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Post by: UltraPrime
Topic. And the hardback rulebook not as expensive as I expected.
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Post by: Slinky
Here's a link:
http://www.games-workshop.com/gws/catalog/armySubUnitCats.jsp?catId=cat440004a&rootCatGameStyle=wh Automatically Appended Next Post: Note that the Arachnarok comes on a 100mm by 150mm base. Yikes, that's BIG.
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Post by: Mewiththeface
DAT SPIDER is the most beautiful model I have ever seen. I will probably be buying it eventually just for kicks because I love spiders. Also, a full color-112 hardback book is worth 37$ I think.
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Post by: sphynx
Wow, i love the retro cover of that book!
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Post by: reds8n
*post on behalf of the work blocked*
8
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Post by: Nick Ellingworth
Some pretty nice stuff there, for a 112 page full colour hardback the price of the new army book is pretty good.
The new models are great too I love the Savage Orcs and Goblin Nasty Skulkers.
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Post by: gr1m_dan
After all the bashing GW has received I am utterly shocked at how well priced the army book is!!!
I hope my Tau codex gets hardback now :-D
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Post by: Killmaimburnkillmaimburn
I don't collect orcs but I must have one of those spiders as they are incredible it's stuff like this and the new DE and Skaven that have rekindled my love for GW!
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Post by: Father Gabe
Well. Cant say Im happy about the price of the hardback, I hope they make softback. This will kill my desire to purchase every armybook. However, on a positive note, that spider is freakin awesome! I can see buying that (even when I dont play orcs/goblins), yet another quality piece created. So to recap, booooo on the book, yaaayyy on the mini. Automatically Appended Next Post: Note: Thanks reds8n for posting for us "work" people. I can see it on work computer but it looks like someone put a veil over it.
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Post by: deejaybainbridge
Models look great, Hardback book price aint too bad, plus it's full colour. generally  to all these releases.
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Post by: HudsonD
(Reposted from the locked thread)
That's amusing, but just this morning, I had a package in the post, loaded with some nice "Forces of" Warmachine books. We're talking hardcover, full color, and good paper there. That's some beautiful books, even prettier than the recent FoW stuff. I put them on my shelves next to my recent 5th ed codexes, and thought the GW stuff was really looking cheap these days.
A couple of hours later, I see the next WFB army book in preview, hardcover, full color.
Looks like GW ain't as oblivious as people like to think they are...
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Post by: SagesStone
So on the Australian site the price is blank for the new book.
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Post by: Makov
Can't...start...another...army...
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Post by: Kid_Kyoto
gr1m_dan wrote:After all the bashing GW has received I am utterly shocked at how well priced the army book is!!!
I hope my Tau codex gets hardback now :-D
It's a 33% price hike with no additional pages. Less than I thought but still rude.
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Post by: tedurur
Taking into account what "Dan from the Web Team" says it would appear as there could be both a hard cover and a paper back...
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Post by: NAVARRO
Kid_Kyoto wrote:gr1m_dan wrote:After all the bashing GW has received I am utterly shocked at how well priced the army book is!!!
I hope my Tau codex gets hardback now :-D
It's a 33% price hike with no additional pages. Less than I thought but still rude.
I agree.
Spider has some really proportionally tiny legs and they look tyranid... also she has a..... nose?  Well damn GW for making all spiders goofy but the rest of the model is sweet so yes a must buy... I could have got 3 of these but model not as good as I espected so only one for me.
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Post by: aka_mythos
Kid_Kyoto wrote:gr1m_dan wrote:After all the bashing GW has received I am utterly shocked at how well priced the army book is!!!
I hope my Tau codex gets hardback now :-D
It's a 33% price hike with no additional pages. Less than I thought but still rude.
But its "full-colour"... surely that counts for something.
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Post by: H.B.M.C.
That Spider is ace.
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Post by: malfred
Depends on what you get in full color.
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Post by: deejaybainbridge
aka_mythos wrote:Kid_Kyoto wrote:gr1m_dan wrote:After all the bashing GW has received I am utterly shocked at how well priced the army book is!!!
I hope my Tau codex gets hardback now :-D
It's a 33% price hike with no additional pages. Less than I thought but still rude.
But its "full-colour"... surely that counts for something.
must make negative comments about GW. got to find the negative in this release or my mind will explode.
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Post by: Kid_Kyoto
aka_mythos wrote:Kid_Kyoto wrote:gr1m_dan wrote:After all the bashing GW has received I am utterly shocked at how well priced the army book is!!!
I hope my Tau codex gets hardback now :-D
It's a 33% price hike with no additional pages. Less than I thought but still rude.
But its "full-colour"... surely that counts for something.
It means we can enjoy the art recycled from 1993 in full color?
It means the fluff page where this one time some Orcs had a waagh and it was was awesome will now have a color border around it? Automatically Appended Next Post: Savage orcs are also $30 for 10, while most sets are usually $25 for 10. 20% hike.
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Post by: Earthbeard
Some lovely new models and releases. That Spider is brilliant and the savage orc boar drummer is a bits purchase for me.
Book is cheaper than I expected, but not quite as big as I'd hoped. But all in all looks good from what I can see.
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Post by: jgemrich
I swear if GW included a certificate for a 'date' with a porn star in a release there would still be complaints.
Regarless, great release. The spider is fantastic and I love how the SO boar boyz are sitting up vs hunched like the new boar boyz.
As for hardback, I'm all for it after watching my space marine codex fall apart the first week of purchase.
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Post by: sithkhan
I am so thankful for the 18 pages of 'Eavy Metal paint jobs on the Orcs. I can then assume that there will be no overlap with the three consecutive White Dwarfs? .... yeah I'd be wrong there too.
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Post by: JOHIRA
I like the spider in an abstract way. I'd never buy it, don't play the army, but I like that it's there.
I'm pretty meh about the rest of it. And is it just me, or are the savage orc muscles unusually angular?
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Post by: Destrado
NAVARRO wrote:Well damn GW for making all spiders goofy but the rest of the model is sweet so yes a must buy... I could have got 3 of these but model not as good as I espected so only one for me.
I wonder if you will... when I saw it I thought you'd get two or three to convert
I like the releases, but a hardback book will be a bit complicated. Price-wise amongst other things, I'd be nice if for every hardback they also sold (or the HB came with) a smaller booklet, ala BRB/Small rule book.
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Post by: vaatbak
JOHIRA wrote:I like the spider in an abstract way. I'd never buy it, don't play the army, but I like that it's there.
I'm pretty meh about the rest of it. And is it just me, or are the savage orc muscles unusually angular?
I think thats more the paintjob, but still maybe your right.
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Post by: BrookM
Damn, that Big Stabba is fun.
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Post by: aka_mythos
Kid_Kyoto wrote:It means we can enjoy the art recycled from 1993 in full color?
It means the fluff page where this one time some Orcs had a waagh and it was was awesome will now have a color border around it?
So you've seen it? They are simply adding to the material quality without adding to the content quality. Its no different than a jeweler using a nicer grade of metal rather than to make a more intricate design.
People complain when GW just raises the price and does nothing to justify it. For once they are trying to justify it here. I tend to think a hardcover and full color across 100 more pages than before is worth an extra $8. Just for fiction novels, there can be more than that price difference for a hardcover.
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Post by: olympia
I hope that spider has a great ward save or else it is cannon fodder. Nice kit though.
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Post by: grizgrin
Spider looks really, really good. There may be a tyrannofex locked up in there somewhere. Am still going to liquidate my O&G, however.
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Post by: Polonius
jgemrich wrote:I swear if GW included a certificate for a 'date' with a porn star in a release there would still be complaints.
Undoubtedly, but that doesn't mean complaints can't be valid. If said porn star were, say, a gentleman that performs in "bear" videos, you might be less excited about that "date"...
As for hardback, I'm all for it after watching my space marine codex fall apart the first week of purchase.
Hardbacks aren't necessarily more durable in the spine. They tend to be, but anybody with an original copy of Rogue Trader will tell you how well that hard back held up.
As for the releases, the spider is really cool, the savage orks are cool but really make me realize how deep some ranges are when O&G now have over a half dozen plastic core choices (with different kits). As always, it's a great time to play an army that GW is pushing.
The hardback codex frustrates me. I have no problem paying for content, but but I'm going to need to take a look at it to see if I feel that it's worth collecting on its own.
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Post by: NAVARRO
Destrado wrote:NAVARRO wrote:Well damn GW for making all spiders goofy but the rest of the model is sweet so yes a must buy... I could have got 3 of these but model not as good as I espected so only one for me.
I wonder if you will... when I saw it I thought you'd get two or three to convert
I like the releases, but a hardback book will be a bit complicated. Price-wise amongst other things, I'd be nice if for every hardback they also sold (or the HB came with) a smaller booklet, ala BRB/Small rule book.
Will only get one, not 2 not 3 just one!
Who I'm I kidding...
Theres lots of potential in that kit
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Post by: H.B.M.C.
Polonius wrote:Undoubtedly, but that doesn't mean complaints can't be valid. If said porn star were, say, a gentleman that performs in "bear" videos, you might be less excited about that "date"...
What's a 'bear' video... or do I not want to know?
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Post by: filbert
H.B.M.C. wrote:Polonius wrote:Undoubtedly, but that doesn't mean complaints can't be valid. If said porn star were, say, a gentleman that performs in "bear" videos, you might be less excited about that "date"...
What's a 'bear' video... or do I not want to know?
You don't want to know. Think 'fur' but in a human sense...
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Post by: BrookM
H.B.M.C. wrote:Polonius wrote:Undoubtedly, but that doesn't mean complaints can't be valid. If said porn star were, say, a gentleman that performs in "bear" videos, you might be less excited about that "date"...
What's a 'bear' video... or do I not want to know?
Imagine two women making out and boobs popping out all over the place. Now replace the women with two fat, naked, hairy men fighting over a sausage.
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Post by: H.B.M.C.
What type of sausag... ooooooohhhhhhhhh! Right. That type. Gotcha. Gonna go mindscrub the last few seconds of my memory away and then go to bed...
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Post by: Destrado
NAVARRO wrote:
Will only get one, not 2 not 3 just one!
Who I'm I kidding...
Theres lots of potential in that kit 
Agreed... almost makes me sorry I didn't buy the 3 or 4 spider rider boxes I saw for 8 euros a piece
If I ever play fantasy I'll probably get one! And you, start buying & converting!
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Post by: Just Dave
I did not predict this thread turning towards this conversation...
Personally, I think it seems like a pretty damn strong fantasy release; gives me some hope for the future.
I think the Army Book looks pretty good too, not extortionately expensive either.
Good luck to anyone assembling that Spider though! Or are we supposed to refer to it as an 'arachnarok' now?
jgemrich wrote:I swear if GW included a certificate for a 'date' with a porn star in a release there would still be complaints.
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Post by: Polonius
Here's my take on the price point: everybody that's interesting O&G, or anybody that's hard core into fantasy is going to pick it up. I don't play fantasy, so it's enough to make me pass immediately.
I do buy all of the 40k codices. At $37, I might rethink it. I'm imagining they figure their army book audience is mostly made up of die hards. I know I'd pay nearly any price for a new book for one of my armies.
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Post by: H.B.M.C.
Strikes of yet another short-term cash grab, probably started with some bean-counter going:
"Hey Jeff, our customers only ever buy one Codex book right? Well... let's make 'em more expensive then. I mean, if we're only going to sell one to each customer, might as well make as money money as we can."
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Post by: Sarigar
Just to compare what the 40K codexes were costing, I looked them up after seeing the Orc/Goblin armybook on the GW site. Heck, when did codexes go up to $29?!?!?! I thought they were $25.
And then, how much of the art is recycled old artwork vs new?
Cool looking models, but not enough to get me wanting to play Fantasy.
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Post by: Polonius
H.B.M.C. wrote:Strikes of yet another short-term cash grab, probably started with some bean-counter going:
"Hey Jeff, our customers only ever buy one Codex book right? Well... let's make 'em more expensive then. I mean, if we're only going to sell one to each customer, might as well make as money money as we can."
If it's backed up by market research, it's probably not a bad idea. I mean, for them, not us. Automatically Appended Next Post: Sarigar wrote:Cool looking models, but not enough to get me wanting to play Fantasy.
Except for this: at some point, the barrier of entry kicks in, right? Eventually GW will price stuff so high it stops people from getting into the hobby/game/army, right?
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Post by: Kanluwen
Kid_Kyoto wrote:gr1m_dan wrote:After all the bashing GW has received I am utterly shocked at how well priced the army book is!!!
I hope my Tau codex gets hardback now :-D
It's a 33% price hike with no additional pages. Less than I thought but still rude.
You must have a different Orcs & Goblins army book than I do.
Mine only goes to page 79.
Now, does that extra 33 pages justify the price jump?
Time will tell, for me at least. If it's all nicely done and full of background/painting schemes ala the Heraldry books?
Then it's worth an extra bit of my hard-earned money.
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Post by: Father Gabe
jgemrich wrote:I swear if GW included a certificate for a 'date' with a porn star in a release there would still be complaints.
Regarless, great release. The spider is fantastic and I love how the SO boar boyz are sitting up vs hunched like the new boar boyz.
As for hardback, I'm all for it after watching my space marine codex fall apart the first week of purchase.
Actually I dont think there would be a complaint on that one...just saying Automatically Appended Next Post: just read the bear comment...i retract my statement...ick.
On a positive note, full color book would be nice but still a 33% price hike for artwork that will probably be at least 50% recycled is a downer. Perhaps if they added additional pages and content, I would be more impressed. Once again, the spider is amazing. I have no need for it but that model would be great as a showcase piece.
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Post by: Gitkikka
Spider's cool. Savage boys too. Still don't care for the Jimmy Durante boars though.
And I don't need a more expensive hardback army book, thanks.
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Post by: the_ferrett
That spider is very much becoming my deff dread.
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Post by: 12thRonin
Given the choice, I would prefer softcover. Hard covers, particularly in mass, are heavy.
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Post by: snake
Makov wrote:Can't...start...another...army...
Can't...start...another... system!
Those models are beautiful! I played WHFB about 7 years ago and this is sure making me want to get back into it!
* GW company men smile devilishly*
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Post by: Kanluwen
Father Gabe wrote:jgemrich wrote:I swear if GW included a certificate for a 'date' with a porn star in a release there would still be complaints.
Regarless, great release. The spider is fantastic and I love how the SO boar boyz are sitting up vs hunched like the new boar boyz.
As for hardback, I'm all for it after watching my space marine codex fall apart the first week of purchase.
Actually I dont think there would be a complaint on that one...just saying
Automatically Appended Next Post:
just read the bear comment...i retract my statement...ick.
On a positive note, full color book would be nice but still a 33% price hike for artwork that will probably be at least 50% recycled is a downer. Perhaps if they added additional pages and content, I would be more impressed. Once again, the spider is amazing. I have no need for it but that model would be great as a showcase piece.
Again:
This upcoming book is 112 pages.
The current book is 79 pages.
That's 33 more pages.
Does it justify the 1% price up per page? Dunno yet, haven't seen the inside pages.
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Post by: wiper
Oh, damn. My O&G army explicitly failed to include anything 'savage'-looking (no savage orcs, spider-riders, wolf-riders). Partially because I didn't like the look of the models, partially because they were mostly metals (well, the orc side of things at least), and partially because the 8th ed rules made them a bit duff, generally.
Now, suddenly, an onslaught of genuinely lovely-looking savage models and an awesome giant spider (though I still don't really like the generic spider-rider models). And, I note, finally a way for orcs to field an affordable archer force, albeit a savage one. I fear I may be getting a secondary force of o&g in the future...
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Post by: Boss Salvage
Big ups for all the savage orcses, and troopers in plastic no less!! Brings me back to that same crossroads, where 10 years ago I said no to a savage army, because it was metal and expensive as hell ...
(Note: Unfortunately expensive armybook aside, the $29-for-10 savages makes me sad, but then I'm thinking they're probably slotted as 'elite troops' and not core troops, which actually puts them in the same bracket as flagellants and grave guard. Also, $2.90 a model beats the $50-for-10 or whatever the metal bastards cost  )
So yea, can't wait to be an idiot and start up an all savage army
- Salvage
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Post by: MegaDave
I really want a giant spider, just to cut it up into some other unrecognizable monster. And I like the savage orcs, even though some of their muscles look they have hard edges to them.
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Post by: Infreak
Has anyone read the extra blurb at the bottom of each page? The savage boyz can get a big spear to do d3 impact hits on a charge or d3 wounds against big targets. This is both hilarious and awesome. I hope this will inspire my friend to expand his O&G beyond 1k.
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Post by: Bloodwin
I like the spider, especially with the catapult and the 'little' spiders. It's a bit hard to guess the scale of it as it only has gobbos on it. I'm not a fan of Savage Orcs so the rest is a bit meh. I like the look of the new Army book so I expect I'll just go for the book and cards. Shame that my Beastmen and Skaven were so recently done, it'll be ages before they get the new style book. I'm hoping for some Dwarves or Wood Elves next.
I am interested in how that spear will work - it looks like a Skaven weapon team idea to me.
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Post by: Red_Zeke
Boss Salvage wrote:
So yea, can't wait to be an idiot and start up an all savage army
And he is reborn, as... Boss Savage...
I like the savage orc sculpts quite a bit. The big stabba got a chuckle, and looks to have some clever rules too. Gives me hope that the orc boyz will get resculpted to look halfway decent (hopefully in a second wave?). Squinting at the lores, it appears that some of the spells will be "boostable" and both big and little will have lore attributes (Power of Da Waagh and Sneaky Stealin' respectively), which is cool.
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Post by: Neffertech
Ordered. I haven't been this excited for a pre order since Tyranids last year.
Time to dust off my old savage orcs and forest goblins. That Spider is amazingly cool and the savage orcs look great. I even think that spider kit may have a bright future as part of a conversion for my tyranids.
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Post by: Infreak
I remember reading a while back in the army list section about someone wanting to do an all spider rider army because he'd come into a large number of them. I do believe this giant spider has now made that idea much cooler.
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Post by: Murdock129
That spider is one of the most beautiful things I've ever seen, now I just need to get £108 so I can buy 3
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Post by: epy346
MegaDave wrote:I really want a giant spider, just to cut it up into some other unrecognizable monster. And I like the savage orcs, even though some of their muscles look they have hard edges to them.
I'm hoping that's due to the GW paint job on the minis, but I'll still probably pick up a unit for the big stabba and to add a little more variety to my boyz. I don't have any savage orcs any longer and this is actually making them financially acceptable to field.
The spider looks great to me too. I'm curious if the "lobber" has any special abilities since it seems to be firing great web bundles and small arachnids.
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Post by: Morathi's Darkest Sin
Okay now I'm regretting 'not' selling those Goblins from the previous Warhammer box, plus buying extra goblins and fanatics to start an army that paused.
Because all I'm thinking here is, Mmm River Trolls, Giant, big butt spider, Savage Orcs and those new sneaky Gobs, and I've got another new Warhammer army.
Dang it GW, must resist.
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Post by: Acardia
That spider looks like it needs a good humping from a carnifex. Take off the hodawh and put a bio cannon up there for a tryanofex conversion.
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Post by: Necros
For a second there, I thought Orcs were gonna be able to use champions of chaos too...
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Post by: Ixquic
Spider looks real cool but unless there's some sort of new howda rule where you can only hit one crew with a template weapon it's going to be useless on the table when one cannon ball kills all 10 goblins riding in it with one shot.
I'm really interested to see how this book works. Fantasy 8th edition is an abortion that's not worth playing but I've been hoping it's just because books were not caught up and we were only seeing half the game. This should let us know the direction of the game so fingers crossed...
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Post by: Buttlerthepug
All the stuff is looking amazing... wasn't planning to buy so much but at this point it doesn't looks like I have a choice.
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Post by: Sageheart
love the models but hate the prices thats how its always been with gw
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Post by: Acardia
That sorcer on metal boar looks like a source of frustration.
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Post by: Commander Cain
Great models, the spider and shaman are my favorites simply for the fact that they look incredible! I should really collect and army of spiders, you have got the LotR monsters and now this
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Post by: Durzod
Gawd I hope this hardcover army book crap isn't a trend! I'd much rather spend that extra cash on minis. I don't NEED to read the rules for the army on fake parchment pages. Black and white are fine. I actually feel more eyestrain reading the new BRB than the B&W army books. Maybe I'm gettin' old.
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Post by: agnosto
Those gobbos with two weapons will make awesome sneaky git stand-ins for my Chaos Dwarf army.
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Post by: Kanluwen
agnosto wrote:Those gobbos with two weapons will make awesome sneaky git stand-ins for my Chaos Dwarf army.
The Sneaky Gitz surely are the real winners of this release
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Post by: agnosto
Kanluwen wrote:agnosto wrote:Those gobbos with two weapons will make awesome sneaky git stand-ins for my Chaos Dwarf army.
The Sneaky Gitz surely are the real winners of this release 
From what I gather from the blurp it looks like they'll have ASF and AP while being able to strike from deeper ranks. Not bad rules if I had a Goblin army I'd definitely be adding them.
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Post by: Mighty Simo
 ZOMG! I think I may just leaked a little in my pants that all looks amazing and I have just started an O &G army at xmas aswell
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Post by: Ixquic
Also if they are charging $40 a book now they damn well have better cleared up the "pages falling out a week after purchase" problem.
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Post by: Tzeentchling9
Anyone else able to make out the signature spells on the battle magic cards?
Looks like the Goblin one is an augment that grants Armor Piercing to a unit in CC and allows the unit to re-roll to hits and to wounds when attacking a flank/rear.
Looks like the Orc one is draw a 4d6 line(or 8d6 for +16 to cast boosted spell) and enemy models touched by it suffer a S4 hit.
Looks like there are lore attributes, but they are not on the cards. It just says to apply the lore attribute when the spell is cast.
Nothing to broken, but pretty fun so far.
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Post by: agnosto
Ixquic wrote:Also if they are charging $40 a book now they damn well have better cleared up the "pages falling out a week after purchase" problem.
