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Post by: reds8n
http://www.games-workshop.com/gws/content/article.jsp?aId=14300091a
: Tomb Kings— Article by Adam Troke
Incoming: Tomb Kings
An ancient race that has lain dormant for thousands of years, the Tomb Kings now awaken from within their ancient burial pyramids. Cheated from the eternal life that they were promised, the Tomb Kings are instead doomed to an eternal undeath - awakened they thirst for vengeance against those who would disturb their slumber.
At the command of these undying lords march legions of implacable Skeleton Warriors, hosts of chariots crewed by long-dead crewmen and towering statues carved from unyielding stone.
The armies of the Tomb Kings are vast, unstoppable hordes that know neither fear nor remorse - and they shall not rest until all who stand against them are laid low.
This May Warhammer: Tomb Kings is released, containing everything you need to use the legions of Nehekhara in your games of Warhammer.
Alongside the new book we'll also be releases a slew of amazing new miniatures for Tomb Kings players to collect and add to their armies. Details are being kept firmly under wraps for now, but more details will be available over the coming months. To make sure you're the first to see the new models and read the latest news keep your eyes fixed to the pages of White Dwarf, the Games Workshop newsletter and the What's New Today blog.
In the meantime, if you're a Tomb Kings player (or thinking about becoming one) it's time to start building up your Undead hordes in preparation for the new arrivals. So, out with the large drybrush (and the pot of Bleached Bone) and onwards to glory!
Presented below are two exclusive sneak peeks at the upcoming releases. Please keep checking back on the website, and in White Dwarf for more information in the near future.
.. and... almost ... a genuine teaser image too !
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Post by: reds8n
..link keeps going up and down... ? ..hmm... a bit early for this too perhaps...
safe than sorry then :
2
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Post by: H.B.M.C.
Details are being kept firmly under wraps for now...
... for no readily apparent reason.
Whoa... deja-vu...
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Post by: Vhalyar
H.B.M.C. wrote:Details are being kept firmly under wraps for now...
... for no readily apparent reason.
It's a mummy joke.
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Post by: shealyr
I call shenanigans on you reds8n. The other thread went up 28 seconds before yours!
THIS is the thread that should be locked!
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Post by: lord_blackfang
Sweet. Maybe I won't skip 8th edition after all.
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Post by: The Decapitator
shealyr wrote:I call shenanigans on you reds8n. The other thread went up 28 seconds before yours!
THIS is the thread that should be locked!
Yeah, I thought he got an 'upgrade' being a MOD, would need to beat him by at least a minute....
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Post by: Fafnir
And once again, GW fails entirely at getting anyone excited for anything.
But hey, if GW wanted to make sure no one gave a crap about their upcoming products, they're doing an excellent job of it.
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Post by: Phototoxin
Need moar info!
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Post by: InventionThirteen
I'm happy, means my Scarab Prince Corsair's are getting some flash new conversion opportunities. HOPEFULLY.
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Post by: filbert
So I presume this army book will also be hard-backed, in keeping with O&G?
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Post by: LunaHound
The Decapitator wrote:shealyr wrote:I call shenanigans on you reds8n. The other thread went up 28 seconds before yours!
THIS is the thread that should be locked!
Yeah, I thought he got an 'upgrade' being a MOD, would need to beat him by at least a minute....

Decapitator yours came first :'D
why do you want it so desperately reds8n? im just curious .
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Post by: reds8n
filbert wrote:So I presume this army book will also be hard-backed, in keeping with O&G?
Yes.
..as to who posted first...  .. I would struggle to care less. If the other post had included, say, a link and/or the pics as well then that one would be running free and wild on the internet, growing in wildly unexpected ways.. before, inevitably, getting ill and being put out of its misery.
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Post by: Kroothawk
I don't know which models we will get, but some people think the Tomb King background text in the rulebook gives some new units away. At least it mentions some new units like a flying barge, several Giant Skeletons and Statues etc. Just have a look there.
BTW, here the main pic of the Incoming article:
And here a single rumour by a new poster over at Warseer:
nurglespuss wrote:Anyway, I popped into my local GW recently (first time for some time!) and the manager there (a big TK player) made some interesting observations about the TK future update:
Most of the models will not be redone (troops, chariots, cavalry etc.) as they fit the feel of the TK army (so unfortunately no nice redsigned skellies like Vampire Counts). The only new models will be newly intorduced units, while the Sphynx, if it makes it in, will be on the same sort of release schedule as thunder wolves.
Magi will be re-worked to fit more with the current ed. ethos.
Could be true as TK only have 3 plastic kits currently, maybe they have enough other things to release in plastic.
Another rumour was that TK army book was essentially written, then send back because of the new 8th edition army book design and the need to produce more stuff for it to fill the extra 30+ pages. Also considering that current TK magic didn't work well with 8th edition rules.
Until then, just for reference and with no idea of their reliability, two old collections of Khemri rumours:
sensuret in April 2010 wrote:Characters:
New rules:
Skeleton Units (Archers, Warriors, Chariots, Light Cavalry, Sand Stalkers, Tomb Guard) can march within 12” of general, 6” of Tomb Prince
Constructs, divinely blessed (Ushbati, Tomb Scorpion, Maidens of the Gods, Bone Giants) can march within 12” of the hierophant and 6” of a liche priest
Tomb Prince cannot use movement spell anymore, only strike more one
Premise seems to be basically means tomb king armies movement won’t be so restricted by magic. So if you don’t want to go magic heavy, or first anti-magic armies you can still actually move. This means more spells going off to strategically place units, heal wounded models. The actual mechanisms of TK magic doesn’t seem to be changing much
Apparently the “curse” will hit lighter with tomb princes
Apparently the “roc” is a giant vulture, which can be chosen as a mount for someone in list
Rumours of some sort of warrior priest, like the empire ones – can cast cheap bound spells from a different list. Meant to enhance units + decent profile. Apparently enhances the maidens unit
Core
Skeleton Warriors
Skeletons becoming 6 points WITH light armour, shield, hand weapon
Can be armed with a Khepesh or spear
Khepesh increases the bonus from wielding a hand weapon and shield to +2 Armour save. Basically skeletons using hand weapons and shield can get 3+ armour save in combat
Full Command now only +15 points
Seems like games-workshop wants 1. Some tasty new things to model – although not sure why this weapon gives better armour 2. Actually promote using large blocks of skeletons. Skeletons are great since they never flee, but die so easily and suck at combat. 3+ armour save in combat is a great start for using these guys more, at much cheaper points.
Skeletons Archers
Skeleton Archers are now 0-20 units, cost 7 points, and can be giving poisoned arrows for a large points increase
Skeleton Archers have war memories ability (don’t think it is actually called this, but I’m going to call it that)
Skeleton Archers may select the “stand and shoot” reaction, even though undead can generally only select the hold reaction
Toning down use of these guys are large blocks on infantry and more at flankers, skirmish hunters. Bout time they can stand and shoot
Light Cavalry
Light Cavalry only 12 points now and have war memories ability
Light cavalry may select the “flee reaction” even though undead can generally only select the “hold reaction”. They automatically rally after making a flee reaction next turn.
This seems a bit, dunno if it makes sense, maybe it actually means something else
Haven’t heard anything definite about whats happens to heavy cavalry
Chariots
No change it seems generally – still light flanking units
Tomb Guard
Can take either great weapons OR hand weapon, shield and Khepesh
Same rules otherwise – apparently mebbe an extra bonus when the tomb king is in the unit
Maidens of the Gods
Unit of Khalida’s. 2 Attacks, poison, regenerate, 5+ ward save, 2 hand weapons
Only strength 3, toughness 4 though.
Basically mass attacking special unit vs hard hitting tomb guard unit it seems. Good against lightly armoured armies?
Ushabti
4+ Armor save, 5+ ward save, otherwise same. Would’ve liked toughness 5, seems GW wants to emphasise low toughness, light armour in the army still
Tomb Scorpion
NOT getting 5 wounds, slight points increase, seems liche priest in the scorpions body means it can always march – which is good since there doesn’t seem any rule change for the “from below”
Carrion
Same it seems – doesn’t look like the roc (giant vulture) can be added, its in the mount section it seems
Sand Stalkers
Scouting Skeletons, poisoned weapons and bows, 4+ save against shooting (mirage or something – desert sands or something I dunno), war memories (stand and shoot)
Thought carrion and scorpions did a pretty good job, I still like the concept
Rare:
Bone Giant
Cheaper, 2+ armor save (can take shield for 1+), two hand weapons or a bow
More like 200 points now – 1+ doesn’t seem like “lightly armoured” but oh well
Screaming Skull Catapults
Same
Casket of Souls
3 Abilities:
1. Old shooting attack at one unit
2. Soul Well: Elect a point in line of sight – that point causes terror till the beginning of next tomb king players go
3. Malediction of the Eternal: Unit Cannot shoot, if it fails ld test cannot move either
Still causes terror, -1 to wizards on battlefield
Obelisk of Light
3 Abilities
1. Ward of the Gods: gives 5+ ward save to a unit
2. Radiance of the Heavens: gives a unit +1 attack with magical, flaming attacks
3. Light of the Sky: Units must pass leadership test to direct magical missiles, shooting at unit
+1 to incantation rolls of the priest directing obelisk
Sphinx:
May fly, magical breath attack, 4 wounds, only strength 5, 5+ ward save, magical resistance (2), units need to pass leadership test or be unable to attack it – transfixing or something
This all clearly needs to be taken with a grain of salt, but apparently this is the general gist of how the list is going. Still haven’t heard heaps about some crucial things
1. Will heavy chariots appear
2. Magic items
3. Is the magic phase definitely going to be the same system
4. If auto-break is been changed in 8th edition, how much will it impact on an army that often relied on this to be effective.
I’m not going into what I heard about special characters but the general themes seemed to be:
1. Dude on a flying chariot
2. Assassin hunting down those who wronged the TK – swore to the gods to hunt them down – something about nagash
3. Stretta and Khalida are back
4. High Liche Priest riding giant flaming vulture from the underworld
This stuff was so vague that its probably just nonsense – who knows
theblackmage in December 2009 wrote:Stuff i've heard for the new tomb kings book:
Tomb king/prince: s5. new mounts - a giant carrion called a rock, a royal chariot (heavy chariot with bells), and a construct (skelebeast style thing). special curses available.
Liche priest: new incantation rules. lesser priests can be taken in units. rip-style stuff.
Icon bearer: a tomb guard hero, with a bsb that gives -1 to crumble within 12". gets a special incantation from his banner.
Shawabti: construct hero. counts as lesser priest.
Skeleton warriors: come with bows. may have spears and shields for +1. light armour option. cheaper.
Skeleton cavalry: come with bows, may swap to spears. fast cav, cheaper.
Skeleton light chariots: core now.
Tomb swarms: 3w, 3a undead swarms. 25pts, m5. can be given 10" flight and/or poison.
Tomb guard: cheaper.
Tomb scorpion: new construct rules. new killing blow/poison rules. can be upgraded to count as a lesser priest.
Ushabti: new construct rules. s5 with halberds, and other equipment/command options. cheaper.
Carrion: cheaper. a big one called a rock.
Heavy cavalry: same as core cav, with +1ws, light armour, shield, and spear. may swap shield and spear for flail. cheaper.
Heavy chariot: proper chariot.
Desert stalkers: skellies with two handweapons or bows, and poison. may scout or upgrade to icfb. robes.
Godblooded: new elite (better than tg). greatweapons. bonuses based on chosen god - sun god acts like mark of nurgle. animal death masks.
Bone giant: new construct rules. +1ws. equipment options. cheaper. may count as a banner.
Catapult: multiple ammunition types - burning skull, screaming skull, swarming skull, weeping skull.
Casket: different "modes". boosts priest's incantations.
The embalmed: mummies. no crumble. t5, regen, 2w.
Tomb sphynx: desert spirit/construct. moves as ethereal. better stats than scorpion. may icfb when on the field. base-contact template sandstorm.
Tomb kings will not be out before 8th edition.
There will be a bit of fluff on 'modern' araby. undeath cults!
Mention of more 'tomb kings' around the world, old empire, badlands, lustria, cathay, etc.
Some truly nasty magic items and curses are proposed.
Special characters:
Settra the imperishable - king on royal chariot. powerhouse lord.
Golden ushabti guardian
High liche priest entombed in bone giant
Liche with biblical incantations
Female mummy with snake abilities
Desert spirit uberstalker
Old follower of nagash
Sacred icon bearer mummy
Bretonnian (!) knight
King on mummified lizard
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Post by: H.B.M.C.
The least they could do is release new Skellies for them. The existing ones are a pain to put together.
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Post by: HoverBoy
Can we have a copy of the article for those of us destined to be ignored by the GW customer support and thus remaining unregistered on their site?
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Post by: Kroothawk
Have you read the first post?
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Post by: sluggaslugga
*facepalm*
I found out this last summer dude!
(I was in WHworld and didn't see the Tomb Kings in their spot in the hall of fame so I asked that why aren't they there... and she answered that if the models aren't in their spot, they are being photographed for a soon to come WD update or a new army book/codex.
I haven't seen WD Tomb King updates yet... have you?
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Post by: Waaagh_Gonads
*COUGH*
Sphinx
*COUGH*
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Post by: Mad4Minis
Fafnir wrote:And once again, GW fails entirely at getting anyone excited for anything.
Its GW, even if they do get you excited they go and release something like the dreadknight and kill any enthusiasm.
Always thought TK were cool, and some of the new ones are bound to be even better, but I wont be buying any since I dont like the base game system.
Well, maybe if something really awesome comes out that would make a good display piece.
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Post by: TBD
H.B.M.C. wrote:The least they could do is release new Skellies for them. The existing ones are a pain to put together.
I absolutely hate the way their current skeleton horses look, so if they don't change those and the army will again depend on a boatload of chariots that = probably not a lot of sale for me. Plastic Ushabti sound very interesting though.
