This is the warship Loronus! We are under attack from an unknown enemy, they-they....oh god they're cutting through the hatch! Please, if anyone hears this tell UN command that they aren't cataloged...we don't know what they are! This is Midshipman Maria Connel, the captain and lieutenants are dead, our jump drives are off line! The colonist's are scared...i'm venting their quarters. These monsters....god they would do too much...they're too horrible. *screeching metal* They're through! *splint rifle shots* I-I've got a grenade but-but i don't know how to....*human yells* OUR FATHER WHO ART IN HEAVEN, Hallowed BE THY- *Human screams*.....
SCANNING FOR FURTHER MESSAGE
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MESSAGE REPEATS
This is the warship Loronus! We are under attack from an unknown enemy, they-they....oh god they're cutting through the hatch! Please, if anyone hears this tell UN command that they are
"That's enough Leo...turn it off" The colonel stood next to the large Computer. "This is AI 012324563 'Leo' Shutting down radio message" A tinny voice rang out. The colonel turned to face you "we have a mission for you"
GALACTIC TIMELINE.....(Human perspective)
2046---FTL discovered
2047---Mars colonized, Luna Colonized, Pluto Semi-colonized-Colony failed
2048---UN, as then prevailing government overthrown, taken over by Technocrats
2050---First Intra-system flight carried out
2051---Faster FTL developed, Intra-system flight made easier
2058---Great rebellion-All colonies rise against Technocratic government-United nations reinstated
2059---Seven 'Goldilocks' planets found in systems around Sol are colonized
2060----2100---Uneventful
2110---First contact made
Race name: Gio Shakri
Appearance: General Personality: Slow to anger, forgiving, very in tune with nature.
History: Dissimilar to earth, very peaceful co-existence
Language translation status: translated
First contact: Gio shakri farmers found. Several abducted for experiments. Gio shakri tech deployed...human forces repulsed.
Conflict started: 2110,
Conflict ended:2110
Peaceful relations begun: 2061
Race specialty: Research, diplomacy, trading
2120---new colonies developed to galactic east, Tagumi discovered
Race: Tagumi
Appearance: General personality: Fast thinking, efficient, strong willed, cunning, violent.
History: Rife with wars, death and intrigue.
Language translation: Semi translated
First Contact: Human craft attacked by Tagumi craft. War has been ongoing for over three hundred years
conflict started: 2120
Conflict ended: Ongoing
Current date: 2450
Right guys...ye olde sci-fi RP here, Up there's all i got for now, weapons and ships up ASAP, and i encourage you to make a character and a race if you so wish...it would be a great help.
Character sheet
Name:
Race:
Age:
Appearance:
Equipment: (Coming soon)
Weapons: (Coming soon)
History:
Personality:
Other: (quirks and such)
Rules
1. No god/power/metagaming
2. No bringing in new races or thing's without running it past me
3. Paragraph posts please
4. 'ave fun!
Appearance: Tall, hunched, fanged, 6 glowing red eyes, mechanicaly lengthened legs, long and clawed arms, pale-grey/sandy hide.
Equipment: Super heavy Servo harness (Basically termie armor) Full titanium alloy plate with outer layer of mass reactive armor.
Weapons: heavy chem gun (Fires shells that can punch through light aircraft, vehicles and people.)
History: Atesehn is one of the few remaining chimerians, a race who specialise in genetic modification and cybernetic implants, thus making most chimerians unrecognisable as being such.
Atesehn, has been modified so that he has largely mechanical legs, meaning he can leap great distances. He also has 6 glowing red eyes, meaning he has nearly perfect vision and can see in all directions. Like most of his specie, Atesehn is bipedual,has two, long, clawed arms and has a large fanged maw.
Personality: Atesehn, like many others of his race, is dark and agressive in temperment, and is prone to fits of bloodthirsty rage. He is, however, more cooprotive than many other chimerians. He spends a large amount of his time looking for rare tech and powerful weaponry. He believes in the Chimerian God, Atheg'hens'ehn, who is the God of war and hatred.
