289
Post by: Col Hammer
The Shadow of the Beast
Orba IV station, Trade House Babtiste-Fouqué quarters
Skylla expedition launch: T minus sixty-three hours
The room was dimly lit, the only light coming from the cogitators screen. Two figures, black clad, hunched in front of the cogitator, focused on the information scrolling through the screen. The smaller one, female, brushed a lock of hair from her face and resumed typing in commands on the rune board.
“Hurry up now, Jen.” the male whispered, leaning in behind the female. He looked nervously around the cogitator chamber, but they were still alone in there.
“Shush now, David, let me concentrate.” She typed in rapidly on the rune board and was rewarded with a soft chime like that of a bell.
“There, I’m in.” She smiled briefly at the male before turning back to the screen.
She pushed few command runes and the cogitator, obedient, showed her the schematics she was seeking.
“This is it, the Babtiste-Fouqué bio-research base. Code-name, Skylla.” Jen allowed herself a silent moment of satisfaction for breaking the security of the cogitator. It had been harder than she thought it would be.
“That’s the one.” David whispered, captivated by the schematics in the screen.
“Any info on what the base is researching?”
“Nope, I can’t find any mention of any research in here. I guess they don’t trust that information on these cogitators... I wonder if we could hack into the third level cogitator. That might contain the information.” Jen bites her lip absentmindedly as she scans more and more logs.
“No, that’s too risky this close to the launch. There is somebody always at the third level when they are preparing for the mission. Our contact has to settle for these plans.” David fidgets nervously. “And in any case, he didn’t ask for the research stuff, just for the info on the trip that is being prepared here.”
“Oh, that’s easy enough to pick from here. Soooo... Here’s the flight schedule and flight roster. Looks like the destination is something called Kharybdis, never heard of it.” Jen pushes the command runes again.
“Here it is, Kharybdis, imperial agri-world in the Scythia Minoris sector. Current tithe status is null. Let me see... ah! It was devastated in the ork waagh some thirty years ago. Looks like some ork warlord by the name of Groksnag landed on Kharybdis and pretty much put the planet to ruins. Defence force was wiped out. The estimated population loss was close to 40%. All major cities torched. That’s pretty grim stuff.”
“So the orks control the planet now?” David leaned over Jens shoulder again.
“No. Warlord Groksnag packed everything up and left Kharybdis to join an even bigger waagh going through the sector. A warlord called Grand Arsonist Hugraz was leading that one. The Waagh was stopped at Farson’s World. I guess Grogsnag and his orks didn’t survive that. At least they never returned to Kharybdis.”
“Looks like Kharybdis has been in anarchy ever since. Some of the fisheries and food farms are producing, but not enough for import. Cities are still more or less in ruins and there is no unified government. Some of the food farm collectives have formed some sort of city states, petty kings and that sort of stuff. Actually, if you want to hide a secret laboratory, which you are not that keen for anybody finding, Kharybdis seems to be a pretty good candidate for it.”
“I can’t believe Imperium has left the planet to rot like that.”
“Oh, they are not leaving it to rot. The planet is just so little of importance to the Administratium, that it is lost to the red tape. I would guess that in twenty or so years the wheels of the bureaucracy have turned enough that some sort of re-building plan will be instigated. The planets tithes weren’t that big even before the orks went to rearrange things around. That’s what Babtiste-Fouqué is counting on when they built their research base on Kharybdis.”
“Oh, that’s pretty slick of them.” David mused, “Why Babtiste-Fouqué is organizing this expedition then? Has something gone wrong at Skylla base?”
“I don’t know. Looks like the monthly reports from the base have come in time and everything’s looking right dandy. Something has spooked them though as this expedition is going to cost a bundle for the House Babtiste-Fouqué. They wouldn’t send this for nothing.”
“So, we haven’t got the research information. And we don’t know the purpose of the expedition. What exactly have we found out here?” David started to sound exasperated.
“Well, we know now where the expedition is going. And I can pull the full expedition roster here. Then we know who are going to Skylla.” Jen pushed in a sequence of commands.
“Here it is, Berth 10/36, Rosa Nera. A Rogue Trader ship captained by fellow named Krikham. I can’t find any regular contracts between this Krikham and House Babtiste-Fouqué, so he is probably hired for this mission only. Expendable, I should think. Rosa Nera is a small ship with small crew, good Charter, though.”
“The passenger list looks pretty interesting. The expedition leader and Babtiste-Fouqué representative is no other that Léon Chabot. Isn’t he, like, the third in the succession for the House Babtiste-Fouqué? It’s pretty important stuff in there, if he’s going to take care of things in person. Then we have Amélie D’Aoust, a xeno-biologist. Next are some aides, but nobody really interesting in there. “
“Whoa, look who is taking part in this too! Filipé, that Eldar guy, who is hanging around in Babtiste-Fouqué balls all the time.”
Jen sighs “What’s his real name again? Fiolathian, I think.”
“I’ve seen him. He is a bit foppish, if you ask me. The women adore him, though.” David snarls with a low voice.
“Jealous, are we?” Jen lets out bit of a giggle, but lowers her voice again. “But you’ve got a point. I wouldn’t expect him to be in this kind of expedition. I wonder if there’s more in him than meets the eye... And it looks like he’s bringing an entourage with him. More eldar. It gets curiouser and curiouser.”
Jen continues to flip through the passenger manifest.
“Next entry, hmmm, that’s odd. This just lists them as a party of four, no names and no explanation on why they are part of the expedition. Chabot has approved them, though. There is an attached security picture on the file. I’m calling it in now. Huh?” Jen types in more commands as the picture refuses to open on the screen. “Pretty heavy security on this stuff... A-ha! There, that did it.”
The picture opens, showing four figures, one of them a massive mountain of a man in heavy armour, dwarfing the other three standing beside him.
