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Post by: nathanie1
Hi everyone. This thread will hopefully document the successful build of my WoC Slaanesh army. I have been playing Warhammer since second ed and have had many armies over that time but have never tried to make a heavily kit bashed and converted force. About a year ago I decided I would like to make a WoC army based around one of my favourite ever Warhammer miniatures, the mounted lord of Slaanesh.
I was on dakka trying to get inspiration to create a unit of Slaanesh chosen when I stumbled across a thread by Xenite. THIS MAN IS GOOD. You can check out what he does at http://xenite.wordpress.com/
I was inspired by his work, and although I knew I could never achieve the imagination and vision he has for conversion work, I did know I could shamelessly copy him!
So, I am stating right now, I am aware that some of the ideas I have used are not originally mine, yes I have been heavily influenced by one of our peers work. I hope that my efforts to ape what he has done so well are seen as a compliment, not an insult.
Right, down to business.
First out the blocks in my champion.
He could be used as everything from a Lord to a member of a command group. He is still pretty rough but the general idea is there. I need to smooth down the sculpted areas and I don't like the mottled effect for the icon on his shield. He is my first ever attempt at a conversion of this scale though, having only ever done head and weapon swaps before so I am pretty pleased with how he is panning out.
Let me know what you think, more will be on the way soon.
Nathanie1
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Post by: nathanie1
Here are some more shots of the rest of the command group
I still need to work on the hairy arm, its not quite right yet and I think it may be a bit to thick.
This model will be the musician, I have not decided whether to give the model an instrument. I quite like the idea of the whip being used in this fashion instead
Here is how they all fit together
Looking at the pictures shows me how rough some the sculpting is which is harder to pick up on when starring at them in reality at 2am. All ideas/ criticisms are welcome.
Over and out
Nathanie1
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Post by: bebopdrums2424
I think you should be proud. I have zero control over GS and im sure that with more practice youll really be doing what you want with it! Keep it up
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Post by: bombboy1252
Those are pretty epic Slaanesh minis, keep up the good work
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Post by: Commander Cain
Very, very good work there! Each mini is very unique, they have a sort of Rackham style to them (discontinued miniature company) Love them!
Are they the scibor basing bits? They are much larger then I imagined, may I ask what size bases they are on? (25mm if I am not mistaken)
Keep up the great work!
Cain
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Post by: Pacific
Really intriguing looking work so far, looking forward to seeing how these guys turn out!
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Post by: nathanie1
I started work on my unit of Chaos Ogres today. It was a difficult toss up between leaving large areas of skin clear to fit my Slaanesh theme, yet still making them look armoured. There is still work to do on this guy, I may attach some kind of banner to give the model more height and I need to sculpt and add detail to his arm stumps.
All in all I am pretty happy with how he is turning out, the model has good forward movement which was a major goal. If anyone has any thoughts or criticisms let me know.
I also started to put together some Spawn, I love these guys but you never used to see them fielded in the last edition due to only having a few rare slots and the popularity of the Hell cannon or Giant. Now its all percentages I hope to see a few more on the tables. The Spawn Kit is pretty cool with loads of extras. I want to make spawn that look like something out of "the Thing" (one of my absolute favourite films) The first one has come out pretty well, I'm struggling to produce a second model I am happy with from the kit but it should be up before too long
Thats all Folks.
Nathanie1 out
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Post by: azekio
brother i am prouded
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Post by: nathanie1
So, I have been away from modelling for a little while and have decided to shelve the Slaanesh until WoC get their new book later this year.
In the mean time I have started working on models for what is my personal favourite game that GW has ever made, Necromunda. I have always loved the renegade militia models from forge world but never had a reason to get them. A new gang seemed like a perfect excuse.
The rough idea I had is knights with gas masks. A group who go down into the most inhospitable sections of the hive to battle against the mutants and other gribblies that live there
First up, the gang leader.
Cant take credit for this dude. My brother made him as a bounty hunter but he was the inspiration for the gang so I have adopted him for now
Next some gangers, The running legs are the only ones on the Cadian sprue that I like so will have to search elsewhere for more variety, thought they fitted this model really well.
Im interested in using quite a few WFB bits to give a slightly more steampunk feel. This is my first attempt
Automatically Appended Next Post:
next up some juves, this is the hardest part because they have to look significantly different from the gangers. With that in mind I have changed up to using empire archer bodies to give them a more basic feel. still have work to do on both these guys but they are getting there.
more to follow soon...
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Post by: Bruticus
good stuff. I'm a huge fan of Xenite's Slaanesh minis too and your lord is definitely the right sort of thing, I also think that might be the first ever plastic ogre that I like the look of.
Your Necromunda stuff is looking good, I used that exact same model as a bounty hunter, love that guy. Your juves look good and I totally agree on the Cadian legs, avoid them at all costs! Although I am not sold on the Empire frilly legs, maybe if you repeated them on other minis, but for now they look a bit out of place. Some Catachan legs look OK if you can make the awkward posing work, otherwise you might be best off with 3rd party bits. Personally I am waiting to see what the rumoured new chaos cultists will provide.
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Post by: nathanie1
cheers Bruticus, Yeah I have big hopes for these cultists too, could be just what the doctor ordered. I may even try dark elder wyche legs as a frame that I model trousers on to get some good dynamic running poses.
In regards to the great sword legs, they look slightly out of proportion in the photo in relation to the body but in reality I'm really pleased with them. I think that with the right paint job the bunched fabric will look more like padding. I can't quite capture the model and get an image of it which represents it properly which is frustrating as its my favourite so far
I have been working on a few bits and bobs tonight. Firstly a flamer for the Gas mask gang. I have always taken one in my gangs, setting people on fire is essentially what the game is all about..
There is also this guy,
Early stages, I started off trying to make a zealot for my redemptionists (more of them later), but due to the heroic scale of the model I am starting to think he would make a good Scavvy Scaly. I am a bit annoyed because I have got rid of the fly decoration on the forearm guard since taking this photo and if he does end up a scavvy that would have been nice to keep.
Have at it Dakka, all comments welcome
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Post by: nathanie1
Got some more done today but I am really struggling to get happy with the legs. I have resorted to cutting various bits together which is time consuming but I am fairly happy with how they are turning out.
First up the WIP of my heavy
His legs still feel a little short and I may change them. i think it may be because I have had to make him very broad across the shoulder in order to get the bolter facing forwards. Thoughts?
Second this guy may become an alt gang leader model.
[size=18]
His pose is very dynamic but he is lacking weaponry at the moment. I might give him a slung basic weapon or alternatively cut off the pointing finger and give him a nice pistol? Still very much a WIP
Now for some gangers. These are the ones with modified legs, I am really happy with how they are shaping up:
Put them together and what have you got..
Plenty of finishing and editions to be done on all of them so far.
Please let me know what you think guys, am I going in the right direction? Is there anything you can see that is not up to scratch? Advice, comments and criticism all welcome.
Nathanie1 out.[/size]
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Post by: Scarper
I really can't understand why you're not getting more attention for this blog!
I really like what you're doing with the renegades - the altered weapon choices and quality posing give them some real character, and you've managed to take them a little away from 'vanilla' Vraksians. Love the new legs too - they look like members of some bizarre cult. The juves are fantastic - they really do look like junior, ill-equipped members of the same group. Are the heads from Lead Adventure?
That vostroyan sniper is one of my favourite GW models ever and really like the change you've made - turned a very static model into something dynamic! Do you have anyone to game against, or are these purely a modelling project? I'd love to hear any ideas on the colour scheme
I'm sure other people are watching too, so don't get too disheartened about the quiet - I'm sure it'll turn around! Hope you don't mind, but I've linked you in my blog - there's a pretty big necro community on Dakka, and I'm sure they'd be interested in these guys!
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Post by: Rogue Wolves
thanks to a great old dakka user who showed me this thread *cough* Scarper *cough*, im now subscribed as you have alot of great models going on here! I especialy love the giant conversion!
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Post by: Viktor von Domm
ok... i am hooked... that is some extrme grim dark sculpting sense you are showing here!!! i like it... when will we see some of your creations with a lick of paint to them?... would love to see what you do with these and how your paintstyle is compared to your sculpting skills...if it is match for match... then we are truly in for a treat!
cheers, vik
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Post by: nathanie1
Hey up chaps. Thanks for all the great messages of support, it has been quiet...too quiet... but you have changed that up which is really cool
@Scarper. yes they are the heads from lead adventure, I was really pleased with the quality of the sculpts when they arrived and they are slightly smaller than some of the other gas masks out there with a lot of variety. I really need to find a place to play but I am in London and have looked at your blog and seen that you are up in Edinburgh, went to Uni there and lived right next to you opposite the GW and Clamshell fish and chip shop on the mile before relocating to above the tron on Blair street. If only I was still there! If you are ever down in London though message me. There is a guy on here called Blackgaze who seems pretty sound and is looking for peopel to play with too. Cheers for the blog link thats awesome
@Rogue wolves, thanks for subscribing, I can't take credit for the giant, its my brothers handywork. You can find him on Dakka under the handle azekio and check out his work, a much more tallented modeller than myself
@Viktor Von Domm. Thanks for the great comments. I like to think I can paint pretty well although I never do nearly as much as I would like to. I have very little time at the moment so I'm not sure whenb stuff will get painted up. The colours I am planning for them are pale green/yellows, baige - the same kind of pallet as the ghostbusters boiler suits, and rusted orange as a spot colour. Everything very muted though with plaenty of dirt. The chaos minis are on hold until we see what th new edition brings in a month or two.
I will try and get soem more done this weekend. The Olympics are coming and Londoners across the capital are barring their doors and painting crosses on them is sheeps blood so I may be more productive over the next month or so.
All comments and criticisms of my stuff are welcome, as ever
Nathanie1 out.
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Post by: Viktor von Domm
lol... so olympia has it´s benefits it seems...
the scheme sounds really cool... we´ll see when you are feeling right about the job... but i am sure it will be great!
cheers, vik
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Post by: HF Izanagi
Wow... thanks Scarper for the intro! The gang is looking badass!
I gotta agree- you did some really fine work with the Vostroyan Sniper, and the pose/feel is completely different.
Second favorite has gotta be the juve with the downward knife and pistol- something about the pose as well there. I can't wait to see these guys painted!
And in terms of your WHFB chaos minis, your GS control is growing in leaps/bounds. The first miniatures are a bit rough, but then comes the BSB, then the big furry chaos giant (great fur texture). If you haven't already, look into getting yourself Royal Sovereign clay/color shapers. (smallest size they got) http://www.dickblick.com/products/royal-sovereign-clay-shaper-sets/ It helps smooth out your GS work and gives added control!
-Remi
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Post by: Briancj
Wow great work! Definitely subscribed. You will be swarmed by the -=]_,=- eague now.
And, as for London...well, think of all the money you'll save, by being barricaded in by Police, military, and 'non-military policing personnel'!
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Post by: Galorn
Very nice looking stuff. I'll ping my buddy who happens to live in london and ask where his crew meets to play.
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Post by: Skalk Bloodaxe
Excellent stuff here, really enjoy the variety and creativity of the conversions! The whole 'gas mask' look has always been creepy to me, and it fits in so well with the Grimdark. One note you should consider- think about drilling the barrels on the Bolters / Heavy Bolter / etc before you paint. If you haven't gotten to it yet then nevermind, I just know people will point it out if you don't, especially when you've put so much work into these so far.
Subbed, really interested in seeing where this goes, and I'll be back!
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Post by: nathanie1
Cheers for the heads up, I would not have thought of that. Don't play 40k only WFB and you never have to drill the end of an arrow head. great shout
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Post by: Galorn
where in London are you located? My friend can let you know the closest club (there are several in and around London). Alternatively e-mail fatolaf@hotmail.co.uk and ask for Ol - he runs the club my friend goes to in SW London.
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Post by: nathanie1
hey man, thats very kind. I am in Brixton. There is a gaming club through in Clapham which I really should go to but I am up for hearing about any other clubs in the area
Automatically Appended Next Post:
Working with bits and bobs from my empire spares has reminded me how great the archer and the great sword kits are, truly one of GW's greatest ever releases. I have made some of my favourite models from them and wanted to share them quickly
Now, back to business. Not entirely sure on this next ganger, really happy with the top half of his body but have really struggled getting the lower half right. Want him to look like he is barreling forward but something just isn't quite sitting right. Will have another look in the morning.
I may do a paint test tomorrow, or I might carry on working on this guy
stabby stabby stabstab
Anyway film 4 is showing the end of Aliens so I'm off.
Nathanie1 out
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Post by: Galorn
nathanie1 wrote:hey man, thats very kind. I am in Brixton. There is a gaming club through in Clapham which I really should go to but I am up for hearing about any other clubs in the area
Automatically Appended Next Post:
Working with bits and bobs from my empire spares has reminded me how great the archer and the great sword kits are, truly one of GW's greatest ever releases. I have made some of my favourite models from them and wanted to share them quickly
Now, back to business. Not entirely sure on this next ganger, really happy with the top half of his body but have really struggled getting the lower half right. Want him to look like he is barreling forward but something just isn't quite sitting right. Will have another look in the morning.
