i think i´ve seen this plaster in a DIY shop once...seeing how usefull and resourceful this is it might be a good investion...by the way is the diorama, the hill and bridge all plaster or is there another material for general substructere underneath it all...needless to say i am stunned by your work...bet your mind is again bubbling with new ideas^^
herc definatly should take after it´s father...epic paintjob...you know you want to do it...also i remember how you did all those skulls on the hull...this will be the zen work of painting then^^ ----ooooommmmmm----
@Vik - well genius or insanity, it all depends who you ask
Well, I pretty much completed the build, adding antennae, damage, and some road signs
(If you look very close, you may be able to see the 3 bugs under the bridge)
Then I primed everything
and started to paint the landscape - according to the fluff for the Dencara system, the landscape is pretty Marsian.
You can also see, that I left the area under the brdige considerably darker.
Then I painted the lava and added a bit of OSL shine
Then the bridge and road received its paint
and finally I started the bugs
As you can see, I'm aiming for a wasp-like paint scheme.
I hope you like it. As usual you can find a lot more images (36) and details in my blog. C&C welcome and appreciated.
sorry, I forgot to mention
I *think* I've decided on a paint scheme, but am not 100% sure yet....
That's why I started with the terrain first, so I can adjust the HERC's paint accordingly.
But most likely I will go with a yellowish German WWII-3-color-Ambush scheme...
Looks really good Klaus. From just looking at your build I had no idea what to expect in the scene as far as painting went... but I really love the way it's looking. The tile on the roadway, the lava... it all comes together just beautifully.
your nids look seriously scary! and the terrain was amazing when unpainted... sadly i have to say it looks now different...as in totally amazing^^ lava stream with osl is top notch... one day...(might be longer than i want to...) i plan to make a lava board for gaming purposes...then i will have to recheck your step by step...
i hope you are getting good work done on the herc... you certainly have wet my appetite for some new painted super heavy tank^^
Thank you guys,
your commetns and feedback is really appreciated.
Well, some of you guys raised concerns about the aerial recognition flag and if it would really work.
So I gave it a try:
A very stylized Imperial Eagle in an admittedly 3rd Reich pattern, but I think it looks good on the tank
the PVA-soaked tissue handles the paint very good so far, eventhough it seems to soak up the paint more than plasticard, but OK
Speaking of the tank, as mentioned, I plan on doing a WWII German 3-color Ambush pattern, and so I started yesterday with the dark yellow and mahagoni
I quite like the look so far
However, when placing it on the actual diorama, on the bridge, it looks very yellow
So now I have to decide if I change the whole color scheme to a more red-ish base color, or if I keep it as it is, apply the 3rd color (a lighter brown, as a green wouldn't make sense on Dencara, would it?), and then see if the application of red dust and pigments, as well as some dirt will help to harmonize the colors better.
What do you guys think?
Continue and hope for red dust and dirt, or try something more red, like this here:
oh...tough choice...i think it is way too yellow, but the red is not my style so i am a bit biased...well...this is still pre weathering and before wash... i think i opt for hope of red dust and all...and yep the airrecognition flag looks a bit 3r reich, but some styles never go out of style even though it was a dark time... the stlye was beyond men... to bad they ruined it with this behaviorism...
just had to check my last comment to see what my first opinion was...i think i am getting old^^
the new scheme looks more promising...in the end this will prove to be the right decision...you did all that with airbrush again? with a normal brush i can´t believe to be that steady and thin for painting so big surfaces...did the change of paintscheme mean that there is the danger of loss of details? i hope not...
cheers and i like your narrative for showing your progress... with the first picture you had me pretty startled... i thought ...urghh... thats not looking good, and that is choosing my words wisely and friendly here^^... but then you said it yourself too and so i could unclench my theeth^^
will you add the black stripes that are on your custommmade valk you showed earlier too? i think then it would be fully justified to make the cloth of the flag in black and thus making it again as prominent as you before wished it to be...as of now i think there is a dissonance in the colors you used...am i making myself understandable here?
the turret and body of thre tank look very good now and i think you decided right to change...