And hopefully the typos and misspellings that make me cringe....not to mention the poorly worded rules...
aw, who am I kidding? I'll be paying extra for the same content and rules quality.
I do like the greenskins though; if GW would just hire real writers (or maybe just editors), they'd be tops in my book.
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Post by: Le Grognard
Glad they priced me out of the game with 8th Ed., otherwise this new trend would have been the nail in the coffin after I spent copious amounts of Dracmas on the new rulebook and whatnot. Seems I better get in all the 40K I can, 'cause I damn well gauran-damn-tee, know I'm going to be priced out of that as well. /rant
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Post by: Kanluwen
agnosto wrote:Kanluwen wrote:agnosto wrote:Those gobbos with two weapons will make awesome sneaky git stand-ins for my Chaos Dwarf army.
The Sneaky Gitz surely are the real winners of this release 
From what I gather from the blurp it looks like they'll have ASF and AP while being able to strike from deeper ranks. Not bad rules if I had a Goblin army I'd definitely be adding them.
I hadn't noticed until I was looking at them again that there's a blurb from "Da Block Gobbo" down at the bottom.
Epic.
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Post by: agnosto
Kanluwen wrote:I hadn't noticed until I was looking at them again that there's a blurb from "Da Block Gobbo" down at the bottom.
Epic. 
I actually like the blurps, a fluffy way to give unit information.
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Post by: Kanluwen
agnosto wrote:Kanluwen wrote:I hadn't noticed until I was looking at them again that there's a blurb from "Da Block Gobbo" down at the bottom.
Epic. 
I actually like the blurps, a fluffy way to give unit information.
Yep, and keeps us guessing about the stats/points costs
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Post by: Flashman
Nifty stuff admittedly, but I think my wallet is safe. Army book not quite the gold plated purchase we feared, but at £22.50 still too much for a casual buy.
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Post by: Shas'O Dorian
Someone please tell me the hardback is a limited release thing. I really don't want to start spending $40 per armybook. I mean the current $30 is enough to stop me from buying them just to read. And companies wonder why they lose money to internet piracy. . . I don't even see it as piracy anymore I see it as a case of robin-hood.
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Post by: Alfndrate
I think its time to Orkify that Spider. Could anyone see an Spider based 40k Ork army with just some of these new models? Like an Arachnarok "battlewagon" some Spider-y Bikers... It would be an interesting twist to a new Waaagh!
I'm not quite sure if I would spend 37 dollars on the new codex, I stopped buying DnD books after they hit a certain price, but a beautiful release for Orcs and Goblins.
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Post by: Kanluwen
Shas'O Dorian wrote:Someone please tell me the hardback is a limited release thing. I really don't want to start spending $40 per armybook. I mean the current $30 is enough to stop me from buying them just to read.
33 more pages than the current Orcs & Goblin book, with the entire book being done in full color.
There's going to be a price bump if even just one case from those two parts had come to pass, not a price drop.
And companies wonder why they lose money to internet piracy. . . I don't even see it as piracy anymore I see it as a case of robin-hood.
You do realize that Robin Hood wasn't stealing things for his own gain, right?
And that the whole point of the story of Robin Hood was about the tyranny of monarchs, nothing that can remotely be compared to a free market and bad business strategies.
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Post by: Da Boss
I like the giant spider, but in a way, I think it would detract from the feel of my Orc and Goblin army. Instead of being a chaotic horde of allied tribes, it would become "a bunch of guys and their massive spider". I might get one, but I hope I can run a solid list without needing one.
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Post by: Kanluwen
Da Boss wrote:I like the giant spider, but in a way, I think it would detract from the feel of my Orc and Goblin army. Instead of being a chaotic horde of allied tribes, it would become "a bunch of guys and their massive spider". I might get one, but I hope I can run a solid list without needing one.
That's the best and most sensible fear I've seen expressed yet.
Will the Arachnarok be an "OH MY GOD MUST HAVE!" like the Vendetta--or just a treat that you can work in?
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Post by: Cryonicleech
I'm excited for the hardback books, but still a tad disgruntled at the price. Privateer's books are slightly more expensive for hardback, and at least this book is also in full color. I'm also fond of the cover, a nice throwback to older artwork, IMHO. However, those Savage Orcs are ridiculously $$ expensive... So, while the price is still high, I must admit that I'm excited for the release, though I definitely want to see the new rules. I'm still not too keen on the Arachnarok. I mean, it fits, but it seems to be a really big model... at this rate my puny 6x4 table won't be able to fit the armies...
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Post by: Da Boss
I like the cover art too, actually. Didn't comment on that. I want to pick up some savage orcs and paint them as Trogdolyte orcs that live even deeper under the mountains than Night Goblins. But at that price, I certainly won't be doing more than one fairly small unit.
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Post by: Wolf
Cracking models here, I can see some great pieces for conversion work here, The book price isn't so bad really.
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Post by: TheFirstBorn
I agree Kanluwen here..
Increased army book price was bound to happen, and i'm thoroughly chuffed that we will start seeing more product for the price increase, so don't see what's really to moan and groan about here. If you can't afford to buy a rulebook, then I have no idea how you can afford to play the army.
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Post by: Shas'O Dorian
Kanluwen wrote:Shas'O Dorian wrote:Someone please tell me the hardback is a limited release thing. I really don't want to start spending $40 per armybook. I mean the current $30 is enough to stop me from buying them just to read.
33 more pages than the current Orcs & Goblin book, with the entire book being done in full color.
There's going to be a price bump if even just one case from those two parts had come to pass, not a price drop.
And companies wonder why they lose money to internet piracy. . . I don't even see it as piracy anymore I see it as a case of robin-hood.
You do realize that Robin Hood wasn't stealing things for his own gain, right?
And that the whole point of the story of Robin Hood was about the tyranny of monarchs, nothing that can remotely be compared to a free market and bad business strategies.
Yes I understand that there needs to be a price jump because they did it in full color & added some pages. However I don't feel they needed to do that in the first place.
You are over analyzing the robin-hood metaphor. I know it's not perfect but I see $40 for an overly flashy army book too steep. I used to be someone who would buy every codex / armybook just to read the stories on the characters & the army. I find this no longer viable now that the price has DOUBLED in under 2 years. True they went to hardcover, tossed in some more pages & made it full color. If they wanted to do a limited $40 coletors edition & drop back to the softcovers after I'd be perfectly happy.
Mainly because I saw nothing wrong with the old ones. The SM codex went from the usual $20 to $25 because it had a LOT more, ok I understand you wanted to add more to the game & are charging more for that cost. Then they all went to $30. . ok inflation, shipping cost ect. I'll slow down on buying them but i can understand. Now it seems they are making change for the sake of change. The softcover ones work fine. People complain about durability, then take care of your things. I have 3rd ed 40k codexes still in prime condition & they were frequently used. I don't understand, or support, the changes & price increase and as such I will be turning to alternative methods to read the stories. To pseudo-quote Ivan Chesnokov: "Why you  book? Book was fine."
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Post by: Da Boss
I'll wait and see what's in the book before I pass judgement. D'n'D books are around that price but they are pretty content heavy.
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Post by: TBD
That spider is one of the absolute best looking monster miniatures I've ever seen, and less expensive than I feared. Wurrzag is very cool too.
Not a big fan of the computer animated muscled torsos of the Savage Orc Boar riders though.
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Post by: Peatreed
I'd like to know what new units and options there are?
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Post by: Kanluwen
Other than a giant honking spider and Goblin Assassins, you mean?
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Post by: George Spiggott
If you look across the industry £22.50 is actually quite reasonable.
That spider is quite lovely. Sans all those stupid goblin bits it would look awesome.
Is it possible to make an army of just spiders and river trolls (also lovely), perhaps led by a Shaman. Can giant spiders make power attacks?
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Post by: yevix
George Spiggott wrote:If you look across the industry £22.50 is actually quite reasonable.
That spider is quite lovely. Sans all those stupid goblin bits it would look awesome.
Is it possible to make an army of just spiders and river trolls (also lovely), perhaps led by a Shaman. Can giant spiders make power attacks?
army of spiders sounds too good to be true
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Post by: Da Boss
Currently, you can get Spider Riders as core, so it could be possible. We won't know til we see the new book though.
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Post by: Misguidance
Wow. I don't even collect greenskins, and I want that frakking huge spider!  It is everything I hoped a house-sized arachnid topped by screaming gobbos would be. <3
Also, I am impressed with the army book. It's not too expensive, it looks to be content heavy, and as a hardback it shouldn't fall apart as quickly as the paperback ones. Also, I can use it as a rest for paper when I'm writing/drawing, which is always a bonus for me.
....kind of saddens me that the High Elf one isn't hardback too. :(
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Post by: Kanluwen
Just noticed that there is apparently a new Goblin character named "Gitilla Da Hunter".
Interesting. I wonder if they're making him similar to the Squig Hunters in WAR?
Shas'o Dorian wrote:You are over analyzing the robin-hood metaphor. I know it's not perfect but I see $40 for an overly flashy army book too steep.
It's a terrible metaphor that you used in a context to try to justify internet piracy. The army book isn't something that is essential to your everyday survival or livelihood.
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Post by: Misguidance
Kanluwen wrote:
Shas'o Dorian wrote:You are over analyzing the robin-hood metaphor. I know it's not perfect but I see $40 for an overly flashy army book too steep.
It's a terrible metaphor that you used in a context to try to justify internet piracy. The army book isn't something that is essential to your everyday survival or livelihood.
I have to agree, there is nothing noble about downloading a book that you don't need, just because you don't want to pay the people who made it. I mean, sure, do it if you want, but don't try to dress it up as 'for the better good,' cos it's not. Unless of course you are intending to make food out of the downloads and hand it out to starving orphans, or something.
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Post by: epy346
Kanluwen wrote:Just noticed that there is apparently a new Goblin character named "Gitilla Da Hunter".
Interesting. I wonder if they're making him similar to the Squig Hunters in WAR?
I didn't noticed that, but judging from the name he sounds like it could be a Hobgoblin since the Huns (and his name is an obvious spin on Attila the Hun) have always reminded me of Mongolians, the basis of the Hobgoblins.
I'm not going to get my hopes up, but I'd love it if they reintroduced Forest Goblins to go along with that giant new spider and the spider riders we already have. Beyond that, they'd look great in an army together with the new Savage Orcs. Perhaps this Gitilla fellow could be one of them.
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Post by: Highlordell
Many 40k Ork player may now have thoughts about collecting a Feral Ork/Snakebite army...me included.
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Post by: penek
30% price hike? for what? For text that now have "funny" borders but are still all black and white? In some countries like Australia and Russian tnx to hard cover this already not so cheap book will become even more pricy... and after all, lots of people reading that books not so often - thanks to programms like army builder and etc.
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Post by: catharsix
as for that big spider, all i can say is...
HO-LY SHIP... want very badly.
that thing is going to be my Tervigon. to heck with the conversion kits, super-expensive Russian models, and converting Carifexes. that thing was MADE to be spawning little gaunts. totally gonna pre-order that.
-C6
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Post by: Acardia
catharsix wrote:as for that big spider, all i can say is...
HO-LY SHIP... want very badly.
that thing is going to be my Tervigon. to heck with the conversion kits, super-expensive Russian models, and converting Carifexes. that thing was MADE to be spawning little gaunts. totally gonna pre-order that.
-C6
I was thinking tryanofex myself, but hmmmm
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Post by: Sol Invictus
Loving the Wurrzag and Arachnarok models! Not crazy about a hardcover book since its not exactly an optional purchase...
Whirling death? Seriously...?
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Post by: Kanluwen
"Whirling Death" is just them moving the Night Goblin Fanatics from packs of one to three.
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Post by: Sol Invictus
"Whirling Death" is just them moving the Night Goblin Fanatics from packs of one to three.
Yeah, just sounds kind of corny...
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Post by: Ixquic
At least now the stupid "Fanatics are being removed from the army" rumors can stop.
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Post by: schadenfreude
The price hike to hardback is $8.25.
$8.25 is not a big deal if we are getting a better product, especially in a hobby thats.
$8.25 won't even noticeable to a player starting a savage ork army with the new plastics.
I for one am very willing to pay $8.25 for a superior product, especially as $37.25 for a hardback is less of a rip off than 29.00 for a soft back.
That is unless the hardback book is an inferior product in comparison to the current army books. If the spine breaks and the pages flop out I'm sure I won't be the only one that will end up pissed off about paying more money for an inferior product.
It's all good as long if the book's spine is high quality, and that's a big if.
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Post by: Lord of Deeds
The spider looks great, and to be honest, I like all the new O&G models. Not sure I like the paint job on the boars though.
As for the book, a little bit more mixed. I really do hope they plan on offering a soft cover version for practical reasons. As for the price, since GW is advertising a hard back full color army book which is what PP offers as well, we seem to have an opportunity to do an apples to apples comparison on value. PP forces of Kador hardcover book is $0.31 per page US compared to $0.36 per page US for the GW O&G hardcover book for about a 16% difference in price. Assuming that a lot of the content of the O&G book will be recycled (Art, flavor text, etc.) then it would seem that the book has a GW brand price premium built in since on it's face it is a poor value vis-a-vis the PP product offerings. But then we already knew that, right?
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Post by: heacy hitter
I like the look of whats in the bottom left hand corne. Wonder what it is?
1
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Post by: Acardia
That is the SAvage orc spear thingy according to rumors D3 impact hits or D3 Wounds.
Looks awesome.
Presonally if they would like to give that sort of treatment to my high elf book I'd gladly pay.
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Post by: aka_mythos
schadenfreude wrote:The price hike to hardback is $8.25.
$8.25 is not a big deal if we are getting a better product, especially in a hobby thats.
$8.25 won't even noticeable to a player starting a savage ork army with the new plastics.
I for one am very willing to pay $8.25 for a superior product, especially as $37.25 for a hardback is less of a rip off than 29.00 for a soft back.
That is unless the hardback book is an inferior product in comparison to the current army books. If the spine breaks and the pages flop out I'm sure I won't be the only one that will end up pissed off about paying more money for an inferior product.
It's all good as long if the book's spine is high quality, and that's a big if.
Agreed on all of it. Most companies that have paperback and hardcovered books charge alot more for it. Add to that its color and more pages. $8.25 more for that is significantly better than the bad deal we had before.
The simple fact is GW wanted more money. In the past they'd have simply raised the price. This time instead they atleast chose to give us something for it. This is a one or the other situation. GW wants us to pay $37, so we can pay $37 for a nicer hard bound book or $37 for exactly the same.
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Post by: 5P0G
I'm thinking feral orks for 40k
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Post by: Some_Call_Me_Tim?
One word (though one word is not enough): WOW!!! That Spider is way better than expected! The new Savage boyz look awesome! And so do the Shaman! And the Rulebook cover looks awesome! And we get battle magic cards! ALL MY DREAMS HAVE COME TRUE!! Oh, and the prices are actually FAIR! (I really gotta calm down) _Tim?
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Post by: epy346
Lord of Deeds wrote:
The spider looks great, and to be honest, I like all the new O&G models. Not sure I like the paint job on the boars though.
As for the book, a little bit more mixed. I really do hope they plan on offering a soft cover version for practical reasons. As for the price, since GW is advertising a hard back full color army book which is what PP offers as well, we seem to have an opportunity to do an apples to apples comparison on value. PP forces of Kador hardcover book is $0.31 per page US compared to $0.36 per page US for the GW O&G hardcover book for about a 16% difference in price. Assuming that a lot of the content of the O&G book will be recycled (Art, flavor text, etc.) then it would seem that the book has a GW brand price premium built in since on it's face it is a poor value vis-a-vis the PP product offerings. But then we already knew that, right?
The posts and blurbs seem indicate all-new or mostly new art. I haven't seen any recycled stuff just yet from the pictures, but we'll see how it goes.
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Post by: Polonius
I think that as a gaming tome for an army, $37 isn't totally out of line. What this does do is limit the desire to own complete collections. Eh, if they do this for 40k I'll probably still buy them.
One way or the other, it makes starting an army that much more expensive...
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Post by: carmachu
Spider is great.
$37 for a hardback army book is not.
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Post by: SweetLou
well you say spider.............i see a tervigon
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Post by: NAVARRO
Lord of Deeds wrote:
The spider looks great, and to be honest, I like all the new O&G models. Not sure I like the paint job on the boars though.
As for the book, a little bit more mixed. I really do hope they plan on offering a soft cover version for practical reasons. As for the price, since GW is advertising a hard back full color army book which is what PP offers as well, we seem to have an opportunity to do an apples to apples comparison on value. PP forces of Kador hardcover book is $0.31 per page US compared to $0.36 per page US for the GW O&G hardcover book for about a 16% difference in price. Assuming that a lot of the content of the O&G book will be recycled (Art, flavor text, etc.) then it would seem that the book has a GW brand price premium built in since on it's face it is a poor value vis-a-vis the PP product offerings. But then we already knew that, right?
By coincidence just got today my Hordes rulebook and as a professional designer/illustrator that I'am I must say the illustrations/design levels of PP are worlds apart from the GW ones... really its a big big diference in quality.
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Post by: ImperialTard
H.B.M.C. wrote:Strikes of yet another short-term cash grab, probably started with some bean-counter going:
"Hey Jeff, our customers only ever buy one Codex book right? Well... let's make 'em more expensive then. I mean, if we're only going to sell one to each customer, might as well make as money money as we can."
When I read your first post my brain nearly shut down at seeing you post something not incredibly cynical. Glad you mulled it over and maintained the status quo.
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Post by: carmachu
Kanluwen wrote:33 more pages than the current Orcs & Goblin book, with the entire book being done in full color.
There's going to be a price bump if even just one case from those two parts had come to pass, not a price drop.
You can of course try and justify the new price in hardcover. But the fact is folks are saying $30 was their limit. Giving them things like "hardcover" or more recycled art or heavy metal pictures to bump the page count isnt what they want.....wont justify the new price to some. Or many.
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Post by: MeanGreenStompa
Kid_Kyoto wrote:aka_mythos wrote:Kid_Kyoto wrote:gr1m_dan wrote:After all the bashing GW has received I am utterly shocked at how well priced the army book is!!!
I hope my Tau codex gets hardback now :-D
It's a 33% price hike with no additional pages. Less than I thought but still rude.
But its "full-colour"... surely that counts for something.
It means we can enjoy the art recycled from 1993 in full color?
It means the fluff page where this one time some Orcs had a waagh and it was was awesome will now have a color border around it?
Automatically Appended Next Post:
Savage orcs are also $30 for 10, while most sets are usually $25 for 10. 20% hike.
I'd just like to reiterate this post. It rings true for me as well.
If we saw the 33% price rise mean that the army book or codex was merged into an additional fluff tome, so for example the new Empire book when it comes out is the combined weight and content of a previous style army book along with 'Uniforms and Heraldry', then it's taking that sting out somewhat.
But to go up by 33% with no additional pages AT ALL?!? c'mon, that's daylight fething robbery in it's self.
To those angrily defending and touting 'you don't have to play the game and you can leave at any stage', consider someone who's invested in an army for years and years and what they stand to lose if they now abandon the GW hobby and look to reinvest in a new wargame. They are a mite trapped and in their case, I'd give serious consideration to obtaining a download instead, illegal or not.
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Post by: Kanluwen
carmachu wrote:Kanluwen wrote:33 more pages than the current Orcs & Goblin book, with the entire book being done in full color.
There's going to be a price bump if even just one case from those two parts had come to pass, not a price drop.
You can of course try and justify the new price in hardcover. But the fact is folks are saying $30 was their limit. Giving them things like "hardcover" or more recycled art or heavy metal pictures to bump the page count isnt what they want.....wont justify the new price to some. Or many.
Considering we don't know those 33 pages are recycled art or heavy metal pictures to bump the page count...
I'll kindly say wait until the Black Boxes this week.
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Post by: sworth9411
Seriously considering picking one of the spiders up for a Kroot Conversion...
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Post by: Theophony
I've been considering building a 40K pre-heresy army, and the Spider may have sealed the deal. Using the spider in a diaroma for the battle on the planet Murder.
If not that I'm definitely going to use the spider as a base for Chaos Defilers as I dislike those models immensely.
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Post by: Lord of Deeds
epy346 wrote:The posts and blurbs seem indicate all-new or mostly new art. I haven't seen any recycled stuff just yet from the pictures, but we'll see how it goes.
Your right. What was I thinking to suggest or suspect that GW might recycle stuff as they have in 100% of their previously published material given that all of the promotional images show never before published content.
I mean it's a hardback book and full color! So it must be all new content and there won't be a single page that is nothing but a colored border with b&w illustrations, because by gosh GW said it was full color!
That said, final judgement should be properly defferred until the book is available to actually review. Let's just say my expectations are rather guarded. That said I have a lot of interest in this release given what it portends for WFB 8th Ed and GW's design focus going forward for not only WFB but all their core games.
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Post by: aka_mythos
carmachu wrote:You can of course try and justify the new price in hardcover. But the fact is folks are saying $30 was their limit. Giving them things like "hardcover" or more recycled art or heavy metal pictures to bump the page count isnt what they want.....wont justify the new price to some. Or many.
The worlds not fair. If $30 truly is a persons limit, they should probably have questioned to themselves getting into a hobby where they were putting themselve on the brink of impoverishment to play. Whether a person decides to continue their hobby is their personal choice. The product by all rational: material, effort, and design is worth $37... it only stands to be seen if it truly is worth that to the individual. This like all of Games Workshop products is a luxury item, that we all can go on living without. So those who think its worth it will have, and those who don't won't. This is how the world works.
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Post by: Misguidance
aka_mythos wrote:This like all of Games Workshop products is a luxury item, that we all can go on living without. So those who think its worth it will have, and those who don't won't. This is how the world works.
This is the ultimate truth, much as it may upset some to hear it.