One of the local pet stores has been selling very reasonably priced Egyptian themed aquarium terrain for a while now that (obviously) fits perfectly with this army, making me want to get some Tomb Kings just as an excuse to buy the terrain
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Post by: HoverBoy
Kroothawk wrote:Have you read the first post?
I was under the impression there's more. My bad.
Good news either way, power to the boneheads.
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Post by: Flashman
No new skeletons? Another Fantasy release misfire. Keep distracting us with the shiny new monsters GW and hope we don't notice that you're neglecting the basics
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Post by: kenshin620
Sucks that we'll have to use the current skeles (hmmm I foresee this happening to WE, Ogres, and Brets)
But at least there'll be an overhaul of most of the mechanics (skeles that can finally swarm) so I think we can at least enjoy getting updated
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Post by: JOHIRA
I feel sorry for anyone who gets an army update with no update to clunky old core units.
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Post by: bubber
After careful study, I think the 2nd 'sneak peak' model is the sphinx.
No idea what the other one may be though.
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Post by: Griever
They aren't updating the core miniatures? What a complete release FAIL. The current Skeleton Warriors and Horseman look like crap, the chariots are okay (I hate how GW does undead horses in general) and the Tomb Guard are meh (and metal).
I was looking forward to starting up Fantasy with this release, but not if this is true.
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Post by: lord_blackfang
And if they updated the core units, I bet you folks would be complaining about all the new units with no models or all the metals that should have been upgraded to plastic.
If resources are limited, I'd rather see NEW things in plastic, not resculpts.
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Post by: Bloodwin
Great to see some news so soon after O&G info. Sphinx sounds very cool. I reckon that this summer's 'event' special something for Warhammer will be a Spearhead style expansion for Warhammer Fantasy with big monsters instead of tanks.
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Post by: derek
Mad4Minis wrote:Fafnir wrote:And once again, GW fails entirely at getting anyone excited for anything.
Its GW, even if they do get you excited they go and release something like the dreadknight and kill any enthusiasm.
Hey, some of us want to recreate that walker scene from the final Matrix film in our 40k games, and now GW has given us an opportunity to.
Also, like most Incoming articles, I'm not excited at all by the lack of any news other than we will show you stuff in 3 months. Where the hell is their PR department based, Iran?
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Post by: Vitruvian XVII
Woot, excited for these! No plastic skellies is a bit lame, but the current models look pretty good imo, theyre just showing their age a bit. I would like new stuff personally, but then ive already got a shed-load of skellies anyway so im biased!
@bubber: Im inclined to agree there, however tenuous the link is it sort of looks like you could be right. The 1st could be an ushabti?
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Post by: Hulksmash
That makes 3 codexes for 2 systems in 3 months. I'm actually a little impressed by GW for this. Kudos for them. Hopefully it keeps up and we see another 40k codex in June/July.
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Post by: Thunderfrog
Finally!
Yay for da' Kings!
This means I need to take their current book to Ard Boyz and shelf my WoC for a bit. I'd hate to be a "bandwagoner', even though I've been playing TK's for a little while now.
What sucks is that my 4 armies are GK, Eldar, WoC, and TK.
Means I have to buy new books and new toys for two of them back to back!
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Post by: Griever
lord_blackfang wrote:And if they updated the core units, I bet you folks would be complaining about all the new units with no models or all the metals that should have been upgraded to plastic.
If resources are limited, I'd rather see NEW things in plastic, not resculpts.
I'd rather see resculpts. The Tomb Kings plastic range is really, really crappy. Seeing as how that's what is going to make up 75% of the army (and thusly 75% of my money spent, time spent assembling, and time spent painting) then I think they deserve special attention. They have to sell me the models, and I'm not going to spend $35 on those crap horsemen, chariots, or warriors. That is a shame, because I really like the fluff and playstyle of Tomb Kings.
Of course, there has been nothing really official about them not redoing a lot of the basic plastics, so this could all be moot
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Post by: Kanluwen
I'm wondering if they won't (again) go with just another sprue for Tomb Kings Skeletons, combined with the standard Skeleton Warrior box.
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Post by: Minsc
Personally, I like the Skelly Models in terms of looks. However, I've never assembled them, so I can't speak on just how well they are to assemble (Which, from what I'm seeing, seems to be a resounding "Pain in the arse"). Actually, a good deal of the TK Models look decent to me. The only one I'd immediately recommend a change on is the Scorpion, if only because the more recent portrayals in fluff have it more "sleek", if you will.
I predict one of two things on magic. Either incantations are all moved to Bound Spells (probably with multiple levels), or Incantations are changed to generic magic lores w/ Lore Attributes.
Can anyone else wait to see TK with six magic items?
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Post by: sexiest_hero
Man they are really pushing out books. Good job GW. This came out of left field. Maybe necrons will follow soon.
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Post by: olympia
Why does GW say "start stocking up now" while not telling you what new kits will be released? Do they think we are that dumb?
In the meantime, if you're a Tomb Kings player (or thinking about becoming one) it's time to start building up your Undead hordes in preparation for the new arrivals
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Post by: vaatbak
olympia wrote:Why does GW say "start stocking up now" while not telling you what new kits will be released? Do they think we are that dumb?
In the meantime, if you're a Tomb Kings player (or thinking about becoming one) it's time to start building up your Undead hordes in preparation for the new arrivals
yes,
but thats not important, what is important is that gw is finaly doing a good job with the codex system.
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Post by: Necros
Can't wait to see the new models.. too bad I sold my army, and have no time/cash to start anew :(
I'd like to see em do upgraded plastic skeletons like they did with VCs, plastic tomb guard and something big.. bone giant that doesn't look dumb would be nice.
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Post by: Manchu
This is sooner than expected. I had read (in Kroothawk's re-posts) between June and September. Nice job, GW.
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Post by: olympia
Look for Necrons in June for back-to-back undead releases.
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Post by: Warboss Imbad Ironskull
Fafnir wrote:And once again, GW fails entirely at getting anyone excited for anything.
But hey, if GW wanted to make sure no one gave a crap about their upcoming products, they're doing an excellent job of it.
Hey I'm excited about it, my birthday is in May
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Post by: yevix
"Lightning shall sunder the skies, the rivers will flow with blood and war will come to the land. The legions of the long-dead kings shall once more rise eternal in conquest, and death shall ride beside them."
- Settra, The Eternal King of Nehekhara.
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Post by: ImperialTard
lord_blackfang wrote:And if they updated the core units, I bet you folks would be complaining about all the new units with no models or all the metals that should have been upgraded to plastic.
If resources are limited, I'd rather see NEW things in plastic, not resculpts.
/applaudsthunderously
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Post by: Kanluwen
Hulksmash wrote:That makes 3 codexes for 2 systems in 3 months. I'm actually a little impressed by GW for this. Kudos for them. Hopefully it keeps up and we see another 40k codex in June/July.
Not just 3 codices for 2 systems in three months.
3 codices, with at least two of those, being chock full of plastic goodness for 2 systems in three back to back months.
March-Orcs & Goblins
April-Grey Knights
May-Tomb Kings.
I can't think, off the top of my head, of any time this has happened before.
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Post by: Manchu
Better throw a L/ WotR release in for June so people have at least a month to save up more money.
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Post by: BrassScorpion
I can't think, off the top of my head, of any time this has happened before.
I'm always suspicious immediately upon seeing phrases like that on forums. Gamers have bad short-term memory for things that might prevent them from busting on any number of things, especially GW for example. Last year was not far off from this year's suddenly popular release schedule and I'm sure other people can conjure other examples. Rolling... Jan. 2010: Tyranids Feb. 2010: Beastmen March 2010: Battle Missions, Ork Deff Dread, Ork Killa Kans, Space Marine Venerable Dreadnought April 2010: Blood Angels
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Post by: Kanluwen
BrassScorpion wrote:I can't think, off the top of my head, of any time this has happened before.
I'm always suspicious immediately upon seeing phrases like that on forums. Last year was not far off from that and I'm sure other people can conjure other examples. Rolling...
Jan. 2010: Tyranids
Feb. 2010: Beastmen
March 2010: Battle Missions, Ork Deff Dread, Ork Killa Kans, Space Marine Venerable Dreadnought
April 2010: Blood Angels
Battle Missions wasn't a Codex release nor were the Dreads tied to an army book release.
Hence: I didn't count them.
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Post by: sexiest_hero
well People drcry both Tyrnids and Beastmen, so those don't count. After the greatness of DE people have high hopes this time around.
(p.s) I think Nids and beasts are fine.
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Post by: Kanluwen
sexiest_hero wrote:well People drcry both Tyrnids and Beastmen, so those don't count. After the greatness of DE people have high hopes this time around.
(p.s) I think Nids and beasts are fine.
Yeah...you kinda missed my point I think.
"It's not good so it doesn't count" wasn't it.
Battle Missions was effectively a scenario supplement, not an army book.
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Post by: Kroothawk
Kanluwen wrote:Not just 3 codices for 2 systems in three months.
3 codices, with at least two of those, being chock full of plastic goodness for 2 systems in three back to back months.
March-Orcs & Goblins
April-Grey Knights
May-Tomb Kings.
I can't think, off the top of my head, of any time this has happened before.
There never has been a Codex for Warhammer Fantasy before
And they realized that 1 army book per year (as in 2010) is not enough for Fantasy, having 13 different armies.
And concerning the "no redone standard skeletons": Currently we have only one redshirt source for that. I am waiting for more and better confirmations before I take that as fact. Though it is possible.
Small rumour by GodlessM (who was certain TK would be released October  ):
What I heard a few months back (though take with salt after my recent prediction on the book release ) is that there will be plastic Tomb Guard, plastic SSC, another plasic kit, metal Ushabti, and a few metal characters.
By Frgt/10:
no new bone giant from what i've heard(...)
(on plastic skeletons):also a no unfortunately (again from what im hearing)
plastic tomb guard is a definite though
BramGaunt will do a TK rumour summary when O&G are released. Here he presents some rumours from a new and untested source:
Well, here is what I heard so far, take it with salt:
Army gains a magical lore + access to some of the Rulebook lores (death, shadow, metal and light is what I heard, but I don't buy the light part.)
There's supposed to be a spell to block the sun which denies enemy his ranks (because of the confusion and panic), but I'm not buying this either.
There's a spell that refills units and deals damage at the same time.
A Tomb Sphinx (should be the second pic - it's belly/ribcage)
Different Bone Giants (I heard 4, I can see 3 as they are described in the armybook)
4 new Units total - 2 Monsters, 1 Warmachine, 1 Infantry
A new War machine
A new type of character. You'll have your king to lead your army from the rear, as a mage/warrior hybrid, a "herald" close combat mummy character, and the priest to, well, lazor your enemies and refill your ranks.
Now, this comes from a new source. Take with a lot of salt. I wouldn't be surprised if none of this is true, but I'm still passing on the info.
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Post by: yevix
There really isn't anything wrong with the current skellies, sure they look a bit odd but the point is that you can convert skellies with ease - Plus I am not a big fan of realistic miniatures sometimes freaky looking heads are awesome
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Post by: Boss Salvage
yevix wrote:Plus I am not a big fan of realistic miniatures sometimes freaky looking heads are awesome

*note to self: begin work on chibi TK for new book*
Just to toss this out there: I'll be buying the TK book, $40 hardcover or not, so count me excited.
- Salvage
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Post by: Just Dave
Hulksmash wrote:That makes 3 codexes for 2 systems in 3 months. I'm actually a little impressed by GW for this. Kudos for them. Hopefully it keeps up and we see another 40k codex in June/July.
That was one of my first thoughts. 3 codices/army books in the first half of the year is pretty damn good considering last year.
Tomb Kings I couldn't care less about, however, despite their flaws, it's good to see Games Workshop seemingly improving in some areas with (touch wood) a better release schedule, earlier incoming! emails and actually some almost 'teaser' pics.
It's a start. I for one don't see too much to complain about here...
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Post by: BrassScorpion
That was one of my first thoughts. 3 codices/army books in the first half of the year is pretty damn good considering last year.
Again, undue criticism I believe. Last year began with 3 army/codex books within 4 months, a ton of new models all 4 of those months, and the Battle Missions book. Was last year really that terrible? I don't think so.
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Post by: Manchu
People are remembering the dryspell leading up to the DE release, BrassScorp.
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Post by: Just Dave
I did also say that I don't see any real reason to criticise GW and was trying to dissuade people from needlessly 'bashing' Games Workshop, but hey, focus on that bit...
... I was actually referring to how last year there were few army books/codices in general. Admittedly, there was 8th edition, but it does appear that GW failed to fully capatilise upon it and in the latter half of the year in particular the releases were fairly scarce.
What I was trying to say was that there's currently confirmed as almost as many codices/ army books as there were last year in total.
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Post by: BrassScorpion
Manchu wrote:People are remembering the dryspell leading up to the DE release, BrassScorp.
I appreciate what you're saying. However, I'm comparing the first 3 or 4 months of this year to the first 3 or 4 months of last year. It's about the same, they both started off with a lot of great releases close together. This year like last year may also have a big "dry spell" later on, we'll just have to wait and see, won't we? In the meantime, let's compare "apples to apples".
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Post by: kirsanth
Wow, May.
Count me in.
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Post by: Manchu
You know, TK is something that I've thought might get me into WHFB at last. But, sitting here thinking, if Necrons are seriously on the horizon I think I'll go for them instead.
A lot depends on that Sphinx, TBH.
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Post by: Samus_aran115
Fafnir wrote:And once again, GW fails entirely at getting anyone excited for anything.
But hey, if GW wanted to make sure no one gave a crap about their upcoming products, they're doing an excellent job of it.
+1 QFT
Nothing more than a "hey, look forward to this without knowing anything about it" sort of thing.
Tomb kings are cool. They're my first choice for starting a fantasy army. Maybe this will inspire me to move away from space mans and scary elves
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Post by: Kanluwen
Samus_aran115 wrote:Fafnir wrote:And once again, GW fails entirely at getting anyone excited for anything.
But hey, if GW wanted to make sure no one gave a crap about their upcoming products, they're doing an excellent job of it.
