jul 2009 15:19:47]]> GMT</pubDate>
				<author><![CDATA[ Deff Dread red Edition]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ [b]23/September/09 Mig’s Legion goals for August:[/b]<br /> <br /> Between friends we have the habit of listing out monthly goals and marking the achievements by turning the - into a +. I have been fairly disciplined and productive after getting back from the <span class="glossaryitem" onmouseover='gp(134);'>UK</span> a year ago, and now that the end of short scandinavian summer is imminent, the long dark evenings will soon be utilised for grand schemes in the Legion road map.<br /> <br /> Plans for August include:<br /> <br /> finish converting and painting all 9 twists and their lead agent. <br /> <br /> - paint Alpharius in desert gear.<br /> <br /> - finish converting enough men for the Raging Bulldons command squad.<br /> <br /> - finish painting the last of my great <span class="glossaryitem" onmouseover='gp(39);'>FW</span> scenery buildings. Already started on this. After finishing, I will start working on the <span class="glossaryitem" onmouseover='gp(50);'>GW</span> table, should I be able to acquire it for Rhisienne. I will use a new color + pigment mix to finish the "base" level/edge of all my <span class="glossaryitem" onmouseover='gp(39);'>FW</span> buildings to match the new table finish. I have very ambitious plans for terrain, as even with the waaaayyyy old table and our incoherent mix of terrain, the games are already looking pretty cool.<br /> <br /> - buy the new Leman Russ and Landing pad kits, and a host of metal character models for September. And prepare to do a second troop choice for gaming legal army <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 23 Jul 2009 10:09:04]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Wow,seems like you are going to have a busy month.Lets hope that nasty thing called real life doesn't get in the way.Can't wait for more of your stuff.]]></description>
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				<pubDate><![CDATA[Thu, 23 Jul 2009 10:12:40]]> GMT</pubDate>
				<author><![CDATA[ Deff Dread red Edition]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Still planning on coming over for <span class="glossaryitem" onmouseover='gp(42);'>GD</span> as well mate?<br /> <br /> Sounds like once heck of a challenge you have set yourself this month! Really looking forward to seeing you meet it.<br /> <br /> Cheers,<br /> <br /> Dante]]></description>
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				<pubDate><![CDATA[Thu, 23 Jul 2009 11:42:29]]> GMT</pubDate>
				<author><![CDATA[ CMDante]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(42);'>GD</span> is a huge question mark at the moment. I had been hoping for some of the other fins and some of the americans to travel as initially suggested, but if that isn't going to happen, traveling and staying at Bham alone is less appealing. I could as well come to Scotland to meet you and see places I haven't seen before than watch at the jungle that is Games day and go back home...when home is thousands of miles, tons of carbon emissions and several hundred euros away <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> Somehow winning more demons doesn't motivate me much - I do my minis, because I love it and winning a <span class="glossaryitem" onmouseover='gp(42);'>gd</span> was fun and unique experience I had been thinking about since childhood. ]]></description>
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				<pubDate><![CDATA[Thu, 23 Jul 2009 11:52:33]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ I see a bromance developing,haha!'<br /> <br /> <br /> Anywho how big is the gang going to be(the =I= munda one I mean)?]]></description>
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				<pubDate><![CDATA[Thu, 23 Jul 2009 11:56:30]]> GMT</pubDate>
				<author><![CDATA[ Deff Dread red Edition]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Dante is so hot <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> The gang will be a fluid affair, I think in many ways, I will have lot of gangs in the army. For example, the Desert Alpharius, the Agent and a few select Twists = instant =I=munda <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 23 Jul 2009 12:06:35]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ I see.Well hope that and your bromance goes well!]]></description>
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				<pubDate><![CDATA[Thu, 23 Jul 2009 12:07:30]]> GMT</pubDate>
				<author><![CDATA[ Deff Dread red Edition]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ [quote=migsula]Dante is so hot <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> The gang will be a fluid affair, I think in many ways, I will have lot of gangs in the army. For example, the Desert Alpharius, the Agent and a few select Twists = instant =I=munda <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">[/quote]<br /> <br /> Shucks! <img src="/s/i/a/504660322487159bb25fddaa475847a6.gif" border="0"> It's true, I am <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">.<br /> <br /> All kidding aside, having not yet won my own demon I am quite keen to give it a shot. I guess as a figure painter you have to at least try it once. I agree it is a little disappointing that more of the crew aren't planning on attending anymore. I think Jakob is still keen though is he not?<br /> <br /> On topic:<br /> <br /> Have the twists had much more conversion work done on them since we last saw them? Looking forward to seeing how the desert group turns out!<br /> <br /> Cheers,<br /> <br /> Dante]]></description>
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				<pubDate><![CDATA[Thu, 23 Jul 2009 12:27:37]]> GMT</pubDate>
				<author><![CDATA[ CMDante]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ The twists have had quite a bit more conversion work on them. I think the going is pretty nice, each and everyone very different and I made most of them much more upright, so the few sneaky ones look extra feral. I'm not sure if some of the heads look too feral though, I may try to do something about that with <span class="glossaryitem" onmouseover='gp(47);'>GS</span>. When I get back from Stockholm, I'll add some gs rags and take pics for you guys.]]></description>
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				<pubDate><![CDATA[Thu, 23 Jul 2009 21:31:05]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Getting back to the models tomorrow, with my head full of new ideas. It will be hard to decide whether to paint or gs stuff, but I'm resolved to finish the Twists before doing other studd.]]></description>
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				<pubDate><![CDATA[Wed, 29 Jul 2009 08:57:57]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Can't wait for it mate, the twists were always my favorite part of this whole project, the amount of character that you can convey with them is actually astounding. I'm also loving the <span class="glossaryitem" onmouseover='gp(276);'>OTT</span> basing, and the posing of those new Guardsmen. It's really very human and quite shocking to see, you can mix kits like nobody else <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> Stay safe<br /> <br /> <span class="glossaryitem" onmouseover='gp(434);'>sA</span>]]></description>
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				<pubDate><![CDATA[Wed, 29 Jul 2009 10:15:49]]> GMT</pubDate>
				<author><![CDATA[ smiling Assassin]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Ooh I can't wait to see some new stuff. Oh and i vote painting <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 29 Jul 2009 16:29:20]]> GMT</pubDate>
				<author><![CDATA[ Bloodthirster]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Those guardsmen on that base look awesome a real touch of humanity coming through.]]></description>
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				<pubDate><![CDATA[Wed, 29 Jul 2009 18:06:13]]> GMT</pubDate>
				<author><![CDATA[ Llamahead]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ [b]30/July/09 Lawrence of Arabia[/b]<br /> <br /> From the dunes they strike - the twists will very soon get primer. I’m starting to feel quite up-beat about this project army scale. Looking forward to making some army lists soon and enjoying that side of things, which has always been a big slice of hobby fun for me. The new dex has so much count as potential. The twins will be Marbo, the Desert Alpharius fits Colonel Straken perfectly, which means I need to do some command squad/melta gun twists too! The gatling cannon Operator I already did will make perfect Harker, and a rag tag squad of legion agents will be his devils.<br /> <br /> Speaking of devil, I have a devilish plan for Alpharius paint. I intend to paint him like the others, then apply chipping mask and repaint in desert camo +dust coating, and then chip out the original legion armour. Very ambitious and potentially too difficult, but could end up something really really  fitting and realistic.<br /> <br /> Soon.<br /> <br /> <br /> [url=http://www.dakkadakka.com/gallery/45426-.html][img]http://images.dakkadakka.com/gallery/2009/7/30/45426-.jpg[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/45427-.html][img]http://images.dakkadakka.com/gallery/2009/7/30/45427-.jpg[/img][/url]]]></description>
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				<pubDate><![CDATA[Thu, 30 Jul 2009 17:46:16]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ I like the plan for Alpharius' armour a lot. That would be tremendous or a complete shambles, the way you do things probably the former <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> <br /> I love the twists, as ever. They're so characterful, deadly, and sinister.<br /> <br /> <span class="glossaryitem" onmouseover='gp(434);'>sA</span>]]></description>
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				<pubDate><![CDATA[Thu, 30 Jul 2009 17:59:08]]> GMT</pubDate>
				<author><![CDATA[ smiling Assassin]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Agreed  with the above,can't wait for more.]]></description>
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				<pubDate><![CDATA[Thu, 30 Jul 2009 18:10:36]]> GMT</pubDate>
				<author><![CDATA[ Deff Dread red Edition]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ The idea on the new Alpharius sounds very promising and the twists are looking great! What more could a viewer ask for <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 30 Jul 2009 18:56:01]]> GMT</pubDate>
				<author><![CDATA[ Bloodthirster]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ You truly are the master of =I= munda here migs. For all your gangs my jaw just dropped.<br /> <br /> I look forward to seeing your newest gang completed.<br /> <br /> Well done!! Keep up the good work!<br /> <br /> Cheers,<br /> <br /> Jack.]]></description>
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				<pubDate><![CDATA[Thu, 30 Jul 2009 20:09:44]]> GMT</pubDate>
				<author><![CDATA[ Blightdrone]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Another brilliant =][=munda thread!  This stuff is killin' me!]]></description>
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				<pubDate><![CDATA[Thu, 30 Jul 2009 20:12:25]]> GMT</pubDate>
				<author><![CDATA[ DrunkenSamurai]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Wowzers.  I've been asleep at the switch to miss this for so long.  <span class="glossaryitem" onmouseover='gp(114);'>OTOH</span>, if I were waiting real time for these installments, I'd want to kill you. <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">  Great work.  Awesome colors and conversions.  ]]></description>
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				<pubDate><![CDATA[Thu, 30 Jul 2009 20:48:41]]> GMT</pubDate>
				<author><![CDATA[ Mannahnin]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Thanks guys!<br /> <br /> Mannahnin, so good to see you sir! Wonderful to see some of the old cats around now and then.<br /> <br /> <br /> As for updates - Ready for primer!<br /> <br /> I made a real direction change at the last moment, thinking of army lists and =I=munda action, I wanted more special kit and individuality in - and since I intend to use Alpharius as count as Straken, this is now his command squad (heavy famer and plasmagun), with two bodyguards (the goggles guy + the agent), Astropath (shaman) and Naval Officer (totem bearer, still working on the totem, to incorporate some sinister tech). I will highlight the indviduality of the advisors with paint too. subtle, but distinctive.<br /> <br /> All of them have tons of grenades, knives, water and other useful kit that doesn't show from the front (nor those the level of crookedness, so remind me to take pics from all angles when done)<br /> <br /> [url=http://www.dakkadakka.com/gallery/45693-.html][img]http://images.dakkadakka.com/gallery/2009/7/31/45693-.jpg[/img][/url]]]></description>
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				<pubDate><![CDATA[Fri, 31 Jul 2009 22:21:01]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Sweet! Now paint them! <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> Cheers,<br /> <br /> Dante]]></description>
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				<pubDate><![CDATA[Fri, 31 Jul 2009 22:31:04]]> GMT</pubDate>
				<author><![CDATA[ CMDante]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ My sentiments exactly ^<br /> <br /> <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> <span class="glossaryitem" onmouseover='gp(434);'>sA</span>]]></description>
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				<pubDate><![CDATA[Fri, 31 Jul 2009 22:36:06]]> GMT</pubDate>
				<author><![CDATA[ smiling Assassin]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ i agree with what everyone thinks about your work .... simply amazing with a slight tinge of jealousy ]]></description>
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				<pubDate><![CDATA[Fri, 31 Jul 2009 23:34:54]]> GMT</pubDate>
				<author><![CDATA[ Lord_Lockhart]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ The mutant command squad <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sat, 1 Aug 2009 09:02:00]]> GMT</pubDate>
				<author><![CDATA[ Werdes]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Looking nice,coming along very well.Hope to see a coat of paint on 'em rather soon.]]></description>
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				<pubDate><![CDATA[Sat, 1 Aug 2009 10:08:37]]> GMT</pubDate>
				<author><![CDATA[ Deff Dread red Edition]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Very good work as usual, I love the little details and individuality of each twist.<br /> <br /> They remind me of the artwork used in the =][= rulebook of various mutants with an archaic mish-mash of weapons and gadgetry (always a good thing in my books). <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sat, 1 Aug 2009 11:50:06]]> GMT</pubDate>
				<author><![CDATA[ Mister Feral]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ I fainted]]></description>
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				<pubDate><![CDATA[Sat, 1 Aug 2009 12:38:41]]> GMT</pubDate>
				<author><![CDATA[ Bloodthirster]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ A new course for the feast! Love seeing the new stuff. I really like the way your changes bring a <span class="glossaryitem" onmouseover='gp(3);'>40K</span>/Inquisitor/Necromunda/mutant vibe to the ghoul models. Very characterful and very distinct.  ]]></description>
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				<pubDate><![CDATA[Sat, 1 Aug 2009 13:29:49]]> GMT</pubDate>
				<author><![CDATA[ tinfoil]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ [b]2/August/09 Evil weird vs. Funny has no place <br /> [/b]<br /> <br /> Thanks for the comments! I was discussing some of the choises and thoughts behind this lot and thought I'd explain a bit here as well.<br /> <br /> The Shaman is the eyeless guy. <br /> <br /> I wanted to keep them as feral, native, almost animalistic looking things, and emphasize the fact they move at night, WHILE avoiding Alpharius looking like he was inspired by their gear or wise versa - hence no more shawls and goggles look! I also have a specific plan on painting the eyes, so those of them who have them need to show them. The one who has the turban, is the second BG and he also has a kroot shoulder armour, like the agent to mark him out as one<br /> <br /> The palmtree camo was a deliberate challenge. These things end up humorous because the overall finish fails to convey a certain evil. If you do it right, the effect is twice as vicious. Like the yellow rain boots on "Ghost" of "Shaddes offe Greye". <br /> <br /> I also want to try painting shadow as a very strong, stylistic effect - the leaves blocking out the moon light was a brilliant opportunity. ]]></description>
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				<pubDate><![CDATA[Sun, 2 Aug 2009 03:45:40]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ uh oh - August looking pretty busy with a bunch of traveling - but I still intend to do some serious work. Just heard that the Realm of Battle board has arrived!! I intend to use it to build a brand spanking characterful Rhisienne table that can stand for several of the areas on the planet.]]></description>
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				<pubDate><![CDATA[Mon, 10 Aug 2009 10:25:01]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Migsula,<br /> <br /> I've spent more than an hour wandering through this thread, and it has to be the most jaw-dropping I have seen so far!!!<br /> <br /> Your mutants are definitely tainted and wicked, your Alpharius'<span class="glossaryitem" onmouseover='gp(34);'>es</span> are pure gems, and the Effrit cell is a marvel...<br /> <br /> I think I won't be able to resist buying some Ghouls for many of my long term projects... Thanks for the idea!!!<br /> <br /> I agree with you when you say Fantasy models should see more use in <span class="glossaryitem" onmouseover='gp(3);'>40k</span> projects... I'm using Flagellants parts for some <span class="glossaryitem" onmouseover='gp(69);'>IG</span> right now, and they fit perfectly with the dark mood of the 41st millenium...<br /> <br /> All in all, congratulations for all your work, I'll be keeping an eye on this thread for sure!!<br /> <br /> Cheers,<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 10 Aug 2009 12:29:19]]> GMT</pubDate>
				<author><![CDATA[ Yggdrasil]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ They are sooooo evil. Nice work <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 10 Aug 2009 12:43:05]]> GMT</pubDate>
				<author><![CDATA[ endtransmission]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ These are, officially, [b]the[/b] most beautiful models I have ever seen! And they're used in games, too <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">. I would love to be able to paint to that standard, so do you have any tips and hints?]]></description>
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				<pubDate><![CDATA[Mon, 10 Aug 2009 13:05:58]]> GMT</pubDate>
				<author><![CDATA[ Horus Aximand]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Thanks lads!<br /> <br /> Horus Aximand - I think this whole Blog is in many ways about hints and tips <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> I've even tried taking step by step shots of painting process at times and will continue to cover all manner of topics from inspiration to finish!<br /> <br /> <br /> [size=9]Automatically Appended Next Post:[/size]<br /> [b]10/August/09 Imagery concerns of the narrative nature. [/b]<br /> (part 3 or so I think, having discussed similar issues as part of this and the Shaddes Offe Greye project too)<br /> <br /> It with the what, why and how mantra that I approach my model making - like cooking, design, or even my sports activities. I always want to understand why and consider the triumvirate, usually in this particular order an easy mapping for “better” and more meaningful.<br /> <br /> I’ve edited a small comment made to a good friend and one of the most talented hobbyists out there, with whom I like to spar things. He’s quite technical, scarily skilled and I think there’s a great deal of mutual respect between us. Yet as he tries to perfect his technique, I try to collect courage to forget about technique, and do everything to create emotional impact. There’s obviously no right or wrong here, but like I’ve stated in the past, if we are to see this as an art form, we certainly need to study a lot of different or lateral options on how we go on about it. And I don’t mean which brush brand you use.<br /> <br /> So if you find yourself really enjoying the ramblings of this blog, or are curious to know, why this models might end up like they do - why I state my models will fight under moonlight in the beginning of the whole project - do read on. Otherwise, wait for the next batch of pics due in this weekend or so and hopefully they won’t disappoint.<br /> <br /> But I know from the past that 75% of people just don't want to know or bother with extra consideration - period - they ask, or say, but really they don't - and it's sometimes hard to read online which is the case. One is free to initiate the discussion in his own blog, but to question the use of someone else’s reasoning, or indeed pose the question, “why” is very challenging.<br /> <br /> I think miniature painters in general, but the awarded elite in particular are supremely concentrated on technique to improve and to "get" where you want. Better flow, better blend, better paint, smaller retinas, more breathtakingly tiny reflection in them etc. It's like the camera. <br /> <br /> Only it isn't, because with Miniatures, we are in a tricky area, we cannot paint the surroundings, or choose the light that falls on them at the time of "judging" or viewing - yet we somehow need to convey the world they inhabit, the emotion, that drama the suspense... all by just painting the miniature. To me a lot of what is generally considered awesome in miniature standards, fails to do this totally. Yet it is very obvious even to an untrained eye, how much emotional kick can something like light source paint effect create - everyone absolutely adored those stalking Lictor, or burning stake dioramas from few years past.<br /> <br /> It can be a very good idea to start a project with a collection of mood imagery and references outside of the miniature world. It gives you that leverage that incentive to go after something more than flawless execution that might not really serve a purpose.<br /> <br /> Now, this is quite disturbing, eh? It was hard to read the text above even, without looking at the image the moment you scrolled down and it was even partly visible.<br /> <br /> [img]http://353review.com/wordpress/wp-content/uploads/2008/07/dark_knight.jpg[/img]<br /> <br /> Would it actually benefit from all of Joker being rendered perfectly, in an accurate image!?!?<br /> <br /> That to me is the core question we face.<br /> <br /> AND IF they had no translucent glass to play/write on with, like a miniature might not have, what would you change/do to carry the same impact!?<br /> <br /> Or how would you convey a moment, a direction and light - there is always Caravaggio for gothic contrast from a limited palette - on a miniature?<br /> <br /> [img]http://www.myfreewallpapers.net/artistic/wallpapers/caravaggio-the-calling-of-saint-matthew.jpg[/img]<br /> <br /> TBC]]></description>
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				<pubDate><![CDATA[Mon, 10 Aug 2009 14:11:09]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Errh...<br /> <br /> I think you made your point... And I totally agree with you... It's no surprise dioramas appeal to us that much, for what makes us delve into The Hobby is much more than the minis by themselves, it's the background, history and emotions that they convey...<br /> <br /> So thanks for putting what most of us (I guess) feel into words... I hope a lot of Dakkaites will take heed....<br /> <br /> Cheers,<br /> <br /> Raphaël]]></description>
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				<pubDate><![CDATA[Mon, 10 Aug 2009 17:33:06]]> GMT</pubDate>
				<author><![CDATA[ Yggdrasil]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ I think that post should be made mandatory reading for anyone who really takes the painting and modelling aspect of our hobby seriously.<br /> <br /> It certainly opened my eyes to an aspect I think I've been aware of for a time, but never truly grasped with both hands or put enough consideration to.<br /> <br /> I think this will be getting printed and put on my painting desk as a reminder.<br /> <br /> Looking forward to the pics this weekend too!<img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> Cheers,<br /> <br /> Dante]]></description>
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				<pubDate><![CDATA[Mon, 10 Aug 2009 19:02:24]]> GMT</pubDate>
				<author><![CDATA[ CMDante]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Dante said everything I was going to say <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> Especially the printing it and putting on my painting desk part <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 10 Aug 2009 19:52:47]]> GMT</pubDate>
				<author><![CDATA[ Bloodthirster]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Migs,<br /> <br /> Read your post then walked away for awhile, let it mull over in the back of my mind whilst working on some graphics.<br /> <br /> I'm quite sure we covered the conflict between technical miniature painters and the emotive modeller. To be frank, I've felt more impact from a well painted conversion than any single <span class="glossaryitem" onmouseover='gp(42);'>GD</span> entry.<br /> <br /> It's like comparing a [i]Caravaggio[/i] to a [i]Degas[/i]. The former shows serious technical skills in producing near photo realistic results, the latter? Emotive, luminescence.. there's energy on the canvas, it's an expression of what the artist sees. <br /> <br /> [img]http://www.eastern-empire.com/forums/cara.jpg[/img] [img]http://www.eastern-empire.com/forums/degas.jpg[/img] <br /> <br /> When I read about your intentions for the Twists.. I understand the need to control your palette and lighting, not unlike this Renoir I came across whilst hunting an image of Degas' Ballerina. You can see he wanted to capture motion of the scene but also convey the summer lighting, which gives us a sense of a relaxed early afternoon, even the palette choice aids this feeling;<br /> <br /> [img]http://www.eastern-empire.com/forums/renoir.jpg[/img]<br /> <br /> If it wasn't for the light playing on the subjects.. this would be a pretty ordinary scene. If you want to consider miniature painting as art, which I feel is more accepted in Europe than elsewhere, one has to refer to these examples as a fairly visual way to reiterate your point, but show like the Joker above, that the more powerful is the emotive, not the technical. [i](Ferrari vs BMW? ... well, 135i Coupe me thanks! <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> )[/i]<br /> <br /> I do agree, and really encourage, modellers start their projects with a defined vision, and execute it emotively. I'm well over this cold, technical painting I've seen on the circuit these days. If the sheer energy and inspiration of the varied skill levels developing models for =I=Munda and all the variations about the forums don't get this across.. I really don't know what will.<br /> <br /> All that said, I still have a hard time being emotive with my own painting, I like to define elements of the model.. so just like above you could compare any one of your Alpharius to my Scythes' Stavus, and you can see a marked difference in artistic approach. I mostly try to get some mood across via the pose and components of the model.<br /> <br /> Interesting stuff.. <br /> ~ Tael.<br /> <br /> [b]EDIT : Did you edit in that Caravaggio comment?? I swear it wasn't there when I read your post hahaha.. at least we're on the same wave length.<br /> [/b]]]></description>
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				<pubDate><![CDATA[Tue, 11 Aug 2009 03:10:36]]> GMT</pubDate>
				<author><![CDATA[ Shas'El Tael]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Tael, I edited the pic because it wasn't working. But the text was there <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> The Ballerina piece is a great example! Thanks for sharing.<br /> <br /> I like to use "Goodbrush" as a reference a lot. His work being so current, digitally produced and somewhat futuristic and gothic, it's easy for people to get the point.<br /> <br /> <a href="http://www.goodbrush.com/" target="_blank" rel="nofollow">http://www.goodbrush.com/</a><br /> <br /> HIGHLY RECOMMENDED!  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 11 Aug 2009 08:26:48]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Aye indeed, I have [i]FlyBoy and Jungle Knight[/i] in my inspiration folders. Though obtained via random rather than through the website. <br /> <br /> Lovely stuff. Particularly his mecha.<br /> <br /> Await the results of your thoughts being put to brush upon the Twists! <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> ~ Tael.]]></description>
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				<pubDate><![CDATA[Tue, 11 Aug 2009 11:23:02]]> GMT</pubDate>
				<author><![CDATA[ Shas'El Tael]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Your post has given me alot of thinking to do.Most of what I feel however Dante said.Lovely work,can't wait for more.]]></description>
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				<pubDate><![CDATA[Tue, 11 Aug 2009 11:40:40]]> GMT</pubDate>
				<author><![CDATA[ Deff Dread red Edition]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Back home - first to the gym and then some treatment on the dune twists. I want to have the whole squad and their lead agent painted by the end of the weekend, so I can move on to trying to do crazy things with the desert chipping Alpharius man.<br />  <img src="/s/i/a/b3ae9cf68ec71745d6b110374d581299.gif" border="0"> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 12 Aug 2009 14:53:36]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Ahh migs your so mean. Stop teasing me like this it's killing me<img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> Just kidding looking forward to it Migs.]]></description>
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				<pubDate><![CDATA[Wed, 12 Aug 2009 18:01:52]]> GMT</pubDate>
				<author><![CDATA[ Bloodthirster]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Just some comments of a disagreeable nature; I hope you don't mind. It seems you want people to write something and not just look at the pretty photos.<br /> <br /> [quote=migsula]<br /> I’ve edited a small comment made to a good friend and one of the most talented hobbyists out there, with whom I like to spar things. He’s quite technical, scarily skilled and I think there’s a great deal of mutual respect between us. Yet as he tries to perfect his technique, [b]I try to collect courage to forget about technique, and do everything to create emotional impact[/b]. There’s obviously no right or wrong here, but like I’ve stated in the past, if we are to see this as an art form, we certainly need to study a lot of different or lateral options on how we go on about it. And I don’t mean which brush brand you use.<br /> [/quote]The bolded part is where you have created a false dichotomy. You right term would probably be [url=http://en.wikipedia.org/wiki/Four_stages_of_competence]Unconscious competence[/url] whic need a lot of practice until the relevant skills become second nature which would be akin to the forgetting about technique part. If you were really to forget about technique you could start by poking your miniatures with the wrong end of a brush and see what happens. <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> [quote]<br /> I think miniature painters in general, but the awarded elite in particular are supremely concentrated on technique to improve and to "get" where you want. Better flow, better blend, better paint, smaller retinas, more breathtakingly tiny reflection in them etc. It's like the camera.<br /> [/quote]<br /> Well, yes, and no. And I won't touch the camera comment because there is a huge pile of discussions like photorealism versus realism versus hyperrealism, art versus not art, too easy versus it also need skill, that curiously tend to explode if one gets near them.<br /> <br /> But to the point: The reliable execution of advanced techniques is needed because some traditional ones do not work on miniatures. When it comes to optical mixing there is more or less only glazing and washing, and to some degree underpainting. Thickly applied paint is at most used for weathering and has nearly no other application on a scale that small. A traditional (often much bigger) sculpture does not need to be rendered as it has a certain size that works with natural light to create highlights and shadings while a  traditional painting needs highlights and shadings to imply a form that is not only two dimensional. Miniature painter need to work with both of these problems (and scale). A big amount of techical skill and attention to tiny details (and a lot of frustration) is just a prerequisite for good work in this medium. <br /> <br /> And just because something moves from the realist representational towards the abstract does not mean that there is no need for a strong foundation and knowledge.<br /> <br /> There are a lot of technically high quality miniatures that stop at this point. But if you look at the best  (although a very subjective topic) miniatures then you will find a lot of them include varius storytelling elements, be it little conversion that add a certain charm or a base that includes the miniature instead of creating this feeling of the two being two seperate elements that just happen to be glued together by accident. And when it comes to colour there are various options, from implying different types of lighting or grisaille-like monochormatic colour palettes to affect the mood.<br /> <br /> [quote]<br /> Only it isn't, because with Miniatures, we are in a tricky area, we cannot paint the surroundings, or choose the light that falls on them at the time of "judging" or viewing - yet we somehow need to convey the world they inhabit, the emotion, that drama the suspense... all by just painting the miniature. To me a lot of what is generally considered awesome in miniature standards, fails to do this totally. Yet it is very obvious even to an untrained eye, how much emotional kick can something like light source paint effect create - everyone absolutely adored those stalking Lictor, or burning stake dioramas from few years past.<br /> [/quote]<br /> Miniature painters finally "stole" source lighting from cinematgraphy/film but in the end you still need to know what you are doing (technical foundation) to create that effect. Like I wrote above, it is not either/or but use one to create the other.<br /> <br /> [quote]<br /> [img]http://353review.com/wordpress/wp-content/uploads/2008/07/dark_knight.jpg[/img]<br /> <br /> Would it actually benefit from all of Joker being rendered perfectly, in an accurate image!?!?<br /> <br /> That to me is the core question we face.<br /> [/quote]<br /> And to me it is not the right question. The poster shows a lot of techique and knowledge, not the lack thereof. The focus is on the foreground and the text (the Joker's motto and the film credits/identity). The Joker himself is in the middle distance with Gotham city in the background. The composition directs you and is nicely designed. There is no lack of technique, just a lack of sharpness in some elements.<br /> <br /> Technique is not just about chromey bling perfection and sharpness as your post somewhat implies. It can be a sledgehammer brutally applied to get the desired effect, and is not just some abstract hunt for perfection.<br /> <br /> And what techique could be used on miniatures to create a similar effect?<br /> It depends. For the high impact of the first read you will need a contrast that disrupts the rest of the miniature or diorama. Something that wants attention and doesn't share it happily. High chroma/value (while the rest is of lower chroma/value), bigger size (while the rest stays small), different texture (if everything is in a toxic, bloody, and destroyed wasteland give the focus a clean oasis amidst all the carnage). Something like that could take the place of the text in the poster as the main focus of the first read. The next part would be the blurry Joker. In a diorama that would be the scondary characters, lighting conditions and other major elements secondary to the focus gizmo, or in an individual minature the base and some major equipment (for example). The city in the background would comparable to all these little tiny details, like a band-aid, a quirky element in the pose that is only visible from a specific point of view, and other minor elemenets that support/twist the main narrative element to your need.<br /> <br /> Edit: Totally forgot that: Rally great work on your Incromunda gangs, the wall of text above disagreeing with you on this topic doesn't mean that I don't like your work.<br /> ]]></description>
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				<pubDate><![CDATA[Thu, 13 Aug 2009 00:16:57]]> GMT</pubDate>
				<author><![CDATA[ Mario]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ your art is striking Migsula i must say, i really do enjoy it immensely. <br /> <br /> (and yes art because thats what it is.)]]></description>
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				<pubDate><![CDATA[Thu, 13 Aug 2009 12:08:15]]> GMT</pubDate>
				<author><![CDATA[ Lt.Cato]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Excellent work as always Migs, and I really appreciate the discussion of your thought process and approach.<br /> <br /> I do tend to agree more with Mario, however, when it comes to the subject. Perhaps mainly because I really love renaissance art, though I can't spell it to save my butt. However, I think the dichotomy stems more from the order and progression of skills, both in history and individuals, than any true dichotomy.<br /> <br /> It seems to me, in my humble, non-art student way, that the first step most people and most art history, has taken is ever towards skill and accuracy. As Mario describes, without technique to get a certain color or shape when desired there can be no transition from mind to medium. I can not express a sad girl holding a bolter in the snow if I can not draw something resembling a female, a bolter or snow.<br /> After we learn to do such representation, we then learn to better choose what to represent. We realize what elements of the reality of said sad snow shooter sheila really click with our emotions and conception of the scene. We find that a five word alliteration, even though each word describes well enough the scene, really is jarring and annoying. We gain skill in choosing important elements, perhaps playing up the eyes and the tear splashes on the bolter, and play down the blemish on her cheek. <br /> <br /> However, this often gets artists into trouble. Learning that humans respond to light and other notable features in a scene before soaking in details, they often consider the previous details unecessary or even childish, a lower form of "art." But just as the skills we learn as children are very important to our adult lives, that technical detail is important as well. Art that is striking upon first glance and really conveys the feeling of the moment is good. Art that does that, and then keeps displaying further detail and stories within as you examine it is better still.<br /> <br /> So, anyway, that is my take on things. Personally, I think you have gotten so deep into unconscious competance that you do not realize just how skilled you are technically. Your ability to put a concept into plastic and paint is far beyond what any art student in another medium would be able to accomplish by picking up a pile of bitz and being told "have at it." ]]></description>
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				<pubDate><![CDATA[Thu, 13 Aug 2009 16:45:03]]> GMT</pubDate>
				<author><![CDATA[ Wehrkind]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ [quote=Mario]Just some comments of a disagreeable nature; I hope you don't mind. It seems you want people to write something and not just look at the pretty photos.<br /> <br /> ...<br /> The bolded part is where you have created a false dichotomy. You right term would probably be [url=http://en.wikipedia.org/wiki/Four_stages_of_competence]Unconscious competence[/url] whic need a lot of practice until the relevant skills become second nature which would be akin to the forgetting about technique part. If you were really to forget about technique you could start by poking your miniatures with the wrong end of a brush and see what happens. <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> ...<br /> <br /> Edit: Totally forgot that: Rally great work on your Incromunda gangs, the wall of text above disagreeing with you on this topic doesn't mean that I don't like your work.<br /> [/quote]<br /> <br /> Firstly, thanks for the reply Mario! I really appreciate it. Would be really nice to see some of your work too! Puts the discussion into so much more of a useful context.<br /> <br /> My post is in NO WAY intended as a "fact", but a specific point of view of a personal journey that I hope makes people think - I think yours is the same?<br /> <br /> I obviously disagree with some of what you are saying and even disagree that we actually disagree in parts, where I feel you just want to use another wording or to read my post in a manner that lets you describe it as black and white, or somehow dismissive of "skill" - which it isn't. I certainly do not look down on technique, when I've spent all of my time trying to get technically as adept as possible.<br /> <br /> "Unconscious competence" to me is missing the point and as narrow a definition or a false dilemma, I really do not mean unconscious competence in my writing! - while I agree that it is achievable and important in a lot of things - take sports for example, like in figure skating. It's a good example actually, because it combines sport and art. There are some great painters who started doing some of their best work when losing some of their eye sight for example. That's a clear technical limitation, "less competence if you will" that has led to a very meaningful and different result.<br /> <br /> In my personal opinion intention - even through an accidental process is crucial. If a technique becomes a given, to me it really leads to mannerism and stale, not some greater level of creation where I don't need to think of technique. Again, different to sports, when I play basketball, I don't think what I do next, it just happens through Unconscious competence.<br /> <br /> So why do we have so little intentionally different approaches at the perceived top of our hobby?? Because large majority of those who have P&M ambitions of being significant in this field have technique as goal number one?<br /> <br /> I don't know, but I intend to study a different path, deviating from my path towards the technical perfection, because I feel there can be more meaningful results else where. I welcome all different opinions and really want to underline - that ideally, we'd see them also as new blogs with work to go along the opinions. That would be truly interesting and beneficial to dakka as a community.<br /> <br /> I do not see anything as a black and white question. It's a spectrum of grey, where I choose to make personal "positions" that even significantly change through time and experience. My previous project, "The Shaddes offe Greye" were a manifestation of consideration to this issue. <br /> <br /> Thanks,<br /> <br /> migs<br /> <br /> <br /> <br /> [size=9]Automatically Appended Next Post:[/size]<br /> [quote=Wehrkind]<br /> <br /> So, anyway, that is my take on things. Personally, I think you have gotten so deep into unconscious competance that you do not realize just how skilled you are technically. Your ability to put a concept into plastic and paint is far beyond what any art student in another medium would be able to accomplish by picking up a pile of bitz and being told "have at it." [/quote]<br /> <br /> Nicely written take at that, and highlights the majority opinion, I am sure. And thanks for the compliment.<br /> <br /> I think my reply to Mario also replies to your post. But if it still remains somehow elusive, please let me know and I try to expand it.<br /> <br /> Obviously we are at a level where we discuss: good + ? = great. So I take good craftsmanship/skill as a given. And not even the greatest artists or critics have ever totally agreed. My favorite definition is "Art is art and everything else is everything else", but it's fun and educational to try an frame an informed personal opinion.]]></description>
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				<pubDate><![CDATA[Sat, 15 Aug 2009 16:46:01]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ I have to agree this thread has become very awesome for like minded painters , it has brought together most of the more active painters on here with ideas to mesh together .  ]]></description>
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				<pubDate><![CDATA[Sun, 16 Aug 2009 03:51:39]]> GMT</pubDate>
				<author><![CDATA[ slann]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ [quote=migsula]<br /> Firstly, thanks for the reply Mario! I really appreciate it. Would be really nice to see some of your work too! Puts the discussion into so much more of a useful context.<br /> [/quote]<br /> Sorry I have no camera, and have not painted stuff in a few years. The last time was roughly when the new Grey Knights were releases.What year was that?<br /> [edit]I just remembered this: Rackham were still making excellent metal miniatures at that time. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> [quote]<br /> My post is in NO WAY intended as a "fact", but a specific point of view of a personal journey that I hope makes people think - I think yours is the same?<br /> [/quote]<br /> Actually I just picked the points of your post where I could complain the most. That makes for a livelier discussion than if our opinions were to asymptotically converge towards some point and a bunch of "I agree" posts would be boring.<br /> <br /> [quote]<br /> In my personal opinion intention - even through an accidental process is crucial. If a technique becomes a given, to me it really leads to mannerism and stale, not some greater level of creation where I don't need to think of technique. Again, different to sports, when I play basketball, I don't think what I do next, it just happens through Unconscious competence.<br /> [/quote]<br /> That is, I think, were we are agreeing very much. Things like "one trick ponys" or people who focus on one element/technique exclusively. Although I would say that the same exists in sports too. In Basketball a player who, for example, is only good for rebounds and practically useless at any eveything else, or a little more generic example would be a tennis player who excells at one court type while more or less failing on any other court type.<br /> <br /> [quote]<br /> So why do we have so little intentionally different approaches at the perceived top of our hobby?? Because large majority of those who have P&M ambitions of being significant in this field have technique as goal number one?<br /> [/quote]<br /> Because techique is a good foundation and you can see if a "top painter" is really good or just aping a bunch of techiques like a mindless brush machine (see (SE)<span class="glossaryitem" onmouseover='gp(335);'>NMM</span> craze). And the funny thing is that it started with <span class="glossaryitem" onmouseover='gp(335);'>NMM</span> (and was ridden to death) as a very specific form of to zenithal lighting (i.e. on metal parts) as well as source lighting which again led away from the whole idea of using highlights and shadings simply to emphasise the form and as an useful storytelling device. <br /> <br /> You posted a link to Craig Mullins home page. His work (and brush economy), especially in his looser work, shows very much his mastery of techniques. The work of John Singer Sargent is one of his big influences (and it still shows in his brushwork, be it traditional or digital). In contrast with that you could put airbrush artist (non-miniature) that work on perfect renderings with a lot of templates and end up being prisoner of their own skills on the side of "technique as goal number one".<br /> <br /> Give it some time, it's still in a growth process. Or just look around a bit more. There are painting competitions that are not <span class="glossaryitem" onmouseover='gp(50);'>GW</span> sponsored and have more variety. These were traditionally historical competitions that in recent years added fantasy categories (also for SF material) and these have more variations as the rules are not that strict.<br /> <br /> [quote]<br /> I do not see anything as a black and white question. It's a spectrum of grey, where I choose to make personal "positions" that even significantly change through time and experience. My previous project, "The Shaddes offe Greye" were a manifestation of consideration to this issue. <br /> [/quote]<br /> I know but I had to set up some point of view for my arguments and pinpoint your argument into something "attackable" to show another side because this type of discussion is one that repeats itself.<br /> <br /> I think that technical excellence as an end in itself is only a local maximum. For example there was a recent (in the United States I think) Slayer Sword winner, some Forge World inquisitor with a lot off "freehand squigglies" on the robe, pants, and practically everywhere. It was probably very technical and took a lot of time to paint but did only have this one point (being technically very demanding) going for it (n my opinion). ]]></description>
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				<pubDate><![CDATA[Sun, 16 Aug 2009 23:48:46]]> GMT</pubDate>
				<author><![CDATA[ Mario]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Hello, I just read a whole bunch of your thread and I have to say that your work has really inspired me. I really am fascinated by the thin line detailing you do and the way you paint the armor on the Legionnairres.Now that I have said my piece, I now am wondering a few things. I have read the first post over and over and over, trying to absorb as much info from it as possible but I am still curious as to what the backround to this group is. Also, the different Alpharius' are different me right? Not the Primarch right? Thanks ahead.<br /> <br /> ---Ghaust Mortium]]></description>
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				<pubDate><![CDATA[Mon, 24 Aug 2009 22:57:43]]> GMT</pubDate>
				<author><![CDATA[ Ghaust Mortium]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Ghaust to anyone out side of the Legion they are all called Alpharius. The legion used this tactic to psyche out there foees that would target the primarch. That is why no-one knows if Alpharius is dead or not, hope that helps<img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 25 Aug 2009 09:47:27]]> GMT</pubDate>
				<author><![CDATA[ Bloodthirster]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Yeah,<br /> <br /> The Legion has been very busy operating underground - ie. swamped with work at the moment <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 28 Aug 2009 20:33:07]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Out of interest why did you chose Straken for the Desert Alpharius rather than Captain Al-Raheim? The latter just makes more sense to me. Or I just want to see a Shotgun wielding, cigar chomping, iron hand swinging, mean son of Alpharius one or the other!<br /> <br /> <br /> [size=9]Automatically Appended Next Post:[/size]<br /> Oh yes and even for the technically incompetent members of this site this topic has been awe inspiring your forcing me to think about concepts, inspiration and ideas beyond the normal. Personally I find posting on the internet forces me to find out, work out and write out my unconscious and subconscious inspiration for a project which really helps. Actually thinking about inspiration works wonders. Also the idea and apparent simplicity of the dramatic basing meant I looked at it worked out how you did it and realised I could do elements as well.]]></description>
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				<pubDate><![CDATA[Fri, 28 Aug 2009 23:20:25]]> GMT</pubDate>
				<author><![CDATA[ Llamahead]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Simple - look at Straken's stats <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> He's in "power armour" and "space-marine" fit <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sat, 29 Aug 2009 08:28:10]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Fair Enough guess thats logical.]]></description>
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				<pubDate><![CDATA[Sat, 29 Aug 2009 14:29:12]]> GMT</pubDate>