“Wow! Look at that! He’s a big fellow, isn’t he? Is he an ogryn or something?” David squints at the bad quality picture.
“No, I’ve never seen an ogryn looking like that. Just looking at that picture gives me creeps.” Jen shudders. “He looks like some kind of warrior, though. Perhaps he’s from some heavy grav world. He’s just a muscle, obviously. Perhaps they are Chabots private guards or something.”
Jen closes the picture again and moves down the list. Then she whistles quietly.
“Wow. Looks like Mister Léon Chabot isn’t taking any chance with the security of the expedition. These guys are Iron Bears, security contractors.”
“You mean mercs?” David injects dryly.
“That’s what I said. They are listed as two hundred men, commanded by Colonel Roland Abbadie. The second in command is Major Émilie DeBrosse. I know these Iron Bears, they have pretty impressive rep. “
“House Babtiste-Fouqué has a private army?” David asks, incredulous.
“Oh yeah! All the Trade Houses employ these Security Contractors for their own little trade wars. Well, trade skirmishes more like. As long as the Houses keep the fighting small scale and low key, the Arbites turn a blind eye to them. The Imperium doesn’t care who the top dog in the Trade House hierarchy is as long as the tithes keep flowing. So they let the Houses to fight among themselves these little industrial espionage dash saboteur actions as long as it doesn’t spread to the general population. Few dead mercs and House employees are just the cost of doing business here. And Iron Bears are definitely the experts of this kind of fighting. Well equipped and with good experience in CQB situations. I bet that whatever is going on at Skylla site, the Iron Bears can handle it.”
“Oh. Well, what do you think is happening at Skylla?”
“I don’t know, but since they are bringing this much firepower with them, I suspect it might be some kind of hostile takeover by another Trade House.”
David mused this for awhile and then stood up.
“Is there anything else you can pull from there?”
“No. This is it. I guess it has to be enough for our client. I’ll copy all this stuff and we can get out of here and meet the contact.”
Orba IV station, docks
Skylla expedition launch: T minus fourty-two hours
The docking area of the station was never really quiet. The auto-loaders kept going to and fro, from this ship or that, loading and unloading all hours of the day. It was no wonder then that nobody heard the six sharp cracks coming from a shadowy corridor of a vacant berth. The bodies would go unnoticed for several hours more.
In the shadows of the dimly lit corridor, sprawled two bodies, one man and one woman, both shot two times to the chest and once in the forehead. No identification was found from either of the bodies and there were no clues of the shooters identity. The deaths of these two unknown bodies were to remain mystery for the overworked station security for a long time to come.
Orba IV station, berth 10/36
Skylla expedition launch: T minus one minute
The big docking claws slowly pushed the Rogue Trader ship Rosa Nera from the berth. When they were extended to the fullest, they let go of the ship with a small puff of escaping air and ice. The Rosa Nera igniteded the small manoeuvring engines and started gliding slowly away from the station. After getting beyond the minimum safety distance the bigger thrusters cut in and the ship was on her way out of the gravity well of the planet.
The expedition to Kharybdis was finally underway.
289
Post by: Col Hammer
Sorry for the long introduction text. It was the same text I've given to the players of the campaign and it sets up the situation.
Anyway, this is a Broodheim campaign that our gaming group will start next year, after the Jade Vessel campaign is finished.
This campaign is about a Genestealer Brood and it will be based on Mordheim rules that are 40K:ified, thus Broodheim.
The people taking part this campaign and their "gangs" are:
Col Hammer (me): I will co- GM this and play with the two NPC forces as needed. I will build a Genestealer Brood force and the Mercenary NPC force (the Iron Bears) and about five major NPC characters for the campaign. This blog is mostly about my building these figures for the games ahead.
Sickbunny: Will co- GM this with me and will build his own Genestealer Brood horde for the game. He is also in charge of the Mordheim rules changes.
Migsula: Player. Wants to field his Alpharius gang (featured in their own thread).
Northen: Player. Will either field his Syndicate force or build a totally new force. Has not made up his mind yet...
[EDIT] Northern will use his Syndicate force. He promised to do a few new figures for this campaign!
Gurkmannen: Player. Fields his Rogue Trader Krikhams posse.
Migsulas little brother has indicated that he wants to build an Eldar force. If so, they will be taking part in this too.
I will focus this blog mostly in my Genestealer Brood and IronBear mercenaries. If Sickbunny doesn't want to do a blog of his own, I will ask him to post pics of his Genestealer Brood here too.
8551
Post by: captain.gordino
I like it, it's cool. Good writing, did you write it? EDIT: Shouldn't this be in the campaign section though?
289
Post by: Col Hammer
Yes, I wrote the introduction story.
Shouldn't this be in the campaign section though?
Nope. The long introduction might fool you thinking that, but the blog will focus on the models now. I just wanted to give you a bit backround about the models and why I'm building them.
I need to get some WIP pics here, asap, to make this a modeling blog.
9394
Post by: Malika2
Broodheim? Oh my...first you guys had us blown away with =I=munda, soon people will be talking about "Broodheim"!
289
Post by: Col Hammer
Yeah, I know. It's a stupid joke.
I guess I could call still this =I=munda as it is a spiritual descendant of the Jade Vessel campaign, but since this is not about Inquisitors, nor will it use Necromunda rules, I thought a new title was approbiate. Even though it is just a joke.
Anyway, it's the figures that matter the most and I hope to get first WIP pics by monday. I started working on various Brood figs using mainly flagellant and ghoul kits (with various 40K weapons attached). A bigger, meaner Purestrain is on the table also.
116
Post by: Waaagh_Gonads
I'm hanging to see how you are going to pull off these hybrids.
Genestealer cult players everywhere (they pop up every now and then as IG at tourneys) and =][=munda players will likely be looking to copy your work...
