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Post by: JHall
http://www.fantasyflightgames.com/edge_news.asp?eidn=2528
That could be really cool. I am anxious to see what they do with miniatures.
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Post by: Nerivant
Do want more PnP Star Wars.
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Post by: Absolutionis
Yet another Star Wars card game?
I guess it's coop and quite different than all the other old SW card games out there. Hope it won't be an Ascension/Dominion variant like the sun-par Resident Evil game was.
Either way, I'm looking forward to an X-Wing Miniatures game provided it's akin to those WWII dogfighting games. I hope it's not too hero-based with its reliance on "select your crew", but it'd be really nice to see a wide array of fightercraft. Even the X-Wing vs TIE-Fighter video game had tons of non-X and non-TIE craft to choose from.
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Post by: His Master's Voice
Seems they'll be using illustrations for the card game. I'd personally prefer movie stills.
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Post by: Quintinus
I'm looking forward to the X-Wing miniatures game. It has a ton of potential
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Post by: reds8n
For ze work blocked...
Fantasy Flight Games is pleased to announce that it has entered a comprehensive licensing partnership with Lucasfilm Ltd. for the worldwide rights to publish card, roleplaying, and miniatures games set in the popular Star Wars™ universe!
”Being able to publish gaming products in the Star Wars universe is quite simply a hobby-game company’s dream come true,” said Christian T Petersen, CEO of Fantasy Flight Games. “I’m confident that both Star Wars fans as well as FFG’s regular customers will be blown away by the game experiences we have planned for this legendary IP.”
“As a leader in hobby gaming, we’re excited to be partnering with Fantasy Flight Games,” said Howard Roffman, President of Lucas Licensing. “Fun and adventure are hallmarks of the Star Wars saga, and FFG perfectly captures this in their games.”
FFG’s first two Star Wars game lines will be the X-Wing miniatures game and Star Wars: The Card Game, both scheduled to launch in early 2012.
Just the beginning...
X-Wing is a tactical ship-to-ship combat game in which players take control of powerful Rebel X-wings and nimble Imperial TIE fighters, pitted against each other in fast-paced space combat. Featuring stunningly detailed and painted miniatures, X-Wing recreates exciting Star Wars space combat throughout its several included scenarios. Select your crew, plan your maneuvers, and complete your mission!
Star Wars: The Card Game is a cooperative card game that puts 1-4 players* in command of the Rebel strike force and mission team. Players will launch fleets of starships and direct some of the most famous heroes in the Star Wars galaxy as they confront the might of the Empire. By working together, players can fend off Imperial assaults and complete their mission, winning the game! With a wealth of characters, starships, missions, and enemies, Star Wars: The Card Game immerses players in gripping galactic conflict.
Visit our X-Wing website or Star Wars: The Card Game website to learn more, and keep checking back. These two exciting titles are only the beginning, and we’ll be announcing additional Star Wars card, roleplaying, and miniatures games in the coming months!
* Players can create two standard tournament decks with the contents of a single core set.
.. cool, very cool.
Most interested in the RPG and miniature games...
... hmm... lot of ex GW design studio guys writing for FFG now eh ?
.. Plastic multi part Stormtroopers would just... *takes a breath* let's see what happens, I'm sure anything like that , if it even happens, is a long, long way off.
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Post by: BrookM
Not a complete surprise seeing as this was hinted at for some time now, but good show.
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Post by: kronk
The card game is a cooperative game, but isn't a CCG. Instead, it's an LCG. They use Living, but I prefer limited. The new releases will be fixed packs that you buy, but still allows you to customize your decks. I guess it's like Arkham Horror in that you cooperate with the other players against the game.
Sounds good to me!
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Post by: Miss Dee
cool, not seen a ffg mini
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Post by: warboss
I'm sure they'll do at least a decent job with the license. I'm not much into the card game idea but I'm looking forward to the xwing one. Now... if only Lucas Arts would release Xwing vs Tie Fighter on Xbox Live/PSN...
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Post by: Revarien
FFG + Star Wars? As long as it goes beyond their current announcement range.... then I'll prob be happy that they have licensing.
I'd be happier if they got the RPG rights... :/
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Post by: kronk
Revarien wrote:FFG + Star Wars? As long as it goes beyond their current announcement range.... then I'll prob be happy that they have licensing.
I'd be happier if they got the RPG rights... :/
It says RPG right there in the official announcement.
"Visit our X-Wing website or Star Wars: The Card Game website to learn more, and keep checking back. These two exciting titles are only the beginning, and we’ll be announcing additional Star Wars card, roleplaying, and miniatures games in the coming months!"
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Post by: sparkywtf
Revarien wrote:FFG + Star Wars? As long as it goes beyond their current announcement range.... then I'll prob be happy that they have licensing.
I'd be happier if they got the RPG rights... :/
It says in the first sentence that they got the rights to do card, roleplaying, and miniatures.
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Post by: Kroothawk
Still mourning the death of the Star Wars collectible miniature game, such a nice source for SciFi miniatures.
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Post by: cincydooley
I can't begin to define how giddy I am about this.
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Post by: Spazz
It does say Roleplaying in the announcment Warboss
I i just hope they dont go the same direction they did with the warhammer fantasy roleplay.
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Post by: BrookM
Let's hope its not all Jedi.
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Post by: Ahtman
I'll be more excited when we have actual pics of the products, but it is good news to be sure.
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Post by: Revarien
kronk wrote:
It says RPG right there in the official announcement.
"Visit our X-Wing website or Star Wars: The Card Game website to learn more, and keep checking back. These two exciting titles are only the beginning, and we’ll be announcing additional Star Wars card, roleplaying, and miniatures games in the coming months!"
Ah... I didn't see that... I was under the impression that Wizards still had the license, but I guess I was wrong there too: "On January 28, 2010, Wizards of the Coast announced on their website that they would not be renewing their license to produce Star Wars products for their roleplaying and miniature gaming lines. Their license ended in May 2010." from wikipedia...
So... that's a nice change!
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Post by: cincydooley
BrookM wrote:Let's hope its not all Jedi.
Well, considering the first two games they've announced aren't Jedi-centric, I'd say you're safe...
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Post by: kronk
BrookM wrote:Let's hope its not all Jedi.
I hope Nerf Herder is a Prestige Class.
Nerfs...gotta herd 'em all!
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Post by: BrookM
kronk wrote:BrookM wrote:Let's hope its not all Jedi.
I hope Nerf Herder is a Prestige Class.
Nerfs...gotta herd 'em all!
It's not a prestige until you're scruffy.
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Post by: Kilkrazy
What happened to the West End Games Star Wars RPG? That was a good game.
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Post by: kronk
Kilkrazy wrote:What happened to the West End Games Star Wars RPG? That was a good game.
People kept getting back strain from lugging all of those d6's around...
(Says the guy that has an Orc Horde army...)
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Post by: reds8n
Kilkrazy wrote:What happened to the West End Games Star Wars RPG?
The 1990s.
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Post by: insaniak
I'm cautiously optimistic... Waiting to see what they do with a miniatures game (or for that matter, if they do a regular miniatures game, rather than just a series of miniatures-related mini-games like this X-wing game), but the fact that they've picked up all 3 licenses does suggest a whole slew of different releases, which is potentially cool.
