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Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/16 17:49:12


Post by: Private_Joker


In a time of uncertainty, of dishonesty and corruption only one can be trusted. You.

Welcome to Total Domination, a strategy game based on your tactical sense and your ability to trust other players. The game is turn-based allowing players to make timely decisions on whether to wage war, begin trade, or build and govern your own customised nation. Each player will start off with five capitals plus a small fortune and will have to set up their nation.

This is the general rules and guide lines you will follow when making your nation:

Spoiler:
Country: Make up a suitable name for your nation.
Race: Name the species of your subjects.
Leader: Enter your leader's name here
Population: Hordes- 3500 (Birth+100) Balanced- 2500 (Birth +50) Elitists-1500 (Birth +25)
Treasurey: You will start with 2000
Tax level-
Technology Level: This will change after you increase your nations knowledge by capturing the relevant capitals.
Description: Describe the nature of your people, their type of government, what they excel at and general information about them.
Army: Every nation will start with a set number to be determined. Your numbers will be broken down into categories depending on your type of army.
Morale: 100/100. This is the happiness and wellbeing of your people. If it drops below 50 you will have riots. If it drops below 10 you will have a rebellion. Farms (+5), City (+5), Industry (-5), University (-5), Cultural (+15). These are added and deducted every turn.

Capitals: List your capitals. You may choose five to start with but may gain them through conquest. Beside each capital list what type of city it is.

1- Name:..... Type: Barracks- This capital trains people from your population into for your army -Garrison: Detail the number of defensive units you have placed here
2- Name:..... Type: Traders & Banking- This produces money every turn based on your economic decisions. Produces Diplomats -Garrison:...................
3- Name:.... Type: University- This will increase technology level but decrease your morale due to strain on cultural traditon -Garrison:..................
- You may also produce agents such as spies and generals at a cost.
4- Name:..... Type: City- A city houses your people and increases your population and morale -Garrison:...................
5- Name...... Type: Farmland- This produces food and tradeable goods -Garrison:..................
6- Name..... Type: Cultural - This is a morale booster. It can be of any description you want (Church, temple, burial site etc.) -Garrison:..................
7- Name..... Type: Industry- This can be used to gain a better army and increase production in your other capitals. - Garrison............
8- Name..... Type: Secret- If you choose this you can acquire a distinct advantage of your choice (Pending on GM's ruling) - Garrison:..................
- This may range from elite units in your army to perks, agents and leaders for your goverment -Garrison:..................

Rules:
When it is your turn you will enact your policy into goverment which are subject to chance. Your policies will be written down underneath your template every turn.The first policy is:

War council. This is for you to recruit a number of troops, move troops to locations, and attack your enemy. If you have a larger force than your opponent when attacking you will have a greater chance of winning. Types of units will be taken into account and all judgements as to who should win will be up to the GM and the accumulated ability of your army. Special abilities may also be used depending on your capitals. Recruitment during this phase will be up to you, and costs will be determined based on your type of civilisation. Moving troops will be down to what types of units you have, say cavalary will move faster than infantry, and helicopters outpace them all. The distance travelled by your units will also be down to the GM. If you enter a region and decide not to siege any capitals, you will simply raid and damage their treasury.

Diplomacy: This is to decide who you will begin trade with, forge alliances. grant military access and declare war. Even though the player is in control of the decisions his people may lose morale based on a poor choice, such as becoming an ally with a long time enemy or betraying a friendly nation. During diplomacy you may also bargain for technology points, trade regions and units, give gifts, pretty much anything can be out on the table. These nations can ally with one another without penalties:

Lhabia (Bugs)- Orcs, Straeki
Salenul (Straeki)- Rebels, Bugs
Gorrothgar (Empire)- High Elves, Aerylians
Vikings (Rebels)- Straeki, Orcs
Orcin Nation (Orcs)- Bugs, Rebels
Altmora (High Elves)- Empire, Aeryelia
Aeryelia (Aeryelians)- Empire, High Elves

Government This option is for you to construct and convert capitals. This also for you to recruit agents such as diplomats, spies and generals. This is policy is also for you to move your agents. Putting generals into an army will heighten their chance of success and placing them in unhappy capitals will boost morale. Spies can be used to infiltrate armies discovering their numbers and can also be used to find weakness' in fortifacations in a siege. Assassins can be used to kill off other agents and cause havoc in your enemy's own backyard. Diplomats can be used to greater influence discussions with non-playable factions and sway them to your cause. In this policy you will detail where you spent points, whether you are going to sell them or store them or use them to supply your army and feed your people.

These three policies need to be completed and sent with your template in order to complete your turn. Remember that this is as much of an RPG as it is a Strategy game, so be flexible with your choices. Feel free to name anything you like based on your race/nation

Costs: These are yet to be determined. For now the unt costs and structures will look like this:


Horde
Number (N) Ability (A)

Militia- Cost 50 gold - up keep is 2 gold a turn...........................................N 100...............A 1
Basic Infantry- Cost 100 gold- up keep is 4 gold per turn............................ 70................... 2
Ranged- Cost 150 gold- up keep is 5 gold per turn...................................... 50....................3
Elites- Cost 200 gold- up keep is 10 gold per turn........................................ 50....................5
Artillery- Cost 250 gold- up keep is 12 gold per turn...................................... 5......................4
Light Cavalry- Cost is 250 gold- up keep is 15 gold per turn....................... 30....................6
Heavy Cavalry- Cost is 350 gold- up keep is 20 gold per turn..................... 25....................7


Balanced
Number (N) Ability (A)

Militia- Cost 50 gold - up keep is 2 gold a turn...........................................N 60.................A 2
Basic Infantry- Cost 100 gold- up keep is 4 gold per turn............................ 50....................3
Ranged- Cost 150 gold- up keep is 5 gold per turn...................................... 30.................... 4
Elites- Cost 200 gold- up keep is 10 gold per turn........................................ 20.................... 6
Artillery- Cost 250 gold- up keep is 12 gold per turn...................................... 2......................5
Light Cavalry- Cost is 250 gold- up keep is 15 gold per turn.......................20....................7
Heavy Cavalry- Cost is 350 gold- up keep is 20 gold per turn.....................15.....................8


Elitist
Number (N) Ability (A)

Militia- Cost 50 gold - up keep is 2 gold a turn...........................................N 30.................A 3
Basic Infantry- Cost 100 gold- up keep is 4 gold per turn............................25....................4
Ranged- Cost 150 gold- up keep is 5 gold per turn......................................20....................5
Elites- Cost 200 gold- up keep is 10 gold per turn........................................15....................7
Artillery- Cost 250 gold- up keep is 12 gold per turn......................................1......................6
Light Cavalry- Cost is 250 gold- up keep is 15 gold per turn.......................15......................8
Heavy Cavalry- Cost is 350 gold- up keep is 20 gold per turn.....................10.....................9


These are the military units for now. Agents will be costed differently.

Diplomat: 350 gold
Spy: 450 gold
Assassin: 600 gold
Generals: 600 gold



I will get started on making a map with all the regions and capitals on it. We won't start the game until we have enough players, but feel free to create your nation now.

This is the Turn Template

Turn: 1
Player: Private_Joker
Country: Gorrothgar
Current Leader: Grom Harrack
Current Alliances: None
Trading Partners: None
Population: 2500 + 50 (City) + 50 (Births) = 2600
Current Technology Points: 0 Tribal + 10 (University) = 10 Tribal
Current Farming points: 0 + 5 (farmland) - 3 (feeding population) = 2
Current Industry points: 0 + 5 (Industry) - 4 (supplying army) - 1 (upgrading) = 0
Current Morale: 100 - 5 (Industry) - 5 (University) + 5 (Farms) + 5 (City) = 100
Current Treasury: 2000 - 100 ( Recruited x2 Warriors) - 350 (Recruited x1 Diplomat) = 1550
Capitals:
1- Name: Warriors lodge.... .......Type: Barracks .............................Garrison: 50 (3) Warriors + Recruited x2 50 (3) Warriors= 150 Warriors (9+ 1 (Industry) = 10)
2- Name: City of Scribes.............Type: Traders & Banking.............Garrison: ............................................................................ 60 (2) Landwehr
3- Name. Herder clans............... Type: Farmland- Garrison:.........Garrison: .............................................................................. 60 (2) Landwehr
4- Name: Forge Mountain.......... Type: Industry Garrison:..............Garrison: .............................................................................. 60 (2)landwehr
5- Name: Valley of Knowledge.. Type: University ...........................Garrison: 70 (2) Landwehr + 1 Diplomat................................ 60 (2) Landwehr, 1 Diplomat
........................................................................................................Mobile Units:........................................................................... 0..................................................Location: None
..............................................................................................................................................................................................Total: 390


Descriptions:

Faction:
These people live in the arrid rocky highlands. Mainly farmers and craftsmen, they don't really rely on trade with other nations as they farm to sustain themselves. Scattered tribes make up the empire, everyone having to work the fields for their lord in return for land and protection. They are a hardy people use to a harsh cold climate and famine. They lack proper leadership from their selfish lords and falter in battle due to nearly the entire army being conscripted. They worship the Emporer, believing him to be born from the god of war Marsus. Marsus' wife Florine is the goddess of peace and their evil firstborn Hargow is the god of disarray.