9394
Post by: Malika2
Col Hammer wrote:Yeah, I know. It's a stupid joke.
I guess I could call still this =I=munda as it is a spiritual descendant of the Jade Vessel campaign, but since this is not about Inquisitors, nor will it use Necromunda rules, I thought a new title was approbiate. Even though it is just a joke.
Anyway, it's the figures that matter the most and I hope to get first WIP pics by monday. I started working on various Brood figs using mainly flagellant and ghoul kits (with various 40K weapons attached). A bigger, meaner Purestrain is on the table also.
Well this is very interesting, I will keep my eyes on this. How will you translate the 40k equipment into Mordheim for example? I doubt you will count a Bolter as a crossbow for example.
Let us know what kind of rules/stats you've used during your games. I think that would definitely add something to your game reports, so not only will be then have the narrative but we could also learn how you actually played the game, see it as a tutorial or something!
224
Post by: migsula
New Adaptation
"The concept of an "integrated whole" can also be stated in terms of a system embodying a set of relationships which are differentiated from relationships of the set to other elements, and from relationships between an element of the set and elements not a part of the relational regime." Savant Iper Vik of Lerna
The net sifted, fluid, organic, systemic, yet made of self sustainable and independent cells - subsystems. The sift caused a fluid response, the system sensed the opportunity, felt its calling potential.
It was the cloaked Pegasus Surveillance kite, some 14 kilometers above Berdia that relayed a fresh burst of information to its master link located in a massive displacement of nothing in high anchor over Ragoos.
If someone had the means to reveal its nature and decipher its name, it was called Gamma, a hugely powerful subsystem. The nothingness that cloaked Gamma distorted and something considerable parted and leaped between realms.
http://www.dakkadakka.com/dakkaforum/posts/list/221869.page
289
Post by: Col Hammer
Malika2 wrote:Col Hammer wrote:Yeah, I know. It's a stupid joke.
I guess I could call still this =I=munda as it is a spiritual descendant of the Jade Vessel campaign, but since this is not about Inquisitors, nor will it use Necromunda rules, I thought a new title was approbiate. Even though it is just a joke.
Anyway, it's the figures that matter the most and I hope to get first WIP pics by monday. I started working on various Brood figs using mainly flagellant and ghoul kits (with various 40K weapons attached). A bigger, meaner Purestrain is on the table also.
Well this is very interesting, I will keep my eyes on this. How will you translate the 40k equipment into Mordheim for example? I doubt you will count a Bolter as a crossbow for example.
Let us know what kind of rules/stats you've used during your games. I think that would definitely add something to your game reports, so not only will be then have the narrative but we could also learn how you actually played the game, see it as a tutorial or something! 
Like I said before, Sickbunny is in charge of the rules. He has done a total conversion of Mordheim rules into 40K, so a bolter really is a bolter and not just crossbow with different name.
The rules are meant for use as skirmish- 40K with a squad of ten Imperial guardsmen as the basic unit what everything else is measured against. But I guess they will bend easily enough for the =I=munda/Broodheim use too.
I haven't had the opportunity to try these rules yet, so I'm greatly interested in how they work!
Since Mordheim is sort of Necromunda 1.5 (or 2.0?) the rules will remain close to Necromunda I should think.
4021
Post by: SickBunny
I personally chose Mordheim as the basis of the conversion simply because the rules are smoother and neater and yet, also very personable and intuitive instead of restrictive as the original Necromunda rules were very much a child of both their times and the terrain that was designed to go with it and instead already easily support almost any sort of skirmish gaming with clearly designated heroic characters and also the 'redshirts'... not necessarily the faceless mobs but admittedly not the main characters of the story either.
But yes, once I port the rules from my old computer to a newer one and polish them for general viewing, I can potentially post them if the interest is there. Though they are -heavily- modified from their origins to provide a better difference from Wyrdstone-looting warbands to highly efficient military/paramilitary units performing often specific tasks instead of random roaming in the ruins...
Also, at the moment the rules assume the possession of the main Mordheim rulebook which will not be necessary once I am finished.
9394
Post by: Malika2
Oh I will definitely keep my eyes on this then. You should post your more polished ideas over at the =I=munda thread in the gaming section of this forum.  I think that right now there is quite some interest in your projects (this and =I=munda), I just hope that this will catch on and that we will see more people play =I=munda/Broodheim/etc.
327
Post by: tinfoil
I too would definitely be interested in seeing the rules.
Looking forward to following this blog as well.
224
Post by: migsula
Sickbunny also needs to start sharing he's awesome models here!! Believe me guys, you want to see them.
6363
Post by: Commisar00
Well if an endorsement from Migsula is put to Sickbunny's models they gotta be good! can't wait to see some pics!
8591
Post by: TheGrin
Show me the sickbunny!!!
Pretty please with sugar on top...
289
Post by: Col Hammer
Finished building the prototypes of Purestrain and two hybrids. Yesterday it was too late at night to start fooling with the camera, so no piccies yet. I'll try to take pics tonight.
The hybrids ended up being a bit small due to my using the flagellant and ghoul kits. I don't really mind it, but I try to think a way to build few more burlier hybrids too as the 1st generation hybrids should be a bit larger. I guess my two hybrids pass for 2nd generation hybrids though. But hey, not all of the humans are the same size either so I think it's good.
I'll try to post the piccies tomorrow. And who knows, perhaps I have time to finish the two Brood Brothers too.
Also on the table is the 3rd generation hybrid-psyker that is the leader of this merry band of brothers.
289
Post by: Col Hammer
Ok, my first Broodheim figs are ready for painting. More to follow.
Group shot for size comparison.