In one of the other forums I was asked for a scale shot with a Baneblade.
But since I don't posess a Baneblade, the ZEUS and a Chimera must do
Despite being dwarfed by the ZEUS, the HERUCLES still dwarfes the Chimera
Then I started to paint the slogans for the HERCULES - I used red banners as they are decently visible, without really destroying the camouflage pattern.
For the front I used "Post Me, Nihil Est!" - After (beyond) me, there's nothing!" A nice slogan if you're about to be run over, isn't it?
The turret recieved "Emperatorus Vincit Omnia" - "The Emperor always wins!"
and for the other side "Terror Belli, Decus Pacis" - Terror in War, Adornement in Piece"
And finally the name scroll for the tank
It's a tip of the hat to Michael Moorcock's Elrice Melniboné one incarnation of the Eternal Champion. A tragic hero - almost a anti-hero - but one of my favourite reads in my youth.
Maybe I can find a good spot for a hero image on the HERC...
Thanks to Vintersorg at WIP (who helped me out on the ZEUS before) I corrected the slogan on one turret side:
Then I painted the Elric mural on the side of the hull
admittedly it's not a very prominent position
In this image you can also see the vehicle markings I added. It identifies the vehicle as Alpha Company vehicle 66 (usually the company commander), 3rd Battalion, 69th Armor Regiment, XIX Dencara Guards Division.
And then I had a lot of fun with the sponge
Since the HERCULES is a real workhorse on Dencara, and the XIX Guards are in constant battle against the Orks (and now also Nids), it's been a while since the "Elric" has seen a good service workshop, or even a paint bucket.
(BTW, I finally glued the guns in position, so they shouldn't be drooping anymore)
So, what do you think? Anything missing before I apply dust and dried mud?
Beautiful work Klaus. Really astonishing. The flamers on the side of the hull look a little incongruous though... they're metallic, but no detail or wear... it just looks odd in the greater context of this incredible, battle-worn machine. I assume this will get addressed when the weathering powders go on?
The only problem i have is with the back of the track unit. The steep ascent/angle means not only would the treads wear out quicker the engine would be wasting alot of power. I think also the tank would also be incredibly prone to getting stuck in mud.
Too late now and the tank looks Ace so take from it what you will. You are also not the only awesome tank scratchbuilder to make this mistake.
Thanks for your feedback.
@dantay_xv - well, I'm pretty lazy with the "dark side" of the diorama, so all I did there was a adding a (cheap) repair patch with some Purity Seals)
@Perkustin - yes that's true, it happened when I changed the track and torsion layout, but when I realized it, it was way too late....
I added some soot from the flamethrower to the sides (thanks Gitsplitta and Anvildude) as well as some "travel dust"
Then I added the pigments on the hull and turret for the environmental dust (as well as positioning the little extra like bags, cans, ammo boxes etc.)
Here you can see that the dust also covers a lot of the Elric mural
and the remaining sides:
Here you can also see the scorch marks to the muzzles (thanks whalemusic360)
Now I need to start on the crew and their hatches. They (including the Ground Guide) will wear the navy blue uniforms with silver ornaments, while the "surveyor" and officer at the side of the bridge will receive the Dencara disruptive pattern uniform.
Thanks for your time and I hope you liked todays update
After 7 months I'm back - or at least I'm trying hard.
As you can see here, the ATHENA is still not finished
The Hercules still requires some finishing activities
But at least the ZEUS is still king of his shelf
So, to get back into the hobby, I decided to re-start my activities with a re-design of this little scene
It will now be a stand-alone piece with the working title "Rear Guard"
So first I chopped up some sisters parts
Then got me a new Brother
I used the molds from HirstArts I purchased last year for the Tar'Akoona diorama and poured a lot of bricks
out of these I built the base for Rear Guard
So you can see the topic is that Sister Emilia and Brother Berthane are the last defenders of the door to the launch pad, enabling their companions to make the escape...