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Post by: Popsicle
Had to look into FFG, to discover they're behind Anima Tactics and Dust Warfare; two games I've admired in the past for their minaitures ranges. Here's hoping for some further Star Wars games in the future; neither X-Wing or the card game really grab me. Perhaps once X-Wing has a decent range of miniatures, probably through expansions, and not just fighters from the rival sides... then I could be parting with some hard cash. Especially if I get to shout "IT'S A TRAP!".
Hoping for an =I= scale game, with some neat models. That would be hot.
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Post by: Zefig
Well, there goes my spending money. I'd be up for giving X-wing a try, it sounds like my kind of thing. Although I suppose I never did try the WotC SW fleet combat game.
The card game I'll probably wait to hear reviews on. I invested way too much on the Decipher SWCCG as a kid and that kind of burned me out on licensed card games for a very long time.
Interesting to see that they got the RPG license too. Kinda makes me wonder if they'll be using the same system as the 40k RPGs (never played them, so I'm not sure how setting-specific the rules are). That could make for some fun crossovers.
And just a few hours ago I saw another thread that made me think "I see your army of Space Marines, and raise you an army of Mandalorians. Your move." Surely I am a prophet.
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Post by: BrookM
Popsicle wrote:Had to look into FFG, to discover they're behind Anima Tactics and Dust Warfare; two games I've admired in the past for their minaitures ranges. Here's hoping for some further Star Wars games in the future; neither X-Wing or the card game really grab me. Perhaps once X-Wing has a decent range of miniatures, probably through expansions, and not just fighters from the rival sides... then I could be parting with some hard cash. Especially if I get to shout "IT'S A TRAP!".
Hoping for an =I= scale game, with some neat models. That would be hot. FFG only publishes those games, they don't have a hand in the design of the actual models.
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Post by: Manchu
Ahtman wrote:I'll be more excited when we have actual pics of the products, but it is good news to be sure.
I'm with you. SW has broken my heart too many times. FFG, on the other hand, has a much better track record. Automatically Appended Next Post: FFG wrote:the TIE fighter alone has the ability to execute a rapid barrel roll
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Post by: endtransmission
BrookM wrote:Popsicle wrote:Had to look into FFG, to discover they're behind Anima Tactics and Dust Warfare; two games I've admired in the past for their minaitures ranges.
FFG only publishes those games, they don't have a hand in the design of the actual models.
Which is a bit of a shame because a Star Wars version of Dust Tactics, with compatible models would be beyond cool
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Post by: Kid_Kyoto
Happy dance!
Kroothawk wrote:Still mourning the death of the Star Wars collectible miniature game, such a nice source for SciFi miniatures.
Me too, it was also a fun little game though I spent WAY too much on it.
Kilkrazy wrote:What happened to the West End Games Star Wars RPG? That was a good game.
THat's still my favorite RPG engine ever. They lost the rights to Star Wars around the time the prequels came out and never really recovered. They used the d6 engine for a few games like Metabarons and Ghostbusters before trying to launch it as a generic rules system. They're gone now  but there's a site somewhere trying to launch the d6 system as an open source game.
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Post by: Balance
His Master's Voice wrote:Seems they'll be using illustrations for the card game. I'd personally prefer movie stills.
Illustrations makes it easier to be consistent, if they plan on covering all the movies, the cartoons, and the expanded universe stuff. Automatically Appended Next Post: Kilkrazy wrote:What happened to the West End Games Star Wars RPG? That was a good game.
West End imploded for so many reasons, from what I've heard. Apparently it started as an offshoot of a shoe company, and eventually the shoe company was pulling funds from WEG to stay alive. Licenses didn't help: Several Star Wars books were held up waiting for licensing approval for quite a while, which didn't help cash flow.
It's kind of sad. Definitely an important company in RPG history, but kind of faded away. A lot of 'big names' in tabletop RPG and now computer gaming worked for WEG at some point.
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Post by: Miss Dee
BrookM wrote:kronk wrote:BrookM wrote:Let's hope its not all Jedi.
I hope Nerf Herder is a Prestige Class.
Nerfs...gotta herd 'em all!
It's not a prestige until you're scruffy.
I'd rather kiss a Wookie
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Post by: JOHIRA
I was literally bouncing in my chair with excitement over X-Wing until I saw it was pre-painted. I suppose I should have expected that with a kid-friendly product like Star Wars, but now I doubt I will have anything to do with it at all.
As for WEG, I think it's very likely the most fun I have ever had with an table top RPG system. I actually tried to convert the a game using the cumbersome Palladium system over to it at one point. Everything went well except for stats for vehicles, which required more attention to detail than my teenage brain at the time was willing to give.
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Post by: warboss
Kroothawk wrote:Still mourning the death of the Star Wars collectible miniature game, such a nice source for SciFi miniatures.
I'm pretty sure the plastic won't degrade for at least a decade.  I still plan on using my clone wars era collection for the RPG.
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Post by: insaniak
JOHIRA wrote:I was literally bouncing in my chair with excitement over X-Wing until I saw it was pre-painted. I suppose I should have expected that with a kid-friendly product like Star Wars, but now I doubt I will have anything to do with it at all.
For what sounds like a stand-alone mini-game, it's not surprising. And doesn't actually mean that the minis won't be good, or re-paintable.
Although whether they're in any sort of scale to be useful for anything, or will include anything other than X-wings and Tie Fighters, we'll just have to wait and see.
warboss wrote:Kroothawk wrote:Still mourning the death of the Star Wars collectible miniature game, such a nice source for SciFi miniatures.
I'm pretty sure the plastic won't degrade for at least a decade.  I still plan on using my clone wars era collection for the RPG.
Yeah, we still play the minis game a fair bit here. And I've been slowly amassing Snowtroopers and Hoth Troopers (and have 5 AT-ATs in the shed) for an eventual Battle of Hoth using Apocalypse rules.
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Post by: Manchu
I'm hoping there are rules for creating your own pilots. The miniatures hobby needs more RPG elements.
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Post by: Eumerin
Balance wrote:It's kind of sad. Definitely an important company in RPG history, but kind of faded away. A lot of 'big names' in tabletop RPG and now computer gaming worked for WEG at some point.
Not just RPG history, but Star Wars history as well. Much of the expanded universe owes its existance to WEG, who took lots of pre-production sketches of various odds and ends and turned them into part of a living, breathing universe. iirc, when Timothy Zahn was selected as the first author to write new Star Wars novels (the Thrawn trilogy), he was sent a bunch of WEG sourcebooks to help him out.
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Post by: Lynata
Very good news, thanks for sharing.
I, too, am hoping to see FFG try their hands at an RPG. The ruleset used in the WHF/40k range they've taken over from BI suffered from lots of "teething troubles" (most of whom were eliminated by various followup editions and errata in the following years) but is, at the very basis, very sound and (imho) superior to Wizard's d20 system. If the guys at FFG stick to what they have adopted from Black Industries, that'd be awesome.
Has anybody experiences with the other roleplaying games (Anima etc) they've put out? What could we possibly expect, given that for a potential SW RPG they'd be able to build it from the ground up again?
