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Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 14:08:37


Post by: thenoobbomb


zman111 wrote:I will be someones friend (unless that someone is an elf)

Too bad.
But we have the pretty woman!


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 14:09:14


Post by: BlapBlapBlap


Do it, I dare you.

I bloody dare you.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 14:09:56


Post by: BlapBlapBlap


thenoobbomb wrote:
zman111 wrote:I will be someones friend (unless that someone is an elf)

Too bad.
But we have the pretty woman!

I have better, although I can't give pictures...


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 14:10:47


Post by: thenoobbomb


BlapBlapBlap wrote:
thenoobbomb wrote:
zman111 wrote:I will be someones friend (unless that someone is an elf)

Too bad.
But we have the pretty woman!

I have better, although I can't give pictures...

The 'pretty woman' was all a big pun.. xD
Is your race made of pornstars?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 14:11:17


Post by: admiral9


As long as you worship Cthulu we are all equals!!
Except for the nobles.....


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 14:17:34


Post by: zman111


hmm, pirate vikings, or cthulu?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 14:18:05


Post by: Private_Joker


Blap, if you don't have diplomats you can't even begin talks with anyone. So your first target should be capturing a city and converting it.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 14:18:42


Post by: BlapBlapBlap


Private_Joker wrote:Blap, if you don't have diplomats you can't even begin talks with anyone. So your first target should be capturing a city and converting it.

No, I just didn't make up one.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 14:19:14


Post by: TheRobotLol


Admiral, we are going to be the best combo team ever..


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 14:20:46


Post by: BlapBlapBlap


TheRobotLol wrote:Admiral, we are going to be the best combo team ever..

But...

Lol...

You could have had Airship Pirates on your side (Once I get Airships...)


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 14:21:26


Post by: TheRobotLol


I...don't...know...who...to...befriend..


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 14:24:10


Post by: admiral9


Indeed i will capture a city with a trade center in my first or second turn and then i will sen emissaries.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 14:25:44


Post by: Private_Joker


We will figure out allies. But there are some factions that can't join together, or suffer the wrath of a peasant uprising.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 14:26:25


Post by: TheRobotLol


Private_Joker wrote:We will figure out allies. But there are some factions that can't join together, or suffer the wrath of a peasant uprising.


I'm guessing my ghoul-like armies cannot ally with any humans them..


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 14:27:25


Post by: thenoobbomb


I think Elves can aly humans..


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 14:28:55


Post by: zman111


orcs dont like elves (I recommend making an NPC or 2, wood elves and dwarves)


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 14:30:06


Post by: thenoobbomb


zman111 wrote:orcs dont like elves

Ye, I know.
Because you are smelly, barbaric creatures!


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 14:30:58


Post by: TheRobotLol


The only teams I could even have a chance to ally with are orcs and bug people...


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 14:31:26


Post by: thenoobbomb


Yup, ghouls and elves dont fit.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 14:31:58


Post by: TheRobotLol


thenoobbomb wrote:Yup, ghouls and elves dont fit.


The ghoul's claws might fit in the elves' heads though..


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 14:33:20


Post by: zman111


my orcs are happy to ally themselves with anything else thats anywhere near their level of savagry. *Cough* Undead *cough*


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 14:35:04


Post by: thenoobbomb


TheRobotLol wrote:
thenoobbomb wrote:Yup, ghouls and elves dont fit.


The ghoul's claws might fit in the elves' heads though..

Or the Elves magiv in their head..


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 14:35:22


Post by: admiral9


So my bugs aren't sufficient?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 14:35:44


Post by: Private_Joker


Alliances and trading are different. If you simply trade with someone it will only effect your morale a little in comparison to an Alliance. An alliance means trade is doubled but you have to be enemies with your allies enemies. So no double dipping. If you fail to help your ally in battle it will effect your morale as well. Things like troops and weapons can only be traded in an alliance.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 14:37:57


Post by: thenoobbomb


Any1 wanna form alliance with me?
Elves are epic.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 14:54:43


Post by: BlapBlapBlap


thenoobbomb wrote:Any1 wanna form alliance with me?
Elves are epic.

Nope. My pirates are the scourge of the known world, not the aloof and arrogant race that is the Elves.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 14:58:17


Post by: Private_Joker


Alright heres who can and can't (well you can but consequences) form alliances:

Lhabia (Bugs)- Orcs, Straeki
Salenul (Straeki)- High Elves, Bugs
Gorrothgar (Empire)- High Elves
Vikings (Rebels)- Straeki, Orcs
Orcin Nation (Orcs)- Bugs, Rebels
Altmora (High Elves)- Imperials, Straeki


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 14:59:20


Post by: BlapBlapBlap


I wanna be rebels. Screw Vikings, I want Pirates.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 14:59:54


Post by: thenoobbomb


I like how I can ally most.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:00:44


Post by: BlapBlapBlap


thenoobbomb wrote:I like how I can ally most.
You aren't allying me, lest you want to try and waste all of that gold on a Diplomat for me to use for shooting practice.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:00:59


Post by: TheRobotLol


Admiral...we are going to be the best team evah!


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:01:00


Post by: admiral9


Why can't i ally robotlol?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:01:02


Post by: Private_Joker


For now your a viking blap, we can call you a pirate later.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:01:29


Post by: BlapBlapBlap


Yay! And I will have Airships!


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:02:32


Post by: thenoobbomb


Ah well.
Elves are perfect, so don't need allies.
I do feel lonely though.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:03:03


Post by: Private_Joker


Bugs are not real compatable with humanoids. But the rebels would turn to anything for an ally.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:03:14


Post by: TheRobotLol


admiral9 wrote:Why can't i ally robotlol?


It does seem odd..


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:03:46


Post by: BlapBlapBlap


thenoobbomb wrote:Ah well.
Elves are perfect, so don't need allies.
I do feel lonely though.

You can always make friends with my bullets.

Uh, Joker, will it take long to get to the level of Airships and pirates and such?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:04:13


Post by: BlapBlapBlap


Private_Joker wrote:Bugs are not real compatable with humanoids. But the rebels would turn to anything for an ally.

No I wouldn't, I'd probably be the least willing.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:04:26


Post by: Private_Joker


Fine I shall change it. Blap if the Empire, being me is crashing into you, I'm sure you would ask the bugs.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:04:34


Post by: thenoobbomb


BlapBlapBlap wrote:
thenoobbomb wrote:Ah well.
Elves are perfect, so don't need allies.
I do feel lonely though.

You can always make friends with my bullets.

Uh, Joker, will it take long to get to the level of Airships and pirates and such?

Meanie.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:05:35


Post by: admiral9


Thanks allot joker.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:05:56


Post by: BlapBlapBlap


Private_Joker wrote:Fine I shall change it. Blap if the Empire, being me is crashing into you, I'm sure you would ask the bugs.

I'd rather ask Lol...

The only good bug is a dead one.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:06:38


Post by: admiral9


Sure say that to my centipede artillery.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:07:09


Post by: TheRobotLol


BlapBlapBlap wrote:
Private_Joker wrote:Fine I shall change it. Blap if the Empire, being me is crashing into you, I'm sure you would ask the bugs.

I'd rather ask Lol...

The only good bug is a dead one.


I'l team up with you then Brap?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:08:18


Post by: admiral9


Wait why don't we make the BUPA?

Bug
Undead
Pirate
Alliance


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:08:25


Post by: BlapBlapBlap


If the times call for it, I will ask for a lifeline.

I ain't afraid of no Artillery, I have HANDGUNS!


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:08:26


Post by: admiral9


Wait why don't we make the BUPA?

Bug
Undead
Pirate
Alliance


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:08:53


Post by: BlapBlapBlap


admiral9 wrote:Wait why don't we make the BUPA?

Bug
Undead
Pirate
Alliance

Because that means half of us will be allied, and it'll be boring?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:08:53


Post by: thenoobbomb


admiral9 wrote:Wait why don't we make the BUPA?

Bug
Undead
Pirate
Alliance

I feel so excluded.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:09:44


Post by: admiral9


But it makes sense!