I may do a paint test tomorrow, or I might carry on working on this guy
stabby stabby stabstab
Anyway film 4 is showing the end of Aliens so I'm off.
Nathanie1 out
Stabby indeed... Looking very good so far.
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Post by: Viktor von Domm
i can see why the bowmen and the swordsmen are so dear to you... poses and the facial expression of these look very good...
that´s why i have a ton of these too for my own needs... and i use them as often as i can...
i can´t seem to find something that would dusturb me of that first renegade tho... maybe more angles would have been helpful... but for now it seems very sound!
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Post by: Bruticus
It's amazing how much better these guys look with correctly proportioned legs like you have given them. I still find it hard to picture how the frilly empire legs will work with the forgeworld rebel parts when painted, but in terms of proportion they look great.
The finished effect reminds me of this (old so don't necro it) thread by CMDante where he lengthens IG legs to make them look better, it seems so obvious once you see it: link
As for your new running guy it looks like it might be the raised foot that it throwing off the look of the model, the toes appear to be flat as if there is pressure on them even though they are in the air.
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Post by: nathanie1
@ Bruticus - Cheers for the link it was good to see what other people do with the guard legs. I understand your concern, I would only say that I have not done any GS work on these minis yet (i ran out a month back and have not gone to get more) The boots will be built up so they don't look like they are wearing leggings and I will cut off some of the armour plates. Personally I love the ruffles though. I think with a paint job they will look like the crushed thick jump suit fabric that you see people wearing in lots of 80's sic fi. I think the suits in running man are made from it but would have to check. Anyway I will get off my arse and finish one of them and then we will know for sure. Thanks for the comments though.
tonights slow grind....
thats not a knife.....
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Post by: Rogue Wolves
he looks great so far! the arm works in harmony with the body, and the ork knife! nice job!
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Post by: Viktor von Domm
well a knife that big could be made to look like it is a sheated machete...
good looking progress...
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Post by: Bruticus
The armour plates I think will match the aesthetics of the renegade and cadian parts, they have plenty of armour plates. I am just not sure about the ruffled parts because they don't really tie in with the other bits yet. I didn't realise you planned to greenstuff them - that could work, or even just the paintjob could tie it together. Ruffles could work brilliantly, it's just currently something I can't imagine, but I'm looking forward to seeing what you do with them.
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Post by: Galorn
nathanie1 wrote:@ Bruticus - Cheers for the link it was good to see what other people do with the guard legs. I understand your concern, I would only say that I have not done any GS work on these minis yet (i ran out a month back and have not gone to get more) The boots will be built up so they don't look like they are wearing leggings and I will cut off some of the armour plates. Personally I love the ruffles though. I think with a paint job they will look like the crushed thick jump suit fabric that you see people wearing in lots of 80's sic fi. I think the suits in running man are made from it but would have to check. Anyway I will get off my arse and finish one of them and then we will know for sure. Thanks for the comments though. tonights slow grind.... thats not a knife..... The blade looks a little too wide IMHO, but thats easily fixed (yay Plastic) I'd say shave off apx 1/3 the "thickness" (roughly in line with the "raised area") and leave the handle alone.
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Post by: nathanie1
Yeah page 2 bitches!!!!..... afirst for me. Thanks for the comments guys,
@Galorn. I agree the blade is thick but I plan to paint it as a scabard (Mr Von Domm totally called it), so hopefully that will make sense, or did you meen thick as in its width from cutting edge to false edge?
@ Bruiticus, spent a while checking out your work last night and was blown away by a lot of it, especially your GS control. May have to start bothering you for advice as this process gets more complicated and BIG thank you for all the constructive criticism so far, it makes me re-evaluate decisions and keeps me going back and looking at the models and I am gaining lots from this.
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Post by: Viktor von Domm
if you go down the scabard line...add a few rivets... so that it looks fabricated some more!
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Post by: Rogue Wolves
I completly agree with vik here, rivets will definatly help to make it look more like scabard, and less like blade painted like scabard
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Post by: Viktor von Domm
then that´s agreed^^
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Post by: nathanie1
either you guys help me with understanding how to model this....I understand the concept of rivets just not how to easily recreate them on the model
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Post by: Viktor von Domm
made a quick mock up...
as for how... you could use either way to attach the rivets... drill them in glue rodpieces or add hole punched lil disks to the points...
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Post by: nathanie1
Haha tahts great, thanks for the image, will ahve a play around when I get to the finishing process. Once all the models are put together fleshing out the boots and making pistol holders is my priority but details like the rivets are what really make a model.
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Post by: Galorn
nathanie1 wrote:Yeah page 2 bitches!!!!..... afirst for me. Thanks for the comments guys,
@Galorn. I agree the blade is thick but I plan to paint it as a scabard (Mr Von Domm totally called it), so hopefully that will make sense, or did you meen thick as in its width from cutting edge to false edge?
ALt intead of raised rivets, you could also drill in grommets ala a kydex sheath.
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Post by: nathanie1
there will be a brief pause in proceedings, I have run out of parts!. The ebay order has been made and hopefully I will be up and running again in a few days
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Post by: nathanie1
Hi
so it is always dangerous to stare at a model for too long, last night the lasgun went and this happened..
please note, that is the back of the bowie knife sticking out on the right of the image and not a tiny withered arm.
I have wanted to use that bolter arm for an age, it has been stuck to about 6 different bodies and ripped off again but at 1am last night I thought of this combo and ended up hawling myself out of bed to see how it worked.
Does anyone have advice for the position of the left arm? I'm temped to get the same arm and bash it into a left handed version so he is holding two of the bastards
Just a few more to go and then its time to apply some green.
On a seperate note, my girlfriend was at comicon with work, she is in charge of toys and games for a well known long running science fiction series....neither of us are fans. Anyway, she bought back this awesome walking dead plush. Check it
...you can pull his head off and stick it to his hand. Time to start churning out some scavvy's.
Nathanie1 out.
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Post by: Viktor von Domm
lol...i can´t really picture my kids with one of these cuddling through the night... and not even wanting to
as for the right arm...hmm... you could do a dual wielding version... two bolters...like so:
but then i would readjust the head to be looking straight forward...
also i if this fails would suggest a wide outstretched arm on the left... for balance... what he should then wield... probably nothing... but then again... grenade would be best...
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Post by: nathanie1
haha, great photo Viktor, the kids can't play with it its all mine!
I have been trying the catachan grenade arm, but its too bent, when you attach a bare arm on one side of the body you limit yourself to having to use the same style on the other side, much to my frustration
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Post by: Viktor von Domm
well then... do it^^... in fact i believe the mini wanted to be built that way anyway^^
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Post by: Skalk Bloodaxe
Great work on that Empire to FW conversion so far. Forgot to ask about them the first time- those metal head in the first pics, are those from Pig Iron Productions? I really like the one w/ the large canister on it.
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Post by: nathanie1
@Skalk, they are from lead adventure as far as I recall. Sorry for the late reply man
I should have some more work up soon, I've taken a mate of mine under my wing, his sister died so he is staying with me for a couple of months. As such models have been pushed into boxes and cupboards but I will do work when ever I can. I have appreciated everyones input so far massively and dont want the thread to lose momentum.
Thank you all
Nathanie1 out
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Post by: Viktor von Domm
that is a very friendly gesture of yours... best wishes!
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Post by: Skalk Bloodaxe
Thanks for the "heads" up. Ha.
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Post by: nathanie1
@ Von Doom thats what friends are for
@ Skalk, thats them. They are not oversized which I really like, would highly recommend. Automatically Appended Next Post: There are rumours out there in the blogosphere that some of the new Eldar releases will have an owl theme. This excites me specifically as I am currently working my way through the new 52 batman arc where the great detective is taking on the Court of Owls.
This has been one of the best comic series that I have read in ages and is really inspireing. I would love to make an owl themed bounty hunter / assasin for munda but my green skills are nowhere near good enough for me to scratchsculpt. Hopefully these new bits will help
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Post by: Viktor von Domm
@ Von Doom thats what friends are for
and that is sure an interesting look...
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Post by: Rogue Wolves
dude I would love to se a bounty hunter in that theme!
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Post by: Bruticus
Batman comic fan eh? I am trying to think of a way to do those owl masks and I think it ought to be possible because essentially it's just a bag over the head which spreads out to the shoulders. A strap for goggles is pretty easy with greenstuff, but goggle lenses are hard as I found out on my techno just recently. I had better results using some bits. I think you could easily find some circular bits to use as lenses. The Dark Eldar range might have a suitable ninja suit to use, or maybe the imperial assassins although they are all quite skinny. The trickiest part would be the mask design, but you might be able to make this in thin plasticard and stick it to the hood. Certainly not easy, especially if you want to make it very accurate, but worth a shot.
It's a very cool idea overall. If you were willing to stray a bit from the source material I reckon there are loads of possibilities. All you really need are the owl goggles and you are good to go. You could give him claws like The Owl from Marvel for a comic book medley.
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Post by: Tobber1202
I love your kitbashing!
keep it up !
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Post by: Capitansolstice
Wow, you =L= guys sure got here fast!
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Post by: Rogue Wolves
Those two look great! I love the first one, and the second one looks like a child, which i think works well!
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Post by: nathanie1
@ Bruticus - Cheers for the advice, many useful points and I think you are right, it may be easy enough to build from scratch. I have been slightly diverted due to having ideas about a bounty hunter you should see soon, if it works like I think it will I will be really stoked. Not a massive fan of comics, just read Batman graphic novels and Walking Dead. Cant have too many hobbies at the end of the day!
@Tobber1202 Cheers man thanks for the comment
@Rogue Wolves thanks dude, I thouight making juves that actually look young was going to be the hardest part but it seems to have come together without being a ballache in the end.
Only two more militia bodies left to go before the greening begins......
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Post by: Skalk Bloodaxe
That's a great job. Even w/ the gas masks it's easy to spot the Juve vs. the Ganger. Great stuff all around for sure.
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Post by: Viktor von Domm
the first guys chest piece? what is is from? looks very interesting...
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Post by: nathanie1
@ Viktor - Its from one of the renegade militia torsos....... I cut his head off
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Post by: Viktor von Domm
so a FW one?... hmmm... pricey but i think i will eventually need that ragged look for some mini ...it somehow calls out for me Automatically Appended Next Post: that one?...:
http://www.bitsandkits.co.uk/renegade-milita-torso-g-p-1918.html
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Post by: Brotheralexos
I love this log! these guys look fantastic, and really are an inspiration! Nathanie1, What did you use for the tube on the back of the ganger in the last picture you posted? With your permission, I would like to use that Ganger design in my hopefully upcoming CSM/ Cultists project, and I can't tell which bit you used. is it just part of the Archer body, or is it seperate?
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Post by: nathanie1
@Viktor - Haha its this exact torso Viktor, I have it as spare if you want it. We can start a swap shop!
@Brotherralexos - thanks for the kind words, you and anyone else are welcome to take inspiration from anything i cobble together just as I do from other blogs, hell my entire Slaanesh work is a pastiche of xenite's AMAZING work. I am not definite on what bit of model you are asking about but if you are talking about the backpacks I am using for the Juves they are from an imperial guard sprue, I think they are originally water canteens? Anyone else help me out on this one? Cadian or Catachan?
finished up the basic on the last Juve and ripped one from earlier apart and reposed him, his bionic arm was too long and did not look quite right, it does mean he is currently only armed with a knife but hey, he's a Juve, he has to prove himself right?
The backs of both of them look very bare around the belt line but this should be fine once I have made their backpacks and attached pouches, scabbards, boozles and wotsits galore.
Nathanie1 out.
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Post by: Rogue Wolves
I really like your Juaves, just looking at them I can tell they are a juave compaired to the others.. meaning you made them perfectly!, and I especialy like the post of the second one!
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Post by: Viktor von Domm
ohoh... temptation... what bitz and odd ends would YOU be looking for then?
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Post by: Bruticus
Great juves, they are the perfect balance between looking clueless/about to get themselves kills and getting a bit more competent.
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Post by: nathanie1
@ Viktor I dont mind man, up to you, all parts can find a purpose. You dont have to select something now. If you PM me your address I will pop it in the post.
@Rogue Wolves and Bruticus. Thanks for the comments dudes, It is important for Juves to look clueless, I enjoy running them across the highest walkways possible at the start of campaigns, only the strong survive.....
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Post by: Viktor von Domm
sent^^
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Post by: nathanie1
So I have not played 40K since I was 10, back then it was still second ed and as I was 10 i don't think it really counts as playing properly anyway.
I am now looking to get back in the game and have been mulling around a few armies. I have been looking at Dark Eldar, love the new miniatures and theme plus was massively impressed by these bad boys on Eye for Error
but I have also been massively tempted by Marines, well, I say Marines, mainly the contemptor dreadnought. It is the absolute balls and there are some amazing conversions using it online. My other big temptation is drop pods, I love the idea of playing a game with my army deep striking in using them and they represent a lot of stuff I love about sic-fi in general. So I was merrily thinking about all these things today on my way into work (the Science Museum) when I walk past this
I have walked past the Apollo 10 every week day for the past 4 years but it took all that time for me to realise, ITS A REAL F*****G DROP POD! It even has scorch marks and everything! This sealed the deal really and I will be ordering one to paint up on payday. I may still end up collecting another army but a contemptor with his own little drop pod hutch will be a nice addition to the collection.