Once the base was finished I created a muzzle flash for Emilias bolter
and then primed everthing
Then I applied all the base colors to Brother Berthane
and after a lot of shading and highlighting he looks like this
In comparison to the original
this morning I was about to start with Sister Emilia when I realized with shock that I mounted a wrong hand!!!!
So I quickly tore her apart again
But since I don't have any fitting sister pieces anymore, I had to sculpt a new arm for her
I think it OK and will work out.
Well, that's as far as I got, so now I wait that the ProCreate cures.
I hope you like this new activity.
As usual C&C is very welcome, and you can see all the details at the Dei Greci blog
I hope you know that i crapped my pants when i saw you updated.. as far back as i can remeber i've been looking at you as the scratchbuild/IG GOD and now i am excited to see you are back!... Plus the fact that I am building an Emperor Titan, I plan on going through your blog for the 20th time..
Thanks for the warm welcome (back) - it really feels like coming home
I know, fluff wise this is a very unusual setting and not everyone will like it.
In the end the Spacies from the "Crimson Guardians" chapter are guarding a sacred world, while the Sisters from the "Order of the Golden Bolter" are arriving on this world to investigate on rumors of heresy, just as "an attack" is happening and the Correlis Base is overrun.
Sister Emilia and Brother Berthane have volunteered to buy the others time to escape and rescue the sacred relics...
I will not add any enemies to the diorama, so it will be to the observers fantasy to make up the rest of the story
Well, it took quite a while for the PC to cure
So I was only able to prime it black
and apply the base colors
At this stage the model looks really, really crappy.
But I have to remember that Brother Berthan wasn't looking any better at this stage and hopefully I can get a good paintjob done here too.
I will try some lightning effects from the muzzle flash and a little glow from the blue power cords. The yellow part will all be NM-Gold, plus lots of shade...hopefully
Well fingers crossed
Thanks for your time - C&C welcome and appreciated.
Wow, this one was really hard!
More than just once I was tempted to throw the model off my desk. For some reason the model simply didn't accept the colors well...hmm, sounds strange...regardless of what I painted, somehow it never looked good.
2 times I was ready to throw her into a "Simple Green" bath to strip the paint.
Well I fought the urge and "bit my way through".
Here you can see my "cheat" photos. I took them right after the build with a little flashlight simulating the neon light, to give me a good impression of the lights and shadows.
And here is the final Sister Emila.
I'm so f***ing glad I'm through
I took no step-by-step photos, as I never knew if what I've just done would work out. But here we are now.
After I was done (and I literally mean DONE) with the sister, I started with the base.
Not all colors are applied yet.
I still have to do the little control panel, the lettering on the door (Lauch Pad 5), the neon light itself, and, and, and
Everything will be toned down by several washes of Badab Black and Grisiphone Sepia.
And after that will be the actual shading and working out the light areas from the neon light...
I hope you like this little update.
C&C welcome and appreciated.
I really like it, but for two small suggestions. I think it'd be a little more dramatic if the rest of the chamber was more in shadow, so that the illumination of the boltgun flash would be a little starker. The other thing is that the osl on the walls doesn't let enough of the original wall color through, so that it looks less like a flash now and more like paint. Of course, it really is a fantastic scene
If I could make one suggestion to increase the dramatic impact of the piece, I'd suggest revisiting your lighting effect on the wall. Right now, the flash is throwing colour on the wall (it's yellow) but not any light (it's the same darkness). There's a way to see the difference by cheating.
Take your photo, and desaturate it, so it's just shades of grey. You end up with the following:
See how the flash disappears? That's what I mean by throwing colour on the wall, but not light. The stone is reflecting the same amount of light whether it's in the flash radius or not, while it should be brighter. Use some white to highlight the bricks, and/or add more dark washes to the walls and floor outside the flash radius. You're aiming for something like this:
The darker washes will also help focus attention on the two characters, who can get a bit lost in such a large canvas despite the central positioning.
