31661
Post by: Lumppu
Hello Dakka,
We all forget some rules when warhammering the opponent, but what rule is the one you always forget to use? Of course there is rules that are you don't understand or know always, but is there some rules you know that won't come in to play because you didnt remember?
Mine has to be grenades againts vehicles, all my chaos marines have krak and i dont remember it!
43514
Post by: Blackgaze
Not sure if this belongs in this thread but...
I tend to forget single character shooting phase abilities, like Imotekh's lightning or master of ordnance, as you don't always see the character in your units and tend to miss the chance to use them.
Also about your message, some armies depends on anti-tank so I don't know how you can forget it.
52293
Post by: lloyd.net
Lumppu wrote:Hello Dakka,
We all forget some rules when warhammering the opponent, but what rule is the one you always forget to use? Of course there is rules that are you don't understand or know always, but is there some rules you know that won't come in to play because you didnt remember?
Mine has to be grenades againts vehicles, all my chaos marines have krak and i dont remember it!
I'm still quite new to the game so i barely know how to use grenades at all :S
My number one thing i forget isn't so much a rule i surpose but a guideline, i always forget to roll tests...especially if my army drops 25% or more.
28383
Post by: Mahtamori
Being Eldar I am very good at remembering to use my psychic powers at the beginning of the turn. No, that's a complete lie.
34439
Post by: Formosa
i always forget psy powers too lol
35785
Post by: Avatar 720
Mahtamori wrote:Being Eldar I am very good at remembering to use my psychic powers at the beginning of the turn. No, that's a complete lie.
Pretty much this, although i'm becoming better at it.
I'm also amazing at remembering units that are crucial to my battleplan working. That is, remembering that I forgot about them. I spend all game leading up to it and pow! "Okay, your turn...Ah  !"
55339
Post by: Diabolical13
Haha, I used all krak grenades on a rhino even if my sarge had a PF, forgetting that tau plasma guns dont get hot, forgetting to reroll failed LC and digital weapon attacks (happend alot before but some players are kind enough to tell me that i could reroll).
34258
Post by: Pilau Rice
I forget Lucius' Lash of Torment and his Armour of Shrieking Souls rules all the time.
I always also forget that I can run my Raptors once they have deepstriked in. So many times I forget this only to have them wiped out by Plasma Cannons.
Also Synapse test on the Doom of Mal'antai and to use psychic powers in general.
I always remember to use Lash of Submission though.
I'm not very good at this game all in all
53375
Post by: hotsauceman1
Me and my compatriots tend to forget unit coherancy(or we just dont care, cant remember which)
I also forget fighting for my IC, and the psychic hood, And sometimes if forget to use my force weapon.
Sometimes i forget my drop pod is coming up on the first turn.
And i completely forget the rules for rapid fire weapons and heavy(as in i move and then realize i cant fire :( )
56921
Post by: Serge-David
Running away tests after being shot at, pinning, night fight when I cause it, etc.
47841
Post by: Marzillius
I remember most rules, but there is one that I constantly forget (And I mean constantly, I have remembered it maybe one game). Wraithsight on Wraithlords. The worst thing is that this rule is bad for me, and still I forget to make the Wraithsight roll.
55803
Post by: Chancetragedy
I always forge to smoke vehicles. Not a rule but still something I forget almost every game till something blows up.
31450
Post by: DeathReaper
I always forget to roll for The Red Thirst for my units.
Luckily it is not optional and I usually remember after the first turn or just before my boys get into combat and roll then.
36241
Post by: Murrdox
We always forget Night Fighting rules whenever we roll up a Dawn of War game.
Every. Single. Time.
By turn 2 or 3 someone will remember "Oh we didn't roll for Nightfighting on turn 1!"
54594
Post by: Rogues Gambit
hahaha, with my daemons i always forget all there nifty little special rules always lol, i'm hopeless.
dark eldar - always forgetting combat drugs
chaos marines - ....i'm okay lol they don't do anything special anyway, they just look cool nd pimp about in their rhino-mobile. Try to pick up some DE chicks, maybe get in with the slaaneshi's if there around, moon the sorroritas and generally end up crashign into a tree or a building somewhere on the battlefeild.
