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Space Marine Librarian Psychic Powers

The following powers are listed in the 5th Edition Space Marine Codex for Space Marine Librarian HQ units.

Note: All rules are necessarily truncated. For precise wording, points values, etc. please refer to a print copy of the 5th Edition Space Marine Codex.

Librarians

A Space Marine Librarian has two psychic powers, but may only use one at a time. Upgraded librarians may use more than one power per turn.

Powers

  • Smite: A psychic shooting attack.
  • Force Dome: Grants an invulnerable save to the librarian and his unit.
  • Machine Curse: A psychic shooting attack against a vehicle.
  • The Avenger: A template based psychic shooting attack.
  • Quickening: Grants Fleet and a boosted Initiative stat for the assault phase.
  • Null Zone: Forces enemies to re-roll Invulnerable Saves.
  • Might of the Ancients: Increases the Librarian's Strength and Armour Penetration against vehicles in the Assault Phase.
  • The Gate of Infinity: Teleports the Librarian and any unit he is with.
  • Vortex of Doom: High strength psychic shooting attack with a blast template that has a chance to fail and affect the Librarian.

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