Units:
Militia: Landwehr- Meaning "protectors" they are conscripts armed poorly and lacking any armour they are only good for manning defenses and absorbing blows from the enemy. Good vs infantry while defending, weak vs anything else.
Basic Melees Infantry: Warriors of line- Mecernaries, bandits, and volunteers from around the empire. Given spears, stone axes and crude armour they are the main force. Good vs infantry, weak vs Cavalry.
Ranged infantry: Huntsmen- Armed with hunting bows they are accurate shots, having been raised with a bow in hand. Good vs anything at range, weak in melee combat especially cavalary.
Elite Units: Emporer's Sons- Armed with long spears they are excellent in formation and high in moral. Good vs infantry and cavalry, weak vs ranged attack.
Artillery: None
Light Cavalary: Archers of the Plain- Skirmishers on horseback they are excellent shots while also mobile. Good vs militia in melee, good at range against all units, weak vs heavy cavalary.
Heavy Cavalary: Lancers- Charging with needle like tips on there spears, they smash through infantry. Good vs infantry, weak vs Light cavalary.

Costs:

Unit Costs: Balanced
Number (N) Ability (A)
Militia- Cost 50 gold - up keep is 2 gold a turn...........................................N 60.................A 2
Basic Infantry- Cost 100 gold- up keep is 4 gold per turn............................ 50....................3
Ranged- Cost 150 gold- up keep is 5 gold per turn...................................... 30.................... 4
Elites- Cost 200 gold- up keep is 10 gold per turn........................................ 20.................... 6
Artillery- Cost 250 gold- up keep is 12 gold per turn...................................... 2......................5
Light Cavalry- Cost is 250 gold- up keep is 15 gold per turn.......................20....................7
Heavy Cavalry- Cost is 350 gold- up keep is 20 gold per turn.....................15.....................8

Cost to build.................... (B) and repair (R)
Barracks.......................... (B) 500 (R)150
Traders and Banking.... (B) 600 (R) 200
City.................................... (B) 600 (R) 150
Farmland ........................(B) 350 (R) 50
Cultural ...........................(B) 700 (R) 250
Industry ...........................(B) 650 (R) 200
Secret......................... ....(B) 800 (R) 300

Point Costs:
1) Industry produces materials- 5 points. Every point supplies 100 units in your amry. The rest can be used on giving ability or stored/sold
2) Farms produce food- 5 points. Every point feeds 1000 people. The rest may be stored or sold.
3) University produces knowledge- 10 points. They may be spent on your tech tree until you reach the next level (50 points) or stored and sold.

*Always round up to the nearest 100 when feeding your population or supplying your army.

Diplomat: 350 gold and is produced from a Trading and Banking capital.
Spy: 450 gold and is produced at a Barracks.
Assassin: 600 gold and is produced at a Secret Capital.
Generals: 600 gold and is produced at a University.

Edit: woops pressed submit early. Still a work in progress.I will just keep pressing submit to give you guys sneak peaks.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/16 23:50:06


Post by: admiral9


I would like to take a position of game master if possible i am online on a daily basis

here is my race its my standard template

Player Name:admiral9
Race Name: Lhabanians
Government: Unification
The Lhabians follow their supreme leader Cthulu they worship him as a god and follow his every order the Lhabians convert planets to huge ant mounds and live in them thanks to this style of building the are very good on the defencive as this kind of architecture is very new but on the offensive they usually fail horribly


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 02:37:51


Post by: Private_Joker


Ant people? Thought you would have gone with some mechanical monstrosities given your previous characters. Interesting nation choice and thanks for joining!
Could you name what five capitals you would like start with? Could name them hives in your case. Also could you give me a basic lay out of the different units and agents in your faction.
Example: Basic melee infantry - Warrior Bug


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 05:05:09


Post by: Lord Magnus


Not sure how to start this, could you show exactly what info you need?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 06:40:31


Post by: TheRobotLol


I'l join. I might pull out at some point, because of lack of time however.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 06:47:45


Post by: Private_Joker


Thats fine, if you are absent all the decisions for your turn will be made by a GM.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 06:51:39


Post by: TheRobotLol


I'l get my basic template thing made up in minute


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 07:04:04


Post by: Private_Joker


Admiral I will have to get you to re-do your template based off the new one I posted.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 07:21:38


Post by: TheRobotLol


Hows this?


Country - Salenul

Species - Straeki

leader - The Spawn of the stars - The Spawn of the stars is a true anomaly, and an utter mystery. Its location is believed to be in a golden palace deep underground, in the darkest depths of the land. Although it has never been seen, the Spawn of the stars is described as not being a member of the Straeki, rather as an unknowable being, possessed of swaying pseudopods and an utterly maddening form, alien to even the Straeki. It is believed by the Straeki, that one day, a day of greatest importance, the Spawn of the stars shall arise from its paradice of gold, and metamorphosize into a beautiful and glorious being, the saviour of the Straeki, and lead them to true power.

Population - [undetirmined]. Government type - totalitarian. type of people - militant

Treasurey - [undetirmined]. Currency - Dasuk

Technology Level - Tribal.

Description: weakness - The worlds air is toxic to them, and so they have to wear respirators constantly when not within yheir cities.
strengths - Thymeans are remarkably durable against harm.
religion - Church Of The larva Lord, a religion based around the belief that their leader, The Spawn of the stars, will undergo a metamorphesis at a crucial time.


Army

Workers: Un-ghouls - Un-ghouls are an asortment of many different scavenger-like creatures, some the stragglers of the species, others, the strange helper spawn.

Militia: Ghouls - The basic member of the Straeki. Human hight, grey skin, not muscular, but wiry and well built. Faces always covered with high-tech respirator devices, no outsider has ever seen any of their faces. Clawed hands and feet. Strong on the offensive, weak vs everything else.

Basic melee Infantry: Rack-ghouls - the genetical enhanced members of the Straeki, modified slightly to give an advantage over the standard. Taller and slightly stronger than ghouls. Carry finely carved, brutaly jagged blades, a mark of their rank. Rack ghouls are subject to glowing red eyes and strange bone development, giving them various petrusions and blades, especialy on their backs and they are often hunched over. Good balance of offense and defence. Weak vs cavalry.

Ranged infantry: Blackhoods - A mystery to outsiders, the respected elite of the Straeki, the physical apearance of Blackhoods is not currently known, as they constantly bedeck themselves in black, carapace-like armour and ornate masks. Their name comes from their black hoods which they constantly wear over their masks. Their signiture weapon is a crossbow-like weapon which fires bolts soaked in a horrific toxin, meaning that if the bolt doesn't kill the target, they will be crippled or killed by the venom. Great at range, poor at melee

Elite Units: Blackhood elite - These are the elite of the elite in Straeki culture, greatly respected by all, and given the best weaponry and equipment available. Some genetic quirk, which marks them out at 'birth', detirmines their rank, the quirk being a hulking and tall figure, which makes them physicaly superior to Blackhoods and even the Rack-ghouls. Strong at range and melee against all. Vulnerable to range.

Artillery (advances into cannons, howitzers) - None.

Light Cavalary (this may advance into transports): Spawn riders - In many situations, battle or transport, ghouls may ride upon the creatures collectivly known as 'spawn'. The physical appearance of these creature can vary, but the basic form is fairly large and quadruped, with long muzzles and maws full of hooked fangs. Spawn possess no eyes with large ears, and so take on a slight bat-like aspect. Spawn have incredible reaction times and are capable of extremely quick movement, making them ideal light and fast cavalry and scouts. For some, unknown reason, the Straeki and the spawn share a great affinity, they never attack one another, and the spawn will not object to being ridden. As such, they need next to no training to be ridden. Good at melee and ranged, weakness is heavy cavalry.

Heavy Cavalary (advances into tanks): Nihilus knights - Ever so often, a spawn is found that is larger, stronger, smarter and tougher than its kin, a perfect specimen. When these are found, the strongest of the Rack-ghouls may be sent to take it in and have it as a mount. In combat the Nihilus nights and raging juggernauts, the brute strength and speed of the spawn combined with the inteligence and tactical mind of the Rack-ghoul. Good vs cavalry and melee, weakness is range

9) Workforce- Name these categories as well.

Diplomat: Ambassador to the lord - As the leader of the Straeki, the Spawn of the stars, is always in utter silence, stillness and refuses to communicate, the Ambassadors to the Lord acts as his voice, relaying his unspoken truth to all the Straeki.