I highly recommend viewing images in greyscale, rather than colour, when you're testing the effectiveness of OSL. Before Photoshop I would sketch things out with pencil, but technology is faster and easier. Remember, if you ain't cheatin' you ain't really tryin'.
For now I call the "Rear Guard" finished and I will put it aside. I'll try to get better images over the weekend.
I will try to gather my courage and get the one and only project you're all hoping for back onto my desk.
Eventhough the release of Diablo 3 could interfere here
...What I meant by closer pics was more in the framing of the shot I think...I'm not sure exactly how to explain what I mean unfortunately.
Have you ever looked at gardening/landscaping DIY books? In the theory sections, they always refer to "creating interest" in the back yard by planting things and placing objects so that paths curve around and dissapear around corners or bushes so that you naturally want to walk that way and see what is around the corner. It creates a "mystery" that you naturally want to discover. In your pics, we can see the entire diorama, so we already know the odd shape of the base...However if you add a little mystery, by leaving the viewer to speculate what is beyond the frame of the shot, just hinting or teasing about the rest, it is actually more excitign than seeing the whole thing.
Not unlike the way scantily clad females can be more exciting to look at than completely naked females because it gives the imagination more to do...I hope that makes sense.
Automatically Appended Next Post: I hope you don't mind, but I zoomed and hacked up your pic here to maybe illustrate better.
See how this adds more visual interest? You KNOW there is more to the right and the left of the shot, but you can't see it so it's more imaginitive. This is such an amazing diorama, with so much amazing action captured with your excellent OSL work, this is the type of shot they would publish in WD for the Golden Demon awards mathinks!
hey klaus... that vid is in my opinion the only true way to really portray your athena in a way that is giving her the credit she needs... really wasome looking... by the way... that flight stand... as the anthena is one hell of a big lady... what did you use to secore this on your table? i bet whislt turning her for the view you were a bit edgy...
may i make a suggestion? do a vid for your herc and zeus too... that would be great...!!!
by the way... why the hell can´t i see the boreas walker vid in germany??? totaly crazy...
well i know of the boreas of old...but seeing it in a vid would be great!...
i think they recently got really dumb on all that youtube...stuff... rights and all...
either way... with or without... more vids of your great stuff would be nice...
by the way... the "new" anthena look... what will you do with the "old" tower? so much hard work gone to waste? can´t believe that... but that upcoming interrior to the conferrence room... that makes me very intrigued to say the least^^
i have to ask... what is that new plastic material you use for the lasguns of the turrets? looks grey to me??
and yes ! *punches the air* the plotting table! i knew one day i had to knick the odd number of your work...this will surley be adapted to my own needs...! i am soon heading to your blog to see if you have an inside pic of that room from above...^^
Automatically Appended Next Post: that was the one i was looking for
@Vik - no these are tubes that I got from Rai-Ro. They are a bit cheaper than the white ones out of the US, and just as good.
Well, after the last update I changed my desk configuration to "painting mode" (and before you ask: no, I have no clue how many colors I have, but you're welcome to count
And here is the completed plotting table
and with the 3 observers
of course everything is hardly visible with the ATHENA hull on top
but it was worth the fun
So now on we go with the bridge and the command conference room
I hope you liked todays update.
I agree with Brian. And it may not be easily visible with the Hull on, but it's one of those details that when someone is looking it over, and they stumble upon it, they shout, "Holy Cow! That is awesome!"
I really like the "targeting" reticles you painted on the plotting table!
well regardless if everyone can see it or not... this is first of all your build and you do it for you... so making a next to never to be seen deatil is in my book always viable because you have a mental image of the done work in your head... so for really completing a project everything in this jigsaw of a puzzle has to be set inplace...or painted and build to the level you see fit...
and boy is that a fit room^^ and no mistake^^ the details and the lil green HUD lines and so on are just as i have imagined them^^... the one on the table tho looks like he is pointing to something and none of the others is interrested in his discoveries..."that´s just John Die...he always is pointing out rubbish...better don´t take any notice of him..."