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:09:53


Post by: Private_Joker


Noob you get humans and straeki.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:10:11


Post by: thenoobbomb


The question is if they want


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:10:55


Post by: TheRobotLol


Private_Joker wrote:Noob you get humans and straeki.


Why me?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:11:10


Post by: Private_Joker


Well I can only ally with one person.

Robot, the undead and the arcane go together.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:11:34


Post by: BlapBlapBlap


When is this starting? I wanna rush the Elves...


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:11:46


Post by: admiral9


Because you are a humanoid.
And these aren't a must its a possible.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:12:35


Post by: thenoobbomb


BlapBlapBlap wrote:When is this starting? I wanna rush the Elves...

Thank you mister.
Very friendly.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:13:33


Post by: BlapBlapBlap


thenoobbomb wrote:
BlapBlapBlap wrote:When is this starting? I wanna rush the Elves...

Thank you mister.
Very friendly.

Don't worry, I'll bring a muffin basket.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:13:58


Post by: TheRobotLol


thenoobbomb wrote:
BlapBlapBlap wrote:When is this starting? I wanna rush the Elves...

Thank you mister.
Very friendly.


I'l help you...with some bullets.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:14:44


Post by: Private_Joker


This starts when I finish up the rules. Also when someone makes us a map. If you volunteer you get a bonus. Make sure there is 5 capitals on each country. All of them named.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:14:45


Post by: thenoobbomb


TheRobotLol wrote:
thenoobbomb wrote:
BlapBlapBlap wrote:When is this starting? I wanna rush the Elves...

Thank you mister.
Very friendly.


I'l help you...with some bullets.

To me?
Thanks.
Too bad of my time.
Could've played Minecraft..


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:16:33


Post by: BlapBlapBlap


Private_Joker wrote:This starts when I finish up the rules. Also when someone makes us a map. If you volunteer you get a bonus. Make sure there is 5 capitals on each country. All of them named.

We picked a map.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:16:44


Post by: Private_Joker


Noone can attack for two turns at the start either. I just want to see how it will pan out before we kill each other.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:16:50


Post by: TheRobotLol


BlapBlapBlap wrote:
Private_Joker wrote:This starts when I finish up the rules. Also when someone makes us a map. If you volunteer you get a bonus. Make sure there is 5 capitals on each country. All of them named.

We picked a map.


A good one.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:17:33


Post by: BlapBlapBlap


I'll annotate it if you want, just update the OP.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:17:48


Post by: thenoobbomb


Private_Joker wrote:Noone can attack for two turns at the start either. I just want to see how it will pan out before we kill each other.

Before they kill me you mean?
I dont knw anymore..


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:18:01


Post by: Private_Joker


BlapBlapBlap wrote:
Private_Joker wrote:This starts when I finish up the rules. Also when someone makes us a map. If you volunteer you get a bonus. Make sure there is 5 capitals on each country. All of them named.

We picked a map.


Yes but we need somone to place all our avatars on their respective spots. Plus put the capitals on there.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:18:33


Post by: BlapBlapBlap


OK, I won't kill you immediately TNB...

But be wary...


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:19:10


Post by: admiral9


Updated mine with names in page 1.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:19:24


Post by: thenoobbomb


BlapBlapBlap wrote:OK, I won't kill you immediately TNB...

But be wary...

*adds more '...'*


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:19:30


Post by: TheRobotLol


Do we change our units as we get higher level?

I don't mean artillery and cavalry, I mean like gunners, melee and militia.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:20:20


Post by: admiral9


Uum i can do it with blap.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:22:11


Post by: TheRobotLol


Because when I get higher level, I want a 'Larva lord' unit..


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:22:13


Post by: Private_Joker


Unit types will change as technology grows.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:22:28


Post by: thenoobbomb


I want to start an inquisition.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:22:42


Post by: BlapBlapBlap


Actually, no, I'd try but then it'd go to buggery.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:23:30


Post by: BlapBlapBlap


Private_Joker wrote:Unit types will change as technology grows.

AIRSHIPS! PIRATES!


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:25:15


Post by: TheRobotLol


'Larva lords', 'spawn chosen', 'Larva ghouls'!


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:25:47


Post by: admiral9


But joker with me its more biological adaption right?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:26:24


Post by: Private_Joker


You know what I am getting rid of workers. I will just name the price of building capitals.


And Admiral its up to you just run your tech upgrade past me first.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:27:24


Post by: TheRobotLol


My technological development is mirrored in genetic engeneering and The 'Spawns of the star's' blessing...

..Along with a little tech..


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:36:46


Post by: zman111


I wish to start out allied with the bugs the 2 outcasts of good can work together to defeat the civilized ones!!!!


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:36:53


Post by: Private_Joker


This is taking along time to fix this up.

Any suggestions to add to the rules?

Zman you can't start out allied to someone, you must send a diplomat first.

And Admiral I would think up more powerful technologies.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:38:43


Post by: TheRobotLol


zman111 wrote:I wish to start out allied with the bugs the 2 outcasts of good can work together to defeat the civilized ones!!!!


I'm really not that civilized..


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:39:08


Post by: zman111


Npc empires

dwarves and wood elves,
maby another human empire


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:39:13


Post by: admiral9


zman111 wrote:I wish to start out allied with the bugs the 2 outcasts of good can work together to defeat the civilized ones!!!!


Uum sure but then we will also ally with lol he is a fellow outcast!


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:40:28


Post by: admiral9


Uum maybe have everyone state their religion or say they have non.
Like my people worship cthulu a god incarnate.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:41:23


Post by: thenoobbomb


mine dont worship gods.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:42:23


Post by: zman111


orcs dont really have a religon, however moral is gonna be really hard to track for me, The leadership position changes, A LOT


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:43:11


Post by: TheRobotLol


Mine worship the 'Spawn of the stars', an unknowable alien intelligence, sealed away in the deep dephs of the world in a mystical golden palace..



Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:44:12


Post by: admiral9


TheRobotLol wrote:Mine worship the 'Spawn of the stars', an unknowable alien intelligence, sealed away in the deep dephs of the world in a mystical golden palace..



Sounds like cthulu until he manifested to lead the lhabians.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:44:38


Post by: BlapBlapBlap


I broke away from the empire because I worship nothing...


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:45:41


Post by: BlapBlapBlap


And I'm reluctant at best to deal with other races diplomatically.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:45:44


Post by: TheRobotLol


admiral9 wrote:
TheRobotLol wrote:Mine worship the 'Spawn of the stars', an unknowable alien intelligence, sealed away in the deep dephs of the world in a mystical golden palace..



Sounds like cthulu until he manifested to lead the lhabians.


Freeeeeaaaaky.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:49:32


Post by: admiral9


Gonna take a shower be back in a hour.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:50:53


Post by: zman111


O.o

a whole hour!!!!!
orcsies have no need for cleanlyness.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:50:59


Post by: Private_Joker


So any suggestions on how the economy should work?

I am thinking if you have the correct buildings they produce so much of a tradeable good every turn, say 250 gold for a farmland. So say someone is trading with you and they don't have a farmland. . You gain the 250 dollars selling the food to a nation.



Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:53:00


Post by: BlapBlapBlap


Uh...

Just give us a set amount of points for every city we own to spend in a turn, and allow us to place them in different fields, i.e. Tech, Military, Diplomacy, etc...


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:53:32


Post by: TheRobotLol


BlapBlapBlap wrote:Uh...

Just give us a set amount of points for every city we own to spend in a turn, and allow us to place them in different fields, i.e. Tech, Military, Diplomacy, etc...


This.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:57:23


Post by: TheRobotLol


Oh, and i'l send a crazy ambassador to meet with your leader...


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 15:59:51


Post by: Private_Joker


Well I was thinking that a University gains points every turn. Maybe placing a Scholar agent in there speeds up the tech rate.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 16:05:08


Post by: admiral9


And i agree with joker on the research part.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 16:07:32


Post by: TheRobotLol


Private_Joker wrote:Well I was thinking that a University gains points every turn. Maybe placing a Scholar agent in there speeds up the tech rate.