Spy: Blackhood nightcreeper - The Nightcreepers are Blackhoods trained to acts as spies and infiltrators, and are chosen at birth for the role due to their small size. Nightcreepers are masters of their art, adept at stealth and at home in the shadows.

Assassin: Blackhood bloodstalker - The Bloodstalkers are a parallel to the Nightcreepers, not quite matching their pure stealth, but overtaking in terms of raw strength and deadliness. Bloodstalkers are equiped with the best equipment the Straeki have and are, like the Nightcreepers, master of their art.

Generals: Chosen of the larva - Once in a while, a great leader will be found amongst the Ghouls, and Rack-ghouls. An individual skilled in the arts of war, leadership and combat. Chosen of the Larva, are called so because of the fact they are given their rank by the interpreters of the Great Larva; the Ambassadors of the Lord. These Straeki grow to become skilled generals and great leaders.




10) Capitals: List your capitals.

1: Utul - Type - Barracks- This capital trains people from your population into for your army.

2: Thygul - Type- university.

3: Abia -Type - City- A city houses your people and increases your population and morale

4: Arcon - Type - Farmland- This produces food and tradeable goods (As they are carnivores, the capital specialises in butchery.

5: Terros - Type- Industry- This can be used to gain a better army and increase production in your other capitals. Build workers here


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 07:24:49


Post by: Private_Joker


Awesome, actually I forgot to mention, could you put a a little description next to your units just so I can determine their weakness' and strengths. Maybe there appearance as well.

EDIT: There appearance should also be put into the description part at the top.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 07:26:46


Post by: TheRobotLol


Sure, i'l edit it in.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 07:30:17


Post by: Private_Joker


Plus I will need what capitals you want to start off with, including there names.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 08:25:04


Post by: TheRobotLol


Ok, added in descriptions, will add capitals.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 08:35:23


Post by: admiral9


Plyer:admiral9
1) Name of your country : Lhabia
2) Name of your species: Lhabanians
3) Leader's name : Cthulu
4) Population - [Undetermined] type of people: ant drones
5) Treasurey- [Undetermined] Lhabs
6) Technology Level - high tech insect based technology
7) Description - The Lhabians follow their supreme leader Cthulu, they worship him as a god and follow his every order. The Lhabians convert planets to huge ant mounds and live in them. Thanks to this style of building they are very good on the defensive as this kind of architecture is very new but on the offensive they usually fail horribly.
A Lhabian looks like an half ant half human you also have then noble houses who share a heritage with Cthulu. They share his squidlike appearance and act as the commanding class of the army at the moment there are only 2 houses house nardui and house yeshyam.
8) Army-
Militia: Warrior drones (excel in defensive but if forced to attack they have a large chance of failure they are equipped with 2 scythe like hands)
Ranged infantry: air drones (they are levitating creatures who prefer hit and run tactics they are equipped with weapon symbionts that fire acid worms that eat their way through the enemy)
Elite Units: House nardui cthulu guard (These creatures are equipped with gigantic spears and are clad in heavy carapace that grows naturally when a nardui is destined to become a cthulu guard)
Artillery : centipede artillery (these are rare but heavy artillery peaces each piece of their body generates an artillery peace and is able to bombard the enemy with giant balls of acid)
Light Cavalary : Worm riders (these are lightly armored warrior drones mounted on giant worms they are able to dig around their enemy and ambush them only to dissapear again)
Heavy Cavalary : House yeshyam Beetle riders (these knights use giant armored beetles as their mounts they usually charge the enemy and use their weight to overwhelm them)

9) Workforce-

Workers: Ant drones
Diplomat: either house nardui or house yeshyam emissary
Spy: spider sneaker ( small spider like creatures that are very able to hide themselves for months before they need to move)
Assassin: spider seeker (medium sized spiders able to stalk the enemy for months when they strike they inject deadly poison into the enemy bloodstream)
Generals: either house nardui or house yeshyam nobles

10) Capitals: List your capitals. You may choose five to start with but may gain them through conquest. Beside each capital list what type of city it is.
1- Name: hive hashur Type: Barracks- This capital trains people from your population into for your army -Garrison:
2- Name: spawning hive Type: City- A city houses your people and increases your population and morale -Garrison:
3- Name: Type: Royal hives Cultural - This is a morale booster.house nardui or house yeshyam living area -Garrison:
4- Name:beetle colonies Type: Farmland- This produces food and tradeable goods -Garrison:
5- Name Cthulu hive Type: Secret- If you choose this you can acquire a distinct advantage of your choice (I hope this can be cthulus temple) - Garrison:
Here it is.
Still waiting a yes or no on the game master thing.
Only city names i am horrible with them so i will think about them.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 08:36:39


Post by: TheRobotLol


Edited in capitals.

Oh, and Admiral, isn't it only five?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 08:39:10


Post by: admiral9


Well it says 8 in the OP.

Oh and what do you think about the noble idea?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 08:39:47


Post by: TheRobotLol


Well it says 5 in the most recent.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 08:40:39


Post by: admiral9


Oh sorry I'll edit it.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 08:44:39


Post by: admiral9


Lol thanks i need 3 more hive names but except for that am done

Oh and joker i would like to request that Cthulu guard be recruited from cthulu hive and not from the barracks.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 08:50:12


Post by: Private_Joker


Ehhhh... yes they can be from cthulu hive, but they will be damn expensive.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 08:54:02


Post by: TheRobotLol


This should be an interesting game..


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 09:00:21


Post by: TheRobotLol


Oh, and by the way Admiral...

...I come in peace...


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 09:02:12


Post by: Private_Joker


I am building my template now.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 09:05:03


Post by: TheRobotLol


Wait...are we all tribal?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 09:08:37


Post by: Private_Joker



1) Country: Gorrothgar
2) Species: Man
3) Leader: Emporer Grom Harrak
4) Population - To be determined Government- Monarch People type: Feudal
5) Treasurey- Coins
6) Technology Level - Tribal
7) Description - These people live in the arrid rocky highlands. Mainly farmers and craftsmen, they rely heavily on trade with other nations to sustain themselves. Scattered tribes make up the empire, everyone having to work the fields for their lord in return for land and protection. They are a hardy people use to a harsh cold climate and famine. They lack proper leadership from their selfish lords and falter in battle due to nearly the entire army being conscripted. They worship the Emporer, believing him to be born from the god of war Marsus. Marus' wife Florine is the goddess of peace and their evil firstborn Hargow is the god of disarray.
8) Army-

Militia: Landwehr- Meaning "protectors" they are conscripts armed poorly and lacking any armour they are only good for manning defenses and absorbing blows from the enemy. Good vs infantry while defending, weak vs anything else.
Basic Melees Infantry: Warriors of line- Mecernaries, bandits, and volunteers from around the empire. Given spears, stone axes and crude armour they are the main force. Good vs infantry, weak vs Cavalry.
Ranged infantry: Huntsmen- Armed with hunting bows they are accurate shots, having been raised with a bow in hand. Good vs anything at range, weak in melee combat especially cavalary.
Elite Units: Emporer's Sons- Armed with long spears they are excellent in formation and high in moral. Good vs infantry and cavalry, weak vs ranged attack.
Artillery: None
Light Cavalary: Archers of the Plain- Skirmishers on horseback they are excellent shots while also mobile. Good vs militia in melee, good at range against all units, weak vs heavy cavalary.
Heavy Cavalary: Lancers- Charging with needle like tips on there spears, they smash through infantry. Good vs infantry, weak vs Light cavalary.

9) Workforce-

Workers: Peasants
Diplomat: Speaker of Truths
Spy: Cloaked daggers
Assassin: Death Dealers
Generals: Lords

10) Capitals: List your capitals. You may choose five to start with but may gain them through conquest. Beside each capital list what type of city it is.

1- Name: Warriors lodge Type: Barracks Garrison:................
2- Name: City of Scribes Type: Traders & Banking Garrison:................
3- Name. Herder clans Type: Farmland- Garrison:................
4- Name: Forge Mountain Type: Industry Garrison:..................
5- Name: Valley of Knowledge Type: University Garrison:..................


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 09:09:47


Post by: Private_Joker


At the moment yes we are all tribal.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 09:16:57


Post by: admiral9


Private_Joker wrote:Ehhhh... yes they can be from cthulu hive, but they will be damn expensive.


I understand they will mainly act as the bodyguard units the last line of defence if you will.
same with my artillery they will be strong but expensive.

Yes should i edit too? because i use bio technology so i think it should be legit.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 09:19:34


Post by: Private_Joker


Well thats something we need to discuss is what everything will cost. Basic being cheapest and Elites being expensive. But everything still must have a weakness so no God units.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 09:20:44


Post by: TheRobotLol


admiral9 wrote:

Yes should i edit too? because i use bio technology so i think it should be legit.


