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Nevelon’s Workbench:Slow progress, BatRep. @ 2020/07/16 00:36:25


Post by: Inevitable_Faith


That camo cloak is looking aces dude, love it.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/07/16 00:47:55


Post by: youwashock


Whoa. That is killer. No joke, solid work.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/07/16 12:19:42


Post by: Nevelon


Thanks guys. Quite happy with him.

Did some basing this morning, here is the YTD shelf:


Interesting looking at the gallery. The 5-28 YTD pic I took was pretty barren. Month and a half later, it’s getting pretty packed. And not just with the flood of ‘nids. I was worried about not making my 52 for the year, and I just passed that a little over the halfway point. End of May the Zoat stood alone. Now he has 3 biovores, 9 spore mines, and 10 assorted gaunts around him. But even without them, the addition of all the phobos marines and the sisters would have put me back on track for my goals.

The two sisters on the bench are in the fussy clean up stage; not my favorite part. Need to push past that though. Moved down two more gaunts and the phobos librarian. Running low on Hormagaunts. 8 painted, 2 WIP, and 2 in the primed pile. Once I finish them I think I need to dedicate some bench time to doing things like finishing the Infiltrator squad, some of the ancillary SoB squads, getting some Eldar done, or paint something blue. Plenty of options for that last one.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/07/16 13:16:20


Post by: youwashock


Phobos Librarian. I believe he's also of the cloaked persuasion. More sweet camo incoming! Good job on the productivity.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/07/16 13:35:55


Post by: Nevelon


 youwashock wrote:
Phobos Librarian. I believe he's also of the cloaked persuasion. More sweet camo incoming! Good job on the productivity.


That’s why he got bumped to the top of the queue. I figured I’m on a roll, got the procedure fresh in my mind, let's get this done.

It’s sometimes a little odd how I choose what to paint. Part of me wants to save the cool models for the painting challenge. So they end up lingering in the primed pile, waiting for the right topic to come out and get paint. Which is exactly the opposite of what should be happening. The idea of the challenge is to motivate, not hinder. So when I was looking for a lone model to move down, I almost passed him by, but decided that was being silly. I like the model, he offers new options on the table, why not now?

When building armies, there is always the split of stuff you need to do and stuff you want to do. If you spend all your time painting cool looking HQs, you don’t have the backbone of troops to put down the army. I always found it best to intersperse projects. Reward yourself for slogging though the rank and file with the cool stuff. Mix it up, keep it fresh. Burning out is not a good thing. Luckily I’ve got so many things going on, I can shift things around, so I’m not just painting the same thing over and over again. One of the downsides is that if I push this too far, I never get squads done. And as an established player, there is nothing I “need” to do to play a game. (for the non-nid armies, as the bugs are very fresh and still spinning up). I do want to wrap up projects. One of these days I think I need to put together a spreadsheet, with everything in the primed pile and when it was built/put in there. Start weighting the old stuff for painting priority. Some of it has been there for a while now.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/07/17 15:49:43


Post by: ZergSmasher


You've been busy! I really like the way that Phobos Chaplain came out. The arctic camo cloak really looks cool over his black armor and skull helmet.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/07/18 11:26:41


Post by: Nevelon


Thanks. More work then the camo I did before, but worth it.

Not much painting progress, as I’ve got The Boy for a long weekend. Got a game in yesterday. No pics. Played the supplies drifting one, 4 objectives that tend to drift around a bit. He played more of a gunline, so for most of the game I held 3/4ths of the objectives and ate a lot of fire. Ended the game with one intercessor hiding in a ruin out of LoS, hugging an objective. But while the task force was butchered, they secured the needed supplies, and I won something like 13-8.

Fresh paint:
Infiltrators did pretty good. While I might occasionally rant about every new marine getting a snowflake-special bespoke gun, the marksmen carbines what auto-wound on a 6 to hit are pretty nice. Don’t mind the loss of the AP1 as I play vs. Salamanders. They started deployed on an objective and held it almost all game. Medic did his job, standing one guy back up, and then patching the wound next turn. They were eventually mowed down late game.

Chaplain: I like the new options for powers not just the re-roll in melee. I took the +1 to wound for shooting, it was nice. Not a big fan of needing the 3+ to make it work. He charged to his death end game. He stayed behind to secure the objective one final time, but knew there would not be another turn for him, and rather then being unceremoniously gunned down, charged the named Salamander captain. Put 4 wounds on him before eating that thunderhammer.

Primaris Ancient. Did OK. Took the +1A banner, which gave Calgar an extra swing a couple times. Let some hellblasters get extra shots off. Nothing earthshaking, but did some work. He was out of position for a bit.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/07/19 09:46:11


Post by: Viterbi


Really love your camo marines and their chaplain looks ace with his snazzy camo cloak!


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/07/23 00:05:35


Post by: Nevelon




Still here, still slowly painting. Always a little rough back at work after a vacation, so little dip in motivation.

These are the last two hormagaunts (for now) Eventually I’ll get another dozen, but probably in some bundle box.

Two sisters are in the clean up stage. This needs me to sit down when focused, not jittery from morning coffee, or having had an adult beverage. Might be a bit.

Phobos librarian is almost done with sloppy basecoats.

Not pictured, but two spare backpacks are in progress. For if I want to field AMs or VVs on foot. But bits getting paint.

Built a dozen spooks over the weekend. Something to do while slug boy slept the day away. So something in the primed pile. I started to clip the second dozen, but didn’t get far. Should finish them up to clean the build decks for the new box.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/07/23 01:45:16


Post by: brushcommando


Looking great, as always. Your take on the phobos stuff with camo is very cool. Also loving your hive fleet progress. Side note: Are spooks genestealers?


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/07/23 01:59:38


Post by: Nevelon


 brushcommando wrote:
Looking great, as always. Your take on the phobos stuff with camo is very cool. Also loving your hive fleet progress. Side note: Are spooks genestealers?


Woops. In Hive Fleet context, Spooks are Licors, IIRC. But unless they make one of those in plastic, “spooks” in the context of this blog is Nighthaunt stuff. With GW’s naming conventions I have trouble remembering which undead thing is the Nighwarden Gravehunter, and which is a Dreadspector Murderhex. Back in my day we had “ghosts” and “wraiths” and the new girl, the Banshee. So I just kinda lump all of them together as “spooks”

More specifically, chainrasps. So little spooks, on small bases, with hand weapons and chain bits. The occasional lock. No keys.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/07/23 06:41:00


Post by: brushcommando


Ah yes. GW naming conventions. Got my first taste of the absurdity to which these were headed when my friends and I got our hands on the 5th edition Blood Angels codex with its bloodcaptain bloodface shooting bloodstrike missiles out of his bloodtempest bloodmissile launcher. Thanks for the clarification. I forgot you also do Warhammer fantasy or whatever name it goes by these days, but I now remember you did some pretty excellent work on some sort of wraith reaper thing. It will be cool to see some of those on your blog again.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/07/23 11:57:38


Post by: Nevelon


 brushcommando wrote:
Ah yes. GW naming conventions. Got my first taste of the absurdity to which these were headed when my friends and I got our hands on the 5th edition Blood Angels codex with its bloodcaptain bloodface shooting bloodstrike missiles out of his bloodtempest bloodmissile launcher. Thanks for the clarification. I forgot you also do Warhammer fantasy or whatever name it goes by these days, but I now remember you did some pretty excellent work on some sort of wraith reaper thing. It will be cool to see some of those on your blog again.


GW names are all over the place. It used to be just the flanderized BA and SW, with Blood-this, and Wolf-that. But now it’s the NounVerbs AdjectiveNouns, or the new Primaris Inter-I-words. I’m trying to remember when it got bad, might have been 5th. But after Chapterhouse, GW has made sure almost everything has a special name.

My undead mostly come out in October. Mostly.
/newt.

The odds of them ever seeing the table are hyper slim, but I do enjoy painting them. Which is what counts. They also tend to lead my polls on votes in the competition.


Automatically Appended Next Post:


Mail drop. For those of us who can’t freehand squiggles very well. Second kickstarter I ever backed.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/07/24 06:12:02


Post by: Viterbi


Transfer sheets look cool, excited to see you use them and how they will hold up.
And good to see the Phobos Librarian getting paint, an amazing sculpt, had lots of fun painting mine.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/07/24 13:28:05


Post by: kavika0311


I like the Aliens reference, love that movie. Those transfer sheets looked packed!


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/07/25 11:37:27


Post by: Nevelon


I think first up for the transfers are going to be a few spots on the banner, and the long ribbons of parchment on the chaplain. When I get around to it. There is a lot of transfer back fill I need to do for the guys on the shelf. Chapter markings, units sigils, etc. One of those projects that just seems huge and daunting, but is really just a lot of simple steps. But as with so many things, tends to get pushed aside.

Did some basing work this morning while on the second cup of coffee. Not a lot gets done over the first, and typing this drinking the third.


That’s the last of the hormagaunts. Tippy will be so happy. I need to get a formal shot of her and her new sisters. YTD Nids:

Also finished the bases on the last of the stealers. So nids are fully based. The old stuff is 6 stealers, the second zoat, and Tippy. The rest is up on the YTD shelf. I can understand why people just keep their nids in a shoebox. With claws and tails going everywhere, they do NOT want to line up neatly on the shelf. And getting them into foam would be an exercise in pain. Not that these guys are ever likely to leave home. But magnets and cookie sheets seem a smart idea. December is going to be a fun puzzle when it comes time to move the YTD shelf to general population.

Edit:
Back from the FLGS. 2 boxes, one for me, one for The Boy. Cracked it open. Smell the pile of shame. Mmmmmm. I’m going to cheat a little; I’m not going to count the necrons vs. my pile of shame. While there might be a chance of me paintnig them, they are basically a free bonus for the marines in the box.

OK, thumbed through the box a little. Minis are as awesome as I thought, going to be fun to put together. Some thoughts:

Probably going to head swap the judicar, maybe the captain
Ancient is going to loose the hand on a chain. Going to dig for a thurible/censor. I should have a few kicking around.
I might hold off on glueing the arms on the intercessor sarge, in case he gets access to options when the codex drops. Same with the bike sarge. Also tempted to MSU the assault intercessors into 2x5 man squads. But the battle company wants 10 man ones when it can,
All those Iron Halos need to go. One captain in the box. Darn vets getting all uppity.
For the most part I think I can just build these guys and prime them together. The melta guys look to be the only ones I’d want to leave parts off for painting.

Also watched the twitch stream this morning. Need that tank. Maybe 2. I suspect it could be built as an impulsor with minimal work. Will need to see the sprues. Just a mater of cobbing together more lightweight top options to replace the turret with the impusor’s choices. Should not be hard.


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And so it begins...


Bit more mold lines than I’d expect on a new kit, but I’ve done worse. Crest added, not 100% on it.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/07/25 20:57:04


Post by: youwashock


New hotness! Like the idea of the crest, just think it might need to move a little bit forward on the head.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/07/25 21:18:09


Post by: Nevelon


 youwashock wrote:
New hotness! Like the idea of the crest, just think it might need to move a little bit forward on the head.


I gave it a wiggle, and it was still a little loose, so I was able to adjust it. Looks better.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/07/25 23:06:05


Post by: Theophony


Ultramarines just scream helmet crests. Good job,especially if you are able to move it forward like you said .


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/07/26 10:58:45


Post by: Nevelon




Took the un-earned iron Halo off the LT’s backpack. He also seemed like a guy who didn’t want to wear a helmet, so got a nice concentrating, stern face. Not a screamer, but someone is about to get a facefull of martian death rays.


Automatically Appended Next Post:
Built the chaplain. Was able to swap his shoulderpad for a Ultra one. Little less spiky, but more sedate. Thought about a head swap, but if a half bionic screaming head is wrong, I don’t want to be right. I think my personal head cannon is this is my old chaplain who crossed the rubicon.


Automatically Appended Next Post:
Polling the crowd time! Who would you least like to see coming at you across the battlefield?