				<author><![CDATA[ Llamahead]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ [b]30/August/09 Project considerations of the confusing kind - lateral paths: 1. artistic ambitions and 2. army scale realities.[/b]<br /> <br /> Had a nice and welcome brake to this project and then had the opportunity to voice my thoughts and get feedback from my friends.<br /> <br /> Every project brought into the public realm attracts critique and usually the publisher has a lot to do with the frame in which this is done.<br /> <br /> So at this point, I’ve come to realize - that in order to actually get an army done, each and every single model cannot be a great  statement of artistic intent - AND this has a lot more to do with myself than any of you and your comments that I will always welcome. I am super super harsh and ambitious about my own work and to move along, I need to loosen up a little and only occasionally really go crazy and make a point.<br /> <br /> So with this in mind, I’m painting the Twists <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> To add a great, characterful unit on to a gaming table .<br /> <br /> <br /> [size=9]Automatically Appended Next Post:[/size]<br /> So, a small update. Very PIP of the Twists and new tweaks on the Obram twins. Notice the magnet mines on the base, the new pose on the right and the new "k"pattern sub-lasguns. <br /> <br /> [url=http://www.dakkadakka.com/gallery/50483-.html][img]http://images.dakkadakka.com/gallery/2009/8/30/50483-.jpg[/img][/url]<br /> <br /> <span class="glossaryitem" onmouseover='gp(17);'>btw</span> - I am now going to work on this lot until [b]Space Hulk[/b] arrives! So the moment it does, expect another little brake as I will try to really effectively paint the content of the gorgeous new game as well as I can <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> Challenging myself just to paint, not convert and still find a very unique look. I have a little trick and a vision in mind.]]></description>
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				<pubDate><![CDATA[Sun, 30 Aug 2009 18:39:17]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ I think I said a while ago that it would be a highly ambitious (read - probably too ambitious!) to paint an army to your typical standard.<br /> <br /> There are just too many figures and as the creative individual you are, focus and motivation can only be held for so long.<br /> <br /> I'm glad you've decided to take a more realistic approach to the task and slacken your impeccable standards a little on some of the "grunts".<br /> <br /> I'm sure they will still look great both up close and en-masse though.<br /> <br /> Now where are those pics....? <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> Cheers,<br /> <br /> Dante]]></description>
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				<pubDate><![CDATA[Sun, 30 Aug 2009 20:20:58]]> GMT</pubDate>
				<author><![CDATA[ CMDante]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Love the guns on the twins they look very Special Forces almost like a PPK!]]></description>
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				<pubDate><![CDATA[Sun, 30 Aug 2009 21:09:37]]> GMT</pubDate>
				<author><![CDATA[ Llamahead]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ [quote=CMDante]I think I said a while ago that it would be a highly ambitious (read - probably too ambitious!) to paint an army to your typical standard.<br /> [/quote]<br /> <br /> I think I know what you meant, but it's not the standard that is the problem, so much as making everything an experiment. I've seen off armies to technically as high a standard as I can in the past (like a full army of biggerised, Crescent Guard marines, or indeed the TWAR). [b]But they have been about perfecting same scheme rather than experimenting and always changing things that work in the first place.[/b]<br /> <br /> So now I have to give myself permission to repeat and have phases of mannerism. (usually the very core of high standard)<br /> <br /> So ironically, it's giving up of standards that is so bloody exhausting  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Sun, 30 Aug 2009 21:12:31]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Looking great Migsula a nice little treat after a very warm holiday!]]></description>
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				<pubDate><![CDATA[Tue, 1 Sep 2009 10:38:27]]> GMT</pubDate>
				<author><![CDATA[ Bloodthirster]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ 14/March/10 Project not dead - breaking rust and then tackling new guys as individuals.<br /> <br /> It's been tooooo long since working on this lot - the love of my modeling life. They are at the honor spot of my cabinet and I think of schemes way too wild for my time resources on a daily basis. As soon as I get some white marines done to brake the painting rust, I shall paint some of these guys individually to spice up life.<br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 14 Mar 2010 20:58:58]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ That makes me very happy to hear. Just don't stress over it :-)]]></description>
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				<pubDate><![CDATA[Sun, 14 Mar 2010 23:12:50]]> GMT</pubDate>
				<author><![CDATA[ Mellon]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ [b]16/March/10 Legion is dead - Long live the Legion! “ Tale of four gamers “[/b]<br /> <br /> So from the beginning this project altered my perception on many things to do with modeling. I used it as a canvas for my thoughts and experience and directions were I want to go and take my “art” or what ever one likes to call it.<br /> <br /> There were times were the project felt overbearing and way too big an undertaking - but then having returned to my older projects, the gap is vast and absolute. The old stuff up to Jade Vessel feels like nice, well converted models, compared to the Legion, my portrayal of a vision set in the <span class="glossaryitem" onmouseover='gp(3);'>40k</span> Imagery that just happens to use modeling as a medium.<br /> <br /> Yesterday I was off to pick up my Crescent Guard from storage, to use in our tale of four gamers story - but having spent a few minutes with the models - well I didn’t.<br /> <br /> The Legion it is. <br /> <br /> I’ve come to realize that the bulk of points in this army will be armor, something I love to paint and is fairly straightforward to put together. That significantly lessens the fear of not carrying through to gaming goals.<br /> <br /> I’ve recently purchased the Imperial Armour modeling book, and coupled with everything I learned with the TWAR project, this should lead to interesting vehicles, and I plan to add a lot of narrative detail. A lot.<br /> <br /> Tweaking the sand twists ready and adding the final weathering detail to the Vendetta next.<br /> <br /> Stay tuned.]]></description>
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				<pubDate><![CDATA[Tue, 16 Mar 2010 13:02:00]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ So it will be an <span class="glossaryitem" onmouseover='gp(69);'>IG</span> Armoured Company? Will you include more Alphariusses? ]]></description>
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				<pubDate><![CDATA[Tue, 16 Mar 2010 17:01:30]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Looking good]]></description>
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				<pubDate><![CDATA[Tue, 16 Mar 2010 17:42:42]]> GMT</pubDate>
				<author><![CDATA[ kravus master of Horus]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Just ordered a top of the line airbrush and an automatic compressor!!!<br /> <br /> HERE <span class="glossaryitem" onmouseover='gp(411);'>WE</span> GO!]]></description>
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				<pubDate><![CDATA[Wed, 17 Mar 2010 11:39:50]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ [b]16/March/10 Viper<br /> [/b]<br /> <br /> I finally finished the Viper (Vendetta, with six AA hellfire missiles instead of the two sponson lascannons)! No way the rest of the armor will copy the same process, but will be similar in style and greatly benefit from lessons learned and I always wanted this bird to be special - a legion bird.<br /> <br /> Looking at my basing and terrain plans, I want more green hues to the main armor scheme, ironically to make them stand out a little  + greens compliment the splashes of blue beautifully <span class="glossaryitem" onmouseover='gp(72);'>IMO</span>.<br /> <br /> Just need to splash some varnish, and get that new camera to share with you.]]></description>
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				<pubDate><![CDATA[Thu, 18 Mar 2010 09:05:00]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Glad to see you back. Now get that camera!]]></description>
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				<pubDate><![CDATA[Thu, 18 Mar 2010 12:32:32]]> GMT</pubDate>
				<author><![CDATA[ littleboyblues]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Hey Migs, how's it going?  Oh that's nice, good to hear your wife's doing wel- [size=25]GET A CAMERA!!![/size]]]></description>
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				<pubDate><![CDATA[Thu, 18 Mar 2010 19:58:28]]> GMT</pubDate>
				<author><![CDATA[ captain.gordino]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Glad to see you back on modelling! <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 19 Mar 2010 11:35:32]]> GMT</pubDate>
				<author><![CDATA[ NAVARRO]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ WOOO He's back! Great to read, and even better to gaze lovingly at pictures!<br /> Hell, send me your address and I will mail you my old 3mp camera.<br /> <br /> Glad to hear from you man <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 19 Mar 2010 13:36:00]]> GMT</pubDate>
				<author><![CDATA[ Wehrkind]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ still with the old camera, and no time for comments, thought people want to see how the third Alpharius shapes up, as he will really be quite something painting project wise. Read the plan from earlier in the blog.<br /> <br /> oh and a new larger picture canvas, in anticipation of the killer new camera.<br /> <br /> [url=http://www.dakkadakka.com/gallery/91177-.html][img]http://images.dakkadakka.com/gallery/2010/3/19/91177-.jpg[/img][/url]]]></description>
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				<pubDate><![CDATA[Fri, 19 Mar 2010 18:38:21]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ You are one inspiring mofo... Stay on target though, I am smelling not enough hours in the day project syndrome coming on!<br /> <br /> Would be awesome if you blogged your experience with the airbrush right from the start, to follow along as you learn everything and experiment. <br /> <br /> Awesome stuff as always Mis -]]></description>
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				<pubDate><![CDATA[Fri, 19 Mar 2010 18:46:16]]> GMT</pubDate>
				<author><![CDATA[ MajorTom11]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Very Nice!!]]></description>
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				<pubDate><![CDATA[Fri, 19 Mar 2010 18:49:10]]> GMT</pubDate>
				<author><![CDATA[ kravus master of Horus]]></author>
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				<title>Re::: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ WOW... that blue is a nice contrast to those earth tones... <br /> <br /> how will you paint the bases? <span class="glossaryitem" onmouseover='gp(71);'>IMHO</span> something yellowish would look great]]></description>
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				<pubDate><![CDATA[Fri, 19 Mar 2010 18:51:08]]> GMT</pubDate>
				<author><![CDATA[ konf]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ All looks great. This was one of the logs which got me regularly visiting Dakka (actually, your Crescent Guard were another); I am happy to see some updates.]]></description>
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				<pubDate><![CDATA[Sat, 20 Mar 2010 11:04:04]]> GMT</pubDate>
				<author><![CDATA[ Magos Explorator]]></author>
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				<title>:: Legion at Rhisienne :: (=I=munda, 40k, Apocalypse)</title>
				<description><![CDATA[ Resisting urge to go out and buy a load of stuff for a new Legion project.... Must stay on track with the Venator idea. Damm Migs your so inspiring, great work mate!]]></description>
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				<pubDate><![CDATA[Sat, 20 Mar 2010 11:41:48]]> GMT</pubDate>
				<author><![CDATA[ Bloodthirster]]></author>
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				<title>Re::: Legion at Rhisienne :: (&quot;tale of four gamers&quot;)</title>
				<description><![CDATA[ I've made significant progress! Amazing what half an hour hear and there can do if you do it daily.<br /> <br /> I'm 90% finished with the twists and 70% with the Alpharius, with only fun stuff left to do for both! Kind of silly to be painting the Alpharius who won't feature in a long time, but hey, progress is great, and I'm already excited for what ever Legion stuff I'll do next.]]></description>
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				<pubDate><![CDATA[Mon, 22 Mar 2010 21:00:37]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four gamers&quot;)</title>
				<description><![CDATA[ pics please <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 22 Mar 2010 21:05:52]]> GMT</pubDate>
				<author><![CDATA[ MajorTom11]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four gamers&quot;)</title>
				<description><![CDATA[ I second that!]]></description>
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				<pubDate><![CDATA[Mon, 22 Mar 2010 21:32:25]]> GMT</pubDate>
				<author><![CDATA[ Disjointed Entity]]></author>
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				<description><![CDATA[ Thirded!]]></description>
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				<pubDate><![CDATA[Mon, 22 Mar 2010 21:35:40]]> GMT</pubDate>
				<author><![CDATA[ CMDante]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four gamers&quot;)</title>
				<description><![CDATA[ Fourthed?]]></description>
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				<pubDate><![CDATA[Mon, 22 Mar 2010 23:29:47]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four gamers&quot;)</title>
				<description><![CDATA[ Man, it might be too much to ask, but could you do some step by steps with an Alpharius and the air brush? I really want to see how you approach the armor in stages, as well as how you pull it off with the air brush. The whole air brush thing is sort of a forbidden and tantalizing art to me, and you are one of the few that I trust not to make them look like a wizard riding a unicorn on a rainbow in space styled on the side of a windowless van from the 80's.]]></description>
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				<pubDate><![CDATA[Tue, 23 Mar 2010 02:25:26]]> GMT</pubDate>
				<author><![CDATA[ Wehrkind]]></author>
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				<title>Re::: Legion at Rhisienne :: (&quot;tale of four gamers&quot;)</title>
				<description><![CDATA[ Will do.<br /> <br /> It will be a learning curve for me too, though back in highchool I spent all of my art lessons airbrushing graffiti and became quite adept <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> I've been extensively trained by all manner of cool modeling mags and the Imperial armour though, so should pick up things pretty quick.<br /> <br /> <br /> [size=9]Automatically Appended Next Post:[/size]<br /> Here's a quick shot, still with the old camera, of the progress. I'm shy of posting PIP these days, but you guys got me somewhere between the thirded and fourthed  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> <br /> <br /> As a reminder, this Alpharius gets the "black" stealth armour variant of the Legion, which will have heavily chipped desert came painted on top, peeling just enough to show enough narrative and legion markings! so quite a long way still to go. The muties still need extensive rust effects on their gear and strong dark shading to show the moonlight feel properly. I want to keep them really like a background, just a canvas for their super warrior leader. The two bodyguard models have hints of blue, and legion markings.<br /> <br /> [url=http://www.dakkadakka.com/gallery/92217-.html][img]http://images.dakkadakka.com/gallery/2010/3/23/92217-.jpg[/img][/url]]]></description>
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				<pubDate><![CDATA[Tue, 23 Mar 2010 11:22:58]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four gamers&quot;)</title>
				<description><![CDATA[ Woot! YAY! <br /> So let me ask, how did you approach this? It looks like you started with a white/light grey primer, then a light spray of prussian blue, then shaded the bits in black leaving the lighter blue highlights. (The right knee looks awesome <span class="glossaryitem" onmouseover='gp(17);'>btw</span>) Is that a correct assumption? How difficult to do you find doing the small bits with the airbrush like that?<br /> <br /> Also, did you use a mask to get the sharp white line on the brown robed guy? Or was his robe done with a series of washes instead of the gun?]]></description>
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				<pubDate><![CDATA[Tue, 23 Mar 2010 12:35:02]]> GMT</pubDate>
				<author><![CDATA[ Wehrkind]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four gamers&quot;)</title>
				<description><![CDATA[ Migs, I don't know if you've already done a step by step for your Legion marines(if so, please link), but I realized I have a bunch of Termie legs and arms laying around, so I've decided I might have a go at some Biggerized Pre-heresy T. Sons, with the Vostroyans I have laying around as Prospero Spire Guard.<br /> <br /> Just need some pointers on what you did to start.]]></description>
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				<pubDate><![CDATA[Tue, 23 Mar 2010 18:52:33]]> GMT</pubDate>
				<author><![CDATA[ Platuan4th]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four gamers&quot;)</title>
				<description><![CDATA[ Great to see more work on these. Whats with the Tale of 4 Gamers comment are there another 4 and are there specific deadlines?]]></description>
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				<pubDate><![CDATA[Tue, 23 Mar 2010 20:19:13]]> GMT</pubDate>
				<author><![CDATA[ Llamahead]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four gamers&quot;)</title>
				<description><![CDATA[ Like a painting.. in 3d... WOW!]]></description>
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				<pubDate><![CDATA[Tue, 23 Mar 2010 20:47:14]]> GMT</pubDate>
				<author><![CDATA[ CommissarKhaine]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four gamers&quot;)</title>
				<description><![CDATA[ [quote=Llamahead]Great to see more work on these. Whats with the Tale of 4 Gamers comment are there another 4 and are there specific deadlines?[/quote]<br /> <br /> Check out this: <a href="http://www.dakkadakka.com/dakkaforum/posts/list/284367.page" target="_blank" rel="nofollow">http://www.dakkadakka.com/dakkaforum/posts/list/284367.page</a>]]></description>
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				<pubDate><![CDATA[Tue, 23 Mar 2010 22:07:00]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>Re::: Legion at Rhisienne :: (&quot;tale of four gamers&quot;)</title>
				<description><![CDATA[ some beautiful work so far, really really cant wait to see more, love the crispness of the paint finish so far too. Really gonna have to learn how to air brush soon. Any books/Mags you would recommend?]]></description>
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				<pubDate><![CDATA[Tue, 23 Mar 2010 22:57:44]]> GMT</pubDate>
				<author><![CDATA[ Hits_the_spot]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four gamers&quot;)</title>
				<description><![CDATA[ this has completely changed my beliefs on whats possible in <span class="glossaryitem" onmouseover='gp(3);'>40k</span> and i just have to say thank you <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> Cheesy enough for ya <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"> (blogs still awesome though)]]></description>
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				<pubDate><![CDATA[Tue, 23 Mar 2010 23:35:06]]> GMT</pubDate>
				<author><![CDATA[ sc0ttfree]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four gamers&quot;)</title>
				<description><![CDATA[ [quote=CommissarKhaine]Like a painting.. in 3d... WOW![/quote]<br /> <br /> Thak you so much good sir! That is very much my purpose for this project!<br /> <br /> <br /> [size=9]Automatically Appended Next Post:[/size]<br /> [quote=Wehrkind]Woot! YAY! <br /> So let me ask, how did you approach this? It looks like you started with a white/light grey primer, then a light spray of prussian blue, then shaded the bits in black leaving the lighter blue highlights. (The right knee looks awesome <span class="glossaryitem" onmouseover='gp(17);'>btw</span>) Is that a correct assumption? How difficult to do you find doing the small bits with the airbrush like that?<br /> <br /> Also, did you use a mask to get the sharp white line on the brown robed guy? Or was his robe done with a series of washes instead of the gun?[/quote]<br /> <br /> I start on white primer, [b]and none of this is airbrushed[/b] - that is saved for the vehicles.<br /> <br /> 90% it's like painting watercolors, so using the white basecolor (paper) to do the <span class="glossaryitem" onmouseover='gp(492);'>HLs</span> (by showing through what comes on top in thin layers) and darkening everyhting else. The final 10% is <span class="glossaryitem" onmouseover='gp(492);'>HLs</span>, and I only use superlightgrey blue and mithril for these. As one of the running themes is moonlight, so I want the light to cast a really cold, dull sheen. Same with the metal areas. But as little <span class="glossaryitem" onmouseover='gp(492);'>HL</span> as possible, preferably just white showing through as naturally as possible (so not always as smoothly as possible!)<br /> <br /> Thanks for all the comments and support folks! It really keeps me motivated with the frequent updates here.<br /> <br /> At the moment, the liquid mask is just drying! So basically the whole model is finished "just right" in comparison to the two previous guys (well, except darker stealth armour) and now on top goes the mask and then the desert scheme camo. I will then chip off the mask and finalize the model with a series of MIG pigment washes mixed with future+brown paint wash mix.<br /> <br /> If I have the time tomorrow after work, I'm picking up the new camera <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 24 Mar 2010 16:25:07]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four gamers&quot;)</title>
				<description><![CDATA[ Ahh I see. I was doing something similar with my traitor boys, though using washes over a light color or gray base to get the highlights. I am still working on getting that water color look with a brush without having it flow all over the damned place. I usually get about 5-10 strokes in before I leave too much on the brush and make a <br /> mess :(<br /> <br /> Looks great, and I can't wait to see me!]]></description>
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				<pubDate><![CDATA[Wed, 24 Mar 2010 16:54:35]]> GMT</pubDate>
				<author><![CDATA[ Wehrkind]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four gamers&quot;)</title>
				<description><![CDATA[ STOP BEING SO EPIC!!!!<br /> <br /> Nah, Just messing. Keep making me strive to be half as good! <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 26 Mar 2010 01:56:19]]> GMT</pubDate>
				<author><![CDATA[ littleboyblues]]></author>
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				<title>Re::: Legion at Rhisienne :: (&quot;tale of four gamers&quot;)</title>
				<description><![CDATA[ <br /> [b]28/March/10 the rewards of finishing stuff.[/b]<br /> <br /> ALMOST there!<br /> <br /> Everything didn't turn out quite as planned and I wasn't totally staisfied, but surprisingly, the end result is growing on me, despite not matching the intial plan for sand hues (I realised on the way, sand is too warm for the moon light feel, and used the base hues for the camo layer)<br /> <br /> What feels VERY rewarding is that the finished model count for the army jumps from 6 to 16, in one smooth swing!!! well, in a few weeks of working every little moment of free time I've had anyway  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">  As ever, this rewarding time in the process is matched with the dread that something will go wrong with the Varnishing phase. Fingers and chapter symbols crossed for smooth and strong finish!<br /> <br /> When finished with the squad, I have also finished the first batch of 500pts with models to spare, for my 500pts. I guess the rest of the allocated time (we have until the 15th of April) goes to the Campaign tiles and my last unpainted Forge World terrain piece.<br /> ]]></description>
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				<pubDate><![CDATA[Sun, 28 Mar 2010 11:37:59]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four gamers&quot;)</title>
				<description><![CDATA[ It looks really great, with the Alpha Marines it must take you absolutely ages to paint them to that dark-ish finish considering you start with a white basecoat....dedication much! <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sun, 28 Mar 2010 12:03:16]]> GMT</pubDate>
				<author><![CDATA[ Imperial Monkey]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four gamers&quot;)</title>
				<description><![CDATA[ [quote=Imperial Monkey]It looks really great, with the Alpha Marines it must take you absolutely ages to paint them to that dark-ish finish considering you start with a white basecoat....dedication much! <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">[/quote]<br /> <br /> It actually doesn't take that long! There are drying times of course, but other than that it goes pretty fluidly! Say 8 hours for the entire paintjob and base. What is ABSOLUTELY horrible though, is to then do the freehand markings on top, knowing that if you make a mistake, you can't fix it, as there is no way of replicating the base color effect. Thank god for steady hands and battle damage will come to rescue when future mishaps happen.  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Sun, 28 Mar 2010 18:28:58]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four gamers&quot;)</title>
				<description><![CDATA[ Agreed, such is the price of highly sophisticated paint jobs, BATTLE DAMAGE HOOOO!]]></description>
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				<pubDate><![CDATA[Sun, 28 Mar 2010 22:34:55]]> GMT</pubDate>
				<author><![CDATA[ gameandwatch]]></author>
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				<title>Re::: Legion at Rhisienne :: (40k and Apocalypse Blog)</title>
				<description><![CDATA[ [quote=migsula]<br /> <br /> There's now a super detailed compilation of the new rules at dakka news if someone hasn't seen it yet..<br /> <br /> [/quote]<br /> <br />  <img src="/s/i/a/ef7b97610a8bf5b2bd5df8209dc08ff3.gif" border="0">  Where Where ? anyone got the link I can't find it  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> <br /> <br /> Mega awsome work, I've only just stumbled onto this thread, thought i'd wean myself off your work migsula, slowly withdrawing from the affections of your art, but it seems no amount of patches will keep me away, I'm addicted...<br /> <br /> Love all the fluff and the way your trying to incorperate that in the army, but its more than just a army, like you said just paint it how you feel and see where it takes you, its better than a painting in a way, its like a portable painting where each model can move about and create a new sceen in a new frame, rather like a comic book I would say...]]></description>
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				<pubDate><![CDATA[Mon, 29 Mar 2010 01:49:58]]> GMT</pubDate>
				<author><![CDATA[ frogboy]]></author>
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				<title>Re::: Legion at Rhisienne :: (&quot;tale of four gamers&quot;)</title>
				<description><![CDATA[ [b]30/March/10 Themes within themes and conceptual dilemmas![/b]<br /> <br /> First I have pictures coming your way. Furthermore there is the most experimental unit I’ve ever painted, on a journey to truly “paint miniatures”, to find that area where someone like Paul Dainton creates gorgeous, <span class="glossaryitem" onmouseover='gp(111);'>raw</span>, high impact imagery without photographic perfection. Now insert a brand spanking new camera into the equation and the dilemma is complete. Super closeups of material that is not meant to be picture perfect.<br /> <br /> I’m not going to care. I want you to see all the detail and how I did it. The rough patches and the areas of immaculate detail, without forgetting the achieved levels of realism in weathering. I’m not 100% satisfied, but then I rarely am. What I like immensely is the overall imagery and how disticntly different he looks.<br /> <br /> The Dune Twists and Alpharius are a theme within the army theme. The twists act as a canvas for the Alpharius, like that onslaught ow war around the hero in the painting, with the two bodyguards visually more tied to the hero. This is a unit not only operating in the same moonlight sheen, but also a narrative full of sand storms, rad showers and guerilla tactics. While there are levels to make them fit in the whole army, there are many conscious efforts to make them stand out. I’ll let you interpret the detail and story.<br /> <br /> I’ve also taken some new sharp close ups of Alpharius and group shots of Alpharius, Alpharius, Alpharius and co. On the “Tale of four Finnish gamers”, I’m sort of ahead of the game, but as some of the Alpharius will be introduced much later on due to pt costs etc. I have plenty of work to do to stay in schedule. I tried taking pics of the Vyper (Vendetta version) but all of them sucked - so retrying later. <br /> <br /> Enough and on to the pictures.<br /> <br /> XX<br /> <br /> <br /> <br /> <br /> <br /> [url=http://www.dakkadakka.com/gallery/94435-Alpha%20Legion%2C%20Alpharius%2C%20Imperial%20Guard%2C%20Legion.html][img]http://images.dakkadakka.com/gallery/2010/3/31/94435-Alpha%20Legion%2C%20Alpharius%2C%20Imperial%20Guard%2C%20Legion.jpg[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/94436-Alpha%20Legion%2C%20Alpharius%2C%20Imperial%20Guard%2C%20Legion.html][img]http://images.dakkadakka.com/gallery/2010/3/31/94436-Alpha%20Legion%2C%20Alpharius%2C%20Imperial%20Guard%2C%20Legion.jpg[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/94437-Alpha%20Legion%2C%20Alpharius%2C%20Imperial%20Guard%2C%20Legion.html][img]http://images.dakkadakka.com/gallery/2010/3/31/94437-Alpha%20Legion%2C%20Alpharius%2C%20Imperial%20Guard%2C%20Legion.jpg[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/94438-Alpha%20Legion%2C%20Alpharius%2C%20Imperial%20Guard%2C%20Legion.html][img]http://images.dakkadakka.com/gallery/2010/3/31/94438-Alpha%20Legion%2C%20Alpharius%2C%20Imperial%20Guard%2C%20Legion.jpg[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/94439-Alpha%20Legion%2C%20Alpharius%2C%20Imperial%20Guard%2C%20Legion.html][img]http://images.dakkadakka.com/gallery/2010/3/31/94439-Alpha%20Legion%2C%20Alpharius%2C%20Imperial%20Guard%2C%20Legion.jpg[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/94440-Alpha%20Legion%2C%20Alpharius%2C%20Imperial%20Guard%2C%20Legion.html][img]http://images.dakkadakka.com/gallery/2010/3/31/94440-Alpha%20Legion%2C%20Alpharius%2C%20Imperial%20Guard%2C%20Legion.jpg[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/94441-Alpha%20Legion%2C%20Alpharius%2C%20Imperial%20Guard%2C%20Legion.html][img]http://images.dakkadakka.com/gallery/2010/3/31/94441-Alpha%20Legion%2C%20Alpharius%2C%20Imperial%20Guard%2C%20Legion.jpg[/img][/url]<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 31 Mar 2010 05:38:45]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four gamers&quot;)</title>
				<description><![CDATA[ Oh boy...you've given him an Ultramarines shoulderpad! Nice twist! I just love the weathering you've done to him, it's just...mindblowing, I'm drooling a little bit here!<br /> <br /> How did you do it? <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 31 Mar 2010 05:55:50]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>Re::: Legion at Rhisienne :: (&quot;tale of four gamers&quot;)</title>
				<description><![CDATA[ Stunning... I just spent half an hour of my work time looking at the minis <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> The weathering is great... I like how you left over just a few sparcs of his blue armor... You really can see how his armor got shaped by the sandstorms in the ash wastes... very beautyful.<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 31 Mar 2010 07:50:52]]> GMT</pubDate>
				<author><![CDATA[ konf]]></author>
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				<title>Re::: Legion at Rhisienne :: (&quot;tale of four gamers&quot;)</title>
				<description><![CDATA[ Wowzer! The look and feel of these desert raiders is on the spot! I could very well imagine these guys coming out of a sand storm, all ready to spread some mayhem.<br /> <br /> The weathering on the weapons looks superb and the paint chipping very realistic.<br /> <br /> Our campaign armies got off a great start. Now I need to do something on my wolves to, if not to match this, at least not to put my minis in too much shame on the table beside these guys... ]]></description>
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				<pubDate><![CDATA[Wed, 31 Mar 2010 08:14:22]]> GMT</pubDate>
				<author><![CDATA[ Col Hammer]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four gamers&quot;)</title>
				<description><![CDATA[ Stunning work. <br /> I really like all the dirt. It reminds me of the book and how I imagined the Legion to look on the planet. <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 31 Mar 2010 09:00:13]]> GMT</pubDate>
				<author><![CDATA[ Flachzange]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four gamers&quot;)</title>
				<description><![CDATA[ I have to say Migs you've out done yourself this time. <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> Mind sharing your secret to painting that Desert Camo <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 31 Mar 2010 10:14:27]]> GMT</pubDate>
				<author><![CDATA[ Bloodthirster]]></author>
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				<title>Re::: Legion at Rhisienne :: (&quot;tale of four gamers&quot;)</title>
				<description><![CDATA[ I have to say, your minis are some of the best modeled, painted and inventive i have every seen, i really love then. The chipped camo looks great an is a great idea. I also like what looks the an Ultramarines U on his left pad.]]></description>
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				<pubDate><![CDATA[Wed, 31 Mar 2010 10:44:33]]> GMT</pubDate>
				<author><![CDATA[ Hits_the_spot]]></author>
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				<title>Re::: Legion at Rhisienne :: (&quot;tale of four gamers&quot;)</title>
				<description><![CDATA[ Thank you so much guys! Really nice to hear your positive thoughts on a fairly experimental process and result. <br /> <br /> The only non standard "trick" I've with the armor is a liquid latex mask that is stippled over the basepaint work with a sponge and the repainted over with the desert camo. I then carefully chip of the latex to reveal the base color. I will use this in some more suitable place for a tutorial type of thing and share it. (was my first time using it, so still learning)<br /> <br /> As a side note - few comments on the [b]"count as rules"[/b] that I will use for the campaign. (from a message to Hammer)<br /> <br /> Thanks Marko!!<br /> <br /> Codex <span class="glossaryitem" onmouseover='gp(69);'>IG</span> allround +<br /> <br /> This one is going to be Col Straken! Perfect match stats/rules-wise and hence the shotgun + plasma pistol. For home games I will pay 45pts extra to get +1ws and +2i to make him marine captain equivalent. His retinue is normal command squad, with shaman repping a psyker etc.<br /> <br /> Heavy bolter Alpharius is Harker, home games for +15pts and power armour.<br /> <br /> First Alpharius is Vulkan He'stan, with the army conferring abilities only affecting a squad he might join, so it should be fair.<br /> <br /> I want them all to be individual heroes, so should I add much more, I like your suggestion a lot.<br /> <br /> <br /> [size=9]Automatically Appended Next Post:[/size]<br /> [b]Ultramarine insignia explanation[/b]<br /> <br /> Good spot. I didn't want to make it the first thing one will notice, but yet something that sinks in.<br /> <br /> The legion is really about deceit and tactical cunning, so in a universe where 99.9% have never seen a Space Marine, this guy will be a Hero of Legend (which he really is anyway you uneducated imperial fools!) - and I figured giving him the Sheriff's badge won't hurt either! I also remember some old / possible Forge World fluff about the Legionnaires posing as Ultramarines.<br /> <br /> Does anyone know which Imperial Armor might have this fluff?? I think the one with traitor guard? which number was that?<br /> <br /> cheers,<br /> <br /> migs<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 31 Mar 2010 13:15:22]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four gamers&quot;)</title>
				<description><![CDATA[ Beautiful stuff, migsula <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> That fluff you're on about is in Index Astartes: Alpha Legion. Legionnaires pose as Ultramarines to outflank Guilliman before he kills 'Alpharius']]></description>
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				<pubDate><![CDATA[Wed, 31 Mar 2010 13:36:41]]> GMT</pubDate>
				<author><![CDATA[ Horus Aximand]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four gamers&quot;)</title>
				<description><![CDATA[ The one with that Fluff is in <span class="glossaryitem" onmouseover='gp(65);'>IA5</span>, I'll see if I can dig it up for you Migs, what do you want to know?]]></description>
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				<pubDate><![CDATA[Wed, 31 Mar 2010 13:45:46]]> GMT</pubDate>
				<author><![CDATA[ Bloodthirster]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four gamers&quot;)</title>
				<description><![CDATA[ I gotta say, my favorites out of the new set are definitely the twists with blue shoulder pads. The new Alphie is excellently done with the camo and the like, but I just don't find his aesthetic appealing for some reason. I guess I just don't like the desert or something. Amazing work, however. The two twists really hit the spot for me though, right where they should be I think. Lovely work!]]></description>
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				<pubDate><![CDATA[Wed, 31 Mar 2010 15:40:00]]> GMT</pubDate>
				<author><![CDATA[ Wehrkind]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four gamers&quot;)</title>
				<description><![CDATA[ Hey Migs I was just wondering how your going to be doing the standard guardsmen, not that they'll be anywhere near standard know you but hey <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> Will they be, just normal Guardsmen, or full Legion Operatives, or maybe a bit between. Cheers, <span class="glossaryitem" onmouseover='gp(15);'>BT</span>]]></description>
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				<pubDate><![CDATA[Wed, 31 Mar 2010 17:57:26]]> GMT</pubDate>
				<author><![CDATA[ Bloodthirster]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four gamers&quot;)</title>
				<description><![CDATA[ Utterly cool you've got the whole Lawrence of Arabia vibe beautifully on the Apharius and they really do look like something from an impressionistic master work.]]></description>
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				<pubDate><![CDATA[Wed, 31 Mar 2010 17:59:06]]> GMT</pubDate>
				<author><![CDATA[ Llamahead]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four gamers&quot;)</title>
				<description><![CDATA[ Its in the <span class="glossaryitem" onmouseover='gp(324);'>DoW</span> books about them posing as ultramarines anyway! Good work tho, ithey look brilliant and the rules are perfect too <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 31 Mar 2010 19:57:44]]> GMT</pubDate>
				<author><![CDATA[ Imperial Monkey]]></author>
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				<title>Re::: Legion at Rhisienne :: (&quot;tale of four gamers&quot;)</title>
				<description><![CDATA[ Fantastic work!  Keep those pics coming.]]></description>
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				<pubDate><![CDATA[Wed, 31 Mar 2010 20:04:02]]> GMT</pubDate>
				<author><![CDATA[ a1steaks]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four gamers&quot;)</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(84);'>Lol</span>, those <span class="glossaryitem" onmouseover='gp(324);'>DoW</span> books where so rubbish it's actually quite amusing <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> The correct fluff is the Relic stuff according to <span class="glossaryitem" onmouseover='gp(50);'>GW</span>. Anyways like I said it's in <span class="glossaryitem" onmouseover='gp(65);'>IA5</span>]]></description>
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				<pubDate><![CDATA[Wed, 31 Mar 2010 20:27:59]]> GMT</pubDate>
				<author><![CDATA[ Bloodthirster]]></author>
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				<title>Re::: Legion at Rhisienne :: (&quot;tale of four gamers&quot;)</title>
				<description><![CDATA[ Absolutely awesome models man, some of the best true-scale marines I've seen in a while <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 31 Mar 2010 20:29:32]]> GMT</pubDate>
				<author><![CDATA[ sirbludgen]]></author>
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				<title>Re::: Legion at Rhisienne :: (&quot;tale of four gamers&quot;)</title>
				<description><![CDATA[ Wow, I am truly stunned how the desert camo effect came out! The Vallejo liquid latex mask stuff sounds like a great tool for weathering/chipping effects.. Might give it a try sometime! <br /> <br /> Great stuff as usual, Migs!<br /> <br /> [quote=migsula]Does anyone know which Imperial Armor might have this fluff?? I think the one with traitor guard? which number was that?[/quote]<br /> <span class="glossaryitem" onmouseover='gp(65);'>IA5</span> indeed, I think I sent you the fluff about a year ago? This was only about Arkos the Faithless <span class="glossaryitem" onmouseover='gp(70);'>IIRC</span>..? <img src="/s/i/a/8f7b3f87df347f2cf6c1e7d5e119a067.gif" border="0"> <br /> It should be somewhere in your PM inbox.. <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> Cheers]]></description>
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				<pubDate><![CDATA[Wed, 31 Mar 2010 22:21:32]]> GMT</pubDate>
				<author><![CDATA[ Pfreck]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four gamers&quot;)</title>
				<description><![CDATA[ The fluff behind the Alpha Legion posing as Ultramarines originally comes from their Index Astartes article. If my memeory serves me correctly, [I]The Faithless[/I] (Arko's warband in <span class="glossaryitem" onmouseover='gp(65);'>IA5</span>) disguised their heraldry to pass through the Imperial lines to reach Cardinal Xaphan.<br /> <br /> Phew...<br /> <br /> Anyway more on topic, outstanding work on the new Alpharius and his acolytes! <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> A quick question (probably been asked before though), what colours / techniques do you use for the chipping and battle damage on your Legionnaires? <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 31 Mar 2010 23:27:45]]> GMT</pubDate>
				<author><![CDATA[ Mister Feral]]></author>
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				<title>Re::: Legion at Rhisienne :: (&quot;tale of four gamers&quot;)</title>
				<description><![CDATA[ Sweet,<br /> <br /> What a great  start for your project! The legionnaire is the star of this update, like the two before him this guy is just awesome. The pose is great and that hanging shotgun is very nice pice of detail. And the muties are on the spot too, the big guy just stands out  a bit more, but I think it's the way you wan't it  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> The weathering is top notch as usual. But the legionnaire's chipping camo <span class="glossaryitem" onmouseover='gp(72);'>IMO</span> looks more painted than chipped on some parts like on the chest plate. But on some parts like the back of the legs and on the U shoulder pad the chipping looks super realistic. I am not saying it's bad, but caught my eye. Thou I am confident that you'll master this technique as well and we'll see some superb results.<br /> <br /> Can't wait to get some painting done as well during the easter.<br /> <br /> -cheers]]></description>
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				<pubDate><![CDATA[Thu, 1 Apr 2010 13:22:03]]> GMT</pubDate>
				<author><![CDATA[ Northen]]></author>
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				<title>Re::: Legion at Rhisienne :: (&quot;tale of four gamers&quot;)</title>
				<description><![CDATA[ Thanks for all the comments and answers to fluff location.<br /> <br /> I'm really hoping for Plastic Storm troopers before too long (like in the spearhead book), as basis for conversion for most of my veteran squads. I will add more specialist legion operators in the mix of course. I'm buying another Empire wizard kit for example. The core retinue already has two!! I want to make that 4 and show how each look utterly different! It is such a great plastic kit.<br /> <br /> And a new plastic Guard regiment would be equally welcome. I want to do a converted, but bulk regiment for the later stages of the campaign. <br /> <br /> Next month are my "Rambo twins" you saw <span class="glossaryitem" onmouseover='gp(148);'>WIPs</span> earlier. and a veteran squad. And what started as an ork trukk, now looks suspiciously like fodder for a TWIST Hydra, "Blackhawk down Somali Technical" style.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 1 Apr 2010 18:10:18]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four gamers&quot;)</title>
				<description><![CDATA[ Wold that trukk be the thing I spotted in your Cresent Guard thread by any chance. <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">(It was in the back of one of the pics) Looking forward to it!]]></description>
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				<pubDate><![CDATA[Fri, 2 Apr 2010 10:12:30]]> GMT</pubDate>
				<author><![CDATA[ Bloodthirster]]></author>
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				<title>Re::: Legion at Rhisienne :: (&quot;tale of four gamers&quot;)</title>
				<description><![CDATA[ That is the one <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> I've been working on the map tiles as of late. Quite a bit of fun!!! Will also have bearings on the actual terrain - this makes it fun actually. Adds much more narrative.<br /> <br /> so my Necromunda PIP stuff will be expanded into an AM refinery and factor outskirts kind of theme, with the addition of paint and three large Oil dumps, some pipings and smaller gear. I will then have two, full, high quality terrain sets, with my <span class="glossaryitem" onmouseover='gp(39);'>FW</span> building receiving desert touch ups when the airbrush arrives <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> And Hammer is making a swamp themed kit! And Northen is at least painting the huge Marine castle.]]></description>
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				<pubDate><![CDATA[Sun, 4 Apr 2010 11:00:12]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four gamers&quot;)</title>
				<description><![CDATA[ Looking forward to it! <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> I like the sound of this, on <span class="glossaryitem" onmouseover='gp(39);'>FW</span> new board for IA8 they have some oil they heat was sending my camera funny. I only managed to get some pics at the end of the day (Open Day) when everyone had gone. Ahh I just want to it now!.... <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sun, 4 Apr 2010 16:46:17]]> GMT</pubDate>
				<author><![CDATA[ Bloodthirster]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four gamers&quot;)</title>
				<description><![CDATA[ Juts got back from a hobby break and glad to see this is still going strong and looking super awesome .]]></description>
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				<pubDate><![CDATA[Sun, 4 Apr 2010 17:04:11]]> GMT</pubDate>
				<author><![CDATA[ slann]]></author>
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				<title>Re::: Legion at Rhisienne :: (&quot;tale of four gamers&quot;)</title>
				<description><![CDATA[ Welcome back Slann!<br /> <br /> <br /> <br /> I'm "stalling" a little, with no place to glue <span class="glossaryitem" onmouseover='gp(258);'>ATM</span>.  :<span class="glossaryitem" onmouseover='gp(84);'>lol</span>: <br /> <br /> I've been working on the map tiles, but now really have an urge to paint more. m u s t  f i n d a w a y t o g l u e...<br /> <br /> Weirdly, I now have three new ideas to use the empire Wizard kit.  8)  I guess I just have to give in to the temptation. One is going to be a Mechanicus master, with a fighting mech built from a sentinel kit, one will be a new psyker and one a sniper.<br /> <br /> I also need to find a moment to write a little about John Blanche and how inspirational his work truly is (despite all the matters of taste you might have, if you understand its point and truly analyze it).<br /> <br /> and to tackle once more the dilemma to use metal minis (so far this project has been 100% plastic) as the human metals (the heads in particular) in the <span class="glossaryitem" onmouseover='gp(69);'>IG</span> and <span class="glossaryitem" onmouseover='gp(30);'>DH</span> range are way too nice to totally ignore!<br /> <br /> <br /> [size=9]Automatically Appended Next Post:[/size]<br /> and I have to add, I bought the <span class="glossaryitem" onmouseover='gp(10);'>BA</span> Codex which really is an inspirational book and a vast leap over the previous incarnation - and looks to me to be the Codex to beat now. Horrible AV13 spam with HeroHammer lords to abuse, or plenty of gorgeous and very powerful and flavorful combinations to build. <br /> <br /> Same can be said of the Sanguinary Guard which will go into my bitz box, mostly for the dead masks!]]></description>
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				<pubDate><![CDATA[Wed, 7 Apr 2010 06:59:47]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ Gah, I love the details in your bases! So much style on such a tiny platform. Particularly the lad conjuring the water jet with his left hand, how was that effect acheived?]]></description>
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				<pubDate><![CDATA[Thu, 8 Apr 2010 00:37:17]]> GMT</pubDate>
				<author><![CDATA[ Archibald Jack]]></author>
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				<title>Re::: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ He's actually dropping a bomb down the sewer <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> The splash is achieved with "Vallejo Water effects" a medium that is semi-sticky and dries clear. Before that I applied <span class="glossaryitem" onmouseover='gp(50);'>GW</span> water to create the base for the splash.]]></description>
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				<pubDate><![CDATA[Thu, 8 Apr 2010 15:00:40]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<description><![CDATA[ I missed him completely! What page is he on Migs?]]></description>
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				<pubDate><![CDATA[Thu, 8 Apr 2010 18:55:10]]> GMT</pubDate>
				<author><![CDATA[ Disjointed Entity]]></author>
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				<title>Re::: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ in the middle of this pic, clicky:<br /> <br /> [url=http://www.dakkadakka.com/gallery/94439-Alpha%20Legion%2C%20Alpharius%2C%20Imperial%20Guard%2C%20Legion.html][img]http://images.dakkadakka.com/gallery/2010/3/31/94439_th-Alpha%20Legion%2C%20Alpharius%2C%20Imperial%20Guard%2C%20Legion.jpg[/img][/url]]]></description>
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				<pubDate><![CDATA[Thu, 8 Apr 2010 20:27:55]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ How did you shape the water effect?<br /> <br /> You never fail to please migs, it's particularly nice to create and view unique minis on top of your paintjobs. After going through my current project I can appreciate the amount of work it takes to pull this kind of project off, respect!]]></description>
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				<pubDate><![CDATA[Thu, 8 Apr 2010 21:13:08]]> GMT</pubDate>
				<author><![CDATA[ MajorTom11]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ Ohh yep, I got him. <br /> Great work there Migs, as on the rest of the boys in blue!]]></description>
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				<pubDate><![CDATA[Fri, 9 Apr 2010 08:48:30]]> GMT</pubDate>
				<author><![CDATA[ Disjointed Entity]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ Wow, those are some fantastic looking models. They look and feel like they have been fighting without a days rest since the Heresy.<br /> <br /> Is your Alpha legion traitor or just renegade? I couldn't really get it from the posts. ]]></description>
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				<pubDate><![CDATA[Fri, 9 Apr 2010 16:12:08]]> GMT</pubDate>