Nathanie1 out.
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Post by: Viktor von Domm
lol... now that you mention it... it´s kinda obviously a droppod... but somehow we never thought about it like that...
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Post by: nathanie1
I know Vic! got excited bout it again today. What 40K armies do you guys collect?
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Post by: Viktor von Domm
well i am currently building and painting in a leisure pace a steampunk IG army... with lots of scratchbuilt models...and many footsloggers done highly individual...depends on what i can get my hand s on for cheap...so outlander bitz and breton men at arms and many other bitz got used for the conversions already...
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Post by: STC_LogisEngine
Now this is some nice stuff, I really like your Juvies. You really nailed their poses and proportions. Wonderful!
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Post by: nathanie1
@ Vic - I looked at your posts your stuff looks nice
@ STC - Thanks man that very kind, I have enjoyed making the Juves and will hopefully have 4 by the time I am finished,
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Post by: Viktor von Domm
thank you sir!^^
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Post by: nathanie1
I doubt anyone that is looking at this page has not looked at this already, but if you wanna see how its really done, check this out....
http://www.dakkadakka.com/dakkaforum/posts/list/467692.page
..... jesus
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Post by: nathanie1
An interesting day what with the new models for the 40k box set breaking all over the place. many useful parts I think and I'm a big fan of the chaos marine sculpts. I did unfortunately completely shaft myself on ebay though which bought me back down to earth. Not being able to attend games day this year I have been fishing for the limited edition skinwolf online since its release in May. I have had no luck thus far, It seems to be a very popular model with the price normally finishing between 25 and 35 pounds, too rich for my blood. So I would like to know what suddenly changed last night as I seem to now own six of the bastards with out even trying.
over £100 of annoyance
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Post by: Some_Call_Me_Tim?
Man, that converted plastic Nurgle Lord will look awesome painted! You did a really good job getting a menacing look going with him-the head repose is especially nice.
_Tim?
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Post by: Viktor von Domm
over £100 of annoyance
LOL... plastic crack... it isn´t called that for nothing
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Post by: nathanie1
Cheers Tim, a lot of work to do on him at some point. He has currently been pushed to the sidelines. ALthough, saying that, everything is on hold at the moment until i reclaim my work space..... does anyone want a skinwolf?
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Post by: Rogue Wolves
wow from 0-6 just like that.. well played, should prove to be some interesting models to tinker with
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Post by: nathanie1
Im sorry, I know that I should maybe find this offensive as it yet again tars us all with one geek encrusted brush, but this made me laugh my arse off....
http://www.thedailymash.co.uk/news/society/game-of-thrones-is-fantasy-gateway-drug-201111044505
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Post by: Rogue Wolves
^ thanks for sharing that is quite funny!
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Post by: nathanie1
Wow, 5 months since a post. It's been pretty hectic. In that time I have moved house and left my job, an upside meaning that I have time to turn my attention back to my long neglected hobby.
Having some days to myself has allowed me to do some painting (the area of the hobby I engage in least) and I've really enjoyed it so far. Let me know what you think.
I did not want to paint a scheme for a particular mark, these first test models have come out quite blue, I think I may aim for something more grey. I wanted to paint the champion a seperate colour to make him pop, hopefully he will still tie in when placed with the est of the unit.
I tried something completely new to me for my spawn. I primed him in white and then painted him using only washes (apart from a bit of chaos black) I was really pleased with the result, so much of the detail of the model is kept and his different undercoat really changes the finish.
I wanted the spines to look like they were erupting from the back, I got to play around with gore effects for the first time, I think it was the most enjoyable part of the paint work to this point.
All thoughts welcome and hopefully more to come soon.
Nathaniel out.
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Post by: nathanie1
So I managed to get a few games of necromunda in with a mate yesterday. We had a great time and every game had lots of classic moments, the best was a rescue mission where my one ganger withstood an absolute hail of fire to release the hostage and escape. Unfortunately the captive got shot three inches from safety and died! It is such a good system for creating those kind of events! So this morning I was feeling all mundery after being on a bit of a WFB jag and I got down to finishing some models off and making some new ones
I have been building this guy with the idea of using him as a Zealot but I think I may have overloaded him with equipment. Problem is is I like the result but he now looks less like what he was intended to be :/. Any thoughts? He could be a scavvy boss I guess?
At the end of the afternoon I just started playing around with bits and pieces and made this guy. I think he is a pretty cool scum. There are a few bits and bobs I would like to add including an eye patch.
Let me know what you think. Anyone in the London area who wants a game send me a PM
PS Victor I STILL have not sent you that torso you wanted I will get round to it I promise!
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Post by: nathanie1
Today I started off by tidying up the scum I started last night. his cloak was not correct where I had cut into the posing of the wizard kit he is made from so I tried to fix it. Still a little way to go but it is better than it was
Staying on a hired gun theme I started to play around with the first of hopefully many pit slaves, still WIP, the arm looks odd in the photo but is fine in reality.
I have been playing around with using some dark eldar CC weapons on a few models, they suit the newer Redemptionist gang as they are quite delicate casts and anything chunky looks out of place on them. Here is a simple weapon swap but I think it works well
finally I did some more work on additions to my gas mask gang, two new gangers a juve and a second heavy.
I picked up some elysian legs on ebay and they are working better than I thought. When I started putting these guys together they looked a little small but as the build went they started to really fit in.
Hopefully get some more done tomorrow or maybe some painting. Any thoughts/ criticism would be welcome. Take it easy.
Nathanie1 out
Automatically Appended Next Post: one final ganger for the day, it was quite a hatchet job turning a flamer into the shotgun but I am quite pleased with the result.
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Post by: nathanie1
They say that the devil's in the details so thats what I spent this morning trying to add to my projects. One of my biggest problems at the moment is my green stuff ability. It is an are I struggle in and I really want to one day be able to properly sculpt. if I look back at the beginning of this blog to my GS work on the slaanesh chaos lord I can see that the finish is very rough and smoothness of finish is one of my main bug bears, that and modelling cloth. I spent a good deal of time this morning working on achieving both these things this morning and feel like I did take some forward steps although it is still not perfect.
I started off by adding yet more to the cloak of my scum
I could not work out what was bugging me about the model until this morning but the extra work separates his arm from the cloak and makes a lot more sense of that area.
Next up I did some more work on the big zealot? / scavvy? / Goliath? model. I did not trust the GS tube I made for the chain axe to hold so I replaced is with guitar wire. To really hold it in place I drilled a hole and filled it with superglue, but then heated the wire with a lighter so it melted the plastic further aiding the bond. I also modelled some straps for his child size back pack. the model is so big that he would look out of scale which is why I added the back pack, pistol and grenades to ground him in 28mm and make him look like a behemoth rather than a model that belonged in a different range
I was pleased with the result so also applied it to the respirator packs of my two completed juves.
I doubt I will get much done over the Easter weekend but hopefully there should be more updates soon. A friend of mine has just returned from Japan and is trying to set up a necromunda league at one of his friends houses so I should hopefully get some games in too!
Nathanie1 out
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Post by: Skalk Bloodaxe
I just caught up from your absence. Very cool to hear you played a game of Necromunda! Looks like a few people are coming back around on it. I just got back to it myself, and while I have played only 1 game so far it has dominated my modeling time.
I understand what you mean w/ GS and sculpting in general. I can 'see' what I want to do, I just can't make it happen. Chaos is a bit more forgiving so long as I'm not trying to do facial features or something something smooth. Rags, wounds, disease, hoods, etc I can do.
The Nurgle Champion will be a challenge to bring into Nercromunda but it's the paint that ties it in and I am very interested in seeing how this turns out for you. The rest of the models are looking really good as well, especially the gas mask heads.
Looking forward to seeing what comes next!
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Post by: nathanie1
Cheers dude, the sculpting will simply be a case of practice but unfortunately I am an impatient man. I think you are right that the paint job will be important for the nurgle lord but I think I can still do more to help with the build. I might address his legs and try and do some stuff to the boots.
I got a bit of painting done before the Easter weekend takes over. Still a WIP, I tend to find highlighting cloth tricky so I specifically chose the scum as a challenge. Despite undercoating in black the models colours have come out quite bright. I will apply a second was and see if it will tone him down. i went for green as a spot colour but not sure if its working for me at the minute. Advice from all corners welcome..
Nathanie1 out
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Post by: nathanie1
went to the family home today and took the opportunity to pick up my necromunda scenery and old gangs. I found these two Escher models which are probably some of my favourite sculpts. I am especially fond of these two particular models as they are good examples of how simple weapon swaps can create new and dynamic poses, simple conversions are often the most satisfying. My brothers work
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Post by: ephrael
That arm swap on the second model is brilliant, absolutely brilliant. The first on is good as well. Could we get some pics from other angles?
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Post by: Viktor von Domm
i am currently only lurking here as i only watch in awe what you combine here
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Post by: nathanie1
HAHA YO VIKTOR! Nice to hear from you. I finally sent you that body it should be with you in the next week or so. Thanks for the comment, I regularly check your blog too, lots of great stuff going on on it!
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Post by: Viktor von Domm
*rubs hands*
many thanks matey
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Post by: nathanie1
Easter has finished and its back to the grind stone.
I only had about an hour tonight so I based my first gang member. I chose the kneeling heavy as I knew I would have to custom base him anyway to make him a fair height. It is still very much a work in progress but I love how a detailed base can tie a model together. I am still unsure as to whether I should make bases for everyone or buy some scenic bases from somewhere. It is hard to tell the quality of a lot of them that are painted in their example shots and there are so many companies producing them now that I am feeling a little lost in the decision. Does anyone have any recommendations? Especially for a Necromunda theme?
I had accidentally built this model so that he was leaning, the base has rectified this as well as adding height
I also started work on my bounty hunter. I have had a concept for this guy in my head for a while and the temptation wasn't going away so I splashed out on some forge world parts on ebay which arrived this morning and I couldn't resist having a little tinker to see if they would fit together as I hoped with some existing parts. Here he is.
The pose has come out looking quite dynamic with the sweep of the coat over the trousers. He is going to have to be armed to the teeth (after all he is going to be a bounty hunter) but I don't want to loose the line of his torso and have him look overly bulked out with equipment. My girlfriend suggested attaching knives to other areas aside from the belt line, I really like this concept and will have a play with it tomorrow. The biggest dilema is whether to leave his face as it is or fashion an eye patch and, dare I say it, a stetson hat? Too cheesy and generic? All thoughts welcome and if anyone can help me out on good scenic bases it would be appreciated!
Nathanie1 out
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Post by: ephrael
Thanks for the extra pics, they were very helpful. The bounty hunter looks good so far. I would avoid giving him a big hat, too cliche I think.
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Post by: nathanie1
Ah Ephrael I just saw your post but unfortunately its too late! Behold, THE BIG HAT!
Still WIP and I have the option to take the hat off as his head is still under there. I have no idea how I am meant to fit a boltgun and grenade launcher on this model. Somebody please advise???
It was time for a new project and after ogling every one elses gangs on this forum for the past year I decided it was time to have a go myself. Apologies in advance to Ghostflame for shamelessly pinching many of his ideas. First up is the WIP of my boss.
I am very uncertain about his pistol arm and still need to remove some of the chaos iconography from the torso but the basic premise is there.
I also started on a little friend for him
I am not sure how I am going to tackle the problem of the scaly, I was thinking of maybe using the WFB Nurgle Chaos Lord as he has some serious height on him. Either that or the militia Ogryns from Forgeworld, but I don't think either are ideal. Anyway thats enough model making for one afternoon. All thoughts welcome.
Nathanie1 out.
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Post by: Viktor von Domm
that gunner looks very casual... i like that... snipers and the likes are a group of men that are renown for their calm demeanor...
the bounty hunter looks quite good... i am unsure about the flappy stetson head... either you make the rim a bit wider...to get that cad bane look... which would be quite fitting ...cause rebreather and coat speak to me of this character ... or... you could give him a bowler hat...tho even as i type that it is not really fitting... also... i would opt for less than more weaponry... a knife on his arm maybe... you probably can sculpt that even... but i wouldn´t add too much guns on him...after all you can´t get much more professional as a bounty hunter... and i imagine them slim, viscious, tough as nails and quick...the last one is a major factor for not having too much on them...
and will this be a ghoulish gang then?...boss looks promising...his minion too
oh...and... many, many, many thanks matey... the torso arrived today... looks good enough to eat ... now i am searching vigorously for a fitting raggedy looking leg bit... currently i am thinking zombie legs hevaily converted... your thoughts?
that bit is the best part of the hobby... rummaging around in your bitz box and playing with the endless possibilities^^
cheers, vik
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Post by: Rogue Wolves
these models since your latest update are really really cool!
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Post by: nathanie1
@Viktor, I got rid of the hat, I think you are right. I imagine Bounty hunters this way too but wanted to try and represent all the equipment they come with in the game, I don't know why as I don't play with people that are anal about that kind of thing. I'm glad you got the part okay, I got worried after I sent it that you may have moved. I have repurposed the torso myself and am turning it into my second bounty hunter. pics coming soon
@Rogue Wolves, thanks man, glad you are still watching and enjoying the thread.