+1 QFT
Nothing more than a "hey, look forward to this without knowing anything about it" sort of thing.
Yes, never mind that there's 3 months between now and May when the release is set. Clearly, they're not going to say anything at all or ever put anything on preorder.
Clearly.
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Post by: timetowaste85
I think what everyone is missing is the fact that they are releasing three armies right in a row: O&G in March, Grey Knights in April, Tomb Kings in May-there is no break between armies right now. Even if they aren't redoing all old models in plastic right now, they're making an effort to get armies out to us as quickly as possible. Lets look on the bright side, right? They could have waited til August for Tomb Kings or something, but we have 3 armies in a row AND the "big" summer for fantasy (if that isn't just an unfounded rumor). I say look at the positive. We can all whine if the models end up looking like crap, but most GW stuff coming out recently is great, and they are making an effort to get lots of stuff out all at once. Lets focus on that, shall we? edit-sorry Hulk and Kan, didn't see your posts before I put out mine-lets just add mine in agreement to yours
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Post by: Manchu
The "incoming" stage of GW marketing is pretty useful from GW's perspective. Hence this thread.
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Post by: Just Dave
I agree. I mean, I'd much rather they actually previewed/showed some models with it, but at least we know its coming etc. and its better than nothing...
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Post by: Manchu
I imagine there are various reasons for not wanting to say which models are getting replaced. The obvious one is that you don't want to undermine your current stock. That also means not underminding your stockists, for that matter -- think of the FLGSs, people.
Some of the criticism of GW is hard to take seriously. People are always going to talk a whole lot more than they are going to spend. The demand for the idea of new miniatures will never decrease but the demand for the miniatures themselves is another matter. That said, if pictures of the infamous minotaurs and "pumbagore" were officially released a month before the preorders went up, would sales have been any worse? I'd think not but I don't really know.
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Post by: augustus5
I really couldn't be less excited. I'm just not a big fan of TK. Probably my least favorite army besides Lizardmen. Anxiously awaiting GKs.
New WEs or Brettonians might get me back into WHFB.
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Post by: Kanluwen
Manchu wrote:The "incoming" stage of GW marketing is pretty useful from GW's perspective. Hence this thread.
Would it be nice to see more?
Yes, it would. But GW's effectively in the Dark Ages of internet marketing, with no traces of the Renaissance in sight.
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Post by: Manchu
Kanluwen wrote:But GW's effectively in the Dark Ages of internet marketing, with no traces of the Renaissance in sight.
Um, I think the "incoming" emails are pretty saavy. It gets people talking about something they now know will happen for a good while before you're ready to do preorders. Not sure what is not smart about this.
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Post by: Kanluwen
Manchu wrote:Kanluwen wrote:But GW's effectively in the Dark Ages of internet marketing, with no traces of the Renaissance in sight.
Um, I think the "incoming" emails are pretty saavy. It gets people talking about something they now know will happen for a good while before you're ready to do preorders. Not sure what is not smart about this.
It's saavy to an extent.
But the "Incoming!" emails are about as saavy as they get, with their website being used more as a supplemental piece to White Dwarf rather than being its own entity and serving a separate role.
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Post by: Manchu
*moment of silence for Black Gobbo*
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Post by: Warboss Imbad Ironskull
If the Skeletons don't get an update I'll be dissapointed because the current ones look like Neanderthalls.
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Post by: Just Dave
Manchu wrote:Some of the criticism of GW is hard to take seriously.
This I definitely agree with. I'm not an apologist or anything, nor am I a 'hater', but whilst GW do make a LOT of mistakes, they also get a LOT of unnecessary flak IMHO.
And whilst I agree with some of your other comments Manchu, I do believe a bit more a teaser would be helpful and showing new models/units (eg. Sphinx) would compensate for some of the problems you mentioned IMHO.
But I'm not really going to complain about Incoming! emails. Afterall, One is better than none...
Kanluwen wrote:
Yes, it would. But GW's effectively in the Dark Ages of internet marketing, with no traces of the Renaissance in sight.
Can there be made a HBMC alert button?
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Post by: Platuan4th
Just Dave wrote:
Kanluwen wrote:
Yes, it would. But GW's effectively in the Dark Ages of internet marketing, with no traces of the Renaissance in sight.
Can there be made a HBMC alert button?
Ask Legoburner. Although I'd guess HBMC would ask to have it removed from having his PM box flooded daily.
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Post by: Manchu
I dunno, Dave. A month of "that looks like gak" isn't really what GW is after. Cf. chibihawk and dreadknight.
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Post by: Kanluwen
Manchu wrote:*moment of silence for Black Gobbo*
Black Gobbo was a step in an okay direction, but it really was a GWUS innovation and could have used a lot more work on polishing it up. Automatically Appended Next Post: Just Dave wrote:Kanluwen wrote:Yes, it would. But GW's effectively in the Dark Ages of internet marketing, with no traces of the Renaissance in sight.
Can there be made a HBMC alert button? 
Contrary to popular belief, I do have plenty of issues with GW. I just don't see what good it does to foam at the mouth or constantly spout them on an Internet forum.
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Post by: Just Dave
Manchu wrote:I dunno, Dave. A month of "that looks like gak" isn't really what GW is after. Cf. chibihawk and dreadknight.
You know what the solution to that is...
... Don't release something that looks like crap.
Easier said than done of course, but the majority of GW's plastic kits are very nice.
I mean, imagine if a kit as schweet as the Sanguinary Guard, Aracknarok (or gobbo assassins), Dark Eldar anything really, or whatever was previewed. I'm not saying its flawless or that I'm a business expert, but I would've thought that some kind of preview would be beneficial.
As I said though, I'm thankful for there being any Incoming emails...
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Post by: Platuan4th
Just Dave wrote:Manchu wrote:I dunno, Dave. A month of "that looks like gak" isn't really what GW is after. Cf. chibihawk and dreadknight. You know what the solution to that is... ... Don't release something that looks like crap.  Crap is in the eye of the beholder, though(for example, I think the Plastic Trygon looks like crap with its tiny claws vs the amazing beauty of the FW version). See any N&R thread related to PP for proof.
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Post by: Dysartes
Manchu wrote:I dunno, Dave. A month of "that looks like gak" isn't really what GW is after. Cf. chibihawk and dreadknight.
Two solutions to that one:
1, Better angles on their pictures.
2, Sculpts that look better.....
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Post by: Kanluwen
Just Dave wrote:Manchu wrote:I dunno, Dave. A month of "that looks like gak" isn't really what GW is after. Cf. chibihawk and dreadknight.
You know what the solution to that is...
... Don't release something that looks like crap. 
"Looking like crap" is entirely relative. I like the Stormraven. I just think it looks like crap in that bright, Blood Angels red. If they'd wanted to show it off better or get a positive response, I would have painted it with a few more spot colors than just that red.
The Dreadknight though is just a horrible idea and horrible execution.
Easier said than done of course, but the majority of GW's plastic kits are very nice.
I mean, imagine if a kit as schweet as the Sanguinary Guard, Aracknarok (or gobbo assassins), Dark Eldar anything really, or whatever was previewed. I'm not saying its flawless or that I'm a business expert, but I would've thought that some kind of preview would be beneficial.
As I said though, I'm thankful for there being any Incoming emails...
But who are you trying to make the preview beneficial for? Veterans are likely to be buying the stuff anyways. Newcomers aren't likely registered for the newsletter, etc.
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Post by: Sidstyler
Manchu wrote:That said, if pictures of the infamous minotaurs and "pumbagore" were officially released a month before the preorders went up, would sales have been any worse? I'd think not but I don't really know.
The only way sales for those pieces of dog crap could have improved is if they didn't allow you to see the models before purchasing them. Just black boxes that say "Beastmen Minotaurs" or "Beastmen Razorgor" on them.
Well I better shut up before I give them more ideas...
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Post by: solkan
But think of all of the upcoming Transformer related jokes that everyone has to look forward to because of the dreadknight.
And this means that we really dodged a bullet when the Blood Angles didn't get a Bloodnaut.
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Post by: ChaosxVoid
O&G aren't really a new release they just sorta made more models to go with them by adding in the big spider thing, and a army book hardcover with different art, I miss when they Re-vamped an army and everything got renewed, Like the wood elves everything in that was bran new on their last update, same goes for the vampire counts damn near everything was renewed. They did a good job on the dark eldar and space wolves but left a shat load of models out. Meh i don't know my two cents there anyway looking forward to seeing what tomb kings will bring up from the tomb
*crosses fingers for necrons next* :p
xVoid
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Post by: CURNOW
PLEASE PLEASE PLEASE
GW resculpt the skelly horses they were the first models i perchased over 20 years ago and they were poo then !!!
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Post by: viney
Call me pleasantly surprised, I figured TK would be in the fall.
Still in the first year on 8th they will have only updated 2 armies, unless they have a july/august WHFB release.
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Post by: CURNOW
@chaosxvoid you dont need new necrons just get tomb kings and paint them silver !
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Post by: RiTides
Awesome news. To top it off, the GW link wouldn't load the page for me from my inbox, so I came to Dakka. And Dakka did not disappoint
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Post by: puma713
This is great news - and I don't even play Fantasy. The reason I'm enjoying this so much is this is the first time in I can't tell you how long that GW has previewed a new release before its prior release is even out yet. Maybe this is a turn to a new marketing strategy! Hardcover books and quicker release statements!
This would be like them announcing Grey Knights before DE even hit the shelves. Maybe we'll see more of this trend in the future!
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Post by: nosferatu1001
Awesome news.
Other half is a BIG TK fan, so a more up to date book will be a good present
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Post by: Manchu
Platuan4th wrote:Crap is in the eye of the beholder
Exactamundo. I like the chibihawk. Anyway, between knowing that something is actually on it's way/when it will arrive on the one hand and knowing only whatever I read of Kroothawk's reposts on the the other hand . . . I'll take the "incoming" emails. No offense to the internet intended. "Incoming" announcements are a free bonus, especially for gamers planning out the outline of their annual GW budget. Knowing that DE were releasing in November allowed me to put money aside in advance. That it ultimately went to greenskins is another matter . . .
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Post by: btemple0
It gives me something to look foward to, when every day is about the same for me here.
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Post by: Ozymandias
I actually have to say this is pretty good for GW. They're giving us a heads up of something coming in May, before the O&G book is even out and they included a couple of cropped sneak peaks for us all to speculate on for the next several weeks.
It may be annoying not to get any hard details, but judging by how fast this thread is growing, I'd say the GW marketing team actually did a good job with this.
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Post by: march10k
Manchu wrote: I like the chibihawk.
It looks like the aborted offspring of a chia pet and a Salvador Dali painting...
As for new skellies...The skellies themselves are fine, but the hand weapons and spears are garbage. Since I only put bows on my core skellies (could change under the new codex, who knows?), that hasn't bothered me. Also, with three back to back to back releases, they have to be pushing hard against the upper limit of how much new plastic they can pump out. I'd rather see models for new toys than see resculpts of what I've already paid for...and GW probably knows that. New skellies might get them some new TK players...but how many of those skellies will the existing TK players need/want? We're not about to throw away hundreds of dollars worth of models that we've spent hundreds of hours assembling, painting, and basing. Plus...core skellies aren't anywhere near the centerpiece...they're cheap models painted 90% bone with a splash of color for the wargear. No sculpt in the world is going to get people to pay much attention to them. Let's fix the horses, FIX THE LPs!!!!!!, get some plastic TG (not that I'll buy more), and then get some really cool plastic monsters.
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Post by: HoverBoy
march10k wrote:Manchu wrote: I like the chibihawk.
It looks like the aborted offspring of a chia pet and a Salvador Dali painting...
Decades after thant night in Vegas hive the thunderhawk was contacted by the son of that immolator chick – he wanted a job.
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Post by: Kroothawk
Manchu wrote:You know, TK is something that I've thought might get me into WHFB at last. But, sitting here thinking, if Necrons are seriously on the horizon I think I'll go for them instead. 
Buy TK now. If you want Necrons later, just paint your TK Boltgun metal
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Post by: Manchu
Ha!
I doubt Necrons will get new troops. In that sense, I could seemingly start collecting both them and TK now with no trouble (except financial).
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Post by: Flashman
Ozymandias wrote:I actually have to say this is pretty good for GW. They're giving us a heads up of something coming in May, before the O&G book is even out and they included a couple of cropped sneak peaks for us all to speculate on for the next several weeks.
It may be annoying not to get any hard details, but judging by how fast this thread is growing, I'd say the GW marketing team actually did a good job with this.
Cropped sneak peaks are just irritating and the ones they showed are useless. They could be anything. I'd say the reason this thread has gone into overdrive is because TK are long overdue for an update  But not as much as 'crons.
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Post by: Acardia
I don't mind the tease pictures, however I think if they just gave one full photo every week or two it would biuld so much more attention and then the full unveiling on advance order day.
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Post by: LavuranGuard
Hmm Skeletons - this might get me to play WHFB again (last played in second ed).
Some of my first GW models were the old Skeletons - a red box of plastic ones (30??) for 3.99 , followed by the Skeleton army box for 10 pounds!
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Post by: Kingliono
Tomb Kings, Dark Eldar, Grey Knights, updated FAQs. What they heck is going on there in GW? What ever it is I hope they keep it up. Before you know it we could have new Sisters, new Tau and new Bretonnians. I hope they go down a road void of more Marines, at least for a while anyway.
Let the madness continue
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Post by: Sidstyler
march10k wrote:Manchu wrote: I like the chibihawk.
It looks like the aborted offspring of a chia pet and a Salvador Dali painting...
It looks like a Space Marine vehicle.
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Post by: Manchu
Sidstyler wrote:march10k wrote:Manchu wrote: I like the chibihawk.
It looks like the aborted offspring of a chia pet and a Salvador Dali painting...
It looks like a Space Marine vehicle.
Exactly so. Automatically Appended Next Post: Kingliono wrote:Let the madness continue
Flyers expansion? Maybe even . . . gasp . . . a new race? Who knows.
