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Made in es
Brutal Black Orc




Barcelona, Spain

I'm not sure if this has been posted but here it goes anyways.

Talisman’s back!
Lots of good news for fans of the Talisman board game today.

We are delighted to announce that this classic and much loved game will be getting a new edition, with an expected release later this year. At the moment, we don’t have much info on what that release will look like or an exact date for you, but we’re sure it will be a great new edition of an already excellent game.

We’ll have more news for you as we get it.


Source:https://www.warhammer-community.com/2017/02/19/talisman-update/
   
Made in jp
Longtime Dakkanaut





I hope they give this a full update, like silver tower. Them putting a lot of work into this, would explain the rush job on shadows over Hammerhal.
   
Made in us
Androgynous Daemon Prince of Slaanesh





Norwalk, Connecticut

I have Talisman 3rd edition complete, and FFG's version complete as well, including the two special edition expansions. And...I'd jump on this! Love Talisman!!

Reality is a nice place to visit, but I'd hate to live there.

Manchu wrote:I'm a Catholic. We eat our God.


Due to work, I can usually only ship any sales or trades out on Saturday morning. Please trade/purchase with this in mind.  
   
Made in se
Regular Dakkanaut






Damn! Can't they bring back a good game instead?

The Tick: Everybody was a baby once, Arthur. Oh, sure, maybe not today, or even yesterday. But once. Babies, chum: tiny, dimpled, fleshy mirrors of our us-ness, that we parents hurl into the future, like leathery footballs of hope. And you've got to get a good spiral on that baby, or evil will make an interception.  
   
Made in gb
Posts with Authority






Norn Iron

Fans of the original Talisman rose together to cheer the announcement.

Then sat back down, wheezing and reaching for their oxygen masks.


There's something to be said for revitalising old, loved concepts to recapture some kind of spark; but at some point it begins to look an inability to come up with new concepts.

I'm sooo, sooo sorry.

Plog - Random sculpts and OW Helves 9/3/23 
   
Made in gb
Ridin' on a Snotling Pump Wagon






No need to reinvent the wheel, one could argue?

Me, I've never actually played Talisman - just one of those things.

So for the ignorant like myself, how does it actually play?

   
Made in es
Brutal Black Orc




Barcelona, Spain

Me neither, and it certainly catched my interest.
   
Made in se
Regular Dakkanaut






 Mad Doc Grotsnik wrote:
No need to reinvent the wheel, one could argue?

Me, I've never actually played Talisman - just one of those things.

So for the ignorant like myself, how does it actually play?


You choose left or right, roll a D6 to move. It takes forever and requires very little player input.

The Tick: Everybody was a baby once, Arthur. Oh, sure, maybe not today, or even yesterday. But once. Babies, chum: tiny, dimpled, fleshy mirrors of our us-ness, that we parents hurl into the future, like leathery footballs of hope. And you've got to get a good spiral on that baby, or evil will make an interception.  
   
Made in gb
Ridin' on a Snotling Pump Wagon






Is it a dungeoneering affair, or a sort of RPG? What's the aim? Why is considered such a classic?

   
Made in us
Stone Bonkers Fabricator General




We'll find out soon enough eh.

 Mad Doc Grotsnik wrote:
No need to reinvent the wheel, one could argue?

Me, I've never actually played Talisman - just one of those things.

So for the ignorant like myself, how does it actually play?


Imagine a boot stamping on a human testicle, forever.

Seriously though it's a pretty torturous experience.

If you want to know what's it's like, go watch the episode of Co-Optional Lounge where TB & Co play the Tabletop Simulator version, only seeing others suffer through the experience can adequately convey the reality of it.

This message was edited 2 times. Last update was at 2017/02/19 14:31:03


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Made in us
Androgynous Daemon Prince of Slaanesh





Norwalk, Connecticut

It's like fantasy based monopoly combined with a dungeon crawler that is a fairly easy to figure out, and takes about 1hr per player. Ish. Maybe more with expansions added in. FFG made it much more involved, I expect GW will simplify it again.

Reality is a nice place to visit, but I'd hate to live there.

Manchu wrote:I'm a Catholic. We eat our God.


Due to work, I can usually only ship any sales or trades out on Saturday morning. Please trade/purchase with this in mind.  
   
Made in us
Beautiful and Deadly Keeper of Secrets





 Yodhrin wrote:
 Mad Doc Grotsnik wrote:
No need to reinvent the wheel, one could argue?

Me, I've never actually played Talisman - just one of those things.

So for the ignorant like myself, how does it actually play?


Imagine a boot stamping on a human testicle, forever.

Seriously though it's a pretty torturous experience.

If you want to know what's it's like, go watch the episode of Co-Optional Lounge where TB & Co play the Tabletop Simulator version, only seeing others suffer through the experience can adequately convey the reality of it.


