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Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/15 22:45:17


Post by: Mr Morden


 Thargrim wrote:
Tzeentch seem likely cause of the introduction of magic. I'm hoping for daughters of khaine, vampires, kharadrons though.


A soublight vampire and some human thralls would be fun


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/16 17:32:04


Post by: GoatboyBeta


Well that all looks totally spiffing Especially the 3D "terrain".

While I love the new Stormcast I hope they don't double up on them for warbands like the last season.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/16 17:34:15


Post by: nels1031


Love that Moonclan!


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/16 17:43:34


Post by: zamerion


 nels1031 wrote:
Love that Moonclan!


however, i am disappointed.

It's a current night goblin with armor and a brazier.

I expected a great design turn :(

And this means that surely they dont change the core night goblins for AoS.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/16 17:44:39


Post by: aracersss


zamerion wrote:
And this means that surely they dont change the core night goblins for AoS.

they shouldn't and this is welcoming ^^


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/16 18:01:13


Post by: sockwithaticket


 aracersss wrote:
zamerion wrote:
And this means that surely they dont change the core night goblins for AoS.

they shouldn't and this is welcoming ^^


This.

That terrain is the first GW thing I can recall seeing that's obviously airbrushed, Citadel Airbrush (with commensurate price hike) incoming?


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/16 18:05:47


Post by: GenRifDrake


 sockwithaticket wrote:
 aracersss wrote:
zamerion wrote:
And this means that surely they dont change the core night goblins for AoS.

they shouldn't and this is welcoming ^^


This.

That terrain is the first GW thing I can recall seeing that's obviously airbrushed, Citadel Airbrush (with commensurate price hike) incoming?


I second this sentiment, while I think the shaman with the mushroom sprouting from his head is cool, I didn't want the whole mushrooms overgrowing them etc to be an overall design shift to Moonclan. I don't mind the odd quirky character that clearly went overboard in their mushroom obsession, as Moonclan love dem shrooms, but that would be taking it abit too far for the whole faction.

Edit: Now just give us some updated squig love finally and i'll probably be happy if I don't see any real new goblins themselves..!


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/16 18:22:30


Post by: jessagain


Love the gobbo's armour! Getting faint Ian Miller vibes from this boy, I hope that's something they run with.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/16 18:39:37


Post by: Thargrim


Really like the terrain and 2 next warbands, but I do hope there are at least a few gobbos in that team, at least one with a hood/more traditional look. I do like the armored one but the hoods are so nostalgic to me.

The dice also look better this time around, not a fan of the clear ones. I might not be able to resist picking this up. I should though, cause my backlog is ridiculous.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/16 18:48:39


Post by: RiTides


I wasn't a fan of the gobbo at first, but it's definitely growing on me. The paint job might be part of the issue, imo (too cartooney, an issue with the ironjawz, too).

I'm excited because revealing that and the Tzaangor now likely means they're coming soon after the main box


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/16 23:33:20


Post by: Marshal Loss


Looking good, hoping for a Maggotkin warband though


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/16 23:49:23


Post by: EnTyme


GoatboyBeta wrote:
Well that all looks totally spiffing Especially the 3D "terrain".

While I love the new Stormcast I hope they don't double up on them for warbands like the last season.


The Stormcast got two warbands last season, but they were different chambers. As far as I know, there aren't any new chambers rumored, so I wouldn't expect a second SCE warband.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/17 00:27:15


Post by: Grimskul


Really like the previewed night goblin and hopefully that's a sign of things to come from a Moonclan battletome. Imagine them on squigs! Knights of the Shroom!


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/17 02:25:23


Post by: Chikout


That all looks great. GW were definitely inspired by all the scratch built scenery people were making last time.
I hope the Tzeentch warband includes 4 Tzaangors and 2 cultists. I would finally be able to expand the silver tower minis into full units.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/17 06:18:47


Post by: Marleymoo


An alternative Tzaangor mutant would be nice. I guess there will be a Shaman on foot also with the introduction of magic.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/17 10:55:30


Post by: pgmason


That gobbo has a real Labyrinth vibe about him. I like it!


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/17 11:14:49


Post by: Dread Master


I hope we get something more interesting than just more Tzaangor for the Tzeentch warband. The model shown, while fine I guess, isn’t particularly interesting or characterful. Would have liked to see at the very least a more dynamic pose, or different armored bits. A Tzeentch warrior of chaos would be perfect for a shadespire warband, though I doubt we will get one. I hope the others are more interesting.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/17 11:15:50


Post by: Clockpunk


I love everything I see in those previews. The scenery especially - but they seem to correspond to the hazard spaces on the boards, so it is a shame they didn't also include equivalents for the dual-sided single board section they released separately (which introduced them).


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/17 15:19:13


Post by: parakuribo


Carlon, Ivan:

Spoiler:


So far:
Cursebreakers
Briar Queen
A Moonclan band
A Tzaangor band, either alone or with Kairic.

Knowing the events that happened during MO, I'd expec, the next three teams to be Seraphon, Nurgle and Slaaneshi . Wouldn't count on anymore Khorne though.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/17 15:24:53


Post by: Carlovonsexron


You're probably right about Nurgle, but goodness I'm so over Nurgle releases.

I'm still holding out for Darkoaths.

And of course my real dark horses (in that I know full well they aren't coming) are the gladiator free humans, and Fimir


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/17 16:12:54


Post by: Kanluwen


Carlovonsexron wrote:
You're probably right about Nurgle, but goodness I'm so over Nurgle releases.

I'm still holding out for Darkoaths.

And of course my real dark horses (in that I know full well they aren't coming) are the gladiator free humans, and Fimir

Fimir are a FW faction, until that changes they're not happening.

Freeguild are possible. "The Mirrored City" novel that went up for preorder this weekend centers on a Freeguilder.

I hold no expectations of Nurgle.
We have 8 factions coming for Nightvault. That's a known detail.
The breakdown for Shadespire was 3 Order(Fyreslayers, Vanguard Hunters, Liberators), 3 Chaos(Skaven, Bloodbound, Magore's Fiends), 1 Destruction(Ironjawz), and 1 Death(Sepulchral Guard)

So far the breakdown for Nightvault:
1 Order(Cursebreakers)
1 Death(Briar Queen)
1 Destruction(Fungoids)
1 Chaos(Tzeentch)

I'm expecting at least 1 more Death and 1 more Order warband, with the possibility of two more Death warbands instead. I'm kind of leaning towards there potentially being an extra Destruction warband instead of another Chaos warband.

I'm personally leaning towards them intending the count to come a bit closer for Grand Alliance representation. If they do it right? We could be looking at 4 Chaos, 3 Destruction, 4 Death, and 5 Order.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/17 16:38:40


Post by: Carlovonsexron


 Kanluwen wrote:

Fimir are a FW faction, until that changes they're not happening.
.


I go to very great pains to establish the fact that I know they aren't coming, and wish list them anyway. Don't mistake my desire for a delusion of hope.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/17 17:09:10


Post by: Kanluwen


Carlovonsexron wrote:
 Kanluwen wrote:

Fimir are a FW faction, until that changes they're not happening.
.


I go to very great pains to establish the fact that I know they aren't coming, and wish list them anyway. Don't mistake my desire for a delusion of hope.

I've got a job of crushing dreams, it's important to me...

Plus it's important to establish that for anyone who casually might just be following the thread and thinking "Wait who are Fimir?".


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/17 17:19:46


Post by: Mr Morden


We are missing so far from Death?

Flesh Eaters
Soulblight Vampires
Necromancer
Walkers



Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/17 17:22:36


Post by: ScarletRose


I like the terrain, though like any GW release I'm a little worried about the price.

I haven't seen any good pictures of the Stormcast half of the starter, did I just miss it?


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/17 17:25:11


Post by: DaveC


 ScarletRose wrote:
I like the terrain, though like any GW release I'm a little worried about the price.

I haven't seen any good pictures of the Stormcast half of the starter, did I just miss it?


Terrain is £20/$35 a bit pricey for what you get and compared to similar sized kits


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/17 19:16:15


Post by: Niiai


I would sooo like to see some mother reprodusing tomb kings in season three. That would be fantastical.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/17 19:45:25


Post by: CassianSol


 ScarletRose wrote:
I like the terrain, though like any GW release I'm a little worried about the price.

I haven't seen any good pictures of the Stormcast half of the starter, did I just miss it?


i love stormcast and honestly i dont think i could distinguish between existing models and the shadespire band lol


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/17 19:56:14


Post by: AduroT


I know it would be More Chaos, but I’d like to see a four man Chaos crew that had one champion for each god.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/17 21:34:58


Post by: Insane Ivan


 Kanluwen wrote:
Carlovonsexron wrote:
You're probably right about Nurgle, but goodness I'm so over Nurgle releases.

I'm still holding out for Darkoaths.

And of course my real dark horses (in that I know full well they aren't coming) are the gladiator free humans, and Fimir

Fimir are a FW faction, until that changes they're not happening.

Freeguild are possible. "The Mirrored City" novel that went up for preorder this weekend centers on a Freeguilder.

I hold no expectations of Nurgle.
We have 8 factions coming for Nightvault. That's a known detail.
The breakdown for Shadespire was 3 Order(Fyreslayers, Vanguard Hunters, Liberators), 3 Chaos(Skaven, Bloodbound, Magore's Fiends), 1 Destruction(Ironjawz), and 1 Death(Sepulchral Guard)

So far the breakdown for Nightvault:
1 Order(Cursebreakers)
1 Death(Briar Queen)
1 Destruction(Fungoids)
1 Chaos(Tzeentch)

I'm expecting at least 1 more Death and 1 more Order warband, with the possibility of two more Death warbands instead. I'm kind of leaning towards there potentially being an extra Destruction warband instead of another Chaos warband.

I'm personally leaning towards them intending the count to come a bit closer for Grand Alliance representation. If they do it right? We could be looking at 4 Chaos, 3 Destruction, 4 Death, and 5 Order.

I think the problem with Destruction is that is “just” Orruks, Grots and Ogors, so with Orruks and Grots now “covered”, and Ogors seeming unlikely (at least to me), I don’t see another Destruction band happening soon. Happy to be wrong, though.

I’d be really surprised if we do not get any Elves this time. I’d also love Freeguild and Kharadrons, but they’re both not very magic-focused and might get us too many Order factions, so at least both seems unlikely. Really hoping we don’t get Nurgle and not a big fan of Slaanesh either - Darkoath would be cool, though. Hopefully we’ll know when people get their hands on the new rulebook.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/17 21:44:41


Post by: Kanluwen


 Insane Ivan wrote:

I think the problem with Destruction is that is “just” Orruks, Grots and Ogors, so with Orruks and Grots now “covered”, and Ogors seeming unlikely (at least to me), I don’t see another Destruction band happening soon. Happy to be wrong, though.

Destruction has 12 'factions' within it. They can be broken down into Orruks, Grots, Ogors, Troggoths, and Gargants.
Orruks are broken into three factions--Ironjawz(which we've gotten), Bonesplitters, and Greenskinz.
Grots are Gitmobs, Spiderfangs, and Moonclan(which we look to be getting)
Ogors are Firebellies, Beastclaw Raiders, Maneaters, and Gutbusters.
Troggoths are just that.
Gargants are also just Giants.

There's a lot of room for additional Destruction factions, they just might be weirdly done or 'combined'. It's looking like Moonclan will have a Troggoth in their faction.


I’d be really surprised if we do not get any Elves this time. I’d also love Freeguild and Kharadrons, but they’re both not very magic-focused and might get us too many Order factions, so at least both seems unlikely.

Freeguild is in an interesting situation and I expect them to be getting a "Free Peoples" book instead of "Freeguild". It would bring them, Collegiate Arcanum, Devoted of Sigmar, and the human side of Ironweld Arsenal into one spot potentially.
Really hoping we don’t get Nurgle and not a big fan of Slaanesh either - Darkoath would be cool, though. Hopefully we’ll know when people get their hands on the new rulebook.

I'm expecting Slaanesh. We had a mention of a Mirror since the same timeframe as us finding out about the Briar Queen so they've seeded past incidents with previews.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/17 21:46:58


Post by: LunarSol


The Alliances are irrelevant to Shadespire. I don't think GW is likely to spend much effort making sure they are fairly represented. I think they'll just focus on factions that have giving AoS the unique identify it really lacked when it first launched. Deepkin, Daughters, Kharadrons, Nurgle seem like the top contenders for the remaining 4 slots, IMO.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/17 22:04:25


Post by: Kanluwen


 LunarSol wrote:
The Alliances are irrelevant to Shadespire. I don't think GW is likely to spend much effort making sure they are fairly represented. I think they'll just focus on factions that have giving AoS the unique identify it really lacked when it first launched. Deepkin, Daughters, Kharadrons, Nurgle seem like the top contenders for the remaining 4 slots, IMO.

And yet, 3-3-1-1.

Nurgle has not had ANYTHING to do with Shadespire. At all. The product label is "Warhammer Underworlds", but we're still in Shadespire with the Nightvault. Slaanesh and Tzeentch both have explicitly been called out as doing things surrounding Shadespire. Tzeentch's forces are there looking for magical artefacts and Slaanesh are there following the trail to Slaanesh.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/17 22:08:08


Post by: Sunny Side Up


 Kanluwen wrote:
 LunarSol wrote:
The Alliances are irrelevant to Shadespire. I don't think GW is likely to spend much effort making sure they are fairly represented. I think they'll just focus on factions that have giving AoS the unique identify it really lacked when it first launched. Deepkin, Daughters, Kharadrons, Nurgle seem like the top contenders for the remaining 4 slots, IMO.