1st Generation hybrid (one with claw)
2nd generation hybrid (pistol/chainsword)
2 Brood brothers
Purestrain genestealer
9813
Post by: LBursley
Looks GOOD! Nice GS work and the intro was cool to read! Subscribed!
9394
Post by: Malika2
They look great! I just wanted to say that it's the fourth generation of Genestealers that produce a Magus (psyker) and look fully human. The first three still have Genestealer physiological traits.
Lexicanum wrote: * Purii - Purii are the most recognisable kind of Genestealers and one of them starts the infection cycle. They can infect members of other species through an ovipositor for genetic material located within their tongue. As the infection and infiltration spreads, the first genestealer takes the role of Patriarch and often grows larger than a typical Purii specimen.
* Contagii - Infection Generation - Are the "hosts", members of another species, that have been infected by the "Kiss of the Purii". This causes them to forget the circumstances and the infection itself. As they return to their own societies they begin to have an urgent need to find a mate and to begin a family. The mate also becomes a Contagii. The Contagii are physically indistinguishable from other members of the species, making them the perfect infiltrators. The infection makes them fanatically loyal to their offspring, and to their Patriarch, which typically will re-enter their life all too soon.
* Maelignaci - 1st Generation - As the contagii mate, the genetic material they were infected with passes onto their offspring. The maelignaci are very alike pure Genestealera, possessing many times 3 or even 4 arms. However they are unable to use their host species technology or weaponry. Within the cult they generally regarded as expendable shock troops. They are very clumsy and slow.
* Hybrid - 2nd Generation - The offspring of the maelignaci bear more resemblance to their host species. However no one would be fooled, and they are also unable to use technology.
* True Hybrid - 3rd Generation - The members of this generation could be mistaken for a member of their host species if they wear disguising clothes, or appear in shaded areas, etc. Some of them are capable of using weapons of their host species.
* Primacii - 4th Generation - The Primacii are indistinguishable from members of their host species. Still many sport some tell-tale: many are bald, or something else. Their loyalty always lies with the Genestealer cult. Some rare individuals of this generation have psychic powers and take an important role within the cult as a Genestealer Magus.
* Purii - 5th Generation - Paradoxically, the Genestealers DNA reemerges and the cycle can begin anew, as new Genestealers have the potential to become new Patriarchs in other worlds.
289
Post by: Col Hammer
Hey, thanks for that information! I was going with my memory alone and it has been a long time since I last had read the fluff. This helps a lot!
With this new (or old!) information, I need to re-think my plans for the figures a bit. Nothing major though. I think I'm well on my way now.
339
Post by: ender502
Dude!!! Those brrod brothers are sexy x2!!!
Way cool. Make sme happy with my plans for a necro gang. Keep up the great work and awesome GS work.
ender502
4042
Post by: Da Boss
Awesome.
Brilliant conversions.
289
Post by: Col Hammer
I've been thinking of how many and which kind of Iron Bears I need to build. They are not all meant to be used at the same time in a scenario, but I want enough variety that all needed "Red Shirt" types are covered...
Thus, my plan is: Bolded means I already have the fig built.
Colonel Abbadie, Iron Bears CO. Major NPC
Major DeBrosse, Iron Bears 2iC. Major NPC
Lieutenant Gorman. IB officer. Pistol armed.
Sergeant Apone. SMG armament
Corporal Hicks. Rifle
Corporal Dietrich. Rifle. Medic (have the fig, but need to convert her to medic.
Corporal Rains. Las-rifle. Scanner and other tech gizmo operator.
Corporal Spunkmeyer. K-9 unit handler. SMG
Private Burke. K-9 unit handler. SMG
Private Wierzbowski. RPG gunner
Private Dillon. Rifle
Private Morse. Sniper ( WIP)
Private Bishop. CQB - shield and pistol
Private Drake. SAW gunner
Private Hudson. Engineer. Shotgun
Private Frost. Flamer
Private Crowe. Scout. Shotgun
Private Vasquez. Scout. Dunno 'bout weapon yet.
So far, I think this is a nice spread of different armament. I'll add to the list if I feel something else is needed. (Sorry 'bout the Aliens names... They were only thing that came to mind...)
Genestealer brood will be about this strong...
Again, bolded means I have built the fig or am in process of building it now.
4th Generation Primacii, psychic powers
3rd Generation hybrid, Autopistol/sword
3rd Generation hybrid, Lasgun
3rd Generation hybrid, Laspistol/chainsword
2nd Generation hybrid, 3 arms, Flamer
2nd Generation hybrid, 3 arms, Autopistol
2nd Generation hybrid, 4 arms
1st Generation Maelignaci
1st Generation Maelignaci
(these two have 4 arms and I try to build them bigger and meaner than the hybrids)
Contagii - the Brood Brothers:
BB with shotgun
BB with lasgun
BB with lasgun
BB with Heavy Stubber
BB with Plasma gun
And finally, the Purii
Purestrain
Purestrain
After some NPCs, I figure I need to build around 40 figures for the campaign...!
9394
Post by: Malika2
Pictures dude...pictures!
Interesting to see you using different ranks than the usual 40k ranks for your Iron Bears. Perhaps instead of existing US army terms you might want to come up with your own ranks (count as sergeant, etc). Dan Abbnet (sp?) is quite a genius when it comes to that sort of thing!
289
Post by: Col Hammer
The Iron Bears are Private army at best, mercenaries at worst. They can use whatever system they want as they have no connection to IG or PDF.
And, I should point out, 40K IG uses similar ranks.
Guardsman/trooper = Private by another name.
There are no Corporals in the IG codex, but I'm sure GW just want to keep the rules neat and clean and not confuse people with "unneccessary" ranks.
Sergeants exists, so do lieutenants and captains.
I'm pretty sure IG has something between a captain and general, even if the rules do not mention it as those ranks are really out of scope of 40K scale...