In any case, I hope the new TK stuff isn't quite as cartoony as the latest O&G releases.
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Post by: Necros
I have it on good authority that all of these updates are being done because they need to get them out of the way before they can start working on the Pan Fo.
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Post by: Ozymandias
march10k wrote:Manchu wrote: I like the chibihawk.
It looks like the aborted offspring of a chia pet and a Salvador Dali painting...
As for new skellies...The skellies themselves are fine, but the hand weapons and spears are garbage. Since I only put bows on my core skellies (could change under the new codex, who knows?), that hasn't bothered me. Also, with three back to back to back releases, they have to be pushing hard against the upper limit of how much new plastic they can pump out. I'd rather see models for new toys than see resculpts of what I've already paid for...and GW probably knows that. New skellies might get them some new TK players...but how many of those skellies will the existing TK players need/want? We're not about to throw away hundreds of dollars worth of models that we've spent hundreds of hours assembling, painting, and basing. Plus...core skellies aren't anywhere near the centerpiece...they're cheap models painted 90% bone with a splash of color for the wargear. No sculpt in the world is going to get people to pay much attention to them. Let's fix the horses, FIX THE LPs!!!!!!, get some plastic TG (not that I'll buy more), and then get some really cool plastic monsters.
Maybe they'll do a combo skeleton/Tomb Guard set. That way if you want new skeletons you can have them and if you're tired of painting bone (and believe me, I have over a hundred painted skeletons so I know what it's like) then you have some new TG models.
I do have to say though, having painted through 3 generations of plastic skeletons, the most current ones that were released with the VC book blow all the rest out of the water. Correct proportions (well as much as heroic scale allows) and they still look imposing.
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Post by: march10k
Ooh...wait...looking at the painting again...that's a lovely flail...can we get a TK model with a crook and flail? Say...even one "of radiance?"
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Post by: lord marcus
Angry at the $40 dollar book cost, but then again i'll probably order it and anything else i think i want off of maelstrom.
LM (TK player for 4+ years)
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Post by: puma713
When I open the Pan Fo codex, Word nearly shuts down in light of the grammar and spelling.
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Post by: Death Gear
NOOOOOOOO!!!!!! of course they get a new army right after I sell my Tomb Kings
But I still cant wait too see what they look like
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Post by: Wehrkind
I am not likely to start investing in Bleached Bone any time soon, but I am really glad to see the TKs getting a new army book. GW really seems to be pounding through the older armies in both systems that need attention, and more support is always better from where I am standing.
But by the sweet Emperor's light, they had better not screw up Sisters of Battle... or release them before I have time to start up a lucrative drug trade.
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Post by: Puscifer
Dammit - GK coming out in April and one of only two WFB armies that i'd do out soon afterwards.
The other was Ogre Kingdoms.
Whats the release date for these guys???
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Post by: Buzzsaw
Flashman wrote:No new skeletons? Another Fantasy release misfire. Keep distracting us with the shiny new monsters GW and hope we don't notice that you're neglecting the basics 
Hmm, if only there were a cost effective way of putting together a load of skeletons on the cheap...
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Post by: Clang
I can't see them redoing the basic skelly set (which I think looks fine anyway). Maybe some slightly recut sprues if there are new weapon options.
A decent horsey sprue will instantly give improved cavalry and chariots to multiple boxes (and perhaps also be usable for other undead armies) so that seems likely, and well overdue.
Judging by recent army releases, I'd also put money on: another troop box, a 3-in-a-box set of something (Carrion or Ushabti or scorpions?), and an OMG nerdgasm-inducing big model (either something completely new like a Sphinx or a plastic reimagining of an existing model like a bone giant.
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Post by: Eumerin
Crap...
This might mean that I have to start playing 8th Edition now... I've still got my old TK army gathering dust.
Would be nice to see the core skeletons get updated plastic models - ones that are better proportioned and with the correct weapons. But so much of the line could use an overhaul that I'll happily take whatever they give us.
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Post by: JOHIRA
Buzzsaw wrote:Flashman wrote:No new skeletons? Another Fantasy release misfire. Keep distracting us with the shiny new monsters GW and hope we don't notice that you're neglecting the basics 
Hmm, if only there were a cost effective way of putting together a load of skeletons on the cheap...
Too bad they don't look remotely Egyptian.
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Post by: Eumerin
JOHIRA wrote:Buzzsaw wrote:Flashman wrote:No new skeletons? Another Fantasy release misfire. Keep distracting us with the shiny new monsters GW and hope we don't notice that you're neglecting the basics 
Hmm, if only there were a cost effective way of putting together a load of skeletons on the cheap...
Too bad they don't look remotely Egyptian.
Turn their shields upside down and they'd look about as Egyptian as the current Tomb King skeleton box.
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Post by: Vitruvian XVII
What? Really? Ive got the mantic skellies and for TK i prefer the GW ones. A few new egyptian themed weapons to go with the shields and id be happy Now, how will i ever paint bone without bown ink??
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Post by: FacelessMage
*crosses fingers for mummies*
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Post by: Ozymandias
Still the best bone I've ever painted was a white spray undercoat and a wash of Gryphonne Sepia. Done!
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Post by: Manchu
FacelessMage wrote:*crosses fingers for mummies*
Good point! Why no mummy heavy infantry?
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Post by: Kanluwen
Manchu wrote:FacelessMage wrote:*crosses fingers for mummies*
Good point! Why no mummy heavy infantry?
That's what the Tomb Guard were supposed to be, I thought?
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Post by: Manchu
Yeah, they are. But surely you could have another option. TBH, "here are some more skeleton except these have some armor" is kind of lame.
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Post by: Kanluwen
I think it's going to be kinda hard for them to field "units of Mummies", since that's supposed to be for royalty and the priesthood only.
Maybe Tomb Princes could be turned into a heavy cavalry unit ala the Blood Knights?
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Post by: Manchu
Aren't the Carrion buzzards mummified?
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Post by: FacelessMage
I have a Ton (25-30 ish) of of the old style mummies that i currently use for Tomb Guard. I would love it if i had the option of jsut using them.
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Post by: Earthbeard
I'd love a return of Mummy units again, I miss them.
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Post by: Kanluwen
Manchu wrote:Aren't the Carrion buzzards mummified?
Good question.
But are they actually, like ritually mummified or just dessication mummification?
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Post by: Hellfury
No new Skeletons?!?
The fail continues to be epic with GW.
Epic, epic fail.
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Post by: Ragnar4
I'm going to give a bleached bone spray, pick out the weapons/armor, dip in Mantics dip, system a try.
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Post by: Manchu
Kanluwen wrote:But are they actually, like ritually mummified or just dessication mummification? 
I know that Settra's priests had some crazy ritual. But that's not the sum of mummification. Carrion have ragged bandages, indicating mummification. Other TK units could have ragged bandages, too. I don't know why I had never wondered at it before now.
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Post by: Eumerin
Manchu wrote:TBH, "here are some more skeleton except these have some armor" is kind of lame.
I assume that you're only talking about the models, because the core skeletons have armor as well (there are other differences stat-wise between the two units). Tomb Guard are also much more ornately outfitted than what core skeletons would look like with light armor.
For my paint scheme, I used a white spray for the base coat, and then washed it with Devlan Mud.
What? Really?
Ive got the mantic skellies and for TK i prefer the GW ones.
A few new egyptian themed weapons to go with the shields and id be happy
The *only* thing that's Egyptian-themed about the GW plastic skeletons are the shields. The bodies have nothing that identifies them as such, and the weapons are completely inaccurate.
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Post by: Vitruvian XVII
Meh, some of the head decorations are vaguely egyptian
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Post by: Manchu
@Eumerin: Right. What I should have said is that "here are some more skeleton except these have a little more armor" is kind of lame.
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Post by: btemple0
Ill just build mine with a Gaelic/Celtic feel then....
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Post by: Eumerin
Manchu wrote:@Eumerin: Right. What I should have said is that "here are some more skeleton except these have a little more armor" is kind of lame.
Well... just to clarify...
Model-wise, the core skeletons don't have any armor except their shields. The Tomb Guard models, on the other hand, have fairly ornate light armor. And they have khopeshes, which are accurate for the historical era that the Tomb Kings are modeled after (as opposed to the completely inappropriate set of weapons on the core skeletons models).
Stat-wise, they both have light armor (or more accurately, you can add it to the core skeletons while Tomb Guard have it automatically). Tomb Guard also have higher strength, higher weapon skill, higher toughness, higher initiative, higher leadership, and Killing Blow.
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Post by: march10k
Vitruvian XVII wrote:
Now, how will i ever paint bone without bown ink?? 
Gryphonne Sepia?
Actually, based on what others are throwing out, mine seem to have the most elaborate process (proably explains why I so HATE painting skellies). Iyaden Darksun, then the Sepia, then bleached bone drybrush...and pick out the teeth in skull white with a 18/0 pointer. Makes the bone look like it's actually been under the sand for a few millenia, as opposed to the almost glow-in-the-dark white that the 'eavy metal team favors. Oh, yeah, and then I have to deal with the bows (I only do my core skellies one way), and that 1 in 8 (or is it 1/6?) that has a piece of armor modeled onto the torso. Bottom line, it's mind-numbingly boring soul-destroying drudgery, but anyone (prime example: me!) can bust out 30 skeletal bowmen at slightly above tabletop level in under 10 hours if he keeps his nose to the grindstone.
Eumerin wrote: I assume that you're only talking about the models, because the core skeletons have armor as well
Only if you're idiotic enough to pay extra points for it.
Earthbeard wrote:I'd love a return of Mummy units again, I miss them.
Hmmmm... where would they fit? I kind of see ushabti in that niche right now... Maybe a rare infantry choice? If we get a sphinx, that'd be a doubling of the available rare choices, and the giant gets further marginalized...
More powerful than TG, but more numerous than ushabti, and a 0-1 choice? Obviously, they'd be flamable...probably have MR1/2...Not sure about stats (have to be at least S5/T5 to be worth taking over TG), but they couldn't have armor...could cause terror...maybe a 5+ ward since armor doesn't make sense? Maybe they have to be led by a TK/TP? Or maybe you have to take a HLP to unlock them?
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Post by: btemple0
Daler-Rowney FW Acrylic Inks?
http://www.dickblick.com/products/daler-rowney-fw-acrylic-water-resistant-artists-ink/
Lbursley has a thread about making ink washes out of these, and so far they work better than what I expected.
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Post by: JHall
Eumerin wrote: The *only* thing that's Egyptian-themed about the GW plastic skeletons are the shields. The bodies have nothing that identifies them as such, and the weapons are completely inaccurate.
Right... completely inaccurate for the fantasy fictional setting they are from. There may be an Egyptian feel to the Tomb Kings, but they are not Egyptian. So there is no way for things to be inaccurate.
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Post by: Manchu
No need to be so technical. They're Egyptian in the same sense that Empire is German -- i.e., in aesthetic reference. It's true that the handaxes the skeletons have don't really convey the ancient Egyptian feel like a khopesh does.
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Post by: BrassScorpion
JHall wrote:Eumerin wrote: The *only* thing that's Egyptian-themed about the GW plastic skeletons are the shields. The bodies have nothing that identifies them as such, and the weapons are completely inaccurate.
Right... completely inaccurate for the fantasy fictional setting they are from. There may be an Egyptian feel to the Tomb Kings, but they are not Egyptian. So there is no way for things to be inaccurate.
Thank you, someone had to say it. When are people going to figure out this is a fantasy game? Material is borrowed from history and mythology for characterful fun and aesthetic purposes, but the models are escapist fun. And not much spoils that escapism faster than people trying to impose the real world on it.
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Post by: BaconSlayer
JHall wrote:Eumerin wrote: The *only* thing that's Egyptian-themed about the GW plastic skeletons are the shields. The bodies have nothing that identifies them as such, and the weapons are completely inaccurate.
Right... completely inaccurate for the fantasy fictional setting they are from. There may be an Egyptian feel to the Tomb Kings, but they are not Egyptian. So there is no way for things to be inaccurate.
What are you talking about? My Simpsons Abraham Lincoln Space Marines are a documentary filmed in real time.
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Post by: Manchu
Let me just give all my Dwarf Thunderers heavy bolters . . .
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Post by: JHall
BaconSlayer wrote:
What are you talking about? My Simpsons Abraham Lincoln Space Marines are a documentary filmed in real time.
Ha! Awesome!
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Post by: Kanluwen
Manchu wrote:No need to be so technical. They're Egyptian in the same sense that Empire is German -- i.e., in aesthetic reference. It's true that the handaxes the skeletons have don't really convey the ancient Egyptian feel like a khopesh does.
I've always just given a pass because there's no way that every single skeleton raised in a Tomb Kings army is originally one of the Khemri that were buried with their Tomb Kings.
Do you really think the Tomb Kings and the Priesthood would let the bodies of those who disturb their rest be undisturbed?
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Post by: Manchu
Sorry, Kan, I can't hear your reasoning over the roar of my dwarfs firing their bolters.
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Post by: crimsonmicc
What would be sweet would be if there was some kind of giant floating pyramid, and from the ground beneath it the skeletons would rise again.
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Post by: sonofruss
Wrong game that is known as a monolith and it is in 40k.
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Post by: JOHIRA
Eumerin wrote:JOHIRA wrote:
Too bad they don't look remotely Egyptian.
Turn their shields upside down and they'd look about as Egyptian as the current Tomb King skeleton box.
Isn't that a bit like saying "If you get yourself drunk enough it tastes as good as Denny's food." Even if it's strictly speaking true, it's not really an endorsement.
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Post by: FacelessMage
march10k wrote:
Earthbeard wrote:I'd love a return of Mummy units again, I miss them.
Hmmmm... where would they fit? I kind of see ushabti in that niche right now... Maybe a rare infantry choice? If we get a sphinx, that'd be a doubling of the available rare choices, and the giant gets further marginalized...