Working on a few things this weekend. Pics to follow soon.
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Post by: Gerner
Some very nice stuff you have here. Keep it up!
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Post by: Yodhrin
Lovely work chief, I love the boss, always nice to see minis festooned with bits
Whereabouts did you get the revolver by the way?
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Post by: Viktor von Domm
i think those torsos are a fine material for bounty hunters!!!
and i think rule of cool always aplies first for models... well i am easy to say so... as i don´t play^^... but i guess if i would play i still rather play against cool looking models than rules aproved ones^^
looking forward to the bounty hunters then! Automatically Appended Next Post: oh... and i get worried always too when i await or send stuff outside germany... you never know what might happen underway... postmen... hmmm
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Post by: Skalk Bloodaxe
*very* nice conversions all the way around. The hat on the Bounty Hunter is excellent. And while I do agree it is a bit cliched, you made it work so well that I can't dig on it at all.
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Post by: nathanie1
@Gerner thanks man, im a subscriber to your inquisimunder thread, particularly a fan of your Baston model and love the work on Metalus's gun, if its okay I'm going to steal that myself
@Yodhrin cheers dude, yes necromunda models should always look like they carry their house on their back IMO. I got a whole bunch of pistols on a sprue off eBay that work well for Munda but I think they are originally Gorka Morka weapon sets? If anyone knows different please correct me.
@Viktor ah bud how come you don't play Necromunda? You should give it a go honestly its great! I know from your blog you have a family so if its a time thing then I TOTALLY understand!
@Skalk hey man, thanks for the kind words, I have taken the hat off for now but I may build a new one for him, still can't decide. It came off in one piece and I ended up amusing myself by placing it on the heads of a variety miniatures, the Scavvy ganger has a zombie head which are overly large making it look like a trilby and as a consequence, him like Freddy Krueger.
I am currently modelling scales onto a model already featured in this thread to turn him into my Scaly. It is taking FOREVER. I spent 3 hours on it yesterday only to decide it wasn't working and rip it off. What's worse is the knowledge that even when the process is finished I'm going to have to do it all again to make a second one. Hopefully it will be worth it
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Post by: Viktor von Domm
well... i dont play anything... just pure artistic play and fun really that keeps me associated to the hobby...
one future day tho i want to play... and ´munda of course too... as an old RPG fan this is right up my alley...
as for scaly... i corss my fingers for you
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Post by: nathanie1
Thanks Vik, its taking a long time. Should have some pictures up tomorrow
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Post by: nathanie1
I am not sure if this is the best I can do or I should pull them off and start again....
It took so long I have lost all perspective on the effect, sometimes I think it's alright, other times he looks just like he is covered in blobs
I had to take a break from staring at the same thing so I quickly played around with some bits and started this fellow.
He looks suitably mental. Finally I checked out a web page I had visited ages ago and found some cool mutation parts
http://www.shapeways.com/model/422661/scavenger-mod-pack.html?li=productBox-search
I thought about grabbing a set and a pack of pistols but with shipping it totalled out at nearly £25 which seemed awfully steep. Has anyone bought from here? Does the quality match the price tag? Do I have to rip the scales off my scaly? Please god don't say I have to rip the scales off my Scaly.
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Post by: Skalk Bloodaxe
Dude no way at all is that worth £25 (roughly US $38, that's what I'm using as my gauge). It looks like quality craftsmanship for sure, but the price tag is ridiculous. I know this next bit isn't completely fair as they produce and sell in mass quantities, but still check this out: :
http://www.games-workshop.com/MEDIA_CustomProductCatalog/m1540209_99080102001_BitzChaosMutationsMain_445x319.jpg
Just something to consider.
The GS on your model looks great, but I have to say that really looking at it I think I found what's 'wrong' and I don't know why it didn't occur to me earlier- the axe is massively disproportional to the model. It throws off the scale, and the suspension of disbelief necessary to buy that axe is more than I can offer. Downsize the axe and I'll bet you will love the rest of the work you have done.
The other model looks completely insane. I know it is a mask instead of a facial feature, but it looks like a nutter and would be frightening to anyone that saw it. Ha.
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Post by: lone dirty dog
I personally like the over scaled axe after all it is 40k and heroic scale, I did a close up of the big guy and the scales look good to me.
The one thing I would say though which might be throwing it of is the scales around the neck creases, theres a couple that are laying over the creases which looks wrong.
I would remove the scales overlapping the creases replace them with smaller scales, but place them just before the crease not up to its edge or into it.
I hope that helps some, do you have some liquid GS because if you do just run some around the scales to blend better.
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Post by: nathanie1
@ Skalk - Cheers for the feedback dude. For some reason the axe does look quite oversized in some of the pics, but in reality it looks fine, it might be due to the crappyness of the iphone lens but I appreciate you thoughts on the matter, I may well play with changing it.
@L.D.Dog cheers for the advice, I do have Liquid GS and will play around with what you have pointed out!
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Post by: Bruticus
I have a friend with that scavvy pack, the bits are quite good but the quality is not great because they are 3D printed at a fairly low resolution. You might be able to make out some of the bits in these photos - http://www.dakkadakka.com/gallery/images-57468-29427_Scavvies.html
I would say they probably aren't worth it, I reckon the new Forsaken kit is worth a look for similar bits, although it is also expensive.
For the scales - I think you should try adding some liquid gs and stippling it for a bit of texture, and maybe chip some of the edges with a scalpel. Maybe add a few more very small scales in between as well. At the moment they look a bit too smooth and round, but really promising so far. Don't peel them off.
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Post by: nathanie1
@Bruticus cheers for the heads up on the parts, have used some liquid GS on the Scaly today, pics to follow
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Post by: Viktor von Domm
he is defnaitly not looking just covered in blobs... i think he looks very good... much will be decided by its painting later on...
as for the mutation... have you ever thought about getting tyranide stuff for these purposes? i bet you could convert somethinng to fit your needs...?
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Post by: nathanie1
Okay, big update for today, lots got done although nothing is finished. I started off with the aim of building just one ganger but then things began to snowball, I think it is one of the most enjoyable parts of the hobby when you get into a groove and then realise that hours have passed in what feels like a few minutes.
First up my Scally, Stretch. He is going to be my Boss's personal bodyguard. started off by applying a few very small liquid GS scales, I also removed some of the scales from his left arm, breaking up the surface and bringing it in to line with the pattern on his right side, he is almost there now. @ Skalk I played with some smaller axe heads but in the end decided to stick with what I have, thanks for the comments though it was good to review it
I also added some photo contacts to the Scavvy boss but the plastic got a little glue damage in the process, I will post a pic so you get the idea even though I will have to redo the work. I think it moves the model further away from its fantasy parts. I like the fact he is starting to look more and more like a mad scientist. At the moment I am just calling him the Doctor whilst I search for a better name. I like the idea that he builds some of the gang out of various parts of corpses and any unfortunate ganger that has been captured. I may give him a servo arm, Fabius Bile style, to encourage this line of thought.
Next up the gangers and a chance to play with some mutations.
@Bruticus in regards to mutations, I already have various bits in hand from the forsaken kit, most of them are a little oversized but you may well see some of the parts on my next Scally.
First up my winged ganger Lockjaw
He is not finished yet, I need to add various bits and bobs to make him more 40K, i am also playing with the idea of using some PVA to make some stringy goo between his arms and the wings, like they have just separated and pulled apart. Not sure on this as if it goes wrong it all has to come off and I start again.
Next up Bones, a complete nutcase and the gangs resident chef.
He collects body parts for the Doctor, anything good and fresh goes on the operating table, anything foul and putrid goes in the pot
Finally a heavily augmented ganger. I dont have a name for him yet. I want to build a twin for him. Suggestions on what to call both of them on a postcard please!
I really enjoyed today, I am particularly pleased with the bone handles of the knives, you can see them on the reverse photos of Bones and my unnamed ganger. The joy of Scavvies is that there are no rules so you can do what you want, the challenge is to make all the very different models tie in together as one gang.
More to follow, sorry it is all so pic heavy.
Nathanie1 out.
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Post by: Bruticus
For slime (or blood effects), I'd suggest using hair coated in superglue. It's much more durable than pva or uhu glue. Then paint with tamiya clear.
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Post by: nathanie1
@ Bruticus, cheers for the tip, i will look in to it. also thanks for posting about those 3d printed parts, I think I will avoid them, cheers for the heads up. Automatically Appended Next Post: @ Viktor I have a pet peeve with tyranid parts in that I always look at them on models and think the same thing "oh look, thats a Tyranid part stuck to that model'. What I mean by this is that they are very distinct and it is hard to make them look like anything else other than a part from a tyranid kit. I am not knocking anyone that uses them, my brother is a big fan of them and I can only wish to be able to produce miniatures like he does, just a personal gripe. (takes a deep breath) rant over.
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Post by: lone dirty dog
The winged freak look ace the way the legs are posed makes it look even more threatening cant wait to see the finished look.
The meat cleaver guy looks bad ass and very feral, slice and dice you then eat your face type.
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Post by: nathanie1
@ Lone dirty dog thanks for the kind words. May do some painting on them today. As for the feet on the winged geek it was just luck, it the natural pose of the ghoul legs I just straightened the feet. The kit works really well for this, I have seen some amazing fell bats made using this exact build
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Post by: Viktor von Domm
no need to justify your thoughts here mate... and indeed your description is actually making me think now more like you... you are right...the look is very unique and can´t really get by for more human mutations!
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Post by: lone dirty dog
Yes, I think I might borrow the feral bat idea if you don't mind of course, I have a blade IG lookalike mini made and I want something to face him on a diorama.
Think this might work nicely evolved vampire race great work keep it coming so I can steal it ………. I mean admire your work LOL
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Post by: nathanie1
@LDD sounds cool! Make sure you post some pics when you are done!
Steal anything you like, none of my ideas are original anyway.
I very rarely paint and it is the part of the hobby that I have least experience in. This reflects in the fact that after well over a decade in the hobby I have never owned a fully painted army or for that matter gang. Well it's a new me so things are going to change. I now own adult items of hobby gear like paint stations and carry cases so I damn well am going to have some painted miniatures. Still WIP, I need to sort out his skin and what exactly I am going to do with his scales, at the moment they are a mess. But in other areas he is getting there
Stretch, my Scaly
Hope you enjoy, I'm off its way past my bed time.
Nathanie1 out.
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Post by: Bruticus
He's looking great so far
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Post by: nathanie1
Cheers. Apologies for the poor pic quality, I should get a digital camera....
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Post by: streetsamurai
great stuff
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Post by: lone dirty dog
Rust work has turned out well especially on the axe and pad I also like the rusty base with the shiny rivets
Purple scales and the pale skin tone works nicely and complements the colour pallet well.
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Post by: nathanie1
@ streetsamurai and LDD thanks for the kind words. Took a few day time shots that are slightly better than my attempts at 2am
[url=http://www.dakkadakka.com/gallery/483391-Necromunda.html] [/url
Automatically Appended Next Post: Is there a Doctor in the house?
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Post by: Skalk Bloodaxe
The flame on your model is so very well done. In the darker pictures it looks real. Excellent job!
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Post by: nathanie1
Cheers Skalk, I had to look up a tutorial on it having never painted it before. I am pondering repainting it actually as green witchfire but I was quite chuffed with my first proper go.
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Post by: Skalk Bloodaxe
That was your first time?
Wow.
Try the witchfire, but honestly I think what you have is already wicked awesome and it also fits into the 'fluffy' bits of the Underhive. I can see a lot of fire, but not so much magic / psychic / etc whatever stuff you call it in 40K.
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Post by: Viktor von Domm
nathanie1 wrote:Cheers Skalk, I had to look up a tutorial on it having never painted it before. I am pondering repainting it actually as green witchfire but I was quite chuffed with my first proper go.
no way mister....! i wish i could paint flames like that... you´re not redoing something that looks so swell!!!
i like that model... and you say you are inexpierienced as a painter?.... i am not believing you... evidence is straight against you here !
but by all means.... we want to see more painted minis of yours soon
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Post by: nathanie1
HAHA Skalk and Viktor you are both too kind. Vik I think I can count the number of minis I have completed on two hands but I have an Arts background so I think this gives me an advantage when it comes to things like composition and pallet.
Its interesting I was discussing this just the other day. A friend of mine is a graphic designer, he popped over a couple of months back and saw a space ork sitting on my dresser. He was intrigued so I gave him a couple of minis to paint. He lives back in my home town so when I was back seeing the folks last week I popped over and he showed me his first effort at miniature painting, they looked beautiful and its the first time he has ever picked up a brush in this context.
Another great example is San76 on this forum, check out his Imperial Fists they are absolutely immense. What boggles my mind is that he states at the beginning of the thread that he is completely new to painting. proper raw talent.
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Post by: Viktor von Domm
oh my.... i had a look at his gallery... very good looking yellow...to pick such a color for your ever first brush works and succeed in this remarkable way...
that dry look of his minis is what i really like....and the brightness... something i still havent come to...
but I have an Arts background so I think this gives me an advantage when it comes to things like composition and pallet.
yes.... that sure counts a lot
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Post by: lone dirty dog
The doc looks great I have to say I was not a big fan of him in the grey so to speak but know it has come together nicely great vision.