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Post by: Lord Scythican
Well if the miniature game is one with miniatures that I can assemble and paint, then I will be happy. I have already did the preprinted thing from Wizards.
As for the D6 game that someone mentioned, well in the 90's a sister company that made shoes went bankrupt and took the WEG company down with it. Lucasfilm pulled their license and sold it to Wizards of the Coast. I still play the game every week though. It is truly the only set of old rules that I still use.
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Post by: ZacktheChaosChild
What if they had a BFG-style Star Wars game? With Clone Wars-era battles like the beginning of Ep3. I could definitely get into that.
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Post by: Lynata
ZacktheChaosChild wrote:What if they had a BFG-style Star Wars game? With Clone Wars-era battles like the beginning of Ep3. I could definitely get into that.
Damn, I like the sound of that!
Once, there actually was the Pocketmodel TCG which had you pit squadrons of self-assembled fighters and capital ships made of styrene against each other, but it wasn't as complex as BFG. Yet lots of fun to play. I still have a whole wing of TIE fighters, bombers and interceptors as well as a trio of ISDs with a frigate escort stored somewhere.
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Post by: Eumerin
Lynata wrote:Has anybody experiences with the other roleplaying games (Anima etc) they've put out? What could we possibly expect, given that for a potential SW RPG they'd be able to build it from the ground up again?
FFG's RPGs thus far have all suffered from the issue that they were all created somewhere else. Everything Anima was created by a Spanish company. FFG has only been acting as a merchant for them in the US. WFRPG and the 40K RPGs are all based off of systems that were originally developed by GW.
So it's rather up in the air over what FFG will do, though I'd love to see them use an updated version of WEG's old d6 system.
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Post by: warhawkstriker
endtransmission wrote:BrookM wrote:Popsicle wrote:Had to look into FFG, to discover they're behind Anima Tactics and Dust Warfare; two games I've admired in the past for their minaitures ranges.
FFG only publishes those games, they don't have a hand in the design of the actual models.
Which is a bit of a shame because a Star Wars version of Dust Tactics, with compatible models would be beyond cool
actually they just announced a rule book for dust tactics called dust warfare, which is their first entrance into a dedicated miniature game.With that I can honestly say that any license given to FFG is in wonderful hands. I live only a few miles from the store so I get to talk to some of the designers of their games, and it is truly made by the fans of the material. granted I mostly speak for the warhammer 40k aspect, but after some of the conversations I have had, they are incredibly enthusiastic. If only certain other companies were like that....*ahem*
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Post by: Spazz
D6 star wars is still my favorite RPG system and i dont think anything will replace it. So simple and easy to learn so much room for players and GMs to be creative and imaginative.
I still have a huge zip lock bag full of micro machines star wars that we used for space battles.
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Post by: BrookM
Miss Dee wrote:BrookM wrote:kronk wrote:BrookM wrote:Let's hope its not all Jedi.
I hope Nerf Herder is a Prestige Class.
Nerfs...gotta herd 'em all!
It's not a prestige until you're scruffy.
I'd rather kiss a Wookie
That can be arranged.
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Post by: VI th legion
Heroic scale minis would be awsome, more so if they were multi-part plastic.
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Post by: BrookM
I doubt that's going to happen. Chances are mono-pose models as with Dust, or pre-paints, hopefully of the same quality as those they did for the Arkham Horror games.
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Post by: Dysartes
Popsicle wrote:Hoping for an =I= scale game, with some neat models. That would be hot.
Try the Knight Models range of 70mm (or 30mm) Star Wars figures. As you're in the UK, I'll point you at Maelstrom Games as a vendor for them - and mention that there is a 20% off voucher you can use on them until midnight on Monday the 8th, code NEW-2011.
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Post by: His Master's Voice
Balance wrote:His Master's Voice wrote:Seems they'll be using illustrations for the card game. I'd personally prefer movie stills.
Illustrations makes it easier to be consistent, if they plan on covering all the movies, the cartoons, and the expanded universe stuff.
Fair point. I simply have fond memories of the original SW CCG made by Decipher. And it's a b*tch to make a good looking Darth Vader illo anyway...
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Post by: Miss Dee
ZacktheChaosChild wrote:What if they had a BFG-style Star Wars game? With Clone Wars-era battles like the beginning of Ep3. I could definitely get into that.
How about mixing the RPG and the mini game without making it to complicated?
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Post by: ZacktheChaosChild
Miss Dee wrote:ZacktheChaosChild wrote:What if they had a BFG-style Star Wars game? With Clone Wars-era battles like the beginning of Ep3. I could definitely get into that.
How about mixing the RPG and the mini game without making it to complicated?
If they could figure out how to do that, sure.
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Post by: Balance
Eumerin wrote:FFG's RPGs thus far have all suffered from the issue that they were all created somewhere else. Everything Anima was created by a Spanish company. FFG has only been acting as a merchant for them in the US. WFRPG and the 40K RPGs are all based off of systems that were originally developed by GW.
Admittedly, they've gone far beyond Black Industry's Dark Heresy. I've heard they've even been proactive about rebalancing core things like boltguns so they work better as the game has advanced.
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Post by: CaptKaruthors
That's cool that FFG got the license...but I don't think any new card game will replace the awesomeness that was the Star Wars CCG by Decipher.
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Post by: Miss Dee
Wonder it FFG will do Trek?
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Post by: Manchu
CaptKaruthors wrote:That's cool that FFG got the license...but I don't think any new card game will replace the awesomeness that was the Star Wars CCG by Decipher.
It's not really supposed to. It's cooperative and non-collectible. Automatically Appended Next Post: Miss Dee wrote:Wonder it FFG will do Trek?
Nope. That's Wizkids' bag, baby.
http://wizkidsgames.com/startrek/star-trek-expeditions/ Automatically Appended Next Post: ZacktheChaosChild wrote:Miss Dee wrote:ZacktheChaosChild wrote:What if they had a BFG-style Star Wars game? With Clone Wars-era battles like the beginning of Ep3. I could definitely get into that.
How about mixing the RPG and the mini game without making it to complicated?
If they could figure out how to do that, sure.
It could be pretty simple if folks didn't expect a full-blown RPG. As I mentioned, being able to create your own X-Wing or Tie Fighter pilots as part of the core rules would be an excellent start.
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Post by: Miss Dee
No RPG?
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Post by: Manchu
With regard to Trek? Expeditions is as close as you'll currently get. I don't think we'll see much traction on a Trek RPG any time soon. Actually, there has never been too much traction on any such RPGs even at the height of Star Trek's popularity.
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Post by: Miss Dee
Never mind.
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Post by: warboss
Miss Dee wrote:No RPG?
yet. They paid for the rights and Star Wars anything doesn't come cheap. I'm sure they'll announce one eventually to help pay those licensing bills.
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Post by: Eumerin
Miss Dee wrote:No RPG?
Patience, young padawan...
From the website...
... and we’ll be announcing additional Star Wars card, roleplaying, and miniatures games in the coming months!