46037
Post by: moom241
As IG, I always forget you have to roll orders first, so I get overexcited, fire, then realize I can't issue orders now.
53740
Post by: ZebioLizard2
Wound allocation, half the time I still play it by 4th edition rules.
34238
Post by: marauder6272
Every IG player I've ever played against always forgets to do the orders until after they've fired with 2-3 of their units. Every single one...
Though I have forgotten my fair share of Don't Press Dat! tests
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Post by: Budda 09
Almost EVERY time I forget red thirst rolls! And it benefits my army! I have taken to writing down on my army list which units have red thirst and a big sign saying ROLL FOR RED THIRST DAMN IT!!
36809
Post by: loota boy
I always forget all sorts of little special rules for characters. Like Snikrot's panic rule that makes every enemy unit lose leadership, or that ghazzy has a big shoota.
18690
Post by: Jimsolo
I frequently forget to shoot my drop pods.
50326
Post by: curran12
Rolling for Faith Points.
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Post by: GimbleMuggernaught
I always forget about reserve units. Out of sight, out of mind I guess. Last game I played I used a unit of summoned daemons. I had started moving a few of my guys when i remembered I didn't roll for them. Luckily my we're pretty lax with it so he let me roll for them. They ended up coming in and getting me a kill point that turn.
I also always forget havoc launchers are twin-linked.
56905
Post by: Farseer Mael Dannan
I find that the rule that most people forget, most frequently, is that the #1 rule is to have fun.
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Post by: ChiliPowderKeg
I don't really have deployment getting in and out of transports down pat so I normally avoid adding Devilfish in my lists. That and the fact that the Devilfish is utter garbage.
45570
Post by: DeadlySquirrel
I forget my Farseer has psychic powers too often to even warrant including one.
I forget Exarch powers.
I forget Swooping Hawks have a grenade pack.
I forget Banshee special rules.
I forget Scorpions can't fleet.
... I forget how to win.
29619
Post by: Jihadnik
I forget that my Gargoyles are jump infantry and spent three turns walking them up the board. At the end...after I'd lost...he said, 'why were you being so sneaky with those, I would have moved them in much sooner and wiped me out!?'
Doh!
58175
Post by: MarkCron
Roll for reserves (every...single...game!)
Roll for leadership before using counter attack.
44276
Post by: Lobokai
I constantly forget to have my opponent take pinning Ld checks. I think in umpteen battles, I've remembered about 4 times (and I use sniper scouts and pop transports all the time)... sigh.
27404
Post by: CaptainHonkey
I always forget to use my Raiders Shock Prows when i equip them >_<
47395
Post by: UMGuy
Popping smoke for me. And the one time I do remember, the only vehicle that didnt shoot all game was a Bane Wolf...without smoke launchers.
5182
Post by: SlaveToDorkness
The S of hits to units from exploding vehicles. I'll never remember.
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Post by: Kaldor
Psychic powers. Playing Grey Knights with a Librarian means I have lots of powers to play with, and they all need to be used at different times. A lot of times I get halfway through a phase before I remember to use a power.
53375
Post by: hotsauceman1
I see quite a bit of smoke launchers.
I forgot those existed.
43032
Post by: King Pariah
I've seen quite a few people forget that Fearless =/= auto-pass leadership test.
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Post by: GimbleMuggernaught
Farseer Mael Dannan wrote:I find that the rule that most people forget, most frequently, is that the #1 rule is to have fun.
Depends on who you play with, but based on some of the threads and posts here on dakka it would seem that this is fairly true.
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Post by: PhrycePhyre
I just misuse wound allocation, which is a pity because I don't have any multiwound models :p
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Post by: El-Torrminator
That the Masque has hit and run.
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Post by: Ensis Ferrae
I will say one trick to remembering guard orders to think of it as a separate, additional phase..movement, orders, shooting, assault, etc.
I have seen countless people forget the vehicles in CC thing, which took me a couple games against orks to remember pretty firmly.
I always forget the stormcaller rule (the roll at the beginning of the turn)
Sometimes, and to my advantage i have forgotten to shoot my drop pod weapons. Occasionally i'll forget to shoot my additional wepon through lumbering behemoth as well
48860
Post by: Joey
DeathReaper wrote:I always forget to roll for The Red Thirst for my units.