I like it, even if it's hard to see when the top is on the point is someone will still see it and it definitely beats just painting the windows. It's that sort of extra detail that breathes life into projects like this.
I tend to think of servitors as being hard wired into sonething like this, as in a Titan; speaking of which would you have the equivalent of a Princeps on the bridge (pesky servitors, always flying the ship to the drive-in to watch cartoons). Niggling though, a great job and love that chimera wheel as base for the projector especially!
@inmygravenimage - you're right thanks!
I immediately began building a Tech Priest - he'll overwatch the Servitors.
@mxwllmdr - well for the grid, the glow effect is rather easy. I strated with very deluted Snot Green and a realtively wide line, then a finer line with less deluted Goblin Green, and finally a very fine line with non-deluted Scorpion Green. For the glow around the map, I used Bronzed Flesh for the first ~5mm, then drybrushed the whole map area with Terracotta - this way the interior was drybrushed on black, but the outer area on the yellowish Blesh. After that I use the same procedure as with the grid, starting with the deluted Snot Green.
I hope this makes sens to you
Over the last view days I began to paint the interior of the bridge and the conference room.
Here I applied the first base colors. As you can see I try to use the standard greenish grey used in most military interiors. The rear wall of the conference room is Scab Red and the griffin is golden, while the ornaments are all kind of brazzen.
Here I applied the Dwarf Bronze around most instruments, hopefully giving everything the proposed steampunky look and added details to the instruments and screens.
Once I was satisfied with the looks, I added the wear and tear.
The ATHENA is just coming towards the end of a long and tyring campaign against the Orks. She's not spitshiny
But the conference room looks a bit better, less worn
And then I strated to work on the holographic projector
Which in the end looks like this
With the briefing crew
and the complete bridge with the central console
This is now pretty much it.
Next will be to paint the actual Servitors and the (newly built. not photographed) Tech Priest to complete this section, so I can go on the new adventures on the outside of the ATHENA
I hope you enjoyed this little update.
Glad I can fly the banner and be a member of such an exclusive community
And I'm especially proud to be comnsidered a real looney
Well, I continued with painting the Servitors and the Tech Priest (here at an early stage)
Then there were several washes and highlights, but since they are all in a closed room, relatively dark, there are no strong or bright highlights
But with everyone in place, I think it works quite well together
What do you think?
Peeping through the window
I will not glue everything in place yet, as I'm still tinkering with the idea of installing LED lights.
But next image will be with everything in place and then I will finish up the superstructure (the rear is still completely open) and apply lots of rivets and ornaments.
Then it will be most likely the completion of the main turret with the tripple Earthshakers (final position and ornaments), and then....
I hope you liked this little update.
Thank you for your time.
the tech priest is an interesting mix of bitz and scratchbuilds here...
is his tech arm really made from straws? hmmm... i searched your blog but didn´t foundadditional pics lest en nature pcs of him... a WIP of him would be nice...
and with that group of servitors you certainly aimed for odd and hit a bullseye^^... the schemes of these i really like! eben tho there are no tow alike they certainly are all tied together with the scheme you´ve used!
and yep... you wouldn´t call a man capable of doing things you do sane, now would you ?
a very good choice to let athena star herslef on that big wall!
and well you are right that the hydras would take up too much room on the landing deck... i would keep them as inteded and well so what... some windows got blocked... not that big a problem in my book...
the inner structure... i know perception might be decieving... as it looks rather frail to me... which i bet wouldn´t be the case... am i right?^^
Klaus, not Santa wrote:Looking at this last image I realized that the two Hydras are blocking the side windows, and make them rather obsolete
Perhaps they aren't windows for looking at the surroundings of the Athena, but for checking up on the Hydra crews? I wouldn't put that past the Imperium (One can explain anything with a little creative fluff )
Briancj wrote:You know, with all the Flyers coming out this year, the Athena (and her siblings) *NEED* to the the centrepiece of a MASSIVE air war.