And yet, 3-3-1-1.

Nurgle has not had ANYTHING to do with Shadespire. At all. The product label is "Warhammer Underworlds", but we're still in Shadespire with the Nightvault. Slaanesh and Tzeentch both have explicitly been called out as doing things surrounding Shadespire. Tzeentch's forces are there looking for magical artefacts and Slaanesh are there following the trail to Slaanesh.


So what. If they have Nurgle miniatures for it, they'll just "these random nurgle guys ran into a weird portal and got stuck in Shadespire too .. the end"

GW makes models and than get's the low-tier guys in the company that nobody sits with during coffee break because it's bad for your career to write some fluff to go along with the miniatures, not the other way around.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/17 22:11:45


Post by: Thargrim


 LunarSol wrote:
The Alliances are irrelevant to Shadespire. I don't think GW is likely to spend much effort making sure they are fairly represented. I think they'll just focus on factions that have giving AoS the unique identify it really lacked when it first launched. Deepkin, Daughters, Kharadrons, Nurgle seem like the top contenders for the remaining 4 slots, IMO.


Kharadrons were mentioned as being in shadespire some time ago, forgot which book that was in though. I kinda hope Nurgle doesn't make it in (they've been done to death), I mean it would be better than Khorne again but Slaanesh would be preferable...or even beastmen. Some type of aelf this time is a must for me though. I'm not buying into this season 2 until someone leaks the full lineup of warbands which is hopefully in the book same as last time.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/17 22:15:52


Post by: Kanluwen


 Thargrim wrote:
 LunarSol wrote:
The Alliances are irrelevant to Shadespire. I don't think GW is likely to spend much effort making sure they are fairly represented. I think they'll just focus on factions that have giving AoS the unique identify it really lacked when it first launched. Deepkin, Daughters, Kharadrons, Nurgle seem like the top contenders for the remaining 4 slots, IMO.


Kharadrons were mentioned as being in shadespire some time ago, forgot which book that was in though.

Malign Portents, they found a mirror "containing an excessively vain soul". The airship that found it never made it back to the Skyport.

Sunny Side Up wrote:So what. If they have Nurgle miniatures for it, they'll just "these random nurgle guys ran into a weird portal and got stuck in Shadespire too .. the end"

GW makes models and than get's the low-tier guys in the company that nobody sits with during coffee break because it's bad for your career to write some fluff to go along with the miniatures, not the other way around.

And yet they had reasons for all of the original warbands to be there that weren't what you were describing...


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/17 23:20:01


Post by: Sabotage!


I absolutely love that Grot. The Tzaangor is nice also, if a bit plain. I'm hoping the Tzeentch warband has a Tzeentch Warrior type model. We've seen what they look like for Nurgle and Khorne, and would love to see what Tzeentch ones look like.

With the 4 unrevealed warbands I hope we get Aelves of one flavor or another, and I'd love to see the Gladiator style Freeguard. I'd also like to see something Slaanesh. What I think we will get is: Slaanesh, Deepkin, Kharadon, and Daughters.

Just please no Nurgle. Nurgle could go for three or four years without a release and still have a bigger range across the games than any other of the gods.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/18 07:30:22


Post by: Carlovonsexron


 Kanluwen wrote:

I've got a job of crushing dreams, it's important to me...

Plus it's important to establish that for anyone who casually might just be following the thread and thinking "Wait who are Fimir?".


It's all good lol. As far as GW releases go I long ago learned to be pessimistic. I will say though that over the last year GW have given me the two of the three things I've really wanted from 40k, which were Custodes, and Rogue traders. (The third thing being new Guard regiments, and I think that Necomunda palantine enforcers would scratch that itch for me and a lot of people, as well as the interesting prospect of the Kill team voidsmen becoming a thing. They are for sure a hot item ATM, similar to the attention the plastic Custodes got, I think. So who knows, maybe we'll be be 3 for 3 and I'll need to think up a new 40k wish list.)

Fantasy is where GW lets me down a lot- but even then, its been getting better with the DoK, and Idoneth getting released its finally hope that GW will move beyond "MOAR STORMCASTS ALL THE TIME" mentality that I hope is just the last echos of the Kirby period working themselves out of the developmental pipeline.

Of course, in terms of fantasy my only true desires are more Humans in every grand alliance (who wouldn't be interested in seeing some destruction aligned Humans?) and redone lizardmen. After that I kinda don't have much to wish for aside from Fimir. lol


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/18 09:36:25


Post by: Marleymoo


Clan Eshin Skaven would be cool. They like to mess with Nagash's plans, like in the Malign Portents stories.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/18 13:18:36


Post by: EnTyme


 Kanluwen wrote:
 LunarSol wrote:
The Alliances are irrelevant to Shadespire. I don't think GW is likely to spend much effort making sure they are fairly represented. I think they'll just focus on factions that have giving AoS the unique identify it really lacked when it first launched. Deepkin, Daughters, Kharadrons, Nurgle seem like the top contenders for the remaining 4 slots, IMO.

And yet, 3-3-1-1.

Nurgle has not had ANYTHING to do with Shadespire. At all. The product label is "Warhammer Underworlds", but we're still in Shadespire with the Nightvault. Slaanesh and Tzeentch both have explicitly been called out as doing things surrounding Shadespire. Tzeentch's forces are there looking for magical artefacts and Slaanesh are there following the trail to Slaanesh.


It would be pretty easy to write almost any faction into the story of Shadespire. The fact we don't yet have lore supporting a faction being in the city doesn't mean it isn't their. Shadespire is a big city, after all.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/18 13:39:38


Post by: Insane Ivan


 Kanluwen wrote:
 Insane Ivan wrote:

I think the problem with Destruction is that is “just” Orruks, Grots and Ogors, so with Orruks and Grots now “covered”, and Ogors seeming unlikely (at least to me), I don’t see another Destruction band happening soon. Happy to be wrong, though.

Destruction has 12 'factions' within it. They can be broken down into Orruks, Grots, Ogors, Troggoths, and Gargants.
Orruks are broken into three factions--Ironjawz(which we've gotten), Bonesplitters, and Greenskinz.
Grots are Gitmobs, Spiderfangs, and Moonclan(which we look to be getting)
Ogors are Firebellies, Beastclaw Raiders, Maneaters, and Gutbusters.
Troggoths are just that.
Gargants are also just Giants.

There's a lot of room for additional Destruction factions, they just might be weirdly done or 'combined'. It's looking like Moonclan will have a Troggoth in their faction.

That's true. I do still have trouble picturing Ogors in Shadespire, though I suppose a team of two Maneaters/Gutbusters could be possible. For the Orruks and Goblins, the focus hasn't really been on Greenskinz and Gitmobs (them being the 'generic boys'), so I wonder if we'll ever see more of them. A gang of Bonesplitters would be possible, I suppose.


I’d be really surprised if we do not get any Elves this time. I’d also love Freeguild and Kharadrons, but they’re both not very magic-focused and might get us too many Order factions, so at least both seems unlikely.

Freeguild is in an interesting situation and I expect them to be getting a "Free Peoples" book instead of "Freeguild". It would bring them, Collegiate Arcanum, Devoted of Sigmar, and the human side of Ironweld Arsenal into one spot potentially.

If they handle the "Empire" humans the same as they've now done for Beastmen, then that would make a lot of sense. Having either a Collegiate Wizard with some "Freeguild" guards or a Witch Hunter with a Warrior Priest and some Flagellants could make for a nice Underwrodls warband (or one for Mordheim, I suppose! )

Really hoping we don’t get Nurgle and not a big fan of Slaanesh either - Darkoath would be cool, though. Hopefully we’ll know when people get their hands on the new rulebook.

I'm expecting Slaanesh. We had a mention of a Mirror since the same timeframe as us finding out about the Briar Queen so they've seeded past incidents with previews.

Agreed that Slaanesh makes sense even if I'm not too fond of them (though admittedly I'd have to see them first!). Like they're doing for Moonclan now, Underworlds might be the first place where "AOS-original" Slaanesh models crop up. (Same happened for Skaven and Deathrattle, even if those so far haven't been followed by more for their respective factions).


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/18 14:25:55


Post by: Kanluwen



Stormsires Cursebreakers Faction Focus Up
Spoiler has the card images
Spoiler:







Guys. Guys. We get Scatter Templates!


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/18 14:42:49


Post by: Insane Ivan


 Kanluwen wrote:

Guys. Guys. We get Scatter Templates!

While that all looks pretty neat, I'm still not entirely sure how I like these new magic rules as they complicate the game quite a bit compared to how easy to learn Shadespire is. As someone who primarily plays Underworlds against family not otherwise into Wargaming or Deckbuilding games, this may become an issue - and if so, I hope some of the new teams are useable in a non-magical version of the game as well.

Obviously that's a problem with how I play the game and not a serious complaint, but I really liked the whole "easy to learn, hard to master" angle, and I hope they don't stray too far from that with an ever-increasing ruleset.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/18 15:08:46


Post by: Knight


 Sabotage! wrote:
With the 4 unrevealed warbands I hope we get Aelves of one flavor or another

I'd love that, even hoping they'd use Shadespire as sort of a sneak peak of models/factions to come.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/18 15:30:11


Post by: Binabik15


Yeah, I'm not sure I was chomping at the bit for more rules on top instead of just more warbands.

Or more SC. If those at least had interesting poses, like bashibg someone over thw head with the staff in a double handed grip or anything. Stormsire is cool, the two others are Blandy McBlsndface and her vanilla brother.

I hope the 4 other factions are more like the gobbos with new stuff compared to current ranges.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/18 17:02:40


Post by: RiTides




I love that scatter template

Looks easy to use and adds a nice element being able to have attacks / effects that scatter, imo!



Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/18 17:26:43


Post by: Kanluwen


 Binabik15 wrote:

Or more SC. If those at least had interesting poses, like bashibg someone over thw head with the staff in a double handed grip or anything. Stormsire is cool, the two others are Blandy McBlsndface and her vanilla brother.

I hope the 4 other factions are more like the gobbos with new stuff compared to current ranges.

The Stormcast are Evocators, the Sacrosanct equivalent to Paladins. Their whole fighting style is either a two handed Grandstave(none of them feature it here) or the stave+sword as paired weapons(fluff is that they generate lightning arcs between the two weapons to deflect incoming ranged attacks and to deal damage to more enemies).


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/18 17:39:50


Post by: Irbis


 Kanluwen wrote:
Sunny Side Up wrote:So what. If they have Nurgle miniatures for it, they'll just "these random nurgle guys ran into a weird portal and got stuck in Shadespire too .. the end"

GW makes models and than get's the low-tier guys in the company that nobody sits with during coffee break because it's bad for your career to write some fluff to go along with the miniatures, not the other way around.

And yet they had reasons for all of the original warbands to be there that weren't what you were describing...

Like what reasons

Let's take look at starter guys:

The fiend Magore Redhand leads his Blood Warriors through the Mirrored City, tracking the hated Stormcast Eternals with the aid of his loyal Flesh Hound, Riptooth. Should they fall upon their quarry, they will tear them apart, and with the blood of the fallen they will defile the Mirrored City so utterly that Khorne’s eye will be drawn to this damned place, and to the gory tributes of his loyal servants.

Replace 'Redhand' with 'Purpleclaw', 'Blood' with 'Excess', 'Flesh Hound' with 'Fiend of Slaanesh', 'Riptooth' with 'Dickface', 'defile' with 'decorate', there, completely new band! If the fluff is so unique replacing a few words suffice to justify replacing them with completely different band then maybe, just maybe, the 'reason' they were there was just flimsy excuse and you can prepare any number of similar excuses for anyone you want...

 Insane Ivan wrote:
While that all looks pretty neat, I'm still not entirely sure how I like these new magic rules as they complicate the game quite a bit compared to how easy to learn Shadespire is. As someone who primarily plays Underworlds against family not otherwise into Wargaming or Deckbuilding games, this may become an issue - and if so, I hope some of the new teams are useable in a non-magical version of the game as well.

And what you'd propose to replace magic system

They already ran out of possible variants (all numbers of minis in band besides six are taken, most with repetitions, too). Second season would be a clone of the first if they didn't add a completely new mechanic, like all ranged bands (which are hard to balance because they either fold to elite bands, or kill hordes from distance with zero risk to them). Adding magic is like adding ranged band with varying effects balanced by more opportunities to fail your rolls, while also being able to add new cards to make playing them more interesting than just declaring 'I fire my 3 crossbows at your leader, again'...


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/19 20:07:21


Post by: Insane Ivan


From Facebook, box art for the first two expansions.

Seems like it’s not just Tzaangor for the Tzeentch band, but Kairic acolytes too
The Moonclan band has at least four goblins and two squigs . Can’t see the Troll though, so either he isn’t shown, or he’s part of another band after all...

[Thumb - 9D5872BA-55C6-4E6E-812D-D1968DD24EB7.jpeg]


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/19 20:24:18


Post by: Tastyfish


I like that Tzeentch hero, amazingly creepy


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/19 20:42:25


Post by: RiTides


It's so awesome! But I don't understand... there's no troll and no flying squig.

I know they could not be pictured (apparently this is the case for some warbands already) but who would choose to not show the troll in the box art?

Edit: Zooming in it looks like a wizard (the large model above the rest), a fanatic, a netter, a squig herder, and two squigs.



Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/19 20:48:35


Post by: Insane Ivan


 RiTides wrote:
It's so awesome! But I don't understand... there's no troll and no flying squig.