Luckily it is not optional and I usually remember after the first turn or just before my boys get into combat and roll then.
If you forget during deployment, you don't get to roll.
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Post by: Chowderhead
Everyone forgets it's 3" to capture, and 6" to contest.
And I always forget to Pop Smoke. And to go to ground.
47462
Post by: rigeld2
Chowderhead wrote:Everyone forgets it's 3" to capture, and 6" to contest.
Because it's not. In either of the book Objective missions.
At the end of the game you control an objective if there is at least one of your scoring units, and no enemy unit (any unit, whether scoring or not), within 3" of it.
52872
Post by: captain collius
i forget my deep striking terminators all the time
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Post by: SoloFalcon1138
The rule I see most TFGs forgetting is the Most Important Rule.
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Post by: captain collius
SoloFalcon1138 wrote:The rule I see most TFGs forgetting is the Most Important Rule.
Which won
"the most important rule is to have fun." naaah that can't be it. It has to be something much more arcane and secret. (walks away mumbling to himself).............
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Post by: AlmightyWalrus
I used to always forget to take Target Priority Tests with my Black Templars. Probably because it's a stupid rule that technically doesn't even exist any more >.<.
41407
Post by: Bludbaff
I always forget the GK Grand Master's Grand Strategy. Because it's the only special ability I've ever used that has to be used during deployment, so I'm just going through my usual routine of getting my units in order, reserves sit over here, etc. And it's a shame too, as I specifically shelled out for it rather than using a brother-captain.
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Post by: Steelmage99
Murrdox wrote:We always forget Night Fighting rules whenever we roll up a Dawn of War game.
Every. Single. Time.
By turn 2 or 3 someone will remember "Oh we didn't roll for Nightfighting on turn 1!"
This...Oh very much this.
5301
Post by: Milisim
Most people tend to forget that it is actually a TWO player game.
Everyone is so focused on there own armies etc. they lose the concept that playing a spammed out GK list is not FUN for the other guy, unless your in a tournament.
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Post by: Pony_law
I've been playing granades against a walker in CC wrong, I've been determining it based on Weapon Skill all the time (you are only suppose to if the dread is stunned/immobalized) other times it's 6's to hit.
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Post by: zane2131
I always forget the "don't press dat" rule until i read through the codex at the end of the day for fun.
44290
Post by: LoneLictor
Deepstriking terminators.
Sighhhhhhhhhhhhhhhhh....
41324
Post by: beigeknight
I tend to forget that Landspeeders Deepstrike and not Outflank. I play Orks so I probably confuse it with Koptas.
35117
Post by: Hrothgar
The rule that specifies that when your fall back roll result is snake eyes, you stay locked in combat. I think its called "Insane Heroism" or something like that.
Either way, I forget it almost every time.
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Post by: rigeld2
Hrothgar wrote:The rule that specifies that when your fall back roll result is snake eyes, you stay locked in combat. I think its called "Insane Heroism" or something like that.
Either way, I forget it almost every time.
No such rule.
Snake eyes ona morale check always passes - you're right on the name of the rule.
Page 43 in the BRB.
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Post by: DakkaHammer
If picking sides, and deploying first are the same roll. I don't know how.
Also, I always remember stealth suits rules when I use them, but never when I play against them.
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Post by: MrMoustaffa
Ensis Ferrae wrote:I will say one trick to remembering guard orders to think of it as a separate, additional phase..movement, orders, shooting, assault, etc.
I have seen countless people forget the vehicles in CC thing, which took me a couple games against orks to remember pretty firmly.
I always forget the stormcaller rule (the roll at the beginning of the turn)
Sometimes, and to my advantage i have forgotten to shoot my drop pod weapons. Occasionally i'll forget to shoot my additional wepon through lumbering behemoth as well
Yeah thats what I had to do. And yet I STILL forget them at times. I'm busy making a guardsman with a sign that says "REMEMBER YOUR ORDERS STUPID" so I can hopefully prevent that in the future
I also forget nightfighting constantly. I hate it, and always feel bad when it's turn 2 or 3 and we both remember
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Post by: Brothererekose
lloyd.net wrote:My number one thing i forget isn't so much a rule i surpose but a guideline, i always forget to roll tests...especially if my army drops 25% or more.