Even the small advances on the Athena are fun to see!
And the hydra vs. window issue. I don't see a problem. The windows are there for visually inspecting the exterior of the Hydras during air battles. The crew may be expendable, but do you really want to waste a life just to inspect the hydra when someone standing at the window can inspect for dammge just by having the hyrda turn 360 degrees for a quick look?
That's how I would use them anyway.
You've added so much detail to this work that I see something new everytime I look!
thanks for the feedback.
Well I experimented a bit the various suggestions (from here and my blog).
So first I tried the sideways mounting
It actually looks good, but the stubby wings are in the way, and they will also hold the engines later, so that won't work...
Then I tried directly behind the current position
Way too limited and not enough room to properly rotate the turret...
Mounting the Hydras behind the superstructure would work
but since I have already planned to position the Nemesis CIWS here, this won't work either. And mounting the Hydras below the current deck line, on new "islands" would be another major overhaul. However, by now (after 2 years) the plasitcard is too brittle to sustain another one of these operations, and I'm afraid it would really mess up the current outline and silouhette of the ATHENA.
So (for the time being) I will keep the Hydras where they are.
But in the meantime I completed the ATHENA mural.
I started off with spraypainting the background
thanks for the helping hand with the rai- ro products... seems this could be a new means for me to really get my hands into the scratchbuilding again... i just checked their shop... i have yet to fully look through all their ranges... super tip mate!!!
and seeing athena zoomable... you did a wonderful job on her eyes!!!
Wow. Just wow. Really, anything I say will just fall short of what I mean.....speachless.
OK, now I won't be able to do this for a couple of years at the earliest, but I HAVE to get over to Germany and see this work of art in person! And have some beer, and see Vik, but mostly see this in person! (Sorry Vik)
well thanks klaus for the insights in the measurements to the athena! and indeed... i wouldn´t have thought her too be such a lightweight...and yet so sturdy!...well with my not even remotly finished airship you could very well do pressups^^
Instructions are really simple.
You can cut these stips into smaller sections of 4 LED and either use the solder-less connectors or solder the connections yourself.
So I decided to do a first test with two small sections of 4 LED each.
The first section is to light the Mural of the rear hangar. For this I cut a stip open into the rear wall and mounted the LED section.
And connected with the battery, it looks like this
I mounted the other section of 4 LED in the roof of the rear Jump Deck.
Really not bad.
I think this can work, but I will need to change some things:
- Light the rear hangar mural across its entire length
- Add a second light strip at the bottom of the mural, so lighting is more evenly
- For the 2 Jump Decks I will continue with 4 LED sections
- For the Observation Deck I will most likely 2 sections - 1 at each end.
- Make a seperate light circuit for the Command Deck (one long strip for the bridge" and 2 small strips for the conference room
For this I odered some more parts.
So this was a first test, successfull in my opinion, and until all other parts are here, I will continue with the actual build of the ATHENA.
Not sure what will be next though. Either finishing up the Earthshaker turret, or re-visiting the NEMESIS CIWS, or some railing, or, or, or...
Thank you for your time and I hope you liked todays update.
Are you sure you don't want to make it actually fly?
You could probably reinforce the engine mounts and put an actual model helicopter engine in the body, with drive shafts going out to rotor cowlings on each of the mini-wings. Further lighten the body by putting a couple of Helium or Hydrogen bladders in the nose and tail, and I'd bet you could get that thing to fly.
as mentioned before I want to add a "drone" scene to the rear landing deck, with an observation drone and an attack drone. One lifting off, one being readied.
Thinking about the various design patterns and steampunk, I decided to try a Dragonfly design.
For this I cut the wings
And added clear plastic
To save space I wanted the wings to be foldable
The final assembled dragonfly
It looks OK, but not what I had in mind, really.