Sounds good.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 16:08:09


Post by: Private_Joker


Okay so a farm produces 10 points of food. 1 point feeds a thousand people. You can sell points. Like this?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 16:09:34


Post by: BlapBlapBlap


Joker, isn't it like 5 in the morning in Aus? Shouldn't you have slept?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 16:10:37


Post by: admiral9


Yeah so if you don't have industry but you do have farmlands can you then trade that?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 16:11:14


Post by: Private_Joker


And industry produces 10 points of materials, armour, etc. You can sell these points or put them onto units for experience?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 16:11:42


Post by: TheRobotLol


Private_Joker wrote:And industry produces 10 points of materials, armour, etc. You can sell these points or put them onto units for experience?


Sounds good.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 16:12:34


Post by: admiral9


Yep


But say you want to capture an unoccupied trade province do you still need to fight?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 16:13:33


Post by: Private_Joker


Well its unoccupied so there is noone to fight.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 16:13:37


Post by: BlapBlapBlap


I'd say no. Just say that each one gives points to be spent in different areas, i.e. Food could lead to general stuff and Productivity, whilst Ind can be spent on military, tech and academia for Military units, Tech advancements and Agents.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 16:16:16


Post by: Private_Joker


Well any unsold points for farms will be fed into your population. If you have a small population then the left over points from farms turn into cash.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 16:18:33


Post by: BlapBlapBlap


Can Cash = Points to spend on Tech, i.e. Productivity increase?

Trade the Tech points with others and the Food Points with yourself. No food trade as in normality it'd be impractical and the food would probably rot.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 16:24:40


Post by: admiral9


So food is never traded?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 16:25:12


Post by: Private_Joker


Hmmm this points system seems interesting.

So there will be 3 points systems:

1) Food produced =10 points> 5 of those points used feeding population of 5000 people> remaining points?

2) Industry produces materials > 7 of thoses points clothes, armours your army of 700 men> remaining points can be stored and traded.

3) University produces 10 points> spend as many points on tech tree as you want and sell the rest if you want

Alot of flexibility there. What will be the selling price of these points?

Food could be traded later down the technology tree when it is possible. But early stages things like spices, salts, etc can be sold.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 16:25:34


Post by: BlapBlapBlap


Something like that, yeah. Maybe part of an alliance allows you to trade food?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 16:28:14


Post by: Private_Joker


Well I would say food can be traded anytime and industry can only be traded in an alliance, considering it is for military purposes.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 16:28:15


Post by: admiral9


Uum will or will we not use gold allong with this because if we use gold.

food point:10 gold

industry point:50 gold

University point:100 gold


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 16:29:47


Post by: Private_Joker


Haha, I wonder how complicated we are making this for ourselves.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 16:30:41


Post by: admiral9


Not really that complicated i think.

Its a pretty easy system.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 16:30:47


Post by: BlapBlapBlap


Too complicated. I'm trying to simplify it...


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 16:31:25


Post by: Private_Joker


You could also store food, then we have winters and such where food production is down by 50 %. Also need to know how long a turn is, and how many people who die/ are born into the population.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 16:34:02


Post by: admiral9


How is that to complicated?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 16:34:06


Post by: Private_Joker


Little overboard?

Btw is anyone making the map.

I can't be stuffed doing it atm so that bonus is still up for grabs.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 16:34:42


Post by: TheRobotLol


Little complex, but alright.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 16:35:08


Post by: admiral9


Ok maybe i just don't get it whatever.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 16:36:07


Post by: admiral9


Private_Joker wrote:You could also store food, then we have winters and such where food production is down by 50 %. Also need to know how long a turn is, and how many people who die/ are born into the population.


I guess a turn would be one season.
And the born/die ratio would really depend on the race.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 16:43:32


Post by: Private_Joker


Getting rid of tax system because it makes no sense.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 16:49:15


Post by: BlapBlapBlap


I'd think that seasonal turns would be really slow. Make it work in 5 or 10 year long turns.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 16:51:16


Post by: Private_Joker


Well each turn only produces 10 points of technology. You need to reach 50 to move on to next level. So 5 turns/50 years.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 16:53:32


Post by: BlapBlapBlap


You wouldn't ascend levels of technology in just over a year, i.e. going from Victorian to Modern Age.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 16:54:06


Post by: TheRobotLol


I was being sarcastic.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 16:55:58


Post by: admiral9


Thats why i say make a turn either 1 year or 5 years.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 16:56:40


Post by: BlapBlapBlap


TheRobotLol wrote:I was being sarcastic.

And I was being entirely sincere.

Deal.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 16:58:00


Post by: TheRobotLol


BlapBlapBlap wrote:
TheRobotLol wrote:I was being sarcastic.

And I was being entirely sincere.

Deal.


Or no deal..


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 16:58:00


Post by: Private_Joker


1 turn = 10 years
Takes 50 years to ascend technology.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 16:59:58


Post by: BlapBlapBlap


Unless you spend it.

It should be depending on cities, i.e. every city/province/whatever produces 2 Tech Points.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 17:03:12


Post by: Private_Joker


Every university you build produces 10.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 17:07:35


Post by: Private_Joker


So how I am thinking of doing this is having all your templates in the OP listing your treasurey, capitals, etc. And after your turn I will update it so everyone can see it. Only your three policys will be posted, the rest of the information goes into your OP.



Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 17:08:38


Post by: admiral9


OK that would be best.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 17:14:15


Post by: Private_Joker


Now hows that map coming along?

I am going to bed guys. Admiral is in charge. Just keep discussing it and give ideas tommorow or just drop it for today.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 17:19:36


Post by: TheRobotLol


So are we starting when the map's done?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 17:34:08


Post by: admiral9


Pretty much yes that and when everyone agrees on the current ruleset.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 21:57:10


Post by: zman111


I agree on the rules


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/17 21:59:25


Post by: zman111


PS: I live once more!


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 02:46:07


Post by: Lord Magnus


Why are you giving us 5 cities to start? Maybe you should decrease it to 3, because you can't defend them all with the amount of money you gave us.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 02:58:05


Post by: Lord Magnus


Aeryelia

Race: Aeryelians are a race based around control of beings. The least powerful Aeryelian could probably take control of a limb, or freeze an enemy's nervous system for a few seconds.

Leader: Raeylia has a commanding presence about her, she is an extremely adept at controlling minds of all but the strongest will.

Population: Elitist - 1500 Government: Council(Elected Oligarchy)

Treasurey: Barter and coins.

Technology Level: Tribal

Description:

Aeryelians a race based around control of beings. The least powerful Aeryelian could probably take control of a limb, or freeze an enemy's nervous system for a few seconds. They appear as blue humanoids, with a slight build, but they are flexible and quick, and generally docile though their skills are effective in war. They hunt with great effciency, by freezing their prey, making it easy to kill. They worship a goddess of life and control, which teaches them that there should be a balance in all things. While physically frail, Aeryelians are skilled with weapons, mainly used for defense until they can immoblize their enemies, though there are exceptions to this. They have a caste system in which them are born,

The Yarnak are the most bulky and powerful, making the best warriors, though their powers only work at a short range. Physically stronger than all others of their species, these are the typical soldier of their nation, and also defenders in time of war.

The Anyure are a type which can project their powers at long range, in the form of a blueish missile, which follows its target until it hits an obstacle, is blocked by an object, or disipates after a certain distance, these are the most intellectual Aeryelians,Wise advisors and scientests, although all are extremely intelligent.

Hanyare are the average citizen Aeryelian, rather than using their powers offensively, They control their own bodies to keep energy working longer, using their mind to continue working their body. This allows them to produce much more quickly, and to work almost around the clock in times of need.

Rayorne are the final caste of Aeryelia, They are arguably the most dead of all Aeryelians, their focus is on speed and stealth, they can kill extremely quickly at close range by disabling organs, and by other methods, over long range these powers decrease. The skin of the Raynore blends with its suroundings, increasing camoflauge and allowing them to sneak up on their foes. These individuals lead the hunting parties of Yarnak, and those with a pure bloodline are extremely powerful and fast. The downside to these are the birth rate, long ago when the castes were at war, they were brought together by the Anyure, as a protection against betrayal, the Anyure implanted a disease in the Raynore, which is passed down, and causes three fourths of their females to be infertile.

All Aeryelians possess long lives, and believe that they are a powerful force to be reckoned with.