I know they could not be pictured (apparently this is the case for some warbands already) but who would choose to not show the troll in the box art?

Edit: Zooming in it looks like a wizard (the large model above the rest), a fanatic, a netter, a squig herder, and two squigs.


The absence of the troll is quite the mystery alright. With 6 models, the Moonclan band would already be one of the biggest... I’m guessing then that the Troll is part of another warband...

The Tzeentch band has a Tzaangor, Acolyte, Horror and that one-eyed sorceror guy. Quite diverse!


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/19 20:50:20


Post by: Thargrim


Didn't expect a fanatic, I guess the grot warband will be extra crazy. I am also surprised that the flying squig and troll aren't part of this warband...thought those were confirmed for the game. Either way both of these warbands seem pretty cool.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/19 21:04:25


Post by: OrlandotheTechnicoloured


I wonder if 'big guys' may turn out to be another season 2 expansion,

so the troll may be a separate release that can be taken by the goblins (and maybe others) as an alternate to some of the boxed band


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/19 21:11:06


Post by: nagash42


The Tzeentch band has a Tzaangor, Acolyte, Horror and that one-eyed sorceror guy. Quite diverse!


one eyed sorcerer girl by the looks of it which is neat!


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/19 21:19:59


Post by: Messiah


The second male cursebreaker's helmet looks super wierd. Way too small for a helmet.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/19 21:39:44


Post by: Clockpunk


I do so hope the Tzeentch warband comes with a new familiar... (and supplemental rules for use in Silver Tower)


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/19 22:13:09


Post by: Marshal Loss


Really like that the Tzeentch warband is so diverse. Was worried it was just going to be 4x hallucinogenic goats. Will make the wait for Nurgle/Slaanesh easier for me!


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/19 22:16:04


Post by: Mad Doc Grotsnik


Interested in the Tzeentch Force. Leader looks cool in he art!


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/19 22:24:21


Post by: BorderCountess


Really glad to see that the Tzeentch warband isn't just Tzaangors. That would have been boring.

And, hey! Either I get another unit that is a wizard, or I could just use the leader as another Magister.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/19 22:24:45


Post by: Sabotage!


Wow, I can't wait for the Tzeentch and Moonclan bands. The diversity in the Tzeentch band is awesome, and the Grotz look great. I'm very excited to get my hands on them. This gives me hope that the other four expansions could be pretty diverse and interesting.

I'm curious to see where the Troll and Flying Squig end up.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/19 22:30:08


Post by: RiTides


Folks have been speculating about the troll maybe being its own thing - but for the flying squig, it's always possible that it's part of this warband, just not shown on the box (since some of the other large warbands have models not shown, too). It must take up hardly any sprue space!

The troll and squig were also revealed at separate times and not connected by GW, just by all us fans



Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/19 22:49:58


Post by: Sabotage!


 RiTides wrote:
Folks have been speculating about the troll maybe being its own thing - but for the flying squig, it's always possible that it's part of this warband, just not shown on the box (since some of the other large warbands have models not shown, too). It must take up hardly any sprue space!

The troll and squig were also revealed at separate times and not connected by GW, just by all us fans



Good points, I thought I saw a preview of a Goblin with a mushroom growing out of it's head in a sketch article on WarCom the other day, which looked liked it could fit in well with the Troll. It seems likely we will get some sort of fungoid goblin faction relatively soon in AoS. The flying squid could very well be not pictured on the box art also.

Us fans definitely get ahead of ourselves at times.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/19 22:52:53


Post by: nagash42


Maybe there's a squig-nest! and those little flying squigs keeping popping out of it attacking everyone till you get rid of it.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/19 23:17:08


Post by: Binabik15


 Kanluwen wrote:
 Binabik15 wrote:

Or more SC. If those at least had interesting poses, like bashibg someone over thw head with the staff in a double handed grip or anything. Stormsire is cool, the two others are Blandy McBlsndface and her vanilla brother.

I hope the 4 other factions are more like the gobbos with new stuff compared to current ranges.

The Stormcast are Evocators, the Sacrosanct equivalent to Paladins. Their whole fighting style is either a two handed Grandstave(none of them feature it here) or the stave+sword as paired weapons(fluff is that they generate lightning arcs between the two weapons to deflect incoming ranged attacks and to deal damage to more enemies).


I know their background, but you can sheathe your sword and bash someone with your staff. The Evocators from their normal box can look more interesting than those, which shouldn't be the case when each one here can be an individual with a deliberate pose to show the character traits or fighting style he or she has. The Incantator from the getting started mag blows them out of the water into the sun.


On the other bands, I think I'll LOVE that fanatic with thw absolutely biggest ball-on-chain there ever was And Tzeentch coming with another horror might be nice. The pink one from Silver Tower is so much better than the old ones and a second sculpt of that quality, yes, please.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/20 00:02:16


Post by: Dread Master


Seems like the order of the day for Nightvault is Warbands led by wizards, which makes sense given the introduction of magic to the game.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/20 01:06:31


Post by: Kanluwen


 RiTides wrote:
Folks have been speculating about the troll maybe being its own thing - but for the flying squig, it's always possible that it's part of this warband, just not shown on the box (since some of the other large warbands have models not shown, too). It must take up hardly any sprue space!

The troll and squig were also revealed at separate times and not connected by GW, just by all us fans


I'm actually thinking that what we've been calling a Troggoth might be the first case of an "Inspired" model and it's the Wizard leader gone Fungus Hulk.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/20 02:45:25


Post by: RiTides


Well that'd be awesome . Whatever it is, I don't think it's coming in that goblins box - just way too much plastic to fit when you consider what's in there already!

Someone else was guessing it was the result of a spell, though, and any of those mechanics would be extremely sweet


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/20 03:23:21


Post by: Chopstick


Is that a Gaunt summoner?


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/20 03:32:46


Post by: Osorios


The looks of those two boxes make me wonder why GW doesn't release a little card pack, say $5-$10 dollars, to make the warbands work as mini-expansions to WQ.

I've been pondering using the Sepulchral Guard (or the grots + orruks) for some quest.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/20 04:56:47


Post by: ImAGeek


 Kanluwen wrote:
 RiTides wrote:
Folks have been speculating about the troll maybe being its own thing - but for the flying squig, it's always possible that it's part of this warband, just not shown on the box (since some of the other large warbands have models not shown, too). It must take up hardly any sprue space!

The troll and squig were also revealed at separate times and not connected by GW, just by all us fans


I'm actually thinking that what we've been calling a Troggoth might be the first case of an "Inspired" model and it's the Wizard leader gone Fungus Hulk.


It wasn’t us that called it a Troggoth - it’s called a Troggoth in the reveal article for it on the WarCom website.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/20 07:22:22


Post by: AduroT


Better pictures of the box covers.




Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/20 08:30:03


Post by: Mr Morden


Chopstick wrote:
Is that a Gaunt summoner?


Would seem a bit powerful - would be like having Neferata or Vandus Hammerhand leading a warband in Shadespire?


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/20 08:38:06


Post by: Chopstick


 Mr Morden wrote:
Chopstick wrote:
Is that a Gaunt summoner?


Would seem a bit powerful - would be like having Neferata or Vandus Hammerhand leading a warband in Shadespire?


Nevermind I think it's just a magister.

Also it look like they will have a pink horror in the team. More magic caster.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/20 09:50:23


Post by: AduroT


If the team has a Pink Horror, will the box include a pair of Blue Horrors?


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/20 11:30:57


Post by: zamerion


"The tzeentch band contains a sorcerer of tzeentch with a big feather cape, a tzaangor with greatsword, an acolyte with sword and shield, an acolyte with just sword, a blue horror, and a pair of brimstone horrors on a base.

The goblin band has a shaman with lantern and staff, a fanatic, a netter, an armoured goblin with a branding pole, 3 bow grots and 2 squigs. That's right, 9 guys. I suspect the branding guy controls squigs in a way to maximise actions"


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/20 11:41:28


Post by: Chopstick


How do you make 9 guys band when there're only 7 starting hexes? Squigs start standing next to a gobbo?


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/20 11:43:53


Post by: zamerion


Dunno, thats from reddit.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/20 11:49:41


Post by: Lord Kragan


Chopstick wrote:
How do you make 9 guys band when there're only 7 starting hexes? Squigs start standing next to a gobbo?


I am thinking. What if they are not "fighters" but "templates"n for gambits specific to the gobbos?

That or the poster is lying.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/20 12:17:05


Post by: RiTides


Yeah, there's one poster who has consistently said there are 9 models in the grot warband on facebook, saying he has a good source.

I don't know, I find it hard to believe... but it would certainly be interesting! How bad of stats would they have to have to cram in 9!?

That would leave out the flying squig, though, and I feel like that's unlikely. GW specifically revealed it, which makes it seem like it'd be from one of the next warbands. The above numbers would force it to be from a second warband, or maybe a spell set... I don't know, just seems like a stretch.

But he's adamant, so we'll soon know if he's got an insider source!


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/20 12:46:08


Post by: OrlandotheTechnicoloured


Could be there's a reinforcement mechanic?

Once a Goblin moves out of the starting spots you can add another band member or once one is killed put another on once of the spots


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/20 12:55:26


Post by: stonehorse


Hopefully the spell mechanics isn't too powerful, would be a shame to see Shadespire warbands struggle against those from Nightvault due to no access to spells.

The models look wonderful, and I am sure I'll be collecting them if only to paint.

Not too sure about the terrain, it looks far too ornate.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/20 13:13:09


Post by: Kanluwen


 OrlandotheTechnicoloured wrote:
Could be there's a reinforcement mechanic?

Once a Goblin moves out of the starting spots you can add another band member or once one is killed put another on once of the spots

It might just be that the Goblins have the Squigs on their bases.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/20 13:35:36


Post by: AduroT


 stonehorse wrote:
Hopefully the spell mechanics isn't too powerful, would be a shame to see Shadespire warbands struggle against those from Nightvault due to no access to spells.

The models look wonderful, and I am sure I'll be collecting them if only to paint.

Not too sure about the terrain, it looks far too ornate.


The spell cards are in the same category as power cards, so your deck is half upgrades, and half spells/powers.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/20 15:42:57


Post by: Kanluwen


And all armies revealed!



Order:
Sylvaneth
Kharadron Overlords(!)

Destruction:
Fungus Troggoths(!)
Moonclan

Chaos:
Slaves to Darkness/Darkoath
Tzeentch Arcanites


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/20 15:44:46


Post by: Chopstick


Holy crab that's a female Kairic Acolyte.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/20 15:45:56


Post by: Inquisitor Gideon


Nice. This'll be a definite buy of each war band. I wonder who the damsel esque looking woman/Aelf (I am seeing pointed ears, aren't I?) with the Sylvaneth is?


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/20 15:52:50


Post by: Galas


That female Darkoath shaman. I need her.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/20 15:52:53


Post by: ImAGeek


Ooh, very nice. Looking forward to seeing the models.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/20 15:55:04


Post by: Kanluwen


Chopstick wrote:
Holy crab that's a female Kairic Acolyte.

I don't think so...

The Sylvaneth, Darkoath, and Arcanites all have what look suspiciously like characters in their midst.


Automatically Appended Next Post:
 Inquisitor Gideon wrote:
Nice. This'll be a definite buy of each war band. I wonder who the damsel esque looking woman/Aelf (I am seeing pointed ears, aren't I?) with the Sylvaneth is?

Well, she's a spellcaster that's for sure. And the Sylvaneth do have pointed ears and hair on the Tree-Revenants.

I'm leaning towards a new caster type for them that's focused on the Tree-Revenants.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/20 15:58:18


Post by: Yodhrin


Excited to see the Goblins and Darkoath. I expect we'll have to wait until the whole season is over before we get another set of models-only boxes, right?


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/20 16:00:08


Post by: RiTides


 Kanluwen wrote:
And all armies revealed!


Sylvaneth
Kharadron Overlords
Fungus Troggoths
Moonclan
Slaves to Darkness/Darkoath
Tzeentch Arcanites

Ahhhhhhhhhhhh so awesome! Love all 6 of the expansion themes. Well done, GW!



Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/20 16:01:12


Post by: Knight


Sylvaneth is going to take a spot for the elves.

Nice teaser. I can definitely feel the pull of Tzeench.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/20 16:06:31


Post by: Inquisitor Gideon


 Kanluwen wrote:
Chopstick wrote:
Holy crab that's a female Kairic Acolyte.

I don't think so...

The Sylvaneth, Darkoath, and Arcanites all have what look suspiciously like characters in their midst.


Automatically Appended Next Post:
 Inquisitor Gideon wrote:
Nice. This'll be a definite buy of each war band. I wonder who the damsel esque looking woman/Aelf (I am seeing pointed ears, aren't I?) with the Sylvaneth is?

Well, she's a spellcaster that's for sure. And the Sylvaneth do have pointed ears and hair on the Tree-Revenants.

I'm leaning towards a new caster type for them that's focused on the Tree-Revenants.


Oh indeed, they have pointed ears. But I mean, she's a lot more Aelvish than Treeish. As far as I'm aware, only Alarielle looks like that normally. So, who is this I wonder?


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/20 16:08:39


Post by: RiTides


I've updated the OP and title

So stoked for these, it's exactly what I'd wanted to see (or even a bit better)! Love the diversity and quirkiness of what they've teased so far


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/20 16:19:57


Post by: Mad Doc Grotsnik


Screengrabs.