So, using the US ranking is not really that different from "official" IG ranks.
The Iron Bear ranks do not play a big role (if they have any role at all) in the campaign. They are just an easy way to point who is in command and who has to clean the toilets...
As for the pictures, I am using older figures that I had built for "Hammers Slammers" 40K army that I then stopped building. The handful of figures that I had done work very well as the Iron Bears. I need to build few more and re-paint everything. I'd rather not take any pictures of them before I have given them the re-paint though.
So there will be pics soon, but just not right away...
9394
Post by: Malika2
Will there be bear like stuff on them such as fur capes or helmets? Or is the bear merely a symbol on the shoulderpad/crest/banner?
2263
Post by: ZamboniKnight
Col Hammer wrote:

Is that a "Bounty" on your guys or did you use "Brawny" in the background?
Stuff looks great!
9506
Post by: Pfreck
Geez, we're always, and always be one step behind Hammer, Migsula & Crew.. The concept is simply brilliant once again!
I also like the fact that the rules are based on the Mordheim rules (one of the best games I've ever played!). I saw SickBunny is in charge of the rules?
Sick; have you ever seen the rules from World in Arms? It's also a 40K skirmish game based on the Mordheim rules, I really like the rules. Especially because they already have rules for a Genestealer Cult/Brood! They sure would give some inspiration on the basic rules you're creating!
Hammer, very nice fluff! It was a very nice read, I'm really looking forward to some more fluff and of course battle reports with the Hammer-treatment.
Also, very nice gang so far. I'm really a big fan of the Brood Brothers you did. I sure am going to steal... err.. borrow some idea's!
I'll be watching this thread carefully once again!
Cheers!
116
Post by: Waaagh_Gonads
Your fears of scale issues are quite unfounded.
They look brilliant. The smaller size compared to the purstrain is a good thing IMHO for a skirmish size game.
289
Post by: Col Hammer
Malika2 wrote:Will there be bear like stuff on them such as fur capes or helmets? Or is the bear merely a symbol on the shoulderpad/crest/banner?
No fur capes or anything like that! The Iron Bears is just a name for the unit. I know it's very 40Kish to haul around stinky, mangy bundles of fur and half-rotted meaty skulls and stuff that say you are the manliest man around, but I wanted to root my Bears a little more to the reality!
(Not that this stops me from covering my Space Wolves with said stinking and mangy bundles of fur!  )
9394
Post by: Malika2
I know GW has that vibe a lot, so as soon as there is an animal in the name all those associated with that group tend to dress up like that animal!
However, I like the more realistic approach, the Iron Bears could simply have a logo of a bear on their shoulderpad or on their vehicles, sort of similar to the clans from Battletech!
6098
Post by: ghostmaker
models look great. Keep it up. I like how you used the Alien's characters want to see the IG
4021
Post by: SickBunny
Pfreck wrote: I saw SickBunny is in charge of the rules?
Sick; have you ever seen the rules from World in Arms? It's also a 40K skirmish game based on the Mordheim rules, I really like the rules. Especially because they already have rules for a Genestealer Cult/Brood! They sure would give some inspiration on the basic rules you're creating!
I have taken a peek at the rules and found that my take on them is quite vastly different but we shall see...
289
Post by: Col Hammer
I just can't keep my attention on one set of figures for long it seems. I started working on eight new figures than consist of the five major NPC's and few extras.
I'll try to start painting everything that's ready after I've built this batch.
289
Post by: Col Hammer
As I was building Pvt. Vasquez (female scout w/ long-las), it felt natural to continue work on some of the WIP Bear models. Then I realised I need to build just four more models to have all my needed Iron Bears together and I could start painting them all together (thus ensuring an uniform look). So I need just few more days to build the remaining Bears, then it's painting time!
I found a nice Flames of War british decal sheet with Iron Gauntlet symbol on it. I decided to use that with the figures. I guess the emphasis will be with the word Iron instead of the word Bears...
So, this means that the work on the Stealer Brood will continue next month...
9394
Post by: Malika2
Hmm Vasquez, female tough soldier with a big gun. Where have I seen that before?  Cool little tribute though!
What colours do you plan on using for your Stealers?
289
Post by: Col Hammer
I haven't thought the painting of the Brood that much yet. Shades of purple most likely.
I'm now going to paint the Bears first and move back to the Brood in January, so it'll be awhile yet before I tackle with the Brood colour scheme.
289
Post by: Col Hammer
I think this thread needs more pictures, so a small update:
Some WIP pics:
León Chabot and Amélie D'Aoust, the civilians in charge of the expedition. I didn't feel that the Infinity figure for Amélie needed any conversion at all. Léon is a bit more converted.
Colonel Abbadie, the Iron Bears CO. Again, after I removed the SM symbols, I felt the figure was perfect as is and I didn't convert it any further.
Pvt. Vasquez, Iron Bear scout. You can't see the face well in these pics, but I hope I can show it better after I have painted this. Since the cape covers most of the figure I felt the head swap was enough to make it female. The figure is a bit slimmer when compared to the SM scout figures I'm basing the rest of the Bears.
1635
Post by: Savnock
Awesome, awesome minis. These will be a great base for a narrative campaign- looking forward to seeing more, especially battle shots.
Side note: Col Hammer and co., have you read Planetkill, the new BL collection yet? If not, I highly, HIGHLY reccommend it. There's a great 'Stealer story in there. In fact, all but one of the short stoires are top-notch (the other is "meh" but not abyssmal). Anyways, there's some great background on broods, and some other faction stuff in there that I'd rather not give away. Great source material.
289
Post by: Col Hammer
Aside from Felix & Gotrek books in fantasy and most of the Abnetts books in 40K I haven't really read that many GW books. Since the Planetkill contains a Brood stuff, I mught check it out. Thanks for the tip!