You mean the unit drops 25% and you forget a Morale Check or are you talking about Phase Out ... from the previous / obsolete codex?
Eldar psy powers. Wraithsight.
Reserves.
Using Search Lights during DoW.
44648
Post by: Baldsmug
I keep forgetting that Dreadnoughts don't get armor saves because they are a vehicle even though they do most everything else like a guy. Still a noob though.
49909
Post by: Luide
Baldsmug wrote:I keep forgetting that Dreadnoughts don't get armor saves because they are a vehicle even though they do most everything else like a guy. Still a noob though.
Well, they do. But it's lot harder to get them, need to have 50% obscured.
2066
Post by: Dark Scipio
I forget many rules, but I do it so well I dont know which.
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Post by: Snickerdoodle
The first rule, to have fun and be a good sport.
9707
Post by: Silentway
Night Fighting. I specifically re-read them because of Necrons now.
rolling for leadership after assaults and shooting phases.
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Post by: kronk
As soon as I take 25% casualites on a unit, I put down a pair of dice to remember my leadership checks. My buddies have started doing the same.
We still forget...
47462
Post by: rigeld2
Synapse checks. I normally remember at the beginning of the turn, but I forget that they're not fearless during my opponents turn when I get shot.
52814
Post by: Titan Atlas
Having to roll for Red Thirst at the beginning of the game, I forget ALL THE TIME. Not a big problem for my strategy but it's still a rule.
38926
Post by: Exergy
Murrdox wrote:We always forget Night Fighting rules whenever we roll up a Dawn of War game.
Every. Single. Time.
By turn 2 or 3 someone will remember "Oh we didn't roll for Nightfighting on turn 1!"
yes
54946
Post by: El-Torrminator
Another one I keep forgetting especially with Necrons is that Terminators cannot sweep after combat.
20086
Post by: Andilus Greatsword
Njal's Chooser of the Slain, I always forget that he gets to place it and even then I forget that he also gets D3 S3 I5 attacks!
53740
Post by: ZebioLizard2
Always seem to get pitched battle so much I don't even remember the rules for the other two.
55154
Post by: Valkyria
rolling for reserves...
26767
Post by: Kevin949
Right now, I'm constantly forgetting about all the extra rules that come with the gear on the royal courts. Not things like MSS or warscythes, but things like the assault move reducing stuff, what unit I shot at that is now in difficult terrain for their turn, forgetting I can make a unit take a leadership test instead of firing the flame template staff.
I also forget that some of my wraiths now have guns.
Forget to check for 6's on to-hit rolls with tesla weapons.
320
Post by: Platuan4th
SoloFalcon1138 wrote:The rule I see most TFGs forgetting is the Most Important Rule. I forget this rule all the time, but not because I'm TFG(that would be the Eldar player in our group). I forget this rule cause the crap rules writing makes me forget that this game was ever fun.
36866
Post by: Big Mek Dattrukk
I tend to forget that i bought certain wargear for my guys. i get on to turn five, glance at my list to check something and "well FETH these guys all had cybork!"
34242
Post by: -Loki-
Not a rule, but both my friend and I constantly forget what turn it is. We get so stuck in and enthusiastic over destroying each other or taking objectives, we get to the point where we have barely any units and ask 'wait, what turn is it now?'.
47462
Post by: rigeld2
Big Mek Dattrukk wrote:I tend to forget that i bought certain wargear for my guys. i get on to turn five, glance at my list to check something and "well FETH these guys all had cybork!"
Yay WYSIWYG! It has another purpose!
57815
Post by: Ferrum_Sanguinis
For my BA, I never remember to role for red thirst, EVER. My opponents always have to remind me,
50197
Post by: Siphen
Here's a few common rules we forget in our playgroup:
1. Repair rolls for Rhinos. We've had more than one game where an immobilized Rhino just sits there for the entire game.
2. No embarking or disembarking onto a vehicle that plans on moving flat out. Whenever turn 5 rolls around, someone always hops in a transport and moves flat-out to contest.
3. Forgetting to replace exploded vehicles with a small area of difficult terrain. This one is often just to speed up and simplify games.