				<author><![CDATA[ steempunk]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ [quote=steempunk]Is your Alpha legion traitor or just renegade? I couldn't really get it from the posts. [/quote]<br /> <br /> By the look of them the alpha legion marines are traitors that the heretics and traitors of whatever world they are on come to....possibly building up a rebellion, kinda like with how the fallen <span class="glossaryitem" onmouseover='gp(25);'>DA</span> work!?! It seems like this to me anyway <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> The figures are brilliant tho, really nicely done but incredibly unique! Astounding work!! <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Fri, 9 Apr 2010 19:45:13]]> GMT</pubDate>
				<author><![CDATA[ Imperial Monkey]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ [quote=Imperial Monkey][quote=steempunk]Is your Alpha legion traitor or just renegade? I couldn't really get it from the posts. [/quote]<br /> <br /> By the look of them the alpha legion marines are traitors that the heretics and traitors of whatever world they are on come to....possibly building up a rebellion, kinda like with how the fallen <span class="glossaryitem" onmouseover='gp(25);'>DA</span> work!?! It seems like this to me anyway <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> The figures are brilliant tho, really nicely done but incredibly unique! Astounding work!! <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> [/quote]<br /> <br /> What?<br /> <br /> I don't get that at all from the models?<br /> <br /> To me, the Alpha Legion have been loyal and still are, 10,000+ years later.<br /> <br /> Now, their idea of Loyalty and how best to serve the Imperium of Man may differ than that of the current Powers That Be...]]></description>
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				<pubDate><![CDATA[Fri, 9 Apr 2010 20:15:54]]> GMT</pubDate>
				<author><![CDATA[ Alpharius]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ Indeed, according to the Books, the Alpha Legion have been shown visions of the failure of mankind unless it can be "cleansed" almost by the Chaotic powers that be. So they see themselves as loyal but the rest of the Imperium don't.<br /> <br /> Or something like that...]]></description>
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				<pubDate><![CDATA[Fri, 9 Apr 2010 21:07:18]]> GMT</pubDate>
				<author><![CDATA[ Disjointed Entity]]></author>
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				<title>Re::: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ Yes, what Alpharius said!<br /> <br /> <br />  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 12 Apr 2010 06:46:33]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ You might want to check out [url=http://anargo-sector.net/community/index.php/topic,261.0.html]this discussion[/url] we've been having over at the Anargo Sector Project. Whilst a lot of it deals with how the Legion would operate in that part of the Imperium, there is also some more general stuff which might interest you and maybe give you an idea or two... <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 12 Apr 2010 08:40:33]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ Those models look great.<br /> Really nice modeling and painting! <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 12 Apr 2010 16:00:50]]> GMT</pubDate>
				<author><![CDATA[ IPS]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ Wondrous as always... I like the mutant w/ flamer, looks so creepy...<br /> <br /> And nice bomb-dropping guy, he's awesome!!! ]]></description>
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				<pubDate><![CDATA[Fri, 16 Apr 2010 18:54:28]]> GMT</pubDate>
				<author><![CDATA[ Yggdrasil]]></author>
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				<title>Re::: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ Cheers guys.<br /> <br /> I did some more work on the final <span class="glossaryitem" onmouseover='gp(39);'>FW</span> terrain piece, and have been collecting some more "oil refinery" materials. <br /> <br /> For this months (15th of April to 15th of May) goals I have the Sly Twins and some armor and some map tiles <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> And the Air Brush arrived <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> And I should get some gaming with the legion at last <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> <br /> <br /> + plenty of terrain work ahead through out the tale of four finnish gamers!]]></description>
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				<pubDate><![CDATA[Fri, 16 Apr 2010 19:44:56]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ Will there be Terrain in this thread or have you got a seperate?<br /> I've seen some of yours before and loved it, so I'm looking out for more you do]]></description>
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				<pubDate><![CDATA[Fri, 16 Apr 2010 21:06:34]]> GMT</pubDate>
				<author><![CDATA[ Disjointed Entity]]></author>
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				<title>Re::: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ I'll include it here. As it's themed for the Rhisienne planet, and the map tiles I am making, so it is very much a part of this project <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sat, 17 Apr 2010 19:19:21]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ Ahh thank you my man!<br /> Also, I've been looking around, but can't find any tips on painting realistic mirrored glass (I.E. visors), any tips?]]></description>
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				<pubDate><![CDATA[Sat, 17 Apr 2010 19:35:40]]> GMT</pubDate>
				<author><![CDATA[ Disjointed Entity]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ So the Tale of Four Finnish games takes place on Rhisienne?]]></description>
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				<pubDate><![CDATA[Sat, 17 Apr 2010 21:28:49]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>Re::: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ Yes, at least that is the true name of the planet, even if some Space Wolf pricks might think they are somewhere else <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> [b]19th/April/10 Fluff race.[/b]<br /> <br /> Today I realised I've been under the radar with the recent <span class="glossaryitem" onmouseover='gp(3);'>40k</span> <span class="glossaryitem" onmouseover='gp(345);'>RPG</span> stuff and ordered a few books for inspiration. (Heretics handbook and the Rogue Trader main book)<br /> <br /> I'm also slowly but surely building the first squad of Raging Bulldons and have done the bases for the Arch Magos and his Mechanical protector unit. The arch magos will be based on the Blanche art in the 5th ed book, which reminds me I've yet to write that letter of love about his work and its influence on <span class="glossaryitem" onmouseover='gp(3);'>40k</span> and myself.<br /> <br /> ...I wonder when I will have the time, so in the mean while, I will just say he is a genius, an inventor and a man of vision, when most of the supremely talented <span class="glossaryitem" onmouseover='gp(50);'>GW</span> artists are just illustrators. Technically or stylistically more modern and superior as they might be - it’s like comparing ... no He is just the man.<br /> <br /> <br /> XX<br /> <br /> <br /> [url=http://www.dakkadakka.com/gallery/99100-.html][img]http://images.dakkadakka.com/gallery/2010/4/19/99100-.jpg[/img][/url]<br /> <br /> <br /> [size=9]Automatically Appended Next Post:[/size]<br /> [quote=Disjointed Entity]Ahh thank you my man!<br /> Also, I've been looking around, but can't find any tips on painting realistic mirrored glass (I.E. visors), any tips?[/quote]<br /> <br /> I usually just look at real-life reference and paint something close. Let's see if there's an opportunity to try this.]]></description>
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				<pubDate><![CDATA[Mon, 19 Apr 2010 13:50:54]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ Migs your stuff is amasing  <img src="/s/i/a/ef7b97610a8bf5b2bd5df8209dc08ff3.gif" border="0"> , a real insperation to anyone. On John Blanche being the man, i totally agree.]]></description>
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				<pubDate><![CDATA[Mon, 19 Apr 2010 14:22:22]]> GMT</pubDate>
				<author><![CDATA[ oaktree]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ He has a brilliant way of art that is irrevocably branded as his own and we wouldn't have it any other way <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> This stuff is amazing, what, pray tell, is the large base for??<br /> <br /> Imp. Monkey]]></description>
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				<pubDate><![CDATA[Mon, 19 Apr 2010 15:53:24]]> GMT</pubDate>
				<author><![CDATA[ Imperial Monkey]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ Fantastic work as always Migs. It's good to see your getting some different poses in here.<br /> <br /> I have to agree with on John Blanche. While I agree with some, that while his artwork may not look as beautiful at first as other artists. I think to truely understand the work of other <span class="glossaryitem" onmouseover='gp(50);'>GW</span> artists, you have to look at John's work. Take the <span class="glossaryitem" onmouseover='gp(138);'>VC</span> for example, before theree was not much to define them differently from Khemir skeletons <span class="glossaryitem" onmouseover='gp(72);'>IMO</span>, John took that and thought up of how zombies fitted together and stuff ike that. I find that John lays down the stepping stones and other artists follow. I wish Blanche as a whole would get more credit for he has done, as to honest I think he has shpaed, and will go onto, shape the <span class="glossaryitem" onmouseover='gp(3);'>40k</span> and Fantasy worlds of today. To truely understand these two "worlds" is to understand what is at it's heart.<br /> <br /> Sorry for the rant. Cheers <span class="glossaryitem" onmouseover='gp(15);'>BT</span>. <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 19 Apr 2010 16:23:50]]> GMT</pubDate>
				<author><![CDATA[ Bloodthirster]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ Thanks buddy.<br /> Alos, where do you get your basing gubbins? It always looks awesome yet I can never work it out]]></description>
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				<pubDate><![CDATA[Mon, 19 Apr 2010 17:13:29]]> GMT</pubDate>
				<author><![CDATA[ Disjointed Entity]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ [quote=Imperial Monkey]what, pray tell, is the large base for??<br /> <br /> Imp. Monkey[/quote]<br /> <br /> The most sinister and outrageously dangerous Mechanicus construct of death. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> The smaller one linked to it is for the Arch Magos.<br /> <br /> <br /> [size=9]Automatically Appended Next Post:[/size]<br /> [quote=Disjointed Entity]Thanks buddy.<br /> Alos, where do you get your basing gubbins? It always looks awesome yet I can never work it out[/quote]<br /> <br /> Mostly from 1/35 military kits! You should find these pretty cheap, as the kit makes little difference. Just grab a few of the cheapest ones <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> <br /> [size=9]Automatically Appended Next Post:[/size]<br /> Bloodthirster, well said sir!]]></description>
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				<pubDate><![CDATA[Mon, 19 Apr 2010 18:12:24]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ this is so cool! i love the space marines, they really look the way a space marine should!<br /> <br /> Would love to See more!!<br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 19 Apr 2010 22:02:51]]> GMT</pubDate>
				<author><![CDATA[ Sageheart]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ Aha, clever man!<br /> Thanks for the info Migs]]></description>
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				<pubDate><![CDATA[Tue, 20 Apr 2010 09:57:26]]> GMT</pubDate>
				<author><![CDATA[ Disjointed Entity]]></author>
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				<title>Re::: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ [quote=migsula]Yes, at least that is the true name of the planet, even if some Space Wolf pricks might think they are somewhere else <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> [b]19th/April/10 Fluff race.[/b]<br /> <br /> Today I realised I've been under the radar with the recent <span class="glossaryitem" onmouseover='gp(3);'>40k</span> <span class="glossaryitem" onmouseover='gp(345);'>RPG</span> stuff and ordered a few books for inspiration. (Heretics handbook and the Rogue Trader main book)<br /> <br /> I'm also slowly but surely building the first squad of Raging Bulldons and have done the bases for the Arch Magos and his Mechanical protector unit. The arch magos will be based on the Blanche art in the 5th ed book, which reminds me I've yet to write that letter of love about his work and its influence on <span class="glossaryitem" onmouseover='gp(3);'>40k</span> and myself.<br /> <br /> ...I wonder when I will have the time, so in the mean while, I will just say he is a genius, an inventor and a man of vision, when most of the supremely talented <span class="glossaryitem" onmouseover='gp(50);'>GW</span> artists are just illustrators. Technically or stylistically more modern and superior as they might be - it’s like comparing ... no He is just the man.<br /> <br /> <br /> XX<br /> <br /> <br /> [url=http://www.dakkadakka.com/gallery/99100-.html][img]http://images.dakkadakka.com/gallery/2010/4/19/99100-.jpg[/img][/url]<br /> <br /> [/quote]<br /> <br /> Hi, those bases look great. What scale are the parts?<br /> <br /> I've been looking for some stowage parts (rolls, barrelse, bags) for my <span class="glossaryitem" onmouseover='gp(69);'>IG</span> tanks, but I don't know what scale to use, and with no local model shop it's kinda hard to judge from pics with no reference.<br /> <br /> These are some I've looking at. <br /> <br /> 1:48<br /> <a href="http://cgi.ebay.com/Verlinden-1-48-German-Military-Vehicle-Stowage-2238-/350132156463?cmd=ViewItem&pt=LH_DefaultDomain_0&hash=item518580b82f" target="_blank" rel="nofollow">http://cgi.ebay.com/Verlinden-1-48-German-Military-Vehicle-Stowage-2238-/350132156463?<span class="glossaryitem" onmouseover='gp(184);'>cmd</span>=ViewItem&pt=LH_DefaultDomain_0&hash=item518580b82f</a><br /> 1:35<br /> <a href="http://cgi.ebay.com/Verlinden-1-35-Sd-Kfz-251-Half-track-Stowage-Set-2099_W0QQitemZ200280752839QQcmdZViewItemQQptZLH_DefaultDomain_0?hash=item2ea1a9c2c7" target="_blank" rel="nofollow">http://cgi.ebay.com/Verlinden-1-35-Sd-Kfz-251-Half-track-Stowage-Set-2099_W0QQitemZ200280752839QQcmdZViewItemQQptZLH_DefaultDomain_0?hash=item2ea1a9c2c7</a><br /> <br /> Any ideas?]]></description>
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				<pubDate><![CDATA[Thu, 22 Apr 2010 12:46:29]]> GMT</pubDate>
				<author><![CDATA[ silveryfox]]></author>
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				<title>Re::: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ 1/35]]></description>
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				<pubDate><![CDATA[Fri, 23 Apr 2010 12:29:35]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ Migs you are truley inspiring. The level of detail that goes into all levels, of your hobbying is immense. It has to be said that someone who has the talent to enter <span class="glossaryitem" onmouseover='gp(42);'>GD</span> events and dosn't as they prefer the flavor of working for their own satisfaction is again refreshing and good to see (for your adoring auidence anyways <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> ). <br /> <br /> I must say your desert weathering and sand effects are elite especially for your first true attempts. Most impressive although if i have one critic at this level is i would like to see more of the under layers of the model. I don't know wether this becasue i love looking at your beautifully painted clean minis (not that your 'textured' models are bad by any means) or that i am unsure whether in a sandstorm would the sand bind in such away to armour like that? It seems almost too clumpy to me. I don't mean to bitch about your model but at this standard there is little negative feed back people can give. It simply seems to me that the sand is bunching in palces where there are no natural nucks and crannies for the sand to hold and build up in, especially considering the moving of the character and the wheather at the same time.<br /> <br /> Saying all that, you work is staggeringly good and i truly hope this project and your others, continues to grow at such an impressive rate and i think the simple number of hits your topics gets and the level of conversation and discussion in your threads is a testament to you. Well done Sir and all the best.<br /> <br /> Legion will be watching their greatest Son!]]></description>
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				<pubDate><![CDATA[Sun, 25 Apr 2010 19:39:44]]> GMT</pubDate>
				<author><![CDATA[ Denthor23]]></author>
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				<title>Re::: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ Thank you sir! <br /> <br /> I whole heartedly agree on the sand weathering issues. In retrospect, testing it out first might've been a grand idea, but it's more fun this way and the imperfections sort of lend it a charm that technically more adept solution might not. This project is about <span class="glossaryitem" onmouseover='gp(111);'>raw</span> emotion, textures, material feels and light - in an <span class="glossaryitem" onmouseover='gp(276);'>OTT</span> way <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> [quote]It has to be said that someone who has the talent to enter <span class="glossaryitem" onmouseover='gp(42);'>GD</span> events and dosn't as they prefer the flavor of working for their own satisfaction is again refreshing and good to see (for your adoring auidence anyways  ). [/quote]<br /> <br /> I entered the <span class="glossaryitem" onmouseover='gp(134);'>UK</span> Daemon once with a piece about Einsenhorn, and was lucky enough to win gold. It was a childhood dream to get a daemon, but with that sorted I simply rather spend the traveling and other resources on the hobby or a proper holiday somewhere else than Birmingham. (Nothing wrong with birmingham though)<br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 26 Apr 2010 08:38:27]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ Well im glad to here that i am from around Birmingham <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"> <br /> <br /> I remember that <span class="glossaryitem" onmouseover='gp(42);'>GD</span> and In one of your other threads it came up that that was your work and from the quality i see through out your work i am not surprised as that <span class="glossaryitem" onmouseover='gp(42);'>GD</span> definatly went to a worthy man. Anyways I know that it was your first attempt at sanding/dusting like that and dont get me wrong the result is still brilliant but i did try and say something constructive <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> <br /> Good luck man.  ]]></description>
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				<pubDate><![CDATA[Mon, 26 Apr 2010 11:02:36]]> GMT</pubDate>
				<author><![CDATA[ Denthor23]]></author>
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				<title>Re::: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ uh oh - quick update - had some drama with the map tiles (glue and varnish reacted weirdly for some of my water containing tiles), but finally they are getting some paint. That should be my next update, with May being a very challenging month for any hobby related time. (business trip to NYC and an exhibition starting 1st of June)]]></description>
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				<pubDate><![CDATA[Wed, 5 May 2010 18:38:38]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ Migsula,<br /> I have been following this thread for awhile and have to say that your minis are awe inspiring. It has inspired me to take up a more intense project and put the effort into making a unique force with fluff and all included.<br /> <br /> Emperor Protects  <img src="/s/i/a/4eef2cc3548cc9844a491b22ad384546.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Mon, 10 May 2010 22:55:14]]> GMT</pubDate>
				<author><![CDATA[ Maj. Kolbak]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ Ditto Major.<br /> <br /> Am in a good position in as much as I can take my time on the concept and modelling now.  Not like you guys with D@*$@L*&@£S to finish by.<br /> Boy do I not like the <span class="glossaryitem" onmouseover='gp(540);'>DL</span> word- too much pressure! <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 10 May 2010 23:33:49]]> GMT</pubDate>
				<author><![CDATA[ Chibi Bodge-Battle]]></author>
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				<title>Re::: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ Started following this post recently, and all I can say is WOW, most impressive. Migsula any chance of a tutorial on how you painted your Alpha Legion marines?]]></description>
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				<pubDate><![CDATA[Thu, 13 May 2010 03:59:38]]> GMT</pubDate>
				<author><![CDATA[ exinfris]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ [quote=Disjointed Entity]Ahh thank you my man!<br /> Also, I've been looking around, but can't find any tips on painting realistic mirrored glass (I.E. visors), any tips?[/quote]<br /> <br /> I only just saw this and have a simple answer. If you have any or can find any get a Black INk (whether from <span class="glossaryitem" onmouseover='gp(50);'>GW</span> or another source) and use this straight out of the pot over a black visor, since the ink dries gloss then it looks like a visor, you can then use Skull White to make a more realistic reflection if you want but it isn't necessary. Hope this helps.<br /> <br /> Migs, your stuff looks great man, but we need some more pics <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> Imp. Monkey]]></description>
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				<pubDate><![CDATA[Fri, 14 May 2010 09:25:06]]> GMT</pubDate>
				<author><![CDATA[ Imperial Monkey]]></author>
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				<title>Re::: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ Sorry for being away for so long! Real-life just took over, with our first award/major exhibition, business trips to NYC and London and too many other things. It still looks quite hectic, but hopeful <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> For those of you interested about product design: <a href="http://www.designforum.fi/youngdesigner2010" target="_blank" rel="nofollow">http://www.designforum.fi/youngdesigner2010</a><br /> <br /> Anyway, hoping to get some modeling time to go with the World Cup from telly <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> Go ENGLAND!<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 15 Jun 2010 13:14:11]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ Thanks ImpMonkey, really helpful! <br /> Good to see you back Migs]]></description>
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				<pubDate><![CDATA[Fri, 18 Jun 2010 21:24:59]]> GMT</pubDate>
				<author><![CDATA[ Disjointed Entity]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ Yay Migs is back! On the topic of England. I'm not saying a word  <img src="/s/i/a/dec8d79950a36218cfae9200a43fa59f.gif" border="0">  <img src="/s/i/a/a693afb30d32f794373740e527aff832.gif" border="0"> <img src="/s/i/a/a693afb30d32f794373740e527aff832.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 18 Jun 2010 21:45:39]]> GMT</pubDate>
				<author><![CDATA[ Bloodthirster]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ We're so facepalming at the moment....<br /> <br /> In other news, i cant wait to see what you come up with migs, your a real inspiration]]></description>
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				<pubDate><![CDATA[Fri, 18 Jun 2010 22:23:32]]> GMT</pubDate>
				<author><![CDATA[ ghosty]]></author>
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				<title>Re::: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ Incredible stuff as usual!  Can't wait to see the progress on the new stuff!]]></description>
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				<pubDate><![CDATA[Fri, 18 Jun 2010 22:53:41]]> GMT</pubDate>
				<author><![CDATA[ Stretch]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ Yeah! never mind wasting your time watching that rabble<br /> We are eagerly awaiting updates <br /> <br /> (bouncing up and down in anticipation!!)]]></description>
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				<pubDate><![CDATA[Fri, 18 Jun 2010 23:31:56]]> GMT</pubDate>
				<author><![CDATA[ Chibi Bodge-Battle]]></author>
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				<title>Re::: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ This is inspiring to the Nth degree, where N is an extremely large number... I'm going to have to try and make some of those left over bits of space marines i have into true scalers...<br /> <br /> And I completely agree about Blanche. His style may be slightly alienating, but there are very few who can consistently make something that could only be their own, and could only be of a specific world, in the way that Blanche is always so clearly himself, and so encapsulates a world unlike our own... ]]></description>
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				<pubDate><![CDATA[Sun, 11 Jul 2010 01:53:16]]> GMT</pubDate>
				<author><![CDATA[ DapperAnarchist]]></author>
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				<title>Re::: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ Insane work there mate.<br /> <br /> Still holding out for the Imperial Lada......]]></description>
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				<pubDate><![CDATA[Sun, 11 Jul 2010 15:14:15]]> GMT</pubDate>
				<author><![CDATA[ Sgt.Snail]]></author>
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				<title>Re::: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ Hi guys,<br /> <br /> Got some work done finally -nothing much yet, but progress on Marbo twins- but the camera is being repaired and possible replaced.<br /> <br /> It's been a brilliant summer weather-wise, but with the cold and dark autumn ahead in a month or so, this project will heat up again. All of "tale of four finnish gamers" has been totally planks for the summer, but lets see what happens in a few weeks <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 26 Jul 2010 13:06:26]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<description><![CDATA[ Just read through the last 16 pages and boy was it worth it, love the models and background, and the paintings very impresive <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> good job]]></description>
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				<pubDate><![CDATA[Mon, 26 Jul 2010 17:17:19]]> GMT</pubDate>
				<author><![CDATA[ Young_Logan]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ This is incredible, inspiring work. So much character! Can't wait to see what you produce when you get back into it <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 30 Jul 2010 01:27:33]]> GMT</pubDate>
				<author><![CDATA[ Scarper]]></author>
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				<title>Re::: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ Had a meeting with the tale of four finnish gamers crew yesterday (really its three of us though) and we are setting up schedules and some regime to move the project along now that the gorgeous summer is soon at an end.]]></description>
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				<pubDate><![CDATA[Fri, 30 Jul 2010 12:35:24]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ As much as I want you to enjoy the weather, I find myself hoping for an early winter for you and your crew! <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 2 Aug 2010 03:20:18]]> GMT</pubDate>
				<author><![CDATA[ Alpharius]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ Hey im new to the thread so i thought i'd say amazing models and any progress on the Alpharius legion models? im currently in the planning stages of a Pre heresy true scale fluff accurate Alpha legion army for when i move to the states <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> so any hints tips and inspiration is appreciated.]]></description>
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				<pubDate><![CDATA[Tue, 10 Aug 2010 00:30:06]]> GMT</pubDate>
				<author><![CDATA[ R3DM0H4WK]]></author>
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				<title>Re::: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ [b]10th/August/10 At a Junction of sorts. [/b]<br /> <br /> This week I’ve spent a lot of time discussing and thinking about this project, It's a weird situation - I absolutely love the Legion, I will do more of them, but the paint scheme is so challenging and time consuming and the concept fits better with a handful of marines. The plastic guard kits I've gone through too many times already, and the "new" Leman Russ was a HUGE disappointment to me. The things I really want to do have very little rules, the whole project having a strong =I=muna ideology. I will still add stuff to them for years to come, but until new guard infantry and a proper fun <span class="glossaryitem" onmouseover='gp(79);'>LATD</span> style list happens, making a full army can be less rewarding than it should. <br /> <br /> AND I want a full, fun army that I can take to tournaments too.<br /> <br /> I would have to do a realistically scaled marine force now that I know the formula. An army that is fast and fun to paint and awesome to play with. There's one concept I love tremendously, my first proper <span class="glossaryitem" onmouseover='gp(3);'>40k</span> army, and part of me would really want to show my way and grown ability to interpret that concept. But it's rather crowded round Fenris <span class="glossaryitem" onmouseover='gp(258);'>ATM</span><img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> So I'm thinking of doing an entire army of my artscale, terminator originating space marines - very seriously - as part of a group of design industry friends who each wish to embark on individual hobby/art project of some what crazy aspiration. We have a really suitable space were all the projects could stay ready for a weekly and serious session. <br /> <br /> For the wolves I have an airbrush scheme that would look great and be super fast compared to Legionnaires, and all the minor gaps in converting can be covered with fur, hair, talismans, gear,.. rather than smooth power armor surface that needs to make sense. + they have a list I like tremendously. I've never ever liked any army as much as my <span class="glossaryitem" onmouseover='gp(124);'>SWs</span> and Iron Warriors, the latter list I built like wolves with artillery. With the current list I’m confident I can do a tight, individualistic band of tough and cunning warriors - and do well with out massive numbers.<br /> <br /> Anyway - this is one of the topics of conversation for me and my friends this week.]]></description>
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				<pubDate><![CDATA[Tue, 10 Aug 2010 06:46:43]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ Sounds interesting, and quite promising]]></description>
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				<pubDate><![CDATA[Tue, 10 Aug 2010 10:48:14]]> GMT</pubDate>
				<author><![CDATA[ Disjointed Entity]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ ...but it also sounds like the end of the Legion, at least for now! <img src="/s/i/a/dec8d79950a36218cfae9200a43fa59f.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 10 Aug 2010 15:22:29]]> GMT</pubDate>
				<author><![CDATA[ Alpharius]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ So are the eldar also done for now? :(<br /> <br /> Well in any case something inspiring should come out in the end and that's all that counts. And space wolves are cool to boot. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> I was bit disappointed that the lecture/discussion thing in Ropecon that you, Tube etc. were holding was at the same time with the second round of <span class="glossaryitem" onmouseover='gp(3);'>40k</span> tournament. I would have wanted to hear your thoughts but I was busy chasing razorbacks with my daemons. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> At least I got to chat some time with Northern on sunday.<br /> <br /> Well in any case, I'm waiting eagerly for whatever is coming.]]></description>
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				<pubDate><![CDATA[Tue, 10 Aug 2010 20:34:58]]> GMT</pubDate>
				<author><![CDATA[ jamopower]]></author>
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				<description><![CDATA[ This is a sad day for the Alpha Legion.]]></description>
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				<pubDate><![CDATA[Tue, 10 Aug 2010 21:23:38]]> GMT</pubDate>
				<author><![CDATA[ poipo32]]></author>
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				<title>Re::: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ Actually it is not. After much soul searching and hobby consideration, I will continue fully with this project and in a much more regular and productive pace come September. I will make my own rules for the time being and hope for an official <span class="glossaryitem" onmouseover='gp(79);'>LATD</span> style list or at least an update <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> list at some point to pair with codex <span class="glossaryitem" onmouseover='gp(69);'>ig</span>. The Alpha Legion simply is my favorite legion, storyline and project.<br /> <br /> Jamo - next time! The Eldar are on the self, but a good starting force already and a handy project for when I need something totally different and bright to paint.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 12 Aug 2010 07:34:57]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ A-ha!<br /> <br /> The power of the Legion - on display and triumphant!<br /> <br /> Glad to see you're staying true to purpose...<br /> <br /> For the Emperor! (Of course!)]]></description>
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				<pubDate><![CDATA[Thu, 12 Aug 2010 15:08:58]]> GMT</pubDate>
				<author><![CDATA[ Alpharius]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ Migsula, these have to be the wo... wors... w...<br /> <br /> Gah! It's true! It actually IS impossible to criticise your work!<br /> <br /> (not that I wanted the criticise it, I just had to see if it was possible, good work sir!)]]></description>
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				<pubDate><![CDATA[Thu, 12 Aug 2010 15:13:36]]> GMT</pubDate>
				<author><![CDATA[ P4NC4K3]]></author>
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				<description><![CDATA[ Oh WOW... I just stumbled onto this thread by accident (fan of <span class="glossaryitem" onmouseover='gp(388);'>SMs</span>) and saw the art/true-scale Marines... now I find myself looking through the pages during my lunch break at work... I'm addicted! <br /> <br /> At first I thought you were using Inquisitor bodies, but your conversions are just... inspiring. <br /> <br /> Kudos, man! ]]></description>
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				<pubDate><![CDATA[Thu, 12 Aug 2010 21:35:34]]> GMT</pubDate>
				<author><![CDATA[ HF Izanagi]]></author>
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				<title>Re::: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ [b]12th/August/10 Imperial Minerals[/b]<br /> <br /> So, lets kick start the party again.<br /> <br /> In the Rhisienne system, there are several formidable institutions, but none wields as much power and resources as the Imperial Minerals Extraction Alliance, the Mechanicus and thus God Emperor chartered mining and logistics operation. IMEA is the sole authority on the mineral world of Renor and the armorer of the infamous Renor Grenadiers, the famed Imperial Guard regiment raised on Rhisienne.<br /> <br /> On Rhisienne itself Imperial Mineral has vast energy harvesters and refineries, and several remote crystal extraction bases. The bases are scattered sparsely in the equatorial plains, amidst nothing but sand storms, desolation, dune twists, and wild beasts. Such is the level of automation that only one employee, Fabricator Captain Siimon, runs the operation. Against the local hardships and any other conceivable threat he has 24 units of Mars Pattern Skitari Cyclops.<br /> <br /> In the =I= rulebook there is a painting of mechanicus thing that was inspiring. I haven’t looked at it for years, but how I remember it was an inspiration. I wanted to build something bigger and badder though, to finally test out the spanking new airbrush. Here’s a <span class="glossaryitem" onmouseover='gp(148);'>wip</span> picture - sans a layer of <span class="glossaryitem" onmouseover='gp(3);'>40k</span>-fying detail work. The small base is for the Fabricator Captain. I have a very clear visual idea for the paint job, that will make the volumes and details work in harmony. I have a themed terrain set of refineries and storage silos also waiting for paint. <br /> <br /> I guess, somewhere in this project Codex Alpha Legion awaits. <br /> <br /> [url=http://www.dakkadakka.com/gallery/128745-.html][img]http://images.dakkadakka.com/gallery/2010/8/13/128745-.jpg[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/128746-.html][img]http://images.dakkadakka.com/gallery/2010/8/13/128746-.jpg[/img][/url]<br /> ]]></description>
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				<pubDate><![CDATA[Fri, 13 Aug 2010 07:43:48]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ Awesome! Nice to see new stuff from you too. <br /> <br /> Great start for the contraption. Like you said there's quite a nice blank canvas for all sorts of detail work. Waiting to see what happens.  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0">  ]]></description>
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				<pubDate><![CDATA[Fri, 13 Aug 2010 09:12:22]]> GMT</pubDate>
				<author><![CDATA[ Northen]]></author>
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				<title>Re::: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ Thanks mate! And thanks for being such an inspiration with your fast evolving and great looking Red Wolves army. It has kept me constantly hoping for a few hours to work on my own stuff. <br /> <br /> Soon we should have enough stuff for games too!]]></description>
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				<pubDate><![CDATA[Fri, 13 Aug 2010 10:16:26]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ Holy crap! You're back! And you don't disappoint!]]></description>
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				<pubDate><![CDATA[Fri, 13 Aug 2010 15:59:50]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>Re::: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ As always, Very impressive, keep it up.]]></description>
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				<pubDate><![CDATA[Fri, 13 Aug 2010 16:51:11]]> GMT</pubDate>
				<author><![CDATA[ Hits_the_spot]]></author>
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				<title>Re::: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ I am pleased you are staying the course and in crazily awesome style! The Paladin-like cyclops is a very cool build so far; I cannot wait to see it to its eventual completion. <br /> <br /> I must ask what it is made out of: I see the sentinel parts in it, but pray tell what the body is, and where I've seen those missile pods before, unless the body should be of defiler origin. And very certainly keep on your own tangent with 'rules' and other such silly things not holding you back-- a true creator can stretch the lines of his drawing as much as he wants. To this end, I hope you keep stretching (for legion)! !]]></description>
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				<pubDate><![CDATA[Sat, 14 Aug 2010 02:44:26]]> GMT</pubDate>
				<author><![CDATA[ Lord Kaesar II]]></author>
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				<title>Re::: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ Many thanks Gentlemen.<br /> <br /> PARTS:<br /> sentinel legs, ork truk engine, ork kan body, ork kan hip, ork kan arms, valkyrie missile pods, iron clad dread chain saw, and lots of odd bits and pieces.]]></description>
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				<pubDate><![CDATA[Sat, 14 Aug 2010 07:56:32]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ I like it. The missile pods look ace.  I’m really looking forward to seeing what colours you choose since its Mechanicum or is it going to have duel purpose and be compatible with your T.W.A.R ?<br /> <br /> Is Fabricator Captain Siimon a legion agent or just being duped?<br /> <br /> Peter]]></description>
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				<pubDate><![CDATA[Sun, 15 Aug 2010 12:19:01]]> GMT</pubDate>
				<author><![CDATA[ PDH]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ I was thinking about doing some sort of machanicus walker using the deff dread as a base. Looks good, those arms are perfect. I'm no fan of the head, it looks like some kind of robot and the imperium isn't to keen on robots.<br /> <br /> Please keep the inspiration flowing.]]></description>
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				<pubDate><![CDATA[Mon, 16 Aug 2010 11:41:14]]> GMT</pubDate>
				<author><![CDATA[ IronBars]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ Very nice man. The new ork kits have been nothing short of awesome, and this really puts the new 'kans through their paces. Glad to see you are back and cranking out new stuff! <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 16 Aug 2010 13:51:00]]> GMT</pubDate>
				<author><![CDATA[ Wehrkind]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ [quote=IronBars]I was thinking about doing some sort of machanicus walker using the deff dread as a base. Looks good, those arms are perfect. I'm no fan of the head, it looks like some kind of robot and the imperium isn't to keen on robots.<br /> <br /> Please keep the inspiration flowing.[/quote]<br /> <br /> The Imperium, and more specifically the more puritan elements of the Adeptus Mechanicus, aren't too keen on artificial intelligence (eventhough the Machine Spirit in Land Raiders, Titans, etc could be seen as AI). However, robots are there though, just look at the Legio Cybernetica. I guess there would also be a non-military version of this branch, meaning that robots could also be used for civilian applications. Perhaps the Skitarii Cyclops is a retrofitted civilian robot?]]></description>
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				<pubDate><![CDATA[Mon, 16 Aug 2010 14:05:18]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ Malika2: I never looked in to the legio cybernetica before and a quick scan of the lexicanum ofcourse didn't really answer any questions. Where could I find some more fluff on them?<br /> <br /> <span class="glossaryitem" onmouseover='gp(17);'>BTW</span> where in the Netherlands do you live? I'm also from the Netherlands.]]></description>
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				<pubDate><![CDATA[Tue, 17 Aug 2010 08:12:14]]> GMT</pubDate>
				<author><![CDATA[ IronBars]]></author>
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				<title>Re::: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ Thanks!<br /> <br /> I am aware and agree about the issue of robotics - but recently getting in touch with some of the Heresy that has changed. In a number of Horus Heresy novels there are mind impulse and otherwise controlled robots, or ai. equivalent systems. With the paint job, I will have hints of red, with worn of desert scheme on top, lots of weathering effects, and a very red scheme for the Fabricator.<br /> <br /> It will be a minor theme within the theme, something I wanted to build and something to add variety and sense of suitable oddness to the army as a whole.]]></description>
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				<pubDate><![CDATA[Tue, 17 Aug 2010 12:52:33]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ [quote=IronBars]Malika2: I never looked in to the legio cybernetica before and a quick scan of the lexicanum ofcourse didn't really answer any questions. Where could I find some more fluff on them?<br /> <br /> [/quote]<br /> There is not much info on the Legio Cybernetica out there, only some old info from the Rogue Trader era. You might want to check out [url=http://members.fortunecity.com/pangolinsaloon/fl/imperialrobots.htm]this link[/url], I don't know how official the info is though. You might want to look into [url=http://z15.invisionfree.com/The_Great_Crusade/index.php?showtopic=3578]this thread[/url] for some of the older Epic background, I think it also included the Legio Cybernetica, but I'm not 100% sure though...<br /> <br /> [quote]I am aware and agree about the issue of robotics - but recently getting in touch with some of the Heresy that has changed. In a number of Horus Heresy novels there are mind impulse and otherwise controlled robots, or ai. equivalent systems. With the paint job, I will have hints of red, with worn of desert scheme on top, lots of weathering effects, and a very red scheme for the Fabricator. [/quote]<br /> I was almost worried that you were actually going to build 24 of them!  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Tue, 17 Aug 2010 15:04:04]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>Re::: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ Lunch brake painting.<br /> <br />  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> <br /> <br /> I am introducing these concepts to create small islands of time for the project. Today I painted the Obram Twins up to detailing phase. So only fun bitas left. Hopefully finished by weekend <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> I am going with a second ed-esque camo scheme and otherwise very muted and project+moonlight fitting palette.<br /> <br /> migs<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 18 Aug 2010 12:08:00]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ Fantastic work, so much detail in your mini's!]]></description>
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				<pubDate><![CDATA[Wed, 18 Aug 2010 12:32:46]]> GMT</pubDate>
				<author><![CDATA[ Tortured-Robot]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ Can't wait to see some pictures man!<br /> <br /> By the way, will you ever revive your TWAR project?]]></description>
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				<pubDate><![CDATA[Wed, 18 Aug 2010 19:55:42]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<description><![CDATA[ absaloutly awesome ]]></description>
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				<pubDate><![CDATA[Wed, 18 Aug 2010 21:11:32]]> GMT</pubDate>
				<author><![CDATA[ moonshine]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ I really like what you did there]]></description>
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				<pubDate><![CDATA[Wed, 18 Aug 2010 21:12:44]]> GMT</pubDate>
				<author><![CDATA[ LordBoJangles]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ [quote=Malika2]<br /> By the way, will you ever revive your TWAR project?[/quote]<br /> <br /> very much planning to - at least for gaming. I've posted an updated list at the armylists a few weeks ago. Thing is, there is very limited free time available for me now - and that is shared with sports, leaving little time for modeling - which is passionately ruled by this project.]]></description>
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				<pubDate><![CDATA[Thu, 19 Aug 2010 07:34:34]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ You are a fantastic painter.]]></description>
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				<pubDate><![CDATA[Thu, 19 Aug 2010 07:57:01]]> GMT</pubDate>
				<author><![CDATA[ Finch Claw]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ By the way, call the robot GERTY! <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 30 Aug 2010 15:31:51]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>Re::: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ I've managed to purchase some more bitz and pieces and boxed sets to get some new units done. Another wizard kit, to the fabrcator and a sniper conversion I have in mind, chaos hounds to do some dune wolves, and some more terrain kits to finish the full two sets of terrain that pretty much only need a date with the airbrush now.<br /> <br /> Still trying to fix me a nice, proper hobby place and some time to work on the models <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> I've also been lovingly staring at my airbrush... (that I bought months ago but have not had the time or space to use yet)<br /> <br /> Unfortunately September is scheduled to be super busy, with lots of travel, so I have to wait a little bit longer before properly getting the project going again.<br /> <br /> ...soon.]]></description>
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				<pubDate><![CDATA[Wed, 1 Sep 2010 15:59:34]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<description><![CDATA[ Can't wait for more... As we all are...]]></description>
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				<pubDate><![CDATA[Sun, 5 Sep 2010 16:58:37]]> GMT</pubDate>
				<author><![CDATA[ Yggdrasil]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ Would it be possible to have a tutorial for the skin on the Alpharius legion guys as i need a similar skin tone for my current Alpha legion project and my second true scae project, Thanks!]]></description>
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				<pubDate><![CDATA[Mon, 6 Sep 2010 02:11:31]]> GMT</pubDate>
				<author><![CDATA[ R3DM0H4WK]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ You need to start painting immediately. <br /> <br /> Signed, <br /> <br /> Everyone<br /> <br /> <br /> <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 6 Sep 2010 02:14:27]]> GMT</pubDate>
				<author><![CDATA[ MajorTom11]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ Who me or misgula? ]]></description>
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				<pubDate><![CDATA[Mon, 6 Sep 2010 02:41:49]]> GMT</pubDate>
				<author><![CDATA[ R3DM0H4WK]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ Misgula. But thanks for killing the funny <span class="glossaryitem" onmouseover='gp(84);'>lol</span>]]></description>
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				<pubDate><![CDATA[Mon, 6 Sep 2010 02:44:46]]> GMT</pubDate>
				<author><![CDATA[ MajorTom11]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ [quote=R3DM0H4WK]Who me or misgula? [/quote]<br /> <br /> <br /> You must be new here; no one really cares what anyone is doing other than Migs, for good reason <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> Hell, I am often less interested in my own projects than his! :-P]]></description>
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				<pubDate><![CDATA[Mon, 6 Sep 2010 04:29:55]]> GMT</pubDate>
				<author><![CDATA[ Wehrkind]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ [quote=Wehrkind]Hell, I am often less interested in my own projects than his! :-P[/quote]<br /> <br /> <span class="glossaryitem" onmouseover='gp(267);'>QFT</span> : so, I guess I'm not the only weirdo out here  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0">  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0">  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0">  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Tue, 7 Sep 2010 15:40:05]]> GMT</pubDate>
				<author><![CDATA[ Yggdrasil]]></author>
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				<description><![CDATA[ No i find myself staring at this thread for hours on end admiring the work and time he puts into his projects]]></description>
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				<pubDate><![CDATA[Fri, 10 Sep 2010 00:24:03]]> GMT</pubDate>
				<author><![CDATA[ R3DM0H4WK]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ I love these guys, i have been waiting for you to post new things]]></description>
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				<pubDate><![CDATA[Fri, 24 Sep 2010 05:07:37]]> GMT</pubDate>
				<author><![CDATA[ Sageheart]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ Wow, the alpha legion on the first page is amazing.]]></description>
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				<pubDate><![CDATA[Fri, 24 Sep 2010 05:54:37]]> GMT</pubDate>
				<author><![CDATA[ The Bloody Handed God]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ C'<span class="glossaryitem" onmouseover='gp(100);'>mon</span> Migs <br /> we are running out of popcorn waiting for an update<br /> Never mind the  "Life getting in the way" excuse.<br /> We wanna see some more piccies! <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 24 Sep 2010 07:27:54]]> GMT</pubDate>
				<author><![CDATA[ Chibi Bodge-Battle]]></author>
