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Dakka Gallery: Armored Car, Cool Ride, Transport, Warhammer 40,000


Posted: 2018-04-20 18:59:07
Unknown creator

Dakka Forum: Yeah, I'm out


Posted: 2018-04-20 17:59:07
Forum post by daedalus, 73 responses at time of this post.

Well, I guess it was a long time in the coming, but I think I'm finally out. Not even angry or bitter or anything that you'd normally expect. That would suggest that I still care about the game enough to have emotion about it. I'm just kind of done.

My group initially quit during 7th when things went so wrong with taudar / formations. We all got back onboard the hype train for 8th though, and things seemed good at first with the Index meta. There were some minor issues, but I feel like those were dealt with pretty quickly.

As the codexes and faqs started coming out, some armies definitely got left behind though, and interest started waning again. One by one, people started dropping. I think my last game was 3 weeks or so ago, and we barely managed enthusiasm to finish the game.

Now the big faqs finally came out, and no one has any real interest in playing still. Everyone's kind of departed from wargaming for the most part except for two of the other guys that doubled down hard on Infinity. Everyone else is finally starting to get old and figure out what it means to be adults, and I was probably the one with the least amount of time to begin with and that's not getting better.

So now I'm sitting here with a silly number of miniatures across the entire line and looking at the long road toward liquidation. I'm still going to keep back some of the stuff, probably the GK (which I started when the codex was still Demonhunters) and the Primaris marines I've bought over the last three months or so because I enjoy painting them, but that leaves me with a huge pile of Nids, Dark Angels, and at least a decent half of my IG to ebay/trade. It's kind of a daunting process.

Anyone else in the same boat or has been recently? What keeps you focused on getting rid of stuff?

Dakka Gallery: Flying Dolorkeane


Posted: 2018-04-20 16:59:07
By devilmon

Dakka Gallery: Goblins, Gobos, Orcs, Orcs And Goblins, Orks, Pro Painted, Rpg, Warhammer Fantasy


Posted: 2018-04-20 15:59:07
Taken with a SONY CYBERSHOT
By bluemoonminis

Dakka Gallery: Orruks Brutes


Posted: 2018-04-20 14:59:07
By Morghot

Dakka Gallery: Dragon King


Posted: 2018-04-20 13:59:07
By spiralingcadaver

Dakka Gallery: Adeptus Astartes, Rhino, Space Marines, Space Wolves, Warhammer 40,000


Posted: 2018-04-20 12:59:07
Taken with a SONY DCR-SR100E
By Spellscape

Dakka Forum: Guard Didn't Get Nerfed. All your virtual war was in vain.


Posted: 2018-04-20 11:59:07
Forum post by lolman1c, 89 responses at time of this post.

For weeks and weeks people truly believed a rumour that in this Big FAQ guard was going to be nerfed even more.

The biggest rumours were that the normal guardsmen was going up in points and conscripts were going to be nerfed even more. There were people swearing this rumour came from an official 100% legit sauce! However, now the FAQ came out there was no nerf and, in fact, IG got a buff. So I really hope this is a lesson for all of you! When a rumour comes out make sure to scoop up that salt in your hand and keep it there until the rumour is over! People were outright animals when it came to the discussion over this rumour (thinking it was true) and i know it wasn't all of you but if you did get aggressive over this rumour I really hope in the future you contemplate your actions before you type. Moreover, a lot of people basically got aggressive (more than i normally see on DakkaDakka ) for actually no reason. They fought and virtually sacrificed yourselves and each other for nothing.

Please, as much as i love getting into debates here and getting angry, consider that a rumour may just be a rumour. I myself has fallen down that hole many times before and I feel like an idiot at the end of it.

Dakka Gallery: Death Guard Plague Marines


Posted: 2018-04-20 10:59:07
By arkapello

Dakka Daily Poll: How much time do you spend removing mould lines from a basic troop type model?


Posted: 2018-04-20 09:59:07
How much time do you spend removing mould lines from a basic troop type model?
A minute
Several minutes
Half an hour
More that an hour
I dont bother removing them
I dont paint or collect models
Other (write in)


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Dakka Gallery: Archaon


Posted: 2018-04-20 08:59:07
By Shaggoth2011

Dakka Forum: It's not the FaQ, it's core problems in 8th rearing their heads again.


Posted: 2018-04-20 07:59:07
Forum post by Drudge Dreadnought, 75 responses at time of this post.

In the early day's of 8th, ranged gun line Alpha strike lists dominated. As more books were released that unlocked more options for deepstrike, first turn alpha deepstrike lists came to compete with the previously dominant ranged gun lines. Now with the Big FaQ, alpha deepstrike has lost it's viability, so we're returning to the days of ranged gunline alpha strike supremacy.

Overall, removing deep strike alpha strikes is a good thing from the perception of other types of armies. I won't try to list all the types of armies that aren't gun line or mass deepstrike, but it covers a lot of territory. It seems there should be a place in the game for armies that are more based on mid field units, close combat, fast units, or anything else that isn't deep strike melee or blobs of heavy weapons sitting on the back line. In fact, most units in the game fall into this category, and most types of general lists. If you're playing this sort of army, both gun line and mass deepstrike lists have been plowing you for awhile. So seeing deepstrikers nerfed is welcome. There ought to be tradeoff between deepstriking a unit and putting it in a transport, or buying a more expensive but faster version (bikers.)

So the problem remains that ranged gunline alpha strikers are going to dominate again now. People are suggesting all sorts of ways to deal with this problem, like first turn night fighting, or similar stuff. What I'm writing this post to propose is that the problem with ranged gun lines is due to wider mechanical changes in 8th, and that it should be addressed in those areas.

To get a bit more context, let's remember back to 5th or 6th edition. The deepstrike changes have made them much more like in 5th. Did 5th have a problem with alpha strike gun lines dominating everything? Not really. And it wasn't because of night fighting or anything. So why is gun line alpha strikes w...

Post continues at https://www.dakkadakka.com/dakkaforum/posts/list/755217

Dakka Gallery: Tallarn Trooper


Posted: 2018-04-20 06:59:07
Taken with a RICOH Caplio
By Arclaw

Dakka Gallery: Unofficial Painting Challenge Rof-3


Posted: 2018-04-20 05:59:07
By Jetpack_Octopus

Dakka Gallery: Escher, Ganger, Goliath, N17, Necromunda, Underhive, Work In Progress


Posted: 2018-04-20 04:59:07
By MajorTom11

Dakka Forum: How do we change the beta rules to make them work?


Posted: 2018-04-20 03:59:07
Forum post by Daedalus81, 107 responses at time of this post.

There seems to be SOME need for them, but Tactical Reserves seems a little much and Battle Brothers too little to combat soup. How can they be reworded?

(Note: I still advocate trying them)

Dakka Gallery: Mortifactors Primaris Ancient 1


Posted: 2018-04-20 02:59:07
By warspawned

Dakka Gallery: Knight Models Harley Quinn


Posted: 2018-04-20 01:59:07
By Carrero Arts

Dakka Gallery: Pink Horrors


Posted: 2018-04-20 00:59:07
By J-paint

Dakka Gallery: Commissar Cain And Jurgen


Posted: 2018-04-19 23:59:07
By Manu Miniatures

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