Still better then playing monopoly.
   
Made in gb
Member of a Lodge? I Can't Say





I've only played the Horus Heresy version. It's the worst thing I've ever played that has GW stamped on it.
   
Made in us
Longtime Dakkanaut





It play enough like Monopoly (for my money the WORST widely known board-game ever made), that GW would have to pay me to play this. The couple times I got a group together to play Talisman quickly devolved into MST3K-esque sessions where the only fun had was all of us making fun of the game.

If someone does want to put themselves through this special hell, there is a dirt-cheap PC version which includes all ten-billion expansions FFG made for it.

11527pts Total (7400pts painted)

4980pts Total (4980pts painted)

3730 Total (210pts painted) 
   
Made in sg
Longtime Dakkanaut




 Mad Doc Grotsnik wrote:
Is it a dungeoneering affair, or a sort of RPG? What's the aim? Why is considered such a classic?


The goal is to reach the inner map of the board and get to a certain location. You roll a d6 to see how many spaces you move on the board and you must move that exact number. To get into the inner map, you need to be in a certain location and pass a test. That or somehow get a magic item to transport you over. It's VERY RNG based so you mostly just roll d6s until you hit the exact spot you need to and then make a stat test and hope you don't die.

My warmachine batrep & other misc stuff blog
http://sining83.blogspot.com/ 
   
Made in us
Fresh-Faced New User





F%*K yeah!!!!!

I was hoping/guessing they'd do this.

FFG did a good job, but I HATED the character artwork from that edition.

Hopefully we'll see miniatures back!
   
Made in gb
Lit By the Flames of Prospero





Rampton, UK

I liked it as a 12 year old, not sure I would like it so much now.

As long as it is similar to the original and nothing like the Horus Heresy version or the FFG version, it could fit a niche, i am guessing there are plenty of people that would play a game like this. ( simple and quick )
   
Made in us
Did Fulgrim Just Behead Ferrus?





Fort Worth, TX

So, GW has finally figured out that their whole back catalog of games that they own, can actually be reprinted and sold and make money solely for GW instead of just being licensed to FFG?
What a novel idea.

Not sure I would want to see any genuinely new games coming from GW's current design team, though. And I don't see GW willing to contract any big name game designers for a single product, either.

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Made in gb
Posts with Authority






Norn Iron

Sining wrote:

The goal is to reach the inner map of the board and get to a certain location. You roll a d6 to see how many spaces you move on the board and you must move that exact number. To get into the inner map, you need to be in a certain location and pass a test. That or somehow get a magic item to transport you over. It's VERY RNG based so you mostly just roll d6s until you hit the exact spot you need to and then make a stat test and hope you don't die.


Pass go, collect £200, don't land on a snake kind of thing? I get it.

Sounds like a wheel that could use some tinkering. But then if you pick your character beforehand and just hope to get the right dice rolls I can see how it'd fit in with GW's existing games.

I'm sooo, sooo sorry.

Plog - Random sculpts and OW Helves 9/3/23 
   
Made in us
Fresh-Faced New User




Bournemouth

Love talisman, the 2nd edition was the first game (along with dungeon quest) I got given back in the 80s, got me into the whole board and miniature game hobby. With the right mind set and players (and enough time) you could get really deep and involved in an epic quest and once the game is under way there is plenty of choices, strategy and player interaction - alliances and betrayal, with most games coming down to the last dice roll as all players are often scrambling through the inner region (or cunningly avoiding it with an alternative plan) to win the game. It is old fashioned, the mechanics are dice and move but wehave so much fun with the game if you treat it as a (boozy) party story telling game

I have all the expansions (and there was loads of them) for the FFG '5th' edition, apart from a few of the more later character designs and balance (which ive house ruled anyway) I don't know how they could improve on it, a reprint would serve them just as well (and my wallet).
   
Made in us
Decrepit Dakkanaut






New Orleans, LA

I have FFG's Talisman on my tablet. It makes my frequent flights go faster when I don't feel like reading. If I was with friends and have an afternoon to kill, I would rather see play Arkham Horror. However, it's a fun "let's drink till we're fethed up while we play" type of game.

Monopoly sucks donkey dong.

This message was edited 1 time. Last update was at 2017/02/19 16:46:46


DA:70S+G+M+B++I++Pw40k08+D++A++/fWD-R+T(M)DM+
 
   
Made in ca
Deathwing Terminator with Assault Cannon






 Mad Doc Grotsnik wrote:
Is it a dungeoneering affair, or a sort of RPG? What's the aim? Why is considered such a classic?