More powerful than TG, but more numerous than ushabti, and a 0-1 choice? Obviously, they'd be flamable...probably have MR1/2...Not sure about stats (have to be at least S5/T5 to be worth taking over TG), but they couldn't have armor...could cause terror...maybe a 5+ ward since armor doesn't make sense? Maybe they have to be led by a TK/TP? Or maybe you have to take a HLP to unlock them?
How about skirmishers with they came from beneath rule like the tomb scorps?
I can totaly see them rising menacingly from the sands to smite the living shouting (as much as mummies can shout ) "Defilers!"
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Post by: Eumerin
JOHIRA wrote:Eumerin wrote:JOHIRA wrote:
Too bad they don't look remotely Egyptian.
Turn their shields upside down and they'd look about as Egyptian as the current Tomb King skeleton box.
Isn't that a bit like saying "If you get yourself drunk enough it tastes as good as Denny's food." Even if it's strictly speaking true, it's not really an endorsement.
I view it more as an indictment of just how lackluster the effort was that GW put into the plastic Tomb Kings skeletons box.
Eumerin wrote:
The *only* thing that's Egyptian-themed about the GW plastic skeletons are the shields. The bodies have nothing that identifies them as such, and the weapons are completely inaccurate.
Right... completely inaccurate for the fantasy fictional setting they are from. There may be an Egyptian feel to the Tomb Kings, but they are not Egyptian. So there is no way for things to be inaccurate.
You'll note that the descriptor I used in that sentence was "Egyptian-themed", and not "Nehekaran-themed". So yes, my sentence is absolutely correct.
Now given that the inspiration for Tomb Kings has always been connected to ancient Egypt (the models that GW sells clearly don't have any connection to ancient Meso-American mummies, for instance), it's certainly fair to point out that the weapons the core skeletons are armed with are completely innacurate for the theme that GW picked for the army. There's nothing stopping YOU from building a Tomb Kings army using space marines on square bases to represent the leaders of your army and Ogre models to represent your Tomb Scorpions. But that doesn't mean that there isn't an overall theme that GW was pushing for when they designed the army... and the weapons in the plastic skeleton box clearly violate that theme.
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Post by: Kroothawk
Just wanted to say that I am now quite certain that we will not get new Skeleton Warriors, Skeleton Riders and Skeleton Chariots. GW seems to have other new plastics in mind.
And the TK army book will definitely be hardcover. If all future army books will be hardcover as well, depends on how the first two sell.
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Post by: JOHIRA
Eumerin wrote:Now given that the inspiration for Tomb Kings has always been connected to ancient Egypt (the models that GW sells clearly don't have any connection to ancient Meso-American mummies, for instance), it's certainly fair to point out that the weapons the core skeletons are armed with are completely innacurate for the theme that GW picked for the army. There's nothing stopping YOU from building a Tomb Kings army using space marines on square bases to represent the leaders of your army and Ogre models to represent your Tomb Scorpions. But that doesn't mean that there isn't an overall theme that GW was pushing for when they designed the army... and the weapons in the plastic skeleton box clearly violate that theme.
Well said. This sort of half-hearted attempt to characterize an army are why I always cringe when I see people asking for GW to make a Cathayan/Nipponese army.
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Post by: chaplaingrabthar
Damn it, just when I thought I was out for good they pull me back in. Tomb Kings (or Undead as they were then known) were my first WFB army back in 1994 or so.
I kept playing them throughout 6th edition thanks to ravening hordes and then the Tomb King army book, but I finally got out of WFB altogether not long after the TK book was released. Avoided 7th completely, and have avoided 8th other than flipping through the rulebook so far. But this is one of 2 armies that can (and likely will) pull me back into WFB, even if I have to re-but the army yet again (sold up and cashed out back in 6th Ed)
Biggest thing for me is plastic Tomb Guard. That's awesome.
As to whether they re do the core TK skeletons or not, I'm less concerned. So far it's a mere red shirt rumor, and we all know how reliable those are... I strongly suspect they'll repackage the Vampire Counts skeletons and throw in a Tomb King accessory sprue with Egyptian-themed shields and head dresses. Maybe a kopesh or two.
Looking forward to May already.
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Post by: dj narcosis
The pic of the head dress looks awssome i've been told it's part of the sphinx
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Post by: Kroothawk
New rumours from Warseer:
Spectral Dragon wrote:I was going to remain anonymous, but what the heck, take with salt, I don't often get fantasy rumors from these guys.
* First Wave no new core skellies, second or third wave you will get them.
* The Screaming Skull is (as I suspected) going to be turned into a huge plastic kit much the same size as the Skaven Catapult.
* Expect a new core (Mummies)
* Chariots remain core. (Obvious but I put it out there anyway.) This puts two good looking core.
* New Tomb Guard (Obvious) Whats not obvious are the large array of options in this kit - There are bare skeleton heads in here which you can use to put on the Tomb Guard to use as core skellies or you can put some of the heads on the current skellies to spiff them up, or mix and match the two kits. Bows, Halbreds, Great weapons are options in this kit as well as HW/S
* New plastic Scorpion, various builds
* New plastic Bone Giant, various builds
* New Metal Blister Characters/Heroes (LOTS of these)
* New Plastic HQ Chariot (On of the pics on GW article shows a portion of this apparently)
* Apparently there is more of a chariot theme going throughout the book, more versions of chariots in rare, special, HQ.
* Some of these may be Wave 2 or 2.5
* I blew off everything that I heard in this post, so questions are pointless if directed at me, sorry.
* (EDIT) Forgot new cavalry models, apparently a way to make them core as well as special.
other anonymous source quoted by Darnok wrote:I got to recheck the models set for release in May -
There are Knights and Stalkers (each with some tombkingesq name) coming out in the one box set, which i presume are Light and Heavy cav.
There are two types of sphynx as well - I'm guessing, but I think one is magic orientated and one combat orientated. One is a warsphinx or something like that, the other a necro-something (something like necromancer) sphinx.
I don't think these are all of the models to be released either, as there were no characters/blisters listed, so probably some extra stuff as well. No skeles are (so far) in the initial release.
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Post by: JOHIRA
Spectral Dragon wrote:I was going to remain anonymous, but what the heck, take with salt, I don't often get fantasy rumors from these guys.
* First Wave no new core skellies, second or third wave you will get them.
* The Screaming Skull is (as I suspected) going to be turned into a huge plastic kit much the same size as the Skaven Catapult.
* Expect a new core (Mummies)
* Chariots remain core. (Obvious but I put it out there anyway.) This puts two good looking core.
* New Tomb Guard (Obvious) Whats not obvious are the large array of options in this kit - There are bare skeleton heads in here which you can use to put on the Tomb Guard to use as core skellies or you can put some of the heads on the current skellies to spiff them up, or mix and match the two kits. Bows, Halbreds, Great weapons are options in this kit as well as HW/S
* New plastic Scorpion, various builds
* New plastic Bone Giant, various builds
* New Metal Blister Characters/Heroes (LOTS of these)
* New Plastic HQ Chariot (On of the pics on GW article shows a portion of this apparently)
Well, then I think Tomb Kings players will hopefully have a reason to be happy when they see the sculpts. Glad they didn't give them the High Elf treatment.
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Post by: MechaEmperor7000
I just got a metal Tomb Scorpion and Screaming skull catapult. Good thing I only got them for 5 bucks a piece. Hopefully Chariot armies will be strong, I have setra and a crapload of chariots.
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Post by: Nagashek
Manchu wrote:This is sooner than expected. I had read (in Kroothawk's re-posts) between June and September. Nice job, GW.
Those "reposts" are from late 2009 and early 2010. They were expecting TK June-sept of last year. If the rumors are accurate (and people at warseer had honestly been expecting TK first BEFORE O&G) then this means that the other rumor, that they went back to the drawing board on a few things is the most accurate. This means it wasn't intentional on GW's part, but merely a "happy accident." I am surprised that GW would dare put out 2 armies for the same system within 2 months of each other, since that cuts into their FotM income, but it is better for gamers, surely.
Someone else mentioned a concern that with no core resculpts, WE would not receive one either. This doesn't bother me, as the last round of WE scuplts was really GW's fantasy turn around point for gorgeous minis, IMO. The WE sculpts are verra fine, and will hold up for some time. Now to get a book that doesn't suck.
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Post by: Kroothawk
Harry on the new cavalry models:
Chiron wrote:I like what I'm hearing from that Rumour roundup, though it appears Cav in the basic list are now special rather than core. Interesting and a sign that 8th ed is meant to be about infantry I guess.
Or it might have something to do with the 'special' nature of the cavalry. (...)
I am just saying some things are too ... exotic ... to be considered.
Same way Phoenix Guard are too exotic to be considered as core in a High Elf army for example.(...)
I didn't say anything about horses.
Frgt/10 wrote:I assume you're referring to the giant freaking **** that they ride
and no they aren't camels or scorpions for those wondering.
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Post by: Griever
Kroothawk wrote:Harry on the new cavalry models:
Chiron wrote:I like what I'm hearing from that Rumour roundup, though it appears Cav in the basic list are now special rather than core. Interesting and a sign that 8th ed is meant to be about infantry I guess.
Or it might have something to do with the 'special' nature of the cavalry. (...)
I am just saying some things are too ... exotic ... to be considered.
Same way Phoenix Guard are too exotic to be considered as core in a High Elf army for example.(...)
I didn't say anything about horses.
Frgt/10 wrote:I assume you're referring to the giant freaking **** that they ride
and no they aren't camels or scorpions for those wondering.
BADGER CAVALRY?!?!!?!?
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Post by: Cerebrium
Oh, god, I'm going to need so much money, with this and GK coming out within a few months of each other.
All of these rumours sound great. All I need to hear now is "Plastic Tomb King" and I'm going to need such a massive overdraft.
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Post by: FacelessMage
Heh, yep.
My FLGS is gonna LOOOOOOOOOOOOOOOOOOOOOOOOVE me.
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Post by: Megalomaniac
Look forward to a more expensive, thin, hardback book which is printed in Eastern Europe for next to nothing. Yeh! can't wait...
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Post by: Cerebrium
Actually, the O&G hardback has significantly more content than the current paperback. The paper quality is also significantly better.
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Post by: Kirasu
Er no it doesnt.. Its about 120 pages? maybe less.. Thats not any more than other books
In fact I think it has less content cause they wanted to just add in lots of random color pictures
Its 100% a way to up revenue by raising the price on a product a player MUST have and give them no cheaper alternative
I personally can do without hardback color rulebooks
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Post by: Kroothawk
Megalomaniac wrote:Look forward to a more expensive, thin, hardback book which is printed in Eastern Europe for next to nothing. Yeh! can't wait...
It is hardcover, 96 pages (up from 80) and printed in China AFAIK. Seems Robin Cruddace has written it.
Some more info:
Frgt/10 wrote:i can also pretty much confirm the new bone giant isn't first wave
Harry wrote:If you are having a swing at Frgt/10's bone giant comment then .... a bone giant is in the pipeline. If it is not in the first wave ... and it appears that it is not .... then a simple deduction would suggest it is a later wave.
As for the Dark Elves and the Chaos waves ... they are just waiting for their slot.
BramGaunt wrote:It's more like 4 plastic kits of 4 different sizes, afaik.
Tomb Guard (inf), Warmachine (warmachine), Ushabti/Option (Monst. Inf) + Sphynx (Monster)
BTW judging from previous releases, we will see a repackage of Skeletons to 10 per box with a price rise, so you should buy them now (they are not updated modelwise).
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Post by: Megalomaniac
Hope skely's aren't smaller like the VC or they will look crap next to the old ones.
Wow! the book production has moved from Eastern Europe to China. Even cheaper and crapper.
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Post by: Kanluwen
Kirasu wrote:Er no it doesnt.. Its about 120 pages? maybe less.. Thats not any more than other books
His point was that it's significantly larger than the current Orcs & Goblin book. Which is 76 pages while the new, hardback one is 112 pages.
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Post by: Chaoslord
Just a note for those lamenting the (possible) lack of new replacement kits: Although there probably won't be new skeleton models for TK, one could easily use VC skeletons with some added bits from TK-boxes. It's not perfect, but the VC skellies are pretty neat models...
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Post by: Flashman
Yes, the VC kit could work with some bits swapping. I can think of nothing on the bodies that screams "I must belong in a VC army only" and you can use the plain heads (of which there are plenty). The only missing parts are bows and shields (and maybe appropriate hand weapons/spears). although I'm sure a TK collector would accumulate enough odds and sods to make it work.
EDIT - Actually, take a look at the fellow in the bottom right corner of this unit. Very Khemri, no?
1
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Post by: Eldar Own
I was glad when i too saw this article. Tomb kings are pretty cool and, although i woun't be collecting them, i'm glad GW are re-doing one of the two armies that need to be re-done. Roll on WE!
Those pictures aren't much of a clue, but i have a feeling it's something big...
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Post by: Megalomaniac
I'm sitting looking at my Tomb King Skelys and my VC ones and the VC are significantly smaller. They'd look crap in the same army. Although maybe the VC ones could be Pygmy skeletons.
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Post by: sonofruss
The VC skellys are smaller to look like they can fit in the body of a warhammer fig if they redid the dry skellys they would shrink as well to match the other ones.
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Post by: Megalomaniac
So the skelly I have could just be that of Giants. Or, maybe I'll throw them away and buy new ones.GW would love that.
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Post by: Kroothawk
Megalomaniac wrote:I'm sitting looking at my Tomb King Skelys and my VC ones and the VC are significantly smaller. They'd look crap in the same army. Although maybe the VC ones could be Pygmy skeletons.
IIRC the Tomb King race was a race of large super humans, so their skeletons being larger makes sense.
As we get plastic Tomb Guard, there is the possibility to upgrade old skeletons with new bitz.
And to be fair, the old ones are not as bad as e.g. HE Spearmen or Skaven Nightrunners.