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				<title>Re::: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ Soon!<br /> <br /> Finally October looms large and I will have the odd moment for modeling. Pics coming this weekend! I am REALLY thankful for your appreciation of the blog and looking forward to delivering new surprises on the subject matter,<br /> <br /> The new Dark Eldar pics have been a welcome source of excitement. While I see half a dozen things I would do differently - I am very impressed with the overall quality of design and really excited about all the new conversion fodder my project will get (and great new armies we will all see).]]></description>
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				<pubDate><![CDATA[Tue, 28 Sep 2010 17:38:54]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<description><![CDATA[ October is a great month! hopefully updates from you! as well as my bday! <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 28 Sep 2010 19:28:09]]> GMT</pubDate>
				<author><![CDATA[ Sageheart]]></author>
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				<title>Re::: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ Finally I get a chance to achieve some hobby goals:<br /> <br /> - finish the twins  (after my first paint session in months the twins are an hour or so from completion and another to finish their base. Pics this weekend)<br /> - prime the AMech Fighting System<br /> - build and prime the fabricator captain<br /> - base, build and gs, then prime 10 dune wolves<br /> - test drive the airbrush<br /> <br /> That should be entirely realistic and leave me with really nice and varied stuff to paint in November. I then need a troop unit or two to get gaming. ...and obviously to come up with some rules for some of the units.<br /> <br /> I should get a good core by January and then spend the next year expanding with all sorts of coolness <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 30 Sep 2010 10:53:02]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ I'm eager to see them Migsula, especially since I've just finished reading Legion, and I'm still aghast at the outcome of the book... I was awe-struck at the genius required to spawn such a twist in the Alpha Legion history!!!<br /> <br /> We want to see more!!!!<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 30 Sep 2010 15:47:53]]> GMT</pubDate>
				<author><![CDATA[ Yggdrasil]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ The progress of this project could significantly impact my weekend plans.  I may have to reserve some time.<br /> <br /> Inspiring as always, anxiously awaiting new updates.]]></description>
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				<pubDate><![CDATA[Thu, 30 Sep 2010 19:59:24]]> GMT</pubDate>
				<author><![CDATA[ McNutty]]></author>
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				<title>Re::: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ I love this thread. I just love it.]]></description>
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				<pubDate><![CDATA[Fri, 1 Oct 2010 01:20:45]]> GMT</pubDate>
				<author><![CDATA[ IronSpectre]]></author>
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				<description><![CDATA[ Dune wolves? Intriguing...]]></description>
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				<pubDate><![CDATA[Fri, 1 Oct 2010 09:07:42]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ [quote=R3DM0H4WK]No i find myself staring at this thread for hours on end admiring the work and time he puts into his projects[/quote]<br /> <br /> This sounds strangly familiar, I found myself staring at the first page of this thread for what felt like a few hours recently just absorbing the sheer dedication and potential. A big boost in creativity followed.<br /> <br /> Looking forward to seeing what your up to Migsula.]]></description>
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				<pubDate><![CDATA[Fri, 1 Oct 2010 09:25:39]]> GMT</pubDate>
				<author><![CDATA[ IronBars]]></author>
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				<title>Re::: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ [b]3rd/October/10 One man army.[/b]<br /> <br /> Now that I finally had time to paint again (and tale of four gamers is tale of one, Jussi has moved to Kyoto to study and Hammer has changed his mind again and doing skaven), I did two things. I read this entire blog and was absolutely inspired by your support and enthusiasm and a little bit surprised how well it started and how many have continued to follow it. I also went down memory lane looking back to second edition and some memorable <span class="glossaryitem" onmouseover='gp(69);'>IG</span> armies and battle reports with <span class="glossaryitem" onmouseover='gp(69);'>IG</span> and Space Marines in the same army.  They had something genuine, something truly Warhammer 40000 in their dna. Less about how modern day armies can be replicated as sci-fi miniatures and more about the weirdness that is the design of a Leman Russ tank or the grandness of the Golden Throne.<br /> <br /> I need to dig up some of those old <span class="glossaryitem" onmouseover='gp(143);'>WDs</span> and scan some pics.<br /> <br /> Painting was a pleasure - but it took some time to brake of rust and to go small and sharp enough in the scale of things, while maintaining the free flowing, almost watercolorish painting process. This has always been the trickiest part, but it’s coming back now and I started to experiment with additional stylistic touches. I used cast shadows for example. Lending this piece a fitting extra contrast, being in the shadows and all. <br /> <br /> The One man army.<br /> <br /> There is a legend. Of a man so fast he can be at two places at the same time. Of such cunning that entire campaigns swing from collapse to conquest with his combat blades. Of a hideously scarred shadow of muscle and high explosives. <br /> <br /> The one man army he is called. None know which of the Rhisienne Regiments he belongs to, but several have recorded his actions as part of their campaigns. Several also insist he has been trained and made within their ranks. <br /> <br /> The truth remains in the shadows. Dictated by gods of war.<br /> <br /> <br /> Here’s a few pics / 95% finished / I’ve since toned down the rust effect quite a bit, applied a few more shadow washes and made sure it fits the rest of the force.<br /> <br /> <br /> [url=http://www.dakkadakka.com/gallery/144649-.html][img]http://images.dakkadakka.com/gallery/2010/10/3/144649-.jpg[/img][/url]<br /> <br /> <br /> Next up I want to paint the Grenadier sgt. To nail the scheme I will be using for them and to see how the paint behaves now without the rust. I will then build the Fabricator Captain and take the airbursh on a spin on him and his battle system - the Cyclops. Stay tuned.<br /> <br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 3 Oct 2010 16:44:32]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ Right Migs, this just has to stop.<br /> You are just showing off now <img src="/s/i/a/c1f54002789bba812b7255ca0516c659.gif" border="0"><br /> <br /> <br /> Can't type what I'm thinking coz the cussfilter would go into overload and burn out! <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sun, 3 Oct 2010 17:37:36]]> GMT</pubDate>
				<author><![CDATA[ Chibi Bodge-Battle]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ Well hot damn, he's back!<br /> <br /> That is some awesome work. Such a beautiful piece.]]></description>
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				<pubDate><![CDATA[Sun, 3 Oct 2010 20:16:08]]> GMT</pubDate>
				<author><![CDATA[ Vitruvian XVII]]></author>
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				<title>Re::: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ Just lovely, great job. The whole concept is just so original, thought out and well executed. I love the "drab-ness" of the colour pallet, really works. My only crit is the left arm of the standing guy on the right, it doesn't look completely natural to me, but thats only if i'm being picky.]]></description>
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				<pubDate><![CDATA[Sun, 3 Oct 2010 20:21:58]]> GMT</pubDate>
				<author><![CDATA[ Hits_the_spot]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ Incredible, I have great appreciation for a piece that hits all the notes - conversion, painting and story all done incredibly well... You are one talented bastard my friend, thanks for sharing!<br /> <br /> Agree with Hits though, the left arm looks a little... double jointed? Could just he then angle tho, on the other pic it looks good. As he said, only if you wanna be ultra nit-picky, it's still an A+++ <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sun, 3 Oct 2010 21:00:04]]> GMT</pubDate>
				<author><![CDATA[ MajorTom11]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ It only looks a tad unnatural to me in the centre pic.<br /> The detail of the gun makes the arm look sort of locked.<br /> I am assuming, judging from the other pics that it is a trick of the light and the way that the gun's detail loses definition on the photo.]]></description>
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				<pubDate><![CDATA[Sun, 3 Oct 2010 21:01:11]]> GMT</pubDate>
				<author><![CDATA[ Chibi Bodge-Battle]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ Nothing short of a masterpiece!<br /> <br /> I love it, the fact you've taken the Alpha Legion trait of twins and duplicates and applied it in such an unique and beautifully-pulled off fashion.<br /> <br /> Gah, stop giving me inspiration! <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sun, 3 Oct 2010 21:02:57]]> GMT</pubDate>
				<author><![CDATA[ Mister Feral]]></author>
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				<title>:: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ Looking amazing dude! You're looking for older edition pics and info? Anything specific you want? I've been looking around for old Ultramarines stuff for Doghouse and Apologist in the past, let me know...I've been getting bored at work lately! <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> <br /> <br /> [size=9]Automatically Appended Next Post:[/size]<br /> Ok dude! Check out the 2nd edition Imperial Guard stuff [url=http://www.dakkadakka.com/gallery/images-518-2069_Retro%20Review%20-%202nd%20Edition%20Imperial%20Guard.html]LINK[/url].<br /> <br /> [url=http://www.dakkadakka.com/gallery/images-518-853_RETRO%20REVIEW%20-%20Gothic%20And%20Eldrich.html]Gothic and Eldrich review[/url]<br /> <br /> Star Child/Sensei artwork:<br /> [url=http://www.dakkadakka.com/gallery/18472-.html?m=2]1[/url]<br /> [url=http://www.dakkadakka.com/gallery/18475-.html?m=2]2[/url]<br /> [url=http://www.dakkadakka.com/gallery/18474-.html?m=2]3[/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/images-518-854_RETRO%20REVIEW%20-%20Black%20Codex.html]2nd Edition Black Codex review[/url]<br /> <br /> Speaking of 2nd edition <span class="glossaryitem" onmouseover='gp(69);'>IG</span>, I always loved [url=http://www.dakkadakka.com/gallery/13272-.html?m=2]this diorama[/url].<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 3 Oct 2010 22:47:15]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>Re::: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ Thanks guys.<br /> <br /> I forgot to mention, the idea was also to have the focus at the shoulder guard and hence the two faces, with everything else slightly blurring. <br /> <br /> I agree about the left arm. The shoulder guard is twisted a few degrees back, so the arm looks a tad dodgy from that angle now that the paint work highlights it. Otherwise it's a "good one" as the entire arm is from a flagellant and well sculpted - just the shoulder guard is hanging a bit.<br /> <br /> Next up is a standard infantry model on a normal base, so something more straightforward and crisp <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> <br /> <br /> Cheers,<br /> <br /> Malika - I remember fondly a few reader <span class="glossaryitem" onmouseover='gp(69);'>IG</span> armies from like 97-98ish. <span class="glossaryitem" onmouseover='gp(143);'>WD</span>. Need to dig them up at some point. The old dex I have obviously <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Mon, 4 Oct 2010 14:29:03]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Absolutely fantastic! What else can I say!]]></description>
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				<pubDate><![CDATA[Mon, 4 Oct 2010 15:07:28]]> GMT</pubDate>
				<author><![CDATA[ Commander Cain]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ You should also perhaps try to get your hands on the 2nd edition Sisters of Battle codex, there is some interesting informations and artwork on Imperial religion. Might provide some cool inspiration for some of the infiltrators. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> Besides...how can you not love the Frateris Militia?]]></description>
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				<pubDate><![CDATA[Mon, 4 Oct 2010 15:15:20]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Good to see you painting again Migs, amazing as always, look forward to more.<br /> <br /> Cheers<br /> <br /> Sheep]]></description>
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				<pubDate><![CDATA[Mon, 4 Oct 2010 16:22:48]]> GMT</pubDate>
				<author><![CDATA[ Sheep]]></author>
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				<title>Re::: Legion at Rhisienne :: (&quot;tale of four finnish gamers&quot;)</title>
				<description><![CDATA[ [quote=migsula]<br /> Next up is a standard infantry model on a normal base, so something more straightforward and crisp <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> <br />  [/quote]<br /> <br /> Straightforward from you is still miles better than most people in peak form. <br /> <br /> The twins look great too <span class="glossaryitem" onmouseover='gp(17);'>btw</span>.]]></description>
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				<pubDate><![CDATA[Mon, 4 Oct 2010 18:08:35]]> GMT</pubDate>
				<author><![CDATA[ IronBars]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Damn skippy that is pretty <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> The way you use pale colors is really an inspiration, something I keep working towards myself. Not that I am anywhere close to being able to pull it off as well, but I try <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 4 Oct 2010 19:11:46]]> GMT</pubDate>
				<author><![CDATA[ Wehrkind]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ A mighty shame the Tale of Four Finnish Gamers turned into Broodhiem <img src="/s/i/a/dec8d79950a36218cfae9200a43fa59f.gif" border="0">  Everyone one had some mighty fine stuff.  I once tried to start fantasy with a friend...one unit a month and no games until it was all painted, to keep me motivated.  Well one month in my mate had a whole army that was never going to get painted. So I am the proud owner of one painted fantasy unit and a lack of motivation to play fantasy.  I was pleased to read that you are keeping this going because its all amazing.    <br /> <br /> Wow.  Your Eldar Pathfinders camo was an inspiration and yet again you knock it for six. The way you do camo is just plain sweet....they blend in (except for the shoulder pads) perfectly.  Any tips you fancy sharing on painting camo?  The pose doesn't bother me as I look at miniatures as snap shots of time. Its like pressing pause on a dvd and peoples poses look odd but press play and it blends together. <br /> <br /> I'm really looking forward to seeing your rank and file guys.  So ETA of January.....hmmmmm......please give us something jaw dropping for Christmas <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> <br /> <br /> Thanks<br /> <br /> Peter]]></description>
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				<pubDate><![CDATA[Mon, 4 Oct 2010 19:59:57]]> GMT</pubDate>
				<author><![CDATA[ PDH]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> <br /> <br /> No, I promise pics by the end of the week <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 5 Oct 2010 06:51:11]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Tue, 5 Oct 2010 07:22:03]]> GMT</pubDate>
				<author><![CDATA[ PDH]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ If course Migsula, we want to see some more!!!<br /> <br /> Your mini-diorama is really neat, and the "twin" concept so Alpha Legion-esque! I do not see any issue with their pose, moreover...<br /> <br /> Cheer up, and as PDH said, keep up your motivation, that's a ongoing source of amazement for us down here!]]></description>
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				<pubDate><![CDATA[Tue, 5 Oct 2010 15:40:52]]> GMT</pubDate>
				<author><![CDATA[ Yggdrasil]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ It's been a good long while since I've posted in one of your threads, Migs. Usually, I'm too busy picking my jaw up off the floor to post anything coherent.  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> Your blogs are not only a great source of inspiration when it comes to modeling but also in terms of making the hobby your own. This is something not often seen these days and it's really a shame. <br /> <br /> Anyway, as I'm preparing myself for my first miniature project in over a year I've found myself not just looking at your models once again but really studying them, your techniques, design - everything. It's a huge inspiration and a driving force for me in my current Necromunda project. Not just the Necromunda gang I'm building, but also developing a campaign to fit the models. Really building a background and story to add to their character. I've managed to drag in a few friends who haven't played Necromunda many years (I haven't either, actually, but I've kept playing <span class="glossaryitem" onmouseover='gp(3);'>40k</span> where they have not.) It's not =I=munda really, just plain Necromunda with what I hope will be a cool story but none-the-less I owe alot of my effort to your wonderful contributions here on Dakka.<br /> <br /> Well I won't ramble on any longer than I have but thanks again for all the inspiration you've given me and I can't wait to see what you show us next!  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Wed, 6 Oct 2010 04:23:10]]> GMT</pubDate>
				<author><![CDATA[ Cadaver]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Thank you sir!]]></description>
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				<pubDate><![CDATA[Wed, 6 Oct 2010 07:13:17]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ I've jsut recently come back to Dakka after a 5 year absence.  I'm looking forward to seeing you progress. I remember your name from before I left.  Keep up the outstanding work. You are an inspiration to many of us.]]></description>
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				<pubDate><![CDATA[Wed, 6 Oct 2010 08:16:46]]> GMT</pubDate>
				<author><![CDATA[ wolfshadow]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ I'm about 50% through the guard sgt, that is also the test model for the scheme.<br /> <br /> It's funny how the painting only becomes fun after the half way mark. Such a dualistic hobby really.<br /> <br /> I am going for a muted enough scheme, to let the Legion and agents shine from the ranks, but otherwise including a lot of 2nd ed feel, like warning chevron's on guns. I've come to love this kind of stuff as genuinly <span class="glossaryitem" onmouseover='gp(3);'>40k</span> imagery. Too much of the guard stuff have turned into modernday military references. I want my Guard with horns and striped guns <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> I should have a pic by sunday evening.]]></description>
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				<pubDate><![CDATA[Fri, 8 Oct 2010 19:40:42]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Looking forward to it man <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sun, 10 Oct 2010 00:48:26]]> GMT</pubDate>
				<author><![CDATA[ Wehrkind]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ 85% done.<br /> <br /> Playing with ai and bull logos. I need to make the same "bulldon" animal work as a simple shoulder symbol and a more elaborate, two color thing that will go on the nose & cockpit of their Vendettas. It's trickier than I thought. Hopefully pics tomorrow. Sorry about the delay.]]></description>
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				<pubDate><![CDATA[Sun, 10 Oct 2010 19:30:36]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ AAAAH!!! I had thought I could see some wonders before I got to bed (it's 1 am in France uh), but I guess I'll have to wait some more...<br /> <br /> If I have a bad night, I'll charge you Migsula!!! <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 10 Oct 2010 23:24:56]]> GMT</pubDate>
				<author><![CDATA[ Yggdrasil]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ OK<br /> <br /> <span class="glossaryitem" onmouseover='gp(411);'>WE</span> NEED a dakkadakka iPhone App!!<br /> <br /> It would take a minute to take a few pics and bang have them here for you.<br /> <br /> <br /> Good news:<br /> I really nailed the <span class="glossaryitem" onmouseover='gp(69);'>IG</span> scheme! May sound like smug, over confident blurp, but I think we all know the feeling when you get something just right. I feel like the first Alpharius was just right; 7' Warrior God right - just what I wanted for my vision of a Space Marine, in the colors of my fave chapter and with a very novel execution and painting style - well now I have just as good a Guardsman. And only 3-4 hours total painting time. What I've done in between Marine and Man, has been very interesting experiments that really expand the imagery, but getting the two core typologies right (in my own opinion) is fundamental to this project and what it is all about. I can't wait to finish building the rest of the squad and painting the whole lot.<br /> <br /> I really feel the hobby is coming full circle for me. I'm reaching some of the bizarre magic of nearly 20 years ago that was lost somehow in learning to paint, having this goals like a demon etc. But that is for a proper blog entry with a bit of time.<br /> <br /> Bad news:<br /> No iPhone app, no pics before I have time to take out the camera and do it properly.  <img src="/s/i/a/dec8d79950a36218cfae9200a43fa59f.gif" border="0">  Hopefully tomorrow though  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Mon, 11 Oct 2010 20:51:51]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ I don't know about anyone else, but I'm now REALLY looking forward to seeing the pics! ]]></description>
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				<pubDate><![CDATA[Mon, 11 Oct 2010 21:34:11]]> GMT</pubDate>
				<author><![CDATA[ Hits_the_spot]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ I've known that smug feeling on occasion. I get the feeling a smug Migsula is something reassuring when it comes to miniatures and I'm looking forward to tomorrow night.  <br /> <br /> Having seen the stuff you post on here and on your pbase (yes over the last few months I've miniature stalked you  <img src="/s/i/a/504660322487159bb25fddaa475847a6.gif" border="0"> ) I would like to see some of the stuff you don't feel smug about!<br /> <br /> Peter     ]]></description>
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				<pubDate><![CDATA[Mon, 11 Oct 2010 21:38:28]]> GMT</pubDate>
				<author><![CDATA[ PDH]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ How can you tease us that much without any small picture for us to drool upon?!?]]></description>
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				<pubDate><![CDATA[Mon, 11 Oct 2010 22:48:19]]> GMT</pubDate>
				<author><![CDATA[ Yggdrasil]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ You need an Old Spice style commercial for yourself.<br /> <br /> "Look at your models. Now look at mine. Back to yours. Now back at mine. End thyself, and rejoice that in your last dying moments your eyes will be filled, not with the meaningless slurry you produce, but with the glory your models will never have."<br /> <br /> Followed by "Ooops, no pictars <span class="glossaryitem" onmouseover='gp(84);'>LOL</span>! Just be dead and sad!"<br /> <br /> :-P]]></description>
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				<pubDate><![CDATA[Tue, 12 Oct 2010 13:22:28]]> GMT</pubDate>
				<author><![CDATA[ Wehrkind]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ [b]<br /> 12th/October/10 Serge and Musings[/b]<br /> <br /> This project was very much a spin off of the “Imunda” adventure - the desire to try portraying <span class="glossaryitem" onmouseover='gp(50);'>GW</span> art and Legion the book, in a single concept Marine. Painted for impact not technical perfection. The result was something of a revelation and sparked something I had been long searching. Bit of magic.<br /> <br /> It all started 20 years ago for me, playing the game with my friends. I was naturally the most able with technique, but one of the kids was really doing his own thing. While all the others were admiring my freehand flames on a <span class="glossaryitem" onmouseover='gp(25);'>DA</span> Captain’s cape, I was in awe of these bright green, loosely painted marines mixing bitz from <span class="glossaryitem" onmouseover='gp(115);'>RT</span> era and other model kits. What I remember very fondly from second edition was the mix and match imperial allies. Marines and guard standing side by side. The first Leman Russ demolisher kit was just released, so that will also feature.<br /> <br /> Stupendous amounts of hard work later - I’m a master of arts from the royal college of art in london, and the hobby remains an unrestricted canvas were to just have fun, explore and enjoy, without the pressures and budgets of real world. <br /> <br /> Having nailed the marine, I really hoped to get a similar reaction i my own mind for the Guard. I designed a regiment that would typify some of the silliness of <span class="glossaryitem" onmouseover='gp(3);'>40k</span> in comparison to modern military. I mixed bits and sculpted some additions and went for a cinematic, arrogant posture. <br /> <br /> But I was a little intimidated to start painting. They should look: <br /> <br /> a mass canvas bringing out the marines and esoteric agents<br /> good on their own<br /> fit in with the existing palette<br /> not be too drab and sink in terrain totally like my previous guard.<br /> <br /> here it is:<br /> <br /> The concept guard man - gunnery sergeant Ruggert - soon to be followed by his nine grenadiers.<br /> <br /> [url=http://www.dakkadakka.com/gallery/147010-.html][img]http://images.dakkadakka.com/gallery/2010/10/12/147010-.jpg[/img][/url]<br /> <br /> "You never walk alone..."<br /> [url=http://www.dakkadakka.com/gallery/147011-.html][img]http://images.dakkadakka.com/gallery/2010/10/12/147011-.jpg[/img][/url]]]></description>
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				<pubDate><![CDATA[Tue, 12 Oct 2010 15:35:47]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ *wind sighing*<br /> silence of awe struck reverence]]></description>
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				<pubDate><![CDATA[Tue, 12 Oct 2010 16:11:07]]> GMT</pubDate>
				<author><![CDATA[ Chibi Bodge-Battle]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ [quote]a mass canvas bringing out the marines and esoteric agents <br /> good on their own <br /> fit in with the existing palette <br /> not be too drab and sink in terrain totally like my previous guard. <br /> <br /> [/quote]<br /> <br /> Thats a lot to achieve, I'm not too sure of the green, its technically very good but just doesn't make me dumbstruck like some of your other pieces. Its an odd thing, one part of me quite likes the outrageous green but I think it dominates the figure, the armour is brilliant, especially the weathering and the freehand, and the green for me just distracts from that. Stiil nice as the brief you set yourself was hard and to find another 'bright' colour to match the rest of your force would have been difficult. ]]></description>
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				<pubDate><![CDATA[Tue, 12 Oct 2010 16:19:07]]> GMT</pubDate>
				<author><![CDATA[ model collector]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ [quote=model collector]<br /> <br /> Thats a lot to achieve, I'm not too sure of the green, its technically very good but just doesn't make me dumbstruck like some of your other pieces. Its an odd thing, one part of me quite likes the outrageous green but I think it dominates the figure, the armour is brilliant, especially the weathering and the freehand, and the green for me just distracts from that. Stiil nice as the brief you set yourself was hard and to find another 'bright' colour to match the rest of your force would have been difficult. [/quote]<br /> <br /> That is a good assessment! And how I look at it too. The bright green was only natural "zang" to add - similar to 2nd ed cadians. I could've chosen a nice muted olive, but it would not fit my overall equation. ]]></description>
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				<pubDate><![CDATA[Tue, 12 Oct 2010 17:52:27]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ [quote]That is a good assessment! And how I look at it too.<br /> <br /> The bright green was only natural "zang" to add - similar to 2nd ed cadians. I could've chosen a nice muted olive, but it would not fit my overall equation.[/quote]<br /> <br /> <br /> Thanks, my guess is that this shade of green will look nice and uniform across the squad and allow the eye to be drawn towards the armour and specific markings and details, it is also refreshing to see some old school style mixed into your work as quite alot of it I would describe as having a 'modern' feel to it and alot of thought behind the process, nice to see the stripes for the dsake of stripes]]></description>
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				<pubDate><![CDATA[Tue, 12 Oct 2010 18:25:53]]> GMT</pubDate>
				<author><![CDATA[ model collector]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ As per norm, fantastic work. I really do love you painting style. Could you enlighten us on the colour build ups of that cream/white?]]></description>
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				<pubDate><![CDATA[Tue, 12 Oct 2010 18:52:41]]> GMT</pubDate>
				<author><![CDATA[ Hits_the_spot]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Looking at him on his own the green made me go...... <img src="/s/i/a/813fd55ae283423385e2697b5fbde8c7.gif" border="0"> hmmm!  But next to the agent and Alpharius he works, especially next to the Alpha Legion blue. I don't think the white background in the picture works in his favour.  Any chance of a look at him on some terrain?  Armour looks good and the bolt pistol is making me reminisce. I forgot to say I really like the Bulldon emblem.<br /> <br /> Will the whole squad be getting horns or is it just for the sergeant?<br /> <br /> [quote]What I remember very fondly from second edition was the mix and match imperial allies. Marines and guard standing side by side. [/quote]<br /> <br /> I remember the wonderful days of imperial allies. You should have a few games of 2nd edition with this army. I am sure the Inquisitor Lords stats would show a space marine off in all its warrior god glory. Need some wargear?... [url]www.gobiel.com/sonsofruss/wargear.htm[/url]<br /> <br /> [quote]The first Leman Russ demolisher kit was just released, so that will also feature.[/quote]<br /> <br /> Are you going to use the original tank commander?<br /> <br /> Thanks for sharing<br /> <br /> Peter   ]]></description>
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				<pubDate><![CDATA[Tue, 12 Oct 2010 19:36:44]]> GMT</pubDate>
				<author><![CDATA[ PDH]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ OMG he's amazing!<br /> <br /> Though I'm not sold on the horns, I do realize they fit perfectly with Bulldons...<br /> <br /> As for the green, my hobbyist buddy keeps on criticizing my "too bright" colours, especially when it comes to the greens, so you can guess I love it!!! <br /> <br /> To the wonders that will always bewilder me, I could mention the chippings, armour, stripes, face, base, THE "Legion" blue which ties it so well to the rest of the minis... <br /> <br /> You're a genius!]]></description>
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				<pubDate><![CDATA[Tue, 12 Oct 2010 19:59:27]]> GMT</pubDate>
				<author><![CDATA[ Yggdrasil]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Hits: Thanks,<br /> White prime - diluted pale light green - diluted pale light green to shadows - diluted devlan mud liberal, but avoiding top light areas - diluted baback black to recesses - very dark brown chipping with sponge and brush - diluted orange to some chips - brown ink spills and leaks.<br /> <br /> PDH:<br /> I had to auto level the pics because of mixed light - criminal, I know. I'll paint the squad and then take natural light pics. It should show the green like it is <span class="glossaryitem" onmouseover='gp(281);'>IRL</span>. <br /> <br /> And a group pic of what will by then look like a proper mini army <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> I've been waiting for that moment. <br /> <br /> Horns for everyone, but much smaller ones for troopers.<br /> <br /> Thanks for the comments!]]></description>
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				<pubDate><![CDATA[Tue, 12 Oct 2010 19:59:48]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ K, I'm gonna need to bill you for my medical bills migsula.  I think I broke my jaw when it hit the floor.<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 12 Oct 2010 20:15:40]]> GMT</pubDate>
				<author><![CDATA[ wolfshadow]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Oh, if you really want that 2nd edition feel you should go for red guns! <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 12 Oct 2010 20:54:27]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Great, thanks for the colours, will have to give that a go on a test mini. (i'm currently looking for the most effective way to paint whites)]]></description>
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				<pubDate><![CDATA[Tue, 12 Oct 2010 20:59:05]]> GMT</pubDate>
				<author><![CDATA[ Hits_the_spot]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ for any one looking at inspiration and a study on Imperial Space Marine subject, be sure to check out this thread:<br /> <br /> <a href="http://www.dakkadakka.com/dakkaforum/posts/list/322183.page" target="_blank" rel="nofollow">http://www.dakkadakka.com/dakkaforum/posts/list/322183.page</a>]]></description>
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				<pubDate><![CDATA[Wed, 13 Oct 2010 11:44:30]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Had a quick session yesterday. Started the Fabricator Captain, and two dune wolves for desert Alpharius. All three will require quite a bit of work and <span class="glossaryitem" onmouseover='gp(47);'>GS</span>, so pics when I have something more meaningful to share <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 14 Oct 2010 07:21:00]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Cheers Migs....ah group shot.... <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"> (I should have a group shot for you at the weekend....Sunday night  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> )<br /> <br /> [quote]Had a quick session yesterday. Started the Fabricator Captain, and two dune wolves for desert Alpharius. All three will require quite a bit of work and <span class="glossaryitem" onmouseover='gp(47);'>GS</span>, so pics when I have something more meaningful to share <img src="/s/i/a/3280d57d913d8178fb42a55db16d1e89.gif" border="0"> [/quote]<br /> <br /> I love the way you've gone from squad sergeant test theme.... to painting the squad.... to actually I think I'll build a character. LMAO that's the reason I don't have a painted army, painting troops is mind numbing. I'm looking forward to seeing what you do with another empire wizard, so I'm not complaining  <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">  <br /> <br /> Peter<br /> <br /> <span class="glossaryitem" onmouseover='gp(442);'>ps</span> thanks for linking to JRN...I don't really look in that part of the site and would have missed it.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 14 Oct 2010 07:34:59]]> GMT</pubDate>
				<author><![CDATA[ PDH]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Glad to see you back at it, things look great. I love the large terrain base, very cool feature. As for the Serg's green I like it, it's a little sickly against the white, but no different then say this green [url]http://mpmuseum.org/securuniform/cadpat/cadpat.jpg[/url]]]></description>
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				<pubDate><![CDATA[Thu, 14 Oct 2010 09:33:51]]> GMT</pubDate>
				<author><![CDATA[ tcraigen]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Quick pick. <span class="glossaryitem" onmouseover='gp(148);'>Wip</span> Fabricator Captain (<span class="glossaryitem" onmouseover='gp(397);'>FC</span>), rest of spades and two dune wolves. I have fun plans for the <span class="glossaryitem" onmouseover='gp(397);'>FC</span>. I will make him absolutely full of detail - purposefully one of the busiest models I've done and then use a scheme of red, red, red to tone it down. Lets see how I get the moonlight feel without turning pink <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> [url=http://www.dakkadakka.com/gallery/148515-.html][img]http://images.dakkadakka.com/gallery/2010/10/18/148515-.jpg[/img][/url]]]></description>
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				<pubDate><![CDATA[Mon, 18 Oct 2010 15:40:02]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ looking good  migsula! what heads you plan on using with this squad]]></description>
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				<pubDate><![CDATA[Mon, 18 Oct 2010 15:48:25]]> GMT</pubDate>
				<author><![CDATA[ neil101]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ note about the green fatigues that have aroused a healthy conversation:<br /> <br /> Vallejo uniform green:<br /> <br /> <a href="http://www.acrylicosvallejo.com/pdf_web/MC_CC070-rev04.pdf" target="_blank" rel="nofollow">http://www.acrylicosvallejo.com/pdf_web/MC_CC070-rev04.pdf</a><br /> <br /> Check out the link to see the truer shade of green. New pics when I'm home during proper daylight <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 18 Oct 2010 15:55:57]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Looking good, cant wait to see them painted up.]]></description>
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				<pubDate><![CDATA[Mon, 18 Oct 2010 17:21:22]]> GMT</pubDate>
				<author><![CDATA[ Hits_the_spot]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Really love the <span class="glossaryitem" onmouseover='gp(397);'>FC</span>'S pose and parts, the piece oozes grimdark character, the dune wolves look very dynamic, however i feel they would look better with more fur towards the hind quarters.<br /> Still waiting to see the entire group painted, the loveliest shade of green.]]></description>
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				<pubDate><![CDATA[Mon, 18 Oct 2010 17:27:48]]> GMT</pubDate>
				<author><![CDATA[ model collector]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ [quote=neil101]looking good  migsula! what heads you plan on using with this squad[/quote]<br /> <br /> Not sure yet, I am looking for small, characterful faces and will sculpt the helmets myself.]]></description>
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				<pubDate><![CDATA[Mon, 18 Oct 2010 17:31:05]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Looking very nice! I particularly like the kneeling standard bearer. A very nice human touch.]]></description>
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				<pubDate><![CDATA[Mon, 18 Oct 2010 17:52:08]]> GMT</pubDate>
				<author><![CDATA[ Wehrkind]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Migsila=God. I can't wait to see more stuff.]]></description>
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				<pubDate><![CDATA[Mon, 18 Oct 2010 18:36:50]]> GMT</pubDate>
				<author><![CDATA[ Grimm]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ I'm subscribing! - I wouldn't want to miss anything.]]></description>
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				<pubDate><![CDATA[Mon, 18 Oct 2010 19:50:09]]> GMT</pubDate>
				<author><![CDATA[ weetyskemian44]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Your bases really impress me.  On the squad its the little details that make them for example: adding knee pads alters the Cadian look drastically. As for finding heads good luck. I imagine not having heads has slowed this project down?<br /> <br /> At the moment the Fabricator Captain is looking a heck of a lot like a wizard, bar the ridiculously smooth gs work. I look forward to seeing him mechanised up. So will this be your third character using the wizard kit? <br /> <br /> I like the dune wolves..a good use of <span class="glossaryitem" onmouseover='gp(86);'>lotr</span> models.  Since you said you were making up rules for them... I think Seekers of Slaanesh would be appropriate, appearing out of no where, catching the enemy off guard and attacking ferociously (daemonic deployment, cavalry, rending claws and aura of acquiescence (defensive and assault grenades).<br /> <br /> Peter<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 18 Oct 2010 21:20:03]]> GMT</pubDate>
				<author><![CDATA[ PDH]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Mmmmm, i love the continual awesome use of the Empire wizard kit by you migs, its inspiring!!<br /> <br /> I was also wondering a few things:<br /> <br /> 1 - How on earth do you do the off-white coloured weapons such as that on Alpharius?<br /> <br /> 2 - Do you still have plans for an all encompassing campaign on Rhisenne?<br /> <br /> As always, keep up the absolutely beautiful and inspiring work <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 18 Oct 2010 21:42:16]]> GMT</pubDate>
				<author><![CDATA[ Vitruvian XVII]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Have you thought about <span class="glossaryitem" onmouseover='gp(50);'>GW</span>'s <span class="glossaryitem" onmouseover='gp(69);'>IG</span> heads? They are quite good, and have a nice range of character: <a href="http://www.games-workshop.com/gws/catalog/productDetail.jsp?catId=cat440336a&prodId=prod40009a" target="_blank" rel="nofollow">http://www.games-workshop.com/<span class="glossaryitem" onmouseover='gp(50);'>gws</span>/catalog/productDetail.jsp?catId=cat440336a&prodId=prod40009a</a><br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 18 Oct 2010 21:58:04]]> GMT</pubDate>
				<author><![CDATA[ Hits_the_spot]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Those heads look awfull on the website, but there actually pretty nice. I have them at home for the veteran squad I'm working on.]]></description>
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				<pubDate><![CDATA[Tue, 19 Oct 2010 10:37:04]]> GMT</pubDate>
				<author><![CDATA[ IronBars]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Hey, I just spent a long time looking through your plog. I have to say everything is great, i love your painting style and the kit bashes are fantastic. Have you thought about maybe doing a terminator inquisitor lord at all? perhaps as just a display piece if it has no place in your gaming list?. I think with your style of both modelling and painting you could put together something great.<br /> <br /> anyways keep up the good work <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 19 Oct 2010 12:00:48]]> GMT</pubDate>
				<author><![CDATA[ Calibanite Lion]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ All of your guys look... [i]evil[/i]... Awesome. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 20 Oct 2010 07:19:14]]> GMT</pubDate>
				<author><![CDATA[ Finch Claw]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ [quote=Vitruvian XVII]Mmmmm, i love the continual awesome use of the Empire wizard kit by you migs, its inspiring!!<br /> <br /> I was also wondering a few things:<br /> <br /> 1 - How on earth do you do the off-white coloured weapons such as that on Alpharius?<br /> <br /> 2 - Do you still have plans for an all encompassing campaign on Rhisenne?<br /> <br /> As always, keep up the absolutely beautiful and inspiring work <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0">[/quote]<br /> <br /> 1: jut a few thin washes really.<br /> <br /> 2: yes, dreams at least <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> <br /> [size=9]Automatically Appended Next Post:[/size]<br /> [quote=Hits_the_spot]Have you thought about <span class="glossaryitem" onmouseover='gp(50);'>GW</span>'s <span class="glossaryitem" onmouseover='gp(69);'>IG</span> heads? They are quite good, and have a nice range of character: <a href="http://www.games-workshop.com/gws/catalog/productDetail.jsp?catId=cat440336a&prodId=prod40009a" target="_blank" rel="nofollow">http://www.games-workshop.com/<span class="glossaryitem" onmouseover='gp(50);'>gws</span>/catalog/productDetail.jsp?catId=cat440336a&prodId=prod40009a</a><br /> <br /> [/quote]<br /> <br /> there will be zero metal parts in this army <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> Extra challenge I've bestowed upon myself.<br /> <br /> <br /> [size=9]Automatically Appended Next Post:[/size]<br /> [quote=PDH] As for finding heads good luck. I imagine not having heads has slowed this project down?<br /> <br /> At the moment the Fabricator Captain is looking a heck of a lot like a wizard, bar the ridiculously smooth gs work. I look forward to seeing him mechanised up. So will this be your third character using the wizard kit? <br /> <br /> I like the dune wolves..a good use of <span class="glossaryitem" onmouseover='gp(86);'>lotr</span> models.  Since you said you were making up rules for them... I think Seekers of Slaanesh would be appropriate, appearing out of no where, catching the enemy off guard and attacking ferociously (daemonic deployment, cavalry, rending claws and aura of acquiescence (defensive and assault grenades).<br /> <br /> [/quote]<br /> <br /> My reallife is the one slowing things down <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> But heads are a good excuse.<br /> <br /> Yes, and fourth and fith ones I already have ideas for. Looking at the first three - it is very hard to realize they are from the same kit <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> They are actually fantasy battle Chaos hounds! I am thinking of using them as command squad bodyguards. I like the idea of the desert Alpharius flanked by two giant wolves.]]></description>
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				<pubDate><![CDATA[Wed, 20 Oct 2010 12:57:04]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ [quote]Yes, and fourth and fith ones I already have ideas for. Looking at the first three - it is very hard to realize they are from the same kit  [/quote]<br /> <br /> I agree, you've really made them your own. My fav is your Legion demolition expert.  You'll really have to do some thinking for the 6th one...well they come in packs of two.<br /> <br /> [quote]They are actually fantasy battle Chaos hounds! I am thinking of using them as command squad bodyguards. I like the idea of the desert Alpharius flanked by two giant wolves.[/quote]<br /> <br /> Well stone me.  I would have sworn they were Wargs.  You did well dechaosing them.  Your idea of bodyguards is much less drastic than my idea and Alpharius flanked by two giant wolves looks fantastic in my head.<br /> <br /> Having read this thread I think I understand the overarching design concept behind this army: having fun painting and collecting something lavish.  But I was wondering where you stand thematically with the Legion... Are they a force for the good of humanity or have they succumbed to chaos? (though I get the feeling being how you are a Legion agent your answer, if any, will be cryptic).<br /> <br /> Cheers<br /> <br /> Peter <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 20 Oct 2010 19:04:11]]> GMT</pubDate>
				<author><![CDATA[ PDH]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ I'll miss the 'Allies' rules when the new <span class="glossaryitem" onmouseover='gp(305);'>GK</span> Codex is released as it was the best (only?) way to represent the Legion working amongst its human operatives.<br /> <br /> Now, I'm not sure how we'll pull it off, at least in terms of rules on the tabletop.<br /> <br /> Still, fantastic stuff in here, as always!]]></description>
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				<pubDate><![CDATA[Wed, 20 Oct 2010 19:21:34]]> GMT</pubDate>
				<author><![CDATA[ Alpharius]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ I plan to use Codex <span class="glossaryitem" onmouseover='gp(69);'>IG</span> for 90% of stuff, and introduce a few special characters and two new units (Legion operative cell, and the AM Cyclops). That's all for now. And I can go to tournaments with <span class="glossaryitem" onmouseover='gp(69);'>IG</span> only and still look good with only the desert Alpharius representing. (he was built to fit Draken stats and equipment)<br /> <br /> As to thematic and dogmatic considerations, "I am Alpharius, we are Legion" <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> I am thinking this issue a lot, and will let my models and campaigns/stories communicate my take.]]></description>
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				<pubDate><![CDATA[Wed, 20 Oct 2010 20:07:16]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Do you wash the plastic before applying the green stuff?  Or does it not matter?]]></description>
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				<pubDate><![CDATA[Thu, 21 Oct 2010 01:43:02]]> GMT</pubDate>
				<author><![CDATA[ Baconfat]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ If you're just running <span class="glossaryitem" onmouseover='gp(69);'>IG</span>, dont forget the <span class="glossaryitem" onmouseover='gp(51);'>HB</span> Alpharius can be used as Gunnery Sergeant Harker.]]></description>
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				<pubDate><![CDATA[Thu, 21 Oct 2010 19:52:41]]> GMT</pubDate>
				<author><![CDATA[ Vitruvian XVII]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Well, actually, depending on what <span class="glossaryitem" onmouseover='gp(69);'>IG</span> elements end up in the new <span class="glossaryitem" onmouseover='gp(305);'>GK</span> Codex, I suppose that it might still be usable itself - so there's hope!<br /> <br /> There really isn't any other way to get Space Marines and 'regular' humans on the table anymore! <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 21 Oct 2010 21:55:33]]> GMT</pubDate>
				<author><![CDATA[ Alpharius]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Hmm, shame really! Maybe <span class="glossaryitem" onmouseover='gp(50);'>GW</span> should look into updating the rules for Death Watch squads for the 5th edition!]]></description>
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				<pubDate><![CDATA[Fri, 22 Oct 2010 09:10:26]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Sadly I think they think they've done that via the "Sternguard" entry in most Marine codices.<br /> <br /> I am starting to believe that all is not lost though, and that the new <span class="glossaryitem" onmouseover='gp(305);'>GK</span> Codex will allow us Alpha Legion die-hards to get their armies on the table.<br /> <br /> And, with the potential for strange and freaky stuff too, via the Inquisition angle!]]></description>
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				<pubDate><![CDATA[Fri, 22 Oct 2010 14:24:04]]> GMT</pubDate>
				<author><![CDATA[ Alpharius]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ If the rumours are true the Grey Knight armylist won't really include Guardsman but rather a more elite type of human unit, more akin to the Space Marine Scouts.]]></description>
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				<pubDate><![CDATA[Fri, 22 Oct 2010 14:25:05]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Very interesting painting style, everything is so pale. I am very impressed! Though the horns on Ruggent look, well, rather out of place.<br /> <br /> _Tim?]]></description>
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				<pubDate><![CDATA[Fri, 22 Oct 2010 14:38:55]]> GMT</pubDate>
				<author><![CDATA[ Some_Call_Me_Tim?]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Fantastic work, as always. Every time I dip into this thread I'm rewarded with some really very nice craftmanship.<br /> <br /> I love the green for a start, please continue down this path - I'm trying to steer both of my current armies to use brighter colours to try and counteract the current trend of (whilst really cool) drab, realistic tones.<br /> <br /> Sorry to have to interdict, however, but have you noticed your wolves don't have ears? Are you planning on sculpting some on? Top notch work all round though dude. Props.]]></description>
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				<pubDate><![CDATA[Fri, 22 Oct 2010 14:55:22]]> GMT</pubDate>
				<author><![CDATA[ Tek]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ you can always use the <span class="glossaryitem" onmouseover='gp(69);'>IG</span> as count as scouts, or what i like is using a <span class="glossaryitem" onmouseover='gp(69);'>IG</span> force with techpriests and the special <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> choice to be the marines in the force, granted you would only get to have 4 marines that is still something.]]></description>