Crossbreeds of Castes may be bred as well, typically for military purposes.

Military:

Militia: Just the Hanyare equipped for combat, and taught how to disable bodily functions, which is all that is within their capability

Ranged Infantry: These are recruited from the powerful Anyure, They are dedicated to long range disabling of their enemies, Whatever enemies their blasts do not finish are executed by the Yarnak infantry, as they are paralyzed.

Basic Melee Infantry: Yarnak infantry armed with spears and shields, and trained to immobilize enemies before finishing with spears. Narshi, the unit leaders, are sometimes capable of higher feats of controlling mastery.

Elite Infantry: Raynore, supported by Elite Yarnak guards, they are slow moving, but they are a solid block of nearly unbreakable infantry, ranged Raynore covered by Yarnak with large shields.

Artillery: In special cases, Anyure are born with a gene that releases energy in a wave, and can sometimes be troublesome to the Aeryelians around them, these, however, can be trained to direct their force in a bolt, which can paralyze or kill targets in a given area. The overloaded Anyure are perfect for this job, and can often project farther than their more common counterparts.

Light Cavalry: The Aeryelian Light Cavalry consists of units of Raynore/Anyure which ride Harnashik (A type of large lizard, simialar in size to a horse, but with behaviors closer to wolves). These units employ medium range shooting to harass and kill targets, before moving away quickly, they are excellent at quick hit and run missions.

Heavy Cavalry: The Heavy Cavalry of the Aeryelians consists of Yarnak/Raynore crossbreeds, they are extremely powerful controllers at close range, and are heavily armed with spears and large shield. They ride large lizards with Rhinocerous like features, and can grind up against nearly every foe in prolonged combat.


Cities and spending yet to be determined.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 03:19:32


Post by: bouseherb


so is there still time to join?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 04:03:52


Post by: Private_Joker


We were already kinda full when Zman joined. So Magnus you are the very last, you can ally with Empire and High Elves if you want to. Sorry Bouseherb. Going to make a few more tweaks. Armies can only leave a garrison under the command of a general. This just makes it easier to keep track of all your units. So when I make the turn template you will have a list of garrisons, and a list of generals leading what units and where. I also need to know where you want to be on the map on page 9.

Also Blap may I suggest that you pick a bigger area of land, mainly because I can't fit al your capitals on there. Otherwise if someones invades your region they can jump straight to sieging one of your capitals rather than having to travel there.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 06:30:20


Post by: thenoobbomb


Allies?
Yaaaaaaaaaaaaaaaaaay!


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 06:40:32


Post by: Private_Joker


What I have got so far is Orcs in the eastern territory, Empire in the Northern wilderness, rebels on the island kingdom at the top, Elves under the sea of despair and Bugs in the southwinds.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 06:47:15


Post by: TheRobotLol


And I'm in the Baalgor wastelands.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 07:02:56


Post by: Private_Joker


Thats a bit small... how about the western badlands- Ruins of the empire?

That way if I put magnus in the Vin Sloth jungles we will be in a big circle, all fighting for the middle.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 07:05:03


Post by: BlapBlapBlap


Then I shall take the Island of Lopan. Care putting the map in the OP, Joker?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 07:06:39


Post by: Private_Joker


What color do you want? Red, green, black, brown and a purpley- blue colour are taken.

Blap you are fine where you are on the island at the top. You just have special rules.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 07:09:30


Post by: Private_Joker


Errr red is taken.... and Magnus is getting blue.

Blap the map isn't finished yet, I still have to put all the capitals on. I'm thinking of just using symbols like a windmill for farmland, castle for barracks, etc.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 07:10:34


Post by: TheRobotLol


Brown.

Or is that also taken?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 07:11:14


Post by: BlapBlapBlap


What colour am I? Red?

I wanna be red... Cause I'm gonna be a pirate...


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 07:12:58


Post by: Private_Joker


No you are black.

Robot how about a nice silver color?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 07:16:16


Post by: Lord Magnus


I am pretty excited about this, though I think we should start with 1 captiol that can have 2-3 of those city types, and 2 major cities which have 1-2


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 07:30:16


Post by: Private_Joker


Too complicated. Just easier with capitals that do one thing.

So NPC nation's can be traded with, allied with and taken over. I need a few ideas.

So far I've got Dwarves and Wood Elves.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 07:43:26


Post by: Lord Magnus


Private_Joker wrote:Too complicated. Just easier with capitols that do one thing.


But there is only 1 capitol in a country, it would be pretty simple to have Capital: 1-3 bonuses, City:1-2 bonuses, Settlement/Colony 0-1 bonus. There is only 1 Capitol in a country, then there are cities, and then small towns or forts, which are settlements.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 07:58:16


Post by: Private_Joker


Well lets just say they are capitals of their choosen profession. Capitals of Farming, Capitals of industry, etc.

Update on NPC's. We have Zilu Slave Traders, Wood Elves, Dwarves, Ogres, Highland Clans, Goblin Traders, Sea Raiders, Giants, Spice Lords, Brothers of the Crusade, and the Under Nests (Rat like people)


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 11:14:35


Post by: bouseherb


o well but ill contiue on and if any of ya guys need help just let me know


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 12:30:57


Post by: admiral9


I'm back and can i take turqoase?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 12:43:01


Post by: Private_Joker


No admiral you got brown... for brown ants... or something.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 12:48:13


Post by: thenoobbomb


Let me do shiny gold or something like that.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 12:53:57


Post by: admiral9


Cool. perfect.

my lhabians will devour you!


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 12:55:41


Post by: thenoobbomb


How terribly inconvenient.
Go back to your Manta on schiphol, bugger!


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 13:03:37


Post by: admiral9


And ill fly it straight to your house.

Which actually would be less then 30 minutes because of the fact that you live in the same country.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 13:06:30


Post by: admiral9


Well now you're from the US.
Damn you and your multinationality!


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 13:07:54


Post by: thenoobbomb


Heh, I like proxy sites
Or teleporters.
I let you choose wich one it is.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 13:11:41


Post by: thenoobbomb


Maybe Ill teleport my proxy site to Australia


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 13:12:20


Post by: zman111


ORCS SAY BOTH

Ps: hows the tech system gonna work, all points into one big tech upgrade or you buy little upgrades iincrementaly that add up to the next set of techs (cause I have 6 different techs for me to reserch every age up to the victorian age)

you just spend your 50 points to tech up

you spend points in several reserches wich allow you to tech up then after
you buy all 6 reserches (maby more later)
EXAMPLE: Bronze age for me
-Bronze development: discovery and reserch with bronze allows bronze weapons (they make solder more killy)
-Bronze refinement: continued working with bronze pushes it to its limits and allows bronze armor (armor makes solder harder to kill)
-Sea travel: allows contruction of sturdier boats that can travel upon open water
-Arrow mass production: develop better arrowmaking methods allowing for cheeper archer squads
-Ogre training: develops training methods designed for the few bands of ogres that live in the orcish lands (lets orcs train ogres for a cost)
-Flaming Boulders: Develops methods for making the boulders fired by catapults more deadly than before

(these would all be like 10 pt upgrades and you would get the next set unlocked after reserching them all)


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 13:16:07


Post by: Private_Joker


No, you have to reach 50 tech points in order to unlock the next level.

Map will be up soon.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 13:16:27


Post by: admiral9


I also PM'ed some examples of research to joker.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 13:57:48


Post by: admiral9


Here are some techs i had in mind for bronze age.

tech1: borrowing glands? allows the basic soldiers to dig through the hives and ambush the enemy forces will give them a bonus on the defensive.

tech2: scything claws (i know a nid upgrade) makes them stronger in melee.

tech3: enhanced carapace increases their armour.

tech4: adrenaline boosters injects huge amounts of adrenaline to make it fight faster and harder into the warriors blood stream. Enhances offensive capability


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 14:04:05


Post by: Private_Joker


This was a major pain in the butt to get it to work on here.



Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 14:07:42


Post by: Private_Joker


Can anyone see it, because I can't...


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 14:08:00


Post by: admiral9


Awesome i am of the infested lands!

And that name really really fits.