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Post by: GalaxyGames
SweetLou wrote:well you say spider.............i see a tervigon
I see a tervigon myself as well ;D
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Post by: fullheadofhair
aka_mythos wrote:carmachu wrote:You can of course try and justify the new price in hardcover. But the fact is folks are saying $30 was their limit. Giving them things like "hardcover" or more recycled art or heavy metal pictures to bump the page count isnt what they want.....wont justify the new price to some. Or many.
The worlds not fair. If $30 truly is a persons limit, they should probably have questioned to themselves getting into a hobby where they were putting themselve on the brink of impoverishment to play. Whether a person decides to continue their hobby is their personal choice. The product by all rational: material, effort, and design is worth $37... it only stands to be seen if it truly is worth that to the individual. This like all of Games Workshop products is a luxury item, that we all can go on living without. So those who think its worth it will have, and those who don't won't. This is how the world works.
What the heck is it with this board that no-one can argue with a sense of logic? Just because some-one has a limit doesn't mean they're at the brink of poverty and should have questioned about getting into the hobby. This is the dumbest thing I have heard said and makes zero sense. $30 is my limit for an army book because outside of the army list and points I find such a poorly written book not to be worth it. Just because I have a limit doesn't mean I am on the brink of impoverisement it just means I consider it to be poor value. I am just in the process of purchasing $300- $500 OOP Confrontation devourer and wolfen metal miniatures and usually purchase what I need/ want hobby wise without too much worry because I am well paid and have no debt out side of a mortgage.
Even though I can afford to pay more than $30 for an army book I won't - I may just buy the two I will need ( DE and OK) or just complete the gradual withdrawal away from GW games - no longer play 40k and the only reason I have an 8ed book is because someone gave it too me - that book is a massive white elephant and certainly not worth it as a RULE book to play a game.
Putting in more pictures and badly written stories in to what is supposed to be a rule supplement book doesn't add value IMHO so I am not prepared to pay for it.
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Post by: augustus5
MeanGreenStompa wrote:Kid_Kyoto wrote:aka_mythos wrote:Kid_Kyoto wrote:gr1m_dan wrote:After all the bashing GW has received I am utterly shocked at how well priced the army book is!!!
I hope my Tau codex gets hardback now :-D
It's a 33% price hike with no additional pages. Less than I thought but still rude.
But its "full-colour"... surely that counts for something.
It means we can enjoy the art recycled from 1993 in full color?
It means the fluff page where this one time some Orcs had a waagh and it was was awesome will now have a color border around it?
Automatically Appended Next Post:
Savage orcs are also $30 for 10, while most sets are usually $25 for 10. 20% hike.
I'd just like to reiterate this post. It rings true for me as well.
If we saw the 33% price rise mean that the army book or codex was merged into an additional fluff tome, so for example the new Empire book when it comes out is the combined weight and content of a previous style army book along with 'Uniforms and Heraldry', then it's taking that sting out somewhat.
But to go up by 33% with no additional pages AT ALL?!? c'mon, that's daylight fething robbery in it's self.
To those angrily defending and touting 'you don't have to play the game and you can leave at any stage', consider someone who's invested in an army for years and years and what they stand to lose if they now abandon the GW hobby and look to reinvest in a new wargame. They are a mite trapped and in their case, I'd give serious consideration to obtaining a download instead, illegal or not.
+1 To MGS.
I think the cost of the Savage Orcs is a little high.
Love the Giant Spider model. I'd like to look at the codex and determine if building an all goblin army will not be as disappointing on the table as it has been in the past.
The $40 army book is a complete rip off. They expect us to pay an additional $10 for a hardback book with no additional content. Like MGS said, I'd gladly pay additional money for an army book that was filled with a lot more content, be it hard or soft cover, but why do I want a hardcover army book that is basically the same as the softcover books? Give me a softcover option or I'll be downloading this book.
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Post by: Niccolo
I had a thorough read of the book today. I came away impressed with the rules and the book itself. Very pretty with new pictures. As an O&G player I would have bought it eventually, but I pre-ordered it and Ive never pre-ordered a GW book before.
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Post by: Kanluwen
I'm going to reiterate a point I've made repeatedly.
The book is, quite possibly, not the same as the softcover book.
More likely, the book will also include examples of various Orc Waaghs! like the Heraldry books that we've seen. Automatically Appended Next Post: Niccolo wrote:I had a thorough read of the book today. I came away impressed with the rules and the book itself. Very pretty with new pictures. As an O&G player I would have bought it eventually, but I pre-ordered it and Ive never pre-ordered a GW book before.
Spill the beans on how it's laidout so we can get the whining about "NO NEW CONTENT! HIGHWAY ROBBERY! PIRATE IT!  " out of the way please!
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Post by: Grarg
I love that spider model!!
Strap on some dakka, armour plates and spikes and we got a Snakebite Battlewagon.... might be stretching it, but that could be fun!!
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Post by: Some_Call_Me_Tim?
Man, you guys, calm down, it is just a game. Is nothing sacred? I mean, really! We get a 112 page hardcover, full cover army book from GW for $37(which is cheap, the paper they print on and the color ink they use is PRICEY) and we get people throwing hissy fits like a bunch of 12 year old Justin Bieber fangirls! Really? Have you no balls? If only people got this passionate about things that really matter, like animal abuse and environmental degradation, the world would be a better place. _Tim? Edit: Oh, yeah, and there is thing called "discount retailers" and eBay, where you can get any GW product for 20% off all the time.
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Post by: ghosty
I want to make a savage orc and goblin army now!
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Post by: agnosto
The thing that gets me about the 8ed book and probably all books that will come out now is that they fill it up with lots of pretty pictures when all I want is the rules so I can play the game. I would be willing to pay the same price if they toss the pictures, fluff and 'eavy metal crap and just give me condensed, easy to read rules.
Meh.
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Post by: fullheadofhair
Kanluwen wrote: so we can get the whining about "NO NEW CONTENT! HIGHWAY ROBBERY! PIRATE IT!  " out of the way please! 
Not all the whining is "no new content" but for people like me a few extra pictures of painted models or additional stories of dubious value don't make it worth it - but as usual that point will bypass you.
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Post by: RiTides
Looking forward to seeing some of these in person. Not tempted to start an army, though... the savage boar boyz also look like they're about to fall off!
The price, I've thought about it... and I do agree that I wish there was some great new artwork, if they're going to include art in full-color. I do have the hordes book and trollbloods book and the artwork is the best part about it.
I do love full color, though, so I'm going to reserve judgement on what I think about the price-to-value of the book until I see it
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Post by: Some_Call_Me_Tim?
Oh, and for all those who are whining about how the Savage orcs are $30 for 10, it is a fairly good price, considering the fact that you really don't need that many models to have a big pricey unit. Savage orcs are 8 points each, an that is without upgrades. And ther are always eBay sellers that sell the models without the boxes but still on the sprue for around 30-35% off. Just sayin'.
_Tim?
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Post by: RiTides
Tim... you think 8 points each is pricey
That's why I can't stomach horde armies. A box of ironguts (4) is $40 and gives me 200 points of chaos ogres with GWs and armor. A box of bulls (6) is $40 gives me over 250 points of chaos ogres, the exact value depending on what gear they have.
A box of savage orcs (10) is $30 and gives me 80 points... but it's certainly not the worst points-to-cost unit out there! Just not cheap... and people are certainly entitled to say as much. However, I thought the box of river trolls (3) were a bit expensive to make units out of at $45 a box... and they still give me 135 points.
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Post by: fullheadofhair
Some_Call_Me_Tim? wrote:Man, you guys, calm down, it is just a game. Is nothing sacred? I mean, really! We get a 112 page hardcover, full cover army book from GW for $37(which is cheap, the paper they print on and the color ink they use is PRICEY) and we get people throwing hissy fits like a bunch of 12 year old Justin Bieber fangirls! Really? Have you no balls?
If only people got this passionate about things that really matter, like animal abuse and environmental degradation, the world would be a better place.
_Tim?
Edit: Oh, yeah, and there is thing called "discount retailers" and eBay, where you can get any GW product for 20% off all the time.
I don't want a 112 page hardback book - it is a rule supplement book - and if they choose to use pricey ink etc that is their problem. As a customer I don't want it. As I, and several others have pointed out, and people like you & Kan seem to ignore and just go "whine whine be greateful etc" this is not a product we want and are willing to pay extra for. Even with new content etc the perceived increase in value is not present for us. So don't tar us all with the whining brush - you maybe happy with paying more for a pretty book but some of us only view them as supplemental rule books cluttered with stories and pictures as it is.
So, instead of buy each book as it comes out many of us will only buy the ones we use.
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Post by: Some_Call_Me_Tim?
agnosto wrote:The thing that gets me about the 8ed book and probably all books that will come out now is that they fill it up with lots of pretty pictures when all I want is the rules so I can play the game. I would be willing to pay the same price if they toss the pictures, fluff and 'eavy metal crap and just give me condensed, easy to read rules. Meh. Dude, it would be cheaper to have less pictures and fluff, but then you end up with a much more boring game. Have you ever heard of Kings of War? It is a great game with a good system as far as I have heard, but has the worlds worst looking rules. Just plain 'ol text with some icon here and there. Completely dull and un-inspiring, which was why I never started the game, even though it is touted by it's fans as one of the best fantasy rules systems out there. It is just bad marketing all around. Did I also mention my old soft cover army book is on its last legs, even after being taped and glue from day 1? @Fullheadofhair: I am mostly just annoyed that you and others seem to take it all totally for granted. It is annoying as those of us who get excited about it have to deal with party-poopers. _Tim?
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Post by: RiTides
Some_Call_Me_Tim? wrote:Did I also mention my old soft cover army book is on its last legs, even after being taped and glue from day 1?
This is why I sometimes have mine spiral bound... an easy fix! I don't like hardcover simply because I already have so many books / accessories to carry. The small paperback rulebook for fantasy was a lifesaver, even though I enjoyed reading the hardback for awhile, it eventually got traded for practicality...
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Post by: agnosto
Some_Call_Me_Tim? wrote:
Dude, it would be cheaper to have less pictures and fluff, but then you end up with a much more boring game. Have you ever heard of Kings of War? It is a great game with a good system as far as I have heard, but has the worlds worst looking rules. Just plain 'ol text with some icon here and there. Completely dull and un-inspiring, which was why I never started the game, even though it is touted by it's fans as one of the best fantasy rules systems out there. It is just bad marketing all around.
Did I also mention my old soft cover army book is on its last legs, even after being taped and glue from day 1?
_Tim?
I have never read the fluff or looked at the pics more than once. I only lug the book around because I tend to forget rules and need to look them up. Give me the option of a 20-30 page rulebook with just what I need when I go play and I'd be a happy man. Fluff and stories and pretty pictures are all well and good for the hobbyists out there but I'm just not one of them.
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Post by: Some_Call_Me_Tim?
You could just borrow the rulebook from a friend, and handcopy the rules that you need into Microsoft word, then just print it out, then you don't have to pay for it. Or you could try breaking and entering, grabbing the army book, madly scribbling the rules down in a notebook by the light of a flashlight, putting the book back, the leaving. Still don't have to pay, and it looks nice and bland enough to satisfy the gamer in you.
_Tim?
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Post by: Warboss Imbad Ironskull
FINALLY!!!! some new Savage Orcs
I can see alot of Tyranid players using that Spider for conversions Automatically Appended Next Post: You think that's gonna be GWs new thing? Giant monsters as chariot/howdah creatures? granted there aren't many armies that could have them outside O&G and Lizardmen. Maybe Beastmen, be cool if TK got something like this.
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Post by: MechaEmperor7000
I am so glad I have an Orc and Goblins army. Now I have an excuse to buy that uberspider. And the Savage Orc Boyz are just fantastic, as well as being rather decently priced (the Boarboyz are really cheap compared to 40k bikes, despite having roughly the same amount of plastic).
You think I could do a whole Feral Orks 40k Army? I know everything has to be rebased (except the spider, since that thing looks GIGANTIC) but the Spider could be a Battle Wagon, Boarboyz for Warbikers, Black Orcs for Nobz, and so on.
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Post by: H.B.M.C.
ImperialTard wrote:When I read your first post my brain nearly shut down at seeing you post something not incredibly cynical. Glad you mulled it over and maintained the status quo.
No problem 'Tard.
Wow... that joke kinda wrote itself.
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Post by: RiTides
Some_Call_Me_Tim? wrote:You could just borrow the rulebook from a friend, and handcopy the rules that you need into Microsoft word, then just print it out, then you don't have to pay for it. Or you could try breaking and entering, grabbing the army book, madly scribbling the rules down in a notebook by the light of a flashlight, putting the book back, the leaving. Still don't have to pay, and it looks nice and bland enough to satisfy the gamer in you.
The hyperbole really isn't needed or helpful...
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Post by: carmachu
aka_mythos wrote:carmachu wrote:You can of course try and justify the new price in hardcover. But the fact is folks are saying $30 was their limit. Giving them things like "hardcover" or more recycled art or heavy metal pictures to bump the page count isnt what they want.....wont justify the new price to some. Or many.
The worlds not fair. If $30 truly is a persons limit, they should probably have questioned to themselves getting into a hobby where they were putting themselve on the brink of impoverishment to play. Whether a person decides to continue their hobby is their personal choice. The product by all rational: material, effort, and design is worth $37... it only stands to be seen if it truly is worth that to the individual. This like all of Games Workshop products is a luxury item, that we all can go on living without. So those who think its worth it will have, and those who don't won't. This is how the world works.
No offense, but your logic is slowed. I didnt say the $30 limit was due to "the brink of impovishment" or any nonsense. People have a limit for what they will pay for items and consider fair.
I have the money to buy a $37 hardcover O&G book. There is no way this side of hell I will. Its NOT WORTH THE MONEY they want to charge for the book. It is NOT WORTH $37 to me. No army book or codex is from GW. $25 is my limit of what I consider them worth buying. Beyond that, I wont spend my money on it. I can afford to do so, but given GW's track record of quality and such in printed form, no way, no how is it worth $37. hardcover, color or page count.
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Post by: yevix
They should have released 1 big book with all the rules for all the armies, no fluff, no fiction practically no pictures just the raw rules, special rules, items etc
Then release individual books on armies with fluff, painting guides, artwork, stories etc
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Post by: fullheadofhair
Some_Call_Me_Tim? wrote:
@Fullheadofhair: I am mostly just annoyed that you and others seem to take it all totally for granted. It is annoying as those of us who get excited about it have to deal with party-poopers.
_Tim?
How am I taking for granted something I don't want or want to pay for. Shouldn't I be annoyed that your requirements for more pictures and stories is potentially costing me more money when I am perfectly happy with the status quo. Two sides to the same hobby. Mind you, your logic in this thread reminds me of the Dilbert cartoon making a comment about infinity monkeys and infinity time to produce works of shakespeare - to paraphrase, "your comment; 3 monkeys - 10 minutes"
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Post by: yevix
carmachu wrote:aka_mythos wrote:carmachu wrote:You can of course try and justify the new price in hardcover. But the fact is folks are saying $30 was their limit. Giving them things like "hardcover" or more recycled art or heavy metal pictures to bump the page count isnt what they want.....wont justify the new price to some. Or many.
The worlds not fair. If $30 truly is a persons limit, they should probably have questioned to themselves getting into a hobby where they were putting themselve on the brink of impoverishment to play. Whether a person decides to continue their hobby is their personal choice. The product by all rational: material, effort, and design is worth $37... it only stands to be seen if it truly is worth that to the individual. This like all of Games Workshop products is a luxury item, that we all can go on living without. So those who think its worth it will have, and those who don't won't. This is how the world works.
No offense, but your logic is slowed. I didnt say the $30 limit was due to "the brink of impovishment" or any nonsense. People have a limit for what they will pay for items and consider fair.
I have the money to buy a $37 hardcover O&G book. There is no way this side of hell I will. Its NOT WORTH THE MONEY they want to charge for the book. It is NOT WORTH $37 to me. No army book or codex is from GW. $25 is my limit of what I consider them worth buying. Beyond that, I wont spend my money on it. I can afford to do so, but given GW's track record of quality and such in printed form, no way, no how is it worth $37. hardcover, color or page count.
I think the price is so hefty cause of the VAT Increase that happend this year, they are simply putting up all the prices on all their products its unavoidable
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Post by: fullheadofhair
yevix wrote:
I think the price is so hefty cause of the VAT Increase that happend this year, they are simply putting up all the prices on all their products its unavoidable
I am afraid that is just not true. Even though flag is US I am English and I used to do VAT for Kraft Foods (i.e I understand how VAT works) and how pricing is decided in a retail operation.With regard to the US, there is no VAT and infact, in some states there is sales tax to add to this - unlike VAT sales tax is added at the till as the customer pays. For me, with sales tax, the book is closer to $41.
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Post by: Mewiththeface
@fullheadofhair
You don't want a hardbound book with plenty of pictures, apparently good rules, and new content and fluff for a fair price of 37$, what do you want?
A cheaper price isn't a good answer.
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Post by: yevix
fullheadofhair wrote:yevix wrote:
I think the price is so hefty cause of the VAT Increase that happend this year, they are simply putting up all the prices on all their products its unavoidable
I am afraid that is just not true. Even though flag is US I am English and I used to do VAT for Kraft Foods (i.e I understand how VAT works) and how pricing is decided in a retail operation.With regard to the US, there is no VAT and infact, in some states there is sales tax to add to this - unlike VAT sales tax is added at the till as the customer pays. For me, with sales tax, the book is closer to $41.
 DAMN YOU GW  honestly I think it comes with the territory gw is always going to be expensive - its funny I remember a WD article about using more plastic models and them saying "we are trying too make things cheaper" and yet prices are only going up
Automatically Appended Next Post: Mewiththeface wrote:@fullheadofhair
You don't want a hardbound book with plenty of pictures, apparently good rules, and new content and fluff for a fair price of 37$, what do you want?
A cheaper price isn't a good answer.
maybe less focus on pictures and artwork and fluff that doesn't make sense most of the time and more on rules paint guides etc...
I can see his point not everyone cares about the fluff or artwork (I certainly dont care is its black and white or color) some just want a good tabletop game...
like I said in my previous post, release 1 huge book with all the rules for all the armies (basic rules for everything) then release individual books on each race...
so lets say the main book with all the races costs £60, sure its expensive but you get all the rules then each army book costing £20 with fluff artwork etc but no rules
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Post by: theHandofGork
H.B.M.C. wrote:ImperialTard wrote:When I read your first post my brain nearly shut down at seeing you post something not incredibly cynical. Glad you mulled it over and maintained the status quo.
No problem 'Tard.
Wow... that joke kinda wrote itself. 
If only there was a "like" button as on Facebook then I could give this post the public consideration it deserves.
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Post by: agnosto
Some_Call_Me_Tim? wrote:You could just borrow the rulebook from a friend, and handcopy the rules that you need into Microsoft word, then just print it out, then you don't have to pay for it. Or you could try breaking and entering, grabbing the army book, madly scribbling the rules down in a notebook by the light of a flashlight, putting the book back, the leaving. Still don't have to pay, and it looks nice and bland enough to satisfy the gamer in you.
_Tim?
I neither have difficulty paying for something nor object to it. If you had read my previous posts you would have learned that I wouldn't mind paying full price for what I desire, just the rules so I don't have to go searching through 80 pages of fluff, painting guides and pictures to find the rule I'm looking for. *sigh* I suppose I'll just have to continue photocopying the parts I need, after I buy the book of course, but I would much prefer the books to be along the lines of D&D books, content heavy and art light.
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Post by: augustus5
Mewiththeface wrote:@fullheadofhair
You don't want a hardbound book with plenty of pictures, apparently good rules, and new content and fluff for a fair price of 37$, what do you want?
A cheaper price isn't a good answer.
I want a softcover book with apparently good rules and comparable content and fluff. 112 pages isn't that much more than a typical army book. I don't need hardcover or brightly colored borders on the pages to capture my attention, I'm perfectly happy with the few pages of colored pictures of the models currently found in army books.
IF they were to add more rules/more fluff, maybe army specific game variants (think of the Battle Missions book and take an army's section out and toss it into the army book) then I would be happy to pay $40 for an army book, hard or soft cover. As it stands this is a 25% price hike and all I'm getting is a book that's hardcover as opposed to softcover.
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Post by: Doctor Optimal
yevix wrote:They should have released 1 big book with all the rules for all the armies, no fluff, no fiction practically no pictures just the raw rules, special rules, items etc
Then release individual books on armies with fluff, painting guides, artwork, stories etc
D&D 4th edition did this with their essentials series, I think.
I love the spider, but the wife would probably smash it with something heavy...
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Post by: nels1031
Pretty awesome stuff.
I already ordered the book and the magic cards, even though I don't play O+G's I want them regardless. I like the fluff and knowing an opponents rules/spells and such. Looking forward to seeing how well done the book is. I personally dig what I see so far.
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Post by: Vilegrimm
Hmmm... I've seen a few fellow Canadians mention the new Orc & Goblin stuff, but none have mentioned the army book price yet. Kind of funny that our dollar is slightly over par with the American Dollar, is 0.62 pounds English, but:
US book price: $37.25
Canadian book price: $44.75
Really? are we really going back to this style of GW pricing?
No... no thanks, even though I have a huge O&G army, I think I'll pass...
-Vilegrimm
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Post by: dienekes96
I am thrilled it is in hardcover. Gets rid of the riffraff playing the game, and classes up the local gaming scene.
I do appreciate all of the business advice in this thread. In lieu of an MBA, I am going to collate all of the comments about GW's business practices in this, and similar, threads into Microsoft Word and submit it as my thesis. I smell a publishable article.
The spider looks great, and I love the cover art. I don't collect O&G, but I'll at least get the book.
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Post by: Kanluwen
dienekes96 wrote:I am thrilled it is in hardcover. Gets rid of the riffraff playing the game, and classes up the local gaming scene.
You heard it here first, folks!
Warhammer now requires an obligatory monocle! And top hat!