224
Post by: migsula
I love Léon! Oh boy, this is going to be so much fun!!!
9394
Post by: Malika2
Leon looks like a real bad ass, kind of has that "make my day...punk" kind of vibe but then in French!
2263
Post by: ZamboniKnight
Leon's green-stuffed shoulder looks a little off in the top pic. Just kind of wide and slightly off joint. Might just be the angle, but wanted to give you a heads up.
Otherwise, great stuff!
289
Post by: Col Hammer
Sorry, I can't see it. And if I can't see it, I can't fix it!
The whole figure is a bit stumpy and wide (all of the new commissars are). Perhaps that's throwing you off?
Leons hand is a bit drawn back from his shoulder, it is not hanging straight down. He's half hiding the pistol behind his back (but only a bit). That might throw you off too.
I looked at the pics again, but just can't see anything I need to fix there.
I hope it's not too distracting for you. Thanks for the info anyway!
2263
Post by: ZamboniKnight
Looked at it again. I think it might be the angle/lighting. The second pic looks fine, and I think it might just be the green stuff casting funny shadows. Wanted to give a heads up in case something was indeed off!
6005
Post by: Death By Monkeys
Is that a Privateer Press mini as Leon?
7632
Post by: Ghost in the Darkness
No its a Commisar model, and it looks like the guy below him is that SM scout character.
6005
Post by: Death By Monkeys
That's a commissar? Seriously? Nice!
602
Post by: lasgunpacker
Looking good so far, but Amélie's legs look pretty long for her torso. You may want to consider either lengthening the torso or shortening her legs. Legs may be easier if you want to avoid re-sculpting.
can not wait to see painted pictures.
6098
Post by: ghostmaker
Looks good keep up the awsome work!
7632
Post by: Ghost in the Darkness
I would leave her legs alone as thats the base is a Cadian Sniper and when painted I know from personal experience it won't matter. And besides who doesn't like a girl with long legs.
289
Post by: Col Hammer
Ghost, I think Lasgunpacker was talking about the Infinity chick and not the cadian sniper...
Anyway, the Infinity figure is a bit different from the GW stunty style, but looks good enough alongside the GW models. I like her long legs, and I'm afraid I would ruin the figure if I tried to convert her in any way, so she stays as she is now.
7632
Post by: Ghost in the Darkness
Opps oh well they look great anyways and we need to see the rest of the guys and maybe some painted ones to please.
289
Post by: Col Hammer
I'm currently greenstuffing details on about six remaining figures. After I get them done I intend to start painting all of the Iron Bears together. I should get some results later this month.
289
Post by: Col Hammer
Got distracted by terrain building in the weekend, so did not get any progress on the Bears. I will continue working with them today.
I want to have a small underground laboratory for some of the scenarios to take place in. It means a lot of energy and time spent on the terrain and that will slow down the figure side a bit. But I think it'll be worth it in the end.
I just can't focus on one thing at a time, so my modeling time will be divided with the terrain, Bears and the Brood. I hope to get everything done in time though (I have about 6 weeks left before I need to start thinking of the starting date of the first Broodmunda game somewhere in February).
9394
Post by: Malika2
I don't know if you have already started working on your Magus, but perhaps you might want to use the plastic Empire Wizard as a basis for that model...
Just a little something that came up. If you already considered it and/or posted that I'm sorry  maybe I should catch up on some sleep soon!
289
Post by: Col Hammer
I have started to work on 4th generation hybrid (which Magus is) psyker. But the "real" Magus character along with the Patriarch I have left for Sickbunny. He is making about half of the Brood as well as the Brood NPCs.
Right now I have my hands full of Iron Bears and terrain, so I'll return to the Brood in January.
I'm hoping that next week I have finished most of my IBs and can start painting them. Same with the first terrain pieces. It feels like they are taking forever to get done!
289
Post by: Col Hammer
Ok, here's some WIP pics. I took them in a hurry and didn't have time to set up a proper lightning, so the pics ended up quite dark. I like to think it adds a bit mystery to them (yeah, right...). Anyway, for whatever they are worth, here's the pics:
I'm building a series of rooms to be fought over in the campaign. Obviously the walls will not be transparent when I spray them with paint!
These are poor pics, but I guess you can judge the size of the rooms from these. I will add some additional details to the rooms once I have painted them. Computers and stuff.
First three new Iron Bears. Combat engineer, lieutenant and flamer operator.
And the next three: SAW gunner, sniper and scout.
224
Post by: migsula
FRAKING AWESOME HAMMER!!! W H E N C A N W E S T A R T ?? The three new guys are in a league of their own! Alpharius wants to recruit a few and kill the rest ASAP.
289
Post by: Col Hammer
Due to our groups various and busy schedules, unfinished Jade Vessel and me needing time to finish stuff, the start of the campaign is still at least six weeks away.
9394
Post by: Malika2
They look great! This stuff is going to be amazing. The pictures are a bit on the bright side though, making it hard to make out the details of the Iron Bears, what parts did you use to make them?
289
Post by: Col Hammer
I had to up the light levels of the pictures because the originals were too dark. I need to take better lighted pictures when I have managed to paint them.
Most of the parts are from the two SM scout boxes. The heads are mostly from IG cadians. Some random bits from my bits box. And green stuff, of course.
224
Post by: migsula
Hello Master Converter sir, should we paint some models this weekend?? I want to see these new guys IRL.
9394
Post by: Malika2
You might want to check out this thread over at Warseer for Genestealer Hybrids, especially his latest stuff (as you can see here) is looking really interesting!
289
Post by: Col Hammer
Yes, that is interesting thread. I see he uses the same "ghoul head with gs skull extension" as I am using. Great minds work alike and all that, eh?
Thanks for the link!
224
Post by: migsula
C'mon folks!!!