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Post by: nosferatu1001
TK were long lived tall ones, at least ig Nagash is anything to go by (they even mention the reduction in life spans after the covenant is broken, in the second Nagash book)
The quality of the O&G book paper is FAR higher than the older one, and the quality of the binding is up there with IA books. I would be very very happy if they continue this with TK
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Post by: RustyNails
I want to start up a TK army, I just hope that the core skeletons are released with the first wave, so being new to the army I don't have to wait and buy the core units. Or think, "Oh hey I guess the rumors were wrong and they arn't going to re release the skeletons" buy up a whole lot of them and then a month or two later have the revamped one come out. I would like to start playing asap and not waiting a few months for models
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Post by: Kroothawk
Few things are confirmed, but current plastics not getting an update soon is one of them, so core skeletons get a repacked more expensive 10 skeleton box in the first wave at best. Remember: They are an old army with only 3 plastic boxes, they have more to do in plastic than update the current ones, e.g. Tomb Guard and a Sphinx.
Them getting a hardcover army book is one of the other confirmed rumours.
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Post by: MeanGreenStompa
Perhaps anyone considering a tomb kings army should therefore get busy buying up all the current plastic skeles they can, just like that massed rush for the older plastic beastmen boxes before the new beastmen plastics came out.
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Post by: sphynx
GOD DAMN IT I'M RIGHT HERE WHAT THE HELL DO YOU GUYS WANT?
 This looks awesome though, i'v been waiting for Tomb Kings for ages. Another army in which to field a ridiculous amount of animals.
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Post by: GMR
Can't wait for the new book, my only worry is that we'll only get a handful of magic items, like the grand total of 8 that the Orcs and Goblins are getting - and 4 of them are standards!
Still, a bunch of new units, new models and updated current stuff I'm still pretty excited.
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Post by: RiTides
Using VC skeletons is a great idea! Hadn't thought of that, for some reason...
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Post by: boyd
Manchu wrote:*moment of silence for Black Gobbo*
Here is one for all the homies that ain't with us no more... Automatically Appended Next Post: lord marcus wrote:Angry at the $40 dollar book cost, but then again i'll probably order it and anything else i think i want off of maelstrom.
LM (TK player for 4+ years)
Why don't you come over to Orlando and pick one up? We need more players here - if the book is good, I'm going to stop using my TK's as VC.
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Post by: Tomb King
Does anyone know when the nexyt round of information will come out? BTW the second one is not a sphinx but a tomb king giant character. The fluff even mentions one.
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Post by: LordOfTheSloths
My one hope for TK is that they restore something like the REAL fear ability to them. The current fear is a three-decker crap sandwich for my skellies. It's more like "temporary slightly taken aback".
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Post by: Tomb King
Yea, as soon as tomb kings lost the ability to auto break and attack first when they charged I stopped fielding fighting infantry all together. My beautiful tomb guard collect dust once more as they await gw to open the tomb and let them out again.
No offense Khalida but you cant fight in every battle anymore. I know she needs her beauty sleep haha.
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Post by: BrassScorpion
I've heard the Tomb Kings Army book will be even nicer than the Orcs And Goblins Army book because it was planned as a full color hardback from the start, where apparently the decision to move to hardback was made after the Orcs And Goblins book was finished and it was just reformatted to fit the change to color and hard cover. Supposedly, there will be more new artwork and other good things to recommend the Tomb Kings book.
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Post by: Tomb King
I also like the fluff for Settra but for 620 PTs I will never run him lol
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Post by: teh unforgiven
more chariots? yeay! they are my favourite things with TK
I already started saving money. I can't wait!!!
omgomgomgomgomg
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Post by: Strelka
Eumerin wrote:
JOHIRA wrote:
Too bad they don't look remotely Egyptian.
Turn their shields upside down and they'd look about as Egyptian as the current Tomb King skeleton box.
My favorite part of the tomb king shields is the little skull icon plastered on each one. You know, in case you missed the theme.
I've used the VC skeletons (5 box) to fill out a rank or two, and they make decent substitutes. I just had to hack down the peg on the left shoulder to fit on a TK arm and shield (for cohesiveness). I like the shoulder armor that some of them have on the spear arm, but the norman style helmets really stand out like a sore thumb when they're ranked up.
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Post by: Iandroid
It's about time.
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Post by: Kirasu
Its amusing how the 3 most recent books have put a spotlight on chariots.. (Beastmen, orcs and now tomb kings) yet at the same time the writer of 8th edition totally crushed them rulewise
I seriously hope tombkings puts emphasis on non-chariot units as being where their power is..
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Post by: FacelessMage
Just a few more days for O&G, which hopefully means more TK info soon after that...
24567
Post by: Kroothawk
A new batch of rumours from DeathlessDraich over at Warseer:
Here are some rumours. I stress rumours because I do not have direct access to the writers. These second hand rumblings are from 2 different sources and seem to conflict. Some of them were initial ideas, probably. Whether they were approved or accepted in the finalised army book, I do not know but since this is a Rumours thread ...
Maybe someone who is more conversant with GW publishing procedures can throw some light onto whether the final version of the book has been completed. - I imagine it must have, by now.
1) Points changes - small changes. Ushabti and skellies down and Scorpion up
SSC, TG; - up and down - up because of the upgrades?
2) Icon bearer is gone or Icon bearer has a new name; More than 1 character can be the BSB?
3) Tomb Swarms - not Core and not 0-1; same stats? Unit size restrictions removed
4) Carrion are 4 , 4 stats? TG have an improved AS?
5) Roc - yes, as in Sinbad! T5 or S5 - a Champ upgrade to Carrion or new mount or both?
6) Undead rules basically unchanged - Hierophant rules have a modification?
7) TK magic: New spell/s or is that the lore attribute? 6 spells? Ability to cast same spells several times like VC?? TK generates dispel dice - like Arch Lector; TK is not a Wizard but can cast Incantations or cast Incantations that cannot be dispelled?
8) No Heavy Horsemen but Heavy cavalry?! Flying cavalry? Chariot that can fly or Impact hits from something unusual??
9) Banner of Undying and Banner of hidden ... still exist but better or with a sting in the tail. More than 8 magic items unlike O&G.
No Hieratic Jar?!
10) 2 new units as mentioned before.
Only (10) has no question mark because it is more or less accepted
To be honest, I'm not thrilled by any of the above and I'm still hoping for some interesting or radical changes.
Between now and April there should be some official news, so we'll wait and see. Until then don't shoot the messanger.
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Post by: Arrathon
Kirasu wrote:Its amusing how the 3 most recent books have put a spotlight on chariots.. (Beastmen, orcs and now tomb kings) yet at the same time the writer of 8th edition totally crushed them rulewise
I seriously hope tombkings puts emphasis on non-chariot units as being where their power is..
I guess you have not read the novels then?
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Post by: Ixquic
At least with VC (I forget exactly what the LD on TK models are) the biggest problem I have with how undead work in 8th is that with such piss poor LD stats and many units without real command groups, they can't take advantage of the many new rules such as swift reforms and such making them an even more sluggish army when everyone else can literally dance around them. With fear being nerfed to a rule which is frequently forgotten and stubborn re-rollable break checks sometimes using general's leadership (much better than instability) their inherent strengths are fairly meaningless. The entire idea of how undead function needs to be radically changed and tinkering with points here and there and a new huge monster isn't going to fix that.
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Post by: Minsc
If Tomb Kings are spells with a Lore Attribute, and the Lore Attribute isn't "All Spells are Cast as Incantations were, but with rules clarified", my interest in Tomb Kings went away.
Really, GW? Would it kill you to have one army that doesn't use the Winds of Chaos? What's next, Necron Psykers?
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Post by: BrassScorpion
MeanGreenStompa wrote:Perhaps anyone considering a tomb kings army should therefore get busy buying up all the current plastic skeles they can, just like that massed rush for the older plastic beastmen boxes before the new beastmen plastics came out.
Oh, yeah you definitely want to do that, especially if you can find them still at discounters. Orc Warriors just quietly without announcement had a 57% price increase (19 for $35 US to 10 for $29) and I wouldn't be surprised to see a repackaging that results in a price increase for Tomb Kings too. It happened to Imperial Guardsmen too, remember? They were 20 for $35 just a few years ago, now it costs $49.50 for 20. Buy Tomb Kings troop boxes, Battalions which have a built in discount, whatever, but scoop them up now if you're thinking of starting a Tomb Kings army.
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Post by: Vitruvian XVII
@Minsk: The Necron rumours are saying that they will get tech upgrades that function as psychic powers
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Post by: Kroothawk
Some more rumours by unknown posters:
phantomtie wrote:Not sure how you guys would take this and I think I may have listed this before but what I was told is
1.) The old skeletons are staying as archers and that’s it just archers because they have no armor.
2.) I was also told that if you want archers buy them now because the price is going to like double (before anyone jumps in and starts talking trash about the GW guys trying to sell me stuff don’t. I was told this because the manager at the shop I go to knows I have 60 archers in my current army and don’t need any more so he was talking me out of buying the current troop box not into it).
3.) Now this I don’t know about but this is the current breakdown for the army according to my source the tomb king army will play like an empire army IE professional think archers, troops, greatsword like guys, calvary and this one I was surprised by “skirmishers”. When I say professional think old school infantry not pushovers charge reactions are in we will be getting infantry that can fight.
4.) Lastly not sure how the construct thing is working out but from the sounds of things and my guy doesn’t know but it sounds like all that stuff is landing in the second wave and that you can build an almost all construct list and that we will have a bunch of new choices but may need to do a lot of conversion if we want to field the new army in May. : (
I will finish with this and it’s as good a quote as I can muster.
“It sounds like tomb kings are the way things are going from now on with lots of supper cool stuff coming out over a really long time that way you will always have new stuff coming out to buy and paint”
Not sure if that’s a good thing or not?
PS he made it sound like 4 – 5 waves.
sasheep wrote:Was speaking to one friend who seems to be pretty reliable with release info and he told me a few things about the new releases (though i would take this waith a fair bit of salt)
1) First thing he said was buy the battalion, everything will have its use in the new book and the new one will be pricey =/
2) There will be TG and a sphinx
3) There may be more than one type of sphinx and possible more than one size (maybe cavalry of sorts?? He seemed vague on the last bit so I'm not too sure). Also said one might be a character mount (the large type i mean).
4) There is going to be new constructs. Ushabti are being kept but there will be a new type of unit that are statue-like. There will also be models coming in plastic for these guys (may explain why ushabti aren't getting any?)
5) The priests will be getting a barge made of bone (with possible CoS upgrade?)
I'm taking this a fair bit of salt, though he has got things right in the past like DE and a few grey knight things sooo *shrugs*
One final thing, he told me the main rule book hints at new things for all the armies in the fluff section...? If the Boat and statue constructs are right then he may have a good bit of advice
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Post by: Griever
My issue with the "buy the current stuff now because it'll get more expensive after the book" is this:
The current stuff is fugly. The entire reason an army release gets me interested is because of new models....
If they continue to make the Troops box 10 models for $25 I'll continue to buy my fantasy miniatures elsewhere.
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Post by: Kirasu
Hm if they are keeping the same awful unstable rule then skeletons better not be more than 4 points.. Otherwise GW has no idea how ineffective fear actually is now
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Post by: Tomb King
Apparently there have been too many horror movies lately and people just arent afraid of the undead anymore. Damn you hollywood and damn you gw for watching those movies! In a world of terrors a regular empire soldier looks at the undead and scoffs. whats next models will get Atsknf
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Post by: Ixquic
Kirasu wrote:Hm if they are keeping the same awful unstable rule then skeletons better not be more than 4 points.. Otherwise GW has no idea how ineffective fear actually is now
4 points might be a little cheap for models that don't have to take panic tests and will never break but yeah I'm with you that currently skeletons are pretty worthless. Like I said earlier I'm using the Tomb Kings book to gauge if GW "gets it" and understands how boned undead are and if I need to give up hope for my Vampire Counts army being playable or not.
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Post by: sluggaslugga
I already knew this last summer.
(I'm not kidding. I was in warhamner world and didn't see the Tomb Kings in the miniature hall so I asked why, and she said that if the models aren't in place,they are taking photographs of them and there is going to be an update in the next WD, or there is a new army book/codex made of them. Haven't seen any WDs about tomb kings after that
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Post by: Slinky
Just received the latest White Dwarf.
The last page says that next month = Tomb Kings...
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Post by: Kroothawk
Some minor updates from Warseer:
Darnok's anonymous sources wrote:I've been told that one of the new incantations passes the bearers WS to a friendly unit. (especially good when combined with WS10 swords). (...)
Each unit will get the normal unit command and the option to take a lesser priest as another command that can cast specific spells on his unit.
They are getting their own normal magic lore that will be Sun based. The big spell is a blackening of the sun which will cause charging issues maybe only a d6 instead of 2, a negative to leadership across the board, negatives to shooting both ballistic skill style and war machines similar to the stormbanner.
Don't know if its been put up yet but a chariot type in each section, core special and rare.
Theres more but i can't remember all of it at this point.
(Darnok himself: ) Pre-orders will go online on the 6th, with black boxes arriving that week. I expect the first "official" rumours from there from Tuesday (5th) onwards.
BramGaunt wrote:I heard that the incantations get to be a regular lore. I heard aswell that the refilling of units might be a passive bonus to each succesfull spell cast.
Sasheep wrote:Was in my local GW and the black box is apparently in for next friday, can not wait!
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Post by: Tomb King
OMG! Wonder whats gonna be in the black box. How much do you think they will reveal in white dwarf?
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Post by: BrassScorpion
How much do they usually reveal in White Dwarf? The issue just before the release reveals a lot, the issues before that usually nothing except reminders about the release month.
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Post by: Worglock
BrassScorpion wrote:How much do they usually reveal in White Dwarf? The issue just before the release reveals a lot, the issues before that usually nothing except reminders about the release month.
Considering it's White Dwarf, I expect it to be "check the website constantly because w'll put another teaser up for next months WD real soon." Automatically Appended Next Post: Tomb King wrote:Apparently there have been too many horror movies lately and people just arent afraid of the undead anymore. Damn you hollywood and damn you gw for watching those movies! In a world of terrors a regular empire soldier looks at the undead and scoffs. whats next models will get Atsknf
I can't believe you went and put that idea out there willingly knowing that Matt "Herpaderpadoo" Ward is writing codexes and army books.