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Post by: epy346
dienekes96 wrote:I do appreciate all of the business advice in this thread. In lieu of an MBA, I am going to collate all of the comments about GW's business practices in this, and similar, threads into Microsoft Word and submit it as my thesis. I smell a publishable article.
+1
Seriously, can a "like" button or a rep system would be sweet for when people give us quality comments like this.
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Post by: Blokus
dienekes96 wrote:I am thrilled it is in hardcover. Gets rid of the riffraff playing the game, and classes up the local gaming scene.
+1
Hopefully all books become hardcover so that the gutter trash that smell like ashtrays will never again plague the play area. They can take their pdf army books and hodge-podge of minis and play behind the Taco Bell dumpster.
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Post by: Mithrax
Vilegrimm wrote:Hmmm... I've seen a few fellow Canadians mention the new Orc & Goblin stuff, but none have mentioned the army book price yet. Kind of funny that our dollar is slightly over par with the American Dollar, is 0.62 pounds English, but:
US book price: $37.25
Canadian book price: $44.75
Really? are we really going back to this style of GW pricing?
No... no thanks, even though I have a huge O&G army, I think I'll pass...
-Vilegrimm
Or you could order it from Maelstrom, which is at 20.25 GBP, which exchanges to $32CAD.
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Post by: yevix
Blokus wrote:dienekes96 wrote:I am thrilled it is in hardcover. Gets rid of the riffraff playing the game, and classes up the local gaming scene.
+1
Hopefully all books become hardcover so that the gutter trash that smell like ashtrays will never again plague the play area. They can take their pdf army books and hodge-podge of minis and play behind the Taco Bell dumpster.
Is there some hidden prejudice going behind the scenes in the miniature world that I am not aware of.
Owning books is so much better then pdf files, my fav moment was reading the White Dwarf story of how Archaon became the everchosen whilst taking a dump, good days, good times
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Post by: TBD
Blokus wrote:dienekes96 wrote:I am thrilled it is in hardcover. Gets rid of the riffraff playing the game, and classes up the local gaming scene.
+1
Hopefully all books become hardcover so that the gutter trash that smell like ashtrays will never again plague the play area. They can take their pdf army books and hodge-podge of minis and play behind the Taco Bell dumpster.
Lmao, what a difference $10,- makes!
I noticed, btw, that the entire spider only seems to be attached to the base by the two hind leg tips touching the tree stumps, and two of the side legs barely touching the sides of the base. They only seem to touch the skulls which are on the edge of the base actually.
Just look at the picture from the front. I guess it will work, but looking at it's potential instability still makes be sort of uncomfortable.
http://www.games-workshop.com/gws/catalog/productDetail.jsp?catId=cat440004a&prodId=prod900159a
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Post by: yevix
 this angle looks so much better
I think gw has 1 good thing going for it, they make some of the best (and cheap compared to forgeworld) large kit models, this spider is superb  already pre ordered it
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Post by: derek
For some reason I can't help but wonder if these are the final prices. Call me a cynic, but after the surprise "increases" from the time pre-orders go up to actual pricing on release of several kits over the last two years or so, I always take these prices as adjustable.
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Post by: fullheadofhair
augustus5 wrote:Mewiththeface wrote:@fullheadofhair
You don't want a hardbound book with plenty of pictures, apparently good rules, and new content and fluff for a fair price of 37$, what do you want?
A cheaper price isn't a good answer.
I want a softcover book with apparently good rules and comparable content and fluff. 112 pages isn't that much more than a typical army book. I don't need hardcover or brightly colored borders on the pages to capture my attention, I'm perfectly happy with the few pages of colored pictures of the models currently found in army books.
IF they were to add more rules/more fluff, maybe army specific game variants (think of the Battle Missions book and take an army's section out and toss it into the army book) then I would be happy to pay $40 for an army book, hard or soft cover. As it stands this is a 25% price hike and all I'm getting is a book that's hardcover as opposed to softcover.
Exactly. I was quite happy with the product I was getting although the organization in the book was a bt hit and miss. The price point was ideal for what I wanted but I would have liked it thinner with less crappy stories that are frequently just poorly written. Extra pictures of painted models is not a selling point for me so the points raised by 'face are irrelevent to me - hardback is no biggy either. All this does is raise the cost for me.
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Post by: Some_Call_Me_Tim?
Any rumors as to stats? Only, stat-wise, I have been getting a distinct "Beastmen" feel, as on Warseer, I have been reading rumors that Black Orcs are not gonna be much better than they are now, the WAAAGH! spell is gone, Boyz are a point more(though they may be base strength 4 now) and the Big'uns upgrade is finally 2 points cheaper. Also, we are only supposed to be getting 8 magic items!! Really hope it does not go the way of the 7th edition army book, with GW changing things is the rulebook, then not applying same changes to the other army books, thus making orcs bottom of the pile, once again.
_Tim?
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Post by: Orinoco
just for reference, the base is three times the size of a stegadon base.
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Post by: Puscifer
yevix wrote: this angle looks so much better
I think gw has 1 good thing going for it, they make some of the best (and cheap compared to forgeworld) large kit models, this spider is superb  already pre ordered it
I don't know if anyone knows this or not - but are the howdah and goblins removable as in can I just have the spider and annoying WHFB bits on it???
If so, I have just found a base model for a Tyrannofex and Tervigon.
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Post by: Some_Call_Me_Tim?
RiTides wrote:Some_Call_Me_Tim? wrote:You could just borrow the rulebook from a friend, and handcopy the rules that you need into Microsoft word, then just print it out, then you don't have to pay for it. Or you could try breaking and entering, grabbing the army book, madly scribbling the rules down in a notebook by the light of a flashlight, putting the book back, the leaving. Still don't have to pay, and it looks nice and bland enough to satisfy the gamer in you.
The hyperbole really isn't needed or helpful...
Sorry, RiTides, I let my emotions get the best of me!
_Tim?
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Post by: Slinky
Puscifer wrote:
I don't know if anyone knows this or not - but are the howdah and goblins removable as in can I just have the spider and annoying WHFB bits on it???
If so, I have just found a base model for a Tyrannofex and Tervigon.
I don't know for sure, but I imagine they will be, simply leaving a few mounting holes in the back of the spider for you to fill.
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Post by: Ixquic
Mewiththeface wrote:@fullheadofhair
You don't want a hardbound book with plenty of pictures, apparently good rules, and new content and fluff for a fair price of 37$, what do you want?
A cheaper price isn't a good answer.
Wait, wait wait. Where are you getting THAT from. Nothing in the 8th edition book leads me to believe the army rules will be better; in fact playing 8th edition has shown the exact opposite since 6th and 7th were inherently better designed (it was the codex creep set off by the guy who had a large hand in 8th edition that ruined 7th). I'm willing to hold off and hope that the book fixes the huge problems that 8th currently is experiencing but to say that the rules in this new book are so great that they have to charge more for them (among the other things that make more sense to charge for like full color) is absolutely crazy.
Also what many people complaining want are well designed rules (which shouldn't cost extra) and an army list, not tons of recycled images that can be found on the internet and stories they won't read but still have to pay for. Honestly they should have a cheap $15-20 book with bare bones stuff and then continue the trend they started with Empire and Skaven and sell fancy hard backed books with cool ancillary information for fans. That way people that just want to play can afford to buy books for multiple armies and the guy that wants to read everything he can about one specific race (as I would for Vampire Counts) can get that as well. The debate isn't that people actually want what this new book is offering but are too cheap to pay for it so you can't frame it like that.
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Post by: Polonius
Ok, obviously few O&G players are going to not buy the new book. So, a big market is already there. And if GW continues to make each new release great in terms of models and rules, then the book will sell because it's a good army.
So, in terms of the already hooked, and the people that are going to get hooked, the price is either worth it or worth swallowing.
Here's a question, which I'm guessing GW market reseach knows: how many people buy army books without necessarily playing that army? Meaning, how many hobbyiest own more than a small handful of army books?
I don't know. I know that I have nearly every 40k codex ever published, and most of the 6th and 7th edition WFB books (and I've played five games of fantasy in my life). $20 was an easy impulse buy. $25 wasn't hard, especially as quality goes up. Nearly $40 starts becoming a luxury for me.
Now, it's possible that GW thinks that instead of spendin the $37 on a book I won't use, I'll spend it on other GW product. And maybe they are right.
The point is, they've essentially release a "deluxe collectors edition", and if there is no standard version, it becomes less worthwhile to many hobbyist.
It's an interesting gambit, and it might work. As a hobby we've swallowed every price increase thus far.
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Post by: NAVARRO
Polonius wrote:It's an interesting gambit, and it might work. As a hobby we've swallowed every price increase thus far.
Speak for yourself mate
I mean I'm a huge tyranid fan for many years, have I got the dex? nopes, I just didnt feel the impulse to do so so far, its not even that expensive but its a thing some people in this thread seem to be missing... called being price sensitive vs value offered.
Nid dex may have some new stories and not that expensive but at the end of the day all books from some time now have been quite boring and similar so I rather get a new miniature gw or not.
I also collect Goblins and my theme is, go figure, Bugobbos... will I get the dex? its on the end of my shopping list and probably will give its place to a shiny new miniature.
From the vibes I get on dakka and over the net it seems to me that in general people are really not swallowing anymore, yet this is only my grosse generalization since only GW has the numbers.
I could be filthy rich but that doesnt mean I'm not price sensitive, only a fool doesnt avaluate what he is actually buying.
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Post by: Polonius
NAVARRO wrote:From the vibes I get on dakka and over the net it seems to me that in general people are really not swallowing anymore, yet this is only my grosse generalization since only GW has the numbers. I could be filthy rich but that doesnt mean I'm not price sensitive, only a fool doesnt avaluate what he is actually buying. I hear that, and I"m not saying that nobody is price sensitive. I've been in the hobby for nine years now, or roughly when the price hikes began in earnest. In that time, I've heard plenty of comments about " GW pricing itself out of the market" while my collection grows, my ability to get in a game grows, and the national tournament scene and interent hobby scene grows. Obviously there's a point where the product becomes untenably expensive. I've just stopped trying to gues where that point is. I speak for myself and my buying habits when I talk about price, but I've been proven wrong too many times to bank too hard on the idea that GW doesn't know what they are doing. I've also learned that people leave the hobby because they are done with it. Now, the reason given is always something like price, or new rules, or not wanting to add on to their army, but the bottom line is that most people don't stay in a hobby for a decade, let along their entire life. So yes, this price increase may knock some people out, but they were mostly out the door already. If I'm an O&G player that games twice a week and attends tournaments, that new army book is well worth $37, as it keeps me playing.
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Post by: puma713
dienekes96 wrote:I am thrilled it is in hardcover. Gets rid of the riffraff playing the game, and classes up the local gaming scene.
I agree that I am happy to see this pop up. I would pay the extra money any day of the week to have a codex where the laminate isn't peeling off of the sides, some pages are better stuck to the glue on the spine than others, and pages/covers that aren't worn or creased. I would love to have my 40K codices in hardback.
I always love thumbing through the PP supplements, even though I don't play Warmachine or Hordes just to admire at how well their books are (or seem to be) put together.
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Post by: NAVARRO
Polonius wrote:NAVARRO wrote:From the vibes I get on dakka and over the net it seems to me that in general people are really not swallowing anymore, yet this is only my grosse generalization since only GW has the numbers.
I could be filthy rich but that doesnt mean I'm not price sensitive, only a fool doesnt avaluate what he is actually buying.
I hear that, and I"m not saying that nobody is price sensitive. I've been in the hobby for nine years now, or roughly when the price hikes began in earnest. In that time, I've heard plenty of comments about " GW pricing itself out of the market" while my collection grows, my ability to get in a game grows, and the national tournament scene and interent hobby scene grows.
Obviously there's a point where the product becomes untenably expensive. I've just stopped trying to gues where that point is. I speak for myself and my buying habits when I talk about price, but I've been proven wrong too many times to bank too hard on the idea that GW doesn't know what they are doing.
I've also learned that people leave the hobby because they are done with it. Now, the reason given is always something like price, or new rules, or not wanting to add on to their army, but the bottom line is that most people don't stay in a hobby for a decade, let along their entire life. So yes, this price increase may knock some people out, but they were mostly out the door already.
If I'm an O&G player that games twice a week and attends tournaments, that new army book is well worth $37, as it keeps me playing.
Yeah we old buggers that have been here for more than a decade know that people come and go and yes I know you were talking from your personal experience towards GW. You know I kind of feel we are the exception since most just find other hobbies
But personally speaking I dont buy not even 10% of what I used to get back in the days and each box or blister I get from GW must really be special... For example I just got Hordes rulebook and I think I should have had the hardback because the quality perceived is so much higher than anything GW churns out.
You also seem to be a bit more concerned about prices since you consider a book over X a luxury and anyone that been around for so long knows this trend of raising prices is getting out of hand latelly, blame the economic situation or just our old grumpy mood but I believe that even hardcore folks are reavaluating the amounts they ussually get from GW.
I suck at economics so from the reviews i read about GW sales if they are accurate and if GW is not selling what it was supposed to maybe a critical mass has been reached, I dont know.
Sometimes little things like this 30%raise on book can change everything and some people close the doors... the problem is that GW has been doing so many little things like this so often.
Sorry for all these ramblings but sometimes I look at GW and see the stress they make me endure and supporting a GW army is becoming more of a burden than rather a pleasure and thats the absolute oposite of my definition of hobby.
752
Post by: Polonius
Well, for nearly all hobbyists the buying slows down. I own many large armies: why would I keep buying massive amounts of new stuff?
there is massive diminishing returns. The first GW models I bought I still use and have been painted for years. Everytime I start a new army I have to be aware that I've got more than few unfinished armies already waiting for me. The $500 I spent a decade ago on my IG bought me a decade of gaming, painting, and entry into the hobby. the $500 I've spent on Orks have bought me a few games and a giant pile of unpainted plastic. Part of that is the change from college student with more time than money to professional with ample funds but limited free time. But part of it is that after a few armies, $500 could buy more fun with Warmachine, or an Xbox, or whatever.
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Post by: Morathi's Darkest Sin
Preordered the cards from GW, although I'll do that everytime just in case. I have the Daemon ones even though I doubt I'll have an army.
Also got some gobbo assassin wannabes to get it over a tenner. Will probably order the book off Maelstrom later in the week.
But after some thought will leave it at that for the time being, that will mean my small Gobbo force turns in at about 1000pts depending on any changes via the book.
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Post by: viney
based on the size of the last few 40k releases and this whfb release, I am guessing we are only getting 2 armies are year in each game.... Meh I think they were unprepared for the popularity of the current WHFB rules. Seriously 1 army book in the first year of current rules. We can hope that the TK rumors for the fall are wrong and they are coming in the summer.
Nice kits overall, more bitz for my 40k waaagghh.
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Post by: NAVARRO
Polonius wrote:Well, for nearly all hobbyists the buying slows down. I own many large armies: why would I keep buying massive amounts of new stuff?
there is massive diminishing returns. The first GW models I bought I still use and have been painted for years. Everytime I start a new army I have to be aware that I've got more than few unfinished armies already waiting for me. The $500 I spent a decade ago on my IG bought me a decade of gaming, painting, and entry into the hobby. the $500 I've spent on Orks have bought me a few games and a giant pile of unpainted plastic. Part of that is the change from college student with more time than money to professional with ample funds but limited free time. But part of it is that after a few armies, $500 could buy more fun with Warmachine, or an Xbox, or whatever.
Why do you buy say more videogames or movies etc? There's always another army, another system this hobby is much about compulsive shopping but since prices are getting a "luxury" you start to be a lot less compulsive, see my point?... 500$ may be well spent elsewere for another kind of enjoyment true and I do that quite often although I dont see myself buying diferent GW armies like I used to because I know the train wreck its going to be price wise.
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Post by: Polonius
NAVARRO wrote:Why do you buy say more videogames or movies etc? There's always another army, another system this hobby is much about compulsive shopping but since prices are getting a "luxury" you start to be a lot less compulsive, see my point?... 500$ may be well spent elsewere for another kind of enjoyment true and I do that quite often although I dont see myself buying diferent GW armies like I used to because I know the train wreck its going to be price wise. 
Well, each video game or movie is a self contained entertainment module. I mean, I guess you can say that different armies are different, but given the time intensive nature of 40k, few people get overly bored with playing their armies once they have a handful or so.
Obviously as prices increase the amount bought will go down, but I think that for many people there are more factors than price. I'd pick up a complete dark eldar army for $200 without much of a tought. $500 wouldn't be worth it, as I already have to many armies.
At my point in life, I buy all the GW products i really want. I just really want less than I did when i was new.
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Post by: Buzzsaw
Some_Call_Me_Tim? wrote:Man, you guys, calm down, it is just a game. Is nothing sacred? I mean, really! We get a 112 page hardcover, full cover army book from GW for $37(which is cheap, the paper they print on and the color ink they use is PRICEY) ...
Edit: Oh, yeah, and there is thing called "discount retailers" and eBay, where you can get any GW product for 20% off all the time.
I just don't get this argument that "a 112 page hardcover, full cover army book... for $37... is cheap"; 112 pages for $37 is crazy expensive by my reckoning. Let's compare to something at a similar price and nature: the Dungeons and Dragons 4th edition player's handbooks. All of the Handbooks are full color, hardcover and $35, so pretty close in price and book type. Most of the Handbooks are 244 pages (the first is 316), so more then twice as many pages for essentially the same price as the new army book. Since this is a like for like comparison, I think it's clear that "the paper they print on and the color ink they use" have little impact on the price GW is setting. For a book that you need to play (like an army book or handbook) the army book is more then twice the price per page then a comparable book.
Now, you may say that this isn't a fair comparison, since Privateer Press' Warmachine/Hordes hardcovers are more expensive (at $45), but those are explicitly for collectors, PP offers a cheaper (also full color) version in softcover, and, most importantly, you don't need any of the faction books to play WM/H.
Regarding the OG Army book, I find it hard to evaluate it on it's own merits, as I just have never liked the funny OG (I much prefer the LotRs OGs).
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Post by: Lordhat
I for one refuse to buy army books/ codecies in hard back. I'm not gonna pay $40 for a book that I'll ruin shoving it in/out of my gaming bag. Hardbacks are simply the wrong format for something that gets that much use, and we all know that the quality is going to be crap from the get go. Not to mention my gaming supplies are already heavy enough. Unless GW plans on releasing softbacks versions as well, I'll just end up getting a PDF version somewhere, and make do with that.
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Post by: Ixquic
Lordhat wrote:I for one refuse to buy army books/ codecies in hard back. I'm not gonna pay $40 for a book that I'll ruin shoving it in/out of my gaming bag. Hardbacks are simply the wrong format for something that gets that much use, and we all know that the quality is going to be crap from the get go. Not to mention my gaming supplies are already heavy enough. Unless GW plans on releasing softbacks versions as well, I'll just end up getting a PDF version somewhere, and make do with that.
Additionally the D&D books are 90% actual rules as opposed to recycled bits of story and art alongside advertisements for the new models coming out at the same time.
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Post by: Noisy_Marine
Polonius wrote:Ok, obviously few O&G players are going to not buy the new book. So, a big market is already there. And if GW continues to make each new release great in terms of models and rules, then the book will sell because it's a good army.
So, in terms of the already hooked, and the people that are going to get hooked, the price is either worth it or worth swallowing.
Here's a question, which I'm guessing GW market reseach knows: how many people buy army books without necessarily playing that army? Meaning, how many hobbyiest own more than a small handful of army books?
I don't know. I know that I have nearly every 40k codex ever published, and most of the 6th and 7th edition WFB books (and I've played five games of fantasy in my life). $20 was an easy impulse buy. $25 wasn't hard, especially as quality goes up. Nearly $40 starts becoming a luxury for me.
Now, it's possible that GW thinks that instead of spendin the $37 on a book I won't use, I'll spend it on other GW product. And maybe they are right.
The point is, they've essentially release a "deluxe collectors edition", and if there is no standard version, it becomes less worthwhile to many hobbyist.
It's an interesting gambit, and it might work. As a hobby we've swallowed every price increase thus far.
I've got every recent 40k codex except Tyranids. I'll very likely buy the grey knight codex unless they bump the price even more. So I guess I'm a codex collector. I got out of Fantasy so I can't say much for the new Orc book except that there ought to be a softcover cheaper version.
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Post by: Samus_aran115
Absolutely love everything! Those savage orks are beautiful. It might just be the paint job, but god they look good. The spider is great. Although a little "cartoonish', I think it perfectly demonstrates orks. the first thing I thought when I saw it was... "Possible tervigon?"
Really great job GW. If I played fantasy, it'd be orks for sure. The hardback rulebook is great too. I've had my DE codex for two days, and it already feels weak. Hopefully the hardbacks last longer
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Post by: Buzzsaw
Polonius wrote:NAVARRO wrote:From the vibes I get on dakka and over the net it seems to me that in general people are really not swallowing anymore, yet this is only my grosse generalization since only GW has the numbers.
I could be filthy rich but that doesnt mean I'm not price sensitive, only a fool doesnt avaluate what he is actually buying.
I hear that, and I"m not saying that nobody is price sensitive. I've been in the hobby for nine years now, or roughly when the price hikes began in earnest. In that time, I've heard plenty of comments about " GW pricing itself out of the market" while my collection grows, my ability to get in a game grows, and the national tournament scene and interent hobby scene grows.
Obviously there's a point where the product becomes untenably expensive. I've just stopped trying to gues where that point is. I speak for myself and my buying habits when I talk about price, but I've been proven wrong too many times to bank too hard on the idea that GW doesn't know what they are doing.
I've also learned that people leave the hobby because they are done with it. Now, the reason given is always something like price, or new rules, or not wanting to add on to their army, but the bottom line is that most people don't stay in a hobby for a decade, let along their entire life. So yes, this price increase may knock some people out, but they were mostly out the door already.
If I'm an O&G player that games twice a week and attends tournaments, that new army book is well worth $37, as it keeps me playing.