Get yer screengrabs

[Thumb - B1388E44-E32A-4F13-92B8-0130D4406A37.png]
[Thumb - 69C362BC-481E-4998-9B73-1EA87663F09D.png]
[Thumb - 5EFC7E0A-E064-42CA-BB33-B9F3E8B434D7.png]


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/20 16:47:20


Post by: DaveC


You missed the Kharadron Overlords

[Thumb - SSNV6.png]
[Thumb - SSNV3.png]
[Thumb - SSNV2.png]


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/20 16:49:13


Post by: Clockpunk


Hmmm! Whilst I was really hoping for a Deepkin band (not a fan of the Sylvaneth aesthetic at all), the fungus troggoth set looks so insanely fantastic it makes up for it! The others all look so good as well - can't wait to see the models


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/20 16:51:18


Post by: Sabotage!


Bummed we are not getting Freeguild, proper Elves (though the Sylvaneth look pretty cool), or Slaanesh. The Troggoth band looks interesting though. Kharadons are not my thing, but I've heard a lot of people want them, so that's cool.

Also, I'm so disappointed in that Darkoath concept art. Those may be the most boring "Chaos Barbarians" I have ever seen. Including the many GW knockoffs.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/20 16:53:52


Post by: aracersss


so F HOPE ... this means updated kit for marauders


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/20 16:58:00


Post by: LunarSol


 Inquisitor Gideon wrote:
Nice. This'll be a definite buy of each war band. I wonder who the damsel esque looking woman/Aelf (I am seeing pointed ears, aren't I?) with the Sylvaneth is?


They all just look like Tree Revenants to me. I think the one in the back is even male or at least, the shirtless spirit things they all are.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/20 16:58:03


Post by: Zhothac Thoth


 Kanluwen wrote:
Chopstick wrote:
Holy crab that's a female Kairic Acolyte.

I don't think so...

The Sylvaneth, Darkoath, and Arcanites all have what look suspiciously like characters in their midst.
that kairic acolyte has their chest wrapped up in cloth and what appears to be breasts (while the side of at least one) under the left biceps so it does look like a female Kairic Acolyte.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/20 17:05:10


Post by: drbored


Pretty pleased with these reveals. Glad to see Sylvaneth getting some attention. Not really interested in the other factions, personally, but I'm just glad that Khorne and Stormcast are taking a back seat (save for the starter set, but hey).


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/20 17:29:38


Post by: RiTides


Could you upload the other 3 in that same format DaveC? Then I'll add them all to the OP

Also, that Troggoth has to be the wizard for his warband, which is epic! I think it also must be one of the first to release, since they've shown the Troggoth and the flying squig models from it already. So psyched!



Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/20 17:35:18


Post by: Chopstick


Faeit have better shot

The troggoth look kinda mellow/sleepy/too friendly imo. The art give him a much more intimidating look

Spoiler:









Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/20 17:39:13


Post by: Cataphract


Getting a distinct Galadriel vibe from the Sylvaneth Leader.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/20 17:46:48


Post by: lord_blackfang


Those Darkoath look... lacklustre compared to the two minis they have so far.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/20 17:49:17


Post by: aku-chan


Wow!

The season two offerings are a whole lot more tempting than the season one stuff.

Pity there's no Daughters of Khaine team, maybe for season 3?


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/20 17:53:10


Post by: LunarSol


 lord_blackfang wrote:
Those Darkoath look... lacklustre compared to the two minis they have so far.


Art is dull, but it could still turn into some decent models.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/20 17:54:44


Post by: 100BostonFan


Kharadron Overlords = Yup!


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/20 17:58:50


Post by: EnTyme


First people complained about the Darkoath Warqueen being too busy, now they're complaining about the Darkoath concept art being too plain. Never change, Dakka.

Also, if KO are getting a warband, it must mean Magic isn't the sole focus of this season.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/20 18:03:56


Post by: DaveC


 RiTides wrote:
Could you upload the other 3 in that same format DaveC? Then I'll add them all to the OP

Also, that Troggoth has to be the wizard for his warband, which is epic! I think it also must be one of the first to release, since they've shown the Troggoth and the flying squig models from it already. So psyched!



Yeah no problem

EDIT updated to remove the ESC tab in the images

[Thumb - SSNV1.png]
[Thumb - SSNV7.png]
[Thumb - SSNV8.png]


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/20 18:05:05


Post by: Thargrim


The artwork is pretty lousy in terms of quality to me. The days of GW putting out stunning artwork from in house artists feels like it's over. But at least these could turn out to be pretty cool models. This season is at least more interesting than the last. Too bad they didn't reveal the models for grots/tzeentch though.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/20 18:06:29


Post by: Chopstick


I'd prefer the Darkoath be more like the Chieftain, not the Warqueen : Cool hair, good face expression, good natural pose.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/20 18:09:32


Post by: GoatboyBeta


 Inquisitor Gideon wrote:

Oh indeed, they have pointed ears. But I mean, she's a lot more Aelvish than Treeish. As far as I'm aware, only Alarielle looks like that normally. So, who is this I wonder?


My first thought was a more elfish looking Branchwych. But I think the Sylvaneth band could be a preview for new Revenant styled models as they currently don't have a bow option either. So she's probably a new Revenant character or unit leader type.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/20 18:30:06


Post by: Carlovonsexron


I'm in love with the Darkoaths- exactly what I wanted!!


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/20 18:32:08


Post by: Kanluwen


GoatboyBeta wrote:
 Inquisitor Gideon wrote:

Oh indeed, they have pointed ears. But I mean, she's a lot more Aelvish than Treeish. As far as I'm aware, only Alarielle looks like that normally. So, who is this I wonder?


My first thought was a more elfish looking Branchwych. But I think the Sylvaneth band could be a preview for new Revenant styled models as they currently don't have a bow option either. So she's probably a new Revenant character or unit leader type.

I don't think it would be a unit leader type, but I do think you're on the money for a new Revenant character.

My hope is that the entirety of the Sylvaneth Warband will be actual characters for the Sylvaneth army rather than a unit.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/20 18:40:37


Post by: Sabotage!


Honestly I Iike the look of the Darkoath Chieftain and Queen, but those Darkoath are just so bland.....they look like half the existing barbarian minis out there if you took away cool helmets, interesting armor/fur, etc. The disappointment for me is that Darkoath very well could have been updated Chaos Warriors/ Marauder style barbarians (In the style of the old MMO would have been awesome) made to the quality and sculpting ability of modern GW. Who knows maybe the rest of the faction will not be as uninspiring as these ones?

The silver lining is that at least it's not more Stormcast/ Khorne.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/20 18:48:10


Post by: Carlovonsexron


As a converter they are amazing though- so much potential to be anything!!

Though besides that I like that they are more grounded in reality. .
AoS needs more grounding to be a believable world in. This guys, but not being soo ridiculous really help that, and will be the team thay finally gets me to buy into the game.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/20 18:50:42


Post by: Sabotage!


Carlovonsexron wrote:
As a converter they are amazing though- so much potential to be anything!!

Though besides that I like that they are more grounded in reality. .
AoS needs more grounding to be a believable world in. This guys, but not being soo ridiculous really help that, and will be the team thay finally gets me to buy into the game.


Well, I'm certainly happy you like them. I suppose they do have a target audience. I was under the impression that AoS was trying to get away from the standard fantasy tropes (mostly for copyright reasons) and be a bit unique, and then these guys popped out and I'm pretty confused. If we are getting normal humans, why not those awesome looking Gladiator-influenced Freeguild ?


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/20 19:04:22


Post by: RiTides


Thanks for the screengrabs DaveC, I'll edit them into the OP once I get back to a computer!

I think Faeit just cropped off the video play bar on theirs but they also lost some of the view of the art because of it.



Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/20 19:15:01


Post by: Galas


 Sabotage! wrote:
Carlovonsexron wrote:
As a converter they are amazing though- so much potential to be anything!!

Though besides that I like that they are more grounded in reality. .
AoS needs more grounding to be a believable world in. This guys, but not being soo ridiculous really help that, and will be the team thay finally gets me to buy into the game.


Well, I'm certainly happy you like them. I suppose they do have a target audience. I was under the impression that AoS was trying to get away from the standard fantasy tropes (mostly for copyright reasons) and be a bit unique, and then these guys popped out and I'm pretty confused. If we are getting normal humans, why not those awesome looking Gladiator-influenced Freeguild ?


Yeah, I really like them, but give me more of this for my barbarian
Spoiler:


With how cool chaos helmets are in videogames, art, etc... I don't know why then, the helmets they have in the models are so lackluster. For example, the helmets the Gorebeast barbarian with the lash has are some of my favourites.



Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/20 19:21:13


Post by: Sabotage!


 Galas wrote:
 Sabotage! wrote:
Carlovonsexron wrote:
As a converter they are amazing though- so much potential to be anything!!

Though besides that I like that they are more grounded in reality. .
AoS needs more grounding to be a believable world in. This guys, but not being soo ridiculous really help that, and will be the team thay finally gets me to buy into the game.


Well, I'm certainly happy you like them. I suppose they do have a target audience. I was under the impression that AoS was trying to get away from the standard fantasy tropes (mostly for copyright reasons) and be a bit unique, and then these guys popped out and I'm pretty confused. If we are getting normal humans, why not those awesome looking Gladiator-influenced Freeguild ?


Yeah, I really like them, but give me more of this for my barbarian
Spoiler:


With how cool chaos helmets are in videogames, art, etc... I don't know why then, the helmets they have in the models are so lackluster. For example, the helmets the Gorebeast barbarian with the lash has are some of my favourites.



Agreed 100% on the helmet. The Marauder concept from the MMO was really what I was hoping Darkoath would be. Mutated, crazily armored, Chaos barbarians. Instead we just got generic fantasy barbarians.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/20 19:21:52


Post by: Vorian


 Thargrim wrote:
The artwork is pretty lousy in terms of quality to me. The days of GW putting out stunning artwork from in house artists feels like it's over. But at least these could turn out to be pretty cool models. This season is at least more interesting than the last. Too bad they didn't reveal the models for grots/tzeentch though.


They just have a broader style. They still have plenty of the old style, which looks as good as ever - and this less classical stuff, which may not be to your taste.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/20 19:43:16


Post by: highlord tamburlaine


I'll wait and pass judgement when we see the actual models. The artwork is bland, but to be honest I haven't cared much for most of the box artwork so far from Shadespire either.

I've liked just about all the models so far however.

A bit bummed at no Seraphon, or the lack of unit variety in the Sylvaneth and Kharadron- they have access to more than just the most basic of basic troop types!

Still probably going to get them though!


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/20 20:05:21


Post by: EnTyme


 highlord tamburlaine wrote:
I'll wait and pass judgement when we see the actual models. The artwork is bland, but to be honest I haven't cared much for most of the box artwork so far from Shadespire either.

I've liked just about all the models so far however.

A bit bummed at no Seraphon, or the lack of unit variety in the Sylvaneth and Kharadron- they have access to more than just the most basic of basic troop types!

Still probably going to get them though!


The Underworlds warbands have always been basic battleline troops led by basically a fancy version of their normal unit leader.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/20 20:10:30


Post by: Dread Master


I wouldn’t be considering these pieces of artwork to be anything other than pieces of artwork. Especially, shadespire. The artwork to this point has been.... uninspired, imo. The models on the other hand, have been well executed. I reserve judgement until we see the actual figs.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/20 21:36:35


Post by: RiTides



Thanks DaveC! I've edited this into the OP

Not sure why that last pic came out smaller, though...


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/20 22:05:23


Post by: Insane Ivan


Oh wow. It’s all so cool! Kharadrons! Darkoath! A troll with sentient fungi!


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/20 22:19:34


Post by: Irbis


 RiTides wrote:
Yeah, there's one poster who has consistently said there are 9 models in the grot warband on facebook, saying he has a good source.

I don't know, I find it hard to believe... but it would certainly be interesting! How bad of stats would they have to have to cram in 9!?

That would leave out the flying squig, though, and I feel like that's unlikely. GW specifically revealed it, which makes it seem like it'd be from one of the next warbands. The above numbers would force it to be from a second warband, or maybe a spell set... I don't know, just seems like a stretch.

But he's adamant, so we'll soon know if he's got an insider source!

So, yeah, pretty much busted, unless grots are the only band that only got half a picture. 6 models, it looks like, the flyer being Troggoth pet instead...


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/20 22:43:02


Post by: thenoobbomb


Those Darkoath look cool to me!

Kind of sad there won't be a Daughters of Khaine warband though :(


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/20 22:51:02


Post by: highlord tamburlaine


Happy that at least one Kharadron is in a sky harness, but cant tell if he's a Skyrigger or an Endrinrigger (sky makes more sense for this).

Hopefully he gets some fun movement shenanigans and at least a card to access their sky mines.

Hero looks to be in some sort of harness getup as well.

At least there's one thunderer and not just a bunch of plain Arkanauts.

I hope the Sylvaneth have at least one spite revenant in there.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/20 23:01:13


Post by: Thargrim


He looks like a skywarden cause the tip of the spear is poking out past the other dudes shoulder. If these were pictured in the order in which they will release then the kharadrons won't be out till something like mid next year.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/20 23:04:39


Post by: Marshal Loss


Wasn't really expecting Nurgle, but disappointed (and somewhat surprised) to not see Slaanesh.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/21 00:07:51


Post by: streetsamurai


 EnTyme wrote:
First people complained about the Darkoath Warqueen being too busy, now they're complaining about the Darkoath concept art being too plain. Never change, Dakka.