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Post by: nathanie1
Cheers LDD. I am really pleased with the way he has turned out, especially the hand around the gun which i sculpted but did not know how it would look until I got paint on it.
The only problem is that he is truly a heroic scale, looks more like a 35 mm mini, especially with a big chunky zombie head. I will rebase him when my order from maximin arrives as his chunky base is doing no favours either
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Post by: lone dirty dog
Well the hand looks fine to me so i guess you got away with it then, you could just stand him in a hole that way he might not look so tall LOL
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Post by: azekio
strong flex
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Post by: nathanie1
Thank you bro, you should start another thread and show me how its really done Automatically Appended Next Post: Hey guys, I tried to be a bit cleaner with my painting today and I think it paid dividends. I still struggle to highlight cloth, especially red cloth, it is the only part of the model I'm not happy with.
I have particularly enjoyed experimenting with rust, another first for me, and was pleased with how the chopper turned out. I simplified what I was doing down and the effect is slightly clearer.
As always all thoughts, criticisms welcome
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Post by: Viktor von Domm
that cleaver looks amazing... but where you really scored is with that crisp looking gas mask!
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Post by: nathanie1
Cheers vic, I was going to paint it green but could only find a mustardy yellow, in the end I was really glad with the result and think I might use it for all my gas mask miniatures.
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Post by: Viktor von Domm
if you do this... then you have a fine tie in for all of the minis... always something to make the whole look more logic...
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Post by: nathanie1
Yes I agree although they are a different gang. My main worry with the Scavvy gang is finding a way to tie them all in together, even though they all have different mutations they need to look like they belong as a group. I painted this guy this morning using a different pallet, I tried to use yellow on his optics as a spot colour to tie him to the last mini but it really didn't work so I gave in and matched the colour to the mini.
I am not overly pleased with the finish. This was my favourite mini I put together last week but I found it difficult to paint. Large areas like skin and cloaks still stump me somewhat but the only way to get better is to try over and over. The paint job is thin so I can come back and paint over if it really bothers me.
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Post by: Viktor von Domm
gun looks amazing... rust really is something that you have the right nack of...
the skin color i am not too sure about too...the pink/purple hint here i think ... maybe if you sell it with a bit of fluff so we can better understand your thoughts behind that gang?...
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Post by: nathanie1
Hey Vic, Well was kind of thinking of this guy as a construct, his body is so contorted and wracked that it seemed strange to have him as just a mutant. I left the hole in the back of the skull to represent how he may have originally been killed/ injured to end up on the Doctors table for "repurposing". As for thr colour pallet I just wanted to play with something different, I agree I am not entirely sold on the purple but I wanted to make him different from the ganger before, more alien and odd.
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Post by: Viktor von Domm
see....? that was helful to better understand your thoughts...
now he makes more sense to me...
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Post by: nathanie1
HAHA yeah, I know this thread is pic heavy and light on actual content.....
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Post by: Viktor von Domm
hey... no need to short sell your stuff here!
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Post by: Skalk Bloodaxe
That is an excellent conversion. I like how very mutated it is, almost beyond human at this point.
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Post by: nathanie1
@Vic haha thats okay I'm not knocking myself just good old fashioned british self deprecation.
@ Skalk thanks man, I am going to build him a 'twin' I like the idea of the Doctor having the Scaly as a personal bodyguard and these two scuttling forwards in front like bloodhounds.
Big general thanks to Skalk, Bruticus, LDD and Vic, think you guys are the only four people subbed to this thread and your comments and criticisms have been really useful. It is strange, I have heard people say that blogging is good to keep a project going and I am definitely more motivated to get stuff done and posted so I can share it with you guys and find out what you think. Hope life is treating you all well and hopefully I will have more to share soon.
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Post by: Medium of Death
Great blog, don't know how i've missed it.
All your conversions are awesome. I especially like the Scaly, and the paintwork that you've done to him. The burning brazier on his back is particularly well done.
Looking forward to more.
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Post by: inmygravenimage
Cracking butch of scabby under dwellers you have there! Tremendous blog mate, excellent conversions and your point painting has real flair and personality. Subbed and then some!
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Post by: lone dirty dog
No thank you mate it has been a pleasure to watch and comment, which I must now get back to the mutie with gas mask has turned out looking bad ass, the mustard colour actually is nice change plus really draws the eye to the model.
The other mutie had me thinking Genestealer cult due to the skin tone which I liked, I also love the ghouls body poses they are some of the best GW bodies around at the moment especially for converting.
I hope to see this expand further keep up the great work
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Post by: Skalk Bloodaxe
Having 2 of those as bodyguards is an excellent idea. Same kind of weapons, or changing it up? In any case I'm looking forward to it, and I hope you don't mind if I snatch that Ghoul to Scavvy idea.
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Post by: Viktor von Domm
I will have more to share soon
*great expectations*
well...in the beginning every thread is a bit lonely... come days/months you will get more attention than you would have thought
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Post by: Theophony
I think you should call this one eenie, the twin should be called minee, and the doc should be moe. When they ask where meanie is you can chuckle softly and say right behind you, or ask if they are volunteering.
Great work on the gang so far I've never been a fan of the scaavies, but your changing my mind.
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Post by: nathanie1
Firstly A massive thank you to Skalk for promoting my thread, I did not ask he did it off his own back and I really appreciate the gesture.
@mediumofdeath thank you for the kind words, I had a lot of fun learning how to paint flames and some of the techniques like unifying washes I have started to apply to other painting projects.
@inmygravenimage thanks bud and welcome aboard. Scavvy gangs are excellent opportunities to go crazy on the modelling front, I am personally really inspired by Ghostflame's amazing gang. I'm sure everyone has already seen it but if by any chance it slipped past anybody check it out.
@LDD hey bud, Genestealer hybrids were some of the first models I purchased way back in the mists of time and you have proven yourself psychic as they are my next project after this.
@Skalk feel free to steal. I stole it from Ghostflame anyway!
@Theophony I am glad I have produced a Scavvy that you like! Haha great name suggestions we will have to see. thanks for commenting!
Like most people out there I have spent a lot of the last 24 hours watching a news screen so no modelling to show today. Our thoughts go out to our cousins over the sea, stay safe and stay strong.
Nathanie1 out
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Post by: Viktor von Domm
Like most people out there I have spent a lot of the last 24 hours watching a news screen so no modelling to show today. Our thoughts go out to our cousins over the sea, stay safe and stay strong.
i totally understand and agree...
and i have to rely on english media atm as somehow german telly isn´t reporting that much news about this...this really disturbs me the most... usually we get flushed with news too in these circumstances...what is happening here?
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Post by: PDH
Cool blog.
I'm glad i don't need to see that doctor. Frightening
Nice Nurglii Lord conversion.
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Post by: nathanie1
@PDH Thanks Peter, I'm a big fan of your work so that actually means an awful lot!
Automatically Appended Next Post:
@Skalk I was thinking of arming the second scuttley gribbly twin with two of these arms.
Trouble is I only own one, and its stuck on a model, although that has never stopped me. ( I would save a lot of time and effort if I did not constantly rip apart my miniatures to repurpose parts)
I was thinking about trying to make some actually. It's not particularly complicated as its just an arm with a spike attached so I may chance it tomorrow. Currently I am imagining both arms straight and angled behind him to give the impression he is racing forward (like Japanese people run in Akira Kurosawa movies)..... Is that racist?
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Post by: lone dirty dog
That would be an interesting pose if you can achieve it, the arms should be quite straight forward to pose depending what range you use, PC would be the best way to produce the blade IMHO and a little GS work.
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Post by: Skalk Bloodaxe
nathanie1 wrote:( I would save a lot of time and effort if I did not constantly rip apart my miniatures to repurpose parts)
Man I hear you on that.
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Post by: nathanie1
My dark vengeance miniatures arrived today, all the way from America. I got these guys for a steal on eBay but I have had to wait two weeks for them. I have to say that, after finally being able to handle the models, I am really impressed with the sculpts. Well done GW well done!!
It is really easy when kit bashing to get carried away with cutting up and changing everything that you lay your hands on. The sculpters that deigned these models know what they are doing. To that end sometimes nothing is needed for a model to go straight in and fit with what you are doing. I love this sucker and I'm not touching him,
Just a simple head swap on this one and he also joins the group
I dd this by accident whilst trying to work out the different snap fits, liked it and (although it needs quite a lot of GS applied) was a simple solution to one of the mutations I was struggling to think of a way of achieving
Still after such simple construction I wanted to get my hands dirty so made these twoas well.
I ended up using the same head on both if them. I spent some time looking for a better alternative but in the end in both cases I decided they looked best so I went with it.
Lots and lots of GS stuff to do on them now but the basic pose for all of them is there. One consequence of using these new parts is that ths fella no longer loos like he belongs
He might ha be to become something else or I may try and paint over the purple ad see if it will tie him in better.
Hope you like
Nathanie1 out
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Post by: dsteingass
Dude! I REALLY want to steal some of these ideas! Damn fine job sir!
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Post by: Viktor von Domm
i have to say.... whoa.... your stuff begins to creep me out...which means in other words ...well done mister
by the way... you should look into maede´s thread... could provide some valuable inspiration for your work...
http://www.dakkadakka.com/dakkaforum/posts/list/394107.page
that three armed fella...this will be interesting... also...i recently got a handful of the cultists myself...and they are still untouched by me... so... i am looking forward to your take on them...or in the case of ol three-hands...your give
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Post by: Theophony
Really great stuff. Like they say the best conversions are the ones you can't even tell from the original. I like the guy with th three arms, but the use of the kroot arms and gun are great too. Keep it up.
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Post by: nathanie1
@Dsteingass its an honour to have you comment sir, your work on necromunda scenery is what got me using Dakka, that thread was a real pleasure. steal away I am sure you will take anything I have done and make something awesome.
@Viktor wow that is an incredible thread. Colour me subscribed! cheers for the heads up
@Theophony big fan of your current Munda thread too, keep up the good work yourself!
Automatically Appended Next Post: Lots done today. Prepare for picture dump.
Quick starter here are a few clearer images of two of the gangers from yesterday
Scavvy with blunderbuss
Scavvy with 'spikes mutation'
After viewing everything again this morning I am not sure that the dark vengeance torsos and legs fit in to what I am trying to achieve. You get a really spindly, malnourished effect by using ghoul and zombie parts and I want to keep this across the gang. As a result I need to produce more gangers, and fast. Here are todays endeavours.
Scavvy with autogun
Scavvy with two head mutation, with apologies to PDH for ripping off his work
I am particularly happy with this gribbly claw mutation Scavvy who looks like he has just shuffled out of 'The Thing'
I thought about not putting the pistol on his back but knew that at some point I would come up against some 'armed with whats on the model' arsehole and it doesn't detract like I thought it would
I am really happy with how these guys are starting to turn out and will have them finished over the next few days. Obviously I need to smooth and cover the GS work and add a few bobbles and trinkets here and there but they are basically complete.
I still need to produce a tentacle ganger. Really not sure on what to use, I would like them to be of the octopus variety with suckers. I will have to have a think but I may have to fashion them from scratch as I don't know of a miniature line that makes them.
Automatically Appended Next Post: After all that nastyness I needed a little break so finished off a miniature I have had partially built for some time now. My second bounty hunter.
He has been through various stages today.
He started off a little over the top....
Then I took him too far in the other direction.....
So eventually I ripped him apart and incorporated some other bits and ended up with this
He suffers from the standard problem that games workshop don't build legs that fit the scale of their torsos but I am pretty happy with him. As he is using the torso that I sent him for a swap and is rocking a vaguely germanic look I guess I should call him Viktor. This is what I assume you look like anyway Vik.
Nathanie1 out
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Post by: dsteingass
Aha! Viktor it is!!
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Post by: Skalk Bloodaxe
Those Scavvys look excellent. And as for 'ripping off' ideas, there's a possibility that PDH found it from someone else, who took it from someone else, who took it (you get the idea). And if it was 100% his, you honor his vision by building your own.
I'd ask when we're going to see some paint, but since I don't feel like being called a hypocrite today I'll pass on it.
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Post by: nathanie1
@skalk it will be a few days bud, I'm pretty busy till Tuesday hence the big update to try and keep the thread rolling...
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Post by: Viktor von Domm
i am blushing here in my living room... a mini named after myself... and even a bounty hunter... and we all know ever since boba fett that bounty hunters are the baddest and meanest breed in the galaxy... they ooze coolness^^... so many thanks for that honor!
also you modeled him with one of my favorite heads... that of the monocled pistolier! and then also with chainsword AND shotgun!!!... who could ask for more
as for the scavies... what i like the most here is the use of these kroot long rifles... these sure have lots of good style on them!... i need to one day make up some gangers on my own... the more i see of you good folks make cool looking characters i need a gang of my own!...
two head... did you cobble two heads together or is there a two headed head option in one kit i don´t know of?...
as for that clawfinger...that hand is really cruel looking...
and...i knew you´d like maedes stuff
cheers, vik
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Post by: nathanie1
@vik haha no problems dude, that monocle is fashioned by me but I couldn't let you go into battle without one could I! The claw is from the new chaos forsaken kit, I ordered some parts and when they arrived they were all really oversized for the models but in this case that worked to my favour I think, it makes him look really misshapen. Glad you liked the mini, I will be playing a match with him so I will let you know how I get on. You should definitely make a gang, I am perennially in Berlin so I can bring a gang in hand luggage and we could play with some of your lovely scenery!