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				<pubDate><![CDATA[Fri, 22 Oct 2010 21:33:29]]> GMT</pubDate>
				<author><![CDATA[ Sageheart]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ I am announcing this coming week a terrain whirlwind! It has already started and I plan to paint the <span class="glossaryitem" onmouseover='gp(50);'>GW</span> modular table, the crashed rhino, the temple of skulls, 3 buildings built from Necromunda etc. parts and desertify-paint all of my Forgeworld buildings - all within this week.<br /> <br /> a. because it would never happen otherwise<br /> b. I want to play soon<br /> c. I want to try out the airbrush on something easier than the models.<br /> <br /> I'm taking the whole lot to my office today, so I can stay a little later and airbrush the whole place <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sun, 24 Oct 2010 13:03:14]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ That sounds cool, can't wait to see the finished products!!<br /> <br /> Airbrushing is definitely a lot of fun <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> Are the buildings going to be like the base of the twins?]]></description>
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				<pubDate><![CDATA[Sun, 24 Oct 2010 13:30:32]]> GMT</pubDate>
				<author><![CDATA[ Vitruvian XVII]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ I'm not entirly sure whats going on, probably because -<br /> <br /> A - I don't really know what =I= is.<br /> B - I find it difficult to read fluff. <br /> <br /> However... these minis are just beautiful. I love your style... and i agree that Blanche is the man. I think the most important ispiration you seemed to have drawn from him is that crisp and clear perfection too defined, too complete. <br /> <br /> A broken line leaves gaps for the imagination to fill. <br /> <br /> FTL]]></description>
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				<pubDate><![CDATA[Sun, 24 Oct 2010 14:18:46]]> GMT</pubDate>
				<author><![CDATA[ fasterthanlight]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ I will update straight from the iphone - until finished.<br /> <br /> Day one:<br /> <br /> [url=http://www.dakkadakka.com/gallery/150087-.html][img]http://images.dakkadakka.com/gallery/2010/10/24/150087_sm-.JPG[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/150088-.html][img]http://images.dakkadakka.com/gallery/2010/10/24/150088_sm-.JPG[/img][/url]]]></description>
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				<pubDate><![CDATA[Sun, 24 Oct 2010 18:44:04]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Interested to see how this ties into the legion stuff. I assume this is rhisienne your building?]]></description>
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				<pubDate><![CDATA[Mon, 25 Oct 2010 08:45:15]]> GMT</pubDate>
				<author><![CDATA[ IronBars]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ It will be interesting to see how your terrain turns out. Are you going for a desert style board, or more ash waste style? Or something entirely different?<br /> <br /> That´s quite an airbrush setup you´ve got there too, nice!]]></description>
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				<pubDate><![CDATA[Mon, 25 Oct 2010 09:53:56]]> GMT</pubDate>
				<author><![CDATA[ Xanthos]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Nice little air brush set up there. Hope you don't mind if i ask what it set you back? and where you got it from? eBay?<br /> <br /> Looking forward to the next update <span class="glossaryitem" onmouseover='gp(17);'>btw</span>!]]></description>
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				<pubDate><![CDATA[Mon, 25 Oct 2010 22:37:47]]> GMT</pubDate>
				<author><![CDATA[ Hits_the_spot]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ It's Rhisienne, it will mostly tie into the Planetary Empire tiles I've built and should post pics of.<br /> <br /> The airbrush + compressor set me back 300+ €  <img src="/s/i/a/7ae18ba11c7ba79f6898e876a4b8ba4a.gif" border="0"> <br /> I wanted to support a local model shop, and also to have their support should something not work as it should!<br /> <br /> I now have everything together and hope to do my first airbrushing tonight.]]></description>
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				<pubDate><![CDATA[Wed, 27 Oct 2010 07:46:23]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ [quote=migsula]The airbrush + compressor set me back 300+ €  <img src="/s/i/a/7ae18ba11c7ba79f6898e876a4b8ba4a.gif" border="0"> <br /> I wanted to support a local model shop, and also to have their support should something not work as it should![/quote]<br /> <br /> Is that a highend airbrush + compressor set or is that what you have to shell out for one?  I was thinking off geting a aribrush for my self but 300+ € is a bitt steep for me... ]]></description>
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				<pubDate><![CDATA[Wed, 27 Oct 2010 12:49:03]]> GMT</pubDate>
				<author><![CDATA[ Nexus 6]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Hi Migs,<br /> <br /> I was in London at the weekend and I visited Sir John Soane's Museum and I saw a painting that in a way reminded me of this project.  The painting was by Francis Danby and unfortunately I cannot find it with google!   I have not really seen anything like it before as it was almost totally black or shades of dark grey. The painting is a scene at night with the moon full and high, casting shadows in the dark over a tiled patio. The closest I could find though is the painting below which is the same scene by daylight.<br /> <br /> Francis Danby's Scene From Shakespeare's "The Merchant Of Venice" (1827) <br /> <br /> [img]http://images.bridgeman.co.<span class="glossaryitem" onmouseover='gp(134);'>uk</span>/cgi-bin/bridgemanImage.cgi/400.SJS.6097310.7055475/134727.JPG[/img]<br /> <br /> [url]http://www.bridgemanartondemand.com/art/175681/Scene_from_The_Merchant_of_Venice_c1828[/url]<br /> <br /> The main reason I am sharing this with you is I thought you might be interested as you are painting scenery...by moonlight? Shame I couldn't actually find the painting. You'll just have to visit the museum for yourself  <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> <br /> <br /> Are the four liquid storage containers from your photograph above just food tins?<br /> <br /> Peter ]]></description>
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				<pubDate><![CDATA[Thu, 28 Oct 2010 07:31:45]]> GMT</pubDate>
				<author><![CDATA[ PDH]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Hi mate, thanks, next time I'm in London I will try to check it out. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> A single painting like that can be very inspiring.<br /> <br /> The cans are large dryfood/powder containers I found. Perfect as they are very light weight and rigid.<br /> <br /> <br /> [b]Nexus -[/b] I believe it is a better set up, but with these things it really is best to invest on quality stuff. Always turns out the cheapest!<br /> <br /> <br /> [b]And something to report:[/b]<br /> <br /> oioioioioioiiiiiiiii....<br /> <br /> Tried the Airbrush yesterday, heaps of fun!, so much potential, but already the first lesson, I have to revert to priming black the terrain <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> It also became clear that despite tons of space, our office simply doesn't have a good space for this. The workshop is too dusty and dirty and we want to keep it that way, and everything else is full of stuff that doesn't want paint dust on... So a ventilated booth needed... which I could just as well have at home when it comes to models. The big stuff is different and requires spray paints for sake of sense.<br /> <br /> I'm also on a weather tight rope. I need to do the spray painting outside and have a few days at best before its too cold - so hopefully it doesn't rain this weekend.<br /> <br /> More to come <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 28 Oct 2010 12:36:06]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ I just read this from start to finish and I have to say what you have here is absolutely amazing. Fantastic modelling topped off with an amazing paint job on absolutely everything.<br /> Inspirational stuff and one of the best logs I've read in ages. ]]></description>
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				<pubDate><![CDATA[Thu, 28 Oct 2010 15:55:03]]> GMT</pubDate>
				<author><![CDATA[ doghouse]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Thank you kind sir!<br /> <br /> <br /> AARGH - it's been raining non stop for three days now - I need to SPRAY! I've been thinking and trying out a few things though, and it'll be easiest to apply the basic color with a large brush and a good diluted mix of paint, future and wash, so the white won't be a problem and I can add finishing touches with the airbrush. This will ensure the finish looks as close to my Legion basing as possible too.<br /> <br /> But when I will do the tanks, priming black just seems to be the only sensible thing to do <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> Who cares if the result is right, as with the airprush I can paint realistic "moon light".<br /> <br /> Stupid weather now...]]></description>
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				<pubDate><![CDATA[Fri, 29 Oct 2010 08:43:19]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ progress!  things didn't go quite as smooth as planned last week, but I am now confident by the end of this week I shall be the happy owner of spanking finished & cool <span class="glossaryitem" onmouseover='gp(50);'>GW</span> modular table and two full sets of themed terrain. I have everything done except rust treatment for quite a few pieces of scenery and then airbrushing sand effects to everything to tie the whole lot together.<br /> <br /> With a group of friends we have these monthly goals, so here are mine for this month:<br /> [quote]<br /> Cool, I managed to not totally lack last month, so:<br /> <br /> - finish painting the terrain ASAP<br /> - finish building, then prime and paint rest of squad "Spades" .<br /> <br /> I've pushed the following to backburner for now:<br /> - prime the AMech Fighting System<br /> - build and prime the fabricator captain<br /> (because I want to finish stuff for gaming first)<br /> [/quote]]]></description>
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				<pubDate><![CDATA[Mon, 1 Nov 2010 11:46:13]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ good luck with the airbrushing, never used one myself.  very interested to see if you paint your buildings , pale like your modles or , a dark colour to accent them.]]></description>
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				<pubDate><![CDATA[Mon, 1 Nov 2010 12:00:59]]> GMT</pubDate>
				<author><![CDATA[ neil101]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Soooo ... very good week at work - very bad for the hobby  I am fairly desperate at the moment in terms of getting a suitable setup for airbrushing! Doing something with such sclae produces a great volume of over spray and dust.<br /> <br /> Has anyone got good ideas/experiences of spray booths? And ideas where to best get one. Price is less important - quality and effectiveness is paramount and mobility a big plus.<br /> <br /> What's your set up??]]></description>
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				<pubDate><![CDATA[Fri, 5 Nov 2010 20:03:12]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Pop up gazebo, with extra sides (or big sheets and zip ties). Not the type you have to put together like a tent, but the one that you just stand up and pull outwards to erect. Will set you back around £100, available from eBay, B&Q, DIY stores. They are 3m x 3m and work quite nicely. Plus very very portable.]]></description>
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				<pubDate><![CDATA[Fri, 5 Nov 2010 20:38:22]]> GMT</pubDate>
				<author><![CDATA[ Hits_the_spot]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Still haven't found what I need (ie. also with proper active ventilation). I have friends sending great looking links of setups available in the states - but here - airbrushing not quite popular I guess...<br /> <br /> Anyway, I've been having some fun working with incredible new <span class="glossaryitem" onmouseover='gp(27);'>DE</span> plastics, reading the new dex and adding finishing touches so I can prime stuff. I am getting too many ideas with the <span class="glossaryitem" onmouseover='gp(27);'>DE</span>, so I need to go buy some more <span class="glossaryitem" onmouseover='gp(69);'>IG</span> kits asap to get back to what I should be doing. However - I've come up with too many inventive excuses on how the Dark-kin and Legion might side for passing moments of common interest <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> [url=http://www.dakkadakka.com/gallery/153988-.html][img]http://images.dakkadakka.com/gallery/2010/11/9/153988-.jpg[/img][/url]]]></description>
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				<pubDate><![CDATA[Tue, 9 Nov 2010 15:27:56]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Some interesting pieces there migs, any close ups?]]></description>
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				<pubDate><![CDATA[Tue, 9 Nov 2010 20:14:48]]> GMT</pubDate>
				<author><![CDATA[ Hits_the_spot]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ This is so win. Agreed, more close up Pics?]]></description>
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				<pubDate><![CDATA[Wed, 10 Nov 2010 09:01:30]]> GMT</pubDate>
				<author><![CDATA[ The Dark Lord Mr Fluffy]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ The guy with the sword is the fabricator?<br /> <br /> Those <span class="glossaryitem" onmouseover='gp(27);'>de</span> plastics look wonderfull, allying in an assassin maybe?]]></description>
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				<pubDate><![CDATA[Wed, 10 Nov 2010 11:51:14]]> GMT</pubDate>
				<author><![CDATA[ IronBars]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ The way Commoragh is described in the new fluff - makes it certain Legion is someway present, and their tie in to Xenos anti-chaos cause is something for which reading Legion by Dan Abnett is a must! <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> BUT - I will paint her for fun, and see if a Legion cell at Commoragh + webway catches my vision...]]></description>
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				<pubDate><![CDATA[Wed, 10 Nov 2010 19:30:19]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Dark Eldar models might interesting leather skin tight suit wearing assassins of a sorts? What about some Dark Eldar hired as mercenaries by some corrupt governor? <br /> <br /> As for your Legion project, have your read [i]The First Heretic[/i] yet? The Alpha Legion gets a small mention in the book. One interesting bit is that the Word Bearers had set up Chaplains in the Alpha Legion to lead the Warrior Lodges. Another thing is that Lorgar knew that the Alpha Legion were approached by xenos (Cabal). I need to get my hands on that book...madness!]]></description>
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				<pubDate><![CDATA[Wed, 10 Nov 2010 20:57:56]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ You can buy sprayboots from www.sylmasta.com in Great Britain. Check out <a href="http://www.sylmasta.com/acatalog/Spray_Booth.html" target="_blank" rel="nofollow">http://www.sylmasta.com/acatalog/Spray_Booth.html</a><br /> <br /> I've been thinking of getting  one myself but havent decided if I should buy or build one myself. Good plans can be found here: <a href="http://modelpaint.tripod.com/booth2.htm" target="_blank" rel="nofollow">http://modelpaint.tripod.com/booth2.htm</a><br /> <br /> Hope this helps<br /> <br /> /staffan]]></description>
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				<pubDate><![CDATA[Wed, 10 Nov 2010 21:23:56]]> GMT</pubDate>
				<author><![CDATA[ staffan666]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ ooops<br /> <br /> <br /> <br /> [size=9]Automatically Appended Next Post:[/size]<br /> Thanks guys - for both reading tips and the link to booths!]]></description>
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				<pubDate><![CDATA[Thu, 11 Nov 2010 07:17:56]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Wow.....!!! Inspiring sir, very inspiring indeed!<br /> <br /> This is a huge testament to the possibilties held within small bits of plastiuc and a few coats of paint and of course a whole lot imagination and passion. Everything oozes (in a good way, not a nurgle way) character. i love the way you incoperate so many different kits into your models completely changing them but at the same time giving life to their world and story.<br /> <br /> How many points are you up to now? Are you including your other =I=munda stuff into this ever growing 'army' of yours or is it gonna all be new stuff?<br /> I look forward to all your updates be they new models or a post about the painting side cause I admired what you are doing and trying to say with the whole wfree flowing creative process, be like the tumbleweed and go where the wind takes you <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> for better or worse it is about the process and experiance rather than the final outcome but here's to the final outcome being even better than before! Cheers. <br /> <br /> I know these are really bad pics but I just wanted to show you, immediately when I saw your twists I thought of this conversion from the Inquisitor rulebook. I love both this and your twists. Are we gonna be seeing any more of them?<br /> <br /> [url=http://www.dakkadakka.com/gallery/160483-Dante.html][img]http://images.dakkadakka.com/gallery/2010/12/2/160483_sm-Dante.jpg[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/160482-Dante.html][img]http://images.dakkadakka.com/gallery/2010/12/2/160482_sm-Dante.jpg[/img][/url]<br /> <br /> Intermission]]></description>
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				<pubDate><![CDATA[Thu, 2 Dec 2010 22:34:41]]> GMT</pubDate>
				<author><![CDATA[ Intermission]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Guys, do not  u think, that new Grey Knights codex will be nice Alfa Legion proxy codex? Now we can have units with falx, possibly a lot of <span class="glossaryitem" onmouseover='gp(69);'>IG</span> in support, inquisitors as psykers with thier retinue. And, as rumors told us, a lot of nice elite level marines as troops. what do u think about it?]]></description>
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				<pubDate><![CDATA[Fri, 10 Dec 2010 07:02:26]]> GMT</pubDate>
				<author><![CDATA[ Kugel]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ The OLD Daemonhunters codes was EXCELLENT for just this sort of thing.<br /> <br /> It remains to be seen how the new <span class="glossaryitem" onmouseover='gp(305);'>GK</span> Codex will work, though rumors have a LOT of the 'regular' Guard stuff possibly NOT in it.<br /> <br /> Of course, the OLD one worked well as you could insert squads of 'counts as' Grey Knights into a 'regular' Guard army - something that fit VERY well thematically for a Legion operative force...]]></description>
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				<pubDate><![CDATA[Fri, 10 Dec 2010 18:58:58]]> GMT</pubDate>
				<author><![CDATA[ Alpharius]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ [quote=Alpharius]The OLD Daemonhunters codes was EXCELLENT for just this sort of thing.<br /> <br /> It remains to be seen how the new <span class="glossaryitem" onmouseover='gp(305);'>GK</span> Codex will work, though rumors have a LOT of the 'regular' Guard stuff possibly NOT in it.<br /> <br /> Of course, the OLD one worked well as you could insert squads of 'counts as' Grey Knights into a 'regular' Guard army - something that fit VERY well thematically for a Legion operative force...[/quote]<br /> I'd certainly at least retain hope in a new Grey Knights codex with feasible alliances, but considering this is Games Workshop we're talking about here, one can only hope... but I still must say that having witch hunters or daemon hunters in with my regular forces is at least fun while it lasts if it doesn't (considering the omission of the allies in the revised codices, there's only waiting)  <img src="/s/i/a/8f7b3f87df347f2cf6c1e7d5e119a067.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Fri, 10 Dec 2010 19:20:02]]> GMT</pubDate>
				<author><![CDATA[ Lord Kaesar II]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Intermission,<br /> <br /> Thank you! Boyd's Dante has been a major inspiration over the years. One of the best ever conversions in shaping the original model in to something completely different, with just a few bitz. I'm up to 500ish pts, but really have been going all over the place and against smart army building. At some point I should fix that, as I really miss gaming and the inspiration it gives me to add more stuff. <br /> <br /> [quote=Kugel]Guys, do not  u think, that new Grey Knights codex will be nice Alfa Legion proxy codex? Now we can have units with falx, possibly a lot of <span class="glossaryitem" onmouseover='gp(69);'>IG</span> in support, inquisitors as psykers with thier retinue. And, as rumors told us, a lot of nice elite level marines as troops. what do u think about it?[/quote]<br /> <br /> Indeed - and what is a welcome bonus is the fact that the marines will be super expensive, meaning I won't have to paint too many <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> I'm entertaining all options for lists I could use in official function, and if the list portrays marines as hard core as we've ever seen, I'm well pleased.<br /> <br /> <br /> It's been a whirlwind end of 2010, here's hoping for a calmer 2011 with a bit more time for plastic men! HAPPY NEW YEAR!! <img src="/s/i/a/a693afb30d32f794373740e527aff832.gif" border="0">  <img src="/s/i/a/a693afb30d32f794373740e527aff832.gif" border="0">  <img src="/s/i/a/a693afb30d32f794373740e527aff832.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Fri, 31 Dec 2010 20:02:01]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ o_O<br /> <br /> There you are!<br /> <br /> Anything new painting wise]]></description>
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				<pubDate><![CDATA[Fri, 31 Dec 2010 20:18:55]]> GMT</pubDate>
				<author><![CDATA[ wolfshadow]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ I am planning some painting! That's the news <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> I hope to lay low for a while still before I have something to show.]]></description>
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				<pubDate><![CDATA[Fri, 31 Dec 2010 20:42:03]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Happy New Year<br /> <br /> with 500ish points you should play a few large games of Kill Team.<br /> <br /> By any chance the planning you're doing doesn't involve a large mechanicus construct?  <img src="/s/i/a/3280d57d913d8178fb42a55db16d1e89.gif" border="0"> <br /> <br /> Peter]]></description>
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				<pubDate><![CDATA[Sun, 2 Jan 2011 09:37:09]]> GMT</pubDate>
				<author><![CDATA[ PDH]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Are you still looking for an airbrush booth mate?<br /> <br /> I picked up a great one over christmas for about £70. It can even be expanded with additional units to make a wider booth.<br /> <br /> Looking forward to a productive 2011 - Happy New Year to you and the family!]]></description>
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				<pubDate><![CDATA[Sun, 2 Jan 2011 10:52:56]]> GMT</pubDate>
				<author><![CDATA[ CMDante]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ I can't wait to see some more pics of your minis... <br /> <br /> And a happy new year!!]]></description>
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				<pubDate><![CDATA[Sun, 2 Jan 2011 11:01:03]]> GMT</pubDate>
				<author><![CDATA[ Yggdrasil]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(267);'>QFT</span> ^]]></description>
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				<pubDate><![CDATA[Sun, 2 Jan 2011 16:40:08]]> GMT</pubDate>
				<author><![CDATA[ Sageheart]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Yes indeed... lets have more from Migsula soon. <br /> <br /> And whilst were at it how about new material from PDH & Jackanory too. <br /> <br /> Dakka's finest. <br /> <br /> FTL<br /> ]]></description>
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				<pubDate><![CDATA[Sun, 2 Jan 2011 19:06:58]]> GMT</pubDate>
				<author><![CDATA[ fasterthanlight]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Yes Happy new year everyone! Hopefully a year with some free time unlike 2010 <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> Dante - I also picked up a very neat booth from German that folds smartly, has integrated fan system and even bought an extension tube that slots smartly into a window opening <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> It has been in the box for a month now <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> <br /> <br /> SOON! <img src="/s/i/a/a693afb30d32f794373740e527aff832.gif" border="0">  <img src="/s/i/a/a693afb30d32f794373740e527aff832.gif" border="0">  <img src="/s/i/a/a693afb30d32f794373740e527aff832.gif" border="0"> <br /> <br /> <br /> <br /> [size=9]Automatically Appended Next Post:[/size]<br /> Plan for January<br /> <br /> - paint two wolves for Desert Alpharius. I'm rather looking forward to this simple rust breaking exercise. One will be pale white one pale black. Should be doable in a month   <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> <br /> <br /> - prepare a nice, relaxed plan to get the army into 1500pts mark for a Chaos Boyz tournament in May (the premiere tournament pioneers and great friends from <span class="glossaryitem" onmouseover='gp(134);'>UK</span> <span class="glossaryitem" onmouseover='gp(48);'>GT</span> trips in the past, who are coming back from retirement to host an event that will be about celebrating the hobby, not just the gaming)<br /> <br /> - get as excited as possible about the new Grey Knight dex, the Dreadnought sprue they seem to share with <span class="glossaryitem" onmouseover='gp(10);'>BAs</span>, is looking mighty nice indeed, and while the stormraven was a huge let down, it will provide sturdy frame for converting my own <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> .... start building some more legion marines too it seems!]]></description>
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				<pubDate><![CDATA[Tue, 4 Jan 2011 12:53:27]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Sounds like it might be the same one - expo tools?]]></description>
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				<pubDate><![CDATA[Tue, 4 Jan 2011 18:58:28]]> GMT</pubDate>
				<author><![CDATA[ CMDante]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Hey Migsula, I noticed a link on the "From the Warp" blog with what looks like some of your Alpha Legion marines.  I was wondering if it was a link to your blog or someone using pics of your conversions without crediting you?  Here is the link: <a href="http://devoradorsdemons.blogspot.com/2009/06/legionari-de-la-legio-alpha-alpha.html" target="_blank" rel="nofollow">http://devoradorsdemons.blogspot.com/2009/06/legionari-<span class="glossaryitem" onmouseover='gp(27);'>de</span>-la-legio-alpha-alpha.html</a>]]></description>
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				<pubDate><![CDATA[Tue, 4 Jan 2011 22:38:35]]> GMT</pubDate>
				<author><![CDATA[ ephrael]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ where have you heard about the <span class="glossaryitem" onmouseover='gp(305);'>GK</span> dred? ive been losing track of the <span class="glossaryitem" onmouseover='gp(305);'>GK</span> rumors due to how long the topics end up!<br /> <br /> looking forward to more stuff coming here! <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> @ephreal i think that is one of his models. pretty sure!]]></description>
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				<pubDate><![CDATA[Tue, 4 Jan 2011 23:17:47]]> GMT</pubDate>
				<author><![CDATA[ Sageheart]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ [quote=ephrael]Hey Migsula, I noticed a link on the "From the Warp" blog with what looks like some of your Alpha Legion marines.  I was wondering if it was a link to your blog or someone using pics of your conversions without crediting you?  Here is the link: <a href="http://devoradorsdemons.blogspot.com/2009/06/legionari-de-la-legio-alpha-alpha.html" target="_blank" rel="nofollow">http://devoradorsdemons.blogspot.com/2009/06/legionari-<span class="glossaryitem" onmouseover='gp(27);'>de</span>-la-legio-alpha-alpha.html</a>[/quote]<br /> <br /> One of mine and someone using it without consent or credit.  <img src="/s/i/a/c1f54002789bba812b7255ca0516c659.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Wed, 5 Jan 2011 10:57:32]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Kick their ass!!]]></description>
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				<pubDate><![CDATA[Wed, 5 Jan 2011 13:31:15]]> GMT</pubDate>
				<author><![CDATA[ weetyskemian44]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Nasty boyz...]]></description>
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				<pubDate><![CDATA[Wed, 5 Jan 2011 16:57:58]]> GMT</pubDate>
				<author><![CDATA[ Yggdrasil]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ [quote=migsula][quote=ephrael]Hey Migsula, I noticed a link on the "From the Warp" blog with what looks like some of your Alpha Legion marines.  I was wondering if it was a link to your blog or someone using pics of your conversions without crediting you?  Here is the link: <a href="http://devoradorsdemons.blogspot.com/2009/06/legionari-de-la-legio-alpha-alpha.html" target="_blank" rel="nofollow">http://devoradorsdemons.blogspot.com/2009/06/legionari-<span class="glossaryitem" onmouseover='gp(27);'>de</span>-la-legio-alpha-alpha.html</a>[/quote]<br /> <br /> One of mine and someone using it without consent or credit.  <img src="/s/i/a/c1f54002789bba812b7255ca0516c659.gif" border="0"> [/quote]<br /> <br /> He has others of yours on there as well, that's why I brought it to your attention.]]></description>
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				<pubDate><![CDATA[Wed, 5 Jan 2011 17:34:32]]> GMT</pubDate>
				<author><![CDATA[ ephrael]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ What about adding some Apothecary like marine in the mix? Not totally a white marine or anything, but more a Legion member but with some of the Apothecary equipment. Would be most fitting. Resources for Adeptus Astartes would be rather rare for Traitor Legions primarily operating in the Imperium, every bit has to be cherished.]]></description>
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				<pubDate><![CDATA[Thu, 6 Jan 2011 16:15:53]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Traitor Legions?<br /> <br /> There are no "Traitor Legions" in this thread - none at all!]]></description>
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				<pubDate><![CDATA[Thu, 6 Jan 2011 16:33:48]]> GMT</pubDate>
				<author><![CDATA[ Alpharius]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ [quote=Alpharius]Traitor Legions?<br /> <br /> There are no "Traitor Legions" in this thread - none at all![/quote]<br /> <br /> <span class="glossaryitem" onmouseover='gp(267);'>QFT</span>!<br /> <br /> "For the Emperor!!!!"]]></description>
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				<pubDate><![CDATA[Thu, 6 Jan 2011 16:57:49]]> GMT</pubDate>
				<author><![CDATA[ Yggdrasil]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(84);'>LOL</span><img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 6 Jan 2011 18:19:57]]> GMT</pubDate>
				<author><![CDATA[ The Good Green]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ [quote=Alpharius]Traitor Legions?<br /> <br /> There are no "Traitor Legions" in this thread - none at all![/quote]<br /> <br /> Or at least Adeptus Astartes factions who do not enjoy the full support of the Adeptus Mechanicus and their own self sustainable production facilities...]]></description>
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				<pubDate><![CDATA[Thu, 6 Jan 2011 19:15:44]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ True enough, but my take on that is, it is a big galaxy, and many people in it have no idea just who they're talking to when they're talking to a... Space Marine!<br /> <br /> If necessary, a simple armor swap/paint job, and you're back in business!]]></description>
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				<pubDate><![CDATA[Thu, 6 Jan 2011 19:31:54]]> GMT</pubDate>
				<author><![CDATA[ Alpharius]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ I don't know how example the Alpha Legion would do this, but I imagine it would be very similar to how the Night Lords do it as explained in [i]Soul Hunter[/i]. They are surviving and loot equipment from their defeated enemies. In the older background material (2nd and 3rd edition Chaos Codeci) it was mentioned that the Alpha Legion sought to challenge itself by fighting against other Adeptus Astartes forces. Perhaps they now also do it to get new equipment and geneseed.]]></description>
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				<pubDate><![CDATA[Thu, 6 Jan 2011 19:54:04]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Exactly.<br /> <br /> There really are no traitor marines here.<br /> <br /> <br /> [b]10th/January/11 Tournament Plans & Painting animals.[/b]<br /> <br /> 99.9% of the Imperial Galaxy has never even seen a space marine - to them they are legend, gods of war - and should they see one, it's not like they go asking for <span class="glossaryitem" onmouseover='gp(269);'>id</span>. The imperium has totally and successfully denied and "forgotten" the Heresy. <br /> <br /> This operation and this planet, albeit under scrutiny and conclave, is still legit, proud and resourceful part of the Imperium.<br /> <br /> ...and I'm 90% done with the wolves and moving soon to few more guardsmen.<br /> <br /> It's been a lot of fun to paint animals! No equipment pouches or skewed positions and small details in their mouths/eyes make all the difference. It'd be great to do some interesting rough riders at some stage.<br /> <br /> Elsewhere, I hear rumors the <span class="glossaryitem" onmouseover='gp(305);'>GK</span> dex might be postponed for allowing the second wave of <span class="glossaryitem" onmouseover='gp(27);'>De</span> released earlier. <span class="glossaryitem" onmouseover='gp(27);'>De</span> have been a big financial success. I hope this is proof for <span class="glossaryitem" onmouseover='gp(50);'>GW</span> to really sift emphasis from Marine releases to properly cater Necrons, Tau and <span class="glossaryitem" onmouseover='gp(69);'>IG</span>(infantry) next.<br /> <br /> This may mean that for the tournament I mentioned (Chaos Boyz tournament in May - the premiere tournament pioneers and great friends from <span class="glossaryitem" onmouseover='gp(134);'>UK</span> <span class="glossaryitem" onmouseover='gp(48);'>GT</span> trips in the past, who are coming back from retirement to host an event that will be about celebrating the hobby, not just the gaming, so possibly quit suitable for this project) I would stick to Codex <span class="glossaryitem" onmouseover='gp(69);'>IG</span>. I soon need to decide and start building more Vendettas and tanks. Oh how I miss gaming and taking this lot to field of battle one day will be extremely special.<br /> <br /> Here’s the list I am currently building towards:<br /> <br /> XX / Rhisienne, M42 <br /> (total models #  total points: 1492)  <br /> <br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> <br /> Alpharius  (count as Straken #1 pts:95) <br /> plasma pistol, shotgun, power falx, frag grenades<br /> gung-ho, primery agent, cold steel and courage, warrior god<br /> <br /> his Dune Twists (count as company command squad #7  pts:130) <br /> heavy flamer (+20)<br /> brother Stross (count as medic +30)<br /> two bodyguards (+30)<br /> <br /> Chimera APC (#1 pts:55)<br /> multi laser & heavy flamer<br /> amphibious, command vehicle<br /> <br /> ELITES<br /> <br /> The Obram Twins (count as Marbo #1 pts:65)<br /> ripper pistols and venom blades<br /> frag grenades, melta bombs and a demolition charge<br /> fearless, fleet, stealth, move through cover, hit and run, loner, they are behind you!<br /> <br /> TROOPS<br /> <br /> XX desert operations & Dune Twists (count as veteran squad #10 pts:115)<br /> 3 Plasma guns, frag and krak grenades<br /> <br /> Chimera APC (#1 pts:55)<br /> multi laser & heavy flamer<br /> amphibious, command vehicle<br /> <br /> “The Don’s” of Raging Bulldons (count as veteran squad #10 pts:102)<br /> 3 meltaguns, lasguns, frag and krak grenades<br /> Grenadier Sgt. “Rudger” has a bolt pistol<br /> <br /> “The Spades” of Raging Bulldons (count as veteran squad #10 pts:100)<br /> 3 meltaguns, shotguns, frag and krak grenades<br /> Grenadier Sgt. Varner<br /> <br /> <br /> FAST ATTACK<br /> <br /> Viper Assault Ship (count as Vendetta #1 pts:140)<br /> - 3 twin linked lascannons, 2 heavy bolters, extra armour, searchlight<br /> deep strike, scout, grav chute insertion<br /> <br /> Vendetta Gunship (#1 pts:140)<br /> - 3 twin linked lascannons, 2 heavy bolters, extra armour, searchlight<br /> deep strike, scout, grav chute insertion<br /> <br /> Vendetta Gunship (#1 pts:140)<br /> - 3 twin linked lascannons, 2 heavy bolters, extra armour, searchlight<br /> deep strike, scout, grav chute insertion<br /> <br /> <br /> HEAVY SUPPORT<br /> <br /> Leman Russ Demolisher (#1 pts:205)<br /> Demolisher cannon, heavy flamer, plasma cannon sponsons, searchlight, smoke launchers<br /> rumbling behemoth<br /> <br /> Hydra Flak Carrier (#1 pts:75)<br /> two hydra auto-cannons, heavy bolter, searchlight, smoke launchers<br /> advanced targeting systems<br /> <br /> Griffon Weapon Carrier (#1 pts:75)<br /> griffon mortar, heavy bolter, searchlight, smoke launchers<br /> accurate bombardment]]></description>
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				<pubDate><![CDATA[Mon, 10 Jan 2011 11:35:39]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Sounds cool, but <span class="glossaryitem" onmouseover='gp(305);'>GK</span> have just been confirmed by <span class="glossaryitem" onmouseover='gp(50);'>GW</span> for April.]]></description>
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				<pubDate><![CDATA[Mon, 10 Jan 2011 18:52:48]]> GMT</pubDate>
				<author><![CDATA[ Vitruvian XVII]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ oooooo and what does a viper assault ship look like?<br /> <br /> Peter]]></description>
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				<pubDate><![CDATA[Mon, 10 Jan 2011 19:14:05]]> GMT</pubDate>
				<author><![CDATA[ PDH]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Forgot to say:<br /> <br /> If you can find the points the <span class="glossaryitem" onmouseover='gp(382);'>SC</span> gunnery sergeant Harker would be a good upgrade for a vet squad, allowing you to use the <span class="glossaryitem" onmouseover='gp(51);'>HB</span> Alpharius.]]></description>
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				<pubDate><![CDATA[Mon, 10 Jan 2011 22:02:15]]> GMT</pubDate>
				<author><![CDATA[ Vitruvian XVII]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ I had him in the first list - but the lone infantry squad felt weak in the overall concept - so likely he'll be used in home games.<br /> <br /> The only really new "entry" to Codex <span class="glossaryitem" onmouseover='gp(69);'>IG</span> will be Legion Cell, that is a mix between marines and humans and a choise of special abilities to buy.]]></description>
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				<pubDate><![CDATA[Wed, 12 Jan 2011 11:28:15]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ You put words and pictures (in and along a vision) to what I've always felt modelling/painting/playing is and should be.<br /> <br /> You've really helped me focus on the more interesting aspects of the hobby. Thanks for that.<br /> <br /> Keep it up!]]></description>
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				<pubDate><![CDATA[Fri, 14 Jan 2011 03:16:54]]> GMT</pubDate>
				<author><![CDATA[ silveryfox]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Looking forward to seeing more of your work!]]></description>
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				<pubDate><![CDATA[Fri, 14 Jan 2011 23:57:10]]> GMT</pubDate>
				<author><![CDATA[ hushrong]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ [b]16th/January/11 Murdermake![/b]<br /> <br /> While I’ve been painting the two Dune Wolves, I’ve fittingly been reading Prospero Burns - VINTAGE ABNETT! (If you don’t get the book, you don’t get <span class="glossaryitem" onmouseover='gp(3);'>40k</span>.) It’s been a great inpiration for this project to have the best <span class="glossaryitem" onmouseover='gp(3);'>40k</span> writer write the books of my two favorite Legions. As always, he goes long and wordily in the beginning and almost has to fast forward the end, but what a finale it is. Some of his creative ideas, characters and plot line is simply stunningly suitable for the subject matter and pushing it’s boundaries This is the best kind of <span class="glossaryitem" onmouseover='gp(327);'>BL</span> activity, and a clear evidence they should really have contained the <span class="glossaryitem" onmouseover='gp(320);'>HH</span> series and only allowed a few writers pen it. If you haven’t read the book yet, the rest of the blog entry may contain some spoilers!<br /> <br /> Like with the best of <span class="glossaryitem" onmouseover='gp(320);'>HH</span> series, again with Propero Burns, you have a feeling of reading something secret, of being privileged to witness the fabric from which this universe/hobby springs from. For so long the Heresy was shrouded in myth, with glimpses and a clear outline, but all the detail missing. Abnett takes the opportunity to widen our view of the universe and imperial institutions beyond just the matters of military - and paints a wicked, feral and ultimately fresh, albeit still totally fitting vision of the 6th.<br /> <br /> What is the single most interesting take for this project? <br /> <br /> The fact Emperor created his Legions different to be the best for a specific role. Some where to forge Imperial Defenses, some to Lead it’s armies, some to brake enemy bastions, some to be his terror troops. But The Wolves? The 6th Legion were made to be his Executioners!<br /> <br /> Cunning, savage hunters so feral and ruthless they would execute Emperor’s most difficult decisions. Reliable like dogs, and man to man the most able fighters of all Astartes. <br /> <br /> The Lone Legion. The Legion that would, if need be, sanction other Legions.<br /> <br /> When the Emperor had carefully considered all aspects of military strategy and tactical solutions he had one role reserved for insurance. The Rogue Agent, an unorthodox creative, the 20th Legion, a virus of war. <br /> <br /> The XX Factor.]]></description>
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				<pubDate><![CDATA[Sun, 16 Jan 2011 09:19:17]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ awesome! loved reading that, makes me want to start reading the <span class="glossaryitem" onmouseover='gp(320);'>HH</span> novels!]]></description>
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				<pubDate><![CDATA[Sun, 16 Jan 2011 17:00:52]]> GMT</pubDate>
				<author><![CDATA[ Sageheart]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Hi Migsula, nice to see your still thinking about the legion. Looking forward to what you produce next. <br /> <br /> I don't know if your familiar with the B&C Dornian heresy. It's as the name implies an alternate version of the heresy, where the legions take opposite positions the what they did in the original heresy. They just released the Alpha legion's <span class="glossaryitem" onmouseover='gp(60);'>IA</span>: <a href="http://www.bolterandchainsword.com/index.php?showtopic=155430&st=387" target="_blank" rel="nofollow">http://www.bolterandchainsword.com/index.php?showtopic=155430&<span class="glossaryitem" onmouseover='gp(171);'>st</span>=387</a> bottom of the page. It gives an interesting view on the ending of Legion. ]]></description>
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				<pubDate><![CDATA[Sun, 16 Jan 2011 17:12:35]]> GMT</pubDate>
				<author><![CDATA[ IronBars]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ [quote=IronBars]Hi Migsula, nice to see your still thinking about the legion. Looking forward to what you produce next. <br /> <br /> I don't know if your familiar with the B&C Dornian heresy. It's as the name implies an alternate version of the heresy, where the legions take opposite positions the what they did in the original heresy. They just released the Alpha legion's <span class="glossaryitem" onmouseover='gp(60);'>IA</span>: <a href="http://www.bolterandchainsword.com/index.php?showtopic=155430&st=387" target="_blank" rel="nofollow">http://www.bolterandchainsword.com/index.php?showtopic=155430&<span class="glossaryitem" onmouseover='gp(171);'>st</span>=387</a> bottom of the page. It gives an interesting view on the ending of Legion. [/quote]<br /> <br /> Thanks for the link sir!! I'll look into it.<br /> <br /> <br /> SMALL UPDATE:<br /> Dune Wolves finished, I bought and ordered all the needed components to finish the squad of Spades, to do the Don's squad, and to do the 5 Desert Operations veterans all ready for painting. That's then all of the infantry models, after which the rest of spring is dedicated to armor and airbrushing. I am now pushing everything not in the list for later - so Adeptus Mechanicum for example is in stasis at the moment <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> I also ordered a bunch of stuff from CMON shop for scenario targets and spice. I quess a display board is a must too.<br /> <br /> The Tournament was pushed back to mid June which is great news.]]></description>
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				<pubDate><![CDATA[Mon, 17 Jan 2011 20:22:46]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Migs that's teasing...telling us you've finished some models but not posting pictures <img src="/s/i/a/813fd55ae283423385e2697b5fbde8c7.gif" border="0">   <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> <br /> <br /> I'm really intrigued and excited by the legion cell.<br /> <br /> Peter<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 17 Jan 2011 22:43:59]]> GMT</pubDate>
				<author><![CDATA[ PDH]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Seriously, long overdue for some new pics! <span class="glossaryitem" onmouseover='gp(17);'>Btw</span>, posted a response to your kind comments on my thread, thanks for your interest!]]></description>
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				<pubDate><![CDATA[Tue, 18 Jan 2011 08:08:53]]> GMT</pubDate>
				<author><![CDATA[ MajorTom11]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Hurrah!! Today was great news - My Perry miniatures War Of The Roses models arrived and the heads are perfect for my guard. They fit my small head fetish (ie important visual cue to art) perfectly, and with the extra helmet bulk I am sculpting will not be too small or significantly stand out from the citadel heads ( which I've carefully picked for their small size and further filed down when possible. <br /> <br /> This is also very very good news, as my <span class="glossaryitem" onmouseover='gp(47);'>GS</span> skills aren't up to sculpting human faces yet.<br /> <br /> So today I've been dryfitting and planning and tomorrow glue and <span class="glossaryitem" onmouseover='gp(47);'>GS</span> and then prime. Give me a week from that and I finally promise pictures. ]]></description>
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				<pubDate><![CDATA[Thu, 20 Jan 2011 19:48:03]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ This is such a great thread<br /> <br /> ender502 ]]></description>
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				<pubDate><![CDATA[Fri, 21 Jan 2011 00:14:08]]> GMT</pubDate>
				<author><![CDATA[ ender502]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Great to hear you found the heads you were looking for, and nice to hear that they are from a fantstic rang like war of the roses. Great mini's to work with <span class="glossaryitem" onmouseover='gp(17);'>btw</span>.]]></description>
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				<pubDate><![CDATA[Fri, 21 Jan 2011 07:38:19]]> GMT</pubDate>
				<author><![CDATA[ IronBars]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Thread subscribed! <br /> <br /> Absolutely awesome and inspiring work, migsula! keep it up!]]></description>
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				<pubDate><![CDATA[Sat, 22 Jan 2011 17:35:57]]> GMT</pubDate>
				<author><![CDATA[ brother_camael]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ HI<br /> amazing work <br /> i love yours marine you change me point of view on space marine<br />  i love them more but i hate they disproportins now <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> you inspire me so thx for that<br /> <br /> one more <br /> good job man keep it up!!!!!!<br /> <br /> cheers<br /> DGB<br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 24 Jan 2011 07:13:04]]> GMT</pubDate>
				<author><![CDATA[ DaGreenBoy]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Sculpting done on the <span class="glossaryitem" onmouseover='gp(69);'>IG</span> squad and squad primed. My "<span class="glossaryitem" onmouseover='gp(47);'>GS</span> oven" (lamp) was a little hot and made the <span class="glossaryitem" onmouseover='gp(47);'>GS</span> sweat oddly in places, so I had to really carefully cut it afterwards here and there. Painting starts tonight.]]></description>
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				<pubDate><![CDATA[Mon, 24 Jan 2011 10:00:32]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Sounding super cool.<br /> <br /> How did you find the war of the rose set? How is the scale for this project?]]></description>
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				<pubDate><![CDATA[Mon, 24 Jan 2011 16:29:44]]> GMT</pubDate>
				<author><![CDATA[ Northen]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ It's perfect, big thanks for the suggestion. I am going to order a bunch of their plastics just for the chance of an odd head here and there for this project <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 24 Jan 2011 19:41:30]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ [quote=migsula]Sculpting done on the <span class="glossaryitem" onmouseover='gp(69);'>IG</span> squad and squad primed. My "<span class="glossaryitem" onmouseover='gp(47);'>GS</span> oven" (lamp) was a little hot and made the <span class="glossaryitem" onmouseover='gp(47);'>GS</span> sweat oddly in places, so I had to really carefully cut it afterwards here and there. Painting starts tonight.[/quote]<br /> <br /> You know you say all of this stuff get's done but the point of a P&M is to show pics from time to time you know migs. You do great work I just wish you would show it more then just tell people.]]></description>
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				<pubDate><![CDATA[Mon, 24 Jan 2011 19:45:16]]> GMT</pubDate>
				<author><![CDATA[ Empchild]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Aha painting starts tonight! eager anticipation all round.]]></description>
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				<pubDate><![CDATA[Mon, 24 Jan 2011 19:46:09]]> GMT</pubDate>
				<author><![CDATA[ weetyskemian44]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ [quote=Empchild] You know you say all of this stuff get's done but the point of a P&M is to show pics from time to time you know migs. You do great work I just wish you would show it more then just tell people.[/quote]<br /> <br /> I always show stuff when I have stuff to show. I tend to tell stuff when I have stuff to tell. I thought that was the point of this forum?  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Mon, 24 Jan 2011 19:56:14]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ [quote=migsula][quote=Empchild] You know you say all of this stuff get's done but the point of a P&M is to show pics from time to time you know migs. You do great work I just wish you would show it more then just tell people.[/quote]<br /> <br /> I always show stuff when I have stuff to show. I tend to tell stuff when I have stuff to tell. I thought that was the point of this forum?  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> [/quote]<br /> <br /> Pretty much this guys!<br /> <br /> Give him a break - his stuff is epic, but I'm sure he has a 'real life' too.<br /> <br /> He's always posted pics when he has them... no need to rush greatness.<br /> <br /> OK?]]></description>
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				<pubDate><![CDATA[Mon, 24 Jan 2011 20:24:07]]> GMT</pubDate>