You cold represent the technological advancements as your bio tech adapting to be better, so at the moment it could maybe be like bow strength?

But I'm not the GM, so I can't make that call.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 09:27:31


Post by: Private_Joker


Well I don't know what the problem is. Cthulu hive is a Secret Capital meaning you can produce elite units there (you can't produce elites at a Barracks). Everyone starts of at the same level of strength so follow my template of Basics vs Basics= equal, militia vs Basics= basics win, etc. Then again you can group units together.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 09:32:41


Post by: admiral9


Alright i understand and i even have an idea for tanks and transports when we get there.

like large centipedes or beetles that have hollow compartments.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 09:36:36


Post by: TheRobotLol


I love the freedom that comes with creating units..

..This gonna be awesome!


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 09:40:50


Post by: Private_Joker


Alright now we need to work out how the technology tree will work. I say:
Tribal> Bronze age> Iron age> Medieval> Renaissance> Gunpowder> Industrial> Modern> Space Age> Futuristic.

Now lets say you have a univeristy. You get 20 points per turn per university. Once you reach 100 you will reach the next level.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 09:51:16


Post by: admiral9


I can see that work.

How easy is it to capture a non occupied university?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 09:52:03


Post by: Private_Joker


Now next order of business... the combat itself. How would you like it to work?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 09:53:12


Post by: admiral9


I think battles are resolved by the orders from both sides and then be processed by the GM.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 10:03:08


Post by: Private_Joker


Alright for example lets say you gather together an army. You have 10 units of basic melee infantry and a general. You have two choices, you can attack a nearby capital or merely enter that region.

By only entering the region you automatically plunder nearby villages/town. This cripples the defenders economy giving them a money penalty. Now the defenders launch an attack on them, this means they are in even ground, no advantage to either side. If defenders win the attackers must retreat from that region obviously losing alot of units. If defenders lose they retreat back to the capital with same loses the attacker might incur. The attacker gets to stay in the region plundering and what not.

Now lets say the attackers siege a capital. Defenders get a bonus due to walls and such. The attackers must wait one turn before being allowed breach the walls due to necessary construction of siege equipment. However if you have artillery you may attack straight away. If the attackers win they gain the capital (with some damages) and the defenders are completely wiped out. If defenders win the attackers must retreat from the region.

Say you have a general in your army you get bonuses. If you have spies you get siege bonuses. If you have assassins you can kill off generals.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 10:07:40


Post by: Private_Joker


Also you may wait out a siege, letting the defenders starve. Farming capitals however can last alot longer in a siege.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 10:09:47


Post by: admiral9


Pretty good
I don't want to make it extra hard but how about my territories
because we almost terraform our territory

]Maybe i have a 20% defensive bonus but a 20 or 30% offensive decrease.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 10:12:55


Post by: Private_Joker


Well I guess that is fair. That will make attacking quite hard for you though.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 10:13:57


Post by: BlapBlapBlap


I wish I could understand what actually happens in this...


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 10:14:35


Post by: TheRobotLol


BlapBlapBlap wrote:I wish I could understand what actually happens in this...


Its quite simple really..


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 10:14:47


Post by: Private_Joker


You dominate. Thats what you do.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 10:15:28


Post by: admiral9


Yes i know thats the ultimate weakness of my nation.
Thats why we never will attack directly only when there are unoccupied capitals so i don´t need to fight or i will need to use assassins before i can attack the enemy.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 10:16:42


Post by: TheRobotLol


What should my special rule be I wonder?....


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 10:17:09


Post by: Private_Joker


So Blap you in? I think one more player and we could start. You only get special rules if you have a secret Capital.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 10:18:15


Post by: admiral9


Well maybe something about your noble houses like mine.

Because all elites are compromised of nobles.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 10:19:24


Post by: Private_Joker


Oh my bad, there you go then.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 10:23:08


Post by: TheRobotLol


I thought I had a secret base, then remembered I had replaced it with a university.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 10:23:42


Post by: Private_Joker


Nothing. So anyway I will edit your Tempates in the In Character thread. Also how will we map out these regions?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 10:30:01


Post by: BlapBlapBlap


I almost have it...

I'll PM you for advice.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 10:31:01


Post by: TheRobotLol


Like the Dawn of war map?




Bit small..


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 10:35:13


Post by: admiral9


Yeah i think that would be best.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 10:39:43


Post by: BlapBlapBlap


Joker?

Answer my PM?

Pwease?

*insert obligatory puppy face here*


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 10:45:10


Post by: BlapBlapBlap


Anybody else want to help me?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 10:45:19


Post by: Private_Joker


Alright Blap to start off you can't have airships and be in the victorian age. We all start at a tribal level. You need to choose five of the eight available capitals.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 10:46:14


Post by: BlapBlapBlap


Buggery.

But there isn't anything else I want to do...

Surely you can't have anything distinct at a tribal level?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 10:47:23


Post by: Private_Joker


Well... we could just use the an Earth map. But then we would all need navys.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 10:47:40


Post by: TheRobotLol


BlapBlapBlap wrote:Buggery.

But there isn't anything else I want to do...

Surely you can't have anything distinct at a tribal level?


Well just look at mine and Admiral's, you get to make up alien units!


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 10:47:43


Post by: BlapBlapBlap


I want an air navy...


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 10:48:55


Post by: Private_Joker


Well you could start at a Viking level and make your way up to pirates.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 10:49:16


Post by: BlapBlapBlap


TheRobotLol wrote:
BlapBlapBlap wrote:Buggery.

But there isn't anything else I want to do...

Surely you can't have anything distinct at a tribal level?

Well just look at mine and Admiral's, you get to make up alien units!

But I'm human...

I honestly have no idea what to write now...


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 10:52:08


Post by: BlapBlapBlap


I just realized how much of a whiny bitch I sound like...

But everything I wrote doesn't work as Vikings...

*cracks fingers* Time to retype it all...


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 10:52:35


Post by: Private_Joker


Go for orks. There wacky and pirate like.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 10:54:52


Post by: TheRobotLol


Ah, how I love my ghoul/bat monster/geneticaly enhanced/worshiping an incomprehensible star monster following army!


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 10:57:18


Post by: BlapBlapBlap


Name of your country: Fade
Name of your species: Humanity
Leader's name: Lukas Wulf
Population - Rebel Alliance. Vikings.
Treasury- Silver
Technology Level - Viking
Description - Nation composed of rebels and pirates. Split from main countries years ago. Specialize in raids and such, but are weak to force as they are lacking in numbers and artillery.

Militia: N/A - Not enough numbers
Ranged infantry: Stalker Marksmen (Early forms of black powder. Crude weaponry. Not powerful at all, and poorly armoured, but very good at mobility.)
Elite Units: Viking party (Warhammers, Cutlasses, Rapiers, Shields, whatever they find that can kill. Heavily armed and armoured.)
Artillery (advances into cannons, howitzers): N/A
Light Cavalary (this may advance into transports): N/A at this time
Heavy Cavalary (advances into tanks): N/A at this time

Workers: Labourers
Diplomat: N/A - Despises all other nations
Spy: Watcher
Assassin: Dagger
Generals: Viking Chieftan

Screw cities, they're wild people. Biggest you get is a village. That's the price of technological advancement.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 11:00:17


Post by: Private_Joker


How on earth are we meant to fight you/ trade with you? How will you recruit? How will you produce food? How will you cope when when we all have tanks and you haven't advanced?

You need 5 capitals.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 11:01:13


Post by: BlapBlapBlap


Through magic...

Say I used the capital system to make provinces?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 11:04:09


Post by: TheRobotLol


I will enslave the weakest...

[Evil laugh]


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 11:06:34


Post by: BlapBlapBlap


How much do we have to spend on a Garrison?

And I predict my demise incredibly early.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 11:07:03


Post by: admiral9


TheRobotLol wrote:Ah, how I love my ghoul/bat monster/geneticaly enhanced/worshiping an incomprehensible star monster following army!


As do i love cthulu and his species of sla err... i mean minion ant humans.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 11:07:05


Post by: Private_Joker


Well we are all pretty much equal. So anyway Blap how do you plan on defeating cavalary and such? Population sizes, garrison, starting units and money are yet to decided on.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 11:08:47


Post by: admiral9


I got my cthulu guard with gigantic spears. (insert evil laughter)

And robot when you assault me you will need to fight in a gigantic ant mound you knwo the ones termites make but then larger.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 11:09:11


Post by: BlapBlapBlap


Private_Joker wrote:Well we are all pretty much equal. So anyway Blap how do you plan on defeating cavalary and such? Population sizes, garrison, starting units and money are yet to decided on.

With guns...

Lots and lots of guns...