Also, if KO are getting a warband, it must mean Magic isn't the sole focus of this season.


yeah cause it's obviously the exact same persons that are doing both complaints, since Dakka is obviously a hive mind and is not populated by hundreds of different posters with diverging opinions. Do you have any other pearl of wisdom for us?



What bother me about these Shadespire warbands is that a lot of them just look like a bunch of minis you could make from a regular box. I would have liked to see more unique and crazy thing. The troll is a good example of that, though I think the execution is terrible.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/21 00:55:46


Post by: Galas


Actually thats why I like it. It offers the freedom to take a "basic unit" concept and tweak it to give more personality.
They have done that with better resutls in some bands than in others (The Stormcast explorers guys, for example, have 0 personality over a normal one from the unit-box). But Magore is great compared with normal Blood Warriors. The others two aren't, they are very generic.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/21 01:14:00


Post by: Hive City Dweller


Very psyched about these! I'm toying with the idea of starting an AoS army as I loved reading through the new lore.

I can't wait for the mini's.

As far as the awkward faces I agree, but this artist seems to have a bit of artistic licence on portraying the figures so I think the actual miniatures will be superior. Here's a bit of a comparison between thngs we've seen and things he/she has drawn.
Spoiler:





Troll/squig:
Spoiler:





So I would say there are some liberties taken with the designs, although the main style and bits are all correct.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/21 01:14:57


Post by: Chikout


Part of the concept of warhammer underworlds is that they are just regular members of their respective factions. While the new stormcast warband is not particularly unique it is a perfect expansion for the Soul wars box. It completes a unit of evocators and adds a second Incantor.
These new warbands are potentially great. I only got six of the warbands in season one, but unless the sculpts are poor, I will get all of these.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/21 01:19:31


Post by: Tim the Biovore


I really like the Darkoaths. By all means, God-specific factions can be as over the top as they like, but I find the idea of "normal" Chaos faction to be really attractive, at least as far as battleline units are concerned.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/21 09:27:43


Post by: Marleymoo


The Tree-revenant with a bow bodes well for the Sylvaneth range. Hopefully they will be an Aos update for them some time in the near future.

I like that the Darkoath are back to basics barbarians and not dedicated to a specific chaos god.

And I need a whole army of angry fungus creatures now please!


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/21 11:43:52


Post by: Ghaz


Apologies if this has been posted. From War of Sigmar:

Spoiler:
[img]https://warofsigmarus.s3.amazonaws.com/uploads/blogging/picture1/3278/42111159_2259249160812879_1517115889286119424_n.jpg[/



Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/21 12:13:09


Post by: Eiríkr


Did you even bother to scroll up the page?


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/21 12:26:23


Post by: Ghaz


 Eiríkr wrote:
Did you even bother to scroll up the page?

Yes I did, I even did a search on 'Zarbag' and 'Zarbags'. Mind pointing me to the post that I missed with the pic I posted or the warband names?


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/21 12:35:47


Post by: Eiríkr


 Ghaz wrote:
 Eiríkr wrote:
Did you even bother to scroll up the page?

Yes I did, I even did a search on 'Zarbag' and 'Zarbags'. Mind pointing me to the post that I missed with the pic I posted or the warband names?


Sure.
Here, here, here and here.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/21 12:52:24


Post by: Mymearan


I'm unreasonably excited that GW are doing generic-ish Chaos barbarians. I also really like the Goblins, but I hope the full faction will deviate more from the established Night Goblin aesthetic. I like the troll artwork but unfortunately I find the model butt-ugly. Overall most of these look pretty interesting!

 Thargrim wrote:
The artwork is pretty lousy in terms of quality to me. The days of GW putting out stunning artwork from in house artists feels like it's over. But at least these could turn out to be pretty cool models. This season is at least more interesting than the last. Too bad they didn't reveal the models for grots/tzeentch though.


GW have some incredible in-house artists currently, some of the best they've ever had. Paul Dainton and Kevin Chin are a couple of examples off the top of my head. You should check out the Illuminations articles in White Dwarf and the interview with the art team, and the 40k and Sigmar Rule Books for some of their best current art.


Automatically Appended Next Post:
 Ghaz wrote:
Apologies if this has been posted. From War of Sigmar:

[ig]https://warofsigmarus.s3.amazonaws.com/uploads/blogging/picture1/3278/42111159_2259249160812879_1517115889286119424_n.jpg[/img]


Do you have like half the thread on ignore? Don't know how you could miss all the pics


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/21 13:07:34


Post by: Ghaz


The problem was they're not on 'this page'. They're four pages back


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/21 13:10:03


Post by: Mymearan


 Ghaz wrote:
The problem was they're not on 'this page'. They're four pages back


Something is screwy with your browser. There's one post showing two of the warbands four posts above your initial one, and another one showing all of them nine posts above that one. Both on this page. And then several more on the previous page.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/21 13:14:26


Post by: Ghaz


 Mymearan wrote:
 Ghaz wrote:
The problem was they're not on 'this page'. They're four pages back


Something is screwy with your browser. There's one post showing two of the warbands four posts above your initial one, and another one showing all of them nine posts above that one. Both on this page.

The post from Hive City Dweller? The one with the vid caps and Warhammer Community previews which do NOT have the warband names which is why I posted the pics.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/21 13:15:54


Post by: Mymearan


edit: i misunderstood. ok, whatever then. Still I usually scroll back at least two pages before posting (pics w/ names were on p 53)


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/21 14:35:45


Post by: RiTides


That's enough back and forth on this, guys - thanks. No harm no foul here! I've spoilered the pics just since they were covered previously, but it's no big deal.

Back to discussing Warhammer Underworlds awesomeness


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/21 17:31:32


Post by: DaveC





Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/21 21:05:23


Post by: Mr_Rose


I really appreciate the tonal dissonance between (everything Shadespire) and (that dress).


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/21 21:09:11


Post by: ecurtz


I think she was going for a Briar Queen tie-in, but it's a bit of a stretch.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/21 21:11:45


Post by: Arachnofiend


Somehow this game went from zero warbands I like to three in a single set... No idea how I'm gonna pick between Nighthaunts, Tzeentch, and Darkoath. I guess whichever one is the most elite?


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/21 21:32:11


Post by: Mr_Rose


Probably tzeentch then. The undead tend to have lots of weak guys, plus ways to bring them back quickly when they explode and, while the darkoath are new, it looks like they only get one spell caster.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/21 21:55:40


Post by: Arachnofiend


 Mr_Rose wrote:
Probably tzeentch then. The undead tend to have lots of weak guys, plus ways to bring them back quickly when they explode and, while the darkoath are new, it looks like they only get one spell caster.

That was generally my guess too. On the other hand the Nighthaunt and Darkoath warbands have women in them, which is something that is moderately important to me and a choice I don't usually get to make since I'm mostly a 40k player. I'll probably end up picking two of the three in the end.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/21 22:12:56


Post by: Thargrim


Pre orders up on the NZ site. There are actually nicer quality magic dice sold separately. Plus the terrain pack contains 3 triangular things instead of one so it seems slightly less harsh price wise now. The tiles from the original shadespire box are being sold on their own as well.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/21 22:51:15


Post by: jessagain


 Mymearan wrote:

 Thargrim wrote:
The artwork is pretty lousy in terms of quality to me. The days of GW putting out stunning artwork from in house artists feels like it's over. But at least these could turn out to be pretty cool models. This season is at least more interesting than the last. Too bad they didn't reveal the models for grots/tzeentch though.


GW have some incredible in-house artists currently, some of the best they've ever had. Paul Dainton and Kevin Chin are a couple of examples off the top of my head. You should check out the Illuminations articles in White Dwarf and the interview with the art team, and the 40k and Sigmar Rule Books for some of their best current art.




Some of the artwork in AoS2 is absolutely STUNNING. Nightvault art is a bit off, I suspect it's less to do with the quality of artist and more a result of Games Workshop rushing everyone to hit deadlines & keep up with the accellerated schedule...


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/21 23:01:40


Post by: Azazelx


 EnTyme wrote:
First people complained about the Darkoath Warqueen being too busy, now they're complaining about the Darkoath concept art being too plain. Never change, Dakka.


Maybe they were different people? Sucks that everyone on Dakka isn't a hivemind, eh? Oh, by the way - you're just a faceless "bit of Dakka" to everyone else on these forums. The bit that always makes this particular complaint when a forum containing hundreds of people has more than one opinion. Never change, Dakka.


Automatically Appended Next Post:
 Thargrim wrote:
The artwork is pretty lousy in terms of quality to me. The days of GW putting out stunning artwork from in house artists feels like it's over. But at least these could turn out to be pretty cool models. This season is at least more interesting than the last. Too bad they didn't reveal the models for grots/tzeentch though.


Yeah. Mark Gibbons, this ain't. I guess it only has the one purpose to be used on the tiny little Shadespire Warband boxes...?


Automatically Appended Next Post:
 Sabotage! wrote:
Honestly I Iike the look of the Darkoath Chieftain and Queen, but those Darkoath are just so bland.....they look like half the existing barbarian minis out there if you took away cool helmets, interesting armor/fur, etc. The disappointment for me is that Darkoath very well could have been updated Chaos Warriors/ Marauder style barbarians (In the style of the old MMO would have been awesome) made to the quality and sculpting ability of modern GW. Who knows maybe the rest of the faction will not be as uninspiring as these ones?


I'm hoping that it's just a bad render of models (because we know the art is always based on the models) that are otherwise quite good. I'm... not sure if it will be. On one hand, they've been killing it with the models for awhile now. On the other hand, they do look plain and awful.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/21 23:42:06


Post by: Galas


 Arachnofiend wrote:
 Mr_Rose wrote:
Probably tzeentch then. The undead tend to have lots of weak guys, plus ways to bring them back quickly when they explode and, while the darkoath are new, it looks like they only get one spell caster.

That was generally my guess too. On the other hand the Nighthaunt and Darkoath warbands have women in them, which is something that is moderately important to me and a choice I don't usually get to make since I'm mostly a 40k player. I'll probably end up picking two of the three in the end.


The Kairic acolite is, I'm 99,75% sure, a female.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/22 00:14:39


Post by: Arachnofiend


Now that I take another look I think you're right. Nice.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/22 09:04:38


Post by: Mad Doc Grotsnik


Pre-orders are up.

Apparently, special dice available in GW Stores for pre-orders. They’re frosted, and do look rather swish.



[Thumb - B5AAD6E3-0394-4598-A04E-6712A42799E7.jpeg]


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/22 09:15:44


Post by: H.B.M.C.


So does this mean that Shadespire, as a boxed game, is gone, or will be going?

I can't find it on the Underworlds sub-page, but you can find the box if you search for it directly.

 Azazelx wrote:
Maybe they were different people?
I was just about to say that...

 Azazelx wrote:
Yeah. Mark Gibbons, this ain't.
Really wish they'd rehire him. Follow him on Facebook. He just put out some old unreleased art he did for the old Dark Elf book. Interesting to see what doesn't make the cut.



Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/22 09:19:30


Post by: Mr_Rose


 H.B.M.C. wrote:
So does this mean that Shadespire, as a boxed game, is gone, or will be going?

Almost certainly. The new “edition” has all the same core rules, plus magic, and they’ve put the boards from the original box out as a separate set for preorder too.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/22 09:43:32


Post by: Mad Doc Grotsnik


Yup.

Reckon we’ll see the warbands released before long


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/22 10:03:48


Post by: ImAGeek


 Mad Doc Grotsnik wrote:
Yup.

Reckon we’ll see the warbands released before long


Yeah, we will.



Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/22 12:02:28


Post by: Mr Morden




Really enjoyed that.

It was clearly and well presented and went through various questions that I would have asked. Excellent job GW and Ms Scott.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/22 13:00:55


Post by: Mad Doc Grotsnik


 ImAGeek wrote:
 Mad Doc Grotsnik wrote:
Yup.

Reckon we’ll see the warbands released before long


Yeah, we will.



Well now I just feel thick

Also, the pre-order bonus dice? They’re free, and you get them today (stock allowing).

Got me a set, and they’re very nice! Material on the bag is thicker than I expected.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/22 13:22:18


Post by: Insane Ivan


 Mad Doc Grotsnik wrote:


Well now I just feel thick

Also, the pre-order bonus dice? They’re free, and you get them today (stock allowing).

Got me a set, and they’re very nice! Material on the bag is thicker than I expected.

You’re supposed to get the dice and the bag today? I ordered in store and the guy mentioned they’d be included, but he didn’t give to me immediately. Never pre-ordered in the store before, I thought I’d get them once the box iself arrived...


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/22 13:33:13


Post by: Mad Doc Grotsnik


Got mine today.

It may be your local store had run out, so they’re coming in the mail order?

Might be worth giving them a ring or dropping by to ask.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/22 14:00:24


Post by: Breotan


 H.B.M.C. wrote:
So does this mean that Shadespire, as a boxed game, is gone, or will be going?

The box set is gone. The components (boards, dice, warbands, etc.) are still available separately.



Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/22 14:32:01


Post by: Carlovonsexron


Do I need to get a dtarter set to get access to all the generic cards, or will the individual set boxes have all the cards I need?


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/22 14:57:09


Post by: RiTides


The season 1 starter had a lot of very helpful generic cards, so I expect season 2 will be similar. It's definitely going to be a useful purchase!



Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/22 15:07:22


Post by: DanceOfSlaanesh


I also preordered at the store today but did not get the pre-order dice immediately.
I asked about them and he told me I would get them at release with a paper(I think) play mat too. But I am not sure if this means I 100% will get them or if it is a first come first serve thing.
I basicly only pre-ordered because of the dice so I hope so.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/22 15:28:45


Post by: Kanluwen


 RiTides wrote:
The season 1 starter had a lot of very helpful generic cards, so I expect season 2 will be similar. It's definitely going to be a useful purchase!


I'm expecting the season 1 starter cards to be placed into the respective sets. That's a Good and Bad thing--if you want the stuff from season 1 starter, grab it now.

You're looking at $95ish for the components separately not counting the markers+tokens vs $60 for the box.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/22 19:23:16


Post by: lord_blackfang


Serious question as I've never paid attention to this line before:

A friend is interested in buying the new starter and the new Goblin warband. Is that enough for two people to play or does everyone need a starter? Will there be a shortage of generic cards with just the one set?


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/22 19:30:21


Post by: Sqorgar


 lord_blackfang wrote:
Serious question as I've never paid attention to this line before:

A friend is interested in buying the new starter and the new Goblin warband. Is that enough for two people to play or does everyone need a starter? Will there be a shortage of generic cards with just the one set?

Short answer, two people can play with one starter set. In Shadespire, they had duplicates of about 10 universal cards that were useful. Most universal cards are not duplicated and there's only one set of dice. So I wouldn't split a core set between two players, but they can both play on a shared set.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/22 20:19:53


Post by: plastictrees


 lord_blackfang wrote:
Serious question as I've never paid attention to this line before:

A friend is interested in buying the new starter and the new Goblin warband. Is that enough for two people to play or does everyone need a starter? Will there be a shortage of generic cards with just the one set?


I played my first...dozen games or so using the original starter and one warband, so it's definitely doable. Some warbands are better off with their set cards than others, but it will take a number of games to shake out play styles etc.
I would say that you can definitely jump in with the above. You'll have all the components you need.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/23 00:35:23


Post by: Kanluwen


 lord_blackfang wrote:
Serious question as I've never paid attention to this line before:

A friend is interested in buying the new starter and the new Goblin warband. Is that enough for two people to play or does everyone need a starter? Will there be a shortage of generic cards with just the one set?

Yes, it will be enough and no you won't have a shortage of generic cards with just the one set. It gives duplicates of the generic cards in the main starter, but the Goblin warband will have generic cards that will only be available within that set.

Also there's new versions of some of the original Shadespire generic cards in the main set, but it looks like most will be in the Steelheart's Liberators and Garrek's Reavers sets if those get released separately.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/23 07:44:23


Post by: lord_blackfang


OK, thanks, everyone!


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/23 18:37:57


Post by: Mr_Rose


 Mad Doc Grotsnik wrote:
Yup.

Reckon we’ll see the warbands released before long

Yeah, so, since the war bands are all 17.50 each and the old boards are being re-released at 20, I’d advise just getting the old box if you haven’t already and if you even slightly like either band. I think Dark Sphere still has a few for 30…


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/23 18:42:27


Post by: Mad Doc Grotsnik


That’s a fair point.

Nab a bargain whilst ye May.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/23 22:29:06


Post by: GenRifDrake


Moonclan Grotz and the Nighthaunt warband (what actually finally tipped me into AoS after a long protest) will actually tempt me to finally get into and try out Underworlds, I can't resist Moonclan Grotz and squigs x_x. Silently hoping that the Fungoid shaman and this warband means maybe will see something coming for Moonclan grotz in future...


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/23 23:11:48


Post by: Thargrim


I heard the grot warband also has 3 bow grots. That seems like a pretty big warband. That would be over 7 models. Maybe in the setup the squigs are placed on hexes adjacent to the armored herding grot?

Regardless i'm ready for them to unveil the full models for the grots/tzeentch. Last year when the shadespire box launched they had already full revealed the first expansions. Not sure why they haven't shown them off yet as they will probably release in november or something.

I was looking at the KO thunderer and based on the gun handle it looks like a regular aethershot rifle so nothing too wild in terms of his weapon. The kharadrons are the warband i've been looking forward to the most but with my luck they will be the last one to release next year.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/23 23:25:36


Post by: Kanluwen


 Thargrim wrote:
I heard the grot warband also has 3 bow grots. That seems like a pretty big warband. That would be over 7 models. Maybe in the setup the squigs are placed on hexes adjacent to the armored herding grot?

Regardless i'm ready for them to unveil the full models for the grots/tzeentch. Last year when the shadespire box launched they had already full revealed the first expansions. Not sure why they haven't shown them off yet as they will probably release in november or something.

I was looking at the KO thunderer and based on the gun handle it looks like a regular aethershot rifle so nothing too wild in terms of his weapon. The kharadrons are the warband i've been looking forward to the most but with my luck they will be the last one to release next year.

In Shadespire, they actually had all the factions named and talked about in the main box's rulebook.

That is not the case in Nightvault.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/23 23:31:56


Post by: Thargrim


 Kanluwen wrote:
 Thargrim wrote:
I heard the grot warband also has 3 bow grots. That seems like a pretty big warband. That would be over 7 models. Maybe in the setup the squigs are placed on hexes adjacent to the armored herding grot?

Regardless i'm ready for them to unveil the full models for the grots/tzeentch. Last year when the shadespire box launched they had already full revealed the first expansions. Not sure why they haven't shown them off yet as they will probably release in november or something.

I was looking at the KO thunderer and based on the gun handle it looks like a regular aethershot rifle so nothing too wild in terms of his weapon. The kharadrons are the warband i've been looking forward to the most but with my luck they will be the last one to release next year.

In Shadespire, they actually had all the factions named and talked about in the main box's rulebook.

That is not the case in Nightvault.


Yeah and this kinda bugs me cause it means only 2 of the warbands get a lore section. The book is light on lore anyways and since they revealed all the warbands in that video I don't understand why they wouldn't just give some attention to the other warbands in the rulebook as well. It's not like they were trying to keep some kind of big secret on which factions get a warband. They made some odd decisions regarding this.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/23 23:37:04


Post by: Kanluwen


 Thargrim wrote:

Yeah and this kinda bugs me cause it means only 2 of the warbands get a lore section. The book is light on lore anyways and since they revealed all the warbands in that video I don't understand why they wouldn't just give some attention to the other warbands in the rulebook as well. It's not like they were trying to keep some kind of big secret on which factions get a warband. They made some odd decisions regarding this.

I think they actually were planning on keeping it a secret. Remember that the video came after the leaked images of the Moonclan and Tzeentch and rumors started circulating over the Troll being part of Moonclan and it being a 9 model set, etc.

I'm thinking that the boxed sets are going to include a lore booklet for the faction and their AoS proper rules in a physical format. It's just a hunch at this point, but it feels like it might be something.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/24 00:03:41


Post by: RiTides


It's interesting, because it's not the first time a leak has resulted in more info being posted on Warhammer Community the next day.

I'm pretty stoked, because I prefer to know what's coming, and we still have all the model reveals yet to go . But it is funny that we probably wouldn't have seen any of the box art yet if not for the leak!


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/24 01:57:20


Post by: Thargrim


The nightvault playmat thing has a spot for a hex round tracker but I don't think they make round trackers for the game that fit on that spot. I guess I could make my own little thing to put there. I'm probably gonna get the playmat just cause this game can get cluttered looking on the table sometimes.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/28 22:08:18


Post by: zamerion




Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/28 23:21:32


Post by: Insane Ivan


So the Grot warband does consist of 9 models! Each individual must be pretty weak, then, I suppose,


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/28 23:32:33


Post by: Thargrim


Hard to see in much detail but i'm glad the fanatics chain ball is attached to the base instead of flying overhead. It is a lot less likely to break, and the pose looks pretty wild.


Warhammer Underworlds - Embergard new edition. p.151 @ 5000/09/29 00:55:12


Post by: RiTides


Wow, we all owe the guy who was saying he had a source and they were 9 models an apology now... he was spot on!



Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/30 12:30:57


Post by: Carlovonsexron


I wonder what thw other warband being released will be... Finger crossed for darkoath (but knowing my luck they will be dead last lol)


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/04/09 18:43:03


Post by: Eldarain


With only 7 starting spaces are the Squigs summoned somehow?


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/29 03:43:17


Post by: Thargrim


Carlovonsexron wrote:
I wonder what thw other warband being released will be... Finger crossed for darkoath (but knowing my luck they will be dead last lol)


It's gonna be Tzeentch, says so on the preview. They might release in the order shown in the video. So far it makes sense, unfortunately Kharadrons probably last.

I feel like the night gobbos will be tough to play, they have a lot of stuff to micro manage and are probably weak individually. I have a good feeling the fanatic will a actually move using the scatter template, so you could potentially hurt your own units.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/29 05:38:42


Post by: Chopstick


7 Goblin and 2 companion squig, doesn't seem to complicated.

Could be good if they have synchronized action like charging/attacking and good Move.

But then if they only have 2 wound, spell that cause damage to multiple targets along with shardgale turn them inito easy Glory point farm


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/29 05:47:15


Post by: BaconSlayer


 Eldarain wrote:
With only 7 starting spaces are the Squigs summoned somehow?

Or they start adjacent, or in enemy territory, or random hexes... The world may never know... *CRUNCH*


Warhammer Underworlds - Embergard new edition. p.151 @ 0201/04/06 20:59:03


Post by: Ben2


Got my starter, really like it. Started doing the assembly and painting videos for people new to minis.

https://youtu.be/ssT4r_2UJ1Q

Putting the Nighthaunt together was much easier than the Sigmarines. They also have clever little extra guide pegs for attaching them to the bases the right way, which I'm surprised we didn't see before but I would bet will be a design touch for the blob of something attaches to base going forward.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/29 18:09:06


Post by: Souleater


Oooh...I do like the goblins. I can see myself picking up mist of these warband just to paint some different models from my usual armies.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/29 19:18:05


Post by: Yodhrin


 Souleater wrote:
Oooh...I do like the goblins. I can see myself picking up mist of these warband just to paint some different models from my usual armies.


I'm sitting here trying really really hard not to start having ideas on how to use them for my WiP Mordheim Night Goblins given I just bought a box of infantry to do them only recently...and I suspect I'll lose in the end


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/29 19:24:30


Post by: NAVARRO


Those goblins are pure win! Only the trolls box left and its going to be some great add ons for my AoS army.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/29 20:12:24


Post by: GenRifDrake


Please may we get new squigs that look like this for moon clan grots please please please Games Workshop gods please...


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/30 17:23:03


Post by: BrookM


Loving the Fanatic having a drink while on the job.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/30 17:27:01


Post by: Valander


That Tzeentch sorceror... oh yeah.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/30 17:28:28


Post by: NAVARRO


We need a big box of squigs please!


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/30 17:32:42


Post by: SKR.HH


So... comparing the squigs with one of the unresolved images from the rumour engine it does not look like the teeth belong to the squigs... Interesting...


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/30 17:39:34


Post by: Mr_Rose


 BrookM wrote:
Loving the Fanatic having a drink while on the job.

Pretty sure that’s how they become fanatics in the first place; the brew gives them the strength to swing the ball about but also drives them (temporarily? How would you tell?) insane.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/30 17:40:10


Post by: Kanluwen


The Squig-Herder looks like it's based off concept art from Warhammer Online.

That's a Very Good Thing!


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/30 17:44:21


Post by: Insane Ivan


SKR.HH wrote:
So... comparing the squigs with one of the unresolved images from the rumour engine it does not look like the teeth belong to the squigs... Interesting...

We do know the Troggoth warband also has at least one (bat)squig - there may be more?


Automatically Appended Next Post:
It’s great, by the way, that they’ll make the universal cards in the new Steelheart and Garrek boxes available separately as well. That these sets will have their own, “new” cards also explains the higher number of cards for Nightvault as compared to Shadespire: we do in fact get 10 warbands, it’s just that two are repeats from the first season.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/30 18:03:35


Post by: Knight


Praise Tzeench!


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/30 18:33:58


Post by: Yodhrin


 Kanluwen wrote:
The Squig-Herder looks like it's based off concept art from Warhammer Online.

That's a Very Good Thing!


Yup, and it saves me a job since "make a Squig handler; see WHO concept art" is the very first note in my Night Goblin project file

They're all fantastic, but the Fanatic is a bit OTT for my purposes, though it might be salvageable with a smaller ball from the old kit. A few other wee tweaks to make them more WHF and less AoS and these'll do nicely for Mordheim.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/30 19:49:25


Post by: ImAGeek


I love the Tzeentch team. Gobbos are sweet too. I’ll be picking both up.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/14 23:11:22


Post by: Sabotage!


Man, GW really hit it out of the park with these two warbands. They look fantastic and have tons of character (and dat Magister....), I'll definitely be getting both!


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/30 20:26:37


Post by: xerxeshavelock


Just noticed the feet sticking out from under the Ball on the Fanatic model. Looks destructive. Who's betting he will use the Scatter mechanic?


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/30 20:28:07


Post by: Souleater


Love the disparity of the various Tzeentch models. Very fitting.

Absolutely adore the Goblins so much character (like the squished Gobbo underneath the ball) My new favourite warband.



Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/30 20:39:55


Post by: lord_blackfang


Two great warbands. Glad I'm getting into Underworlds this season.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/30 21:00:05


Post by: GenRifDrake


 NAVARRO wrote:
We need a big box of squigs please!


This, all of this. I would be happy with Moon Clan Grotz never getting a proper Battletome.. as long as I can get a new kit to make Squigs, Squig Herders and Squig Hoppers, especially if the squigs are going to look like those two, could maybe do with bigger eyes but i'll take it!