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Post by: Melissia
Come oooon RPG. Not TCG or models... roleplaying. I cordially dislike Star Wars d20. And frankly I got bored of card games after I got bored of M:tG. And I hate painting models, and find flight sims to be pretty boring in general >.>
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Post by: Manchu
I'm a huge fan of Saga Edition so am a bit nervous for a new SW RPG, especially considering that FFG's has the potential to be boardgamey (a good thing for SW, IMO). Like most things SW, I don't know that there will be a middle ground on this one. With the miniatures games, OTOH, I think they have more room to flub. You can quietly discontinue one less successful miniatures game while rolling out expansions for a better one. RPGs are more monolithic -- if it's gak to begin with, it'll be gak right to cancellation.
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Post by: Eumerin
Manchu wrote:I'm a huge fan of Saga Edition so am a bit nervous for a new SW RPG, especially considering that FFG's has the potential to be boardgamey (a good thing for SW, IMO).
Yes and no. A good Star Wars RPG can benefit tremendously from the ability to "fudge" things properly. Feet and inches are things that in Star Wars should only really matter when it's dramatically appropriate. And laying something out on the table can potentially muck that up.
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Post by: Manchu
I agree with your point to a large degree. I was a big fan of WEG's version way back when but, if I'm honest, it was mostly because we were pretty well Star Wars-starved in those days. I mean, they were great books but there was so much RP that sometimes the G got lost. Moreover, Star Wars is first and foremost a visual universe and then a narrative one. Any faults for being over-lieteral are more than made up for by getting to "see" the action with minis and maps. Plus, one of the key takeaways from 3.X should be that the players need to be on a more even field with the GM. Objective standards, tracked via tabletop paraphernalia, are a great way to support rules that do this.
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Post by: Howard A Treesong
Kroothawk wrote:Still mourning the death of the Star Wars collectible miniature game, such a nice source for SciFi miniatures.
And I the Decipher CCG. But Lucas wanted Wizards to have it, Wizards being owned by Hasbro and he having a share of hasbro.
Another licence for Star Wars games? FFG are asking to be burned, Lucas doesn't give a damn. It doesn't matter how big a success it is, he'll take it away and feth it up.
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Post by: Grot 6
Meh.
Hope the consellation prize is Mini's for cheaper pricing then that collectable boxed mini crap that they have been holding over our heads for so long.
We'll "Wait and see" on that spaceship game, seeing as they just came out with those craptastic ones for the space combat game. Hope you actually get something for your money then a bunch of cardboard and plastic packageing.
Star Wars is meh now, anyway. Hope it can do something other then make George "Jar-Jar" Lucas more money for just labeling turds "Star Wars" and getting paid for it.
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Post by: insaniak
Grot 6 wrote:Hope the consellation prize is Mini's for cheaper pricing then that collectable boxed mini crap that they have been holding over our heads for so long.
If they do a regular miniatures game, it's unlikely to be cheaper than WotC's collectible minis were, since that's a large part of the point of selling minis in random boxes... it helps keep the cost down, because the boosters are 'padded' with the common stuff.
We'll "Wait and see" on that spaceship game, seeing as they just came out with those craptastic ones for the space combat game. Hope you actually get something for your money then a bunch of cardboard and plastic packageing.
I would respond to this, but I have no idea what you're talking about. Who is 'they' and which space combat game are you referring to?
If you're talking about the X-wing game, it says in the release that it includes painted plastic fighters.
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Post by: Miss Dee
Eumerin wrote:Miss Dee wrote:No RPG?
Patience, young padawan...
From the website...
... and we’ll be announcing additional Star Wars card, roleplaying, and miniatures games in the coming months!
I was on about a trek rpg
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Post by: Lynata
Grot 6 wrote:Star Wars is meh now, anyway. Hope it can do something other then make George "Jar-Jar" Lucas more money for just labeling turds "Star Wars" and getting paid for it.
Eh, the Clone Wars CGI series is pretty okay, as are the Legacy comics.
If FFG is doing an SW RPG, I would hope that it'd deal with Legacy as well - that era has potential in that it actually introduces a few fresh elements, and combines some of the most popular traits of earlier ages.
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Post by: Eumerin
insaniak wrote:Grot 6 wrote:we'll "Wait and see" on that spaceship game, seeing as they just came out with those craptastic ones for the space combat game. Hope you actually get something for your money then a bunch of cardboard and plastic packageing.
I would respond to this, but I have no idea what you're talking about. Who is 'they' and which space combat game are you referring to?
There was a Star Wars spaceship game released a while back that had player-built cardboard models. I don't know anything about it other than the fact that my local store had a couple of Star Destroyer boxes on the shelf at one point (from what I could tell based on a closed box, the Star Destroyers were about 3 inches long). I don't think it did well at all. I assume that the above is a reference to that.
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Post by: insaniak
That was the Wizkids game someone mentioned earlier. It was really more of a card game with 'miniatures' than a miniatures game.
Although for what they were, the ships were actually pretty good.
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Post by: Morathi's Darkest Sin
Kid_Kyoto wrote: Kroothawk wrote:Still mourning the death of the Star Wars collectible miniature game, such a nice source for SciFi miniatures. Me too, it was also a fun little game though I spent WAY too much on it. Aye me as well, I'm still picking up the odd piece now and then, got a Boba Fett a month or two back, finally. In all awesome news, I have a lot of the Star Wars RPG books, and I really think a key reason we don't play it that much is my general dislike of D20, I can play it, but I find it a bit of a chore, and as main DM, that soon leads me to consider my own setting, or Werewolf the Apocalypse of Vampire. I don't think we've made it past game five using D20 Star Wars in four attempts. So yeah, regardless of rules, Fantasy, Heresy or any other style, I'd be interested in this one. Miniature games would make me raise an eyebrow as well, I really enjoy playing the Wizkids game, and thats quite a simple ruleset, something a little more detailled could certainly suck me in.
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Post by: Lynata
insaniak wrote:Although for what they were, the ships were actually pretty good.
Quite. A nice detail was that you could "clip" little styrene explosions onto the styrene ships to show how much damage they've already taken. Very cool idea.
The rules were indeed somewhat closer to a TCG, but I suppose it would have been easy to come up with a more "tactical" ruleset. The ships had all the necessary stats (point value, attack bonus, shields, damage, etc) already, after all...
Also nice was that they paid homage to various famous/named units of the canon, such as Baron Fel's 181st TIE Interceptor squadron with their red stripes on the solar panels.
Anyways, I still have a whole load of RPG books from the older games, ranging from WEG's d6 over Wizard's first d20 to the Saga edition. I guess the good thing about all this is that the background information can still be used even when the rules change.
Thinking about miniatures also makes me wonder if FFG will probably try their hands at a proper board game like they did for Game of Thrones, StarCraft or, of course, the Horus Heresy...
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Post by: H.B.M.C.
What sort of board game though? As nice as Horus Heresy is, it's just one conflict (the Siege of Terra) and that's it. Would you buy a board game that was just the Battle of Hoth? The only battles that might work would be either the Battle of Naboo from Ep 1 or the Battle of Endor from Ep 6, and because both have a ground, space and Jedi component, allowing for decent variation. Would a Risk or Chaos in the Old World style game set around the Clone Wars work?