General personalities: Strong, Dark, brooding, independant, manical.
History: Species history full of war. The wars are what greatly reduced their numbers. Liberal usage of biomodification and implants caused competition between chimerians. More casualties insued. Upon first contact with an alien race, the chimerians declared war and enslaved the alien population.
Translation status: Failed.
First Contact: Human outer-rim planet attacked by chimerians. 354 human survivors. 7,000,000 human deaths.
As i was thinking of having it as you and other players working as an investigative force for the UN, of course i can chop and change. Also, if you could see if you can recruit i would be grateful.
Race: Human Cyborg (African descent, family have been living in Europa for around 40 years before helping to colonize Mars)
Age: 31
Appearance:
Dark skin almost ebony, Long black dreadlocks with several things tied into them both leather strings, pearls, coins a lot of things that are suposed to bring luck.
Pale grey eyes, around 6'10" Athletic build.
Most of his body is covered in Tribal Tattoos which represent several major points in his life and his ancestors life.
Several Bionic implants, A couple of chips in his brain to help him operate better and faster, Muscle grafting enhancing his strength and speed to inhuman levels, renewed respiratory system after losing his lungs to lung cancer at an age of 14, bionic knee cap, bionic left hand.
Equipment:
Basic medkit 5 creds
Syntskin, Medical Analyzer, Stimulants, Sedatives.
Light Servo harness with mass reactive armor 10 creds
Weapons:
Laser Rifle 10 creds
Long range, Powerful, Very accurate.
Bolt Pistol 2 creds x2
Very Short Range, Small, Compact, Powerful
History:
Born into a Military family in one of the largest cities of Mars, William was trained from an young age to be the perfect soldier, because he (like any other child of his family) was forced into serving atleast four years in either the Military or the Enforcers of Mars.
He excelled at any and all forms of fighting he was trained in and was under the attention of the Magistrate untill it was noticed that he had developed Lung Cancer at the age of 14, it spread quickly and it wasn't long before most of his lungs were doomed, he was given the choice of either living maybe two years or get his lungs surgically removed and replaced with a bionic respiratory system.
He didn't really see any choice in it...
After his brief encounter with how frail his body could be he decided to be the best a human could be, training untill his 17th birthday were he joined the Military forces of mars.
At the age of 28 he was contacted by the UNETIU (United Nations Extra Terrestial Investigation Unit) and offered work as an Military consultent, he agreed.
Personality:
Transhumanist, Religious, Perfectionist.
You'd often find William training or maintaining his weapons and Bionics, he's calm both in battle and out off battle, but known to be a foolhardy soldier with a sharp mind and a fast trigger hand.
If there's two thing William hates then it's being bored and Aliens.
He's always up for a good challenge both mentally and physically
Other: He's very religious and superstitous
Believing in his 'Vuudu' Gods, and in his quarters there is likely to be a small altar to Baron Samedi.
He speaks several languages fluently including (but not limited to) English, Marsian, Chineese, Gio-Shakrisian, French and Danish.
He's extremely inteligent and have vast knowledge of weaponry, tactics and bionic implants.
He's at peak human conditioning meaning that he is extremely fast, strong and atheletic even without his implants.
Is all cool. Weapons and equipment You have 30 credits to spend on these
Weapons Splint type: Fires solid tungsten rods using strong electromagnets Splint pistol: 2 creds Short range and ineffective against armor Splint rifle: 4 creds Long range, can punch through light armor Splinter: 6 creds Long range, fast fire rate, classed as an LMG
Chem weapons Ineffective in vacuum Chem Pistol: 3 creds short range, uses explosive chemicals to propel rounds that pierce armor. chem Rifle: 6 creds Long range, perirces heavier armor Heavy chem gun: 10 creds Fires shells that can punch through light aircraft, vehicles and people.