13664
Post by: Illumini
+1 for red thirst. I've never played a game as or against BA that didn't involve rolling red thirst mid-game. Apparently a poor game mechanic since nobody are able to remember it
I also very often forget the re-roll granted by a wolf-standard. I'll say I'm using my standard and then forget to re-roll regardless
53740
Post by: ZebioLizard2
Illumini wrote:+1 for red thirst. I've never played a game as or against BA that didn't involve rolling red thirst mid-game. Apparently a poor game mechanic since nobody are able to remember it
I also very often forget the re-roll granted by a wolf-standard. I'll say I'm using my standard and then forget to re-roll regardless
I like how alot of these are Red-Thirst mechanics.
Be glad it's not like the old 3rd edition mini-dex, where you rolled for each and every single model in a unit to see if they join Death Company.
33586
Post by: Cerebrium
Orders. Especially since I run without a CCS, so my orders are already with a tiny range.
42471
Post by: flashkid123
I always forget hit and run.
My poor seraphims get shreded because of this!
36866
Post by: Big Mek Dattrukk
rigeld2 wrote:Big Mek Dattrukk wrote:I tend to forget that i bought certain wargear for my guys. i get on to turn five, glance at my list to check something and "well FETH these guys all had cybork!"
Yay WYSIWYG! It has another purpose!
doesn't help. I've got nearly everything i use modeled, and still forget that its there. ive had rear armor open on a vehicle 3 turns in a row, forgot i had a 2 kombi rokkits in the unit. one is modeled being thrust up into the air.
46144
Post by: Nocturn
I used to be terrible about remembering my ld tests, until I started making a better use of orders.
38926
Post by: Exergy
Besides night fighting in 40k I forget panic in fantasy all the time. There are so many causes of panic and I rarely if ever test for it unless i inflict 25% shooting casualties.
Rear charges, flank charges, friends broken nearby, friends destroyed nearby, general death. Just always forget.
31285
Post by: Chrysis
-Loki- wrote:Not a rule, but both my friend and I constantly forget what turn it is. We get so stuck in and enthusiastic over destroying each other or taking objectives, we get to the point where we have barely any units and ask 'wait, what turn is it now?'.
And so next time you get a turn counter out. And then by the end of turn 2 you've gotten so eager again that you forget to update it, leading to exactly the same conversation several turns later with the added bonus of having to try and remember when you did last update it.
35785
Post by: Avatar 720
Additions:
Like a lot of people; Night Fighting for DoW.
Stormravens don't have Scout as standard (luckily I don't play an army that can use them).
Purifiers are Fearless, so taking out 25% of the squad is never enough (unless I somehow managed to take out all the psycannons, at which point I couldn't care less about the unit).
My Crisis Suit units are not made up of identical models, so I keep rolling saves for the entire unit before realising that I needed to roll them seperately for the basic suits and the team leader.
Which units have successfully rolled to come in from reserve.
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Post by: AngryMarine
I run a lot of Razorbacks, so when I run the Rhino, I never remember Repair.
43778
Post by: Pouncey
Faith Points. I always forget to roll to see how many I get that turn, until I get to the point at which I'm actually going to use an Act of Faith - not too often, but I should probably use them more now that I'm playing much smaller games.
55318
Post by: Hazardous Harry
Cerebrium wrote:Orders. Especially since I run without a CCS, so my orders are already with a tiny range.
This is me all the time.
In fact I forget a lot of my IG shooting, mostly because I have so much. I now work my way from one side of the board to another, which is sometimes a little awkward, but at least I don't forget to fire the Leman Russ hanging at the back anymore.
43778
Post by: Pouncey
Hazardous Harry wrote:Cerebrium wrote:Orders. Especially since I run without a CCS, so my orders are already with a tiny range.
This is me all the time.
In fact I forget a lot of my IG shooting, mostly because I have so much. I now work my way from one side of the board to another, which is sometimes a little awkward, but at least I don't forget to fire the Leman Russ hanging at the back anymore.
That's how my mom does her movement, shooting, and assault phases. Starts at one side of the board and works her way across. She plays Orks though.
Orders are what I also always forget when I use my IG.
With my brand-spanking-new Grey Knights that I've played exactly one game with, I forgot to use Hammerhand until I get to my Justicar.