This got me thinking about models for getting rules to players, and I realized how elegant PP's model actually is:
Hardcore collector/enthusiast of one faction? Get the $45 hardcover faction book, with full art, background and modeling sections.
Collector/enthusiast of more then one faction? $35 softcover has (as far as I know) all the content in the hardcore.
Just want the rules for a given faction? For $19 you can get the faction deck, which has rules for all the models updated for Mk.II.
That 3 tier system seems pretty good now that I think about it. When Army Books/Codices were around the $25 mark, I would pick each one up as it came out, just to have a handle on the shape of the game. As the books have gone up in price, I've stopped picking them up, and co-incident with that my overall interest has dropped (not going to blame that all on book prices).
But, if I could pick up just the rules for the faction for $19 MSRP? You bet I would have all of them.
But, GW is, at least it seems, going the opposite direction here: rather then give people multiple ways in, they are only offering the premium level.
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Post by: Alpharius
Lordhat wrote:I for one refuse to buy army books/ codecies in hard back. I'm not gonna pay $40 for a book that I'll ruin shoving it in/out of my gaming bag. Hardbacks are simply the wrong format for something that gets that much use, and we all know that the quality is going to be crap from the get go. Not to mention my gaming supplies are already heavy enough. Unless GW plans on releasing softbacks versions as well, I'll just end up getting a PDF version somewhere, and make do with that.
It would be great if GW made PDFs of the rules and Army Books/Codices available for sale, but since they don't, I can't imagine how you'll be able to pick one up somewhere.
I mean, unless you know something we don't.
OR, no.. you couldn't be advocating anything... illegal... could you?
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Post by: 12thRonin
NAVARRO wrote:
Yeah we old buggers that have been here for more than a decade know that people come and go and yes I know you were talking from your personal experience towards GW. You know I kind of feel we are the exception since most just find other hobbies
But personally speaking I dont buy not even 10% of what I used to get back in the days and each box or blister I get from GW must really be special... For example I just got Hordes rulebook and I think I should have had the hardback because the quality perceived is so much higher than anything GW churns out.
You also seem to be a bit more concerned about prices since you consider a book over X a luxury and anyone that been around for so long knows this trend of raising prices is getting out of hand latelly, blame the economic situation or just our old grumpy mood but I believe that even hardcore folks are reavaluating the amounts they ussually get from GW.
I suck at economics so from the reviews i read about GW sales if they are accurate and if GW is not selling what it was supposed to maybe a critical mass has been reached, I dont know.
Sometimes little things like this 30%raise on book can change everything and some people close the doors... the problem is that GW has been doing so many little things like this so often.
Sorry for all these ramblings but sometimes I look at GW and see the stress they make me endure and supporting a GW army is becoming more of a burden than rather a pleasure and thats the absolute oposite of my definition of hobby.
I started GW games in 1994 with Epic/Space Marine and I went through various systems and editions from there. Games Workshop saw zero money from me in 2010. The gaming budget was retasked to other manufacturers, mainly Privateer and Spartan. I now own 2 large Warmachine armies and 1 small with the start of a Hordes list. Better rules, lower TCO, tighter game, less arguing are all wins. I still have a couple 40k armies but it's been over a years since they have been out. The value isn't there for me. And like others, I'm no where near poverty either. Getting a couple hundred out of the finance committee for a new competitive Warmahordes army is alot easier than getting 6-700 (or more depending) out for a new competitive 40k or WFB army.
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Post by: Ixquic
Buzzsaw wrote:Polonius wrote:NAVARRO wrote:From the vibes I get on dakka and over the net it seems to me that in general people are really not swallowing anymore, yet this is only my grosse generalization since only GW has the numbers.
I could be filthy rich but that doesnt mean I'm not price sensitive, only a fool doesnt avaluate what he is actually buying.
I hear that, and I"m not saying that nobody is price sensitive. I've been in the hobby for nine years now, or roughly when the price hikes began in earnest. In that time, I've heard plenty of comments about " GW pricing itself out of the market" while my collection grows, my ability to get in a game grows, and the national tournament scene and interent hobby scene grows.
Obviously there's a point where the product becomes untenably expensive. I've just stopped trying to gues where that point is. I speak for myself and my buying habits when I talk about price, but I've been proven wrong too many times to bank too hard on the idea that GW doesn't know what they are doing.
I've also learned that people leave the hobby because they are done with it. Now, the reason given is always something like price, or new rules, or not wanting to add on to their army, but the bottom line is that most people don't stay in a hobby for a decade, let along their entire life. So yes, this price increase may knock some people out, but they were mostly out the door already.
If I'm an O&G player that games twice a week and attends tournaments, that new army book is well worth $37, as it keeps me playing.
This got me thinking about models for getting rules to players, and I realized how elegant PP's model actually is:
Hardcore collector/enthusiast of one faction? Get the $45 hardcover faction book, with full art, background and modeling sections.
Collector/enthusiast of more then one faction? $35 softcover has (as far as I know) all the content in the hardcore.
Just want the rules for a given faction? For $19 you can get the faction deck, which has rules for all the models updated for Mk.II.
That 3 tier system seems pretty good now that I think about it. When Army Books/Codices were around the $25 mark, I would pick each one up as it came out, just to have a handle on the shape of the game. As the books have gone up in price, I've stopped picking them up, and co-incident with that my overall interest has dropped (not going to blame that all on book prices).
But, if I could pick up just the rules for the faction for $19 MSRP? You bet I would have all of them.
But, GW is, at least it seems, going the opposite direction here: rather then give people multiple ways in, they are only offering the premium level.
Don't forget if you are just starting out it's $0 since all the cards are included with the models. You only need to buy the decks if you had stuff from before the latest edition.
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Post by: Durzod
Flames of War is looking better and better with each new GW release. Granted, their "army books" are more expensive (for now) , but they don't change on a regular basis. After all, historical orders of battle are a matter of record. And the rules are a lot better than Warmachine/Hordes (I really think their motto should be "Rules by Power Gamers for Power Gamers"), which seems to have made a conscious decision to incorporate all the worst aspects of a sequential movement system.
I don't like to rely on Army Builder (too many glitches), but that may be the way to go if I wanna continue 40k and/or WHFB. Wait a couple of months THEN play the newest version of my old armies...until GW catches on and yanks their license.
GW, now there's the real internet pirates.
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Post by: UltraPrime
Durzod wrote:I don't like to rely on Army Builder (too many glitches), but that may be the way to go if I wanna continue 40k and/or WHFB. Wait a couple of months THEN play the newest version of my old armies...until GW catches on and yanks their license.
GW, now there's the real internet pirates.
Shame the AB Orc files are being written so you need the army book to use them.
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Post by: BrassScorpion
heacy hitter wrote:I like the look of whats in the bottom left hand corne. Wonder what it is?
In typical Orc fashion it is called the "Big Stabba". Nothing in the 8th edition book leads me to believe the army rules will be better; in fact playing 8th edition has shown the exact opposite since 6th and 7th were inherently better designed...
That's a matter of opinion, one with which I will disagree and from what I've seen around here alone, many people enjoy 8th edition better than the previous edition or so. This Dakka poll here shows a lot of support for 8th edition over earlier versions. I had a look at the new O&G Army Book and sprues in the Black Box yesterday. Pictures don't do them justice and I don't even collect that army. Really amazing stuff. I'll have to come up with a use for the giant spider in one of my existing armies for 40K or Fantasy. It's a really cool kit. The quality of the new army book is great without it being too bulky and since they kept the price difference between that and the existing paperbacks to less than $10 US, I don't think it will be a problem.
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Post by: Peatreed
Does anyone know any sprue pics of these - GW maybe stopped doing them ???! Also, what new units are in the book, and can you get forest gobbos on foot? Does anyone know if there will be 2nd wave?
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Post by: carmachu
yevix wrote:
maybe less focus on pictures and artwork and fluff that doesn't make sense most of the time and more on rules paint guides etc...
I can see his point not everyone cares about the fluff or artwork (I certainly dont care is its black and white or color) some just want a good tabletop game...
People like fluff. The problem is more often then not its recycled fluff. Maybe a few changes, but its not-unlike say the new DE book, chock full of new stuff. The Dark Eldar books is an example of something of value- fluff and rules wise. I still wouldnt pay extra fro hardcover or extra pages of GW pictures of models, but that book had value. Automatically Appended Next Post: dienekes96 wrote:I am thrilled it is in hardcover. Gets rid of the riffraff playing the game, and classes up the local gaming scene.
Maybe if you really wanted to class up the gaming scene, you should lose some weight, and take a shower and use deoteriant. Justa thought.
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Post by: 12thRonin
There's not alot to recycle for the Dark Eldar though. They've only been through one and a half books as opposed to lines that have been there from the beginning of time.
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Post by: Kroothawk
On the army book:
The 8th edition clearly has a new style and approach. As shown with the main rulebook, you get full colour, more pages, luxury design, all designed to create an awesome background for more imaginative games. The measures and templates go the same direction: Fully designed to enhance the Fantasy feeling. The rules also favour bigger games with 3000 points average, so you only get the full gaming experience when paying 1000 $ for an army, everything else is considered starting phase. So this game is not for the poor, even less so than 40k. And it doesn't pretend to be anything else than for people with lots of money (so the official target group is 15 year old millionaires, but that is another topic).
The new army book, the first in 8th edition, follows the same route. As Harry confirmed, it is something completely redesigned. It is massive material , 33 pages more featuring many pics of painted models (and probably uniform and background pics), presented in full colour and hard cover. It is meant to be the new generation of army books, more awesome, more inspiring with more content. At a price. this reorganisation is massive and has caused the delay of the Tomb Kings army book, originally intended for 7th edition, now send back to the authors who have to fill more pages with background, pics and other material.
This is the way, GW has chosen to go. A way they can't change in the next years. Creating more imaginative games for those who can afford the higher price, leaving those behind who can't afford it (or never start it because of the even higher entry hurdle). But to be honest, GW has never been concerned about losing customers, they were content if the remaining customers roughly paid the same money for less products. Lucky are those veterans who already own such big armies (gathered over years) and now only have to buy the army book and maybe a few new shineys.
On the models:
I don't play or like Orcs and Goblins, so I am not impressed by the standard models. The Spider has some nice conversion potential esp. for Tyranids (Tervigon, Tyrannofex). The howda seems removable, but you certainly need to fill some holes and gaps.
My favorites from the other new models are Batman, Robin and the Green Goblin
Nice for dioramas, also nice if I ever need models for Sneaky Gits (Chaos Dwarf army).
BTW here is a summary by BramGaunt of the new OnG book:
Bram Gaunts OnG summary
Disclaimer: I will repeat some things that already were said. I will only talk about -new- things. I will not talk about pointcosts. I have a raging headache, so there will be more mispelling than usual.
General Rules
Animosity: Each Unit with the Animosity special rule with at least 5 moldels wit hthat rule rolls 1d6 at beginning of their players turn. 2+ nothing happens, and the unit may act normally.
You do not toll for animosity as long as you man a building.
On a roll of 1, roll a D6 again, and consult the following chart to see what happens.
1: The unit deals D6 S3 autohits to the nearest friendly unit with: at least 5 models that have the animosity rule, within 12 inches. The 'hit' unit afterwards deals D6 S3 hits to the quarreling unit. If there's no valid 'target', treat this result as a 2-5
Hordes caus 2D6 hits.
This never causes panic.
Both units may not perform any other action in this turn. The 'victim' does not have to roll for animosity this turn - they are to busy fighting back.
2-5: The unit has to declare an attack at the nearest valid enemy unit. If there is no target, the greenskins start to attack each other. Nothing happens, but the unit may not move, attack, shoot or cast spells for the following turn.
6. "Who's da best? Yes, dat's us. Let's get 'em!" The unit is aligned towards the nearest enemy unit and performs a regular move action towards that unit (it may not march, and stops 1 inch before enemy units. ). Afterwards, the unit may act normal. If there is no visible opponent the unit moves straight forward.
EG: A unit of Goblin Wolf Riders rolls a 1, followed by a 6, for animosity. You measure the distance to all enemy units, and find that a unit of Highelf Reavers, standing 20" away in their flank, is the nearest unit. The goblins are now turned on spot (as they would be if they were to persue an enemy) and are moved 9 inches towards the reavers afterwards. They may declare a charge, move, march or fire their weapons at will.
Choppas.
A model with a Choppa increases it's strength characteristics by 1 for each first round of close combat. This does not apply to mounts of any kind. It applys to magical weapons aswell.
Fear Elves:
Any Elven Unit causes fear for a unit with this special rule.
Size matters:
Orks never have to pass a panic test caused by a unit that is only composed from goblins or creatures ridden by goblins (that goes for the arachnarok spider aswell)
Big'unz
You may have one unit total per army.
Units
Ork Warbosses (any kind)
Profile the same. Orc Warbosses have light armour, black orc warbosses heavy armour as standard loadout.
Waaagh! Special rule.
Once per game, a Orc Warboss who is the army general of any kind (Savage or Black or Vanilla) may declare a Waaagh, after he declared a valid charge. For the rest of the turn all units of Boar Boys (any kind) or Orcs (any kind) that have at least 5 models gain +1 on their combat resolution. The Generals unit gains +D3 instead. (Yes, that rule is lame.)
Surpress Animosity (Black Orc Characters) If a unit fails their animosity check, the Boss deals D6 S5 hits, that may not be allocated to the boss and never cause panic.
Shaman - no change.
I don't know if it was the case earlier, but great orc shaman may mound a wyvern now.
Orcs:
Arrar Boys Boss gains +1 BS instead of +1 A/WS
Boar Boys:
No changes in stats. Come with a hand weapon and light armour at moderate point costs. Big un upgrade and weapons upgrades are a little cheaper. Overall I personally still don't deem them worthy...
Orc Chariot
No changes. Keeps spears and the option on 3rd crew member.
Black Orcs
Points dropped (or point drop), gained ItP
Savage ORcs
Savage orcs gain the impact-spear. It'S a unit upgrade that can be taken once. The unit deals D3 S5 impact hits (which deal D3 wounds at large creatures) as long as it has at least 1 rank of 5 models behind the first.. You have to nominate 1 model that causes the hits at the beginning of close combat.
Savage Boar Boys
Savage Boar Boys gain +1 attack from fighting with 2 handweapons, but they suffer casulties for dangerous terrain on a roll of 1-2.
Goblin Bosses (any kind) - no changes. They may NOT declare a Waaagh.
Goblin Shaman
Night Goblin Shaman now have magic shrooms (don't know what they are called) as a default loadout. they have to take one at east attempt to cast a spell. They add D6 on their casting attempt.
This is not counted a power dice and therefor may not trigger irresistable force. If the goblin rolls a 1 for the shroom he loses a wound on a roll of 4+ and the cast is automatically considered a miscast (meaning it fails) as long as he doesn't roll irresistable force with the power dice.
Goblins
Upgrade costs at the same price as skaven clanrats.
Nigh Goblins may get to pic either bows or spears for free instead.
Sneaky Gitz (those new chars) are treated as characters and may not leave the unit. They are hidden just as skaven/DE assassins, nut have to be revealed at 1st round of cc. they may be targetted individually.
Thay gain killing blow at first round of combat.
They have a S of 3, 2 A, WS 2.
Goblin Wolfriders
remain light cavallery with 4+ AS.
Goblin Chariots
the same, same options.
Rock Lobba - the same
Spear Chukka:
If you roll a 1 to hit you roll on the misfire chart of Stonethrowers from the rulebook.
Doom Divers
Fires like a Stonethrower, but still deals D6 S5 hits with no AS allowed.
You may hit several units with the doom diver theoratically, as you use his base (the winged guy on the skimemr base) to determine who's hit.
Spider-Riders
May move across obstacles and Buildings without penaltys, but not end their movement atop of them (or in them)
They can fight in buildings and keep all benefits from being mounted. Mount and rider count as 1 model.
Arachnarok Spider
Where to start?
ItP, causes Terror, Large Target, Stubborn, Fast Movement, Wallclimber (may move over buildings like Spider Riders), Poisoned attacks (spider only)
All attacs in CC are fought against the Spider. You cannot attack the goblin crew in any way. If it's mounted by a great shaman the shaman is hit by all ranged attacks on a roll of 5+
It has a Crew of 8 goblins armed with bows and spears.
Poisoned blow: befor rolling to hit with the spider you have to pick one of it'S attacks and roll that seperate. This attack deals multiple wounds (D6)
Netlobber is a Stone thrower with S 1(3), units hit suffer from always strikes last until the End of the spiders NEXT turn (3 rounds of cc totally). It may fire and move, but not march. Misfire means it just doesn't fire at all.
Shrine: +2 to channel for all friendly mages within 12", shaman on top gains Master of Lores
Fanatics: The same as before, only that they are counted as being in light cover.
Squigs: No characters may join squig herds.
Squig Rider
Cavallery, skirmishers. If you roll a triple 6 for movement, each squig causes impact hit (1)
Giant Cave Squig: A character mounted on a giant cave squig may join squig riders. Ig he does the unit may reroll their movement roll.
Squig fanatics:
S6, T4, W3.
They move 3D6 inches until they come in contact wit a unit. From there on they act like fanatics. Counting to be in light cover.
Work like fanatics, only that they deal 2D6 S6 armourpiercing attacks.
Trolls: Same as before
Stone Trolls: 5+ scaly save, MR (2)
River Trolls: as befor.
Snotlings: Special Coice.
Boom shroom: Boom shrooms are a thrown wapon that hits automatically and ignores armour saves.
snotling chariot
several upgrades, like dealing stronger impact hits, first impact hits ignore armour saves, more movement, etc.
Gorbad Ironclaw
His wapon grant him ASF, ignores Armour saves and causes multiple wounds (d3)
Works as General and BSB within 18 inches all the time
you may field as many biguns as you want with gorbad
as long as he lives all units within 18 inches from him get a bonus of his current wounds on their rolls on the animosity chart.
Azhag
Lvl 3 Wizard using lore of death
all orcs within 18 inches of azhag have to reroll failed animosity checks
Wurzhag
Lvl 4 wizard
Furry Squig: may store up to 1 power or dispel dice per (regarding who's turn it is) to be used in the next magic phase. (either as a power or dispel dice)
Has MR (3) and may reroll miscast rolls.
5+ wardsave through his warpaint
His mask contains the spell "Destructive Glare", see magic section later on.
Wurrzagh's Fury: Curse spell, 8+. all enemy casters within 12 " have to roll 1 d6. They are removed from play with no saves allowed on a roll of 6, including their mounts. For each killd wizard Wurrzhag gains 1 die in his furry squig, and the capacity for stored dice is increased by 1.
Grom
no change, but he may declare a Waaagh which affects all Goblin infantry or cavallery in adition to all orc units.
Skarsnik
Skarsniks weapon contains a bound spell, level 5: Deals D3 S6 hits with no armour saves allowed. Increased to D6 hits if he'S within 12 " to a night goblin horde.
At the beginning of the game roll a D6 for each emeny unit. On a roll of 6 they are delayed and arrive in their owners 1st turn via reinforcements.
Nightgoblin Units that rallied after chosing 'flee' may move after regrouping, as if they were light cavallery.
Snagla Magotspitta
Spider Cavallery character. (he's a hero choice, not an upgrade.)
he has poisoned attacks and dals multiple wounds (D3) - he has a one time thrown weapon with the same rule.
He has to join a unit of spider cavallery. They get hatred (Imperium).
Gitilla the Hunta
Wolfrider Character
He and his unit of wolf riderz gain +1 BS and may reroll flee and persuit rolls.
HE has a Sultiple shots (3) Bow
Grimgore Ironhide
Looses 2 Attacks and drops in points. Same weapon, same armour.
He has a choppa (and therefor S8 in first round of combat...)
He may declare a Waaagh!
He has to join a unit of Black Orcs, and no other character may join that unit.
The unit gains hatred (everyone, every last of 'em) and increases it's weapon skill by 1 (yes, that's for free)
Magic
I'm sorry, I don't know casting values.
The small Waaagh!
Sneaky thievery: After a small waaagh spell is succesfully cast (and not dispelled), roll a D6. You gain 1 powerdice on a roll of 5+, while your oponnent loses a dispel dice. if he has no more dispel dice, this has no effect.
Base spell: Naughty Stabbing
targetted unit within 12 inches gains armour piercing attacks. In adition they may reroll hits and wounds when they attack an enemy in the flank or rear.
1st spell: Destructive Glare
magic missile, 24". Deals 2D6 S3 hits, or if boosted, 3D6 S3 hits.
2nd spell: Gift of the Spider God
targetted friendly unit gets poisoned attacks, or the effect of exsisting poison is increased to 5+.
3rd spell: Itching
Targetted enemy unit reduces it's Movement and Initiative characteristics by D6 (minimum of 1). Units with the random movement rule reduce the dice rolled to determine their movement by D3 (and still suffer D6 penalty on their I score)
4: Gork will fix it:
Targeted enemy unit has to reroll all To hit, to wound and armour saves of 6.
5: Nightshroud.
casters unit is treated as being in light cover. All enemy units getting in b2b ontact with the affected unit have to take a test for dangerous terrain. May be expanded to all friendly units within 12".
6: Bad Moon's Curse
RiP, Magic Whirl. 3" template, moved 4D6 in a straight line away from the caster in a direction of his chosing. All models touched by the template have to pass a test on the following characteristic, or louse one wound with no AS allowed (roll a D6 to determine the characteristic):
1-2: Initiative
3-4: toughness
5-6: strength.
May be boosted to 5" template and characteristic of the wizard's chosing.
Big Waagh!
As long as there are more Orc units in CC than there are fleeing Orc units the strength characteristic of all spells from the big Waaagh is increased by 1.
Base Spell: Mork (or Gork)'s gaze: Draw a 4D6" line away from the caster. Each model touched suffers a S4 hit. May be boosted to 6D6
1st spell: Brainbursta: Pick one enemy model within LoS and 18". Targetted model gains 1 S5 hit. May boost range.
2nd spell: Gorks Fists: Caster gains +3A, +3 S and 6+ ward save. RiP.