1 - Reiver helm. Skull helms never go out of style. And I think the Judicar is supposed to fall under the recusiarch in the command structure, so fitting.
2 - Reiver half helm. All the fun of skull helms, plus the PITA of doing eyes.
3 - Simple, bare, menacing. nothing fancy, just coming to kick your teeth in.
4 - This guy wrestles tyranids for fun, what can you offer? Like the disdainful sneer. He’s sorry he took his helmet off, because now he can smell your failure.

These are just tacked on for the pics. Hard to get the exact angle I want. The goal is very much 3, head leaning forward, determined with the sword at rest, confident stride. So angles on the others would be tweaked to match.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/07/26 17:46:47


Post by: youwashock


Last one, I think. The other bare head looks good, too, but the last one has a lot of personality.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/07/26 18:33:38


Post by: Vejut


Yeah, I'd agree, either upper left skull helm, or lower right scarface.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/07/26 18:48:04


Post by: aku-chan


+1 for Scarface!


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/07/26 19:15:59


Post by: Nevelon


Part of me wants the more basic bare head, as it reminds me of my old EQ character. Scar has a lot more personality. I glued both heads to a spare bit of sprue. Going to paint them both up and see how they look when done. I suspect Scar will win in the end, as I’m not sure I could get the skin tone right for an Erudite Paladin.

Just spent some time carving detail out of a censor from the RW accessory sprue. Why does an ancient need a hand on a chain? If bits are falling off the skeleton on the banner, you should fix that before the battle. Not just slap some chain on the scraps and bring them with you.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/07/26 19:55:17


Post by: JamesY


I'd go option 3. Nothing says master duellist like a perfectly smooth face.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/07/26 20:31:32


Post by: Fifty


I agree with JamesY. The bare head is just more sinister. It gives me this vibe:



Nevelon’s Workbench:Slow progress, BatRep. @ 2020/07/26 20:52:38


Post by: Nevelon


It’s a toss up between “quiet menace, radiating an aura of power” and “BAMF who is going to chew you up and spit you out” I could go either way. There is no wrong answer. One reason I’m asking for imput.

Personally, in RPGs I tend to gravitate towards the first. So am a little biased. But there is no denying that the scared version means business.

I don’t need to buy another one of this guy, just to do both. I don’t need to magnetize. Paint both heads, use the best. Save the other for a different project.


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Because that skeletal hand was just not working for me. I don’t think I’ve built any of these guys stock yet. Little minor tweaks on all of them.

And a group shot of the characters.


Clipped one of the vets, going to do them next. Might not be today.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/07/26 22:02:04


Post by: Theophony


If your still taking votes I go for #1. All the others I have a chance of a head shot on. Basically he’s saying you don’t even get to stare him in the face as he slices you in half.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/07/27 00:04:21


Post by: Nevelon


 Theophony wrote:
If your still taking votes I go for #1. All the others I have a chance of a head shot on. Basically he’s saying you don’t even get to stare him in the face as he slices you in half.


Votes are open until I paint and glue bits together. If I screw up painting the bare heads, I’ll go with the helmet. From a modeling standpoint, it’s the “safe” option. Not as cool or characterful as the bare heads, but easier to paint. I think I’m going to try the bare heads first though.

Going helmet-less in a war zone is a psychological thing. He has so much distain for you, he’s not even taking basic precautions. You are not a threat. You are just a target to be killed, and nothing you can do will stop him. You can try, but you will fail.

Helmet less characters also help them stand out on the table from a practical stand point. Not that this guy is going to need a lot of help.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/07/27 01:30:23


Post by: brushcommando


Nice conversions. Personally, I would also like to vote for scarface. The Tyrannic war veteran look suits the illustrious 3rd company.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/07/27 21:51:23


Post by: Inevitable_Faith


I vote the Reiver helm. Not seeing his face gives him a bit more of an executioner vibe like "It doesn't matter who I am, what I've done or even if I'm human. I am here to end you" It's the impersonal "business" of killing that strikes me with a model like this.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/07/28 08:44:49


Post by: Viterbi


I think the bald clean head fits best, because it gives him the nimbus of "no one ever drew my blood". And I have already stolen your idea and gave my guy a spare Custodes head
Funnily enough I also had taken out the fourth head out of my bits box, but it will get on one of the assault marines to have a second sgt. for 5-man squads.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/07/30 23:13:33


Post by: Nevelon


Cleaned up the full reiver helm to paint along with the heads.

In news that I’m sure will shock absolutely nobody out there, I’ve been building a lot this week. I might have put a color on the librarian? Not a lot of paint went down. But build progress:


Build the whole of the big sprue. The bladeguard are mostly just stock. I did cut the iron halos off. If they get them in the new codex, I’ll be a little torqued, but live with it. These are brother-veterans, not officers. For the exterminators I just did a head swap on the sage with a spare sarge head from the aggressor kit. Their guns are just pushed on for now, will take them off to prime/paint. The two basic guys in that squad are the only non-modded ones.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/07/30 23:28:40


Post by: JulietTango343


If you're still polling I'd vote for the reiver helm. Also I like what you did with the ancient and replacing the skeletal hand. I came to the same conclusion.
Spoiler:


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/08/01 05:05:18


Post by: ZergSmasher


Nice to see you getting stuck in with the Indomitus guys. Honestly I like all four of your ideas for the Judiciar's head, so I'm afraid I can't help you pick one! I went with the stock head on mine if only for the reason of it'll probably be unique because nobody is using it! The head crest on the Captain is a great touch, too.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/08/01 17:56:55


Post by: Captain Brown


I would go with 3 or 4.

Completely impractical...but thus very much in line with 40K.

My two cents,

CB


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/08/02 11:23:49


Post by: Nevelon


Reasonably nice day yesterday, primed the lot of those guys. Rattlecan is feeling a bit light, might need to grab a new one before the next batch.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/08/04 13:15:28


Post by: youwashock


Shiny, new Marines, all ready for the painting. Who's first?


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/08/04 14:13:48


Post by: Nevelon


 youwashock wrote:
Shiny, new Marines, all ready for the painting. Who's first?


All need to take a back seat for a bit. I want to clear the WIPS, which have been loitering around for far too long. And the entry for Masterminds, will be these guys entering in with their synchronized smiting.


Already have the red down on the seer.

And as tempting as the new guys are, I still have a lot of backlog to work on. I keep on nagging The Boy to finish up squads so he can get them to the table, I should set a good example. A pair more each for infiltrators and the SoBs will cap those squads at 10 models. At least once I finish the sisters on the bench. I would also like to get more Eldar done; year has been light for them. And I think the ruggedness of the wraithblades is going to be required in 9th, so they might get bumped up the queue.

If I end up with a spare handle, the Judicar is probably first in line. I might do up the heads first, as part of my paint spare bits goal, see how those turn out.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/08/05 02:53:30


Post by: brushcommando


Excited to see these guys get paint. Rather than sycronized smiting, I think you should set them up opposite each other so it looks like they're wistfully reaching towards each other through the maelstrom of war. A romeo and julet thing going on...
Two psykers, one doomed love.... On second thought, this is entering the realm of bad fan-fiction quickly. I like your syncronized smiting idea better


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/08/05 17:10:56


Post by: Nevelon


 brushcommando wrote:
Excited to see these guys get paint. Rather than sycronized smiting, I think you should set them up opposite each other so it looks like they're wistfully reaching towards each other through the maelstrom of war. A romeo and julet thing going on...
Two psykers, one doomed love.... On second thought, this is entering the realm of bad fan-fiction quickly. I like your syncronized smiting idea better


I envision them joining forces to fend off the tyranids that are infesting the workspace.


Automatically Appended Next Post:
Edit:

Funny, they seem to be doing a good job! The SC: Tyranid box I ordered is a week overdue from the last date of the arrival estimate, so I’ve started the process of getting in touch with the seller and seeing if they can track it/send a new one. So be careful out there in the warp, there are some tyranids lurking in the dark...


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/08/06 04:35:49


Post by: Viterbi


Or you could ask amazingturtles for some otter minis and make it look like the psykers pet them


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/08/06 09:09:19


Post by: Fifty


Nice to see you and a couple of others ploughing on through Indomitus. I also like the hand swap. I need to think about what to do for mine.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/08/06 15:23:33


Post by: Nevelon


If they wanted pets, they could just adopt a tyranid. They make great pets. They are affectionate, and relly just want hugs and snugs. And biomass, but what growing pup/kitty doesn’t want some treats?



Started blocking in colors. I think the walking tent is going to get the inside of his robe based (done) and his legs worked on before I glue him to his base. I knew if was going to be a nightmare getting a brush in there after Idid, so left him loose. But I don’t want to paint the whole thing holding him by random parts. That just leads to paint rubbing off.

Some more clean up passes on the back bench stuff. Need to buckle down.

And clean more mold lines.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/08/08 23:01:25


Post by: Nevelon




Librarian basically done. Just need a doublecheck sweep and to be based. Cut a sliver of a “U” to put on his shoulder. Sister needs her white edges and a touchup pass. Almost there.

Also in the news, a new-to-me camera arrived in the mail this week, this is the first pic with it. I had been using a Canon PowerShot S95, this is the upgraded S110 model. Some nice new features I need to look into using. The big one is a touchscreen viewer where you can just poke the part that should be in focus. Very nice.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/08/08 23:53:23


Post by: youwashock


Another camo cloak to be proud of. Looking forward to his less-sneaky brother.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/08/09 12:41:06


Post by: Nevelon


So what does an edition look like? 8th ran from mid 2017 to mid 2020. 3 years.






The 2017 YTD pic is the full year. These are the things done under 8th:
Manfred
5 hex wraiths
Crashed lander
5 destroyers
LRR
5 intercessors
5 hellblasters
5 warp spiders

I debated getting everything off the shelf and on the table for a pic, but looking at it, it would be a stupid amount of work, so I’m not going to do it.

So what did 8th bring? Primaris, obviously. But interestingly, a lot of old stuff from the deep back of the bench, and some other random things. Slow but steady additions to the Eldar, Deathwatch fleshed out into a viable ally force. Technically Tyranids, but they are a 9th edition army. The return of me painting SoB.

So what should we be looking forward to in 9th?
With every edition change there is always a swap for equipment. With GW’s No Model, No Rules policy, and the shift of some things to legends, I might re evaluate some things and modify others. There are still a few things I never updated for 8th, like the Chapter Ancient’s wargear, or the fact that Company Veterans need a sarge. I might go back and update those things, we’ll see what the 9th ed SM codex has to say. The 9th ed points seem bizarre, so swapping stuff out to the better options is not something I’m going to rush to do. Not that I’m going to take a knife to anyone, but I could build new models of put together some magnetized arms.
Is 9th going to alter the painting queue? Not really. Sometimes with edition shifts I fast track things that are hot and new. Sometimes they shift things to the back. I should get some paint of those grav Cents I picked up as the hotness in 7th, nerfed in 8th. But no rush. There are going to be a lot of new models added. I’ve started on the Indominus box, and there is a lot of stuff on the horizon. My decision to build a second battle company out of primaris is going to generate a lot of work. Mostly backfill of old models. But there is always new stuff coming down the pipe.
Deathwatch and Eldar should not see a whole lot new in 9th. DW was mostly a painting project, and is approaching a good stopping point, once I finish what I have planned. Which admittedly, might take a few years. Eldar are a more active play army, and will be maintained if there are new releases I covet. Like any aspect warriors. They also have enough backstock to last an edition at the rate I work.
Nids are my major 9th project. I want to get them up and running at a viable level. Once I finish my commitment to paint SoB, expect them to see a lot of time on the bench.

With all the new stuff incoming, I do also want to make a push to clear a lot of my backlog. I’ve got stuff that’s been lurking in the pile of shame for longer then it deserves. The push earlier this year to get some of the RT era stuff done was a major win for that. But there is more, and some of it is newer stuff that just got sidelined. While I’ve been OK about the paint more then I buy thing to keep the pile in check, I need to make sure things are not forgotten.

OK, that’s enough musings over my morning coffee. Hope everyone enjoys their Sunday.