For my Eldar, it would have to be the Banshee Exarch powers. I don't even remember what they do half the time, and whenever I play Eldar, I always include at least one unit of Banshees.
36391
Post by: Roadkill Zombie
I don't forget the rules to the game because I am constantly practicing for tournaments. So I tend to force myself to remember the rules. But I do have a hard time remembering the rules for armies I don't use. So sometimes I will forget what a certain enemy unit can do because I don't remember much about them.
And one of the most forgotten rules I have seen people do in tournaments is Independent Characters and moving through cover.
Another one I always see people forget is to check for pinning on a unit that has had it's transport "destroyed-wrecked, or destroyed-explodes.
And another one is the way Barrage weapons can only hit the top floor of a ruin.
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Post by: Lokas
Used to always forget Combat Drugs, but I bought a set of Pain Tokens that also came with Combat Drug tokens and that's helped me remember quite a bit.
Nowadays, I always forget to make scout moves.
35785
Post by: Avatar 720
Roadkill Zombie wrote:And another one is the way Barrage weapons can only hit the top floor of a ruin. I don't believe that's true; I thought it struck the highest level that is beneath the centre of the blast marker, not always the highest level regardless.
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Post by: Chrysis
Avatar 720 wrote:Roadkill Zombie wrote:And another one is the way Barrage weapons can only hit the top floor of a ruin.
I don't believe that's true; I thought it struck the highest level that is beneath the centre of the blast marker, not always the highest level regardless.
Yeah, they can only hit "the highest level that is under the hole in the center of the marker."
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Post by: Interrogator-Chaplin
i always forget my DA stubborn rule always.... it sucks!
53740
Post by: ZebioLizard2
Interrogator-Chaplin wrote:i always forget my DA stubborn rule always.... it sucks!
DA have stubborn? Man I've played Deathwing far to long.
56040
Post by: Basimpo
I always forget to use Zandrekhs freebie UNR handout...every darn time.
49909
Post by: Luide
I always forget that the range for Night Fighting is measured from hull of the vehicle, not from the guns / firepoint.
4820
Post by: Ailaros
I hate to chime in for an already well-forgotten rule, but I've also got to say night fight. It didn't help that in 4th ed, everybody like playing with "beta" level, and nobody actually liked nightfight so we often ignored it on purpose. In 5th ed, it is done on purpose to balance DoW a bit, but that still doesn't stop the forgetfulness.
In like half of the games I've played with nightfight, vehicles magically get un-immobilized or have their weapons fixed, and infantry magically return from the dead as turn two rolls around and someone remembers that all that damage they did last turn shouldn't have actually happened...
... somehow these foibles never made it into my battle reports...
8218
Post by: Raxmei
I keep forgetting my company command squad has better stats than my platoon command squads, cheating myself out of BS4 and Ld9.
47138
Post by: AnomanderRake
...I've got a friend who keeps forgetting to Guide her Bright Lance-equipped Wraithlord, and always misses with it...
52142
Post by: DarbNilbirts
That deep strikers always land on the bottom floor of a ruin. Yes that ruin will stop an artillery round, but that assault marine will just barrel down through 3 stories until his feet are on solid ground. Makes a little more since for a drop pod though.
36391
Post by: Roadkill Zombie
Chrysis wrote:Avatar 720 wrote:Roadkill Zombie wrote:And another one is the way Barrage weapons can only hit the top floor of a ruin.
I don't believe that's true; I thought it struck the highest level that is beneath the centre of the blast marker, not always the highest level regardless.
Yeah, they can only hit "the highest level that is under the hole in the center of the marker."
Yeah, thats what I meant but I didn't want to quote the actual rule because I thought you couldn't do that for copyright reasons...anyway I guess I could have explained it better. Re reading my origional post it does seem to say only the top floor but that isn't what I meant. I guess next time I will just be exact and not worry about it.
35785
Post by: Avatar 720
You can quote rules or parts of rules that pertain to the topic at hand (otherwise rule discussion would be a hell of a lot harder), but you can't copy and paste entire pages of the rulebook.
36391
Post by: Roadkill Zombie
Ok, thanks. I didn't know what was legal and what wasn't.
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