Each player chooses a Fantasy archetype for their character with a special power. Roll a d6, choose left of right, draw a random encounter, roll a few more d6 to see if you win or lose. Continue for another 2 hours per player. It's based around a loose Lord of the Rings style fantasy theme.

It was OK when it was new, but there are so many games that do the same thing better. Prophecy is basically a cleaned-up Talisman with more player decisions. Runebound has evolved into it's own beast, but is another classic take on the genre (with much greater selection of where you'll go and what sort of threats you're ready to undertake). Either makes for a far superior playing experience.

This message was edited 1 time. Last update was at 2017/02/19 16:52:57


 
   
Made in gb
Longtime Dakkanaut






It's the type of thing that you design yourself in junior school by smooshing snakes and ladders and ludo together.

The comparisons with monopoly are unfair as monopoly does have a level of player interaction and skill involved that Talisman could only wish for.

I once saw a 5 player game in which after an 1hrs play the players had started to banter about each other being useless and who would win.
2 hrs in and it had gone quite and players were casting longing glances at a whfb game between skavan and goblins that was still in it's 1st turn despite starting the same time.
3hrs in and now every missed game ending roll resulted in nervous laughter and involuntary twitching.
4hrs in and players are actively cheating to help anyone at all win.
5hrs in someone fakes a heart attack to stop the game.(only kidding theystopped shortly after 4hrs due to suicide risk.)

Honestly I am pretty sure before FFG picked it up GW offered it to Satan who looked at and declined saying he thought it was to much of a inhumane punishment.

All joking aside it was a horrible game even in the 80's and just is not fun, but for some reason it developed a cult following that keeps it coming back for some reson.

Your last point is especially laughable and comical, because not only the 7th ed Valkyrie shown dumber things (like being able to throw the troopers without parachutes out of its hatches, no harm done) - Irbis 
   
Made in ca
Experienced Saurus Scar-Veteran





California the Southern

I'm curious to see how they tackle this.

Had the 5th edition, a slew of expansions, but there got to be so much bloat that we ended up trimming it down to the base game and bits of expansions in the end.

If they can somehow streamline a little of the bloat but keep the epicness of the quest aspect, I'd be down. Every major vacation/ holiday at school I'd end up running huge games of this with my 2nd graders, and they were absolutely merciless to each other, without fail.

Another positive- new GW figures!. Maybe it'll get tied into the bubble realms of Sigmar?

New Stormcast hero coming in 5...4...3...?

Poorly lit photos of my ever- growing collection of completely unrelated models!

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Made in se
Navigator





Sweden

I have an old Swedish version of Talisman. Along with a "learn-to-play"-book for 5:th edition fantasy I think it is the only GW-product ever translated into Swedish. I play it alot but it is really simple, like others have already pointed out.
   
Made in gb
Lit By the Flames of Prospero





Rampton, UK

There are a lot of people that play these types of board games with minimum input, there are a lot of people that buy GW figures but don't play any of the games because of the complexity.

I can see a definite market.

I can definitely see them shoehorning a Stormcast marine into it as well !
   
Made in se
Regular Dakkanaut






Ohman wrote:
I have an old Swedish version of Talisman. Along with a "learn-to-play"-book for 5:th edition fantasy I think it is the only GW-product ever translated into Swedish. I play it alot but it is really simple, like others have already pointed out.


Heroquest was also in Swedish.

The Tick: Everybody was a baby once, Arthur. Oh, sure, maybe not today, or even yesterday. But once. Babies, chum: tiny, dimpled, fleshy mirrors of our us-ness, that we parents hurl into the future, like leathery footballs of hope. And you've got to get a good spiral on that baby, or evil will make an interception.  
   
Made in us
Decrepit Dakkanaut





Biloxi, MS USA

 Gargantuan wrote:
Ohman wrote:
I have an old Swedish version of Talisman. Along with a "learn-to-play"-book for 5:th edition fantasy I think it is the only GW-product ever translated into Swedish. I play it alot but it is really simple, like others have already pointed out.


Heroquest was also in Swedish.


That's technically a Milton Bradley product.

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Made in us
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Affton, MO. USA

I remember playing it YEARS AGO, best part was getting turned into a toad after collecting all the things .

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Made in us
Inspiring SDF-1 Bridge Officer





Mississippi

Such negativity.

I've always liked the base Talisman game, the add-ons were hit or miss (may the Warp expansion never see the light of day again!).

The game was best when you STOPPED when someone reached the Crown of Command.

The FFG version was pretty good and had more than enough expansions, and I can't imagine GW will do anything that will add value to the gamer side of the equation - this is just all about putting all the money back in their own pocket. I've already got the FFG copy and the electronic copy - GW won't be getting any more money from me; honestly, if anything there's a couple of FFG's expansions I'd like to possibly still pick up.

Go (1E) Monk!

It never ends well 
   
 
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