Edit:
Took a drive down to the local GW, grabbed a SC:Tyranid box.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/08/11 14:17:15


Post by: Nevelon




blocking in colors.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/08/11 16:56:42


Post by: brushcommando


Looking good so far. I like the black helm with accents for the eldar psyker.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/08/11 17:01:55


Post by: youwashock


Psyker duo looking good.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/08/12 04:52:25


Post by: Viterbi


Ah, the blocking stage, every painter's favorite part Coming along nicely.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/08/17 12:54:56


Post by: Nevelon


So I’ve embarked on a crusade. Half the force hit the table to preemptively cut the head off the opposing force.



JP CM, champion of humaity, Captain Hellios leading the task force.
Assisted by Lt. Tyvus, who takes care of all the details as an adept of the Codex with the Vox Espiritum.
Kill Team Solari is playing the role of veteran intercessors, they’ve got Ultramarine Brother Apollon on coms, to help seamlessly integrate them into the force.
Squad Akillan is equiped with camo cloaks and long range firepower to hold objectives.
And a yet unnamed land speeder rounds out the force.

The other half of the force, a 10 man tac squad in a rhino, auto/las pred, and a pair of Victrix HQ were elsewhere for this “battle”

Or target for the day:

His captain has the +2T WL trait and the burning blade. Not a pushover. Dread w/MM, outriders, and an intercessor squad.


His captain is behind the dread. My scouts/LT/LS were originally on the other side of the table, UM trickery to redeploy.

I go first.
I agressively push forward. Captain jumps as far as he can go, I plink a wound off the dread, and one off his captain. He deployed his captain too far forward, and I punish him for it, making my charge roll and then liberally applying my thunder hammer to his head. He posthumously swings back, but I make 5/6 saves on my SS. Little lucky there. He tries to rise from the ashes, but fails the 4+ check.

Missions accomplished.

Game ends at the end of the battle round, so he gets his turn. He forgoes vengeance on my captain to rack up kills on softer targets. Firepower from the bikes drop 2 members of my kill team, while the LT takes a few wounds from the intercessors. His dread finished off the Lt. with the MM, and then crumples the speeder like a tin can in CC. The bikes fail their charge roll, so my KT will not have to endure their zillion attacks.

Victory Ultramarines.

Everyone makes their post-combat checks, so not battle scars. Winning the missions lets me award one honour to a squad, so I make the KT battle hardened, which will let them take actions and still shoot. My captain fulfilled his survivor agenda, and was marked for greatness, so levels up. I give him the Swift and Agile honor, for +1 to charge/advance rolls.

I can’t say this was a great into to 9th. We did get to go through a few of the new things and try to sort out what changed from 8th. Look out Sir! being a big one for this game. It’s a game, I’ll take it. Even if it was functionally over at the top of 1.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/08/17 14:09:33


Post by: 416_SpaceWolves


Quick easy and fun game. I feel for the guys deployment mistake. I've done that before. It's quite depressing watching one of your best characters on the table take a beating in the first phase before you do anything with it.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/08/17 14:16:48


Post by: Nevelon


416_SpaceWolves wrote:
Quick easy and fun game. I feel for the guys deployment mistake. I've done that before. It's quite depressing watching one of your best characters on the table take a beating in the first phase before you do anything with it.


It’s not the first game I’ve seen lost during deployment. Sucks when it happens though. I think everyone prefers a closer game, that’s up in the air until the last die is rolled.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/08/19 11:27:11


Post by: Nevelon




Little paint progress. We are in the downslope of the month, and I want these guys done by the end of it.

Finished building the assault intercessors. Arms and packs just push-fit on for now. Want to build the second 5 when I can get some normal intercessors to swap bodies with. Going to start work on the SC nids box as my best build project. Want to get that built and primed before fall. Need to go out for another rattle can.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/08/19 17:38:41


Post by: mcmattila


Nice progress, that Eldar (Eldari?) is shaping up really well.
Mixing normal and running Intercessor bodies sounds like a good idea, that's what I've been thinking of doing as well. Just have to get my made-to-order Indomitus box. And a set of regular Intercessors


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/08/22 20:40:41


Post by: Nevelon


One minor thing I noticed is that the assault intercessors all have empty holsters. Not sure if I’m going to let that stop me, if I’ll cut pistol buts off something, or just let it slide. I’ll punt that decision for later. Not going to happen any time soon, and it looks like normal intercessors are sold out everywhere. Not like I don’t have enough on my plate as it is.

Some progress:

Eldar is getting there, more layers down on everyone else as well. Sister got her white contrast, just needs edges, touch ups, and a few final detail passes. Librarian needs more browns, to add depth and distinguish layers of fabric. I’ll get to him. Started on the drybrushing and washes on the phobos. Hopefully get more done on them this weekend.

Finished building the Broodlord. He’s a tall drink of water. Didn’t realize how big he was. Ready to prime.

Motivation is pretty low. Should have been down in Kentucky this week spending time with family. Had to scrub those plans. Work has been rough and peopleing has been hard. Isolation is getting to me. Oh well. Is what it is. One foot in front of the other, one day at a time.

Stay safe out there.

--Nev


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/08/22 20:46:45


Post by: youwashock


I get those feels, man. Keep on slugging.

The Seer is looking quite nice. All the detailing is looking very crisp. Looking forward to Broodlord progress.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/08/24 11:36:40


Post by: Nevelon




Reasonably productive weekend. Farseer is done. Good progress on the Lib. Sister done with paint. Infiltrators ready for the contrast white. Plugging along. Should be able to clear the bench by the end of the month.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/08/26 14:00:48


Post by: Nevelon




Infiltrators got their camo and arms glued on. Need to gloss the lenses, and a touch up or two. Then just decals/bases.

Lib got his blue wash. Edges and detail pass for him next. Almost there.

Glued rocks to the sister’s base. Should be ready for the seal coat to make sure they stay.

Debating what to move down to fill the paint station once I finish off these guys. Still some time left in the month.

Also noticed that there are 2 rippers on the genestealer sprues. This puts me at 9 total. Clipped them all and dug out some extra 40mm bases. 3 per seems about right. We’ll see if they need some base filler to take up space.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/08/26 14:31:49


Post by: youwashock


Looking good. Any plans for a power glow in the psykers' hands?


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/08/26 14:43:54


Post by: Nevelon


 youwashock wrote:
Looking good. Any plans for a power glow in the psykers' hands?


No?

Never done OSL. While it can be done with the old fuzzy stick, it’s really better served by airbrushes. Or people who mix paints on pallets. Or have skills. So not really my thing. Best I could do would be drybrush a little white around there. Maybe follow with a green wash.

If you open your third eye and view him with warpsight, that hand does have some amazing effects going on. Trust me.

Edit:
Handles clear, everyone onto the base/decal stage. Which is good, as I’m not sure how good I’m going to be for detail work. Catching up with years of dental neglect is not a very fun process. Turned down the hard drugs, so we’ll see how well ibuprofen works. So far, so good, and the procedure was ~6 hours ago. Might be a grumpy few days.

Still need to decide what to do next. Might just bring down 5 nids and have at. Even if I decide to do something else, they can be done in clear in a day if I put my mind to it. Open to suggestions as always.

Edit2: Put the fist blue down on 3 metal terminators (not necrons, TDA vets) and the Indominous Lt.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/08/27 15:01:47


Post by: Fifty


Interesting that you paint up more than one army at a time. I find that confusing. Perhaps because I tend to paint a different way for each project.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/08/27 22:42:47


Post by: Nevelon


 Fifty wrote:
Interesting that you paint up more than one army at a time. I find that confusing. Perhaps because I tend to paint a different way for each project.


While the colors change, a lot of the techniques are the same. Barring the ‘nids. Mixing things up helps keep things fresh. It helps that I’m pretty set in the ways I paint things, so I only occasionally need to reference back how I did something. I will do things like grab finished models to visit the bench to remind me. Just took two seers down and back to help with the new guy.

Put the last layer of glue on the sisters, they are ready to join their squad once that dries. Flock is down on the marines. Just the decals left on the infiltrators. And glamor shots for the Masterminds. I’ll probably hold off on the formal pics until I’m done with the decals, as those two are the last of their squad.

Just a photo from the bench, proving that I’m still at it. Alpha and Omega. The first and the last. Stupidly old terminators alongside the latest hotness. You know pic like this is why you show up to this thread.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/08/27 23:43:16


Post by: youwashock


You ain't lyin'. Those old boys look like they aim to give the show-off freshman a good kicking. I didn't pay a lot of attention to the sprue. Is that head for LT a standard option or a swap? I know I plan to use something other than the stock head, too.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/08/27 23:51:45


Post by: Nevelon


He got a headswap and the iron halo snipped off.

The old guys love to give the newbs a good hazing. Especially the Lts.

How many combat drops?


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/08/28 00:44:38


Post by: youwashock


 Nevelon wrote:


How many combat drops?


Two.

Including this one.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/08/29 13:39:03


Post by: Nevelon


 youwashock wrote:
 Nevelon wrote:
How many combat drops?
Two.

Including this one.




Wanders over to google translate, pops in latin. Gore Man = Caedes Vir. <updates crusade roster>

Right now I’m just using the power sword Lt from the DI box for my crusade Lt, but once I get the new guy painted up I’m spending the requisition point to rearm and reequip him to the Indominus one. And now he has a better name. He might always be a , but he will die well. Actually kind of fitting. I gave him the Adept of the Codex WL trait, and the Vox for extra aura distance. He’s the by-the-book Lt. running things by the numbers, while the Smash Captain is off dealing with big threats. And as a fenzion injector is on the good captain's list of things to get, it’s not a bad thing to have someone responsible to keep the backfield organized.

So broke out the lightbox.

The other bare headed guy can serve as a sarge if I want to field them as 2x5 units, or a coms guy if I want to try that out.

Formal shots of the phobos HQs. I will probably add squiggles to the purity seals with the new decals, but that’s another day’s project.

This month’s entry. My old armies sensing the new shadow in the warp and ganging up against them. Poor Nids.
And that’s the half year folks, time for the collage:



Nevelon’s Workbench:Slow progress, BatRep. @ 2020/08/30 02:48:26


Post by: youwashock


Masterminds looking awesome. The little flecks of snow on the Librarian's coat sell that look. Nice recap, too. The Emperor would be proud. Except for that pesky Seer...


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/08/30 11:32:52


Post by: Nevelon


Huh. I didn’t actually notice that the half year was almost entirely Imperial, with the seer there as an AoC for the fight vs. the Nids. The Deathwatch, camo, and SoB broke up the sea of blue enough that it did’t register. Also the composition of the YTD shelf is a bit different then the comp pic. I know I’ve painted a chunk of non-imperial stuff.

Not that the comp is going to stay Imperial. Next month is The Long War, and I’m going to do the wraithblades next. October is going to be dead things, unless I decide to shift gears and do some horror from beyond the outer black. We’ll see what the poll says for November, and I might use December to patch any holes in my annual goal list.

Cleaned up 3 ripper swarms this morning, working on the big bug.

Edit:

Remember kids, if you eat all your biomass, you can grow up big and strong like me.
<Screeeee>

Decided I didn’t feel like magnetizing. Head looked like it was going to be a lot of un-fun to do. I’m OK with a little counts-as. So I just built it with the parts I thought looked best, which ended up as just the basic Trygon. I suspect it will take the field as the prime version, but I didn’t like all the extra fiddly bits.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/08/30 15:45:58


Post by: youwashock


That day-care pic is rad. Trygon is a cool model. I bet your 'Nid scheme is going to work out well on him.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/08/31 12:51:54


Post by: RandyMcStab


Nids are looking good, they should make great target practice for your real army.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/08/31 22:48:48


Post by: Nevelon


youwashock wrote:That day-care pic is rad. Trygon is a cool model. I bet your 'Nid scheme is going to work out well on him.

I’m a little worried that the contrast paint won’t scale up to the larger model well. Pooling on flat surfaces, not enough on the edge, etc. Only one way to find out. Worst case, I do some edging and touch ups.
RandyMcStab wrote:Nids are looking good, they should make great target practice for your real army.