				<author><![CDATA[ Alpharius]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Not ok! I want to see Misg work now!<br /> <br /> Only cause it's so awesome <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> Take your time with it sir we can wait, just do us a favor and take plenty of <span class="glossaryitem" onmouseover='gp(148);'>WIP</span> shots so some of us can attempt to come close to learning Misgula-Fu!]]></description>
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				<pubDate><![CDATA[Mon, 24 Jan 2011 20:30:59]]> GMT</pubDate>
				<author><![CDATA[ MajorTom11]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Thanks for support. It's good to have Legion brothers watching out your back.  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> <br /> <br /> I'll do my best to snap a few <span class="glossaryitem" onmouseover='gp(148);'>WIP</span> shots tonight or tomorrow. I got a CMON store order in for objective markers and other cool stuff, so I can share those too. And show the wolves.]]></description>
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				<pubDate><![CDATA[Tue, 25 Jan 2011 12:07:39]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Yes perfection takes time , now hurry up ! <span class="glossaryitem" onmouseover='gp(84);'>lol</span>]]></description>
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				<pubDate><![CDATA[Tue, 25 Jan 2011 14:35:45]]> GMT</pubDate>
				<author><![CDATA[ neil101]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ [quote=migsula]<br /> <br /> I'll do my best to snap a few <span class="glossaryitem" onmouseover='gp(148);'>WIP</span> shots tonight or tomorrow. I got a CMON store order in for objective markers and other cool stuff, so I can share those too. And show the wolves.[/quote]<br /> <br /> Oh - these interest me!<br /> <br /> I'm always looking for cool objective markers and such - got a link to them in the CMON store?]]></description>
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				<pubDate><![CDATA[Tue, 25 Jan 2011 18:32:39]]> GMT</pubDate>
				<author><![CDATA[ Alpharius]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Odd question but how long of wait is shipping from them to you? More curious then anything, plus agree with Alph...linky.]]></description>
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				<pubDate><![CDATA[Tue, 25 Jan 2011 19:21:19]]> GMT</pubDate>
				<author><![CDATA[ Empchild]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Ok, I totally failed taking pics of the wolves, but trying again when I have some <span class="glossaryitem" onmouseover='gp(69);'>IG</span> to show.<br /> <br /> But here's a <span class="glossaryitem" onmouseover='gp(148);'>WIP</span> shot of the <span class="glossaryitem" onmouseover='gp(69);'>IG</span> squad. They will get a similar treatment as the sergeant, hand painted markings and warning chevrons to guns <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> All the <span class="glossaryitem" onmouseover='gp(111);'>raw</span>, fluid and pale philosophies as before, and a clear 2nd edition flavor.<br /> <br /> [url=http://www.dakkadakka.com/gallery/178220-.html][img]http://images.dakkadakka.com/gallery/2011/1/26/178220-.jpg[/img][/url]<br /> <br /> And some 40mm bases thatI will build into objective markers. Also a 60mm base for "something" and  new Tamya Sponge brush that I use quite a bit for different weathering effects. (more in the TWAR project you see in my gallery) The metal heads are cool zombie faces that somehow formed into an image of hideous bronze masks for a future =I=munda gang. Since like 2002 I've done an =I=nquisitor of some kind, with a retinue, almost annually... so Maybe these turn into =I= Haag's own stormtrooper kill team, or merc kill team considering how Rogue his status is after Jade Vessel. (If you have no idea what I am talking about, check out: <a href="http://www.dakkadakka.com/dakkaforum/posts/list/208707.page" target="_blank" rel="nofollow">http://www.dakkadakka.com/dakkaforum/posts/list/208707.page</a> )<br /> <br /> [url=http://www.dakkadakka.com/gallery/178221-.html][img]http://images.dakkadakka.com/gallery/2011/1/26/178221-.jpg[/img][/url]]]></description>
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				<pubDate><![CDATA[Wed, 26 Jan 2011 14:26:14]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Woot! pics!<br /> <br /> Looking good Misg! Im  liking the little touches you have done to make them more than just a Cadian repaint, esp the helmets!]]></description>
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				<pubDate><![CDATA[Wed, 26 Jan 2011 14:30:28]]> GMT</pubDate>
				<author><![CDATA[ MajorTom11]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ That sponge brush looks interesting, do you tear it up for weathering or use it as is??<br /> <br /> <br /> The heads on those <span class="glossaryitem" onmouseover='gp(69);'>IG</span> look great, very different.<br /> <br /> If i may ask, what white primer do you use, i sometimes have trouble ith coverage on <span class="glossaryitem" onmouseover='gp(50);'>GWs</span> and was just curious? Thanks.]]></description>
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				<pubDate><![CDATA[Wed, 26 Jan 2011 15:10:48]]> GMT</pubDate>
				<author><![CDATA[ Vitruvian XVII]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Nice, good to see you activating too  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> <br /> <br /> The squad looks solid, now slap some paint on and you are half way to the gaming table<br /> <br /> I also got the same sponge brush from here, realy nice.<br /> <br /> These guys don't still have War of the Roses parts?<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 26 Jan 2011 17:28:38]]> GMT</pubDate>
				<author><![CDATA[ Northen]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ [quote=Vitruvian XVII]That sponge brush looks interesting, do you tear it up for weathering or use it as is??[/quote]<br /> <br /> I am also interested in how you make best use of the sponge brush.  Any tips or recommendations?<br /> <br /> Eagerly awaiting more of your work as always.]]></description>
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				<pubDate><![CDATA[Wed, 26 Jan 2011 17:45:16]]> GMT</pubDate>
				<author><![CDATA[ McNutty]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Interesting Migs, question what are the heads from or are these the Perry Mercenary ones I have seen you mention?]]></description>
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				<pubDate><![CDATA[Wed, 26 Jan 2011 18:51:01]]> GMT</pubDate>
				<author><![CDATA[ Empchild]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ I use <span class="glossaryitem" onmouseover='gp(50);'>GW</span> white primer. Have tried Vallejo and a few others, but noticed very little advantages. <span class="glossaryitem" onmouseover='gp(50);'>GW</span> white can be risky, I have had a few bad ones over the years, but it really bonds with the plastic beautifully. I then wash the models with Vallejo game color white.<br /> <br /> The heads are War or the Roses, with resculpted helmet shape, which will be much clearer with paint. I slapped the first layer of green on them today, and thought I'd take some <span class="glossaryitem" onmouseover='gp(148);'>WIP</span> pics. This models communicate well how watercolorly, amateurish looking, and free the process is - and how little margin for error I have after certain point as I cannot fix with over paint, only with weathering! You only see if it works very late, unlike with doing flat base color and then shade and <span class="glossaryitem" onmouseover='gp(492);'>HL</span> as is common.<br /> <br /> Thanks Emperor for battle damage and dirt!<br /> <br /> I use the sponge mostly for soot and rust effects, mixing pastes from paints, thinners, pigments and what not. I sometimes use Tamya weathering compunds and add some mig or vallejo pigments or modeling pastes in for texture. The only down sie is, you won't reach recesses, so a good shading has to be made first, last or in between.<br /> <br /> For chipping I use ripped foam and pincers.  ]]></description>
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				<pubDate><![CDATA[Wed, 26 Jan 2011 19:45:20]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ I assume the Enigma Zombie heads are 30mm - 32mm scale...how does that work with your small head fetish?  Talking of small heads my Feb issue of White Dwarf arrived today you'll love the Blood Angel on the front!<br /> <br /> The guardsman look good, I think my favourites are the sniper and mohawk, there is something reassuringly cocky about his pose.<br /> <br /> Peter]]></description>
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				<pubDate><![CDATA[Wed, 26 Jan 2011 23:23:45]]> GMT</pubDate>
				<author><![CDATA[ PDH]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Are they all going to get the horns too? Great to see some new stuff on this project.]]></description>
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				<pubDate><![CDATA[Thu, 27 Jan 2011 00:10:18]]> GMT</pubDate>
				<author><![CDATA[ Llamahead]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Very characterful - can't wait to see your progress <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 27 Jan 2011 00:11:45]]> GMT</pubDate>
				<author><![CDATA[ Scarper]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ [quote=PDH]I assume the Enigma Zombie heads are 30mm - 32mm scale...how does that work with your small head fetish?  Talking of small heads my Feb issue of White Dwarf arrived today you'll love the Blood Angel on the front!<br /> [/quote]<br /> <br /> They are not for this project - rather the =I=munda team or future =I=munda group. I mentioned, I will make them into masks/helmets, so they can be slightly larger. Size-wise they are the size of cadian <span class="glossaryitem" onmouseover='gp(69);'>IG</span> sergeants head. That's how big most <span class="glossaryitem" onmouseover='gp(50);'>GW</span> heads are.]]></description>
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				<pubDate><![CDATA[Thu, 27 Jan 2011 09:01:23]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ I realised they were not for this project...I thought your small head fetish ran across projects.  Good to hear Haag has not been forgotten though  <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> ....he probably needs an interrogator to lead his bunch of troopers too  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> <br /> <br /> Peter ]]></description>
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				<pubDate><![CDATA[Thu, 27 Jan 2011 18:24:10]]> GMT</pubDate>
				<author><![CDATA[ PDH]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Oh i need more....         MORE!!!!!]]></description>
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				<pubDate><![CDATA[Fri, 28 Jan 2011 04:10:43]]> GMT</pubDate>
				<author><![CDATA[ kevlar'o]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Ah, you're back, and you do not disappoint!]]></description>
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				<pubDate><![CDATA[Fri, 28 Jan 2011 12:56:33]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ [quote=PDH]I realised they were not for this project...I thought your small head fetish ran across projects.  Good to hear Haag has not been forgotten though  <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> ....he probably needs an interrogator to lead his bunch of troopers too  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> <br /> <br /> Peter [/quote]<br /> <br /> You are rigth - It does, but for a gang of mutants, I also have tiny bodies with huge heads and everything in between <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> These should sit nicely with some elite humans in the mix <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 28 Jan 2011 12:59:56]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ [b]Schedule update / re tournament[/b]<br /> <br /> February goals:<br /> - Finish the squad Spades<br /> - build 5 desert operators to join some of the dunetwists for 3rd vet squad.<br /> - build as much of squad Dons as possible.<br /> <br /> In March paint those remaining 15 infantry, then April and May for a crazy build of 7 vehicles and airbrushing them factory style, but without skipping on quality.<br /> <br /> The week in June before the tournament: Display base.<br /> <br /> Totally doable - but then this weekend and start of the week I have again been unable to touch the brush. Too much work and family stuff <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 2 Feb 2011 16:59:05]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ [quote=migsula][b]Schedule update / re tournament[/b]<br /> <br /> February goals:<br /> - Finish the squad Spades<br /> - build 5 desert operators to join some of the dunetwists for 3rd vet squad.<br /> - build as much of squad Dons as possible.<br /> <br /> In March paint those remaining 15 infantry, then April and May for a crazy build of 7 vehicles and airbrushing them factory style, but without skipping on quality.<br /> <br /> The week in June before the tournament: Display base.<br /> <br /> Totally doable - but then this weekend and start of the week I have again been unable to touch the brush. Too much work and family stuff <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">[/quote]<br /> <br /> At least though you are giving yourself plenty of time to do it all.]]></description>
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				<pubDate><![CDATA[Wed, 2 Feb 2011 17:02:32]]> GMT</pubDate>
				<author><![CDATA[ Empchild]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ You gave them great head man, I gotta say. Good to see what you have in the shop, and I really look forward to the watercolor effects you are doing.<br /> <br /> Someday, someone needs to make a product line called "Small Head Fetish" that specializes in properly scaled 28mm heads for various model lines, with different hats, genders, etc. ]]></description>
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				<pubDate><![CDATA[Wed, 2 Feb 2011 20:18:37]]> GMT</pubDate>
				<author><![CDATA[ Wehrkind]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Are you allowed to say that on Dakka Wehrkind?<br /> <img src="/s/i/a/ef7b97610a8bf5b2bd5df8209dc08ff3.gif" border="0"><br /> <br /> Assume that should be plural! <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 2 Feb 2011 20:31:09]]> GMT</pubDate>
				<author><![CDATA[ Chibi Bodge-Battle]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Got all the equipment pouches and boots base coated. All the pants and jackets are completely done. Armor and guns and it's on to the fun stuff, ie. Everything after the basecolors which for these models are many and in fiddly places. <br /> <br /> ( as a complete side note, painting nine guys at a time really is impossible to many <span class="glossaryitem" onmouseover='gp(42);'>GD</span> win calibre painters!! It really is a fundamental difference, though not many of them realize it at all. I also have friends who comment this stuff with a filter similar to their work when they paint at most 9 guys in a year <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> )]]></description>
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				<pubDate><![CDATA[Thu, 3 Feb 2011 19:35:11]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ I'm looking forward to some pics of them painted up. I love your approach to painting and color choice.]]></description>
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				<pubDate><![CDATA[Thu, 3 Feb 2011 23:25:21]]> GMT</pubDate>
				<author><![CDATA[ Spacebase]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ [quote=Wehrkind]You gave them great head man, I gotta say. [/quote]<br /> <br /> I'm sorry?]]></description>
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				<pubDate><![CDATA[Sat, 5 Feb 2011 11:18:52]]> GMT</pubDate>
				<author><![CDATA[ Disjointed Entity]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ [quote=migsula]Got all the equipment pouches and boots base coated. All the pants and jackets are completely done. Armor and guns and it's on to the fun stuff, ie. Everything after the basecolors which for these models are many and in fiddly places. <br /> <br /> ( as a complete side note, painting nine guys at a time really is impossible to many <span class="glossaryitem" onmouseover='gp(42);'>GD</span> win calibre painters!! It really is a fundamental difference, though not many of them realize it at all. I also have friends who comment this stuff with a filter similar to their work when they paint at most 9 guys in a year <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> )[/quote]<br /> <br /> For us budding artists in the wargaming world who are inspired by your project it's hard to cut down and take time to make our toy-soldiers as characterful as yours. It's hard to find a balance between productivity and the vision in your head. ]]></description>
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				<pubDate><![CDATA[Sat, 5 Feb 2011 12:33:59]]> GMT</pubDate>
				<author><![CDATA[ IronBars]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ For the first time time in ages, Hammers been super energetic on the <span class="glossaryitem" onmouseover='gp(3);'>40k</span> front, it is really helping me too. I've now got all but one base color in place and shaded for washes and inks phase. So everything I do with paint is there sans markings that are coming next. after which it is time for pics.<br /> <br /> I have an urge to build the desert spec ops, heavily inspired by Afghan operations, but finishing stuff is of paramount importance when you have a goal like we do! I plan to raise the bar a bit with the desert ops as I will only make five. I also need to find a good balance with modern day reference and that peculiar <span class="glossaryitem" onmouseover='gp(3);'>40k</span> visual layer that is quite something different. ]]></description>
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				<pubDate><![CDATA[Sun, 6 Feb 2011 19:04:55]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Papa Nurgle has tried to stall my work with a vicious stomach flu. I just got well again and am off to a business trip tomorrow. I have started to paint the markings and have a pic of the squad sans wash and weathering to show how crucial they are for this style. Already waiting for next week and finally getting the squad done. Hopefully it's been worth the wait. Finishing 9 guys is a 50% increase on my force, so it should feel great.  ]]></description>
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				<pubDate><![CDATA[Thu, 10 Feb 2011 19:18:28]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ sorry if this has been answered before but how large will this force be?]]></description>
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				<pubDate><![CDATA[Thu, 10 Feb 2011 19:29:37]]> GMT</pubDate>
				<author><![CDATA[ Sageheart]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ As ever, amazing models. Keep up the truly inspirational work.<br /> <br /> The balance between productivity and the concept of the models/army is something I really struggle with. This blog is testament to what is possible.<br /> <br /> How long would you say you've spent on the guard squad alone?]]></description>
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				<pubDate><![CDATA[Thu, 10 Feb 2011 19:41:23]]> GMT</pubDate>
				<author><![CDATA[ Mohaniker]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Deeply admire your work. Period.<br /> <br /> On the discussion about concept/vision/productivity/quality: <span class="glossaryitem" onmouseover='gp(72);'>Imo</span> the biggest problem here is that one needs to have a wide variety of skills most people would be happy to have one of. There are those rare hobbyists where everthing comes together. It's just like in every other discipline of arts, you have your prodigies and you have your normal guys. The key is hard work, iron will will finally take you there. [size=18]只要功夫深铁杵磨成针[/size]。 You just need to work hard to grind an iron rod to a needle. <br /> Let's grind...]]></description>
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				<pubDate><![CDATA[Thu, 10 Feb 2011 22:14:34]]> GMT</pubDate>
				<author><![CDATA[ Baiyuan]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ [quote=Disjointed Entity][quote=Wehrkind]You gave them great head man, I gotta say. [/quote]<br /> <br /> I'm sorry?[/quote]<br /> <br /> the perfect comment...couldn't put it any better. This just appealed to the teenage part of me so much! <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> We need some pictures migs!]]></description>
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				<pubDate><![CDATA[Sun, 13 Feb 2011 20:25:42]]> GMT</pubDate>
				<author><![CDATA[ Imperial Monkey]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ [quote=Mohaniker]<br /> How long would you say you've spent on the guard squad alone?[/quote]<br /> <br /> Painting wise - this stuff isn't very time consuming. No single model has taken more than 10hours. Unfortunately, I have so little free time, that those say 7 hours, may mean 14 half an hour sessions <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> The <span class="glossaryitem" onmouseover='gp(69);'>IG</span> sarge was maybe 5 hours. <br /> <br /> <br /> [size=9]Automatically Appended Next Post:[/size]<br /> [quote=Sageheart]sorry if this has been answered before but how large will this force be?[/quote]<br /> <br /> 1500pts at first, but hopefully circa 3000pts eventually, and something I keep coming back to in years to come.<br /> <br /> <br /> [size=9]Automatically Appended Next Post:[/size]<br /> small update. Pic of where I am at the moment - still looks like simple shaite, but atleast it's a pic - now pushing to finish the squad by the end of the month. Pics is in natural light and finally shows the shade of green correctly (if you remember the discussion from the sergeant)<br /> <br /> [url=http://www.dakkadakka.com/gallery/185484-.html][img]http://images.dakkadakka.com/gallery/2011/2/14/185484-.jpg[/img][/url]]]></description>
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				<pubDate><![CDATA[Mon, 14 Feb 2011 13:54:55]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Looks like an apple commercial.<br /> <br /> Great work, by the way.  I don't know if I've posted on this thread before, but I've been following it for a few months now.]]></description>
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				<pubDate><![CDATA[Mon, 14 Feb 2011 17:04:08]]> GMT</pubDate>
				<author><![CDATA[ samwellfrm]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Looking good, and glad to see some progress again.  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> <br /> <br /> I have been suffering from the same broken up work sessions... more like 10 to 15 minutes at a time for me... :(<br /> <br /> It's still always exciting to see more of your work.]]></description>
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				<pubDate><![CDATA[Mon, 14 Feb 2011 17:39:34]]> GMT</pubDate>
				<author><![CDATA[ The Good Green]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Hey Migs<br /> <br /> What a treat...I really like to see <span class="glossaryitem" onmouseover='gp(148);'>WIP</span> painting pics.  I like to take notes  <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">  Your painting area is so clean and tidy!<br /> <br /> The Green works much better in the above pic on the sergeant ....do you have a few more layers to do on the green? Or is it just the white washing the colour out?<br /> <br /> <span class="glossaryitem" onmouseover='gp(17);'>BTW</span> I had a quick look in the Jade Vessel to find the <span class="glossaryitem" onmouseover='gp(148);'>WIP</span> pics of Haag and company, to compare your new and older stuff.  I was disappointed to find they are no longer on display, such a same!<br /> <br /> Peter]]></description>
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				<pubDate><![CDATA[Tue, 15 Feb 2011 23:11:03]]> GMT</pubDate>
				<author><![CDATA[ PDH]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Well, I want to take Haag to Golden Demon this year so have taken them offline <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> Pheeeeew... These few weeks have been really really difficult. Stomach flu, work overdose, business trip and my own product ideas suddenly getting producers stealing my miserable hobby allowance. <br /> <br /> I sincerely hope to get back on track this weekend. If I could finish these guys, the momentum would really help. <br /> <br /> What I really really need is a holiday. And a weekly hobby night where I could just turn up and paint. <br /> <br /> Sorry it's taking so long. I try not to comeback before I have something proper to show you all!!]]></description>
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				<pubDate><![CDATA[Thu, 24 Feb 2011 20:01:13]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ I can drink to that - Holiday! Success can be a double edged sword - no time for fun]]></description>
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				<pubDate><![CDATA[Thu, 24 Feb 2011 23:13:02]]> GMT</pubDate>
				<author><![CDATA[ weetyskemian44]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Please take your time and don't let us rush you along. I'd rather wait a month for something amzing than have you put it up before your satisfied.]]></description>
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				<pubDate><![CDATA[Fri, 25 Feb 2011 08:12:20]]> GMT</pubDate>
				<author><![CDATA[ IronBars]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ For some reason I get the feeling that Haag might have done some recruiting, for extra retinue members, by September (assuming its the <span class="glossaryitem" onmouseover='gp(134);'>UK</span> <span class="glossaryitem" onmouseover='gp(42);'>GD</span> you're going to)  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> I expect to see the limited edition skaven warlord beautifully painted too.<br /> <br /> As for the missing pictures I do hope they get some reinstatement after you have won a <span class="glossaryitem" onmouseover='gp(42);'>GD</span> with them.  Its what signed me up to dakka.<br /> <br /> Peter ]]></description>
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				<pubDate><![CDATA[Fri, 25 Feb 2011 18:05:45]]> GMT</pubDate>
				<author><![CDATA[ PDH]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Thanks guys. The situation has been a tad depressing. It's the first time in my life I am unable to spend time on the hobby, even when I am inspired and would like to. Just too busy at work and too tired at home and without dedicated hobbyspace. <br /> <br /> My plan was to move stuff to the office, but I already spend too much time there. At home, when the little man hits the sack and it is nice and quiet, I have no place to work.<br /> <br /> Challenging before we get a bigger place, or the work load lightens - which is quite unlikely with the direction our agency is heading. ]]></description>
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				<pubDate><![CDATA[Fri, 25 Feb 2011 19:29:12]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ That agency is obviously not knowing what they are doing to your fan community. Somebody needs to stop them...]]></description>
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				<pubDate><![CDATA[Sat, 26 Feb 2011 01:05:50]]> GMT</pubDate>
				<author><![CDATA[ Baiyuan]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Where do you work/what do you do Misg? If it's media/marketing/design I feel your pain bro... ]]></description>
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				<pubDate><![CDATA[Sat, 26 Feb 2011 01:29:50]]> GMT</pubDate>
				<author><![CDATA[ MajorTom11]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Don't worry about it Migs, just be glad of the work (money). If you work on stuff when your not 100%, you won't be happy with it anyway. We're a patient lot (on the most part), so just chill and take your time.<br /> <br /> Saying that, I am looking forward to your next batch of pics. Big fan of you painting technique and use of colour.<br /> <br /> -Hits-]]></description>
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				<pubDate><![CDATA[Sat, 26 Feb 2011 10:01:00]]> GMT</pubDate>
				<author><![CDATA[ Hits_the_spot]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Wow. Impressive. I have just spent a long time looking through this forum, and have decided that I need to learn some weathering techniques. Good luck with the rest if your project, and thanks for the inspiration!]]></description>
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				<pubDate><![CDATA[Tue, 1 Mar 2011 15:33:43]]> GMT</pubDate>
				<author><![CDATA[ Mr Proudhoof]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ MajorTom: I'm a partner at a Design Agency - it's a passion akin to the hobby, and pretty much all consuming <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> Going too well for the hobby I suppose.<br /> <br /> So - a month of nothing but work, work, work.... with a split lip from bball and stitches in between. I'd lost all energy to work on this, with such draining but exciting times at work and home (looking for a new, bigger flat) Everything is a little bit of overwhelming at the minute. Actually fucking totally too much, but what can ya do...<br /> <br /> However, I talked with Hammer, and we are looking to resurrect our campaign towards the summer and the coolest miniature tournament ever held, with rules that make it an armypainting and fun hobby spirit competition (100pts) with some dice rolling and tactis (30pts)<br /> <br /> I promise not to post, before I have finished the <span class="glossaryitem" onmouseover='gp(69);'>IG</span> squad and have pics with me!<br /> <br /> Hang tight <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 17 Mar 2011 12:01:10]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Ditto! So I 100% understand <span class="glossaryitem" onmouseover='gp(84);'>lol</span>.... There is no overtime like design overtime eh...]]></description>
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				<pubDate><![CDATA[Thu, 17 Mar 2011 13:12:01]]> GMT</pubDate>
				<author><![CDATA[ MajorTom11]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Not sure there is such a thing as OVERtime in design<br /> <br /> Neverenoughtime is surely more the accurate?]]></description>
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				<pubDate><![CDATA[Thu, 17 Mar 2011 13:26:25]]> GMT</pubDate>
				<author><![CDATA[ Chibi Bodge-Battle]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ [quote=migsula]MajorTom: I'm a partner at a Design Agency - it's a passion akin to the hobby, and pretty much all consuming <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> Going too well for the hobby I suppose.<br /> <br /> So - a month of nothing but work, work, work.... with a split lip from bball and stitches in between. I'd lost all energy to work on this.. [/quote]<br /> <br /> It's looking great Migs. I'm really glad to see you're still getting pleasure from your design work and b-ball, even if they are biting back <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> I think having passion in several areas of life is only going to make you a better designer; you can take a break when you need it and put your energy elsewhere, rather than burning yourself out trying to push through the lower ebbs.<br /> <br /> Keep at it!]]></description>
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				<pubDate><![CDATA[Fri, 18 Mar 2011 01:07:06]]> GMT</pubDate>
				<author><![CDATA[ Mastiff]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Honestly, and I'm sure Migs will feel the same, but the skill set's of design and hobbying tend to very much complement each other. <br /> <br /> I just think, and tell me if you agree Migs, that hobbying to us is a form of design, but it really is a huge break for us because it has none of the hassles of clients, reviews and business to go along with it.]]></description>
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				<pubDate><![CDATA[Fri, 18 Mar 2011 01:38:04]]> GMT</pubDate>
				<author><![CDATA[ MajorTom11]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ [quote=MajorTom11]<br /> I just think, and tell me if you agree Migs, that hobbying to us is a form of design, but it really is a huge break for us because it has none of the hassles of clients, reviews and business to go along with it.[/quote]<br /> <br /> Exactly , no compromise, just please your self, and it doesn't have to make sense. So you get to have the fun and no restrictions, more towards art. (But no "pay" either, and no "dream come true", so it's a balance, as my real aspirations are in the working world)<br /> <br /> it worked though!<br /> <br /> Admitting there's no steam, realising no-one should really care, yet instead of "pics or I won't even talk to you bitch" I got some understanding, and...     <br /> <br /> ...And I've painted all the markings to my <span class="glossaryitem" onmouseover='gp(69);'>IG</span> squad (so only washing and fun bit, ie. weathering left) and organized all the bitz for the desert operations guys and about to call Hammer for a paint fest set up this weekend.<br /> <br />  <img src="/s/i/a/a693afb30d32f794373740e527aff832.gif" border="0"> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 18 Mar 2011 14:03:11]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ I don't entirely disagree with you migs, but I do feel there is a "Dream come true" mentallity that goes along with this hobby equally to one's aspirations in the real world. <br /> <br /> There is no way I could imagine not feeling that way after a very long-winded project where after miles and miles of stress and success, you finally see what you've created at its whole, and realize at that moment you can take it to the next level..see your creation in motion. <br /> <br /> That is one of the greatest feelings one can have, to be able to use your creation in such a way as this hobby, and enjoy it purely for sentimental reasons. In this way, from a competitive standpoint(not neccesarily  refering to competitions, just the essence of playing the game) there are the greatest benefits from both winning and losing, win and your creation is successful but also entirely your own, lose and now you have the possibility of continuing the project to make it better!<br /> <br /> Thats why I enjoy this hobby, the satisfaction on all fronts. ]]></description>
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				<pubDate><![CDATA[Fri, 18 Mar 2011 20:19:48]]> GMT</pubDate>
				<author><![CDATA[ gameandwatch]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Well written, gamesandwatch, and I agree with MajorTom11 as well. <br /> <br /> I can't wait to see the Dons all finished! I was wondering if you could go into more of the background of the twist unit, Migs? You mentioned one of them is a shaman and one or two others had more specific rolls like that. ]]></description>
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				<pubDate><![CDATA[Fri, 18 Mar 2011 21:32:49]]> GMT</pubDate>
				<author><![CDATA[ The Good Green]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ [quote=gameandwatch]I don't entirely disagree with you migs, but I do feel there is a "Dream come true" mentallity that goes along with this hobby equally to one's aspirations in the real world. <br /> <br /> There is no way I could imagine not feeling that way after a very long-winded project where after miles and miles of stress and success, you finally see what you've created at its whole, and realize at that moment you can take it to the next level..see your creation in motion. <br /> <br /> That is one of the greatest feelings one can have, to be able to use your creation in such a way as this hobby, and enjoy it purely for sentimental reasons. In this way, from a competitive standpoint(not neccesarily  refering to competitions, just the essence of playing the game) there are the greatest benefits from both winning and losing, win and your creation is successful but also entirely your own, lose and now you have the possibility of continuing the project to make it better!<br /> <br /> Thats why I enjoy this hobby, the satisfaction on all fronts. [/quote]<br /> <br /> i rad this earlier and thought Perfect this is why i am knackered no sleep all worn out and for what.. lifted my spirits no end <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Fri, 18 Mar 2011 23:43:12]]> GMT</pubDate>
				<author><![CDATA[ neil101]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ [quote=gameandwatch]I don't entirely disagree with you migs, but I do feel there is a "Dream come true" mentallity that goes along with this hobby equally to one's aspirations in the real world. <br /> <br /> There is no way I could imagine not feeling that way after a very long-winded project where after miles and miles of stress and success, you finally see what you've created at its whole, and realize at that moment you can take it to the next level..see your creation in motion. <br /> <br /> That is one of the greatest feelings one can have, to be able to use your creation in such a way as this hobby, and enjoy it purely for sentimental reasons. In this way, from a competitive standpoint(not neccesarily  refering to competitions, just the essence of playing the game) there are the greatest benefits from both winning and losing, win and your creation is successful but also entirely your own, lose and now you have the possibility of continuing the project to make it better!<br /> <br /> Thats why I enjoy this hobby, the satisfaction on all fronts. [/quote]<br /> <br /> I do agree with your well written reply sir!, but I do not dream of that moment. I dream of being powerful and successful in my profession and providing as much economic and cultural freedom for my family as possible <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> I dream of staying healthy and seeing my loved ones prosper.<br /> <br /> In the hobby I drop the real world - the ambitions become quicker, I'm a kid, I have no rules, I enjoy, I vision, I labor, and I do love the feeling of seeing the vision come to life in my imagination and get great satisfaction when others see it too. <br /> <br /> When I was a kid I dreamt of winning a Golden Demon. That dream came true and to me it was my dream come true hobby moment. The only one I've consciously dreamt of. <br /> <br /> <br /> [size=9]Automatically Appended Next Post:[/size]<br /> ok<br /> <br /> <br /> <br /> [b]Saturday, March 26, 2011 / Backdrop <br /> [/b]<br /> Here’ the canvas, the backdrop.<br /> <br /> The Rangers of Blackhawk down.<br /> <br /> The unsung heroes of war.<br /> <br /> The men of the Imperial guard.<br /> <br /> I finally managed some time and finished the first of many guard squads to come. The first of at least two squads of Renoir Grenadiers. They are what you see off-centre in the codex cover. I wanted personality, strong material feel, but nothing that stands out from the army. We’ve been over the green - this army needs its color - moon light or not - I’ve come full circle to feel the <span class="glossaryitem" onmouseover='gp(3);'>40k</span> universe as a grim gritty place that has visceral splashes of color, gore and warp. I think the group shot shows the palette at work quite well. (I need to fix the wolves base rust)<br /> <br /> The Guard are the Backdrop, even if this is mostly a guard army. The Legion is really the Deltas if you take the Blackhawk Down metaphor, but you can imagine the tenfold effect here. The dynamics between a man and an Astartes being both a core topic of the <span class="glossaryitem" onmouseover='gp(3);'>40k</span> universe and this project.<br /> <br /> I had some photographic challenges. With what I am trying to do, I would need near perfect color rendition and some depth of field. I have a point and shoot that takes fairly accurate pics, but even in natural light, my quickly assembled background of too many whites made it a mess. I photoshopped the levels best I could to resemble what I actually have done painting wise.<br /> <br /> But here they are - and hopefully I am back now, I am really looking forward to the 5 desert operators coming next. Think deltas in Afghanistan, but with that deep <span class="glossaryitem" onmouseover='gp(3);'>40k</span> layer on top that levels the modernity and adds that gothic, and some twists for company.<br /> <br /> migs<br /> <br /> <br /> [url=http://www.dakkadakka.com/gallery/201855-Alpha%20Legion%2C%20Alpharius%2C%20Imperial%20Guard%2C%20Legion%2C%20Space%20Marines.html][img]http://images.dakkadakka.com/gallery/2011/3/26/201855-Alpha%20Legion%2C%20Alpharius%2C%20Imperial%20Guard%2C%20Legion%2C%20Space%20Marines.jpg[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/201854-Alpha%20Legion%2C%20Alpharius%2C%20Imperial%20Guard%2C%20Legion%2C%20Space%20Marines.html][img]http://images.dakkadakka.com/gallery/2011/3/26/201854-Alpha%20Legion%2C%20Alpharius%2C%20Imperial%20Guard%2C%20Legion%2C%20Space%20Marines.jpg[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/201858-Alpha%20Legion%2C%20Alpharius%2C%20Imperial%20Guard%2C%20Legion%2C%20Space%20Marines.html][img]http://images.dakkadakka.com/gallery/2011/3/26/201858-Alpha%20Legion%2C%20Alpharius%2C%20Imperial%20Guard%2C%20Legion%2C%20Space%20Marines.jpg[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/201856-Alpha%20Legion%2C%20Alpharius%2C%20Imperial%20Guard%2C%20Legion%2C%20Space%20Marines.html][img]http://images.dakkadakka.com/gallery/2011/3/26/201856-Alpha%20Legion%2C%20Alpharius%2C%20Imperial%20Guard%2C%20Legion%2C%20Space%20Marines.jpg[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/201857-Alpha%20Legion%2C%20Alpharius%2C%20Imperial%20Guard%2C%20Legion%2C%20Space%20Marines.html][img]http://images.dakkadakka.com/gallery/2011/3/26/201857-Alpha%20Legion%2C%20Alpharius%2C%20Imperial%20Guard%2C%20Legion%2C%20Space%20Marines.jpg[/img][/url]]]></description>
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				<pubDate><![CDATA[Sat, 26 Mar 2011 11:07:10]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Looks smashing! I like the squad, green is perfect spot of color and justified by your points. Weathering on the carpace is top notch as always. Nice scratch build on that sniper/long-<span class="glossaryitem" onmouseover='gp(239);'>las</span> too.<br /> <br /> Can we also get a close-up from the Marbo twins?<br /> <br /> And keep them coming, you still got few months  <img src="/s/i/a/9576fdd015edbd19edbaabd1556a4944.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Sat, 26 Mar 2011 12:09:25]]> GMT</pubDate>
				<author><![CDATA[ Northen]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ wow they look the business mate.]]></description>
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				<pubDate><![CDATA[Sat, 26 Mar 2011 12:11:34]]> GMT</pubDate>
				<author><![CDATA[ shingouki]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Inspiring! Seeing the various cells all marshaled together really  brings out the individual character in each figure.]]></description>
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				<pubDate><![CDATA[Sat, 26 Mar 2011 13:25:33]]> GMT</pubDate>
				<author><![CDATA[ tinfoil]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Hugely jealous of your skills. Lovely stuff.]]></description>
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				<pubDate><![CDATA[Sat, 26 Mar 2011 13:33:33]]> GMT</pubDate>
				<author><![CDATA[ Popsicle]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Wow epic painting! the <span class="glossaryitem" onmouseover='gp(119);'>SM</span> are awsome.]]></description>
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				<pubDate><![CDATA[Sat, 26 Mar 2011 13:50:34]]> GMT</pubDate>
				<author><![CDATA[ Paranoia_Agent]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Thanks guys! I try to make a routine now to post a pic or two of my progress every weekend until the tournament.]]></description>
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				<pubDate><![CDATA[Sun, 27 Mar 2011 06:31:45]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ I like the look of all your models. <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"><br /> <br /> I have been lurking this one for quite a while now. I think this is my first post here. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sun, 27 Mar 2011 11:36:46]]> GMT</pubDate>
				<author><![CDATA[ Scrazza]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ The "Anatomy" shot reminded me about what is truly heroic about the guard on so many levels. You simply forget how dwarfed they are by Marines and indeed most of their opponents. ]]></description>
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				<pubDate><![CDATA[Sun, 27 Mar 2011 12:32:36]]> GMT</pubDate>
				<author><![CDATA[ Llamahead]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Stunning work , i love the bleached out effect you have achieved across the board with these guys. ]]></description>
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				<pubDate><![CDATA[Sun, 27 Mar 2011 17:35:51]]> GMT</pubDate>
				<author><![CDATA[ neil101]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Another treat, this is turning out to be a great weekend of hill walking and now lovely shot of your <span class="glossaryitem" onmouseover='gp(148);'>WIP</span> army.  The colours work really well together...the blues, greens and dusty browns really compliment each other.  <br /> <br /> I still love that valk....I'm right in thinking you didn't use an air brush?<br /> <br /> I agree with Northen I really like the long <span class="glossaryitem" onmouseover='gp(239);'>las</span> too.  <br /> <br /> Peter]]></description>
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				<pubDate><![CDATA[Sun, 27 Mar 2011 18:13:17]]> GMT</pubDate>
				<author><![CDATA[ PDH]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ [quote]I do agree with your well written reply sir!, but I do not dream of that moment. I dream of being powerful and successful in my profession and providing as much economic and cultural freedom for my family as possible <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> I dream of staying healthy and seeing my loved ones prosper.<br /> <br /> In the hobby I drop the real world - the ambitions become quicker, I'm a kid, I have no rules, I enjoy, I vision, I labor, and I do love the feeling of seeing the vision come to life in my imagination and get great satisfaction when others see it too. <br /> <br /> When I was a kid I dreamt of winning a Golden Demon. That dream came true and to me it was my dream come true hobby moment. The only one I've consciously dreamt of.[/quote]<br /> <br /> <br /> [size=9]Automatically Appended Next Post:[/size]<br /> ok<br /> <br /> @Migsula: No doubt man, and thanks, I really thought about how I wanted to sum up my feelings before typing that out, but I wholly agree, support and comfort for your family, yourself and a success in your industry is WHOLLY more important, and I greatly respect that you feel that way. And no doubt, when doing our hobby, you definitely go into kid mode all excited to be playing with toy soldiers, and to know and socialize with people that accept your hobby.<br /> <br /> Anyways, Those models are looking seriously incredible, so much personality and as an Artist I really enjoy your color choices. Excellent use of vibrant colors, but more importantly your execution of proper neutrals to really make the pieces VIBRANT. Keep it up man!<br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 27 Mar 2011 19:50:18]]> GMT</pubDate>
				<author><![CDATA[ gameandwatch]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Latest army pic looks fantastic migs! Keep it up. Sorry to hear you're bogged down with work but at least too much work is better than not enough. Keep at it and if things don't ease up, you can at least dream of the day you retire and your kid goes to college where you can work on years of backlogged projects <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 28 Mar 2011 06:54:52]]> GMT</pubDate>
				<author><![CDATA[ Eggroll]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Guys, I really want to thank you for the support and understanding during this blog. When I set about I knew I wasn't really looking for opinions about color schemes or ideas as such, or approval, but the level of interest, input and camaraderie has been a true inspiration. The community here has really been a huge extra motivator to keep the hobby alive during the all consuming spin-cycle at work and what not.<br /> <br /> I've been coming to Dakka on and off for eleven years. But the =I=munda blog and now the Legion blog have been true highlights for me.<br /> <br /> Thank you!<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 28 Mar 2011 15:25:49]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Migs, I have to say you have topped yourself on this. I would love some other angel shots of the valk if you get time.]]></description>
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				<pubDate><![CDATA[Mon, 28 Mar 2011 18:34:48]]> GMT</pubDate>
				<author><![CDATA[ Empchild]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ I have to say I agree- I really enjoy the color scheme that you gave the team, and the entire premise of "Black Hawk Down meets <span class="glossaryitem" onmouseover='gp(146);'>WH40K</span>" sums it up perfectly. <br /> <br /> I honestly wouldn't care how the army played, I'd be pleased to own something like this- something to shoot for with my budding Eldar, perhaps! <br /> <br /> Thanks for the inspiration, migs! ]]></description>
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				<pubDate><![CDATA[Mon, 28 Mar 2011 21:26:05]]> GMT</pubDate>
				<author><![CDATA[ HF Izanagi]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ [quote=migsula]Guys, I really want to thank you for the support and understanding during this blog. When I set about I knew I wasn't really looking for opinions about color schemes or ideas as such, or approval, but the level of interest, input and camaraderie has been a true inspiration. The community here has really been a huge extra motivator to keep the hobby alive during the all consuming spin-cycle at work and what not.<br /> <br /> I've been coming to Dakka on and off for eleven years. But the =I=munda blog and now the Legion blog have been true highlights for me.<br /> <br /> Thank you!<br /> <br /> [/quote]<br /> <br /> ^ This is why dakkadakka is the greatest, hands down...]]></description>
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				<pubDate><![CDATA[Mon, 28 Mar 2011 21:41:10]]> GMT</pubDate>
				<author><![CDATA[ gameandwatch]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Amazing work. The depth of character and background you instill in each figure is marvelous. <br /> <br /> Like HFI wrote, thanks for the inspiration.]]></description>
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				<pubDate><![CDATA[Tue, 29 Mar 2011 03:09:54]]> GMT</pubDate>
				<author><![CDATA[ The Good Green]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ [quote=migsula]Guys, I really want to thank you for the support and understanding during this blog. When I set about I knew I wasn't really looking for opinions about color schemes or ideas as such, or approval, but the level of interest, input and camaraderie has been a true inspiration. The community here has really been a huge extra motivator to keep the hobby alive during the all consuming spin-cycle at work and what not.<br /> <br /> I've been coming to Dakka on and off for eleven years. But the =I=munda blog and now the Legion blog have been true highlights for me.<br /> <br /> Thank you!<br /> <br /> [/quote]<br /> <br /> You are a big inspiration to A LOT of people bud, a standard to shoot for and a pleasure to watch and read. I am glad you have found a good home here. As you know, I watched you over on B&C years ago, and although your work there was excellent as well, I am sure you will agree, the unlimited nature of Dakka blogs lends itself a bit more to being overall creative. <br /> <br /> We can only hope work eases up and we can see more soon! Thanks again for sharing all your hard and successful work!]]></description>
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				<pubDate><![CDATA[Tue, 29 Mar 2011 03:17:00]]> GMT</pubDate>
				<author><![CDATA[ MajorTom11]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Thanks for luring me back into the <span class="glossaryitem" onmouseover='gp(3);'>40k</span> universe every time you post new stuff! <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 29 Mar 2011 08:34:06]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ migs, when i first started into the hobby i saw you work and, Wow man. your work is gold, and is inpiring to us all.<br /> <br /> also your a Grafic desinger? i have a friend in that field, so props to you!]]></description>
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				<pubDate><![CDATA[Tue, 29 Mar 2011 22:15:31]]> GMT</pubDate>
				<author><![CDATA[ bigmek35]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Heck that is a fantastic army shot! You are indeed a great inspiration to us all and never cease to amaze me with your tallented works of art. Keep up the good work!<br /> <br /> Cain]]></description>
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				<pubDate><![CDATA[Tue, 29 Mar 2011 22:41:35]]> GMT</pubDate>
				<author><![CDATA[ Commander Cain]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ As always a treat to see your work dude. Keep it up.]]></description>