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Post by: Viktor von Domm
now that sounds promising... i really could do with a bit of teaching me to play...
is it work related?
and yeah... i am amassing stuff for quite some time now and i should put it to good use now...namley making a gang^^... i just need to find a good theme...
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Post by: nathanie1
Well there is plenty to choose from, do you know the different houses? Can I ask how you got into the hobby if you have never played? It was work related but unfortunately I lost my job in January so I'm surviving as best as I can at the moment. Hence the prolific model making.
I can forward you a link to a PDF of the necro minds rules in German if you like, however your English is do good this is probably completely unnecessary
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Post by: Viktor von Domm
actually i do have most of the rules... as i am a follower of most cool stuff here, dave´s thread provided me with lots of the rules already... but i never played...because i have no one to play with... that may change soonish though... as a classmate of mine, her husband plays WHFB... not really 40k or even ´mnunda... but you have to make do with what you have
a former fellow student introduced me to the wargaming... we menat to start to play... i got a bit of his unpainted minis and i wanted to start making my own army back then... then we fell apart...(women related stuff ) and recently... about that time i joined dakka dakka... i started with 40k... more out of artistic interest than actualy the intention to play... and i got really carried away by all the story telling you can do with just how you can model a mini... that is still the best part of the hobby... that and scratchbuilding... which i love too^^..painting small stuff is really hard for me... i seem to lack most of the needed skills... but i get better... in really tiny babysteps
and my current lack of productivity is due to school life... a year ago i was one of the top posters here on dakka due to my own unemployness...(?right term?)... now homework and family life are making time in short suply
but every now and then i still can get into a creative frenzy^^
and to answer your question... i know of the esher gang ( i don´t own any enough female minis...), the redemptionists... which i would love to make...
the van saar, which i think would make a perfect assasin gang...i own a few of their models...
then the goliath...wich i have a few plastic early models still all unused...but really cant stand all the shiney muscle look
then the scavies... sadly i don´t own any...but i have quite a bit of zombie sprues and a whole lot of other useful bitz and odd ends here and there...(so one of the most likley gangs... but needs a fresh new take for me to actually start here^^)
bounty hunters and the other more toughguy stuff like gladiators and suchlikes would be a cool idea too...hmmmm... i thinki forgot those baldies... i just cant stand those delaques... really way too overused ...just because they use trenchcoats is no excuse for everyone to make these gangs
i forgot more? hmmm^^
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Post by: nathanie1
We should arrange a British Invasion. There are a few German posters on the Munda blogs. Maybe a few of us Brits come over for a long weekend of war gaming?
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Post by: Viktor von Domm
well... i dunno how you think about that matter... but i prefer to play with painted minis... if i could focus on somthing for long enough i probably would have a gang or an army already... but i get disatracted so often... *look...a bird*
also... not only painted but also named... as i think of myself as one of these armchair generals that want to have a sort of backstory for each mini...sounds stupid?...well probably for a guard player it is like a death wish^^
well... now my bed is crying out for me...read you tomorrow
cheers, vik
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Post by: Theophony
Viktor von Domm wrote:well... i dunno how you think about that matter... but i prefer to play with painted minis... if i could focus on somthing for long enough i probably would have a gang or an army already... but i get disatracted so often... *look...a bird*
also... not only painted but also named... as i think of myself as one of these armchair generals that want to have a sort of backstory for each mini...sounds stupid?...well probably for a guard player it is like a death wish^^
well... now my bed is crying out for me...read you tomorrow
cheers, vik
Vik you an easily pull off an imperial guard army with names...just rename them every time you play, or write the names on the bases as they develope. I had a guard army years ago. Only played it a few times but my favorite game to date was against a tyranid general who was a jerk and ran off a few gamers from our store with his attitude of greatness. He was good. Had a great undefeated streak. Then faced my guard back in third edition. I mopped the floor with him, not by skill, but by luck. Every time he would argue a rule it wound up blowing up in his face. Killed his tyrant on the first turn when he said I had to aim at another model because it was closer. I missed and the template scattered over the tyrant and it failed all three saves he had. The best part of it, and getting back to the point. He was. Great painter and was delicate with his models. Me, I painted directly on the metal, no primer, and as each of my men died I gave a Quick eulogy then tossed them three feet away into there carrying box, paint chips flying. Each man got a name during the eulogy, hitch I wrote on the bases. In future games I would lament each of the men and how their brother (Sam name) had died on another planet in service to the emperor.
Name them, come up with a medal symbol to give them as they die, that way after 6-7 games you'll find you hero, and the guy also most likely to have a red shirt at a Star Trek convention.
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Post by: Viktor von Domm
LOL... thephoney... i loved that lil bit of your gaming history... mopping the floor with such oponents must be very cool!...he had it comming for sure ... i love the idea to make this kind of hero achievement thing... that will definatly be something i try to work out... bases for names is a must... tho i too have to figure out a good looking way how to do this... saw too much halfhearted way of doing this aroun here...the models i paint i am way too attached to...so probably no flying around for me... but a good lament for them each time they die is definatly a must... a scream in agony too...as i am by heart a roleplayer
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Post by: Skalk Bloodaxe
@ Vik- Naming each of your models is even more reason to play Necromunda. 8-12 Necromunda miniatures vs. the uncountable hordes of 40K?
Although you do seem to have a penchant for massive and overwhelming projects...
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Post by: Viktor von Domm
hahaha...pfff....yup... and right again... i am the guy for the big stuff it seems... tho my next project needs to be smaller... way smaller... i need to chuck out terrain quicker
and yep... everything in me screams against endless nameless hordes dying for a weak cause...
necromunda...promised land^^....ahhhh....*sigh*
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Post by: Hyenajoe
Well, thank you skalk for sending me the link to this thread!
Nathanie1, I like your ideas of conversions!
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Post by: nathanie1
@Hyenajoe, welcome aboard and thanks, glad you like that thread. I owe Skalk a beer for putting it out there, shame he lives over 5000 miles away.
I am currently tackling the problem of zombies. After getting my hands on the GW kit it really isn't great is it! Some good parts but they are horribly miss-proportioned. Any advice out there in the dakkosphere?
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Post by: dsteingass
Don't buy GW kits
j/k there are much better zombies from other manufacturers out there, but SOME GW zombie parts work..they are just zombies, so it's a way to get many on the table.
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Post by: Scarper
Those new DH gangers are fantastic! The claw gent is probably my favourite - he looks so spindly and gribbly, and you've somehow managed to make that massive claw look in proportion
The DH kit is ace for scavvies, but you've really made them your own. The improvised weapons and ragged clothes suit perfectly, but it's the attitude and poses that carry them. I really like the double headed gent - the one head looks like it's roaring at whoever's getting attacked, the other is attempting to crane his neck to see!
For zombies I tend to use regular GW kits and a lot of GS to get some slack, 'not right' sort of poses - not a big fan of the zombie kit myself. I think mine are mostly flagellant, cadian and catachan kits, mainly because that was what I already had - you can do it with any kits at all. I'll see if I can get some better pics up on my blog this afternoon and I'll go through some parts for ideas. Can't wait to see what you do with your own! Automatically Appended Next Post: p.s. Have a look at this blog - some uniquely necromunda zombies and one hell of a lot of inspiration.
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Post by: dsteingass
Zombicide game, Wargames Factory Zombies, look at some of the boxed beer and pretzel board games for zombies (the game Zombies!! are a smaller scale)
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Post by: tom191
Nice green stuff work
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Post by: nathanie1
@scarper haha cool thread, I never thought I would see a zombie yeld spyrer! I missed one of your replies a little ways back I was a queen Margaret student, graduated 2006, used to live on the mile over the road from GW and the clamshell fish and chip shop. Will be up in the next few weeks actually... The forsaken mutation parts can work well but you have to cut them off at the elbow to get rid of their chunky bicep/shoulders. I have found doing a cut and shut with the top of a kroot arm works okay.
@dsteinglass cheers for all the advice, I will get researching! Your help appreciated as always
@tom191 thanks for the comment man, short and to the point, appreciated!
I'm holding out for some plague bearer torsos and I need a second nurgle lord to make my second Scaly hence the lack of updates. More soon
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Post by: nathanie1
I was going over the work I have done for the last few weeks and decided that there was one model that was bothering me, my boss, the doctor. It's not that I am unhappy with the paintjob, or his pose, it's just that where most of the gang are being built out of vampire counts bits and bobs, they are quite hunched and skinny figures. The doctor towers above them as a result, he is almost the same size as the scaly. It has bothered me for a while now so I decided today that enough was enough. I tried a few head swaps just to make sure it was not the large zombie head that was causing the whole problem and when I concluded it was not there was nothing for it but to build a new mini worthy of my scavvy king.
This is the fruit of the afternoons labour...
I went through the mill trying to choose how to arm him. I spent the whole time trying to keep his withed claw hand but now I am thinking about cutting it off and giving him an auto pistol. I quite like the slightly Arabian nights look he is rocking with the robes, sword and head covering and the base was fun to build, I may add sludge or smoke belching from the pipe work and a few more grizzly trophies hanging from the boundary pole.
I spent the last part of my modelling time working on tentacles. Still not quite coming out how I would like.
Nathanie1 out
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Post by: nipples_the_betrayer
Those look really good, when they're painted they'll look brilliant!
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Post by: nathanie1
Thanks Nipples...... thats not something you get to write every day
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Post by: Bruticus
I like your old Doctor but this new one is just fantastic. Love the pose and the Arabian Nights feel to it. How have you made the head? I can't figure it out but it looks great as does the sword arm.
I'd be tempted to leave the withered hand because it is a great pose and an autopistol would obscure his face somewhat.
One thing I would suggest is making the banner/trophy pole removable, it could slot into a hole in the base easily enough. Something like that would cause a lot of trouble on most scenery.
As for your old Doctor - any plans? You could use him to represent a hired gun, there is a Mad Doc that would seem quite well suited.
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Post by: Viktor von Domm
that is a very daring handswap mister... at first i was unsure about thelasgun ... but the way he wields that sabre... i like that...
also i think he has the air of a beggar king around him... that is almost poetic!
some GS work i see heading his coat...but i think that is again a very brilliant conversion!
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Post by: nathanie1
@ Bruticus - cheers dude. The head is one of the zombies from the corpse cart kit. He normally des not have a lower jaw so I took one from the skeleton warrior skull with open mouth and hey presto.
I agree on the autopistol, I would have angled it away from the head but then the line of the arm would make no sense. Great shout on the banner pole, I had not thought about gantries (face palm)
As for the doctor I don't know I may put him up for auction or he could become an NPC. Before I turned the nurgle lord into my Scaly I thought about making a scenario for him because he had no purpose in my gangs. I had the idea of using wahammer quest or space hulk tiles to make a dungeon labarynth. D3 Gangers wake up in a room, the last thing they can remember is knocking them back at a local drinking hole. They are briefly aware of the murmur of conversations from above and can dimly make out viewing windows where dark shadowy figures stare down at them. On one of the walls in large letters, written in what appears to be blood is a single word. "Run"
The idea for it was that it is like a piece of snuff theatre for the ruling houses of the spire. Gangers explore through a labyrinth with the vague hope of finding an exit. They encounter booby traps, rooms filled with plague zombies and a special character called The Butcher (my nurgle lord per scaly) the half wit monstrosity offspring of one of the ruling families who is kept in the pit and lives only to kill.
I think it would have worked quite well with a little elbow grease and is still a scenario I wold like to explore. I like the thought of Gangers discovering the dungeon section by section and not knowing what lies within the next chamber. Maybe I can make something similar for the doctor?
@Vik. I have tried to turn it into an auto gun by cutting its nozzle, do I need to do more to make it clearer? I was unsure about it being slung over his sword arm (impractical) but he needed something to place him more in the necromunda universe and this was the best solution I could find. Glad you liked and thanks for the feedback!
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Post by: dsteingass
I think it looks great, a very threatening pose!
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Post by: nathanie1
@ Dsteingass Thanks Dave I am pretty pleased with how he is working out Automatically Appended Next Post: Can't sleep so did a bit more to the new boss. I tidied up his collar area and gave him a backpack to try and tie in his auto gun a bit more, I will plug it in to him with guitar wire rather than GS some shoulder straps. I don't think it changes his shape too much but all thoughts on whether it is a good idea or not are welcome
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Post by: lone dirty dog
First of great conversion love the Arab vibe and the creepiness, so glad you did not change the hand for a las pistol as that really sells it.
The mix of torn robe and tattered head scarf looks great, and scabbard or whatever they call the dam blade is fitting as well.
Now the tank on the back IMHO is slightly over large, personally I would half the tanks and use the one larger tank only.
Also I would hang it at an angle across his back with a strap over one shoulder and around his waste, if you get what I mean that way it follows the flow of the cape and suggested movement plus wont look over loaded.