So back to the drawing board :(
After a lot of thinking I remembered some of the crazy German late war designs. Like some of the one-man rockets or suicide jet planes they designed as "Wunderwaffen".
Well, not really steampunk, but crazy enough for me
Some of the designs like the Me-329, Me-163, Ho-229, or even the Ju-322 kind of struck me, and I tried a new "Nurflügel-design" - something in the lines of a (sting-)ray.
For this I cut several sheets of plasticard (2 pieces 1mm thick and 4 pieces 1.5mm thick).
After lots of sanding I added the second engine
and now it looks like this
I think it really looks like a drone, and it takes a lot less space than the dragonfly design.
So what do you think?
Thanks for your time, and I hope you enjoyed todays update.
Yes, Klause, What Dsteigass said. The landing gear is the perfect design. I think adatable to just about any size or modifications for all terrain. Very much like the whole thing but the front engine intake is wicked....
What will you use the dragonfly for? I assume you will use it for something......
I think the new drone design is a better fit for the Imperium; I loved the dragonfly design, but it seemed a bit too graceful and elegant for a people that seem to prefer brute force solutions (" Whaddaya mean it's not aerodynamic enough to fly? No problem, slap another anti-grav unit on it!"
Well I'm sure I will sooner or later find a use for the dragonfly drone, but currently it doesn't really fit the ATHENA.
Well, I added some details and applied the final rivets. This photo also shows the central engine (providing the lift) to its advantage
and from below you can see the main exhaust as well as the forward engine
Another close-up of the front
and forward side
Now that the observation drone is complete I'm thinking about the second attack drone. Since it will have some kind of armament, I will most certainly have to alter the design - at least a bit.
While doing this I have finally the chance to work on the characters for the scene. Especially the long promised liaison officer from the Dragoon Guards.
So I gathered some existing characters that were already build for the ATHENA deck, as well as a bunch of bits to build the new liaison officer.
May I introduce you to Sir Horace Remington
First basic sculpt
and the final head, ready to mount
Thank you all for your time and I hope you enjoyed this little update.
Before you fix it Klaus, may I make a suggestion to do with his hand?
have you considered using a hand that was flat against his back, with its palm outwards? as the "english gentleman" look is what you seem to be going for, and personally I think the flat hand is a more gentlemanly approach.
Thanks to Daemon-Forge at Ammobunker (who was the first to spot it), and all the others that spotted the error with the wrong hand
After that shocking discovery I went through my "Arms" bitbox
But unfortunately I couldn't find a proper hand (usually found on the Tank Commander sprue)!
So I conducted a quick amputation (I save you from the gruesome images ) and now, here he is!
Major General Sir Horace, former member of the Dragoon Guards Black Watch, now liaison officer aboard the ATHENA. Sir Horace is bearer of the Praetorian Order of Merit, the Commander of Praetorian Empire, and the very rare Dencarian Air Cross....and bearer of a right hand :tongue:
In addition there will be a kind of retinue around him, as well as crew readying the drone.
This is one of the officers built for the former ATHENA island
The drone operator (I will probably have to build a connector cable to his glasses, won't I?)
Another officer observing the launch operations.
And a guard
From the old build I still have this Tech Priest.
But I'm not so sure if he'll fit the scena, as he has his pistol and sword drawn.
What do you think?
As mentioned before, I'm still working on a dog for Sir Horace, plus one or two surprises. I will also build some NCOs and sailors that are readying the drones (like the second drone being pushed onto the deck), but here I'm awaiting some bits first.
I hope you liked todays update.
Thanks for your time and feedback.
Horace is looking amazing, as are the rest of the guys you made, although i agree in the fact that i dont think that tecpriest belongs with the rest of them, i think it would be better if you started from scratch on him and made him more of an "airman techpriest" whatever that looks like
well if i said i will be following the new damsels build closley...it would be obvious...cause i follow your steps here as closley as possible already ... and by the way... if you feeling up to it...updates ahead^^ so fire your exclamationmarks at your own will^^
over the last days (well actually 1 1/2 weeks) I've been working on some female characters for the landing deck scene.