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 11:10:23


Post by: BlapBlapBlap


Name: The Murderpeaks Type: Barracks- This province trains people from your population into for your army -Garrison: 1 Stalker Marksmen company
Name: The Southern Dunes Type: University- This will increase technology level but decrease your morale due to strain on cultural tradition -Garrison: 1 Viking company
- You may also produce agents such as diplomats, spies and generals at a cost.
Name: The Great Plains Type: Villages - Villages house your people and increases your population and morale -Garrison: 1 Stalker Marksmen company
Name: The Black Marshes Type: Farmland- This produces food -Garrison: 1 Viking Company
Name: The Eastern Lands Type: Industry- This can be used to gain a better army and increase production in your other capitals. Build workers here - Garrison: 1 Viking Company



Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 11:10:28


Post by: Private_Joker


Could you not have guns to start with.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 11:10:56


Post by: admiral9


Well i was wondering Private_Joker don't you have problems with the fact that i have a kind of version of jump infantry?

Although they are weak as feth until i research more potent simbionts.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 11:11:36


Post by: BlapBlapBlap


Private_Joker wrote:Could you not have guns to start with.

Bows then.

I will shoot you all. Then again, I just said it's a horrible, coarse, poor black powder loaded into some tubes. Not anything frightening.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 11:12:31


Post by: Private_Joker


Well you guys are bugs, you get squished easily. What you have to rely on is mass numbers due to your offensive penalty.

And Blap you guys are rebels. Pretty much rejects of my country. How do you have guns and I don't? Lets just start with the basics.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 11:14:20


Post by: TheRobotLol


My cavalry are a thing of beauty...

Big, fast and deadly..



Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 11:15:03


Post by: BlapBlapBlap


Private_Joker wrote:And Blap you guys are rebels. Pretty much rejects of my country. How do you have guns and I don't? Lets just start with the basics.

Damn it.

I have nothing to fight with but sticks now...


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 11:16:03


Post by: TheRobotLol


BlapBlapBlap wrote:
Private_Joker wrote:And Blap you guys are rebels. Pretty much rejects of my country. How do you have guns and I don't? Lets just start with the basics.

Damn it.

I have nothing to fight with but sticks now...


How? My guys have swords, knives and bows..


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 11:16:36


Post by: BlapBlapBlap


I have sticks.

FEAR ME!


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 11:16:54


Post by: admiral9


I know my ranged dudes are pretty dangerous on range but when in CC they won't even be able to raise their hands because their hands are guns. xD

And except for artillery, elite and heavy cavalry i will use swarms.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 11:19:42


Post by: Private_Joker


Well your strength will be excellent melee.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 11:19:57


Post by: BlapBlapBlap


So, Joker, say that the Eastern Lands contain some sort of sulphur deposit...

Please? It'll be basically the same strength as a Peashooter.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 11:22:05


Post by: Private_Joker


Blaps will be.

And Blap invest in technology then. First phase we are all tribes. You wil get a bonus if you use a secret capital.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 11:23:04


Post by: admiral9


Yeah maybge make gunpowder units your elite and vikings your basics.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 11:23:22


Post by: BlapBlapBlap


I could come up with a good reason...

Anyway, how else besides from crap tons of bowmen will I have ranged weaponry?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 11:24:20


Post by: BlapBlapBlap


admiral9 wrote:Artillery.

That's not where I'm headed, oh no.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 11:26:53


Post by: BlapBlapBlap


Private_Joker wrote:Sorcery?

Also no.

See, I could say that the reason why the Eastern Lands are in fact Industrial is because of the mineral rich earth. Otherwise, there's no practicality whatsoever in placing it there.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 11:27:22


Post by: admiral9


Your special province can be a sulphur mine.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 11:28:28


Post by: BlapBlapBlap


And it could be captured for more sulphur...


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 11:34:20


Post by: TheRobotLol


I'l capture it...

..With my amazing cavalry..


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 11:34:52


Post by: admiral9


Oh and if anyone is wondering how diplomacy is possible with me.
the 2 noble houses have complete free will and will be able to negotiate as will cthulu.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 11:35:28


Post by: TheRobotLol


admiral9 wrote:Oh and if anyone is wondering how diplomacy is possible with me.
the 2 noble houses have complete free will and will be able to negotiate as will cthulu.


I wanna make friends..

One incomprehensable leader to another..


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 11:35:35


Post by: Private_Joker


Well blap you will need an industry capital, a secret capital, a university capital and a barracks just to get gunpowder. That leaves you one option left. So you have to choose whether your people starve, have poor morale, nowhere to live or, simply no form of trade or banking making you broke?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 11:37:17


Post by: admiral9


Wait do i have all the basics?

And robot so do i.
We will trample the enemy!


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 11:39:47


Post by: BlapBlapBlap


No trade or banking.

I have no interest in trade.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 11:40:08


Post by: TheRobotLol


admiral9 wrote:Wait do i have all the basics?

And robot so do i.
We will trample the enemy!


Huzzah!


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 11:43:23


Post by: thenoobbomb


Would it be allowed to simply do humans? Humans are funny and stoopid, likeme


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 11:43:38


Post by: BlapBlapBlap


Actually, I have no interest except war...

I'm doomed.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 11:44:00


Post by: BlapBlapBlap


thenoobbomb wrote:Would it be allowed to simply do humans? Humans are funny and stoopid, likeme

I am a hoomin...


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 11:44:25


Post by: TheRobotLol


BlapBlapBlap wrote:Actually, I have no interest except war...

I'm doomed.


You will fall swiftly to the fell swipe of a Rack-ghoul's claw..


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 11:44:38


Post by: thenoobbomb


How terribly inconvenient you are of a lesser race, BBB


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 11:45:45


Post by: BlapBlapBlap


thenoobbomb wrote:How terribly inconvenient you are of a lesser race, BBB

I'm relying on technology to help me, and I can't get it...

And Lol, don't make me jump on your face with a Viking.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 11:45:48


Post by: Private_Joker


Well Blap that leaves you with poor morale due from your industry and university (can use cultural capital), starvation because of no farms or lack of accomdation from no city meaning you will have small numbers and angry people.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 11:46:54


Post by: TheRobotLol


BlapBlapBlap wrote:
thenoobbomb wrote:How terribly inconvenient you are of a lesser race, BBB

I'm relying on technology to help me, and I can't get it...

And Lol, don't make me jump on your face with a Viking.


And Brap, don't make me jump on your Viking's face with a giant alien predator.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 11:47:01


Post by: BlapBlapBlap


Lack of morale is best.

It's all part of my plan, I shall rule the skies!


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 11:47:16


Post by: admiral9


TheRobotLol wrote:
BlapBlapBlap wrote:Actually, I have no interest except war...

I'm doomed.


You will fall swiftly to the fell swipe of a Rack-ghoul's claw..


And the pike of a cthulu guard.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 11:47:39


Post by: admiral9


thenoobbomb wrote:But can I do humanz?


Yes atleast i think yes.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 11:48:08


Post by: thenoobbomb


I lack the brains to create alien races


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 11:48:31


Post by: BlapBlapBlap


Can I control my nation after a rebellion? It's all figured out in my head...


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 11:48:35


Post by: Private_Joker


thenoobbomb wrote:Would it be allowed to simply do humans? Humans are funny and stoopid, likeme


Welcome! We already have two human factions, would you settle for a humanoid faction instead? Like Elves or dwarves?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 11:49:15


Post by: admiral9


thenoobbomb wrote:I lack the brains to create alien races


guess how many hours i rolled on the ground before i thought of the name lhabians.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 11:49:43


Post by: thenoobbomb


Private_Joker wrote:
thenoobbomb wrote:Would it be allowed to simply do humans? Humans are funny and stoopid, likeme


Welcome! We already have two human factions, would you settle for a humanoid faction instead? Like Elves or dwarves?

Elves? Hell yeah.
Skyrim's Thalmor made me love Elves.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 11:49:51


Post by: thenoobbomb


admiral9 wrote:
thenoobbomb wrote:I lack the brains to create alien races


guess how many hours i rolled on the ground before i thought of the name lhabians.

A lot.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 11:50:36


Post by: TheRobotLol


Ha, it look me ten minutes to get my species' name!



Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 11:51:58


Post by: admiral9


And i still need names for 3 fething city's anyone ideas pwease.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 11:52:07


Post by: Private_Joker


Skyrim also gave me my nations name....

I am really stuck on this map situation. Anyone wanna help out?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 11:53:08


Post by: BlapBlapBlap


Just give me the guns...

I'll let my people go homeless, just give me the guns...


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 11:53:52


Post by: TheRobotLol


BlapBlapBlap wrote:Just give me the guns...

I'll let my people go homeless, just give me the guns...


I'l give you some bullets, that enough?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 11:54:50


Post by: BlapBlapBlap


Hmm...

I have no way of making allies...