And yes i can see it.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 14:08:48


Post by: Lord Magnus


Put the beautiful map in the OP.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 14:08:50


Post by: admiral9


Well mister elf we are neighbours.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 14:09:33


Post by: admiral9


Wait are those mountains also mine?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 14:10:44


Post by: Private_Joker


The map will go in the main thread when I get the game running.

Because I can't put capitals on there lets just say if someone invades your region any capital can be sieged. Sound fair?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 14:14:37


Post by: Lord Magnus


If we did Capitol/City/Settlement you could be forced to capture them in least to greatest order.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 14:15:59


Post by: Private_Joker


Or we could just give things like barracks and citys defensive bonus' to deter people.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 14:20:42


Post by: Lord Magnus


That is a good idea.

I still say you let us have 1 captiol city of our nation which can have 2 parts.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 14:30:00


Post by: admiral9


Zman111 dude we are neighbours we can make a alliance and crush the elves!


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 14:31:16


Post by: TheRobotLol


Yay, Keepers of the dead!

Oooh, I have an island as well.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 14:36:26


Post by: admiral9


Dude look at my land ''The infested lands!''

And robot if we also ally you we can completely surround the elves!


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 14:38:04


Post by: thenoobbomb


Im prepared to get rushed.
time to call my old buddy Herobrine.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 14:39:06


Post by: admiral9


Well its 90% gonna be 3v1 maybe if you can get the empire on your side 3v2 so we are probably gonna win.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 14:39:25


Post by: TheRobotLol


admiral9 wrote:Dude look at my land ''The infested lands!''

And robot if we also ally you we can completely surround the elves!


No survivors..


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 14:39:58


Post by: thenoobbomb


I wont get rushed immediate...


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 14:40:44


Post by: admiral9


I mean you attack from the north attack, along with the orks i from the west they can either go injto the sea or die.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 14:41:39


Post by: admiral9


Pssst joker i give you 20 gold let us rush the elves.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 14:41:44


Post by: Private_Joker


No rushing... Not for 2 turns anyway.

I am working on the gaming mechanics ( OP template and turn template).


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 14:42:48


Post by: Private_Joker


Alright here is how your template will look:


Player: Private_Joker
Country: Gorrothgar
Current Leader: Grom Harrack
Current Alliances: None
Population: 2500
Current Technology Points: 0 Tribal + 10 (University) = 10 Tribal
Current Farming points: 0 + 5 (farmland) - 3 (feeding population) = 2
Current Industry points: 0 + 10 (Industry) - 2 (supplying army) = 8
Current Happiness: 100 - 5 (Industry) - 5 (University) + 5 (Farms) + 5 (City) = 100
Current Treasury: 2000
Capitals:
1- Name: Warriors lodge Type: Barracks ..............................................Garrison: 50 (4) Warriors of Line
2- Name: City of Scribes Type: Traders & Banking..............................Garrison: 70 (2) Landwehr
3- Name. Herder clans Type: Farmland- Garrison:.............................Garrison: 70 (2) Landwehr
4- Name: Forge Mountain Type: Industry Garrison:.............................Garrison: 70 (2)landwehr
5- Name: Valley of Knowledge Type: University ..................................Garrison: 70 (2) Landwehr
.................................................................................................................Mobile Units: None....................................Location: None



Descriptions:
Militia: Landwehr- Meaning "protectors" they are conscripts armed poorly and lacking any armour they are only good for manning defenses and absorbing blows from the enemy. Good vs infantry while defending, weak vs anything else.
Basic Melees Infantry: Warriors of line- Mecernaries, bandits, and volunteers from around the empire. Given spears, stone axes and crude armour they are the main force. Good vs infantry, weak vs Cavalry.
Ranged infantry: Huntsmen- Armed with hunting bows they are accurate shots, having been raised with a bow in hand. Good vs anything at range, weak in melee combat especially cavalary.
Elite Units: Emporer's Sons- Armed with long spears they are excellent in formation and high in moral. Good vs infantry and cavalry, weak vs ranged attack.
Artillery: None
Light Cavalary: Archers of the Plain- Skirmishers on horseback they are excellent shots while also mobile. Good vs militia in melee, good at range against all units, weak vs heavy cavalary.
Heavy Cavalary: Lancers- Charging with needle like tips on there spears, they smash through infantry. Good vs infantry, weak vs Light cavalary.

Costs:

Unit Costs: Balanced
Number (N) Ability (A)
Militia- Cost 50 gold - up keep is 2 gold a turn...........................................N 70.................A 2
Basic Infantry- Cost 100 gold- up keep is 4 gold per turn............................ 50....................4
Ranged- Cost 150 gold- up keep is 5 gold per turn...................................... 30.................... 5
Elites- Cost 200 gold- up keep is 10 gold per turn........................................ 20.................... 6
Artillery- Cost 250 gold- up keep is 12 gold per turn...................................... 2......................5
Light Cavalry- Cost is 250 gold- up keep is 15 gold per turn....................... 20....................7
Heavy Cavalry- Cost is 350 gold- up keep is 20 gold per turn..................... 15.....................9

Technology Costs: Balanced

Farms: Produces 5 points- 1 point feeds 1000 people
Industry: Produces 5 points- 1 points supplys 100 troops
University: Produces 10 points- 50 points to level up


Edit: woops pressed submit early. Still a work in progress.I will just keep pressing submit to give you guys sneak peaks.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 15:06:50


Post by: BlapBlapBlap


Dammit Joker, Y U SO CRUEL TO ME?

Coward's Rock?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 15:11:54


Post by: Private_Joker


Bouse would you like a GM's position, maybe Map Scribe? Admiral is already the substitute. I feel like your being left out. Instead You could take one of the nations on the map?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 15:11:57


Post by: BlapBlapBlap


Uh, Joker? Care to add all of our stuff to the OP and make it a bit clearer?

Also, the implications on morale seem a little mundane. You need to make it something like -15 for a Uni, perhaps.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 15:14:28


Post by: Private_Joker


Well since I have farms and a city it evens out. If I engage in war and stuff it will drop.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 15:15:54


Post by: admiral9


Joker how will elites be represented? Like my Cthulu guard are heavily armored spear equipped elites but they are expensive and slow so lets say i have 10 cthulu guard versus 40 basic troops how will that be resolved?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 15:16:43


Post by: admiral9


Well the crusaders would be cool for you bouse.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 15:17:17


Post by: Private_Joker


Depends what the 40 is made of. Horde? Balanced?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 15:18:02


Post by: BlapBlapBlap


I'm gonna get crusaded against, aren't I?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 15:20:49


Post by: Private_Joker


Well you are a heretic.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 15:28:31


Post by: Private_Joker


I placed it in the OP so you can keep track of it.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 15:38:19


Post by: Private_Joker


Then 10 elitists would obliterate 40 Horde.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 15:39:33


Post by: admiral9


And if they where balanced?

Oh and are you gonna decide the garrisons of the cities or do we do that our selfs?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 15:44:03


Post by: Private_Joker


Alright how should we group units? If they come together do we combine their ability together?

Each capital will get 1 unit of militia. Barracks instead get 1 basic and Secret get 1 Elite.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 15:48:02


Post by: Lord Magnus


Wait, how do you have a full treasury if you paid for your capitols?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 15:50:01


Post by: bouseherb


GM's positionMap Scribe Instead take one of the nations on the map
what would i have to do for each of these jobs just to clarify things for me a bit.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 15:51:44


Post by: Private_Joker


Bouse do you want a GM position and a Nation?

Just roll with it Magnus.

Get some militia Blap.

Is everyone happy with the combining units idea? If you want to split the numbers up you have split the ability as well.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 15:56:40


Post by: BlapBlapBlap


But my people have no militia, since there isn't enough people to source it.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 15:58:32


Post by: Private_Joker


Fine you get no militia. But your towns will suffer even more morale from no garrison.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 15:59:33


Post by: admiral9


So 3 gm's actually that can work.

we have one in america one in europe and one in australia i think that covers everyone.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 16:00:46


Post by: admiral9


And my militia uum basic worker ants because basic troopers are the warrior drones so militia will be i think normal troops.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 16:01:54


Post by: Private_Joker


The GM's need to learn all the rules and be free of corrupt rulings even though there nation is at stake.