Bolt weapons Fire compact rounds (Similar to modern weapons) have less range than other weapons but more stopping power Bolt pistol: 2 creds very short range,Small, compact, powerful Bolt rifle: 4 creds Longer range, massive stopping power Bolt LMG: 6 creds Long range, large mag, not very accurate
Laser weapons The Best money can buy, strong and accurate, ineffective against heavy armor Laser pistol: 5 creds Small, powerful Laser rifle: 10 creds Long range, powerful, very accurate. laser cannon: 15 creds Long range, Very powerful, anti tank use, anti infantry quickfire mode.
Equipment
Basic MedKit: 5 creds Contains Synthskin (Synthetic skin, useful for closing wounds) Medical analyzer Stimulants Sedatives
Advanced Med kit: 10 creds Same as above + Surgical equipment and brain stimulator
Food replicator: 5 creds does what it says on the tin
Armor repair kit Useful on light and medium armor
Armor ( less likely to receive injury in an event if wearing)
Light armor
Flak vest: 2 creds Full body flak armor: 5 creds Carbon fiber armor: 8 creds
Medium armor
Titanium alloy vest: 5 creds Full titanium alloy: 10 creds
Heavy armor
Light servo harness with mass reactive armor: 10 creds Heavy Servo harness with heavy Titanium alloy plates: 15 Super heavy Servo harness (Basically termie armor) Full titanium alloy plate with outer layer of mass reactive armor: 20
By e way how does health come into this. I mean, I want to know if stuff like food converters and health kits are going to be NEEDED or you die without them or what?
Your characters can die, and in a life or death situation i will use dice to chose. The health packs help you heal wound's you take, because any wound your character takes in an event or in one of your post's adds up to make combat more and more dangerous. Eventually they will simply die. The food is there to maintain your characters energy levels and combat effectiveness.
Name: 'Slash'
Race: Krogan
Age: 500
Appearance: Equipment: Full titanium alloy, Basic MedKit, Food replicator:
Weapons: Bolt LMG
History: Born on Tuchanka he was lucky to have survived the genophage and the wars soon to follow. But when he began to mature he had to face his right of passage battling Varren and the Thresher Maw in the end the he survived and then challenged the clans leader to a battle to the death. After 2 months of conflict between the clan 'Slash' and his followers had claimed victory and taking charge of Clan Whern and has ruled for 500. But now he and his clan have become bounty hunters but not to anybody but to help bring peace and destroy evil.
Personality: Kind (For a krogan), Good and would never turn on his fellows.
Name: Tim "The Shepard" Daniels Species: Homo Lupus Apperence: In human form: Tall, dark brown hair, piercing blue eyes, pale skin. In Lupine form: Tall, muscular, coarse red hair covering his entire body, piercing blue eyes, fangs, claws. Weapons and equipment: Laser Cannon and Heavy Servo harness with Heavy Titanium alloy plates Job: Ship driver Age: 24
History: He grew up in a mansion in the suburbs of NYC, was basically raised by his basset hound because him and his parents agree on little. Ever since he was a young child, 15 or 16, he has been exceptionally protective of the people he really liked. There have also always been very few of them throughout his life. He was given the nickname "The Shepard" more as a play on German Shepards then human ones, because once him and his friends were walking through NYC when they were 17 and eighteen, the last thing they were doing together before heading off to college. Tim and his friend Lola were at the back of the group and someone grabbed Lola's purse and ran, shoving her down. Tim flew into a wild rage and raced after the robber, not being as fast he felt his body tense and then explode in a burst of will, throwing him forward so that he crashed into the burglar with the force of a truck. He beat the downed man unconscious and returned Lola her purse. Later that night, he was washing his hands and noticed that there was a red wolf head tattooed on his palm. He lifted his shirt and saw the tattoo slowly crawl up his arm. He screamed as it covered his whole body, giving him a red layer. He ran out into the street, clawing at himself and falling to his knees. Then all the ink disappeared and he exhaled a sigh of relief. But suddenly, in an explosion of pain he felt his muscles grow and change, so much so that he was tall, muscled and deformed, looking like a hairless humanoid wolf. But soon thick, rusty brown hair grew everywhere, coating his body. The last thing he felt before passing out was strong hands grabbing him and