At least they are not Tau.

So another combat patrol crusade game last weekend:

Supply Drop.

I ended up tabeling him on the top of 5, but only won the game by 5 points. Dice were all over the place on both sides. His captain ate fire from my entire list for a turn and took one wound. The following round he copped a krack missile to the face on overwatch and died. (In fairness, I used the UM strat for multiple unit overwatch, so he was eating it from the Lt, Pred, and the speeder). Speeder racked up two kills, (and the reaper agenda) while the KT and the HG each claimed a unit. Nobody on my side leveled up, but his captain did, and he’s getting a LOT meaner. He’s using the gear for the Indominus captain, with the +2T Salamander WL trait, and the burning blade. Just picked up the Crusade relic bionics, for +1S and a 5+++. So he’s hitting at S8 -5ap, 2D, at T6, 2+/4++/5+++ (with a 4+ vs. MW). With salamander re-rolls. Ouch. I feel a little less bad taking a smash captain (who I intentionally had sit out this run to give him a chance to catch up a little)


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/09/01 00:00:14


Post by: Captain Brown


Nevelon,

Good work against the armies of the unpainted.

 Nevelon wrote:
His captain ate fire from my entire list for a turn and took one wound. The following round he copped a krack missile to the face on overwatch and died. (In fairness, I used the UM strat for multiple unit overwatch, so he was eating it from the Lt, Pred, and the speeder).

That was just cruel and unusual punishment and denied his Captain a heroic moment.

Cheers,

CB


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/09/01 01:23:09


Post by: Nevelon


 Captain Brown wrote:
Nevelon,

Good work against the armies of the unpainted.

 Nevelon wrote:
His captain ate fire from my entire list for a turn and took one wound. The following round he copped a krack missile to the face on overwatch and died. (In fairness, I used the UM strat for multiple unit overwatch, so he was eating it from the Lt, Pred, and the speeder).

That was just cruel and unusual punishment and denied his Captain a heroic moment.

Cheers,

CB


In my defense, at the time he was up 5 points, and I needed to kill his captain, or he was going to butcher my Lt. and probably carve a chunk of wounds off my Pred. Which would have left me with the speeder with one wound left, the two HG (one of which was down 2/3 wounds) and 3/5ths of the KT. While I killed his bikes early, his dreadnought was still at full strenght, and a VERY nasty piece of work at this point level. All the fire his captain tanked on my turn really needed to to be spread across multiple targets.

I’m all for letting non load-bearing things go down in the cinematic fashion, and give little moments to shine. But I’m not softballing games, or letting him win. This was a case where if I didn’t pull this off, he probably would have won. On small tables, having two CC monsters rolling around is not something I can allow and retain a chance of winning. And honestly, his captain was on borrowed time. I should have killed him on my turn, but the dice had other ideas. Left unchecked his captain was going to kill my LT and Pred, his dread the KT and the HG, and a stiff breeze the LS.

And teaching him the importance of stratagems is a good thing. He knows there are cool ones out there (like the stand back up after being killed one he could have used here). But he keeps forgetting to use them. He’s a lot more solid about his re-rolls. Which goes a long way.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/09/01 11:40:25


Post by: Viterbi


Game sounds fun (and good to see the Mordheim terrain in use ), especially that it was still close despite him losing more units. That bodes well once me and my friends start playing because one seldom plays the mission but wants to cause maximum mayhem. So I can just concentrate on scoring


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/09/03 11:53:01


Post by: Nevelon


Keeping an eye on the objectives and playing the mission is how I win a lot of my games. Ultras have very rarely been competitive, and even when they have been, I rarely have the “hot” units that let them crush. Solid, dependable, focused. Keep your eye on what needs to be done to active victory, and seize it.

Some paint progress:


I’d like to finish up the terminators and get them off the handles so I can get to work on this month’s challenge. Which are the wraithblades. If I can’t finish them this weekend, they are just going to take a time out and I’ll swap projects. Lt. I doubt will be finished that quick, but we will see. I’d actually like to get him done so I can field him with my crusade.

Work is going to be ugly for today and tomorrow, so we’ll see how much motivation I have. Weekend might have plans as well. Depending on if parts arrive, I might be helping The Boy assemble a computer.

Hang tight people, Weekend is in sight!


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/09/03 18:35:31


Post by: Captain Brown


Good luck in the comp.

Thank you for hosting them as well.

Cheers,

CB


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/09/03 22:38:40


Post by: Nevelon


 Captain Brown wrote:
Good luck in the comp.

Thank you for hosting them as well.

Cheers,

CB


I’m not expecting a lot out of these guys competition wise. Just my normal “not last” and more minis out of the Pile of Shame and onto the table.

Speaking of which: floorhammer is dead. Long live tablehammer! Needed to hit Home Despot for more primer (hope I got the right can) and while I was there grabbed a pair of 6’ x 2.5’ tables. Might need to jigger some storage space for them, which shouldn’t be hard. Ironic that I got them to save my knees/back, be feel like I almost killed myself dragging them up the 3 flights of stairs. Resting now.

Don’t get old kids; it’s a trap!


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/09/06 13:23:35


Post by: Nevelon




Lovely weather this weekend, which means it’s time to prime. Normally around this time of year I take stock and see if I need to ramp up production to make sure I can last the winter. Will not be an issue. Running out of space to put stuff in the primed pile.



Terminators are ready for their second blue coat, almost there. Lt. is almost done with his basecoats. Chugging along.

Enjoy your weekends all.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/09/07 12:46:31


Post by: Nevelon




Ready for flock and decals. I also grabbed the rest of the old terminators off the shelf for decal work, as only a half dozen of them had their chapter markings. Still a bit before I have more vets then a company has brothers. 20 old terminators, 10 30k era ones, 20 sternguard, 10 vanguard. The new bladeguard vets and a few old RT vets might push me to 2/3s of the 1st.

Also fun fact, when pulling the minis off the shelf I noticed that one of them is still undergoing his qualifications for TDA. Probably need to log a certain number of missions before they grant the Crux.

Lt. should be done with his basecoats. On to the washes and drybrushing. Would like to get him done today.

Edit:
Lt should be just about done with paint. Will go over him with fresh eyes tomorrow, and start on the base and decal.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/09/08 06:13:34


Post by: Viterbi


Excited to see the closeup of the LT. Can't have enough of them in your army


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/09/08 11:41:23


Post by: Nevelon




Put the black on his base this morning and glued the rocks/tufts down. Might flock over lunch, we’ll see.

He’ll bring me up to 5 painted Lts. Him, 2 other primaris from the DI box, the JP one I build, and the long serving RT metal. In the wings is the phobos one from the SC box, who is primed and waiting paint. 2 per company, so about a quarter of the way to what I need. Not that I let little things like the Codex Astartes limit me on how many captains I have in my collection (11 painted, 4 primed)

With the paint station clear, the wraithblades are up and good to go. I’ll start slapping paint on them soonish.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/09/08 19:40:33


Post by: youwashock


A hearty cheer for the old Terminators. LT sure looks cool, but the old boys have all the charm.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/09/08 20:51:41


Post by: Nevelon


 youwashock wrote:
A hearty cheer for the old Terminators. LT sure looks cool, but the old boys have all the charm.


And while no dreadsock, I know which side I’d bet on in a cage match. Old metal will beat fresh plastic every day.

Stats wise I think it would actually be an interesting fight. Pretty close matchup.


Automatically Appended Next Post:

Last 3 done.
The guy on the right exchanged bolters with a member of the Deathwing after a joint operation.

And hold on to your socks, heavy metal about to drop:


Put the decals on all the troops. Like an idiot, I forgot the HQs. They will get theirs some day. 4 squads, all sorts of different vintages in there, even as full metal.

5 assaults, 2xTwin claws, 3x TH/SS, including the sarge.
5 tactical, AsC, 1 chainfist
5 tactical, AsC, 2 chainfists
5 tactical, HF, 1 chainfist.
(one of the SB/powerfist guys has a magnet to take a CML)

Lib w/ SB/axe, Chap w/ SB/Croz, Capt. w/ SB, fist w/GL, maybe a sword, depending on the era.

Pic I took of the new LT was out of focus, he’ll get glamor shots next time the light box is out.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/09/09 00:56:41


Post by: Gitsplitta


What a line-up!


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/09/09 13:26:00


Post by: youwashock


The 'Eaviest of metal. Great stuff!


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/09/09 16:32:49


Post by: ListenToMeWarriors


Love me some Terminators, all the better that they are the original. They look great together just don't put your back out lifting them all up. Back in the day would this have been a 2000+ point army?


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/09/10 10:39:40


Post by: Nevelon


Back in 2nd, probably more than 2k. But I’m not going to dig out my old books to get an exact number. Plus I don’t have the UM book, just the SW and AoD ones. With the price cuts in 3rd, I think they would be more like a 1,000 point force with the HQs.



Started painting the wraithblades. Hopefully they won’t take too much time, not a particularly complicated scheme on these guys.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/09/13 12:28:51


Post by: Nevelon


Quick game yesterday. Last of the 25 PL crusade missions.



Both our dice were pretty cold. Ended up being a draw, where I was tabled on the bottom of 5, while his mangled razorback and 1 wound left captain staggered off the field. If I felt like being a RAW guy, it would have been a win for me, as I could have claimed the painted points. I let him know this was his warning, I’d do it next time. I don’t expect fully painted, but if he has at least one more model painted then last time, I’ll call that fair.

Fresh paint was my Lt. Rearmed and requiped to Indominus standards. Mostly just doing the aura thing, but snapped off a few shots with his pistol (saved) and went for an end game tangle with the Salamander captain of doom. Was a bit outmatched, but actually would have put him down if not for the 5+++ from the crusade bionics. Ended up taking one too many hits from the burning blade on the last turn of the game.

Also new was the table. One of two purchased. Conveniently 30” wide, so just a matter of marking off the 44” length for the recommended battlefield. Much better then the floor.

On the painting front got the first red down on the wraithblades and the hafts of the axes. Still a few more basecoats to go.

Watched the SM reveal yesterday. Not really impressed, but some nice stuff. Not feeling the speeder. It’s just too big, clunky, and covered with guns. I’ll wait for the new grav tank to drop. Which is also big, clunky, and covered with guns, but is not claiming to be some light agile scout unit.

Nothing wrong practically with the heavy intercessors. They look fine, decent stats. Did not need to exists, bloat for the bloat god. My first thought was “I’m OK passing on these guys” but as I write this and think about getting the numbers for a battle company on the shelf, I’d rather have a squad of these guys instead of intercessor squad #5. So will eventually probably pick up a box.

New captain is a pass. I’ve got the gravis from the DI box. Not seeing what this guy brings to the table that I can’t get elsewhere. And as they are probably going to be asking $35+ for him, not worth the hobby budget. Not that I wouldn’t paint one up if he came in a bundle box, just not going out of my way to get him.

Do I need the full boxes for Eradicators and Bladeguard? I’m thinking “No”. The ability to add a MM to the melta squad seems like a good option, but as they are going to be focus firing overkill levels anyway, seems a bit much. Of course, when 2/3s of the squad is dead, leaving the MM gunner alive and double-tapping molten death, that’s something. But probably not enough to get me to pick up another box. Bladeguard look really nice. How many choppy guys on foot do I need? A box might be picked up to make the powerfist/plasma pistol captain. We’ll see what the sprues look like.

Assault intercessors is at least one box. Nice looking guys. Take half to fill out the monopose from the starter, half to make autobolter intercessors. The mention of the CC options is heartening, and I’ll go back and sink some magnets into the ones I’ve already built.

I’ve got enough stuff stocked to keep me painting for a while, so no rush on any of this. I’ll grab the codex first, and take my time to read and digest it. See if anything leaps out as a must have. Probably grab one box of all three flavors of intercessors. But hopefully we get some tease of what’s coming in the December mega box before I start picking stuff up.