I got rid of worker units.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 16:02:52


Post by: admiral9


I know all the rules you have made until now.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 16:05:09


Post by: Private_Joker


Haha, and they are still changing....

I am also getting rid of upkeep costs. Industry points supply the army.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 16:07:07


Post by: admiral9


Thats why i am still scared. xD

But i can keep up on a pretty good pace. I think only one thing
next week from Thursday to Wednesday. I will not be online because of important tests.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 16:11:31


Post by: Private_Joker


And on the 2nd of July I am permenantly leaving Dakka.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 16:15:11


Post by: admiral9


Ah joining the army so you won't be seen on the internet ever again?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 16:16:31


Post by: Private_Joker


Ever....

Never know, I may come back.

So anyway the farming and industry points should be different for each race.

Type...................................Farms.........................Industry
Horde...............................10...................................5
Balanced..........................6....................................3
Elitists...............................3................................... 1


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 16:23:58


Post by: admiral9


So me and bouse take the rpg over when you leave?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 16:25:11


Post by: bouseherb


i would like that so do i just make sure everyones following the rules and not cheating?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 16:29:40


Post by: Private_Joker


Well I shall run it for now. I will pick someone who displays the best sense of knowledge and time on their hands. Until then you two shall do.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 16:30:48


Post by: BlapBlapBlap


Why are elitists so unproductive?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 16:31:45


Post by: BlapBlapBlap


Private_Joker wrote:Well I shall run it for now. I will pick someone who displays the best sense of knowledge and time on their hands. Until then you two shall do.

I'd volunteer, but I need some more experience with it.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 16:33:45


Post by: Private_Joker


Fewer units and population, less need and ability for production.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 16:34:34


Post by: TheRobotLol


Ah the joys of being a medium force..


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 16:35:35


Post by: Private_Joker


Then again we will probably be pillaged and raped by their overpowered units.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 16:35:47


Post by: BlapBlapBlap


Private_Joker wrote:Fewer units, less need for production.

Well, they have better technology and skills as an advantage, so I'd keep it about the same for all of them. Plus you get some master craftsmen, rather than mass production.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 16:36:04


Post by: TheRobotLol


Private_Joker wrote:Then again we will probably be pillaged and raped by their overpowered units.


Huzzah!


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 16:37:44


Post by: BlapBlapBlap


TheRobotLol wrote:
Private_Joker wrote:Then again we will probably be pillaged and raped by their overpowered units.

Huzzah!

But throw enough meat into the grinder and it will stop...


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 16:39:24


Post by: admiral9


Soo how about me? I have a small group of elitists who control a larger horde.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 16:40:01


Post by: BlapBlapBlap


You, Admiral, are the person who breaks the system in it's entirety.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 16:40:30


Post by: Private_Joker


I'm trying to balance it out now in the OP.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 16:42:26


Post by: admiral9


BlapBlapBlap wrote:You, Admiral, are the person who breaks the system in it's entirety.


Its my profession
Like you have plotholes i have the ability to render all rules and systems worthless.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 16:44:14


Post by: Lord Magnus


admiral9 wrote:Soo how about me? I have a small group of elitists who control a larger horde.


Balanced group?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 16:45:08


Post by: BlapBlapBlap


DEATH TO ORDER!

Hmm, I'm probably going to have a regular rotation of leaders, leading to far lower morale. Y'know, this nation sounds a bit like Commorragh...


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 16:46:11


Post by: admiral9


Yeah balanced would fit it i think.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 16:46:12


Post by: Private_Joker


Alright is everyone happy on the rules?


What I need now is for you all to refurbish a second copy of your original templates using my example.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 16:46:48


Post by: admiral9


Oh and i will only have Cthulu he will never be replaced!


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 16:49:39


Post by: Private_Joker


Unless someone assasinates him.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 16:51:01


Post by: BlapBlapBlap


Yeah, my nation is practically all piracy and crime...

And I'll fill it out...


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 16:51:23


Post by: admiral9


I mean The Cthulu!

Not soe cthulu impersonator.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 16:52:31


Post by: admiral9


Although i can also do that its nobility leaders from either yeshyam or nardui maybe that will add some intrigue.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 16:54:04


Post by: admiral9


Oh and i was planning on adding some faction fluff.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 16:56:36


Post by: Private_Joker


So what should the birth rate be per turn?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 17:00:54


Post by: admiral9


Uum an average of 1000-2000 per year.
and death rate would be around 500-1000.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 17:16:41


Post by: Private_Joker


Alright I re-introduced taxes.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 17:18:50


Post by: TheRobotLol


Like this?

Country: Salenul

Race: Straeki

Leader: Spawn of the stars

Population: Balanced-2500

Treasurey: 2000

Tax level-

Technology Level: Tribal

Currency - Dasuk

Description: weakness - The worlds air is toxic to them, and so they have to wear respirators constantly when not within yheir cities.
strengths - Thymeans are remarkably durable against harm.
religion - Church Of The larva Lord, a religion based around the belief that their leader, The Spawn of the stars, will undergo a metamorphesis at a crucial time.
Government - totalitarian
People - militant


Army: [YET TO BE DETIRMINED]

Morale: 100/100 (Below 50 = riots. Below 10 = rebellion).

Capitals:
1: Utul - Type - Barracks- This capital trains people from your population into for your army.

2: Thygul - Type- university.

3: Abia -Type - City- A city houses your people and increases your population and morale

4: Arcon - Type - Farmland- This produces food and tradeable goods (As they are carnivores, the capital specialises in butchery.

5: Terros - Type- Industry- This can be used to gain a better army and increase production in your other capitals. Build workers here



Salenul (Straeki)- Rebels, Bugs


Costs: These are yet to be determined. For now the unt costs and structures will look like this:



Units:

Militia: Ghouls - The basic member of the Straeki. Human hight, grey skin, not muscular, but wiry and well built. Faces always covered with high-tech respirator devices, no outsider has ever seen any of their faces. Clawed hands and feet. Strong on the offensive, weak vs everything else.

Basic melee Infantry: Rack-ghouls - the genetical enhanced members of the Straeki, modified slightly to give an advantage over the standard. Taller and slightly stronger than ghouls. Carry finely carved, brutaly jagged blades, a mark of their rank. Rack ghouls are subject to glowing red eyes and strange bone development, giving them various petrusions and blades, especialy on their backs and they are often hunched over. Good balance of offense and defence. Weak vs cavalry.

Ranged infantry: Blackhoods - A mystery to outsiders, the respected elite of the Straeki, the physical apearance of Blackhoods is not currently known, as they constantly bedeck themselves in black, carapace-like armour and ornate masks. Their name comes from their black hoods which they constantly wear over their masks. Their signiture weapon is a crossbow-like weapon which fires bolts soaked in a horrific toxin, meaning that if the bolt doesn't kill the target, they will be crippled or killed by the venom. Great at range, poor at melee

Elite Units: Blackhood elite - These are the elite of the elite in Straeki culture, greatly respected by all, and given the best weaponry and equipment available. Some genetic quirk, which marks them out at 'birth', detirmines their rank, the quirk being a hulking and tall figure, which makes them physicaly superior to Blackhoods and even the Rack-ghouls. Strong at range and melee against all. Vulnerable to range.

Artillery (advances into cannons, howitzers) - None.

Light Cavalary (this may advance into transports): Spawn riders - In many situations, battle or transport, ghouls may ride upon the creatures collectivly known as 'spawn'. The physical appearance of these creature can vary, but the basic form is fairly large and quadruped, with long muzzles and maws full of hooked fangs. Spawn possess no eyes with large ears, and so take on a slight bat-like aspect. Spawn have incredible reaction times and are capable of extremely quick movement, making them ideal light and fast cavalry and scouts. For some, unknown reason, the Straeki and the spawn share a great affinity, they never attack one another, and the spawn will not object to being ridden. As such, they need next to no training to be ridden. Good at melee and ranged, weakness is heavy cavalry.