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Post by: Manchu
Hoth is cool enough to get a pass from me. It's just so iconic, with the AT-AT, speeders, ground troops, etc.
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Post by: Kanluwen
H.B.M.C. wrote:What sort of board game though? As nice as Horus Heresy is, it's just one conflict (the Siege of Terra) and that's it. Would you buy a board game that was just the Battle of Hoth?
The only battles that might work would be either the Battle of Naboo from Ep 1 or the Battle of Endor from Ep 6, and because both have a ground, space and Jedi component, allowing for decent variation.
Would a Risk or Chaos in the Old World style game set around the Clone Wars work?
Really? "Only" Naboo and Endor?
There's the Battle of Kamino from the Expanded Universe, where the Jedi had to fight off a Trade Federation assault upon Kamino to try to destroy the "prime" clones. There's the Battle of Geonosis which we saw in Episode II and the games Republic Commando+ SW:BF2(or was it 1? I haven't played either in awhile), or heck you could go for the Battle of Coruscant during the Old Republic era!
There's a ton of battles that have the ground, space, and Jedi component in spades. Automatically Appended Next Post: Manchu wrote:Hoth is cool enough to get a pass from me.
I see what you did there, Manchu. I approve of it too.
It's just so iconic, with the AT-AT, speeders, ground troops, etc.
Can't forget the ion cannon. The ion cannon is God.
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Post by: H.B.M.C.
Kanluwen wrote:Really? "Only" Naboo and Endor?
There's the Battle of Kamino from the Expanded Universe, where the Jedi had to fight off a Trade Federation assault upon Kamino to try to destroy the "prime" clones. There's the Battle of Geonosis which we saw in Episode II and the games Republic Commando+SW:BF2(or was it 1? I haven't played either in awhile), or heck you could go for the Battle of Coruscant during the Old Republic era!
There's a ton of battles that have the ground, space, and Jedi component in spades.
Don't start with me on Star Wars as well Kan.
And clearly I was talking about just the movies. Of course there are tons of other battles you could use, and a lot of great ones from the Clone Wars and Old Republic eras, but Endor and Naboo are the only two that really work from the six movies. The battle of Geonosis was a great ground war, but it was more a side-show to the Dooku v Anakin/Obi/Yoda story, and I was thinking of a battle the covers the three major aspects of Star Wars - ground fights, space battles and Jedi's going at it. Eps 1 and 6 have all three, and could lend themselves very well to a game.
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Post by: Kanluwen
H.B.M.C. wrote:Kanluwen wrote:Really? "Only" Naboo and Endor?
There's the Battle of Kamino from the Expanded Universe, where the Jedi had to fight off a Trade Federation assault upon Kamino to try to destroy the "prime" clones. There's the Battle of Geonosis which we saw in Episode II and the games Republic Commando+SW:BF2(or was it 1? I haven't played either in awhile), or heck you could go for the Battle of Coruscant during the Old Republic era!
There's a ton of battles that have the ground, space, and Jedi component in spades.
Don't start with me on Star Wars as well Kan.
Star Wars off?
And clearly I was talking about just the movies. Of course there are tons of other battles you could use, and a lot of great ones from the Clone Wars and Old Republic eras, but Endor and Naboo are the only two that really work from the six movies. The battle of Geonosis was a great ground war, but it was more a side-show to the Dooku v Anakin/Obi/Yoda story, and I was thinking of a battle the covers the three major aspects of Star Wars - ground fights, space battles and Jedi's going at it. Eps 1 and 6 have all three, and could lend themselves very well to a game.
If we're just sticking with the movies, things are gonna be kind of boring I think.
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Post by: H.B.M.C.
Manchu wrote:Hoth is cool enough to get a pass from me. It's just so iconic, with the AT-AT, speeders, ground troops, etc.
And it's also quite shallow. A game centred around the Battle of Hoth would have exactly one way to play it. The AT- AT's attack... and the Rebels either hold them back long enough to get the majority of transports away... or they don't. Do you want to play that board game again and again?
Scope and depth are what's required here. Even a 'Manage your own Pod Racer' game would be better.
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Post by: djphranq
I'm kind of skeptical. I'm still hurting from when WOTC discontinued the Star Wars Miniatures game. Also I wonder how they are going to handle the EU. Are they going to go with Traviss' Mando stuff or the retcon'd stuff for instance. Automatically Appended Next Post: Melissia wrote:Come oooon RPG. Not TCG or models... roleplaying.
I cordially dislike Star Wars d20. And frankly I got bored of card games after I got bored of M:tG. And I hate painting models, and find flight sims to be pretty boring in general >.>
Did you like the Star Wars Miniature game? The one with the prepainted figs? Or was that too much on the collectible side for your tastes?
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Post by: H.B.M.C.
The less of Karen "The Jedi are out to get us!" Traviss' work, the better.
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Post by: djphranq
H.B.M.C. wrote:The less of Karen "The Jedi are out to get us!" Traviss' work, the better.
Personally, I LOVE Traviss' stuff... though I've only read her Republic Commando stuff. Haven't delved into her New Republic era work or the 'Clone Wars' books.
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Post by: warboss
djphranq wrote:I'm kind of skeptical. I'm still hurting from when WOTC discontinued the Star Wars Miniatures game. Also I wonder how they are going to handle the EU. Are they going to go with Traviss' Mando stuff or the retcon'd stuff for instance.
I'd bet they're forced to go with the newer retcon'd stuff as things that have been retconned in the past haven't been elaborated on semi-officially since. Since the Travis mando stuff was retconned by a higher level of canon (the Clone Wars cartoon) and because most Star Wars products have to be approved directly by LucasArts (the WOTC rpg and minis products were delayed several times by that stipulation), the chance of non-disavowed Traviss stuff being built upon is very small.
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Post by: H.B.M.C.
She has it stuck in her head that the Jedi are a force of elitists who are out to take over the Republic and rule it themselves. She also spanks the Mandalorians out to crazy proportions, and because the Mando's are anti-Jedi, boy does she ever love them.
She treats the Mandos almost like Mat Ward treats the Ultramarines.
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Post by: Kanluwen
H.B.M.C. wrote:The less of Karen "The Jedi are out to get us!" Traviss' work, the better.
You mean " The Jedi are blinkered imbeciles who don't think an army ready for them at the start of a war is suspicious", right?
Aside from the whole "Jedi are morons" bit, I didn't mind her Republic Commando books.
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Post by: warboss
H.B.M.C. wrote:She has it stuck in her head that the Jedi are a force of elitists who are out to take over the Republic and rule it themselves. She also spanks the Mandalorians out to crazy proportions, and because the Mando's are anti-Jedi, boy does she ever love them. She treats the Mandos almost like Mat Ward treats the Ultramarines. While not out to take over the Republic, the Jedi are a bunch of well intentioned baby snatching elitists. She doesn't give Mandos any special powers but simply chose them (and their Clone descendants) as the focus of her series of books that is aptly named after its focus; did you really expect a book line called Republic Commando to be about fishing, ballroom dancing, or jedi? While I agree she does go overboard with the mando stuff (I don't want to have to reference a mando-english glossary to read the stories), its not even close to as bad as you're making it out to be. Not everything in the EU has to be about the 0.000000000000001% of force sensitive galactic sentients that make up the Jedi.