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/30 21:00:29


Post by: Mr_Rose


xerxeshavelock wrote:
Just noticed the feet sticking out from under the Ball on the Fanatic model. Looks destructive. Who's betting he will use the Scatter mechanic?

No bet. Fanatics have been random since they were invented.

Also, I really like the scatter mechanic in Nightvault; random but still aimable if yer cunnin’ enuff.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/30 21:08:05


Post by: xerxeshavelock


GenRifDrake wrote:


This, all of this. I would be happy with Moon Clan Grotz never getting a proper Battletome.. as long as I can get a new kit to make Squigs, Squig Herders and Squig Hoppers, especially if the squigs are going to look like those two, could maybe do with bigger eyes but i'll take it!

Googly eyes are your friend here


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/30 21:21:03


Post by: Marshal Loss


Looking forward to getting my hands on the Tzeentch warband


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/09/30 21:27:58


Post by: H.B.M.C.


No desire to play this game, but the teams they keep putting out are fantastic. The sorcerer in the Tzeentch one was really cool, and the Gobbos are great. I'd pick them up for Warhammer Quest.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/10/01 01:03:18


Post by: LunarSol


Neat, but not really my style. Both are on the lower end of interest from me.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/10/01 01:10:18


Post by: Carlovonsexron


Love the Tzeentch guys, but now really cant wait for the Darkoaths!


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/10/01 01:13:36


Post by: callidusx3


I am completely sold on Underworlds... both these bands will be mine! So will all the rest, save perhaps Darkoath.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/10/01 02:35:25


Post by: zend


Ah well, I was going to wait until the Troggoth warband got previewed before buying into Underworlds, but after seeing the Moonclan warband I went ahead and got the Nightvault set for $40 on eBay. Good thing I didn't wait until tomorrow to use my eBay bucks, I think I got the last one.

Do the Cursebreakers have alternate heads on the sprues? I'd like to build Stormsire with a helmet if possible.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/10/01 03:36:36


Post by: highlord tamburlaine


I'd just like to see one of my painted warbands fair better in play- they've all lost every time they've taken to the field!

It certainly has nothing to do with my absolute lack of deck planning, no siree, absolutely not... I ought to get my Magic- crazed son to build me a deck.

I'm curious to see how the magic gambits work out. I wonder if there's magic based upgrades as well. Would love to zap those stupid Vanguard from a distance to repay the love they always send my way.

Hope Darkoath aren't too far off. Really want to see what they're going to look like modeled!


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/10/01 03:41:03


Post by: Thargrim


edit: posted in wrong thread


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/10/01 06:19:45


Post by: Insane Ivan


 zend wrote:
Ah well, I was going to wait until the Troggoth warband got previewed before buying into Underworlds, but after seeing the Moonclan warband I went ahead and got the Nightvault set for $40 on eBay. Good thing I didn't wait until tomorrow to use my eBay bucks, I think I got the last one.

Do the Cursebreakers have alternate heads on the sprues? I'd like to build Stormsire with a helmet if possible.

No head options I’m afraid, all Underworlds models so far had just one way to build them. The Cursebreakers’ heads are separate, though, so if yu can find a helmet somewhere it should be easy enough to replace.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/10/01 07:16:22


Post by: Clockpunk


Way, way back in the day, when I was first gifted a copy of the original Warhammer Quest from christmas - no lie - it was the picture of of Gobbler (and cave squigs), such a bizarre conceot that won me over to the idea of perhaps looking to expand the game. And then I discovered the additional hero pack, treasure cards, and oh! This Necromunda sounds interesting... thereby setting me on the initial GW path,

The bounding squig evokes that exact same feeling, 23 years later. And the sculpted base it has is one of the best yet.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/10/01 09:10:00


Post by: AduroT


 highlord tamburlaine wrote:
I'd just like to see one of my painted warbands fair better in play- they've all lost every time they've taken to the field!

It certainly has nothing to do with my absolute lack of deck planning, no siree, absolutely not... I ought to get my Magic- crazed son to build me a deck.

I'm curious to see how the magic gambits work out. I wonder if there's magic based upgrades as well. Would love to zap those stupid Vanguard from a distance to repay the love they always send my way.

Hope Darkoath aren't too far off. Really want to see what they're going to look like modeled!


There are also magic upgrades, yes.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/10/01 10:04:01


Post by: Binabik15


The Tzeentch stuff is underwhelming, IMO. I had high hopes going by the box art, but the models are meh. Not bad, bit meh. Nothing you couldn't do with a bit of kitbashing, basically.

The gobbos are fantastic and I *love* the fact that the fanatic is chugging some brew. The blurred pic gave me pause in a "wait, is he swigging from Asterix's magic potion canteen" way...and he is! And the shaman has caged Link's annoying friend N'avi it seems And the herder and squigs make up for the archers and netters being 95% the same as the Skull Pass style plastics. Having them with the giant toothy heads of the first night gobbo kit would be even better, but I know that I'm a minority on gobbos with heads as big as their torsi.

I hope AoS3 gives us a WHO inspired witch hunter band now.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/10/01 11:03:00


Post by: CragHack


Anyone have a pic of the Nightvault carry case?


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/10/01 11:19:42


Post by: JonWebb


 CragHack wrote:
Anyone have a pic of the Nightvault carry case?



[Thumb - 1194C492-131E-4773-A2BA-27AF18663758.jpeg]
[Thumb - 85896A11-EC02-4EB9-8FB8-AC8B0B42D59E.jpeg]


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/10/01 12:38:28


Post by: CragHack


Oh, that's pretty decent.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/10/01 14:02:01


Post by: RiTides


Oh wow, that is great! I've been looking for a small case for this game

Am I just missing the release date in that pic / is the release date for it known?


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/10/01 14:09:25


Post by: JonWebb


 RiTides wrote:
Oh wow, that is great! I've been looking for a small case for this game

Am I just missing the release date in that pic / is the release date for it known?


According to the page (I got Oct WD today if its not clear) its available now... so this weekend?

Everything apart from the case and the Echoes of Glory card pack seem to have gone up for pre-order, so guessing some stuff either slipped, or its getting spread out a little more.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/10/01 15:35:25


Post by: Kanluwen


 JonWebb wrote:
 RiTides wrote:
Oh wow, that is great! I've been looking for a small case for this game

Am I just missing the release date in that pic / is the release date for it known?


According to the page (I got Oct WD today if its not clear) its available now... so this weekend?

Everything apart from the case and the Echoes of Glory card pack seem to have gone up for pre-order, so guessing some stuff either slipped, or its getting spread out a little more.

Echoes of Glory goes up this weekend.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/10/01 18:00:38


Post by: Necros


Assuming/hoping the answer is yes, but, is Nightvault fully compatible with Shadespire and vise versa? Can you bring gangs from one game into the other. Is it better to try and buy the original Sladespire + those gangs + Nightvault? Or does Nightvault's rules & cards replace what's in Shadespire as a season 2 kind of thing?


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/10/01 18:09:51


Post by: Mr_Rose


Nightvault rules are Shadespire rules but with the FAQs and errata taken into account, plus the Magic and Scatter additions.
Some of the original Shadespire cards were updated too, but they are available separately in a self-contained deck and/or as part of the re-released original ‘core’ warbands.

All the old warbands are fully compatible and there are cards specifically set up to help magicless warbands against magic-heavy ones, like countermagic gambits and upgrades, and wizard-hunting objectives.
Not that a warband with wizards can’t have those, but if you take them and run into a magic-free warband, you’re probably going to regret not having more spells.
Also, it should be taken into account that magic is risky in the mirrored city, and is subject to outright failure or actually injuring/killing the caster.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/10/01 18:31:29


Post by: infinite_array


I've decided to dip my toes in with the new season, but that also means having to go and get the older expansions to get all the cards.

Concerning magic, it doesn't even seem like all the new warbands will have access to it - I can't imagine the Kharadon or Monster warbands with wizards.

Images from White Dwarf:





Warhammer Underworlds - Embergard new edition. p.151 @ 2018/10/01 21:31:47


Post by: BorderCountess


Okay, that objective for the Goblins is both hilarious and AWESOME.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/10/02 03:00:27


Post by: zend


Say what you will about GW rules and fluff,, but someone there knows how to keep Orcs/Orks/Goblin/Grot content funny. One of my favorite rules I've ever read in a GW book was the Angry Grot rule from Shadow War: Armageddon. When hiring the runtherder + grots, and rolling the D6 to determine how many grots you got, a result of 1 gave you a "particularly mean" grot with +1 attack.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/10/02 05:15:43


Post by: streetsamurai


Like these new warbands, bar the fanatic who is a total disaster


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/10/02 08:46:29


Post by: Inquisitor Gideon


Why?


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/10/02 09:03:20


Post by: RiTides


Yeah, I agree streetsamurai - I've seen a lot of positive reactions to it, but imo the pose is too outlandish. I would've preferred him to look like the squigs, who are all business and a bit more neutrally posed. The concept of a fanatic is already crazy enough, have him swinging that ball and chain!


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/10/02 09:56:39


Post by: GenRifDrake


I think the reason for the fanatic is they wanted to try and keep the model as contained to the base as possible so it doesn’t potentially interfere with the other models around it? I mean if that is your mission statement then there is only so much I imagine you can do when it comes to trying to make that ball and chain looney work x).


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/10/02 10:23:22


Post by: lord_blackfang


It was probably to save sprue space, it is the largest warband after all.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/10/02 10:29:41


Post by: Chopstick


And save the model from being broken apart from fiddling chain.

You should expect GW making model not posed the way you wanted. Look at the male Kairic acolyte, what is he even doing?


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/10/02 11:00:45


Post by: AndrewGPaul


Casting a spell, probably.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/10/02 13:16:23


Post by: RiTides


Given the fiddly undead, especially the Briar Queen, I'm pretty sure it's not to keep it from breaking

Sprue space or containment on the base make sense... just a bummer, I'd love to see him orbiting the ball like you'd picture, especially if he uses the scatter template!


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/10/02 13:27:23


Post by: ritualnet


 RiTides wrote:
Given the fiddly undead, especially the Briar Queen, I'm pretty sure it's not to keep it from breaking

Sprue space or containment on the base make sense... just a bummer, I'd love to see him orbiting the ball like you'd picture, especially if he uses the scatter template!


How fiddly is the briar Queen? I was going to build them tonight with my other half, but if they are fiddly, I might swap and put those together instead.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/10/02 13:46:19


Post by: infinite_array


Like a lot of the Nighthaunts, she's attached to her base by a little bit of plastic, and she's got a looping strand of rose vines coming out of her outstretched arm.

I took the model and looped the vine back in around itself and then used plastic cement to glue the whole thing together, which gives it a little more structural integrity.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/10/02 14:19:36


Post by: Necros


So, I wanna collect all of the older Shadespire stuff first and then get Nightvault afterwards. Checking on Amazon, I can get the starter set plus Magore's Fiends, Ironskull Boys, Farstriders, Chosen Axes, Sepulture Guard and Spiteclaw's Swarm for around $200. Are there any other gangs or other things I really need too? I saw there was some kind of hero deck, but I figured that might be obsolete with nightvault out now?

Mostly just want to have all of the gangs so I have an excuse to paint minis from armies I'll never own, and for variety for friends that wanna play and don't have their own


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/10/02 14:55:23


Post by: LunarSol


 lord_blackfang wrote:
It was probably to save sprue space, it is the largest warband after all.


Very much this. Shadespire is pretty specific about its sprue limitations AND has the bases on the sprue. He's very much trying to be made for minimal parts to take up as little space as possible.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/10/02 14:56:21


Post by: Inquisitor Gideon


No, that's all the war bands. Should be 8 total including the starter. There's nothing else you really need, as all the war bands should give you a complete set of season 1 cards. There's extras you can get like the war band themed dice, themed sleeves etc, but nothing else you have to get I believe.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/10/02 15:17:15


Post by: infinite_array


 Necros wrote:
So, I wanna collect all of the older Shadespire stuff first and then get Nightvault afterwards. Checking on Amazon, I can get the starter set plus Magore's Fiends, Ironskull Boys, Farstriders, Chosen Axes, Sepulture Guard and Spiteclaw's Swarm for around $200. Are there any other gangs or other things I really need too? I saw there was some kind of hero deck, but I figured that might be obsolete with nightvault out now?

Mostly just want to have all of the gangs so I have an excuse to paint minis from armies I'll never own, and for variety for friends that wanna play and don't have their own


Nope, you've got it.

There's a Leader deck, but from what I can tell it was pretty "Meh" in terms of overall use. Then again, those cards might have some synergies with the upcoming releases.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/10/02 15:17:48


Post by: Kanluwen


 Necros wrote:
So, I wanna collect all of the older Shadespire stuff first and then get Nightvault afterwards. Checking on Amazon, I can get the starter set plus Magore's Fiends, Ironskull Boys, Farstriders, Chosen Axes, Sepulture Guard and Spiteclaw's Swarm for around $200. Are there any other gangs or other things I really need too? I saw there was some kind of hero deck, but I figured that might be obsolete with nightvault out now?

Mostly just want to have all of the gangs so I have an excuse to paint minis from armies I'll never own, and for variety for friends that wanna play and don't have their own

The Leader set has a few cards for each of the Shadespire warbands plus some Ploys/Upgrades and Objective Cards that are Leader specific.

It was surprisingly worthwhile IMO.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/10/02 15:39:51


Post by: Mr_Rose


Ok, so, question: can you upgrade a fighter that isn’t on the board (yet)?