Yeah, I'm screwed. Isolate me from everybody or put me right in the middle of the fighting.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 11:55:49


Post by: Private_Joker


Blap I ain't giving you guns till you reach the first level of technology. That's pretty charitable considering some of us won't get it for another 3 levels.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 11:56:22


Post by: TheRobotLol


BlapBlapBlap wrote:Hmm...

I have no way of making allies...

Yeah, I'm screwed. Isolate me from everybody or put me right in the middle of the fighting.


You are free to join the Empire of the Larva...

..as slaves..


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 11:56:48


Post by: Private_Joker


Double post: Ummm you can trade if you have a banking and trading capital.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 11:57:40


Post by: admiral9


Private_Joker wrote:Skyrim also gave me my nations name....

I am really stuck on this map situation. Anyone wanna help out?


I am prepared to help.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 11:58:26


Post by: admiral9


TheRobotLol wrote:
BlapBlapBlap wrote:Hmm...

I have no way of making allies...

Yeah, I'm screwed. Isolate me from everybody or put me right in the middle of the fighting.


You are free to join the Empire of the Larva...

..as slaves..


No he will join lhabia!

...as mindless drones...


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 11:59:40


Post by: BlapBlapBlap


Hmm...

Say I gave up my vikings, could I then have guns?

No?

BRING ME THE BOWMEN!


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 12:00:36


Post by: thenoobbomb


posted my thingy.
Very Thalmor inspired.
'Ugh, smelly creature!'


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 12:01:01


Post by: thenoobbomb


Oh, and BBB, I may need some brainless pawns.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 12:02:23


Post by: Private_Joker


By the way guys trading and alliances with each other may effect your peoples morale. Such as if I began trading with Blap (him being rebels and such) it would invite unhappiness to my people and government.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 12:02:55


Post by: thenoobbomb


I posted my stuff in the other thread, is that ok?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 12:03:10


Post by: BlapBlapBlap


I can't trade or use diplomacy though...


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 12:03:47


Post by: TheRobotLol


BlapBlapBlap wrote:I can't trade or use diplomacy though...


I'l sell you foul meat?

Its one of my capitals' specialisations...


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 12:04:21


Post by: thenoobbomb


i want diplomats everywhere!


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 12:04:23


Post by: BlapBlapBlap


TheRobotLol wrote:
BlapBlapBlap wrote:I can't trade or use diplomacy though...

I'l sell you foul meat?

Its one of my capitals' specialisations...

No Diplomats, no Trade Provinces...


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 12:04:58


Post by: BlapBlapBlap


thenoobbomb wrote:i want diplomats everywhere!

You do?

I want Assassins everywhere then.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 12:05:16


Post by: thenoobbomb


That leaves me free to take prisoners from yer land?
You cannot do anything diplomaticly


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 12:05:47


Post by: thenoobbomb


BlapBlapBlap wrote:
thenoobbomb wrote:i want diplomats everywhere!

You do?

I want Assassins everywhere then.

Do notice my diplomats are also assasins and spies
(atleast have the same titel )


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 12:07:13


Post by: BlapBlapBlap


Oh I am looking forward to having a Steampunk nation.

And don't worry TNB, I'll meet your diplomats...

In the afterlife...


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 12:08:04


Post by: Private_Joker


Alright guys 1 more player and I think we shall be at full capacity.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 12:08:14


Post by: Private_Joker


Noobbomb don't post in the other thread yet.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 12:08:44


Post by: thenoobbomb


BlapBlapBlap wrote:Oh I am looking forward to having a Steampunk nation.

And don't worry TNB, I'll meet your diplomats...

In the afterlife...

soz, only in life.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 12:13:09


Post by: TheRobotLol


Shall I post my sheet on the RP thread?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 12:16:13


Post by: BlapBlapBlap


thenoobbomb wrote:
BlapBlapBlap wrote:Oh I am looking forward to having a Steampunk nation.

And don't worry TNB, I'll meet your diplomats...

In the afterlife...

soz, only in life.

Joker? Can we execute diplomats from other nations?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 12:16:52


Post by: Private_Joker


Nooo, guys keep them in here, I will edit them into the OP.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 12:17:09


Post by: TheRobotLol


BlapBlapBlap wrote:
thenoobbomb wrote:
BlapBlapBlap wrote:Oh I am looking forward to having a Steampunk nation.

And don't worry TNB, I'll meet your diplomats...

In the afterlife...

soz, only in life.

Joker? Can we execute diplomats from other nations?


Madness?

THIS. IS. SPARTA!


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 12:19:27


Post by: BlapBlapBlap


I was thinking more like filling their chest with arrows at the city gates...


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 12:19:58


Post by: TheRobotLol


BlapBlapBlap wrote:I was thinking more like filling their chest with arrows at the city gates...


Head on spikes at the edge of territory for me..


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 12:20:47


Post by: BlapBlapBlap


TheRobotLol wrote:
BlapBlapBlap wrote:I was thinking more like filling their chest with arrows at the city gates...


Head on spikes at the edge of territory for me..

Hmm...

Maybe I won't execute your diplomats after all...


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 12:21:57


Post by: thenoobbomb


I was thinknig about people disappearing.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 12:22:10


Post by: TheRobotLol


admiral9 wrote:What other thread?


The RP thread..


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 12:23:24


Post by: Private_Joker


Yes, assassins can execute all other agents, except spies, unless they are found out by another spy.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 12:23:57


Post by: TheRobotLol


My spies come well armed..


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 12:24:07


Post by: zman111


can i still join in?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 12:27:03


Post by: BlapBlapBlap


Hmm...

Shall I be friends with Lol? I need somebody to protect me...

I'll give you guns once I get them...


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 12:27:59


Post by: Private_Joker


Alright Zman is the last to join. All spots are now closed.


Btw guys agents can't have multiple roles.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 12:31:12


Post by: Private_Joker


Alright so does everyone know how to play the game?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 12:34:02


Post by: Private_Joker


What do you need help on?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 12:34:52


Post by: BlapBlapBlap


I just need it to be dumbed down a bit...


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 12:36:10


Post by: Private_Joker


I really don't know how to dumb it down anymore.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 12:38:48


Post by: Private_Joker


All you have to do is pm me your template when it is your turn. Along with your template you send your three policy changes that you have made: War council, Diplomacy and Government. I will post te results in the main thread. Costs of units, starting population, costs of buildings and stuff like that haven't been finalised yet.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 12:39:30


Post by: admiral9


I know a bit how to play it.
Its basically that you PM the things you are gonna do to the GM and when everyone has done that he processes it into a report.
Its ussualy once a day.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 12:42:12


Post by: BlapBlapBlap


I find it hard to understand something that isn't entirely planned out...


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 12:42:13


Post by: Private_Joker


Nonono, I will post a report everytime someone has taken their turn.

Btw is anyone having any luck finding a map. I'm stumped atm.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 12:54:29


Post by: zman111


zman111 wrote:can i still join in?


Country: Orckin Nation
Race: orcs
Leader: Grol-Nintro
Population: [undetermined]
Government: monarchy (that changes hands on almost a weekly basis)
Treasurey: 2000 gold peices
Technology Level: Tribal
Description: The orcs are a primarily nomadic people who tend to be very agressive when it comes to anything at all. their few perminant settlements are large expansive and very heavily defended
Army: 5 orc warrior hordes
Morale: orcs are fighting eachother FAR to often to accurately track this

Capitals:Each is defended by 1 orc archer horde and 1 orc militia horde
barracks: Orcalla
university:Higgrus
city: Bentitolas
secret: Jentok Keep (this mighty citadel, the centerpeice of the orcish lands is large and impressive enough to gather orcs from all around, as a result 1 orc warrior horde will join me per turn)
industrial: Gundbush

Militia: Combat Laborer: orc laborers that have taken up arms to defend their places of work and their homes.