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Post by: H.B.M.C.
Nothing about the Jedi's inability to see more than two feet in front of their faces during the latter two prequels makes any sense - it was just lazy writing - but the conspiracy theories that Traviss wove were quite silly, almost as silly as her raging hard-on for the Mandos.
And that's before we even get to the simply preposterous numbers she gave for Clone forces... yikes.
As I said, the more of her stuff we can forget about, the better.
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Post by: Kanluwen
The numbers for the Clone forces were actually Lucas'. They're in some of the Dark Horse material too.
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Post by: Manchu
@ H.B.M.C.: All good movie battles are set pieces. They don't really exist of themselves but rather to drive the protagonists' story. Yeah, I suppose Hoth does boil down to the Rebels winning by getting away or losing by not getting away. To me, boardgames are prefect for this more limited scope. If you want more "depth" of play (in the sense you seem to be talking about) from a board game then you'd be better off with Risk like you said. But frankly those are the games that seem "shallow" to me. What they gain in strategic possibility they lose in tactical relevance (where wargaming comes in) and really, really lose in terms of character. All Risk-like game are, in my opinion, pretty well generic.
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Post by: djphranq
I don't mind her view of the Jedi. My own isn't as aggressive as hers but I tend to prefer a lot of the non-Jedi stuff with the Star Wars universe. I like what she did with the Mandalorians (so far... like I said I haven't read her New Repbulic era stuff like Bloodlines).
I can understand though if her material won't be part of any sources for the FFG stuff. I wouldn't mind too much with the exclusion of it. It isn't like its the totality of Star Wars or something. But I do hope they do give a nod to the EU and not just the Movies and Clone Wars TV series.
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Post by: Manchu
@ djphranq: The Han Solo card appears to be a picture of him winning the Falcon in the fabled game of Sabaac (sp?) with Lando so that's promising. @all other SW geeks: The Jedi being blinkered, I think, is a main theme of the overarching story. Even in the original movies, Obi-Wan and Yoda still had Vader all wrong. It took Luke -- a kid who was not trained in all their fastidious anti-emotion philosophies -- to understand the truth of the "balance of the force" prophecy. Imagine that: one kid with little to no Jedi training managing to save the day when a whole order of incredibly skilled warrior-monks let it go to gak in the first place. That, however, is a major point for Lucas -- the triumph of the rebel, the unconventional, the individual.
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Post by: djphranq
Edit: oh wait... forget it sorry
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Post by: Manchu
Is that not an event that takes place outside of the movies? Automatically Appended Next Post: Ah, nevermind, you got it.
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Post by: ProtoClone
I am both excited and fethed about, yet, another Star Wars RPG. Hopefully they manage to stick with it for longer then WotC did. I know WotC had a long run with it but completely revamping it and then shortly there after dropping it made me kind of mad.
I too hope they go back to D6 system...and maybe buy up the rights to all the old books so they can be republished.
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Post by: Balance
ProtoClone wrote:
I too hope they go back to D6 system...and maybe buy up the rights to all the old books so they can be republished.
Wholesale reprints of the old WEG books seems like a losing proposition. Expense with minimal return.
On the other hand, I think I remember that WotC inherited a LOT of rights to the WEG material as part of the deal, and the 1st edition of SWd20 used some line art and such that looked familiar when they did the equipment guides. I don't know the details, but it's quite possible that everything WEG (and maybe WotC) created is considered 'owned' by Lucas and is part of the license.
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Post by: Scottywan82
I absolutely LOVE SWRPG Saga Edition. So wicked.
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Post by: Manchu
Scottywan82 wrote:I absolutely LOVE SWRPG Saga Edition. So wicked.
Me, too, dude. Let me know if you want to get a KotOR-era group together in Richmond.
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Post by: Lynata
H.B.M.C. wrote:Would you buy a board game that was just the Battle of Hoth?
I would.
It's one of the most memorable battles of the entire franchise, and you only get a glimpse of it in the movie. This battle was also my most favorite map on the Battlefront computer game, where I thoroughly enjoyed playing both sides.
That said, I think it could also work with generic battles. Perhaps even have the board consist of hex fields that get randomly connected to each other to create a new map every time! Surely something could be done with that.
H.B.M.C. wrote:Would a Risk or Chaos in the Old World style game set around the Clone Wars work?
I think so! Granted, just "Risk" with SW figures sounds a bit too much like a copy, though I reckon it'd still be fun. I guess instead of a planetary map you could have a galaxy one, with various important sectors to conquer by moving little fleets around...
I'd also love to see some more material from the Legacy era. It has a seriously interesting political constellation (resurgent Galactic Empire finally kicks the rebels' descendants' ass and reconquers the galaxy, Emperor actually is a good guy now, Alliance Remnant and Jedi go into hiding, Sith return in force and stage a coup ... it's like an "all out" with lots of shaky alliances against common foes with lots of mutual distrust amidst a steadily decaying galaxy that still suffers from the aftermath of the Vong invasion. Plus, the Empire finally gets its own "Jedi" order - which is cooler than the Republic one  )
H.B.M.C. wrote:The less of Karen "The Jedi are out to get us!" Traviss' work, the better.
Have to agree there...
I absolutely loved the first "Republic Commando" novel, but things just went downhill from there. What started out as something rare - solid military action combined with a Jedi character that was not "all powerful" but had actual flaws - devolved into a Mandalorian wankfest that turned Mandos into overhyped Space Marines and seemed to split the Jedi camp into either "misguided and oppressive" or "conscious rebel against the evil establishment".
The worst part was when the clones shoot at some padawan who only wants to defend himself, and instead of assisting a clearly innocent youth or even just walking away she protects the brainwashed troops from that kid's amateur lightsaber strikes. FFS.
Seriously, I'm firmly in the "troopers ftw" camp myself and generally prefer normal characters to Force-users, but all Traviss did was turning Mandos into a different kind of Jedi. So now I dislike both. Good job, Karen.
The series had a lot of potential ... but whilst the first book was truly awesome, the second was just mediocre and the third one was bad. I did not even bother to buy the fourth one yet, which is a shame considering how nice it started out.
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Post by: BrookM
Whatever happens, I know I'm siding with the Empire. They've got the nicer capital ships, snazzy officer uniforms and good proppa accents for their officers.
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Post by: tarvos
I just hope the X-wing game has a TIE Defender model and rules... I love that ship.
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Post by: Platuan4th
Lynata wrote: H.B.M.C. wrote:Would a Risk or Chaos in the Old World style game set around the Clone Wars work?
I think so! Granted, just "Risk" with SW figures sounds a bit too much like a copy, though I reckon it'd still be fun. I guess instead of a planetary map you could have a galaxy one, with various important sectors to conquer by moving little fleets around... There IS a Clone Wars era Risk, actually. You fight over planets(the "continents" are Space Sectors) and there's a turn based timer counting down to Order 66(at which point you roll for each Republic Army to see if it converts to a Seperatist army). It's a team based game(2 Seperatists vs 2 Republic). You can buy fleet assets that let you roll D8 instead of D6 and other dice modifications. We didn't think of the implications for Order 66 the first time, so people played slower like they did with regular Risk. You really need to be aggressive and try to take out the Seperatists fast. I bought it thinking it WAS just Risk with SW figs(and there are rules to play it that way, of course) and opened it up to discover the rules were a bit more complicated than that.