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/10/02 15:45:25


Post by: Necros


Cool.. added in the Leader deck too. Once I get these guys all built and stuff I'll probably invest in the newer nightvault things.. maybe I'll wait and see what kinda black friday sales we get.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/10/02 15:56:52


Post by: lord_blackfang


Seriously, the horror keeps upgrades even if killed and resummoned?


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/10/02 16:00:00


Post by: Kanluwen


 lord_blackfang wrote:
Seriously, the horror keeps upgrades even if killed and resummoned?

I think the wording is to reflect FAQs--pretty sure they addressed the Skaven and Sepulchral Guard as getting the same.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/10/02 16:06:39


Post by: infinite_array


 Kanluwen wrote:
 lord_blackfang wrote:
Seriously, the horror keeps upgrades even if killed and resummoned?

I think the wording is to reflect FAQs--pretty sure they addressed the Skaven and Sepulchral Guard as getting the same.


And thanks to the updated rules in the Nightvault rulesbook, move/charge tokens are removed from fighters that die, so you can have an upgraded fighter charge in, then die, and then be resummoned with all its upgrades and ready to move or charge again.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/10/02 16:08:28


Post by: RiTides


Infinite_array, are you sure about that? That would be a significant change and really boost Skaven and Sepulchral Guard, imo (although the latter need a boost ).


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/10/02 16:23:06


Post by: LunarSol


 RiTides wrote:
Infinite_array, are you sure about that? That would be a significant change and really boost Skaven and Sepulchral Guard, imo (although the latter need a boost ).


It's a change they specifically called out as a buff for Sepulchral Guard in the recent article about how the new version updates the existing stuff.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/10/02 16:53:41


Post by: Mr_Rose


LunarSol wrote:
 RiTides wrote:
Infinite_array, are you sure about that? That would be a significant change and really boost Skaven and Sepulchral Guard, imo (although the latter need a boost ).


It's a change they specifically called out as a buff for Sepulchral Guard in the recent article about how the new version updates the existing stuff.

This article, to be exact. Though as I never had the original version, I don’t know what exactly changed.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/10/02 17:09:58


Post by: infinite_array


I'll check the rulebook when I get a chance later on today, but from memory - when a fighter is removed, all tokens are removed from it. But I believe it remains inspired and keeps all upgrades.

Previously fighters kept their tokens, so if they were resummoned, they couldn't act further.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/10/02 17:15:55


Post by: zamerion






more pics on facebook


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/10/02 17:35:49


Post by: lord_blackfang


Sounds like all my favorite factions have respawning then!


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/10/02 18:54:10


Post by: ecurtz


I think Snirk could be put on his feet on a second (or larger) base with only a moderate amount of green stuff work required.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/10/02 20:37:08


Post by: zend


Aren't the hex tiles for this game huge? Plus the models don't even need to be base to base? How could a standard posed Fanatic not fit? Even if you used the model with the chain at full swing and parallel to the ground, you could just turn him so the chains are not in the way because he's twirling.

I do like Snirk's model, but i'll probably just have him for display and ill swap in one of the standard Fanatic models. It wouldn't be hard to give one a flask and add some spikes their wrecking ball.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/10/02 22:43:58


Post by: Snrub


Why does that goblin have Navi captured in a lantern? Does this mean we'll get a woodelf warband featuring Link?


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/10/03 07:45:44


Post by: xerxeshavelock


I must say the next 2 Warbands look fragile. The Gobbos have the first 3-wound leader (though plenty of meatshields), but the Eyes of the Nine - only 11 starting wounds and Dodges for defence. They'll be a finesse warband to be sure. The Ploys and Spells look awesome, I just hope they survive long enough to use them.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/10/03 07:57:02


Post by: AndrewGPaul


If you can keep your leader alive, you can keep summoning the blue horror - and it says "...on any starting hex."; not just your own, if I'm reading that right. Enemy is lurking in his deployment zone? set the blue horror on them. If it dies, summon it again.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/10/03 08:29:23


Post by: xerxeshavelock


 AndrewGPaul wrote:
If you can keep your leader alive, you can keep summoning the blue horror - and it says "...on any starting hex."; not just your own, if I'm reading that right. Enemy is lurking in his deployment zone? set the blue horror on them. If it dies, summon it again.


Yes - and the most impressive thing about WU generally has been the balance of the different factions, so I'm sure it will be fine. But I have a feeling that I may be about to play a lot of long board setups with the Nine...

I expected the Brimstone Horrors to have a 'don't give Glory' rule. But on rereading I think it's the Blue Horror that doesn't give any Glory, as when you kill himm he instead flips and the Brimstone Horrors count as the same fighter. And they missed the trap of setting that as an Inspire condition, which would have caused all sorts of complications.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/10/03 08:39:26


Post by: tneva82


Sheesh that Zarbag looks sweet. I don't play the shadespire and have little interest(too much MTG in it for my taste) but damn I'm tempted to get that model just for painting to partial fulfillment of night goblin army I always wanted but never will get.

It's only available in that full warband box though?

That's pretty much first and only post-AOS fantasy release GW has made that tempts me at all.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/10/03 08:53:28


Post by: lord_blackfang


tneva82 wrote:

It's only available in that full warband box though?


Yeah a warband is two easy-to-build sprues. No parting it out. But they did re-release the first batch later for AoS without Shadespire cards for a barely noticeable drop in price.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/10/03 08:54:47


Post by: Inquisitor Gideon


tneva82 wrote:
Sheesh that Zarbag looks sweet. I don't play the shadespire and have little interest(too much MTG in it for my taste) but damn I'm tempted to get that model just for painting to partial fulfillment of night goblin army I always wanted but never will get.

It's only available in that full warband box though?

That's pretty much first and only post-AOS fantasy release GW has made that tempts me at all.


Too much MTG in it? Because it uses cards?


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/10/03 09:00:48


Post by: tneva82


 Inquisitor Gideon wrote:
tneva82 wrote:
Sheesh that Zarbag looks sweet. I don't play the shadespire and have little interest(too much MTG in it for my taste) but damn I'm tempted to get that model just for painting to partial fulfillment of night goblin army I always wanted but never will get.

It's only available in that full warband box though?

That's pretty much first and only post-AOS fantasy release GW has made that tempts me at all.


Too much MTG in it? Because it uses cards?


So you claim it doesn't involve deck building with card combo's affecting game? That part of method to win doesn't involve figuring out good combo of cards for your deck?

Games that involves combo building don't interest me

https://geekdad.com/2017/11/how-to-play-shadespire/

Sure looks like building deck out of X cards to be used in mid game to give buffs etc is part of the game.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/10/03 09:28:51


Post by: Chopstick


 lord_blackfang wrote:
tneva82 wrote:

It's only available in that full warband box though?


Yeah a warband is two easy-to-build sprues. No parting it out. But they did re-release the first batch later for AoS without Shadespire cards for a barely noticeable drop in price.


The miniature only box are in gray plastic though. GW (usually) priced thing in not-gray plastic cheaper.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/10/03 09:54:44


Post by: H.B.M.C.


 Snrub wrote:
Why does that goblin have Navi captured in a lantern? Does this mean we'll get a woodelf warband featuring Link?
I was just thinking that.

Lovely mini though. Quite a few of these Warbands made excellent additions for old skool Warhammer Quest as well.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/10/03 10:11:28


Post by: Inquisitor Gideon


tneva82 wrote:
 Inquisitor Gideon wrote:
tneva82 wrote:
Sheesh that Zarbag looks sweet. I don't play the shadespire and have little interest(too much MTG in it for my taste) but damn I'm tempted to get that model just for painting to partial fulfillment of night goblin army I always wanted but never will get.

It's only available in that full warband box though?

That's pretty much first and only post-AOS fantasy release GW has made that tempts me at all.


Too much MTG in it? Because it uses cards?


So you claim it doesn't involve deck building with card combo's affecting game? That part of method to win doesn't involve figuring out good combo of cards for your deck?

Games that involves combo building don't interest me

https://geekdad.com/2017/11/how-to-play-shadespire/

Sure looks like building deck out of X cards to be used in mid game to give buffs etc is part of the game.


That's quite the amount of words to put my mouth when all I asked is how you equate it to magic. Be a darling and try not to be quite so aggressive in your responses next time.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/10/03 11:25:18


Post by: sockwithaticket


tneva82 wrote:
Sheesh that Zarbag looks sweet. I don't play the shadespire and have little interest(too much MTG in it for my taste) but damn I'm tempted to get that model just for painting to partial fulfillment of night goblin army I always wanted but never will get.

It's only available in that full warband box though?

That's pretty much first and only post-AOS fantasy release GW has made that tempts me at all.


Inevitably the figures will be available separately on ebay after release.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/10/03 12:12:14


Post by: AduroT


 Inquisitor Gideon wrote:
tneva82 wrote:
 Inquisitor Gideon wrote:
tneva82 wrote:
Sheesh that Zarbag looks sweet. I don't play the shadespire and have little interest(too much MTG in it for my taste) but damn I'm tempted to get that model just for painting to partial fulfillment of night goblin army I always wanted but never will get.

It's only available in that full warband box though?

That's pretty much first and only post-AOS fantasy release GW has made that tempts me at all.


Too much MTG in it? Because it uses cards?


So you claim it doesn't involve deck building with card combo's affecting game? That part of method to win doesn't involve figuring out good combo of cards for your deck?

Games that involves combo building don't interest me

https://geekdad.com/2017/11/how-to-play-shadespire/

Sure looks like building deck out of X cards to be used in mid game to give buffs etc is part of the game.


That's quite the amount of words to put my mouth when all I asked is how you equate it to magic. Be a darling and try not to be quite so aggressive in your responses next time.


Personally I’m avoiding it because it’s too much like Flames of War.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/10/03 12:22:08


Post by: lord_blackfang


 AduroT wrote:
 Inquisitor Gideon wrote:
tneva82 wrote:
 Inquisitor Gideon wrote:
tneva82 wrote:
Sheesh that Zarbag looks sweet. I don't play the shadespire and have little interest(too much MTG in it for my taste) but damn I'm tempted to get that model just for painting to partial fulfillment of night goblin army I always wanted but never will get.

It's only available in that full warband box though?

That's pretty much first and only post-AOS fantasy release GW has made that tempts me at all.


Too much MTG in it? Because it uses cards?


So you claim it doesn't involve deck building with card combo's affecting game? That part of method to win doesn't involve figuring out good combo of cards for your deck?

Games that involves combo building don't interest me

https://geekdad.com/2017/11/how-to-play-shadespire/

Sure looks like building deck out of X cards to be used in mid game to give buffs etc is part of the game.


That's quite the amount of words to put my mouth when all I asked is how you equate it to magic. Be a darling and try not to be quite so aggressive in your responses next time.


Personally I’m avoiding it because it’s too much like Flames of War.


It's really more like Cosmic Encounters


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/10/03 14:44:49


Post by: LunarSol


 Snrub wrote:
Why does that goblin have Navi captured in a lantern?


In case he runs out of hearts, I'd assume.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/10/03 15:23:41


Post by: Kanluwen



YES! STAB 'EM IN THE KNEEEEEEEEEE!

Warband Focus Moonclan


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/10/03 15:30:09


Post by: BrookM


Both the flavour text and the image on the card are perfect!


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/10/03 15:40:00


Post by: Kanluwen


It's interesting that Drizgit the Squig Herder gets called out specifically as such.

I'm really hoping that we'll see plastic Squig Herders get released.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/10/03 16:33:15


Post by: SnotlingPimpWagon


I want to get into Shadespire- Gonlins and Nighthaunts sold it to me.
But can I get into it by just buying season 2 two player box and skipping season 1 (khorne vs sigmarines)?


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/10/03 16:34:32


Post by: Kanluwen


SnotlingPimpWagon wrote:
I want to get into Shadespire- Gonlins and Nighthaunts sold it to me.
But can I get into it by just buying season 2 two player box and skipping season 1 (khorne vs sigmarines)?

Yes. Although if you want the boards from season 1 for variety, you're better off grabbing the Shadespire box as well as Nightvault. It's $30 or so per warband and $35 for the boards themselves.


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/10/03 16:41:48


Post by: SnotlingPimpWagon


 Kanluwen wrote:
SnotlingPimpWagon wrote:
I want to get into Shadespire- Gonlins and Nighthaunts sold it to me.
But can I get into it by just buying season 2 two player box and skipping season 1 (khorne vs sigmarines)?

Yes. Although if you want the boards from season 1 for variety, you're better off grabbing the Shadespire box as well as Nightvault. It's $30 or so per warband and $35 for the boards themselves.


Thanks! I really don’t like the warbands in the season 1 set. I think I’ll just get the separate boards, when lack of variety becomes an issue


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/10/03 17:51:42


Post by: Chopstick


Hopefully they didn't make another Shardgale duplicate .


Warhammer Underworlds - Embergard new edition. p.151 @ 2018/10/03 20:48:47


Post by: AverageBoss


 infinite_array wrote:
I'll check the rulebook when I get a chance later on today, but from memory - when a fighter is removed, all tokens are removed from it. But I believe it remains inspired and keeps all upgrades.

Previously fighters kept their tokens, so if they were resummoned, they couldn't act further.


Actually they lost tokens under the older rules too. What specifically has changed is:

Under the old rules, they game prevented you from taking actions based on the actions you had taken (a model that had taken a move action could not take another move action for example).

With the new rules things are tracked simply and completely by the tokens each model has. So you can't move while you have a move token.