Heavy Cavalary (advances into tanks): Nihilus knights - Ever so often, a spawn is found that is larger, stronger, smarter and tougher than its kin, a perfect specimen. When these are found, the strongest of the Rack-ghouls may be sent to take it in and have it as a mount. In combat the Nihilus nights and raging juggernauts, the brute strength and speed of the spawn combined with the inteligence and tactical mind of the Rack-ghoul. Good vs cavalry and melee, weakness is range




Balanced
Number (N) Ability (A)

Ghouls (Militia) - Cost 50 gold - up keep is 2 gold a turn...........................................(N) 70.................(A) 2
Rack-ghouls (Basic infantry) - Cost 100 gold- up keep is 4 gold per turn.....................50.......................4
Blackhoods (Ranged- Cost 150 gold- up keep is 5 gold per turn...................................30...................... 5
Blackhood elite (Elites)- Cost 200 gold- up keep is 10 gold per turn..............................20..................... 6
NONE YET (Artillery)- Cost 250 gold- up keep is 12 gold per turn....................................2........................5
Spawn riders (Light Cavalry)- Cost is 250 gold- up keep is 15 gold per turn.................20.....................7
Nihilus knights (Heavy Cavalry)- Cost is 350 gold- up keep is 20 gold per turn............15.....................9


These are the military units for now. Agents will be costed differently.

Ambassador to the lord (Diplomat): 350 gold
Blackhood nightcreeper (Spy): 450 gold
Blackhood bloodstalker (Assassin): 600 gold
Chosen of the larva (Generals): 600 gold





Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 17:24:40


Post by: admiral9


What needs to be added more?
Or are you gonna choose the numbers?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 17:24:51


Post by: TheRobotLol


Turn: 1
Player: TheRobotLol
Country: Salenul
Current Leader: Spawn of the stars
Current Alliances: None
Trading Partners: None
Population: 2500 + 50 (City) + 50 (Births) = 2600
Current Technology Points: 0 Tribal + 10 (University) = 10 Tribal
Current Farming points: 0 + 5 (farmland) - 3 (feeding population) = 2
Current Industry points: 0 + 5 (Industry) - 4 (supplying army) - 1 (upgrading) = 0
Current Morale: 100 - 5 (Industry) - 5 (University) + 5 (Farms) + 5 (City) = 100
Current Treasury: 2000 - 100 ( Recruited x2 Warriors) - 350 (Recruited x1 Diplomat) = 1550
Capitals:
1- Name: Utul........................ .......Type: Barracks .............................Garrison: 100 Rack-ghouls
2- Name: Abia................................Type: city.............Garrison: ............................................................................ 70 Ghouls
3- Name. Arcon............... ..............Type: Farmland- Garrison:.........Garrison: .............................................................................. 70 Ghouls
4- Name: Terros........................... Type: Industry Garrison:..............Garrison: .............................................................................. 70 ghouls
5- Name: Thygul........................... Type: University ...........................Garrison: ................................................................... 70 ghouls + 1 Diplomat
........................................................................................................Mobile Units:........................................................................... 0..................................................Location: None
..............................................................................................................................................................................................Total: 400


Description:
weakness - The worlds air is toxic to them, and so they have to wear respirators constantly when not within yheir cities.
strengths - Thymeans are remarkably durable against harm.
religion - Church Of The larva Lord, a religion based around the belief that their leader, The Spawn of the stars, will undergo a metamorphesis at a crucial time.
Government - totalitarian
People - militant

Units:

Militia: Ghouls - The basic member of the Straeki. Human hight, grey skin, not muscular, but wiry and well built. Faces always covered with high-tech respirator devices, no outsider has ever seen any of their faces. Clawed hands and feet. Strong on the offensive, weak vs everything else.
Basic melee Infantry: Rack-ghouls - the genetical enhanced members of the Straeki, modified slightly to give an advantage over the standard. Taller and slightly stronger than ghouls. Carry finely carved, brutaly jagged blades, a mark of their rank. Rack ghouls are subject to glowing red eyes and strange bone development, giving them various petrusions and blades, especialy on their backs and they are often hunched over. Good balance of offense and defence. Weak vs cavalry.
Ranged infantry: Blackhoods - A mystery to outsiders, the respected elite of the Straeki, the physical apearance of Blackhoods is not currently known, as they constantly bedeck themselves in black, carapace-like armour and ornate masks. Their name comes from their black hoods which they constantly wear over their masks. Their signiture weapon is a crossbow-like weapon which fires bolts soaked in a horrific toxin, meaning that if the bolt doesn't kill the target, they will be crippled or killed by the venom. Great at range, poor at melee
Elite Units: Blackhood elite - These are the elite of the elite in Straeki culture, greatly respected by all, and given the best weaponry and equipment available. Some genetic quirk, which marks them out at 'birth', detirmines their rank, the quirk being a hulking and tall figure, which makes them physicaly superior to Blackhoods and even the Rack-ghouls. Strong at range and melee against all. Vulnerable to range.
Artillery (advances into cannons, howitzers) - None.
Light Cavalary (this may advance into transports): Spawn riders - In many situations, battle or transport, ghouls may ride upon the creatures collectivly known as 'spawn'. The physical appearance of these creature can vary, but the basic form is fairly large and quadruped, with long muzzles and maws full of hooked fangs. Spawn possess no eyes with large ears, and so take on a slight bat-like aspect. Spawn have incredible reaction times and are capable of extremely quick movement, making them ideal light and fast cavalry and scouts. For some, unknown reason, the Straeki and the spawn share a great affinity, they never attack one another, and the spawn will not object to being ridden. As such, they need next to no training to be ridden. Good at melee and ranged, weakness is heavy cavalry.
Heavy Cavalary (advances into tanks): Nihilus knights - Ever so often, a spawn is found that is larger, stronger, smarter and tougher than its kin, a perfect specimen. When these are found, the strongest of the Rack-ghouls may be sent to take it in and have it as a mount. In combat the Nihilus nights and raging juggernauts, the brute strength and speed of the spawn combined with the inteligence and tactical mind of the Rack-ghoul. Good vs cavalry and melee, weakness is range.


Number (N) Ability (A)

Ghouls (Militia) - Cost 60 gold - up keep is 2 gold a turn...........................................(N) 70.................(A) 2
Rack-ghouls (Basic infantry) - Cost 100 gold- up keep is 4 gold per turn.....................50.......................4
Blackhoods (Ranged- Cost 150 gold- up keep is 5 gold per turn...................................30...................... 5
Blackhood elite (Elites)- Cost 200 gold- up keep is 10 gold per turn..............................20..................... 6
NONE YET (Artillery)- Cost 270 gold- up keep is 12 gold per turn....................................2........................6
Spawn riders (Light Cavalry)- Cost is 250 gold- up keep is 15 gold per turn.................20.....................7
Nihilus knights (Heavy Cavalry)- Cost is 350 gold- up keep is 20 gold per turn............15.....................9



Cost to build.................... (B) and repair (R)
Barracks.......................... (B) 500 (R)150
Traders and Banking.... (B) 600 (R) 200
City.................................... (B) 600 (R) 150
Farmland ........................(B) 350 (R) 50
Cultural ...........................(B) 700 (R) 250
Industry ...........................(B) 650 (R) 200
Secret......................... ....(B) 800 (R) 300

Technology Costs: Balanced

Farms: Produces 5 points- 1 point feeds 1000 people
Industry: Produces 5 points- 1 points supplys 100 troops
University: Produces 10 points- 50 points to level up


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 17:28:46


Post by: Private_Joker


Some of the numbers have been changed such as units etc. Plus the template order is wrong. Sorry use the turn template in the 2nd spoiler!


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 17:33:10


Post by: BlapBlapBlap


Please do not circumvent our word filter. Thanks. Manchu Taxes are awful.

Anyway, this is what I have so far:

Country: Fade
Race: Rebellion
Leader: Enter your leader's name here
Population: 1500
Treasurey: You will start with 2000
Technology Level: This will change after you increase your nations knowledge by capturing the relevant capitals.
Description: Describe the nature of your people, their type of government, what they excel at and general information about them.
Army: Every nation will start with a set number to be determined. Your numbers will be broken down into categories depending on your type of army.
Morale: 100/100. This is the happiness and wellbeing of your people. If it drops below 50 you will have riots. If it drops below 10 you will have a rebellion.

Capitals: List your capitals. You may choose five to start with but may gain them through conquest. Beside each capital list what type of city it is.