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Post by: Lynata
Platuan4th wrote:There IS a Clone Wars era Risk, actually. You fight over planets(the "continents" are Space Sectors) and there's a turn based timer counting down to Order 66(at which point you roll for each Republic Army to see if it converts to a Seperatist army). It's a team based game(2 Seperatists vs 2 Republic). You can buy fleet assets that let you roll D8 instead of D6 and other dice modifications. We didn't think of the implications for Order 66 the first time, so people played slower like they did with regular Risk. You really need to be aggressive and try to take out the Seperatists fast.
I bought it thinking it WAS just Risk with SW figs(and there are rules to play it that way, of course) and opened it up to discover the rules were a bit more complicated than that.
Huh, that sounds pretty cool!
Not sure on the Order 66 rule but I may have to inquire further. Thanks for the hint!
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Post by: Scottywan82
Manchu wrote:Scottywan82 wrote:I absolutely LOVE SWRPG Saga Edition. So wicked.
Me, too, dude. Let me know if you want to get a KotOR-era group together in Richmond.
Ah, sadly - that's the only era I find totally lame. Legacy era, FTW.
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Post by: Manchu
And Legacy Era is the only one I hate. What cruel twist of fate is this?? Automatically Appended Next Post: TBH, I don't know enough about Legacy to hate it. Just never got my attention in the first place.
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Post by: Scottywan82
I own every issue of it as well as repurchasing them as TPBs....
It is epic.
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Post by: H.B.M.C.
BrookM wrote:Whatever happens, I know I'm siding with the Empire. They've got the nicer capital ships, snazzy officer uniforms and good proppa accents for their officers.
Damn straight. You can keep your Mon Cal cruisers and Neb-B frigates. Give me a good Executor-Class Star Destroyer any day of the week.
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Post by: Manchu
To be clear, we're talking about the comics right? Not the Solo kid becoming Darth Whosawhat?
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Post by: warboss
Manchu wrote:And Legacy Era is the only one I hate. What cruel twist of fate is this??
Automatically Appended Next Post:
TBH, I don't know enough about Legacy to hate it. Just never got my attention in the first place.
Which part of the legacy era rubs you the wrong way? I'm not too keen on the novel stuff with Jacen Solo but the comics which take place 130+ years after the original trilogy are my second favorite setting.
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Post by: Scottywan82
Manchu wrote:To be clear, we're talking about the comics right? Not the Solo kid becoming Darth Whosawhat?
Absolutely. Every novel that follows NJO is total and utter crap.
Mainly because they spend every book trying to undo the pure, mainlined awesomesauce that was Vergere.
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Post by: BrookM
I'm guessing the expanded universe is one big cluster feth judging from all this non-movie gibberish.
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Post by: H.B.M.C.
Not really. It just depends on what you like and what you don't like. I haven't read anything post Black Fleet Crisis (so I've not even read the Yuzzon Vong invasion story arc), so I can't really comment on it. I do love the Clone Wars stuff though, but I know some people can't stand it (though a few of those people judge all Clone Wars on that animated movie they put out, which is a silly way to judge an entire series).
Star Wars is a bit like BattleTech in that it is expansive enough that you can pick and choose the bits you like. I like post-Endor SW, Clone Wars and the Old Republic eras. They're the most 'fun' to me, so I can stick with those.
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Post by: insaniak
Manchu wrote:To be clear, we're talking about the comics right? Not the Solo kid becoming Darth Whosawhat?
Yeah, Legacy is the Cade Skywalker series timeline. The Jacen Solo trainwreck was still New Jedi Order era.
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Post by: warboss
insaniak wrote:Manchu wrote:To be clear, we're talking about the comics right? Not the Solo kid becoming Darth Whosawhat?
Yeah, Legacy is the Cade Skywalker series timeline. The Jacen Solo trainwreck was still New Jedi Order era.
Its a bit confusing though as the book are subtitled "legacy of the force" also. Usually when people say the single word they mean the comics while the full phrase is the novels.
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Post by: insaniak
BrookM wrote:I'm guessing the expanded universe is one big cluster feth judging from all this non-movie gibberish.
Some of it is a good read. The series from New Jedi Order onwards suffer a little from the fact that they have multiple writers each alternating books in the same series, and they each have a slightly different take on how many of the characters and factions should behave. Luke Skywalker being the biggest and most obvious example... in alternating books, he switches from being the biggest, baddest Jedi since, well, ever, to being indecisive and directionless, just sitting around waiting for the universe to tell him what to do.
There's also (fairly predicatably) a fair share of continuity errors, partly down to a lot of the much older stuff now being obsolete due to the newer movies or novels, and stuff being re-written by the ongoing Clone Wars cartoon. Although they're also making some moves to re-introduce some of the older expanded universe stuff that had previously been of dubious canon-inity, like characters from the old Marvel comics.
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Post by: Scottywan82
^^THIS
...is why I no longer read those books or watch that show.
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Post by: Chimaera
If your interested in seeing photos of the new X-Wing product check out the posters blog in the link below.
http://www.fantasyflightgames.com/edge_foros_discusion.asp?efid=254&efcid=6&efidt=531045
The quality certainly looks better than WOTC Starship Battles and the game mechanic appears more in depth.
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Post by: Manchu
Micromachine returns?
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Post by: insaniak
The lasers on the X-wings look a little bendy, but otherwise looks good...
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Post by: Lynata
H.B.M.C. wrote:though a few of those people judge all Clone Wars on that animated movie they put out, which is a silly way to judge an entire series qft
I can only recommend to give the CGI series a try. Worst case you don't like it and move on.
And +1 about the (re-)introduction of EU stuff (like Z-95 starfighters) or generally seeing the series move ever closer to what we know of the era from EP4-6, such as with the early Y-Wings in this trailer:
http://www.starwars.com/video/view/000764.html
Phew, that does look intrigueing!
Makes me wish they'd add capital ships as well. Not necessarily star destroyers, but maybe corvettes and frigates?
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Post by: Manchu
Do you have a sense of the size? the tie fighters look a little to small relative to the x-wing
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Post by: Platuan4th
Manchu wrote:Do you have a sense of the size? the tie fighters look a little to small relative to the x-wing It's the same scaling problem that the Micromachines had, actually. Manchu, you had the same thought I did, it seems. They REALLY look like the Micromachines. In fact, I ran up and grabbed a couple of my MM X-wings and they're so identical, I wouldn't be surprised if FFG some how had bought(or borrowed) the molds off of Hasbro(they purchased Galoob in '99).
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Post by: insaniak
Platuan4th wrote:... I wouldn't be surprised if FFG some how had bought(or borrowed) the molds off of Hasbro(who, incidentally, shares the SW License).
The SW licence is broken up into all sorts of different categories... That's what prompted the fall-out over Wizkids' press-out starfighter game. WotC had the rights to Miniatures games, but Wixkids got away with it as their game was technically a card game, not a miniatures game.