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				<pubDate><![CDATA[Fri, 1 Apr 2011 12:56:33]]> GMT</pubDate>
				<author><![CDATA[ tcraigen]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ These are truly brilliant. Just wonderful!!]]></description>
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				<pubDate><![CDATA[Fri, 1 Apr 2011 15:12:27]]> GMT</pubDate>
				<author><![CDATA[ Imperial Monkey]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ I did a day trip to <span class="glossaryitem" onmouseover='gp(134);'>UK</span> for business, and had a chance to read a thrilling book. Task force black by BBC reporter Mark Urban. It paints a thorough picture of SAS and Delta taking on AQI in Baghdad between 2003-08. A campaign of intense violence, backed up by a huge intel and operations network.<br /> <br /> It's a thrilling and important account to the war, one the Whitehall tried to prevent from being published, and for this project it highlights how the Alpha Legion would operate. I keep coming back to Emperor and his plan to give each chapter a specific purpose. No other chapter fits my tastes and imagination like the XX.<br /> <br /> The book had images too, the SAS for example each used their different mix of camo gear, a bit of bravado that fits my Desert Operators nicely.<br /> <br /> Stay tuned.]]></description>
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				<pubDate><![CDATA[Fri, 1 Apr 2011 16:20:48]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Did you buy it, or just read it & left it there?<br /> <br /> Glad you got some more inspiration, it can only bring some more wonders in your work... <br /> <br /> I'll stay tuned, that's for sure...]]></description>
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				<pubDate><![CDATA[Fri, 1 Apr 2011 19:07:40]]> GMT</pubDate>
				<author><![CDATA[ Yggdrasil]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ <br /> Here's some Desert Blades and an Apple ad for you <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> The <span class="glossaryitem" onmouseover='gp(47);'>GS</span> is still curing, waiting for the final smoothing detail work, but otherwise the squad is ready for primer and I can't wait to get painting. As usual, some <span class="glossaryitem" onmouseover='gp(50);'>GW</span> scale reservations, for example, it would've been cool to mount all the gear properly on the models torso/chest, but have to balance with the given realities. I think together with 5 twists, this will make a nice squad, with some realworld special ops flavor, but still that distinct, <span class="glossaryitem" onmouseover='gp(3);'>40k</span> nonsense and gothicness - which I need to further emphasize with paint.<br /> <br /> As this whole army really sprung from the =I=munda adventure, it is quite cool to get some sweet models for future =I=munda gangs too. I already have two distinctly different Legion cells to pick from for the =I=munda campaign that are hopefully to come in the future. You can also see the Fabricator Captain, who is getting some detail on the chest armor. I'd like to paint him after the operators as a brake from <span class="glossaryitem" onmouseover='gp(69);'>IG</span> types, and to do something thoroughly red and gothic, but with that moonlight twist.<br /> <br /> <br /> [url=http://www.dakkadakka.com/gallery/205201-.html][img]http://images.dakkadakka.com/gallery/2011/4/3/205201-.jpg[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/205200-.html][img]http://images.dakkadakka.com/gallery/2011/4/3/205200-.jpg[/img][/url]<br /> <br /> For the painting I've decided, I will try something inspired by recent developments in camotech, mixed with the smallest sparks of colors and hues present elsewhere in my force:<br /> <br /> <a href="http://www.multicampattern.com/" target="_blank" rel="nofollow">http://www.multicampattern.com/</a>]]></description>
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				<pubDate><![CDATA[Sun, 3 Apr 2011 12:24:40]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ I applaud you for making cool guard with catachan arms with out going really over the top.  ]]></description>
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				<pubDate><![CDATA[Sun, 3 Apr 2011 12:28:11]]> GMT</pubDate>
				<author><![CDATA[ IronBars]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Nice stuff, and thanks for the recommendation of "Task Force Black" - I'll try and find that over here in the US.<br /> <br /> The more inspiration the better!]]></description>
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				<pubDate><![CDATA[Sun, 3 Apr 2011 13:22:49]]> GMT</pubDate>
				<author><![CDATA[ Alpharius]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Very nice work man. It is really great to see you posting regularly again. It is also really telling how much your work schedule throws people into a tizzy. I suspect most folks don't get as irked when their own wife works all the time as when you do and can't blog <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> Makes you wonder who and what is more important to them :-P<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 3 Apr 2011 15:05:37]]> GMT</pubDate>
				<author><![CDATA[ Wehrkind]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Always good to see new pics from you Migs, glad you still find the time to make amazing things happen.  Love that army shot from last time <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"><br /> <br /> - Salvage]]></description>
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				<pubDate><![CDATA[Sun, 3 Apr 2011 15:14:38]]> GMT</pubDate>
				<author><![CDATA[ Boss Salvage]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Two questions:<br /> -Viper Assault ship? Will this be a totally different model? What you got in mind for it?<br /> -How will the Stealth Cell (the one based on your original =][=munda gang) fit in the armylist?]]></description>
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				<pubDate><![CDATA[Sun, 3 Apr 2011 15:21:29]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Thanks lads,<br /> <br /> One disclaimer about the Plasmas I forgot to make:  on the size of plasmas, have tried a few things since (bipods, stockier shoulder rest, scope, strap - the bloody guns are just so big and I can't stop for a total redo of the arms/positions, or the whole project is tipping over at this stage. the arms that take flamers and meltas no prblemo, just don't work here and become top heavy, unrealistic. <br /> <br /> Painting to the rescue it is.<br /> <br /> In the army they will blend in ok.<br /> <br /> Malika - The Viper is the one in the pic, it's a vendetta with rack of air to air missiles under the wings <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 5 Apr 2011 12:00:42]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ I found [url=http://darklostsoul86.deviantart.com/art/Plasma-Rifle-modification-148471446]this[/url] piece of artwork over at Deviant art. I guess you could make something similar by tearing a bolter and plasma pistol apart. I also noticed that on your Alpha Legion marine you used a 2nd edition bolter, is it the plastic one from the tactical marine sprue? If so, you might then also have the thin back part of it? <br /> <br /> Perhaps a bit overkill for just two plasma guns, but still...food for thought!]]></description>
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				<pubDate><![CDATA[Tue, 5 Apr 2011 12:07:40]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ I recently made a plasmagun conversion from a plasmapistol extending the middle part with a peace of sprue. It looks more like a plasma smg sizewise but might just be right for the spec ops theme of your squad. I'll upload a pic as soon as I'm home from work.<br /> <br /> <span class="glossaryitem" onmouseover='gp(17);'>btw</span>... what will you use the two desert wolves as? <br /> <br /> konf<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 5 Apr 2011 12:58:32]]> GMT</pubDate>
				<author><![CDATA[ konf]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ I've used the flamer off of the catachan sprue and a plasma pistol to make a decent looking plasmagun.  Just snip off the flamer tank, cut a L-shape out of the flamer tubes, and work the pistol into that area.<br /> <br /> It creates a shorter profile than the standard plasmagun, but would probably present similar issues with length. ]]></description>
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				<pubDate><![CDATA[Tue, 5 Apr 2011 13:29:34]]> GMT</pubDate>
				<author><![CDATA[ McNutty]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ I'm not so sure about the shoulder pad but I think I will reserve judgement until the end.]]></description>
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				<pubDate><![CDATA[Tue, 5 Apr 2011 16:16:19]]> GMT</pubDate>
				<author><![CDATA[ Empchild]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ I see what you mean, the plasma guns look slightly out of place, if you try to apply realistic stadards, that is. It's <span class="glossaryitem" onmouseover='gp(3);'>40k</span>, that's an excuse for any missized modelling, <span class="glossaryitem" onmouseover='gp(50);'>GW</span> used it from day one. <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> Anyway, I know you like your minis to make at least some sense and so do I. My suggestion is to simply swap in Elysian plasmaguns, they are less bulky, less wide and slightly shorter <span class="glossaryitem" onmouseover='gp(70);'>IIRC</span>.]]></description>
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				<pubDate><![CDATA[Tue, 5 Apr 2011 17:55:28]]> GMT</pubDate>
				<author><![CDATA[ Baiyuan]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ As promised 2 shots of my plasma "smgs"<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 5 Apr 2011 18:07:53]]> GMT</pubDate>
				<author><![CDATA[ konf]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Man, I need to visit this thread more often! You´ve done some excellent stuff here migs, really like those desert operators.<br /> One thing puzzles me, two of them have warm headwear (assuming balaclava?) for the desert?<br /> <br /> Really like the spec-ops look those lasguns have!]]></description>
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				<pubDate><![CDATA[Tue, 5 Apr 2011 21:20:26]]> GMT</pubDate>
				<author><![CDATA[ Xanthos]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ I dig the new squad. They make a good addition to the specialized personnel in the army. I'm quite interested to see what you make of that new camo. It would be crazy if the squar (or whole army) changed color to suit the table.]]></description>
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				<pubDate><![CDATA[Wed, 6 Apr 2011 02:18:17]]> GMT</pubDate>
				<author><![CDATA[ The Good Green]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ [quote=konf]<br /> <span class="glossaryitem" onmouseover='gp(17);'>btw</span>... what will you use the two desert wolves as? <br /> <br /> konf<br /> <br /> [/quote]<br /> <br /> Command squad attached bodyguards.<br /> <br /> <br /> [size=9]Automatically Appended Next Post:[/size]<br /> [quote=Xanthos]Man, I need to visit this thread more often! You´ve done some excellent stuff here migs, really like those desert operators.<br /> One thing puzzles me, two of them have warm headwear (assuming balaclava?) for the desert?<br /> [/quote]<br /> <br /> Thanks. The entire army represents a mission under moonlight - and the desert is very cold at night <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> I vision the twists to be mutated to sustain rad storms, sand blasts, heat and cold, but I want the rest of the army to look like they are operating at night, with a crisp, cool climate. <br /> <br /> To an extent the head gear and feel is inspired by pics from Afghanistan and Iraq.<br /> <br /> <br /> [size=9]Automatically Appended Next Post:[/size]<br /> KONF,<br /> <br /> I like those a lot! If I make more, I may well look into custom building some of my own. I'll stick to these now to keep the momentum and also because the attached twists already have a standard <span class="glossaryitem" onmouseover='gp(69);'>IG</span> plasma gun. ]]></description>
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				<pubDate><![CDATA[Wed, 6 Apr 2011 06:48:28]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ I had a similar problem for my failed guard project, Migs. However I used a plasma pistol and the Cadian flamer to solve it, removing the flamer barrel and replacing it with the plasma pistol minus the back 2mm and pistol grip. Worked rather well.]]></description>
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				<pubDate><![CDATA[Wed, 6 Apr 2011 09:11:58]]> GMT</pubDate>
				<author><![CDATA[ Horus Aximand]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Mamma Mia!! The new Grey Knight Dex is a sacred gift from the Cabal for my operation. <br /> <br /> And exactly where the project is heading sooner or later. I get to do a full squad of my faulx wielding legion marines and use the <span class="glossaryitem" onmouseover='gp(305);'>GK</span> in <span class="glossaryitem" onmouseover='gp(333);'>pa</span> rules - they will feel like Marines should do!! And in comes the inquisition, and my count as coteaz which means crazy operator squads with unique themes. <br /> <br /> I'm sure for home games a few squads of allied guard will be kosher.<br /> <br /> Thank you!!]]></description>
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				<pubDate><![CDATA[Wed, 6 Apr 2011 19:51:12]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ I was disappointed with the lack of Storm Troopers and allies (I'm not surprised though) in the book.  But I enjoyed most of the background (I'm at a loss to work out what's lurking under Titan) and the new Inquisitors and henchman units are great.  As for your gaming purposes... well its perfect.  I'm looking forward to a whole squad of Alpha Legion (I assume that will be a 2012 project?).<br /> <br /> I like the new squad and the hats are great.  The group reminds me of your Scout Squad.  <br /> <br /> As for the massive plasma weaponry <span class="glossaryitem" onmouseover='gp(50);'>GW</span> let the side down by not making guard sized ones, like forge world do.  konf's idea is great and I don't think having two types of plasma weaponry would be bad.  The twist has an older version while the elite troopers have more modern versions (I know, this is <span class="glossaryitem" onmouseover='gp(3);'>40k</span> so it would probably be the other way round but you get the idea).<br /> <br /> The Magos is coming along nicely...taking shape.<br /> <br /> Peter]]></description>
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				<pubDate><![CDATA[Thu, 7 Apr 2011 06:53:07]]> GMT</pubDate>
				<author><![CDATA[ PDH]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Hey Peter and Xan, good to see you guys! Been admiring the process of both of you. <br /> <br /> 90% done with the latest squad. <span class="glossaryitem" onmouseover='gp(334);'>WTF</span> is wrong with me??<br /> <br /> <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> After getting the infantry mass together - I really need to expand the crazy borders of the operation and imagery. It is going too sensible now. I have how ever looked at some of my favourite codex covers in unhealthy detail to remind me what drives this project and why I must stand, well sit steady in this project against the promises of smoothness and crispiness... Visible brush strokes sir, yes sir!]]></description>
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				<pubDate><![CDATA[Sat, 9 Apr 2011 18:52:59]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Just incase you've not had enough of PLasma conversions then here's mine...Sounds similar to Horus's but I have a pic (even if its a bad one  <img src="/s/i/a/504660322487159bb25fddaa475847a6.gif" border="0"> ) It is the one on the left...<br /> <br /> [url=http://www.dakkadakka.com/gallery/108819-Imperial%20Guard%2C%20Plasma%20Guns%2C%20Veteran.html][img]http://images.dakkadakka.com/gallery/2010/5/29/108819_sm-Imperial%20Guard%2C%20Plasma%20Guns%2C%20Veteran.JPG[/img][/url]<br /> <br /> I may have already said this at some point but these look much better than any <span class="glossaryitem" onmouseover='gp(50);'>GW</span> ones because of the real look to them. Battle damage and just general wear does a lot for minis. Keep up the inspirational work!  <img src="/s/i/a/ef7b97610a8bf5b2bd5df8209dc08ff3.gif" border="0">  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0">   ]]></description>
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				<pubDate><![CDATA[Sat, 9 Apr 2011 19:09:49]]> GMT</pubDate>
				<author><![CDATA[ Imperial Monkey]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ GREAT STUFF!]]></description>
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				<pubDate><![CDATA[Sat, 9 Apr 2011 20:07:49]]> GMT</pubDate>
				<author><![CDATA[ bigmek35]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ [quote]crazy borders of the operation and imagery[/quote]<br /> <br /> Does this mean we get to enjoy your Tech General and his Robot?<br /> <br /> Peter]]></description>
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				<pubDate><![CDATA[Sat, 9 Apr 2011 22:19:18]]> GMT</pubDate>
				<author><![CDATA[ PDH]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ I think so - though I really should do the second grenadier squad now... <br /> <br /> And trying to get you guys some pics of the desert operators today. Nothing super special, but rounds up one of the themed squads nicely and gets me closer to what really makes this project.<br /> <br /> <br /> [size=9]Automatically Appended Next Post:[/size]<br /> [b]Sunday, April 10, 2011 / Spice[/b]<br /> <br /> So - not entirely sure how you’re going to read this as a stand alone unit - but it fleshes out the second half of the twist squad into a nice themed veteran unit, while putting a clear need for that second Grenadier unit to balance and set the overall visual language of the army to colorful enough. These are a bit of pepper to the sauce that makes the dish. <br /> <br /> The fact they ended up so drab nags me badly to be honest. I should’ve gone with army theme first, recent army inspiration second - not the otherway around.<br /> <br /> I did have fun with these and painted fast and without too much consideration, which was a liberal brake. I had to go with dark guns - against the army standard to give the models some kind of a focus point. I also established clear rules for future and vehicles, where I need to be much stronger with <span class="glossaryitem" onmouseover='gp(3);'>40k</span> wackyness, and easier about realism and military of today.<br /> <br /> [url=http://www.dakkadakka.com/gallery/207975-.html][img]http://images.dakkadakka.com/gallery/2011/4/10/207975-.jpg[/img][/url]<br /> ]]></description>
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				<pubDate><![CDATA[Sun, 10 Apr 2011 09:33:10]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ I thought the same thing when I saw the ´Dex. Excellent news for so many ultra cool projects, like yours.<br /> <br /> Will be looking forward to seeing what you make with all the new space rules-wise.<br /> <br /> Edit:<br /> <br /> DayUmmm, those look nice Migs! Excellent camo, and they look very <span class="glossaryitem" onmouseover='gp(27);'>de</span>-saturated and "ghostly".]]></description>
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				<pubDate><![CDATA[Sun, 10 Apr 2011 11:45:39]]> GMT</pubDate>
				<author><![CDATA[ Xanthos]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ The mustache on the Sargent is hilarious.<br /> <br /> They look a bit bland compared to the spades, but that might say more about the spades then these guys. The twists, it I remember correct, are also very pale so bright green dudes with the twists might look a bit akward.]]></description>
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				<pubDate><![CDATA[Sun, 10 Apr 2011 11:45:40]]> GMT</pubDate>
				<author><![CDATA[ IronBars]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Next is 3 marines! and 10 grenadiers.<br /> <br /> This was an odd squad - I'm displeased about them now that I've had time to reflect, but when I place them in the army I think differently... and I'm super pleased to have managed to finish a game legal force now, but I lost sight of the main goal in my appetite to just paint some cool military stuff and I can't go back and change due to the technique I use for this project. (need the white to start with)<br /> <br /> Ah well, mistakes happen.<br /> <br /> And with what comes next, I get to perfect formulas that already work and take the posing and character development to new directions.<br /> <br /> THEN, I must get to single minis for the sake of my health.]]></description>
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				<pubDate><![CDATA[Sun, 10 Apr 2011 12:46:05]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Wow, brilliant as ever, i think they go perfectly with the twists, despite the fact that they have a slightly different feel to them than the others.]]></description>
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				<pubDate><![CDATA[Sun, 10 Apr 2011 12:48:30]]> GMT</pubDate>
				<author><![CDATA[ Vitruvian XVII]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[  <img src="/s/i/a/7ae18ba11c7ba79f6898e876a4b8ba4a.gif" border="0">  those were the buggers from the other night  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> I see they have used all their popcorn!<br /> <br /> The camo is excellent (but since I've seen your Eldar Rangers its to be expected).   I think I would have preferred camo guns too but I understand the need from a modelling perspective.  I'm not really a fan of the skin colour on these guys.  Trying to compare them with the other vets and it could just be the skin colour works better with the plain green fatigues.  What I love is the tache, scarves and beanie.  I like that you have camoed the skin too.  The Serg reminds me of Blaine from Predator <br /> <br /> [img]http://www.canoe.<span class="glossaryitem" onmouseover='gp(18);'>ca</span>/WrestlingImagesVentura/ventura_predator.jpg[/img]<br /> <br /> Now a cheeky request...any chance of having another photograph of these guys with their Twist colleagues.  I'm intrigued as to how they work together.<br /> <br /> Peter]]></description>
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				<pubDate><![CDATA[Sun, 10 Apr 2011 13:17:56]]> GMT</pubDate>
				<author><![CDATA[ PDH]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ I think they will fit well as part of the unit, the camo is really well painted. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> I haven't got around to commenting on the group shot, but wow! Your force simply bursts with theme and creativity. <img src="/s/i/a/4b0e0d29f84552bfdee90dd2b5482da0.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sun, 10 Apr 2011 15:57:59]]> GMT</pubDate>
				<author><![CDATA[ Mister Feral]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Graet turnout on the guys migs!<br /> <br /> My favourate thing is the Tuke's and Tilly hats!]]></description>
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				<pubDate><![CDATA[Sun, 10 Apr 2011 21:22:25]]> GMT</pubDate>
				<author><![CDATA[ bigmek35]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Thanks gents!<br /> <br /> I've started work on 3! new marines <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> Quite excited to work on the core of the project again. This will add up to 5 Alpharius and 1 Alpharius in Desert gear. So we are talking unit size and an entirely new dynamic. My wish is to finish building and painting them and the second 10 man squad of Grenadiers within this month. Crazy - but now I'm finding nuggets of time and have a week of around easter, I feel like making ambitious plans and stumbling midway and still having plenty to show for it. <br /> <br /> These 13 models will establish the force as an army and create a first real retrospective point of the journey. I then have to swiftly follow with vehicles... and the way I see it, then comes the beginning! I finally drop all restrictions and deep dive into the gothic borders and adjacent elements of the XX Legion. ]]></description>
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				<pubDate><![CDATA[Mon, 11 Apr 2011 18:32:26]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Postin' pics in your thread...<br /> <br /> I made mine from scout shotgun arms cut down with plasma pistol coils and muzzles added.<br /> [url=http://www.dakkadakka.com/gallery/17649-Inquisition%2C%20Pig%20Iron%2C%20Scratch%20Build%2C%20Sculpting%2C%20Sisters%20Of%20Battle.html][img]http://images.dakkadakka.com/gallery/2009/1/30/17649_sm-Inquisition%2C%20Pig%20Iron%2C%20Scratch%20Build%2C%20Sculpting%2C%20Sisters%20Of%20Battle.jpg[/img][/url]<br /> <br /> I have a <span class="glossaryitem" onmouseover='gp(148);'>WIP</span> pic around my network drive somewhere here... I will see if I can dig it up. It will probably work well with the catachan arms with the lasgun/flamer butts molded on too; I was thinking of using them, but just couldn't get past the scale.<br /> <br /> <br /> [size=9]Automatically Appended Next Post:[/size]<br /> There we go... plasma carbines. Just what you need to kick in a door for dubious reasons.<br /> [url=http://www.dakkadakka.com/gallery/208749-<span class="glossaryitem" onmouseover='gp(148);'>Wip</span>%20Stormies.html][img]http://images.dakkadakka.com/gallery/2011/4/12/208749_sm-<span class="glossaryitem" onmouseover='gp(148);'>Wip</span>%20Stormies.jpg[/img][/url]<br /> <br /> <br /> [size=9]Automatically Appended Next Post:[/size]<br /> Ok if I had scrolled up, I would have seen that Konf pretty much nailed it. Good on you sir <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 12 Apr 2011 01:19:05]]> GMT</pubDate>
				<author><![CDATA[ Wehrkind]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Pics? cant wait to see more!]]></description>
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				<pubDate><![CDATA[Tue, 12 Apr 2011 02:24:37]]> GMT</pubDate>
				<author><![CDATA[ bigmek35]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ those desert ops are amazing]]></description>
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				<pubDate><![CDATA[Fri, 15 Apr 2011 05:24:24]]> GMT</pubDate>
				<author><![CDATA[ Sageheart]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Thank you very much for your job again, and for open some nice sources on matter of modern military warfare. I was real good to read Task Force Black, because i did not expect such level of information with a lot of action and revelations. Really nice.<br /> About codex <span class="glossaryitem" onmouseover='gp(305);'>Gk</span> as <span class="glossaryitem" onmouseover='gp(544);'>AL</span>. It is best peace of work from <span class="glossaryitem" onmouseover='gp(50);'>GW</span> ever, i think. <span class="glossaryitem" onmouseover='gp(305);'>GK</span> player can do ANY army types. Yes with some BUTs, but... Sad, they did not get Valcs, but storm raven is real gunship! What can you ask to add for desert strikes what storm raven do not have? And this paladins are REAL marines equivalent. <span class="glossaryitem" onmouseover='gp(305);'>GK</span> commander have nice abilities. Coteas do henchmen scoring. And how many types of them we have? Psykers, combat specialists, grunts, even xenos.<br /> I can't wait to lay my hands on new codex and start to build new army.]]></description>
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				<pubDate><![CDATA[Sat, 16 Apr 2011 09:26:51]]> GMT</pubDate>
				<author><![CDATA[ Kugel]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Thanks guys - I've got the three marines to a point where I can take some <span class="glossaryitem" onmouseover='gp(148);'>WIP</span> shots tomorrow. They should so the process quite well.]]></description>
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				<pubDate><![CDATA[Sat, 16 Apr 2011 18:19:22]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ migsula, my hat is tipped.<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 18 Apr 2011 19:04:57]]> GMT</pubDate>
				<author><![CDATA[ xcasex]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ So, soon I will have a 5 man squad of Marines that Intend to bump into 10 later + Desert Alpharius. For the Squad I will use Grey Knight rules. So everyone will have a falx, apart from heavy bolter (psycannon) and flamer (incinerator) guys. I love the fact the <span class="glossaryitem" onmouseover='gp(305);'>GK</span> rules make them feel like marines should feel in game play.<br /> <br /> Oh how I wish for a proper [b]dakka iPhone app[/b], I could snap an upload photos of the process in seconds - the lack of now means, even if I snap a pic now and then, I simply don't have the time to process and go through the cumbersome uploading process. I would happily pay 20 bucks for a proper, nicely integrated dakka app. Something like for facebook. Someone ought to find good business in a forum system that integrates with mobile computing properly.]]></description>
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				<pubDate><![CDATA[Wed, 20 Apr 2011 18:20:05]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ [quote=migsula] [b]dakka iPhone app[/b][/quote]<br /> <br /> I so second that idea.]]></description>
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				<pubDate><![CDATA[Wed, 20 Apr 2011 18:58:11]]> GMT</pubDate>
				<author><![CDATA[ Disjointed Entity]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ It sounds like it would be a good idea - but it is certainly better for the Nuts & Bolts section:<br /> <br /> <a href="http://www.dakkadakka.com/dakkaforum/forums/show/55.page" target="_blank" rel="nofollow">http://www.dakkadakka.com/dakkaforum/forums/show/55.page</a><br /> <br /> ...rather than Migsula's thread!]]></description>
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				<pubDate><![CDATA[Wed, 20 Apr 2011 19:33:22]]> GMT</pubDate>
				<author><![CDATA[ Alpharius]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ migs, you alive? Tomorrow was a week ago :(]]></description>
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				<pubDate><![CDATA[Thu, 28 Apr 2011 18:43:54]]> GMT</pubDate>
				<author><![CDATA[ xcasex]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Oh wow! The anticipation is warping my brain!]]></description>
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				<pubDate><![CDATA[Fri, 29 Apr 2011 06:28:12]]> GMT</pubDate>
				<author><![CDATA[ The Good Green]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Monday, May 2, 2011 / GRAND NEWS<br /> <br /> All-right - I had a week off in the sun, with spare time during the evenings and have tons of stuff to share, firstly a rather grand statement. No doubt foolishly aired in the glory of productivity.<br /> <br /> This project has been very very rewarding, and I’ve come to enjoy the moonlight imagery and really grow fond of the miniatures. I can’t wait to get gaming. The release of the Grey Knights codex has sparked new life and energy and once again reignited my utter love for all things inquisition. But how to re-invent everything again? (personally that is, I am well aware this is mostly an inspiring personal journey, rather than an art project of wider leverage)<br /> <br /> Enter a new project, a byproduct of this one, and one that will integrate - through contrast.<br /> <br /> THE INQUISITOR TRILOGY<br /> I will build three very special and very challenging to paint inquisitors along with their respective retinues. When I did the Shaddes Offe Greye, which I’ve attached a few pics of - it was a study of the grey areas in the inquisition and the first piece in this trilogy. The second and third will be black and white - literal extremes. And the work has started. There will be now <span class="glossaryitem" onmouseover='gp(148);'>WIP</span> pics. I want to present a finished vision, as I intend to try something quite new.<br /> <br /> The second installment of the trilogy.<br /> <br /> DIVINE LIGHT - Inquisitor Agnes Beati, Ordo Malleus<br /> <br /> I’ve recently become very interested about painting light - through the moonlight theme of Legion of course, but now I wanted something blinding and glorius, a total polar opposite. I’ve always loved the imagery and colors of Catholic icons and now studied the methods and intend to use it for models. I don’t want to go in to boring depths, but the icons really are something. A Base coat of gold is the key to everything, and a limited palette of related yellows, azul blue and muted reds that draw vitality from the gold underneath. I want them to be the most golden and bright, but harmonious bunch of miniatures ever seen.<br /> <br /> But I already warn you, it may take time and may not work as well as I think, and I will not share any <span class="glossaryitem" onmouseover='gp(148);'>wip</span> pics, probably ever for this one, but promise to keep a stream of neat stuff coming up in the mean while. Hopefully the wait will be worth it. Agnes Beati and four of her 7 henchmen are already extensively converted.<br /> <br /> Obviously it would be a pity to brake my tradition of gaming with all the models I’ve done, so a new =I=munda campaign is set to start in the beginning of 2012.<br /> <br /> <br /> <span class="glossaryitem" onmouseover='gp(442);'>PS</span>:<br /> <br /> As for the “confines” of this project, The Mechanicus Priest is ready for paint!, A brand new Rogue Trader likewise - also built from an Empire wizard. I've done 4 models from the same kit now - each very very different.The Rogue trader being an archetype akin to Adeptum Mechanicus characters, and a character really fitting to Legion operators was something I always wanted to do. <br /> <br /> Pics as soon as I get a moment with the camera, now that I am back to work and fighting to catch the week off <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> Ces’t la vie!<br /> <br /> here are a few pics of Trilogy Part 1, “Shaddes offe Greye”, for those who’ve missed them before, click on them to go the gallery for pics of all of them:<br /> <br /> [url=http://www.dakkadakka.com/gallery/216941-%3D%5D%5B%3Dmunda%2C%20Inquisitor%2C%20Mutant%2C%20Twist%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2011/5/2/216941-%3D%5D%5B%3Dmunda%2C%20Inquisitor%2C%20Mutant%2C%20Twist%2C%20Warhammer%2040%2C000.jpg[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/216944-%3D%5D%5B%3Dmunda%2C%20Inquisitor%2C%20Mutant%2C%20Twist%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2011/5/2/216944-%3D%5D%5B%3Dmunda%2C%20Inquisitor%2C%20Mutant%2C%20Twist%2C%20Warhammer%2040%2C000.jpg[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/216950-.html][img]http://images.dakkadakka.com/gallery/2011/5/2/216950-.jpg[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/216946-%3D%5D%5B%3Dmunda%2C%20Inquisitor%2C%20Mutant%2C%20Twist%2C%20Warhammer%2040%2C000.html][img]http://images.dakkadakka.com/gallery/2011/5/2/216946-%3D%5D%5B%3Dmunda%2C%20Inquisitor%2C%20Mutant%2C%20Twist%2C%20Warhammer%2040%2C000.jpg[/img][/url]]]></description>
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				<pubDate><![CDATA[Mon, 2 May 2011 13:38:05]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Oh wow! A new Migs project, and continuation on this one!<br /> <br /> Cant wait to see what the end product of the 'radiant' Inquisitor + Henchmen will look like, even if i have to wait a couple of years!! <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> I dont mind, but whats the reasoning behind no <span class="glossaryitem" onmouseover='gp(148);'>WiPs</span>? (feel free to not answer! <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">)<br /> <br /> Eager to see the Mechanicus Priest painted as well, will the big robot be painted with him?<br /> <br /> Glad to see your still brimming with ideas and excitement, keep up the visionary work Migs.]]></description>
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				<pubDate><![CDATA[Mon, 2 May 2011 13:52:34]]> GMT</pubDate>
				<author><![CDATA[ Vitruvian XVII]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(376);'>Mmm</span> nice!<br /> <br /> They really brings accross this drank and grim feeling of the warhammer universe. : )]]></description>
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				<pubDate><![CDATA[Mon, 2 May 2011 17:11:00]]> GMT</pubDate>
				<author><![CDATA[ IPS]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Yay! New project! Looking forward to what you do there man!<br /> <br /> Nice to see the grey lads reposed too; been a while since I looked at them, and they definitely age gracefully <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 2 May 2011 17:21:56]]> GMT</pubDate>
				<author><![CDATA[ Wehrkind]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Amazing work once again Migs. The inquistor looks incredible and the guard on the hilt of his blade looks great - did you sculpt that yourself? I'd love to see the non painted version of the whole retinue as I can only recognize just one or two pieces. Can't wait to see what you come up with for the other two projects. ]]></description>
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				<pubDate><![CDATA[Mon, 2 May 2011 17:31:46]]> GMT</pubDate>
				<author><![CDATA[ Eggroll]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ I like the vindicars weapon the most. Not so much a fanof the converted ghoul body but hey not all of them will be my cup of tea. I do hope you go back and fix those desert <span class="glossaryitem" onmouseover='gp(69);'>IG</span> guys as they are really flat color wise.]]></description>
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				<pubDate><![CDATA[Mon, 2 May 2011 19:01:19]]> GMT</pubDate>
				<author><![CDATA[ Empchild]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ I'm rather excited by this news and I'm positive the final product will be worth the wait.  I'm looking forward to your take on bright gold armour on miniatures, in what I can only assume will be a classical art point of view.<br /> <br /> [quote] I don’t want to go in to boring depths[/quote] shame.<br /> <br /> Will you be creating a separate blog, like the Jade Vessel, for the coming =I=munda campaign and sharing it with the rest of us? The battle reports I read and the beautiful models I saw last July were, to understate my point, particularly enjoyable.<br /> <br /> Roll on 2012 and my offer still stands.<br /> <br /> Peter<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 2 May 2011 19:03:13]]> GMT</pubDate>
				<author><![CDATA[ PDH]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ [quote=Eggroll]The inquistor looks incredible and the guard on the hilt of his blade looks great - did you sculpt that yourself?[/quote]<br /> <br /> As pointed out in the Shaddes offe Greye thread, most of the model(including the sword) is this figure:<br /> <br /> [img]http://www.games-workshop.com/MEDIA_CustomProductCatalog/m1182209_99060207169_VCWingedLordMain_445x319.jpg[/img]<br /> <br /> <a href="http://www.games-workshop.com/gws/catalog/productDetail.jsp?catId=cat440102a&prodId=prod1050097" target="_blank" rel="nofollow">http://www.games-workshop.com/<span class="glossaryitem" onmouseover='gp(50);'>gws</span>/catalog/productDetail.jsp?catId=cat440102a&prodId=prod1050097</a>]]></description>
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				<pubDate><![CDATA[Mon, 2 May 2011 19:04:41]]> GMT</pubDate>
				<author><![CDATA[ Platuan4th]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ :O]]></description>
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				<pubDate><![CDATA[Mon, 2 May 2011 21:29:31]]> GMT</pubDate>
				<author><![CDATA[ MajorTom11]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ I'm certainly excited to see more Inqusitors! I wish you luck in your endeavours. <br /> <br /> The Rogue Trader sounds enticing, though... ]]></description>
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				<pubDate><![CDATA[Mon, 2 May 2011 22:15:17]]> GMT</pubDate>
				<author><![CDATA[ Molotov]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Some <span class="glossaryitem" onmouseover='gp(148);'>WIP</span> shots I've been hoping to post for a week - pheeeeeeeeeeeewww. Thanks for the comments lads. <br /> <br /> Mechanicus Fabricator Captain 90% done, Daemon Skull Cherub 75% done, Death Cult Assassin 90% done(one of four similar I've done for the second part of =I= trilogy, so there <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">) and the Rogue Trader 90% done for painting.<br /> <br /> [url=http://www.dakkadakka.com/gallery/220453-.html][img]http://images.dakkadakka.com/gallery/2011/5/12/220453-.jpg[/img][/url]<br /> <br /> And 3 new Marines 66% done:<br /> <br /> [url=http://www.dakkadakka.com/gallery/220454-.html][img]http://images.dakkadakka.com/gallery/2011/5/12/220454-.jpg[/img][/url]]]></description>
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				<pubDate><![CDATA[Thu, 12 May 2011 11:33:37]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Hurrah for more pics.  Have been struggling for inspiration with my own project the last couple of days so this should give me a kick up the backside.  Can i just ask where the fabricator captain fits in.  He kinda appeared a few weeks ago out of the blue and i just wondering if he's  part of the alpha legion or just a one off project?<br /> ]]></description>
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				<pubDate><![CDATA[Thu, 12 May 2011 13:48:08]]> GMT</pubDate>
				<author><![CDATA[ Axlbush]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Nice stuff again, as always!<br /> <br /> I love the 'regulars', but of course I'm really looking forward to seeing the Marines take shape.<br /> <br /> Any hints as to what they'll be armed with?]]></description>
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				<pubDate><![CDATA[Thu, 12 May 2011 18:46:05]]> GMT</pubDate>
				<author><![CDATA[ Alpharius]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ I really like the Rogue Trader.  The use of thin plastic card for a nice crisp edge to the cloak is great. Turning the cloak in to storm coat really shows you've been looking at that kit and really changes the appearance. <br /> <br /> The Tech Priest doesn't scream Mechancius to me yet, so I'm intrigued to see what you do for the final 10%.<br /> <br /> Daemon Cherub nice and creepy.<br /> <br /> The Death Cultist is nice and I think the first time I've seen someone use those particular dark eldar hellion arms without them looking silly.<br /> <br /> Looking forward to seeing them painted...along with the Tech Priest's massive robot <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> <br /> <br /> Peter<br /> ]]></description>
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				<pubDate><![CDATA[Thu, 12 May 2011 19:10:03]]> GMT</pubDate>
				<author><![CDATA[ PDH]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Migs: I am interested as to why you chose the sang shoulder pads for the fabricator captain as they seem to overtake him a lot in the picture. I like the concept behind the assassin though, but the guy of the right seems a little odd in the picture. Any chance you could show him at different angels?]]></description>
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				<pubDate><![CDATA[Thu, 12 May 2011 19:34:42]]> GMT</pubDate>
				<author><![CDATA[ Empchild]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Liking the non-female death cult bloke. Great relief to finally see a man taking up the role of blood thirsty assassin, especially with the Flagellant body. Must agree, though, that the sang. pad is looking out of place and rather large. But, I can assume you have some plan and can't wait for them to get some paint! <br /> <br /> Way to outshine, Kaesar II]]></description>
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				<pubDate><![CDATA[Thu, 12 May 2011 21:16:55]]> GMT</pubDate>
				<author><![CDATA[ Lord Kaesar II]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Great work on the Shades of grey. ]]></description>
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				<pubDate><![CDATA[Fri, 13 May 2011 10:15:49]]> GMT</pubDate>
				<author><![CDATA[ neil101]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Mate these are looking class.]]></description>
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				<pubDate><![CDATA[Fri, 13 May 2011 10:18:31]]> GMT</pubDate>
				<author><![CDATA[ shingouki]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ OMG sooo well painted and moddled <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sat, 21 May 2011 02:52:50]]> GMT</pubDate>
				<author><![CDATA[ xXH0LYCRUSAD3Xx]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Thanks guys - work took over again, but hoping to get quite a bit of stuff done in June.<br /> <br /> [quote=Alpharius]<br /> <br /> Any hints as to what they'll be armed with?[/quote]<br /> <br /> They will be "count as grey knights" so bolter and Falxes all round. The <span class="glossaryitem" onmouseover='gp(51);'>HB</span> I already did will be a psycannon.]]></description>
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				<pubDate><![CDATA[Wed, 25 May 2011 12:38:33]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Your stuff looks amazing, I enjoy seeing the progress of each model.  I enjoy converting myself but your work has definatly inspired me.]]></description>
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				<pubDate><![CDATA[Wed, 25 May 2011 14:37:32]]> GMT</pubDate>
				<author><![CDATA[ Sultan Ruhaha]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ HUZZAH! <br /> <br /> I hear we finally have a new date for that tournament of tournaments! Ie. the backbone for actually finishing this army. It's six months from now. Which means I can do it justice and breath and finally I got the necessary deadline drive back. <br /> <br /> It's time to get organized again and have a paint fest with friends or something similar soon.<br /> <br /> Best Regards and sorry for delays. ]]></description>
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				<pubDate><![CDATA[Tue, 14 Jun 2011 09:52:49]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ There's nothing like a deadline to get you going. Keep up the good work, I'll be looking forward to updates <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 17 Jun 2011 05:11:38]]> GMT</pubDate>
				<author><![CDATA[ prime12357]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Any new pics?<br /> <br /> By the way, will you ever work on your TWAR again? I think the Grey Knights' Nemesis Dreadknight model might make a very interesting machine...]]></description>
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				<pubDate><![CDATA[Sat, 18 Jun 2011 23:10:30]]> GMT</pubDate>
				<author><![CDATA[ Malika2]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ DIVINE LIGHT - Inquisitor Agnes Beati, Ordo Malleus <span class="glossaryitem" onmouseover='gp(148);'>WIP</span> / So I decided against not showing <span class="glossaryitem" onmouseover='gp(148);'>WIP</span> pics - as I would have nothing to show for months other wise <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> I'm having trouble deciding between starting a separate thread and keeping everything here?? What do you guys reckon? This is not strictly about the Legion, but happens on Rhisienne and is an adjascent project that instead of moonlight studies extreme, divine light.<br /> <br /> Today some pics from recently activated again plastic factory.<br /> <br /> [url=http://www.dakkadakka.com/gallery/246476-%3D%5D%5B%3Dmunda%2C%20Inquisitor.html][img]http://images.dakkadakka.com/gallery/2011/7/13/246476-%3D%5D%5B%3Dmunda%2C%20Inquisitor.jpg[/img][/url]<br /> <br /> [url=http://www.dakkadakka.com/gallery/246477-%3D%5D%5B%3Dmunda%2C%20Inquisitor.html][img]http://images.dakkadakka.com/gallery/2011/7/13/246477-%3D%5D%5B%3Dmunda%2C%20Inquisitor.jpg[/img][/url]<br /> <br /> and the new Legionnaires getting closer to paint.<br /> <br /> [url=http://www.dakkadakka.com/gallery/246478-.html][img]http://images.dakkadakka.com/gallery/2011/7/13/246478-.JPG[/img][/url]<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 13 Jul 2011 11:34:56]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Those are coming along nicely Migs, glad you got your motivation back in the form of that tournament.<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 13 Jul 2011 11:41:15]]> GMT</pubDate>
				<author><![CDATA[ Gitsplitta]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ The dutchess Agnes Beatie is a great example of how to convert the deldar into sisters .  like the =][= symbol , the gun looks a bit big at the moment  , a flame pistol might suit her size more, and the basing is a lovely choice too. ]]></description>
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				<pubDate><![CDATA[Wed, 13 Jul 2011 12:20:19]]> GMT</pubDate>
				<author><![CDATA[ neil101]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Wonderful inquisitor. <br /> <br /> Glag to see some Migs action again. <br /> <br /> FTL]]></description>
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				<pubDate><![CDATA[Wed, 13 Jul 2011 13:04:59]]> GMT</pubDate>
				<author><![CDATA[ fasterthanlight]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ I like the inquisitor, more over I love the fact that you have her thumb on a activator switch!!]]></description>
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				<pubDate><![CDATA[Wed, 13 Jul 2011 13:56:33]]> GMT</pubDate>
				<author><![CDATA[ Empchild]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Looks great Migs, just fantastic overall.]]></description>
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				<pubDate><![CDATA[Wed, 13 Jul 2011 14:11:45]]> GMT</pubDate>
				<author><![CDATA[ Vitruvian XVII]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Thanks guys. It's been an absolute blast to have some time for modeling again. Next week I am away for business, but intend to take a few days off after that and dedicate some quality time for Legion and Pimp my Soceror challenge. ]]></description>
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				<pubDate><![CDATA[Thu, 14 Jul 2011 19:33:44]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ I would love to see a pic of all your stuff together one day, not just from this project too, from all of em <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> The character and variety you are getting out of your current 'era' are fantastic though bud, as you know, I always eagerly await your next post. ]]></description>
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				<pubDate><![CDATA[Thu, 14 Jul 2011 19:35:56]]> GMT</pubDate>
				<author><![CDATA[ MajorTom11]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ I really like the little Yoda mutant in Shades of Grey. The next instalment looks great although personally I hope it won't just be Death Cult Assassins as I really enjoy the more random specialists you create.]]></description>
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				<pubDate><![CDATA[Thu, 14 Jul 2011 22:52:18]]> GMT</pubDate>
				<author><![CDATA[ Llamahead]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ The new characters are looking very cool, Migs. I'm excited to see what you come up with for the Pimp-My-Sorcerer challenge. ]]></description>
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				<pubDate><![CDATA[Fri, 15 Jul 2011 03:19:49]]> GMT</pubDate>
				<author><![CDATA[ The Good Green]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Awesome work so far man! The thumb on the switch is indeed fantastic, just one of those little details that makes you stop for a second and think "Wait... did he really... oh man!" Just splendid!<br /> <br /> The only question I have about the gun is whether she shoots it with two hands, and if so, where does the second hand go? As it is it looks big and bulky enough to require two hands to use, but there doesn't seem to be a decent place to put the other hand. If it is in fact a pistol it probably needs to be cut down a good bit. Even by <span class="glossaryitem" onmouseover='gp(3);'>40k</span> standards it is probably too big and awkward for one hand, especially because she is so svelte withe her <span class="glossaryitem" onmouseover='gp(27);'>DE</span> parts. Rawr!]]></description>
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				<pubDate><![CDATA[Fri, 15 Jul 2011 04:03:25]]> GMT</pubDate>