Automatically Appended Next Post:
Obviously this can/will change with the new codex, but a roadmap to the primaris battle company.
Spoiler:

Key:
U -- Undecided
N – Need to buy
b – Bought
B – Built
P – Primed
F -- Finished

Command elements
Captain (F)
Chaplain (P)
Lt’s 2x (FF)
Apothecary –(N)
Ancient – (F)

Battle line units:
Squad 1 - Intercessors w/ bolt rifles, power sword sarge (Fx5, Nx5)
Squad 2 - Intercessors w/ bolt rifles, power fist sarge (Fx5, Nx5)
Squad 3 - Intercessors w/ Autobolt rifle, TH sarge. (Nx10)
Squad 4 - Intercessors w/ Stalker rifles, chainsword sarge. (Nx10)
Squad 5 – Heavy Intercessors w/?? (Nx10)
Squad 6 – Kill Teams (Fx5, Ux5)

Close Support:
3 incursors – (3xF)
3 bikes - (P)
10 assault Intercessors (Px5, bx5)
** Need another 4 marines** (Ux4)

Fire Support (HS)
2x5 Hellblasters (Px5, Fx5)
3 Suppressors – (Px3)
3 Aggressors- (Px3)
3 Melta gravis guys (Px3)


There will probably be some re-jiggering of the bolt rifle squads and the KT squad. Might take the spare bodies from one of the completed 5 man squads to fill out the back of another one to make more room for specialists. Plenty of time to build and shuffle guys around.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/09/13 22:17:59


Post by: youwashock


Yeah. Pretty much agree that the new SM stuff was "neat" not "need." Congrats on getting off the floor!


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/09/14 05:06:31


Post by: Viterbi


Nice battle report and interesting roadmap to finish your company, good luck with that!
From the reveals I definitely need the Bladeguard Box. I love that model wiping his sword with the enemies flag Rest looked nice but luckily not "OMG I want that immediately nice" which my wallet seemed quite happy about.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/09/14 13:12:55


Post by: Nevelon


youwashock wrote:Yeah. Pretty much agree that the new SM stuff was "neat" not "need." Congrats on getting off the floor!


Viterbi wrote:Nice battle report and interesting roadmap to finish your company, good luck with that!
From the reveals I definitely need the Bladeguard Box. I love that model wiping his sword with the enemies flag Rest looked nice but luckily not "OMG I want that immediately nice" which my wallet seemed quite happy about.


Sometimes it’s odd how one bit will trigger a desire for a kit. I remember when the plastic sternguard box came out, with the one resting his hand on the pommel of the sword on his belt. Needed that kit, largely for that one part. Although it was just a highlight for a kit full of awesome.

One problem with having such a large range with a huge number of things that all do mostly the same job is that it’s hard to get excited for units to fill a battlefield role. Nothing there screams “I need this to make my army work”. It’s just offering alternatives and filling in niche bits.

So I’m willing to wait for pretty much everything. That said, my release day order is probably going to be something like the codex, a box of regular intercessors, and a box of assault intercessors. We’ll see what shows up when on the amazon sellers. Although I’m out of gift cards at the moment, so might forgo the discount to support my FLGS.

The things I’m hot for from a modeling POV are the stuff leaked earlier but not in this last round. Primaris techmarine, chaplain on bike, tank. Depending on how the codex fills out, I might take up some other projects as well. For example, I’ve been having fun with the Vet intercessors in my crusade games. Might be worth actually modeling up some un UM colors with the correct trim and shoulderpads. Although I do enjoy getting the Deathwatch boys out on the field.

Some paint:

Pretty much done with sloppy basecoats. Need a little bit of targeted basecoats, but I was using the big brush. And second+ coats on a lot of things. Like the reds. Plus all the washes, highlights, gems, etc. Plugging along.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/09/16 11:49:23


Post by: Nevelon




Quick WIP. Second pass on the reds. Even for a base paint, it still covers for crap. Base of grey seer down on the broodlord. We’ll see how fast he paints up. Had to re-glue him to his base. If he snaps off again, he gets a pin.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/09/16 11:54:28


Post by: Gitsplitta


Any progress is good progress.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/09/16 13:13:14


Post by: youwashock


Wraiths are looking good. Broodlord is a sweet model. Hope he stays put for you.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/09/16 22:45:43


Post by: Nevelon


Nothing like contrast paints and my nids for progress. Broodlord needs a little cleanup pass, black wash for the reds, and eyes/teeth. Plus the normal basing stuff. But almost done.
Edit:
Done:

Gimmie a kiss!

While the little nids just want hugs and snacks, this guy needs a restraining order. HR has already talked to him about workplace harassment and consent. Do not be alone with him. Do not drink anything he hands you. And most importantly, do NOT make eye contact.

Still needs the base, but done with the paint. Only deviation from the normal pattern is he gets blue eyes (don’t look) and a little BftBG for the tongue (avoid).


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/09/17 03:47:52


Post by: youwashock


That's really cool. The claws are LEGIT.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/09/17 10:09:53


Post by: Nevelon


Easy as grey seer base, blood angel red contrast, nulan oil shade.

I wouldn’t say I’m rocking the easy mode for these guys and getting good results, but I totally am. For getting a horde to the table, contrast paints are little bottled miracles.

Edit:
Rocks and tufts on.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/09/17 16:28:32


Post by: RandyMcStab


BroodLord is looking nice, my foray with Contrast has been pretty positive but that looks a lot better.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/09/17 16:35:04


Post by: Nevelon


 RandyMcStab wrote:
BroodLord is looking nice, my foray with Contrast has been pretty positive but that looks a lot better.


I think they work a lot better on organics with muscles and chitin then they do on flat armor plates. Not that they are bad on armor, it’s just not what they are best at. Nids? It’s like they were designed for them.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/09/18 11:02:49


Post by: Nevelon




Broodlord done and hiding in the back. I figure I’ll get formal shots of everyone who doesn’t already have then when I clear the shelf at the end of Dec.
A little early for a Q3 YTD, but the shelf is getting crowded. And 5 wraithguard should be joining that seer before month’s end.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/09/18 11:32:47


Post by: Tyranid Horde


Great looking Broodlord Nev and those Infiltrators you painted up with the camo scheme are particularly striking looking, not something I've seen too often!


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/09/19 13:27:15


Post by: Nevelon


Snow bases in general are not that common. And the armies that tend to favor them (Space Wolves being a big one) tend not to do much camo. So seeing arctic camo in 40k is quite rare. I’d guess you’d see more in historicals, where someone might be building a force that fought in a winter campaign.

I’m quite happy with the way it’s working out on my Ultras, especially the HQs, who I consider my best work of the year.

Some progress:

Put the washes down on the WG. Next step is the black pass to darken them down and clean up all the slop. After that will be gems and edges. Running low on month, 2/3rds of the way done.

I also moved the Pengine down to the large model handle. Not looking forward to painting it, but it needs to be done, especially if I want to finish the SoB box by the end of the year.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/09/19 14:17:37


Post by: Theophony


Those Wraithguard are coming along nicely, I like how the helmets are coming out.

As an aside with the winter camp, I saw a Ford Mustang with winter Camo yesterday . It was terrible . They could have used your touch for sure.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/09/20 07:15:14


Post by: Viterbi


Broodlord came out great, Contrast was made for Nids, no one can tell otherwise.
And great pic of the painted shelf, nice work!


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/09/21 00:02:13


Post by: Nevelon


Theophony wrote:Those Wraithguard are coming along nicely, I like how the helmets are coming out.

As an aside with the winter camp, I saw a Ford Mustang with winter Camo yesterday . It was terrible . They could have used your touch for sure.

Camo on a mustang? Someone needs a lot of help...
Viterbi wrote:Broodlord came out great, Contrast was made for Nids, no one can tell otherwise.
And great pic of the painted shelf, nice work!

Shelf might fill up before the year ends. I think it’s happened once before. We’ll see.



Progress. Black cleanup done, and most of the gems. Probably another layer of red to smooth things out. Then the edging. And the bases and if I decide to slap decals on them, which I’ll probably not bother with. The trick now is to keep momentum up. Edge highlighting is one of those things that keeps me away from the bench.

Also put the first black on the pengine.

Edit:
Finished the gems and the silver edges and put another red down. Not for all the grey. Stupid Eldar and all the little fiddly bits and bumps. At least I’m not crazy enough to do them all as gems.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/09/21 13:17:35


Post by: youwashock


WG looking good. The gold shields stand out nicely.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/09/22 11:49:59


Post by: Nevelon


It’s not often I do large swaths of flat gold. Normally just filigree and accents, or stuff with a lot of detail carved in. My brown wash over base technique gives a bit of a warm, worn look here. I think (or hope, whatever).

Did the grey on two last night and moved them over to be ready to based. 3 more. Plus all the finishing work, but that goes quick.

Brought down two termagants to take their spots. I’d like to get 500 points of nids done by the end of the year. Of course, I’d also like to finish the SoB box. But I wanted something quick and easy to help build motivation on the bench, so going to crank out some gribblies on the side to help boost my ego. Plus the paint more then I buy numbers are not good, and are likely to get worse before the year is over. I can easily see another two dozen minis hitting the pile, and that’s before the new SM codex drops. The bugs of course could add twice that number without blinking. OK, that’s a bit of a stretch. But I could casually add another box each of the little guys and a half to full dozen assorted med/large bugs.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/09/23 02:45:58


Post by: Captain Brown


Nevelon,

The Broodlord was very well done.

My two cents,

CB


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/09/23 11:50:19


Post by: Nevelon


Thanks. While I might be a little self depreciating about table top standards and phoning it in with contrast paints, I do really enjoy the results I’m getting with the nids. It’s nice to know what I’m doing on the little guys scales up to the medium ones. The next step will be the Trygon, to see if it still looks OK on the big guys.

Two more little guys waiting to be based before joining the swarm. Waiting for them at the baseing station are the WG who I did.


Gaunt1: Does this seem like a fair match up to you?
Gaunt2: No. No it does not...

Don’t worry little guys, 2 more of your brethren have moved down for paint. Of course, I still have 3 more WG to finish.

First Grey Seer down on the gaunts. Depending how energetic I am, they might be done by the end of the day. But motivation is in the dumpster, so anything goes. Drybrushed the steel on the pengine, need to start picking out details.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/09/24 11:51:56


Post by: Nevelon


Two more gaunts done and waiting to be based. 2 more down and basecoated. These guys have better guns. WG still waiting patiently. If I don’t get work done on them tonight, I took Monday off, so will finish them at that point. Can’t do edge work in the morning. Coffee is not kind on detail.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/09/24 14:03:13


Post by: Viterbi


You need to do word ballons on the previous pic. One can really imagine your dialogue based on the position of those nids. Made me laugh


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/09/24 14:20:30


Post by: Nevelon


 Viterbi wrote:
You need to do word ballons on the previous pic. One can really imagine your dialogue based on the position of those nids. Made me laugh


I’d have to figure out an easy way to do it, I’m sure there are programs that make it easy.

But seeing those little guys with they heads tilted towards each other chatting, faced off against the WG, I knew they had something to say.

Purple down on the next two.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/09/24 16:47:14


Post by: youwashock


"Come on. We can take 'em. I mean, they're already dead."



Nevelon’s Workbench:Slow progress, BatRep. @ 2020/09/24 18:08:31


Post by: Nevelon


 youwashock wrote:
"Come on. We can take 'em. I mean, they're already dead."





Plus they are slow and only armed with axes. One side of this fight is the side with the guns! And have them outnumbered 4-2 at this point.

Of course, 12” guns are within charge range guns. Not going to be able to kite those big guys around long enough to whittle them down. Which would take roughly forever.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/09/25 07:54:54


Post by: shasolenzabi


Good looking minis


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/09/25 08:33:27


Post by: Snrub


Love that force of old metal termies. Be quite a bit of weight there!

And you nailed the snow camo on the infiltrators. It's spot on.
I like the nids too! The red really works well with the dark/light combo on the skin/armour.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/09/25 11:52:46


Post by: Nevelon


Thanks guys. As much as I love my classic blue Ultras, as a paint scheme, it got old a while ago. Nice to be able to branch out and paint different things. Camo and Nids are really good for that, Eldar are so-so.