Similarly, I would suspect that while Hasbro has the rights to make board games and toys, there would be some sort of distinction made between board games and miniatures games or card games.
And yeah, it wouldn't surprise me if they're using the same sculpt as the MicroMachines fighters. They've popped up in a few different places over the years. I have a Star Wars Battleships game that has soft rubber ships that, aside from being made from soft rubber, are also very similar... Never compared them one to one, but they look about right.
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Post by: Platuan4th
insaniak wrote:Platuan4th wrote:... I wouldn't be surprised if FFG some how had bought(or borrowed) the molds off of Hasbro(who, incidentally, shares the SW License).
The SW licence is broken up into all sorts of different categories... That's what prompted the fall-out over Wizkids' press-out starfighter game. WotC had the rights to Miniatures games, but Wixkids got away with it as their game was technically a card game, not a miniatures game.
Similarly, I would suspect that while Hasbro has the rights to make board games and toys, there would be some sort of distinction made between board games and miniatures games or card games.
Yeah, it was more a point towards they'd be willing to loan/sell them to FFG as they're not in direct competition w/ regards to the license. I actually had to look up that Hasbro was the one who purchased Galoob.
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Post by: 12thRonin
I need this...
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Post by: Zefig
I noticed today that they've got both of these games up for demo here at GenCon, and I'm hoping to get a chance to try them out tomorrow. If I can, I'll try to get some pics.
The ships looked to be about the size of the old micromachines, maybe a little smaller.
I'll do what I can!
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Post by: reds8n
http://www.fantasyflightgames.com/ffg_content/media/genconplayer.html
There's a little bit more info in the video in the above link.
.. man, Gencon looks great .. one day...
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Post by: BrookM
Road trip?
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Post by: Scottywan82
I think they call it "re-militarizing" in Germany.
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Post by: kronk
The tie fighters and X-Wings look great for this game.
I wasn't impressed with the card game.
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Post by: MrBakelsworth
I got to play the ship battles game at gen con and can say it was tons of fun. The tie fighters seemed a little small compared to the xwings but not by much. Besides they're not the final miniatures apparently and are kind of fragile. the guy running the table said they where trying to do everything to scale with everything else. All in all it was lots of fun. I'll certainly be getting it when it comes out.
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Post by: Ancestral Hamster
In agreement with the poster who wants plastic multi-pose Stormtroopers and a Star Wars skirmish game. Also a squad level minis game would be good. Wouldn't mind a new RPG, as long as it doesn't involve D20. (Actually played a D20 Star Wars RPG campaign and enjoyed it, but that was mainly due to the GM and the group. There are cleaner RPG systems than D20.)
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Post by: AvatarForm
I like these minis, and like other systems that I dont play, the rules dont affect my purchase decision.
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Post by: Zefig
I enjoyed X-wing, and will get some pictures up in the next day or two. There was a big notice saying basically what MrBakelsworth up there said, that the game is still in early development and the minis were fragile resin stand-ins that may or may not represent what the final product will be like, and that a lot of the point costs and whatnot are still in development.
It was a fun game though. I can't say how similar it is to Wings of War because I've never played that, but several of the people in my group remarked on the similarities as well. The way the game worked, each pilot in the battle was ranked according to skill. At the very beginning, everyone would place a command marker face down saying how their ship(s) would move that turn (speed, direction-chosen from a number of templates). After that they'd take their movement from least skilled pilot to most skilled and choose what action to take that turn. The actions were things like locking on to an enemy (re-roll misses), focusing (roll more dice for attack or defense), evasive maneuvers (re-roll failed defense), emergency repairs, or TIE fighters could barrel roll (lost my last 1v1 because of this, blast it!  ). After all the movement, every ship could make an attack, starting with the most skilled pilot and working on down to the least skilled. Then the next turn would start.
The guy running us through was one of the developers, and we talked a bit about what would come in the future. The starter will more than likely just be X-Wings and TIEs, like the demo, with single-ship non-random releases in the future. I asked about expanded universe stuff, and he replied that it's possible but they want to work on all of the in-universe stuff like A-wings, B-wings, Interceptors, etc before they get into anything from the EU.
The best news by far was when he was asked about ships from 'those other three movies.' "What other three movies?"
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Post by: Kanluwen
I'm sorry, B-Wings and A-Wings?
Damnit FFG. Damn you and your desire to access my bank account.
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Post by: Lynata
Zefig wrote:<detailed description>
Thanks for posting this, I guess that settles it for me. I'm soo going to buy that.
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Post by: Miss Dee
*Waves hand* I have already given you the money Mr FFG person.
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Post by: aka_mythos
Everytime FFG releases a new product I have to smile... they seem to know what they're doing.
Kanluwen wrote:I'm sorry, B-Wings and A-Wings?
Damnit FFG. Damn you and your desire to access my bank account.
Exactly... for the sake of completeness maybe some Y-wings too?
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Post by: Kanluwen
aka_mythos wrote:Everytime FFG releases a new product I have to smile... they seem to know what they're doing.
Kanluwen wrote:I'm sorry, B-Wings and A-Wings?
Damnit FFG. Damn you and your desire to access my bank account.
Exactly... for the sake of completeness maybe some Y-wings too?
That's implied, Mythos!
Everyone knows you can't have Crosses and Pointers without some Wishbones and *tries to remember Imperial slang for an X-Wing, fails miserably*.
Anyways. Yeah. I think I'll be painting up a few squadrons.
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Post by: BrookM
Y-wing please. I know it's a bomber but still, it's my fave.
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Post by: Zefig
Lynata wrote:Zefig wrote:<detailed description>
Thanks for posting this, I guess that settles it for me. I'm soo going to buy that.
Hey, no problem, I'm excited about it all too
aka_mythos wrote:Everytime FFG releases a new product I have to smile... they seem to know what they're doing.
Kanluwen wrote:I'm sorry, B-Wings and A-Wings?
Damnit FFG. Damn you and your desire to access my bank account.
Exactly... for the sake of completeness maybe some Y-wings too?
I got the impression they'd be working on getting out all the ones from the movies, so I'd assume the Y-wing would be included too. Examples rather than a comprehensive list and all that.
I just hope they DO eventually make good on expanded universe stuff. I'd love to see some Z95s, TIE Defenders...maybe even some of the weirder ones like the TIE/Ds, the cloaked ones from Rebel Assault 2, etc.
I'd guess the Sun Crusher would be a bit overpowered.
Now that I think of it, he also mentioned being able to pick up named character with special abilities/better stats for more points, and mentioned that they were already nearly done with Luke. All the models they had were random rebel and imperial pilots, and the most specific they got was "Red Squadron Leader." They also had additional equipment you could buy, like astromechs to help fix your shields and proton torpedoes, although the torpedoes weren't used in the demo I played.
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Post by: Max the Dog
reds8n wrote:
Most interested in the RPG and miniature games...
... hmm... lot of ex GW design studio guys writing for FFG now eh ?
.. Plastic multi part Stormtroopers would just... *takes a breath* let's see what happens, I'm sure anything like that , if it even happens, is a long, long way off.
You'd be surprised. It may be a lot sooner than you think.
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