Any ideas on colour scheme ?
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Post by: Theophony
That guy is awesome. I'm just comfortable enough doing hand and head swaps, but you gave the guy a face transplant? The hood is awesome as well, is that on the corpsecart model, or did that come from someplace else?
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Post by: Bruticus
From these angles it looks like the tanks on his back don't quite work, too big and bulky. But that might just be the angle.
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Post by: nathanie1
@theophony - almost the whole head is directly from the corpse cart kit, all I had to do was add a jaw. Thanks for the positive feedback
@ Bruticus & LDD - cheers for the feedback guys I think you may be right, it was far to late in the day to be making modelling decisions. I will have a look when I get back from work tonight
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Post by: Viktor von Domm
@Vik. I have tried to turn it into an auto gun by cutting its nozzle, do I need to do more to make it clearer? I was unsure about it being slung over his sword arm (impractical) but he needed something to place him more in the necromunda universe and this was the best solution I could find. Glad you liked and thanks for the feedback!
didn´t realize it was supposed to be an autogun... just check if the clip is seeable or not... an if it is covered you are set...!
i have actually no issues with the backpack... figuring... in the underhive you dont slavage what you want but what you CAN...thus you make do with what you get...
very gruesome scenario!... i think i am in a state of love and hate towards that board idea... i think it works very well... but i am rather biased against all things that are related to snuff... these days it is tragically way too close to reality... but in your setting this is more than just likley to exist!...
i have been working on a not that blood crazed version myself... my starting can be viewed in my gallery... somewhere more terrain realted (forgot where i put it )... these board ideas have the highest potential i think... for casual gaming... it is quick, you can rebuild randomly the tiles and thus create much diversity...also...you don´t have to invest soooo long in terrain building...something not to be sneezed at
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Post by: Starfarer
I really like your stuff! The new scavvy king is really cool. Reminds me a little of my most recent wyrd due to the same head used and hunched posed, but yous is much better looking for sure!
I really like that Necromancer model. Been meaning to get it for awhile, but no conversion ideas have clicked for me so far.
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Post by: Viktor von Domm
wicked... in every sense of the word... and an excellent choice for a head... tho the legs now look a bit neglected
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Post by: Bruticus
You've got a bit of a Lovecraft vibe now, what with the leader and this tentacle beast guy. Most versions of scavvies I've seen tend to be funny-horror rather than horror-horror so this is quite refreshing.
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Post by: lone dirty dog
Now that is just crazy nice GS work usually stuff like this just looks blobby but you seem to have crafted it well the balance is good as well not over or under done.
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Post by: nathanie1
@ vik cheers man. There is a LOT to add to this model tomorrow so hopefully the legs won't look out of place.
@ Bruticus wow, Lovecraft! What a compliment! I remember having books of his work as well as Giger when I was about thirteen and it has always been a source of interest so I am very pleased that you managed to pick it out from what I'm doing.
@ LDD thanks for the kind words, I have spent a few days playing with tentacles and I think the practice has paid off to a certain extent. Even today the style changed and became less chunky which is why in the final shots you can see I have removed done of the early ones that were not as good as the later work
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Post by: dsteingass
It loos like Poseidon and Davey Jones had a love child
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Post by: nathanie1
@Dsteingass HAHA I can't tell from your comment if you approve or not! I will take it as a compliment
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Post by: dsteingass
Absolutely! It's fantastic! GS is something I need to sit down and practice one day.
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Post by: nathanie1
Tell me about it, only just starting to get to grips with it myself. I have started to leave it to harden slightly before I use it, otherwise its too tacky and I make a mess. Aside from tat I'm pretty much a novice but I'm enjoying the learning curve!
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Post by: dsteingass
I took a class last year at GenCon, we did ropes and chains and some other simple things. I just need to put in the effort and patience to learn.
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Post by: Theophony
nathanie1 wrote:Tell me about it, only just starting to get to grips with it myself. I have started to leave it to harden slightly before I use it, otherwise its too tacky and I make a mess. Aside from tat I'm pretty much a novice but I'm enjoying the learning curve!
Dude, don't be modest, that is pure talent right there. Every time I've tried green stuff I get fingerprints all over what I make. Somebody once told be to use Vaseline on my fingers while I sculpt so it didn't stick. My if caught me going downstairs later that night with a jar of Vaseline. I'm never going to live that down .
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Post by: nathanie1
@ Dsteingass cool a class!? That would be awesome, there must be an equivalent somewhere this side of the pond. I should explore that side of things more. I sometimes wonder why I have never gone to warhammer world considering it is only 3 hours up the road. Mind you in the UK that counts as a land far far away Automatically Appended Next Post: @Theophony haha not trying to be overly modest dude I have just literally just started trying my hand at this level of conversion. If you look closely you can see a big old thumb print on the bottom tentacle but I am cutting it off tomorrow anyway. I tend to jus have a jar of water close by to stop it sticking to me or even worse a quick lick of the thumb pad has the same effect. As I said if you let it harden for an hour or so thumb prints seem to be less of an issue
Automatically Appended Next Post: Ps who's being modest themselves, I love your blog!
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Post by: nathanie1
I worked out very quickly today that I lack the skill required to GS cloth. It's fold lines and contours are at present a mystery to me. What I do know how to do though is hack away at bits of plastic...
More W.I.P
I am trying to create a real idea of movement, to make it seem as though the tentacles have come shooting out like a frogs tongue from some dark recess and that the force of this movement has blown the cloak wide open. It is going to be mission to smooth the separate parts together but you get the general idea. I now have to work out whether to arm him with a pistol, basic weapon or metal bar in his other hand, what ever it is it has to balance him out. Thoughts guys?
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Post by: Theophony
Haha, first thought I had was a guy in a tattered trench coat coming up to flash someone and all the tentacles coming out. Shows you where my mind wanders. Yes, I look at the pics first then read the text to see if the artist and I were thinking the same. So yeah, the tentacles shooting out did get conveyed.
And because I like to beat jokes into the ground.... Legos.
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Post by: Theophony
Very nice choice of weapons too. Can't wait too see this guy painted.
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Post by: inmygravenimage
Cthulhu f'tang! Awesome gs work.
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Post by: nathanie1
@ Inmygravenimage - Thanks bud
@ Theophony - I can now see nothing but an old gribbly flasher..... Thanks
And it's Lego
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Post by: Bruticus
Looks really good. Possibly a bit Chaotic but as I said I like this darker version of scavvies.
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Post by: nathanie1
Cheers man, I'm really proud of this one. Painting tonight or tomorrow I think
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Post by: Viktor von Domm
well that cape sure came out great! you seem to have reached the needed point to your learning curve for GS at the right time!
that mini is a big resource for my future nightmares
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Post by: nathanie1
I am still thinking of adding another tentacle holding a pistol but not sure if this would be OTT Automatically Appended Next Post: @Vik - do not be fooled, its almost all plastic parts coated in a layer of liquid GS to tie it together. but yes I am really pleased with the cloak even if it is all cheap parlour tricks.
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Post by: Viktor von Domm
i had the slight suspicion that this might be indeed LGS... but....but... it still looks like a hyde and jekyll cape... so you still have me oggling over that artful victorian tattered cloth
hmmm... i think that adding a pistol in a tentacle somehow just doesn´t fit the bill... pulling the trigger... no i don´t think that is feasable... cool...maybe... but just a bit too anime for me
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Post by: dsteingass
I agree! LGS is marketed for "filling small cracks" but the gak has a LOT more potential!
Also, Valejo plastic putty is the same stuff, but cheaper...and..white..instead of green
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Post by: neil101
A very dramatic character.. The tentacles , cloak and weapon are great.
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Post by: inmygravenimage
Going to steal that LGS idea, use it on scrolls. Great tip!
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Post by: lone dirty dog
So am I right in thinking the creases on the back of the cloak is part of the original design then ?
Either way great mini I just cant get over that tentacle craziness you have given me new hope in attempting some GS work I keep sidelining
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Post by: nathanie1
@ Dsteingass - cheers for the advice I will look into the other product choices. I need to apply another coat of LGS it anooys me that as it dries it depresses and does not fill as much as when wet.
@neil101 - Hi Neil, thanks mate, I am a big fan of your work so high praise indeed!
@Inmygravenimage - steal away bud, chuffed that I have managed to do something that gives someone else an idea
@LDD - so the cloak is made out of a chaos warrior back, two arms of the corpse cart necromancer and the hood from a empire archer. All the folds are plastic (I cant make folds). I sheved down the backs of the parts so they were thinner and hacked large chunks out of the back and legs of the miniature. Then i glued the seperate sections in place slavered them at some points with plastic glue to make them melt together, and then covered them in a layer of LGS to hide any cracks and bumps. It was all done on the fly so I am sure there are more technically sound ways of achieving the same thing. I am now just trying to decide on a colour scheme. I may paint him in washes like my chaos spawn from earlier in the blog
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Post by: inmygravenimage
That's really interesting; I'm going to try it on sheet styrene I think. More generally, that might be an interesting way of doing cloaks ( LGS over very thin styrene, that is). I'll let you know, might even threadjack
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Post by: nathanie1
Thread jack away!
Automatically Appended Next Post:
Finished.
I can't lie, I didn't enjoy painting this miniature as much as others recently. The cloak and tentacles was a lot of blood sweat and tears. It took me a long time to work out how to blend from the skin (especially on the face) into the mutation and then to blend from a bright colour to a vary dark tone over a variety of lengths of tentacle, whether I should blend them all to the same point or if they should get darker the longer they grow. I got them to a place I was just about happy with, then I added the spots... I think I regret this decision as there was a smoothness to them that I enjoyed which is lost now. It's too late now though. Secondly I did the eyes again and again and again. Adding pupils, taking them out, adding them again. I have settled on plain whites for now but could change it up again. Anyway here he is, everybody out there please feel free to give me your thoughts. I am not happy with my painting ability compared to my conversion skill so if anyone can see any mistakes I'm making or stuff I should be adding please let me know, harsh as you want I won't take offence.
Nathanie1 out.
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Post by: Viktor von Domm
hmmm... that is a tough one...
the details all look good... but somehow the combination i am not really sold on...
tentacles are expertly sculpted but i fear the scheme for them is also a bit lacking...
the underside of the mini... namley the pants and shoes look a biot too boring... but then you painted that canister in a very bright way...
i think it all doesn´t work as planned together....sorry mate...
you are a very good painter... i bet you can do better than this one... in fact you already have with the other minis you presented to us....
vik
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Post by: dsteingass
I'd say brighten the green way up... then dull it down to "diseased" gradually until you find the right balance with the purple. The purple looks perfect IMHO.
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Post by: nathanie1
@ Vik - no need to apologise, I asked for your opinion and it helps me improve
@Dsteingass - Thanks you bud why couldn't I see that, will get on it.
I also need to redo the club as the rust is far too spotty and uniform rather than patchy
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Post by: Theophony
Spotty rust is just from where he didn't clean the brains off the club before returning to the sea. Looks excellent, but I think Dave struck the rivet on the head with the colors.
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Post by: Two Spartan
Ahhh! Beardtopus!
Sweet GS work man =)
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Post by: lone dirty dog
Can I jump in here with a bit of an extreme alteration, what I would do personally is take the flesh tone partially down the tentacles, then merge it into the purple tone darkening towards to the end.
I hope that helps some
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Post by: nathanie1
So big thank you to Dave for the advice on how to bring the paint scheme together, had a go this morning and he is looking a lot better.
The lighter tone seems to tie everything together a bit more. I use the foundation paints a lot when I base coat. I think one of my problems maybe I don't move on from them later in the process
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Post by: dsteingass
Yea, the strong pigment in those is opaque, where most layer paints have translucent qualities. Looks good!
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Post by: Viktor von Domm
somehow all makes more sense now... i think you redid the green on the cape?
oh and i know i am an evil fether here... but i just spotted a mould line on the mace...
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Post by: nathanie1
@ Dave - thanks dude,what you said really helped and now I know for the future
Automatically Appended Next Post:
@ old spartan - Haha that's what I shall call him when he doesn't kill anything and I want to be mean.
@ LDD - ah I think you may have something there. It started off as such actually but as I blended they became purpler and purpler
@ Vik - OH CRAP!!
Automatically Appended Next Post:
Quick heads up. quorbin is back on the blogs and has made an awesome gribbly flyer. thiught you guys might be interested. would love to make a kill engine like this for a gang to fight in munda
http://www.dakkadakka.com/dakkaforum/posts/list/600/236240.page
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Post by: Skalk Bloodaxe
I agree w/ LDD, more fleshy tone w/ purple hue and tips. That said, it's your model and your vision. Follow that wherever it goes.
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Post by: Theophony
Did you change hi pants? Cause I need o change mine, h is just frightening now. In. Good way.
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Post by: dsteingass
Very Nice!! Well not nice...but painted nicely!
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Post by: nathanie1
@ SKALK - I know I agree too, I just can't look at him any more at the mo so will wait until I feel fresh again
@ Theophony - yeah I lightened up the pants along with the cloak, it has helped tie it all in, you incidentally sh###ing your pants was not my intention but I will take the compliment, many thanks.