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Post by: TBD
Worglock wrote:"Herpaderpadoo"
Really?
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Post by: HoverBoy
Yea really.
I mean seriously.
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Post by: AvatarForm
8 pages and no real worthy pics... why didnt reds8n put his own thread out of its misery?
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Post by: Worglock
TBD wrote:Worglock wrote:"Herpaderpadoo"
Really?
Yes.
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Post by: BrassScorpion
GW updated their Incoming: Tomb Kings web article yesterday so that it bears a Monday, March 28 date at the link box in the lower right on the website home page. http://www.games-workshop.com/gws/content/article.jsp?aId=14300091a
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Post by: Alphacerberus
Robin Cruddace is the army books author
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Post by: spireland
I miss the old Undead, Mr. Nagash was fun to drop on the living.
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Post by: Ascalam
The fugliest evil clown in the galaxy
I still have mine. I may convert him into something playable some day
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Post by: Kroothawk
They added the following text to the incoming article:
With the Tomb Kings stirring from their ancient slumbers we decided it was time to prise open the skull-adorned sarcophagus in the Design Studio and awaken the mummified corpse of the new book's author, Robin Cruddace, to share with us a few words on why the Tomb Kings are one of his favourite armies. From his cadaverous lips he thusly spake:
I've been a fan of the Undead ever since the days of the Citadel Skeleton Army box, but when they were split into two separate forces, my desiccated heart was firmly with the vengeful Tomb Kings of Nehekhara. There's so much about the Tomb Kings I find fascinating; their blood-soaked history, their obsession with death and the fantastical landscape of Nehekhara - the fabled Land of the Dead itself. However, the armies of Tomb Kings have enthralled me because they are made not of tribes, or hordes, or mobs, but legions. The very word conjures up images in my mind of a vast number of disciplined soldiers, all advancing to war in perfect stride to conquer their foes for the greater glory of Nehekhara. Indeed, the eternal legions of the Tomb Kings comprise rank upon rank of skeletal soldiers - great phalanxes of gleaming bone decorated with bronze and gold - regiments of Undead cavalry and gilded chariots, mummified heroes and immortal kings, and towering war-statues carved in the images of mythical monsters and ancient gods. Come May, the Tomb Kings will awaken once again. They are the true monarchs of the dead, and they are coming to reclaim their rightful dominion over the world.
Robin-hotep, Scribe of the Desert
If that's got you excited about the Tomb Kings and you want to start collecting a legion of your own, or if you want to add to your existing army in preparation for May's reinforcements, just click on any of the links below.
Then follows a list of all three plastic boxes, Khalida, the Tomb King on Foot and the Lich Priest mounted and on foot, indirectly confirming that all are in the army book and all receive no new models.
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Post by: Necros
If they wanna "get us excited about the tomb kings", they better start showing some pics of new models. Like now.
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Post by: BrassScorpion
If they wanna "get us excited about the tomb kings", they better start showing some pics of new models. Like now.
Oh, the irony! The fact that people are demanding pictures provides fairly reliable proof they're already excited about Tomb Kings.
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Post by: Necros
I'm not excited, I'm bummed.. I sold my army about a year ago, now I regret it. Oh well
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Post by: spaceelf
BrassScorpion wrote:If they wanna "get us excited about the tomb kings", they better start showing some pics of new models. Like now.
Oh, the irony! The fact that people are demanding pictures provides fairly reliable proof they're already excited about Tomb Kings.
I think most of the people who were waiting with bated breath have died of asphyxiation. GW needs a winner in this book, as the Orc and Goblin book was underwhelming. We should know more later this week.
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Post by: BrassScorpion
GW needs a winner in this book, as the Orc and Goblin book was underwhelming
Sadly, tons of cool ideas get nixed by the managing editors before a book is finished. I guess management just doesn't want to have to support too many new and wacky fun ideas and production costs for new ideas always have to be considered. That process certainly must come into play on every new army book and Codex to one degree or another. Still, the new Savage Orc models and Arachnarok are really great looking stuff, which is good considering how expensive they are!
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Post by: Necros
I'm not an orc player, and doubt I will be, but I liked what the did with the book itself, hardback and all. So far it's been enjoyable to read. It's the first army book I ever got for an army I won't play.. in fact I got it just because the hardback books make me wanna collect em.
I'm sure they'll do a good job with tomb kings.
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Post by: Minsc
Kroothawk's Rumor Compilation wrote:I've been told that one of the new incantations passes the bearers WS to a friendly unit. (especially good when combined with WS10 swords). (...)
Can't complain here. Makes more sense than for regular undead IMO, no less, as Tomb Kings should have the capability to return troops beyond WS2.
Kroothawk's Rumor Compilation wrote:Each unit will get the normal unit command and the option to take a lesser priest as another command that can cast specific spells on his unit.
Mixed on this. Sounds sort-of like some of the War of the Ring upgrades (which isn't necessarily bad by any mean), but not quite sure how they'll justify a Priest for every unit / that much DD / PD generation potential...
Kroothawk's Rumor Compilation wrote:They are getting their own normal magic lore that will be Sun based. The big spell is a blackening of the sun which will cause charging issues maybe only a d6 instead of 2, a negative to leadership across the board, negatives to shooting both ballistic skill style and war machines similar to the stormbanner.
You've heard me before on this: Dislike it. Tomb Kings don't miscast. :(
Kroothawk's Rumor Compilation wrote:Don't know if its been put up yet but a chariot type in each section, core special and rare.
Can't particularly complain here, lots of people've been wanting an all-chariot army.
I'm mixed over the new book, but then I'm mixed in general. I had very high expectations for the OnG book, it came out... and, while not really a "bad" book, I was underwhelmed considering the hype made. The price changes to Orc Boyz and gutted Magic Item section did not make things much better to me (The loss of an Orc Miscast Table was more lamented than the loss of Waaagh!, but making a standard Boyz mob $75-ish each instead of about $52 each is a nasty price hike). This could be a nice book, but it could also be a flop. Sorry TKers, but - while I hope it's a nice book - I have to hope you're stuck with only 5-10 magic items yourself too. I don't want GW to drop the small magic item selection direction one book in (even though I know it'll be dropped by the time Bretonnians, Vamps, or anyone with "Vows" / "Bloodlines" comes out as they cheat around that limitation).
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Post by: iproxtaco
Rumor Round-up -
Tomb Kings released in May.
Army book will be in hardback, significantly fatter, more colorful, but more expensive, much the same as the O&G army book.
It is being written by Robin Cruddance, not familiar with GW names so not sure if that is good or bad.
Expect a week sometime in April all dedicated to Tomb Kings on the website, much like the Dark Eldar Week.
On the Models -
New Lich Priest and Tomb King blisters, likely both mounted and on foot. Maybe a new Tomb king on chariot box if horses are re-done.
A host of new special characters, including several new large mounts for Priests and Kings, rumored to be a construct and a huge carrion/flaming mount as an upgrade.
New Icon Bearer hero, on foot and mounted.
Chariots and Horsemen may be new depending on whether horses are re-sculpted, although not likely.
No new core skellies in the first wave, if they are redone, expect a 10 model box with a simple re-sculpt of the Vampire Counts box.
New Core, probably Mummies, 10 per box.
It's fairly safe to say there will be a plastic Tomb Guard box, 10 models including full command.
New special, likely light skirmisher Infantry, named along the lines of "Sand Stalkers".
Plastic Tomb Scorpion box, very customizable, probably include two re-sculpts in a box, similar to Chaos Spawn.
New Ushabti, 3 Plastic in a box, like Kroxigar or Minotaurs.
New plastic Screaming Skull Catapult, maybe a hybrid plastic box, where there are two builds, Catapult and an Alter of some kind.
Shinx is a near definite, maybe a plastic box or blister depending on size. May possibly be customized as either a caster or combat build.
New plastic Bone Giant, likely highly positionable.
Perhaps an entirely new unit in rare taking the form of an alter named along the lines of an Obelisk, mainly a buffer unit, taken as an upgrade for a Lich Priest, which may be the other option in the Screaming Skull kit.
Obviously these will be spread out across multiple waves, however GW needs to put Sphinx and Tomb Guard out first wave to get people excited.
Wave 1 - Army Book. New Ushabti, Bone Giant, Sphinx, Tomb Guard, new Core, one, possibly two special characters. - May
Wave 1.5 - One, possibly two special characters. New Scorpions, I would like to see some other new small unit in here as well - September
Wave 2 - More special characters, Catapult hybrid, new special skirmishers, new mounts for Lich Priests, new horsemen and chariots. - March/April (Hopefully about a year after Wave 1)
Wave 2.5 - Last special character, new core skellies, new Tomb Swarm. - Summer 2012 or early Autumn.
I'm not so much a gamer so I'll leave someone else to sum up the rule changes.
The Chariots themselves and the people who ride the horses aren't too bad, however the horses really need better sculpts. I'm quite excited about an update to Tomb Kings and have been waiting for their renewal. The only unit I have atm. are two boxes of core skellies (anticipating a price rise and a box size reduction) but I assume that horses are on a different sprue in their boxes so it shouldn't take too much to re-sculpt them and change the sprues when they are released. Not sure if it was a mistake or the computer I'm typing this on is slow, but yesterday the current style box art was posted on the unit descriptions. I only really just realized right now what this could mean. Only Core skellies and chariots had new box art, so whether it's a mistake or not, this could mean that neither will receive new models this wave.
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Post by: Kroothawk
Well, it is Robin Cruddace.
And all current core plastics get no new models in the near future, just a repackage.
The Sphinx, if it comes, will certainly be a big kit, not a metal blister.
Other things I don't believe:
Lich Priest and Tomb King are presented in the "Incoming"--article as staying the same.
Not sure about the Skelleton Giant in the first wave.
Here the new box art of the current plastics:
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Post by: Alphacerberus
Kroothawk wrote:Well, it is Robin Cruddace.
And all current core plastics get no new models in the near future, just a repackage.
The Sphinx, if it comes, will certainly be a big kit, not a metal blister.
Other things I don't believe:
Lich Priest and Tomb King are presented in the "Incoming"--article as staying the same.
Not sure about the Skelleton Giant in the first wave.
Here the new box art of the current plastics:
any change to the numbers per box? i didn't know the previous figuires
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Post by: Tantras
I'm massively looking forward to seeing the new figures. I've been a Warhammer spectator for six months now, just waiting for the right army to arrive for me to start spending!
TK seem cool, not only do I like the fluff, I like the undercoat/wash/drybrush potential of busting out a painted army quickly!
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Post by: Ratius
Any rumours on Nagash making a reappearance or has he been retconned completely?
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Post by: penek
Rumors about Nagash comeback circuit like from the 6ed.
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Post by: Necros
Tomb Kings are also great for dipping if you want an army painted fast. I think I had my 2000 pt army done in like a week. I just sprayed em with bleached bone spray (back when you could get it, now you can use the Army Painter bone primer).. paint the metal parts and stuff real quick, dunk the in wood stain and shake off the excess, and you're done
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Post by: Tantras
Necros wrote:Tomb Kings are also great for dipping if you want an army painted fast. I think I had my 2000 pt army done in like a week. I just sprayed em with bleached bone spray (back when you could get it, now you can use the Army Painter bone primer).. paint the metal parts and stuff real quick, dunk the in wood stain and shake off the excess, and you're done 
Totally going to try this. I hope when the cavalry figures are revealed the mounts look respectable, the current ones (old as they are) look awful.
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Post by: iproxtaco
Kroothawk wrote:Well, it is Robin Cruddace.
And all current core plastics get no new models in the near future, just a repackage.
The Sphinx, if it comes, will certainly be a big kit, not a metal blister.
Other things I don't believe:
Lich Priest and Tomb King are presented in the "Incoming"--article as staying the same.
Not sure about the Skelleton Giant in the first wave.
Here the new box art of the current plastics:

Sorry, Robin Cruddace, just got it into my head that was his name.
The Tomb Kings themselves I admit are OK, but I'd like new Lich Priests as they look quite old.
They may release the new models in only the first and second waves, maybe saving the re-sculpts for 1.5 and 2.5, but they need to drum up interest with a release this big. After all, it must be 10-11 years since last they visited Tomb Kings, and it's only the second Army book after 8th edition. This should be GW's first big release for 8th, as O&G was only a couple of supplement models.
One thing I'd like to add is that I'd like to see one or two other new models to continue with the new policy that GW seem to have which is adding a lot of different models to each army. Maybe a desert lizard unit or a halfway between bone giant and tomb guard taken in units of 10 max, more numerous than Ushabti but not as numerous as Tomb Guard.
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Post by: Kroothawk
Seems like the first BlackBoxes are hitting the stores.
themidget428 over at http://tomb-kings.net posted this:
Well ive got good news and bad news.
Bad news is, at least for the states (idk about elsewhere) but the tomb king codex got stuck in customs XD im guessing robin c was snortin some coke off the codexes. lmao
Good news is, though, my store(which is a factory store) got their Black box today. Containing 2 different sets.
and let me say, holy $*!t the sculps are beautiful.
one box had the snake guys in it. they come in sets o 3 and can be assembled 2 ways, The Necropolis Knights are effin skellys surfin on snakes. (hello heavy cav im assuming since we dont have a codex yet to base it on) the other ones are Sepulcher Stalkers, which are like giant lahmian creatures with big weapons. (think snake ushabti)
best part, i got to put one of the knights together.
the other one was da sphinx. as we thought it has 2 variants,
the Necrosphinx which is omfg super uber killy mcawesome. the other one is the warsphinx which like a stegadon has a howdah that can have 4 skellys on it or just a tomb king. idk what it does, but it as well looks sweet.
hopes this makes everyones day go by so much better.
BramBautn over at Warseer wrote:seems like the cats out of the bag for the snake riders, in which case I'll confirm that they do indeed exist.