Hammer's posted loads of cool conversions and he gets what, one reply??? What's up with dakka these days? Isn't this exactly the kind of blogs so many of you enjoy following?
9394
Post by: Malika2
I think more replies will come in once there are better quality pictures of those Iron Bears. Right now they look really cool but it's kind of hard to make out what parts are exactly used. I really like those helmets (what are they?) not so sure about the hats for the sniper and the scout, those helmets are just too cool!
As for the room, I'm really liking it, will there be corridors and such as well?
289
Post by: Col Hammer
I like the helmets too: they are just cadian helmets with detail shaven off and kroot shoulderpad added as faceshield. It will be clearer once I paint the faceshields (I hope).
I did the hats because I wanted some change in the looks. A lucky cowboy hat for the scout and I tried to give the sniper some "force recon sniper" look with the hat. Those are details that are fun to do.
The room is an example of the terrain I'm building. I have constructed 7 rooms now and aim for 8. Each room has it's own theme. The room shown is "security room". I need to add a security console near one wall. When the room is finished you will see why it's called security room.
Other themes include "lab", "cognitator room", "lift", "stairs", "monorail", "generator" and "airlock/decontamination".
I will add other rooms if/when I get ideas for more themes...
In addition to the rooms, I will paint several GWs 8"x8" movement trays as corridor floors. The rooms will function as their walls because I will leave the corridors flat (storage/transport reasons I won't add walls to the corridors).
Since each room and corridor section is separate, I can arrange them in various different configurations. There are various ways in and out of the complex: lift, monorail corridor, stairs leading upstairs, airlock and even a breached air vent. So the brood will have many routes from which to attack the happles team from!
1340
Post by: Northen
Great work! I realy dig these models, even more than of your JD minis. I think you have found your comftorable zone with these guys.
6005
Post by: Death By Monkeys
Lovin' the hats, Hammer - keep up the good work!
9997
Post by: Rahveel
great work hammer! those Iron bears have an awesome 'merc' look to them, and a lot of individual charicter. I am exited to see how your campaign goes!
on a non-model note, any word from sickbunny on the status of the broodheim rules? ive been looking foreward to reading them.
3468
Post by: Xanthos
Holy cr*p, how could I have missed this stuff! this is freakin awesome Hammer! And I´m glad to see that the kroot frame is seeing more widespread use with you guys as well.
Excellent troopers, very individual yet clearly part of the same team. My favorites so far are the sniper and the scout.
Excellent job!
6633
Post by: smiling Assassin
I think the sniper is definately my favorite. That evokes great memories of when my Cousin got me down to a range in Winsconsin to fire a Barrett M107. Your conversion really is gorgeous. The scale of everything fits perfectly. I'm going to have to get my hands on this Kroot Frame.
*Evil laugh*
Awesome work. Keep it up,
~sA
372
Post by: grey_death
Dude, totally missed this one first time around (thank you busy schedule >_< ).
I absolutely love the sniper and scout poses. Especially like the scouts hat ^_^. Very 'Back Woods Boy'.
224
Post by: migsula
Hammer's new =I=munda coolness, in better pics!
The Iron Bears, I was really blown away by the quality and quantity of ideas and detail. WOW!
Some Cultists.
And one of the Stealers, LOOK AT THE SZE OF THE BUGGER!!
9394
Post by: Malika2
Oh...my...god... (understatement of the century)
1) I want Imperial Guard like that! Those Iron Bears look amazing, you should do a tutorial on them or something. It wouldn't surprise me if we will see more people building those guys!
2) With what we can see of the Genestealer cultists so far is that they are probably some of the best models in that "genre" and look most convincing (probably even more so than the original models). Most people who convert Genestealer cultists simply add Genestealer heads and arms to Cadian or Catachan models and leave it at that. You on the other hand try to create true hybrids. I do advice you on trying to either get a bunch of bigger human bodies or smaller tyranid arms/claws. They look a tiny bit out of proportion.
3516
Post by: lifeofshan
Awesome,
would love to see some more individual close-ups of the bears, those guys look pretty mean...
hybrids are great, not sure about the size of their rending claws, maybe they look a little too big?
Urge to buy box of flagellants and ghouls....rising...
372
Post by: grey_death
Hammer! My Man! You've SOOOOOOO been holding out!
The Bears, The Cultists, THE PURESTRAIN O.O!
Awesome work all around.
4042
Post by: Da Boss
I want to make hideous man babies with those hybrids.
That is some excellent work, bravo. Your iron bears are wonderful also, I love the look of the whole lot together.
Really inspiring work. Thank you!
5642
Post by: covenant84
yummy!
3144
Post by: SonofGuilliman
You guys are jerks, making me want to start making gangs when I have no one to play against.
Everything is great looking though, I love the Iron Bears and the Genestealer cult, especially the 'regular' cultists.
SoG
9997
Post by: Rahveel
wow, those Iron Bears are fantastic. they are all distinctly individual, while maintining a cohesive military look.
the GS cult is awesome too. one of my favorite "lost" factions in the 40k universe. one question though, what is this??
5647
Post by: D3str0y3r
looks like another brood brother with a stick of thorns, oh and what's the death jester conversion?
looks completely and utterly terrific so far!
-Jason
6210
Post by: Le Grognard
Hit us with your conversion to the Mordheim rules!
224
Post by: migsula
The stick guy is the Genestealer Magos I believe, but he was still quite wip, so Hammer can share the finished sculpt later.
Le Grognard wrote:Hit us with your conversion to the Mordheim rules!
Will do as soon as we get them from our rules guy, Sickbunny. He's been tooting his horn about them for 3 years, but alas we are yet to see them due to a collection of excuses, mostly related to written level of finish  Believe me, he's sharing them soon and then we test them out and fine tune a little and share everything.