Weren’t there just 2 of those little guys a moment ago?
I hear if you blink more show up.
We don’t have eyes anymore Bob...

So yah, that happened. Side project to get me to the bench worked, but I’ve not put a brush to the remaining WG. So partial win? I recognize they are a distraction and was going to pause on doing more, but these guys will bring me to a squad size of 8. Two more for a legal squad. So two more moved down to the paint bench and got their Grey Seer this morning. 8 more to do for if I feel I need to do this again. And at some point I need to grab another box each of the basic little gribblies. No rush, I can wait to see if they get a megaforce over the holidays. Next purchase is probably going to be some medium sized bugs, like zoenthropes or carnafexes. Once I finish these little guys, I’m at one HQ, 3 troops, and some HS picks. Need another HQ. I’d like to get paint on the Trygon before I pick up a flyrant. Getting the ‘fexes and painting one as OOE is probably the quicker path to a battalion.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/09/25 13:13:31


Post by: youwashock


Like rabbits, they are. After the results on the Broodlord, I am looking forward to more big bugs.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/09/25 13:59:43


Post by: Nevelon


 youwashock wrote:
Like rabbits, they are. After the results on the Broodlord, I am looking forward to more big bugs.


I’m both excited and worried about the bigger bugs. The broodlord showed that the contrast paints can scale up, at lest to the medium bugs. But the big guy is just big. Once I finish the pengine (which I need to get back to work on) the Trygon is moving to the large paint handle. I suspect once I get moving, it will be fine. It’s just the potential dread to worry about.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/09/27 11:32:43


Post by: Nevelon


While Slug Boy sleeps the day away and I work on my morning coffee, I guess it’s not a bad time to do my Q3 musings.

Here are my goals:
1 Paint 25 SoB 8/25
2 Paint more than I buy. 73/80
3 Paint At least 12 spare bits. I've magetized a number of things, painted the primary set up, but never get around to doing the other options.
4 Try to get more games in. At least 12, with some being non Floorhammer.
5 Update my blog at least once a week, and maintain a consistent pace of work (1 mini a week).
6 Paint at least one unit for all my army factions. (Ultra, Eldar, Deathwatch, Death)
7 Enter and finish an entry every month for the painting challenge. If the monthly challenge stops, enter at least one comp in the year. In addition, paint something odd from the back of the bench a/o try out a new technique.
8 Buy, build, and/or paint at least one piece of terrain.

1. I’m a bit behind on the SoB. I’ve got the Pengine on the table, and need to get more layers on it. I could tag one of the remaining squads for my Dec open project, which would help get them done. If I push, especially if Nov has a sister friendly theme, I still might be able to get them all done. But if I’m not having fun here, I’d rather they be late then crappy.

2. Doing real good on this one. I’ve got 10 guys waiting to be based, and 3 more almost done. The kicker will be the year end purchases. There is a non-zero chance I’ll pick up two megaforces if there are appealing ones for SM and Nids. I’ve been careful with my Nid purchases by not picking up anything I only want one box of, so if there was a duplicate in a bundle, I’d not mind getting more. It’s one thing holding me back from grabbing the Flyrant. Marine stuff I’m a lot more fussy on, due to already having a large selection. But I need a lot of core stuff, so still might happen.

3. I think I’ve done 2 spare backpacks, Need to do better. This one might be a fail this year. The selection of things that needed work was getting pretty thin, so not a lot of motivation to get things done. The new Codex might spur some work here if options get better.

4. Got tables, no more floorhammer. Which means I can be technically correct (the best kind of correct) on that aspect. Although the intent was to get to the FLGS and play other people. COVID shot that one. Still, crusade is doing good things for my game count. Might not make 12 by year’s end, we’’ll see.

5. Doing good here. Motivation for painting has had some pretty bad ebbs, but that’s just a reflection of life right now. Hit my 1-a-week goal a while back. Still here, still blogging.

6. Considering I added a new faction, this one gets to win with bonus points. Right now the Deathwatch just has 4 guys painted, so not quite a full unit. I should do at least one more so I can have 5 guys and call it a solid win, and not just a “close enough"

7. I’m actually doing much of the running of the monthly comp these days, still going strong. Digging up the ‘nids from the back of the bench, and going full contrast counts as a new technique. Solid win with extra credit on this one.

8. Primed some crates, plan on getting at least some hills done. Entered the LoER’s comp, hopefully finish that. I’m not expecting to do wonderful work, but would at least like to get the green hills of the snow table.

Overall looking pretty good. The spare bits and SoB are the ones looking to fail, and possibly quite badly. I need to paint one more Deathwatch. Everything is still achievable, but is going to take some focus. If I use the painting comps in Nov/Dec for the sisters, it will be a lot easier to get things done. As Dec is open, I should try to work one of the units into Nov. We’ll see. Oct is for the spooks.

Going to hold off on the YTD pic. I should be able to finish up the WG and base everyone tomorrow.

Edit: just finished a game vs. The Boy. Went pretty badly for me. I’ll type up more later.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/09/29 11:44:56


Post by: Nevelon


So the game Sunday was a bit of a smash up. Relic, so everyone pile into the middle. I made an error or two, and the re-rolls on the Salamander and ability to ignore AP -1 was just a tough matchup. His roster is a bit stronger then mine, as I did things like include a 10 man ML/F tac squad in a rhino out of pure nostalgia. Now, in a week when they double in wounds they will be a little more viable, but playing power level they are criminally under equipped and it showed. Plus I should have stuck in the rhino an extra turn.



I think that’s turn 2, after his movement. He fell back with the razorback and last infiltrator, and is about to put the hammer down. Things got ugly, fast, and the remainder of the game is me thrashing around trying to help I get a little luck to pull it off. That did not happen.

Solid win for the Salamanders.

On the paint bench:

Hey, you guys showed up! There were a few little bug things here, but I think they left.
Did you see where they went?
Not really, without a seer nearby everything is fuzzy.
I wonder if there is one nearby. I feel lonely without one. They like to hide behind us most of the time.
True. Maybe we should find one. They could probably tell us where your friends went. And might need to be protected. Although they all see the future, so probably can’t get into too much trouble...

Meanwhile, on the YTD shelf:

...help? Anyone?

So everyone done and based. The WG, not unsurprisingly, dragged on a bit at the end. They will get their formal pics then head on over to rescue that farseer. I moved the arcoflagelents down to the paintbench to join the pengine. Hopefully get some work done on them. They should go quickly. Fingers crossed. I’d like to clear the bench by the end of the weekend, so I can get started on October’s spooks. Need to get moving on the SoB stuff, so hopefully this window will be enough.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/09/29 12:33:52


Post by: Gitsplitta


Lookin' good Nev! Thanks for the battle report too.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/09/29 13:14:50


Post by: youwashock


WG look good!


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/09/30 11:57:38


Post by: Nevelon






Had the light box out this morning, grabbed some formal pics.

Halfway through the week, keep on moving forward everyone.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/09/30 13:20:20


Post by: youwashock


Halfway there...halfway there...halfway there...

They all look great. Awesome run lately.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/09/30 14:20:01


Post by: Gitsplitta


Nice work Nev. Good to see everything all finished up.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/10/01 11:50:16


Post by: Nevelon




Cut some hills out last night. Used the last of the old scrap and a corner of the new board. Could probably get 1d3+2 more hills this size out of it. Odd stringy results from the new foam cutter, will try the wire attachment instead of the want next time. Thinking of covering them with plaster filler before flocking, give them a little more texture, and hopefully durability.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/10/01 13:52:43


Post by: RandyMcStab


Nice, make sure there's room on the tiers of the hill to actually put dudes. Interesting to see the first leaks popping up about the new SM book, floodgates should open soon!


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/10/01 14:13:22


Post by: Nevelon


I know I need to make more for a tiered affect. Right now this was just getting the most out of that last scrap. Take out the middle one for use elsewhere on the battlefield, and they pair a bit better.

At this point I’m waiting for the more formal leaks with a little collaboration and sources. We are at the troll leak time where people just toss stuff out for lolz. Not that I’m not following them, just using a lot of salt.

Took my formal Q3 pic. Getting pretty full. Moved the ratspooks down to the bench to wait for free spots on the handles. I want to finish what I have first, if not, I might never get it done. Not like the specters that that much time once I get started on them.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/10/04 18:25:48


Post by: Nevelon


Just to prove I’m alive and painting:


Doing one of the little naughty buggers up as a test, then will do his friends. Just waiting for the last wash to dry before I dunk him in nulan oil. Want him dirty and dingy. Putting layers on the pengine.

I have roughy zero motivation for anything these days. Just going through the motions of life is a slog. Still, no other option, so I soldier on. Hope everyone is enjoying the nice fall weather. Or spring for those of you on the flip side.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/10/04 19:06:13


Post by: youwashock


Slog is an appropriate term for life right now. There with you. Keep swingin'.

Like the red hood on the flagellant.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/10/05 11:49:30


Post by: Nevelon


Put the wash on the arco-flagelent last night and a few silver highlights and the eye lenses this morning. Calling him done. I’ll grab a pic next time I have the camera out. Decided to punt on his two friends for now, cleared the decks to paint the spooks for the month. Put their first blacks down. Hopefully they will go quick. Not planning anything extra special for them.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/10/06 11:56:11


Post by: Nevelon


Spooks moving along. Need the blue/white base for the skin, then it’s time for the washes, of which they get a few.



Nevelon’s Workbench:Slow progress, BatRep. @ 2020/10/06 16:41:02


Post by: Captain Brown


Nevelon,

Nicely themed for this month's Unofficial Painting Challenge.

Thank you for doing the hosting again.

Cheers,

CB


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/10/09 11:58:18


Post by: Nevelon


Organizing the challenge isn’t hard, just a bit of time. Which I have to spare, so I don’t mind doing.

I figure I have at least 4-6 more years working through my Death backlog at the rate of 5ish models a year. I’ll have to start keeping an eye out for new things to pick up.



These guys are ready for the baseing stages. Black rims, and flocks rocks and tufts.

Plenty of the month left to catch up on other projects, which is a good thing.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/10/09 16:36:21


Post by: youwashock


Made quick work of the spooky guys. Arco's all, "I'm totally one of you. Let's go!"


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/10/09 23:13:39


Post by: Nevelon


 youwashock wrote:
Made quick work of the spooky guys. Arco's all, "I'm totally one of you. Let's go!"


The undead are very accepting and egalitarian. All are welcome into their ranks. It’s inevitable.

Rocks and tufts down on those guys. I’ll flock them tomorrow, and maybe get the glamor shots, but that can wait if I’m lazy.

Moved the 2 arcos back the the handles. Debating what to put on the other 3. Units I want to use for the crusade? Things I need to paint to reach my year goals? More Nids? So many choices. I might wait until I read the new codex to make up my mind, or might just start something. Suggestions always welcome.

But right now I’m going with another drink and the recliner. It’s been that kind of week.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/10/10 03:08:21


Post by: Gitsplitta


Pretty cool paint job Nev, I like them!


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/10/10 17:00:00


Post by: Nevelon


I should really break out my undead for a group shot. Maybe not everything, but the new AoS era stuff.

Calling them done:


I’ll get formal pics next time I break out the lightbox. Still early in the month.

Some WIP from this morning:

Slow progress on the pengine, first base coats down on the arcos.

And made a trip down to the local GW store to grab some new stuff. I bought the Indominus boxes from the closer place, so wanted to spread my support to the other slightly less close one. Gave me an excuse to stop at a cafe at the town I used to live in for brunch. Lovely day to sit outside and enjoy it up here.

Tentative plans are to build the battle brothers for the assault bolters and the stalkers from this box, mixing in some bodies from the assault intercessors and finish them up as well. Sarges are probably going to wait for the full assault intercessor kit to drop for weapon options.