				<author><![CDATA[ Wehrkind]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ [quote=Llamahead]I really like the little Yoda mutant in Shades of Grey. The next instalment looks great although personally I hope it won't just be Death Cult Assassins as I really enjoy the more random specialists you create.[/quote]<br /> <br /> It's a point I also considered, but in a group of groups it's great to have variety and I think the Inuisitors' varied personalities are really reinforced with different entourages. Some have a plethora of weird mutants and never do wells, some a collection of specialists, and some a brotherhood of warrior monks that all look alike!<br /> <br /> <br /> [size=9]Automatically Appended Next Post:[/size]<br /> [quote=Wehrkind]<br /> The only question I have about the gun is whether she shoots it with two hands, and if so, where does the second hand go? As it is it looks big and bulky enough to require two hands to use, but there doesn't seem to be a decent place to put the other hand. If it is in fact a pistol it probably needs to be cut down a good bit. Even by <span class="glossaryitem" onmouseover='gp(3);'>40k</span> standards it is probably too big and awkward for one hand, especially because she is so svelte withe her <span class="glossaryitem" onmouseover='gp(27);'>DE</span> parts. Rawr![/quote]<br /> <br /> It's a flamer weapon - think alien 2 - so the lack of recoil and less weight for its volume does make it much more plausible. However, a lithe pistol might have been a modeling choise, for gaming reasons I wanted a proper incinerator <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> <br /> [size=9]Automatically Appended Next Post:[/size]<br /> ELSEWHERE - the pimp my wizard challenge is progressing nicely. It might not necessarily be a tie in to this project, but who knows yet. Here's some musings from the other thread:<br /> <br /> It is often restrictions and apparent "drawing a blank" moments that when conquered provide the best minis (or most other innovations our race has to offer)  <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"> Scarity and given parameters add focus and or force you to be even more creative to stand apart.<br /> <br /> I'm nearly done with my conversion. It's proving to be one of my personal favorites. Being part of a group effort always helps and adds an aura too, but also I picked such ill-fitting upper body that I had to really go town converting it to a coherent, well proportioned whole. I think it's now a very different volume for an =I= and sits very well between the other inquisitors I've done and the large scale Legionnaires. I'm certainly doing the spin-off later and would be great to have some of you guys join - but enough of that, now is now. <br /> <br /> I'm going on a business trip to states on monday and will be away for a week. But pics when I'm back and going to keep checking this thread.]]></description>
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				<pubDate><![CDATA[Fri, 15 Jul 2011 19:16:55]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ I just wanted to comment on how much I like the use of the spear hand, with what looks like a thumb on the switch, for the null rod (I'm presuming). It's a great touch, making it a thing to turn on and off. Great bits all around. <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 15 Jul 2011 19:34:53]]> GMT</pubDate>
				<author><![CDATA[ The Good Green]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Just realized I didn't comment on Agnes yet and maybe it's for a reason I forgot to. While it is without a doubt a solid conversion and I might have praised it if somebody else would have made it, I've got to say she's not what I've come to expect from you Migs. <br /> Maybe it's just me, because it seems like I'm the only one criticizing, but <span class="glossaryitem" onmouseover='gp(72);'>imo</span> she lacks the [i]je ne sais quoi[/i] your work normally has. <br /> It's basicly dark eldar bitz with some imperial hints bashed in. If it's <span class="glossaryitem" onmouseover='gp(148);'>WIP</span> and you planned to blend the dark eldar parts into the rest to create a whole, consider me happily waiting for that, if not it's still nice, but beneath your usual inspiring work.]]></description>
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				<pubDate><![CDATA[Wed, 20 Jul 2011 21:02:30]]> GMT</pubDate>
				<author><![CDATA[ Baiyuan]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Thats fair enough. There looking great anyway.]]></description>
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				<pubDate><![CDATA[Wed, 20 Jul 2011 21:09:02]]> GMT</pubDate>
				<author><![CDATA[ Llamahead]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ [quote=Baiyuan]Just realized I didn't comment on Agnes yet and maybe it's for a reason I forgot to. While it is without a doubt a solid conversion and I might have praised it if somebody else would have made it, I've got to say she's not what I've come to expect from you Migs. <br /> Maybe it's just me, because it seems like I'm the only one criticizing, but <span class="glossaryitem" onmouseover='gp(72);'>imo</span> she lacks the [i]je ne sais quoi[/i] your work normally has. <br /> It's basicly dark eldar bitz with some imperial hints bashed in. If it's <span class="glossaryitem" onmouseover='gp(148);'>WIP</span> and you planned to blend the dark eldar parts into the rest to create a whole, consider me happily waiting for that, if not it's still nice, but beneath your usual inspiring work.[/quote]<br /> <br /> "Beneath your usual inspiring work". <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> You know, I totally understand what you are saying, but likely it really is just you (and everyone else who doesn't like it as much as some other piece <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">). It's interesting how people essentially approach personal taste as some ultimate quality measure that requires a strong statement of it being some how inferior. <br /> <br /> I'm very relaxed about this all these days. Just awesome when I have a moment to do models, beneath or beyond anyone's taste - who knows. <br /> <br /> <br /> <br /> <br /> [size=9]Automatically Appended Next Post:[/size]<br /> [b]Fantastic new models sighted!![/b]<br /> <br /> Brian Nelson is seemingly given time to do these absolutely fantastic one frame plastic characters. Starting with the wizards and now gorgeous new undead models.<br /> <br /> My latest =I= (Not agnes, but the one for Pimp my wizard) will get a retinue made solely from these new Nelson sculpts. And look at that Ghoul riding the Terrorgheist! That is so going to be the sickest ever archoflagellant conversion.   <br /> <br /> <a href="http://www.dakkadakka.com/dakkaforum/posts/list/384939.page" target="_blank" rel="nofollow">http://www.dakkadakka.com/dakkaforum/posts/list/384939.page</a><br /> <br /> Fantastic models I must say. The detail, features, volumes and imagery is getting significantly better again!]]></description>
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				<pubDate><![CDATA[Mon, 25 Jul 2011 00:18:34]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ [quote=migsula] You know, I totally understand what you are saying, but likely it really is just you (and everyone else who doesn't like it as much as some other piece <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">). It's interesting how people essentially approach personal taste as some ultimate quality measure that requires a strong statement of it being some how inferior.[/quote]<br /> You read/sound a little offended and I hope you neither took it for a strong statement nor for a ultimate quality measure on my behalf. I didn't intend either, I was merely intending to provide C&C. Maybe I should have been less direct, but I expected you to shrug that off.<br /> While my personal taste of course has some impact on my judgement, I wouldn't say that this was the case here. It's a solid model and the fact that it doesn't make me drool like your shades of grey stuff hasn't had any influence on my comment. <br /> I was mainly trying to say that the conversion is quite simple and <span class="glossaryitem" onmouseover='gp(72);'>imo</span> that's a fact, especially if we compare it to your others.<br /> Again, not bad, just simplistic compared to your usual standards.<br /> The only bit of personal taste as quality measure I'm willing to admit is my dislike for the unchanged dark eldar details.<br /> <br /> [quote]I'm very relaxed about this all these days. Just awesome when I have a moment to do models, beneath or beyond anyone's taste - who knows. [/quote]<br /> Yeah, and who cares? We're doing it for ourselves, just because it's a nice hobby. Enjoy your (scarce) hobby-time!<br /> <br /> [quote]Brian Nelson is seemingly given time to do these absolutely fantastic one frame plastic characters. Starting with the wizards and now gorgeous new undead models.<br /> My latest =I= (Not agnes, but the one for Pimp my wizard) will get a retinue made solely from these new Nelson sculpts. And look at that Ghoul riding the Terrorgheist! That is so going to be the sickest ever archoflagellant conversion.   <br /> Fantastic models I must say. The detail, features, volumes and imagery is getting significantly better again![/quote]<br /> Ooooh, I didn't know the better pictures yet! Yes, that ghoul looks great and I'm sure there will be some nice conversions with those new models, especially if we manage to keep the "pimp my wizard" trend alive.]]></description>
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				<pubDate><![CDATA[Mon, 25 Jul 2011 21:32:00]]> GMT</pubDate>
				<author><![CDATA[ Baiyuan]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Not offended. Amused with the interweb. The other guy might say it's one of the best and the next one it is beneath me. Both like it is some exact science. I go to a nice restaurant, I get a quality meal, but the second dish might not be quite like the 4th. Different dish rather than beneath the chef? The imagery of twists vs. angelic is kinda different. I don't know how I should react . Probably just say thanks all round <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> So thanks!<br /> <br /> I just want to have fun modeling and share for what little pleasure it may give folks here on a board that has given so much to me. <br /> <br /> Best regards,<br /> <br /> migs]]></description>
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				<pubDate><![CDATA[Mon, 25 Jul 2011 23:08:27]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ <br /> Just so you know.. I partially blame you for my latest mad idea Migsula! *points finger accusingly*<br /> <br /> Great and inspirational work though, I throughoutly enjoy browsing through the fruit of your labour my dear man. <br /> <br /> Keep up the fantastic work!   <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Mon, 25 Jul 2011 23:21:47]]> GMT</pubDate>
				<author><![CDATA[ STC_LogisEngine]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Some really great stuff here, very original.  Keep it up!]]></description>
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				<pubDate><![CDATA[Mon, 25 Jul 2011 23:25:12]]> GMT</pubDate>
				<author><![CDATA[ lledwey]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Damn.. is all i can say. You quite the amazing creator ive looked at all your topics back to back to back and im disipointed ive come the the end for now, because that means i have to waite for more ): well Im exited to see what you have in store for us and also im curious is there a way you can get the rules you use for your =I=Munda games because ive played Necromunda before but not =I= so im not sure on how to play it but damn i really want to, keep up the good work]]></description>
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				<pubDate><![CDATA[Fri, 29 Jul 2011 22:26:16]]> GMT</pubDate>
				<author><![CDATA[ Rogue Wolves]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Thanks guys,<br /> <br /> Currently I am working on my "wizard" for the wizard challenge, so it'll be a while before new updates to the legion proper. I will also branch out the Inquisitorial stuff to another blog soon, to keep this for Legion.<br /> <br /> But check out the challenge - it's fun!:<br /> <a href="http://www.dakkadakka.com/dakkaforum/posts/list/420/376647.page" target="_blank" rel="nofollow">http://www.dakkadakka.com/dakkaforum/posts/list/420/376647.page</a><br /> <br /> Here's a <span class="glossaryitem" onmouseover='gp(148);'>wip</span> of mine:<br /> <br /> <br /> [url=http://www.dakkadakka.com/gallery/252891-%3D%5D%5B%3Dmunda%2C%20Inquisitor.html][img]http://images.dakkadakka.com/gallery/2011/7/29/252891-%3D%5D%5B%3Dmunda%2C%20Inquisitor.jpg[/img][/url]<br /> <br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sat, 30 Jul 2011 02:34:50]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ A really excellent model, as I've said elsewhere. I'm already looking at it to consider what aspects to steal! <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Sat, 30 Jul 2011 17:38:21]]> GMT</pubDate>
				<author><![CDATA[ Molotov]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ That's the best form of flattery you know  <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sat, 30 Jul 2011 18:05:50]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ what power armor torso did you use on this<br /> ]]></description>
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				<pubDate><![CDATA[Sat, 30 Jul 2011 18:12:22]]> GMT</pubDate>
				<author><![CDATA[ Rogue Wolves]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ I believe its a blood angel front, and a <span class="glossaryitem" onmouseover='gp(305);'>gk</span> back, i could be wrong though.<br /> <br /> Great model, can barely tell what the original was!]]></description>
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				<pubDate><![CDATA[Sat, 30 Jul 2011 18:48:54]]> GMT</pubDate>
				<author><![CDATA[ Sageheart]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Amazing figure! It took me a few seconds to even see which wizard you used... I couldn't tell that you used any. Then the pointy fingers gave it away. Fantastic use of the pose.<br /> <br /> I love all the bits. Looks like he's kitted out for some serious mayhem. What's the face of the hammer, if you don't mind? It doesn't quite look like an =][= seal... <br /> <br /> So good!]]></description>
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				<pubDate><![CDATA[Sat, 30 Jul 2011 21:12:10]]> GMT</pubDate>
				<author><![CDATA[ The Good Green]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Migs.. you are making my life hard.. I want to do original things without stealing ideas from the works of others.. you are making things hard indeed.  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Sat, 30 Jul 2011 21:56:20]]> GMT</pubDate>
				<author><![CDATA[ STC_LogisEngine]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Thanks guys,<br /> <br /> It's a <span class="glossaryitem" onmouseover='gp(10);'>BA</span> torso front and back (sanguinary guard), with a Grey Knight terminator psychic hood modified to fit it.<br /> <br /> Once I've painted him, I'll share lots of shots. With the shoulder guards finished with proper spikes - he is quite Blanhian in a good way I feel <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> The face of the hammer is a very cool light-fixture part from some modern tank kit. ]]></description>
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				<pubDate><![CDATA[Sun, 31 Jul 2011 07:01:50]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Very grimdark<br /> <br /> very awesome]]></description>
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				<pubDate><![CDATA[Sun, 31 Jul 2011 19:25:49]]> GMT</pubDate>
				<author><![CDATA[ Asylum_Inmate]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Bit of a repeat from the Wizard Challenge, but:<br /> <br /> I started painting today. "look ma no hands". It's been a while. I have some great reference material for my reds and the feel of the model/imagery. A combination of Blanche, Allan Carcasso, Goodbrush and Fichtenfoo. All artists from different genres that I admire deeply. Bit of JRN tricks thrown in too <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"> <br /> <br /> I'm so happy to do bright, deep reds after the whole moon light saga with the legion!<br /> <br /> I guess it's time for that =I= trilogy blog thread.]]></description>
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				<pubDate><![CDATA[Tue, 2 Aug 2011 18:55:41]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Can't wait to see your pimp entry painted, I really love the <span class="glossaryitem" onmouseover='gp(305);'>GK</span> termie hood idea, it's the look I was looking for, for my <span class="glossaryitem" onmouseover='gp(130);'>TS</span><img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> stealing, although I can't afford to but a load of <span class="glossaryitem" onmouseover='gp(305);'>GK</span> termies right now:(]]></description>
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				<pubDate><![CDATA[Tue, 2 Aug 2011 21:57:27]]> GMT</pubDate>
				<author><![CDATA[ tipios]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Great painting!<br /> youre a great inspiration, keep up the good work <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> ]]></description>
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				<pubDate><![CDATA[Tue, 16 Aug 2011 19:59:17]]> GMT</pubDate>
				<author><![CDATA[ LiveforFun666]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ I've now moved the =I= stuff that doesn't belong to Legion into its own blog, found here:<br /> <br /> <a href="http://www.dakkadakka.com/dakkaforum/posts/list/387331.page#3148115" target="_blank" rel="nofollow">http://www.dakkadakka.com/dakkaforum/posts/list/387331.page#3148115</a><br /> <br /> As for the Legion, I have three more marines almost ready for primer and the Rogue Trader and Fabricator General now fully ready for painting!]]></description>
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				<pubDate><![CDATA[Sat, 20 Aug 2011 18:22:53]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[  <img src="/s/i/a/a693afb30d32f794373740e527aff832.gif" border="0"> I can't wait to see 'em!<img src="/s/i/a/a693afb30d32f794373740e527aff832.gif" border="0"><br /> <br /> <br /> <br /> *so excited!*]]></description>
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				<pubDate><![CDATA[Sat, 20 Aug 2011 20:07:27]]> GMT</pubDate>
				<author><![CDATA[ The Good Green]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ WOW <img src="/s/i/a/a0063ed0e1a62441a38f6206bd3f5ad7.gif" border="0">  i just read through this hole blog and it it just simply amazing. you are very talented person and i'm can not wait to see what you do next<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 7 Sep 2011 09:58:57]]> GMT</pubDate>
				<author><![CDATA[ ironhandstraken]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ [b]The Twist Thundertusk<br /> [/b]<br /> I've been waiting for the release of the Ogre K Thunder Tusk, as I want to convert it into a Dune Twist ride. (Think Star Wars sand people mammoth, but more gothic and loaded with twist gear) Those of you not familiar with the model, see here: <a href="http://www.games-workshop.com/gws/catalog/productDetail.jsp?catId=cat440005a&prodId=prod1330012a" target="_blank" rel="nofollow">http://www.games-workshop.com/<span class="glossaryitem" onmouseover='gp(50);'>gws</span>/catalog/productDetail.jsp?catId=cat440005a&prodId=prod1330012a</a><br /> <br /> Part of the appeal of this Legion project has been the themes within themes, and being able to build what I will and then worry about the rules. But speaking of which, what rules would you use for such a beast in <span class="glossaryitem" onmouseover='gp(3);'>40k</span> setting?? Currently I am between <span class="glossaryitem" onmouseover='gp(69);'>IG</span> and <span class="glossaryitem" onmouseover='gp(305);'>GK</span> codexes and intend to mix and match from both for my games and the army.<br /> <br /> So as I see the Legion project as long time (think a decade r so) hobby labor of love, eventually within the project I may have three or so differently themed armies! <br /> <br /> Saturday is the deadline of Pimp My Wizard, and what little hobby time I haven left this month will be with the Legion project.]]></description>
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				<pubDate><![CDATA[Thu, 8 Sep 2011 05:14:05]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ great idea i was gonna convert on of the new ogre models (the one with the screaming face) into a sort of underhive monster or possibly a monster that terrorizes a desert town that Imunda characters get stranded in during this campaign idea i have]]></description>
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				<pubDate><![CDATA[Thu, 8 Sep 2011 06:03:43]]> GMT</pubDate>
				<author><![CDATA[ Rogue Wolves]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ You might count it as a dreadnought. The toughness and close combat of a large beast. If it has a gunner riding it, that would account for a ranged weapon arm. Might not have the movement for it, though... maybe a war bike or trike, or something like an ork buggy... a land speeder! That might do the trick, with the right upgrades, good for terrain tests (right?)... Do the <span class="glossaryitem" onmouseover='gp(305);'>GKs</span> have land speeders? ]]></description>
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				<pubDate><![CDATA[Thu, 8 Sep 2011 06:11:03]]> GMT</pubDate>
				<author><![CDATA[ The Good Green]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ The idea for for the sand mammoth is awesome. You should definitely do it.<br /> <br /> Rules wise, I guess it could go for <span class="glossaryitem" onmouseover='gp(69);'>IG</span> tank, depending on the weapon layout. In bigger <span class="glossaryitem" onmouseover='gp(7);'>Apoc</span> style games it can be squiggoth or something similar.]]></description>
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				<pubDate><![CDATA[Thu, 8 Sep 2011 06:15:51]]> GMT</pubDate>
				<author><![CDATA[ Northen]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Carnifex??  (which would give you a codex option for any beasts you wanted to add).<br /> ]]></description>
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				<pubDate><![CDATA[Thu, 8 Sep 2011 10:49:18]]> GMT</pubDate>
				<author><![CDATA[ Gitsplitta]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ I guess Squiggoth is the best/most fitting option, thanks! I'm quite excited of this conversion. I'm adding a lot of imperial stowage to make sure it'll be very <span class="glossaryitem" onmouseover='gp(3);'>40k</span>. I am also priming the Fabricator Captain and his construct and will paint them as a nice contrast to the Thudenrtusk! Machine vs. Beast <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 8 Sep 2011 12:28:03]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Why not Nemesis dreadknight, if the army is already using otherwise <span class="glossaryitem" onmouseover='gp(305);'>GK</span> rules? It's afterall one of the tougher monstrous creatures in the game and can have various different weaponry. Also I guess that are quite similar sized, at least heightwise. Of course then it can't be used for transporting other guys. Just as a mobile fighting platform with guns. I don't remember if you can give two ranged weapons to dreadknight, but I could imagine the psilencer as the crew shooting with some machineguns and then have a bigger cannon as a heavy psycannon.]]></description>
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				<pubDate><![CDATA[Thu, 8 Sep 2011 13:46:52]]> GMT</pubDate>
				<author><![CDATA[ jamopower]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Go crazy, use it as a Chimera! Gives you a 12 model transport capacity, it's amphibious (which could account to the beast's size) and comes with the option to fire out the top (3 models) and his 6 firing ports.<br /> Give it a Dozor Blade and it can re-roll for dangerous terrain.<br /> <br /> Seems a decent idea to me.]]></description>
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				<pubDate><![CDATA[Thu, 8 Sep 2011 14:35:05]]> GMT</pubDate>
				<author><![CDATA[ Disjointed Entity]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ [quote=migsula] I've been waiting for the release of the Ogre K Thunder Tusk, as I want to convert it into a Dune Twist ride.[/quote]<br /> <br /> That sounds quite interesting. Concept sketch?]]></description>
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				<pubDate><![CDATA[Thu, 8 Sep 2011 14:53:26]]> GMT</pubDate>
				<author><![CDATA[ Rawson]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Disjointed has it right, tho isn't there some kinda "harder" tank from forgeworld or the Imperial Armour books that it could represent?  An opportunity to use the rules for something that is rarely seen on <span class="glossaryitem" onmouseover='gp(3);'>40k</span> gameboards ]]></description>
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				<pubDate><![CDATA[Thu, 8 Sep 2011 19:19:54]]> GMT</pubDate>
				<author><![CDATA[ Axlbush]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Depending on the size I suppose you could run it as a Gorgon Transport<br /> <br /> [img]http://www.forgeworld.co.<span class="glossaryitem" onmouseover='gp(134);'>uk</span>/Images/Product/DefaultFW/xlarge/gorgspon.jpg[/img]<br /> <br /> 50 model capacity with assault ramp anyone?]]></description>
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				<pubDate><![CDATA[Thu, 8 Sep 2011 21:48:16]]> GMT</pubDate>
				<author><![CDATA[ Disjointed Entity]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Certainly an upgrade on a chimera!   Probably a bit too big - unless that thundertusk has been eating three weetabix for breakfast since he was a nipper!<br /> <br /> Maybe a Malcador annihilator with some heavy weapon toting twists hanging off it?]]></description>
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				<pubDate><![CDATA[Thu, 8 Sep 2011 22:37:17]]> GMT</pubDate>
				<author><![CDATA[ Axlbush]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Why not a squiggoth? It feels like the most biological fit to me <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 9 Sep 2011 08:09:28]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Squiggoth looks like the most sensible option. <br /> <br /> All vehicles will likely raise eyebrows due to them having an Armour Value... ]]></description>
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				<pubDate><![CDATA[Fri, 9 Sep 2011 08:46:04]]> GMT</pubDate>
				<author><![CDATA[ Yggdrasil]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Agreed.  And the model is very convincing as a squiggoth so the counts-as fudge factor is minimal.<br /> ]]></description>
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				<pubDate><![CDATA[Fri, 9 Sep 2011 12:54:06]]> GMT</pubDate>
				<author><![CDATA[ Gitsplitta]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ I'll add another vote for the Squiggoth as it makes the most sense from a gaming/model perspective. The idea is so good it almost makes me want to start a "Pimp My Thundertusk" competition <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 9 Sep 2011 14:11:30]]> GMT</pubDate>
				<author><![CDATA[ endtransmission]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> <br /> <br /> Anyway, I started on it, a quick mobile phone pic in my blog, more soonish. It's a lovely kit I must add!<br /> <br /> <a href="http://legionofplastic.blogspot.com/2011/09/work-has-started-on-thunder-tusk.html" target="_blank" rel="nofollow">http://legionofplastic.blogspot.com/2011/09/work-has-started-on-thunder-tusk.html</a>]]></description>
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				<pubDate><![CDATA[Sun, 11 Sep 2011 20:08:59]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Did I read that right, Migs? You're moving to SanFran here in the States?<br /> <br /> Sweet, my parents just moved there, wonder if I can invite myself there yet...]]></description>
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				<pubDate><![CDATA[Sun, 11 Sep 2011 20:10:57]]> GMT</pubDate>
				<author><![CDATA[ Platuan4th]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ nice work]]></description>
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				<pubDate><![CDATA[Mon, 12 Sep 2011 07:35:16]]> GMT</pubDate>
				<author><![CDATA[ Rogue Wolves]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Yeah, the squigoth is probably going to be your best fit. I was only thinking of units form the <span class="glossaryitem" onmouseover='gp(119);'>SM</span> and <span class="glossaryitem" onmouseover='gp(69);'>IG</span> lists. Maybe something from the Dark Eldar bestiary, too... nah, nevermind. I think I've got to go with the squigoth every chance I get. ]]></description>
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				<pubDate><![CDATA[Mon, 12 Sep 2011 07:46:28]]> GMT</pubDate>
				<author><![CDATA[ The Good Green]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ So are you planning on using one of the standard heads, or making something completely different?]]></description>
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				<pubDate><![CDATA[Mon, 12 Sep 2011 08:03:17]]> GMT</pubDate>
				<author><![CDATA[ endtransmission]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Sorry for the late reply. I have been quite buries with the =I= stuff. Original head - the one with the horns, stone horn I believe, I love that head - I have incorrectly been referring to the thunder tusk instead. <br /> <br /> Also recently I've gotten quite excited and a little bit nostalgic about some Forge World goods. Mainly this rhino and the <span class="glossaryitem" onmouseover='gp(87);'>LR</span>:<br /> <br /> <a href="http://www.belloflostsouls.net/2011/09/forgeworld-classic-rhino-wfb-campaign.html" target="_blank" rel="nofollow">http://www.belloflostsouls.net/2011/09/forgeworld-classic-rhino-wfb-campaign.html</a><br /> <br /> I'm playing with lists and soon posting an updated goal to build towards. I really really miss gaming!]]></description>
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				<pubDate><![CDATA[Fri, 23 Sep 2011 16:01:34]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Very cool for the OK monster-turned-ride! We've seen your work on smaller figures, but I'm interested to see how you're going to do with a large figure and how detailed you're going to go. And man... those oldskool Rhinos... I remember I didn't really like the look of the original kit, but those ones look pretty effin' sweet... do you know when they're to be released? <br /> <br /> Time to add that one to my wishlist... <br /> <br /> -Remi ]]></description>
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				<pubDate><![CDATA[Fri, 23 Sep 2011 18:16:07]]> GMT</pubDate>
				<author><![CDATA[ HF Izanagi]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ First off, thank you Migsula for years of inspiration and musings. I basically joined Dakka so I could comment on your work, though I have not till now. Secondly, Mr. Blanche himself of your blog? You superstar. *_*<br /> <br /> Eagerly waiting to see what you get up to with that Ogre Thundertusk. Such a fantastic kit. <br /> ]]></description>
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				<pubDate><![CDATA[Sat, 24 Sep 2011 01:28:46]]> GMT</pubDate>
				<author><![CDATA[ totallyrobot]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ [quote=totallyrobot]Secondly, Mr. Blanche himself of your blog? You superstar. *_*[/quote]<br /> <br /> Seconded (<span class="glossaryitem" onmouseover='gp(267);'>QFT</span>)]]></description>
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				<pubDate><![CDATA[Sat, 24 Sep 2011 03:25:16]]> GMT</pubDate>
				<author><![CDATA[ The Good Green]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ [quote=totallyrobot]First off, thank you Migsula for years of inspiration and musings. I basically joined Dakka so I could comment on your work, though I have not till now. Secondly, Mr. Blanche himself of your blog? You superstar. *_*<br /> <br /> Eagerly waiting to see what you get up to with that Ogre Thundertusk. Such a fantastic kit. <br /> [/quote]<br /> <br /> Thanks sir and welcome!! Don't know about the super stardom - more like a really lucky git  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> <br /> <br /> <br /> [size=9]Automatically Appended Next Post:[/size]<br /> [b]GAME TIME![/b]<br /> <br /> The army list, musings and a <span class="glossaryitem" onmouseover='gp(148);'>WIP</span> shot of the bits as requested.<br /> <br /> I should direct post here and at dakka, but the damn blogger interface is so easy and fast and for someone like myself the possibility to choose and fine-tune typography is a HUGE upside.<br /> <br /> <a href="http://legionofplastic.blogspot.com/2011/09/game-time.html" target="_blank" rel="nofollow">http://legionofplastic.blogspot.com/2011/09/game-time.html</a><br /> <br /> What I have done though, is to start an Armylist thread where I hopefully get some feedback on the list. Not many here realize, but years ago I was a fairly decent <span class="glossaryitem" onmouseover='gp(3);'>40k</span> player, finishing in the top 10 of the <span class="glossaryitem" onmouseover='gp(134);'>UK</span> <span class="glossaryitem" onmouseover='gp(48);'>GT</span> final (so first through the heats). I love gaming but the scene here got so math-hammery and non inspirational in minis that I stopped going. Now that I am moving to new circles and have heard so much good about Bay Area gaming, I want to get back into playing. I really miss it. Besides, the Army deserves some action.<br /> <br /> <br /> <br /> <br /> [size=9]Automatically Appended Next Post:[/size]<br /> The Army list thread:<br /> <br /> <a href="http://www.dakkadakka.com/dakkaforum/posts/list/0/399686.page#3368615" target="_blank" rel="nofollow">http://www.dakkadakka.com/dakkaforum/posts/list/0/399686.page#3368615</a>]]></description>
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				<pubDate><![CDATA[Sun, 25 Sep 2011 07:49:16]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Yesterday I bought a second Nurgle guy who will end up as a chrono gladiator like the first one was supposed to and a second Necromancer, who's lover half will go underneath a banisher body. I need to pick up some Chaos Warrior legs for the Inquisitor from my stash at my Granny's attic. I am now set for the duration of the move, and if I have a bit of time should be able to produce three or hour new models for this project.<br /> <br /> Thanks for everyone who commented on the army list here or there.<br /> <br />  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Wed, 28 Sep 2011 09:28:26]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Like the list a lot, but as some mentioned, it is linked to your models... So it cannot be helped much ! <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 28 Sep 2011 16:28:18]]> GMT</pubDate>
				<author><![CDATA[ Yggdrasil]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ There's quite a bit to build though - so many decisions to make in terms of what new to include and what vehicles <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> <br /> [size=9]Automatically Appended Next Post:[/size]<br /> There's quite a bit to build though - so many decisions to make in terms of what new to include and what vehicles <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 30 Sep 2011 15:20:04]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ I've been getting suggestions to use the Vindicare for game play reasons. I'd actually love to paint all 4 vintage assassins for this project, with some innovative bases. Are they available in fine cast already? This project is entirely non metal.<br /> <br /> ...having said that I am also very drawn to the idea to convert all four assassins from plastic + <span class="glossaryitem" onmouseover='gp(47);'>GS</span>. <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 03:56:44]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ I think converted assassins with a Legion twist (not a pun <span class="glossaryitem" onmouseover='gp(84);'>lol</span>) would be absolutely sweet.]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 17:10:04]]> GMT</pubDate>
				<author><![CDATA[ Vitruvian XVII]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ [quote=migsula]<br /> ...having said that I am also very drawn to the idea to convert all four assassins from plastic + <span class="glossaryitem" onmouseover='gp(47);'>GS</span>. <br /> [/quote]<br /> I think you should do that, just so you (we) can come away from those assassins we always see + they would become so cool. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 17:42:23]]> GMT</pubDate>
				<author><![CDATA[ Gerner]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Welcome to the Bay Area, Migs! I'm glad I'm starting to get back into <span class="glossaryitem" onmouseover='gp(3);'>40K</span> things, I'll look forward to maybe seeing your minis live at some point if I happen to go to an event you're playing at.<br /> <br /> Enjoy the jets today, too.]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 18:20:08]]> GMT</pubDate>
				<author><![CDATA[ Magc8Ball]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Migs, did you take a look at Pä Nordlund's Inquisition on either <span class="glossaryitem" onmouseover='gp(451);'>BoLS</span> or my blog? He's been building some of his own temple assassins from different bits - I really love his Eversor. <br /> <br /> Some of the classic temple assassins are really great miniatures, but I think you could do something pretty special from the plastic range. Besides, I'd be interested to see your re-imagining of them. <br /> <br /> Fulgrim/TP.]]></description>
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				<pubDate><![CDATA[Fri, 7 Oct 2011 23:21:21]]> GMT</pubDate>
				<author><![CDATA[ ThousandPlateaus]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Yeah, Northen suggested we run a competition to "Assasinate the Metal Assassins"  <img src="/s/i/a/a693afb30d32f794373740e527aff832.gif" border="0"> <br /> <br /> It's indeed the fleet week here - and the Blue Angels doing crazy stunts right on top of the city. Have some great pictures from today and more tomorrow.]]></description>
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				<pubDate><![CDATA[Sat, 8 Oct 2011 03:57:27]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Hey, welcome to the city Migs! Quite a welcome we lined up for you, eh? dragged all the old fightaz out to put on a proppa show of it. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sat, 8 Oct 2011 04:34:07]]> GMT</pubDate>
				<author><![CDATA[ The Good Green]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Absolutely! So good to be here. Once we've settled a bit I have bunch of minis to finish and share and it'd be nice to meet up, maybe check Gamescape together?]]></description>
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				<pubDate><![CDATA[Sun, 9 Oct 2011 05:00:12]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ That would be great. Let me know when you're settled. ]]></description>
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				<pubDate><![CDATA[Sun, 9 Oct 2011 06:33:35]]> GMT</pubDate>
				<author><![CDATA[ The Good Green]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ As much as I would like to see you put paint on some of those stock assassins, I think piecing them together fits more with the rest of your crews, no?<br /> <br /> But I'll watch intently either way.  Your threads are always great fun to keep up with.]]></description>
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				<pubDate><![CDATA[Mon, 10 Oct 2011 23:51:48]]> GMT</pubDate>
				<author><![CDATA[ vinsal]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ [quote=migsula]Yeah, Northen suggested we run a competition to "Assasinate the Metal Assassins"  <img src="/s/i/a/a693afb30d32f794373740e527aff832.gif" border="0"> [/quote]<br /> <br /> That would be just awesome.]]></description>
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				<pubDate><![CDATA[Tue, 11 Oct 2011 13:53:21]]> GMT</pubDate>
				<author><![CDATA[ speedfreek]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ [b]14th October - The Great Desk Project begins [/b]<br /> <br /> [size=18][i]Creating the dream Warhammer 40000 work and display space : part 1[/i][/size]<br /> <br /> For quite sometime I've dreamt of having the extra space to create the perfect (for me) hobby set-up. <br /> <br /> The brief I've set myself is part practical and part philosophical, a great whole that genuinely sets the mood right when starting work on the models and turns the display of geeky hobby into visiting an almost magical little world of miniature art. I want the level of care in choosing every single tool and part and piece for this whole to be so impeccable and beautiful, that it resonates with everyone who is fond of crafts and beauty, whether you care for plastic miniatures or not. Something that Gregor Eisenhorn might appreciate if he happened to spend his free time creating and painting miniatures.<br /> <br /> I have less and less time for the hobby, and the models take more and more effort and consideration. I want this space to be a celebration of my realities. It will also be part of our home and should fit our big picture too.<br /> <br /> I'm somewhat obsessed with the wider context of objects, all the way down to detail. The story behind a product, what it is for, why it was conceived, how it was built, the interaction you have with it, it all adds up to something you either suffer or love. I believe it matters if the tool something was created with is beautiful or not.<br /> <br /> This project begins from finding the right desk. After visiting a dozen great secondhand furniture outlets, we found the perfect desk, the centerpiece, framework and foundation for creating this magical set-up. I haven't got quality pics yet - just a teaser!, proper pics will have to wait until it's delivered next week, but these will give you and idea. It's an old oak draw top. Made here in San Francisco many decades a go! It's in excellent condition and bears the past uses with pride, like a knight's armor really. Every single drawer works perfectly, and there are dozens! It will house all the tools and paints I need, and also integrate the lighting and display solution I have also been hunting parts for. It will also be my new photography set up, with solutions for both the <span class="glossaryitem" onmouseover='gp(148);'>wip</span> picture language with iPhone / oak backdrop and the proper pics with the new g3, with special waxed paper backdrop.<br /> <br /> On the wall just above it I will hang two very very special works of art.<br /> <br /> More to follow - stay tuned!<br /> <br /> ( see the teaser here: <a href="http://legionofplastic.blogspot.com/2011/10/creating-dream-warhammer-40000-work-and.html" target="_blank" rel="nofollow">http://legionofplastic.blogspot.com/2011/10/creating-dream-warhammer-40000-work-and.html</a> )<br /> <br /> Post Scriptum,<br /> <br /> In respect to the hobby, my fresh friendship to J.B. has opened a new, wider appreciation on the fabric that makes Warhammer 40000. I feel that John's work has a totally unique component to it - I call it elemental, perhaps for a lack of better term. Great discourse with JRN over the years has been another great inspiration to make a big leap in how I approach the hobby.Thirdly, in 2006 I went to my first <span class="glossaryitem" onmouseover='gp(42);'>GD</span> and realized those events are not for me, totally different content and motivation makes me tick. I do love the fact that people more talented than me disagree and I get to enjoy the pics from said events every year.<br /> <br /> <br /> migs]]></description>
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				<pubDate><![CDATA[Sat, 15 Oct 2011 04:30:17]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ glad your making a nice hobbie shrine i have the same types of thing now that i moved from <span class="glossaryitem" onmouseover='gp(333);'>PA</span> to <span class="glossaryitem" onmouseover='gp(18);'>CA</span> i dont want to start modeling untill i can set up my space!]]></description>
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				<pubDate><![CDATA[Sat, 15 Oct 2011 05:22:47]]> GMT</pubDate>
				<author><![CDATA[ Rogue Wolves]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Sound's like a marvelous project. The desk looks lovely. I look forward to seeing the final work station. (As well as some <span class="glossaryitem" onmouseover='gp(148);'>WIP</span> pics of the whole mess <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">)]]></description>
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				<pubDate><![CDATA[Sat, 15 Oct 2011 07:13:38]]> GMT</pubDate>
				<author><![CDATA[ The Good Green]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ I love crafts - especially miniature ones (unsurprisingly) and your oak desk looks like a beauty. I had an idea a while back about having a set of deep box-frame shelves on the wall - each with a tiny diorama inside. Looking forward to seeing how your display space evolves]]></description>
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				<pubDate><![CDATA[Sun, 16 Oct 2011 07:07:25]]> GMT</pubDate>
				<author><![CDATA[ weetyskemian44]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ 3months no see - Moving to a new continent, starting in a new job, setting up our new house and a thousand other things related have kept me very very occupied. That's slowly about to leave a bit of time for hobby again, and while I think things will never be the same again, I do think some of you will find the blogs here and at blogger interesting and possibly inspiring... if a bit slower too...<br /> <br /> [b]The Hourglass Inquisitor[/b]<br /> <br /> Believe it or not, an update with actual new conversion is coming up sooner than later. Just a bit of pressure to make it worth the wait - which I think he just might be.<br /> <br /> A lot of things in my recent life has revolved around time, or the lack of. I've had the time of my life and a dozen things competing of attention with the dear old hobby. I've got a new job I love and that takes a lot to do. The realization of just how little time I will have for the hobby has made me focus my attention much more. I sincerely want to play with the Legion Army some day this year, so forays to new artistic endeavors and off hand +I+ retinue's shall wait. Everything I make until a playable army will fit in thematically and visually under the legion umbrella. Which is wide, chaotic and artistic enough for a decade of work anyway!<br /> <br /> That means, I am building Lord Inquisitor Zaetoc Andaluz, Carrier of the Occult Glass, Cabal Emissary. And <span class="glossaryitem" onmouseover='gp(404);'>HE</span> may just steal Borsus and Valencia to work for him, under the moonlight, and leave Silas standing around for showcase purposes <span class="glossaryitem" onmouseover='gp(445);'>ih</span> his red haze that would never fit the legion aesthetic or story line. Inquisitor Zaetoc will obviously be my count as Coteaz and allow the Legion army to use the Grey Knight Codex, which makes my XX Legionnaires feel like the marines they are, and also allow for the wildest array of +I+ and other dramatic personae with the most gothic retinues and war bands. Beings like Fabricator Captain Siimon and Leonard Delel, Rogue Trader will fit right in.<br /> <br /> Before I left Finland, so over 3months ago now - I put together and cleaned bits for the +I+ conversion, and opted for a very striking focus, a halo like location for an hourglass.<br /> <br /> Just so happened one of the first new "perfect things to fit the workspace" I got is one too. <br /> Check it out:<br /> <br /> +++ Making of the Hourglass Vid Capture +++<br /> [url]http://www.nowness.com/day/2011/4/14/1410/marc-newson-for-ikepod[/url]<br /> <br /> Last but not least, a good friend has awarded me with a nice opportunity and a <span class="glossaryitem" onmouseover='gp(540);'>DL</span>, so by the end of the month, I shall have some new stuff and the desk project in first stage show off junction and documented well.<br /> <br /> <br /> migs]]></description>
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				<pubDate><![CDATA[Mon, 9 Jan 2012 01:30:39]]> GMT</pubDate>
				<author><![CDATA[ migsula]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Always good to see progress at your front, Migs. I'm looking forward to more Legion stuff. I've fallen in love with the <span class="glossaryitem" onmouseover='gp(544);'>AL</span> when I read the <span class="glossaryitem" onmouseover='gp(320);'>HH</span> book, can't get enough of them, so it's good news you'll be concentrating on them.<br /> Cheers and good luck with the time management.]]></description>
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				<pubDate><![CDATA[Mon, 9 Jan 2012 02:11:16]]> GMT</pubDate>
				<author><![CDATA[ Baiyuan]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ good to see an update, exited to see the model!]]></description>
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				<pubDate><![CDATA[Mon, 9 Jan 2012 02:41:31]]> GMT</pubDate>
				<author><![CDATA[ Rogue Wolves]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ good to hear!<br /> Awaiting more of your extraordinary work. ; )]]></description>
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				<pubDate><![CDATA[Mon, 9 Jan 2012 10:16:38]]> GMT</pubDate>
				<author><![CDATA[ IPS]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Very excited that you're going to be converting and painting again soon, your work is a source of inspiration for me (and assume hundreds of other hobbyists) and I can't wait to see an update!]]></description>
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				<pubDate><![CDATA[Mon, 9 Jan 2012 17:51:31]]> GMT</pubDate>
				<author><![CDATA[ Farty Wiffmas]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Inspiring? haha, that is a very understated word for Migs work! More like being in the presence of Hobby royalty <span class="glossaryitem" onmouseover='gp(71);'>IMHO</span> <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> Everyone talks about you and your work, even when you aren't here! ]]></description>
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				<pubDate><![CDATA[Mon, 9 Jan 2012 19:35:53]]> GMT</pubDate>
				<author><![CDATA[ dsteingass]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ I know, but inspiring is kind of a paraphrase for 'you're-a-hobby-God-and-I-want-to-be-you'!]]></description>
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				<pubDate><![CDATA[Mon, 9 Jan 2012 21:21:00]]> GMT</pubDate>
				<author><![CDATA[ Farty Wiffmas]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Hey Migs, great to hear your back painting and converting again. I myself have come back to it after a long break, and i think the time away really helps with focus.<br /> <br /> Im really looking forward to seeing what you've come up with. Your <span class="glossaryitem" onmouseover='gp(544);'>AL</span> stuff is truely inspirational, <br /> <br /> Have you read Deliverance Lost yet? If not i can't recomend it enough for <span class="glossaryitem" onmouseover='gp(544);'>AL</span> background and ideas. After reading it, i really have caught the <span class="glossaryitem" onmouseover='gp(544);'>AL</span> bug. (Hope you dont mind).<br /> <br /> Gotta say, the Occult Glass/Cabal emissary idea is something iv been working on the last couple of days, Deliverance Lost gives a great discription of the emissary [i]Arhithirtir[/i]. As i said above im really looking forward to seing your take on it.]]></description>
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				<pubDate><![CDATA[Mon, 9 Jan 2012 22:16:56]]> GMT</pubDate>
				<author><![CDATA[ Hits_the_spot]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ The hour glass video is great , good find!]]></description>
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				<pubDate><![CDATA[Mon, 9 Jan 2012 22:27:11]]> GMT</pubDate>
				<author><![CDATA[ neil101]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ As always looking forward to seeing what you're up to.]]></description>
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				<pubDate><![CDATA[Mon, 9 Jan 2012 23:10:38]]> GMT</pubDate>
				<author><![CDATA[ PDH]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ As always I'm keeping an eye on you. <br /> I'm so glad to hear that you have settled well and we can't wait for you to begin painting again. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 10 Jan 2012 00:16:10]]> GMT</pubDate>
				<author><![CDATA[ Gerner]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ great to see more work here! I found some stuff on Lex that maybe would interest you:<br /> <br /> <a href="http://wh40k.lexicanum.com/wiki/Ordo_Hydra" target="_blank" rel="nofollow">http://<span class="glossaryitem" onmouseover='gp(146);'>wh40k</span>.lexicanum.com/wiki/Ordo_Hydra</a><br /> <br /> <a href="http://wh40k.lexicanum.com/wiki/Illuminati" target="_blank" rel="nofollow">http://<span class="glossaryitem" onmouseover='gp(146);'>wh40k</span>.lexicanum.com/wiki/Illuminati</a>]]></description>
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				<pubDate><![CDATA[Tue, 17 Jan 2012 21:15:50]]> GMT</pubDate>
				<author><![CDATA[ Sageheart]]></author>
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				<title>Re::: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ Freekin' Sweet!]]></description>
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				<pubDate><![CDATA[Wed, 1 Feb 2012 18:07:00]]> GMT</pubDate>
				<author><![CDATA[ Skipphag da Devoura]]></author>
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				<title>:: Legion at Rhisienne :: (Artistic endeavors and musings)</title>
				<description><![CDATA[ I love al the work you have done very inspirational. <br /> Subbed and exalted <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> Also signed up to your blog its very interesting. Mine in my sig if you could have a browse at for me as I'm a noob at it and love some more members. <br /> Thank you and peace <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 7 Feb 2012 05:03:09]]> GMT</pubDate>
				<author><![CDATA[ spudkins]]></author>
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