3rd spell: Gorks hand:
Pick one model from the frst rank of targetted friendly unit. Place it with alignement of your chosing within 3D6 inches of former location, and arrange the unit in same formation around it. May be boosted to 5D6.
4th spell: Headbutt
Targeted enemy caster within 4D6 inches suffers a S4 multiple wounds (D3) hit withou AS. Range may be boosted to 6D6.
5th spell: Let's get going:
Affacts all friendly orc units within "d& inches. They may reroll to hit rolls in Close combat.
6th spell: Gorks Feet.
Place the Gork's Feet template (yes, it's back.) within 36 inches of the shaman, and scatter it D6 inches. all touched models suffer a S6 hit that causes multiple wounds (D3)
afterwards, roll a D6.
1: Gork Slippes (or was shoved by Mork) and stomps upon one of your own units
2-3: Gork Wanders off (spell ends)
4+: stomp again (either a different unit, or the same one.)
Haven't been through the items yet, and my head is killing me. Enjoy =)
25983
Post by: Jackal
Spider looks real cool but unless there's some sort of new howda rule where you can only hit one crew with a template weapon it's going to be useless on the table when one cannon ball kills all 10 goblins riding in it with one shot.
Dont want to really go over old ground with this post, but it will be fine.
Spider has 8 wounds, so a single cannon wont do the job.
Crew cant be hit.
However, a great shaman using one as a mount gets hit on a 5-6 (spider on 1-4)
So yea, you will lose the shaman, but crew go down when the bug dies, and no sooner.
TBH, the thing that really gets to me is Wurrzag losing spleenripper :(
He needs mobility!
Granted he can now go 1 to 1 with teclis and best him, while killing off most monsters in a single spell, but thats not the point!
He is missing his boar, and wizzbang (his squig, the previous tribe elder that cast him out) has now no longer got a name :K
GW needs to add to things, not take them away.
Either way, at 290 points a spider ill be taking 2 as my rares.
Ill pass on a 3rd for a shaman though, since i rather take wurrzag.
Can now also afford to get more savages, since i have 40 metal now. (wanted around 100, but price and weight dont help thier cause)
207
Post by: Balance
The hardcover thing is interesting. i guess it won't scare a lot of WHFB players as they're used to spending a lot just for core units. Hardcover books do have a certain heft (literally) and 'feel' fancier than paperbacks in most cases.
I'll be interested in seeing the reviews. Does it live up to the initial feel, for example? As an example, the FoW hardcovers feel nice and 'dense' with information, background and as such I don't mind picking one up occasionally.
4042
Post by: Da Boss
So, I see some people have seen the book.
Hit me, if you would: What is the story with Animosity? How much control am I going to have over my dudes?
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Post by: Noisy_Marine
Jesus Christ I can't believe they still have animosity? It's like GW hates orcs.
As for the whole luxury codex bs, I just see it as GW not wanting my money. Which is fine, there are plenty of other companies that want it.
4042
Post by: Da Boss
It's obvious that anyone who doesn't like losing the game because of completely random bullgak like animosity is a WAAC scumbag who does not deserve to be hit in the face with a deluxe hardcover army book, let alone touch someone who has seen the new plastic orcs up close.
4661
Post by: Minsc
Da Boss wrote:So, I see some people have seen the book.
Hit me, if you would: What is the story with Animosity? How much control am I going to have over my dudes?
More, especially if you have special characters or Black Orcs (Note: Going off Bram's words). Animosity is now only 1's again, instead of 1's and 6's. Black Orcs still negate the same way, meaning now you will never "fail" animosity when a BOrc's leading the unit.
If you roll a one, you roll on the table. A Six is essentially a "worsened" version of 7th's six result, leading to you moving forward towards the nearest visible enemy and stopping 1" away if you would hit (from there you can still charge, but this means no more "Can only hold or flee" result). A 2-5 is pretty much the same as this edition's 1. A one, however, is a sight worse, with you now causing two animosity-suffering units to sit still beating each-other.
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Post by: agnosto
My ogres want choppas.
4042
Post by: Da Boss
:( I am not a happy bunny about that one.
The 1-1 result especially could freeze an entire battle line! Mutter mutter.
I could maybe deal with it, if it stopped happening once the enemy was within 8".
I dunno. That's killed a lot of my enthusiasm for this release. It's a really dumb rule. (And yes, before anyone says it, I know it's been an Orc rule forever. It's also been a dumb rule forever.)
Thanks Minsc.
25983
Post by: Jackal
Animosity is easy to control now, however, the results can be pretty decent i guess.
So its still a gamble, but no longer annoying to control.
Also, be aware that the "Quell Animosity" rule that Borcs have is now somewhat worse for you, as they hurt your unit pretty badly lol.
Agnosto: With the trend of large monsters, OK will more than likely get more than a choppa
Chances are they will have a pretty large beast, but thats all im going to say for now.
4042
Post by: Da Boss
For fluff reasons, I didn't want to have to take lots of Black Orc heroes. Certainly not in Goblin units.
Oh well. Nothing to be done about it. I suspected it would follow 8th's trend of MOAR RANDOM, MOAR FUNNER and am slightly relieved that it's not much much worse than it is.
4661
Post by: Minsc
As a note, Gorbad and Azhag each seem to have buffs against Animosity. Gorbad adds his wound count to all units' rolls on the animosity chart (thus, if he's alive, no unit can suffer a 1 result). Azhag, meanwhile, makes you re-roll all failed rolls over an 18" area too (thus, the old BOrc rule). With just one of them, you could mitigate most Animosity issues in your army.
But yeah, new book doesn't look to be that favorable for Goblins. Slittaz aren't that well statlined, war machines can all misfire now, NG Shamans must use mushrooms... the one real advantage they gained is that their Magic Lore is pretty decent compared to the Orc one.
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Post by: dienekes96
carmachu wrote:
dienekes96 wrote:I am thrilled it is in hardcover. Gets rid of the riffraff playing the game, and classes up the local gaming scene.
Maybe if you really wanted to class up the gaming scene, you should lose some weight, and take a shower and use deoteriant. Justa thought.
Son, I look like a cross between Ivan Drago and Hugh "muthaeffing" Jackman, and I smell like a unicorn fart. The rest of the gaming scene needs to man up to my high standards.
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Post by: cygnnus
catharsix wrote:as for that big spider, all i can say is...
HO-LY SHIP... want very badly.
that thing is going to be my Tervigon. to heck with the conversion kits, super-expensive Russian models, and converting Carifexes. that thing was MADE to be spawning little gaunts. totally gonna pre-order that.
-C6
My thought exactly! Been thinking about how many Carnifex bits I'd need to get to make a convincing Tervigon.
Edit: And speaking of which, is the "super-expensive Russian model" even available anymore? I haven't seen one for sale for quite some time now from the one seller I knew of who offered one.
Valete,
JohnS
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Post by: Darth Bob
Indeed, you might as well replace the little goblin howdah with a big sign that says "Use me for Tyranids". It looks like a plethora of Nid bits. I'm pre-ordering one.
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Post by: LunaHound
Im turning that spider into a Tyranid monstrous creature. Tyranofex and Tervigon yep yep
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Post by: schadenfreude
If you don't like the very idea of animosity then play a more orderly army. I know plenty of good players who are in no way waac or tfg that choose to take high leadership armies without any rules like animosity or frenzy because they just want to play an orderly army that they have full control over. Playing elves or dwarves because they are high leadership and do what you want them to do isn't waac, wanting orcs and gobbos to be as orderly as elves and dwarves is waac.
As a night gobbo player the rumors of 2 point gobbos with spears, improved animosity, and our own magic lore have me looking forward to the new book.
I am even happy about the prospect of malfunctioning spear chukas. That should bring the price down and make them even cheaper.
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Post by: Exergy
The new army list is crap. GW keeps taking out the tried tested units and abilities that we love and putting in random junk that will surprise your opponent once and then be basically useless. I guess it sells more miniatures. Automatically Appended Next Post: schadenfreude wrote:As a night gobbo player the rumors of 2 point gobbos with spears, improved animosity, and our own magic lore have me looking forward to the new book.
I am even happy about the prospect of malfunctioning spear chukas. That should bring the price down and make them even cheaper.
gobbos are 3 points with either light armor or shields in the new book
spear chukkas are 35 points, dont know if they malfunction or not
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Post by: H.B.M.C.
schadenfreude wrote:...wanting orcs and gobbos to be as orderly as elves and dwarves is waac.
Except that it's not. Please put down your label maker machine
You're forgetting that having an army that often doesn't do what you want to it do, turn after turn, game after game can actually be not at all fun to play. And if someone isn't having fun, then why would they want to continue playing that army. That doesn't make them waac either.
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Post by: Ehsteve
For the amount of bonuses gained and their crazy magic (possibility of S7 armour piercing orcs), i'd say that was worth the 1/36 chance of something really bad happening. I guess my point is: would you rather this new system or the old 1/6 chance of doing bugger all and 1/6 charging forward?
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Post by: Karon
What an excellent pricing for hardcover AND FULL COLOR.
My beastmen army book is now $29 after the price raise a while ago.
8 dollars more, and I get a gakload more of durability, and full color? With minimally more weight? Sign me up!
Edit: Forgot to put in my obligatory negative comment on GW.
Just because you do a good, sane thing once in a while doesn't make up for being an idiot all the time.
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Post by: schadenfreude
H.B.M.C. wrote:schadenfreude wrote:...wanting orcs and gobbos to be as orderly as elves and dwarves is waac.
Except that it's not. Please put down your label maker machine
You're forgetting that having an army that often doesn't do what you want to it do, turn after turn, game after game can actually be not at all fun to play. And if someone isn't having fun, then why would they want to continue playing that army. That doesn't make them waac either.
Saying something is not fun to play is a matter of subjective opinion. There are a dozen other armies a player can choose to play instead of orcs and goblins that always do what you want it to do. If having an army do what you want it to do is your top priority why then did you choose to play the one army out of 15 armies that is most likely to have units not do what you want them to do? Many Orc players enjoy the challenge of playing an army where many of the units are not reliable, so if orcs loose their animosity rule what army is left for players that want the challenge of running a powerful but difficult to control army?
I never said it's waac to want an army that players have full control over all their units, I said it's a legitimate matter of player preference. I know DE players who won't take witches because they don't like frenzy, or many other players who don't take units with stupidity for the same reason. In every case where a unit has a special rule that makes takes some control away from the player the unit is cheaper and/or more powerful as a trade off. It's totally ok to want full control over your army, it's just not ok to demand that you have your cake and eat it too.
Orcs and Dwarves are very close in stat lines, but orcs are much cheaper because of lower leadership and animosity. An army can not have good stats, good leadership, and an inexpensive cost. Something has to give, and in the case of orcs & goblins that something is order within the army.
If you're demanding orcs without animosity for the same price as orcs with animosity then you're demanding GW to set the codex creep of WHFB into overdrive which comes off to me as waac.
If you're demanding orcs loose animosity for an increased point cost then you're demanding GW just turns orcs into a greenskin version of dwarves. Most orc players would not like that. If you want an army as tough as orcs, but reliable as dwarves then just play a dwarf army. The major complaint I'm hearing in this debate is "My orcs are acting like orcs."
4042
Post by: Da Boss
I like Orcs because of the models and background, and the fact that they can play in every phase of the game (like Empire). The rules are a secondary concern for me. My problem with Animosity is the squabble result itself, which I feel is only fluffy when the enemy is far away- all fluff for Orcs shows them getting their act together once the enemy is in charge range. This is mostly irrelevant though, because Animosity as it stands is just unfun. I would be happy with an Animosity rule that inflicted damage on the unit over a rule that causes it to stop movng. Losing manouver in a game of Warhammer is intensely frustrating, especially when you didn't DO anything to lose it, an your opponent didn't do anything to take it away.
Gorbad seems like he'll be a good choice for me, then.
I am tired of people telling me I don't like O&G because I don't like Animosity though. I don't understand the mindset.
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Post by: 12thRonin
Kroothawk wrote:
Creating more imaginative games for those who can afford the higher price, leaving those behind who can't afford it (or never start it because of the even higher entry hurdle). But to be honest, GW has never been concerned about losing customers, they were content if the remaining customers roughly paid the same money for less products. Lucky are those veterans who already own such big armies (gathered over years) and now only have to buy the army book and maybe a few new shineys.
To you, Kan, and everyone else spewing this crap:
Can't afford and won't buy are two entirely different beasts. Stop confusing the two or making it out that people who won't pay are indigent somehow. Better yet, pick up some economics book and learn about how price perception works.
Here's a good primer. http://www.4hb.com/0101npsdfdsffds.html
5256
Post by: NAVARRO
Kroothawk wrote:On the army book:
Looking at that page design I do hope the rest of the book is a bit more 2011 and less past century  Because that layout lets be honest, does not need colors  Looks more like a printable pdf than a harback with all the sweet stuff... Well maybe it was just a bad page example...
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Post by: Kanluwen
NAVARRO wrote:Kroothawk wrote:On the army book:
Looking at that page design I do hope the rest of the book is a bit more 2011 and less past century  Because that layout lets be honest, does not need colors  Looks more like a printable pdf than a harback with all the sweet stuff... Well maybe it was just a bad page example...
It reminds me of the layout in IA8. Which is kinda nice actually.
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Post by: kronk
I don't play WH Fantasy, but those Savage Orks would go great in my D&D campaign. Give them some tribal tatoos or war paint and viola!
26
Post by: carmachu
dienekes96 wrote:carmachu wrote:
dienekes96 wrote:I am thrilled it is in hardcover. Gets rid of the riffraff playing the game, and classes up the local gaming scene.
Maybe if you really wanted to class up the gaming scene, you should lose some weight, and take a shower and use deoteriant. Justa thought.
Son, I look like a cross between Ivan Drago and Hugh "muthaeffing" Jackman, and I smell like a unicorn fart. The rest of the gaming scene needs to man up to my high standards.
Every gamer, facebook user and craigslist critter behind the computer says that that......Cant you at least lie originally?
4661
Post by: Minsc
Been keeping up on Warseer for the OnG rumors (Look mostly on the last six pages of the link), and, well, I'm not amused on a lot of things.
Only magic item really worth its cost is the arcane magic item requiring a SOrc character, and even then it's mostly only worth it insofar as giving +1 to Ward Saves for a unit of 30+ models is pretty decent (Essentially becomes a 1.6pt / model upgrade). The loss of stuff like the Tricksy Trinket, Sneaky Skewer, and so on is down-right depressing, and most of the other magical options bounce between "laughable for a fun game" and "why would I pay 100pts for that?" I guess it's a good thing that the only OnG magic items I used already were:
Spirit Totem (which is now going to be dropped :( I need to now buy a Caddy Shaman or three)
Sneaky Skewer (It was amazing for its price, my NG Warboss' are going naked now it seems)
Martog's Best Basha (I doubt I need to explain this choice)
Warboss Umm's Best Boss 'At (Since it gave a 5+ Ward to a non-HA model)
If I hadn't shifted out from OnG stuff to common with the new edition, this hit would have been particularly bad.
Snotlings are more expensive special now... but get two wounds and a S2 no-save shooting attack! Yeah, I still am not predicting much people to use them, especially since they can panic Gobbos now.
Animosity, looking back on it, is overall "better". I missed this part for 2-5, but you can still charge (albeit the nearest enemy) if you roll it on the chart. So, in other words, only a One, One will really grind you to a halt, but it will grind you to a halt badly.
General consensus is that Spear Chukkas will misfire. Wouldn't be so bad if points went down, or Stone Throwers remained the same, but ST's being Rare and more expensive now, with SC's being the same price, I might as well just take Doom Divers now as they're really the best choice for everything but Monster Hunting (in which case ST's still have some worth).
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Post by: skrulnik
NAVARRO wrote:Kroothawk wrote:On the army book:
Snip
Looking at that page design I do hope the rest of the book is a bit more 2011 and less past century  Because that layout lets be honest, does not need colors  Looks more like a printable pdf than a harback with all the sweet stuff... Well maybe it was just a bad page example...
That's pretty much the whole book.
Most of the color art is old army book covers, and box covers.
I don't remember any new full page art. Lots of new page filler art though.
Very unhappy about the animosity rules. I agree that there should be a min distance to the opponent that negates it.
And Boar Boys are still too expensive. They dropped a couple points, but with animosity, they are not worth it.
4042
Post by: Da Boss
Oh, okay. So with Animosity now, most of the time, you can still charge. That's alright then. I retract my previous whinge.
As to magic items and so on, I am hopeful that with Animosity having less impact, we will need them less.
5256
Post by: NAVARRO
skrulnik wrote:NAVARRO wrote:Kroothawk wrote:On the army book:
Snip
Looking at that page design I do hope the rest of the book is a bit more 2011 and less past century  Because that layout lets be honest, does not need colors  Looks more like a printable pdf than a harback with all the sweet stuff... Well maybe it was just a bad page example...
That's pretty much the whole book.
Most of the color art is old army book covers, and box covers.
I don't remember any new full page art. Lots of new page filler art though.
.
Well I'm very sorry to hear that... no point in being full color and neither hardback then... Just another camouflaged price hike.
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Post by: Minsc
Da Boss wrote:Oh, okay. So with Animosity now, most of the time, you can still charge. That's alright then. I retract my previous whinge.
As do I. The only real "killer" now is the 1, 1 result, which can theoretically grab two units into inactivity in one go.
Being able to charge is a major boost, as the main problem with being unable to do anything was pretty much always "THEY'RE RIGHT THERE, ONE INCH AWAY, BACK TURNED! WHY WON'T THEY CHARGE THEM?!"
Da Boss wrote:As to magic items and so on, I am hopeful that with Animosity having less impact, we will need them less.
There's really only a few things OnG magic items can do:
Boost one unit of Savage Orcs' Ward Save (Arcane).
Boost one character either in very specific circumstances (Versus Dwarves), or at the cost of actually being able to hit anything (Roll a D6, add it to strength and attacks. Half the roll, subtract that from Weapon Skill. Oh, and it costs all a Lord's magic equipment) (Weapons).
Kill one low leadership monster or infantry a turn, with a Lord (Enchanted Item, costs 3/4 a lord's allotment, is an auto-hit Skull Wand move). Since unmodified leadership on a model in a unit is now the highest leadership present in the unit before Generals' Heroic Presence, yeah...
+D3 toughness and Impact Hits on a Lord (Full Lord's points) (Armor).
Give a single unit D6 Magic Resistance and allow no magic items to work against the bearer of the standard ( BSB only, and twice the old price of the better Spirit Totem!), Poisoned Attacks for a Goblin BSB, or a NG BSB's unit stubborn and soft cover (Standards).
That's, from what others have revealed, all Orcs and Goblins can take.
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Post by: Eldar Own
Well my wallet's going to be empty this march! I'll be getting the rulebook, arachnok, magic cards and probably a box or two of savage orcs
The hard-back army book is a good way to scrounge some more money out of us, though addmitedly it wasn't as expensive as i thought it would be. The spider is just awesomely cool, I'll be getting one no doubt about it, it'll be interesting to see the rules for that thing. I like this monster trend and i hope it continues. The savage orcs are a good kit to revamp, imo the new models look cool and i'm glad they're not as expensive as the HE pheonix guard and white lions were. It's nice the O&Gs are getting a special character wizard, after looking at his rules, i might end up buying him too. I've also read the description under the magic cards, and the spells sound suitably cool and devastating, looks like the new army book wil be improved in that regard
I've read some of the previous posts in this thread, especially about animosity. I still stand by my view that animosity is an important, fun and characteristic part of orcs, besides the chances that you'll get the bad result is now halved, which is good. Looks like another improvement
Anyway, it looks like I'll soon have to change the 'Armies at the Standstill Point' in my sig soon. So, bring on the WAAAAAGGGHHHHH!!!
17836
Post by: Ixquic
Ûž Jack Ûž wrote:Spider looks real cool but unless there's some sort of new howda rule where you can only hit one crew with a template weapon it's going to be useless on the table when one cannon ball kills all 10 goblins riding in it with one shot.
Dont want to really go over old ground with this post, but it will be fine.
Spider has 8 wounds, so a single cannon wont do the job.
Crew cant be hit.
However, a great shaman using one as a mount gets hit on a 5-6 (spider on 1-4)
So yea, you will lose the shaman, but crew go down when the bug dies, and no sooner.
TBH, the thing that really gets to me is Wurrzag losing spleenripper :(
He needs mobility!
Granted he can now go 1 to 1 with teclis and best him, while killing off most monsters in a single spell, but thats not the point!
He is missing his boar, and wizzbang (his squig, the previous tribe elder that cast him out) has now no longer got a name :K
GW needs to add to things, not take them away.
Either way, at 290 points a spider ill be taking 2 as my rares.
Ill pass on a 3rd for a shaman though, since i rather take wurrzag.
Can now also afford to get more savages, since i have 40 metal now. (wanted around 100, but price and weight dont help thier cause)
Super huge base along with no ward or regen saves means things like cannons and stone throwers will have a harder time missing and when they do will not have their damage mitigated. Eight wounds sounds like a lot but when there is almost no way to block line of sight and you can't fly I doubt many spiders will make it across the table against Empire or Dwarves. Additionally unless that ranged hit rule specifically includes templates, cannons and stone throwers will still hit both spider and shaman meaning he will be dead first or second turn.
It's good that the goblin crew are apparently immune to damage but it still won't last. Maybe with two one will make it to combat but 600 points for that doesn't seem well spent.
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Post by: carmachu
Karon wrote:
8 dollars more, and I get a gakload more of durability, and full color? With minimally more weight? Sign me up!
Hardcover GW book =/= durability. Anyone with old GW books hardcover can tell you that.
4042
Post by: Da Boss
On the Stupid Name Spider: I agree, and if it does make it in, is there any real promise that it will kill it's target? It's not got a breath weapon, so it can't pull the hydra trick of breathweaponing and then thunderstomoing for maximum pwnage.