Basic melee Infantry: Orc warrior: these warriors come in huge numbers and usually carry a mix of spears and swords

Ranged infantry: Marauders: orcs that use scavenged bows to defeat their foes

Elite Units: Bezerker- A large orc with a deadly spiked mace to kill his foes

Artillery (advances into cannons, howitzers): Catapult- it throws rocks sometimes soaked in oil and set ablaze

Light Cavalary (this may advance into transports): Beastriders- these are orcs riding the tamed beasts of the flatlands they live in

Heavy Cavalary (advances into tanks): Armored beastrider: orc bezerkers that ride around on armored beasts of the flatlandPersonal note to myself
Militia- Cost 50 gold - up keep is 2 gold a turn...........................................N 100...............A 1
Basic Infantry- Cost 100 gold- up keep is 4 gold per turn............................ 40....................3
Ranged- Cost 150 gold- up keep is 5 gold per turn...................................... 30....................3
Elites- Cost 200 gold- up keep is 10 gold per turn........................................ 50....................5
Artillery- Cost 250 gold- up keep is 12 gold per turn......................................5...................... 3
Light Cavalry- Cost is 250 gold- up keep is 15 gold per turn.......................30.....................6
Heavy Cavalry- Cost is 350 gold- up keep is 20 gold per turn.....................20.....................8


Turn: (SHEET)
Player: Zman
Country: Orckin Nation
Current Leader: Grol-Nintro
Current Alliances: None
Trading Partners: None
Population: 2500 + 50 (City) + 50 (Births) = 2600
Current Technology Points: 0 Tribal + 10 (University) = 10 Tribal
Current Farming points: 0 + 0?
Current Industry points: 0 + 5
Current Morale: 100 (do I have to keep track of this, orcs are ALWAYS fighting with one another over whos in charge unless being threatend by an outside power)
Current Treasury: 2000
Capitals:
barracks: Orcalla (1 basic mele trooper squad)
university:Higgrus (militia squad)
city: Bentitolas (milita squad)
secret: Jentok Keep (this mighty citadel, the centerpeice of the orcish lands is large and impressive enough to gather orcs from all around, as a result 1 orc warrior horde will join me per turn) (Berzerker squad)
industrial: Gundbush (militia squad)


Descriptions:

Faction:

Units:

Militia: Combat Laborer: orc laborers that have taken up arms to defend their places of work and their homes

Basic melee Infantry: Orc warrior: these warriors come in huge numbers and usually carry a mix of spears and swords

Ranged infantry: Marauders: orcs that use scavenged bows to defeat their foes

Elite Units: Bezerker- A large orc with a deadly spiked mace to kill his foes

Artillery (advances into cannons, howitzers): Catapult- it throws rocks sometimes soaked in oil and set ablaze

Light Cavalary (this may advance into transports): Beastriders- these are orcs riding the tamed beasts of the flatlands they live in

Heavy Cavalary (advances into tanks): Armored beastrider: orc bezerkers that ride around on armored beasts of the flatland

Costs: Horde

Militia- Cost 50 gold - up keep is 2 gold a turn...........................................N 100...............A 1
Basic Infantry- Cost 100 gold- up keep is 4 gold per turn............................ 40....................3
Ranged- Cost 150 gold- up keep is 5 gold per turn...................................... 30....................3
Elites- Cost 200 gold- up keep is 10 gold per turn........................................ 50....................5
Artillery- Cost 250 gold- up keep is 12 gold per turn......................................5...................... 3
Light Cavalry- Cost is 250 gold- up keep is 15 gold per turn.......................30.....................6
Heavy Cavalry- Cost is 350 gold- up keep is 20 gold per turn.....................20.....................8

Cost to build.................... (B) and repair (R)
Barracks.......................... (B) 500 (R)150
Traders and Banking.... (B) 600 (R) 200
City.................................... (B) 600 (R) 150
Farmland ........................(B) 350 (R) 50
Cultural ...........................(B) 700 (R) 250
Industry ...........................(B) 650 (R) 200
Secret......................... ....(B) 800 (R) 300

Point Costs:
1) Industry produces materials- 5 points. Every point supplies 100 units in your amry. The rest can be used on giving ability or stored/sold
2) Farms produce food- 5 points. Every point feeds 1000 people. The rest may be stored or sold.
3) University produces knowledge- 10 points. They may be spent on your tech tree until you reach the next level (50 points) or stored and sold.

*Always round up to the nearest 100 when feeding your population or supplying your army.

Diplomat: 350 gold and is produced from a Trading and Banking capital.
Spy: 450 gold and is produced at a Barracks.
Assassin: 600 gold and is produced at a Secret Capital.
Generals: 600 gold and is produced at a University.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 12:56:28


Post by: Private_Joker


Alright this is what you will all start off with:

Treasury: 2000 gold- make sure you post your current amount each turn

Army- You will start with 5 basic infantry units at your barracks. In each of your capitals you will have 1 ranged unit and 1 militia unit. The starting units are free but count in the up keep costs.

All of these prices are per unit

Militia- Cost 50 gold - up keep is 2 gold a turn
Basic Infantry- Cost 100 gold- up keep is 4 gold per turn
Ranged- Cost 150 gold- up keep is 5 gold per turn
Elites- Cost 200 gold- up keep is 10 gold per turn
Artillery- Cost 250 gold- up keep is 12 gold per turn
Light Cavalry- Cost is 250 gold- up keep is 15 gold per turn
Heavy Cavalry- Cost is 350 gold- up keep is 20 gold per turn


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:05:13


Post by: zman111


my militia are workers that grab weapons in times of need


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:06:18


Post by: Private_Joker


Alright I will completely re-do the rules into the main thread playable thread. We won't start this until we are all happy with it. I will post all your starting templates in there under spoiler tages. Noob bomb can you get rid of your post in there?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:08:13


Post by: zman111


ive got my special bonus in parenthisis next to my secret capitol

please approve GM


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:08:54


Post by: BlapBlapBlap


Nah...

I don't have the numbers to sacrifice on rank-and-file troops, I'll just have a garrison of 1 regiment of ranged attackers.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:09:19


Post by: BlapBlapBlap


zman111 wrote:ive got my special bonus in parenthisis next to my secret capitol

please approve GM

That defies the point of a secret.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:10:09


Post by: Private_Joker


Seems like an appropriate bonus. But remember you are a horde, hence you may have weak infantry.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:10:18


Post by: BlapBlapBlap


Can we all have bonuses of some variety? I want a technological bonus.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:10:53


Post by: Private_Joker


Well Blap you told everyone your secret was gun powder.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:11:56


Post by: BlapBlapBlap


Private_Joker wrote:Well Blap you told everyone your secret was gun powder.

Cool...

I like how discreet my secret is.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:12:36


Post by: zman111


thats ok, I dont mind weaker warriors, when we come like a great greenish brown tide of howling violence and death the individual warrior is worthless in the long run


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:17:18


Post by: Private_Joker


Alright what I need now is all your army style so that the pricing and strength of your units is in accordance with your nation.

The choices are:

Horde- Cheap units but weaker
Balanced- Moderate cost for regular fighters
Elitist- Expensive units but good ability

I will put the scale of ability between 1 and 10 based on your fighting style and type of unit.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:18:57


Post by: BlapBlapBlap


Elitist, seeing as I have no rank and file and can't afford to get many warriors...


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:19:27


Post by: admiral9


Same as my individual lhabian.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:20:08


Post by: TheRobotLol


Balanced. A fair amount of fairly good troops.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:20:16


Post by: Private_Joker


So horde for you Admiral?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:21:17


Post by: zman111


all horde FTW even my spies operate in teams


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:21:51


Post by: BlapBlapBlap


zman111 wrote:all horde FTW even my spies operate in teams

Because that's really not conspicuous at all, is it?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:23:05


Post by: zman111


they suck at being hidden so they bring a few orcs with them to increase the likelyness of seeing what they need to see


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:25:58


Post by: TheRobotLol


My spies are basicly highly trained, midgit Blackhood elite...



Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:27:29


Post by: admiral9


Private_Joker wrote:So horde for you Admiral?


I make use of horde weak infantry except for elite,artillery and heavy cavalry.
My description explains why.

My spies are spiders!


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:28:33


Post by: zman111


the average orc is easily stupider than a viking (and orcs have thicker skulls) its the rarer exeptionaly smart orcs that bring us forward technologicly


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:29:11


Post by: BlapBlapBlap


zman111 wrote:the average orc is easily stupider than a viking (and orcs have thicker skulls) its the rarer exeptionaly smart orcs that bring us forward technologicly

VIKINGS AREN'T STUPID!


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:30:15


Post by: zman111


(uugh, brainstorming a better comparison)


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:31:28


Post by: zman111


zman111 wrote:the average orc is easily stupider than a box of rocks (and orcs have thicker skulls) its the rarer exeptionaly smart orcs that bring us forward technologicly


Happy gun boy?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:32:47


Post by: BlapBlapBlap


Oh your Orks will be good for target practice.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:33:07


Post by: TheRobotLol


My cavalry are hungry meat..


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:33:10


Post by: zman111


ORCS

BIG DIFFERENCE


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:33:55


Post by: admiral9




Something like this?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:35:06


Post by: thenoobbomb


Ill do elitist, we are the superior race ofcourse.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:35:24


Post by: zman111


oooooooo

orcs like

I want/need flatlands in between mountans and forest


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:35:37


Post by: admiral9


Blap can start in that island because he is a pirate nation something like that?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:35:42


Post by: thenoobbomb


I TAKE OTHER MOUNTAINS.. ERR, WE TAKE OTHER MOUUNTAINS (with we, I mean me, do you understand that?)


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:36:06


Post by: BlapBlapBlap


I'll take the north-east Island chain.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:36:21


Post by: admiral9


But my fluff makes it a must that i have mountains.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:37:24


Post by: thenoobbomb


Otherwise I take southeastern islands.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:38:18


Post by: BlapBlapBlap


admiral9 wrote:But my fluff makes it a must that i have mountains.