dragging him away. He woke up in his friend Jessica's house. She was a small girl, very pretty, and with a childlike enthusiasm. He saw her in a very different way now. She was one of five people surrounding him, all wearing black leather jumpsuits with red wolf heads on the shoulders and fire decals running down the arms. They threw him a jumpsuit and forced him to join their interstellar band of pirates. They taught him to control his lupine form and change in and out at will. But he still hated them for their despicable actions. On one raid he planned to drive the ship straight into the hull of another, hoping to kill them all in a final burst of glory. But he saw Jessica's face and pulled up at the last second, turning and throwing himself from the craft. He landed on the hull of the other ship and ran inside, entering an airlock just as he became sure the void would claim him. He entered the ship and met up with the captain, who made a deal that he could stay on the ship and work for him, so long as he promised not to show any mercy to his pirate friends should they ever meet. Tim reluctantly agreed and for 3 years the relationship went well. But one day a small boarding craft pierced the ship and killed the entire on ship bodyguard before marching into the captains chamber. Tim was waiting there with the biggest gun and heavyest armor he could find, but when he saw that the attacker was none other than Jessica, he became overwhelmed by grief and shot the captain. Now he is reunited with his band of pirates and has realized, that despite their actions being less than commendable, they are his friends. Personality: Protective, Loyal, Funny Other: Hates tattoos and has a thing for huge guns and heavy armor
Awww yeahhhhhh. And Homo Lupus is just a divirgent species of human, they're exactly the same, except Homo Lupus can turn into basically werewolves when they want.
Appearance: Large, humanoid, wolf-like
General Personality: Protective, Loyal, Angry
History: Homo Lupus make up several key figures in human history, people like Ghengis Khan, Vlad the Impaler, etc
Language translation status: N/A no language
First contact: Unofficial, humanity is unaware of the divirgent strain
Race specialty: Healing themselves, accuracy, combat
Not noone knows about them, they aren't officially recorded seeing as humanity has a myriad of new species to catalouge, and there aren't many of the Homo Lupus, to our group, if we were friendly with each other, it would be evident that Tim is not human
Something that meets all our characters and forms a base for our team to come together, and as much as I hate to say it, something that takes away our followings. Maybe I try to raid The Robot Lol's base, but a greater enemy shows up and we have to team up, killing off both of our followings, and building us a bond through blood
TheAngrySquig wrote:Something that meets all our characters and forms a base for our team to come together, and as much as I hate to say it, something that takes away our followings. Maybe I try to raid The Robot Lol's base, but a greater enemy shows up and we have to team up, killing off both of our followings, and building us a bond through blood
BT, just noticed that you mentioned quarians and the Blue suns in your character sheet. As they do not exist in this game...remove them or make sheets for them.
That was good, but i really need paraghraps, like i said in the rules. It helps to describe things around your character, their feelings, things like that,
Angry fella you could just try to contact my character through your base's systems, you know there's probably some way to speak to me from the command central.
nope. Your a bounty hunter off tuchanka, and *random galactic event* Tuchanka is engaged in it's 1000th world war. Anyway, a single Krogan could easily go in there and headbut some foos!
Name: Dirge Hemm
Race: Human
Age: 34
Appearance: Equipment: Armor repair kit 5
Full titanium alloy 10
Weapons: Kinetic Sledgehammer (Like a sledge, but more damaging. Is it ok?) 15
History: Born on Mars, the youngest of 5 brothers, Dirge grew up to be tough. He didn't have an education, instead working from a young age. Dirge became strong through near constant physical labor, constructing residential buildings on the outskirt of his town. When he joined the military, he found he couldn't hit the broadside of a barn from the inside, so instead, he was placed in a special recon team that specialism in the use of close combat weapons. He found his niche in the swing of a hammer, requiring neither precision or intelligence, only strength, and the ability to take a hit. Dirge had both skills.