Name: The Murderpeaks Type: Barracks- This province trains people from your population into for your army -Garrison: 1 Stalker Marksmen company
Name: The Southern Dunes Type: University- This will increase technology level but decrease your morale due to strain on cultural tradition -Garrison: 1 Stalker Marksmen company
- You may also produce agents such as diplomats, spies and generals at a cost.
Name: The Great Plains Type: Villages - Villages house your people and increases your population and morale -Garrison: 1 Stalker Marksmen company
Name: The Black Marshes Type: Farmland- This produces food -Garrison: 1 Stalker Marksmen company
Name: The Eastern Lands Type: Industry- This can be used to gain a better army and increase production in your other capitals. Build workers here - Garrison: 1 Stalker Marksmen company


Militia: N/A - Not enough numbers
Basic Infantry: Pirate Band (Ruthless murderers one and all, the pirates of Fade have plagued the world, pillaging it mercilessly. Armed with all sorts of hand weapons. Lightly armoured, but very killy.)
Ranged infantry: Stalker Marksmen (Black powder weaponry. Powerful at range but weak in combat, and poorly armoured, but very good at mobility.)
Elite Units: Rebel Engineer Cult (Armed with what is basically blunt cutlasses and small pistols. Lightly armoured. Help keep weaponry and vehicles working throughout the army)
Artillery (advances into cannons, howitzers): N/A - The people of Fade are best suited to lightning salvos from handguns and the quickness of a well made rapier. Artillery is impractical at best, and a hinderance at worst.
Light Cavalary (this may advance into transports): N/A at this time
Heavy Cavalary (advances into tanks): N/A at this time

Mobilized Military: 1x Rebel Engineer Cult, 2x Stalker Marksmen Companies, 3x Pirate Marksmen

This is only a general outline of the template for you to follow and may be subject to change. This will be Pm'd to the GM (game master) when it is your turn.

Costs: These are yet to be determined. For now the unt costs and structures will look like this:

Elitist
Number (N) Ability (A)

Militia- Cost 50 gold - up keep is 2 gold a turn...........................................N 30.................A 3
Basic Infantry- Cost 100 gold- up keep is 4 gold per turn............................25....................6
Ranged- Cost 150 gold- up keep is 5 gold per turn......................................20....................7
Elites- Cost 200 gold- up keep is 10 gold per turn........................................15....................8
Artillery- Cost 250 gold- up keep is 12 gold per turn......................................1......................7
Light Cavalry- Cost is 250 gold- up keep is 15 gold per turn.......................15....................8
Heavy Cavalry- Cost is 350 gold- up keep is 20 gold per turn.....................10....................10


These are the military units for now. Agents will be costed differently.

Diplomat: 350 gold
Spy: 450 gold
Assassin: 600 gold
Generals: 600 gold

Current Treasury: 450


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 17:37:56


Post by: Private_Joker


I kind meant redo it using the new template. The one being in the second spoiler.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 17:42:29


Post by: BlapBlapBlap


That makes absolutely no sense whatsoever.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 17:44:45


Post by: thenoobbomb


Why does every1 wanna rush me?


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 17:45:21


Post by: BlapBlapBlap


thenoobbomb wrote:Why does every1 wanna rush me?

Because the Elves are lacking in the same awesomeness as Pirates.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 17:45:56


Post by: Private_Joker


In the OP of this thread. Re-write your information into the format of the template in the second spoiler.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 17:46:59


Post by: BlapBlapBlap


IT STILL MAKES NO SENSE!


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 17:48:10


Post by: Private_Joker


How....?

Look on page 1. It's there.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 17:53:08


Post by: admiral9



Turn: 1
Player: admiral9
Country: Lhabians
Current Leader: Cthulu
Current Alliances: None (possible orks or streaki)
Trading Partners: None (possible orks or streaki)
Population: 2500 + 100 (City) + 200 (Births) - 300 (Deaths) = 2500
Current Technology Points: 0 Tribal= 0 Tribal
Current Farming points: 0 + 5 (farmland) - 3 (feeding population) = 2
Current Industry points: 5- 4 (supplying army) = 1
Current Morale: 100 -5(industry) + 5 (Farms) + 5 (City) = 110
Current Treasury: 2000 - 50 (Warriors) - 380 (Upkeep) + 500 (Taxes) = 2020
Capitals:
1- Name: spawning hive.... .......Type: City .............................Garrison: ..................................................................................70 drones
2- Name: hive hashur.............Type: Barracks.............Garrison: .................................................................................. 100 warrior drones
3- Name. beetle colonies............... Type: Farmland- Garrison:.........Garrison: ................................................................................... 70 drones
4- Name: drone hives.......... Type: Industry Garrison:..............Garrison: ................................................................................... 70 drones
5- Name: Cthulu hive.. Type: Special ...........................Garrison: .................................................................................... 20 Cthulu guard
..................................................................................................................Mobile Units:...............................................................................0..................................................Location: None
.............................................................................................................................................................................................................Total: 380


Descriptions:

Faction:
The Lhabians follow their supreme leader Cthulu, they worship him as a god and follow his every order. The Lhabians convert planets to huge ant mounds and live in them. Thanks to this style of building they are very good on the defensive as this kind of architecture is very new but on the offensive they usually fail horribly. A Lhabian looks like an half ant half human you also have then noble houses who share a heritage with Cthulu. They share his squidlike appearance and act as the commanding class of the army at the moment there are only 2 houses house nardui and house yeshyam.
Units:

Basic infantry: Warrior drones (excel in defensive but if forced to attack they have a large chance of failure they are equipped with 2 scythe like hands)
Militia: drones (basic workers armed with crafting tools
Ranged infantry: air drones (they are levitating creatures who prefer hit and run tactics they are equipped with weapon symbionts that fire acid worms that eat their way through the enemy)
Elite Units: House nardui cthulu guard (These creatures are equipped with gigantic spears and are clad in heavy carapace that grows naturally when a nardui is destined to become a cthulu guard)
Artillery : centipede artillery (these are rare but heavy artillery peaces each piece of their body generates an artillery peace and is able to bombard the enemy with giant balls of acid)
Light Cavalary : Worm riders (these are lightly armored warrior drones mounted on giant worms they are able to dig around their enemy and ambush them only to dissapear again)
Heavy Cavalary : House yeshyam Beetle riders (these knights use giant armored beetles as their mounts they usually charge the enemy and use their weight to overwhelm them)

Unit Costs: Balanced
Number (N) Ability (A)
Militia- Cost 50 gold.......................................N 210.................A 2
Basic Infantry- Cost 75 gold...........................100....................4
Ranged- Cost 175 gold....................................0.................... 6
Elites- Cost 350 gold ...................................... 20.................... 8
Artillery- Cost 500 gold......................................0......................12
Light Cavalry- Cost is 200 gold.......................0....................6
Heavy Cavalry- Cost is 300 gold....................0.....................10

Cost to build.................... (B) and repair (R)
Barracks.......................... (B) 500 (R)150
Traders and Banking.... (B) 600 (R) 200
City.................................... (B) 600 (R) 150
Farmland ........................(B) 350 (R) 50
Cultural ...........................(B) 700 (R) 250
Industry ...........................(B) 650 (R) 200
Secret......................... ....(B) 800 (R) 300

Technology Costs: Balanced

Farms: Produces 5 points- 1 point feeds 1000 people
Industry: Produces 5 points- 1 points supplys 100 troops
University: Produces 10 points- 50 points to level up


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 17:54:45


Post by: admiral9


Done and i know the artillery is horribly overpowered but i also made it horribly overcosted.

It represents the rarity of a centipede artillery piece.

And some units are cheaper and some are more expensive.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 17:55:50


Post by: Private_Joker


Seem fair?

Diplomat: 350 gold and is produced from a Trading and Banking capital.
Spy: 450 gold and is produced at a Barracks.
Assassin: 600 gold and is produced at a Secret Capital.
Generals: 600 gold and is produced at a University.


Total Domination - A Strategy and Roleplay Game - OOC Thread - New players sign here @ 2012/06/18 17:56:40


Post by: admiral9


I say yes. And is mine good to?