The idea had been lingering in the rear of my head for a while, but lastly I got inspired by RSJake: http://www.dakkadakka.com/dakkaforum/posts/list/394917.page He's sculpting some nice female characters and has some wicked ideas
These are now the first WIP shots worth posting, I can't recall how often I have redone pieces on those two figures.
But now I'm at a stage that I'm satisfied with. In the background you can see the second figure as well as some InstantMold - by now I try to mold any piece I'm happy with - especially the basic face and boots. They were HELL!
So here you can see "Else", with a long skirt and medium-hight boots
Here I added the first sleeve and part of the jacket front to Else
This is the head I plan to use for Else.
You see it's kind of Kommisar style, with a nice (hair) bun
And this will be the head for "Emma", the other character
She's getting a bit more steampunked, with the goggles and the load of hair.
There are still some lines I need to try to smoothen out, but I tell you, a real FACE in this scale is hell :-P
Last night my order for the new sculpting and painting aramtures from Stephan Rath (http://www.rathcore.de/), aka derwish, arrived.
I tried them out yesterday, and so far I really like them!
Last night Else received her other sleeve and the second half of the jacket front. In her left hand she'll hold something like a riding crop or whip :-)
Unfortunately the rear of the jacket will cover most of her beautifull rear :(
Emma received her "riding pants" yesterday - I want them to resemble those WWII german officer trousers - together with the higher boots, this should look spiffy
She will wear a wide blouse (offering a good look at the cleavage) and a corset.
Well, that's it for today. Thank you for your time.
I hope you enjoyed todays update and look forward to your C&C.
i like them both klaus... but where i am atm not too sure about are those rather too high heels for my liking...otherwise i have to say... the amount of detail you already put in these ladies...really eyecatcher galore...
those armatures look very intersting... if you can i would love to see a "working" pic of these... how the hand rest on those "railings" would be most interesting indeed!
I have been looking through your blog on here and on Blogger, and your work is amazing, i do some syrene work as im a model maker but yours is beyond compare, the scope of your work is amazing. You have a fan here and im going to follow your work with much enthusiasm.
Well, Else received the rest of her jacket last night - I think I managed to keep her rear visible enough
And Emma recived the top part of her blouse as well as the front section of her corset
As mentioned before, I plan on adding some Manticore Missiles. But I don't want to add any turrets or the like.
I rather want to have plain and simple, soviet style, launcher missile tubes. They will be located in the forward area, left and right of the Earthshaker turret:
So I cut some tubes, which I will mount in 2 sets of 3 (most likely on each side 2 will be closed and 1ea will be open, with the warhead visible.
I'm just not sure if I'll have them point straight forward, of at an slight angle to the side.
What do you think?
OH, speaking of the warhead:
Since I couldn't find anything convinving, I sculpted one...
I used a battery as base, since the diameter would fit nicely into the tube, but in the end I will only use the sculpted tip, cut it in the right angle and mount it in the tube. Once it is cured, I will mount it on an electric drill and sand it down, smoothen it, and maybe add some details.
Since I had some PC left, I sculpted another warhead...
...nothing specific in mind yet, but I'm sure some of you will have a brilliant idea on how to use that one, right?
I will create a mold for both and then simply make another of each to fit the launchers.
Well, I hope you liked todays update.
Thanks for your time and feedback.
like every one else i am amazed at your work. every nice complement that reiterated.
thats lotta dakka on the athena would not want to get into a fire fight with it. i think it would cost as much as an impearator titan.
^ , I'd like to see you take that, and some various imperial flyers against an ork player who did the same.. and im thinking 5k on each side! that would be a game of games, the orks jump on deck, and just "push" one of your guardsmen off the ship! ha