Personality: Friendly, though tries to stay neutral. Not very bright, he doesn't speak in grunts, but his technical skills amount to "Go get someone good at this to fix it,"
Other: Very tough. Not a good shot.
Hey sorry for the long pause, I'm on vacation with not much Internet. I'll be back on Saturday though, so Glass would you mind taking control of him for the next few days?
Name: Termio
Race: Merot
Age: Over 2,000
Appearance:
Cloaked
Uncloaked
Equipment: Heavy Servo harness with heavy Titanium alloy plates and Basic MedKit
Weapons: Heavy chem gun (The rounds are filled with live parasites that crawl through gaps in armour and devour flesh.)
History:
The Merot are a tribe species that rarely battle their their own kind. Most species tend to avoid the Merot because of their fearsome appearance but they don't need to fear because the Merot are a welcoming race offering refuge to anybody but not all Merot are friendly, when Merot reach 1,000 they turn feral and devour the flesh of any species which means many are cast out of the tribe forcing them to walk alone through the jungles till they die. Each clan is 200 Merot strong the males become hunters or warriors ready to die for their tribe, Females look after the children and farm and the children are trained to survive on their planet.
They were first discovered 2250 and attacked by humanity the war was devastating each side losing thousands but in the end the Merot had victory. Angered at their lose humanity bombarded the planet causing total devastation, in the end guilt feel upon humanity and they helped the Merot recover.
In 2300 Ferals came to take the women and children while all the males gathered at the great hunt ( a event where all the males from each tribe travel to the Uranto the deep a giant jungle that covers 1/2 the world) while they were away the ferals came down and attacked. At the end of the hunt the males returned to find the ferals bodies tied to poles to show their lose that is why the Merot have a fearful history and appearance.
Personality: Strong, born leader and deadly.
Bio: He was born into the Nermita tribe who govern the tribes and keep them in order. He took his right of passage which was kill a feral Merot when he was 100 he returned with the head of ter-ter the The flesh eater the worst of all the feral's this granted him great power. Termio leads the Nermita tribe without flaw and has not let them fall into madness. Once he reached 1,000 his fellows began to panic thinking they would lose their great leader but he did not turn the shaman believed this to be a blessing by Shanana Goddess of life. When humanity attacked Termio fought in the first assault killing all with his double bladed spear and tail. Now he left his homeworld to hunt Lerino The traitors who escaped the homeworld after killing a entire tribe.
Slavers don't exist.....The UN wouldn't allow it, and any human cuaght would be killed. Pirates are though, as pirates come wherever ships are available.
NOTE: Intra-system trade. UN naval vessels control most commerce and passenger shipping between the colonies, but other options are available, naval vessels are just safer.
Hey Glass, what exactly is the nature of your character? Is she going to be an antagonistic type? Or is she just going to be a "good guy"?
From what I've seen, it's been hopping between the two. Let me tell you though, a good villain makes the story, and she would make a good villain. I'm going to shut up now because I probably sound like an idiot.
She does show tendencies. She doesn't seem to covet power, instead taking it for the pleasure, or symbolic reason. Very clearly doesn't care for human life, and is very manipulative. Surprised she hasn't tried murdering her boss yet. Very clearly has some special strength. Mixed with psycopathic tendencies and such blatant disregard for morality, it makes for a cocktail ready to explode. All we need to wait for is for her to start blaming society...
She most certainly does not have split personality disorder. The separate identities would actually believe they were different people. It seems more like manic depressive disorder than split personality.
Neither an orgy, nor is it gluttony. An orgy is defined as three or more people in the same room wearing neither socks nor shoes. I swear to God. And gluttony is overeating, to the point of illness or vomiting. We were just eating, albeit a lot, though considering the characters, a higher calorie diet wouldn't be out of place for some of them.