Official pics tomorrow.
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Post by: Vitruvian XVII
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Post by: Just Dave
Vitruvian XVII wrote:Im getting excited!
Changed it slightly for the work blocked.
Wow that... 'thing' looks AWESOME.
moderator edit: privately distributed copyrighted images removed. You can see the officially released pictures on GW's site here:
http://www.games-workshop.com/gws/content/article.jsp?catId=&categoryId=§ion=&pIndex=2&aId=16000016a&start=3&multiPageMode=true&_requestid=739209
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Post by: Vitruvian XVII
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Post by: Just Dave
And again...
Good finds Vitruvian.
Don't care so much for the appearance of the Tomb Guard though, not particularly good IMHO.
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Post by: Vitruvian XVII
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Post by: Earthbeard
Hot damn, some nice looking stuff - the bone snake cavalry is pretty far out there!
I like.
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Post by: Vitruvian XVII
And finally the Warsphinx:
http://www.warseer.com/forums/attachment.php?attachmentid=108623&d=1302004040
And the Prince/King on it!:
http://www.warseer.com/forums/attachment.php?attachmentid=108624&d=1302004040
And that ends my constant refreshing of Warseer!!
Automatically Appended Next Post:
Just to reiterate, all credit to Hitsugaya Toushiro on Warseer.
Indeed, many thanks.
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Post by: kastellan
Wow, just wow.
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Post by: Vitruvian XVII
Also,
Hitsugaya Toushiro wrote:and 2 cool things that i was missing
Skeleton Archers never suffer any modifiers To Hit when shooting.
Skeleton Horsemen have the Vanguard special rule
and Skeleton Horse Archers have the Scouts special rule.
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Post by: kenshin620
So so far we have 1 current kit being updated to plastic
and now a whole slew of giantish stuff
Varying degrees of want, I hope there are some older stuff getting remade. The army book better change their power level a bit unlike the recent orcs
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Post by: Vitruvian XVII
Hitsugaya Toushiro wrote:also cool news for chariots
Units of Skeleton Chariots inflict D6 Impact Hits when they charge into combat, and increase the Strength for each rank in the unit.
wow....so i think that with 6 light chariots you can inflict 3d6 impact hits at S5......i think that chariots in second rank can't inflict impact hits
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Post by: spaceelf
Pure Gold! I am glad that I already play Tomb Kings, so I don't have to start a new army.
I did not see any Ushabti in those pics. Any word on them?
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Post by: Tantras
I have mixed feelings - I hate the snake heads on the cavalry and the Sphinxes (Sphinxai?  ) look very gimmicky. Not sure at all
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Post by: Lord Scythican
Wow, I guess I am starting up a new army. Those pics are pretty awesome.
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Post by: MajorTom11
I think this stuff looks great!
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Post by: AvatarForm
Worth the 8 page wait...
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Post by: Lord Scythican
Also is those two big creatures in the same kit, (different parts)? They look like they have the same body.
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Post by: whitedragon
Still have Ushabti?
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Post by: lord_blackfang
Well, now I know what to do with all that money I've stashed away for the next Monsterpocalypse release that will never happen.
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Post by: reds8n
whitedragon wrote:Still have Ushabti?
..I'm pretty certain ( high 90s%) certain they're still in the book, fret not.
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Post by: Wolfpack of One
I guess if I'm ok with viking Space Marines riding giant wolves I should be alright with skeleton guys riding giant skeleton cobras....Eh, why not? Honestly, I think this stuff looks great. Even if you're not big on Egyptian-themed stuff, the level of detail, even on the Tomb Guard, is great.
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Post by: HiveFleet
Magnificent models. I am very pleased to see the new constructs. One thing I have to mention though, is the outstanding quality of the painting on the big monsters...the onyx/obsidian look is fantastically done. Kudos GW!
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Post by: Tantras
Lord Scythican wrote:Also is those two big creatures in the same kit, (different parts)? They look like they have the same body.
Judging by the accompanying text, I think they're two separate kits. It does mention the option in one to field it with tomb guard crew or a tomb king (which can be fielded on foot otherwise). I don't think they'd go for a third option all in one box, although I could of course be wrong.
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Post by: UltraPrime
Tantras wrote:Lord Scythican wrote:Also is those two big creatures in the same kit, (different parts)? They look like they have the same body.
Judging by the accompanying text, I think they're two separate kits. It does mention the option in one to field it with tomb guard crew or a tomb king (which can be fielded on foot otherwise). I don't think they'd go for a third option all in one box, although I could of course be wrong.
I dunno. The Arachnarok could be built as one of three types.
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Post by: Tantras
UltraPrime wrote:Tantras wrote:Lord Scythican wrote:Also is those two big creatures in the same kit, (different parts)? They look like they have the same body.
Judging by the accompanying text, I think they're two separate kits. It does mention the option in one to field it with tomb guard crew or a tomb king (which can be fielded on foot otherwise). I don't think they'd go for a third option all in one box, although I could of course be wrong.
I dunno. The Arachnarok could be built as one of three types.
Yeah? The Flinger, the howdah, the icon-thingy? I guess so... it's just the way I interpreted the text I guess
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Post by: Grimtuff
Tantras wrote:Lord Scythican wrote:Also is those two big creatures in the same kit, (different parts)? They look like they have the same body.
Judging by the accompanying text, I think they're two separate kits. It does mention the option in one to field it with tomb guard crew or a tomb king (which can be fielded on foot otherwise). I don't think they'd go for a third option all in one box, although I could of course be wrong.
It's clearly the same kit.
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Post by: FM Ninja 048
Grimtuff wrote:Tantras wrote:Lord Scythican wrote:Also is those two big creatures in the same kit, (different parts)? They look like they have the same body. Judging by the accompanying text, I think they're two separate kits. It does mention the option in one to field it with tomb guard crew or a tomb king (which can be fielded on foot otherwise). I don't think they'd go for a third option all in one box, although I could of course be wrong. It's clearly the same kit. I don't think so, the bladed one says "two head options, learing skull or ornate death mask" and the rideable one has a different head to either of the two pictured. Also the Warsphinx says "can be assembled as either a kermrian warphinx with either four tomb gaurd crew or a tomb king rider", no mention of the third variant. those large arm blades are quite big not to be used on the howdah anywhere too. I think it's two kits edit: also different chest armour on both the models
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Post by: Casper
Very cool looking. I think I'll wait to see how many people at my LGS jump on their bandwagon however (although I have always enjoyed the Egyptian theme).
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Post by: bbb
Can someone repost the pics? I can't see them from work :(
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Post by: Lord Scythican
FM Ninja 048 wrote:
I don't think so, the bladed one says "two head options, learing skull or ornate death mask" and the rideable one has a different head to either of the two pictured. Also the Warsphinx says "can be assembled as either a kermrian warphinx with either four tomb gaurd crew or a tomb king rider", no mention of the third variant. those large arm blades are quite big not to be used on the howdah anywhere too.
I think it's two kits
edit: also different chest armour on both the models
Sounds about right. I really have nothing wrong with it having the same body and being two different kits. Its not different than the rhino variants.
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Post by: CadianXV
Wow. Now those are impressive!
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Post by: grizgrin
Man, humble thanks to the folks that brought us those pictures. I really am not liking what I am seei.g. But thats ok, I hate 8th more than I care to admit so I guess I will just keep my TKs in the box til next update.
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Post by: WarOne
Those look like impressive Necro- err...Tomb Kings!
I wonder how their 40k equivalent is doing?
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Post by: reds8n
bbb wrote:Can someone repost the pics? I can't see them from work :(
done, top of page 9
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Post by: Flashman
The Sphinx is very impressive, though helped by a nifty celestial paint job. Bit bemused by the snake things, but sure they'll grow on me. I see nothing to drag me away from skaven, but that's to not say it's a bad release.
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Post by: NiiloTimantti
Pictures, finally!
Looking good, I've been waiting for this. Just primed 19 archer skellies and it's nice to hear they keep their 'no modifiers to hit' -rule.
But does my behaviour count as jumping on the bandwagon if I decided Tomb Kings is going to be my WHFB-army when 8th came out?
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Post by: HiveFleet
Ironically, these releases dont excite me in the least to play tomb kings, but to actually convert all their parts into other armies....the amount of Badass Thousand Sons stuff and Tzeentch Daemon Armies you could create out of this would be fantastic! The Sphinx alone would make a sweet Daemon Prince of Tzeentch with a little encouragement, or perhaps a Tzeentchian Defiler or SoulGrinder?
The Snakes would also do great for Necron Wraiths!
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Post by: Lord Scythican
NiiloTimantti wrote:Pictures, finally!
Looking good, I've been waiting for this. Just primed 19 archer skellies and it's nice to hear they keep their 'no modifiers to hit' -rule.
But does my behaviour count as jumping on the bandwagon if I decided Tomb Kings is going to be my WHFB-army when 8th came out? 
Somebody has to buy them. If nobody jumped on the wagon, they would sit on the shelf collecting dust. The only time Bandwagon becomes stupid is when you buy every new army for the flavor of the month.
People take the bandwagon to far sometimes. They act like the stuff needs to sit on the shelf for a year and nobody should buy it until the newness wears off. That's like waiting for every single movie to come out on HBO.
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Post by: Howard A Treesong
I think the cobras would look a lot better without the skeletons standing rather precariously on top. Just looks silly.
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Post by: Lord Scythican
Howard A Treesong wrote:I think the cobras would look a lot better without the skeletons standing rather precariously on top. Just looks silly.
I thought the same, but then I realized they are sort of doing the same thing that the Dark Eldar Hellions are doing. The way the cobra moves, the back of the head would be the only stable part. If they were not standing, then they would be sitting with their legs draped over the front next to the snake's head. That would look even weirder. You think people complain about the baby carrier on the Dread Knight? This would be the equivant of a standing piggy back ride.
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Post by: NiiloTimantti
Well I was joking of course but nice to know it's not perceived as bandwagoning
I kinda like the whatchamacallit snakeriders, I was hoping for new Ushabti but those will do until then.
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Post by: Lord Scythican
NiiloTimantti wrote:Well I was joking of course but nice to know it's not perceived as bandwagoning
I kinda like the whatchamacallit snakeriders, I was hoping for new Ushabti but those will do until then.
Don't get me wrong, there are plenty of people who think you are bandwagoning just because you buy new models. Just don't pay any attention to them. They are probably just jealous because they are broke.
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Post by: sluggaslugga
Can't get my eyes off the Sphinx...
btw... @NiiloTimantti: Moi
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Post by: FacelessMage
Awesome! Thank you for the pictures and links.
I am sooooo preordering a Ton of stuff.
And I am really digging the stalkers. Having several ambush units makes me very happy.
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Post by: Necros
Why-o, why-o, why-o did I ever sell my army-o :(
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Post by: NiiloTimantti
I think I'm going to start off by just getting the new army book... And some Tomb Guard... And some more skellies... and the sphinx... and.....
Well, you get my point. The more I look at the new models the more I like 'em. Seems the teaser pictures in GW's Incoming article were one of the Sepulchral Stalkers and the Sphinx.
---
Oh yeah, terve sluggaslugga
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Post by: Mr Proudhoof
The Sphinx is very static and has lots of areas with little detail, but the snakes built as Stalkers look pretty cool. The other build, with Skeletons riding snakes? That I'm not so sure about.
But as somebody said, lots of conversion possibilities for Necrons and Thousand Sons.
Are any Infantry Units other than Tomb Guard being released?
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Post by: Mahu
So in 40k news, Tzeentch and Thousand Sons Players got two alternate Deflier/Soul Grinder Models, and the perfect fiends and seeker counts as.
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Post by: Platuan4th
Looks like I'll be starting Tomb Kings this summer.
Now all I need is to get my group into Fantasy...
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Post by: Sparrowhawk
I love the Sepuchral Stalkers, they are really nice and dynamic. The Tomb Guard is ok, but it tends to be a bit overloaded with details. The Sphinx... i dont like it too much, the static pose doesn t appeal to me,though it looks impressive with the pharaonian gold head.
I hoped for new horse models because they need to be redone.
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Post by: Ketara
Gorgeous.....Dammit I'm tempted to make fourth attempt to get into Fantasy....
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Post by: kirsanth
So glad I started collecting them.
Here is to hoping they play well too.
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Post by: Kanluwen
AvatarForm wrote:Worth the 8 page wait...
No freaking joke.
Those are awesome. I mean, that Sphinx is pretty sweet. The Sepulchral Stalkers also are sweet(alternate Necron Wraiths, anyone?).
The only thing I'm not sold on are the Necropolis Knights but that may just be the photos not 'popping' with me.
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Post by: lord_blackfang
I was gonna say "ib4 stupid 40k conversion ideas," but alas I am too late.
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Post by: Kanluwen
lord_blackfang wrote:I was gonna say "ib4 stupid 40k conversion ideas," but alas I am too late.
Hey now, I said nothing about actually converting them  Just use them as is.
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Post by: Tomb King
I am not a fan of the new tomb king himself. He looks kind of silly. I will most likely be keeping the current edition prince/tomb kings that I have.
I like the big creatures. i hate the snakes. Just dont fit with my overall theme. Sure they look cool but I dont run wraiths in 40k. Why would I run them in fantasy?
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Post by: Kurgash
Sweet fething zombie jesus....DO WANT! Cannabalize it into Necron stuff, just because!
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Post by: Lord Scythican
lord_blackfang wrote:I was gonna say "ib4 stupid 40k conversion ideas," but alas I am too late.
Yeah you have to be faster than that. I had my looted Dread Knight pic up in less than an hour of the original pic being posted.
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Post by: NAVARRO
Totally cold on every new TK mini... big things look toyish.
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Post by: Tantras
NAVARRO wrote:big things look toyish.
Agreed. I've had time to digest the pictures a little, I really dislike the Sphinx. I only plan on playing relatively small games anyway (around 1500pts) so hopefully I can make a decent force without it anyway.
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Post by: ShumaGorath
I love the giant warsphinx... Dude.. Thing.
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