Need to read and digest the new book. Will be interesting to see what changed.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/10/10 19:34:02


Post by: RandyMcStab


Yes I'm looking forward to getting my hands on the book. In the interests of laziness I ordered it from my preferred Internet shop with a bunch of paints only to get an email today saying their delivery of the Codex had been delayed. Still a few days to go. Bleh.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/10/11 01:21:02


Post by: Nevelon


OK, some random thoughts from my fist parse of the new codex.

WTF is up with the bloat? Why did we need a separate entry for the upcoming gravis captain with heavy bolt rife? He is one line off from the old one “may swap boltstorm gauntlet for master crafted HBR” Done. Did the pred need to be two entries? I can see things like the land speeders being split, as they come with different PLs. But come on GW! This is crazy. And the byzantine lists of what gear you can take just to match the models they make is getting stupid. KISS.

Chapter locking some of the gear is silly. Like the captain options. And would it have hurt them to just add the HF to the heavy weapon list for tacs/devs? Salamander players want to know.

Banners work on all core units. Dreadnoughts are core. Even in death, they get one more swing.

I like how a lot of random stuff is now keywords. Sure, you cant push a whole line of rhinos up and pop smoke on all of them. But you also don’t give up your round of shooting to do it anymore. Things like autolaunchers on repulsors are a lot more worth it.

Look at the keywords. The might surprise you. Things like outflank and smokescreen show up in places you might not expect (scouts, scout bikes, etc)

Rhinos lost repair.

Relic terminators cost more for no good reason. Well, you pay for the price of flexing you gear. Which you then have to pay for. My 5 man squad of capheracti are pretty much just overpriced assault terminators now. On the plus side, each LC gives you +1A. Will it blend? I think so.

Thunder hammers got the nerfbat. Hard. They are one worse AP and one more D then a powerfist. Which is approaching a lateral shift. But still cost 1.5x to 2x as much as the fist. Pass. Especially now that fists are a flat 2D. Chainfists are another lateral choice (but priced the same as a fist). Extra point of AP, but going from 3 to 4 is not the same as going from 3 to 2. And d3 variable damage, but max vs. vehicles. Honestly, they should all cost the same.

Veteran intercessors can take HBP/Chainswords. That’s a zillion attacks. Might have to dredge up some vet shoulderpads. Or just white trim a 5 man squad. Big boys can’t fit in TDA to get the honors anyway.

The intercessors’s GL is now just a weapon, so you can fire it in addition to the rifle. Not even as a combi, just CHONK and eat a grenade.

Infiltrators medic got changed. No longer a mini apothocary, but ignore the first failed save. Simpler, and lets you shrug off a lascannon, but only good if constantly taking fire. Which they probably are.

Contemptors got their profile flattened a bit. No longer degrades, but not as great to start. All the dreads got the -1 dam to hit, just always on. And the Ven still has his 6+++. And they are core. Good time to be mortally wounded.

Combat shields are 5++ and +1 to armor saves. Need to see who can take them that I don’t already have one modeled for. Might just be assault marine sarge.

Ultramarine Eliminator squads are going to make Eldar look like slow pokes. Tac doctrine, so move and shoot like you didn’t. 6”, shoot, (sarge with his carbine) move another 6”

TFC lost a point of S and AP. Ouch.

AA tanks look to be really good at their job, but just kinda OK at non-aircraft. Which is good.

Like the new tank, not the new speeders.

LSS for the same assault rule as the impulsor, but scouts are no longer ObSec. Or troops. Or durable. But you can dump them right in someone’s lap. Or the could just shoot from the speeder. Might be nice for some secondary objectives.


Automatically Appended Next Post:
Roadmap to the primaris battle company.
Spoiler:

Key:
U -- Undecided
N – Need to buy
b – Bought
B – Built
P – Primed
F -- Finished

Command elements
Captain (F)
Chaplain (P)
Lt’s 2x (FF)
Apothecary –(N)
Ancient – (F)

Battle line units:
Squad 1 - Intercessors w/ bolt rifles, power sword sarge (Fx5, Nx5)
Squad 2 - Intercessors w/ bolt rifles, power fist sarge (Fx5, Nx5)
Squad 3 - Intercessors w/ Autobolt rifle, TH sarge. (bx5, Nx5)
Squad 4 - Intercessors w/ Stalker rifles, chainsword sarge. (bx5, Nx5)
Squad 5 – Heavy Intercessors w/?? (Nx10)
Squad 6 – Kill Teams (Fx5, Ux5)

Close Support:
3 incursors – (3xF)
3 bikes - (P)
10 assault Intercessors (Px5, bx5)
** Need another 4 marines** (Ux4)

Fire Support (HS)
2x5 Hellblasters (Px5, Fx5)
3 Suppressors – (Px3)
3 Aggressors- (Px3)
3 Melta gravis guys (Px3)


Updated with the new purchase. Still need to think about gear and options. TH on an intercessor sarge might still be done for looks, but they are way overpriced these days. Magnets is the obvious answer.

I’ve seen some decent conversions of the apothecary, so am warming up to him. Arm swap to get rid of the goop, and get his foot off his battle brother. New rules look good for him.

Not sure if the changes to reivers have warmed me up to them. AP -2 pistols is kinda nice, and a cool strat to disrupt things. But if I did grab a squad, would they go here or with the rest of the phobos in the 10th? The last FA slot might wait for the outriders to get a full release (which due to their codex entry, I do not expect anytime soon)

Things to buy:
Apothecary
20 intercessors
10 heavy intercessors
5 assorted brothers for KT use (probably more intercessors)
4 <insert FA pick>

Hmm. I was thinking of picking up the assault intercessor box when it came out. Mostly for the weapon options, but more bodies is good. They might join the 1st company as vets.

Speaking of the 1st, I see that bladeguard and be taken in squads of 3-6. This pleases me. I’m going to assume the full kit is a 3 man box. One to make a powerfist/plasma pistol captain, one to make a new sarge (with a volkite pistol, because awesome), and one ‘basic’ brother. 3 guys from the Indominus box makes a 5 man squad. The Codex approves of this action. The pushfit sarge doesn’t have anything overt that marks him as such, so just needs not to have marking painted on.

Some of this is slow burn projects, but the end of year might get expensive and my paint more then I buy goal might be in trouble.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/10/11 16:27:23


Post by: Viterbi


Nice finish on the spooks and excited to see the finished Penengine. I've got one in the works too at the moment, there are some fiddly spots on it.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/10/11 17:57:59


Post by: Nevelon


 Viterbi wrote:
Nice finish on the spooks and excited to see the finished Penengine. I've got one in the works too at the moment, there are some fiddly spots on it.


I should have left in in parts. All the tubes and wires behind the penitent are going to be torture. Ironic.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/10/12 20:18:55


Post by: Captain Brown


 Nevelon wrote:
I should have left in in parts. All the tubes and wires behind the penitent are going to be torture. Ironic.


Ah, the dreaded: "Will they even be able to see behind that?" dilemma...to which the answer is almost always: "But I will know it is not painted behind that!"

CB


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/10/13 00:42:50


Post by: Nevelon


 Captain Brown wrote:
 Nevelon wrote:
I should have left in in parts. All the tubes and wires behind the penitent are going to be torture. Ironic.


Ah, the dreaded: "Will they even be able to see behind that?" dilemma...to which the answer is almost always: "But I will know it is not painted behind that!"

CB


It hurts my soul to know that they will not be painted well. Or if you look at it /just/ the right angle, you can see the slop/primed areas I just could not get a brush into.

Edit:
Looking at my crusade roster, there need to be some changes.
Chapter master upgrade can’t be taken until higher XP levels (and has a +2 PL bump now) Need to drop it.
The Indominus Lt. loadout costs and extra PL.
Vet intercessors are now a separate elite pick, and +1PL. But don’t take the requisition point to get, w/ associated crusade point cost.
Scouts moved to elites
Tac squad unchanged (But I need to rearm and reequip to something less nostalgic and more effective)
Victrix HG unchanged
Land Speeder Typhoons cost an extra PL.
Auto/Las pred unchanged
Rhino unchanged

So assuming I drop the CM upgrade, my roster went up 3 PL and had 2 of its troop picks moved over to elites.I’ve got 4 RPs saved, and will talk to The Boy about how we want to deal with changes and refunds. But 3 RP to add the needed troops and cover the price hikes should do. Last one saved to rearm the Tac to full Melta I’m thinking. So I guess what new toys to add to the crusade is going to wait until after I get my troops sorted out in from the new codex.

Some of the new battle honors for the marines are broken. +1 to BS? Or WS? Ugly. The ability for a unit to just pick its doctrine each turn? Prone to abuse. But the one that rubs me the wrong way is terminator honors. +1A and Ld, (And W for non-character models) has to be on the sarge in a squad. Every sarge these days already has that worked into their statline. Not the W, but the A/Ld. So they are double veteran now? Or tack it onto an Ultramarine Librarian for Ld 11? Nice for those mind war type powers.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/10/15 11:51:03


Post by: Nevelon




Slow progress, but progress. Arcos are ready for their contrast paints (red, skin) so almost there. Pengine has Soooooo many fiddly details. Keep going back and missing them. Need to just focus more and hit him with a brush. Mostly just the pilot and the wires and chains. But lots of work to do, and with a steady brush, so prime time. Not morning coffee work.

Still don’t know what to move down. Might do some nids to lure me back to the bench and boost my numbers. Kinda expecting to pick up another score minis before the year ends. Maybe more. I also need to do my squirrel inventory for the winter. If I hurry on a build, I might be able to get it primed before winter hits. There is a stupid amount of stuff in the primed pile, so no real rush. Just “will I want to field this in the next 6 months?"


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/10/16 11:45:44


Post by: Nevelon




Arcos done, just need to be based. Two guys I did last year can join them, as they never got that step. I think there are more of the old metals in a box somewhere. My friend accidentally bought twice as many as he needed, and then the edition changed and they sucked, so were a no rush project. I should still drag them out and clean them up at some point.

Few more layers on the pengine. Hate that thing. But need to keep moving forward.

Paint station is clear. Need to figure out what to do next. Maybe a review of the primed pile tomorrow over coffee. Input is appreciated.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/10/16 15:34:52


Post by: Captain Brown


Sister's stuff is moving along.

Work on the Pengine with a movie you know well playing in the background. When there is a scene you really like pause in your painting. This will help break up the monotony of the little details...when you return to the model after the mini-break you should have a little re-charge to paint those little details.

Well it works for me.

Cheers,

CB


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/10/16 16:14:30


Post by: Nevelon


 Captain Brown wrote:
Sister's stuff is moving along.

Work on the Pengine with a movie you know well playing in the background. When there is a scene you really like pause in your painting. This will help break up the monotony of the little details...when you return to the model after the mini-break you should have a little re-charge to paint those little details.

Well it works for me.

Cheers,

CB


Not a bad idea. I tend to do most of my movie watching ensconced on my recliner, and there is no TV in the workshop. I guess I could watch via my iPad. My general MO for this kind of thing is to just work other projects across the front of the bench, and splash paint on the stuff on the back when I have the right pot open. Eventually it will get to the point where it is almost done, and I do the last steps in a rush.

It’s not like there is a big rush to get it done. The only issue is the opurtunity cost of it hogging the large monster handle. Still plugging away at the basecoats in a few places, and need to figure out the flames. Then the endless rounds of touchups. Which I’m going to be a little slack on, as I think the whole thing is getting slathered in Nulan Oil to finish it.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/10/16 16:36:48


Post by: youwashock


Nice! I vote more Tyranids.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/10/17 12:44:54


Post by: Nevelon


Good morning everyone. Pour yourself a cup of coffee and get ready for a relaxing weekend. Hopefully. We’ve all earned it.

It’s getting very Fall out there. So that’s a combination the the trees exploding with more color then a harlequin warhost, and a random mix of crystal blue skies and grey and misery. I think I might do some more building, but I’m not going to rush it. I think at this point the rattle can is done for the year, so I’m not going to try to cram things though the workflow just to hope I get enough done to prime before the window closes. Time to take stock of what I’ve got stashed for the long winter.


Not pictured is the vehicle box, which holds a speeder, wave serpent, stormhawk, and a lot of bits.