On the magic items thing, that could be an intentional design choice of 8th, to limit the brokeness. Unfortunately, it has two gaping flaws. The first is that the release schedule is so glacially slow that old books will probably be happily using their massive magical libraries into 9th edition. The second is that I in absolutely no way trust GW to stick to a consistent book design philosophy for longer than 2 books, and expect that by the 3rd army book we'll be seeing an increase of magic item options for everyone else which will leave Orcs, again, at the bottom of the pile.
I guess that's the price we pay for getting an upgrade every edition, and having a bajillion nice plastic kits to choose from.
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Post by: Kanluwen
They posted a 'teaser' of the stats for it over on the GW site. Some of what Jack posted is in there, but there's alot he left out.
Games Workshop wrote:On the Tabletop
Arachnarok Spiders are utterly devastating on the battlefield. Not only do they fight with 8 Poisoned Attacks at Strength 5, but the eight Forest Goblins can also get stuck in from the howdah on its back... and then it can Thunderstomp! That alone is enough to break the back of most regiments, but when you consider that it also has 8 Wounds, Toughness 6 and a 4+ armour save, it has some serious staying power too. Being a (particularly large and gribbly) spider, it has a Movement of 7 and the Obstacle Strider, Forest Strider, Wall-crawler and Swiftstrider special rules, making it as fast as most heavy cavalry, but infinitely more deadly.
Use your Arachnarok Spiders to:
Outflank the Enemy: Their combination of speed and ability to easily traverse terrain makes an Arachnarok Spider far more than just a blunt weapon to hurl at the enemy. It's true that such a powerful monster can overwhelm most regiments on its own, but why fight fair when you can flank them and fight dirty instead? It's what a Goblin would do.
Hunt Enemy Monsters: With a multitude of Poisoned Attacks and the Immune to Psychology special rule, an Arachnarok Spider makes an exceptional monster hunter. And if that's not enough, the Venom Surge rule means that one of its attacks can cause D6 wounds - easily enough to down the hardiest of creatures. There are very few models in the game that can fight such a powerful creature and survive, so why let them? And just think of the bragging rights you'll earn if you manage to strike the finishing blow with one of your Goblin crew.
Carry your Goblin Great Shaman: An Arachnarok Spider can be taken as a mount for a Goblin Great Shaman. Not only does this unlock access to the Catchweb Spidershrine (and the Loremaster special rule for your Great Shaman), but provides great protection for your fragile spell caster by virtue of deterring your enemy from attacking him and consequently engaging his fearsome mount.
Watch out for:
Cannons: It may sound obvious, but a cannonball will cause your pride and joy no end of grief. If you face enemy cannons in battle, try to cling to the terrain as best as possible, taking advantage of your ability to easily traverse such awkward ground. If the worst comes to the worst and your enemy has a clear shot, just be grateful that your spider starts the game with so many Wounds.
Powerful Characters: On paper, an Arachnarok Spider can dish out a world of pain, but if you face an enemy character with a really good armour save, your model's Strength of 5 may not be enough to cause them much trouble. Some powerful characters can also hit really hard, or worse, cause Multiple Wounds. Such heroes will see off your spider in short order if you're too reckless with your choice of targets. Your spider is certainly tough, but remember that it's far from invincible.
So it's "as fast as most heavy cavalry" and has a buttload of Poisoned attacks. Interesting.
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Post by: Da Boss
Interesting that the put in the obvious weaknesses.
It's fast alright. I reckon my Dwarves could gun one down before it hit my lines, but not two. But it's 300ish points, so that's not suprising.
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Post by: Kanluwen
They also made a point to mention that adding a Flinger doesn't replace any of the 8 crew, which is kinda...interesting I guess
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Post by: Minsc
Shame is that, by all rumor accounts, TK's will be next. TK's and OnG with pathetically small magic item lists, then other armies back toward / at full strength.
Hopefully, if such does occur, we'll see some online Magic Items added to the Orc n Goblin lists.
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Post by: ghosty
So I've gone from saying to myself
"Wowee, that Spider is huge!"
to
"Where's that box of forest goblin Spider Riders gone..."
I guess I'm going to be playing a savage orc and goblin army!
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Post by: Kroothawk
The book, spider and wild orcs are in the black box that arrived today in some stores. Expect a flood of information by many soon. I only had a short glimpse, can tell you more tomorrow.
The spider is huge and the base can double as a regiment base. The spider body is full of small spiders crawling out, adding to its character but making Tyranid conversions more difficult. And in addition to the Goblin batman among the slitters, we get a Goblin Spiderman with this kit! Put a Green Goblin on a Dark Eldar Hellion, and you have a good start for a Golden Demon diorama!
The book is thicker than I thought for its 112 pages. The design change reminds me of D&D 2nd b/w to 3rd editionfull colour changes. Looks pleasant. Can tell you more tomorrow as well.
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Post by: Minsc
So, if I'm getting right the character rumors:
BOrcs are going up in points, and the only gain they get is... default of wearing Heavy Armor. Savage Orcs are predominantly raising in points / staying consistent, but it's minor price changes where they do exist. Common Orcs are going down in points.
Goblin prices are going down predominantly, with about ten points lost for each Lord Shaman type and the Lord Warboss-types almost being halved in points (assuming 'Seer didn't mean Big Boss prices), with untold prices on Goblin Big Bosses.
I imagine a few Savage Orc-level heroes with either the Shrunken 'Ead or some Magic Resistance items from the BRB to booster Savage Orc mob Ward Saves (since the Spirit Totem's gone). With the MR2 Magic Item on one character, and the +1 Ward Save on another, you're looking at a 5+ Default Ward on the SOrcs, with a 3+ Ward versus magical direct-damage attacks. If you are using a 30-strong unit with these upgrade, it should be akin to about a 2.5 point / model upgrade for the unit to have this - not too bad, all things considered. If you increase it up to forty, for some odd reason (maybe it's a very large point game), it drops to only two points / model in addition.
I can readily see Savage Orcs trading out non-Big 'Un regular Orcs in short order, due to Frenzy and the Warpaint advantages versus magic with the loss of the Spirit Totem Dispel Dice.
Prevalence of Orc Arrers, this edition, is probably going to drop. With a point increase (seven points a model! That's just a point shy of an Empire Crossbowman!), but no stat increase (and, worse, a Champion that's only +1BS [from the rumors] instead of +1S, +1WS, and +1A), they aren't worth their points in most instances. If you do see Orc Arrers, it'll probably be as a house to some Shaman you intend to keep back from the main lines.
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Post by: Jackal
It's good that the goblin crew are apparently immune to damage but it still won't last. Maybe with two one will make it to combat but 600 points for that doesn't seem well spent.
Keep in mind that all large monsters attract fire.
Its just the most common thing to shoot at as you get rushed by a wave.
Chaos get giants and shaggoths shot at, skaven get HPA's shot at etc.
Only difference being, the spider has more wounds and higher movement than all other monsters (not including winged)
About the only large creature i can find that is better is a dragon, and at a 360+ points cost, that explains its self.
I would suggest keeping it out of LoS, but that would be a bit fething dumb since its roughly the height of the old fortress? lol
However, i am going to go out on a limb and get my oldblood back on his carnosaur ready for the new release
(lots of multiple wounsd should work well)
So, fun for me to play with and against.
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Post by: Mr Mystery
Minsc wrote:So, if I'm getting right the character rumors:
BOrcs are going up in points, and the only gain they get is... default of wearing Heavy Armor. Savage Orcs are predominantly raising in points / staying consistent, but it's minor price changes where they do exist. Common Orcs are going down in points.
Goblin prices are going down predominantly, with about ten points lost for each Lord Shaman type and the Lord Warboss-types almost being halved in points (assuming 'Seer didn't mean Big Boss prices), with untold prices on Goblin Big Bosses.
I imagine a few Savage Orc-level heroes with either the Shrunken 'Ead or some Magic Resistance items from the BRB to booster Savage Orc mob Ward Saves (since the Spirit Totem's gone). With the MR2 Magic Item on one character, and the +1 Ward Save on another, you're looking at a 5+ Default Ward on the SOrcs, with a 3+ Ward versus magical direct-damage attacks. If you are using a 30-strong unit with these upgrade, it should be akin to about a 2.5 point / model upgrade for the unit to have this - not too bad, all things considered. If you increase it up to forty, for some odd reason (maybe it's a very large point game), it drops to only two points / model in addition.
I can readily see Savage Orcs trading out non-Big 'Un regular Orcs in short order, due to Frenzy and the Warpaint advantages versus magic with the loss of the Spirit Totem Dispel Dice.
Prevalence of Orc Arrers, this edition, is probably going to drop. With a point increase (seven points a model! That's just a point shy of an Empire Crossbowman!), but no stat increase (and, worse, a Champion that's only +1BS [from the rumors] instead of +1S, +1WS, and +1A), they aren't worth their points in most instances. If you do see Orc Arrers, it'll probably be as a house to some Shaman you intend to keep back from the main lines.
Had a good trawl through the book, and the rumours you post is constructed from aren't entirely accurate. Certainly, Savage Orcs have gone down in points.. Arrer Boyz seem like something of a Bargain to me, once you factor in Volley Fire, and Choppas. Nobody wants to face a unit which can vomit shots, and kick you in the pills. Automatically Appended Next Post: Oh, and the new Goblin upgrade (Sneaky Stabbers, or whatever they are called) are filth. They have ASF, and when revealed in the first round of combat (compulsory) they have killing blow. Sure, they are not great shakes beyond that...but seriously....their points cost. I know I can't post it up here, but if I said two thirds of fifty percent of feth all, in terms of what you actually get.......
And Mangler Squigs make my moist in my special places......plus I can pimp Pump Wagons (ignore armour saves in the first round of combat? I should blimmin' well coco. KERRUNCH!)
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Post by: Minsc
Mr Mystery wrote:Had a good trawl through the book, and the rumours you post is constructed from aren't entirely accurate. Certainly, Savage Orcs have gone down in points.. Arrer Boyz seem like something of a Bargain to me, once you factor in Volley Fire, and Choppas. Nobody wants to face a unit which can vomit shots, and kick you in the pills.
Thing is, they're getting a point hike at no gain. Actually, they're getting a point hike with an overall loss of combat validity (unless they got long bows), because - if the Champion is BS raise and not the typical Boss increases - he's no longer viable for combat himself.
Orc Arrers are, right now, one point less than an Empire Crossbowman. Each has the same ballistic skill and armor. The Empire dude has a six inch range increase, that versus the Orc give him a better "To Wound" odd (50% with no save versus 50% w/ a 6+) and greater range (30" versus 24"). The Orc is also limited by Animosity, on average, until it reaches about 10" from the Crossbowman.
Shooting, they aren't particularly impressive (they're Orcs, they always fell broadly in the "average" range). However, their main advantages in prior editions were their cost (I'll admit, the one point change isn't that major a deal, just raises the price of the big mobs I tended to run already), and that they were still viable in close combat (something further reduced this edition, with the change to a Champion).
They aren't going to drop out of lists entirely, but they're not quite so much a steal / easy choice as they were last edition. I'll redact the "not worth their points in most instances", but they still will be used less by me.
Mr Mystery wrote:Automatically Appended Next Post:
Oh, and the new Goblin upgrade (Sneaky Stabbers, or whatever they are called) are filth. They have ASF, and when revealed in the first round of combat (compulsory) they have killing blow. Sure, they are not great shakes beyond that...but seriously....their points cost. I know I can't post it up here, but if I said two thirds of fifty percent of feth all, in terms of what you actually get.......
I'm not quite sure why people are getting so amazed by the presence of 9 WS2 S3 AP attacks. Killing blow is nice on the round they're released, yeah, but predominantly when fighting heavy infantry or the enemy had the misfortune of placing a character in the front rank in a spot all three can be pointed at (Remember that you'll probably need 5's to hit any other army's character that isn't a Wizard). Against Rank & File, you're only getting about 1-3 extra wounds that round of combat, which - with Common Goblins - isn't probable to suddenly turn the unit into a dervish of death.
Don't get me wrong, they're good for someone who has the mistake of putting a Mage in their unit that charged the Gobbos (or a unit the Gobbo's charged), and might actually kill a Saurus or two before being dropped, but they're not going to be this "Oh my god Slittaz!" response after your second game playing with someone.
Mr Mystery wrote:And Mangler Squigs make my moist in my special places......plus I can pimp Pump Wagons (ignore armour saves in the first round of combat? I should blimmin' well coco. KERRUNCH!)
Pump Wagons, to me, are still a "Point Filler" unit. They're slightly better now, yes, since they can take a bunch of upgrades (but why do we need to pay for 3D6 movement? :( 2D6 is so slow, Stunties can out-charge them for goodness sake!), but they still aren't going to be something you take as a main "pick" in the army (Well, unless you know you're facing someone with Chaos Warriors of Tzeentch, then that "You no get 4+ / 5+ save, only 5+" buff is pretty worthwhile when you suddenly take out your points for the Chariot in a single round).
To sum up: Archers got a crummy upgrade to replace a decent one, and a point rise to boot. Slittaz are a classic example of excellent models, mediocre rules. Pump Wagons are still slow, but have more functions now if you wish to pay for 'em.
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Post by: Waaagh_Gonads
I got to play with alot of the stuff last week but have been too busy at work to relay any of it.
The spider is huge. Would make an absolutely excellent stand in for a trukk in 40K if you felt like running feral orks.
IIRC it is 290 points base.
The book is nice, my son was climbing over me at the time so I didn't get a good, in depth read.
$62 US here in sunny Australia... which is why anyone with a credit card will be buying it from a UK or US online retailer for $35US.
Solid construction.
7 pages of lords and heroes, 3 of rare and IIRC 5 of specials.
Weapon/armour upgrades for regular goblins are back to 1/2 points and regular goblins are 3 points and NGs are 3 points
BOs are 12 points and now ITP, 1 point extra for shields
Choppas are +1 st added on to whatever weapon ST upgrade you have for 1st turn, so a BO with GW will hit with St 7... OUCH!
Giants are 200 pints and you can give them warpaint
The rock lobba is a rare selection
Trolls are special and River and stone trolls are rare
IIRC snotling pump wagons ignore armour saves (at least on impact)
+++ Goblin chariots are 50 points each and are now put into units like TK chariots, I didn't have a chance to read the fine print as it was the army section, but my source said they were still d6+1 impact hits each!+++
The savage orc models are beautiful, and will be a breeze to paint with knarloc green, devlan mud, knarloc green scheme. HOORAY!
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Post by: schadenfreude
I'm seeing some good synergy with goblin units.
Little Waaagh Lore Ability: Steal a dispell die and make it a power die on 5+ after ever successful spell.
Night Goblin Mushrooms: +1 Powerdie when casting, the extra mushroom die can't cause irresistible force but there is a 8.3% chance the mushroom will cause the spell to fail and the shaman to take a wound.
Base spell: Naughty Stabbing: Targeted unit within 12 inches gains armour piercing attacks. In adition they may reroll hits and wounds when they attack an enemy in the flank or rear.
Little Waaagh lore ability+Night Goblin Mushrooms=spamming 1 power die into multiple night gobbo shaman along with the free mushroom die to get off naughty stabbing. If the gobbo player wants to get naughty stabbing off it's going to be very hard to stop with those extra mushroom dice, and if small spells are ignored it could result in dispel dice being stolen.
Night goblins with spears and bows cost as much as a night goblin costs now. Low cost units of spear/bow gobbos should work well on a flank where they can shoot and/or possibly flank charge a unit. 20-25 Gobbos with spears + Naughty stabbing in a flank charge can actually do a lot of damage to a WS4 T3 unit.
Sneaky Gits + Flank Charge+ Naughty Stabbing=3 KB attacks per sneaky git with rerolls to hit and wound, but who care about the to wound when you have KB. That combo will actually be better against WS5+ because with rerolls to hit it's better to miss on 4s and go for more killing blows on the rerolls than rolling to wound with S3.
Conclusion
Spell Combo:Lore ability+Base spell+Mushrooms=Naughty stabbing is going to be a reliable spell to get off.
Flank Combo:Flank charge + Naughty Stabbing=Gobbos can actually be dangerous to many units.
Spell Combo+Flank Combo=Any goblin unit in the flank or rear is far more dangerous than their pathetic statline suggests.
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Post by: Mr Mystery
Oh, and 'Ere We Go is a dirty little spell from Big Waagh. Cast the spell, and pick a unit. Then roll either 3D6 or 5D6 depending on the level chosen. Take model from front of said unit, and position it anywhere within this range. Rest of the unit is formed up around the model in it's previous formation, with everyone where they were.
Yup. You got telly-porta Orcses!
Oh, and Savage Orc Boarboyz....they can fight with 2 Hand Weapons. However, if you take this option, you might want to keep them away from dangerous terrain....
Really cool book so far! Loads of stuff I forgot to look up (like you know....Wyverns and that). Automatically Appended Next Post: Oh, one last tidbit...the Choppa Rule, as mentioned, is any non-magical weapon held by a unit with the Choppa Rule. +1S in the first round of combat, whether charging or receiving.
Suddenly I'm seeing the appeal of a large block of Big'uns Stabbas....4 ranks of S5 filth anyone?
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Post by: schadenfreude
Mr Mystery wrote:Oh, and 'Ere We Go is a dirty little spell from Big Waagh. Cast the spell, and pick a unit. Then roll either 3D6 or 5D6 depending on the level chosen. Take model from front of said unit, and position it anywhere within this range. Rest of the unit is formed up around the model in it's previous formation, with everyone where they were.
Yup. You got telly-porta Orcses!
Oh, and Savage Orc Boarboyz....they can fight with 2 Hand Weapons. However, if you take this option, you might want to keep them away from dangerous terrain....
Really cool book so far! Loads of stuff I forgot to look up (like you know....Wyverns and that).
Automatically Appended Next Post:
Oh, one last tidbit...the Choppa Rule, as mentioned, is any non-magical weapon held by a unit with the Choppa Rule. +1S in the first round of combat, whether charging or receiving.
Suddenly I'm seeing the appeal of a large block of Big'uns Stabbas....4 ranks of S5 filth anyone?
I think the teleport spell will also work on night goblins, which means they can be sent to the flank of the other side's battle line. That would trigger the release of their fanatics smashing through multiple units because the night gobbos got teleported into the side of their battle lines....
As I pointed out earlier a 82-100 point or so unit of night goblins (without netters, fanatics, or that already released their fanatics) in a flank position can be dangerous. After they get teleported there the other side is going to have to deal with them instead of just ignoring them, but if they turn to face the goblins it will expose their flank to the main battle line of the orcs.
I also really like the new animosity rule. It gives over all more control over the army, but we still have animosity. There is also a lot orcs can do in choosing the order of making animosity rolls to mitigate the damage as there is only 1 really bad possibility that happens 2.7% of the time.
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Post by: Da Butcha
A question for anyone (lucky  ) who has a chance to review the book:
I have loads of Spider Riders, and I love the new Arachnarok model (x3).
Are there options for filling the points between 2 Arachnaroks (in Rare), 1 Goblin Shaman on Arachnarok (as Lord) and loads of spider riders (as Core), with something else spider-related?
I'm not sure Goblin Big Bosses on Gigantic Spiders are still in the list (and I don't know if that would really be enough points), but it would be great if Goblin Heroes could ride regular Giant spiders (and sit safely in the Spider Rider units). Alternatively, is there any way to field Forest Goblins on foot? I know enough people just want the spider for conversion, so I can probably buy some plastic Forest Goblins, but is there still a Spider Banner or anything to make them something distinctive from regular Goblins on foot.
It's not going to be a awesome army in play, I think, but I already have a 2500 pt Orc army (no gobbos but crew), and a 2500 point Night Goblin army (only night goblins and squigs), so a 2500 point Forest Goblin army would be great, and would give me a good base of Forest Goblins if I wanted to mix up my Greenskins.
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Post by: Goliath
Hmmm, I think that the new savage models, specificallyy the orks, have made me want to start my first fantasy army...
Also, THAT SPIDER!
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Post by: ImperialTard
H.B.M.C. wrote:ImperialTard wrote:When I read your first post my brain nearly shut down at seeing you post something not incredibly cynical. Glad you mulled it over and maintained the status quo.
No problem 'Tard.
Wow... that joke kinda wrote itself. 
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Post by: Buttlerthepug
Da Butcha wrote:A question for anyone (lucky  ) who has a chance to review the book:
I have loads of Spider Riders, and I love the new Arachnarok model (x3).
Are there options for filling the points between 2 Arachnaroks (in Rare), 1 Goblin Shaman on Arachnarok (as Lord) and loads of spider riders (as Core), with something else spider-related?
I'm not sure Goblin Big Bosses on Gigantic Spiders are still in the list (and I don't know if that would really be enough points), but it would be great if Goblin Heroes could ride regular Giant spiders (and sit safely in the Spider Rider units). Alternatively, is there any way to field Forest Goblins on foot? I know enough people just want the spider for conversion, so I can probably buy some plastic Forest Goblins, but is there still a Spider Banner or anything to make them something distinctive from regular Goblins on foot.
It's not going to be a awesome army in play, I think, but I already have a 2500 pt Orc army (no gobbos but crew), and a 2500 point Night Goblin army (only night goblins and squigs), so a 2500 point Forest Goblin army would be great, and would give me a good base of Forest Goblins if I wanted to mix up my Greenskins.
For 3 Arachnarok Spiders (2 Rare and 1 Lord Fully Kitted out) all decked out its roughly in the 1200-1300 pt area so there definitely room left for spiders riders. There is a Poison banner which is quite forest gobliny. Other than normal goblins on foot and spider riders there sadly not much else in terms of spider units. However if you want to make a themed army, it would be cool to run units of Goblin Wolf chariots converted with Spiders instead of Wolves.
Needless to say there are plentiful ways you can convert an army to maintain a forest goblin theme while still packing 3 Arachnarok Spiders along with Spider Riders (including the hero special character on spider)
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Post by: Waaagh_Gonads
After reading the book I'm now firmly a believer that like chaos O&G needs to be split into seperate armies.