Southeastern islands. There you go, mountains.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:38:39


Post by: Private_Joker


Alright posted an example of the horde's costs in the OP of this thread,


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:39:48


Post by: thenoobbomb


zman111 wrote:

heres one!

That one is nice
Southwestern island please.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:40:03


Post by: admiral9


I take orbaal mountains.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:40:24


Post by: TheRobotLol


ooh

Which map we using?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:41:39


Post by: thenoobbomb


No idea.
I prefer zman's


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:42:02


Post by: admiral9


Depends on what joker says.

And i also prefer zmans.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:42:36


Post by: TheRobotLol


I take Rayeeha mountains then..

I like the map


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:42:55


Post by: thenoobbomb


BlapBlapBlap wrote:I hate zman's map.

Why? Its a great map.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:43:08


Post by: zman111


Ill take the Horadir flatlands

(I saw a map like this at my FLGS for free rpg day, and I really liked it, its unfortunate I couldnt find a good pic of that one)


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:43:50


Post by: Private_Joker


Lets take a vote. Remember the maps have to be large enough to show all the different icons I'm going to put on them.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:43:59


Post by: admiral9


And i don't want to sound repetitive but if you still need a GM to help i am available to help.

And i vote for zmans map and take oorbal mountains.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:44:10


Post by: BlapBlapBlap


No, it just seems undetailed and generally unwieldy.

I'll post my suggestion soon...


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:44:55


Post by: zman111


I like my map more

Pros- Its large
-it has areas named for refrence already

Cons- it has icons on it already


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:45:09


Post by: thenoobbomb


zman's map and southern-east islands.
OP:
What I need now from you all is a discussion on how this will work.
1) I would like to know what type of universe you wish to play this in or for it to be completely made up from scratch?
2) How you would like the rules, costs, morale and and just the gameplay to work including how the turns should play out?
3) Whether you will be able to participate in the turns and if there is someone who will be GM if I'm absent?

I will get started on making a map with all the regions and capitals on it. We won't start the game until we have enough players, but feel free to create your nation now.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:45:22


Post by: BlapBlapBlap




Forget the icons. I claim the far north island.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:45:52


Post by: thenoobbomb


I remain true to zman's map


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:47:16


Post by: thenoobbomb


Ye, but i prefer zman's. The new one puts one player far away, all others close.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:47:25


Post by: admiral9


I take land of the southwinds and i transfer my vote to blap's map.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:47:57


Post by: thenoobbomb


If blap's map, then the island under 'sea of despair'


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:47:57


Post by: zman111


i remain true to mine


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:48:03


Post by: zman111


if forced onto blaps map I will take the eastern territory


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:48:30


Post by: TheRobotLol


I aaalways have the Badlands..

..Cause they're great.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:48:53


Post by: thenoobbomb


TheRobotLol wrote:I aaalways have the Badlands..

Bad boy!


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:49:33


Post by: TheRobotLol


thenoobbomb wrote:
TheRobotLol wrote:I aaalways have the Badlands..

Bad boy!


Badlands, for the badmans..



Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:50:19


Post by: admiral9


thenoobbomb what are the pro's and con's of your army?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:51:28


Post by: BlapBlapBlap


So, I have the Island Kingdom at the top of the map...

Lol has the Western Badlands...

TNB has the Sea of Despair...

Land of the Southwinds for Admiral...

zman is sticking by his...


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:51:34


Post by: admiral9


Yes you sorry already edited it.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:52:54


Post by: TheRobotLol


Actually I change to baalgor wastelands..

..sounds cooler..


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:53:23


Post by: thenoobbomb


admiral9 wrote:Yes you sorry already edited it.

Ok, no prob.

Pro's:
-Highly quick and elite warriors
-Magiiiiiiiiiic

Cons:
-Highly outnumbered
-Arrogant (ye, thats a con.)


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:54:20


Post by: admiral9


I think you already know my pros and cons?

And i remain in the land of the southwinds.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:54:51


Post by: thenoobbomb


admiral9 wrote:I think you already know my pros and cons?

And i remain in the land of the southwinds.

Nope, dunno


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:56:48


Post by: zman111


Ill take eastern territory if forced onto BBB's map


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:57:19


Post by: admiral9


Pros:
1)our basic infantry are very numerous.
2)our hives are almost impossible to successfully attack.

Cons
1)Our elite and artillery units and very expensive.
2)on the offensive we ussualy lose horribly.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:57:28


Post by: thenoobbomb


Ill change my mind to western island.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:58:05


Post by: thenoobbomb


admiral9 wrote:Pros:
1)our basic infantry are very numerous.
2)our hives are almost impossible to successfully attack.

Cons
1)Our elite and artillery units and very expensive.
2)on the offensive we ussualy lose horribly.

Thats preyy balanced.
Remember me to send a diplomat to you.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:58:11


Post by: BlapBlapBlap


Oh, Admiral, I will destroy you horribly.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:58:20


Post by: Private_Joker


I will have the great northern wilderness.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:58:43


Post by: BlapBlapBlap


Hmm, Lol, wanna be buds? I don't wanna die early.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:58:48


Post by: thenoobbomb


BlapBlapBlap wrote:Oh, Admiral, I will destroy you horribly.

I will slap you.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 13:59:50


Post by: admiral9


Balanced yes thats why i love having noble houses.

And allies are very welcome i need all the food i can get.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 14:00:51


Post by: thenoobbomb


admiral9 wrote:Balanced yes thats why i love having noble houses.

And allies are very welcome i need all the food i can get.

ill put soem nasty spices on the food.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 14:00:53


Post by: admiral9


Private_Joker wrote:I will have the great northern wilderness.


So its blaps map?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 14:01:52


Post by: TheRobotLol


BlapBlapBlap wrote:Hmm, Lol, wanna be buds? I don't wanna die early.


Sure. Just send me an ambassidor..


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 14:03:05


Post by: BlapBlapBlap


TheRobotLol wrote:
BlapBlapBlap wrote:Hmm, Lol, wanna be buds? I don't wanna die early.

Sure. Just send me an ambassidor..

Crap, I have no type of ambassador whatsoever...

You send me one...


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 14:03:25


Post by: admiral9


But robot didn't we already make the ''enslave blaps people'' treaty?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 14:03:29


Post by: thenoobbomb


TheRobotLol wrote:
BlapBlapBlap wrote:Hmm, Lol, wanna be buds? I don't wanna die early.


Sure. Just send me an ambassidor..

Sure.
Spoiler:


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 14:04:06


Post by: BlapBlapBlap


admiral9 wrote:But robot didn't we already make the ''enslave blaps people'' treaty?

I have the guns, fool. Choose your allies wisely.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 14:04:15


Post by: TheRobotLol


BlapBlapBlap wrote:
TheRobotLol wrote:
BlapBlapBlap wrote:Hmm, Lol, wanna be buds? I don't wanna die early.

Sure. Just send me an ambassidor..

Crap, I have no type of ambassador whatsoever...

You send me one...


Just a warning, he's an insane ghoul-like creature, relaying the word of unknowable insanity..


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 14:04:43


Post by: BlapBlapBlap


Sounds like my type of ally.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 14:04:48


Post by: admiral9


Mine is an miniature cthulu muhahahaha.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 14:05:04


Post by: TheRobotLol


Don't worry Admiral, you can send me an ambassidor!


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 14:05:25


Post by: BlapBlapBlap


thenoobbomb wrote:
BlapBlapBlap wrote:
admiral9 wrote:But robot didn't we already make the ''enslave blaps people'' treaty?

I have the guns, fool. Choose your allies wisely.

Primitive creature.

Do you want to get a massive pirate raid on your Capitals?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 14:05:39


Post by: BlapBlapBlap


TheRobotLol wrote:Don't worry Admiral, you can send me an ambassidor!

TRAITOR!


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 14:05:52


Post by: admiral9


Alright then we will make EBP work!


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 14:06:24


Post by: thenoobbomb


Do you guys have females?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 14:06:37


Post by: BlapBlapBlap


admiral9 wrote:Alright then we will make EBP work!

EBP?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 14:06:46


Post by: TheRobotLol


FINE, Admiral, send me an ambassidor...monsters with unknowable inteligences as leaders should get along!


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 14:07:07


Post by: Private_Joker


Ummm if you don't have a trading capital you can't really trade with anyone, even if they send an diplomat to you.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 14:07:46


Post by: admiral9


And how do you capture a trade capital?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 14:07:57


Post by: thenoobbomb


I dont have trading thingy.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 14:08:02


Post by: BlapBlapBlap


Private_Joker wrote:Ummm if you don't have a trading capital you can't really trade with anyone, even if they send an diplomat to you.

It'll be all military... I send him the guys with guns and he protects me...


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 14:08:11


Post by: zman111


I will be someones friend (unless that someone is an elf)