The marine side is pretty packed. Quick tally looks to be just shy of 60 marines there. That’s like a year’s worth. And some stuff in alt paint schemes, so not burn out on blue time.
Non-Ultra side is a bit thinner then it was. Nids have waxed and waned; they pass through the primed pile like a ripper at an all-you-can-eat buffet. Eldar have a couple squads, the walker, and the jetseer. Not a huge volume, but good to break up the paint schedule. Less incentive to paint them, as with the crusade games I’ve not looked at my Eldar in 9th. A few Deathwatch in the back. I’d like to paint at least one more of them before the year ends, just to bring me up to 5 done to say I’ve painted a squad. Smattering of spooks, likely to rot until next October. Sisters down to two squads and a pair of characters. Might be able to knock them out by the end of the year.

On that note, the paintbench:

Run, rippers, RUN!

Moved the rippers and the last two gals from the BSS down and put their Grey Seer coat down. See how much progress I can make.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/10/18 12:34:07


Post by: Nevelon


Ironically, despite being smaller, the rippers take a lot more work than the normal guys. Need to be more careful with the brush, and they are all edges and borders. Got one base of them 2 coats in, red up next.

So I spent the morning catching up on the Deathwatch thread over in the tactics section and reading the FAQ. My little force is basically dead on arrival if they keep the same structure moving to the supplement. Long and the short of it is that Kill Teams are based off of armor type. For my Vet squad, not a big deal. But primaris get roasted. The front half of the squads are fine, but the mixed armor back halves would need squads of heavy intercessors and infiltrators to back up, not basic intercessors. Gravis guys would probably do well split off, although the min/max thing to do would be to add eradicators, not inceptors/aggressors. Reivers are just screwed. They had a roll in the old KTs as grenade caddies and a Ld. debuff. They can still do that, but are the only phobos units without concealed positions, so massively hamper the deployment of the squad. Still, the inclusion of phobos as a separate KT might end up poaching 3 of the eliminators from my Ultras. I didn’t really want 9 anyway...

Obviously, this is just hold you over rules until the supplement drops, so I’m not loosing any major sleep over it. But if they keep the same format, I’m going to have to add 2-3 boxes more troops if I want to keep the army fieldable. Which for a tertiary project might not happen any time soon.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/10/20 06:22:55


Post by: Viterbi


Too bad about the rippers taking up more time, but excited to see the result.
Hopefully the final supplement makes your Deathwatch not totally invalid. I'm quite glad I didn't paint some of the models for mixed squads and could now repurpose them for my normal marines. What I have painted will be played in Kill Team or as a small allied force.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/10/20 10:47:47


Post by: Nevelon




I had thoughts that I’d just be able to bang out all 3 bases in a day like I can with the normal stuff. But each base is basically 3 little gribbly guys that are entirely detail work. So taking longer. But getting close on the first base. Need to black wash the reds and do the eyes and teeth.

I’m not terribly worried about the Deathwatch. Rules will be what they are. I think I’m growing more accepting that a lot of the stuff I do is just painting projects, and might never see the table. The Deathwatch started when my main armies were really plateaued for stuff to buy. While I could get a lot of duplicate stuff for my Ultras, they didn’t need anything. And when you won’t buy finecast, the Eldar rage is pretty small. So it was a nice avenue to add new stuff to the painting bench, and maybe see play. But now there is a lot of stuff I want for my Ultras, who are my primary army. Ramping up to that second battle company is going to take time and eat a lot of my budget. Plus the Nids have swarmed onto the scene as something else fun to do to break up the sea of blue. There will always be Kill Team for them, which honestly is where they belong.

Speaking of which, nice to see a teaser for KT for it in GW’s last stream. Literal teaser with next to no info. Flayed one necron, pariah nexus, dead assault intercessor, early 2021. My fingers crossed, forlorn hope is that this is a new edition, wrapping up all the assorted expansions and supplement into one book, maybe with a new box. It’s probably just going to be another expansion bolted onto the old system, or a region specific campaign book.

Hope everyone is doing great out there. Been rough around here, but hey, that’s the world we live in. Keep on painting and keep you faith in the Emperor.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/10/20 16:37:38


Post by: youwashock


Liking the little gribbles. Can't imagine trying to keep up with rules changes like that. Keep safe!


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/10/20 19:50:55


Post by: Nevelon


 youwashock wrote:
Liking the little gribbles. Can't imagine trying to keep up with rules changes like that. Keep safe!


For the most part I don’t care about the rules. I’m a casual player. I don’t need to chase the meta to keep my place at the top tables. Most changes just make things more efficient. Melta still going to shoot tanks, flamers still going to roast gribblies. So worst case, I just have to add a little more to my lists if something gets whacked by the nerf bat. Very rarely do I need to worry about structural changes. There was a little bit of that in 7th with formations, but that was mostly optional. Want the bonus? Need to grab another unit of X.

And technically I could field almost everything in my Deathwatch as stand alone units. Not not the combined kill teams. Which is kinda the draw of the army. But I could do things like just round up the reivers into their own squad, give them grav chutes/grapples, and let them do their own thing.

We’ll see when the book comes out. And who knows, I might get the urge to toss a couple of boxes at them. I’m a long term kinda guy, they are not going anywhere.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/10/20 21:15:25


Post by: Captain Brown


Looking forward to the Penitent Engine.

Cheers,

CB


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/10/22 11:48:09


Post by: Nevelon


Pengine is making slow progress. I think the next step is all the ironmongery on the penitent. After that it should start looking a lot closer to done, and be less daunting.

Put the first blacks down on the sister’s robes.

And rippers are almost done.

There are a number of places that need touch-ups. The base in the middle is done. I didn’t do the eye slits on the other two. Honestly, too small and fiddly. Not something you are going to notice on that scale anyway. So once the morning’s paint drys, I’ll give them the polish pass and then off to be based. Still need to do the Arcos. I should get on that, just so I can get them tallied up and off to the YTD shelf. Just like I should get the formal shots of the spooks for this month.

And then figure out what to move down to be worked on next.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/10/22 12:43:33


Post by: Gitsplitta


Looking fine Nev. Like your thinking on the detail (or not).


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/10/23 11:57:35


Post by: Nevelon




Little biters done. Arcos need the second layer of thinned PVA to keep all the rocks in place, but are almost done. Spooks still need pics, but have been done for weeks.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/10/24 14:27:28


Post by: Nevelon




Pretty pedestrian work, but done.

I should probably focus on clearing the bench rather then start new stuff. 2 sisters and the pengine. Although might move the repentia down and get to work on them. They share a lot of visuals with the Arcos. Although I think I’d do them in black, rather than red. Keep the red as an accent color.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/10/24 15:53:59


Post by: Gitsplitta


You know Nev, they look pretty darn good as is. Don't get down on yourself for doing a fundamentally sound job, even if it isn't fancy.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/10/24 16:43:44


Post by: youwashock


Ready and rarin' to BOO. Repentia plan sounds good.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/10/30 11:42:49


Post by: Nevelon


No pics, I’ll grab some later, probably tomorrow. But I’ve been quiet for a bit, need to post something.

Put a few more layers down on the SoB and the Pengine. Slowly getting there. I’ll try a big push this weekend, see what happens. Also moved the SB/HKM hatch gunner down and put a layer of blue on him.

Last weekend got a game in with the new codex. Interesting changes. Had to re-jigger my crusade list a bit. I have some pics and will try to do a mini report.

Next month is probably going to be sinners and saints. I’ve got repentia and seraphim on the to-do list. What I don’t do in November will probably end up being December’s open round. Looks like I might get this box done in the timeframe.

First snow on the ground this morning, looks like an inch or two. I guess that’s winter started.


Nevelon’s Workbench:Slow progress, BatRep. @ 2020/10/31 13:54:44


Post by: Nevelon




Start with a WIP shot. Slow going. But going. Will head back to the bench once I finish some more coffee.

Game from last weekend. Took a few pics to start, then forgot to keep at it.
Ultras:

Salamanders:


I’ve got all the objectives in my deployment zone. I need to hold them, he needs to burn them. Points also awarded at the end of each round for who killed more opponent’s units than they lost.


Slight error deploying on his part. The attacker chooses who goes first (he did) so he didn’t need to do things like hide his razor out of LoS.

He pushes forward, but shooting does not accomplish a whole lot. A couple dead intercessors and some wounds off the pred.
My response is to blow some wounds off the dread and kill a squad of intercessors in the middle. I might have put some wounds on his captain, I don’t recall.


Top of 2. (and last pic, sorry)

His reivers pop out of the backfield and charge the rhino. He finishes off the pred and pops the speeder (which blows up and puts a MW on my captain/Lt who were hugging it for character protection)

On my turn the tacs disembark, the rhino falls back, and my infiltrators start the run towards the hill. I don’t need to hold objectives, just prevent him from taking them, so once he committed the reivers, I could redeploy them. In the center I have some choices. With the Pred and the Speeder down, I have no long range AV to deal with the dread. But his wrecking ball of a captain is going to hit my lines momentarily. I send my captain out to smash the dread with his TH (which he does), and shift the LT so his aura covers as much as he can. I’m really loving the +3” aura relic I gave him. 9” RR1s for wounds covers a lot of the table. The tacs shoot up the reivers, and I think pop the Lt. that dropped with them who was out of safety range (he didn’t make the charge on his turn, so was left in the open). I charge the terror troops to keep them pinned off the objective, and maybe let my sarge with the powerfist crump a few (dice said “no”)

Turn 3:
His turn he has a hard call. Take the bait, and have his captain come over and crush mine? Or go up into the building and clear my off that objective? He chose the latter. The rest of his forces continue to push towards the hill, but most of my forces are out of LoS, in CC, or not a good target for his guns (aka the rhino). His captain storms the center building, and he splits his attacks between the squad and the Lt. A little luck on my side sees both survive. Granted, it was just the sarge left from the squad, and my Lt. was not as full health. I loose a tac in the CC on the hill, might have pulled one of his guys down.

Being an Ultramarine has some perks. My tac squad falls back from CC to the top of the hill, I use the strat to ignore the -1 for doing so, and open up. I melta his razor to death, and between the infiltrators and the tacs, shoot the reivers off the table. In the center fight, my captain jumps up to join the fight. He puts the hammer down and gets 4 hits past his captain’s relic shield. Suck 12 wounds you cheeky bastard. No Problem. He’s got a 5+++ bit of bionics, and makes enough of them to remain standing. Woops. He swings back, but splits his attacks against the guys who haven’t swung yet, killing them both. But my Lt. is not done, like his namesake, he goes down swinging. Only in Death Does Duty End. With his final breath he stabs the enemy captain, and they can go join the Emperor together.

The last two turns are a lot of cleanup. He’s still got some boots on the ground, but I use CC to tie them up, shoot those exposed, and generally keep the objectives safe. He does get one, after his sternguard punch my rhino to death, they consolidate onto one objective and burn it. I’m don’t recall if I ended up tabeling him, but it was a close thing if I didn’t.

Victory Ultramarines.

My jump captain was demoted down from CM due to the new rules. the -1 to hit with the TH was a bit more noticable, but mostly when cashing out squads. Champion of Humanity WL trait still works just fine for when taking out characters. Debated re-equipping him, but think I’ll stick with what he has for now.

Two new troops joined my crusade due to the new rules. Both served well. The tacs I swapped from the fluffy 1st squad to the more lethal 5th. Between the extra firepower and double wounds they did a LOT better then before. I feel a little bad, but they gained a stupid amount of XP from this fight, between kills and the no fear agenda. Due to the slow grind of CC combat and being plinked with shooting, they made a lot of morale checks, and passed them all.

As the victor, I get 5 more supply points for my list and the ability to respec a unit. I just did the tacs before the game, and am holding off on my captain for now. So what to do? Which is why the HK/SB driver is down on the bench getting paint. I’m a WYSWYG guy, and the only reason not to field all the upgrades in a PL list is not having the models modeled.

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I hope everyone enjoys your weekend. Happy Halloween. Stay safe, have fun.