4746
Post by: Flachzange
Well, probably some of the best cultists/ stealers Ive seen around so far. Truly impressive work on those.
I already said it in Migs´ thread.... I love those Iron Bear guys. I love the "special forces" feel these guys got going and I enjoy the "cluttered" look. Cant ever have too much equipment. Very well done.
289
Post by: Col Hammer
Thanks everyone for your comments! And thanks Migs for taking those pics!
Some of the points from the posts (in no particular order):
- The stealer claws: Yes, I know that they are a bit too large for the hybrid bodies. I shaved the arms a bit thinner, but I couldn't do anything for those claws. I figured that with the GWs oversized style in weapons, these could still pass too.
- The rose staff belongs to the 4th generation Magus. I've been itching to use that staff in some conversion, so the magus got it.
- The death jester conversion is one of the civilians the Bears are protecting: an eldar attache for the trading house. Since one of the players will be fielding an eldar retinue in the campaign, I figured one of the civilians needed to be eldar for some connection to the story. The figure is still WIP, so I haven't posted any pics of it yet.
- Yes, the Bears would make a nice Imperial Guard army. I might even expand this skirmish force into proper 40K army depending on the new IG codex and how the IG rules about stormtroopers and/or heavily armoured IG troopers work. I'm sure the new plastic stormtroopers sprue and Valk kit will be the needed kick to push me into making this happen...
224
Post by: migsula
Col Hammer wrote:
- The stealer claws: Yes, I know that they are a bit too large for the hybrid bodies. I shaved the arms a bit thinner, but I couldn't do anything for those claws. I figured that with the GWs oversized style in weapons, these could still pass too.
Over sized weapons and limbs overall, so I think they are totally fine!
3468
Post by: Xanthos
Excellent excellent stuff as ever Hammer. I´ve got a few more Void armored guys in the pipe also and this is great for inspiration, love the helmets you´ve done with the kroot visors!
10392
Post by: Paul Atreides
I just realised I might just never reach this level of skill. And then I went  .
9394
Post by: Malika2
All it takes is practise! Maybe you should go and hang out with these guys sometimes, you're all in Scandinavia right?
224
Post by: migsula
It really mostly takes practise. You should've seen when me and Hammer met 8 years ago. I didn't even know what pinning ment and he had a very liberal idea about removing flash
9997
Post by: Rahveel
its true. I found a SM last year from the first tac squad I ever painted. my god, i had no idea how much improvment I had shown. now, Im not to migs' level yet, but give me another 5 or so years.
289
Post by: Col Hammer
What the others said, all it takes is practise. My conversions aren't really that complicated. My green stuff "skill" is still just mostly plugging any holes my cutting the plastic and metal left behind. I tried a few times more complicated sculpting, but the results weren't that good. I could have had better results with practise, I suppose, but I'm content on remaining this level.
I have utmost respects for those who do sculpt their own stuff (faces are hard especially).
But you can easily come to my "level" by just trying it lots of times. That's how I did it.
8808
Post by: Defcon56
Reallly excellent Col, (Yes I know there are three l's but this deserves it)
Those Bears are looking so awesome. It makes me want to go out and get me some more IG's and convert them to hell and back, if only I could get them to look that cool.
Is it possible to get some lone shots of the guys with shields??
IKeep up the good work!
EDIT: Damn typos
9394
Post by: Malika2
So Col...not to get on your nerves or anything, but erm...what do you have in store for us next?
10392
Post by: Paul Atreides
This is so amazing I wonder if i should ask you if you have jobs.
224
Post by: migsula
Yeah, Hammer - what's next??
289
Post by: Col Hammer
I have been distracted by a Flames of War Sturmkompanie that I'm building (3000 points + 1000 points of fortifications attending a 12000-15000 points big game coming up in spring)...
To get the Broodmunda going again, I've re-scheduled some stuff:
In february I plan to build and paint 8 Bears and 8 Hybrids. This is enough to let us start playing the first games (at the start of march).
After that I plan to paint the rest of the Bears and add more Brood for bigger games planned for later.
10505
Post by: Mellon
Running a slight risk of thread necromancy, but I'm too curious not to ask: How's your modelling going?
I really like your models so far. Lots of love put into each one of them.
224
Post by: migsula
Hammer's changed his mind  Or rather decided he's more interested of something else than this and hence jumped ship and is now working on his gorgeous Wolves.
I think the Bears might yet feature along his SWs, but this campaign is dead. The second GM did 4months of "rules are still missing, but I've finished them" before going totally awol, while Hammer had started working on other projects and talked everyhting but the campaign with his co GM. At that point I had enough and other players dropped it too.
I'm sure there will be more =I=munda in store though! Just a new set up.
9395
Post by: CMDante
Sorry to hear that, Hammers stuff is a great source of inspiration to me along with your own. Also, Hammer, I must have those puppies in your avatar. Their cuteness alone could destroy worlds!
Cheers,
Dante
10505
Post by: Mellon
Thanks for the info Mig, and I'm sad to hear that the project died. I have gleaned huge amounts of inspiration from this, and some of it will be used on models for Dark Heresy and my genestealer cultist army. Keep up your wonderful modeling, you make dakka a better place :-)
9394
Post by: Malika2
Oh we do want to see you project...keep us posted man!
@Migs; such a shame to hear that! It's really frustrating when people do that! I guess the GM got distracted with another pet project...I tend to have a similar problem. :(
224
Post by: migsula
Mellon wrote:Thanks for the info Mig, and I'm sad to hear that the project died. I have gleaned huge amounts of inspiration from this, and some of it will be used on models for Dark Heresy and my genestealer cultist army. Keep up your wonderful modeling, you make dakka a better place :-)
They never truly die though!
Out of this failure the Legion in 40k and Apoc quantities project was born
|
|