They could have all the orcs, some of the heavier artillery (i.e. the rock lobba) and then trolls, giants, snotlings. Generic goblins for special as army hangers on.
The gobbos could have all the goblin forces, all the light and goblin specific artillery, trolls, giant, the giant spider and snotlings, no orcs allowed (too embarrased to turn up).
Snotlings are special.
LOL.
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Post by: sonofruss
I think it is time to make a new goblin war giant with 2 spear chuckers on a platform and a goblin sitting on the giants head.
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Post by: Da Butcha
Buttlerthepug wrote: Other than normal goblins on foot and spider riders there sadly not much else in terms of spider units.
...
Needless to say there are plentiful ways you can convert an army to maintain a forest goblin theme while still packing 3 Arachnarok Spiders along with Spider Riders (including the hero special character on spider)
So there's no option for a Goblin Big Boss/Shaman on Spider (other than the special character)?
Or is there a special character AND an option for regular characters on spiders?
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Post by: schadenfreude
Da Butcha wrote:Buttlerthepug wrote: Other than normal goblins on foot and spider riders there sadly not much else in terms of spider units.
...
Needless to say there are plentiful ways you can convert an army to maintain a forest goblin theme while still packing 3 Arachnarok Spiders along with Spider Riders (including the hero special character on spider)
So there's no option for a Goblin Big Boss/Shaman on Spider (other than the special character)?
Or is there a special character AND an option for regular characters on spiders?
I saw there was a giant spider option as a mount for non named characters. I think the only restriction was it had to be a base goblin and not a night goblin.
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Post by: Buttlerthepug
Yes, as far as I remember you can still have a goblin bigboss or warboss on a giant spider, as well as the hero choice special character.
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Post by: Minsc
The Hero-choice Special Character is somewhat worth it, IMO. Ambush and Devastating Charge, if combined with Sneaky Stabbin', works wonderfully. Unit eleven big plus the character is 20-ish S4 Armor Piercing attacks that re-roll failed hits and wounds, preceded by six ( Only six, though :( ) re-roll hit and wound Poison Attacks at I4. Won't break a unit on its own, but if you combine it either versus a "soft" target (Skirmishers, usually, and War Machines), or in a combination charge against a unit (If you hit the rear of a WS<4 T3 unit, you're on average getting around ten wounds from the Spider Riders plus the 3 CR for charge and rear, all in addition to the Gobbo ranks + standard to negate steadfast).
He knows what he wants to do (Get you in behind someone for close-combat, charge, hit lots o' times), and he does it somewhat decently for a GW Hero-level Special Character. The Wolf Rider one has the flaw of being only five points cheaper, but not knowing what he wants to do with himself (Having a bonus to pursuit rolls, but also to ballistic skill and giving Quick Fire, and if you make Quick Firing Wolf Riders you probably don't want to charge) and not being that great at what he does (Spider Riders w/ 2 S4 and 1 S3 Poison attack on the charge is somewhat appreciable, especially when you factor buffs: 1 S3 Short-Bow shot at BS4 and Quick-Fire isn't that amazing).
If trying to avoid special characters, mind, you don't need him. If running a huge Spider-themed army, you should have enough Fast Cavalry to be rolling up on someone's war machines / gunline by Turn 2 anyways (By the end of Turn 1 you should readily be within charge range with at least one unit). For common infantry, I'd suggest Night Goblins to represent Forest Goblins instead of Common (Common come with Light Armor, but Forest Goblins only use shields). They're one point less leadership, one point more initiative, but you could probably argue that the ones on Spiders are a bit more lax / laid back since they have a nice chitinous friend to watch their back, and as a result less twitchy too.
A Wolf-Rider chariot could probably be converted with spiders, provided you convert the spiders to look different from the regular Giant Spiders. Possibly use one of the less venomous / poisonous spiders as a base, go "These spiders rely on striking fast in the wood instead of their poison".
Snotlings could be converted to have a bunch of spiders on the base. State they're "young" Spiders that haven't had their venom develop fully yet. Shooting attacks are some particularly "vicious" jumping spiders leaping from the mob. Not very competitive, yeah, but it could work fluff-wise.
Squig Hoppers are now jumping spiders, relying on the fact that they can pounce hard and with nice sharp fangs / claws instead of poison again. Squigs I can't really argue anything for, since I can't see Spiders being "goaded" forward.
Trolls, maybe some from the forest that have come to a sort of understanding with the Spiders? Spiders live in their ears and noses and the like, Trolls get an occasional snack when one makes the mistake of crawling into their mouth.
Heroes and Lords, you have the choice of common and night gobbos. Common could be Forest Goblins that have taken to using some assorted pieces of Empire / whatever gear on their person as, while the Spider God protects, that shiny rock doesn't hurt either. Plus, it's the only real way to get someone on a Giant Spider. Night Goblin either goes on-foot with the Forest Goblin Night Goblins (Note: You could do Common Goblins to represent an "elite" bunch of Forest Goblins), or goes on a Gigantic Cave Forest Squig Spider that bounces along with the rest of the Squig Spider Hoppers. Gigantic Spider makes webs, Gigantic Hopping Spider ambushes.
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Post by: Da Butcha
Thanks for the info on the Forest Goblin options. As long as I have the option of some regular Goblin heroes on Spiders, I'll be good. I might try to get some additional Forest Goblins from "Spider-converters" to make some units of Forest Goblins with Bows. Those will be Night Goblins in the rules, which will allow me to use Netters with Spiderweb nets. Maybe I could convert up some Forest Goblin Fanatics hopped up on Spider Venom and whirling around a boulder with a spiderweb rope. Still, a 600 point lord and 600 points of Rare means I only need 1200 points of Heros and Core for a legal 2400 point army, and I already have 680 points of Spider Riders.
I'm not too bothered about Spider Chariots or anything. I know that an army of Arachnaroks, Heroes on Gigantic Spiders, and Spider Riders won't be all that effective. I have an entire Squig/Night Goblin army too (no warmachines, no trolls, nothing). It's more for a fun theme. If I want effective, I can tailor choices from my Orc army, my Black Orc army (no Storm of Chaos lists made me sad  ), my Night Goblin army, and now, my Forest Goblin army.
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Post by: Buttlerthepug
Actualy, for that fanatic idea it might just be good to use one of the giant spider web balls from the flinger (warmachine on the Arachnarok Spider) rather than just spider web rope
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Post by: Biophysical
A few interesting things from the book that no one has mentioned:
1.) The Slittas are not impressive with their WS 2, 3 Attack, first round Killing Blows. However, they are characters, which means that the enemy will have to allocate attacks against them. While a lot of units would be slaughtering goblins wholesale, they are forced to spend a round killing individual characters, which gives the goblin unit a chance to win combat against certain enemies. It's not great, but they're pretty cheap. Also, against riders on Monsters, you could literally challenge 4 straight turns in a row with your goblin unit. 1 for the boss, 3 from the Slittas.
2.) As someone who used Arrer Boyz in the second round of 'Ardboyz last year, I don't begrudge a 1 point increase. T4 and choppas makes them far more capable in close combat than Crossbowmen. Crossbowmen have to kill the enemy with fire. Arrers just kill enough that they become more easily digestible.
3.) I think someone posted otherwise, but Choppas are for ALL weapons, including magic weapons. It gives a a reason to take spears on orcs, and is a backdoor buff to Boar Boyz (in addition to their drop in points).
4.) Black Orcs went from mediocre-poor to above average. They dropped a point, their great weapons now get the benefit from Choppas, and they get immune to psychology. Their Boss upgrade went down by a bit also.
5.) Wyvern dropped by 40 points. I really liked the Wyvern in 8th, because it has 5 wounds, S6, and thunderstomp, along with the buffs to the General because of Large Target. Now at 40 points less its even better.
6.) They really want to encourage regular Orc characters, who are 35 points less than their Black Orc counterparts for both Lords and Heroes. They both come with armor now, though, and the Black Orcs get Immune to Psychology. The Choppas rule helps the Black Orcs characters a little more, considering a Borc Warboss can choose to make 5 S6 attacks or 4 S8 attacks the first turn.
7.) Gigantic Spider looks like a great mount for a solo harassing Goblin hero. For 75 points you can get the pair. It adds 1 to the goblin's Wounds, + 2 armor like a boar, 3 S4 poisoned attacks, Stomp, and all the great movement a building assault capabilities of the Giant Spider. With a few mundane points and a Dragon Helm, you can get a 2+ save, T4, 3 wound unit that puts out 6 attacks, a Stomp, and can go anywhere.
8.) I need to figure out the best mage hunters in the list, because the crutch of the Spirit Totem + Staff of Sneaky Stealin' is gone. Automatically Appended Next Post: A couple other things:
9.) The Fast Cavalry rule now is attached to mounts (Giant Wolf and Giant Spider). So I believe this means a character on such a mount will have that rule, allowing Goblin Heroes to add some punch to fast cav units (I think).
10.) Wolf Riders do not lose Fast Cav if they have LA and Shields, so Orcs can have a 4+ save on their outflankers.
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Post by: Da Boss
Thanks for that- the point on Wolf Riders makes me happy. I've always liked them as a unit, now I think I'll pick up another box of them.
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Post by: Kanluwen
So the Goblin Assassins are called "Slittas"?
Awesome!
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Post by: Biophysical
Sorry, no, they're "Nasty Skulker". I was remembering incorrectly.
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Post by: Kanluwen
Aw man, I like Slittas better.
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Post by: Da Butcha
Biophysical wrote:
....
7.) Gigantic Spider looks like a great mount for a solo harassing Goblin hero. For 75 points you can get the pair. It adds 1 to the goblin's Wounds, + 2 armor like a boar, 3 S4 poisoned attacks, Stomp, and all the great movement a building assault capabilities of the Giant Spider. With a few mundane points and a Dragon Helm, you can get a 2+ save, T4, 3 wound unit that puts out 6 attacks, a Stomp, and can go anywhere.
...
9.) The Fast Cavalry rule now is attached to mounts (Giant Wolf and Giant Spider). So I believe this means a character on such a mount will have that rule, allowing Goblin Heroes to add some punch to fast cav units (I think).
Does this mean that you can have either a Gigantic Spider or a Giant Spider as a mount?
The Gigantic Spider (and Hero) would not count as Fast Cavalry, and would be better suited to going off on its own (since it gets no protection from Spider Riders) and the Giant Spider (and Hero) would be on a cavalry base and could join up with Spider Riders?
Oh, that would be lovely.
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Post by: Biophysical
Da Butcha, you are correct. Gigantic Spider is Monstrous Cavalry, Giant Spider is Cavalry (subset: Fast), if I am understanding the rules correctly.
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Post by: schadenfreude
Biophysical wrote:A few interesting things from the book that no one has mentioned:
1.) The Slittas are not impressive with their WS 2, 3 Attack, first round Killing Blows. However, they are characters, which means that the enemy will have to allocate attacks against them. While a lot of units would be slaughtering goblins wholesale, they are forced to spend a round killing individual characters, which gives the goblin unit a chance to win combat against certain enemies. It's not great, but they're pretty cheap. Also, against riders on Monsters, you could literally challenge 4 straight turns in a row with your goblin unit. 1 for the boss, 3 from the Slittas.
Low WS is a good thing on skulkers because if a hit is not a KB it's often better to reroll the attack than take the S3 hit.
Gobbos have 2 spells that can give skulkers rerolls to hit. The little waaagh signature spell gives rerolls to hit and wound if the unit is attacked from the flank or rear. The itching spell will drop both movement and initiative by D6 (minimum 1), so if the I stat drops to 1 the gobbos I2 ASF gives rerolls to hit.
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Post by: Fateweaver
Good point.
Sure it requires those 2 spells to go through but that unit looks like it could do not too badly with those buffs/hexes helping them out.
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Post by: Biophysical
Killing Blow is on the to-wound roll, not the to-hit roll. You would be correct if they had poison instead of KB.
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Post by: schadenfreude
Ooops my bad, yea it is to wound.
The signature spell still works because it's rerolls to hit and to wound.
WS2 still isn't the end of the world. With rerolls it still hits 75% of the time against WS4 and 5/9 times against WS5+
Skulkers are still pretty dangerous if their unit gets a flank charge.
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Post by: Minsc
Biophysical wrote:1.) The Slittas are not impressive with their WS 2, 3 Attack, first round Killing Blows. However, they are characters, which means that the enemy will have to allocate attacks against them.
How many wounds are they? I cannot recall if they're one or two. Either way, dedicating attacks against them isn't particularly bad: It's not like DElf assassin that gets a Ward Save or high WS to defend it. They're WS2, T3, and - to my recollection - only a 6+ Save.
Main advantage I'd say they have, really, is ASF for the one-in-a-million (well, actually about one-in-six) chance to take a Combat Hero / Lord's challenge in a Goblin Unit (if they declare one) and leave the Warboss to actually do something.
Biophysical wrote:While a lot of units would be slaughtering goblins wholesale, they are forced to spend a round killing individual characters, which gives the goblin unit a chance to win combat against certain enemies. It's not great, but they're pretty cheap. Also, against riders on Monsters, you could literally challenge 4 straight turns in a row with your goblin unit. 1 for the boss, 3 from the Slittas.
This doesn't really work, though. At most, all you have in the front rank is three command and three slittaz. If you take absolutely zero command, there's still a 40mm frontage for the minimum size that can be struck and take multiple wounds.
Slittaz are a classic GW case of "Decent models, poor rules".
Biophysical wrote:3.) I think someone posted otherwise, but Choppas are for ALL weapons, including magic weapons. It gives a a reason to take spears on orcs, and is a backdoor buff to Boar Boyz (in addition to their drop in points).
Magic Weapons outside the Orc Book, even. A Giant Blade had an example of being +4 Strength the First Round. Not that you'd take one, in that case, instead of the 20pt less +2 strength sword that - for the most part - is perfectly sufficient (if you take a magic weapon at all: S6 Warbosses aren't exactly bad for killing RnF).
Biophysical wrote:4.) Black Orcs went from mediocre-poor to above average. They dropped a point, their great weapons now get the benefit from Choppas, and they get immune to psychology. Their Boss upgrade went down by a bit also.
Three points, I believe, for the boss upgrade.
Biophysical wrote:5.) Wyvern dropped by 40 points. I really liked the Wyvern in 8th, because it has 5 wounds, S6, and thunderstomp, along with the buffs to the General because of Large Target. Now at 40 points less its even better.
The Wyvern is not a good "Dragon", especially with the removal of being able to negate ranks and that it has no Breath Weapon. I mean, for 160pts it's decent, but it should be telling that GW considers the Wyvern to be worth less than a Giant, by almost 20%.
Only real reason I see for Wyvern these days is messing up a Dwarf Gunline (provided they were foolish enough to not take an Anvil).
Biophysical wrote:8.) I need to figure out the best mage hunters in the list, because the crutch of the Spirit Totem + Staff of Sneaky Stealin' is gone.
Savage Orcs with Obsidian-carrying Bosses are about your best bet for anti-magic on a unit. Other than that, you're best with just a Dispel Scroll and having a high-level Shaman behind you.
Biophysical wrote:9.) The Fast Cavalry rule now is attached to mounts (Giant Wolf and Giant Spider). So I believe this means a character on such a mount will have that rule, allowing Goblin Heroes to add some punch to fast cav units (I think).
Correct.
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Post by: Biophysical
Agreed. It almost seems like the signature spell was built to buff Skulkers. And Wolf Riders. I have a really old goblin shaman on a wolf conversion that I used to run several editions ago. If the fast cav rules on a Giant Wolf indeed allow characters to be fast cav, I was looking at the options of running him in or near a wolf rider unit. Think about a 12 strong wolf rider unit under the influence of the sig spell. 13 attacks, S4, 6 Attacks, S3, all armor piercing, re-rolling hits and wounds.
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Post by: Astroman
It's about damn time they re-did the Savage Orcs. The spider is great, and unlike any other large monsters in Warhammer range that I can think of. The shaman rules.
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Post by: Biophysical
1.) The Nasty Skulkers have just one wound a piece, so Chaos Knights and their ilk would probably be overkilling if they targeted the Skulkers directly. It's not an issue of the enemy only being able to attack Skulkers, its that they have to make a decision of killing moderately effective skulkers or killing more, but less effective gobbos. One nets you combat resolution (which probably doesn't matter for a while against gobbos), one makes the unit a bit less powerful as they grind it out in CC. I reiterate, they're nothing to write home about, but they give you some options, and they're cheap. They won't benefit every unit, but there are times that they will offer something.
4.) I believe the BOrc boss is 8 points less, it's now the same as a regular Orc Boss upgrade. It's not much, more of a moral victory.
5.) I don't think of the Wyvern as even a "half-good Dragon", but it doesn't have to be. It is a force multiplier for the Warboss. Large target means you get his leadership 18" away from the wyvern base (great for 2500+ games), 5 wounds and a 4+ save means it will take more than a few random shots to bring it down. S6 thunderstomp means its still doing a bunch of damage to infantry, and considering it is being ridden by a S5 T5 Warboss means the rider is much less of a pushover than human or elf counterparts. It's cheap enough that it doesn't have to rampage all through the enemy to be worth it (it's only 136 points more than a War Boar).
8.) I'll have to take another look at the Obsidian Blade. There's a lot of magic weapons that need re-evaluating in the wake of the awesome new Choppas rule. I keep coming back to Fencer's Blades for one.
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Post by: Minsc
Er, unless they're only in base-to-base with a Skulker, they can attack both. You can split attacks, so long as you allocate them before any rolls "To Hit" or "To Wound" have been made by you already. They also are going to be hit and wounded on the exact same thing. The worst-case scenario is that you allocate two attacks against a Skulker, both hit, and both wound. That's about it.
I'd assume the Champion is not eight points less, six points less top if you include the one point model drop. Eight points less would mean they're less points than an Orc Boyz unit champion upgrade (which, if it is the case, will make me a sad man as this means a Night Goblin Champion costs the same to upgrade as a BOrc Champion, let alone that they already cost altogether as much as a BOrc with a shield).
"Only 136 points more than a War Boar" doesn't really appeal to me, but then most mounted things don't appeal to me this edition unless it's rushing a gunline or hitting someone in the flank (this one due to the new Sneaky Stabbin' bonus).
Obsidian Amulet, Lodestone, and so-on for Savage Orcs can mean 5+, 4+, or even 3+ Ward Saves on a unit (which, combined with the Arcane item, means you can get two SOrc units with a 3+ Ward) versus magic direct damage. Though yes, the Choppa rule does make several magic items more interesting to consider.
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Post by: Gar'Ang
I thought you couldnt combine ward saves?
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Post by: nosferatu1001
Gar-ang - MR adds to any ward save you have
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Post by: Gar'Ang
so those amulets and stuff mentiond by Minsc only gives MR?
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Post by: Biophysical
Again, I'll reiterate that Skulker's aren't great, they're just not bad for their points. I think they have a place in certain goblin units. They are probably only competitive if you have a goblin shaman, because the default spell upgrades their chances of killing blow quite a bit. Th at spell helps just about everybody, though.
I was thinking that Borc Bosses used to be 23, I don't have my book on me right now, though. Either way, Borc Bosses are the same price as regular Orc bosses in the new book.
The Obsidian line of Talismans gives MR 1, 2, or 3, a fact I forgot when I thought Minsc was talking about the Obsidian Blade, which allows no armor saves. While those give defense against direct damage stuff, I feel like that's the least important magic in this addition. Hexes and Buffs are the things I really tend to care about. A lot of times I can get the job done with a few less guys, but when all of my guys are suddenly worse than the unit I had them matched against, units break.
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Post by: grotsrus
Wonder if you could kit bash the big stabba onto with the savage orc boar boyz so the guy who hold it would be on boars.
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Post by: reds8n
http://www.games-workshop.com/gws/content/article.jsp?categoryId=&pIndex=0&aId=14300105a&multiPageMode=true&start=1
some stuff about orc and gobbo art and a download of the new cover. I like the Dainton dwarf hold one best of all.
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Post by: Gymnogyps
I can confirm that the new orc boys box has 10 models. Held it in my hands tonight. Price is either 24.75 or 29.00 (prices were not attached yet).
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Post by: Buttlerthepug
Are you talking about Orc Boyz or Savage Orc Boyz?
If its Orc Boyz then thats just straight slowed, and if its the Savage Orc Boyz its actually been up for advanced order for a few weeks so not much news there!
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Post by: Gymnogyps
orc boys. Savage orcs are just as expected. I had the two boxes side by side because I didn't believe it, either.
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Post by: Buttlerthepug
Hmmm thats odd, I went to my local GW just a bit erlier to pick up my advanced orders and didn't notice the Orcs Boyz being any different... That really sucks if it is the case, though it makes the Battalion a bit more of a bargain I suppose.
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Post by: BrassScorpion
March 4, Getting started with Orcs & Goblins, Unleashing the Waaagh!, etc.: http://www.games-workshop.com/gws/content/article.jsp?aId=14300010a
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Post by: BrassScorpion
The basic Orc Warrior box has quietly been repackaged at $29 for 10 models, replacing the 19 models for $35 set. This kind of thing happens all the time, even when the sprue is not recut or revised in any way. Remember Imperial Guardsmen? They were 20 models for $35 till the IG got their new Codex, then it was 10 models for $22, after last June it went to $24.75. Snap up the remaining $35 boxes of 19 Orc models while you can!
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Post by: Kid_Kyoto
BrassScorpion wrote:The basic Orc Warrior box has quietly been repackaged at $29 for 10 models, replacing the 19 models for $35 set. This kind of thing happens all the time, even when the sprue is not recut or revised in any way. Remember Imperial Guardsmen? They were 20 models for $35 till the IG got their new Codex, then it was 10 models for $22, after last June it went to $24.75. Snap up the remaining $35 boxes of 19 Orc models while you can!
Sigh...
Do you think they realize that Mantic and Wargames Factory just put out Orcs of their own? Granted they're not GW orcs but with a price hike like this it must be getting hard to justify buying more GW stuff.
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