Also, antimatter is not the same as a black hole. I think.
Please refrain from doing that, it's getting annoying now. Also, Anti matter basically reacts extremly violently with matter, exploding massivley, thats what they want to make in the Cern Reactor. So yeah, basically a mega nuke.
Urge to kill, staying level. You have to realize that we GM's exaggerate things, gives us somthing to write about. Also, Orgy is a not just sexual. We Gm's have to be insanely patient yet still make this fun for our players and not go batgack insane on you. We are quite murderous though, thats why you don't have much time to get your stuff together.
Yes, also Moom, i sense that you're getting angry. That is not a good thing, but do not assume to controle or directly influence me. The other players exist too.
No need to apologize. It is forgotten. Post as soon as you are able. Oh, and you where trying to control my vocab and dilibretly annoy me, AKA trolling. But as i said, we shall speak of it no more.
Sorry about that, so no on Tim being a psyker. And to be honest, it is not unrealistic that I could shove a small girl and that she would let it go when she realized I saved all of us from being blown up
I'm sorry, I cannot believe this. Glass, your "NPC" is simply too good. She's faster than Templar's character, physically stronger than Dirge, a better pilot than Tim, and she's apparently so ungodly attractive that it forces people, even highly trained personnel, to be hypnotized by her form. What's the point of bringing our characters, when she's better than the lot of them combined?
Whatever, if he wants a god character lets just make our own more powerful. He says shes the best pilot, the strongest, etc, etc. Well Tim can be the best psyker, Termio can be the most intellegent, Dirge can have supernatural eyesight, stuff like that. He can't ignore dissent if its wide spread enough
I can, however, eliminate all of your characters, then i can have the RP stopped, like i said, she is there to advance the story and will soon be gone.
And we all have our own/could make them easily enough, but whatever I don't really care. Have fun with the game, I quit. And I'm unsubscribing so don't bother responding
You don't even know how to run a decent RPG. What a rediculously OP character you brought in, BETTER IN EVERY WAY THAN US ALL. Atesehn then grins horribly and eats Laura's head.
Very well. And I believe that your insults bounce from me like rain. I have participated in many an RP and believe that your posts are most lacklustre. I was going to eliminate Laura. Now, anyone with an interest in this still would like to be informed that the RP is being moved to Darks Penthouse.Com, a forum for pure roleplay.
I think it's best that you all stop slighting each other and get on with some quality roleplaying.
You should also all be sure to remember that even the most experienced of GM's make mistakes, but that is no cause to blame them. Simply state your opinion then carry on with the game and the chances are that the GM will have learned from their mistake.
moom241 wrote:But pride and stubborness are my primary characteristics, if I give those up, I'm an empty shell!
On a serious note, yes it can be too late. We've lost all the players, and the GM, and any semblance of a plotline. So yes, it is too late.
Aha, there's a difference between giving up on something and controlling it.
Too late for the game.. well, perhaps. But the blame for that rests on everyone involved.
Now that's out of the way, we could always use new members at the Penthouse, so I implore you to give it a look, sign up and see if you enjoy the community we have.
moom241 wrote:But pride and stubborness are my primary characteristics, if I give those up, I'm an empty shell!
On a serious note, yes it can be too late. We've lost all the players, and the GM, and any semblance of a plotline. So yes, it is too late.
Aha, there's a difference between giving up on something and controlling it.
Too late for the game.. well, perhaps. But the blame for that rests on everyone involved.
Now that's out of the way, we could always use new members at the Penthouse, so I implore you to give it a look, sign up and see if you enjoy the community we have.
Ah the same old Dark! Has this been moved to the Penthouse?
As for the game, I don't think it's been moved.. as Moom said, it's pretty much gone for good. Still, we have a few games on the go over there and plenty of ideas in the works, so check 'em out.
Well, if you could get the players back then you could easily move it to the Penthouse and if there's too many bad feeling surrounding the game, restart it.