@ Dsteingass - thanks again you helped me fix this guy up, I think he might have to be named Dave
Have been taking my time seeing how well I can paint a mini if I really REALLY concentrate. Have watched a few tutorials and I am trying some techniques, there are some great video walkthroughss out there that people have taken time to make and share for free, there is so much bitching about behaviour on forums but I think if you step back and look at it with some perspective we have a pretty nice community online. Nothing to show quite yet and I am away for a few days visiting a friend in Brighton but pics to follow soon.
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Post by: dsteingass
I find it easier to paint if I stick to this general order of operations
1. Clean basecoat
2. Clean shadows/ink/washes/preshading
3. camo/markings if applicable
4. weathering/decay (since everything weathers/decays together, except metals, which rust differently depending on materials)
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Post by: Theophony
Well I can give you my advice or painting too.......
That is all
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Post by: PDH
The tentacled freak is great. Lovely colours
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Post by: Earthbeard
'Jones is acting funny'
Great conversion and idea
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Post by: nathanie1
Man if I could make a model who's head detached and grew spider legs I would!
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Post by: Theophony
nathanie1 wrote:
Man if I could make a model who's head detached and grew spider legs I would!
I've been playing with magnets recently, so I'll just let you know you can do it, especially after seeing your work with this guy.
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Post by: Rogue Wolves
Wow this tentical man is vert bizzare and cool looking!
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Post by: nathanie1
@ Theophony - haha, now that would be a trick. You and your magnets! Tell you what you should do, make a plague zombie that can come in two like this sucker
Challenge accepted???
@ Rogue Wolves - Thanks dude, thanks for the kind words!
I take it that everyone has heard by now but GW appear to be pulling their specialist game lines. Might be worth grabbing some models even if it is as an investment to sell when the price rises Space Hulk style? I have always been tempted by the new goliaths, might have to grab them while I can
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Post by: Theophony
you challenging me as I'm trying to get the kids out the door to school.
Challenge accepted. Mine may no have the lovely guts, but also will not be distended like that one. I only had time to drill him in perpetration for the magnets. I over drilled his bottom half, so now the proctologist doesn't even need to put on gloves.
Will try to work on this later this evening, kids have half day of school today and I'm helping out my grandparents again today.
Theophony
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Post by: nathanie1
@ Theophony - I'm sure you will find a way to add guts! Sounds like you have a lot of dad stuff to do today, that's cool man enjoy it.
I thought I would give a quick update to my painting project, its slow but is starting to yield results. Basing and some blending still to go but just wanted to share a WIP
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Post by: Theophony
Wow he's scary good.
I'm a stay home dad now, so there's always stuff to do this week is just insane with the end of there school year coming up and all three classes have events going on.
I think I'll just have to make magnetic guts to add afterwards. Got an idea in my head, just need a hammer to get it out.
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Post by: dsteingass
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Post by: Theophony
Dave always willing to lend a helping hand no matter how messy it would be.
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Post by: Viktor von Domm
isn´t that the kind of the dead from LotR?
looks very good... tho i would expect it mostly to look like a ghostly shine... but a change is always a good thing
interesting challenge guys...*sits back and sips on his tea...*
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Post by: Deunstephe
That's a Vampire Counts Wight King.
Looks really cool, I love that model!
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Post by: Viktor von Domm
ah...thanks Deunstephe !
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Post by: nathanie1
I tried to copy the heavy metal paint job purely as an exercise. It was interesting to try and work out the processes for various effects on my own. The sword has come out fairly well. I scratched it with a sculpting tool with the end dipped in mythrill silver. The hardest thing has been the cloak, if you go on the website and choose the 360 view you can see that it fades from turquoise to a yellow to look aged and faded. I have tried to do this by glazing, I'm not sure if it was the correct method but I think it would work if I can blend it a bit better, I still need to highlight, how do you highlight over a fade!!!?
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Post by: Viktor von Domm
you scratched the swords sides with a silicone sculpting tool?...cool idea... i think i will use this to weather my knight then!
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Post by: nathanie1
Not silicone, metal dude
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Post by: Viktor von Domm
ah... ok...wouldn´t have tought to use that for such purposes at all...
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Post by: Theophony
Thanks to Nathanie1 for permission to threadjack to how the completed challenge. Reported from my p&m. Thanks again for the motivation, idea, and days entertainment.
It's dry!
Magnozombie I command you to rise up and show your jazz hands.
Now he can be a walker, or a crawler.
And he can even check to see what that pain in his back is.
Sometimes when animating corpses you run out of parts. So I present angry crotchead zombie. This might just wind up being my new avatar.
This model reminded me of one of my really old projects, a quick dig and now we have lex Luther trying to escape from the justice league.
Using my magnetic necromunda scenery.
In the 41 millennium there is only mutation.
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Post by: dsteingass
Now you can do a stop-motion Thriller video!
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Post by: Theophony
@nathanie1 hey o I don't have o much of a challenge back to you but a request. I looked back. Your thread and saw some delicious looking slaanesh guys you posted two years ago and was wondering if you have any updates on them. I don't want to sidetrack you, just wanted to see any progress.
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Post by: nathanie1
Christ page 10, this is all happening so fast.
@ Theophony - ha I wasn't expecting you to have a challenge ready on the spot, rather look at it as I owe you a days kit bashing! I like these challenges and projects, PDH, Neil101 etc had their pilgrimage campaign....... we have crotch zombie.
As far as the slaanesh command goes I'm not sure what will happen with them, they no longer fit what I want to do with the army which is a men of the north marauders kind of theme ( not many mutations, few signs of marks etc ) so they now sit forgotten about in a box. The standard bearer may still be used and I will never consign the giant to the scrap heap as I love him but I am no longer a big fan of the chaos lord really.
I am very much a WFB man by heart. I haven't played 40k since second ed (I think I was 11?) and have no army for it although I used to be Eldar and with the upcoming release who knows.
On the WFB front I have started collecting almost every army there is at some point. Recently I decided to seriously scale down my hobby, I will never paint a 4000pt army, I know this and am fine with it, so I am thinking I will just have a few 1500max forces, easy to store and are achievable projects. The armies will be VC, Chaos and possibly O&G as these are three forces I have always had some element of in my collection.
However this thread has become pretty necromunda heavy so I think it may be best to keep it that way and start a separate thread for my WFB stuff so that I don't bore anyone who has no interest in fantasy.
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Post by: nathanie1
Received my first piece of commissioned painting/ converting today. Its a very strange feeling to have someone willing to pay me some money to do this. I guess this means I will take offers so with no idea on how to advertise this fact other than here this is me saying "will convert/paint for cash, PM me for good times"...... I feel dirty
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Post by: Theophony
I think there's a stickied tab in the painting log for commission painters, might want to post there. I've also seen people post in the trade section with (h) painting service (w) you monies.
And congrats.
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Post by: Viktor von Domm
yeah... congratz for getting paid for what you love to do!... no need to feel dirty about it...really... and mind you a lot of the guys doing commision work here are sub par... so you deliver honest and good looking work... i wouldn´t call this a dirty deed at all then^^
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Post by: nathanie1
@ Vik - I meant the shameless advertising, i was just joking bud
@ Theophony - Thanks for the heads up, I am not sure to find what you are talking about but will have a good look!
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Post by: Viktor von Domm
well... i meet so many peeps that have low self esteem... how am i supposed to know
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Post by: nathanie1
Haha, Vic I know what you mean, this hobby does attract the weird and the wonderful.
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Post by: Viktor von Domm
that is so nicely put
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Post by: nathanie1
One of the disadvantages of not playing 40k is that I am unaware of some of the product range. I found the death korps riders tonight on forgeworld and fell in love. I really want to make a mounted bounty hunter on one of those steeds! I knocked out a quick sketch for posing on one of the miniatures and have put in some bids on some parts. Now I have to play the waiting game....
I can't explain why the horse is fat, all I know is that making it thin makes it look wrong.
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Post by: dsteingass
It's a War Horse! His legs are just too skinny
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Post by: nathanie1
@Dave - thats whats wrong! Oh well, the model wont have the same issues.
I can't look at scavvy's at the moment, lost my mojo a little bit. My next project was going to be genestealer hybrids, I seem to remember there being some stats for them in the back of outlanders but does anyone know where I can find any good gang rules for them? Something vaguely official or accepted by the community out there?
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Post by: Viktor von Domm
that definatly has a strong cowboy vibe to it...
i cross my fingers for your luck at ebay then
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Post by: Theophony
http://files.sigil.biz/data/gw_01_terror_in_the_hive.pdf
Not official as far as I can remember.
Article was from gang war magazine #1 though. Will keep looking.
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Post by: Viktor von Domm
instantly saved on my harddrive^^ thx theo!
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Post by: Theophony
No problem, been detached this morning. Just finished making banana pancakes and watching "the next avengers" cartoon with the kids. I'll try and look some more tonight, but I have a baby shower to go to today.
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Post by: nathanie1
Man don't stress it, thanks for the previous link
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Post by: Bruticus
I wrote some genestealer cult rules myself because Terror in the Hive is far too powerful and quite rubbish. Anthony Case also did some but didn't finish them.
There are no official rules and none that are really accepted by the community. But my rules are not overpowered which is the main problem, they should be fine to play against for house gangs:
https://dl.dropboxusercontent.com/u/4966868/genestealer%20brood.pdf
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Post by: Gerner
The tentacle mutant is frigging amazing!
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Post by: nathanie1
@ Gerner - Thanks man thats very kind
I need to finish the gang before I move on really but I am lacking funds, parts and motivation
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Post by: dsteingass
Stow them away, you'll finish them later. It happens to all of us.
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Post by: Viktor von Domm
well timeouts are always needed once in a while... no shame in starting something new... creative minds really have a hard time to focus on something for too long...well i am speaking about me mostly here...my "shelf of shame" is the bigger one than my shelf for finished projects...i need to switch my projects quite often as my mind wanders off to other places way too often when a project gets too boring and not really creative anymore...but maybe you feel the same...
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Post by: nathanie1
@ Bruticus thanks for the rules info, interesting stuff
To get over my recent modelling funk I was back at home and dug out a treasure trove of old white dwarfs. Our collection goes back to issue 71, I think I was about 4 at the time so definitely my brothers purchases but I can remember them really clearly.
It's strange, with the death of Ray Harryhausen this week I have been chatting with folks about how certain images can shape so much of your life. It was the stop animation skeleton warriors that fascinated myself and my brother and led him to potter in to a games workshop store in Hampstead after seeing the classic marauder models in the shops display cabinet. In much the same way I stared and stared at so much of the art work in these white dwarfs from the age of 4 to about 11 that when I look at them now I get that strange nostalgic twang.
Going through the back issues today made me realise a couple of things, one that it is a trove of inspiration and information, a veritable archeotech horde of games workshop goodness. Secondly that the hobby now really has so little in common to those times. I know it was a time of rapid expansion but every issue is packed with new game systems, missions, free board sections, short stories and scenery blue prints. With the extinction of specialist games this month it is a sad finale to this side of the company.
Anyway I hope some of these images strike a chord with you guys and inspire you the way they continue to inspire me.....
Automatically Appended Next Post: Sorry it appears that the images I wanted to show you breach copywrite?????? Automatically Appended Next Post: Seriously? Automatically Appended Next Post: Must have been a glitch
That's better
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Post by: lone dirty dog
Thanks for sharing these brought back some great memories, I remember being a kid getting into RPG going to the toy shops going through the blisters with so much excitement (yes we had toy shops then, shops that sold toys )
You kind of forget how much detail and imagination went into the art work in those days, they hold their wait even today I wish they produced models to this standard.
I think I will have to go round my mates house and nick all his old WD issues
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Post by: Viktor von Domm
ray harryhausen´s death was a true disturbance in the force...
and yep... tho I haven´t had access to such cool materials when I was young... I too lament the loss of all that was cool about GW... it really is not the same anymore...but a man isn't dead until he's forgotten...
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Post by: lone dirty dog
Viktor von Domm wrote:ray harryhausen´s death was a true disturbance in the force...
and yep... tho I haven´t had access to such cool materials when I was young... I too lament the loss of all that was cool about GW... it really is not the same anymore...but a man isn't dead until he's forgotten...
Dont worry his legacy will live on half of his creations were the reason I fell in love with miniatures and model making.
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Post by: Viktor von Domm
well...subconsciously I have to agree... we all grew up with movies of his craft...if he hadn´t worked with skeletons like he did, we never would have seen moving AT AT´s^^
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Post by: lone dirty dog
Viktor von Domm wrote:well...subconsciously I have to agree... we all grew up with movies of his craft...if he hadn´t worked with skeletons like he did, we never would have seen moving AT AT´s^^
Are yes I was watching A New hope and the Empire Strikes Back just the other day while we are on the subject apparently the new Star Wars films will be at least partially filmed in the UK again according to rumours
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Post by: Viktor von Domm
and rightly so... I think that is something the other lacked... I think the British add a certain something to the old movies... even if it was just greasy newspaper for the fish but it moved bitz in odd ways and the outcome was perfect...right?
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Post by: inmygravenimage
Well to be fair ep1 was pinewood, and 2&3 were done between uk & australia, iirc.
Cos I am in no way a movie nut.
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